2025-12-03 09:45:20.322 - Main Thread -> Timezone (local - UTC): -8h 2025-12-03 09:45:20.323 - Main Thread -> App Version: 2.0.2.14 2025-12-03 09:45:20.326 - Main Thread -> VRage renderer started 2025-12-03 09:45:20.326 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2025-12-03 09:45:20.351 - Main Thread -> NvApi - Status: OK 2025-12-03 09:45:20.351 - Main Thread -> NvApi - Driver Version: 58180 (r581_66) 2025-12-03 09:45:20.351 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-03 09:45:20.362 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-03 09:45:20.362 - Main Thread -> AMD - Driver Version: Unknown 2025-12-03 09:45:20.378 - Main Thread -> Adapters.Adapters - Entering 2025-12-03 09:45:20.379 - Main Thread -> CreateDXGIFactory - Entering 2025-12-03 09:45:20.405 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-03 09:45:20.407 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-03 09:45:20.408 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-03 09:45:20.408 - Main Thread -> Using IDXGIFactory6: True 2025-12-03 09:45:20.408 - Main Thread -> Enumerating adapters by preference 2025-12-03 09:45:20.421 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 2080 SUPER - Entering 2025-12-03 09:45:20.421 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 2080 SUPER - Entering 2025-12-03 09:45:20.421 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 2080 SUPER - Exiting 2025-12-03 09:45:20.422 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 2080 SUPER - Entering 2025-12-03 09:45:21.269 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 2080 SUPER - Exiting 2025-12-03 09:45:21.514 - Main Thread -> Adapter 'NVIDIA GeForce RTX 2080 SUPER' has 48 RTX cores 2025-12-03 09:45:21.515 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 2080 SUPER - Exiting 2025-12-03 09:45:21.515 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 2080 SUPER outputs - Entering 2025-12-03 09:45:21.516 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 SUPER output 0 display mode list 2025-12-03 09:45:21.516 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 SUPER output 0 display mode list done 2025-12-03 09:45:21.519 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 SUPER output 0 refresh rate 2025-12-03 09:45:21.523 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 SUPER output 0 refresh rate done 2025-12-03 09:45:21.523 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 2080 SUPER outputs - Exiting 2025-12-03 09:45:21.523 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-03 09:45:21.523 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-03 09:45:21.524 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-03 09:45:21.524 - Main Thread -> Skipping software adapter 2025-12-03 09:45:21.524 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-03 09:45:21.524 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 2080 SUPER - Entering 2025-12-03 09:45:21.524 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 2080 SUPER - Entering 2025-12-03 09:45:21.524 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 2080 SUPER - Exiting 2025-12-03 09:45:21.524 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 2080 SUPER - Entering 2025-12-03 09:45:21.712 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 2080 SUPER - Exiting 2025-12-03 09:45:21.909 - Main Thread -> Adapter 'NVIDIA GeForce RTX 2080 SUPER' has 48 RTX cores 2025-12-03 09:45:21.909 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 2080 SUPER - Exiting 2025-12-03 09:45:21.909 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 2080 SUPER outputs - Entering 2025-12-03 09:45:21.909 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 SUPER output 0 display mode list 2025-12-03 09:45:21.909 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 SUPER output 0 display mode list done 2025-12-03 09:45:21.909 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 SUPER output 0 refresh rate 2025-12-03 09:45:21.934 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 SUPER output 0 refresh rate done 2025-12-03 09:45:21.934 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 2080 SUPER outputs - Exiting 2025-12-03 09:45:21.937 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 2080 SUPER + DISPLAY1 DeviceName = NVIDIA GeForce RTX 2080 SUPER OutputName = DISPLAY1 Description = DeviceId: 7809, Dedicated RAM: 8374976512, Shared RAM: 8517281792, Luid: 68644, rev: 161, subsys id: -2028859325, vendor id: 4318, supported device: True AdapterLuid = 68644 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8374976512 SharedRAM = 8517281792 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = True Teraflops = 11.24352 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-03 09:45:21.937 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 2080 SUPER + DISPLAY1 DeviceName = NVIDIA GeForce RTX 2080 SUPER OutputName = DISPLAY1 Description = DeviceId: 7809, Dedicated RAM: 8374976512, Shared RAM: 8517281792, Luid: 113134, rev: 161, subsys id: -2028859325, vendor id: 4318, supported device: True AdapterLuid = 113134 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8374976512 SharedRAM = 8517281792 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = True Teraflops = 11.24352 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-03 09:45:21.938 - Main Thread -> Adapter list composed 2025-12-03 09:45:21.964 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 2080 SUPER + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 2080 SUPER","SupportedDisplayModes": [{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 664,"Height": 1176,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 664,"Height": 1176,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 864,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 864,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 7809, Dedicated RAM: 8374976512, Shared RAM: 8517281792, Luid: 68644, rev: 161, subsys id: -2028859325, vendor id: 4318, supported device: True","AdapterLuid": 68644,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8374976512,"SharedRAM": 8517281792,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 7809,"DriverVersion": "58180 (r581_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 11.24352,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-03 09:45:21.965 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 2080 SUPER + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 2080 SUPER","SupportedDisplayModes": [{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 664,"Height": 1176,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 664,"Height": 1176,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 864,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 864,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 7809, Dedicated RAM: 8374976512, Shared RAM: 8517281792, Luid: 113134, rev: 161, subsys id: -2028859325, vendor id: 4318, supported device: True","AdapterLuid": 113134,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8374976512,"SharedRAM": 8517281792,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 7809,"DriverVersion": "58180 (r581_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 11.24352,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-03 09:45:21.965 - Main Thread -> Adapters.Adapters - Exiting 2025-12-03 09:45:21.966 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 2080 SUPER + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 2080 SUPER","SupportedDisplayModes": [{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 664,"Height": 1176,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 664,"Height": 1176,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 864,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 864,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 7809, Dedicated RAM: 8374976512, Shared RAM: 8517281792, Luid: 68644, rev: 161, subsys id: -2028859325, vendor id: 4318, supported device: True","AdapterLuid": 