2025-12-02 18:53:05.817 - Main Thread -> Timezone (local - UTC): -8h 2025-12-02 18:53:05.818 - Main Thread -> App Version: 2.0.2.21 2025-12-02 18:53:05.820 - Main Thread -> VRage renderer started 2025-12-02 18:53:05.820 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-02 18:53:05.862 - Main Thread -> NvApi - Status: OK 2025-12-02 18:53:05.862 - Main Thread -> NvApi - Driver Version: 57652 (r576_41) 2025-12-02 18:53:05.862 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-02 18:53:05.953 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-02 18:53:05.953 - Main Thread -> AMD - Driver Version: Unknown 2025-12-02 18:53:06.096 - Main Thread -> Adapters.Adapters - Entering 2025-12-02 18:53:06.096 - Main Thread -> CreateDXGIFactory - Entering 2025-12-02 18:53:06.102 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-02 18:53:06.104 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-02 18:53:06.105 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-02 18:53:06.106 - Main Thread -> Using IDXGIFactory6: True 2025-12-02 18:53:06.106 - Main Thread -> Enumerating adapters by preference 2025-12-02 18:53:06.120 - Main Thread -> Analysis of the adapter NVIDIA GeForce GTX 1080 - Entering 2025-12-02 18:53:06.120 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce GTX 1080 - Entering 2025-12-02 18:53:06.120 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce GTX 1080 - Exiting 2025-12-02 18:53:06.121 - Main Thread -> Querying feature level for adapter NVIDIA GeForce GTX 1080 - Entering 2025-12-02 18:53:06.594 - Main Thread -> Querying feature level for adapter NVIDIA GeForce GTX 1080 - Exiting 2025-12-02 18:53:06.804 - Main Thread -> Adapter 'NVIDIA GeForce GTX 1080' has 0 RTX cores 2025-12-02 18:53:06.805 - Main Thread -> Analysis of the adapter NVIDIA GeForce GTX 1080 - Exiting 2025-12-02 18:53:06.805 - Main Thread -> Filling adapter's NVIDIA GeForce GTX 1080 outputs - Entering 2025-12-02 18:53:06.806 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1080 output 0 display mode list 2025-12-02 18:53:06.809 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1080 output 0 display mode list done 2025-12-02 18:53:06.811 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1080 output 0 refresh rate 2025-12-02 18:53:06.817 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1080 output 0 refresh rate done 2025-12-02 18:53:06.818 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1080 output 1 display mode list 2025-12-02 18:53:06.818 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1080 output 1 display mode list done 2025-12-02 18:53:06.818 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1080 output 1 refresh rate 2025-12-02 18:53:06.820 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1080 output 1 refresh rate done 2025-12-02 18:53:06.820 - Main Thread -> Filling adapter's NVIDIA GeForce GTX 1080 outputs - Exiting 2025-12-02 18:53:06.820 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-02 18:53:06.820 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-02 18:53:06.821 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-02 18:53:06.821 - Main Thread -> Skipping software adapter 2025-12-02 18:53:06.821 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-02 18:53:06.823 - Main Thread -> Adapter { Name = NVIDIA GeForce GTX 1080 + DISPLAY1 DeviceName = NVIDIA GeForce GTX 1080 OutputName = DISPLAY1 Description = DeviceId: 7040, Dedicated RAM: 8450473984, Shared RAM: 8546433024, Luid: 49176, rev: 161, subsys id: 1635989570, vendor id: 4318, supported device: True AdapterLuid = 49176 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8450473984 SharedRAM = 8546433024 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 57652 (r576_41) DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = False Teraflops = 9.456639 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = True; } } 2025-12-02 18:53:06.824 - Main Thread -> Adapter { Name = NVIDIA GeForce GTX 1080 + DISPLAY2 DeviceName = NVIDIA GeForce GTX 1080 OutputName = DISPLAY2 Description = DeviceId: 7040, Dedicated RAM: 8450473984, Shared RAM: 8546433024, Luid: 49176, rev: 161, subsys id: 1635989570, vendor id: 4318, supported device: True AdapterLuid = 49176 OutputId = 1 DesktopBounds = Min:-2880, 0 Max:0, 1620 DesktopResolution = 2880, 1620 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8450473984 SharedRAM = 8546433024 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 57652 (r576_41) DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = False Teraflops = 9.456639 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = True; } } 2025-12-02 18:53:06.824 - Main Thread -> Adapter list composed 2025-12-02 18:53:06.851 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce GTX 1080 + DISPLAY1","DeviceName": "NVIDIA GeForce GTX 1080","SupportedDisplayModes": [{"Width": 640,"Height": 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60,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59885,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2048,"Height": 1080,"RefreshRate": {"Numerator": 23997,"Denominator": 1000}},{"Width": 2048,"Height": 1280,"RefreshRate": {"Numerator": 59962,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 29981,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 29981,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 29981,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 29981,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 29981,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 7040, Dedicated RAM: 8450473984, Shared RAM: 8546433024, Luid: 49176, rev: 161, subsys id: 1635989570, vendor id: 4318, supported device: True","AdapterLuid": 49176,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 59997,"Denominator": 1000},"IsOutputAttached": true,"DedicatedRAM": 8450473984,"SharedRAM": 8546433024,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 7040,"DriverVersion": "57652 (r576_41)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 9.456639,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": true}}} 2025-12-02 18:53:06.852 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce GTX 1080 + DISPLAY2","DeviceName": "NVIDIA GeForce GTX 1080","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 7040, Dedicated RAM: 8450473984, Shared RAM: 8546433024, Luid: 49176, rev: 161, subsys id: 1635989570, vendor id: 4318, supported device: True","AdapterLuid": 49176,"OutputId": 1,"DesktopBounds": {"Min": {"X": -2880,"Y": 0},"Max": {"X": 0,"Y": 1620}},"DesktopResolution": {"X": 2880,"Y": 1620},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8450473984,"SharedRAM": 8546433024,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 7040,"DriverVersion": "57652 (r576_41)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 9.456639,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": true}}} 2025-12-02 18:53:06.852 - Main Thread -> Adapters.Adapters - Exiting 2025-12-02 18:53:06.853 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce GTX 1080 + DISPLAY1","DeviceName": "NVIDIA GeForce GTX 1080","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59885,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2048,"Height": 1080,"RefreshRate": {"Numerator": 23997,"Denominator": 1000}},{"Width": 2048,"Height": 1280,"RefreshRate": {"Numerator": 59962,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 29981,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 29981,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 29981,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 29981,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 29981,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 7040, Dedicated RAM: 8450473984, Shared RAM: 8546433024, Luid: 49176, rev: 161, subsys id: 1635989570, vendor id: 4318, supported device: True","AdapterLuid": 49176,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 59997,"Denominator": 1000},"IsOutputAttached": true,"DedicatedRAM": 8450473984,"SharedRAM": 8546433024,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 7040,"DriverVersion": "57652 (r576_41)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 9.456639,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": true}}} 2025-12-02 18:53:06.854 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-02 18:53:07.066 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-02 18:53:07.067 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.21, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 18:53:07.068 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.21, Culture=neutral, PublicKeyToken=null]] 2025-12-02 18:53:07.068 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-02 18:53:07.100 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-02 18:53:07.101 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-02 18:53:07.101 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-02 18:53:07.101 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-02 18:53:07.102 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-02 18:53:07.110 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce GTX 1080","FullScreen": true,"WindowedResolution": {"X": 3840,"Y": 2160},"FullscreenResolution": {"X": 3840,"Y": 2160}}} 2025-12-02 18:53:07.117 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-02 18:53:07.145 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.22,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Quality","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2025-12-02 18:53:07.150 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.21"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce GTX 1080","FullscreenMode": true,"Resolution": {"X": 3840,"Y": 2160},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-02 18:53:07.175 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.21" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce GTX 1080", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 18:53:07.175 - Render thread -> IsD3D12Supported = True 2025-12-02 18:53:07.334 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2025-12-02 18:53:07.336 - Render thread -> Debug layer enabled: False 2025-12-02 18:53:07.337 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-02 18:53:07.684 - Render thread -> Direct Storage supported 2025-12-02 18:53:07.684 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-02 18:53:07.684 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-02 18:53:07.684 - Render thread -> Current Device Info: 2025-12-02 18:53:07.685 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-02 18:53:07.685 - Render thread -> OutputMergerLogicOp: True 2025-12-02 18:53:07.685 - Render thread -> MinPrecisionSupport: None 2025-12-02 18:53:07.685 - Render thread -> TiledResourcesTier: Tier3 2025-12-02 18:53:07.685 - Render thread -> ResourceBindingTier: Tier3 2025-12-02 18:53:07.685 - Render thread -> PSSpecifiedStencilRefSupported: False 2025-12-02 18:53:07.685 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-02 18:53:07.685 - Render thread -> ROVsSupported: True 2025-12-02 18:53:07.685 - Render thread -> ConservativeRasterizationTier: Tier2 2025-12-02 18:53:07.685 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-02 18:53:07.685 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-02 18:53:07.685 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-02 18:53:07.685 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-02 18:53:07.685 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-02 18:53:07.685 - Render thread -> ResourceHeapTier: Tier1 2025-12-02 18:53:07.685 - Render thread -> WaveOps: True 2025-12-02 18:53:07.685 - Render thread -> WaveLaneCountMin: 32 2025-12-02 18:53:07.685 - Render thread -> WaveLaneCountMax: 32 2025-12-02 18:53:07.685 - Render thread -> TotalLaneCount: 2560 2025-12-02 18:53:07.685 - Render thread -> ExpandedComputeResourceStates: True 2025-12-02 18:53:07.685 - Render thread -> Int64ShaderOps: True 2025-12-02 18:53:07.685 - Render thread -> DepthBoundsTestSupported: True 2025-12-02 18:53:07.685 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-02 18:53:07.685 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-02 18:53:07.685 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-02 18:53:07.685 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-02 18:53:07.685 - Render thread -> ViewInstancingTier: Tier2 2025-12-02 18:53:07.686 - Render thread -> BarycentricsSupported: False 2025-12-02 18:53:07.686 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-02 18:53:07.686 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-02 18:53:07.686 - Render thread -> Native16BitShaderOpsSupported: False 2025-12-02 18:53:07.686 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-02 18:53:07.686 - Render thread -> RenderPassesTier: Tier0 2025-12-02 18:53:07.686 - Render thread -> RaytracingTier: Tier1_0 2025-12-02 18:53:07.686 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-02 18:53:07.686 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: False 2025-12-02 18:53:07.686 - Render thread -> VariableShadingRateTier: NotSupported 2025-12-02 18:53:07.686 - Render thread -> ShadingRateImageTileSize: 0 2025-12-02 18:53:07.686 - Render thread -> BackgroundProcessingSupported: True 2025-12-02 18:53:07.686 - Render thread -> MeshShaderTier: NotSupported 2025-12-02 18:53:07.686 - Render thread -> SamplerFeedbackTier: NotSupported 2025-12-02 18:53:07.705 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-02 18:53:07.715 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-02 18:53:07.716 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-02 18:53:07.717 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-02 18:53:07.717 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-02 18:53:07.717 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-02 18:53:07.719 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6590464 Bytes 2025-12-02 18:53:07.783 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-02 18:53:07.783 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-02 18:53:07.895 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-02 18:53:07.895 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-02 18:53:07.895 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-02 18:53:07.895 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-02 18:53:07.897 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-02 18:53:07.898 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-02 18:53:07.898 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-02 18:53:07.899 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-02 18:53:07.912 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-02 18:53:07.913 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-02 18:53:07.966 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-02 18:53:07.967 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-02 18:53:07.968 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-02 18:53:07.969 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-02 18:53:07.971 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-02 18:53:07.972 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-02 18:53:07.974 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-02 18:53:07.974 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-02 18:53:07.975 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-02 18:53:07.977 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-02 18:53:07.977 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-02 18:53:07.980 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-02 18:53:08.020 - Render thread -> UseShaderAsserts: False 2025-12-02 18:53:08.020 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-02 18:53:08.021 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-02 18:53:08.021 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-02 18:53:08.022 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-02 18:53:08.022 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-02 18:53:08.024 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-02 18:53:08.032 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-02 18:53:08.033 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-02 18:53:08.036 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-02 18:53:08.036 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-02 18:53:08.036 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-02 18:53:08.037 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-02 18:53:08.041 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-02 18:53:08.041 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-02 18:53:08.042 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-02 18:53:08.042 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-02 18:53:08.042 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-02 18:53:08.043 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-02 18:53:08.046 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-02 18:53:08.047 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-02 18:53:08.060 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-02 18:53:08.074 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-02 18:53:08.092 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-02 18:53:08.093 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-02 18:53:08.103 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-02 18:53:08.105 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-02 18:53:08.107 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.21" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce GTX 1080 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 59997, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 18:53:08.169 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-02 18:53:08.170 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-02 18:53:08.172 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-02 18:53:08.172 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-02 18:53:08.173 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-02 18:53:08.174 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-02 18:53:08.239 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-02 18:53:08.240 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-02 18:53:08.268 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-02 18:53:08.268 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-02 18:53:08.269 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-02 18:53:08.269 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-02 18:53:08.360 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-02 18:53:08.361 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-02 18:53:08.392 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-02 18:53:08.393 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.21, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 18:53:08.393 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.21, Culture=neutral, PublicKeyToken=null]] 2025-12-02 18:53:08.393 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-02 18:53:08.393 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-02 18:53:08.398 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-02 18:53:08.802 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-02 18:53:08.943 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-02 18:53:08.947 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-02 18:53:08.951 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-02 18:53:08.951 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-02 18:53:08.951 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-02 18:53:08.951 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-02 18:53:08.951 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-02 18:53:08.952 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-02 18:53:08.953 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-02 18:53:08.955 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-02 18:53:08.955 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-02 18:53:08.955 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-02 18:53:08.955 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.21, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 18:53:08.955 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.21, Culture=neutral, PublicKeyToken=null]] 2025-12-02 18:53:09.060 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-02 18:53:09.060 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-02 18:53:09.096 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-02 18:53:09.103 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-02 18:53:09.103 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-02 18:53:09.105 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-02 18:53:09.105 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-02 18:53:09.143 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-02 18:53:09.146 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-02 18:53:09.159 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-02 18:53:09.164 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-02 18:53:09.400 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-02 18:53:09.400 - Render thread -> CreateMeshBuilders - Entering 2025-12-02 18:53:09.402 - Render thread -> CreateMeshBuilders - Exiting 2025-12-02 18:53:09.402 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-02 18:53:09.408 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-02 18:53:18.950 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-02 18:53:19.114 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.21" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce GTX 1080 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 59997, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 18:53:19.302 - Render thread -> VRAM report about missing bytes is changed from 6590464 Bytes to 7892992 Bytes 2025-12-02 18:53:19.446 - Render thread -> VRAM report about missing bytes is changed from 7892992 Bytes to 7901184 Bytes 2025-12-02 18:53:19.540 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 5671 MB 2025-12-02 18:53:19.540 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 5586 MB 2025-12-02 18:53:19.713 - Render thread -> VRAM report about missing bytes is changed from 7901184 Bytes to 9297920 Bytes 2025-12-02 18:53:19.754 - Render thread -> VRAM report about missing bytes is changed from 9297920 Bytes to 143519744 Bytes 2025-12-02 18:53:19.768 - Render thread -> Info: Frame[9] - Available VRAM budget has changed: 5540 MB 2025-12-02 18:53:19.768 - Render thread -> Info: Frame[9] - Available VRAM budget has changed: 5359 MB 2025-12-02 18:53:19.811 - Render thread -> VRAM report about missing bytes is changed from 143519744 Bytes to 189329408 Bytes 2025-12-02 18:53:19.812 - Render thread -> Info: Frame[13] - Available VRAM budget has changed: 5497 MB 2025-12-02 18:53:19.812 - Render thread -> Info: Frame[13] - Available VRAM budget has changed: 5316 MB 2025-12-02 18:53:19.828 - Render thread -> VRAM report about missing bytes is changed from 189329408 Bytes to 161017856 Bytes 2025-12-02 18:53:19.845 - Render thread -> VRAM report about missing bytes is changed from 161017856 Bytes to 143519744 Bytes 2025-12-02 18:53:19.928 - Render thread -> VRAM report about missing bytes is changed from 143519744 Bytes to 160231424 Bytes 2025-12-02 18:53:19.945 - Render thread -> VRAM report about missing bytes is changed from 160231424 Bytes to 143519744 Bytes 2025-12-02 18:53:20.095 - Render thread -> VRAM report about missing bytes is changed from 143519744 Bytes to 146468864 Bytes 2025-12-02 18:53:20.114 - Render thread -> VRAM report about missing bytes is changed from 146468864 Bytes to 143519744 Bytes 2025-12-02 18:53:20.345 - Render thread -> Info: Frame[45] - Available VRAM budget has changed: 5540 MB 2025-12-02 18:53:20.845 - Render thread -> Info: Frame[75] - Available VRAM budget has changed: 5357 MB 2025-12-02 18:53:21.640 - VRageWorker 9 -> Vertex 2025-12-02 18:53:21.640 - VRageWorker 5 -> Vertex 2025-12-02 18:53:21.640 - VRageWorker 2 -> Pixel 2025-12-02 18:53:21.640 - VRageWorker 0 -> Pixel 2025-12-02 18:53:21.643 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:21.643 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:21.643 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:21.643 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:21.643 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:21.643 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:21.643 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:21.643 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:22.991 - Render thread -> VRAM report about missing bytes is changed from 143519744 Bytes to 143716352 Bytes 2025-12-02 18:53:26.876 - Render thread -> VRAM report about missing bytes is changed from 143716352 Bytes to 144175104 Bytes 2025-12-02 18:53:27.242 - VRageWorker 5 -> Vertex 2025-12-02 18:53:27.242 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:27.242 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:27.243 - VRageWorker 5 -> Pixel 2025-12-02 18:53:27.243 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:27.243 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:27.243 - VRageWorker 5 -> Vertex 2025-12-02 18:53:27.243 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:27.243 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:27.243 - VRageWorker 5 -> Pixel 2025-12-02 18:53:27.243 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:27.243 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:35.466 - VRageWorker 6 -> Vertex 2025-12-02 18:53:35.466 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:35.466 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:35.466 - VRageWorker 6 -> Pixel 2025-12-02 18:53:35.466 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:35.466 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:35.466 - VRageWorker 8 -> Vertex 2025-12-02 18:53:35.466 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:35.466 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:35.467 - VRageWorker 8 -> Pixel 2025-12-02 18:53:35.467 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:35.467 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:36.568 - VRageWorker 6 -> Vertex 2025-12-02 18:53:36.568 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:36.568 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:36.568 - VRageWorker 6 -> Pixel 2025-12-02 18:53:36.568 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:36.568 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:36.568 - VRageWorker 6 -> Vertex 2025-12-02 18:53:36.568 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:36.568 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:36.569 - VRageWorker 6 -> Pixel 2025-12-02 18:53:36.569 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:36.569 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:37.347 - VRageWorker 4 -> Vertex 2025-12-02 18:53:37.347 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:37.347 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:37.348 - VRageWorker 4 -> Pixel 2025-12-02 18:53:37.348 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:37.348 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:37.348 - VRageWorker 4 -> Vertex 2025-12-02 18:53:37.348 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:37.348 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:37.348 - VRageWorker 4 -> Pixel 2025-12-02 18:53:37.348 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:37.348 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:44.356 - VRageWorker 3 -> Vertex 2025-12-02 18:53:44.357 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:44.357 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:44.357 - VRageWorker 3 -> Pixel 2025-12-02 18:53:44.357 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:44.357 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:44.357 - VRageWorker 3 -> Vertex 2025-12-02 18:53:44.357 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:44.357 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:44.357 - VRageWorker 3 -> Pixel 2025-12-02 18:53:44.357 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:44.357 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:45.356 - VRageWorker 8 -> Vertex 2025-12-02 18:53:45.357 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:45.357 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:45.357 - VRageWorker 8 -> Pixel 2025-12-02 18:53:45.357 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:45.357 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:45.357 - VRageWorker 8 -> Vertex 2025-12-02 18:53:45.357 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:45.357 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:45.357 - VRageWorker 8 -> Pixel 2025-12-02 18:53:45.357 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:45.357 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:46.151 - VRageWorker 5 -> Vertex 2025-12-02 18:53:46.151 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:46.151 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:46.151 - VRageWorker 5 -> Pixel 2025-12-02 18:53:46.151 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:46.151 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:46.151 - VRageWorker 5 -> Vertex 2025-12-02 18:53:46.151 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:46.151 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 18:53:46.152 - VRageWorker 5 -> Pixel 2025-12-02 18:53:46.152 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 18:53:46.152 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 18:53:55.083 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 3E6AD0156FF9260D023E5CA6BBE1E4EE72A0E16BB4430933CA43D0E4FEAD5580 2025-12-02 18:53:55.086 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 3E6AD0156FF9260D023E5CA6BBE1E4EE72A0E16BB4430933CA43D0E4FEAD5580 2025-12-02 18:53:55.170 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: BAF3EA3BD96C34CF881228FCE56D8BF87F50E4B8A0F3501E467EB747D6B79B95 2025-12-02 18:53:55.170 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: BAF3EA3BD96C34CF881228FCE56D8BF87F50E4B8A0F3501E467EB747D6B79B95 2025-12-02 18:53:55.401 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 489D355441A7BDD2BACCDF69B99C6101B5CB3BF69D9BACB1F0F1B32CA27BCD31 2025-12-02 18:53:55.402 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 489D355441A7BDD2BACCDF69B99C6101B5CB3BF69D9BACB1F0F1B32CA27BCD31 2025-12-02 18:53:55.595 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: E79A677C6EC037498947D2101781D4DD1E471B4D95CA426FC2CF765608566E5E 2025-12-02 18:53:55.596 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: E79A677C6EC037498947D2101781D4DD1E471B4D95CA426FC2CF765608566E5E 2025-12-02 18:53:56.482 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5359526C56D4351D43C27855AC58395B807B97E2F55F167996DCE1A13631F8C1 2025-12-02 18:53:56.483 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5359526C56D4351D43C27855AC58395B807B97E2F55F167996DCE1A13631F8C1 2025-12-02 18:53:56.515 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 541AF790FC7CBCC2EC08CF063AE33644EABDA5A7471B6A68A4C4422713AECD0B 2025-12-02 18:53:56.515 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 541AF790FC7CBCC2EC08CF063AE33644EABDA5A7471B6A68A4C4422713AECD0B 2025-12-02 18:53:56.529 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 60E1ED7F1D84B62AD0AB3C9BBB1344BFE55A62368BA6DF5F41A836A3AB7977E4 2025-12-02 18:53:56.530 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AE2D6A1A891DD2347DAF445F3A231A43F367D36DAB58A3B7C52311EEEC032DA5 2025-12-02 18:53:56.530 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AE2D6A1A891DD2347DAF445F3A231A43F367D36DAB58A3B7C52311EEEC032DA5 2025-12-02 18:53:56.530 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 60E1ED7F1D84B62AD0AB3C9BBB1344BFE55A62368BA6DF5F41A836A3AB7977E4 2025-12-02 18:53:56.605 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 3C7F62BE84A90945AD6A482A9006C1165E9ACFAC0257E8A177B3DFA416895CB3 2025-12-02 18:53:56.605 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 3C7F62BE84A90945AD6A482A9006C1165E9ACFAC0257E8A177B3DFA416895CB3 2025-12-02 18:53:56.610 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 673B0C2307D2110F52F24CD533C8D44645783EA2990148DE30BF1449F2D00DF1 2025-12-02 18:53:56.610 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 673B0C2307D2110F52F24CD533C8D44645783EA2990148DE30BF1449F2D00DF1 2025-12-02 18:53:56.637 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: D21E8F4F7BD119A1DD656DD2606DE1B96D5CEFB94E14A3BD025BA9FD836721F7 2025-12-02 18:53:56.637 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: D21E8F4F7BD119A1DD656DD2606DE1B96D5CEFB94E14A3BD025BA9FD836721F7 2025-12-02 18:53:56.655 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C1C066997F000339D081F3BA0B991BA7A5B362F58BC9DCD6222C9703EDEA94E8 2025-12-02 18:53:56.655 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C1C066997F000339D081F3BA0B991BA7A5B362F58BC9DCD6222C9703EDEA94E8 2025-12-02 18:53:56.660 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B01A3C02BA894327670DA490336A3CE5998C19B81CDBEE1D584E118B0C06F29B 2025-12-02 18:53:56.661 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B01A3C02BA894327670DA490336A3CE5998C19B81CDBEE1D584E118B0C06F29B 2025-12-02 18:53:56.666 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1D39E76D950469D404BECACF52E26C09CCA7E89BEB8A92130F10D063A5C760A3 2025-12-02 18:53:56.666 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1D39E76D950469D404BECACF52E26C09CCA7E89BEB8A92130F10D063A5C760A3 2025-12-02 18:53:56.708 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A127B685B7A50D5B969D34807D994490A8A3DA287772503FE41592B1E05E1C6E 2025-12-02 18:53:56.708 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A127B685B7A50D5B969D34807D994490A8A3DA287772503FE41592B1E05E1C6E 2025-12-02 18:53:56.739 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 806F23672BC51E494379921C026309AC7C642A53C1EA28D704D468CD74841FEC 2025-12-02 18:53:56.739 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 806F23672BC51E494379921C026309AC7C642A53C1EA28D704D468CD74841FEC 2025-12-02 18:53:56.741 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9DA01E7EB6D4B7AE0D73C62C7EA9A2F883FD8E8060E5453F8060682F8847838E 2025-12-02 18:53:56.741 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9DA01E7EB6D4B7AE0D73C62C7EA9A2F883FD8E8060E5453F8060682F8847838E 2025-12-02 18:53:56.773 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9E6651E248A061A55B0C94E65847BA30DD3362AD808821FD80C11DADB58705FE 2025-12-02 18:53:56.774 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9E6651E248A061A55B0C94E65847BA30DD3362AD808821FD80C11DADB58705FE 2025-12-02 18:53:56.814 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 56A6BBE4357A6251E1B693727E6A8F8963890B6EBF88BDBAD96057B2B761494E 2025-12-02 18:53:56.814 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 56A6BBE4357A6251E1B693727E6A8F8963890B6EBF88BDBAD96057B2B761494E 2025-12-02 18:53:56.991 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 80545F159E698CF1750B822215882695570B2F087DDD277E79A0B5CFC5BB7E87 2025-12-02 18:53:56.991 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 80545F159E698CF1750B822215882695570B2F087DDD277E79A0B5CFC5BB7E87 2025-12-02 18:53:57.025 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 19FFC12B6B311492E3AA1EEF04013CB50B6096777306CCAE9648F35DE653B309 2025-12-02 18:53:57.025 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 19FFC12B6B311492E3AA1EEF04013CB50B6096777306CCAE9648F35DE653B309 2025-12-02 18:53:57.048 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 400B5B9ECD75F2E64A3EA47694BB637D501F82C6E76DFDEA879233F6CAF2A058 2025-12-02 18:53:57.048 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 400B5B9ECD75F2E64A3EA47694BB637D501F82C6E76DFDEA879233F6CAF2A058 2025-12-02 18:53:57.226 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 59F9E7968A896D921D330345C6EC06287789F2BB2395BB7B83C31DA906AED133 2025-12-02 18:53:57.226 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: B9076122A0AC9BC776C21804CF11A4ED88AA86A6C085322D84DC30F4C400BD9A 2025-12-02 18:53:57.226 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: A25B14A013D5DD26DFD12B9FB7B5ACD4882AB1B9C415A6A0C1A74DC432223DA7 2025-12-02 18:53:57.226 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 59F9E7968A896D921D330345C6EC06287789F2BB2395BB7B83C31DA906AED133 2025-12-02 18:53:57.226 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: A25B14A013D5DD26DFD12B9FB7B5ACD4882AB1B9C415A6A0C1A74DC432223DA7 2025-12-02 18:53:57.226 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: B9076122A0AC9BC776C21804CF11A4ED88AA86A6C085322D84DC30F4C400BD9A 2025-12-02 18:53:57.372 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: CC20048BF8A152009E275CEE4C1A77E8641BC9414F9C48BA8445590C394025C8 2025-12-02 18:53:57.373 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: CC20048BF8A152009E275CEE4C1A77E8641BC9414F9C48BA8445590C394025C8 2025-12-02 18:53:57.675 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F0481FFBBAC1524471D24C64D1CDF7CDBE4699DDA2F2BC4DDFDB52B04C0FDCB2 2025-12-02 18:53:57.675 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FA82C432869DC051A95B9F5DECDB03CDA3CC1FAF5F279253307AC3B153DB4CEA 2025-12-02 18:53:57.675 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C428A37AAA3EAA48A1364DED4B494D1FA59DA18F81E1E723170FD670B01190FB 2025-12-02 18:53:57.675 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C428A37AAA3EAA48A1364DED4B494D1FA59DA18F81E1E723170FD670B01190FB 2025-12-02 18:53:57.675 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F0481FFBBAC1524471D24C64D1CDF7CDBE4699DDA2F2BC4DDFDB52B04C0FDCB2 2025-12-02 18:53:57.675 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FA82C432869DC051A95B9F5DECDB03CDA3CC1FAF5F279253307AC3B153DB4CEA 2025-12-02 18:53:57.783 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5906459D0CCCEACD4E75C57D079F9FE2CD8EE76511480CEA23315EC20744C2F8 2025-12-02 18:53:57.784 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5906459D0CCCEACD4E75C57D079F9FE2CD8EE76511480CEA23315EC20744C2F8 2025-12-02 18:53:57.817 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E24CC1E384DEB633063FB4A22A339D495E85D4D41BDDC8CC2A39309F3F0EB8FC 2025-12-02 18:53:57.817 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E24CC1E384DEB633063FB4A22A339D495E85D4D41BDDC8CC2A39309F3F0EB8FC 2025-12-02 18:53:57.841 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D7E96D535D107EFEC86D7444359C3783377C95E0162764E1116A27C5767CE1EC 2025-12-02 18:53:57.841 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D7E96D535D107EFEC86D7444359C3783377C95E0162764E1116A27C5767CE1EC 2025-12-02 18:53:57.906 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 416CAD7926069E953D97B98D5FE3FF516C48DB2715F283C4181F0D66071F573F 2025-12-02 18:53:57.906 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 416CAD7926069E953D97B98D5FE3FF516C48DB2715F283C4181F0D66071F573F 2025-12-02 18:53:57.930 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: AA848E12CA97DF3ADAE3EC242B1ED95C31D10B6EF585B6F44612B338F193C24E 2025-12-02 18:53:57.930 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: AA848E12CA97DF3ADAE3EC242B1ED95C31D10B6EF585B6F44612B338F193C24E 2025-12-02 18:53:57.957 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: E32A4B52A1A454DC3262B747BE3A24A0E155E6B12931B7ABDE712FFA1C13EF5E 2025-12-02 18:53:57.957 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: E32A4B52A1A454DC3262B747BE3A24A0E155E6B12931B7ABDE712FFA1C13EF5E 2025-12-02 18:53:58.016 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 0702EA88730360AECB2490D896D0E9CFDC82ABEDDAA4813DEE4EEDBEBBF5D34E 2025-12-02 18:53:58.016 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 0702EA88730360AECB2490D896D0E9CFDC82ABEDDAA4813DEE4EEDBEBBF5D34E 2025-12-02 18:53:58.028 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C86B329EA281396823DABC3F7D4E4641D021552BF66C4ABEE8984060D357F8E9 2025-12-02 18:53:58.028 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C86B329EA281396823DABC3F7D4E4641D021552BF66C4ABEE8984060D357F8E9 2025-12-02 18:53:58.055 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DC4744D77693AE91EB00DD1E11FE2E581C481DF046E3B51E5F6440A2B024EF94 2025-12-02 18:53:58.055 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DC4744D77693AE91EB00DD1E11FE2E581C481DF046E3B51E5F6440A2B024EF94 2025-12-02 18:53:58.137 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5D34CE5568A0FB0516A749C90F4787300D0948184919B05B5922FAB52BA4CF63 2025-12-02 18:53:58.137 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5D34CE5568A0FB0516A749C90F4787300D0948184919B05B5922FAB52BA4CF63 2025-12-02 18:53:58.170 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 018967AB61629BDCA5BB6A291563E77A531A038B5E95C0D9AA7C95E2B787FF8A 2025-12-02 18:53:58.170 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 018967AB61629BDCA5BB6A291563E77A531A038B5E95C0D9AA7C95E2B787FF8A 2025-12-02 18:53:58.184 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5E69BE770AA5E7A649293B3CE7AC493C71B15A6A08E46502B29C82AD09A3D1CD 2025-12-02 18:53:58.184 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5E69BE770AA5E7A649293B3CE7AC493C71B15A6A08E46502B29C82AD09A3D1CD 2025-12-02 18:53:58.201 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A37FBD2F8997C9E33E783ABA2A1297FADA0B02995D7FB87752A1CC83DB203347 2025-12-02 18:53:58.201 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A37FBD2F8997C9E33E783ABA2A1297FADA0B02995D7FB87752A1CC83DB203347 2025-12-02 18:53:58.252 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 79918B858402C7887B337C352BF83F524854D49E3CF14B76FE9D975E1A63FC3C 2025-12-02 18:53:58.253 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 79918B858402C7887B337C352BF83F524854D49E3CF14B76FE9D975E1A63FC3C 2025-12-02 18:53:58.348 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 25D5968813147F59C4DA1C24C84E9DCE7B14EB2A92E6FCB644813A0020F17B59 2025-12-02 18:53:58.348 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 25D5968813147F59C4DA1C24C84E9DCE7B14EB2A92E6FCB644813A0020F17B59 2025-12-02 18:53:58.408 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 32CC4DADF1A1039F66325F6D00CF8719DC27AC7442367CEBE172054F353EFA7E 2025-12-02 18:53:58.409 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 32CC4DADF1A1039F66325F6D00CF8719DC27AC7442367CEBE172054F353EFA7E 2025-12-02 18:53:58.421 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4B78A6759E726329948963C758B8FF577F07D205605C5427268BB2FE21A8BCEC 2025-12-02 18:53:58.421 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4B78A6759E726329948963C758B8FF577F07D205605C5427268BB2FE21A8BCEC 2025-12-02 18:53:58.437 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BF34B2817AE2E5F2E2B74DD63BE720C25120132C018EED39FF697DE6D3B676C1 2025-12-02 18:53:58.437 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BF34B2817AE2E5F2E2B74DD63BE720C25120132C018EED39FF697DE6D3B676C1 2025-12-02 18:53:58.507 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9D15A96477D02EF9A766831A75FD0446696198781EA22FAD76FD1F98FCD5F8B5 2025-12-02 18:53:58.507 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9D15A96477D02EF9A766831A75FD0446696198781EA22FAD76FD1F98FCD5F8B5 2025-12-02 18:53:58.518 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 49A07191BD873BA5B83696046EFED47AFD06B080E92775E5CD60D9969A481131 2025-12-02 18:53:58.518 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 49A07191BD873BA5B83696046EFED47AFD06B080E92775E5CD60D9969A481131 2025-12-02 18:53:58.526 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E0E4F073B9836C45D244A0216EB7F8A6AFB0419F7BE7913DCEF53BC0533FAE73 2025-12-02 18:53:58.526 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E0E4F073B9836C45D244A0216EB7F8A6AFB0419F7BE7913DCEF53BC0533FAE73 2025-12-02 18:53:58.552 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9841291140436CEA846FC77EBDC10CBEBE9903FCC5D933FE9AC2E67FBF50EFE5 2025-12-02 18:53:58.553 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9841291140436CEA846FC77EBDC10CBEBE9903FCC5D933FE9AC2E67FBF50EFE5 2025-12-02 18:53:58.589 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 10E8132404D34F2E3283A8DA1793CBE99AA4D16E0821D64C1E20A8FAE5D0FD63 2025-12-02 18:53:58.589 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 10E8132404D34F2E3283A8DA1793CBE99AA4D16E0821D64C1E20A8FAE5D0FD63 2025-12-02 18:53:58.604 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 194743FCD6A37DAD91F117AF379E5D5D8304BFA0A326811A5597EDEC1A54F499 2025-12-02 18:53:58.604 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 194743FCD6A37DAD91F117AF379E5D5D8304BFA0A326811A5597EDEC1A54F499 2025-12-02 18:53:58.608 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 1D5F91C0CA72BAE05CC198171E7B1A72424CE1D70824EF0779B312F25D0DAB01 2025-12-02 18:53:58.608 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 1D5F91C0CA72BAE05CC198171E7B1A72424CE1D70824EF0779B312F25D0DAB01 2025-12-02 18:53:58.629 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: C4414F5063011953D34990A3E45028E3D62AB3683FE282A4C5B718E2045182F2 2025-12-02 18:53:58.630 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: C4414F5063011953D34990A3E45028E3D62AB3683FE282A4C5B718E2045182F2 2025-12-02 18:53:58.719 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: E3DAB4305D57A99AE057CDA934665B40F9D000FC1F68A43E6D8041E09444313D 2025-12-02 18:53:58.719 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: E3DAB4305D57A99AE057CDA934665B40F9D000FC1F68A43E6D8041E09444313D 