2025-12-03 11:13:40.920 - Main Thread -> Timezone (local - UTC): 1h
2025-12-03 11:13:40.923 - Main Thread -> App Version: 2.0.2.21
2025-12-03 11:13:40.930 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 03/12/2025 11:13:40
2025-12-03 11:13:41.047 - Main Thread -> Running application with arguments:
2025-12-03 11:13:41.047 - Main Thread -> Runtime Framework: .NET 9.0.11
2025-12-03 11:13:41.229 - Main Thread -> Environment.ProcessorCount: 16
2025-12-03 11:13:41.229 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26100
2025-12-03 11:13:41.230 - Main Thread -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll
2025-12-03 11:13:41.230 - Main Thread -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers2
2025-12-03 11:13:41.306 - Main Thread -> CPU: AMD Ryzen 7 5800X 8-Core Processor, 16/8 Logical/Physical Cores, 3800MHz Nominal Maximum Frequency
2025-12-03 11:13:41.306 - Main Thread -> IntPtr.Size: 8
2025-12-03 11:13:41.306 - Main Thread -> Default Culture: en-NL
2025-12-03 11:13:41.306 - Main Thread -> Default UI Culture: en-GB
2025-12-03 11:13:41.307 - Main Thread -> LogEnvironmentInformation - START
2025-12-03 11:13:41.314 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
2025-12-03 11:13:41.314 - Main Thread -> Win32_ComputerSystem.Model: X570 AORUS ELITE
2025-12-03 11:13:41.319 - Main Thread -> Virtualized: False
2025-12-03 11:13:41.322 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 5800X 8-Core Processor
2025-12-03 11:13:41.322 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,278,252,544 bytes
2025-12-03 11:13:41.322 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
2025-12-03 11:13:41.322 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 27,512,377,344 bytes
2025-12-03 11:13:41.322 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 140,455,243,923,456 bytes
2025-12-03 11:13:41.327 - Main Thread -> Drive C: | Capacity: 255,151,042,560 bytes | Free space: 31,432,019,968 bytes
2025-12-03 11:13:41.327 - Main Thread -> Drive D: | Capacity: 480,101,003,264 bytes | Free space: 191,203,016,704 bytes
2025-12-03 11:13:41.327 - Main Thread -> Drive E: | Capacity: 1,000,186,281,984 bytes | Free space: 154,068,516,864 bytes
2025-12-03 11:13:41.327 - Main Thread -> Drive F: | Capacity: 256,042,332,160 bytes | Free space: 90,790,756,352 bytes
2025-12-03 11:13:41.327 - Main Thread -> Drive G: | Capacity: 499,983,077,376 bytes | Free space: 144,702,824,448 bytes
2025-12-03 11:13:41.327 - Main Thread -> LogEnvironmentInformation - END
2025-12-03 11:13:41.416 - Main Thread -> Pushing Core Configs
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}}
{"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}}
{"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}}
{"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}}
{"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}}
{"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}}
{"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}}
{"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}}
{"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}}
{"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}}
{"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}}
{"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}}
2025-12-03 11:13:41.420 - Main Thread -> Info: Started loading definition set CoreConfigurations
2025-12-03 11:13:41.559 - Main Thread -> Info: Finished loading definition set CoreConfigurations
2025-12-03 11:13:41.568 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0'
2025-12-03 11:13:41.587 - Main Thread -> Initializing Engine...
2025-12-03 11:13:41.639 - Main Thread -> Initializing LibraryEngineComponent
2025-12-03 11:13:41.639 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False)
2025-12-03 11:13:41.639 - Main Thread -> Workers configured.
2025-12-03 11:13:41.640 - Main Thread -> [Crash Handler]: Logging runtime paths data
2025-12-03 11:13:41.640 - Main Thread -> Command line argument 0: G:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll
2025-12-03 11:13:41.640 - Main Thread -> Working directory: G:\SteamLibrary\steamapps\common\SpaceEngineers2
2025-12-03 11:13:41.640 - Main Thread -> App Data Path: C:\Users\nigel\AppData\Roaming\SpaceEngineers2
2025-12-03 11:13:41.640 - Main Thread -> [Crash Handler]: Checking startup tags. Found:
2025-12-03 11:13:41.720 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: KINGSTON SNV2S500G : Type: SSD : Format: NTFS
2025-12-03 11:13:41.761 - Main Thread -> [Crash Handler]: For AppData found drive type: SanDisk SD8SN8U-256G-1006 : Type: SSD : Format: NTFS
2025-12-03 11:13:41.763 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False
2025-12-03 11:13:41.763 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\nigel\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp
2025-12-03 11:13:41.775 - Main Thread -> [Crash Handler]: Report And Exit set to False
2025-12-03 11:13:41.892 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled.
