2025-12-03 11:08:05.410 - Main Thread -> Timezone (local - UTC): 1h 2025-12-03 11:08:05.413 - Main Thread -> App Version: 2.0.2.21 2025-12-03 11:08:05.420 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 03/12/2025 11:08:05 2025-12-03 11:08:05.642 - Main Thread -> Running application with arguments: 2025-12-03 11:08:05.642 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-03 11:08:05.827 - Main Thread -> Environment.ProcessorCount: 16 2025-12-03 11:08:05.827 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26100 2025-12-03 11:08:05.827 - Main Thread -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-03 11:08:05.827 - Main Thread -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-12-03 11:08:05.874 - Main Thread -> CPU: AMD Ryzen 7 5800X 8-Core Processor, 16/8 Logical/Physical Cores, 3800MHz Nominal Maximum Frequency 2025-12-03 11:08:05.874 - Main Thread -> IntPtr.Size: 8 2025-12-03 11:08:05.874 - Main Thread -> Default Culture: en-NL 2025-12-03 11:08:05.874 - Main Thread -> Default UI Culture: en-GB 2025-12-03 11:08:05.875 - Main Thread -> LogEnvironmentInformation - START 2025-12-03 11:08:05.879 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2025-12-03 11:08:05.879 - Main Thread -> Win32_ComputerSystem.Model: X570 AORUS ELITE 2025-12-03 11:08:05.885 - Main Thread -> Virtualized: False 2025-12-03 11:08:05.887 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 5800X 8-Core Processor 2025-12-03 11:08:05.888 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,278,252,544 bytes 2025-12-03 11:08:05.888 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-03 11:08:05.888 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 28,192,456,704 bytes 2025-12-03 11:08:05.888 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 140,455,244,902,400 bytes 2025-12-03 11:08:05.892 - Main Thread -> Drive C: | Capacity: 255,151,042,560 bytes | Free space: 31,483,211,776 bytes 2025-12-03 11:08:05.892 - Main Thread -> Drive D: | Capacity: 480,101,003,264 bytes | Free space: 191,203,016,704 bytes 2025-12-03 11:08:05.892 - Main Thread -> Drive E: | Capacity: 1,000,186,281,984 bytes | Free space: 154,068,516,864 bytes 2025-12-03 11:08:05.892 - Main Thread -> Drive F: | Capacity: 256,042,332,160 bytes | Free space: 90,790,756,352 bytes 2025-12-03 11:08:05.892 - Main Thread -> Drive G: | Capacity: 499,983,077,376 bytes | Free space: 145,778,880,512 bytes 2025-12-03 11:08:05.892 - Main Thread -> LogEnvironmentInformation - END 2025-12-03 11:08:05.985 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.21","System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-03 11:08:05.990 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-03 11:08:06.132 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-03 11:08:06.141 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-03 11:08:06.159 - Main Thread -> Initializing Engine... 2025-12-03 11:08:06.219 - Main Thread -> Initializing LibraryEngineComponent 2025-12-03 11:08:06.219 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-03 11:08:06.220 - Main Thread -> Workers configured. 2025-12-03 11:08:06.220 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-03 11:08:06.220 - Main Thread -> Command line argument 0: G:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-03 11:08:06.220 - Main Thread -> Working directory: G:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-12-03 11:08:06.220 - Main Thread -> App Data Path: C:\Users\nigel\AppData\Roaming\SpaceEngineers2 2025-12-03 11:08:06.220 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-03 11:08:06.279 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: KINGSTON SNV2S500G : Type: SSD : Format: NTFS 2025-12-03 11:08:06.319 - Main Thread -> [Crash Handler]: For AppData found drive type: SanDisk SD8SN8U-256G-1006 : Type: SSD : Format: NTFS 2025-12-03 11:08:06.321 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-03 11:08:06.321 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\nigel\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-03 11:08:06.334 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-03 11:08:06.345 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-03 11:08:06.345 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2025-12-03 11:08:06.346 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-03 11:08:06.346 - Main Thread -> Initializing WatchdogComponent 2025-12-03 11:08:06.347 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-03 11:08:06.373 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 0.84,"bus:/UI": 0.55,"bus:/SFX": 1} 2025-12-03 11:08:06.375 - Main Thread -> Loaded Options part: BlockPlacerOptions : AutoRotation: false 2025-12-03 11:08:06.379 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Right" 2025-12-03 11:08:06.381 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: true ContactInformation: "peterpan6470" 2025-12-03 11:08:06.383 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-12-03 11:08:06.399 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "Blueprint Conversions"},"$Value": "2025-01-30T19:33:13.0442839Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-12-02T21:12:30.0617188Z"},{"$Key": {"Name": "When Idols Become Rivels"},"$Value": "2025-04-30T08:23:04.6211059Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-01T19:42:52.8739078Z"},{"$Key": {"Name": "Welcome To Verdure 2"},"$Value": "2025-12-03T10:07:02.6078997Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-12-02T21:12:32.8663022Z"}] LatestGame: {"Name": "Welcome To Verdure 2"} LatestBackup: null AutoSave: true EnableToastNotifications: false 2025-12-03 11:08:06.403 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.5 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: true 2025-12-03 11:08:06.406 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 0.3 2025-12-03 11:08:06.408 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-03 11:08:06.412 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "NVIDIA GeForce RTX 2080 SUPER" FullScreen: true WindowedResolution: {"X": 2560,"Y": 1440} FullscreenResolution: {"X": 2560,"Y": 1440} 2025-12-03 11:08:06.455 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.2740904 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "Quality" SerializedTexture: "Medium" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" 2025-12-03 11:08:06.455 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-03 11:08:06.458 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-03 11:08:06.464 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'G:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-03 11:08:06.604 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-03 11:08:07.128 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: KINGSTON SNV2S500G : Type: SSD : Format: NTFS 2025-12-03 11:08:07.128 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-03 11:08:07.133 - Main Thread -> [Crash Handler]: For Project Engine found drive type: KINGSTON SNV2S500G : Type: SSD : Format: NTFS 2025-12-03 11:08:07.141 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-03 11:08:07.141 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-03 11:08:07.209 - Main Thread -> Info: Started loading definition set Engine 2025-12-03 11:08:07.364 - Main Thread -> Info: Finished loading definition set Engine 2025-12-03 11:08:07.365 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-03 11:08:07.365 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-03 11:08:07.365 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-03 11:08:07.477 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-03 11:08:07.477 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-03 11:08:07.477 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-03 11:08:07.503 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-03 11:08:07.535 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-03 11:08:07.535 - Main Thread -> Initializing MusicEngineComponent 2025-12-03 11:08:07.536 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-03 11:08:07.536 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-03 11:08:07.536 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-03 11:08:07.537 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-03 11:08:07.538 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,216,132,608 bytes. 2025-12-03 11:08:07.539 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-03 11:08:07.549 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-03 11:08:07.557 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-03 11:08:07.561 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-03 11:08:07.561 - Main Thread -> Initializing AudioEngineComponent 2025-12-03 11:08:07.561 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-03 11:08:07.565 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-03 11:08:07.606 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-03 11:08:07.609 - Main Thread -> Initializing Render12EngineComponent 2025-12-03 11:08:07.610 - Main Thread -> LOADING_BEGIN|Render 2025-12-03 11:08:07.610 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-03 11:08:08.175 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-03 11:08:08.263 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-03 11:08:08.274 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-03 11:08:08.275 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-03 11:08:08.279 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-12-03 11:08:08.283 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-03 11:08:08.285 - Main Thread -> Initializing RenderContracts 2025-12-03 11:08:08.289 - Main Thread -> Initializing MaterialSettings 2025-12-03 11:08:08.289 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-03 11:08:08.289 - Main Thread -> Initializing RenderFrameStatistics 2025-12-03 11:08:08.289 - Main Thread -> Branching #1 2025-12-03 11:08:08.289 - Main Thread -> Creating Window 2025-12-03 11:08:08.290 - Main Thread -> Initializing RenderOutputManager 2025-12-03 11:08:08.290 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-03 11:08:08.292 - Main Thread -> LOADING_TIME|Render_Init|168.77620000000002 2025-12-03 11:08:08.292 - Main Thread -> LOADING_TIME_FULL|Render_Init|681.9355 2025-12-03 11:08:08.292 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-03 11:08:08.294 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-03 11:08:08.295 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-03 11:08:08.295 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-03 11:08:08.299 - Main Thread -> Initializing WinInputEngineComponent 2025-12-03 11:08:08.300 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-03 11:08:08.438 - Main Thread -> Initializing InputEngineComponent 2025-12-03 11:08:08.442 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-03 11:08:08.443 - Main Thread -> Initializing UIEngineComponent 2025-12-03 11:08:08.445 - Main Thread -> Initialize UI 2025-12-03 11:08:08.446 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-03 