68644,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8374976512,"SharedRAM": 8517281792,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 7809,"DriverVersion": "58180 (r581_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 11.24352,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-03 09:45:21.967 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-03 09:45:22.090 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-03 09:45:22.091 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-03 09:45:22.092 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-03 09:45:22.092 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-03 09:45:22.097 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-03 09:45:22.097 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-03 09:45:22.097 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-03 09:45:22.098 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-03 09:45:22.098 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-03 09:45:22.100 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 2080 SUPER","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-03 09:45:22.104 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-03 09:45:22.106 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "Performance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low"}} 2025-12-03 09:45:22.110 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 2080 SUPER","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-03 09:45:22.133 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 2080 SUPER", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-03 09:45:22.133 - Render thread -> IsD3D12Supported = True 2025-12-03 09:45:22.178 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2025-12-03 09:45:22.181 - Render thread -> Debug layer enabled: False 2025-12-03 09:45:22.183 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-03 09:45:22.378 - Render thread -> Direct Storage supported 2025-12-03 09:45:22.378 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-03 09:45:22.378 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-03 09:45:22.378 - Render thread -> Current Device Info: 2025-12-03 09:45:22.379 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-03 09:45:22.379 - Render thread -> OutputMergerLogicOp: True 2025-12-03 09:45:22.379 - Render thread -> MinPrecisionSupport: Bit16 2025-12-03 09:45:22.379 - Render thread -> TiledResourcesTier: Tier4 2025-12-03 09:45:22.379 - Render thread -> ResourceBindingTier: Tier3 2025-12-03 09:45:22.379 - Render thread -> PSSpecifiedStencilRefSupported: False 2025-12-03 09:45:22.379 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-03 09:45:22.379 - Render thread -> ROVsSupported: True 2025-12-03 09:45:22.379 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-03 09:45:22.379 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-03 09:45:22.379 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-03 09:45:22.379 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-03 09:45:22.379 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-03 09:45:22.379 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-03 09:45:22.379 - Render thread -> ResourceHeapTier: Tier2 2025-12-03 09:45:22.379 - Render thread -> WaveOps: True 2025-12-03 09:45:22.379 - Render thread -> WaveLaneCountMin: 32 2025-12-03 09:45:22.379 - Render thread -> WaveLaneCountMax: 32 2025-12-03 09:45:22.379 - Render thread -> TotalLaneCount: 3072 2025-12-03 09:45:22.379 - Render thread -> ExpandedComputeResourceStates: True 2025-12-03 09:45:22.379 - Render thread -> Int64ShaderOps: True 2025-12-03 09:45:22.379 - Render thread -> DepthBoundsTestSupported: True 2025-12-03 09:45:22.379 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-03 09:45:22.379 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-03 09:45:22.379 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-03 09:45:22.379 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-03 09:45:22.379 - Render thread -> ViewInstancingTier: Tier3 2025-12-03 09:45:22.379 - Render thread -> BarycentricsSupported: True 2025-12-03 09:45:22.379 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-03 09:45:22.379 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-03 09:45:22.379 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-03 09:45:22.379 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-03 09:45:22.379 - Render thread -> RenderPassesTier: Tier0 2025-12-03 09:45:22.379 - Render thread -> RaytracingTier: Tier1_1 2025-12-03 09:45:22.379 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-03 09:45:22.379 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: False 2025-12-03 09:45:22.379 - Render thread -> VariableShadingRateTier: Tier2 2025-12-03 09:45:22.379 - Render thread -> ShadingRateImageTileSize: 16 2025-12-03 09:45:22.379 - Render thread -> BackgroundProcessingSupported: True 2025-12-03 09:45:22.379 - Render thread -> MeshShaderTier: Tier1 2025-12-03 09:45:22.380 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-03 09:45:22.388 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-03 09:45:22.398 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-03 09:45:22.399 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-03 09:45:22.400 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-03 09:45:22.400 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-03 09:45:22.400 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-03 09:45:22.402 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6754304 Bytes 2025-12-03 09:45:22.406 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-03 09:45:22.406 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-03 09:45:22.495 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-03 09:45:22.496 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-03 09:45:22.496 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-03 09:45:22.496 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-03 09:45:22.498 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-03 09:45:22.498 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-03 09:45:22.498 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-03 09:45:22.500 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-03 09:45:22.513 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-03 09:45:22.513 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-03 09:45:22.534 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-03 09:45:22.534 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-03 09:45:22.536 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-03 09:45:22.536 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-03 09:45:22.539 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-03 09:45:22.540 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-03 09:45:22.541 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-03 09:45:22.542 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-03 09:45:22.542 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-03 09:45:22.543 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-03 09:45:22.544 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-03 09:45:22.546 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-03 09:45:22.571 - Render thread -> UseShaderAsserts: False 2025-12-03 09:45:22.571 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-03 09:45:22.572 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-03 09:45:22.572 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-03 09:45:22.573 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-03 09:45:22.573 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-03 09:45:22.575 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-03 09:45:22.579 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-03 09:45:22.579 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-03 09:45:22.584 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-03 09:45:22.585 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-03 09:45:22.585 