2025-12-03 11:13:41.892 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3
2025-12-03 11:13:41.894 - Main Thread -> Initializing CrashHandlerEngineComponent
2025-12-03 11:13:41.894 - Main Thread -> Initializing WatchdogComponent
2025-12-03 11:13:41.895 - Main Thread -> Initializing EngineOptionsStorageEngineComponent
2025-12-03 11:13:41.922 - Main Thread -> Loaded Options part: AudioOptionsPart :
DeviceName: null
MasterBusVolume: 1
BusVolumes: {"bus:/Music": 0.84,"bus:/UI": 0.55,"bus:/SFX": 1}
2025-12-03 11:13:41.924 - Main Thread -> Loaded Options part: BlockPlacerOptions :
AutoRotation: false
2025-12-03 11:13:41.928 - Main Thread -> Loaded Options part: CameraOptions :
OffcenterCameraPosition: "Right"
2025-12-03 11:13:41.930 - Main Thread -> Loaded Options part: CrashReportingOptionsPart :
ShareContactInformation: true
ContactInformation: "peterpan6470"
2025-12-03 11:13:41.932 - Main Thread -> Loaded Options part: EarlyAccessOptions :
ShowDisclaimer: false
2025-12-03 11:13:41.948 - Main Thread -> Loaded Options part: GameOptions :
LastPlayedWorlds: [{"$Key": {"Name": "Blueprint Conversions"},"$Value": "2025-01-30T19:33:13.0442839Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-12-02T21:12:30.0617188Z"},{"$Key": {"Name": "When Idols Become Rivels"},"$Value": "2025-04-30T08:23:04.6211059Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-01T19:42:52.8739078Z"},{"$Key": {"Name": "Welcome To Verdure 2"},"$Value": "2025-12-03T10:11:02.8355341Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-12-02T21:12:32.8663022Z"}]
LatestGame: {"Name": "Welcome To Verdure 2"}
LatestBackup: null
AutoSave: true
EnableToastNotifications: false
2025-12-03 11:13:41.952 - Main Thread -> Loaded Options part: GUIOptions :
UIBackgroundOpacity: 0.5
SpeedUnit: "KilometersPerHour"
HideCrosshairWithUI: true
2025-12-03 11:13:41.955 - Main Thread -> Loaded Options part: InputOptions :
InvertX: false
InvertY: false
Sensitivity: 0.3
2025-12-03 11:13:41.957 - Main Thread -> Loaded Options part: LocalizationOptionsPart :
PreferredCulture: "en-US"
2025-12-03 11:13:41.963 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart :
VSyncMode: "None"
AdapterName: "NVIDIA GeForce RTX 2080 SUPER"
FullScreen: true
WindowedResolution: {"X": 2560,"Y": 1440}
FullscreenResolution: {"X": 2560,"Y": 1440}
2025-12-03 11:13:42.007 - Main Thread -> Loaded Options part: RenderOptionsPart2 :
SerializedVisualPreference2: "Quality"
SerializedPreset2: "Custom"
SerializedAntiAliasing: "FSR"
SerializedArmorBevel: "Enabled"
SerializedRaytracing: "Medium"
SerializedFieldOfView: 1.2740904
SerializedSunShadow: "Medium"
SerializedLocalLightShadow: "High"
SerializedLighting: "High"
SerializedTerrain: "High"
SerializedScalingMode: "Quality"
SerializedTexture: "Medium"
SerializedParallax: "High"
SerializedParticles: "High"
SerializedRenderingDistanceQuality: "Medium"
SerializedGrassQuality: "Medium"
SerializedCloudsQuality: "Medium"
2025-12-03 11:13:42.007 - Main Thread -> Initializing ProjectManagerEngineComponent
2025-12-03 11:13:42.010 - Main Thread -> Initializing DefinitionSetManagerEngineComponent
2025-12-03 11:13:42.017 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: '
at path 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData'
in 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch
at path 'G:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist
at path 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData'
in 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found
2025-12-03 11:13:42.161 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569
2025-12-03 11:13:42.720 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: KINGSTON SNV2S500G : Type: SSD : Format: NTFS
2025-12-03 11:13:42.720 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3
2025-12-03 11:13:42.726 - Main Thread -> [Crash Handler]: For Project Engine found drive type: KINGSTON SNV2S500G : Type: SSD : Format: NTFS
2025-12-03 11:13:42.734 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}}
2025-12-03 11:13:42.734 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}}
2025-12-03 11:13:42.800 - Main Thread -> Info: Started loading definition set Engine
2025-12-03 11:13:42.804 - Main Thread -> [Crash Handler]: Report was not sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code ServiceUnavailable and message
Site Under Construction
2025-12-03 11:13:42.927 - Main Thread -> Info: Finished loading definition set Engine
2025-12-03 11:13:42.928 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent
2025-12-03 11:13:42.928 - Main Thread -> Initializing WaterSessionConfiguratorComponent
2025-12-03 11:13:42.928 - Main Thread -> Initializing LocalizationEngineComponent
2025-12-03 11:13:43.008 - Main Thread -> STEAM_API: Steam Active Status: True
2025-12-03 11:13:43.009 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name
2025-12-03 11:13:43.009 - Main Thread -> [Crash Handler] : [Client Branch] : default
2025-12-03 11:13:43.033 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init
2025-12-03 11:13:43.038 - Main Thread -> Initializing ClientVoxelsEngineComponent
2025-12-03 11:13:43.039 - Main Thread -> Initializing MusicEngineComponent
2025-12-03 11:13:43.040 - Main Thread -> Initializing WinPlatformEngineComponent
2025-12-03 11:13:43.040 - Main Thread -> Initializing WinRenderEngineComponent
2025-12-03 11:13:43.040 - Main Thread -> Initializing WinMemoryEngineComponent
2025-12-03 11:13:43.040 - Main Thread -> Initializing StreamingResourceManagerEngineComponent
2025-12-03 11:13:43.041 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,216,132,608 bytes.