11:08:08.447 - Main Thread -> Initialize Stats 2025-12-03 11:08:08.447 - Main Thread -> Initialize DebugMenu 2025-12-03 11:08:08.484 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-03 11:08:08.485 - Main Thread -> [Crash Handler] : [User Contact] : peterpan6470 2025-12-03 11:08:08.490 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Medium LocalLightShadow = High Lighting = High Texture = Medium Terrain = High Parallax = High Particles = High RenderingDistance = Medium } 2025-12-03 11:08:08.517 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-03 11:08:08.517 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-03 11:08:08.695 - Main Thread -> Info: Started loading definition set Core 2025-12-03 11:08:09.268 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-03 11:08:09.271 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-03 11:08:09.271 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-03 11:08:09.321 - Render thread -> LOADING_TIME|Render_SystemCoreInit|804.3594 2025-12-03 11:08:09.458 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-03 11:08:09.494 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-03 11:08:09.561 - Main Thread -> [Audio]: Loading master bank. 2025-12-03 11:08:09.570 - Render thread -> LOADING_TIME|Render_CreateDevice|1077.8569 2025-12-03 11:08:09.570 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1269.2206 2025-12-03 11:08:09.570 - Render thread -> LOADING_TIME|Render_Window|10.167999999999893 2025-12-03 11:08:09.570 - Render thread -> LOADING_TIME_FULL|Render_Window|1280.0602 2025-12-03 11:08:09.575 - Render thread -> CPU throttling detection is setup: True 2025-12-03 11:08:09.581 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-03 11:08:09.589 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-03 11:08:09.660 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-03 11:08:09.689 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-03 11:08:09.724 - Render thread -> LOADING_TIME|Render_FirstFrame|143.3527 2025-12-03 11:08:09.724 - Render thread -> LOADING_TIME|Render|1410.6239 2025-12-03 11:08:09.724 - Render thread -> LOADING_TIME_FULL|Render|2115.1469 2025-12-03 11:08:09.729 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-03 11:08:09.800 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-03 11:08:09.863 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-03 11:08:09.949 - Main Thread -> [Audio]: Reloading paths. 2025-12-03 11:08:09.967 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Medium LocalLightShadow = High Lighting = High Texture = Medium Terrain = High Parallax = High Particles = High RenderingDistance = Medium } 2025-12-03 11:08:09.968 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Medium LocalLightShadow = High Lighting = High Texture = Medium Terrain = High Parallax = High Particles = High RenderingDistance = Medium } 2025-12-03 11:08:09.968 - Main Thread -> Info: Finished loading definition set Core 2025-12-03 11:08:10.035 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-03 11:08:10.099 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-03 11:08:10.104 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-03 11:08:10.497 - Main Thread -> Loaded 1 recovered behavior events into current batch. 2025-12-03 11:08:10.521 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-03 11:08:10.559 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-03 11:08:10.560 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Medium LocalLightShadow = High Lighting = High Texture = Medium Terrain = High Parallax = High Particles = High RenderingDistance = Medium } 2025-12-03 11:08:10.592 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-03 11:08:10.595 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-03 11:08:10.832 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-03 11:08:10.832 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-03 11:08:10.832 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-03 11:08:10.832 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-03 11:08:10.942 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-03 11:08:11.786 - Main Thread -> LOADING_TIME|Application|6420.739 2025-12-03 11:08:11.786 - Main Thread -> LOADING_TIME_FULL|Application|7055.2909 2025-12-03 11:08:11.786 - Main Thread -> LOADING_TIME|Main|6431.9824 2025-12-03 11:08:11.786 - Main Thread -> LOADING_TIME_FULL|Main|7066.5343 2025-12-03 11:08:11.873 - Render thread -> Render loop frequency capped to: 200Hz 2025-12-03 11:08:11.953 - VRageWorker 12 -> Info: Started loading definition set World 2025-12-03 11:08:11.995 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-03 11:08:12.001 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-03 11:08:12.002 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-03 11:08:12.466 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-03 11:08:12.467 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-03 11:10:44.342 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent started 2025-12-03 11:10:44.343 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent done 2025-12-03 11:10:44.343 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent started 2025-12-03 11:10:44.343 - Main Thread -> Aborting Game Data load 2025-12-03 11:10:44.351 - Main Thread -> Exception occurred: System.Threading.Tasks.TaskCanceledException: A task was canceled. at Keen.VRage.Library.Threading.PromiseTask.HandleResult(Int64 resultState) at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.