2025-12-03 11:42:32.454 - Main Thread -> Timezone (local - UTC): 1h 2025-12-03 11:42:32.463 - Main Thread -> App Version: 2.0.2.21 2025-12-03 11:42:32.471 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 03/12/2025 11:42:32 2025-12-03 11:42:32.566 - Main Thread -> Running application with arguments: 2025-12-03 11:42:32.566 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-03 11:42:32.804 - Main Thread -> Environment.ProcessorCount: 12 2025-12-03 11:42:32.804 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-12-03 11:42:32.804 - Main Thread -> Environment.CommandLine: C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-03 11:42:32.804 - Main Thread -> Environment.CurrentDirectory: C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2 2025-12-03 11:42:32.891 - Main Thread -> CPU: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz, 12/6 Logical/Physical Cores, 4104MHz Nominal Maximum Frequency 2025-12-03 11:42:32.891 - Main Thread -> IntPtr.Size: 8 2025-12-03 11:42:32.891 - Main Thread -> Default Culture: fr-FR 2025-12-03 11:42:32.891 - Main Thread -> Default UI Culture: fr-FR 2025-12-03 11:42:32.892 - Main Thread -> LogEnvironmentInformation - START 2025-12-03 11:42:32.897 - Main Thread -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2025-12-03 11:42:32.897 - Main Thread -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2025-12-03 11:42:32.906 - Main Thread -> Virtualized: False 2025-12-03 11:42:32.909 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz 2025-12-03 11:42:32.910 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 17,045,073,920 bytes 2025-12-03 11:42:32.910 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-03 11:42:32.910 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 10,719,084,544 bytes 2025-12-03 11:42:32.910 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,272,220,160 bytes 2025-12-03 11:42:32.915 - Main Thread -> Drive C: | Capacity: 999,542,505,472 bytes | Free space: 230,116,298,752 bytes 2025-12-03 11:42:32.915 - Main Thread -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 189,567,115,264 bytes 2025-12-03 11:42:32.915 - Main Thread -> LogEnvironmentInformation - END 2025-12-03 11:42:33.034 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-03 11:42:33.038 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-03 11:42:33.197 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-03 11:42:33.207 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-03 11:42:33.230 - Main Thread -> Initializing Engine... 2025-12-03 11:42:33.302 - Main Thread -> Initializing LibraryEngineComponent 2025-12-03 11:42:33.302 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-03 11:42:33.302 - Main Thread -> Workers configured. 2025-12-03 11:42:33.303 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-03 11:42:33.303 - Main Thread -> Command line argument 0: C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-03 11:42:33.303 - Main Thread -> Working directory: C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2 2025-12-03 11:42:33.303 - Main Thread -> App Data Path: C:\Users\Utilisateur\AppData\Roaming\SpaceEngineers2 2025-12-03 11:42:33.303 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-03 11:42:33.956 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 860 EVO 1TB : Type: SSD : Format: NTFS 2025-12-03 11:42:33.957 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 860 EVO 1TB : Type: SSD : Format: NTFS 2025-12-03 11:42:33.960 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-03 11:42:33.960 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Utilisateur\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-03 11:42:33.975 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-03 11:42:34.156 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-03 11:42:34.156 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2025-12-03 11:42:34.158 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-03 11:42:34.158 - Main Thread -> Initializing WatchdogComponent 2025-12-03 11:42:34.161 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-03 11:42:34.195 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-12-03 11:42:34.200 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2025-12-03 11:42:34.202 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-12-03 11:42:34.222 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-12-02T13:58:47.1079155Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-02T00:25:59.3665840Z"},{"$Key": {"Name": "steam_ugc_3616222162"},"$Value": "2025-12-02T14:01:50.6301285Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-12-02T14:07:29.3523800Z"}] LatestGame: {"Name": "$Content:EmptyWorld"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-03 11:42:34.225 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-03 11:42:34.231 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "NVIDIA GeForce RTX 3060" FullScreen: true WindowedResolution: {"X": 1366,"Y": 768} FullscreenResolution: {"X": 3840,"Y": 2160} 2025-12-03 11:42:34.285 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Low" SerializedAntiAliasing: "None" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Low" SerializedLocalLightShadow: "Low" SerializedLighting: "Low" SerializedTerrain: "Low" SerializedScalingMode: "UltraPerformance" SerializedTexture: "Low" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "Low" SerializedGrassQuality: "Low" SerializedCloudsQuality: "Low" 2025-12-03 11:42:34.286 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-03 11:42:34.289 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-03 11:42:34.298 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-03 11:42:34.494 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-03 11:42:35.324 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 860 EVO 1TB : Type: SSD : Format: NTFS 2025-12-03 11:42:35.325 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-03 11:42:35.334 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 860 EVO 1TB : Type: SSD : Format: NTFS 2025-12-03 11:42:35.342 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-03 11:42:35.343 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-03 11:42:35.404 - Main Thread -> Info: Started loading definition set Engine 2025-12-03 11:42:35.577 - Main Thread -> Info: Finished loading definition set Engine 2025-12-03 11:42:35.578 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-03 11:42:35.578 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-03 11:42:35.578 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-03 11:42:35.720 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-03 11:42:35.720 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-03 11:42:35.721 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-03 11:42:35.752 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-03 11:42:35.758 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-03 11:42:35.758 - Main Thread -> Initializing MusicEngineComponent 2025-12-03 11:42:35.760 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-03 11:42:35.760 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-03 11:42:35.760 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-03 11:42:35.761 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-03 11:42:35.762 - Main Thread -> Adjusting Main Memory Streaming Budget to 2,139,058,944 bytes. 