2025-12-03 11:13:43.042 - Main Thread -> Initializing AnimationStreamingManagerComponent
2025-12-03 11:13:43.052 - Main Thread -> Initializing OctreeRegionStreamingComponent
2025-12-03 11:13:43.060 - Main Thread -> Initializing PlanetBitmapStreamingComponent
2025-12-03 11:13:43.064 - Main Thread -> Initializing WinWindowsEngineComponent
2025-12-03 11:13:43.064 - Main Thread -> Initializing AudioEngineComponent
2025-12-03 11:13:43.064 - Main Thread -> Initializing WinSystemEngineComponent
2025-12-03 11:13:43.068 - Main Thread -> Initializing HavokPhysicsEngineComponent
2025-12-03 11:13:43.110 - Main Thread -> Initializing VoxelsEngineComponent
2025-12-03 11:13:43.113 - Main Thread -> Initializing Render12EngineComponent
2025-12-03 11:13:43.113 - Main Thread -> LOADING_BEGIN|Render
2025-12-03 11:13:43.113 - Main Thread -> LOADING_BEGIN|Render_Init
2025-12-03 11:13:43.664 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering
2025-12-03 11:13:43.754 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0'
2025-12-03 11:13:43.765 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving
2025-12-03 11:13:43.765 - Main Thread -> Initializing RenderEngineComponent - Entering
2025-12-03 11:13:43.770 - Main Thread -> RenderOptionsPart2.Preset = Custom
2025-12-03 11:13:43.773 - Main Thread -> Initializing RenderDebugObjectManager
2025-12-03 11:13:43.775 - Main Thread -> Initializing RenderContracts
2025-12-03 11:13:43.779 - Main Thread -> Initializing MaterialSettings
2025-12-03 11:13:43.779 - Main Thread -> Initializing RenderSettingsManipulator
2025-12-03 11:13:43.779 - Main Thread -> Initializing RenderFrameStatistics
2025-12-03 11:13:43.779 - Main Thread -> Branching #1
2025-12-03 11:13:43.779 - Main Thread -> Creating Window
2025-12-03 11:13:43.780 - Main Thread -> Initializing RenderOutputManager
2025-12-03 11:13:43.780 - Render thread -> LOADING_BEGIN|Render_Window
2025-12-03 11:13:43.781 - Main Thread -> LOADING_TIME|Render_Init|157.1318
2025-12-03 11:13:43.781 - Main Thread -> LOADING_TIME_FULL|Render_Init|667.9915
2025-12-03 11:13:43.781 - Main Thread -> Initializing RenderEngineComponent - Exiting
2025-12-03 11:13:43.783 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent
2025-12-03 11:13:43.784 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent
2025-12-03 11:13:43.784 - Main Thread -> Initializing DebugDrawClientEngineComponent
2025-12-03 11:13:43.787 - Main Thread -> Initializing WinInputEngineComponent
2025-12-03 11:13:43.788 - Render thread -> LOADING_BEGIN|Render_CreateDevice
2025-12-03 11:13:43.926 - Main Thread -> Initializing InputEngineComponent
2025-12-03 11:13:43.929 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent
2025-12-03 11:13:43.930 - Main Thread -> Initializing UIEngineComponent
2025-12-03 11:13:43.933 - Main Thread -> Initialize UI
2025-12-03 11:13:43.937 - Main Thread -> Initializing DebugMenuEngineComponent
2025-12-03 11:13:43.938 - Main Thread -> Initialize Stats
2025-12-03 11:13:43.939 - Main Thread -> Initialize DebugMenu
2025-12-03 11:13:43.995 - Render thread -> Info: CoreSystems.Initialize - Entering
2025-12-03 11:13:43.995 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit
2025-12-03 11:13:44.003 - Main Thread -> Initializing ContentIntegrityReporterComponent
2025-12-03 11:13:44.004 - Main Thread -> [Crash Handler] : [User Contact] : peterpan6470
2025-12-03 11:13:44.009 - Main Thread -> Applying render preset: Preset {
AntiAliasing = FSR
ArmorBevel = Enabled
Raytracing = Medium
SunShadow = Medium
LocalLightShadow = High
Lighting = High
Texture = Medium
Terrain = High
Parallax = High
Particles = High
RenderingDistance = Medium
}
2025-12-03 11:13:44.203 - Main Thread -> Info: Started loading definition set Core
2025-12-03 11:13:44.774 - Main Thread -> 32 Layers added to the GameInputProcessorComponent
2025-12-03 11:13:44.776 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent
2025-12-03 11:13:44.777 - Main Thread -> 7 Alias added to the GameInputProcessorComponent
2025-12-03 11:13:44.823 - Render thread -> LOADING_TIME|Render_SystemCoreInit|828.3615
2025-12-03 11:13:44.939 - Main Thread -> [Audio]: Loading Audio Configuration
2025-12-03 11:13:44.966 - Render thread -> Info: CoreSystems.Initialize - Leaving
2025-12-03 11:13:44.995 - Render thread -> LOADING_TIME|Render_CreateDevice|1044.1381999999999
2025-12-03 11:13:44.995 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1206.504
2025-12-03 11:13:44.995 - Render thread -> LOADING_TIME|Render_Window|8.154899999999998
2025-12-03 11:13:44.995 - Render thread -> LOADING_TIME_FULL|Render_Window|1215.2494
2025-12-03 11:13:45.000 - Render thread -> CPU throttling detection is setup: True
2025-12-03 11:13:45.005 - Render thread -> LOADING_BEGIN|Render_FirstFrame
2025-12-03 11:13:45.075 - Main Thread -> [Audio]: Loading master bank.
2025-12-03 11:13:45.111 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd.
2025-12-03 11:13:45.148 - Render thread -> LOADING_TIME|Render_FirstFrame|142.4512
2025-12-03 11:13:45.148 - Render thread -> LOADING_TIME|Render|1361.4454
2025-12-03 11:13:45.148 - Render thread -> LOADING_TIME_FULL|Render|2034.6709
2025-12-03 11:13:45.180 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank.
2025-12-03 11:13:45.212 - Main Thread -> [Audio]: Loading mod bank Ambience.bank.
2025-12-03 11:13:45.251 - Main Thread -> [Audio]: Loading mod bank Dialog.bank.
2025-12-03 11:13:45.303 - Main Thread -> [Audio]: Loading mod bank Music.bank.
2025-12-03 11:13:45.363 - Main Thread -> [Audio]: Loading mod bank SFX.bank.
2025-12-03 11:13:45.472 - Main Thread -> [Audio]: Reloading paths.