<>c__DisplayClass26_0.<g__ClearStateUponFailure|6>d.MoveNext() 2025-12-03 11:10:44.351 - Main Thread -> End of NOT FATAL exception 2025-12-03 11:10:44.351 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent done 2025-12-03 11:10:44.351 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent started 2025-12-03 11:10:44.356 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent done 2025-12-03 11:10:44.361 - Main Thread -> LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id. 2025-12-03 11:10:44.743 - Main Thread -> Info: [Steam UGC]: Workshop item with id 3512768153 download finished. Result: k_EResultOK 2025-12-03 11:10:44.992 - Main Thread -> Info: [Steam UGC]: Workshop item with id 3509428875 download finished. Result: k_EResultOK 2025-12-03 11:10:45.129 - Main Thread -> Info: Reading contentcache.json for mounted path cafde0e5-7a44-4c65-8aee-f981949fc6ce 2025-12-03 11:10:45.328 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Game.Armor.Data.ArmorBlockModelInfo do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.332 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Render.Models.ModelMeshParts do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.332 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Utils.GraphicsMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 170 assets, performance may be degraded. 2025-12-03 11:10:45.332 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Utils.ImageMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 170 assets, performance may be degraded. 2025-12-03 11:10:45.334 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Animation.Resources.AnimationMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.334 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Model.AssetModelMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.334 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetBitmapMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.334 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemapMetadata do not have up-to-date version (expected: 2, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.334 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.VoxelMapSize do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.334 - Main Thread -> Info: Reading contentcache.json for mounted path d3dd8ff2-8dfe-434e-beec-a68ed6d25187 2025-12-03 11:10:45.336 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Game.Armor.Data.ArmorBlockModelInfo do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.336 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Render.Models.ModelMeshParts do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.336 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Utils.GraphicsMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 1 assets, performance may be degraded. 2025-12-03 11:10:45.336 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Utils.ImageMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 1 assets, performance may be degraded. 2025-12-03 11:10:45.336 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Animation.Resources.AnimationMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.336 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Model.AssetModelMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.336 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetBitmapMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.336 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemapMetadata do not have up-to-date version (expected: 2, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.336 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.VoxelMapSize do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2025-12-03 11:10:45.337 - Main Thread -> [Project Manager] Pushing Project Colorful icons {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Colorful icons","Version": null,"Type": "Mod","ProjectID": {"Guid": "cafde0e5-7a44-4c65-8aee-f981949fc6ce","ModId": {"Id": "00000000-0000-0000-9996-60d100000000","ServiceName": "Steam"},"ServiceId": "Steam"},"ModSetup": null,"ProjectDependencies": [{"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""}],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["World"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": [],"ReferencedAssemblies": [],"ReferencedAssembliesSearchPaths": [],"EditorExtensionAssemblies": [],"EditorExtensionAssembliesSearchPaths": [],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-03 11:10:45.337 - Main Thread -> [Project Manager] Pushing Project Arctus Nebula {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Arctus Nebula","Version": null,"Type": "Mod","ProjectID": {"Guid": "d3dd8ff2-8dfe-434e-beec-a68ed6d25187","ModId": {"Id": "00000000-0000-0000-8ba2-2dd100000000","ServiceName": "Steam"},"ServiceId": "Steam"},"ModSetup": null,"ProjectDependencies": [{"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""}],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["World"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": [],"ReferencedAssemblies": [],"ReferencedAssembliesSearchPaths": [],"EditorExtensionAssemblies": [],"EditorExtensionAssembliesSearchPaths": [],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-03 11:10:45.337 - Main Thread -> [Crash Handler] : [Process Tag Added] : Mods 2025-12-03 11:10:45.342 - VRageWorker 6 -> Info: Started loading definition set World 2025-12-03 11:10:45.342 - Main Thread -> LOADING_BEGIN|Session 2025-12-03 11:10:45.768 