2025-12-03 11:42:35.763 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-03 11:42:35.776 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-03 11:42:35.787 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-03 11:42:35.792 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-03 11:42:35.792 - Main Thread -> Initializing AudioEngineComponent 2025-12-03 11:42:35.792 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-03 11:42:35.796 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-03 11:42:35.878 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-03 11:42:35.886 - Main Thread -> Initializing Render12EngineComponent 2025-12-03 11:42:35.886 - Main Thread -> LOADING_BEGIN|Render 2025-12-03 11:42:35.886 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-03 11:42:36.814 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-03 11:42:36.921 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-03 11:42:36.939 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-03 11:42:36.940 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-03 11:42:36.945 - Main Thread -> RenderOptionsPart2.Preset = Low 2025-12-03 11:42:36.950 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-03 11:42:36.952 - Main Thread -> Initializing RenderContracts 2025-12-03 11:42:36.957 - Main Thread -> Initializing MaterialSettings 2025-12-03 11:42:36.957 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-03 11:42:36.957 - Main Thread -> Initializing RenderFrameStatistics 2025-12-03 11:42:36.957 - Main Thread -> Branching #1 2025-12-03 11:42:36.957 - Main Thread -> Creating Window 2025-12-03 11:42:36.958 - Main Thread -> Initializing RenderOutputManager 2025-12-03 11:42:36.958 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-03 11:42:36.960 - Main Thread -> LOADING_TIME|Render_Init|195.72280000000012 2025-12-03 11:42:36.960 - Main Thread -> LOADING_TIME_FULL|Render_Init|1073.7261 2025-12-03 11:42:36.960 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-03 11:42:36.962 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-03 11:42:36.963 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-03 11:42:36.963 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-03 11:42:36.965 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-03 11:42:36.967 - Main Thread -> Initializing WinInputEngineComponent 2025-12-03 11:42:37.115 - Main Thread -> Initializing InputEngineComponent 2025-12-03 11:42:37.120 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-03 11:42:37.121 - Main Thread -> Initializing UIEngineComponent 2025-12-03 11:42:37.123 - Main Thread -> Initialize UI 2025-12-03 11:42:37.124 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-03 11:42:37.125 - Main Thread -> Initialize Stats 2025-12-03 11:42:37.126 - Main Thread -> Initialize DebugMenu 2025-12-03 11:42:37.195 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-03 11:42:37.195 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-03 11:42:37.211 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-03 11:42:37.213 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-03 11:42:37.218 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-03 11:42:37.320 - Main Thread -> Info: Started loading definition set Core 2025-12-03 11:42:37.980 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-03 11:42:37.983 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-03 11:42:37.983 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-03 11:42:38.104 - Render thread -> LOADING_TIME|Render_SystemCoreInit|908.8723 2025-12-03 11:42:38.172 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-03 11:42:38.344 - Main Thread -> [Audio]: Loading master bank. 2025-12-03 11:42:38.385 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-03 11:42:38.438 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-03 11:42:38.463 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-03 11:42:38.553 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-03 11:42:38.593 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-03 11:42:39.063 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-03 11:42:39.367 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-03 11:42:39.372 - Main Thread -> [Audio]: Reloading paths. 2025-12-03 11:42:39.403 - Render thread -> LOADING_TIME|Render_CreateDevice|1138.114 2025-12-03 11:42:39.403 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2437.9859 2025-12-03 11:42:39.403 - Render thread -> LOADING_TIME|Render_Window|6.244099999999889 2025-12-03 11:42:39.403 - Render thread -> LOADING_TIME_FULL|Render_Window|2444.9592 2025-12-03 11:42:39.408 - Render thread -> CPU throttling detection is setup: True 2025-12-03 11:42:39.410 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-03 11:42:39.411 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-03 11:42:39.411 - Main Thread -> Info: Finished loading definition set Core 2025-12-03 11:42:39.423 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-03 11:42:39.513 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-03 11:42:39.540 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2025-12-03 11:42:39.541 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2025-12-03 11:42:39.555 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-03 11:42:39.556 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-03 11:42:39.620 - Render thread -> LOADING_TIME|Render_FirstFrame|197.5053 2025-12-03 11:42:39.620 - Render thread -> LOADING_TIME|Render|1556.6117 2025-12-03 11:42:39.620 - Render thread -> LOADING_TIME_FULL|Render|3734.4869 2025-12-03 11:42:40.428 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-03 11:42:40.428 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-03 11:42:40.483 - Main Thread -> Info: [Input]: Device connected: Souris[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-03 11:42:40.487 - Main Thread -> Info: [Input]: Device connected: Clavier[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-03 11:42:40.680 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-03 11:42:40.680 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-03 11:42:40.680 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-03 11:42:40.680 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-03 11:42:40.839 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-03 11:42:43.567 - Main Thread -> Failed to fetch enabled events (ServiceUnavailable):