2025-12-02 18:53:58.732 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 94266E5D1C37F7667917FA7AA6A65F83BA047C070F3CC7BE45F59621A4041BAF 2025-12-02 18:53:58.732 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 94266E5D1C37F7667917FA7AA6A65F83BA047C070F3CC7BE45F59621A4041BAF 2025-12-02 18:53:58.767 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DBF6735320753E81650E702443CAF14EF4C5F7A35B15D2FB98E3B6F9B44C2433 2025-12-02 18:53:58.767 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DBF6735320753E81650E702443CAF14EF4C5F7A35B15D2FB98E3B6F9B44C2433 2025-12-02 18:53:58.773 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 0BAD3BD5F480F19235E7C6E1E1FDBAB6F083CEE5926D7CF9E3939522BEA74AE8 2025-12-02 18:53:58.773 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 0BAD3BD5F480F19235E7C6E1E1FDBAB6F083CEE5926D7CF9E3939522BEA74AE8 2025-12-02 18:53:58.788 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C3A5C1624535F6619A06A9678A9915A9FC89AC22DDD2B4502BF9632EA1F2C4C4 2025-12-02 18:53:58.788 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C3A5C1624535F6619A06A9678A9915A9FC89AC22DDD2B4502BF9632EA1F2C4C4 2025-12-02 18:53:58.818 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AB19A41B6BC457BC1B5C0649F82C61A62AB887EA9D09B2200DCEBDE0BF134741 2025-12-02 18:53:58.819 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AB19A41B6BC457BC1B5C0649F82C61A62AB887EA9D09B2200DCEBDE0BF134741 2025-12-02 18:53:58.920 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B3DD23AF80A3433CA7CC8C932211D4B3856BFCB61FECA629925E92BF1F1F76BF 2025-12-02 18:53:58.920 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B3DD23AF80A3433CA7CC8C932211D4B3856BFCB61FECA629925E92BF1F1F76BF 2025-12-02 18:53:58.920 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3C829786CDD4FCA838D0AF0EE970FDD13B7A1519C98FE94BD9F7625D14FE10EA 2025-12-02 18:53:58.920 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3C829786CDD4FCA838D0AF0EE970FDD13B7A1519C98FE94BD9F7625D14FE10EA 2025-12-02 18:53:58.991 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 2AAE24DCE39F0818AEBB3535F90617063B3B95F8C889A6EC0EDD16FC99639BD8 2025-12-02 18:53:58.992 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 2AAE24DCE39F0818AEBB3535F90617063B3B95F8C889A6EC0EDD16FC99639BD8 2025-12-02 18:53:59.008 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7C3EE8343130A9D4110CAA89659D4648BD97562DFF54A657694878436C0F4B55 2025-12-02 18:53:59.008 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7C3EE8343130A9D4110CAA89659D4648BD97562DFF54A657694878436C0F4B55 2025-12-02 18:53:59.057 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 11900F66C247CFB16D9DA8B53AC217FE0425B50871F6E22B07FF02037F951A7F 2025-12-02 18:53:59.057 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 11900F66C247CFB16D9DA8B53AC217FE0425B50871F6E22B07FF02037F951A7F 2025-12-02 18:53:59.089 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B357911B703EC4297A4EEE26850A51C9B2EE357C3EFD111EB951BF18EF26C3F3 2025-12-02 18:53:59.089 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B357911B703EC4297A4EEE26850A51C9B2EE357C3EFD111EB951BF18EF26C3F3 2025-12-02 18:53:59.185 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4E70D31749BC7DD84FCA016501FBDC9BD0182BE655399ADB4E6581CDC5AFF303 2025-12-02 18:53:59.185 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4E70D31749BC7DD84FCA016501FBDC9BD0182BE655399ADB4E6581CDC5AFF303 2025-12-02 18:53:59.224 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: FA6DEFF1065B4780CAFEF1ADD48DFD9DA88E0B2C637200B9EF324C2D96FF57FA 2025-12-02 18:53:59.224 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: FA6DEFF1065B4780CAFEF1ADD48DFD9DA88E0B2C637200B9EF324C2D96FF57FA 2025-12-02 18:53:59.242 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: B86CECD5635D81AED4C022FE9CD27052B61AD435F42492F4AD6EF7A5FAA9BE54 2025-12-02 18:53:59.242 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: B86CECD5635D81AED4C022FE9CD27052B61AD435F42492F4AD6EF7A5FAA9BE54 2025-12-02 18:53:59.289 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 1DB73191EE8627501D126B638568219E81D9AB36832B74623588F70FC1215A7C 2025-12-02 18:53:59.289 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 1DB73191EE8627501D126B638568219E81D9AB36832B74623588F70FC1215A7C 2025-12-02 18:53:59.333 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: EE2A5D29E0F46DCB095DF85B97AF0F57C6C17280149566B7461714193CE7EFB9 2025-12-02 18:53:59.334 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: EE2A5D29E0F46DCB095DF85B97AF0F57C6C17280149566B7461714193CE7EFB9 2025-12-02 18:53:59.340 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D1AFAF2721057D34EF512F852C079726716252F52429B612B27C747F3BC41C92 2025-12-02 18:53:59.340 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D1AFAF2721057D34EF512F852C079726716252F52429B612B27C747F3BC41C92 2025-12-02 18:53:59.340 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EB0C12E075EAFA7BD273FB84CD181C2961B7BEF4BFE5F813F1A24930741EB389 2025-12-02 18:53:59.340 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EB0C12E075EAFA7BD273FB84CD181C2961B7BEF4BFE5F813F1A24930741EB389 2025-12-02 18:53:59.399 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FD691013D0E7EC78F409A5C9145C29B643C1DAD5861FAB6E51805B12CCE1650E 2025-12-02 18:53:59.399 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FD691013D0E7EC78F409A5C9145C29B643C1DAD5861FAB6E51805B12CCE1650E 2025-12-02 18:53:59.434 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 77EFBEF2FF23A2017D56C7DB29DDE59551D43F933BA8DFA6882378DF86D23913 2025-12-02 18:53:59.434 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 77EFBEF2FF23A2017D56C7DB29DDE59551D43F933BA8DFA6882378DF86D23913 2025-12-02 18:53:59.505 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C81312FB469D5CD18BE66B020D7E2875F80CCF1C7DEC54C4EE9EE6696A03E07F 2025-12-02 18:53:59.505 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C81312FB469D5CD18BE66B020D7E2875F80CCF1C7DEC54C4EE9EE6696A03E07F 2025-12-02 18:53:59.531 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A144D5D0B9C946B70F72DA47B7789BA1738455DF4353913B72E0E962BA818E7 2025-12-02 18:53:59.531 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A144D5D0B9C946B70F72DA47B7789BA1738455DF4353913B72E0E962BA818E7 2025-12-02 18:53:59.568 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FE85C8DB3AC38507D263F60C2485B4E312642FF13C5EECCE2C04C7782F4A1193 2025-12-02 18:53:59.568 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FE85C8DB3AC38507D263F60C2485B4E312642FF13C5EECCE2C04C7782F4A1193 2025-12-02 18:53:59.594 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 59A5477700D1E0D50048A04FEDFE29CE49F15191A5EEE53FB148A3FBACAD02BD 2025-12-02 18:53:59.594 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 59A5477700D1E0D50048A04FEDFE29CE49F15191A5EEE53FB148A3FBACAD02BD 2025-12-02 18:53:59.634 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BF3A4F6B3938C09DF592FC8DBBBBBE5D80FBA5DF47CB09C4B2DB39F3DA78384C 2025-12-02 18:53:59.634 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BF3A4F6B3938C09DF592FC8DBBBBBE5D80FBA5DF47CB09C4B2DB39F3DA78384C 2025-12-02 18:53:59.648 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FF436DFAFEAB40F4433DD521791EDC8F2908C7284A9919333DD48B7A114EABC0 2025-12-02 18:53:59.649 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FF436DFAFEAB40F4433DD521791EDC8F2908C7284A9919333DD48B7A114EABC0 2025-12-02 18:53:59.704 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3EF03C5E779DB0C767A9360FABACD5082072F3FCA6C91BE093A5F77C0B154875 2025-12-02 18:53:59.704 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3EF03C5E779DB0C767A9360FABACD5082072F3FCA6C91BE093A5F77C0B154875 2025-12-02 18:53:59.811 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 000349974FECCA175044CB5E0C0E688CD84E2C55298DA37CD5695A266A26E7BF 2025-12-02 18:53:59.811 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 000349974FECCA175044CB5E0C0E688CD84E2C55298DA37CD5695A266A26E7BF 2025-12-02 18:54:00.011 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 74D6953F7BD6C276FA53D2FB9CCEE6B4573FA7751204CA718E7A5D3711D215BF 2025-12-02 18:54:00.011 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D5848A4BFAEA8A26857BFA5CCC6627828614C23D957519A528AC05626DA742FE 2025-12-02 18:54:00.011 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 89A4344C742BDCFCC665BDC9DAD82B3241991BC782BC2161B543F0DCA88A989B 2025-12-02 18:54:00.012 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 74D6953F7BD6C276FA53D2FB9CCEE6B4573FA7751204CA718E7A5D3711D215BF 2025-12-02 18:54:00.012 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D5848A4BFAEA8A26857BFA5CCC6627828614C23D957519A528AC05626DA742FE 2025-12-02 18:54:00.012 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DBB680B762B745D0631A9832E9812C21632FD489B2BD7FDF581E76D3AFE0FF86 2025-12-02 18:54:00.012 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 89A4344C742BDCFCC665BDC9DAD82B3241991BC782BC2161B543F0DCA88A989B 2025-12-02 18:54:00.012 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DBB680B762B745D0631A9832E9812C21632FD489B2BD7FDF581E76D3AFE0FF86 2025-12-02 18:54:00.237 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EE2B3E6BDC9163385BD0CB29EB35BE2D6C077599467A91F725B57204F020D85E 2025-12-02 18:54:00.237 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5DEAD2C2C7848186F336C491E5491770D3A741ABE3D29565DB84D546F331CEBE 2025-12-02 18:54:00.237 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6E040E4862B76AD2E978FE5DAE8E85C39DB9C9804500EAFD588AF7FAE896A6D8 2025-12-02 18:54:00.237 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D5531265719B7C9595949B5FE69B5A136EC09AC000FB65586991637CDDAF4A6F 2025-12-02 18:54:00.237 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EE2B3E6BDC9163385BD0CB29EB35BE2D6C077599467A91F725B57204F020D85E 2025-12-02 18:54:00.238 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5DEAD2C2C7848186F336C491E5491770D3A741ABE3D29565DB84D546F331CEBE 2025-12-02 18:54:00.238 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6E040E4862B76AD2E978FE5DAE8E85C39DB9C9804500EAFD588AF7FAE896A6D8 2025-12-02 18:54:00.238 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D5531265719B7C9595949B5FE69B5A136EC09AC000FB65586991637CDDAF4A6F 2025-12-02 18:54:00.356 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: D70FF50FCE6B120D9364B5B56EAAB513A5DDC701E9BBAD5C6BF2591C7768D898 2025-12-02 18:54:00.356 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: D70FF50FCE6B120D9364B5B56EAAB513A5DDC701E9BBAD5C6BF2591C7768D898 2025-12-02 18:54:00.356 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 6E6D23263C4FCFB5F6105C72CE09F8026F1307F04EB30CB4299A86428C44DAA3 2025-12-02 18:54:00.356 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 6E6D23263C4FCFB5F6105C72CE09F8026F1307F04EB30CB4299A86428C44DAA3 2025-12-02 18:54:00.390 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 755CD214C6217E71EA0E539FF8D99FD14399334A687A3D6983315478F7D6DABF 2025-12-02 18:54:00.390 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 755CD214C6217E71EA0E539FF8D99FD14399334A687A3D6983315478F7D6DABF 2025-12-02 18:54:00.413 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 884F803216878147AE025CCDDB0929580E6DC0C30275943B011F20711059F815 2025-12-02 18:54:00.414 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 884F803216878147AE025CCDDB0929580E6DC0C30275943B011F20711059F815 2025-12-02 18:54:00.590 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B3B6CE5A1FAB42C55F54C15AA8B400F06299244A23B0229ED1C5E2EB48A21F04 2025-12-02 18:54:00.590 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B70ACD1B834ACFD4AE1BD3C32F7E64BEED3CBCD14B78F326C4343C7CE528B6D9 2025-12-02 18:54:00.590 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B3B6CE5A1FAB42C55F54C15AA8B400F06299244A23B0229ED1C5E2EB48A21F04 2025-12-02 18:54:00.590 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 28DC9E552522B5CE6832377C4E972CD0507BC6BBAC0BB430990A2E58869C7728 2025-12-02 18:54:00.590 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B70ACD1B834ACFD4AE1BD3C32F7E64BEED3CBCD14B78F326C4343C7CE528B6D9 2025-12-02 18:54:00.590 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 28DC9E552522B5CE6832377C4E972CD0507BC6BBAC0BB430990A2E58869C7728 2025-12-02 18:54:00.596 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A818CA01647923E18D850E434E5D8647B2022B753BCE9E7FDB229A07CB98F68 2025-12-02 18:54:00.596 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A818CA01647923E18D850E434E5D8647B2022B753BCE9E7FDB229A07CB98F68 2025-12-02 18:54:00.684 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9D29DB61A02449CF711D6E5E31B03311831145D4A10313131E9C6380B132F1EF 2025-12-02 18:54:00.684 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9A82E977C79AD885D7210E0BBED72848057C98435EA7E19746305763FC00B567 2025-12-02 18:54:00.684 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9D29DB61A02449CF711D6E5E31B03311831145D4A10313131E9C6380B132F1EF 2025-12-02 18:54:00.684 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9A82E977C79AD885D7210E0BBED72848057C98435EA7E19746305763FC00B567 2025-12-02 18:54:00.703 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 92747CDE47980AD841577AAB9CE1ABA9C953152D42CD5BF98D4DEE9C000889D7 2025-12-02 18:54:00.703 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 92747CDE47980AD841577AAB9CE1ABA9C953152D42CD5BF98D4DEE9C000889D7 2025-12-02 18:54:00.759 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3D6AE2C676E5112CBBB25DBBB8360E64A9320E4A05C27D0B6B8717DDABA4E80F 2025-12-02 18:54:00.760 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3D6AE2C676E5112CBBB25DBBB8360E64A9320E4A05C27D0B6B8717DDABA4E80F 2025-12-02 18:54:00.798 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DE0DE84044105E7EF95790B948947ABF8CA9B37578AD175A4BB3707C35A6E895 2025-12-02 18:54:00.799 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DE0DE84044105E7EF95790B948947ABF8CA9B37578AD175A4BB3707C35A6E895 2025-12-02 18:54:00.799 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F9415B50FF1D947A2E38409365645B4DFC185E8E8E001D8AC909BB4E36A51A10 2025-12-02 18:54:00.799 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F9415B50FF1D947A2E38409365645B4DFC185E8E8E001D8AC909BB4E36A51A10 2025-12-02 18:54:00.836 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D3EE08820B9A8E989E7B158E0A209C0E8745FAE4F2AB67789C4CBD45DDBC5F8F 2025-12-02 18:54:00.836 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D3EE08820B9A8E989E7B158E0A209C0E8745FAE4F2AB67789C4CBD45DDBC5F8F 2025-12-02 18:54:00.855 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4AA2F0BDF791FCE6B2F8F7AAA66F19F6F12CDA3933B20129EE448C33CF59DEA5 2025-12-02 18:54:00.855 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4AA2F0BDF791FCE6B2F8F7AAA66F19F6F12CDA3933B20129EE448C33CF59DEA5 2025-12-02 18:54:00.868 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9A95B09BAC1EC27372423235782FFCCA6A934789C74568C05149C6D046C60AC6 2025-12-02 18:54:00.869 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9A95B09BAC1EC27372423235782FFCCA6A934789C74568C05149C6D046C60AC6 2025-12-02 18:54:00.876 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F776935A8B6D774B0236EB8A0128F13F5104C6CD65052928F3A97488C89DAEA0 2025-12-02 18:54:00.877 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F776935A8B6D774B0236EB8A0128F13F5104C6CD65052928F3A97488C89DAEA0 2025-12-02 18:54:00.901 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E06466048287E0347DFD7F51519B37B249950685DDBF972553684991AF7F4601 2025-12-02 18:54:00.901 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E06466048287E0347DFD7F51519B37B249950685DDBF972553684991AF7F4601 2025-12-02 18:54:00.942 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: BA03F3E7AC0ACDDE1043E115905E5EDBF9F25CFDCB1C47A8C2AA158DECA55116 2025-12-02 18:54:00.942 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: BA03F3E7AC0ACDDE1043E115905E5EDBF9F25CFDCB1C47A8C2AA158DECA55116 2025-12-02 18:54:00.944 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 029F376400BDE7E924EEBDAE738CC7808A131089D098430CA0BC822A97B7B2B9 2025-12-02 18:54:00.944 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 029F376400BDE7E924EEBDAE738CC7808A131089D098430CA0BC822A97B7B2B9 2025-12-02 18:54:01.049 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: C423364EAC4C8F08FEAAA74C4802FA02FF41C4D357400F056B666CD971CDD1B3 2025-12-02 18:54:01.049 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: C423364EAC4C8F08FEAAA74C4802FA02FF41C4D357400F056B666CD971CDD1B3 2025-12-02 18:54:01.054 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 0DD01199B39215D260FF536DD99160FC4AFB08971591280BD59B52CAB2F8C939 2025-12-02 18:54:01.054 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 0DD01199B39215D260FF536DD99160FC4AFB08971591280BD59B52CAB2F8C939 2025-12-02 18:54:01.135 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7A681116AA1A7FC68BB6099574641D172FC6894C041F2C8A8A893C8C2FB904C5 2025-12-02 18:54:01.135 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 93FFDC74CD5D1CEA60D82773E53D19D3CBC22CC75E5FAC37C1AC926CD57DD537 2025-12-02 18:54:01.135 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D9E09C4475FFCBD140422FCAD888AC6DB6D15033386805D7F7151C9081E41E9C 2025-12-02 18:54:01.135 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 93FFDC74CD5D1CEA60D82773E53D19D3CBC22CC75E5FAC37C1AC926CD57DD537 2025-12-02 18:54:01.135 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7A681116AA1A7FC68BB6099574641D172FC6894C041F2C8A8A893C8C2FB904C5 2025-12-02 18:54:01.135 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D9E09C4475FFCBD140422FCAD888AC6DB6D15033386805D7F7151C9081E41E9C 2025-12-02 18:54:01.164 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AFEA06F33367821811EFCC508E180506E3DE1D1654220AFD9EEEAEFAF403A4C8 2025-12-02 18:54:01.164 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AFEA06F33367821811EFCC508E180506E3DE1D1654220AFD9EEEAEFAF403A4C8 2025-12-02 18:54:01.246 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6E621101E39FC2D51CB0A1EC9D7C9D27962DFD98A44854B8B44D20D403873436 2025-12-02 18:54:01.246 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B93C951FC46BAD48AEA19581F4B77863FED43F14A75FA4EDFA4839F1EB359841 2025-12-02 18:54:01.246 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6E621101E39FC2D51CB0A1EC9D7C9D27962DFD98A44854B8B44D20D403873436 2025-12-02 18:54:01.246 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B93C951FC46BAD48AEA19581F4B77863FED43F14A75FA4EDFA4839F1EB359841 2025-12-02 18:54:01.275 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 40CB3528638D06EF5D4228EFF2E044B6CB54F31D755A2FFE588CBB1F2AD693E9 2025-12-02 18:54:01.275 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 40CB3528638D06EF5D4228EFF2E044B6CB54F31D755A2FFE588CBB1F2AD693E9 2025-12-02 18:54:01.317 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5C5A116795F4310C64D21EDD3159C326CFEF62BB6F038259A5AEC46D1E7F05DD 2025-12-02 18:54:01.317 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5C5A116795F4310C64D21EDD3159C326CFEF62BB6F038259A5AEC46D1E7F05DD 2025-12-02 18:54:01.323 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 300ED0146F34F42DE6A0677E4D5C6B83C4F95D1F6053D398A26DE4AFE452DC4C 2025-12-02 18:54:01.323 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 300ED0146F34F42DE6A0677E4D5C6B83C4F95D1F6053D398A26DE4AFE452DC4C 2025-12-02 18:54:01.353 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 96ACCCB9A1AE349988FD7CE353BB9F392A9BFFDE680FC15574C3C3AC3B4F7C01 2025-12-02 18:54:01.353 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 96ACCCB9A1AE349988FD7CE353BB9F392A9BFFDE680FC15574C3C3AC3B4F7C01 2025-12-02 18:54:01.371 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 93AC02094D0F7B69D5CEE8269AE668A258C12D0E5F44EAB912A68750BB7F24E5 2025-12-02 18:54:01.371 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 93AC02094D0F7B69D5CEE8269AE668A258C12D0E5F44EAB912A68750BB7F24E5 2025-12-02 18:54:01.419 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: D8C39FAE695EA6CDA1F484EAC667DC476F6B58AA3929FB4F66D1943E52BDEB2B 2025-12-02 18:54:01.419 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: D8C39FAE695EA6CDA1F484EAC667DC476F6B58AA3929FB4F66D1943E52BDEB2B 2025-12-02 18:54:01.463 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5C87E018BC6B7D3DDC5E54EC07550DD711839A49DF19C846B0543E80CB9A4481 2025-12-02 18:54:01.463 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5C87E018BC6B7D3DDC5E54EC07550DD711839A49DF19C846B0543E80CB9A4481 2025-12-02 18:54:01.479 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DA4C0CE863B7281130A659F4428D18C323697227B89980C73ADA2A5A2051EF93 2025-12-02 18:54:01.479 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DA4C0CE863B7281130A659F4428D18C323697227B89980C73ADA2A5A2051EF93 2025-12-02 18:54:01.483 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 65FC8C9BC4A10DCDF93BF3B1017C29210E04842E4DDF30413457B07CA6ECA1B9 2025-12-02 18:54:01.483 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 65FC8C9BC4A10DCDF93BF3B1017C29210E04842E4DDF30413457B07CA6ECA1B9 2025-12-02 18:54:01.542 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 55D2E792D403E14E03958FD786B9AD9A9147A65FDD61EC487590C6A70C5A23CC 2025-12-02 18:54:01.543 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 55D2E792D403E14E03958FD786B9AD9A9147A65FDD61EC487590C6A70C5A23CC 2025-12-02 18:54:01.568 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6456D54CE826196378C95C223BE1F3F1F602E637E24253A78ABCD4C5EE46F488 2025-12-02 18:54:01.568 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6456D54CE826196378C95C223BE1F3F1F602E637E24253A78ABCD4C5EE46F488 2025-12-02 18:54:01.646 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D6265DD84C7FDDE1FBFEB8300BBA59F3680B0E1F30334FEBE5AD6B70AF5C76CF 2025-12-02 18:54:01.646 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D6265DD84C7FDDE1FBFEB8300BBA59F3680B0E1F30334FEBE5AD6B70AF5C76CF 2025-12-02 18:54:01.647 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D8D8E3F5683B7297F0C982795C141DB2C019566DD8C0C97E791D6370279A316A 2025-12-02 18:54:01.647 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D8D8E3F5683B7297F0C982795C141DB2C019566DD8C0C97E791D6370279A316A 2025-12-02 18:54:01.969 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: A329FBD5D161A2D5E09CFAB0D51C3177C858FDA8F8381AF6A9C3DF35797691EF 2025-12-02 18:54:01.969 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 932666C93A4015F85DA9AD38B76402991D91C21500D61324BD019F93F13214FF 2025-12-02 18:54:01.969 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 94D2F537BAABEF77BDE4B8ABD25E69597BFCF1668E0D7C89568AF0D8FA60FDA8 2025-12-02 18:54:01.969 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: BBC3929D8A8E2958EBA1862134ABB029B6CFF9AC12399BD33380FE46A40DC4C9 2025-12-02 18:54:01.969 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: A329FBD5D161A2D5E09CFAB0D51C3177C858FDA8F8381AF6A9C3DF35797691EF 2025-12-02 18:54:01.969 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 932666C93A4015F85DA9AD38B76402991D91C21500D61324BD019F93F13214FF 2025-12-02 18:54:01.969 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 94D2F537BAABEF77BDE4B8ABD25E69597BFCF1668E0D7C89568AF0D8FA60FDA8 2025-12-02 18:54:01.969 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: BBC3929D8A8E2958EBA1862134ABB029B6CFF9AC12399BD33380FE46A40DC4C9 2025-12-02 18:54:02.031 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EBFEE2EB8FE920A687F56E08034B0CD881D4BD182193A26364A659FA158BB417 2025-12-02 18:54:02.031 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EBFEE2EB8FE920A687F56E08034B0CD881D4BD182193A26364A659FA158BB417 2025-12-02 18:54:02.034 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 57F4EFFF8A14D4D618E736682673EC97D9DDF3935A2EE81D8A6EDC2711A493F1 2025-12-02 18:54:02.035 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 57F4EFFF8A14D4D618E736682673EC97D9DDF3935A2EE81D8A6EDC2711A493F1 2025-12-02 18:54:02.131 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1D01A80F2B2D5890578806563A45F3399B49EE311F4AA626A24AA0EDEB0172F5 2025-12-02 18:54:02.131 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1D01A80F2B2D5890578806563A45F3399B49EE311F4AA626A24AA0EDEB0172F5 2025-12-02 18:54:02.142 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 13EC548C1936836C07059E324427520558891EDB48E4827E0DB0F0272D2BA591 2025-12-02 18:54:02.142 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 13EC548C1936836C07059E324427520558891EDB48E4827E0DB0F0272D2BA591 2025-12-02 18:54:02.278 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 562989571273375A7FB9267FE53078454FC5E3E8FF1E80F765988796D0EDB4BB 2025-12-02 18:54:02.278 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 55D36487844584983BF9DC792C3FCC7482F8251DCF5CB87127123F088D74199B 2025-12-02 18:54:02.279 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 562989571273375A7FB9267FE53078454FC5E3E8FF1E80F765988796D0EDB4BB 2025-12-02 18:54:02.279 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E5170CA2F2557ED800C2A7E9BE9ED8A21B5352E2C5AC19E514674F87DC95EAAE 2025-12-02 18:54:02.279 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 55D36487844584983BF9DC792C3FCC7482F8251DCF5CB87127123F088D74199B 2025-12-02 18:54:02.279 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E5170CA2F2557ED800C2A7E9BE9ED8A21B5352E2C5AC19E514674F87DC95EAAE 2025-12-02 18:54:02.345 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 71708F7EC12806172C3AC5ECBE929DC5809F54D76519413BEED3333733C5E216 2025-12-02 18:54:02.345 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 71708F7EC12806172C3AC5ECBE929DC5809F54D76519413BEED3333733C5E216 2025-12-02 18:54:02.367 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 36AD3A53B41632D010E65F2E59942BBE61B9C1CF415ECFA40D77DF3F74DBA2C7 2025-12-02 18:54:02.367 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 36AD3A53B41632D010E65F2E59942BBE61B9C1CF415ECFA40D77DF3F74DBA2C7 2025-12-02 18:54:02.434 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 09ADAC5FC328700E457B666610AE6ECFF13A9C00333AA805E423F0A91034CC6E 2025-12-02 18:54:02.435 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 09ADAC5FC328700E457B666610AE6ECFF13A9C00333AA805E423F0A91034CC6E 2025-12-02 18:54:02.454 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EA37B496B2407870AE257736527F35D2E70235C2FB1EB263848C7E9CFFC10CBA 2025-12-02 18:54:02.454 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EA37B496B2407870AE257736527F35D2E70235C2FB1EB263848C7E9CFFC10CBA 2025-12-02 18:54:02.477 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EA342BADDF976704FDB6C807A476319E9E1A1268921BF9BD8A49AC1A27BC2B0A 2025-12-02 18:54:02.477 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EA342BADDF976704FDB6C807A476319E9E1A1268921BF9BD8A49AC1A27BC2B0A 2025-12-02 18:54:02.524 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E14E1EEB8A8E2F2D8027B60CBBC2AA9EF77E26D815B93152047892F4BB5645D1 2025-12-02 18:54:02.524 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E14E1EEB8A8E2F2D8027B60CBBC2AA9EF77E26D815B93152047892F4BB5645D1 2025-12-02 18:54:02.526 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D8A9CB9F69A37432DF8E51B4C9C9D2F503180D54294AEBE8717DFC1C78425287 2025-12-02 18:54:02.526 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D8A9CB9F69A37432DF8E51B4C9C9D2F503180D54294AEBE8717DFC1C78425287 2025-12-02 18:54:02.557 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 0B43DF44F82C56B6C81326DF028FBF7235A886F92CF57EB8F93440F228DFA795 2025-12-02 18:54:02.557 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 0B43DF44F82C56B6C81326DF028FBF7235A886F92CF57EB8F93440F228DFA795 2025-12-02 18:54:02.567 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 15BCC64B3B30EEDE305C266E8EB5D0A64BC70058169D0052986838E92D0283FB 2025-12-02 18:54:02.567 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 15BCC64B3B30EEDE305C266E8EB5D0A64BC70058169D0052986838E92D0283FB 2025-12-02 18:54:02.667 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 6B5C5B1DE9F52E7684FAC45926446E96055C4DD03A7A0BA813628E51D23AA12A 2025-12-02 18:54:02.667 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: EA5DAD8ABA7C23DA4C563C3EC4C0780FB37ABFDCDAB31C585A423E5AD0E05F68 2025-12-02 18:54:02.667 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 6B5C5B1DE9F52E7684FAC45926446E96055C4DD03A7A0BA813628E51D23AA12A 2025-12-02 18:54:02.667 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: EA5DAD8ABA7C23DA4C563C3EC4C0780FB37ABFDCDAB31C585A423E5AD0E05F68 2025-12-02 18:54:02.715 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 17B9D2F1D95D961E29A92AD5CCCDAB813FBFDD68305D7BB01A512F61D576AF72 2025-12-02 18:54:02.715 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 17B9D2F1D95D961E29A92AD5CCCDAB813FBFDD68305D7BB01A512F61D576AF72 2025-12-02 18:54:02.751 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: E314C7FE81FD4337FF18D203793B230BF68C3BFEAA019BE176A35E9F747C835A 2025-12-02 18:54:02.751 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: E314C7FE81FD4337FF18D203793B230BF68C3BFEAA019BE176A35E9F747C835A 2025-12-02 18:54:02.773 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5FFCAE5A1FF1D16FE63E60F22E794EE768318067B6F6745B1B8F7D31E47D426D 2025-12-02 18:54:02.773 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5FFCAE5A1FF1D16FE63E60F22E794EE768318067B6F6745B1B8F7D31E47D426D 2025-12-02 18:54:02.773 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EF883B97108CD77B6A4A0385C3A2770146F2DB3B28AC6B6D31D2BA7127414BDD 2025-12-02 18:54:02.773 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EF883B97108CD77B6A4A0385C3A2770146F2DB3B28AC6B6D31D2BA7127414BDD 2025-12-02 18:54:02.862 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 872B05A1D96E19F7699D4EED82E3083457961CE8BD8373FBF20B3A11A00C8AE6 2025-12-02 18:54:02.862 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 872B05A1D96E19F7699D4EED82E3083457961CE8BD8373FBF20B3A11A00C8AE6 2025-12-02 18:54:02.938 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6589A32B4E3721391F0068A08AEF50864CBDAF6CC5DA0CE77B6C23DD0546A4B3 2025-12-02 18:54:02.938 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6589A32B4E3721391F0068A08AEF50864CBDAF6CC5DA0CE77B6C23DD0546A4B3 2025-12-02 18:54:02.955 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CC08FCB3041F70A402FD6FE9FFE7F056B860D466A1D25EECB08151DCE75F861C 2025-12-02 18:54:02.955 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CC08FCB3041F70A402FD6FE9FFE7F056B860D466A1D25EECB08151DCE75F861C 2025-12-02 18:54:02.959 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 701F15EC98C65EFE6400C0F1A1135C14F6CF6576DA1741530D8FA3A2BD06112B 2025-12-02 18:54:02.959 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F08E27B48552E63CB28E0D5DCAC850C892848951C89AD8BC05F96C3AAA04F5E0 2025-12-02 18:54:02.959 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 701F15EC98C65EFE6400C0F1A1135C14F6CF6576DA1741530D8FA3A2BD06112B 2025-12-02 18:54:02.959 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F08E27B48552E63CB28E0D5DCAC850C892848951C89AD8BC05F96C3AAA04F5E0 2025-12-02 18:54:02.968 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 76AD0F159864FD0993E367D082DC2A7F76FF85CEA278D85FA8D4181F9BB98C4A 2025-12-02 18:54:02.968 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 76AD0F159864FD0993E367D082DC2A7F76FF85CEA278D85FA8D4181F9BB98C4A 2025-12-02 18:54:02.972 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DF0E9761D240439C372F18E65512A2D9944EF0DB60368847A9447D6DCFAB4EB0 2025-12-02 18:54:02.972 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DF0E9761D240439C372F18E65512A2D9944EF0DB60368847A9447D6DCFAB4EB0 2025-12-02 18:54:03.061 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F34D5D0DF8C1C8EBC6481AB196418580A1B4D1788FAD0A3F4F4EB1BB8F2B62CE 2025-12-02 18:54:03.061 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F34D5D0DF8C1C8EBC6481AB196418580A1B4D1788FAD0A3F4F4EB1BB8F2B62CE 2025-12-02 18:54:03.089 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 49CD433052B65ABEB6111B130C39D8EB0F5021435983F4445C35E8FC5FAC9FB2 2025-12-02 18:54:03.089 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 49CD433052B65ABEB6111B130C39D8EB0F5021435983F4445C35E8FC5FAC9FB2 2025-12-02 18:54:03.116 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 516E562BB153BCE5FD0F9DC06A0A3020CFE7B757C613B91E68B43E5E67F8C609 2025-12-02 18:54:03.116 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 516E562BB153BCE5FD0F9DC06A0A3020CFE7B757C613B91E68B43E5E67F8C609 2025-12-02 18:54:03.124 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DBD89832A0B8A002FD870BD091245944659FEA92BD0793828017D32FB1DC5947 2025-12-02 18:54:03.125 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DBD89832A0B8A002FD870BD091245944659FEA92BD0793828017D32FB1DC5947 2025-12-02 18:54:03.131 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 340205B4AB6C38AAF62463C500F2757D45183FB8484FD937A38F8B411F7CE3C6 2025-12-02 18:54:03.131 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 340205B4AB6C38AAF62463C500F2757D45183FB8484FD937A38F8B411F7CE3C6 2025-12-02 18:54:03.240 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 82EAF14D509858A5D09617825B8ADD80FBD79F3FB0C3BA19F903858F8FB0C0AD 2025-12-02 18:54:03.240 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 82EAF14D509858A5D09617825B8ADD80FBD79F3FB0C3BA19F903858F8FB0C0AD 2025-12-02 18:54:03.293 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B0C25CF443ACB9B0231B11A9585596EA3EB64D8D0C4BDE281E9B0FAE373E0AAA 2025-12-02 18:54:03.293 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 10A988B0F43B279CFC244324B76B0C4D219FB198748C758EC799F5ABA5156CC2 2025-12-02 18:54:03.293 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B0C25CF443ACB9B0231B11A9585596EA3EB64D8D0C4BDE281E9B0FAE373E0AAA 2025-12-02 18:54:03.293 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 10A988B0F43B279CFC244324B76B0C4D219FB198748C758EC799F5ABA5156CC2 2025-12-02 18:54:03.300 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6806806E9192EDBD69913856128B2D2209475F41367AB343CD9CA1C67F756AE6 2025-12-02 18:54:03.300 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6806806E9192EDBD69913856128B2D2209475F41367AB343CD9CA1C67F756AE6 2025-12-02 18:54:03.307 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F981B1FE58126B12FA18963E1E038E02D6F35A0F58808A7EE85783B1B8A9CCA1 2025-12-02 18:54:03.307 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F981B1FE58126B12FA18963E1E038E02D6F35A0F58808A7EE85783B1B8A9CCA1 2025-12-02 18:54:03.477 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BA4C1506443EB53B7E62630A3AE0748A3409C899F685A96C6986E7F49013A6C5 2025-12-02 18:54:03.477 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B12895440CC4812D0913ABDAA53F746762707F55D2F78DBAB007B5BC7D48E5B9 2025-12-02 18:54:03.477 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CA3CA3BF522E8FAF3929FA7B672FDC9DA7BA3CBD78180FE222C5D7BE5EC91F94 2025-12-02 18:54:03.477 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BA4C1506443EB53B7E62630A3AE0748A3409C899F685A96C6986E7F49013A6C5 2025-12-02 18:54:03.477 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B12895440CC4812D0913ABDAA53F746762707F55D2F78DBAB007B5BC7D48E5B9 2025-12-02 18:54:03.477 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 2DB6997ABAA1DED063D872F3979F53E330DE0612AC0617BB4D338385F8315FF9 2025-12-02 18:54:03.477 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CA3CA3BF522E8FAF3929FA7B672FDC9DA7BA3CBD78180FE222C5D7BE5EC91F94 2025-12-02 18:54:03.477 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 2DB6997ABAA1DED063D872F3979F53E330DE0612AC0617BB4D338385F8315FF9 2025-12-02 18:54:03.493 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8D6D1F2E9F657541A89E427BCB78644016D4BA314F619256FADBAE74399FB993 2025-12-02 18:54:03.494 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8D6D1F2E9F657541A89E427BCB78644016D4BA314F619256FADBAE74399FB993 2025-12-02 18:54:03.499 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7B380793B9F4004C865763F79966D680871B701639B672FF7C9C555B6A85C898 2025-12-02 18:54:03.499 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7B380793B9F4004C865763F79966D680871B701639B672FF7C9C555B6A85C898 2025-12-02 18:54:03.526 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 59343D0B9B3A847C44145EE693C2C35EBCE2298ECBF19949B0C480A1AF42D5D3 2025-12-02 18:54:03.526 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 59343D0B9B3A847C44145EE693C2C35EBCE2298ECBF19949B0C480A1AF42D5D3 2025-12-02 18:54:03.533 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1D5A798F8EF030314D728F24EABBAE49D5CE5904317CE52435DF91DD56EAD500 2025-12-02 18:54:03.533 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1D5A798F8EF030314D728F24EABBAE49D5CE5904317CE52435DF91DD56EAD500 2025-12-02 18:54:03.671 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 80741A3A2291B26C17575F9DB09E9D0EBF142E920479585819EB2B659AC586ED 2025-12-02 18:54:03.671 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DA24036498B6353C1F6F441FB7345E90F7C617CE03BBD266317BDEA21DD77B95 2025-12-02 18:54:03.671 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 80741A3A2291B26C17575F9DB09E9D0EBF142E920479585819EB2B659AC586ED 2025-12-02 18:54:03.672 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DA24036498B6353C1F6F441FB7345E90F7C617CE03BBD266317BDEA21DD77B95 2025-12-02 18:54:03.745 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FB21F350B942FFFB36D41254DB4B0FC1A061A5F27AE4E16B6920878526746BD7 2025-12-02 18:54:03.745 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FB21F350B942FFFB36D41254DB4B0FC1A061A5F27AE4E16B6920878526746BD7 2025-12-02 18:54:04.085 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 71B138EBC38E05B9FF30D3F416CB2B4B2C530254033C446CB6CA92E5CD84FD25 2025-12-02 18:54:04.085 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D0E5BEF4F139D92F8ECE3301C942B99985BDD89BF6664F9A7ABB0C33C69B1BCA 2025-12-02 18:54:04.085 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7431B9C76ED1A09CAEBFFF2BDEA9B2B98E34F6969C44DE52FBD6DF268E1C0CDF 2025-12-02 18:54:04.085 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 71B138EBC38E05B9FF30D3F416CB2B4B2C530254033C446CB6CA92E5CD84FD25 2025-12-02 18:54:04.085 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 48C28680411F16C1C80724A8EF9A4DEC11AEA8F58FCD9587831AE5EAE9E93058 2025-12-02 18:54:04.085 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7431B9C76ED1A09CAEBFFF2BDEA9B2B98E34F6969C44DE52FBD6DF268E1C0CDF 2025-12-02 18:54:04.085 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D0E5BEF4F139D92F8ECE3301C942B99985BDD89BF6664F9A7ABB0C33C69B1BCA 2025-12-02 18:54:04.085 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 48C28680411F16C1C80724A8EF9A4DEC11AEA8F58FCD9587831AE5EAE9E93058 2025-12-02 18:54:04.091 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4DAEE73F9E137E670A5429DB088042754102379D667AAE6E5D296B346E438D51 2025-12-02 18:54:04.091 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4DAEE73F9E137E670A5429DB088042754102379D667AAE6E5D296B346E438D51 2025-12-02 18:54:04.091 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A2B575E61AA00189C759F3A1D99A48801AF630DAC6AA9C36BD245CD6B885DA1 2025-12-02 18:54:04.092 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A2B575E61AA00189C759F3A1D99A48801AF630DAC6AA9C36BD245CD6B885DA1 2025-12-02 18:54:04.102 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 393B35853297BD7D48A5E36B5D3440E774E40299FD69E2C184A29EE0E2E1A6A3 2025-12-02 18:54:04.103 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 393B35853297BD7D48A5E36B5D3440E774E40299FD69E2C184A29EE0E2E1A6A3 2025-12-02 18:54:04.117 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FD5AD89EB61B7FF8AB93CDA4E42AAF86D6D32B80FC70C47AB32AA36F51997E5D 2025-12-02 18:54:04.117 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FD5AD89EB61B7FF8AB93CDA4E42AAF86D6D32B80FC70C47AB32AA36F51997E5D 2025-12-02 18:54:04.226 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FED05280841EE542B789E46C9C7A80742FD1C8AE0A57AAC50D4DECB513B0674F 2025-12-02 18:54:04.226 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FED05280841EE542B789E46C9C7A80742FD1C8AE0A57AAC50D4DECB513B0674F 2025-12-02 18:54:04.260 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 917AED7094B85D322C4D54A33B0F71163112BA1A83A9F588CA0482BF6EAF9AD9 2025-12-02 18:54:04.260 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 917AED7094B85D322C4D54A33B0F71163112BA1A83A9F588CA0482BF6EAF9AD9 2025-12-02 18:54:04.284 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 03DAEE53F57A187F22C05830FDABC1325A24C04A66C8352092B2D975C91958B4 2025-12-02 18:54:04.284 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 03DAEE53F57A187F22C05830FDABC1325A24C04A66C8352092B2D975C91958B4 2025-12-02 18:54:04.295 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 05807278BA383647C699F6C98B6E2063D9E1EBB43046F4111E5A6DAF0EAF8D24 2025-12-02 18:54:04.295 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 05807278BA383647C699F6C98B6E2063D9E1EBB43046F4111E5A6DAF0EAF8D24 2025-12-02 18:54:04.475 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CDFCCB814C8CF160DC1CEFF28B5F2D54D8EEF048A7B35536E74691013D5C0FAF 2025-12-02 18:54:04.475 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 368E2B0917965D117EB9C4E707B0517DE7565E61AE08DF61F7C0596ED2C653F8 2025-12-02 18:54:04.475 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9499C414924A4694345D72963E86D9B205FA60EAED7013C77163F7956E4115DC 2025-12-02 18:54:04.475 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CDFCCB814C8CF160DC1CEFF28B5F2D54D8EEF048A7B35536E74691013D5C0FAF 2025-12-02 18:54:04.475 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9499C414924A4694345D72963E86D9B205FA60EAED7013C77163F7956E4115DC 2025-12-02 18:54:04.475 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 368E2B0917965D117EB9C4E707B0517DE7565E61AE08DF61F7C0596ED2C653F8 2025-12-02 18:54:04.500 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 902739B2A6009C1C273B41D790980417366EDD84632C5B2A3AB8FBA8933E746C 2025-12-02 18:54:04.501 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 902739B2A6009C1C273B41D790980417366EDD84632C5B2A3AB8FBA8933E746C 2025-12-02 18:54:04.603 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 78C5445951FA86F34A8CF2CB335C24959A12793489E743027DF0E8F566BC47E5 2025-12-02 18:54:04.603 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 05D0A7380F67CA5D8A00A35453CBD96E7391E03FCD282D085C85CD1FAB1CF87A 2025-12-02 18:54:04.603 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C1D29C5605C351CBFB41EAEDD23FFEE9AE4009588341C40767DA6A4F2E1D4AAE 2025-12-02 18:54:04.603 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 78C5445951FA86F34A8CF2CB335C24959A12793489E743027DF0E8F566BC47E5 2025-12-02 18:54:04.603 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 05D0A7380F67CA5D8A00A35453CBD96E7391E03FCD282D085C85CD1FAB1CF87A 2025-12-02 18:54:04.603 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C1D29C5605C351CBFB41EAEDD23FFEE9AE4009588341C40767DA6A4F2E1D4AAE 2025-12-02 18:54:04.628 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4212FE03B09461212A0763A95A811A569DE0A33BAED2A2B340FDD289CA653C9E 2025-12-02 18:54:04.629 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4212FE03B09461212A0763A95A811A569DE0A33BAED2A2B340FDD289CA653C9E 2025-12-02 18:54:04.801 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5AFAE9BC164649C7CF11791355A06B6993E80B8A4F0BEFB83C2DCC99A4F7BDDB 2025-12-02 18:54:04.801 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4001D139BB0E1B07B6F3503660FE3BAFA276825549980CA3E69BC9EFC9F2C424 2025-12-02 18:54:04.801 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9E841746DFB426DEF2E11DEAB3267526C4E07E5FB0A401A2995B06C449FF6A83 2025-12-02 18:54:04.801 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A06145C84F41B0417120CBCD8B9F594FF9E85C6522EAFAEB9E2700C2AD80EE8B 2025-12-02 18:54:04.801 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4001D139BB0E1B07B6F3503660FE3BAFA276825549980CA3E69BC9EFC9F2C424 2025-12-02 18:54:04.802 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9E841746DFB426DEF2E11DEAB3267526C4E07E5FB0A401A2995B06C449FF6A83 2025-12-02 18:54:04.802 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A06145C84F41B0417120CBCD8B9F594FF9E85C6522EAFAEB9E2700C2AD80EE8B 2025-12-02 18:54:04.802 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5AFAE9BC164649C7CF11791355A06B6993E80B8A4F0BEFB83C2DCC99A4F7BDDB 2025-12-02 18:54:04.815 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D6DFAB7B9F568C5664D4D861DCFA76B52214B1D5A2B5B3099C4C0E3B0E327433 2025-12-02 18:54:04.816 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 39213C459BE2061B4077A2F5713F1FFC77BF073993C3B492F5A310B1DAB115DA 2025-12-02 18:54:04.816 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D6DFAB7B9F568C5664D4D861DCFA76B52214B1D5A2B5B3099C4C0E3B0E327433 2025-12-02 18:54:04.816 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 39213C459BE2061B4077A2F5713F1FFC77BF073993C3B492F5A310B1DAB115DA 2025-12-02 18:54:04.839 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6DD0D886B9E1CD6F4B701EAC530E6E38B69FFD971FE94D1D1349581D90396330 2025-12-02 18:54:04.840 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6DD0D886B9E1CD6F4B701EAC530E6E38B69FFD971FE94D1D1349581D90396330 2025-12-02 18:54:04.943 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EA21DC559C9A3A5D7829D03D650D12352DEDC816B0DDF542588EF399BF9B1457 2025-12-02 18:54:04.943 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EA21DC559C9A3A5D7829D03D650D12352DEDC816B0DDF542588EF399BF9B1457 2025-12-02 18:54:05.029 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5A3E4FBD737E8A643CA523E1ABB4BC0C1FC42BFA123565283CDEF54C959EEFC4 