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-03 11:10:45.769 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-03 11:10:45.770 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-03 11:10:45.770 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-03 11:10:45.770 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-03 11:10:45.770 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-03 11:10:45.999 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-03 11:10:47.736 - Main Thread -> Info: Blocks occupancy and mount points loaded in 156 ms (240 block definitions patched) 2025-12-03 11:10:47.868 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Medium LocalLightShadow = High Lighting = High Texture = Medium Terrain = High Parallax = High Particles = High RenderingDistance = Medium } 2025-12-03 11:10:47.868 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Medium LocalLightShadow = High Lighting = High Texture = Medium Terrain = High Parallax = High Particles = High RenderingDistance = Medium } 2025-12-03 11:10:47.869 - Main Thread -> Info: Finished loading definition set World 2025-12-03 11:10:47.906 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-03 11:10:47.906 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-03 11:10:47.906 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-03 11:10:47.906 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-03 11:10:48.095 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-03 11:10:48.650 - Main Thread -> Loading save Welcome To Verdure 2 - version: 2.0.2.21 2025-12-03 11:10:48.684 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Can't translate a resource handle 137d4e2a-422c-4f0a-8905-5aa44aff05ea to file handle 2025-12-03 11:10:57.851 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-03 11:10:57.924 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2025-12-03 11:10:57.924 - Main Thread -> [World Seed Provider]: Using seed -46494507. 2025-12-03 11:10:57.924 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-03 11:11:01.709 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 47284 2025-12-03 11:11:01.822 - Main Thread -> Info: Loading ManagedWorldArea: '' Weather Station PCU: 9837 2025-12-03 11:11:01.845 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-03 11:11:01.846 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-03 11:11:01.846 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.846 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.846 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.846 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-03 11:11:01.846 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.846 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-03 11:11:01.847 - Main Thread -> Info: Loading ManagedWorldArea: '' IronOreItemPrefab_ServerComposition.def 2025-12-03 11:11:01.849 - Main Thread -> Info: Loading ManagedWorldArea: '' Hydrogen Testing Facility PCU: 8295 2025-12-03 11:11:01.866 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.867 - Main Thread -> Info: Loading ManagedWorldArea: '' Construction Site PCU: 324 2025-12-03 11:11:01.868 - Main Thread -> Info: Loading ManagedWorldArea: '' BatteryGrid PCU: 1531 2025-12-03 11:11:01.868 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 1657 2025-12-03 11:11:01.868 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.869 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-03 11:11:01.869 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.869 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-03 11:11:01.869 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.869 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.869 - Main Thread -> Info: Loading ManagedWorldArea: '' FTUE Drop Pod PCU: 4394 2025-12-03 11:11:01.872 - Main Thread -> Info: Loading ManagedWorldArea: '' IronOreItemPrefab_ServerComposition.def 2025-12-03 11:11:01.873 - Main Thread -> Info: Loading ManagedWorldArea: '' IronOreItemPrefab_ServerComposition.def 2025-12-03 11:11:01.873 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-03 11:11:01.873 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-03 11:11:01.873 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-03 11:11:01.873 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-03 11:11:01.873 - Main Thread -> Info: Loading ManagedWorldArea: '' ConsumableFuelTankItemPrefab_ServerComposition.def 2025-12-03 11:11:01.873 - Main Thread -> Info: Loading ManagedWorldArea: '' Abandoned Cave PCU: 1145 2025-12-03 11:11:01.874 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Site PCU: 2175 2025-12-03 11:11:01.876 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-03 11:11:01.876 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-03 11:11:01.876 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 245 2025-12-03 11:11:01.877 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 11:11:01.878 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 11:11:01.878 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 11:11:01.878 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.878 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.878 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.878 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.879 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 11:11:01.879 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.879 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.900 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-03 