2025-12-03 11:13:45.494 - Main Thread -> Applying render preset: Preset {
AntiAliasing = FSR
ArmorBevel = Enabled
Raytracing = Medium
SunShadow = Medium
LocalLightShadow = High
Lighting = High
Texture = Medium
Terrain = High
Parallax = High
Particles = High
RenderingDistance = Medium
}
2025-12-03 11:13:45.494 - Main Thread -> Applying render preset: Preset {
AntiAliasing = FSR
ArmorBevel = Enabled
Raytracing = Medium
SunShadow = Medium
LocalLightShadow = High
Lighting = High
Texture = Medium
Terrain = High
Parallax = High
Particles = High
RenderingDistance = Medium
}
2025-12-03 11:13:45.494 - Main Thread -> Info: Finished loading definition set Core
2025-12-03 11:13:45.524 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent.
2025-12-03 11:13:45.584 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery.
2025-12-03 11:13:45.585 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod
2025-12-03 11:13:45.955 - Main Thread -> Loaded 10 recovered behavior events into current batch.
2025-12-03 11:13:45.957 - Main Thread -> Failed to fetch enabled events (ServiceUnavailable): Site Under Construction
2025-12-03 11:13:46.059 - Main Thread -> Client frequency set to: 60.00024Hz
2025-12-03 11:13:46.059 - Main Thread -> Applying render preset: Preset {
AntiAliasing = FSR
ArmorBevel = Enabled
Raytracing = Medium
SunShadow = Medium
LocalLightShadow = High
Lighting = High
Texture = Medium
Terrain = High
Parallax = High
Particles = High
RenderingDistance = Medium
}
2025-12-03 11:13:46.084 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000]
2025-12-03 11:13:46.087 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000]
2025-12-03 11:13:46.311 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu
2025-12-03 11:13:46.311 - Main Thread -> GameCoreScene UnloadAllScenes GameClient
2025-12-03 11:13:46.311 - Main Thread -> GameCoreScene UnloadAllScenes GameServer
2025-12-03 11:13:46.311 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect
2025-12-03 11:13:46.412 - Main Thread -> GameCoreScene UnloadAllScenes Done
2025-12-03 11:13:47.215 - Main Thread -> LOADING_TIME|Application|6336.6786
2025-12-03 11:13:47.215 - Main Thread -> LOADING_TIME_FULL|Application|6987.5544
2025-12-03 11:13:47.215 - Main Thread -> LOADING_TIME|Main|6346.3184
2025-12-03 11:13:47.215 - Main Thread -> LOADING_TIME_FULL|Main|6997.1942
2025-12-03 11:13:47.273 - Render thread -> Render loop frequency capped to: 200Hz
2025-12-03 11:13:47.385 - VRageWorker 8 -> Info: Started loading definition set World
2025-12-03 11:13:47.604 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData
2025-12-03 11:13:47.610 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData
2025-12-03 11:13:47.611 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata
2025-12-03 11:13:48.085 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata
2025-12-03 11:13:48.087 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init
2025-12-03 11:13:59.467 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent started
2025-12-03 11:13:59.467 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent done
2025-12-03 11:13:59.467 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent started
2025-12-03 11:13:59.467 - Main Thread -> Aborting Game Data load
2025-12-03 11:13:59.475 - Main Thread -> Exception occurred: System.Threading.Tasks.TaskCanceledException: A task was canceled.
at Keen.VRage.Library.Threading.PromiseTask.HandleResult(Int64 resultState)
at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId)
at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResult(Int64 taskId)
at Keen.VRage.Library.Threading.TaskBase.GetResult()
at Keen.VRage.Library.Threading.TaskAwaiter.GetResult()
at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.<>c__DisplayClass26_0.<g__ClearStateUponFailure|6>d.MoveNext()
2025-12-03 11:13:59.475 - Main Thread -> End of NOT FATAL exception
2025-12-03 11:13:59.476 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent done
2025-12-03 11:13:59.476 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent started
2025-12-03 11:13:59.481 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent done
2025-12-03 11:13:59.491 - Main Thread -> LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id.
2025-12-03 11:13:59.868 - Main Thread -> Info: [Steam UGC]: Workshop item with id 3512768153 download finished. Result: k_EResultOK
2025-12-03 11:14:00.201 - Main Thread -> Info: [Steam UGC]: Workshop item with id 3509428875 download finished. Result: k_EResultOK
2025-12-03 11:14:00.372 - Main Thread -> Info: Reading contentcache.json for mounted path cafde0e5-7a44-4c65-8aee-f981949fc6ce
2025-12-03 11:14:00.653 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Game.Armor.Data.ArmorBlockModelInfo do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.657 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Render.Models.ModelMeshParts do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.657 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Utils.GraphicsMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 170 assets, performance may be degraded.
2025-12-03 11:14:00.657 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Utils.ImageMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 170 assets, performance may be degraded.
2025-12-03 11:14:00.657 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Animation.Resources.AnimationMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.657 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Model.AssetModelMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.657 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetBitmapMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.657 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemapMetadata do not have up-to-date version (expected: 2, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.657 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.VoxelMapSize do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.658 - Main Thread -> Info: Reading contentcache.json for mounted path d3dd8ff2-8dfe-434e-beec-a68ed6d25187
2025-12-03 11:14:00.661 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Game.Armor.Data.ArmorBlockModelInfo do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.661 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Render.Models.ModelMeshParts do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.661 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Utils.GraphicsMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 1 assets, performance may be degraded.
2025-12-03 11:14:00.661 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Utils.ImageMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 1 assets, performance may be degraded.
2025-12-03 11:14:00.661 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Animation.Resources.AnimationMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.661 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Model.AssetModelMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.661 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetBitmapMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.661 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemapMetadata do not have up-to-date version (expected: 2, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.661 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.VoxelMapSize do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded.