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-03 09:45:22.585 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-03 09:45:22.588 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-03 09:45:22.588 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-03 09:45:22.589 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-03 09:45:22.589 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-03 09:45:22.589 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-03 09:45:22.590 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-03 09:45:22.593 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-03 09:45:22.594 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-03 09:45:22.610 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-03 09:45:22.625 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-03 09:45:22.638 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-03 09:45:22.639 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-03 09:45:22.646 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-03 09:45:22.648 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-03 09:45:22.650 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 2080 SUPER + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-03 09:45:22.696 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-03 09:45:22.696 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-03 09:45:22.698 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-03 09:45:22.698 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-03 09:45:22.699 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-03 09:45:22.699 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-03 09:45:22.713 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-03 09:45:22.714 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-03 09:45:22.724 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-03 09:45:22.724 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-03 09:45:22.724 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-03 09:45:22.724 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-03 09:45:22.785 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-03 09:45:22.786 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-03 09:45:22.804 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-03 09:45:22.805 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-03 09:45:22.805 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-03 09:45:22.805 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-03 09:45:22.805 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-03 09:45:22.807 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-03 09:45:22.815 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-03 09:45:22.918 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-03 09:45:22.920 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-03 09:45:22.923 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-03 09:45:22.923 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-03 09:45:22.923 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-03 09:45:22.923 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-03 09:45:22.923 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-03 09:45:22.924 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-03 09:45:22.924 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-03 09:45:22.926 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-03 09:45:22.926 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-03 09:45:22.926 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-03 09:45:22.926 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-03 09:45:22.926 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-03 09:45:22.998 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-03 09:45:22.998 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-03 09:45:23.023 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-03 09:45:23.028 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-03 09:45:23.028 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-03 09:45:23.030 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-03 09:45:23.030 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-03 09:45:23.072 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-03 09:45:23.075 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-03 09:45:23.089 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-03 09:45:23.093 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-03 09:45:23.290 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-03 09:45:23.290 - Render thread -> CreateMeshBuilders - Entering 2025-12-03 09:45:23.291 - Render thread -> CreateMeshBuilders - Exiting 2025-12-03 09:45:23.291 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-03 09:45:23.297 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-03 09:45:24.113 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-03 09:45:24.116 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 2080 SUPER + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-03 09:45:24.360 - Render thread -> VRAM report about missing bytes is changed from 6754304 Bytes to 8798208 Bytes 2025-12-03 09:45:24.848 - Render thread -> VRAM report about missing bytes is changed from 8798208 Bytes to 9011200 Bytes 2025-12-03 09:45:24.860 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 6038 MB 2025-12-03 09:45:24.860 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 6008 MB 2025-12-03 09:45:25.395 - Render thread -> VRAM report about missing bytes is changed from 9011200 Bytes to 143568896 Bytes 2025-12-03 09:45:25.404 - Render thread -> Info: Frame[51] - Available VRAM budget has changed: 5901 MB 2025-12-03 09:45:25.404 - Render thread -> Info: Frame[51] - Available VRAM budget has changed: 5858 MB 2025-12-03 09:45:25.434 - Render thread -> VRAM report about missing bytes is changed from 143568896 Bytes to 143716352 Bytes 2025-12-03 09:45:25.956 - VRageWorker 2 -> Vertex 2025-12-03 09:45:25.958 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:25.958 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:25.966 - VRageWorker 3 -> Pixel 2025-12-03 09:45:25.966 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:25.966 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:25.969 - VRageWorker 1 -> Vertex 2025-12-03 09:45:25.969 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:25.969 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:25.970 - VRageWorker 3 -> Pixel 2025-12-03 09:45:25.970 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:25.970 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:26.295 - Render thread -> Info: Frame[97] - Available VRAM budget has changed: 5756 MB 2025-12-03 09:45:26.446 - Render thread -> VRAM report about missing bytes is changed from 143716352 Bytes to 143847424 Bytes 2025-12-03 09:45:26.466 - Render thread -> VRAM report about missing bytes is changed from 143847424 Bytes to 143978496 Bytes 2025-12-03 09:45:26.604 - VRageWorker 0 -> Pixel 2025-12-03 09:45:26.604 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:26.604 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:26.609 - VRageWorker 4 -> Vertex 2025-12-03 09:45:26.609 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:26.609 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:26.613 - VRageWorker 4 -> Vertex 2025-12-03 09:45:26.613 - VRageWorker 2 -> Pixel 2025-12-03 09:45:26.613 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:26.613 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:26.613 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:26.613 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:26.692 - VRageWorker 2 -> Vertex 2025-12-03 09:45:26.692 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:26.692 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:26.692 - VRageWorker 2 -> Pixel 2025-12-03 09:45:26.692 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:26.692 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:26.703 - VRageWorker 1 -> Pixel 2025-12-03 