11:11:01.900 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 87 2025-12-03 11:11:01.901 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-03 11:11:01.901 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2025-12-03 11:11:01.901 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2025-12-03 11:11:01.902 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 3181 2025-12-03 11:11:01.908 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6409 2025-12-03 11:11:01.911 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.911 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.911 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.911 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.911 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.911 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.911 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.911 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 11:11:01.941 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-03 11:11:01.941 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2025-12-03 11:11:01.941 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2025-12-03 11:11:01.941 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: OblivaraDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Oblivara. Max=0% 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: HelionisDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Helionis. Max=0% 2025-12-03 11:11:02.847 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2025-12-03 11:11:02.847 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2025-12-03 11:11:03.076 - Main Thread -> Sorting jobs for scene of 460 jobs with seed '0' 2025-12-03 11:11:03.127 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2025-12-03 11:11:03.127 - Main Thread -> [World Seed Provider]: Using seed -46494507. 2025-12-03 11:11:03.127 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-03 11:11:09.669 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 11:11:09.670 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 11:11:09.670 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 11:11:09.670 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 11:11:09.670 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 11:11:09.671 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 11:11:09.671 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 11:11:09.671 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 11:11:09.671 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 11:11:09.690 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6. 2025-12-03 11:11:09.848 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 11:11:09.849 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 11:11:09.849 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 11:11:09.849 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 11:11:09.849 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 11:11:09.849 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 11:11:09.849 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 11:11:09.849 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 11:11:09.849 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 11:11:09.853 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-03 11:11:09.909 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 11:11:09.909 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 11:11:09.909 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 11:11:09.909 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 11:11:09.909 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 11:11:09.909 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 11:11:09.909 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 11:11:09.909 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 11:11:09.909 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 11:11:09.916 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6. 2025-12-03 11:11:09.961 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 11:11:09.961 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 11:11:09.961 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 11:11:09.961 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 11:11:09.961 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 11:11:09.961 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 11:11:09.961 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 11:11:09.961 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 11:11:09.961 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 11:11:09.965 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6. 2025-12-03 11:11:24.192 - Main Thread -> LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:24.193 - Main Thread -> LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:24.193 - Main Thread -> LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:24.194 - Main Thread -> LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:24.195 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:24.197 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:24.220 - Main Thread -> LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:24.221 - Main Thread -> LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:24.298 - Main Thread -> Info: Adding gravity to a kinematic body (58:1) has no effect 2025-12-03 11:11:24.697 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-12-03 11:11:24.697 - Main Thread -> STATS_RECORDING,9386,156.4327076,2034172712,0,Normal 