Performance Main Thread: 12.74s, 76,436.77 % Input: 775.69us Draw: 1.41us Platform: 17.50ns Render Render Thread Average Frame: 157.73ms, 3154.6 %, (Imprecise) Current Frame: 3.27ms, 65.4 %, (Imprecise) Average Work: 2.43ms, 48.6 %, (Imprecise) Current Work: 2.68ms, 53.7 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 5.03ms, 100.6 %, (Imprecise) Current Frame: 5.42ms, 108.5 %, (Imprecise) Average Work: 2.52ms, 50.4 %, (Imprecise) Current Work: 2.50ms, 50.0 %, (Imprecise) Render Frequency: 197.20Hz, 200.00Hz, VSync: Disabled Worker Pool: 3.02 % Load: 3.02 % Worker Count: 10 PCU Total: 0 Encounters Session: AllManagedSystems: 0 (total), 0 (player), 0 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 11.08Gi Free: 9.131Gi Reserved: 0 Usage: 1.95Gi Game Report Available Raw: 11.08Gi Available Filtered: 11.08Gi Target Unused: 1.108Gi Target Usage: 9.973Gi Current Usage: 1.95Gi Usage Delta: 0 Usage Details Missing: 143Mi Non-Streaming: 1.583Gi Streaming: 232.7Mi Real Available Streaming: 8.251Gi Min Available Streaming: 512Mi Min Critical Streaming: 56.36Mi Final Available Streaming: 8.251Gi Streaming Details Critical Pinned Textures: 56.36Mi Standard Pinned Textures: 39.78Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 0 Standard Textures: 0 Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 132 Dispatch Count: 59 DispatchRays Count: 0 ExecuteIndirect Count: 11 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 0 Percentage of the budget used: 0 Active Emitter Count: 0 Borrowed resources Queried: 503MiB Allocated: 503MiB Concurrently borrowed: 143MiB Total Memory Allocated: 2.236Gi Default: 1.95Gi NonStreaming: 960.4Mi HeapManager: 212Mi Free: 212Mi Bindable Buffers: 15.69Mi Persistent Constant Buffers: 1.375Mi Read-Write Buffers: 14.31Mi Bindable Textures: 633.8Mi RO Textures: 8.75Mi RO Cube Texture: 8Ki Render Target Textures: 200.3Mi RW Render Target Textures: 260.2Mi Depth Stencils: 164.6Mi Cube Depth Stencils: 0 Managed Buffers: 28.5Mi Free: 28.5Mi Streaming: 232.7Mi Textures: 232.7Mi Missing: 143Mi Specific: 660.3Mi Borrowing: 503.4Mi Flare: 5.031Ki Grass: 4.308Mi Light Clustering: 59.5Mi Material: 768Ki Mwm: 125.4Ki Particle: 38.38Mi Raytracing: 0 Runtime Data: 1.815Mi Unknown: 0 Armor: 1.815Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Scene: 6.375Mi Unified Index Buffer: 32Mi Water: 0 Mix: 768Ki Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 12.03Mi Managed Generated Textures: 52Ki Upload: 283.8Mi Data Uploader: 256Mi Bindable Buffers: 26.31Mi Upload Buffers: 10.31Mi Transient Constants: 16Mi Bindable Textures: 1.5Mi Upload Textures: 1.5Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 7200 Default: 6934 NonStreaming: 234 HeapManager: 13 Free: 13 Bindable Buffers: 156 Persistent Constant Buffers: 22 Read-Write Buffers: 134 Bindable Textures: 46 RO Textures: 10 RO Cube Texture: 2 Render Target Textures: 15 RW Render Target Textures: 9 Depth Stencils: 10 Cube Depth Stencils: 0 Managed Buffers: 1 Free: 1 Streaming: 102 Textures: 102 Missing: 1 Specific: 6597 Borrowing: 31 Flare: 1 Grass: 25 Light Clustering: 18 Material: 4 Mwm: 4 Particle: 20 Raytracing: 0 Runtime Data: 3470 Unknown: 0 Armor: 3470 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Scene: 50 Unified Index Buffer: 1 Water: 0 Mix: 3 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 2956 Managed Generated Textures: 13 Upload: 146 Data Uploader: 1 Bindable Buffers: 139 Upload Buffers: 138 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 32 Unused Memory (MiB): 28.5 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 10.9375 Mwm: 2 Mix: 3 Material: 3 Grass: 1 Armor: 29 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainView[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 2.822876Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 921600 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 0 HZB Mip-4 Count: 0 HZB Mip-5 Count: 0 HZB Mip-6 Count: 0 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 2.24GiB Default: 1.95GiB NonStreaming: 960.36MiB HeapManager: 211.97MiB Free: 211.97MiB Bindable Buffers: 15.69MiB Persistent Constant Buffers: 1.38MiB Read-Write Buffers: 14.31MiB Bindable Textures: 633.82MiB RO Textures: 8.75MiB RO Cube Texture: 8.00KiB Render Target Textures: 200.31MiB RW Render Target Textures: 260.19MiB Depth Stencils: 164.56MiB Cube Depth Stencils: 0.00B Managed Buffers: 28.50MiB Free: 28.50MiB Streaming: 232.68MiB Textures: 232.68MiB Missing: 143.04MiB Specific: 660.33MiB Borrowing: 503.44MiB Flare: 5.03KiB Grass: 4.31MiB Light Clustering: 59.50MiB Material: 768.00KiB Mwm: 125.38KiB Particle: 38.38MiB Raytracing: 0.00B Runtime Data: 1.82MiB Unknown: 0.00B Armor: 1.82MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 6.38MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 768.00KiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 12.03MiB Managed Generated Textures: 52.00KiB Upload: 283.81MiB Data Uploader: 256.00MiB Bindable Buffers: 26.31MiB Upload Buffers: 10.31MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 4.38GiB Process Memory: 4.38GiB GC: 611.85MiB GC Total: 611.85MiB GC Committed Total: 633.08MiB GC Total Allocated: 5.19GiB GC Total Pause Duration: 2.43s GC Collection Count 0: 765 GC Collection Count 1: 152 GC Collection Count 2: 12 Havok