09:45:26.703 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:26.703 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:26.703 - VRageWorker 2 -> Vertex 2025-12-03 09:45:26.703 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:26.703 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:26.810 - VRageWorker 5 -> Vertex 2025-12-03 09:45:26.810 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:26.810 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:26.811 - VRageWorker 5 -> Pixel 2025-12-03 09:45:26.811 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:26.811 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:26.820 - VRageWorker 2 -> Vertex 2025-12-03 09:45:26.820 - VRageWorker 1 -> Pixel 2025-12-03 09:45:26.820 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:26.820 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:26.820 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:26.820 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:27.182 - VRageWorker 0 -> Vertex 2025-12-03 09:45:27.182 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.182 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:27.182 - VRageWorker 5 -> Pixel 2025-12-03 09:45:27.182 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.182 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:27.231 - VRageWorker 2 -> Vertex 2025-12-03 09:45:27.231 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.231 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:27.232 - VRageWorker 2 -> Pixel 2025-12-03 09:45:27.232 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.232 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:27.360 - VRageWorker 2 -> Vertex 2025-12-03 09:45:27.360 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.360 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:27.360 - VRageWorker 2 -> Pixel 2025-12-03 09:45:27.360 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.360 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:27.369 - VRageWorker 0 -> Vertex 2025-12-03 09:45:27.369 - VRageWorker 3 -> Pixel 2025-12-03 09:45:27.369 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.369 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:27.369 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.369 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:27.451 - VRageWorker 5 -> Vertex 2025-12-03 09:45:27.451 - VRageWorker 3 -> Pixel 2025-12-03 09:45:27.451 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.451 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:27.451 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.451 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:27.470 - VRageWorker 1 -> Vertex 2025-12-03 09:45:27.470 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.470 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:27.470 - VRageWorker 1 -> Pixel 2025-12-03 09:45:27.470 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.470 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:27.581 - VRageWorker 2 -> Vertex 2025-12-03 09:45:27.581 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.581 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:27.581 - VRageWorker 2 -> Pixel 2025-12-03 09:45:27.581 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.581 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:27.598 - VRageWorker 2 -> Vertex 2025-12-03 09:45:27.598 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.598 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-03 09:45:27.598 - VRageWorker 1 -> Pixel 2025-12-03 09:45:27.598 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-03 09:45:27.598 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-03 09:45:28.541 - Render thread -> VRAM report about missing bytes is changed from 143978496 Bytes to 143847424 Bytes 2025-12-03 09:45:28.545 - Render thread -> VRAM report about missing bytes is changed from 143847424 Bytes to 143978496 Bytes 2025-12-03 09:45:40.375 - Render thread -> VRAM report about missing bytes is changed from 143978496 Bytes to 144044032 Bytes 2025-12-03 09:45:47.291 - Render thread -> VRAM report about missing bytes is changed from 144044032 Bytes to 144158720 Bytes 2025-12-03 09:45:47.424 - Render thread -> VRAM report about missing bytes is changed from 144158720 Bytes to 144236544 Bytes 2025-12-03 09:45:51.714 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-03 09:45:51.714 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-03 09:45:51.714 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-03 09:45:51.715 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-03 09:45:51.715 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-03 09:45:51.715 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-03 09:45:51.715 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-03 09:45:51.715 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-03 09:45:51.715 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-03 09:45:51.750 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-03 09:45:51.750 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-03 09:45:51.750 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-03 09:45:51.750 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-03 09:45:51.750 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-03 09:45:51.750 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-03 09:45:51.751 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-03 09:45:51.751 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-03 09:45:51.751 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-03 09:45:51.751 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-03 09:45:51.751 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-03 09:45:51.751 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-03 09:45:51.752 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-03 09:45:51.752 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-03 09:45:51.752 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-03 09:45:51.752 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-03 09:45:51.752 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-03 09:45:51.752 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-03 09:45:51.753 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-03 09:45:51.753 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-03 09:45:51.753 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-03 09:45:51.753 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-03 09:45:51.753 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-03 09:45:51.754 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-03 09:45:51.754 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-03 09:45:51.754 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-03 09:45:51.754 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-03 09:45:51.754 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-03 09:45:51.754 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-03 09:45:51.754 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-03 09:45:51.755 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-03 09:45:51.755 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-03 09:45:51.755 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-03 09:45:51.759 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-03 09:45:51.759 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-03 09:45:51.759 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-03 09:45:51.760 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-03 09:45:51.760 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-03 09:45:51.760 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-03 09:45:51.764 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-03 09:45:51.764 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-03 09:45:51.764 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-03 09:45:51.765 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-03 09:45:51.765 