2025-12-03 11:11:24.697 - Main Thread -> LOADING_TIME|Session|39354.7225 2025-12-03 11:11:25.177 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:25.180 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:25.181 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:25.217 - Main Thread -> LOCALIZATION WARNING: Could not find key kg in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:32.739 - Main Thread -> LOCALIZATION WARNING: Could not find key Press  to enter in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:34.612 - Main Thread -> Action rejected: Grinding in safe zone is not allowed. VM:False SVM:False 2025-12-03 11:11:34.621 - Main Thread -> Action rejected: Grinding in safe zone is not allowed. VM:True SVM:False 2025-12-03 11:11:34.621 - Main Thread -> Error: SafeZonesNotificationSessionComponent VM is trying to be reused, but the parent ScreenViewModel is null! 2025-12-03 11:11:34.626 - Main Thread -> Assertion Failure: '_activeNotification' was not null at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\Game2\Sources\Game2.Client\WorldObjects\SafeZones\SafeZonesNotificationSessionComponent.cs:29 il offset: 178 at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.NotifyActionRejected(String rejectMessage) at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.OnSafeZoneProtectionNotificationSignal(String rejectReason) at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.Trigger(Entity entity, Span`1 handlers, String rejectReason) at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.TriggerLocally(Entity entity, Int32 triggerIndex, String rejectReason) at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.NotifySafeZoneActionRejected(String rejectReason) at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.SendSafeZoneProtectionNotification(String rejectReason) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.<>c__DisplayClass46_0.b__0(SceneContext remoteContext) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.OnPostInvoke(Action`1 callback) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.__InternalPostInvokeInternalSignal.Trigger(Entity entity, Span`1 handlers, Action`1 callback) at VRage.Multiplayer.Replication.CB.InProcessReplicationReaderCallbacks.Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Apply(ReplayContext __context__, Entity entity, Action`1 callback) at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal(Object context, CommandBufferState& state, IntPtr callback) at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Trampoline(Object context, CommandBufferState& state, IntPtr callback, ReplicationCommandBuffer cb) at Keen.VRage.Multiplayer.Sessions.ReplicationCommandBuffer.Replay(Object context, ReplayTable replayTable) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.InboundReplay_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-12-03 11:11:34.627 - Main Thread -> Assertion Failure: Cannot start timer if not attached to NotificationViewModel; 'ScreenViewModel' was null at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\Game2\Sources\Game2.Client\UI\Shared\SystemNotification\NotificationViewModel.cs:72 il offset: 71 at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.StartTimer(TimeSpan timeout) at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.RestartTimer() at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.NotifyActionRejected(String rejectMessage) at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.OnSafeZoneProtectionNotificationSignal(String rejectReason) at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.Trigger(Entity entity, Span`1 handlers, String rejectReason) at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.TriggerLocally(Entity entity, Int32 triggerIndex, String rejectReason) at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.NotifySafeZoneActionRejected(String rejectReason) at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.SendSafeZoneProtectionNotification(String rejectReason) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.<>c__DisplayClass46_0.b__0(SceneContext remoteContext) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.OnPostInvoke(Action`1 callback) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.__InternalPostInvokeInternalSignal.Trigger(Entity entity, Span`1 handlers, Action`1 callback) at VRage.Multiplayer.Replication.CB.InProcessReplicationReaderCallbacks.Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Apply(ReplayContext __context__, Entity entity, Action`1 callback) at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal(Object context, CommandBufferState& state, IntPtr callback) at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Trampoline(Object context, CommandBufferState& state, IntPtr callback, ReplicationCommandBuffer cb) at Keen.VRage.Multiplayer.Sessions.ReplicationCommandBuffer.Replay(Object context, ReplayTable replayTable) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.InboundReplay_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-12-03 11:11:34.628 - Main Thread -> Error: Exception raised during NetworkStory: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.StartTimer(TimeSpan timeout) at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.RestartTimer() at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.NotifyActionRejected(String rejectMessage) at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.OnSafeZoneProtectionNotificationSignal(String