2025-12-03 11:14:00.661 - Main Thread -> [Project Manager] Pushing Project Colorful icons {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Colorful icons","Version": null,"Type": "Mod","ProjectID": {"Guid": "cafde0e5-7a44-4c65-8aee-f981949fc6ce","ModId": {"Id": "00000000-0000-0000-9996-60d100000000","ServiceName": "Steam"},"ServiceId": "Steam"},"ModSetup": null,"ProjectDependencies": [{"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""}],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["World"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": [],"ReferencedAssemblies": [],"ReferencedAssembliesSearchPaths": [],"EditorExtensionAssemblies": [],"EditorExtensionAssembliesSearchPaths": [],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}}
2025-12-03 11:14:00.661 - Main Thread -> [Project Manager] Pushing Project Arctus Nebula {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Arctus Nebula","Version": null,"Type": "Mod","ProjectID": {"Guid": "d3dd8ff2-8dfe-434e-beec-a68ed6d25187","ModId": {"Id": "00000000-0000-0000-8ba2-2dd100000000","ServiceName": "Steam"},"ServiceId": "Steam"},"ModSetup": null,"ProjectDependencies": [{"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""}],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["World"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": [],"ReferencedAssemblies": [],"ReferencedAssembliesSearchPaths": [],"EditorExtensionAssemblies": [],"EditorExtensionAssembliesSearchPaths": [],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}}
2025-12-03 11:14:00.661 - Main Thread -> [Crash Handler] : [Process Tag Added] : Mods
2025-12-03 11:14:00.666 - VRageWorker 7 -> Info: Started loading definition set World
2025-12-03 11:14:00.667 - Main Thread -> LOADING_BEGIN|Session
2025-12-03 11:14:01.131 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu
2025-12-03 11:14:01.132 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started
2025-12-03 11:14:01.133 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done
2025-12-03 11:14:01.133 - Main Thread -> GameCoreScene UnloadAllScenes GameClient
2025-12-03 11:14:01.133 - Main Thread -> GameCoreScene UnloadAllScenes GameServer
2025-12-03 11:14:01.133 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect
2025-12-03 11:14:01.290 - Main Thread -> GameCoreScene UnloadAllScenes Done
2025-12-03 11:14:03.029 - Main Thread -> Info: Blocks occupancy and mount points loaded in 178 ms (240 block definitions patched)
2025-12-03 11:14:03.163 - Main Thread -> Applying render preset: Preset {
AntiAliasing = FSR
ArmorBevel = Enabled
Raytracing = Medium
SunShadow = Medium
LocalLightShadow = High
Lighting = High
Texture = Medium
Terrain = High
Parallax = High
Particles = High
RenderingDistance = Medium
}
2025-12-03 11:14:03.163 - Main Thread -> Applying render preset: Preset {
AntiAliasing = FSR
ArmorBevel = Enabled
Raytracing = Medium
SunShadow = Medium
LocalLightShadow = High
Lighting = High
Texture = Medium
Terrain = High
Parallax = High
Particles = High
RenderingDistance = Medium
}
2025-12-03 11:14:03.164 - Main Thread -> Info: Finished loading definition set World
2025-12-03 11:14:03.196 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu
2025-12-03 11:14:03.196 - Main Thread -> GameCoreScene UnloadAllScenes GameClient
2025-12-03 11:14:03.196 - Main Thread -> GameCoreScene UnloadAllScenes GameServer
2025-12-03 11:14:03.196 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect
2025-12-03 11:14:03.325 - Main Thread -> GameCoreScene UnloadAllScenes Done
2025-12-03 11:14:03.873 - Main Thread -> Loading save Welcome To Verdure 2 - version: 2.0.2.21
2025-12-03 11:14:03.915 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle 137d4e2a-422c-4f0a-8905-5aa44aff05ea to file handle
2025-12-03 11:14:13.297 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0'
2025-12-03 11:14:13.372 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False
2025-12-03 11:14:13.372 - Main Thread -> [World Seed Provider]: Using seed -46494507.
2025-12-03 11:14:13.372 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def
2025-12-03 11:14:17.286 - Main Thread -> Info: Loading ManagedWorldArea: ''
Vallation Station PCU: 47284
2025-12-03 11:14:17.423 - Main Thread -> Info: Loading ManagedWorldArea: ''
Weather Station PCU: 9837
2025-12-03 11:14:17.453 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 10
2025-12-03 11:14:17.454 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 10
2025-12-03 11:14:17.454 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.454 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.454 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.454 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 5
2025-12-03 11:14:17.454 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.454 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 10
2025-12-03 11:14:17.455 - Main Thread -> Info: Loading ManagedWorldArea: ''
IronOreItemPrefab_ServerComposition.def
2025-12-03 11:14:17.458 - Main Thread -> Info: Loading ManagedWorldArea: ''
Hydrogen Testing Facility PCU: 8295
2025-12-03 11:14:17.475 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.475 - Main Thread -> Info: Loading ManagedWorldArea: ''
Construction Site PCU: 324
2025-12-03 11:14:17.477 - Main Thread -> Info: Loading ManagedWorldArea: ''
BatteryGrid PCU: 1531
2025-12-03 11:14:17.477 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 1657
2025-12-03 11:14:17.477 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.478 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 5
2025-12-03 11:14:17.478 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.478 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 10
2025-12-03 11:14:17.478 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.478 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.478 - Main Thread -> Info: Loading ManagedWorldArea: ''
FTUE Drop Pod PCU: 4394
2025-12-03 11:14:17.482 - Main Thread -> Info: Loading ManagedWorldArea: ''
IronOreItemPrefab_ServerComposition.def
2025-12-03 11:14:17.482 - Main Thread -> Info: Loading ManagedWorldArea: ''
IronOreItemPrefab_ServerComposition.def
2025-12-03 11:14:17.482 - Main Thread -> Info: Loading ManagedWorldArea: ''
NickelOreItemPrefab_ServerComposition.def
2025-12-03 11:14:17.482 - Main Thread -> Info: Loading ManagedWorldArea: ''
NickelOreItemPrefab_ServerComposition.def
2025-12-03 11:14:17.482 - Main Thread -> Info: Loading ManagedWorldArea: ''
NickelOreItemPrefab_ServerComposition.def
2025-12-03 11:14:17.482 - Main Thread -> Info: Loading ManagedWorldArea: ''
NickelOreItemPrefab_ServerComposition.def
2025-12-03 11:14:17.482 - Main Thread -> Info: Loading ManagedWorldArea: ''
ConsumableFuelTankItemPrefab_ServerComposition.def
2025-12-03 11:14:17.482 - Main Thread -> Info: Loading ManagedWorldArea: ''
Abandoned Cave PCU: 1145
2025-12-03 11:14:17.483 - Main Thread -> Info: Loading ManagedWorldArea: ''
Mining Site PCU: 2175
2025-12-03 11:14:17.485 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 5