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-03 09:45:51.765 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-03 09:45:51.766 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-03 09:45:51.766 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-03 09:45:51.766 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-03 09:45:51.767 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-03 09:45:51.767 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-03 09:45:51.767 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-03 09:45:52.318 - Render thread -> VRAM report about missing bytes is changed from 144236544 Bytes to 143970304 Bytes 2025-12-03 09:45:52.385 - Render thread -> Info: Frame[1611] - Available VRAM budget has changed: 5715 MB 2025-12-03 09:45:52.385 - Render thread -> Info: Frame[1611] - Available VRAM budget has changed: 5495 MB 2025-12-03 09:45:52.478 - Render thread -> VRAM report about missing bytes is changed from 143970304 Bytes to 145182720 Bytes 2025-12-03 09:46:04.159 - Render thread -> Info: Frame[2295] - Available VRAM budget has changed: 5530 MB 2025-12-03 09:46:05.509 - Render thread -> VRAM report about missing bytes is changed from 145182720 Bytes to 146010112 Bytes 2025-12-03 09:46:05.521 - Render thread -> VRAM report about missing bytes is changed from 146010112 Bytes to 147320832 Bytes 2025-12-03 09:46:05.521 - Render thread -> Info: Frame[2331] - Available VRAM budget has changed: 5438 MB 2025-12-03 09:46:05.521 - Render thread -> Info: Frame[2331] - Available VRAM budget has changed: 5315 MB 2025-12-03 09:46:05.534 - Render thread -> VRAM report about missing bytes is changed from 147320832 Bytes to 148058112 Bytes 2025-12-03 09:46:05.935 - Render thread -> Info: Frame[2347] - Available VRAM budget has changed: 4654 MB 2025-12-03 09:46:05.935 - Render thread -> Info: Frame[2347] - Available VRAM budget has changed: 4404 MB 2025-12-03 09:46:05.950 - Render thread -> VRAM report about missing bytes is changed from 148058112 Bytes to 155852800 Bytes 2025-12-03 09:46:05.967 - Render thread -> VRAM report about missing bytes is changed from 155852800 Bytes to 154411008 Bytes 2025-12-03 09:46:05.983 - Render thread -> VRAM report about missing bytes is changed from 154411008 Bytes to 155852800 Bytes 2025-12-03 09:46:06.017 - Render thread -> VRAM report about missing bytes is changed from 155852800 Bytes to 157294592 Bytes 2025-12-03 09:46:06.034 - Render thread -> VRAM report about missing bytes is changed from 157294592 Bytes to 155852800 Bytes 2025-12-03 09:46:06.070 - Render thread -> VRAM report about missing bytes is changed from 155852800 Bytes to 152969216 Bytes 2025-12-03 09:46:06.076 - Render thread -> VRAM report about missing bytes is changed from 152969216 Bytes to 155852800 Bytes 2025-12-03 09:46:06.086 - Render thread -> VRAM report about missing bytes is changed from 155852800 Bytes to 154411008 Bytes 2025-12-03 09:46:06.100 - Render thread -> VRAM report about missing bytes is changed from 154411008 Bytes to 150224896 Bytes 2025-12-03 09:46:06.118 - Render thread -> VRAM report about missing bytes is changed from 150224896 Bytes to 151011328 Bytes 2025-12-03 09:46:06.133 - Render thread -> VRAM report about missing bytes is changed from 151011328 Bytes to 152625152 Bytes 2025-12-03 09:46:14.498 - Render thread -> VRAM report about missing bytes is changed from 152625152 Bytes to 152600576 Bytes 2025-12-03 09:46:14.510 - Render thread -> VRAM report about missing bytes is changed from 152600576 Bytes to 152526848 Bytes 2025-12-03 09:46:14.521 - Render thread -> VRAM report about missing bytes is changed from 152526848 Bytes to 152571904 Bytes 2025-12-03 09:46:14.546 - Render thread -> VRAM report about missing bytes is changed from 152571904 Bytes to 152641536 Bytes 2025-12-03 09:46:14.553 - Render thread -> VRAM report about missing bytes is changed from 152641536 Bytes to 152604672 Bytes 2025-12-03 09:46:14.620 - Render thread -> VRAM report about missing bytes is changed from 152604672 Bytes to 152629248 Bytes 2025-12-03 09:46:14.922 - Render thread -> VRAM report about missing bytes is changed from 152629248 Bytes to 152666112 Bytes 2025-12-03 09:46:15.136 - Render thread -> VRAM report about missing bytes is changed from 152666112 Bytes to 152633344 Bytes 2025-12-03 09:46:15.169 - Render thread -> VRAM report about missing bytes is changed from 152633344 Bytes to 152682496 Bytes 2025-12-03 09:46:15.503 - Render thread -> VRAM report about missing bytes is changed from 152682496 Bytes to 152715264 Bytes 2025-12-03 09:46:18.480 - Render thread -> VRAM report about missing bytes is changed from 152715264 Bytes to 152530944 Bytes 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-1 created with rcb: 11126707 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-2 created with rcb: 20423925 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-3 created with rcb: 31824541 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-4 created with rcb: 1576721 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-5 created with rcb: 4063673 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-6 created with rcb: 27172309 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-7 created with rcb: 2773523 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-8 created with rcb: 27969575 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-9 created with rcb: 56090603 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-10 created with rcb: 14389283 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-11 created with rcb: 56144186 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-12 created with rcb: 16376322 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-13 created with rcb: 35665527 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-14 created with rcb: 40362108 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-15 created with rcb: 230043 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-16 created with rcb: 17128648 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-17 created with rcb: 26653928 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-18 created with rcb: 44481595 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-19 created with rcb: 48913926 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-20 created with rcb: 39970042 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-21 created with rcb: 23518218 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-22 created with rcb: 18760149 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-23 created with rcb: 48916814 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-24 created with rcb: 47784336 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-25 created with rcb: 43837085 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-26 created with rcb: 54688800 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-27 created with rcb: 37495342 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-28 created with rcb: 55448576 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-29 created with rcb: 57049273 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-30 created with rcb: 51752485 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-31 created with rcb: 64058743 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-32 created with rcb: 34720265 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-33 created with rcb: 54688288 2025-12-03 09:46:19.253 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-34 created with rcb: 2152868 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-03 09:46:19.254 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-03 09:46:19.255 - Render thread -> Frame [3125] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-35 created with rcb: 6790051 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-36 created with rcb: 27636003 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-37 created with rcb: 17200895 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-38 created