2025-12-02 18:54:05.029 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 177C38418A492F4DFDC50E0802B8158263BF1232ACA5A26407BA497FB75BFB98 2025-12-02 18:54:05.029 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5A3E4FBD737E8A643CA523E1ABB4BC0C1FC42BFA123565283CDEF54C959EEFC4 2025-12-02 18:54:05.029 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 177C38418A492F4DFDC50E0802B8158263BF1232ACA5A26407BA497FB75BFB98 2025-12-02 18:54:05.033 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 801E8FA6DF06CCEAEE862B004245376E122F7B22F5E7CCA370A349DC4C276575 2025-12-02 18:54:05.033 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 88D352319338441C3E7AA488C6BFF9DB81517BAFA5C04504D436D3500F08718C 2025-12-02 18:54:05.033 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 801E8FA6DF06CCEAEE862B004245376E122F7B22F5E7CCA370A349DC4C276575 2025-12-02 18:54:05.033 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 88D352319338441C3E7AA488C6BFF9DB81517BAFA5C04504D436D3500F08718C 2025-12-02 18:54:05.283 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 21D7F3BB579317A95D8206593B2DE897AF9AC3E8EBBBC1D3B7320D7167B28372 2025-12-02 18:54:05.283 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 15253C7941A99CDFBF1BC98B68C9F6F5B4BFCBCFD19678CDFD79216152C0A444 2025-12-02 18:54:05.283 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B5067B6CAAB9212AC1DB904FEDC268040F0784719DE26F1FA744598000DEEF09 2025-12-02 18:54:05.283 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 486004EEB76212DB17F0F28A9A348BBD63A695045A7CFA0690355DDC0F6D6205 2025-12-02 18:54:05.283 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 21D7F3BB579317A95D8206593B2DE897AF9AC3E8EBBBC1D3B7320D7167B28372 2025-12-02 18:54:05.283 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 15253C7941A99CDFBF1BC98B68C9F6F5B4BFCBCFD19678CDFD79216152C0A444 2025-12-02 18:54:05.283 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B5067B6CAAB9212AC1DB904FEDC268040F0784719DE26F1FA744598000DEEF09 2025-12-02 18:54:05.283 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 486004EEB76212DB17F0F28A9A348BBD63A695045A7CFA0690355DDC0F6D6205 2025-12-02 18:54:05.350 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E9E70A837B643C3C7246115CB29DE083CFE8CCC8CC7FF62593CE04D400BD31DB 2025-12-02 18:54:05.350 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6AE969DFD2AA1318B7B3C8F32DBA479F1F4D8DB3526141D721DDA8B7AF31ED96 2025-12-02 18:54:05.350 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E9E70A837B643C3C7246115CB29DE083CFE8CCC8CC7FF62593CE04D400BD31DB 2025-12-02 18:54:05.351 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6AE969DFD2AA1318B7B3C8F32DBA479F1F4D8DB3526141D721DDA8B7AF31ED96 2025-12-02 18:54:05.351 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4D654C99379A9D1ECB249A37977B46977FE49560CD70DFD50F487F5E2FB76A09 2025-12-02 18:54:05.351 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4D654C99379A9D1ECB249A37977B46977FE49560CD70DFD50F487F5E2FB76A09 2025-12-02 18:54:05.468 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8E183EA7CE74D8C9C8FD02CAB542200957DC1521830CB542C1A9D6749F06AC4D 2025-12-02 18:54:05.468 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8E183EA7CE74D8C9C8FD02CAB542200957DC1521830CB542C1A9D6749F06AC4D 2025-12-02 18:54:05.500 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E10EEE5EFAEBFA586F9E71D93B5E5A406496D76EF06BE20CE966E927B3625530 2025-12-02 18:54:05.500 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C194FC4C4F0F61B64528D9E97D7A61BAD8BB3DEC6E86FFC3293F4F33D997C234 2025-12-02 18:54:05.500 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E10EEE5EFAEBFA586F9E71D93B5E5A406496D76EF06BE20CE966E927B3625530 2025-12-02 18:54:05.500 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C194FC4C4F0F61B64528D9E97D7A61BAD8BB3DEC6E86FFC3293F4F33D997C234 2025-12-02 18:54:05.504 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 445EBD8807183C4869B3EC62E3F1FEE3219017A5C08594D6E8690BF82BF94D22 2025-12-02 18:54:05.504 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 445EBD8807183C4869B3EC62E3F1FEE3219017A5C08594D6E8690BF82BF94D22 2025-12-02 18:54:05.514 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5891239CB61E5FA23575111F6F775DF688885E478C2FAA8BDD2D4962A0A9C2C1 2025-12-02 18:54:05.514 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5891239CB61E5FA23575111F6F775DF688885E478C2FAA8BDD2D4962A0A9C2C1 2025-12-02 18:54:05.678 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A541214922E2F789AB2EDF94B72C77310E03F565A695ADD7F338438523B2C36 2025-12-02 18:54:05.678 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 26A0FCAB6CDAC3AC0B6B8F4E8F5F57706EC1279B213D046957DBD82535939AA3 2025-12-02 18:54:05.678 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A541214922E2F789AB2EDF94B72C77310E03F565A695ADD7F338438523B2C36 2025-12-02 18:54:05.678 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 26A0FCAB6CDAC3AC0B6B8F4E8F5F57706EC1279B213D046957DBD82535939AA3 2025-12-02 18:54:05.679 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8273A1BE748531D314DAD539943447DF941DA7CEF3EFB26EE4DC87E24ACE8FFB 2025-12-02 18:54:05.679 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8273A1BE748531D314DAD539943447DF941DA7CEF3EFB26EE4DC87E24ACE8FFB 2025-12-02 18:54:05.680 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: ADF3DA107E409E1148F141D7D46372041E04248BCA37C473F96662E9F1C0B997 2025-12-02 18:54:05.680 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: ADF3DA107E409E1148F141D7D46372041E04248BCA37C473F96662E9F1C0B997 2025-12-02 18:54:06.085 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3D4B316C2FEA5CA37BA254D49C70FF0BBF2FFEA0E9EDC4651C55AB7C14A5A411 2025-12-02 18:54:06.085 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BFA2D2A1F387D9E3F77ABA603DDC2029FB38E2D32DAF4D0E537863DCAD57E1F8 2025-12-02 18:54:06.085 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D3681F10592078CDB8E99DDE782EA1BF37A20412C4E19DE49BA81EE2FD244CBE 2025-12-02 18:54:06.085 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 72BC1ACE1F560A11269711E41578258655E5B3F99437547420EF0A3121A9BEE0 2025-12-02 18:54:06.085 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3D4B316C2FEA5CA37BA254D49C70FF0BBF2FFEA0E9EDC4651C55AB7C14A5A411 2025-12-02 18:54:06.085 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BFA2D2A1F387D9E3F77ABA603DDC2029FB38E2D32DAF4D0E537863DCAD57E1F8 2025-12-02 18:54:06.085 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D3681F10592078CDB8E99DDE782EA1BF37A20412C4E19DE49BA81EE2FD244CBE 2025-12-02 18:54:06.085 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 72BC1ACE1F560A11269711E41578258655E5B3F99437547420EF0A3121A9BEE0 2025-12-02 18:54:06.102 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F5CF4BAE70EC5AC7AE3FD8C42D7D858FCCD520390CF79658675EF570BD4E8DC1 2025-12-02 18:54:06.102 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5F8972E8C96F925DF6E9DE918D8B0BA918FE5F350E88ECFF3557E0E57A6E4701 2025-12-02 18:54:06.102 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E7932B1E61408271A8386B6C75B4E83757DB4B2C2FE959D34EA3CBEFAAFA9B79 2025-12-02 18:54:06.102 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DEB336B2F2615EA19A11375A7FCC37A7850DBD13F312625A3B015339B07657F9 2025-12-02 18:54:06.102 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F5CF4BAE70EC5AC7AE3FD8C42D7D858FCCD520390CF79658675EF570BD4E8DC1 2025-12-02 18:54:06.102 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5F8972E8C96F925DF6E9DE918D8B0BA918FE5F350E88ECFF3557E0E57A6E4701 2025-12-02 18:54:06.102 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E7932B1E61408271A8386B6C75B4E83757DB4B2C2FE959D34EA3CBEFAAFA9B79 2025-12-02 18:54:06.102 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DEB336B2F2615EA19A11375A7FCC37A7850DBD13F312625A3B015339B07657F9 2025-12-02 18:54:06.154 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9BEF781089A5249689355756705DEDAF4319F0367E55CDD90CBE7D07AE80AF36 2025-12-02 18:54:06.154 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D39EE01C00B3C24BBEDAEB3CC880A5814FAA45EC393367221B44E88C997E4E14 2025-12-02 18:54:06.154 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9BEF781089A5249689355756705DEDAF4319F0367E55CDD90CBE7D07AE80AF36 2025-12-02 18:54:06.154 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D39EE01C00B3C24BBEDAEB3CC880A5814FAA45EC393367221B44E88C997E4E14 2025-12-02 18:54:06.250 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 748F1F6161B73063FD397ABA211065914944D1F1978D07751CB220EC27169A6D 2025-12-02 18:54:06.250 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 748F1F6161B73063FD397ABA211065914944D1F1978D07751CB220EC27169A6D 2025-12-02 18:54:06.258 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4159D7EBC158675EE81BD361DDDA99BBF016CE1EF5249B996D46EC34E3C86645 2025-12-02 18:54:06.258 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4159D7EBC158675EE81BD361DDDA99BBF016CE1EF5249B996D46EC34E3C86645 2025-12-02 18:54:06.819 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5AA17DD71C9F9261FA7BABFF604E4FEDBE66B778234CC6DCB198D54F829BD3C8 2025-12-02 18:54:06.820 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 46B8A4CFDF6BC0E9490FE0FC4506F06A870AD411DF01F3EF34AAD5013AE13B2C 2025-12-02 18:54:06.820 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B4A9EE265EB83622D093D873B6F8B7AF34B8CABF826DC5DE696ECBD326F70B4C 2025-12-02 18:54:06.820 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 46B8A4CFDF6BC0E9490FE0FC4506F06A870AD411DF01F3EF34AAD5013AE13B2C 2025-12-02 18:54:06.820 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5AA17DD71C9F9261FA7BABFF604E4FEDBE66B778234CC6DCB198D54F829BD3C8 2025-12-02 18:54:06.820 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 55FAEF7538CF0E61FF7A4086AFAAFE8ADA2042228D8F9F3F8BE930337EF44FF3 2025-12-02 18:54:06.820 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B4A9EE265EB83622D093D873B6F8B7AF34B8CABF826DC5DE696ECBD326F70B4C 2025-12-02 18:54:06.820 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 55FAEF7538CF0E61FF7A4086AFAAFE8ADA2042228D8F9F3F8BE930337EF44FF3 2025-12-02 18:54:07.329 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E6875696B1D8BB33366348812EBB567F0E480BE41961BE58E59555A0A604BE17 2025-12-02 18:54:07.329 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C833B77971D3E0D0012E29A6586B5F175E1B0CF3F49CC2574AD4CC3826EDEDC8 2025-12-02 18:54:07.329 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EFD59BA9C38000D76829D23E7E6D539D2DD20D15ED81DD6D6618B0A5E0456300 2025-12-02 18:54:07.329 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6FD1FFA73119E87804945F4D198267A83800C6F401F602EF7C6935DBD1FCED8C 2025-12-02 18:54:07.329 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E6875696B1D8BB33366348812EBB567F0E480BE41961BE58E59555A0A604BE17 2025-12-02 18:54:07.329 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C833B77971D3E0D0012E29A6586B5F175E1B0CF3F49CC2574AD4CC3826EDEDC8 2025-12-02 18:54:07.329 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EFD59BA9C38000D76829D23E7E6D539D2DD20D15ED81DD6D6618B0A5E0456300 2025-12-02 18:54:07.329 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6FD1FFA73119E87804945F4D198267A83800C6F401F602EF7C6935DBD1FCED8C 2025-12-02 18:54:07.440 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A0EB3C07BA336F0E23B172D86C82DB76D52AF9E00EDA2248DB9DCC75CA2AD873 2025-12-02 18:54:07.440 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 45694D1CB1A94945251A02BE035FC07B412C8B97EDB849D3338160750A11254E 2025-12-02 18:54:07.440 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3C9D6E78DF8BE3792A89FC743EE43B5E72CD64168B61A7547F6C7555F4F87C6C 2025-12-02 18:54:07.440 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5B67321B324428B8051AE0F51AA90D98EAA71102659BACB72DF03F4620B660A0 2025-12-02 18:54:07.440 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A0EB3C07BA336F0E23B172D86C82DB76D52AF9E00EDA2248DB9DCC75CA2AD873 2025-12-02 18:54:07.440 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 45694D1CB1A94945251A02BE035FC07B412C8B97EDB849D3338160750A11254E 2025-12-02 18:54:07.440 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3C9D6E78DF8BE3792A89FC743EE43B5E72CD64168B61A7547F6C7555F4F87C6C 2025-12-02 18:54:07.440 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5B67321B324428B8051AE0F51AA90D98EAA71102659BACB72DF03F4620B660A0 2025-12-02 18:54:08.060 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CCFFF555BBB26D1DDD5370F15A8292AA664323FFCD9F29FBD5F4FE3D1B538D64 2025-12-02 18:54:08.061 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 91A00AFCBF5FBDAFB62E065FEDED051A8CF1206149B5960AA147D6B1D95975D9 2025-12-02 18:54:08.061 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D47DC370879855D228F5811268FAD08A236A7FD2218E24CC32E07F7A1900E929 2025-12-02 18:54:08.061 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 91A00AFCBF5FBDAFB62E065FEDED051A8CF1206149B5960AA147D6B1D95975D9 2025-12-02 18:54:08.061 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CCFFF555BBB26D1DDD5370F15A8292AA664323FFCD9F29FBD5F4FE3D1B538D64 2025-12-02 18:54:08.061 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D47DC370879855D228F5811268FAD08A236A7FD2218E24CC32E07F7A1900E929 2025-12-02 18:54:08.061 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5628091F9593A061EC7B223D458B69FCD95B89F319A9AFBD4FF36807D9A55BD9 2025-12-02 18:54:08.061 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5628091F9593A061EC7B223D458B69FCD95B89F319A9AFBD4FF36807D9A55BD9 2025-12-02 18:54:08.361 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B186A7C52097A67995243DAA13A4FD23FEECB3F94506A76F47792AD49400002D 2025-12-02 18:54:08.361 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8EB20E20F416FFC2A8C8E3D934D0932AB6FBF33BB5E155E56BD0FDC13827966C 2025-12-02 18:54:08.361 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 184583DC81A121F22A1CF1F95998AA74AE804434263E3F1EED19BCEAAD2A9146 2025-12-02 18:54:08.361 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B186A7C52097A67995243DAA13A4FD23FEECB3F94506A76F47792AD49400002D 2025-12-02 18:54:08.361 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8EB20E20F416FFC2A8C8E3D934D0932AB6FBF33BB5E155E56BD0FDC13827966C 2025-12-02 18:54:08.362 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 79042CD70BA30AF9AAFFF532922F8900BDF4CACD69BF0040AD7212EA2A933848 2025-12-02 18:54:08.362 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 184583DC81A121F22A1CF1F95998AA74AE804434263E3F1EED19BCEAAD2A9146 2025-12-02 18:54:08.362 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 79042CD70BA30AF9AAFFF532922F8900BDF4CACD69BF0040AD7212EA2A933848 2025-12-02 18:54:08.561 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BF68DF1101DC5913CCFD3C3644E6466AF2994383F2406B746D35DBDE7390CFEC 2025-12-02 18:54:08.561 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D7DF505C1AB368C1E5BBDC39D5C23E9EE66D1D547D7B7B23CB1B549322DBC8A8 2025-12-02 18:54:08.561 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8324E3F695C8AEC889D4368CA7635B43CE7B916C068566050DE1C7081AC6C1ED 2025-12-02 18:54:08.561 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 2B44CE50E51F026A699C1F36CC55F819C0946D73FBB29E843D82DCAB7B31268A 2025-12-02 18:54:08.561 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BF68DF1101DC5913CCFD3C3644E6466AF2994383F2406B746D35DBDE7390CFEC 2025-12-02 18:54:08.561 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D7DF505C1AB368C1E5BBDC39D5C23E9EE66D1D547D7B7B23CB1B549322DBC8A8 2025-12-02 18:54:08.561 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8324E3F695C8AEC889D4368CA7635B43CE7B916C068566050DE1C7081AC6C1ED 2025-12-02 18:54:08.561 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 2B44CE50E51F026A699C1F36CC55F819C0946D73FBB29E843D82DCAB7B31268A 2025-12-02 18:54:08.639 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A477321E6B68B98D03A2682F144CCBDBEC2982184EDC656100166D0F3B5AD99 2025-12-02 18:54:08.639 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CFD191B4DE4991839F7114BDF113EBA29E8C149BE4D1521ED299A45BA3FC3B09 2025-12-02 18:54:08.639 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E55481DA55C32B517C2668FBA807B853370C55906809B3859A280C1416CBD8F8 2025-12-02 18:54:08.639 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A477321E6B68B98D03A2682F144CCBDBEC2982184EDC656100166D0F3B5AD99 2025-12-02 18:54:08.639 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 514F39F4933FFBDFB255C74A810209F01FAD953CDEBEEEE6EB51CD2EE69FC435 2025-12-02 18:54:08.639 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E55481DA55C32B517C2668FBA807B853370C55906809B3859A280C1416CBD8F8 2025-12-02 18:54:08.639 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CFD191B4DE4991839F7114BDF113EBA29E8C149BE4D1521ED299A45BA3FC3B09 2025-12-02 18:54:08.640 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 514F39F4933FFBDFB255C74A810209F01FAD953CDEBEEEE6EB51CD2EE69FC435 2025-12-02 18:54:09.085 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AE857F44C2D6CF3B3580251CA8B72682B4601DF84AE8DF75EB6998F1541BC39A 2025-12-02 18:54:09.085 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BFDCE93ED0C8CDEA1E08A252E79DC5759FE34D92FDC39997EE91A01E1E874F57 2025-12-02 18:54:09.085 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 2E05DA5648946C6541844309FC7415D15629D2091B16FFCEF006353F18934175 2025-12-02 18:54:09.086 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AE857F44C2D6CF3B3580251CA8B72682B4601DF84AE8DF75EB6998F1541BC39A 2025-12-02 18:54:09.086 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BFDCE93ED0C8CDEA1E08A252E79DC5759FE34D92FDC39997EE91A01E1E874F57 2025-12-02 18:54:09.086 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A3844CAE453690FA86E4E345972661E3C1F80242C1D7ABC9B463A5C310B61623 2025-12-02 18:54:09.086 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 2E05DA5648946C6541844309FC7415D15629D2091B16FFCEF006353F18934175 2025-12-02 18:54:09.086 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A3844CAE453690FA86E4E345972661E3C1F80242C1D7ABC9B463A5C310B61623 2025-12-02 18:54:09.500 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7484B6E4C04A45F519F9B4ADD17C4F1AA3EE35FEF543ECE75EF1DE252943B3C6 2025-12-02 18:54:09.500 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CD156DFFE8F1D6516CEF3002FF25BC7FE1D8EB3A53D098FD29EFA7CC29CF5641 2025-12-02 18:54:09.500 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 227AD2C7BF0A8243E470AEE68D39AAE0B165D298DEC63BF7E97F022264169387 2025-12-02 18:54:09.500 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7484B6E4C04A45F519F9B4ADD17C4F1AA3EE35FEF543ECE75EF1DE252943B3C6 2025-12-02 18:54:09.501 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CD156DFFE8F1D6516CEF3002FF25BC7FE1D8EB3A53D098FD29EFA7CC29CF5641 2025-12-02 18:54:09.501 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3B889581B77FF30807CAAE119B1FB0E0BD7EC0AC0812C73B47E37E418B57AA54 2025-12-02 18:54:09.501 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 227AD2C7BF0A8243E470AEE68D39AAE0B165D298DEC63BF7E97F022264169387 2025-12-02 18:54:09.501 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3B889581B77FF30807CAAE119B1FB0E0BD7EC0AC0812C73B47E37E418B57AA54 2025-12-02 18:54:10.196 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 694CBEB617A7F7DF5A7E21B6D34E1344E97E4BA06496E56FEF25410F91763D88 2025-12-02 18:54:10.196 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AE76A236DFC925C308BBA31A6044318F12D10A563C9074508268B569BEC56C84 2025-12-02 18:54:10.196 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B0935179055F22BE4E268BDE2F4FC647F7CB2FCD945295682B52489506DB10FC 2025-12-02 18:54:10.196 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 08C90E024DE601E38C2D81A3D3A31E10CD69F81B98BFCE132D50671E73FA6765 2025-12-02 18:54:10.196 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 694CBEB617A7F7DF5A7E21B6D34E1344E97E4BA06496E56FEF25410F91763D88 2025-12-02 18:54:10.196 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AE76A236DFC925C308BBA31A6044318F12D10A563C9074508268B569BEC56C84 2025-12-02 18:54:10.196 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B0935179055F22BE4E268BDE2F4FC647F7CB2FCD945295682B52489506DB10FC 2025-12-02 18:54:10.196 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 08C90E024DE601E38C2D81A3D3A31E10CD69F81B98BFCE132D50671E73FA6765 2025-12-02 18:54:10.913 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 06385CFC54692EF54B4FBC2D5404F109C70410C5987E3E6FF7D3ADAD2EE3B42D 2025-12-02 18:54:10.913 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4CD6BDE79E2C25297575A8045718F3BEBF23722E7AA53C3F8C84CAAF60B5C3E8 2025-12-02 18:54:10.913 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CD1AA012016E3A1B8B53E6CE08214C4853EB6C053BC1584CA0874B8C8847CAC4 2025-12-02 18:54:10.913 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F75D6F4508A2A4FAA6079DD68C8153F78FB30B14FA171C50918359A6C9BB8258 2025-12-02 18:54:10.913 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 06385CFC54692EF54B4FBC2D5404F109C70410C5987E3E6FF7D3ADAD2EE3B42D 2025-12-02 18:54:10.913 - VRageWorker 1 -> Info: Compiling shader: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4CD6BDE79E2C25297575A8045718F3BEBF23722E7AA53C3F8C84CAAF60B5C3E8 2025-12-02 18:54:10.913 - VRageWorker 3 -> Info: Compiling shader: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CD1AA012016E3A1B8B53E6CE08214C4853EB6C053BC1584CA0874B8C8847CAC4 2025-12-02 18:54:10.913 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F75D6F4508A2A4FAA6079DD68C8153F78FB30B14FA171C50918359A6C9BB8258 2025-12-02 18:54:11.316 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1343AF4946F248CB849DD896081A0219D1648973FA58EFD9A4B35FB65262E634 2025-12-02 18:54:11.318 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 94BFA4274D3343895B6D329BD202FF6D03C973EB2C845E44A55BF23DC9226CBD 2025-12-02 18:54:11.318 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1908A5A10B4F81EC26777F12410ED331B8A5D9F93094F59B4365ABDA77169D5D 2025-12-02 18:54:11.318 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C9EB26BA0893E93ABBD2DA76FD2719272F9C5A3B797837BBA487D8C5CE2CC508 2025-12-02 18:54:11.318 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 94BFA4274D3343895B6D329BD202FF6D03C973EB2C845E44A55BF23DC9226CBD 2025-12-02 18:54:11.318 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1343AF4946F248CB849DD896081A0219D1648973FA58EFD9A4B35FB65262E634 2025-12-02 18:54:11.318 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C9EB26BA0893E93ABBD2DA76FD2719272F9C5A3B797837BBA487D8C5CE2CC508 2025-12-02 18:54:11.318 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1908A5A10B4F81EC26777F12410ED331B8A5D9F93094F59B4365ABDA77169D5D 2025-12-02 18:54:11.689 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 149053681C03D8090541E59A3BCB214BDEEAAAA7907A58ACF83A264E807D1474 2025-12-02 18:54:11.689 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 138A89E949C368629F7BD9D62B5BE5D82CA7DC1EDFA70C50B3ACAF199C167B43 2025-12-02 18:54:11.689 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 96486A99AE9E09BE10DED379CFE6BADF22E64EDC2416F581A1DB99BF2FCBFCAE 2025-12-02 18:54:11.689 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 149053681C03D8090541E59A3BCB214BDEEAAAA7907A58ACF83A264E807D1474 2025-12-02 18:54:11.689 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 138A89E949C368629F7BD9D62B5BE5D82CA7DC1EDFA70C50B3ACAF199C167B43 2025-12-02 18:54:11.689 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 41C4482E02FE96471C011429034D86DB94F0CD81D26AAB816A68BC287C38FE36 2025-12-02 18:54:11.689 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 96486A99AE9E09BE10DED379CFE6BADF22E64EDC2416F581A1DB99BF2FCBFCAE 2025-12-02 18:54:11.689 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 41C4482E02FE96471C011429034D86DB94F0CD81D26AAB816A68BC287C38FE36 2025-12-02 18:54:11.941 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 30F41BC0AA82FE02362B2DF49E53DC3797A691828123EE1C987A8053651BE9FB 2025-12-02 18:54:11.941 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 95DABB1C5C6264FED10EBE44B0C5645622C603A4084B97E8894F2709AE914DA0 2025-12-02 18:54:11.941 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B16A58545DE18AEBFC79D6E11A2CAF52A44BDCC032E0B77CF814499AD48C46C6 2025-12-02 18:54:11.941 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 26264154C5BCE8F173ABCD729C88D552DB1B2FABD8FBFE3E02C14CEAF3D9EA28 2025-12-02 18:54:11.941 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 30F41BC0AA82FE02362B2DF49E53DC3797A691828123EE1C987A8053651BE9FB 2025-12-02 18:54:11.941 - VRageWorker 2 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 95DABB1C5C6264FED10EBE44B0C5645622C603A4084B97E8894F2709AE914DA0 2025-12-02 18:54:11.941 - VRageWorker 7 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B16A58545DE18AEBFC79D6E11A2CAF52A44BDCC032E0B77CF814499AD48C46C6 2025-12-02 18:54:11.941 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 26264154C5BCE8F173ABCD729C88D552DB1B2FABD8FBFE3E02C14CEAF3D9EA28 2025-12-02 18:54:12.862 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C3F81E3E15876260219F550F2633A68162D1248D07CE94AEABD1726438DF50B3 2025-12-02 18:54:12.862 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D306E09FEA5D7C3B55CD95B73DC8C07D1C9C4A41E6B1587E1E1FF983F23CE525 2025-12-02 18:54:12.862 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F824FC73EEC58F39AA17415F3709817B640B7FBC28107776752CE9E888B7B21E 2025-12-02 18:54:12.862 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C3F81E3E15876260219F550F2633A68162D1248D07CE94AEABD1726438DF50B3 2025-12-02 18:54:12.862 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7BEFAAE90BE73A42F8F1B11083BBEA13FAFF906401FC2EE22A36E1B9F9456592 2025-12-02 18:54:12.862 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D306E09FEA5D7C3B55CD95B73DC8C07D1C9C4A41E6B1587E1E1FF983F23CE525 2025-12-02 18:54:12.862 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F824FC73EEC58F39AA17415F3709817B640B7FBC28107776752CE9E888B7B21E 2025-12-02 18:54:12.862 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7BEFAAE90BE73A42F8F1B11083BBEA13FAFF906401FC2EE22A36E1B9F9456592 2025-12-02 18:54:13.617 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3DA9DE9DF7C0A6BEC92DB76F9F101A18AE15601BBF2FAB1461AB165617FDDEF9 2025-12-02 18:54:13.617 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 122F013463547E725E6FFD768F344ACB4D77DEFD6E0C0DED7069C2B3471EBA71 2025-12-02 18:54:13.617 - VRageWorker 8 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3DA9DE9DF7C0A6BEC92DB76F9F101A18AE15601BBF2FAB1461AB165617FDDEF9 2025-12-02 18:54:13.617 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1F591B9F59FC9229B14ACD969E617C685B79CBEB66826D08E8843FBF63FA61CA 2025-12-02 18:54:13.617 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 122F013463547E725E6FFD768F344ACB4D77DEFD6E0C0DED7069C2B3471EBA71 2025-12-02 18:54:13.617 - VRageWorker 6 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1F591B9F59FC9229B14ACD969E617C685B79CBEB66826D08E8843FBF63FA61CA 2025-12-02 18:54:13.617 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 246A955EE4386915D3CA7327C97DE519B344CFEA7A45083D73931CCFF41247AA 2025-12-02 18:54:13.617 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 246A955EE4386915D3CA7327C97DE519B344CFEA7A45083D73931CCFF41247AA 2025-12-02 18:54:14.421 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8F8CD41AEFCB8CD59B88CA554BCEF8D8D7B2BD7EDADEB6C66CCD935045A82C3C 2025-12-02 18:54:14.421 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CDB97C3BCEAE84CD319450E3AEA117A13E792512E82A3FF56D13DDA5D6CF51B7 2025-12-02 18:54:14.421 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5529C9B2BBBADFA334F418A2763F50282A0063433447D6CFE60654F2B0FABA4A 2025-12-02 18:54:14.421 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6F8E59276F3717EBAD900C5B2EAD214055E513F407390698191D787736212186 2025-12-02 18:54:14.421 - VRageWorker 9 -> Info: Compiling shader: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CDB97C3BCEAE84CD319450E3AEA117A13E792512E82A3FF56D13DDA5D6CF51B7 2025-12-02 18:54:14.421 - VRageWorker 0 -> Info: Compiling shader: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6F8E59276F3717EBAD900C5B2EAD214055E513F407390698191D787736212186 2025-12-02 18:54:14.421 - VRageWorker 5 -> Info: Compiling shader: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8F8CD41AEFCB8CD59B88CA554BCEF8D8D7B2BD7EDADEB6C66CCD935045A82C3C 2025-12-02 18:54:14.421 - VRageWorker 4 -> Info: Compiling shader: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5529C9B2BBBADFA334F418A2763F50282A0063433447D6CFE60654F2B0FABA4A 2025-12-02 18:54:14.905 - Render thread -> VRAM report about missing bytes is changed from 144175104 Bytes to 143519744 Bytes 2025-12-02 18:58:31.968 - Render thread -> Info: Frame[18623] - Available VRAM budget has changed: 5390 MB 2025-12-02 18:58:38.884 - Render thread -> VRAM report about missing bytes is changed from 143519744 Bytes to 143527936 Bytes 2025-12-02 18:58:39.017 - Render thread -> VRAM report about missing bytes is changed from 143527936 Bytes to 143577088 Bytes 2025-12-02 18:58:39.552 - Render thread -> VRAM report about missing bytes is changed from 143577088 Bytes to 143618048 Bytes 2025-12-02 18:58:39.767 - Render thread -> Info: Frame[19091] - Available VRAM budget has changed: 5360 MB 2025-12-02 18:58:40.008 - Render thread -> Info: Frame[19105] - Available VRAM budget has changed: 5333 MB 2025-12-02 18:58:40.084 - Render thread -> VRAM report about missing bytes is changed from 143618048 Bytes to 143683584 Bytes 2025-12-02 18:58:47.234 - Render thread -> Info: Frame[19539] - Available VRAM budget has changed: 5274 MB 2025-12-02 18:58:47.518 - Render thread -> VRAM report about missing bytes is changed from 143683584 Bytes to 152072192 Bytes 2025-12-02 18:58:47.534 - Render thread -> VRAM report about missing bytes is changed from 152072192 Bytes to 143683584 Bytes 2025-12-02 18:59:02.202 - Render thread -> VRAM report about missing bytes is changed from 143683584 Bytes to 152072192 Bytes 2025-12-02 18:59:02.218 - Render thread -> VRAM report about missing bytes is changed from 152072192 Bytes to 143683584 Bytes 2025-12-02 18:59:06.802 - Render thread -> Info: Frame[20713] - Available VRAM budget has changed: 5320 MB 2025-12-02 18:59:12.203 - Render thread -> Info: Frame[21037] - Available VRAM budget has changed: 5281 MB 2025-12-02 18:59:12.936 - Render thread -> Info: Frame[21081] - Available VRAM budget has changed: 5312 MB 2025-12-02 18:59:13.102 - Render thread -> Info: Frame[21091] - Available VRAM budget has changed: 5274 MB 2025-12-02 18:59:13.402 - Render thread -> VRAM report about missing bytes is changed from 143683584 Bytes to 152072192 Bytes 2025-12-02 18:59:13.419 - Render thread -> VRAM report about missing bytes is changed from 152072192 Bytes to 143683584 Bytes 2025-12-02 18:59:22.403 - Render thread -> Info: Frame[21649] - Available VRAM budget has changed: 5393 MB 2025-12-02 18:59:22.936 - Render thread -> Info: Frame[21681] - Available VRAM budget has changed: 5362 MB 2025-12-02 18:59:23.119 - Render thread -> VRAM report about missing bytes is changed from 143683584 Bytes to 152072192 Bytes 2025-12-02 18:59:23.136 - Render thread -> VRAM report about missing bytes is changed from 152072192 Bytes to 143683584 Bytes 2025-12-02 18:59:23.403 - Render thread -> Info: Frame[21709] - Available VRAM budget has changed: 5312 MB 2025-12-02 18:59:23.853 - Render thread -> VRAM report about missing bytes is changed from 143683584 Bytes to 156266496 Bytes 2025-12-02 18:59:23.869 - Render thread -> VRAM report about missing bytes is changed from 156266496 Bytes to 143683584 Bytes 2025-12-02 18:59:26.143 - Render thread -> Info: Frame[21873] - Available VRAM budget has changed: 5393 MB 2025-12-02 18:59:26.603 - Render thread -> Info: Frame[21901] - Available VRAM budget has changed: 5361 MB 2025-12-02 18:59:26.737 - Render thread -> Info: Frame[21909] - Available VRAM budget has changed: 5321 MB 2025-12-02 18:59:42.972 - Render thread -> Info: Frame[22883] - Available VRAM budget has changed: 5270 MB 2025-12-02 18:59:43.654 - Render thread -> VRAM report about missing bytes is changed from 143683584 Bytes to 152072192 Bytes 2025-12-02 18:59:43.670 - Render thread -> VRAM report about missing bytes is changed from 152072192 Bytes to 143683584 Bytes 2025-12-02 18:59:44.373 - Render thread -> VRAM report about missing bytes is changed from 143683584 Bytes to 152072192 Bytes 2025-12-02 18:59:44.387 - Render thread -> VRAM report about missing bytes is changed from 152072192 Bytes to 143683584 Bytes 2025-12-02 18:59:45.404 - Render thread -> Info: Frame[23029] - Available VRAM budget has changed: 5304 MB 2025-12-02 18:59:46.137 - Render thread -> Info: Frame[23073] - Available VRAM budget has changed: 5270 MB 2025-12-02 18:59:46.837 - Render thread -> Info: Frame[23115] - Available VRAM budget has changed: 5301 MB 2025-12-02 18:59:47.737 - Render thread -> Info: Frame[23169] - Available VRAM budget has changed: 5263 MB 2025-12-02 18:59:48.471 - Render thread -> Info: Frame[23213] - Available VRAM budget has changed: 5290 MB 2025-12-02 18:59:52.204 - Render thread -> Info: Frame[23437] - Available VRAM budget has changed: 5258 MB 2025-12-02 18:59:53.688 - Render thread -> VRAM report about missing bytes is changed from 143683584 Bytes to 152072192 Bytes 2025-12-02 18:59:53.704 - Render thread -> VRAM report about missing bytes is changed from 152072192 Bytes to 143683584 Bytes 2025-12-02 18:59:56.838 - Render thread -> VRAM report about missing bytes is changed from 143683584 Bytes to 152072192 Bytes 2025-12-02 18:59:56.854 - Render thread -> VRAM report about missing bytes is changed from 152072192 Bytes to 143683584 Bytes 2025-12-02 18:59:57.205 - Render thread -> Info: Frame[23737] - Available VRAM budget has changed: 5295 MB 2025-12-02 18:59:58.671 - Render thread -> Info: Frame[23825] - Available VRAM budget has changed: 5261 MB 2025-12-02 18:59:59.338 - Render thread -> Info: Frame[23865] - Available VRAM budget has changed: 5293 MB 2025-12-02 19:00:00.371 - Render thread -> Info: Frame[23927] - Available VRAM budget has changed: 5262 MB 2025-12-02 19:00:01.388 - Render thread -> VRAM report about missing bytes is changed from 143683584 Bytes to 152072192 Bytes 2025-12-02 19:00:01.405 - Render thread -> VRAM report about missing bytes is changed from 152072192 Bytes to 143683584 Bytes 2025-12-02 19:00:02.505 - Render thread -> VRAM report about missing bytes is changed from 143683584 Bytes to 152072192 Bytes 2025-12-02 19:00:02.521 - Render thread -> VRAM report about missing bytes is changed from 152072192 Bytes to 143683584 Bytes 2025-12-02 19:00:05.272 - Render thread -> Info: Frame[24221] - Available VRAM budget has changed: 5298 MB 2025-12-02 19:00:32.690 - Render thread -> VRAM report about missing bytes is changed from 143683584 Bytes to 143724544 Bytes 2025-12-02 19:00:33.306 - Render thread -> Info: Frame[25903] - Available VRAM budget has changed: 5389 MB 2025-12-02 19:00:36.940 - Render thread -> Info: Frame[26121] - Available VRAM budget has changed: 5298 MB 2025-12-02 19:00:42.973 - Render thread -> Info: Frame[26483] - Available VRAM budget has changed: 5269 MB 2025-12-02 19:00:47.807 - Render thread -> Info: Frame[26773] - Available VRAM budget has changed: 5242 MB 2025-12-02 19:00:51.040 - Render thread -> Info: Frame[26967] - Available VRAM budget has changed: 5281 MB 2025-12-02 19:01:04.641 - Render thread -> Info: Frame[27783] - Available VRAM budget has changed: 5244 MB 2025-12-02 19:01:08.841 - Render thread -> Info: Frame[28035] - Available VRAM budget has changed: 5283 MB 2025-12-02 19:01:25.976 - Render thread -> VRAM report about missing bytes is changed from 143724544 Bytes to 145952768 Bytes 2025-12-02 19:01:25.992 - Render thread -> VRAM report about missing bytes is changed from 145952768 Bytes to 143724544 Bytes 2025-12-02 19:01:27.376 - Render thread -> Info: Frame[29147] - Available VRAM budget has changed: 5318 MB 2025-12-02 19:01:28.676 - Render thread -> Info: Frame[29225] - Available VRAM budget has changed: 5275 MB 2025-12-02 19:01:31.609 - Render thread -> VRAM report about missing bytes is changed from 143724544 Bytes to 147656704 Bytes 2025-12-02 19:01:31.626 - Render thread -> VRAM report about missing bytes is changed from 147656704 Bytes to 143724544 Bytes 2025-12-02 19:01:33.943 - Render thread -> Info: Frame[29541] - Available VRAM budget has changed: 5306 MB 2025-12-02 19:01:34.876 - Render thread -> Info: Frame[29597] - Available VRAM budget has changed: 5266 MB 2025-12-02 19:01:35.576 - Render thread -> Info: Frame[29639] - Available VRAM budget has changed: 5309 MB 2025-12-02 19:01:37.959 - Render thread -> VRAM report about missing bytes is changed from 143724544 Bytes to 143765504 Bytes 2025-12-02 19:01:38.576 - Render thread -> Info: Frame[29819] - Available VRAM budget has changed: 5393 MB 2025-12-02 19:01:56.577 - Render thread -> Info: Frame[30899] - Available VRAM budget has changed: 5301 MB 2025-12-02 19:01:57.644 - Render thread -> Info: Frame[30963] - Available VRAM budget has changed: 5379 MB 2025-12-02 19:02:02.961 - Render thread -> VRAM report about missing bytes is changed from 143765504 Bytes to 143773696 Bytes 2025-12-02 19:02:07.473 - Render thread -> VRAM report about missing bytes is changed from 143773696 Bytes to 177524736 Bytes 2025-12-02 19:02:07.481 - Render thread -> VRAM report about missing bytes is changed from 177524736 Bytes to 177655808 Bytes 2025-12-02 19:02:07.482 - Render thread -> Info: Frame[31551] - Available VRAM budget has changed: 5504 MB 2025-12-02 19:02:07.665 - Render thread -> VRAM report about missing bytes is changed from 177655808 Bytes to 180998144 Bytes 2025-12-02 19:02:07.679 - Render thread -> VRAM report about missing bytes is changed from 180998144 Bytes to 180867072 Bytes 2025-12-02 19:02:07.842 - Render thread -> VRAM report about missing bytes is changed from 180867072 Bytes to 181850112 Bytes 2025-12-02 19:02:07.856 - Render thread -> VRAM report about missing bytes is changed from 181850112 Bytes to 181915648 Bytes 2025-12-02 19:02:07.888 - Render thread -> VRAM report about missing bytes is changed from 181915648 Bytes to 180932608 Bytes 2025-12-02 19:02:08.111 - Render thread -> VRAM report about missing bytes is changed from 180932608 Bytes to 202035200 Bytes 2025-12-02 19:02:08.131 - Render thread -> VRAM report about missing bytes is changed from 202035200 Bytes to 201969664 Bytes 2025-12-02 19:02:12.624 - Render thread -> VRAM report about missing bytes is changed from 201969664 Bytes to 202035200 Bytes 2025-12-02 19:02:13.040 - Render thread -> VRAM report about missing bytes is changed from 202035200 Bytes to 221696000 Bytes 2025-12-02 19:02:13.040 - Render thread -> Info: Frame[31885] - Available VRAM budget has changed: 5462 MB 2025-12-02 19:02:13.040 - Render thread -> Info: Frame[31885] - Available VRAM budget has changed: 5311 MB 2025-12-02 19:02:13.079 - Render thread -> VRAM report about missing bytes is changed from 221696000 Bytes to 221630464 Bytes 2025-12-02 19:03:30.944 - Render thread -> VRAM report about missing bytes is changed from 221630464 Bytes to 726568960 Bytes 2025-12-02 19:03:31.090 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-02 19:03:31.090 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-02 19:03:31.090 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-02 19:03:31.093 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-02 19:03:31.093 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-02 19:03:31.093 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-02 19:03:31.102 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-02 19:03:31.102 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-02 19:03:31.102 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-02 19:03:31.152 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-02 19:03:31.152 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-02 19:03:31.152 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-02 19:03:31.153 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-02 19:03:31.153 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-02 19:03:31.153 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-02 19:03:31.154 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-02 19:03:31.154 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-02 19:03:31.154 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-02 19:03:31.158 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-02 19:03:31.158 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-02 19:03:31.158 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-02 19:03:31.160 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-02 19:03:31.160 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-02 19:03:31.160 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-02 19:03:31.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-02 19:03:31.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-02 19:03:31.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-02 19:03:31.163 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-02 19:03:31.163 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-02 19:03:31.163 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-02 19:03:31.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-02 19:03:31.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-02 19:03:31.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-02 19:03:31.167 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-02 19:03:31.168 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-02 19:03:31.168 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-02 19:03:31.168 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-02 19:03:31.168 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-02 19:03:31.168 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-02 19:03:31.170 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-02 19:03:31.170 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-02 19:03:31.170 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-02 19:03:31.171 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-02 19:03:31.171 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-02 19:03:31.171 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-02 19:03:31.173 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-02 19:03:31.173 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-02 19:03:31.173 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-02 19:03:31.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-02 19:03:31.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-02 19:03:31.