2025-12-03 11:14:17.485 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 5
2025-12-03 11:14:17.485 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 245
2025-12-03 11:14:17.487 - Main Thread -> Info: Loading ManagedWorldArea: ''
RootedProjection_ServerComposition.def
2025-12-03 11:14:17.487 - Main Thread -> Info: Loading ManagedWorldArea: ''
RootedProjection_ServerComposition.def
2025-12-03 11:14:17.487 - Main Thread -> Info: Loading ManagedWorldArea: ''
RootedProjection_ServerComposition.def
2025-12-03 11:14:17.487 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.488 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.488 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.488 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.488 - Main Thread -> Info: Loading ManagedWorldArea: ''
RootedProjection_ServerComposition.def
2025-12-03 11:14:17.488 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.488 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.510 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 238
2025-12-03 11:14:17.510 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 87
2025-12-03 11:14:17.511 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 238
2025-12-03 11:14:17.512 - Main Thread -> Info: Loading ManagedWorldArea: ''
Storage PCU: 6
2025-12-03 11:14:17.512 - Main Thread -> Info: Loading ManagedWorldArea: ''
Storage PCU: 6
2025-12-03 11:14:17.512 - Main Thread -> Info: Loading ManagedWorldArea: ''
Mining Camp PCU: 3181
2025-12-03 11:14:17.519 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grasshopper PCU: 6409
2025-12-03 11:14:17.521 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.521 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.521 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.521 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.521 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.522 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.522 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.522 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 50
2025-12-03 11:14:17.552 - Main Thread -> Info: Loading ManagedWorldArea: ''
Grid PCU: 238
2025-12-03 11:14:17.552 - Main Thread -> Info: Loading ManagedWorldArea: ''
IceOre Base_ServerComposition.def
2025-12-03 11:14:17.552 - Main Thread -> Info: Loading ManagedWorldArea: ''
IceOre Base_ServerComposition.def
2025-12-03 11:14:17.552 - Main Thread -> Info: Loading ManagedWorldArea: ''
IceOre Base_ServerComposition.def
2025-12-03 11:14:18.418 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault
2025-12-03 11:14:18.418 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0%
2025-12-03 11:14:18.419 - Main Thread -> Info: No prefab found for contract tag: OblivaraDefault
2025-12-03 11:14:18.419 - Main Thread -> Info: Not enough progression to finish sector Oblivara. Max=0%
2025-12-03 11:14:18.419 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault
2025-12-03 11:14:18.419 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0%
2025-12-03 11:14:18.419 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault
2025-12-03 11:14:18.419 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0%
2025-12-03 11:14:18.419 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault
2025-12-03 11:14:18.419 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0%
2025-12-03 11:14:18.419 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault
2025-12-03 11:14:18.419 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0%
2025-12-03 11:14:18.419 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault
2025-12-03 11:14:18.419 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0%
2025-12-03 11:14:18.419 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault
2025-12-03 11:14:18.419 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0%
2025-12-03 11:14:18.419 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault
2025-12-03 11:14:18.419 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0%
2025-12-03 11:14:18.419 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault
2025-12-03 11:14:18.419 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0%
2025-12-03 11:14:18.419 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault
2025-12-03 11:14:18.419 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0%
2025-12-03 11:14:18.419 - Main Thread -> Info: No prefab found for contract tag: HelionisDefault
2025-12-03 11:14:18.419 - Main Thread -> Info: Not enough progression to finish sector Helionis. Max=0%
2025-12-03 11:14:18.419 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault
2025-12-03 11:14:18.419 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0%
2025-12-03 11:14:18.602 - Main Thread -> Sorting jobs for scene of 460 jobs with seed '0'
2025-12-03 11:14:18.647 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False
2025-12-03 11:14:18.647 - Main Thread -> [World Seed Provider]: Using seed -46494507.
2025-12-03 11:14:18.647 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def
2025-12-03 11:14:25.745 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:14:25.745 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:14:25.745 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc
2025-12-03 11:14:25.746 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe
2025-12-03 11:14:25.746 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:14:25.746 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:14:25.746 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe
2025-12-03 11:14:25.746 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:14:25.746 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:14:25.763 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6.
2025-12-03 11:14:25.933 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc
2025-12-03 11:14:25.933 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:14:25.933 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:14:25.933 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe
2025-12-03 11:14:25.933 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:14:25.933 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:14:25.933 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe
2025-12-03 11:14:25.933 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:14:25.933 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:14:25.940 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc.
2025-12-03 11:14:26.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:14:26.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:14:26.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc
2025-12-03 11:14:26.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe
2025-12-03 11:14:26.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:14:26.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:14:26.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe
2025-12-03 11:14:26.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:14:26.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:14:26.049 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6.