Memory: 147.93MiB Native Allocators: 11.21MiB Heap: 6.93MiB Bump: 4.29MiB Systems: 2.35GiB DCS_Scenes: 5.62MiB Render12: 2.24GiB Default: 1.95GiB NonStreaming: 960.36MiB HeapManager: 211.97MiB Free: 211.97MiB Bindable Buffers: 15.69MiB Persistent Constant Buffers: 1.38MiB Read-Write Buffers: 14.31MiB Bindable Textures: 633.82MiB RO Textures: 8.75MiB RO Cube Texture: 8.00KiB Render Target Textures: 200.31MiB RW Render Target Textures: 260.19MiB Depth Stencils: 164.56MiB Cube Depth Stencils: 0.00B Managed Buffers: 28.50MiB Free: 28.50MiB Streaming: 232.68MiB Textures: 232.68MiB Missing: 143.04MiB Specific: 660.33MiB Borrowing: 503.44MiB Flare: 5.03KiB Grass: 4.31MiB Light Clustering: 59.50MiB Material: 768.00KiB Mwm: 125.38KiB Particle: 38.38MiB Raytracing: 0.00B Runtime Data: 1.82MiB Unknown: 0.00B Armor: 1.82MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 6.38MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 768.00KiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 12.03MiB Managed Generated Textures: 52.00KiB Upload: 283.81MiB Data Uploader: 256.00MiB Bindable Buffers: 26.31MiB Upload Buffers: 10.31MiB Transient Constants: 16.00MiB Bindable Textures: 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for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Render Update Frames Pooled Count: 5.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Render Frame Replay Tokens Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 3.00 Active (borrowed) Count: 7,200.00 Bytes Pooled: 24B CopyCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 236.00 Bytes Pooled: 104B ResourcePool Pooled Count: 66.00 Active (borrowed) Count: 353.00 Bytes Pooled: 528B ResourcePool 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(borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 80B AudioEventInstance Pooled Count: 254.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable OneShotAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable LoopingAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 3,442.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 33.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 3,446.00 Bytes Pooled: 0B ResourcePool Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 48B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for SystemTaskCompletion Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SendOrPostCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 299.00 Active (borrowed) Count: 332.00 Bytes Pooled: 2KiB ResourcePool Pooled Count: 81.00 Active (borrowed) Count: 0.00 Bytes Pooled: 648B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 5.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: 88B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 82.00 Bytes Pooled: unavailable Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 82.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for HashSet`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for RenderDrawCommandBuffer Pooled Count: 10.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 30.00 Active (borrowed) Count: 6.00 Bytes Pooled: 240B ResourcePool Pooled Count: 519.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 102.00 Bytes Pooled: 0B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ModelImporter Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ForEachLoopWork`1 Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ForEachLoopWork`1 Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for ForEachLoopWork`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for SectoredTrigger Pooled Count: 960.00 Active (borrowed) Count: 64.00 Bytes Pooled: unavailable Default for EntityTrigger Pooled Count: 855.00 Active (borrowed) Count: 169.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 3,441.00 Bytes Pooled: 0B Default for List`1 Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelLoadingTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for AsyncStateMachineOptional Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for UnawaitedExceptionFinalizer Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Resource Streaming Total Memory Main Budget: 1.99GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 8.25GiB Used: 232.68MiB Pressure: 96.14MiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.30us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.99MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.00us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.99MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.00us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.99MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.80us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.99MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 509.53us Registered Resources: 2,970 Loaded Resources: 2,970 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 8.25GiB Used: 232.68MiB Pressure: 96.14MiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 Voxel Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 19 Created: 19 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Game Grids (Server): 34 FloatingObjects (Server): 12 Armor Blocks (Server): 2209 Simple Blocks (Server): 759 Functional Blocks (Server): 217 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0