with rcb: 24821145 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-39 created with rcb: 26148038 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-40 created with rcb: 7510399 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-41 created with rcb: 13553319 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-42 created with rcb: 20070346 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-43 created with rcb: 20473307 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-44 created with rcb: 9864693 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-45 created with rcb: 2134766 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-03 09:46:19.270 - Render thread -> Frame [3126] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-46 created with rcb: 2134766 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-47 created with rcb: 9864693 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-48 created with rcb: 20473307 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-49 created with rcb: 20070346 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-50 created with rcb: 13553319 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-51 created with rcb: 7510399 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-52 created with rcb: 26148038 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-53 created with rcb: 24821145 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-54 created with rcb: 17200895 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-55 created with rcb: 27636003 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-56 created with rcb: 6790051 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-57 created with rcb: 34720265 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-58 created with rcb: 64058743 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-59 created with rcb: 51752485 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-60 created with rcb: 57049273 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-61 created with rcb: 55448576 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-62 created with rcb: 37495342 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-63 created with rcb: 54688800 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-64 created with rcb: 43837085 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-65 created with rcb: 47784336 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-66 created with rcb: 48916814 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-67 created with rcb: 18760149 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-68 created with rcb: 23518218 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-69 created with rcb: 39970042 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-70 created with rcb: 48913926 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-71 created with rcb: 44481595 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-72 created with rcb: 26653928 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-73 created with rcb: 17128648 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-74 created with rcb: 230043 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-75 created with rcb: 35665527 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-76 created with rcb: 16376322 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-77 created with rcb: 56144186 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-78 created with rcb: 14389283 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-79 created with rcb: 56090603 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-80 created with rcb: 27969575 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-81 created with rcb: 2773523 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-82 created with rcb: 27172309 2025-12-03 09:46:19.296 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-03 09:46:19.297 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-03 09:46:19.298 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-03 09:46:19.298 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-03 09:46:19.298 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-03 09:46:19.298 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-03 09:46:19.298 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-03 09:46:19.298 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-03 09:46:19.298 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-03 09:46:19.298 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-03 09:46:19.298 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-03 09:46:19.298 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-03 09:46:19.298 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-03 09:46:19.309 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-03 09:46:19.311 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-03 09:46:19.311 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-03 09:46:19.311 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-03 09:46:19.311 - Render thread -> Frame [3127] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-03 09:46:19.332 - Render thread -> Frame [3128] Parallel Render Command Batch RCB-83 created with rcb: 36318657 2025-12-03 09:46:19.332 - Render thread -> Frame [3128] Parallel Render Command Batch RCB-84 created with rcb: 56144186 2025-12-03 09:46:19.332 - Render thread -> Frame [3128] Parallel Render Command Batch RCB-85 created with rcb: 16376322 2025-12-03 09:46:19.332 - Render thread -> Frame [3128] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-03 09:46:19.333 - Render thread -> Frame [3128] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-03 09:46:19.333 - Render thread -> Frame [3128] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-03 09:46:19.376 - Render thread -> Frame [3132] Parallel Render Command Batch RCB-86 created with rcb: 230043 2025-12-03 09:46:19.420 - Render thread -> Frame [3132] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-03 09:46:19.436 - Render thread -> VRAM report about missing bytes is changed from 152530944 Bytes to 154898432 Bytes 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-87 created with rcb: 35665527 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-88 created with rcb: 56144186 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-89 created with rcb: 36318657 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-90 created with rcb: 2152868 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-91 created with rcb: 27172309 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-92 created with rcb: 4063673 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-93 created with rcb: 27969575 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-94 created with rcb: 56090603 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-95 created with rcb: 14389283 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-96 created with rcb: 26653928 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-97 created with rcb: 44481595 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-98 created with rcb: 48913926 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-99 created with rcb: 39970042 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-100 created with rcb: 23518218 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-101 created with rcb: 18760149 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-102 created with rcb: 47784336 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-103 created with rcb: 43837085 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-104 created with rcb: 54688800 2025-12-03 09:46:19.437 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-105 created with rcb: 37495342 2025-12-03 09:46:19.442 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-03 09:46:19.443 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-03 09:46:19.444 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-03 09:46:19.455 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-03 