2025-12-03 11:14:26.114 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:14:26.114 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:14:26.114 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc
2025-12-03 11:14:26.114 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe
2025-12-03 11:14:26.114 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:14:26.114 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:14:26.114 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe
2025-12-03 11:14:26.114 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:14:26.114 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:14:26.121 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6.
2025-12-03 11:14:40.928 - Main Thread -> LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id.
2025-12-03 11:14:40.929 - Main Thread -> LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id.
2025-12-03 11:14:40.930 - Main Thread -> LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id.
2025-12-03 11:14:40.931 - Main Thread -> LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id.
2025-12-03 11:14:40.932 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id.
2025-12-03 11:14:40.934 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id.
2025-12-03 11:14:40.943 - Main Thread -> LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id.
2025-12-03 11:14:40.944 - Main Thread -> LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id.
2025-12-03 11:14:41.033 - Main Thread -> Info: Adding gravity to a kinematic body (109:1) has no effect
2025-12-03 11:14:41.576 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY
2025-12-03 11:14:41.576 - Main Thread -> STATS_RECORDING,1015,16.916599,1839619624,0,Normal
2025-12-03 11:14:41.577 - Main Thread -> LOADING_TIME|Session|40910.3075
2025-12-03 11:14:42.053 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id.
2025-12-03 11:14:42.055 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id.
2025-12-03 11:14:42.056 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id.
2025-12-03 11:14:42.114 - Main Thread -> LOCALIZATION WARNING: Could not find key kg in the culture set en-US. Evaluating to string id.
2025-12-03 11:15:11.073 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc
2025-12-03 11:15:11.074 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:15:11.074 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:15:11.074 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe
2025-12-03 11:15:11.074 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:15:11.074 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:15:11.074 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe
2025-12-03 11:15:11.074 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6
2025-12-03 11:15:11.074 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1
2025-12-03 11:15:11.077 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc.
2025-12-03 11:15:18.652 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount
2025-12-03 11:15:18.652 - Main Thread -> STATISTICS,53.499786,3210,2849,12349340000,1865379000,10696590000,3.1066,0.8948,0.8938,11.72667,49.97912,146830
2025-12-03 11:16:18.653 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount
2025-12-03 11:16:18.653 - Main Thread -> STATISTICS,113.499546,6810,4113,12407790000,1880607000,48579580,4.2284,1.2035,1.0846,11.33905,16.96169,146830
2025-12-03 11:16:19.423 - Main Thread -> Action rejected: Grinding in safe zone is not allowed. VM:False SVM:False
2025-12-03 11:16:19.436 - Main Thread -> Action rejected: Grinding in safe zone is not allowed. VM:True SVM:False
2025-12-03 11:16:19.436 - Main Thread -> Error: SafeZonesNotificationSessionComponent VM is trying to be reused, but the parent ScreenViewModel is null!
2025-12-03 11:16:19.441 - Main Thread -> Assertion Failure: '_activeNotification' was not null
at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\Game2\Sources\Game2.Client\WorldObjects\SafeZones\SafeZonesNotificationSessionComponent.cs:29
il offset: 178
at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.NotifyActionRejected(String rejectMessage)
at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.OnSafeZoneProtectionNotificationSignal(String rejectReason)
at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.Trigger(Entity entity, Span`1 handlers, String rejectReason)
at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.TriggerLocally(Entity entity, Int32 triggerIndex, String rejectReason)
at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.NotifySafeZoneActionRejected(String rejectReason)
at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.SendSafeZoneProtectionNotification(String rejectReason)
at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.<>c__DisplayClass46_0.b__0(SceneContext remoteContext)
at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.__InternalPostInvokeInternalSignal.Trigger(Entity entity, Span`1 handlers, Action`1 callback)
at VRage.Multiplayer.Replication.CB.InProcessReplicationReaderCallbacks.Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Apply(ReplayContext __context__, Entity entity, Action`1 callback)
at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Trampoline(Object context, CommandBufferState& state, IntPtr callback, ReplicationCommandBuffer cb)
at Keen.VRage.Multiplayer.Sessions.ReplicationCommandBuffer.Replay(Object context, ReplayTable replayTable)
at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.InboundReplay_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext)
at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex)
at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync)
at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates)
at Keen.Game2.WorldTickComponent.Tick()
at Keen.Game2.ClientWorldTickComponent.Tick()
at Keen.Game2.GameAppComponent.GameUpdate()
at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext)
at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex)
at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync)
at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta)
at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback)
at Keen.VRage.Core.VRageCore.Run()
at Keen.Game2.Program.Main(String[] args)
2025-12-03 11:16:19.443 - Main Thread -> Assertion Failure: Cannot start timer if not attached to NotificationViewModel; 'ScreenViewModel' was null
at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\Game2\Sources\Game2.Client\UI\Shared\SystemNotification\NotificationViewModel.cs:72
il offset: 71
at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.StartTimer(TimeSpan timeout)
at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.RestartTimer()
at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.NotifyActionRejected(String rejectMessage)
at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.OnSafeZoneProtectionNotificationSignal(String rejectReason)
at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.Trigger(Entity entity, Span`1 handlers, String rejectReason)
at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.TriggerLocally(Entity entity, Int32 triggerIndex, String rejectReason)
at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.NotifySafeZoneActionRejected(String rejectReason)
at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.SendSafeZoneProtectionNotification(String rejectReason)
at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.<>c__DisplayClass46_0.b__0(SceneContext remoteContext)
at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.__InternalPostInvokeInternalSignal.Trigger(Entity entity, Span`1 handlers, Action`1 callback)
at VRage.Multiplayer.Replication.CB.InProcessReplicationReaderCallbacks.Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Apply(ReplayContext __context__, Entity entity, Action`1 callback)
at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Trampoline(Object context, CommandBufferState& state, IntPtr callback, ReplicationCommandBuffer cb)
at Keen.VRage.Multiplayer.Sessions.ReplicationCommandBuffer.Replay(Object context, ReplayTable replayTable)
at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.InboundReplay_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext)
at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex)
at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync)
at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates)
at Keen.Game2.WorldTickComponent.Tick()
at Keen.Game2.ClientWorldTickComponent.Tick()
at Keen.Game2.GameAppComponent.GameUpdate()
at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext)
at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex)
at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync)
at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta)
at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback)
at Keen.VRage.Core.VRageCore.Run()
at Keen.Game2.Program.Main(String[] args)
2025-12-03 11:16:19.443 - Main Thread -> Error: Exception raised during NetworkStory: System.NullReferenceException: Object reference not set to an instance of an object.