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-02 19:03:31.180 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-02 19:03:31.180 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-02 19:03:31.180 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-02 19:03:31.181 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-02 19:03:31.181 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-02 19:03:31.181 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-02 19:03:31.184 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-02 19:03:31.184 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-02 19:03:31.184 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-02 19:03:32.326 - Render thread -> VRAM report about missing bytes is changed from 726568960 Bytes to 726499328 Bytes 2025-12-02 19:03:32.445 - Render thread -> VRAM report about missing bytes is changed from 726499328 Bytes to 727236608 Bytes 2025-12-02 19:03:32.445 - Render thread -> Info: Frame[36471] - Available VRAM budget has changed: 3705 MB 2025-12-02 19:03:32.445 - Render thread -> Info: Frame[36471] - Available VRAM budget has changed: 3523 MB 2025-12-02 19:03:32.513 - Render thread -> VRAM report about missing bytes is changed from 727236608 Bytes to 727924736 Bytes 2025-12-02 19:03:34.570 - Render thread -> VRAM report about missing bytes is changed from 727924736 Bytes to 733978624 Bytes 2025-12-02 19:03:34.586 - Render thread -> VRAM report about missing bytes is changed from 733978624 Bytes to 728096768 Bytes 2025-12-02 19:03:35.007 - Render thread -> VRAM report about missing bytes is changed from 728096768 Bytes to 728358912 Bytes 2025-12-02 19:03:35.111 - Render thread -> VRAM report about missing bytes is changed from 728358912 Bytes to 728489984 Bytes 2025-12-02 19:03:35.702 - Render thread -> VRAM report about missing bytes is changed from 728489984 Bytes to 728621056 Bytes 2025-12-02 19:03:36.135 - Render thread -> VRAM report about missing bytes is changed from 728621056 Bytes to 728752128 Bytes 2025-12-02 19:03:43.768 - Render thread -> VRAM report about missing bytes is changed from 728752128 Bytes to 729800704 Bytes 2025-12-02 19:03:43.861 - Render thread -> VRAM report about missing bytes is changed from 729800704 Bytes to 729776128 Bytes 2025-12-02 19:03:43.933 - Render thread -> VRAM report about missing bytes is changed from 729776128 Bytes to 730869760 Bytes 2025-12-02 19:03:43.946 - Render thread -> VRAM report about missing bytes is changed from 730869760 Bytes to 730820608 Bytes 2025-12-02 19:03:44.003 - Render thread -> VRAM report about missing bytes is changed from 730820608 Bytes to 730845184 Bytes 2025-12-02 19:03:44.037 - Render thread -> VRAM report about missing bytes is changed from 730845184 Bytes to 730820608 Bytes 2025-12-02 19:03:44.077 - Render thread -> VRAM report about missing bytes is changed from 730820608 Bytes to 730783744 Bytes 2025-12-02 19:03:44.103 - Render thread -> VRAM report about missing bytes is changed from 730783744 Bytes to 730779648 Bytes 2025-12-02 19:03:44.137 - Render thread -> VRAM report about missing bytes is changed from 730779648 Bytes to 730828800 Bytes 2025-12-02 19:03:44.182 - Render thread -> VRAM report about missing bytes is changed from 730828800 Bytes to 730853376 Bytes 2025-12-02 19:03:44.203 - Render thread -> VRAM report about missing bytes is changed from 730853376 Bytes to 730890240 Bytes 2025-12-02 19:03:44.374 - Render thread -> Info: Frame[37147] - Available VRAM budget has changed: 3683 MB 2025-12-02 19:03:44.374 - Render thread -> Info: Frame[37147] - Available VRAM budget has changed: 3501 MB 2025-12-02 19:03:44.388 - Render thread -> VRAM report about missing bytes is changed from 730890240 Bytes to 730857472 Bytes 2025-12-02 19:03:44.420 - Render thread -> VRAM report about missing bytes is changed from 730857472 Bytes to 730906624 Bytes 2025-12-02 19:03:47.649 - Render thread -> Info: Frame[37343] - Available VRAM budget has changed: 2632 MB 2025-12-02 19:03:47.649 - Render thread -> Info: Frame[37343] - Available VRAM budget has changed: 1927 MB 2025-12-02 19:03:47.649 - Render thread -> Warning: Available VRAM budget 1927 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:03:48.254 - Render thread -> VRAM report about missing bytes is changed from 730906624 Bytes to 730722304 Bytes 2025-12-02 19:03:48.494 - Render thread -> VRAM report about missing bytes is changed from 730722304 Bytes to 730660864 Bytes 2025-12-02 19:03:48.569 - .NET TP Worker -> Screenshot root: AppData 2025-12-02 19:03:48.569 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-02 19:03:48.569 - .NET TP Worker -> Screenshot absolute path: C:\Users\boxpe\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-02 19:03:48.569 - .NET TP Worker -> Screenshot exists on target path. 2025-12-02 19:03:48.726 - Render thread -> VRAM report about missing bytes is changed from 730660864 Bytes to 730497024 Bytes 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-1 created with rcb: 57902073 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-2 created with rcb: 6512844 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-3 created with rcb: 27976344 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-4 created with rcb: 62762389 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-5 created with rcb: 14603373 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-6 created with rcb: 48250020 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-7 created with rcb: 56930125 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-8 created with rcb: 24947410 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-9 created with rcb: 35679230 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-10 created with rcb: 44482362 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-11 created with rcb: 28624673 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-12 created with rcb: 17244843 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-13 created with rcb: 32791570 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-14 created with rcb: 40238232 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-15 created with rcb: 5245615 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-16 created with rcb: 8454291 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-17 created with rcb: 8295462 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-18 created with rcb: 46684484 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-19 created with rcb: 5059832 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-20 created with rcb: 37521430 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-21 created with rcb: 4552958 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-22 created with rcb: 24896926 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-23 created with rcb: 20299395 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-24 created with rcb: 13570144 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-25 created with rcb: 4824084 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-26 created with rcb: 62421452 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-27 created with rcb: 19385852 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-28 created with rcb: 1569713 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-29 created with rcb: 39556955 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-30 created with rcb: 55763736 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-31 created with rcb: 36521135 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-32 created with rcb: 26131317 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-33 created with rcb: 51525933 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-34 created with rcb: 41841461 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-35 created with rcb: 35922277 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-36 created with rcb: 9126387 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-37 created with rcb: 32780315 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-38 created with rcb: 64311718 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-39 created with rcb: 52372176 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-40 created with rcb: 14511092 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-41 created with rcb: 53655312 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-42 created with rcb: 29914453 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-43 created with rcb: 32787152 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-44 created with rcb: 4709342 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-45 created with rcb: 8238702 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-46 created with rcb: 37557067 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-47 created with rcb: 54075650 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-48 created with rcb: 30052498 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-49 created with rcb: 36084371 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-50 created with rcb: 45631932 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-51 created with rcb: 40097599 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-52 created with rcb: 21795186 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-53 created with rcb: 8047541 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-54 created with rcb: 30783056 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-55 created with rcb: 21326818 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-56 created with rcb: 43493144 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-57 created with rcb: 18913735 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-58 created with rcb: 46813949 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-59 created with rcb: 35404608 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-60 created with rcb: 64762544 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-61 created with rcb: 37423174 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-62 created with rcb: 47682931 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-63 created with rcb: 4751226 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-64 created with rcb: 19013079 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-65 created with rcb: 42359725 2025-12-02 19:03:48.727 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-02 19:03:48.728 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-02 19:03:48.729 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-02 19:03:48.730 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-02 19:03:48.730 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-02 19:03:48.730 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-02 19:03:48.730 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-02 19:03:48.730 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-02 19:03:48.730 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-02 19:03:48.730 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-02 19:03:48.730 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-02 19:03:48.730 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-02 19:03:48.730 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-02 19:03:48.730 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-02 19:03:48.730 - Render thread -> Frame [37376] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-02 19:03:48.754 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-66 created with rcb: 45184921 2025-12-02 19:03:48.754 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-67 created with rcb: 42595751 2025-12-02 19:03:48.754 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-68 created with rcb: 7947288 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-69 created with rcb: 25930634 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-70 created with rcb: 36571218 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-71 created with rcb: 23769218 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-72 created with rcb: 57902073 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-73 created with rcb: 47682931 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-74 created with rcb: 4751226 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-75 created with rcb: 37423174 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-76 created with rcb: 19013079 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-77 created with rcb: 35404608 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-78 created with rcb: 42359725 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-79 created with rcb: 30783056 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-80 created with rcb: 8047541 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-81 created with rcb: 21326818 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-82 created with rcb: 45631932 2025-12-02 19:03:48.755 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-83 created with rcb: 21795186 2025-12-02 19:03:48.769 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-02 19:03:48.769 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-02 19:03:48.769 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-02 19:03:48.770 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-02 19:03:48.771 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-02 19:03:48.771 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-02 19:03:48.778 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-02 19:03:48.778 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-02 19:03:48.778 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-02 19:03:48.778 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-02 19:03:48.779 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-02 19:03:48.780 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-02 19:03:48.780 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-02 19:03:48.780 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-02 19:03:48.780 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-02 19:03:48.781 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-02 19:03:48.781 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-02 19:03:48.781 - Render thread -> Frame [37377] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-02 19:03:48.820 - Render thread -> VRAM report about missing bytes is changed from 730497024 Bytes to 733712384 Bytes 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-84 created with rcb: 30052498 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-85 created with rcb: 40097599 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-86 created with rcb: 54075650 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-87 created with rcb: 8238702 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-88 created with rcb: 37557067 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-89 created with rcb: 4709342 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-90 created with rcb: 32787152 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-91 created with rcb: 36947846 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-92 created with rcb: 29914453 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-93 created with rcb: 53655312 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-94 created with rcb: 14511092 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-95 created with rcb: 52372176 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-96 created with rcb: 64311718 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-97 created with rcb: 35922277 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-98 created with rcb: 41841461 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-99 created with rcb: 9126387 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-100 created with rcb: 36521135 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-101 created with rcb: 55763736 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-102 created with rcb: 39556955 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-103 created with rcb: 1569713 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-104 created with rcb: 19385852 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-105 created with rcb: 25930634 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-106 created with rcb: 7947288 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-107 created with rcb: 37423174 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-108 created with rcb: 32780315 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-109 created with rcb: 19013079 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-110 created with rcb: 47682931 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-02 19:03:48.820 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-02 19:03:48.821 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-02 19:03:48.821 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-02 19:03:48.821 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-02 19:03:48.821 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-02 19:03:48.821 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-02 19:03:48.821 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-02 19:03:48.821 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-02 19:03:48.821 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-02 19:03:48.829 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-02 19:03:48.829 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-02 19:03:48.829 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-02 19:03:48.829 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-02 19:03:48.829 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-02 19:03:48.829 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-02 19:03:48.829 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-02 19:03:48.829 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-02 19:03:48.829 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-02 19:03:48.840 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-02 19:03:48.840 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-02 19:03:48.840 - Render thread -> Frame [37378] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-02 19:03:48.867 - Render thread -> VRAM report about missing bytes is changed from 733712384 Bytes to 733650944 Bytes 2025-12-02 19:03:48.881 - Render thread -> VRAM report about missing bytes is changed from 733650944 Bytes to 733712384 Bytes 2025-12-02 19:03:48.895 - Render thread -> VRAM report about missing bytes is changed from 733712384 Bytes to 733773824 Bytes 2025-12-02 19:03:48.895 - Render thread -> Frame [37381] Parallel Render Command Batch RCB-111 created with rcb: 43493144 2025-12-02 19:03:48.895 - Render thread -> Frame [37381] Parallel Render Command Batch RCB-112 created with rcb: 18913735 2025-12-02 19:03:48.946 - Render thread -> Frame [37381] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-02 19:03:48.950 - Render thread -> Frame [37381] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-02 19:03:48.980 - Render thread -> VRAM report about missing bytes is changed from 733773824 Bytes to 736411648 Bytes 2025-12-02 19:03:48.980 - Render thread -> Frame [37382] Parallel Render Command Batch RCB-113 created with rcb: 64762544 2025-12-02 19:03:48.980 - Render thread -> Frame [37382] Parallel Render Command Batch RCB-114 created with rcb: 4751226 2025-12-02 19:03:48.980 - Render thread -> Frame [37382] Parallel Render Command Batch RCB-115 created with rcb: 46813949 2025-12-02 19:03:48.980 - Render thread -> Frame [37382] Parallel Render Command Batch RCB-116 created with rcb: 51525933 2025-12-02 19:03:48.994 - Render thread -> Frame [37382] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-02 19:03:49.012 - Render thread -> Frame [37382] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-02 19:03:49.022 - Render thread -> Frame [37382] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-02 19:03:49.030 - Render thread -> Frame [37382] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-02 19:03:49.056 - Render thread -> VRAM report about missing bytes is changed from 736411648 Bytes to 736075776 Bytes 2025-12-02 19:03:49.056 - Render thread -> Frame [37383] Parallel Render Command Batch RCB-117 created with rcb: 36084371 2025-12-02 19:03:49.088 - Render thread -> Frame [37383] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-02 19:03:49.109 - Render thread -> VRAM report about missing bytes is changed from 736075776 Bytes to 735920128 Bytes 2025-12-02 19:03:49.125 - Render thread -> VRAM report about missing bytes is changed from 735920128 Bytes to 736436224 Bytes 2025-12-02 19:03:49.142 - Render thread -> VRAM report about missing bytes is changed from 736436224 Bytes to 736710656 Bytes 2025-12-02 19:03:49.454 - Render thread -> Frame [37394] Parallel Render Command Batch RCB-118 created with rcb: 26131317 2025-12-02 19:03:49.555 - Render thread -> VRAM report about missing bytes is changed from 736710656 Bytes to 736382976 Bytes 2025-12-02 19:03:49.578 - Render thread -> Frame [37395] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-02 19:03:49.598 - Render thread -> VRAM report about missing bytes is changed from 736382976 Bytes to 736182272 Bytes 2025-12-02 19:03:49.611 - Render thread -> VRAM report about missing bytes is changed from 736182272 Bytes to 736464896 Bytes 2025-12-02 19:03:49.627 - Render thread -> VRAM report about missing bytes is changed from 736464896 Bytes to 736792576 Bytes 2025-12-02 19:03:49.742 - Render thread -> VRAM report about missing bytes is changed from 736792576 Bytes to 736923648 Bytes 2025-12-02 19:03:49.806 - Render thread -> VRAM report about missing bytes is changed from 736923648 Bytes to 736862208 Bytes 2025-12-02 19:03:49.887 - Render thread -> VRAM report about missing bytes is changed from 736862208 Bytes to 736890880 Bytes 2025-12-02 19:03:49.919 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 19:03:50.021 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 19:03:50.063 - Render thread -> VRAM report about missing bytes is changed from 736890880 Bytes to 736661504 Bytes 2025-12-02 19:03:50.104 - Render thread -> VRAM report about missing bytes is changed from 736661504 Bytes to 736645120 Bytes 2025-12-02 19:03:50.157 - Render thread -> VRAM report about missing bytes is changed from 736645120 Bytes to 737120256 Bytes 2025-12-02 19:03:50.213 - Render thread -> VRAM report about missing bytes is changed from 737120256 Bytes to 737849344 Bytes 2025-12-02 19:03:50.253 - Render thread -> VRAM report about missing bytes is changed from 737849344 Bytes to 737751040 Bytes 2025-12-02 19:03:50.320 - Render thread -> VRAM report about missing bytes is changed from 737751040 Bytes to 738029568 Bytes 2025-12-02 19:03:50.359 - Render thread -> VRAM report about missing bytes is changed from 738029568 Bytes to 738234368 Bytes 2025-12-02 19:03:50.406 - Render thread -> VRAM report about missing bytes is changed from 738234368 Bytes to 738226176 Bytes 2025-12-02 19:03:50.456 - Render thread -> VRAM report about missing bytes is changed from 738226176 Bytes to 738324480 Bytes 2025-12-02 19:03:50.505 - Render thread -> VRAM report about missing bytes is changed from 738324480 Bytes to 738340864 Bytes 2025-12-02 19:03:50.556 - Render thread -> VRAM report about missing bytes is changed from 738340864 Bytes to 738349056 Bytes 2025-12-02 19:03:50.608 - Render thread -> VRAM report about missing bytes is changed from 738349056 Bytes to 738832384 Bytes 2025-12-02 19:03:50.657 - Render thread -> VRAM report about missing bytes is changed from 738832384 Bytes to 739639296 Bytes 2025-12-02 19:03:50.756 - Render thread -> VRAM report about missing bytes is changed from 739639296 Bytes to 739700736 Bytes 2025-12-02 19:03:50.855 - Render thread -> VRAM report about missing bytes is changed from 739700736 Bytes to 739749888 Bytes 2025-12-02 19:03:50.904 - Render thread -> VRAM report about missing bytes is changed from 739749888 Bytes to 739708928 Bytes 2025-12-02 19:03:50.960 - Render thread -> VRAM report about missing bytes is changed from 739708928 Bytes to 739790848 Bytes 2025-12-02 19:03:51.006 - Render thread -> VRAM report about missing bytes is changed from 739790848 Bytes to 739807232 Bytes 2025-12-02 19:03:51.106 - Render thread -> VRAM report about missing bytes is changed from 739807232 Bytes to 739848192 Bytes 2025-12-02 19:03:51.178 - Render thread -> VRAM report about missing bytes is changed from 739848192 Bytes to 739823616 Bytes 2025-12-02 19:03:51.242 - Render thread -> VRAM report about missing bytes is changed from 739823616 Bytes to 739835904 Bytes 2025-12-02 19:03:51.341 - Render thread -> VRAM report about missing bytes is changed from 739835904 Bytes to 739811328 Bytes 2025-12-02 19:03:51.408 - Render thread -> VRAM report about missing bytes is changed from 739811328 Bytes to 739844096 Bytes 2025-12-02 19:03:51.503 - Render thread -> VRAM report about missing bytes is changed from 739844096 Bytes to 739827712 Bytes 2025-12-02 19:03:51.508 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 19:03:51.575 - Render thread -> VRAM report about missing bytes is changed from 739827712 Bytes to 739852288 Bytes 2025-12-02 19:03:52.169 - Render thread -> VRAM report about missing bytes is changed from 739852288 Bytes to 739844096 Bytes 2025-12-02 19:03:52.203 - Render thread -> VRAM report about missing bytes is changed from 739844096 Bytes to 740106240 Bytes 2025-12-02 19:03:52.238 - Render thread -> VRAM report about missing bytes is changed from 740106240 Bytes to 740122624 Bytes 2025-12-02 19:03:52.314 - Render thread -> VRAM report about missing bytes is changed from 740122624 Bytes to 740352000 Bytes 2025-12-02 19:03:52.371 - Render thread -> VRAM report about missing bytes is changed from 740352000 Bytes to 740413440 Bytes 2025-12-02 19:03:53.071 - Render thread -> VRAM report about missing bytes is changed from 740413440 Bytes to 740675584 Bytes 2025-12-02 19:03:55.704 - Render thread -> VRAM report about missing bytes is changed from 740675584 Bytes to 741003264 Bytes 2025-12-02 19:04:00.272 - Render thread -> VRAM report about missing bytes is changed from 741003264 Bytes to 741576704 Bytes 2025-12-02 19:04:00.307 - Render thread -> VRAM report about missing bytes is changed from 741576704 Bytes to 764313600 Bytes 2025-12-02 19:04:00.338 - Render thread -> VRAM report about missing bytes is changed from 764313600 Bytes to 741638144 Bytes 2025-12-02 19:04:00.451 - Render thread -> VRAM report about missing bytes is changed from 741638144 Bytes to 741597184 Bytes 2025-12-02 19:04:00.505 - Render thread -> VRAM report about missing bytes is changed from 741597184 Bytes to 741650432 Bytes 2025-12-02 19:04:00.605 - Render thread -> VRAM report about missing bytes is changed from 741650432 Bytes to 742305792 Bytes 2025-12-02 19:04:00.780 - Render thread -> VRAM report about missing bytes is changed from 742305792 Bytes to 742289408 Bytes 2025-12-02 19:04:00.838 - Render thread -> VRAM report about missing bytes is changed from 742289408 Bytes to 742330368 Bytes 2025-12-02 19:04:00.989 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 4 needed elements, resizing from 1 to 4. 2025-12-02 19:04:00.990 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 4 needed elements, resizing from 1 to 4. 2025-12-02 19:04:01.017 - Render thread -> VRAM report about missing bytes is changed from 742330368 Bytes to 742350848 Bytes 2025-12-02 19:04:01.037 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 4 to 32. 2025-12-02 19:04:01.038 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 4 to 32. 2025-12-02 19:04:01.073 - Render thread -> VRAM report about missing bytes is changed from 742350848 Bytes to 741982208 Bytes 2025-12-02 19:04:01.095 - Render thread -> VRAM report about missing bytes is changed from 741982208 Bytes to 742289408 Bytes 2025-12-02 19:04:01.116 - Render thread -> VRAM report about missing bytes is changed from 742289408 Bytes to 742658048 Bytes 2025-12-02 19:04:04.543 - Render thread -> VRAM report about missing bytes is changed from 742658048 Bytes to 787746816 Bytes 2025-12-02 19:04:04.570 - Render thread -> VRAM report about missing bytes is changed from 787746816 Bytes to 742658048 Bytes 2025-12-02 19:04:05.172 - Render thread -> VRAM report about missing bytes is changed from 742658048 Bytes to 793382912 Bytes 2025-12-02 19:04:05.208 - Render thread -> Info: Frame[37849] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:04:05.208 - Render thread -> VRAM report about missing bytes is changed from 793382912 Bytes to 752750592 Bytes 2025-12-02 19:04:05.273 - Render thread -> Info: Frame[37849] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:04:05.273 - Render thread -> Info: Frame[37849] - Available VRAM budget has changed: 1477 MB 2025-12-02 19:04:05.273 - Render thread -> Warning: Available VRAM budget 1477 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:05.287 - Render thread -> VRAM report about missing bytes is changed from 752750592 Bytes to 742674432 Bytes 2025-12-02 19:04:07.901 - Render thread -> Info: Frame[37851] - Available VRAM budget has changed: 6711 MB 2025-12-02 19:04:07.901 - Render thread -> VRAM report about missing bytes is changed from 742674432 Bytes to 748515328 Bytes 2025-12-02 19:04:08.179 - Render thread -> Info: Frame[37851] - Available VRAM budget has changed: 2113 MB 2025-12-02 19:04:08.179 - Render thread -> Info: Frame[37851] - Available VRAM budget has changed: 1411 MB 2025-12-02 19:04:08.179 - Render thread -> Warning: Available VRAM budget 1411 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:08.331 - Render thread -> VRAM report about missing bytes is changed from 748515328 Bytes to 749072384 Bytes 2025-12-02 19:04:08.547 - Render thread -> Info: Frame[37854] - Available VRAM budget has changed: 6649 MB 2025-12-02 19:04:08.547 - Render thread -> VRAM report about missing bytes is changed from 749072384 Bytes to 749146112 Bytes 2025-12-02 19:04:08.566 - Render thread -> Info: Frame[37855] - Available VRAM budget has changed: 2057 MB 2025-12-02 19:04:08.566 - Render thread -> Info: Frame[37855] - Available VRAM budget has changed: 1356 MB 2025-12-02 19:04:08.566 - Render thread -> Warning: Available VRAM budget 1356 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:08.648 - Render thread -> VRAM report about missing bytes is changed from 749146112 Bytes to 748867584 Bytes 2025-12-02 19:04:08.899 - Render thread -> VRAM report about missing bytes is changed from 748867584 Bytes to 748851200 Bytes 2025-12-02 19:04:09.012 - Render thread -> VRAM report about missing bytes is changed from 748851200 Bytes to 750030848 Bytes 2025-12-02 19:04:09.112 - Render thread -> Info: Frame[37865] - Available VRAM budget has changed: 6711 MB 2025-12-02 19:04:09.162 - Render thread -> Info: Frame[37866] - Available VRAM budget has changed: 6749 MB 2025-12-02 19:04:09.178 - Render thread -> Info: Frame[37867] - Available VRAM budget has changed: 6835 MB 2025-12-02 19:04:09.750 - Render thread -> VRAM report about missing bytes is changed from 750030848 Bytes to 751149056 Bytes 2025-12-02 19:04:09.812 - Render thread -> Info: Frame[37886] - Available VRAM budget has changed: 6797 MB 2025-12-02 19:04:09.812 - Render thread -> VRAM report about missing bytes is changed from 751149056 Bytes to 751210496 Bytes 2025-12-02 19:04:09.919 - Render thread -> VRAM report about missing bytes is changed from 751210496 Bytes to 751480832 Bytes 2025-12-02 19:04:10.139 - Render thread -> VRAM report about missing bytes is changed from 751480832 Bytes to 751595520 Bytes 2025-12-02 19:04:10.211 - Render thread -> VRAM report about missing bytes is changed from 751595520 Bytes to 751910912 Bytes 2025-12-02 19:04:10.264 - Render thread -> VRAM report about missing bytes is changed from 751910912 Bytes to 751800320 Bytes 2025-12-02 19:04:10.327 - Render thread -> VRAM report about missing bytes is changed from 751800320 Bytes to 751923200 Bytes 2025-12-02 19:04:10.384 - Render thread -> Info: Frame[37895] - Available VRAM budget has changed: 2113 MB 2025-12-02 19:04:10.450 - Render thread -> Info: Frame[37897] - Available VRAM budget has changed: 2190 MB 2025-12-02 19:04:10.480 - Render thread -> VRAM report about missing bytes is changed from 751923200 Bytes to 752381952 Bytes 2025-12-02 19:04:11.045 - Render thread -> VRAM report about missing bytes is changed from 752381952 Bytes to 752840704 Bytes 2025-12-02 19:04:11.674 - Render thread -> Info: Frame[37921] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:04:11.674 - Render thread -> VRAM report about missing bytes is changed from 752840704 Bytes to 837779456 Bytes 2025-12-02 19:04:11.688 - .NET TP Worker -> Screenshot root: AppData 2025-12-02 19:04:11.688 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-02 19:04:11.688 - .NET TP Worker -> Screenshot absolute path: C:\Users\boxpe\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-02 19:04:11.688 - .NET TP Worker -> Screenshot exists on target path. 2025-12-02 19:04:11.730 - Render thread -> VRAM report about missing bytes is changed from 837779456 Bytes to 838397952 Bytes 2025-12-02 19:04:11.935 - Render thread -> Info: Frame[37925] - Available VRAM budget has changed: 1411 MB 2025-12-02 19:04:11.935 - Render thread -> Warning: Available VRAM budget 1411 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:12.093 - Render thread -> Info: Frame[37927] - Available VRAM budget has changed: 1488 MB 2025-12-02 19:04:12.093 - Render thread -> Warning: Available VRAM budget 1488 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:12.397 - Render thread -> VRAM report about missing bytes is changed from 838397952 Bytes to 840495104 Bytes 2025-12-02 19:04:12.430 - Render thread -> Info: Frame[37937] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:04:12.630 - Render thread -> Info: Frame[37943] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:04:12.867 - Render thread -> VRAM report about missing bytes is changed from 840495104 Bytes to 849145856 Bytes 2025-12-02 19:04:12.915 - Render thread -> VRAM report about missing bytes is changed from 849145856 Bytes to 840667136 Bytes 2025-12-02 19:04:12.918 - Render thread -> Info: Frame[37951] - Available VRAM budget has changed: 2305 MB 2025-12-02 19:04:12.918 - Render thread -> Info: Frame[37951] - Available VRAM budget has changed: 1517 MB 2025-12-02 19:04:12.918 - Render thread -> Warning: Available VRAM budget 1517 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:13.052 - Render thread -> Info: Frame[37952] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:04:13.052 - Render thread -> VRAM report about missing bytes is changed from 840667136 Bytes to 840368128 Bytes 2025-12-02 19:04:13.095 - Render thread -> Info: Frame[37953] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:04:13.095 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:13.141 - Render thread -> Info: Frame[37955] - Available VRAM budget has changed: 2409 MB 2025-12-02 19:04:13.160 - Render thread -> VRAM report about missing bytes is changed from 840368128 Bytes to 840040448 Bytes 2025-12-02 19:04:13.234 - Render thread -> VRAM report about missing bytes is changed from 840040448 Bytes to 839999488 Bytes 2025-12-02 19:04:13.701 - Render thread -> Info: Frame[37967] - Available VRAM budget has changed: 2437 MB 2025-12-02 19:04:13.729 - Render thread -> Info: Frame[37968] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:04:14.165 - Render thread -> Info: Frame[37981] - Available VRAM budget has changed: 1686 MB 2025-12-02 19:04:14.165 - Render thread -> Warning: Available VRAM budget 1686 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:14.298 - Render thread -> Info: Frame[37985] - Available VRAM budget has changed: 1790 MB 2025-12-02 19:04:14.298 - Render thread -> Warning: Available VRAM budget 1790 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:14.330 - Render thread -> VRAM report about missing bytes is changed from 839999488 Bytes to 840450048 Bytes 2025-12-02 19:04:14.614 - Render thread -> Info: Frame[37994] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:04:14.702 - Render thread -> Info: Frame[37997] - Available VRAM budget has changed: 1817 MB 2025-12-02 19:04:14.702 - Render thread -> Warning: Available VRAM budget 1817 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:14.810 - Render thread -> VRAM report about missing bytes is changed from 840450048 Bytes to 839999488 Bytes 2025-12-02 19:04:15.234 - Render thread -> Info: Frame[38013] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:04:15.236 - Render thread -> Info: Frame[38013] - Available VRAM budget has changed: 2417 MB 2025-12-02 19:04:15.236 - Render thread -> Info: Frame[38013] - Available VRAM budget has changed: 1798 MB 2025-12-02 19:04:15.236 - Render thread -> Warning: Available VRAM budget 1798 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:15.330 - Render thread -> Info: Frame[38016] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:04:15.330 - Render thread -> VRAM report about missing bytes is changed from 839999488 Bytes to 840146944 Bytes 2025-12-02 19:04:15.366 - Render thread -> Info: Frame[38017] - Available VRAM budget has changed: 2361 MB 2025-12-02 19:04:15.366 - Render thread -> Info: Frame[38017] - Available VRAM budget has changed: 1742 MB 2025-12-02 19:04:15.366 - Render thread -> Warning: Available VRAM budget 1742 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:15.532 - Render thread -> VRAM report about missing bytes is changed from 840146944 Bytes to 839999488 Bytes 2025-12-02 19:04:16.530 - Render thread -> Info: Frame[38052] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:04:16.565 - Render thread -> Info: Frame[38053] - Available VRAM budget has changed: 2331 MB 2025-12-02 19:04:16.565 - Render thread -> Info: Frame[38053] - Available VRAM budget has changed: 1711 MB 2025-12-02 19:04:16.565 - Render thread -> Warning: Available VRAM budget 1711 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:17.730 - Render thread -> Info: Frame[38088] - Available VRAM budget has changed: 6728 MB 2025-12-02 19:04:17.763 - Render thread -> Info: Frame[38089] - Available VRAM budget has changed: 6796 MB 2025-12-02 19:04:18.765 - Render thread -> Info: Frame[38119] - Available VRAM budget has changed: 2455 MB 2025-12-02 19:04:19.766 - Render thread -> Info: Frame[38149] - Available VRAM budget has changed: 1836 MB 2025-12-02 19:04:19.766 - Render thread -> Warning: Available VRAM budget 1836 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:23.830 - Render thread -> Info: Frame[38271] - Available VRAM budget has changed: 6741 MB 2025-12-02 19:04:23.833 - Render thread -> Info: Frame[38271] - Available VRAM budget has changed: 2408 MB 2025-12-02 19:04:23.833 - Render thread -> Info: Frame[38271] - Available VRAM budget has changed: 1788 MB 2025-12-02 19:04:23.833 - Render thread -> Warning: Available VRAM budget 1788 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:23.931 - Render thread -> Info: Frame[38274] - Available VRAM budget has changed: 6692 MB 2025-12-02 19:04:23.965 - Render thread -> Info: Frame[38275] - Available VRAM budget has changed: 2362 MB 2025-12-02 19:04:23.966 - Render thread -> Info: Frame[38275] - Available VRAM budget has changed: 1742 MB 2025-12-02 19:04:23.966 - Render thread -> Warning: Available VRAM budget 1742 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:24.664 - Render thread -> Info: Frame[38296] - Available VRAM budget has changed: 6653 MB 2025-12-02 19:04:24.699 - Render thread -> Info: Frame[38297] - Available VRAM budget has changed: 2327 MB 2025-12-02 19:04:24.699 - Render thread -> Info: Frame[38297] - Available VRAM budget has changed: 1708 MB 2025-12-02 19:04:24.699 - Render thread -> Warning: Available VRAM budget 1708 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:25.730 - Render thread -> Info: Frame[38328] - Available VRAM budget has changed: 6692 MB 2025-12-02 19:04:26.265 - Render thread -> Info: Frame[38344] - Available VRAM budget has changed: 6795 MB 2025-12-02 19:04:26.766 - Render thread -> Info: Frame[38359] - Available VRAM budget has changed: 2362 MB 2025-12-02 19:04:27.299 - Render thread -> Info: Frame[38375] - Available VRAM budget has changed: 2454 MB 2025-12-02 19:04:27.766 - Render thread -> Info: Frame[38389] - Available VRAM budget has changed: 1742 MB 2025-12-02 19:04:27.766 - Render thread -> Warning: Available VRAM budget 1742 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:28.300 - Render thread -> Info: Frame[38405] - Available VRAM budget has changed: 1835 MB 2025-12-02 19:04:28.300 - Render thread -> Warning: Available VRAM budget 1835 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:32.265 - Render thread -> Info: Frame[38524] - Available VRAM budget has changed: 6754 MB 2025-12-02 19:04:32.298 - Render thread -> Info: Frame[38525] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:04:32.300 - Render thread -> Info: Frame[38525] - Available VRAM budget has changed: 2353 MB 2025-12-02 19:04:32.300 - Render thread -> Info: Frame[38525] - Available VRAM budget has changed: 1733 MB 2025-12-02 19:04:32.300 - Render thread -> Warning: Available VRAM budget 1733 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:33.131 - Render thread -> VRAM report about missing bytes is changed from 839999488 Bytes to 841244672 Bytes 2025-12-02 19:04:34.765 - Render thread -> Info: Frame[38599] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:04:35.766 - Render thread -> Info: Frame[38629] - Available VRAM budget has changed: 2458 MB 2025-12-02 19:04:35.798 - Render thread -> Info: Frame[38630] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:04:36.097 - Render thread -> Info: Frame[38639] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:04:36.767 - Render thread -> Info: Frame[38659] - Available VRAM budget has changed: 1838 MB 2025-12-02 19:04:36.767 - Render thread -> Warning: Available VRAM budget 1838 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:40.765 - Render thread -> Info: Frame[38779] - Available VRAM budget has changed: 6766 MB 2025-12-02 19:04:40.767 - Render thread -> Info: Frame[38779] - Available VRAM budget has changed: 2427 MB 2025-12-02 19:04:40.767 - Render thread -> Info: Frame[38779] - Available VRAM budget has changed: 1808 MB 2025-12-02 19:04:40.767 - Render thread -> Warning: Available VRAM budget 1808 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:40.832 - Render thread -> Info: Frame[38781] - Available VRAM budget has changed: 6668 MB 2025-12-02 19:04:40.834 - Render thread -> Info: Frame[38781] - Available VRAM budget has changed: 2340 MB 2025-12-02 19:04:40.834 - Render thread -> Info: Frame[38781] - Available VRAM budget has changed: 1720 MB 2025-12-02 19:04:40.834 - Render thread -> Warning: Available VRAM budget 1720 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:43.298 - Render thread -> Info: Frame[38855] - Available VRAM budget has changed: 6811 MB 2025-12-02 19:04:43.598 - Render thread -> Info: Frame[38864] - Available VRAM budget has changed: 6764 MB 2025-12-02 19:04:44.131 - Render thread -> Info: Frame[38880] - Available VRAM budget has changed: 6828 MB 2025-12-02 19:04:44.300 - Render thread -> Info: Frame[38885] - Available VRAM budget has changed: 2425 MB 2025-12-02 19:04:45.169 - Render thread -> Info: Frame[38911] - Available VRAM budget has changed: 2483 MB 2025-12-02 19:04:45.300 - Render thread -> Info: Frame[38915] - Available VRAM budget has changed: 1805 MB 2025-12-02 19:04:45.300 - Render thread -> Warning: Available VRAM budget 1805 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:46.168 - Render thread -> Info: Frame[38941] - Available VRAM budget has changed: 1863 MB 2025-12-02 19:04:46.168 - Render thread -> Warning: Available VRAM budget 1863 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:49.332 - Render thread -> Info: Frame[39036] - Available VRAM budget has changed: 6731 MB 2025-12-02 19:04:49.367 - Render thread -> Info: Frame[39037] - Available VRAM budget has changed: 2397 MB 2025-12-02 19:04:49.367 - Render thread -> Info: Frame[39037] - Available VRAM budget has changed: 1777 MB 2025-12-02 19:04:49.367 - Render thread -> Warning: Available VRAM budget 1777 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:49.565 - Render thread -> Info: Frame[39043] - Available VRAM budget has changed: 6680 MB 2025-12-02 19:04:49.567 - Render thread -> Info: Frame[39043] - Available VRAM budget has changed: 2351 MB 2025-12-02 19:04:49.567 - Render thread -> Info: Frame[39043] - Available VRAM budget has changed: 1731 MB 2025-12-02 19:04:49.567 - Render thread -> Warning: Available VRAM budget 1731 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:51.799 - Render thread -> Info: Frame[39110] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:04:52.835 - Render thread -> Info: Frame[39141] - Available VRAM budget has changed: 2457 MB 2025-12-02 19:04:53.266 - Render thread -> Info: Frame[39154] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:04:53.835 - Render thread -> Info: Frame[39171] - Available VRAM budget has changed: 1837 MB 2025-12-02 19:04:53.835 - Render thread -> Warning: Available VRAM budget 1837 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:54.301 - Render thread -> Info: Frame[39185] - Available VRAM budget has changed: 2492 MB 2025-12-02 19:04:55.301 - Render thread -> Info: Frame[39215] - Available VRAM budget has changed: 1872 MB 2025-12-02 19:04:55.301 - Render thread -> Warning: Available VRAM budget 1872 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:56.466 - Render thread -> Info: Frame[39250] - Available VRAM budget has changed: 6793 MB 2025-12-02 19:04:56.500 - Render thread -> Info: Frame[39251] - Available VRAM budget has changed: 2451 MB 2025-12-02 19:04:56.500 - Render thread -> Info: Frame[39251] - Available VRAM budget has changed: 1832 MB 2025-12-02 19:04:56.500 - Render thread -> Warning: Available VRAM budget 1832 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:57.832 - Render thread -> Info: Frame[39291] - Available VRAM budget has changed: 6744 MB 2025-12-02 19:04:57.835 - Render thread -> Info: Frame[39291] - Available VRAM budget has changed: 2408 MB 2025-12-02 19:04:57.835 - Render thread -> Info: Frame[39291] - Available VRAM budget has changed: 1788 MB 2025-12-02 19:04:57.835 - Render thread -> Warning: Available VRAM budget 1788 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:58.699 - Render thread -> Info: Frame[39317] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:04:58.701 - Render thread -> Info: Frame[39317] - Available VRAM budget has changed: 2376 MB 2025-12-02 19:04:58.701 - Render thread -> Info: Frame[39317] - Available VRAM budget has changed: 1757 MB 2025-12-02 19:04:58.701 - Render thread -> Warning: Available VRAM budget 1757 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:04:59.232 - Render thread -> Info: Frame[39333] - Available VRAM budget has changed: 6743 MB 2025-12-02 19:05:00.235 - Render thread -> Info: Frame[39363] - Available VRAM budget has changed: 2407 MB 2025-12-02 19:05:00.332 - Render thread -> Info: Frame[39366] - Available VRAM budget has changed: 6811 MB 2025-12-02 19:05:01.235 - Render thread -> Info: Frame[39393] - Available VRAM budget has changed: 1787 MB 2025-12-02 19:05:01.235 - Render thread -> Warning: Available VRAM budget 1787 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:01.369 - Render thread -> Info: Frame[39397] - Available VRAM budget has changed: 2468 MB 2025-12-02 19:05:02.368 - Render thread -> Info: Frame[39427] - Available VRAM budget has changed: 1848 MB 2025-12-02 19:05:02.368 - Render thread -> Warning: Available VRAM budget 1848 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:06.333 - Render thread -> Info: Frame[39546] - Available VRAM budget has changed: 6766 MB 2025-12-02 19:05:06.366 - Render thread -> Info: Frame[39547] - Available VRAM budget has changed: 6706 MB 2025-12-02 19:05:06.368 - Render thread -> Info: Frame[39547] - Available VRAM budget has changed: 2374 MB 2025-12-02 19:05:06.368 - Render thread -> Info: Frame[39547] - Available VRAM budget has changed: 1754 MB 2025-12-02 19:05:06.368 - Render thread -> Warning: Available VRAM budget 1754 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:06.799 - Render thread -> Info: Frame[39560] - Available VRAM budget has changed: 6619 MB 2025-12-02 19:05:06.835 - Render thread -> Info: Frame[39561] - Available VRAM budget has changed: 2295 MB 2025-12-02 19:05:06.835 - Render thread -> Info: Frame[39561] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:05:06.835 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:07.333 - Render thread -> Info: Frame[39576] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:05:08.368 - Render thread -> Info: Frame[39607] - Available VRAM budget has changed: 2331 MB 2025-12-02 19:05:08.866 - Render thread -> Info: Frame[39622] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:05:09.369 - Render thread -> Info: Frame[39637] - Available VRAM budget has changed: 1711 MB 2025-12-02 19:05:09.369 - Render thread -> Warning: Available VRAM budget 1711 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:09.902 - Render thread -> Info: Frame[39653] - Available VRAM budget has changed: 2458 MB 2025-12-02 19:05:10.901 - Render thread -> Info: Frame[39683] - Available VRAM budget has changed: 1838 MB 2025-12-02 19:05:10.902 - Render thread -> Warning: Available VRAM budget 1838 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:11.366 - Render thread -> Info: Frame[39697] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:05:11.566 - Render thread -> Info: Frame[39703] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:05:14.833 - Render thread -> Info: Frame[39801] - Available VRAM budget has changed: 6727 MB 2025-12-02 19:05:14.836 - Render thread -> Info: Frame[39801] - Available VRAM budget has changed: 2392 MB 2025-12-02 19:05:14.836 - Render thread -> Info: Frame[39801] - Available VRAM budget has changed: 1773 MB 2025-12-02 19:05:14.836 - Render thread -> Warning: Available VRAM budget 1773 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:15.033 - Render thread -> Info: Frame[39807] - Available VRAM budget has changed: 6669 MB 2025-12-02 19:05:15.036 - Render thread -> Info: Frame[39807] - Available VRAM budget has changed: 2340 MB 2025-12-02 19:05:15.036 - Render thread -> Info: Frame[39807] - Available VRAM budget has changed: 1721 MB 2025-12-02 19:05:15.036 - Render thread -> Warning: Available VRAM budget 1721 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:16.499 - Render thread -> Info: Frame[39851] - Available VRAM budget has changed: 6636 MB 2025-12-02 19:05:16.502 - Render thread -> Info: Frame[39851] - Available VRAM budget has changed: 2310 MB 2025-12-02 19:05:16.502 - Render thread -> Info: Frame[39851] - Available VRAM budget has changed: 1691 MB 2025-12-02 19:05:16.502 - Render thread -> Warning: Available VRAM budget 1691 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:17.033 - Render thread -> Info: Frame[39867] - Available VRAM budget has changed: 6669 MB 2025-12-02 19:05:17.100 - Render thread -> Info: Frame[39869] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:05:17.367 - Render thread -> Info: Frame[39877] - Available VRAM budget has changed: 6801 MB 2025-12-02 19:05:17.500 - Render thread -> Info: Frame[39881] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:05:17.800 - Render thread -> Info: Frame[39890] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:05:18.035 - Render thread -> Info: Frame[39897] - Available VRAM budget has changed: 2341 MB 2025-12-02 19:05:18.102 - Render thread -> Info: Frame[39899] - Available VRAM budget has changed: 2374 MB 2025-12-02 19:05:18.368 - Render thread -> Info: Frame[39907] - Available VRAM budget has changed: 2458 MB 2025-12-02 19:05:19.036 - Render thread -> Info: Frame[39927] - Available VRAM budget has changed: 1722 MB 2025-12-02 19:05:19.036 - Render thread -> Warning: Available VRAM budget 1722 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:19.102 - Render thread -> Info: Frame[39929] - Available VRAM budget has changed: 1755 MB 2025-12-02 19:05:19.102 - Render thread -> Warning: Available VRAM budget 1755 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:19.368 - Render thread -> Info: Frame[39937] - Available VRAM budget has changed: 1838 MB 2025-12-02 19:05:19.368 - Render thread -> Warning: Available VRAM budget 1838 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:21.834 - Render thread -> Info: Frame[40011] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:05:22.835 - Render thread -> Info: Frame[40041] - Available VRAM budget has changed: 2492 MB 2025-12-02 19:05:22.968 - Render thread -> Info: Frame[40045] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:05:22.970 - Render thread -> Info: Frame[40045] - Available VRAM budget has changed: 2459 MB 2025-12-02 19:05:23.400 - Render thread -> Info: Frame[40058] - Available VRAM budget has changed: 6728 MB 2025-12-02 19:05:23.435 - Render thread -> Info: Frame[40059] - Available VRAM budget has changed: 2393 MB 2025-12-02 19:05:23.435 - Render thread -> Info: Frame[40059] - Available VRAM budget has changed: 1774 MB 2025-12-02 19:05:23.435 - Render thread -> Warning: Available VRAM budget 1774 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:23.466 - Render thread -> Info: Frame[40060] - Available VRAM budget has changed: 6684 MB 2025-12-02 19:05:23.502 - Render thread -> Info: Frame[40061] - Available VRAM budget has changed: 2353 MB 2025-12-02 19:05:23.502 - Render thread -> Info: Frame[40061] - Available VRAM budget has changed: 1734 MB 2025-12-02 19:05:23.502 - Render thread -> Warning: Available VRAM budget 1734 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:25.833 - Render thread -> Info: Frame[40131] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:05:26.266 - Render thread -> Info: Frame[40144] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:05:26.836 - Render thread -> Info: Frame[40161] - Available VRAM budget has changed: 2443 MB 2025-12-02 19:05:27.834 - Render thread -> Info: Frame[40191] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:05:27.836 - Render thread -> Info: Frame[40191] - Available VRAM budget has changed: 1823 MB 2025-12-02 19:05:27.836 - Render thread -> Warning: Available VRAM budget 1823 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:28.836 - Render thread -> Info: Frame[40221] - Available VRAM budget has changed: 2492 MB 2025-12-02 19:05:28.934 - Render thread -> Info: Frame[40224] - Available VRAM budget has changed: 6801 MB 2025-12-02 19:05:28.969 - Render thread -> Info: Frame[40225] - Available VRAM budget has changed: 2459 MB 2025-12-02 19:05:29.836 - Render thread -> Info: Frame[40251] - Available VRAM budget has changed: 1839 MB 2025-12-02 19:05:29.836 - Render thread -> Warning: Available VRAM budget 1839 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:30.500 - Render thread -> Info: Frame[40271] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:05:31.467 - Render thread -> Info: Frame[40300] - Available VRAM budget has changed: 6793 MB 2025-12-02 19:05:31.900 - Render thread -> Info: Frame[40313] - Available VRAM budget has changed: 6706 MB 2025-12-02 19:05:31.902 - Render thread -> Info: Frame[40313] - Available VRAM budget has changed: 2373 MB 2025-12-02 19:05:31.902 - Render thread -> Info: Frame[40313] - Available VRAM budget has changed: 1754 MB 2025-12-02 19:05:31.902 - Render thread -> Warning: Available VRAM budget 1754 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:32.768 - Render thread -> Info: Frame[40339] - Available VRAM budget has changed: 6662 MB 2025-12-02 19:05:32.770 - Render thread -> Info: Frame[40339] - Available VRAM budget has changed: 2334 MB 2025-12-02 19:05:32.771 - Render thread -> Info: Frame[40339] - Available VRAM budget has changed: 1715 MB 2025-12-02 19:05:32.771 - Render thread -> Warning: Available VRAM budget 1715 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:34.334 - Render thread -> Info: Frame[40386] - Available VRAM budget has changed: 6722 MB 2025-12-02 19:05:34.400 - Render thread -> Info: Frame[40388] - Available VRAM budget has changed: 6819 MB 2025-12-02 19:05:35.369 - Render thread -> Info: Frame[40417] - Available VRAM budget has changed: 2388 MB 2025-12-02 19:05:35.436 - Render thread -> Info: Frame[40419] - Available VRAM budget has changed: 2474 MB 2025-12-02 19:05:35.934 - Render thread -> Info: Frame[40434] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:05:35.970 - Render thread -> Info: Frame[40435] - Available VRAM budget has changed: 2443 MB 2025-12-02 19:05:36.369 - Render thread -> Info: Frame[40447] - Available VRAM budget has changed: 1768 MB 2025-12-02 19:05:36.369 - Render thread -> Warning: Available VRAM budget 1768 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:36.437 - Render thread -> Info: Frame[40449] - Available VRAM budget has changed: 1823 MB 2025-12-02 19:05:36.437 - Render thread -> Warning: Available VRAM budget 1823 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:36.969 - Render thread -> Info: Frame[40465] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:05:37.801 - Render thread -> Info: Frame[40490] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:05:37.970 - Render thread -> Info: Frame[40495] - Available VRAM budget has changed: 2458 MB 2025-12-02 19:05:38.969 - Render thread -> Info: Frame[40525] - Available VRAM budget has changed: 1838 MB 2025-12-02 19:05:38.969 - Render thread -> Warning: Available VRAM budget 1838 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:40.401 - Render thread -> Info: Frame[40568] - Available VRAM budget has changed: 6744 MB 2025-12-02 19:05:40.435 - Render thread -> Info: Frame[40569] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:05:40.437 - Render thread -> Info: Frame[40569] - Available VRAM budget has changed: 2354 MB 2025-12-02 19:05:40.437 - Render thread -> Info: Frame[40569] - Available VRAM budget has changed: 1735 MB 2025-12-02 19:05:40.437 - Render thread -> Warning: Available VRAM budget 1735 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:42.834 - Render thread -> Info: Frame[40641] - Available VRAM budget has changed: 6719 MB 2025-12-02 19:05:42.868 - Render thread -> Info: Frame[40642] - Available VRAM budget has changed: 6791 MB 2025-12-02 19:05:42.967 - Render thread -> Info: Frame[40645] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:05:43.034 - Render thread -> Info: Frame[40647] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:05:43.837 - Render thread -> Info: Frame[40671] - Available VRAM budget has changed: 2385 MB 2025-12-02 19:05:43.903 - Render thread -> Info: Frame[40673] - Available VRAM budget has changed: 2446 MB 2025-12-02 19:05:44.836 - Render thread -> Info: Frame[40701] - Available VRAM budget has changed: 1766 MB 2025-12-02 19:05:44.836 - Render thread -> Warning: Available VRAM budget 1766 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:44.903 - Render thread -> Info: Frame[40703] - Available VRAM budget has changed: 1826 MB 2025-12-02 19:05:44.903 - Render thread -> Warning: Available VRAM budget 1826 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:47.934 - Render thread -> Info: Frame[40794] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:05:47.970 - Render thread -> Info: Frame[40795] - Available VRAM budget has changed: 2416 MB 2025-12-02 19:05:47.970 - Render thread -> Info: Frame[40795] - Available VRAM budget has changed: 1796 MB 2025-12-02 19:05:47.970 - Render thread -> Warning: Available VRAM budget 1796 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:48.901 - Render thread -> Info: Frame[40823] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:05:48.903 - Render thread -> Info: Frame[40823] - Available VRAM budget has changed: 2375 MB 2025-12-02 19:05:48.903 - Render thread -> Info: Frame[40823] - Available VRAM budget has changed: 1755 MB 2025-12-02 19:05:48.903 - Render thread -> Warning: Available VRAM budget 1755 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:48.968 - Render thread -> Info: Frame[40825] - Available VRAM budget has changed: 6636 MB 2025-12-02 19:05:48.970 - Render thread -> Info: Frame[40825] - Available VRAM budget has changed: 2311 MB 2025-12-02 19:05:48.970 - Render thread -> Info: Frame[40825] - Available VRAM budget has changed: 1692 MB 2025-12-02 19:05:48.970 - Render thread -> Warning: Available VRAM budget 1692 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:49.835 - Render thread -> Info: Frame[40851] - Available VRAM budget has changed: 6670 MB 2025-12-02 19:05:50.837 - Render thread -> Info: Frame[40881] - Available VRAM budget has changed: 2341 MB 2025-12-02 19:05:51.302 - Render thread -> Info: Frame[40895] - Available VRAM budget has changed: 6714 MB 2025-12-02 19:05:51.401 - Render thread -> Info: Frame[40898] - Available VRAM budget has changed: 6804 MB 2025-12-02 19:05:51.838 - Render thread -> Info: Frame[40911] - Available VRAM budget has changed: 1721 MB 2025-12-02 19:05:51.838 - Render thread -> Warning: Available VRAM budget 1721 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:52.168 - Render thread -> Info: Frame[40921] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:05:52.304 - Render thread -> Info: Frame[40925] - Available VRAM budget has changed: 2381 MB 2025-12-02 19:05:52.438 - Render thread -> Info: Frame[40929] - Available VRAM budget has changed: 2461 MB 2025-12-02 19:05:52.702 - Render thread -> Info: Frame[40937] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:05:53.304 - Render thread -> Info: Frame[40955] - Available VRAM budget has changed: 1761 MB 2025-12-02 19:05:53.304 - Render thread -> Warning: Available VRAM budget 1761 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:53.437 - Render thread -> Info: Frame[40959] - Available VRAM budget has changed: 1842 MB 2025-12-02 19:05:53.437 - Render thread -> Warning: Available VRAM budget 1842 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:54.802 - Render thread -> Info: Frame[41000] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:05:55.035 - Render thread -> Info: Frame[41007] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:05:55.568 - Render thread -> Info: Frame[41023] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:05:56.571 - Render thread -> Info: Frame[41053] - Available VRAM budget has changed: 2492 MB 2025-12-02 19:05:57.368 - Render thread -> Info: Frame[41077] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:05:57.370 - Render thread -> Info: Frame[41077] - Available VRAM budget has changed: 2439 MB 2025-12-02 19:05:57.370 - Render thread -> Info: Frame[41077] - Available VRAM budget has changed: 1819 MB 2025-12-02 19:05:57.370 - Render thread -> Warning: Available VRAM budget 1819 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:57.435 - Render thread -> Info: Frame[41079] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:05:57.437 - Render thread -> Info: Frame[41079] - Available VRAM budget has changed: 2384 MB 2025-12-02 19:05:57.437 - Render thread -> Info: Frame[41079] - Available VRAM budget has changed: 1765 MB 2025-12-02 19:05:57.437 - Render thread -> Warning: Available VRAM budget 1765 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:57.602 - Render thread -> Info: Frame[41084] - Available VRAM budget has changed: 6649 MB 2025-12-02 19:05:57.637 - Render thread -> Info: Frame[41085] - Available VRAM budget has changed: 2323 MB 2025-12-02 19:05:57.637 - Render thread -> Info: Frame[41085] - Available VRAM budget has changed: 1704 MB 2025-12-02 19:05:57.637 - Render thread -> Warning: Available VRAM budget 1704 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:05:58.635 - Render thread -> Info: Frame[41115] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:05:59.638 - Render thread -> Info: Frame[41145] - Available VRAM budget has changed: 2352 MB 2025-12-02 19:05:59.801 - Render thread -> Info: Frame[41150] - Available VRAM budget has changed: 6801 MB 2025-12-02 19:06:00.637 - Render thread -> Info: Frame[41175] - Available VRAM budget has changed: 1733 MB 2025-12-02 19:06:00.637 - Render thread -> Warning: Available VRAM budget 1733 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:00.837 - Render thread -> Info: Frame[41181] - Available VRAM budget has changed: 2458 MB 2025-12-02 19:06:01.838 - Render thread -> Info: Frame[41211] - Available VRAM budget has changed: 1838 MB 2025-12-02 19:06:01.838 - Render thread -> Warning: Available VRAM budget 1838 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:05.935 - Render thread -> Info: Frame[41334] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:06:05.973 - Render thread -> Info: Frame[41335] - Available VRAM budget has changed: 2385 MB 2025-12-02 19:06:05.973 - Render thread -> Info: Frame[41335] - Available VRAM budget has changed: 1765 MB 2025-12-02 19:06:05.973 - Render thread -> Warning: Available VRAM budget 1765 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:06.736 - Render thread -> Info: Frame[41358] - Available VRAM budget has changed: 6672 MB 2025-12-02 19:06:06.771 - Render thread -> Info: Frame[41359] - Available VRAM budget has changed: 2343 MB 2025-12-02 19:06:06.772 - Render thread -> Info: Frame[41359] - Available VRAM budget has changed: 1723 MB 2025-12-02 19:06:06.772 - Render thread -> Warning: Available VRAM budget 1723 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:08.436 - Render thread -> Info: Frame[41409] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:06:09.438 - Render thread -> Info: Frame[41439] - Available VRAM budget has changed: 2480 MB 2025-12-02 19:06:10.438 - Render thread -> Info: Frame[41469] - Available VRAM budget has changed: 1860 MB 2025-12-02 19:06:10.438 - Render thread -> Warning: Available VRAM budget 1860 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:14.436 - Render thread -> Info: Frame[41589] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:06:14.438 - Render thread -> Info: Frame[41589] - Available VRAM budget has changed: 2398 MB 2025-12-02 19:06:14.438 - Render thread -> Info: Frame[41589] - Available VRAM budget has changed: 1778 MB 2025-12-02 19:06:14.438 - Render thread -> Warning: Available VRAM budget 1778 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:14.503 - Render thread -> Info: Frame[41591] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:06:14.505 - Render thread -> Info: Frame[41591] - Available VRAM budget has changed: 2352 MB 2025-12-02 19:06:14.505 - Render thread -> Info: Frame[41591] - Available VRAM budget has changed: 1733 MB 2025-12-02 19:06:14.505 - Render thread -> Warning: Available VRAM budget 1733 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:16.036 - Render thread -> Info: Frame[41637] - Available VRAM budget has changed: 6637 MB 2025-12-02 19:06:16.038 - Render thread -> Info: Frame[41637] - Available VRAM budget has changed: 2312 MB 2025-12-02 19:06:16.038 - Render thread -> Info: Frame[41637] - Available VRAM budget has changed: 1693 MB 2025-12-02 19:06:16.038 - Render thread -> Warning: Available VRAM budget 1693 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:16.569 - Render thread -> Info: Frame[41653] - Available VRAM budget has changed: 6714 MB 2025-12-02 19:06:16.936 - Render thread -> Info: Frame[41664] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:06:17.303 - Render thread -> Info: Frame[41675] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:06:17.436 - Render thread -> Info: Frame[41679] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:06:17.572 - Render thread -> Info: Frame[41683] - Available VRAM budget has changed: 2381 MB 2025-12-02 19:06:17.971 - Render thread -> Info: Frame[41695] - Available VRAM budget has changed: 2458 MB 2025-12-02 19:06:18.169 - Render thread -> Info: Frame[41701] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:06:18.172 - Render thread -> Info: Frame[41701] - Available VRAM budget has changed: 2411 MB 2025-12-02 19:06:18.572 - Render thread -> Info: Frame[41713] - Available VRAM budget has changed: 1761 MB 2025-12-02 19:06:18.572 - Render thread -> Warning: Available VRAM budget 1761 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:18.703 - Render thread -> Info: Frame[41717] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:06:18.973 - Render thread -> Info: Frame[41725] - Available VRAM budget has changed: 1791 MB 2025-12-02 19:06:18.973 - Render thread -> Warning: Available VRAM budget 1791 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:19.706 - Render thread -> Info: Frame[41747] - Available VRAM budget has changed: 2446 MB 2025-12-02 19:06:20.706 - Render thread -> Info: Frame[41777] - Available VRAM budget has changed: 1826 MB 2025-12-02 19:06:20.706 - Render thread -> Warning: Available VRAM budget 1826 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:22.969 - Render thread -> Info: Frame[41845] - Available VRAM budget has changed: 6705 MB 2025-12-02 19:06:22.972 - Render thread -> Info: Frame[41845] - Available VRAM budget has changed: 2373 MB 2025-12-02 19:06:22.972 - Render thread -> Info: Frame[41845] - Available VRAM budget has changed: 1753 MB 2025-12-02 19:06:22.972 - Render thread -> Warning: Available VRAM budget 1753 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:23.003 - Render thread -> Info: Frame[41846] - Available VRAM budget has changed: 6655 MB 2025-12-02 19:06:23.039 - Render thread -> Info: Frame[41847] - Available VRAM budget has changed: 2328 MB 2025-12-02 19:06:23.039 - Render thread -> Info: Frame[41847] - Available VRAM budget has changed: 1709 MB 2025-12-02 19:06:23.039 - Render thread -> Warning: Available VRAM budget 1709 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:23.603 - Render thread -> Info: Frame[41864] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:06:23.770 - Render thread -> Info: Frame[41869] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:06:24.604 - Render thread -> Info: Frame[41894] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:06:24.770 - Render thread -> Info: Frame[41899] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:06:25.303 - Render thread -> Info: Frame[41915] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:06:25.437 - Render thread -> Info: Frame[41919] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:06:25.536 - Render thread -> Info: Frame[41922] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:06:25.769 - Render thread -> Info: Frame[41929] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:06:26.305 - Render thread -> Info: Frame[41945] - Available VRAM budget has changed: 2365 MB 2025-12-02 19:06:26.439 - Render thread -> Info: Frame[41949] - Available VRAM budget has changed: 2458 MB 2025-12-02 19:06:27.306 - Render thread -> Info: Frame[41975] - Available VRAM budget has changed: 1745 MB 2025-12-02 19:06:27.306 - Render thread -> Warning: Available VRAM budget 1745 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:27.439 - Render thread -> Info: Frame[41979] - Available VRAM budget has changed: 1838 MB 2025-12-02 19:06:27.439 - Render thread -> Warning: Available VRAM budget 1838 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:31.070 - Render thread -> Info: Frame[42088] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:06:31.470 - Render thread -> Info: Frame[42100] - Available VRAM budget has changed: 6744 MB 2025-12-02 19:06:31.506 - Render thread -> Info: Frame[42101] - Available VRAM budget has changed: 2407 MB 2025-12-02 19:06:31.506 - Render thread -> Info: Frame[42101] - Available VRAM budget has changed: 1787 MB 2025-12-02 19:06:31.506 - Render thread -> Warning: Available VRAM budget 1787 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:31.670 - Render thread -> Info: Frame[42106] - Available VRAM budget has changed: 6692 MB 2025-12-02 19:06:31.707 - Render thread -> Info: Frame[42107] - Available VRAM budget has changed: 2361 MB 2025-12-02 19:06:31.707 - Render thread -> Info: Frame[42107] - Available VRAM budget has changed: 1741 MB 2025-12-02 19:06:31.707 - Render thread -> Warning: Available VRAM budget 1741 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:33.970 - Render thread -> Info: Frame[42175] - Available VRAM budget has changed: 6803 MB 2025-12-02 19:06:34.371 - Render thread -> Info: Frame[42187] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:06:34.973 - Render thread -> Info: Frame[42205] - Available VRAM budget has changed: 2460 MB 2025-12-02 19:06:35.373 - Render thread -> Info: Frame[42217] - Available VRAM budget has changed: 2492 MB 2025-12-02 19:06:35.973 - Render thread -> Info: Frame[42235] - Available VRAM budget has changed: 1840 MB 2025-12-02 19:06:35.973 - Render thread -> Warning: Available VRAM budget 1840 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:36.006 - Render thread -> Info: Frame[42236] - Available VRAM budget has changed: 6804 MB 2025-12-02 19:06:36.040 - Render thread -> Info: Frame[42237] - Available VRAM budget has changed: 2461 MB 2025-12-02 19:06:36.637 - Render thread -> Info: Frame[42255] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:06:37.639 - Render thread -> Info: Frame[42285] - Available VRAM budget has changed: 2492 MB 2025-12-02 19:06:38.639 - Render thread -> Info: Frame[42315] - Available VRAM budget has changed: 1872 MB 2025-12-02 19:06:38.639 - Render thread -> Warning: Available VRAM budget 1872 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:39.208 - Render thread -> Info: Frame[42332] - Available VRAM budget has changed: 6804 MB 2025-12-02 19:06:39.239 - Render thread -> Info: Frame[42333] - Available VRAM budget has changed: 2461 MB 2025-12-02 19:06:39.239 - Render thread -> Info: Frame[42333] - Available VRAM budget has changed: 1841 MB 2025-12-02 19:06:39.239 - Render thread -> Warning: Available VRAM budget 1841 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:39.770 - Render thread -> Info: Frame[42349] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:06:40.003 - Render thread -> Info: Frame[42356] - Available VRAM budget has changed: 6737 MB 2025-12-02 19:06:40.040 - Render thread -> Info: Frame[42357] - Available VRAM budget has changed: 2404 MB 2025-12-02 19:06:40.040 - Render thread -> Info: Frame[42357] - Available VRAM budget has changed: 1784 MB 2025-12-02 19:06:40.040 - Render thread -> Warning: Available VRAM budget 1784 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:40.337 - Render thread -> Info: Frame[42366] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:06:40.373 - Render thread -> Info: Frame[42367] - Available VRAM budget has changed: 2353 MB 2025-12-02 19:06:40.373 - Render thread -> Info: Frame[42367] - Available VRAM budget has changed: 1734 MB 2025-12-02 19:06:40.373 - Render thread -> Warning: Available VRAM budget 1734 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:42.437 - Render thread -> Info: Frame[42429] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:06:42.471 - Render thread -> Info: Frame[42430] - Available VRAM budget has changed: 6760 MB 2025-12-02 19:06:43.037 - Render thread -> Info: Frame[42447] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:06:43.440 - Render thread -> Info: Frame[42459] - Available VRAM budget has changed: 2386 MB 2025-12-02 19:06:43.506 - Render thread -> Info: Frame[42461] - Available VRAM budget has changed: 2421 MB 2025-12-02 19:06:44.039 - Render thread -> Info: Frame[42477] - Available VRAM budget has changed: 2492 MB 2025-12-02 19:06:44.440 - Render thread -> Info: Frame[42489] - Available VRAM budget has changed: 1767 MB 2025-12-02 19:06:44.440 - Render thread -> Warning: Available VRAM budget 1767 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:44.506 - Render thread -> Info: Frame[42491] - Available VRAM budget has changed: 1802 MB 2025-12-02 19:06:44.506 - Render thread -> Warning: Available VRAM budget 1802 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:45.041 - Render thread -> Info: Frame[42507] - Available VRAM budget has changed: 1872 MB 2025-12-02 19:06:45.041 - Render thread -> Warning: Available VRAM budget 1872 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:45.071 - Render thread -> Info: Frame[42508] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:06:45.106 - Render thread -> Info: Frame[42509] - Available VRAM budget has changed: 2458 MB 2025-12-02 19:06:45.106 - Render thread -> Info: Frame[42509] - Available VRAM budget has changed: 1838 MB 2025-12-02 19:06:45.106 - Render thread -> Warning: Available VRAM budget 1838 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:46.237 - Render thread -> Info: Frame[42543] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:06:46.837 - Render thread -> Info: Frame[42561] - Available VRAM budget has changed: 6801 MB 2025-12-02 19:06:47.504 - Render thread -> Info: Frame[42581] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:06:48.504 - Render thread -> Info: Frame[42611] - Available VRAM budget has changed: 6675 MB 2025-12-02 19:06:48.507 - Render thread -> Info: Frame[42611] - Available VRAM budget has changed: 2346 MB 2025-12-02 19:06:48.507 - Render thread -> Info: Frame[42611] - Available VRAM budget has changed: 1726 MB 2025-12-02 19:06:48.507 - Render thread -> Warning: Available VRAM budget 1726 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:51.005 - Render thread -> Info: Frame[42686] - Available VRAM budget has changed: 6811 MB 2025-12-02 19:06:52.040 - Render thread -> Info: Frame[42717] - Available VRAM budget has changed: 2468 MB 2025-12-02 19:06:53.040 - Render thread -> Info: Frame[42747] - Available VRAM budget has changed: 1848 MB 2025-12-02 19:06:53.040 - Render thread -> Warning: Available VRAM budget 1848 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:54.371 - Render thread -> Info: Frame[42787] - Available VRAM budget has changed: 6764 MB 2025-12-02 19:06:54.374 - Render thread -> Info: Frame[42787] - Available VRAM budget has changed: 2425 MB 2025-12-02 19:06:54.374 - Render thread -> Info: Frame[42787] - Available VRAM budget has changed: 1805 MB 2025-12-02 19:06:54.374 - Render thread -> Warning: Available VRAM budget 1805 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:54.905 - Render thread -> Info: Frame[42803] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:06:55.907 - Render thread -> Info: Frame[42833] - Available VRAM budget has changed: 2458 MB 2025-12-02 19:06:56.504 - Render thread -> Info: Frame[42851] - Available VRAM budget has changed: 6764 MB 2025-12-02 19:06:56.506 - Render thread -> Info: Frame[42851] - Available VRAM budget has changed: 2425 MB 2025-12-02 19:06:57.138 - Render thread -> Info: Frame[42870] - Available VRAM budget has changed: 6684 MB 2025-12-02 19:06:57.174 - Render thread -> Info: Frame[42871] - Available VRAM budget has changed: 2353 MB 2025-12-02 19:06:57.174 - Render thread -> Info: Frame[42871] - Available VRAM budget has changed: 1734 MB 2025-12-02 19:06:57.174 - Render thread -> Warning: Available VRAM budget 1734 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:06:59.505 - Render thread -> Info: Frame[42941] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:07:00.507 - Render thread -> Info: Frame[42971] - Available VRAM budget has changed: 2446 MB 2025-12-02 19:07:01.438 - Render thread -> Info: Frame[42999] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:07:01.471 - Render thread -> Info: Frame[43000] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:07:01.506 - Render thread -> Info: Frame[43001] - Available VRAM budget has changed: 2416 MB 2025-12-02 19:07:01.506 - Render thread -> Info: Frame[43001] - Available VRAM budget has changed: 1796 MB 2025-12-02 19:07:01.506 - Render thread -> Warning: Available VRAM budget 1796 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:02.005 - Render thread -> Info: Frame[43016] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:07:03.041 - Render thread -> Info: Frame[43047] - Available VRAM budget has changed: 2446 MB 2025-12-02 19:07:03.538 - Render thread -> Info: Frame[43062] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:07:04.041 - Render thread -> Info: Frame[43077] - Available VRAM budget has changed: 1826 MB 2025-12-02 19:07:04.041 - Render thread -> Warning: Available VRAM budget 1826 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:04.239 - Render thread -> Info: Frame[43083] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:07:04.772 - Render thread -> Info: Frame[43099] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:07:04.971 - Render thread -> Info: Frame[43105] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:07:05.505 - Render thread -> Info: Frame[43121] - Available VRAM budget has changed: 6712 MB 2025-12-02 19:07:05.507 - Render thread -> Info: Frame[43121] - Available VRAM budget has changed: 2379 MB 2025-12-02 19:07:05.507 - Render thread -> Info: Frame[43121] - Available VRAM budget has changed: 1759 MB 2025-12-02 19:07:05.507 - Render thread -> Warning: Available VRAM budget 1759 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:05.706 - Render thread -> Info: Frame[43127] - Available VRAM budget has changed: 6657 MB 2025-12-02 19:07:05.708 - Render thread -> Info: Frame[43127] - Available VRAM budget has changed: 2329 MB 2025-12-02 19:07:05.708 - Render thread -> Info: Frame[43127] - Available VRAM budget has changed: 1710 MB 2025-12-02 19:07:05.708 - Render thread -> Warning: Available VRAM budget 1710 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:06.239 - Render thread -> Info: Frame[43143] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:07:07.241 - Render thread -> Info: Frame[43173] - Available VRAM budget has changed: 2363 MB 2025-12-02 19:07:08.006 - Render thread -> Info: Frame[43196] - Available VRAM budget has changed: 6811 MB 2025-12-02 19:07:08.241 - Render thread -> Info: Frame[43203] - Available VRAM budget has changed: 1744 MB 2025-12-02 19:07:08.241 - Render thread -> Warning: Available VRAM budget 1744 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:09.042 - Render thread -> Info: Frame[43227] - Available VRAM budget has changed: 2467 MB 2025-12-02 19:07:10.041 - Render thread -> Info: Frame[43257] - Available VRAM budget has changed: 1847 MB 2025-12-02 19:07:10.041 - Render thread -> Warning: Available VRAM budget 1847 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:14.106 - Render thread -> Info: Frame[43379] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:07:14.108 - Render thread -> Info: Frame[43379] - Available VRAM budget has changed: 2384 MB 2025-12-02 19:07:14.108 - Render thread -> Info: Frame[43379] - Available VRAM budget has changed: 1765 MB 2025-12-02 19:07:14.108 - Render thread -> Warning: Available VRAM budget 1765 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:14.438 - Render thread -> Info: Frame[43389] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:07:14.441 - Render thread -> Info: Frame[43389] - Available VRAM budget has changed: 2345 MB 2025-12-02 19:07:14.441 - Render thread -> Info: Frame[43389] - Available VRAM budget has changed: 1726 MB 2025-12-02 19:07:14.441 - Render thread -> Warning: Available VRAM budget 1726 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:16.506 - Render thread -> Info: Frame[43451] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:07:16.606 - Render thread -> Info: Frame[43454] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:07:17.508 - Render thread -> Info: Frame[43481] - Available VRAM budget has changed: 2447 MB 2025-12-02 19:07:18.507 - Render thread -> Info: Frame[43511] - Available VRAM budget has changed: 1827 MB 2025-12-02 19:07:18.507 - Render thread -> Warning: Available VRAM budget 1827 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:18.673 - Render thread -> Info: Frame[43516] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:07:19.708 - Render thread -> Info: Frame[43547] - Available VRAM budget has changed: 2492 MB 2025-12-02 19:07:20.708 - Render thread -> Info: Frame[43577] - Available VRAM budget has changed: 1872 MB 2025-12-02 19:07:20.708 - Render thread -> Warning: Available VRAM budget 1872 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:22.440 - Render thread -> Info: Frame[43629] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:07:22.442 - Render thread -> Info: Frame[43629] - Available VRAM budget has changed: 2456 MB 2025-12-02 19:07:22.442 - Render thread -> Info: Frame[43629] - Available VRAM budget has changed: 1836 MB 2025-12-02 19:07:22.442 - Render thread -> Warning: Available VRAM budget 1836 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:22.540 - Render thread -> Info: Frame[43632] - Available VRAM budget has changed: 6731 MB 2025-12-02 19:07:22.574 - Render thread -> Info: Frame[43633] - Available VRAM budget has changed: 2396 MB 2025-12-02 19:07:22.574 - Render thread -> Info: Frame[43633] - Available VRAM budget has changed: 1777 MB 2025-12-02 19:07:22.574 - Render thread -> Warning: Available VRAM budget 1777 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:23.872 - Render thread -> Info: Frame[43672] - Available VRAM budget has changed: 6661 MB 2025-12-02 19:07:23.908 - Render thread -> Info: Frame[43673] - Available VRAM budget has changed: 2333 MB 2025-12-02 19:07:23.908 - Render thread -> Info: Frame[43673] - Available VRAM budget has changed: 1714 MB 2025-12-02 19:07:23.908 - Render thread -> Warning: Available VRAM budget 1714 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:24.142 - Render thread -> Info: Frame[43680] - Available VRAM budget has changed: 6622 MB 2025-12-02 19:07:24.174 - Render thread -> Info: Frame[43681] - Available VRAM budget has changed: 2299 MB 2025-12-02 19:07:24.174 - Render thread -> Info: Frame[43681] - Available VRAM budget has changed: 1680 MB 2025-12-02 19:07:24.174 - Render thread -> Warning: Available VRAM budget 1680 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:24.673 - Render thread -> Info: Frame[43696] - Available VRAM budget has changed: 6698 MB 2025-12-02 19:07:25.006 - Render thread -> Info: Frame[43706] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:07:25.709 - Render thread -> Info: Frame[43727] - Available VRAM budget has changed: 2366 MB 2025-12-02 19:07:26.041 - Render thread -> Info: Frame[43737] - Available VRAM budget has changed: 2437 MB 2025-12-02 19:07:26.709 - Render thread -> Info: Frame[43757] - Available VRAM budget has changed: 1747 MB 2025-12-02 19:07:26.709 - Render thread -> Warning: Available VRAM budget 1747 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:27.042 - Render thread -> Info: Frame[43767] - Available VRAM budget has changed: 1818 MB 2025-12-02 19:07:27.042 - Render thread -> Warning: Available VRAM budget 1818 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:30.006 - Render thread -> Info: Frame[43856] - Available VRAM budget has changed: 6817 MB 2025-12-02 19:07:30.607 - Render thread -> Info: Frame[43874] - Available VRAM budget has changed: 6767 MB 2025-12-02 19:07:31.040 - Render thread -> Info: Frame[43887] - Available VRAM budget has changed: 6729 MB 2025-12-02 19:07:31.042 - Render thread -> Info: Frame[43887] - Available VRAM budget has changed: 2394 MB 2025-12-02 19:07:31.042 - Render thread -> Info: Frame[43887] - Available VRAM budget has changed: 1775 MB 2025-12-02 19:07:31.042 - Render thread -> Warning: Available VRAM budget 1775 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:31.074 - Render thread -> Info: Frame[43888] - Available VRAM budget has changed: 6638 MB 2025-12-02 19:07:31.109 - Render thread -> Info: Frame[43889] - Available VRAM budget has changed: 2313 MB 2025-12-02 19:07:31.109 - Render thread -> Info: Frame[43889] - Available VRAM budget has changed: 1693 MB 2025-12-02 19:07:31.109 - Render thread -> Warning: Available VRAM budget 1693 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:31.606 - Render thread -> Info: Frame[43904] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:07:32.206 - Render thread -> Info: Frame[43922] - Available VRAM budget has changed: 6638 MB 2025-12-02 19:07:33.373 - Render thread -> Info: Frame[43957] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:07:33.507 - Render thread -> Info: Frame[43961] - Available VRAM budget has changed: 6772 MB 2025-12-02 19:07:34.375 - Render thread -> Info: Frame[43987] - Available VRAM budget has changed: 2375 MB 2025-12-02 19:07:34.509 - Render thread -> Info: Frame[43991] - Available VRAM budget has changed: 2432 MB 2025-12-02 19:07:35.006 - Render thread -> Info: Frame[44006] - Available VRAM budget has changed: 6812 MB 2025-12-02 19:07:35.376 - Render thread -> Info: Frame[44017] - Available VRAM budget has changed: 1756 MB 2025-12-02 19:07:35.376 - Render thread -> Warning: Available VRAM budget 1756 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:35.509 - Render thread -> Info: Frame[44021] - Available VRAM budget has changed: 1813 MB 2025-12-02 19:07:35.509 - Render thread -> Warning: Available VRAM budget 1813 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:36.043 - Render thread -> Info: Frame[44037] - Available VRAM budget has changed: 2468 MB 2025-12-02 19:07:37.043 - Render thread -> Info: Frame[44067] - Available VRAM budget has changed: 1848 MB 2025-12-02 19:07:37.043 - Render thread -> Warning: Available VRAM budget 1848 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:37.307 - Render thread -> Info: Frame[44075] - Available VRAM budget has changed: 6903 MB 2025-12-02 19:07:38.140 - Render thread -> Info: Frame[44100] - Available VRAM budget has changed: 6974 MB 2025-12-02 19:07:38.207 - Render thread -> Info: Frame[44102] - Available VRAM budget has changed: 6935 MB 2025-12-02 19:07:38.309 - Render thread -> Info: Frame[44105] - Available VRAM budget has changed: 2550 MB 2025-12-02 19:07:39.175 - Render thread -> Info: Frame[44131] - Available VRAM budget has changed: 2578 MB 2025-12-02 19:07:39.309 - Render thread -> Info: Frame[44135] - Available VRAM budget has changed: 1930 MB 2025-12-02 19:07:39.309 - Render thread -> Warning: Available VRAM budget 1930 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:39.540 - Render thread -> Info: Frame[44142] - Available VRAM budget has changed: 6835 MB 2025-12-02 19:07:39.576 - Render thread -> Info: Frame[44143] - Available VRAM budget has changed: 2491 MB 2025-12-02 19:07:39.576 - Render thread -> Info: Frame[44143] - Available VRAM budget has changed: 1871 MB 2025-12-02 19:07:39.576 - Render thread -> Warning: Available VRAM budget 1871 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:40.374 - Render thread -> Info: Frame[44167] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:07:40.376 - Render thread -> Info: Frame[44167] - Available VRAM budget has changed: 2448 MB 2025-12-02 19:07:40.376 - Render thread -> Info: Frame[44167] - Available VRAM budget has changed: 1828 MB 2025-12-02 19:07:40.376 - Render thread -> Warning: Available VRAM budget 1828 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:41.940 - Render thread -> Info: Frame[44214] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:07:42.074 - Render thread -> Info: Frame[44218] - Available VRAM budget has changed: 6906 MB 2025-12-02 19:07:42.475 - Render thread -> Info: Frame[44230] - Available VRAM budget has changed: 6956 MB 2025-12-02 19:07:42.640 - Render thread -> Info: Frame[44235] - Available VRAM budget has changed: 6887 MB 2025-12-02 19:07:42.977 - Render thread -> Info: Frame[44245] - Available VRAM budget has changed: 2478 MB 2025-12-02 19:07:43.109 - Render thread -> Info: Frame[44249] - Available VRAM budget has changed: 2535 MB 2025-12-02 19:07:43.240 - Render thread -> Info: Frame[44253] - Available VRAM budget has changed: 6937 MB 2025-12-02 19:07:43.976 - Render thread -> Info: Frame[44275] - Available VRAM budget has changed: 1858 MB 2025-12-02 19:07:43.976 - Render thread -> Warning: Available VRAM budget 1858 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:44.109 - Render thread -> Info: Frame[44279] - Available VRAM budget has changed: 1915 MB 2025-12-02 19:07:44.109 - Render thread -> Warning: Available VRAM budget 1915 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:44.244 - Render thread -> Info: Frame[44283] - Available VRAM budget has changed: 2580 MB 2025-12-02 19:07:44.410 - Render thread -> Info: Frame[44288] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:07:44.443 - Render thread -> Info: Frame[44289] - Available VRAM budget has changed: 2448 MB 2025-12-02 19:07:44.443 - Render thread -> Info: Frame[44289] - Available VRAM budget has changed: 1828 MB 2025-12-02 19:07:44.443 - Render thread -> Warning: Available VRAM budget 1828 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:44.640 - Render thread -> Info: Frame[44295] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:07:44.643 - Render thread -> Info: Frame[44295] - Available VRAM budget has changed: 2414 MB 2025-12-02 19:07:44.643 - Render thread -> Info: Frame[44295] - Available VRAM budget has changed: 1795 MB 2025-12-02 19:07:44.643 - Render thread -> Warning: Available VRAM budget 1795 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:45.640 - Render thread -> Info: Frame[44325] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:07:45.674 - Render thread -> Info: Frame[44326] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:07:46.041 - Render thread -> Info: Frame[44337] - Available VRAM budget has changed: 6747 MB 2025-12-02 19:07:48.040 - Render thread -> Info: Frame[44397] - Available VRAM budget has changed: 6711 MB 2025-12-02 19:07:48.043 - Render thread -> Info: Frame[44397] - Available VRAM budget has changed: 2378 MB 2025-12-02 19:07:48.043 - Render thread -> Info: Frame[44397] - Available VRAM budget has changed: 1758 MB 2025-12-02 19:07:48.043 - Render thread -> Warning: Available VRAM budget 1758 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:48.441 - Render thread -> Info: Frame[44409] - Available VRAM budget has changed: 6651 MB 2025-12-02 19:07:48.443 - Render thread -> Info: Frame[44409] - Available VRAM budget has changed: 2324 MB 2025-12-02 19:07:48.443 - Render thread -> Info: Frame[44409] - Available VRAM budget has changed: 1705 MB 2025-12-02 19:07:48.443 - Render thread -> Warning: Available VRAM budget 1705 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:49.074 - Render thread -> Info: Frame[44428] - Available VRAM budget has changed: 6593 MB 2025-12-02 19:07:49.109 - Render thread -> Info: Frame[44429] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:07:49.109 - Render thread -> Info: Frame[44429] - Available VRAM budget has changed: 1653 MB 2025-12-02 19:07:49.109 - Render thread -> Warning: Available VRAM budget 1653 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:49.607 - Render thread -> Info: Frame[44444] - Available VRAM budget has changed: 6632 MB 2025-12-02 19:07:50.074 - Render thread -> Info: Frame[44458] - Available VRAM budget has changed: 6670 MB 2025-12-02 19:07:50.540 - Render thread -> Info: Frame[44472] - Available VRAM budget has changed: 6717 MB 2025-12-02 19:07:50.574 - Render thread -> Info: Frame[44473] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:07:50.643 - Render thread -> Info: Frame[44475] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:07:51.109 - Render thread -> Info: Frame[44489] - Available VRAM budget has changed: 2341 MB 2025-12-02 19:07:51.577 - Render thread -> Info: Frame[44503] - Available VRAM budget has changed: 2455 MB 2025-12-02 19:07:51.643 - Render thread -> Info: Frame[44505] - Available VRAM budget has changed: 1688 MB 2025-12-02 19:07:51.643 - Render thread -> Warning: Available VRAM budget 1688 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:52.110 - Render thread -> Info: Frame[44519] - Available VRAM budget has changed: 1721 MB 2025-12-02 19:07:52.110 - Render thread -> Warning: Available VRAM budget 1721 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:52.576 - Render thread -> Info: Frame[44533] - Available VRAM budget has changed: 1835 MB 2025-12-02 19:07:52.576 - Render thread -> Warning: Available VRAM budget 1835 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:54.441 - Render thread -> Info: Frame[44589] - Available VRAM budget has changed: 6834 MB 2025-12-02 19:07:55.441 - Render thread -> Info: Frame[44619] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:07:55.443 - Render thread -> Info: Frame[44619] - Available VRAM budget has changed: 2432 MB 2025-12-02 19:07:55.443 - Render thread -> Info: Frame[44619] - Available VRAM budget has changed: 1812 MB 2025-12-02 19:07:55.443 - Render thread -> Warning: Available VRAM budget 1812 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:56.541 - Render thread -> Info: Frame[44652] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:07:56.574 - Render thread -> Info: Frame[44653] - Available VRAM budget has changed: 6634 MB 2025-12-02 19:07:56.576 - Render thread -> Info: Frame[44653] - Available VRAM budget has changed: 2309 MB 2025-12-02 19:07:56.576 - Render thread -> Info: Frame[44653] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:07:56.576 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:07:58.641 - Render thread -> Info: Frame[44715] - Available VRAM budget has changed: 6673 MB 2025-12-02 19:07:58.708 - Render thread -> Info: Frame[44717] - Available VRAM budget has changed: 6716 MB 2025-12-02 19:07:59.076 - Render thread -> Info: Frame[44728] - Available VRAM budget has changed: 6803 MB 2025-12-02 19:07:59.643 - Render thread -> Info: Frame[44745] - Available VRAM budget has changed: 2345 MB 2025-12-02 19:07:59.712 - Render thread -> Info: Frame[44747] - Available VRAM budget has changed: 2382 MB 2025-12-02 19:08:00.111 - Render thread -> Info: Frame[44759] - Available VRAM budget has changed: 2460 MB 2025-12-02 19:08:00.643 - Render thread -> Info: Frame[44775] - Available VRAM budget has changed: 1725 MB 2025-12-02 19:08:00.643 - Render thread -> Warning: Available VRAM budget 1725 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:00.711 - Render thread -> Info: Frame[44777] - Available VRAM budget has changed: 1763 MB 2025-12-02 19:08:00.711 - Render thread -> Warning: Available VRAM budget 1763 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:01.110 - Render thread -> Info: Frame[44789] - Available VRAM budget has changed: 1840 MB 2025-12-02 19:08:01.110 - Render thread -> Warning: Available VRAM budget 1840 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:04.175 - Render thread -> Info: Frame[44881] - Available VRAM budget has changed: 6732 MB 2025-12-02 19:08:04.177 - Render thread -> Info: Frame[44881] - Available VRAM budget has changed: 2399 MB 2025-12-02 19:08:04.177 - Render thread -> Info: Frame[44881] - Available VRAM budget has changed: 1780 MB 2025-12-02 19:08:04.177 - Render thread -> Warning: Available VRAM budget 1780 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:04.709 - Render thread -> Info: Frame[44897] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:08:05.042 - Render thread -> Info: Frame[44907] - Available VRAM budget has changed: 6719 MB 2025-12-02 19:08:05.044 - Render thread -> Info: Frame[44907] - Available VRAM budget has changed: 2385 MB 2025-12-02 19:08:05.044 - Render thread -> Info: Frame[44907] - Available VRAM budget has changed: 1766 MB 2025-12-02 19:08:05.044 - Render thread -> Warning: Available VRAM budget 1766 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:05.175 - Render thread -> Info: Frame[44911] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:08:05.177 - Render thread -> Info: Frame[44911] - Available VRAM budget has changed: 2327 MB 2025-12-02 19:08:05.177 - Render thread -> Info: Frame[44911] - Available VRAM budget has changed: 1708 MB 2025-12-02 19:08:05.177 - Render thread -> Warning: Available VRAM budget 1708 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:05.941 - Render thread -> Info: Frame[44934] - Available VRAM budget has changed: 6621 MB 2025-12-02 19:08:05.978 - Render thread -> Info: Frame[44935] - Available VRAM budget has changed: 2297 MB 2025-12-02 19:08:05.978 - Render thread -> Info: Frame[44935] - Available VRAM budget has changed: 1678 MB 2025-12-02 19:08:05.978 - Render thread -> Warning: Available VRAM budget 1678 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:07.208 - Render thread -> Info: Frame[44972] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:08:07.575 - Render thread -> Info: Frame[44983] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:08:08.245 - Render thread -> Info: Frame[45003] - Available VRAM budget has changed: 2327 MB 2025-12-02 19:08:08.577 - Render thread -> Info: Frame[45013] - Available VRAM budget has changed: 2432 MB 2025-12-02 19:08:09.008 - Render thread -> Info: Frame[45026] - Available VRAM budget has changed: 6834 MB 2025-12-02 19:08:09.244 - Render thread -> Info: Frame[45033] - Available VRAM budget has changed: 1708 MB 2025-12-02 19:08:09.244 - Render thread -> Warning: Available VRAM budget 1708 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:09.441 - Render thread -> Info: Frame[45039] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:08:09.578 - Render thread -> Info: Frame[45043] - Available VRAM budget has changed: 1812 MB 2025-12-02 19:08:09.578 - Render thread -> Warning: Available VRAM budget 1812 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:10.075 - Render thread -> Info: Frame[45058] - Available VRAM budget has changed: 6834 MB 2025-12-02 19:08:10.175 - Render thread -> Info: Frame[45061] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:08:13.675 - Render thread -> Info: Frame[45166] - Available VRAM budget has changed: 6732 MB 2025-12-02 19:08:13.711 - Render thread -> Info: Frame[45167] - Available VRAM budget has changed: 2397 MB 2025-12-02 19:08:13.711 - Render thread -> Info: Frame[45167] - Available VRAM budget has changed: 1777 MB 2025-12-02 19:08:13.711 - Render thread -> Warning: Available VRAM budget 1777 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:14.342 - Render thread -> Info: Frame[45186] - Available VRAM budget has changed: 6653 MB 2025-12-02 19:08:14.342 - Render thread -> VRAM report about missing bytes is changed from 841244672 Bytes to 842620928 Bytes 2025-12-02 19:08:14.377 - Render thread -> Info: Frame[45187] - Available VRAM budget has changed: 2332 MB 2025-12-02 19:08:14.377 - Render thread -> Info: Frame[45187] - Available VRAM budget has changed: 1712 MB 2025-12-02 19:08:14.377 - Render thread -> Warning: Available VRAM budget 1712 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:14.875 - Render thread -> Info: Frame[45202] - Available VRAM budget has changed: 6690 MB 2025-12-02 19:08:14.942 - Render thread -> Info: Frame[45204] - Available VRAM budget has changed: 6740 MB 2025-12-02 19:08:15.309 - Render thread -> Info: Frame[45215] - Available VRAM budget has changed: 6690 MB 2025-12-02 19:08:15.911 - Render thread -> Info: Frame[45233] - Available VRAM budget has changed: 2365 MB 2025-12-02 19:08:16.109 - Render thread -> Info: Frame[45239] - Available VRAM budget has changed: 6767 MB 2025-12-02 19:08:16.743 - Render thread -> VRAM report about missing bytes is changed from 842620928 Bytes to 842567680 Bytes 2025-12-02 19:08:16.809 - Render thread -> VRAM report about missing bytes is changed from 842567680 Bytes to 842625024 Bytes 2025-12-02 19:08:16.841 - Render thread -> VRAM report about missing bytes is changed from 842625024 Bytes to 844132352 Bytes 2025-12-02 19:08:16.911 - Render thread -> Info: Frame[45263] - Available VRAM budget has changed: 1743 MB 2025-12-02 19:08:16.911 - Render thread -> Warning: Available VRAM budget 1743 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:17.111 - Render thread -> Info: Frame[45269] - Available VRAM budget has changed: 2433 MB 2025-12-02 19:08:18.110 - Render thread -> Info: Frame[45299] - Available VRAM budget has changed: 1811 MB 2025-12-02 19:08:18.110 - Render thread -> Warning: Available VRAM budget 1811 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:18.375 - Render thread -> Info: Frame[45307] - Available VRAM budget has changed: 6803 MB 2025-12-02 19:08:18.809 - Render thread -> VRAM report about missing bytes is changed from 844132352 Bytes to 844255232 Bytes 2025-12-02 19:08:18.944 - Render thread -> VRAM report about missing bytes is changed from 844255232 Bytes to 844083200 Bytes 2025-12-02 19:08:19.379 - Render thread -> Info: Frame[45337] - Available VRAM budget has changed: 2454 MB 2025-12-02 19:08:19.446 - Render thread -> Info: Frame[45339] - Available VRAM budget has changed: 1825 MB 2025-12-02 19:08:19.446 - Render thread -> Warning: Available VRAM budget 1825 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:19.645 - Render thread -> Info: Frame[45345] - Available VRAM budget has changed: 1844 MB 2025-12-02 19:08:19.645 - Render thread -> Warning: Available VRAM budget 1844 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:19.777 - Render thread -> Info: Frame[45349] - Available VRAM budget has changed: 1876 MB 2025-12-02 19:08:19.777 - Render thread -> Warning: Available VRAM budget 1876 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:19.844 - Render thread -> Info: Frame[45351] - Available VRAM budget has changed: 1889 MB 2025-12-02 19:08:19.844 - Render thread -> Warning: Available VRAM budget 1889 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:19.911 - Render thread -> Info: Frame[45353] - Available VRAM budget has changed: 1920 MB 2025-12-02 19:08:19.911 - Render thread -> Warning: Available VRAM budget 1920 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:19.978 - Render thread -> Info: Frame[45355] - Available VRAM budget has changed: 1964 MB 2025-12-02 19:08:19.978 - Render thread -> Warning: Available VRAM budget 1964 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:20.377 - Render thread -> Info: Frame[45367] - Available VRAM budget has changed: 1985 MB 2025-12-02 19:08:20.378 - Render thread -> Warning: Available VRAM budget 1985 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:21.938 - Render thread -> Info: Frame[45413] - Available VRAM budget has changed: 2372 MB 2025-12-02 19:08:21.938 - Render thread -> Info: Frame[45413] - Available VRAM budget has changed: 1903 MB 2025-12-02 19:08:21.938 - Render thread -> Warning: Available VRAM budget 1903 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:22.020 - Render thread -> VRAM report about missing bytes is changed from 844083200 Bytes to 844288000 Bytes 2025-12-02 19:08:22.080 - Render thread -> VRAM report about missing bytes is changed from 844288000 Bytes to 842567680 Bytes 2025-12-02 19:08:22.109 - Render thread -> Info: Frame[45419] - Available VRAM budget has changed: 6665 MB 2025-12-02 19:08:22.111 - Render thread -> Info: Frame[45419] - Available VRAM budget has changed: 2331 MB 2025-12-02 19:08:22.111 - Render thread -> Info: Frame[45419] - Available VRAM budget has changed: 1866 MB 2025-12-02 19:08:22.111 - Render thread -> Warning: Available VRAM budget 1866 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:22.279 - Render thread -> VRAM report about missing bytes is changed from 842567680 Bytes to 841019392 Bytes 2025-12-02 19:08:23.246 - Render thread -> Info: Frame[45453] - Available VRAM budget has changed: 1879 MB 2025-12-02 19:08:23.246 - Render thread -> Warning: Available VRAM budget 1879 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:23.379 - Render thread -> Info: Frame[45457] - Available VRAM budget has changed: 1890 MB 2025-12-02 19:08:23.379 - Render thread -> Warning: Available VRAM budget 1890 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:23.446 - Render thread -> Info: Frame[45459] - Available VRAM budget has changed: 1901 MB 2025-12-02 19:08:23.446 - Render thread -> Warning: Available VRAM budget 1901 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:23.513 - Render thread -> Info: Frame[45461] - Available VRAM budget has changed: 1912 MB 2025-12-02 19:08:23.513 - Render thread -> Warning: Available VRAM budget 1912 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:23.713 - Render thread -> Info: Frame[45467] - Available VRAM budget has changed: 1926 MB 2025-12-02 19:08:23.713 - Render thread -> Warning: Available VRAM budget 1926 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:23.876 - Render thread -> VRAM report about missing bytes is changed from 841019392 Bytes to 841248768 Bytes 2025-12-02 19:08:24.012 - Render thread -> VRAM report about missing bytes is changed from 841248768 Bytes to 840970240 Bytes 2025-12-02 19:08:24.381 - Render thread -> Info: Frame[45487] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:08:24.381 - Render thread -> Info: Frame[45487] - Available VRAM budget has changed: 1876 MB 2025-12-02 19:08:24.381 - Render thread -> Warning: Available VRAM budget 1876 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:24.490 - Render thread -> VRAM report about missing bytes is changed from 840970240 Bytes to 840912896 Bytes 2025-12-02 19:08:24.509 - Render thread -> Info: Frame[45491] - Available VRAM budget has changed: 6699 MB 2025-12-02 19:08:24.545 - Render thread -> VRAM report about missing bytes is changed from 840912896 Bytes to 840896512 Bytes 2025-12-02 19:08:24.577 - Render thread -> Info: Frame[45493] - Available VRAM budget has changed: 6755 MB 2025-12-02 19:08:24.609 - Render thread -> VRAM report about missing bytes is changed from 840896512 Bytes to 841027584 Bytes 2025-12-02 19:08:24.679 - Render thread -> VRAM report about missing bytes is changed from 841027584 Bytes to 841080832 Bytes 2025-12-02 19:08:24.744 - Render thread -> VRAM report about missing bytes is changed from 841080832 Bytes to 840757248 Bytes 2025-12-02 19:08:25.577 - Render thread -> Info: Frame[45523] - Available VRAM budget has changed: 2348 MB 2025-12-02 19:08:26.577 - Render thread -> Info: Frame[45553] - Available VRAM budget has changed: 1943 MB 2025-12-02 19:08:26.577 - Render thread -> Warning: Available VRAM budget 1943 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:26.744 - Render thread -> VRAM report about missing bytes is changed from 840757248 Bytes to 840724480 Bytes 2025-12-02 19:08:26.811 - Render thread -> VRAM report about missing bytes is changed from 840724480 Bytes to 840634368 Bytes 2025-12-02 19:08:27.276 - Render thread -> VRAM report about missing bytes is changed from 840634368 Bytes to 840806400 Bytes 2025-12-02 19:08:27.442 - Render thread -> Info: Frame[45579] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:08:27.676 - Render thread -> Info: Frame[45586] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:08:28.043 - Render thread -> Info: Frame[45597] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:08:28.312 - Render thread -> Info: Frame[45605] - Available VRAM budget has changed: 2328 MB 2025-12-02 19:08:28.312 - Render thread -> Info: Frame[45605] - Available VRAM budget has changed: 1922 MB 2025-12-02 19:08:28.312 - Render thread -> Warning: Available VRAM budget 1922 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:28.576 - Render thread -> Info: Frame[45613] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:08:29.144 - Render thread -> VRAM report about missing bytes is changed from 840806400 Bytes to 840683520 Bytes 2025-12-02 19:08:29.512 - Render thread -> Info: Frame[45641] - Available VRAM budget has changed: 2342 MB 2025-12-02 19:08:30.076 - Render thread -> Info: Frame[45658] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:08:30.176 - Render thread -> Info: Frame[45661] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:08:30.445 - Render thread -> Info: Frame[45669] - Available VRAM budget has changed: 2363 MB 2025-12-02 19:08:30.512 - Render thread -> Info: Frame[45671] - Available VRAM budget has changed: 1936 MB 2025-12-02 19:08:30.512 - Render thread -> Warning: Available VRAM budget 1936 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:30.609 - Render thread -> Info: Frame[45674] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:08:30.645 - Render thread -> Info: Frame[45675] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:08:30.645 - Render thread -> Info: Frame[45675] - Available VRAM budget has changed: 1886 MB 2025-12-02 19:08:30.645 - Render thread -> Warning: Available VRAM budget 1886 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:31.043 - Render thread -> Info: Frame[45687] - Available VRAM budget has changed: 6629 MB 2025-12-02 19:08:31.045 - Render thread -> Info: Frame[45687] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:08:31.045 - Render thread -> Info: Frame[45687] - Available VRAM budget has changed: 1842 MB 2025-12-02 19:08:31.045 - Render thread -> Warning: Available VRAM budget 1842 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:31.144 - Render thread -> VRAM report about missing bytes is changed from 840683520 Bytes to 841453568 Bytes 2025-12-02 19:08:31.211 - Render thread -> VRAM report about missing bytes is changed from 841453568 Bytes to 841281536 Bytes 2025-12-02 19:08:31.350 - Render thread -> VRAM report about missing bytes is changed from 841281536 Bytes to 841076736 Bytes 2025-12-02 19:08:32.109 - Render thread -> Info: Frame[45719] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:08:32.278 - Render thread -> VRAM report about missing bytes is changed from 841076736 Bytes to 840953856 Bytes 2025-12-02 19:08:32.310 - Render thread -> Info: Frame[45725] - Available VRAM budget has changed: 6629 MB 2025-12-02 19:08:32.379 - Render thread -> Info: Frame[45727] - Available VRAM budget has changed: 2236 MB 2025-12-02 19:08:32.379 - Render thread -> Info: Frame[45727] - Available VRAM budget has changed: 1832 MB 2025-12-02 19:08:32.379 - Render thread -> Warning: Available VRAM budget 1832 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:33.010 - Render thread -> VRAM report about missing bytes is changed from 840953856 Bytes to 841076736 Bytes 2025-12-02 19:08:33.111 - Render thread -> Info: Frame[45749] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:08:33.145 - Render thread -> VRAM report about missing bytes is changed from 841076736 Bytes to 840847360 Bytes 2025-12-02 19:08:34.112 - Render thread -> Info: Frame[45779] - Available VRAM budget has changed: 2369 MB 2025-12-02 19:08:35.111 - Render thread -> Info: Frame[45809] - Available VRAM budget has changed: 1975 MB 2025-12-02 19:08:35.111 - Render thread -> Warning: Available VRAM budget 1975 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:35.544 - Render thread -> Info: Frame[45822] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:08:35.577 - Render thread -> Info: Frame[45823] - Available VRAM budget has changed: 2342 MB 2025-12-02 19:08:35.577 - Render thread -> Info: Frame[45823] - Available VRAM budget has changed: 1948 MB 2025-12-02 19:08:35.577 - Render thread -> Warning: Available VRAM budget 1948 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:36.076 - Render thread -> Info: Frame[45838] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:08:36.912 - Render thread -> Info: Frame[45863] - Available VRAM budget has changed: 1937 MB 2025-12-02 19:08:36.912 - Render thread -> Warning: Available VRAM budget 1937 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:37.178 - Render thread -> Info: Frame[45871] - Available VRAM budget has changed: 2363 MB 2025-12-02 19:08:38.178 - Render thread -> Info: Frame[45901] - Available VRAM budget has changed: 1957 MB 2025-12-02 19:08:38.178 - Render thread -> Warning: Available VRAM budget 1957 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:38.210 - Render thread -> VRAM report about missing bytes is changed from 840847360 Bytes to 840888320 Bytes 2025-12-02 19:08:39.110 - Render thread -> Info: Frame[45929] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:08:39.112 - Render thread -> Info: Frame[45929] - Available VRAM budget has changed: 2315 MB 2025-12-02 19:08:39.112 - Render thread -> Info: Frame[45929] - Available VRAM budget has changed: 1909 MB 2025-12-02 19:08:39.112 - Render thread -> Warning: Available VRAM budget 1909 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:39.176 - Render thread -> Info: Frame[45931] - Available VRAM budget has changed: 6665 MB 2025-12-02 19:08:39.178 - Render thread -> Info: Frame[45931] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:08:39.178 - Render thread -> Info: Frame[45931] - Available VRAM budget has changed: 1876 MB 2025-12-02 19:08:39.178 - Render thread -> Warning: Available VRAM budget 1876 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:39.645 - Render thread -> Info: Frame[45945] - Available VRAM budget has changed: 2267 MB 2025-12-02 19:08:39.645 - Render thread -> Info: Frame[45945] - Available VRAM budget has changed: 1862 MB 2025-12-02 19:08:39.645 - Render thread -> Warning: Available VRAM budget 1862 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:39.712 - Render thread -> VRAM report about missing bytes is changed from 840888320 Bytes to 841936896 Bytes 2025-12-02 19:08:39.810 - Render thread -> Info: Frame[45950] - Available VRAM budget has changed: 6619 MB 2025-12-02 19:08:39.846 - Render thread -> Info: Frame[45951] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:08:39.846 - Render thread -> Info: Frame[45951] - Available VRAM budget has changed: 1832 MB 2025-12-02 19:08:39.846 - Render thread -> Warning: Available VRAM budget 1832 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:39.944 - Render thread -> VRAM report about missing bytes is changed from 841936896 Bytes to 842469376 Bytes 2025-12-02 19:08:39.978 - Render thread -> Info: Frame[45955] - Available VRAM budget has changed: 2226 MB 2025-12-02 19:08:39.978 - Render thread -> Info: Frame[45955] - Available VRAM budget has changed: 1821 MB 2025-12-02 19:08:39.978 - Render thread -> Warning: Available VRAM budget 1821 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:40.079 - Render thread -> VRAM report about missing bytes is changed from 842469376 Bytes to 843182080 Bytes 2025-12-02 19:08:40.214 - Render thread -> VRAM report about missing bytes is changed from 843182080 Bytes to 842723328 Bytes 2025-12-02 19:08:40.377 - Render thread -> Info: Frame[45967] - Available VRAM budget has changed: 6659 MB 2025-12-02 19:08:40.677 - Render thread -> Info: Frame[45976] - Available VRAM budget has changed: 6697 MB 2025-12-02 19:08:40.877 - Render thread -> Info: Frame[45982] - Available VRAM budget has changed: 6659 MB 2025-12-02 19:08:40.977 - Render thread -> Info: Frame[45985] - Available VRAM budget has changed: 6620 MB 2025-12-02 19:08:41.378 - Render thread -> Info: Frame[45997] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:08:41.511 - Render thread -> Info: Frame[46001] - Available VRAM budget has changed: 6697 MB 2025-12-02 19:08:41.610 - Render thread -> Info: Frame[46004] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:08:42.380 - Render thread -> Info: Frame[46027] - Available VRAM budget has changed: 1832 MB 2025-12-02 19:08:42.380 - Render thread -> Warning: Available VRAM budget 1832 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:42.514 - Render thread -> Info: Frame[46031] - Available VRAM budget has changed: 2306 MB 2025-12-02 19:08:42.645 - Render thread -> Info: Frame[46035] - Available VRAM budget has changed: 2387 MB 2025-12-02 19:08:43.512 - Render thread -> Info: Frame[46061] - Available VRAM budget has changed: 1900 MB 2025-12-02 19:08:43.512 - Render thread -> Warning: Available VRAM budget 1900 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:43.644 - Render thread -> Info: Frame[46065] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:08:43.645 - Render thread -> Info: Frame[46065] - Available VRAM budget has changed: 2354 MB 2025-12-02 19:08:43.645 - Render thread -> Info: Frame[46065] - Available VRAM budget has changed: 1948 MB 2025-12-02 19:08:43.645 - Render thread -> Warning: Available VRAM budget 1948 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:44.177 - Render thread -> Info: Frame[46081] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:08:45.178 - Render thread -> Info: Frame[46111] - Available VRAM budget has changed: 2385 MB 2025-12-02 19:08:46.178 - Render thread -> Info: Frame[46141] - Available VRAM budget has changed: 1979 MB 2025-12-02 19:08:46.178 - Render thread -> Warning: Available VRAM budget 1979 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:47.643 - Render thread -> Info: Frame[46183] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:08:47.645 - Render thread -> Info: Frame[46183] - Available VRAM budget has changed: 2305 MB 2025-12-02 19:08:47.645 - Render thread -> Info: Frame[46183] - Available VRAM budget has changed: 1900 MB 2025-12-02 19:08:47.645 - Render thread -> Warning: Available VRAM budget 1900 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:47.876 - Render thread -> Info: Frame[46190] - Available VRAM budget has changed: 6641 MB 2025-12-02 19:08:47.912 - Render thread -> Info: Frame[46191] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:08:47.912 - Render thread -> Info: Frame[46191] - Available VRAM budget has changed: 1850 MB 2025-12-02 19:08:47.912 - Render thread -> Warning: Available VRAM budget 1850 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:49.944 - Render thread -> Info: Frame[46252] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:08:50.177 - Render thread -> Info: Frame[46259] - Available VRAM budget has changed: 6740 MB 2025-12-02 19:08:50.982 - Render thread -> Info: Frame[46283] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:08:51.179 - Render thread -> Info: Frame[46289] - Available VRAM budget has changed: 2345 MB 2025-12-02 19:08:51.979 - Render thread -> Info: Frame[46313] - Available VRAM budget has changed: 1884 MB 2025-12-02 19:08:51.979 - Render thread -> Warning: Available VRAM budget 1884 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:52.179 - Render thread -> Info: Frame[46319] - Available VRAM budget has changed: 1939 MB 2025-12-02 19:08:52.179 - Render thread -> Warning: Available VRAM budget 1939 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:54.177 - Render thread -> Info: Frame[46379] - Available VRAM budget has changed: 6795 MB 2025-12-02 19:08:55.179 - Render thread -> Info: Frame[46409] - Available VRAM budget has changed: 2393 MB 2025-12-02 19:08:56.144 - Render thread -> Info: Frame[46438] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:08:56.179 - Render thread -> Info: Frame[46439] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:08:56.179 - Render thread -> Info: Frame[46439] - Available VRAM budget has changed: 1883 MB 2025-12-02 19:08:56.179 - Render thread -> Warning: Available VRAM budget 1883 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:56.378 - Render thread -> Info: Frame[46445] - Available VRAM budget has changed: 6629 MB 2025-12-02 19:08:56.380 - Render thread -> Info: Frame[46445] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:08:56.380 - Render thread -> Info: Frame[46445] - Available VRAM budget has changed: 1840 MB 2025-12-02 19:08:56.380 - Render thread -> Warning: Available VRAM budget 1840 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:57.111 - Render thread -> Info: Frame[46467] - Available VRAM budget has changed: 6587 MB 2025-12-02 19:08:57.113 - Render thread -> Info: Frame[46467] - Available VRAM budget has changed: 2207 MB 2025-12-02 19:08:57.113 - Render thread -> Info: Frame[46467] - Available VRAM budget has changed: 1802 MB 2025-12-02 19:08:57.113 - Render thread -> Warning: Available VRAM budget 1802 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:57.211 - Render thread -> VRAM report about missing bytes is changed from 842723328 Bytes to 843198464 Bytes 2025-12-02 19:08:57.348 - Render thread -> VRAM report about missing bytes is changed from 843198464 Bytes to 843075584 Bytes 2025-12-02 19:08:57.644 - Render thread -> Info: Frame[46483] - Available VRAM budget has changed: 6621 MB 2025-12-02 19:08:58.178 - Render thread -> Info: Frame[46499] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:08:58.580 - Render thread -> Info: Frame[46511] - Available VRAM budget has changed: 1781 MB 2025-12-02 19:08:58.580 - Render thread -> Warning: Available VRAM budget 1781 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:08:58.611 - Render thread -> Info: Frame[46512] - Available VRAM budget has changed: 6714 MB 2025-12-02 19:08:58.645 - Render thread -> Info: Frame[46513] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:08:58.647 - Render thread -> Info: Frame[46513] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:08:59.179 - Render thread -> Info: Frame[46529] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:08:59.646 - Render thread -> Info: Frame[46543] - Available VRAM budget has changed: 2406 MB 2025-12-02 19:08:59.646 - Render thread -> Info: Frame[46543] - Available VRAM budget has changed: 1810 MB 2025-12-02 19:08:59.646 - Render thread -> Warning: Available VRAM budget 1810 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:00.047 - Render thread -> Info: Frame[46555] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:09:00.049 - Render thread -> Info: Frame[46555] - Available VRAM budget has changed: 2375 MB 2025-12-02 19:09:00.180 - Render thread -> Info: Frame[46559] - Available VRAM budget has changed: 1844 MB 2025-12-02 19:09:00.180 - Render thread -> Warning: Available VRAM budget 1844 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:00.646 - Render thread -> Info: Frame[46573] - Available VRAM budget has changed: 1947 MB 2025-12-02 19:09:00.646 - Render thread -> Warning: Available VRAM budget 1947 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:00.944 - Render thread -> VRAM report about missing bytes is changed from 843075584 Bytes to 843100160 Bytes 2025-12-02 19:09:02.444 - Render thread -> Info: Frame[46627] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:09:02.544 - Render thread -> Info: Frame[46630] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:09:04.646 - Render thread -> Info: Frame[46693] - Available VRAM budget has changed: 6727 MB 2025-12-02 19:09:04.648 - Render thread -> Info: Frame[46693] - Available VRAM budget has changed: 2333 MB 2025-12-02 19:09:04.648 - Render thread -> Info: Frame[46693] - Available VRAM budget has changed: 1902 MB 2025-12-02 19:09:04.648 - Render thread -> Warning: Available VRAM budget 1902 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:04.713 - Render thread -> Info: Frame[46695] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:09:04.715 - Render thread -> Info: Frame[46695] - Available VRAM budget has changed: 2302 MB 2025-12-02 19:09:04.715 - Render thread -> Info: Frame[46695] - Available VRAM budget has changed: 1871 MB 2025-12-02 19:09:04.715 - Render thread -> Warning: Available VRAM budget 1871 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:05.211 - Render thread -> Info: Frame[46710] - Available VRAM budget has changed: 6639 MB 2025-12-02 19:09:05.246 - Render thread -> Info: Frame[46711] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:09:05.246 - Render thread -> Info: Frame[46711] - Available VRAM budget has changed: 1823 MB 2025-12-02 19:09:05.246 - Render thread -> Warning: Available VRAM budget 1823 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:05.778 - Render thread -> Info: Frame[46727] - Available VRAM budget has changed: 6598 MB 2025-12-02 19:09:05.781 - Render thread -> Info: Frame[46727] - Available VRAM budget has changed: 2218 MB 2025-12-02 19:09:05.781 - Render thread -> Info: Frame[46727] - Available VRAM budget has changed: 1787 MB 2025-12-02 19:09:05.781 - Render thread -> Warning: Available VRAM budget 1787 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:05.946 - Render thread -> VRAM report about missing bytes is changed from 843100160 Bytes to 843059200 Bytes 2025-12-02 19:09:06.813 - Render thread -> Info: Frame[46758] - Available VRAM budget has changed: 6670 MB 2025-12-02 19:09:07.145 - Render thread -> Info: Frame[46768] - Available VRAM budget has changed: 6732 MB 2025-12-02 19:09:07.411 - Render thread -> Info: Frame[46776] - Available VRAM budget has changed: 6793 MB 2025-12-02 19:09:07.847 - Render thread -> Info: Frame[46789] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:09:08.181 - Render thread -> Info: Frame[46799] - Available VRAM budget has changed: 2340 MB 2025-12-02 19:09:08.449 - Render thread -> Info: Frame[46807] - Available VRAM budget has changed: 2392 MB 2025-12-02 19:09:08.847 - Render thread -> Info: Frame[46819] - Available VRAM budget has changed: 1851 MB 2025-12-02 19:09:08.850 - Render thread -> Warning: Available VRAM budget 1851 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:09.180 - Render thread -> Info: Frame[46829] - Available VRAM budget has changed: 1909 MB 2025-12-02 19:09:09.180 - Render thread -> Warning: Available VRAM budget 1909 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:09.447 - Render thread -> Info: Frame[46837] - Available VRAM budget has changed: 1961 MB 2025-12-02 19:09:09.447 - Render thread -> Warning: Available VRAM budget 1961 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:12.279 - Render thread -> Info: Frame[46922] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:09:12.314 - Render thread -> Info: Frame[46923] - Available VRAM budget has changed: 2343 MB 2025-12-02 19:09:12.314 - Render thread -> Info: Frame[46923] - Available VRAM budget has changed: 1912 MB 2025-12-02 19:09:12.314 - Render thread -> Warning: Available VRAM budget 1912 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:12.814 - Render thread -> Info: Frame[46938] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:09:13.179 - Render thread -> Info: Frame[46949] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:09:13.181 - Render thread -> Info: Frame[46949] - Available VRAM budget has changed: 2327 MB 2025-12-02 19:09:13.181 - Render thread -> Info: Frame[46949] - Available VRAM budget has changed: 1896 MB 2025-12-02 19:09:13.181 - Render thread -> Warning: Available VRAM budget 1896 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:13.346 - Render thread -> Info: Frame[46954] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:09:13.380 - Render thread -> Info: Frame[46955] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:09:13.380 - Render thread -> Info: Frame[46955] - Available VRAM budget has changed: 1859 MB 2025-12-02 19:09:13.380 - Render thread -> Warning: Available VRAM budget 1859 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:14.279 - Render thread -> Info: Frame[46982] - Available VRAM budget has changed: 6641 MB 2025-12-02 19:09:14.314 - Render thread -> Info: Frame[46983] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:09:14.314 - Render thread -> Info: Frame[46983] - Available VRAM budget has changed: 1827 MB 2025-12-02 19:09:14.314 - Render thread -> Warning: Available VRAM budget 1827 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:15.678 - Render thread -> Info: Frame[47024] - Available VRAM budget has changed: 6737 MB 2025-12-02 19:09:16.713 - Render thread -> Info: Frame[47055] - Available VRAM budget has changed: 2342 MB 2025-12-02 19:09:17.079 - Render thread -> Info: Frame[47066] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:09:17.179 - Render thread -> Info: Frame[47069] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:09:17.714 - Render thread -> Info: Frame[47085] - Available VRAM budget has changed: 1911 MB 2025-12-02 19:09:17.714 - Render thread -> Warning: Available VRAM budget 1911 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:18.113 - Render thread -> Info: Frame[47097] - Available VRAM budget has changed: 2373 MB 2025-12-02 19:09:18.145 - Render thread -> Info: Frame[47098] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:09:19.114 - Render thread -> Info: Frame[47127] - Available VRAM budget has changed: 1942 MB 2025-12-02 19:09:19.114 - Render thread -> Warning: Available VRAM budget 1942 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:21.680 - Render thread -> Info: Frame[47204] - Available VRAM budget has changed: 6670 MB 2025-12-02 19:09:21.714 - Render thread -> Info: Frame[47205] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:09:21.714 - Render thread -> Info: Frame[47205] - Available VRAM budget has changed: 1851 MB 2025-12-02 19:09:21.714 - Render thread -> Warning: Available VRAM budget 1851 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:22.013 - Render thread -> Info: Frame[47214] - Available VRAM budget has changed: 6594 MB 2025-12-02 19:09:22.047 - Render thread -> Info: Frame[47215] - Available VRAM budget has changed: 2213 MB 2025-12-02 19:09:22.047 - Render thread -> Info: Frame[47215] - Available VRAM budget has changed: 1783 MB 2025-12-02 19:09:22.047 - Render thread -> Warning: Available VRAM budget 1783 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:23.578 - Render thread -> Info: Frame[47261] - Available VRAM budget has changed: 6649 MB 2025-12-02 19:09:24.079 - Render thread -> Info: Frame[47276] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:09:24.179 - Render thread -> Info: Frame[47279] - Available VRAM budget has changed: 6834 MB 2025-12-02 19:09:24.581 - Render thread -> Info: Frame[47291] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:09:25.114 - Render thread -> Info: Frame[47307] - Available VRAM budget has changed: 2294 MB 2025-12-02 19:09:25.181 - Render thread -> Info: Frame[47309] - Available VRAM budget has changed: 2428 MB 2025-12-02 19:09:25.581 - Render thread -> Info: Frame[47321] - Available VRAM budget has changed: 1832 MB 2025-12-02 19:09:25.581 - Render thread -> Warning: Available VRAM budget 1832 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:25.846 - Render thread -> Info: Frame[47329] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:09:25.848 - Render thread -> Info: Frame[47329] - Available VRAM budget has changed: 2372 MB 2025-12-02 19:09:26.114 - Render thread -> Info: Frame[47337] - Available VRAM budget has changed: 1863 MB 2025-12-02 19:09:26.114 - Render thread -> Warning: Available VRAM budget 1863 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:26.180 - Render thread -> Info: Frame[47339] - Available VRAM budget has changed: 1941 MB 2025-12-02 19:09:26.180 - Render thread -> Warning: Available VRAM budget 1941 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:26.779 - Render thread -> Info: Frame[47357] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:09:26.781 - Render thread -> Info: Frame[47357] - Available VRAM budget has changed: 2340 MB 2025-12-02 19:09:26.781 - Render thread -> Info: Frame[47357] - Available VRAM budget has changed: 1909 MB 2025-12-02 19:09:26.781 - Render thread -> Warning: Available VRAM budget 1909 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:27.312 - Render thread -> Info: Frame[47373] - Available VRAM budget has changed: 6795 MB 2025-12-02 19:09:28.314 - Render thread -> Info: Frame[47403] - Available VRAM budget has changed: 2393 MB 2025-12-02 19:09:28.945 - Render thread -> Info: Frame[47422] - Available VRAM budget has changed: 6834 MB 2025-12-02 19:09:29.315 - Render thread -> Info: Frame[47433] - Available VRAM budget has changed: 1962 MB 2025-12-02 19:09:29.315 - Render thread -> Warning: Available VRAM budget 1962 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:29.346 - Render thread -> Info: Frame[47434] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:09:29.381 - Render thread -> Info: Frame[47435] - Available VRAM budget has changed: 2372 MB 2025-12-02 19:09:29.381 - Render thread -> Info: Frame[47435] - Available VRAM budget has changed: 1941 MB 2025-12-02 19:09:29.381 - Render thread -> Warning: Available VRAM budget 1941 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:30.179 - Render thread -> Info: Frame[47459] - Available VRAM budget has changed: 6727 MB 2025-12-02 19:09:30.181 - Render thread -> Info: Frame[47459] - Available VRAM budget has changed: 2333 MB 2025-12-02 19:09:30.181 - Render thread -> Info: Frame[47459] - Available VRAM budget has changed: 1902 MB 2025-12-02 19:09:30.181 - Render thread -> Warning: Available VRAM budget 1902 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:30.246 - Render thread -> Info: Frame[47461] - Available VRAM budget has changed: 6665 MB 2025-12-02 19:09:30.247 - Render thread -> Info: Frame[47461] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:09:30.247 - Render thread -> Info: Frame[47461] - Available VRAM budget has changed: 1847 MB 2025-12-02 19:09:30.247 - Render thread -> Warning: Available VRAM budget 1847 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:30.579 - Render thread -> Info: Frame[47471] - Available VRAM budget has changed: 6611 MB 2025-12-02 19:09:30.580 - Render thread -> Info: Frame[47471] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:09:30.580 - Render thread -> Info: Frame[47471] - Available VRAM budget has changed: 1798 MB 2025-12-02 19:09:30.580 - Render thread -> Warning: Available VRAM budget 1798 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:31.113 - Render thread -> Info: Frame[47487] - Available VRAM budget has changed: 6650 MB 2025-12-02 19:09:32.116 - Render thread -> Info: Frame[47517] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:09:32.648 - Render thread -> Info: Frame[47533] - Available VRAM budget has changed: 6742 MB 2025-12-02 19:09:32.680 - Render thread -> Info: Frame[47534] - Available VRAM budget has changed: 6810 MB 2025-12-02 19:09:32.846 - Render thread -> Info: Frame[47539] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:09:33.115 - Render thread -> Info: Frame[47547] - Available VRAM budget has changed: 1833 MB 2025-12-02 19:09:33.115 - Render thread -> Warning: Available VRAM budget 1833 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:33.651 - Render thread -> Info: Frame[47563] - Available VRAM budget has changed: 2346 MB 2025-12-02 19:09:33.719 - Render thread -> Info: Frame[47565] - Available VRAM budget has changed: 2372 MB 2025-12-02 19:09:34.647 - Render thread -> Info: Frame[47593] - Available VRAM budget has changed: 1915 MB 2025-12-02 19:09:34.647 - Render thread -> Warning: Available VRAM budget 1915 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:34.715 - Render thread -> Info: Frame[47595] - Available VRAM budget has changed: 1941 MB 2025-12-02 19:09:34.715 - Render thread -> Warning: Available VRAM budget 1941 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:34.813 - Render thread -> Info: Frame[47598] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:09:35.513 - Render thread -> Info: Frame[47619] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:09:38.680 - Render thread -> Info: Frame[47714] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:09:38.715 - Render thread -> Info: Frame[47715] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:09:38.715 - Render thread -> Info: Frame[47715] - Available VRAM budget has changed: 1876 MB 2025-12-02 19:09:38.715 - Render thread -> Warning: Available VRAM budget 1876 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:38.746 - Render thread -> Info: Frame[47716] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:09:38.782 - Render thread -> Info: Frame[47717] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:09:38.782 - Render thread -> Info: Frame[47717] - Available VRAM budget has changed: 1843 MB 2025-12-02 19:09:38.782 - Render thread -> Warning: Available VRAM budget 1843 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:39.279 - Render thread -> Info: Frame[47732] - Available VRAM budget has changed: 6607 MB 2025-12-02 19:09:39.315 - Render thread -> Info: Frame[47733] - Available VRAM budget has changed: 2226 MB 2025-12-02 19:09:39.315 - Render thread -> Info: Frame[47733] - Available VRAM budget has changed: 1795 MB 2025-12-02 19:09:39.315 - Render thread -> Warning: Available VRAM budget 1795 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:39.813 - Render thread -> Info: Frame[47748] - Available VRAM budget has changed: 6641 MB 2025-12-02 19:09:40.848 - Render thread -> Info: Frame[47779] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:09:41.080 - Render thread -> Info: Frame[47786] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:09:41.180 - Render thread -> Info: Frame[47789] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:09:41.849 - Render thread -> Info: Frame[47809] - Available VRAM budget has changed: 1825 MB 2025-12-02 19:09:41.849 - Render thread -> Warning: Available VRAM budget 1825 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:42.115 - Render thread -> Info: Frame[47817] - Available VRAM budget has changed: 2302 MB 2025-12-02 19:09:42.182 - Render thread -> Info: Frame[47819] - Available VRAM budget has changed: 2372 MB 2025-12-02 19:09:43.115 - Render thread -> Info: Frame[47847] - Available VRAM budget has changed: 1871 MB 2025-12-02 19:09:43.115 - Render thread -> Warning: Available VRAM budget 1871 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:43.182 - Render thread -> Info: Frame[47849] - Available VRAM budget has changed: 1941 MB 2025-12-02 19:09:43.182 - Render thread -> Warning: Available VRAM budget 1941 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:43.480 - Render thread -> Info: Frame[47858] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:09:44.515 - Render thread -> Info: Frame[47889] - Available VRAM budget has changed: 2406 MB 2025-12-02 19:09:45.113 - Render thread -> Info: Frame[47907] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:09:45.115 - Render thread -> Info: Frame[47907] - Available VRAM budget has changed: 2374 MB 2025-12-02 19:09:45.646 - Render thread -> Info: Frame[47923] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:09:45.746 - Render thread -> Info: Frame[47926] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:09:47.247 - Render thread -> Info: Frame[47971] - Available VRAM budget has changed: 6670 MB 2025-12-02 19:09:47.249 - Render thread -> Info: Frame[47971] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:09:47.249 - Render thread -> Info: Frame[47971] - Available VRAM budget has changed: 1852 MB 2025-12-02 19:09:47.249 - Render thread -> Warning: Available VRAM budget 1852 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:48.947 - Render thread -> Info: Frame[48022] - Available VRAM budget has changed: 6620 MB 2025-12-02 19:09:48.982 - Render thread -> Info: Frame[48023] - Available VRAM budget has changed: 2236 MB 2025-12-02 19:09:48.982 - Render thread -> Info: Frame[48023] - Available VRAM budget has changed: 1806 MB 2025-12-02 19:09:48.982 - Render thread -> Warning: Available VRAM budget 1806 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:49.480 - Render thread -> Info: Frame[48038] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:09:49.748 - Render thread -> Info: Frame[48046] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:09:49.980 - Render thread -> Info: Frame[48053] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:09:50.047 - Render thread -> Info: Frame[48055] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:09:50.515 - Render thread -> Info: Frame[48069] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:09:50.783 - Render thread -> Info: Frame[48077] - Available VRAM budget has changed: 2371 MB 2025-12-02 19:09:51.516 - Render thread -> Info: Frame[48099] - Available VRAM budget has changed: 1840 MB 2025-12-02 19:09:51.516 - Render thread -> Warning: Available VRAM budget 1840 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:51.783 - Render thread -> Info: Frame[48107] - Available VRAM budget has changed: 1940 MB 2025-12-02 19:09:51.783 - Render thread -> Warning: Available VRAM budget 1940 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:52.113 - Render thread -> Info: Frame[48117] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:09:53.115 - Render thread -> Info: Frame[48147] - Available VRAM budget has changed: 2406 MB 2025-12-02 19:09:54.115 - Render thread -> Info: Frame[48177] - Available VRAM budget has changed: 1975 MB 2025-12-02 19:09:54.115 - Render thread -> Warning: Available VRAM budget 1975 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:55.714 - Render thread -> Info: Frame[48225] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:09:55.716 - Render thread -> Info: Frame[48225] - Available VRAM budget has changed: 2311 MB 2025-12-02 19:09:55.716 - Render thread -> Info: Frame[48225] - Available VRAM budget has changed: 1880 MB 2025-12-02 19:09:55.716 - Render thread -> Warning: Available VRAM budget 1880 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:55.880 - Render thread -> Info: Frame[48230] - Available VRAM budget has changed: 6656 MB 2025-12-02 19:09:55.915 - Render thread -> Info: Frame[48231] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:09:55.915 - Render thread -> Info: Frame[48231] - Available VRAM budget has changed: 1839 MB 2025-12-02 19:09:55.915 - Render thread -> Warning: Available VRAM budget 1839 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:09:58.148 - Render thread -> Info: Frame[48298] - Available VRAM budget has changed: 6695 MB 2025-12-02 19:09:58.214 - Render thread -> Info: Frame[48300] - Available VRAM budget has changed: 6803 MB 2025-12-02 19:09:59.182 - Render thread -> Info: Frame[48329] - Available VRAM budget has changed: 2304 MB 2025-12-02 19:09:59.249 - Render thread -> Info: Frame[48331] - Available VRAM budget has changed: 2401 MB 2025-12-02 19:10:00.183 - Render thread -> Info: Frame[48359] - Available VRAM budget has changed: 1873 MB 2025-12-02 19:10:00.183 - Render thread -> Warning: Available VRAM budget 1873 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:00.250 - Render thread -> Info: Frame[48361] - Available VRAM budget has changed: 1969 MB 2025-12-02 19:10:00.250 - Render thread -> Warning: Available VRAM budget 1969 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:04.247 - Render thread -> Info: Frame[48481] - Available VRAM budget has changed: 6721 MB 2025-12-02 19:10:04.249 - Render thread -> Info: Frame[48481] - Available VRAM budget has changed: 2327 MB 2025-12-02 19:10:04.249 - Render thread -> Info: Frame[48481] - Available VRAM budget has changed: 1896 MB 2025-12-02 19:10:04.249 - Render thread -> Warning: Available VRAM budget 1896 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:04.481 - Render thread -> Info: Frame[48488] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:10:04.516 - Render thread -> Info: Frame[48489] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:10:04.516 - Render thread -> Info: Frame[48489] - Available VRAM budget has changed: 1859 MB 2025-12-02 19:10:04.516 - Render thread -> Warning: Available VRAM budget 1859 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:06.181 - Render thread -> Info: Frame[48539] - Available VRAM budget has changed: 6607 MB 2025-12-02 19:10:06.183 - Render thread -> Info: Frame[48539] - Available VRAM budget has changed: 2226 MB 2025-12-02 19:10:06.183 - Render thread -> Info: Frame[48539] - Available VRAM budget has changed: 1795 MB 2025-12-02 19:10:06.183 - Render thread -> Warning: Available VRAM budget 1795 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:06.715 - Render thread -> Info: Frame[48555] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:10:07.215 - Render thread -> Info: Frame[48570] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:10:07.281 - Render thread -> Info: Frame[48572] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:10:07.716 - Render thread -> Info: Frame[48585] - Available VRAM budget has changed: 2371 MB 2025-12-02 19:10:08.716 - Render thread -> Info: Frame[48615] - Available VRAM budget has changed: 1940 MB 2025-12-02 19:10:08.716 - Render thread -> Warning: Available VRAM budget 1940 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:09.348 - Render thread -> Info: Frame[48634] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:10:10.382 - Render thread -> Info: Frame[48665] - Available VRAM budget has changed: 2406 MB 2025-12-02 19:10:11.383 - Render thread -> Info: Frame[48695] - Available VRAM budget has changed: 1975 MB 2025-12-02 19:10:11.383 - Render thread -> Warning: Available VRAM budget 1975 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:12.714 - Render thread -> Info: Frame[48735] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:10:12.716 - Render thread -> Info: Frame[48735] - Available VRAM budget has changed: 2342 MB 2025-12-02 19:10:12.716 - Render thread -> Info: Frame[48735] - Available VRAM budget has changed: 1911 MB 2025-12-02 19:10:12.716 - Render thread -> Warning: Available VRAM budget 1911 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:12.747 - Render thread -> Info: Frame[48736] - Available VRAM budget has changed: 6695 MB 2025-12-02 19:10:12.783 - Render thread -> Info: Frame[48737] - Available VRAM budget has changed: 2304 MB 2025-12-02 19:10:12.783 - Render thread -> Info: Frame[48737] - Available VRAM budget has changed: 1873 MB 2025-12-02 19:10:12.783 - Render thread -> Warning: Available VRAM budget 1873 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:13.782 - Render thread -> Info: Frame[48767] - Available VRAM budget has changed: 6633 MB 2025-12-02 19:10:13.783 - Render thread -> Info: Frame[48767] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:10:13.783 - Render thread -> Info: Frame[48767] - Available VRAM budget has changed: 1821 MB 2025-12-02 19:10:13.783 - Render thread -> Warning: Available VRAM budget 1821 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:14.815 - Render thread -> Info: Frame[48798] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:10:15.248 - Render thread -> Info: Frame[48811] - Available VRAM budget has changed: 6745 MB 2025-12-02 19:10:15.350 - Render thread -> Info: Frame[48814] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:10:15.850 - Render thread -> Info: Frame[48829] - Available VRAM budget has changed: 2279 MB 2025-12-02 19:10:16.252 - Render thread -> Info: Frame[48841] - Available VRAM budget has changed: 2349 MB 2025-12-02 19:10:16.385 - Render thread -> Info: Frame[48845] - Available VRAM budget has changed: 2388 MB 2025-12-02 19:10:16.850 - Render thread -> Info: Frame[48859] - Available VRAM budget has changed: 1848 MB 2025-12-02 19:10:16.850 - Render thread -> Warning: Available VRAM budget 1848 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:17.251 - Render thread -> Info: Frame[48871] - Available VRAM budget has changed: 1918 MB 2025-12-02 19:10:17.251 - Render thread -> Warning: Available VRAM budget 1918 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:17.383 - Render thread -> Info: Frame[48875] - Available VRAM budget has changed: 1957 MB 2025-12-02 19:10:17.383 - Render thread -> Warning: Available VRAM budget 1957 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:19.648 - Render thread -> Info: Frame[48943] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:10:19.650 - Render thread -> Info: Frame[48943] - Available VRAM budget has changed: 2355 MB 2025-12-02 19:10:19.650 - Render thread -> Info: Frame[48943] - Available VRAM budget has changed: 1924 MB 2025-12-02 19:10:19.650 - Render thread -> Warning: Available VRAM budget 1924 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:20.182 - Render thread -> Info: Frame[48959] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:10:21.184 - Render thread -> Info: Frame[48989] - Available VRAM budget has changed: 2417 MB 2025-12-02 19:10:21.250 - Render thread -> Info: Frame[48991] - Available VRAM budget has changed: 6740 MB 2025-12-02 19:10:21.251 - Render thread -> Info: Frame[48991] - Available VRAM budget has changed: 2344 MB 2025-12-02 19:10:21.251 - Render thread -> Info: Frame[48991] - Available VRAM budget has changed: 1913 MB 2025-12-02 19:10:21.251 - Render thread -> Warning: Available VRAM budget 1913 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:21.282 - Render thread -> Info: Frame[48992] - Available VRAM budget has changed: 6681 MB 2025-12-02 19:10:21.317 - Render thread -> Info: Frame[48993] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:10:21.317 - Render thread -> Info: Frame[48993] - Available VRAM budget has changed: 1861 MB 2025-12-02 19:10:21.317 - Render thread -> Warning: Available VRAM budget 1861 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:23.715 - Render thread -> Info: Frame[49065] - Available VRAM budget has changed: 6727 MB 2025-12-02 19:10:23.750 - Render thread -> Info: Frame[49066] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:10:24.717 - Render thread -> Info: Frame[49095] - Available VRAM budget has changed: 2333 MB 2025-12-02 19:10:24.785 - Render thread -> Info: Frame[49097] - Available VRAM budget has changed: 2387 MB 2025-12-02 19:10:25.717 - Render thread -> Info: Frame[49125] - Available VRAM budget has changed: 1902 MB 2025-12-02 19:10:25.717 - Render thread -> Warning: Available VRAM budget 1902 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:25.784 - Render thread -> Info: Frame[49127] - Available VRAM budget has changed: 1956 MB 2025-12-02 19:10:25.784 - Render thread -> Warning: Available VRAM budget 1956 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:29.718 - Render thread -> Info: Frame[49245] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:10:29.719 - Render thread -> Info: Frame[49245] - Available VRAM budget has changed: 2316 MB 2025-12-02 19:10:29.719 - Render thread -> Info: Frame[49245] - Available VRAM budget has changed: 1885 MB 2025-12-02 19:10:29.720 - Render thread -> Warning: Available VRAM budget 1885 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:29.915 - Render thread -> Info: Frame[49251] - Available VRAM budget has changed: 6652 MB 2025-12-02 19:10:29.917 - Render thread -> Info: Frame[49251] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:10:29.917 - Render thread -> Info: Frame[49251] - Available VRAM budget has changed: 1835 MB 2025-12-02 19:10:29.917 - Render thread -> Warning: Available VRAM budget 1835 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:30.449 - Render thread -> Info: Frame[49267] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:10:31.452 - Render thread -> Info: Frame[49297] - Available VRAM budget has changed: 2300 MB 2025-12-02 19:10:32.218 - Render thread -> Info: Frame[49320] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:10:32.451 - Render thread -> Info: Frame[49327] - Available VRAM budget has changed: 1867 MB 2025-12-02 19:10:32.451 - Render thread -> Warning: Available VRAM budget 1867 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:32.616 - Render thread -> Info: Frame[49332] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:10:33.216 - Render thread -> Info: Frame[49350] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:10:33.251 - Render thread -> Info: Frame[49351] - Available VRAM budget has changed: 2382 MB 2025-12-02 19:10:34.251 - Render thread -> Info: Frame[49381] - Available VRAM budget has changed: 1949 MB 2025-12-02 19:10:34.251 - Render thread -> Warning: Available VRAM budget 1949 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:35.283 - Render thread -> Info: Frame[49412] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:10:36.318 - Render thread -> Info: Frame[49443] - Available VRAM budget has changed: 2417 MB 2025-12-02 19:10:37.318 - Render thread -> Info: Frame[49473] - Available VRAM budget has changed: 1983 MB 2025-12-02 19:10:37.318 - Render thread -> Warning: Available VRAM budget 1983 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:38.050 - Render thread -> Info: Frame[49495] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:10:38.052 - Render thread -> Info: Frame[49495] - Available VRAM budget has changed: 2387 MB 2025-12-02 19:10:38.052 - Render thread -> Info: Frame[49495] - Available VRAM budget has changed: 1953 MB 2025-12-02 19:10:38.052 - Render thread -> Warning: Available VRAM budget 1953 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:38.249 - Render thread -> Info: Frame[49501] - Available VRAM budget has changed: 6689 MB 2025-12-02 19:10:38.251 - Render thread -> Info: Frame[49501] - Available VRAM budget has changed: 2301 MB 2025-12-02 19:10:38.251 - Render thread -> Info: Frame[49501] - Available VRAM budget has changed: 1868 MB 2025-12-02 19:10:38.251 - Render thread -> Warning: Available VRAM budget 1868 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:38.550 - Render thread -> Info: Frame[49510] - Available VRAM budget has changed: 6641 MB 2025-12-02 19:10:38.585 - Render thread -> Info: Frame[49511] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:10:38.585 - Render thread -> Info: Frame[49511] - Available VRAM budget has changed: 1822 MB 2025-12-02 19:10:38.585 - Render thread -> Warning: Available VRAM budget 1822 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:40.716 - Render thread -> Info: Frame[49575] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:10:41.718 - Render thread -> Info: Frame[49605] - Available VRAM budget has changed: 2417 MB 2025-12-02 19:10:42.718 - Render thread -> Info: Frame[49635] - Available VRAM budget has changed: 1983 MB 2025-12-02 19:10:42.718 - Render thread -> Warning: Available VRAM budget 1983 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:46.750 - Render thread -> Info: Frame[49756] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:10:46.786 - Render thread -> Info: Frame[49757] - Available VRAM budget has changed: 2305 MB 2025-12-02 19:10:46.786 - Render thread -> Info: Frame[49757] - Available VRAM budget has changed: 1872 MB 2025-12-02 19:10:46.786 - Render thread -> Warning: Available VRAM budget 1872 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:47.416 - Render thread -> Info: Frame[49776] - Available VRAM budget has changed: 6651 MB 2025-12-02 19:10:47.451 - Render thread -> Info: Frame[49777] - Available VRAM budget has changed: 2264 MB 2025-12-02 19:10:47.451 - Render thread -> Info: Frame[49777] - Available VRAM budget has changed: 1831 MB 2025-12-02 19:10:47.451 - Render thread -> Warning: Available VRAM budget 1831 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:49.250 - Render thread -> Info: Frame[49831] - Available VRAM budget has changed: 6729 MB 2025-12-02 19:10:49.283 - Render thread -> Info: Frame[49832] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:10:49.351 - Render thread -> Info: Frame[49834] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:10:50.252 - Render thread -> Info: Frame[49861] - Available VRAM budget has changed: 2335 MB 2025-12-02 19:10:50.319 - Render thread -> Info: Frame[49863] - Available VRAM budget has changed: 2385 MB 2025-12-02 19:10:50.385 - Render thread -> Info: Frame[49865] - Available VRAM budget has changed: 2417 MB 2025-12-02 19:10:50.449 - Render thread -> Info: Frame[49867] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:10:50.451 - Render thread -> Info: Frame[49867] - Available VRAM budget has changed: 2382 MB 2025-12-02 19:10:51.251 - Render thread -> Info: Frame[49891] - Available VRAM budget has changed: 1902 MB 2025-12-02 19:10:51.251 - Render thread -> Warning: Available VRAM budget 1902 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:51.318 - Render thread -> Info: Frame[49893] - Available VRAM budget has changed: 1949 MB 2025-12-02 19:10:51.318 - Render thread -> Warning: Available VRAM budget 1949 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:52.016 - Render thread -> Info: Frame[49914] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:10:53.052 - Render thread -> Info: Frame[49945] - Available VRAM budget has changed: 2416 MB 2025-12-02 19:10:54.052 - Render thread -> Info: Frame[49975] - Available VRAM budget has changed: 1984 MB 2025-12-02 19:10:54.052 - Render thread -> Warning: Available VRAM budget 1984 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:54.750 - Render thread -> Info: Frame[49996] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:10:54.786 - Render thread -> Info: Frame[49997] - Available VRAM budget has changed: 2382 MB 2025-12-02 19:10:54.786 - Render thread -> Info: Frame[49997] - Available VRAM budget has changed: 1951 MB 2025-12-02 19:10:54.786 - Render thread -> Warning: Available VRAM budget 1951 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:55.283 - Render thread -> Info: Frame[50012] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:10:55.318 - Render thread -> Info: Frame[50013] - Available VRAM budget has changed: 2322 MB 2025-12-02 19:10:55.318 - Render thread -> Info: Frame[50013] - Available VRAM budget has changed: 1891 MB 2025-12-02 19:10:55.318 - Render thread -> Warning: Available VRAM budget 1891 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:55.785 - Render thread -> Info: Frame[50027] - Available VRAM budget has changed: 6659 MB 2025-12-02 19:10:55.786 - Render thread -> Info: Frame[50027] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:10:55.786 - Render thread -> Info: Frame[50027] - Available VRAM budget has changed: 1843 MB 2025-12-02 19:10:55.786 - Render thread -> Warning: Available VRAM budget 1843 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:56.817 - Render thread -> Info: Frame[50058] - Available VRAM budget has changed: 6698 MB 2025-12-02 19:10:57.750 - Render thread -> Info: Frame[50086] - Available VRAM budget has changed: 6743 MB 2025-12-02 19:10:57.784 - Render thread -> Info: Frame[50087] - Available VRAM budget has changed: 6810 MB 2025-12-02 19:10:57.852 - Render thread -> Info: Frame[50089] - Available VRAM budget has changed: 2306 MB 2025-12-02 19:10:58.085 - Render thread -> VRAM report about missing bytes is changed from 843059200 Bytes to 845881344 Bytes 2025-12-02 19:10:58.177 - Render thread -> VRAM report about missing bytes is changed from 845881344 Bytes to 845942784 Bytes 2025-12-02 19:10:58.529 - Render thread -> VRAM report about missing bytes is changed from 845942784 Bytes to 849088512 Bytes 2025-12-02 19:10:58.586 - Render thread -> VRAM report about missing bytes is changed from 849088512 Bytes to 851185664 Bytes 2025-12-02 19:10:58.638 - Render thread -> VRAM report about missing bytes is changed from 851185664 Bytes to 852234240 Bytes 2025-12-02 19:10:58.875 - Render thread -> VRAM report about missing bytes is changed from 852234240 Bytes to 852172800 Bytes 2025-12-02 19:10:59.009 - Render thread -> VRAM report about missing bytes is changed from 852172800 Bytes to 849981440 Bytes 2025-12-02 19:10:59.235 - Render thread -> Info: Frame[50119] - Available VRAM budget has changed: 1875 MB 2025-12-02 19:10:59.236 - Render thread -> Warning: Available VRAM budget 1875 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:10:59.971 - Render thread -> Info: Frame[50141] - Available VRAM budget has changed: 2369 MB 2025-12-02 19:11:00.037 - Render thread -> Info: Frame[50143] - Available VRAM budget has changed: 2400 MB 2025-12-02 19:11:00.900 - Render thread -> VRAM report about missing bytes is changed from 849981440 Bytes to 850624512 Bytes 2025-12-02 19:11:00.902 - Render thread -> Info: Frame[50169] - Available VRAM budget has changed: 2386 MB 2025-12-02 19:11:00.988 - Render thread -> VRAM report about missing bytes is changed from 850624512 Bytes to 850685952 Bytes 2025-12-02 19:11:00.990 - Render thread -> Info: Frame[50171] - Available VRAM budget has changed: 1938 MB 2025-12-02 19:11:00.990 - Render thread -> Warning: Available VRAM budget 1938 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:01.034 - Render thread -> Info: Frame[50173] - Available VRAM budget has changed: 1954 MB 2025-12-02 19:11:01.034 - Render thread -> Warning: Available VRAM budget 1954 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:01.390 - Render thread -> VRAM report about missing bytes is changed from 850685952 Bytes to 851472384 Bytes 2025-12-02 19:11:01.442 - Render thread -> VRAM report about missing bytes is changed from 851472384 Bytes to 851918848 Bytes 2025-12-02 19:11:01.498 - Render thread -> VRAM report about missing bytes is changed from 851918848 Bytes to 851980288 Bytes 2025-12-02 19:11:01.549 - Render thread -> VRAM report about missing bytes is changed from 851980288 Bytes to 851075072 Bytes 2025-12-02 19:11:01.818 - Render thread -> Info: Frame[50201] - Available VRAM budget has changed: 2398 MB 2025-12-02 19:11:02.552 - Render thread -> Info: Frame[50223] - Available VRAM budget has changed: 2413 MB 2025-12-02 19:11:02.818 - Render thread -> Info: Frame[50231] - Available VRAM budget has changed: 1967 MB 2025-12-02 19:11:02.818 - Render thread -> Warning: Available VRAM budget 1967 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:03.552 - Render thread -> Info: Frame[50253] - Available VRAM budget has changed: 1982 MB 2025-12-02 19:11:03.552 - Render thread -> Warning: Available VRAM budget 1982 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:03.783 - Render thread -> Info: Frame[50260] - Available VRAM budget has changed: 6697 MB 2025-12-02 19:11:03.818 - Render thread -> Info: Frame[50261] - Available VRAM budget has changed: 2312 MB 2025-12-02 19:11:03.818 - Render thread -> Info: Frame[50261] - Available VRAM budget has changed: 1881 MB 2025-12-02 19:11:03.818 - Render thread -> Warning: Available VRAM budget 1881 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:03.917 - Render thread -> Info: Frame[50264] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:11:03.952 - Render thread -> Info: Frame[50265] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:11:03.952 - Render thread -> Info: Frame[50265] - Available VRAM budget has changed: 1843 MB 2025-12-02 19:11:03.952 - Render thread -> Warning: Available VRAM budget 1843 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:06.250 - Render thread -> Info: Frame[50334] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:11:06.285 - Render thread -> Info: Frame[50335] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:11:07.285 - Render thread -> Info: Frame[50365] - Available VRAM budget has changed: 2423 MB 2025-12-02 19:11:07.716 - Render thread -> Info: Frame[50378] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:11:07.752 - Render thread -> Info: Frame[50379] - Available VRAM budget has changed: 2389 MB 2025-12-02 19:11:08.285 - Render thread -> Info: Frame[50395] - Available VRAM budget has changed: 1958 MB 2025-12-02 19:11:08.285 - Render thread -> Warning: Available VRAM budget 1958 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:09.788 - Render thread -> Info: Frame[50440] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:11:10.821 - Render thread -> Info: Frame[50471] - Available VRAM budget has changed: 2423 MB 2025-12-02 19:11:10.917 - Render thread -> Info: Frame[50474] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:11:10.952 - Render thread -> Info: Frame[50475] - Available VRAM budget has changed: 2389 MB 2025-12-02 19:11:11.951 - Render thread -> Info: Frame[50505] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:11:12.283 - Render thread -> Info: Frame[50515] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:11:12.285 - Render thread -> Info: Frame[50515] - Available VRAM budget has changed: 2328 MB 2025-12-02 19:11:12.285 - Render thread -> Info: Frame[50515] - Available VRAM budget has changed: 1897 MB 2025-12-02 19:11:12.285 - Render thread -> Warning: Available VRAM budget 1897 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:14.756 - Render thread -> Info: Frame[50589] - Available VRAM budget has changed: 6774 MB 2025-12-02 19:11:15.250 - Render thread -> Info: Frame[50604] - Available VRAM budget has changed: 6813 MB 2025-12-02 19:11:15.417 - Render thread -> VRAM report about missing bytes is changed from 851075072 Bytes to 851750912 Bytes 2025-12-02 19:11:15.495 - Render thread -> VRAM report about missing bytes is changed from 851750912 Bytes to 851427328 Bytes 2025-12-02 19:11:15.753 - Render thread -> Info: Frame[50619] - Available VRAM budget has changed: 2380 MB 2025-12-02 19:11:16.084 - Render thread -> VRAM report about missing bytes is changed from 851427328 Bytes to 851746816 Bytes 2025-12-02 19:11:16.164 - Render thread -> VRAM report about missing bytes is changed from 851746816 Bytes to 851087360 Bytes 2025-12-02 19:11:16.285 - Render thread -> Info: Frame[50635] - Available VRAM budget has changed: 2400 MB 2025-12-02 19:11:16.601 - Render thread -> Info: Frame[50649] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:11:16.603 - Render thread -> Info: Frame[50649] - Available VRAM budget has changed: 2378 MB 2025-12-02 19:11:16.603 - Render thread -> Info: Frame[50649] - Available VRAM budget has changed: 1945 MB 2025-12-02 19:11:16.603 - Render thread -> Warning: Available VRAM budget 1945 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:17.134 - Render thread -> Info: Frame[50665] - Available VRAM budget has changed: 6810 MB 2025-12-02 19:11:18.136 - Render thread -> Info: Frame[50695] - Available VRAM budget has changed: 2413 MB 2025-12-02 19:11:19.136 - Render thread -> Info: Frame[50725] - Available VRAM budget has changed: 1982 MB 2025-12-02 19:11:19.136 - Render thread -> Warning: Available VRAM budget 1982 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:20.700 - Render thread -> Info: Frame[50772] - Available VRAM budget has changed: 6745 MB 2025-12-02 19:11:20.736 - Render thread -> Info: Frame[50773] - Available VRAM budget has changed: 2355 MB 2025-12-02 19:11:20.736 - Render thread -> Info: Frame[50773] - Available VRAM budget has changed: 1924 MB 2025-12-02 19:11:20.736 - Render thread -> Warning: Available VRAM budget 1924 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:20.801 - Render thread -> Info: Frame[50775] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:11:20.803 - Render thread -> Info: Frame[50775] - Available VRAM budget has changed: 2322 MB 2025-12-02 19:11:20.803 - Render thread -> Info: Frame[50775] - Available VRAM budget has changed: 1891 MB 2025-12-02 19:11:20.803 - Render thread -> Warning: Available VRAM budget 1891 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:20.967 - Render thread -> Info: Frame[50780] - Available VRAM budget has changed: 6653 MB 2025-12-02 19:11:21.002 - Render thread -> Info: Frame[50781] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:11:21.002 - Render thread -> Info: Frame[50781] - Available VRAM budget has changed: 1842 MB 2025-12-02 19:11:21.002 - Render thread -> Warning: Available VRAM budget 1842 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:22.234 - Render thread -> Info: Frame[50818] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:11:22.701 - Render thread -> Info: Frame[50832] - Available VRAM budget has changed: 6653 MB 2025-12-02 19:11:23.235 - Render thread -> Info: Frame[50848] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:11:23.334 - Render thread -> Info: Frame[50851] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:11:24.269 - Render thread -> Info: Frame[50879] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:11:24.337 - Render thread -> Info: Frame[50881] - Available VRAM budget has changed: 2388 MB 2025-12-02 19:11:25.269 - Render thread -> Info: Frame[50909] - Available VRAM budget has changed: 1876 MB 2025-12-02 19:11:25.269 - Render thread -> Warning: Available VRAM budget 1876 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:25.336 - Render thread -> Info: Frame[50911] - Available VRAM budget has changed: 1957 MB 2025-12-02 19:11:25.336 - Render thread -> Warning: Available VRAM budget 1957 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:29.201 - Render thread -> Info: Frame[51027] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:11:29.268 - Render thread -> Info: Frame[51029] - Available VRAM budget has changed: 6761 MB 2025-12-02 19:11:29.270 - Render thread -> Info: Frame[51029] - Available VRAM budget has changed: 2370 MB 2025-12-02 19:11:29.270 - Render thread -> Info: Frame[51029] - Available VRAM budget has changed: 1939 MB 2025-12-02 19:11:29.270 - Render thread -> Warning: Available VRAM budget 1939 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:29.301 - Render thread -> Info: Frame[51030] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:11:29.337 - Render thread -> Info: Frame[51031] - Available VRAM budget has changed: 2299 MB 2025-12-02 19:11:29.337 - Render thread -> Info: Frame[51031] - Available VRAM budget has changed: 1869 MB 2025-12-02 19:11:29.337 - Render thread -> Warning: Available VRAM budget 1869 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:31.802 - Render thread -> Info: Frame[51105] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:11:32.035 - Render thread -> Info: Frame[51112] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:11:32.502 - Render thread -> Info: Frame[51126] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:11:32.803 - Render thread -> Info: Frame[51135] - Available VRAM budget has changed: 2388 MB 2025-12-02 19:11:33.534 - Render thread -> Info: Frame[51157] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:11:33.635 - Render thread -> Info: Frame[51160] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:11:33.803 - Render thread -> Info: Frame[51165] - Available VRAM budget has changed: 1957 MB 2025-12-02 19:11:33.803 - Render thread -> Warning: Available VRAM budget 1957 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:37.802 - Render thread -> Info: Frame[51285] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:11:37.805 - Render thread -> Info: Frame[51285] - Available VRAM budget has changed: 2330 MB 2025-12-02 19:11:37.805 - Render thread -> Info: Frame[51285] - Available VRAM budget has changed: 1899 MB 2025-12-02 19:11:37.805 - Render thread -> Warning: Available VRAM budget 1899 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:37.968 - Render thread -> Info: Frame[51290] - Available VRAM budget has changed: 6661 MB 2025-12-02 19:11:38.003 - Render thread -> Info: Frame[51291] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:11:38.003 - Render thread -> Info: Frame[51291] - Available VRAM budget has changed: 1851 MB 2025-12-02 19:11:38.003 - Render thread -> Warning: Available VRAM budget 1851 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:40.301 - Render thread -> Info: Frame[51360] - Available VRAM budget has changed: 6734 MB 2025-12-02 19:11:40.335 - Render thread -> Info: Frame[51361] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:11:40.635 - Render thread -> Info: Frame[51370] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:11:41.337 - Render thread -> Info: Frame[51391] - Available VRAM budget has changed: 2391 MB 2025-12-02 19:11:42.169 - Render thread -> Info: Frame[51416] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:11:42.337 - Render thread -> Info: Frame[51421] - Available VRAM budget has changed: 1959 MB 2025-12-02 19:11:42.337 - Render thread -> Warning: Available VRAM budget 1959 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:43.203 - Render thread -> Info: Frame[51447] - Available VRAM budget has changed: 2423 MB 2025-12-02 19:11:44.203 - Render thread -> Info: Frame[51477] - Available VRAM budget has changed: 1992 MB 2025-12-02 19:11:44.203 - Render thread -> Warning: Available VRAM budget 1992 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:45.969 - Render thread -> Info: Frame[51530] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:11:46.004 - Render thread -> Info: Frame[51531] - Available VRAM budget has changed: 2391 MB 2025-12-02 19:11:46.004 - Render thread -> Info: Frame[51531] - Available VRAM budget has changed: 1959 MB 2025-12-02 19:11:46.004 - Render thread -> Warning: Available VRAM budget 1959 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:46.335 - Render thread -> Info: Frame[51541] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:11:46.337 - Render thread -> Info: Frame[51541] - Available VRAM budget has changed: 2322 MB 2025-12-02 19:11:46.337 - Render thread -> Info: Frame[51541] - Available VRAM budget has changed: 1891 MB 2025-12-02 19:11:46.337 - Render thread -> Warning: Available VRAM budget 1891 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:47.102 - Render thread -> Info: Frame[51564] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:11:47.137 - Render thread -> Info: Frame[51565] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:11:47.137 - Render thread -> Info: Frame[51565] - Available VRAM budget has changed: 1843 MB 2025-12-02 19:11:47.137 - Render thread -> Warning: Available VRAM budget 1843 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:47.635 - Render thread -> Info: Frame[51580] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:11:48.137 - Render thread -> Info: Frame[51595] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:11:48.669 - Render thread -> Info: Frame[51611] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:11:48.803 - Render thread -> Info: Frame[51615] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:11:49.670 - Render thread -> Info: Frame[51641] - Available VRAM budget has changed: 2306 MB 2025-12-02 19:11:49.805 - Render thread -> Info: Frame[51645] - Available VRAM budget has changed: 2388 MB 2025-12-02 19:11:50.671 - Render thread -> Info: Frame[51671] - Available VRAM budget has changed: 1875 MB 2025-12-02 19:11:50.671 - Render thread -> Warning: Available VRAM budget 1875 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:50.805 - Render thread -> Info: Frame[51675] - Available VRAM budget has changed: 1957 MB 2025-12-02 19:11:50.805 - Render thread -> Warning: Available VRAM budget 1957 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:54.837 - Render thread -> Info: Frame[51796] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:11:54.871 - Render thread -> Info: Frame[51797] - Available VRAM budget has changed: 2299 MB 2025-12-02 19:11:54.871 - Render thread -> Info: Frame[51797] - Available VRAM budget has changed: 1868 MB 2025-12-02 19:11:54.871 - Render thread -> Warning: Available VRAM budget 1868 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:55.237 - Render thread -> Info: Frame[51808] - Available VRAM budget has changed: 6649 MB 2025-12-02 19:11:55.271 - Render thread -> Info: Frame[51809] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:11:55.271 - Render thread -> Info: Frame[51809] - Available VRAM budget has changed: 1841 MB 2025-12-02 19:11:55.271 - Render thread -> Warning: Available VRAM budget 1841 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:57.305 - Render thread -> Info: Frame[51870] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:11:57.336 - Render thread -> Info: Frame[51871] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:11:57.403 - Render thread -> Info: Frame[51873] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:11:57.936 - Render thread -> Info: Frame[51889] - Available VRAM budget has changed: 6747 MB 2025-12-02 19:11:58.337 - Render thread -> Info: Frame[51901] - Available VRAM budget has changed: 2357 MB 2025-12-02 19:11:58.469 - Render thread -> Info: Frame[51905] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:11:59.339 - Render thread -> Info: Frame[51931] - Available VRAM budget has changed: 1926 MB 2025-12-02 19:11:59.339 - Render thread -> Warning: Available VRAM budget 1926 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:11:59.471 - Render thread -> Info: Frame[51935] - Available VRAM budget has changed: 2389 MB 2025-12-02 19:11:59.503 - Render thread -> Info: Frame[51936] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:12:00.069 - Render thread -> Info: Frame[51953] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:12:00.471 - Render thread -> Info: Frame[51965] - Available VRAM budget has changed: 1957 MB 2025-12-02 19:12:00.471 - Render thread -> Warning: Available VRAM budget 1957 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:00.602 - Render thread -> Info: Frame[51969] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:12:01.203 - Render thread -> Info: Frame[51987] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:12:03.338 - Render thread -> Info: Frame[52051] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:12:03.340 - Render thread -> Info: Frame[52051] - Available VRAM budget has changed: 2344 MB 2025-12-02 19:12:03.340 - Render thread -> Info: Frame[52051] - Available VRAM budget has changed: 1913 MB 2025-12-02 19:12:03.340 - Render thread -> Warning: Available VRAM budget 1913 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:03.370 - Render thread -> Info: Frame[52052] - Available VRAM budget has changed: 6695 MB 2025-12-02 19:12:03.405 - Render thread -> Info: Frame[52053] - Available VRAM budget has changed: 2310 MB 2025-12-02 19:12:03.405 - Render thread -> Info: Frame[52053] - Available VRAM budget has changed: 1879 MB 2025-12-02 19:12:03.405 - Render thread -> Warning: Available VRAM budget 1879 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:03.902 - Render thread -> Info: Frame[52068] - Available VRAM budget has changed: 6611 MB 2025-12-02 19:12:03.936 - Render thread -> VRAM report about missing bytes is changed from 851087360 Bytes to 851394560 Bytes 2025-12-02 19:12:03.938 - Render thread -> Info: Frame[52069] - Available VRAM budget has changed: 2219 MB 2025-12-02 19:12:03.938 - Render thread -> Info: Frame[52069] - Available VRAM budget has changed: 1788 MB 2025-12-02 19:12:03.938 - Render thread -> Warning: Available VRAM budget 1788 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:04.014 - Render thread -> VRAM report about missing bytes is changed from 851394560 Bytes to 851456000 Bytes 2025-12-02 19:12:05.336 - Render thread -> Info: Frame[52084] - Available VRAM budget has changed: 6643 MB 2025-12-02 19:12:05.736 - Render thread -> Info: Frame[52095] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:12:05.870 - Render thread -> Info: Frame[52099] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:12:06.203 - Render thread -> Info: Frame[52109] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:12:06.203 - Render thread -> VRAM report about missing bytes is changed from 851456000 Bytes to 852033536 Bytes 2025-12-02 19:12:06.205 - Render thread -> Info: Frame[52109] - Available VRAM budget has changed: 2230 MB 2025-12-02 19:12:06.284 - Render thread -> VRAM report about missing bytes is changed from 852033536 Bytes to 850849792 Bytes 2025-12-02 19:12:06.404 - Render thread -> Info: Frame[52115] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:12:06.637 - Render thread -> Info: Frame[52125] - Available VRAM budget has changed: 2293 MB 2025-12-02 19:12:06.722 - Render thread -> VRAM report about missing bytes is changed from 850849792 Bytes to 851296256 Bytes 2025-12-02 19:12:06.723 - Render thread -> Info: Frame[52129] - Available VRAM budget has changed: 2357 MB 2025-12-02 19:12:06.766 - Render thread -> VRAM report about missing bytes is changed from 851296256 Bytes to 851357696 Bytes 2025-12-02 19:12:06.785 - Render thread -> VRAM report about missing bytes is changed from 851357696 Bytes to 851447808 Bytes 2025-12-02 19:12:06.803 - Render thread -> VRAM report about missing bytes is changed from 851447808 Bytes to 850923520 Bytes 2025-12-02 19:12:07.004 - Render thread -> Info: Frame[52139] - Available VRAM budget has changed: 2377 MB 2025-12-02 19:12:07.004 - Render thread -> Info: Frame[52139] - Available VRAM budget has changed: 1799 MB 2025-12-02 19:12:07.004 - Render thread -> Warning: Available VRAM budget 1799 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:07.122 - Render thread -> Info: Frame[52145] - Available VRAM budget has changed: 1828 MB 2025-12-02 19:12:07.122 - Render thread -> Warning: Available VRAM budget 1828 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:07.211 - Render thread -> VRAM report about missing bytes is changed from 850923520 Bytes to 850862080 Bytes 2025-12-02 19:12:07.283 - Render thread -> VRAM report about missing bytes is changed from 850862080 Bytes to 850923520 Bytes 2025-12-02 19:12:07.405 - Render thread -> Info: Frame[52155] - Available VRAM budget has changed: 1862 MB 2025-12-02 19:12:07.405 - Render thread -> Warning: Available VRAM budget 1862 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:07.538 - Render thread -> Info: Frame[52159] - Available VRAM budget has changed: 1926 MB 2025-12-02 19:12:07.538 - Render thread -> Warning: Available VRAM budget 1926 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:07.637 - Render thread -> Info: Frame[52162] - Available VRAM budget has changed: 6747 MB 2025-12-02 19:12:07.910 - Render thread -> Info: Frame[52163] - Available VRAM budget has changed: 2344 MB 2025-12-02 19:12:07.910 - Render thread -> Info: Frame[52163] - Available VRAM budget has changed: 1913 MB 2025-12-02 19:12:07.910 - Render thread -> Warning: Available VRAM budget 1913 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:08.670 - Render thread -> VRAM report about missing bytes is changed from 850923520 Bytes to 851214336 