09:46:19.456 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-03 09:46:19.465 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-03 09:46:19.465 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-03 09:46:19.465 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-03 09:46:19.466 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-03 09:46:19.466 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-03 09:46:19.466 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-03 09:46:19.466 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-03 09:46:19.466 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-03 09:46:19.466 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-03 09:46:19.466 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-03 09:46:19.466 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-03 09:46:19.466 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-03 09:46:19.466 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-03 09:46:19.466 - Render thread -> Frame [3133] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-03 09:46:19.477 - Render thread -> VRAM report about missing bytes is changed from 154898432 Bytes to 154714112 Bytes 2025-12-03 09:46:19.477 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-106 created with rcb: 2773523 2025-12-03 09:46:19.477 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-107 created with rcb: 27172309 2025-12-03 09:46:19.477 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-108 created with rcb: 2152868 2025-12-03 09:46:19.477 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-109 created with rcb: 36318657 2025-12-03 09:46:19.477 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-110 created with rcb: 56144186 2025-12-03 09:46:19.477 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-111 created with rcb: 35665527 2025-12-03 09:46:19.477 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-112 created with rcb: 230043 2025-12-03 09:46:19.477 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-113 created with rcb: 57049273 2025-12-03 09:46:19.494 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-03 09:46:19.494 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-03 09:46:19.494 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-03 09:46:19.494 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-03 09:46:19.494 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-03 09:46:19.494 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-03 09:46:19.495 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-03 09:46:19.495 - Render thread -> Frame [3134] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-03 09:46:19.517 - Render thread -> VRAM report about missing bytes is changed from 154714112 Bytes to 154710016 Bytes 2025-12-03 09:46:19.517 - Render thread -> Frame [3135] Parallel Render Command Batch RCB-114 created with rcb: 48916814 2025-12-03 09:46:19.527 - Render thread -> Frame [3135] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-03 09:46:19.543 - Render thread -> VRAM report about missing bytes is changed from 154710016 Bytes to 155394048 Bytes 2025-12-03 09:46:19.553 - Render thread -> VRAM report about missing bytes is changed from 155394048 Bytes to 155578368 Bytes 2025-12-03 09:46:19.570 - Render thread -> VRAM report about missing bytes is changed from 155578368 Bytes to 155643904 Bytes 2025-12-03 09:46:19.603 - Render thread -> Frame [3139] Parallel Render Command Batch RCB-115 created with rcb: 55448576 2025-12-03 09:46:19.608 - Render thread -> Frame [3139] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-03 09:46:19.636 - Render thread -> VRAM report about missing bytes is changed from 155643904 Bytes to 155521024 Bytes 2025-12-03 09:46:19.689 - Render thread -> VRAM report about missing bytes is changed from 155521024 Bytes to 155545600 Bytes 2025-12-03 09:46:19.788 - Render thread -> Frame [3148] Parallel Render Command Batch RCB-116 created with rcb: 16376322 2025-12-03 09:46:19.827 - Render thread -> Frame [3148] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-03 09:46:19.841 - Render thread -> VRAM report about missing bytes is changed from 155545600 Bytes to 155357184 Bytes 2025-12-03 09:46:19.855 - Render thread -> VRAM report about missing bytes is changed from 155357184 Bytes to 155602944 Bytes 2025-12-03 09:46:20.008 - Render thread -> Frame [3161] Parallel Render Command Batch RCB-117 created with rcb: 40362108 2025-12-03 09:46:20.072 - Render thread -> Frame [3161] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-03 09:46:20.109 - Render thread -> VRAM report about missing bytes is changed from 155602944 Bytes to 155430912 Bytes 2025-12-03 09:46:20.154 - Render thread -> VRAM report about missing bytes is changed from 155430912 Bytes to 155643904 Bytes 2025-12-03 09:46:20.270 - Render thread -> Frame [3169] Parallel Render Command Batch RCB-118 created with rcb: 54688288 2025-12-03 09:46:20.373 - Render thread -> VRAM report about missing bytes is changed from 155643904 Bytes to 155557888 Bytes 2025-12-03 09:46:20.373 - Render thread -> Frame [3170] Parallel Render Command Batch RCB-119 created with rcb: 17128648 2025-12-03 09:46:20.405 - Render thread -> Frame [3170] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-03 09:46:20.476 - Render thread -> VRAM report about missing bytes is changed from 155557888 Bytes to 155418624 Bytes 2025-12-03 09:46:20.533 - Render thread -> Frame [3171] Parallel Render Command Batch RCB-119 processed in 2 frames. 2025-12-03 09:46:20.564 - Render thread -> VRAM report about missing bytes is changed from 155418624 Bytes to 155480064 Bytes 2025-12-03 09:46:20.581 - Render thread -> VRAM report about missing bytes is changed from 155480064 Bytes to 155709440 Bytes 2025-12-03 09:46:20.617 - Render thread -> VRAM report about missing bytes is changed from 155709440 Bytes to 156000256 Bytes 2025-12-03 09:46:20.672 - Render thread -> VRAM report about missing bytes is changed from 156000256 Bytes to 156594176 Bytes 2025-12-03 09:46:20.728 - Render thread -> VRAM report about missing bytes is changed from 156594176 Bytes to 156655616 Bytes 2025-12-03 09:46:20.739 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 2 needed elements, resizing from 1 to 2. 2025-12-03 09:46:20.739 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 2 needed elements, resizing from 1 to 2. 2025-12-03 09:46:20.743 - Render thread -> VRAM report about missing bytes is changed from 156655616 Bytes to 156348416 Bytes 2025-12-03 09:46:20.788 - Render thread -> VRAM report about missing bytes is changed from 156348416 Bytes to 156655616 Bytes 2025-12-03 09:46:21.158 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-03 09:46:21.169 - Render thread -> VRAM report about missing bytes is changed from 156655616 Bytes to 157638656 Bytes 2025-12-03 09:46:21.193 - Render thread -> VRAM report about missing bytes is changed from 157638656 Bytes to 157900800 Bytes 2025-12-03 09:46:21.287 - Render thread -> VRAM report about missing bytes is changed from 157900800 Bytes to 157888512 Bytes 2025-12-03 09:46:21.353 - Render thread -> VRAM report about missing bytes is changed from 157888512 Bytes to 157925376 Bytes 2025-12-03 09:46:21.547 - Render thread -> VRAM report about missing bytes is changed from 157925376 Bytes to 157937664 Bytes 2025-12-03 09:46:21.561 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-03 09:46:21.769 - Render thread -> VRAM report about missing bytes is changed from 157937664 Bytes to 158461952 Bytes 2025-12-03 09:46:21.823 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-03 09:46:21.928 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-03 09:46:21.928 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-03 09:46:21.929 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-03 09:46:21.929 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-03 09:46:21.931 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-03 09:46:21.931 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-03 