at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.StartTimer(TimeSpan timeout)
at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.RestartTimer()
at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.NotifyActionRejected(String rejectMessage)
at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.OnSafeZoneProtectionNotificationSignal(String rejectReason)
at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.Trigger(Entity entity, Span`1 handlers, String rejectReason)
at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.TriggerLocally(Entity entity, Int32 triggerIndex, String rejectReason)
at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.NotifySafeZoneActionRejected(String rejectReason)
at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.SendSafeZoneProtectionNotification(String rejectReason)
2025-12-03 11:16:19.444 - Main Thread -> Assertion Failure: Exception raised during NetworkStory: NullReferenceException > Object reference not set to an instance of an object.
at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\Multiplayer\VRage.Multiplayer\NetworkStories\NetworkStoryMethodBuilder.cs:35
il offset: 55
at Keen.VRage.Multiplayer.NetworkStories.NetworkStoryMethodBuilder`1.SetException(Exception e)
at Keen.VRage.Multiplayer.NetworkStories.NetworkStoryMethodBuilder.SetException(Exception e)
at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.SendSafeZoneProtectionNotification(String rejectReason)
at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.<>c__DisplayClass46_0.b__0(SceneContext remoteContext)
at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.__InternalPostInvokeInternalSignal.Trigger(Entity entity, Span`1 handlers, Action`1 callback)
at VRage.Multiplayer.Replication.CB.InProcessReplicationReaderCallbacks.Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Apply(ReplayContext __context__, Entity entity, Action`1 callback)
at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Trampoline(Object context, CommandBufferState& state, IntPtr callback, ReplicationCommandBuffer cb)
at Keen.VRage.Multiplayer.Sessions.ReplicationCommandBuffer.Replay(Object context, ReplayTable replayTable)
at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.InboundReplay_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext)
at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex)
at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync)
at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates)
at Keen.Game2.WorldTickComponent.Tick()
at Keen.Game2.ClientWorldTickComponent.Tick()
at Keen.Game2.GameAppComponent.GameUpdate()
at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext)
at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex)
at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync)
at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta)
at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback)
at Keen.VRage.Core.VRageCore.Run()
at Keen.Game2.Program.Main(String[] args)
2025-12-03 11:16:19.451 - Main Thread -> [SkipWaitMonitor]: Unawaited task SetResult has thrown an exception.
2025-12-03 11:16:19.452 - Main Thread -> Action rejected: Grinding in safe zone is not allowed. VM:True SVM:False
2025-12-03 11:16:19.452 - Main Thread -> Error: SafeZonesNotificationSessionComponent VM is trying to be reused, but the parent ScreenViewModel is null!
2025-12-03 11:16:19.453 - Main Thread -> Error: Exception raised during NetworkStory: System.NullReferenceException: Object reference not set to an instance of an object.
at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.StartTimer(TimeSpan timeout)
at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.RestartTimer()
at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.NotifyActionRejected(String rejectMessage)
at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.OnSafeZoneProtectionNotificationSignal(String rejectReason)
at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.Trigger(Entity entity, Span`1 handlers, String rejectReason)
at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.TriggerLocally(Entity entity, Int32 triggerIndex, String rejectReason)
at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.NotifySafeZoneActionRejected(String rejectReason)
at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.SendSafeZoneProtectionNotification(String rejectReason)
2025-12-03 11:16:19.461 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report.
2025-12-03 11:16:19.462 - Main Thread -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.StartTimer(TimeSpan timeout)
at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.RestartTimer()
at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.NotifyActionRejected(String rejectMessage)
at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.OnSafeZoneProtectionNotificationSignal(String rejectReason)
at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.Trigger(Entity entity, Span`1 handlers, String rejectReason)
at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.TriggerLocally(Entity entity, Int32 triggerIndex, String rejectReason)
at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.NotifySafeZoneActionRejected(String rejectReason)
at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.SendSafeZoneProtectionNotification(String rejectReason)
at Keen.VRage.Library.Threading.PromiseTask`1.HandleResult(Int64 resultState)
at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId)
at Keen.VRage.Library.Threading.SkipWaitMonitor.ScanException()
--- End of stack trace from previous location ---
at Keen.VRage.Library.Threading.SkipWaitMonitor.ProcessException()
at Keen.VRage.Library.Threading.SkipWaitMonitor.Activate()
at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo)
at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|36_0(ICompletion completion, Nullable`1 info)
at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending)
at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext)
at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex)
at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync)
at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta)
at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback)
at Keen.VRage.Core.VRageCore.Run()
at Keen.Game2.Program.Main(String[] args)
2025-12-03 11:16:24.301 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump
2025-12-03 11:16:24.319 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged
2025-12-03 11:16:26.630 - Main Thread -> [CrashHandler]: Starting crash report sender...
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 13 time(s): LOCALIZATION WARNING: Could not find key kg in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 4 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 65 time(s): LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id.
2025-12-03 11:16:26.631 - Main Thread -> WriteLine Closed