rejectReason) at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.Trigger(Entity entity, Span`1 handlers, String rejectReason) at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.TriggerLocally(Entity entity, Int32 triggerIndex, String rejectReason) at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.NotifySafeZoneActionRejected(String rejectReason) at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.SendSafeZoneProtectionNotification(String rejectReason) 2025-12-03 11:11:34.628 - Main Thread -> Assertion Failure: Exception raised during NetworkStory: NullReferenceException > Object reference not set to an instance of an object. at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\Multiplayer\VRage.Multiplayer\NetworkStories\NetworkStoryMethodBuilder.cs:35 il offset: 55 at Keen.VRage.Multiplayer.NetworkStories.NetworkStoryMethodBuilder`1.SetException(Exception e) at Keen.VRage.Multiplayer.NetworkStories.NetworkStoryMethodBuilder.SetException(Exception e) at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.SendSafeZoneProtectionNotification(String rejectReason) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.<>c__DisplayClass46_0.b__0(SceneContext remoteContext) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.OnPostInvoke(Action`1 callback) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.__InternalPostInvokeInternalSignal.Trigger(Entity entity, Span`1 handlers, Action`1 callback) at VRage.Multiplayer.Replication.CB.InProcessReplicationReaderCallbacks.Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Apply(ReplayContext __context__, Entity entity, Action`1 callback) at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal(Object context, CommandBufferState& state, IntPtr callback) at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Trampoline(Object context, CommandBufferState& state, IntPtr callback, ReplicationCommandBuffer cb) at Keen.VRage.Multiplayer.Sessions.ReplicationCommandBuffer.Replay(Object context, ReplayTable replayTable) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.InboundReplay_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-12-03 11:11:34.636 - Main Thread -> [SkipWaitMonitor]: Unawaited task SetResult has thrown an exception. 2025-12-03 11:11:34.637 - Main Thread -> Action rejected: Grinding in safe zone is not allowed. VM:True SVM:False 2025-12-03 11:11:34.637 - Main Thread -> Error: SafeZonesNotificationSessionComponent VM is trying to be reused, but the parent ScreenViewModel is null! 2025-12-03 11:11:34.637 - Main Thread -> Error: Exception raised during NetworkStory: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.StartTimer(TimeSpan timeout) at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.RestartTimer() at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.NotifyActionRejected(String rejectMessage) at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.OnSafeZoneProtectionNotificationSignal(String rejectReason) at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.Trigger(Entity entity, Span`1 handlers, String rejectReason) at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.TriggerLocally(Entity entity, Int32 triggerIndex, String rejectReason) at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.NotifySafeZoneActionRejected(String rejectReason) at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.SendSafeZoneProtectionNotification(String rejectReason) 2025-12-03 11:11:34.643 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2025-12-03 11:11:34.643 - Main Thread -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.StartTimer(TimeSpan timeout) at Keen.Game2.Client.UI.Shared.SystemNotification.NotificationViewModel.RestartTimer() at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.NotifyActionRejected(String rejectMessage) at Keen.Game2.Client.WorldObjects.SafeZones.SafeZonesNotificationSessionComponent.OnSafeZoneProtectionNotificationSignal(String rejectReason) at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.Trigger(Entity entity, Span`1 handlers, String rejectReason) at Keen.Game2.Simulation.WorldObjects.SafeZones.__InternalSafeZoneActionRejectedSignal.TriggerLocally(Entity entity, Int32 triggerIndex, String rejectReason) at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.NotifySafeZoneActionRejected(String rejectReason) at Keen.Game2.Simulation.GameSystems.Player.GameModeSessionComponent.SendSafeZoneProtectionNotification(String rejectReason) at Keen.VRage.Library.Threading.PromiseTask`1.HandleResult(Int64 resultState) at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId) at Keen.VRage.Library.Threading.SkipWaitMonitor.ScanException() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.SkipWaitMonitor.ProcessException() at Keen.VRage.Library.Threading.SkipWaitMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|36_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-12-03 11:11:39.874 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-12-03 11:11:39.889 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2025-12-03 11:11:42.010 - Main Thread -> [CrashHandler]: Starting crash report sender... 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 13 time(s): LOCALIZATION WARNING: Could not find key kg in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Press  to enter in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 4 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 59 time(s): LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id. 2025-12-03 11:11:42.012 - Main Thread -> WriteLine Closed