09:46:21.954 - Render thread -> VRAM report about missing bytes is changed from 158461952 Bytes to 158724096 Bytes 2025-12-03 09:46:21.995 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-03 09:46:22.021 - Render thread -> VRAM report about missing bytes is changed from 158724096 Bytes to 158679040 Bytes 2025-12-03 09:46:22.369 - Render thread -> VRAM report about missing bytes is changed from 158679040 Bytes to 159268864 Bytes 2025-12-03 09:46:22.425 - Render thread -> VRAM report about missing bytes is changed from 159268864 Bytes to 159563776 Bytes 2025-12-03 09:46:22.455 - Render thread -> VRAM report about missing bytes is changed from 159563776 Bytes to 159625216 Bytes 2025-12-03 09:46:23.136 - Render thread -> VRAM report about missing bytes is changed from 159625216 Bytes to 159952896 Bytes 2025-12-03 09:46:23.169 - Render thread -> VRAM report about missing bytes is changed from 159952896 Bytes to 160280576 Bytes 2025-12-03 09:46:23.419 - Render thread -> VRAM report about missing bytes is changed from 160280576 Bytes to 160673792 Bytes 2025-12-03 09:46:24.862 - Render thread -> VRAM report about missing bytes is changed from 160673792 Bytes to 161067008 Bytes 2025-12-03 09:46:30.475 - Render thread -> VRAM report about missing bytes is changed from 161067008 Bytes to 161026048 Bytes 2025-12-03 09:46:30.504 - Render thread -> VRAM report about missing bytes is changed from 161026048 Bytes to 161079296 Bytes 2025-12-03 09:46:30.619 - Render thread -> VRAM report about missing bytes is changed from 161079296 Bytes to 161062912 Bytes 2025-12-03 09:46:30.658 - Render thread -> VRAM report about missing bytes is changed from 161062912 Bytes to 161103872 Bytes 2025-12-03 09:46:30.737 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 2 to 128. 2025-12-03 09:46:30.737 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 2 to 128. 2025-12-03 09:46:30.745 - Render thread -> VRAM report about missing bytes is changed from 161103872 Bytes to 161255424 Bytes 2025-12-03 09:46:30.779 - Render thread -> VRAM report about missing bytes is changed from 161255424 Bytes to 161624064 Bytes 2025-12-03 09:46:36.302 - Render thread -> VRAM report about missing bytes is changed from 161624064 Bytes to 162017280 Bytes 2025-12-03 09:46:36.498 - Render thread -> VRAM report about missing bytes is changed from 162017280 Bytes to 162111488 Bytes 2025-12-03 09:46:36.506 - Render thread -> Info: Frame[3947] - Available VRAM budget has changed: 4560 MB 2025-12-03 09:46:36.506 - Render thread -> Info: Frame[3947] - Available VRAM budget has changed: 4311 MB 2025-12-03 09:46:36.526 - Render thread -> VRAM report about missing bytes is changed from 162111488 Bytes to 162127872 Bytes 2025-12-03 09:46:36.818 - Render thread -> VRAM report about missing bytes is changed from 162127872 Bytes to 164028416 Bytes 2025-12-03 09:46:36.903 - Render thread -> VRAM report about missing bytes is changed from 164028416 Bytes to 164683776 Bytes 2025-12-03 09:46:37.014 - Render thread -> VRAM report about missing bytes is changed from 164683776 Bytes to 165003264 Bytes 2025-12-03 09:46:37.212 - Render thread -> VRAM report about missing bytes is changed from 165003264 Bytes to 164720640 Bytes 2025-12-03 09:46:37.245 - Render thread -> VRAM report about missing bytes is changed from 164720640 Bytes to 165027840 Bytes 2025-12-03 09:46:37.257 - Render thread -> VRAM report about missing bytes is changed from 165027840 Bytes to 165552128 Bytes 2025-12-03 09:46:37.418 - Render thread -> VRAM report about missing bytes is changed from 165552128 Bytes to 166141952 Bytes 2025-12-03 09:46:37.468 - Render thread -> VRAM report about missing bytes is changed from 166141952 Bytes to 166731776 Bytes 2025-12-03 09:46:37.572 - Render thread -> Info: Frame[3979] - Available VRAM budget has changed: 4653 MB 2025-12-03 09:46:38.072 - Render thread -> Info: Frame[4009] - Available VRAM budget has changed: 4403 MB 2025-12-03 09:46:38.173 - Render thread -> Info: Frame[4015] - Available VRAM budget has changed: 4724 MB 2025-12-03 09:46:38.206 - Render thread -> Info: Frame[4017] - Available VRAM budget has changed: 4477 MB 2025-12-03 09:46:38.672 - Render thread -> Info: Frame[4045] - Available VRAM budget has changed: 4548 MB 2025-12-03 09:46:39.039 - Render thread -> Info: Frame[4067] - Available VRAM budget has changed: 4523 MB 2025-12-03 09:46:40.173 - Render thread -> Info: Frame[4135] - Available VRAM budget has changed: 4548 MB 2025-12-03 09:46:41.251 - Render thread -> VRAM report about missing bytes is changed from 166731776 Bytes to 166772736 Bytes 2025-12-03 09:46:41.570 - Render thread -> VRAM report about missing bytes is changed from 166772736 Bytes to 166821888 Bytes 2025-12-03 09:46:43.204 - Render thread -> VRAM report about missing bytes is changed from 166821888 Bytes to 166850560 Bytes 2025-12-03 09:46:43.237 - Render thread -> VRAM report about missing bytes is changed from 166850560 Bytes to 166912000 Bytes 2025-12-03 09:46:43.273 - Render thread -> Info: Frame[4305] - Available VRAM budget has changed: 4700 MB 2025-12-03 09:46:43.273 - Render thread -> Info: Frame[4305] - Available VRAM budget has changed: 4513 MB 2025-12-03 09:46:43.940 - Render thread -> Info: Frame[4345] - Available VRAM budget has changed: 4734 MB 2025-12-03 09:46:44.210 - Render thread -> Info: Frame[4361] - Available VRAM budget has changed: 4701 MB 2025-12-03 09:46:45.056 - Render thread -> Info: Frame[4409] - Available VRAM budget has changed: 4734 MB 2025-12-03 09:46:45.266 - Render thread -> Info: Frame[4421] - Available VRAM budget has changed: 4701 MB 2025-12-03 09:46:46.588 - Render thread -> Info: Frame[4501] - Available VRAM budget has changed: 4734 MB 2025-12-03 09:46:47.089 - Render thread -> Info: Frame[4531] - Available VRAM budget has changed: 4559 MB 2025-12-03 09:46:47.254 - Render thread -> Info: Frame[4541] - Available VRAM budget has changed: 4700 MB 2025-12-03 09:46:47.260 - Render thread -> Info: Frame[4541] - Available VRAM budget has changed: 4525 MB 2025-12-03 09:46:50.387 - Render thread -> Info: Frame[4729] - Available VRAM budget has changed: 4734 MB 2025-12-03 09:46:51.056 - Render thread -> VRAM report about missing bytes is changed from 166912000 Bytes to 169205760 Bytes 2025-12-03 09:46:51.554 - Render thread -> Info: Frame[4759] - Available VRAM budget has changed: 4559 MB 2025-12-03 09:47:14.711 - Render thread -> Info: Frame[6099] - Available VRAM budget has changed: 4704 MB 2025-12-03 09:47:14.711 - Render thread -> Info: Frame[6099] - Available VRAM budget has changed: 4527 MB 2025-12-03 09:47:17.298 - Render thread -> Info: Frame[6253] - Available VRAM budget has changed: 4732 MB 2025-12-03 09:47:17.799 - Render thread -> Info: Frame[6283] - Available VRAM budget has changed: 4557 MB 2025-12-03 09:47:19.362 - Render thread -> Info: Frame[6375] - Available VRAM budget has changed: 4671 MB 2025-12-03 09:47:19.362 - Render thread -> Info: Frame[6375] - Available VRAM budget has changed: 4494 MB 2025-12-03 09:47:19.377 - Render thread -> VRAM report about missing bytes is changed from 169205760 Bytes to 169168896 Bytes 2025-12-03 09:47:19.394 - Render thread -> Info: Frame[6377] - Available VRAM budget has changed: 4617 MB 2025-12-03 09:47:19.394 - Render thread -> Info: Frame[6377] - Available VRAM budget has changed: 4441 MB 2025-12-03 09:47:19.415 - Render thread -> VRAM report about missing bytes is changed from 169168896 Bytes to 169267200 Bytes 2025-12-03 09:47:20.133 - Render thread -> Info: Frame[6413] - Available VRAM budget has changed: 4651 MB 2025-12-03 09:47:20.632 - Render thread -> Info: Frame[6443] - Available VRAM budget has changed: 4477 MB 2025-12-03 09:48:20.849 - Render thread -> VRAM report about missing bytes is changed from 169267200 Bytes to 173002752 Bytes 2025-12-03 09:48:20.866 - Render thread -> VRAM report about missing bytes is changed from 173002752 Bytes to 174051328 Bytes 2025-12-03 09:49:38.012 - Main Thread -> WriteLine Closed