Bytes 2025-12-02 19:12:08.671 - Render thread -> Info: Frame[52189] - Available VRAM budget has changed: 2329 MB 2025-12-02 19:12:08.671 - Render thread -> Info: Frame[52189] - Available VRAM budget has changed: 1898 MB 2025-12-02 19:12:08.671 - Render thread -> Warning: Available VRAM budget 1898 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:08.758 - Render thread -> VRAM report about missing bytes is changed from 851214336 Bytes to 851275776 Bytes 2025-12-02 19:12:08.774 - Render thread -> Info: Frame[52192] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:12:09.279 - Render thread -> VRAM report about missing bytes is changed from 851275776 Bytes to 851214336 Bytes 2025-12-02 19:12:09.324 - Render thread -> VRAM report about missing bytes is changed from 851214336 Bytes to 851275776 Bytes 2025-12-02 19:12:09.637 - Render thread -> Info: Frame[52221] - Available VRAM budget has changed: 2345 MB 2025-12-02 19:12:09.705 - Render thread -> Info: Frame[52223] - Available VRAM budget has changed: 2409 MB 2025-12-02 19:12:09.754 - Render thread -> Info: Frame[52226] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:12:09.770 - Render thread -> Info: Frame[52227] - Available VRAM budget has changed: 6747 MB 2025-12-02 19:12:09.772 - Render thread -> Info: Frame[52227] - Available VRAM budget has changed: 2359 MB 2025-12-02 19:12:10.286 - Render thread -> Info: Frame[52243] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:12:10.388 - Render thread -> Info: Frame[52246] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:12:10.555 - Render thread -> Info: Frame[52251] - Available VRAM budget has changed: 1914 MB 2025-12-02 19:12:10.555 - Render thread -> Warning: Available VRAM budget 1914 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:10.623 - Render thread -> Info: Frame[52253] - Available VRAM budget has changed: 1928 MB 2025-12-02 19:12:10.623 - Render thread -> Warning: Available VRAM budget 1928 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:11.287 - Render thread -> Info: Frame[52273] - Available VRAM budget has changed: 2388 MB 2025-12-02 19:12:11.853 - Render thread -> Info: Frame[52290] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:12:11.888 - Render thread -> Info: Frame[52291] - Available VRAM budget has changed: 2322 MB 2025-12-02 19:12:11.888 - Render thread -> Info: Frame[52291] - Available VRAM budget has changed: 1891 MB 2025-12-02 19:12:11.888 - Render thread -> Warning: Available VRAM budget 1891 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:11.921 - Render thread -> Info: Frame[52292] - Available VRAM budget has changed: 6672 MB 2025-12-02 19:12:11.956 - Render thread -> Info: Frame[52293] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:12:11.956 - Render thread -> Info: Frame[52293] - Available VRAM budget has changed: 1859 MB 2025-12-02 19:12:11.956 - Render thread -> Warning: Available VRAM budget 1859 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:14.286 - Render thread -> Info: Frame[52363] - Available VRAM budget has changed: 6743 MB 2025-12-02 19:12:14.353 - Render thread -> Info: Frame[52365] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:12:14.719 - Render thread -> Info: Frame[52376] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:12:15.288 - Render thread -> Info: Frame[52393] - Available VRAM budget has changed: 2353 MB 2025-12-02 19:12:15.355 - Render thread -> Info: Frame[52395] - Available VRAM budget has changed: 2388 MB 2025-12-02 19:12:16.288 - Render thread -> Info: Frame[52423] - Available VRAM budget has changed: 1922 MB 2025-12-02 19:12:16.288 - Render thread -> Warning: Available VRAM budget 1922 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:16.355 - Render thread -> Info: Frame[52425] - Available VRAM budget has changed: 1957 MB 2025-12-02 19:12:16.355 - Render thread -> Warning: Available VRAM budget 1957 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:16.787 - Render thread -> Info: Frame[52438] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:12:16.854 - Render thread -> Info: Frame[52440] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:12:17.887 - Render thread -> Info: Frame[52471] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:12:18.389 - Render thread -> Info: Frame[52486] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:12:18.921 - Render thread -> Info: Frame[52502] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:12:19.022 - Render thread -> Info: Frame[52505] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:12:20.055 - Render thread -> Info: Frame[52536] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:12:20.354 - Render thread -> Info: Frame[52545] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:12:20.355 - Render thread -> Info: Frame[52545] - Available VRAM budget has changed: 2309 MB 2025-12-02 19:12:20.355 - Render thread -> Info: Frame[52545] - Available VRAM budget has changed: 1881 MB 2025-12-02 19:12:20.355 - Render thread -> Warning: Available VRAM budget 1881 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:21.154 - Render thread -> Info: Frame[52569] - Available VRAM budget has changed: 6637 MB 2025-12-02 19:12:21.156 - Render thread -> Info: Frame[52569] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:12:21.156 - Render thread -> Info: Frame[52569] - Available VRAM budget has changed: 1831 MB 2025-12-02 19:12:21.156 - Render thread -> Warning: Available VRAM budget 1831 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:22.720 - Render thread -> Info: Frame[52616] - Available VRAM budget has changed: 6671 MB 2025-12-02 19:12:22.887 - Render thread -> Info: Frame[52621] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:12:23.222 - Render thread -> Info: Frame[52631] - Available VRAM budget has changed: 1849 MB 2025-12-02 19:12:23.222 - Render thread -> Warning: Available VRAM budget 1849 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:23.289 - Render thread -> Info: Frame[52633] - Available VRAM budget has changed: 1877 MB 2025-12-02 19:12:23.289 - Render thread -> Warning: Available VRAM budget 1877 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:23.756 - Render thread -> Info: Frame[52647] - Available VRAM budget has changed: 2288 MB 2025-12-02 19:12:23.889 - Render thread -> Info: Frame[52651] - Available VRAM budget has changed: 2384 MB 2025-12-02 19:12:24.756 - Render thread -> Info: Frame[52677] - Available VRAM budget has changed: 1906 MB 2025-12-02 19:12:24.756 - Render thread -> Warning: Available VRAM budget 1906 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:24.889 - Render thread -> Info: Frame[52681] - Available VRAM budget has changed: 1993 MB 2025-12-02 19:12:24.889 - Render thread -> Warning: Available VRAM budget 1993 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:25.489 - Render thread -> Info: Frame[52699] - Available VRAM budget has changed: 1982 MB 2025-12-02 19:12:25.489 - Render thread -> Warning: Available VRAM budget 1982 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:26.620 - Render thread -> VRAM report about missing bytes is changed from 851275776 Bytes to 851243008 Bytes 2025-12-02 19:12:26.689 - Render thread -> VRAM report about missing bytes is changed from 851243008 Bytes to 851275776 Bytes 2025-12-02 19:12:27.254 - Render thread -> VRAM report about missing bytes is changed from 851275776 Bytes to 851152896 Bytes 2025-12-02 19:12:28.023 - Render thread -> Info: Frame[52775] - Available VRAM budget has changed: 1968 MB 2025-12-02 19:12:28.023 - Render thread -> Warning: Available VRAM budget 1968 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:28.222 - Render thread -> Info: Frame[52781] - Available VRAM budget has changed: 1949 MB 2025-12-02 19:12:28.222 - Render thread -> Warning: Available VRAM budget 1949 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:28.356 - Render thread -> Info: Frame[52785] - Available VRAM budget has changed: 1938 MB 2025-12-02 19:12:28.357 - Render thread -> Warning: Available VRAM budget 1938 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:28.459 - Render thread -> VRAM report about missing bytes is changed from 851152896 Bytes to 851292160 Bytes 2025-12-02 19:12:28.522 - Render thread -> VRAM report about missing bytes is changed from 851292160 Bytes to 851169280 Bytes 2025-12-02 19:12:28.591 - Render thread -> VRAM report about missing bytes is changed from 851169280 Bytes to 850931712 Bytes 2025-12-02 19:12:28.623 - Render thread -> Info: Frame[52793] - Available VRAM budget has changed: 1928 MB 2025-12-02 19:12:28.623 - Render thread -> Warning: Available VRAM budget 1928 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:28.656 - Render thread -> VRAM report about missing bytes is changed from 850931712 Bytes to 850759680 Bytes 2025-12-02 19:12:28.789 - Render thread -> VRAM report about missing bytes is changed from 850759680 Bytes to 850391040 Bytes 2025-12-02 19:12:28.888 - Render thread -> Info: Frame[52801] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:12:28.890 - Render thread -> Info: Frame[52801] - Available VRAM budget has changed: 2317 MB 2025-12-02 19:12:28.890 - Render thread -> Info: Frame[52801] - Available VRAM budget has changed: 1862 MB 2025-12-02 19:12:28.890 - Render thread -> Warning: Available VRAM budget 1862 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:29.188 - Render thread -> Info: Frame[52810] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:12:29.222 - Render thread -> Info: Frame[52811] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:12:29.222 - Render thread -> Info: Frame[52811] - Available VRAM budget has changed: 1811 MB 2025-12-02 19:12:29.222 - Render thread -> Warning: Available VRAM budget 1811 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:29.255 - Render thread -> VRAM report about missing bytes is changed from 850391040 Bytes to 850268160 Bytes 2025-12-02 19:12:29.321 - Render thread -> VRAM report about missing bytes is changed from 850268160 Bytes to 852086784 Bytes 2025-12-02 19:12:29.389 - Render thread -> VRAM report about missing bytes is changed from 852086784 Bytes to 851718144 Bytes 2025-12-02 19:12:29.389 - Render thread -> Too many VRAM reports, stopping printing 2025-12-02 19:12:29.489 - Render thread -> Info: Frame[52819] - Available VRAM budget has changed: 1768 MB 2025-12-02 19:12:29.489 - Render thread -> Warning: Available VRAM budget 1768 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:29.557 - Render thread -> Info: Frame[52821] - Available VRAM budget has changed: 1736 MB 2025-12-02 19:12:29.557 - Render thread -> Warning: Available VRAM budget 1736 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:29.622 - Render thread -> Info: Frame[52823] - Available VRAM budget has changed: 1691 MB 2025-12-02 19:12:29.622 - Render thread -> Warning: Available VRAM budget 1691 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:29.736 - Render thread -> Info: Frame[52826] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:12:29.756 - Render thread -> Info: Frame[52827] - Available VRAM budget has changed: 1672 MB 2025-12-02 19:12:29.756 - Render thread -> Warning: Available VRAM budget 1672 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:29.832 - Render thread -> Info: Frame[52829] - Available VRAM budget has changed: 1658 MB 2025-12-02 19:12:29.832 - Render thread -> Warning: Available VRAM budget 1658 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:29.900 - Render thread -> Info: Frame[52831] - Available VRAM budget has changed: 6632 MB 2025-12-02 19:12:29.902 - Render thread -> Info: Frame[52831] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:12:29.902 - Render thread -> Info: Frame[52831] - Available VRAM budget has changed: 1619 MB 2025-12-02 19:12:29.902 - Render thread -> Warning: Available VRAM budget 1619 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:30.156 - Render thread -> Info: Frame[52839] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:12:30.156 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:30.420 - Render thread -> Info: Frame[52847] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:12:30.571 - Render thread -> Info: Frame[52851] - Available VRAM budget has changed: 6632 MB 2025-12-02 19:12:31.088 - Render thread -> Info: Frame[52867] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:12:31.388 - Render thread -> Info: Frame[52876] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:12:31.939 - Render thread -> Info: Frame[52897] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:12:32.072 - Render thread -> Info: Frame[52901] - Available VRAM budget has changed: 2298 MB 2025-12-02 19:12:32.272 - Render thread -> Info: Frame[52907] - Available VRAM budget has changed: 2376 MB 2025-12-02 19:12:32.939 - Render thread -> Info: Frame[52927] - Available VRAM budget has changed: 1661 MB 2025-12-02 19:12:32.939 - Render thread -> Warning: Available VRAM budget 1661 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:33.072 - Render thread -> Info: Frame[52931] - Available VRAM budget has changed: 1678 MB 2025-12-02 19:12:33.072 - Render thread -> Warning: Available VRAM budget 1678 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:33.272 - Render thread -> Info: Frame[52937] - Available VRAM budget has changed: 1756 MB 2025-12-02 19:12:33.272 - Render thread -> Warning: Available VRAM budget 1756 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:34.076 - Render thread -> Info: Frame[52961] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:12:34.144 - Render thread -> Info: Frame[52963] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:12:34.295 - Render thread -> Info: Frame[52967] - Available VRAM budget has changed: 1712 MB 2025-12-02 19:12:34.295 - Render thread -> Warning: Available VRAM budget 1712 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:34.371 - Render thread -> Info: Frame[52969] - Available VRAM budget has changed: 2354 MB 2025-12-02 19:12:34.371 - Render thread -> Info: Frame[52969] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:12:34.371 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:36.040 - Render thread -> Info: Frame[53023] - Available VRAM budget has changed: 2370 MB 2025-12-02 19:12:37.040 - Render thread -> Info: Frame[53053] - Available VRAM budget has changed: 1705 MB 2025-12-02 19:12:37.040 - Render thread -> Warning: Available VRAM budget 1705 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:37.371 - Render thread -> Info: Frame[53063] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:12:37.373 - Render thread -> Info: Frame[53063] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:12:37.373 - Render thread -> Info: Frame[53063] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:12:37.373 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:37.406 - Render thread -> Info: Frame[53064] - Available VRAM budget has changed: 6647 MB 2025-12-02 19:12:37.441 - Render thread -> Info: Frame[53065] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:12:37.441 - Render thread -> Info: Frame[53065] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:12:37.441 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:38.938 - Render thread -> Info: Frame[53110] - Available VRAM budget has changed: 6703 MB 2025-12-02 19:12:39.871 - Render thread -> Info: Frame[53138] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:12:39.974 - Render thread -> Info: Frame[53141] - Available VRAM budget has changed: 2298 MB 2025-12-02 19:12:40.073 - Render thread -> Info: Frame[53144] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:12:40.371 - Render thread -> Info: Frame[53153] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:12:40.907 - Render thread -> Info: Frame[53169] - Available VRAM budget has changed: 2368 MB 2025-12-02 19:12:40.988 - Render thread -> Info: Frame[53171] - Available VRAM budget has changed: 1615 MB 2025-12-02 19:12:40.988 - Render thread -> Warning: Available VRAM budget 1615 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:41.705 - Render thread -> Info: Frame[53197] - Available VRAM budget has changed: 6760 MB 2025-12-02 19:12:41.706 - Render thread -> Info: Frame[53197] - Available VRAM budget has changed: 2350 MB 2025-12-02 19:12:41.772 - Render thread -> Info: Frame[53199] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:12:41.772 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:42.238 - Render thread -> Info: Frame[53213] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:12:42.804 - Render thread -> Info: Frame[53230] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:12:43.244 - Render thread -> Info: Frame[53243] - Available VRAM budget has changed: 2383 MB 2025-12-02 19:12:44.241 - Render thread -> Info: Frame[53273] - Available VRAM budget has changed: 1699 MB 2025-12-02 19:12:44.241 - Render thread -> Warning: Available VRAM budget 1699 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:44.308 - Render thread -> Info: Frame[53275] - Available VRAM budget has changed: 1713 MB 2025-12-02 19:12:44.308 - Render thread -> Warning: Available VRAM budget 1713 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:45.906 - Render thread -> Info: Frame[53323] - Available VRAM budget has changed: 6705 MB 2025-12-02 19:12:45.908 - Render thread -> Info: Frame[53323] - Available VRAM budget has changed: 2299 MB 2025-12-02 19:12:45.908 - Render thread -> Info: Frame[53323] - Available VRAM budget has changed: 1633 MB 2025-12-02 19:12:45.908 - Render thread -> Warning: Available VRAM budget 1633 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:46.007 - Render thread -> Info: Frame[53326] - Available VRAM budget has changed: 6666 MB 2025-12-02 19:12:46.041 - Render thread -> Info: Frame[53327] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:12:46.041 - Render thread -> Info: Frame[53327] - Available VRAM budget has changed: 1599 MB 2025-12-02 19:12:46.041 - Render thread -> Warning: Available VRAM budget 1599 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:48.373 - Render thread -> Info: Frame[53397] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:12:49.373 - Render thread -> Info: Frame[53427] - Available VRAM budget has changed: 2383 MB 2025-12-02 19:12:50.373 - Render thread -> Info: Frame[53457] - Available VRAM budget has changed: 1716 MB 2025-12-02 19:12:50.373 - Render thread -> Warning: Available VRAM budget 1716 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:51.338 - Render thread -> Info: Frame[53486] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:12:51.406 - Render thread -> Info: Frame[53488] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:12:53.505 - Render thread -> Info: Frame[53551] - Available VRAM budget has changed: 6851 MB 2025-12-02 19:12:54.073 - Render thread -> Info: Frame[53568] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:12:54.406 - Render thread -> Info: Frame[53578] - Available VRAM budget has changed: 6730 MB 2025-12-02 19:12:54.441 - Render thread -> Info: Frame[53579] - Available VRAM budget has changed: 2322 MB 2025-12-02 19:12:54.441 - Render thread -> Info: Frame[53579] - Available VRAM budget has changed: 1656 MB 2025-12-02 19:12:54.441 - Render thread -> Warning: Available VRAM budget 1656 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:54.605 - Render thread -> Info: Frame[53584] - Available VRAM budget has changed: 6671 MB 2025-12-02 19:12:54.640 - Render thread -> Info: Frame[53585] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:12:54.640 - Render thread -> Info: Frame[53585] - Available VRAM budget has changed: 1603 MB 2025-12-02 19:12:54.640 - Render thread -> Warning: Available VRAM budget 1603 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:54.801 - Render thread -> Info: Frame[53589] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:12:54.801 - Render thread -> Info: Frame[53589] - Available VRAM budget has changed: 1587 MB 2025-12-02 19:12:54.801 - Render thread -> Warning: Available VRAM budget 1587 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:55.638 - Render thread -> Info: Frame[53615] - Available VRAM budget has changed: 6709 MB 2025-12-02 19:12:55.739 - Render thread -> Info: Frame[53618] - Available VRAM budget has changed: 6670 MB 2025-12-02 19:12:56.772 - Render thread -> Info: Frame[53653] - Available VRAM budget has changed: 6709 MB 2025-12-02 19:12:56.905 - Render thread -> Info: Frame[53657] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:12:57.625 - Render thread -> Info: Frame[53683] - Available VRAM budget has changed: 2304 MB 2025-12-02 19:12:57.656 - Render thread -> Info: Frame[53684] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:12:57.757 - Render thread -> Info: Frame[53687] - Available VRAM budget has changed: 2383 MB 2025-12-02 19:12:57.889 - Render thread -> Info: Frame[53691] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:12:58.624 - Render thread -> Info: Frame[53713] - Available VRAM budget has changed: 1637 MB 2025-12-02 19:12:58.624 - Render thread -> Warning: Available VRAM budget 1637 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:58.757 - Render thread -> Info: Frame[53717] - Available VRAM budget has changed: 1715 MB 2025-12-02 19:12:58.757 - Render thread -> Warning: Available VRAM budget 1715 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:12:58.923 - Render thread -> Info: Frame[53722] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:12:58.955 - Render thread -> Info: Frame[53723] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:12:59.990 - Render thread -> Info: Frame[53754] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:13:00.089 - Render thread -> Info: Frame[53757] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:13:01.124 - Render thread -> Info: Frame[53788] - Available VRAM budget has changed: 6835 MB 2025-12-02 19:13:02.157 - Render thread -> Info: Frame[53819] - Available VRAM budget has changed: 2416 MB 2025-12-02 19:13:02.923 - Render thread -> Info: Frame[53842] - Available VRAM budget has changed: 6712 MB 2025-12-02 19:13:02.957 - Render thread -> Info: Frame[53843] - Available VRAM budget has changed: 2306 MB 2025-12-02 19:13:02.957 - Render thread -> Info: Frame[53843] - Available VRAM budget has changed: 1640 MB 2025-12-02 19:13:02.957 - Render thread -> Warning: Available VRAM budget 1640 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:03.158 - Render thread -> Info: Frame[53849] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:13:03.158 - Render thread -> Info: Frame[53849] - Available VRAM budget has changed: 1621 MB 2025-12-02 19:13:03.158 - Render thread -> Warning: Available VRAM budget 1621 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:04.376 - Render thread -> Info: Frame[53888] - Available VRAM budget has changed: 6629 MB 2025-12-02 19:13:04.408 - Render thread -> Info: Frame[53889] - Available VRAM budget has changed: 2232 MB 2025-12-02 19:13:04.408 - Render thread -> Info: Frame[53889] - Available VRAM budget has changed: 1561 MB 2025-12-02 19:13:04.408 - Render thread -> Warning: Available VRAM budget 1561 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:05.138 - Render thread -> Info: Frame[53911] - Available VRAM budget has changed: 6663 MB 2025-12-02 19:13:05.440 - Render thread -> Info: Frame[53920] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:13:06.141 - Render thread -> Info: Frame[53941] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:13:06.472 - Render thread -> Info: Frame[53951] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:13:06.474 - Render thread -> Info: Frame[53951] - Available VRAM budget has changed: 2369 MB 2025-12-02 19:13:07.040 - Render thread -> Info: Frame[53968] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:13:07.075 - Render thread -> Info: Frame[53969] - Available VRAM budget has changed: 2356 MB 2025-12-02 19:13:07.153 - Render thread -> Info: Frame[53971] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:13:07.153 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:07.475 - Render thread -> Info: Frame[53981] - Available VRAM budget has changed: 1687 MB 2025-12-02 19:13:07.475 - Render thread -> Warning: Available VRAM budget 1687 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:08.489 - Render thread -> Info: Frame[54016] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:13:08.725 - Render thread -> Info: Frame[54023] - Available VRAM budget has changed: 2371 MB 2025-12-02 19:13:09.190 - Render thread -> Info: Frame[54037] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:13:09.724 - Render thread -> Info: Frame[54053] - Available VRAM budget has changed: 1701 MB 2025-12-02 19:13:09.724 - Render thread -> Warning: Available VRAM budget 1701 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:10.755 - Render thread -> Info: Frame[54084] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:13:10.856 - Render thread -> Info: Frame[54087] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:13:11.422 - Render thread -> Info: Frame[54104] - Available VRAM budget has changed: 6714 MB 2025-12-02 19:13:11.458 - Render thread -> Info: Frame[54105] - Available VRAM budget has changed: 2308 MB 2025-12-02 19:13:11.458 - Render thread -> Info: Frame[54105] - Available VRAM budget has changed: 1638 MB 2025-12-02 19:13:11.458 - Render thread -> Warning: Available VRAM budget 1638 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:11.590 - Render thread -> Info: Frame[54109] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:13:11.592 - Render thread -> Info: Frame[54109] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:13:11.592 - Render thread -> Info: Frame[54109] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:13:11.592 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:13.056 - Render thread -> Info: Frame[54153] - Available VRAM budget has changed: 6632 MB 2025-12-02 19:13:13.058 - Render thread -> Info: Frame[54153] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:13:13.058 - Render thread -> Info: Frame[54153] - Available VRAM budget has changed: 1565 MB 2025-12-02 19:13:13.058 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:13.589 - Render thread -> Info: Frame[54169] - Available VRAM budget has changed: 6671 MB 2025-12-02 19:13:13.922 - Render thread -> Info: Frame[54179] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:13:14.592 - Render thread -> Info: Frame[54199] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:13:14.925 - Render thread -> Info: Frame[54209] - Available VRAM budget has changed: 2403 MB 2025-12-02 19:13:15.189 - Render thread -> Info: Frame[54217] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:13:15.191 - Render thread -> Info: Frame[54217] - Available VRAM budget has changed: 2369 MB 2025-12-02 19:13:15.591 - Render thread -> Info: Frame[54229] - Available VRAM budget has changed: 1598 MB 2025-12-02 19:13:15.591 - Render thread -> Warning: Available VRAM budget 1598 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:15.925 - Render thread -> Info: Frame[54239] - Available VRAM budget has changed: 1698 MB 2025-12-02 19:13:15.925 - Render thread -> Warning: Available VRAM budget 1698 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:16.223 - Render thread -> Info: Frame[54248] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:13:17.258 - Render thread -> Info: Frame[54279] - Available VRAM budget has changed: 2403 MB 2025-12-02 19:13:17.856 - Render thread -> Info: Frame[54297] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:13:17.858 - Render thread -> Info: Frame[54297] - Available VRAM budget has changed: 2371 MB 2025-12-02 19:13:19.423 - Render thread -> Info: Frame[54344] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:13:19.956 - Render thread -> Info: Frame[54360] - Available VRAM budget has changed: 6739 MB 2025-12-02 19:13:19.993 - Render thread -> Info: Frame[54361] - Available VRAM budget has changed: 2330 MB 2025-12-02 19:13:19.993 - Render thread -> Info: Frame[54361] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:13:19.993 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:20.056 - Render thread -> Info: Frame[54363] - Available VRAM budget has changed: 6700 MB 2025-12-02 19:13:20.058 - Render thread -> Info: Frame[54363] - Available VRAM budget has changed: 2294 MB 2025-12-02 19:13:20.058 - Render thread -> Info: Frame[54363] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:13:20.058 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:21.058 - Render thread -> Info: Frame[54393] - Available VRAM budget has changed: 6665 MB 2025-12-02 19:13:21.061 - Render thread -> Info: Frame[54393] - Available VRAM budget has changed: 2264 MB 2025-12-02 19:13:21.061 - Render thread -> Info: Frame[54393] - Available VRAM budget has changed: 1576 MB 2025-12-02 19:13:21.061 - Render thread -> Warning: Available VRAM budget 1576 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:22.390 - Render thread -> Info: Frame[54433] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:13:22.458 - Render thread -> Info: Frame[54435] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:13:23.190 - Render thread -> Info: Frame[54457] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:13:23.392 - Render thread -> Info: Frame[54463] - Available VRAM budget has changed: 2311 MB 2025-12-02 19:13:23.459 - Render thread -> Info: Frame[54465] - Available VRAM budget has changed: 2371 MB 2025-12-02 19:13:23.723 - Render thread -> Info: Frame[54473] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:13:23.824 - Render thread -> Info: Frame[54476] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:13:24.392 - Render thread -> Info: Frame[54493] - Available VRAM budget has changed: 1623 MB 2025-12-02 19:13:24.392 - Render thread -> Warning: Available VRAM budget 1623 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:24.459 - Render thread -> Info: Frame[54495] - Available VRAM budget has changed: 1683 MB 2025-12-02 19:13:24.459 - Render thread -> Warning: Available VRAM budget 1683 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:24.857 - Render thread -> Info: Frame[54507] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:13:25.859 - Render thread -> Info: Frame[54537] - Available VRAM budget has changed: 2388 MB 2025-12-02 19:13:26.859 - Render thread -> Info: Frame[54567] - Available VRAM budget has changed: 1700 MB 2025-12-02 19:13:26.859 - Render thread -> Warning: Available VRAM budget 1700 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:27.058 - Render thread -> Info: Frame[54573] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:13:27.060 - Render thread -> Info: Frame[54573] - Available VRAM budget has changed: 2369 MB 2025-12-02 19:13:27.060 - Render thread -> Info: Frame[54573] - Available VRAM budget has changed: 1681 MB 2025-12-02 19:13:27.060 - Render thread -> Warning: Available VRAM budget 1681 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:28.073 - Render thread -> Info: Frame[54606] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:13:28.140 - Render thread -> Info: Frame[54608] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:13:28.440 - Render thread -> Info: Frame[54617] - Available VRAM budget has changed: 6723 MB 2025-12-02 19:13:28.444 - Render thread -> Info: Frame[54617] - Available VRAM budget has changed: 2304 MB 2025-12-02 19:13:28.444 - Render thread -> Info: Frame[54617] - Available VRAM budget has changed: 1633 MB 2025-12-02 19:13:28.444 - Render thread -> Warning: Available VRAM budget 1633 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:28.674 - Render thread -> Info: Frame[54624] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:13:28.711 - Render thread -> Info: Frame[54625] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:13:28.711 - Render thread -> Info: Frame[54625] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:13:28.711 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:28.848 - Render thread -> Info: Frame[54629] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:13:28.848 - Render thread -> Info: Frame[54629] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:13:28.848 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:29.518 - Render thread -> Info: Frame[54649] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:13:29.518 - Render thread -> Info: Frame[54649] - Available VRAM budget has changed: 1580 MB 2025-12-02 19:13:29.518 - Render thread -> Warning: Available VRAM budget 1580 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:29.842 - Render thread -> Info: Frame[54659] - Available VRAM budget has changed: 6641 MB 2025-12-02 19:13:29.844 - Render thread -> Info: Frame[54659] - Available VRAM budget has changed: 2228 MB 2025-12-02 19:13:29.844 - Render thread -> Info: Frame[54659] - Available VRAM budget has changed: 1559 MB 2025-12-02 19:13:29.844 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:30.874 - Render thread -> Info: Frame[54690] - Available VRAM budget has changed: 6686 MB 2025-12-02 19:13:30.974 - Render thread -> Info: Frame[54693] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:13:31.909 - Render thread -> Info: Frame[54721] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:13:31.976 - Render thread -> Info: Frame[54723] - Available VRAM budget has changed: 2332 MB 2025-12-02 19:13:32.576 - Render thread -> Info: Frame[54741] - Available VRAM budget has changed: 2346 MB 2025-12-02 19:13:32.892 - Render thread -> Info: Frame[54751] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:13:32.892 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:32.960 - Render thread -> Info: Frame[54753] - Available VRAM budget has changed: 1662 MB 2025-12-02 19:13:32.960 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:32.990 - Render thread -> Info: Frame[54754] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:13:33.292 - Render thread -> Info: Frame[54763] - Available VRAM budget has changed: 2360 MB 2025-12-02 19:13:33.559 - Render thread -> Info: Frame[54771] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:13:33.559 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:34.026 - Render thread -> Info: Frame[54785] - Available VRAM budget has changed: 2403 MB 2025-12-02 19:13:34.292 - Render thread -> Info: Frame[54793] - Available VRAM budget has changed: 1691 MB 2025-12-02 19:13:34.292 - Render thread -> Warning: Available VRAM budget 1691 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:34.828 - Render thread -> Info: Frame[54809] - Available VRAM budget has changed: 2388 MB 2025-12-02 19:13:35.026 - Render thread -> Info: Frame[54815] - Available VRAM budget has changed: 1718 MB 2025-12-02 19:13:35.026 - Render thread -> Warning: Available VRAM budget 1718 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:36.892 - Render thread -> Info: Frame[54871] - Available VRAM budget has changed: 6774 MB 2025-12-02 19:13:36.894 - Render thread -> Info: Frame[54871] - Available VRAM budget has changed: 2348 MB 2025-12-02 19:13:36.894 - Render thread -> Info: Frame[54871] - Available VRAM budget has changed: 1678 MB 2025-12-02 19:13:36.894 - Render thread -> Warning: Available VRAM budget 1678 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:36.957 - Render thread -> Info: Frame[54873] - Available VRAM budget has changed: 6705 MB 2025-12-02 19:13:36.959 - Render thread -> Info: Frame[54873] - Available VRAM budget has changed: 2286 MB 2025-12-02 19:13:36.959 - Render thread -> Info: Frame[54873] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:13:36.959 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:38.004 - Render thread -> Info: Frame[54904] - Available VRAM budget has changed: 6657 MB 2025-12-02 19:13:38.028 - Render thread -> Info: Frame[54905] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:13:38.028 - Render thread -> Info: Frame[54905] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:13:38.028 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:38.891 - Render thread -> Info: Frame[54931] - Available VRAM budget has changed: 6695 MB 2025-12-02 19:13:39.459 - Render thread -> Info: Frame[54948] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:13:39.492 - Render thread -> Info: Frame[54949] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:13:39.893 - Render thread -> Info: Frame[54961] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:13:40.499 - Render thread -> Info: Frame[54979] - Available VRAM budget has changed: 2389 MB 2025-12-02 19:13:40.562 - Render thread -> Info: Frame[54981] - Available VRAM budget has changed: 2403 MB 2025-12-02 19:13:40.908 - Render thread -> Info: Frame[54991] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:13:40.908 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:41.493 - Render thread -> Info: Frame[55009] - Available VRAM budget has changed: 1719 MB 2025-12-02 19:13:41.493 - Render thread -> Warning: Available VRAM budget 1719 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:41.562 - Render thread -> Info: Frame[55011] - Available VRAM budget has changed: 1733 MB 2025-12-02 19:13:41.562 - Render thread -> Warning: Available VRAM budget 1733 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:41.626 - Render thread -> Info: Frame[55013] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:13:41.628 - Render thread -> Info: Frame[55013] - Available VRAM budget has changed: 2360 MB 2025-12-02 19:13:41.628 - Render thread -> Info: Frame[55013] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:13:41.628 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:42.692 - Render thread -> Info: Frame[55045] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:13:43.228 - Render thread -> Info: Frame[55061] - Available VRAM budget has changed: 2373 MB 2025-12-02 19:13:43.258 - Render thread -> Info: Frame[55062] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:13:43.824 - Render thread -> Info: Frame[55079] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:13:44.226 - Render thread -> Info: Frame[55091] - Available VRAM budget has changed: 1702 MB 2025-12-02 19:13:44.226 - Render thread -> Warning: Available VRAM budget 1702 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:44.292 - Render thread -> Info: Frame[55093] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:13:45.324 - Render thread -> Info: Frame[55124] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:13:45.426 - Render thread -> Info: Frame[55127] - Available VRAM budget has changed: 6761 MB 2025-12-02 19:13:45.428 - Render thread -> Info: Frame[55127] - Available VRAM budget has changed: 2350 MB 2025-12-02 19:13:45.428 - Render thread -> Info: Frame[55127] - Available VRAM budget has changed: 1680 MB 2025-12-02 19:13:45.428 - Render thread -> Warning: Available VRAM budget 1680 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:45.591 - Render thread -> Info: Frame[55132] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:13:45.627 - Render thread -> Info: Frame[55133] - Available VRAM budget has changed: 2309 MB 2025-12-02 19:13:45.627 - Render thread -> Info: Frame[55133] - Available VRAM budget has changed: 1639 MB 2025-12-02 19:13:45.627 - Render thread -> Warning: Available VRAM budget 1639 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:45.893 - Render thread -> Info: Frame[55141] - Available VRAM budget has changed: 2297 MB 2025-12-02 19:13:45.893 - Render thread -> Info: Frame[55141] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:13:45.893 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:46.457 - Render thread -> Info: Frame[55158] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:13:46.493 - Render thread -> Info: Frame[55159] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:13:46.493 - Render thread -> Info: Frame[55159] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:13:46.493 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:47.492 - Render thread -> Info: Frame[55189] - Available VRAM budget has changed: 6706 MB 2025-12-02 19:13:47.957 - Render thread -> Info: Frame[55203] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:13:48.493 - Render thread -> Info: Frame[55219] - Available VRAM budget has changed: 2300 MB 2025-12-02 19:13:48.960 - Render thread -> Info: Frame[55233] - Available VRAM budget has changed: 2372 MB 2025-12-02 19:13:49.158 - Render thread -> Info: Frame[55239] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:13:49.494 - Render thread -> Info: Frame[55249] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:13:49.494 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:49.959 - Render thread -> Info: Frame[55263] - Available VRAM budget has changed: 1702 MB 2025-12-02 19:13:49.959 - Render thread -> Warning: Available VRAM budget 1702 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:50.160 - Render thread -> Info: Frame[55269] - Available VRAM budget has changed: 2402 MB 2025-12-02 19:13:50.830 - Render thread -> Info: Frame[55289] - Available VRAM budget has changed: 2388 MB 2025-12-02 19:13:51.161 - Render thread -> Info: Frame[55299] - Available VRAM budget has changed: 1718 MB 2025-12-02 19:13:51.161 - Render thread -> Warning: Available VRAM budget 1718 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:51.924 - Render thread -> Info: Frame[55322] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:13:51.961 - Render thread -> Info: Frame[55323] - Available VRAM budget has changed: 2369 MB 2025-12-02 19:13:51.961 - Render thread -> Info: Frame[55323] - Available VRAM budget has changed: 1699 MB 2025-12-02 19:13:51.961 - Render thread -> Warning: Available VRAM budget 1699 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:52.958 - Render thread -> Info: Frame[55353] - Available VRAM budget has changed: 6836 MB 2025-12-02 19:13:53.159 - Render thread -> Info: Frame[55359] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:13:53.496 - Render thread -> Info: Frame[55369] - Available VRAM budget has changed: 2346 MB 2025-12-02 19:13:53.496 - Render thread -> Info: Frame[55369] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:13:53.496 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:54.025 - Render thread -> Info: Frame[55385] - Available VRAM budget has changed: 6719 MB 2025-12-02 19:13:54.027 - Render thread -> Info: Frame[55385] - Available VRAM budget has changed: 2311 MB 2025-12-02 19:13:54.027 - Render thread -> Info: Frame[55385] - Available VRAM budget has changed: 1641 MB 2025-12-02 19:13:54.027 - Render thread -> Warning: Available VRAM budget 1641 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:54.165 - Render thread -> Info: Frame[55389] - Available VRAM budget has changed: 2284 MB 2025-12-02 19:13:54.165 - Render thread -> Info: Frame[55389] - Available VRAM budget has changed: 1614 MB 2025-12-02 19:13:54.165 - Render thread -> Warning: Available VRAM budget 1614 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:54.592 - Render thread -> Info: Frame[55402] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:13:54.627 - Render thread -> Info: Frame[55403] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:13:54.627 - Render thread -> Info: Frame[55403] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:13:54.627 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:54.828 - Render thread -> Info: Frame[55409] - Available VRAM budget has changed: 2249 MB 2025-12-02 19:13:54.828 - Render thread -> Info: Frame[55409] - Available VRAM budget has changed: 1580 MB 2025-12-02 19:13:54.828 - Render thread -> Warning: Available VRAM budget 1580 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:55.658 - Render thread -> Info: Frame[55434] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:13:55.895 - Render thread -> Info: Frame[55441] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:13:56.425 - Render thread -> Info: Frame[55457] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:13:56.718 - Render thread -> Info: Frame[55465] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:13:56.763 - Render thread -> Info: Frame[55467] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:13:56.906 - Render thread -> Info: Frame[55471] - Available VRAM budget has changed: 1597 MB 2025-12-02 19:13:56.906 - Render thread -> Warning: Available VRAM budget 1597 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:57.292 - Render thread -> Info: Frame[55483] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:13:57.427 - Render thread -> Info: Frame[55487] - Available VRAM budget has changed: 2370 MB 2025-12-02 19:13:57.696 - Render thread -> Info: Frame[55495] - Available VRAM budget has changed: 1637 MB 2025-12-02 19:13:57.696 - Render thread -> Warning: Available VRAM budget 1637 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:57.792 - Render thread -> Info: Frame[55498] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:13:58.226 - Render thread -> Info: Frame[55511] - Available VRAM budget has changed: 2383 MB 2025-12-02 19:13:58.325 - Render thread -> Info: Frame[55514] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:13:58.392 - Render thread -> Info: Frame[55516] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:13:58.427 - Render thread -> Info: Frame[55517] - Available VRAM budget has changed: 1700 MB 2025-12-02 19:13:58.427 - Render thread -> Warning: Available VRAM budget 1700 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:58.925 - Render thread -> Info: Frame[55532] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:13:59.227 - Render thread -> Info: Frame[55541] - Available VRAM budget has changed: 1713 MB 2025-12-02 19:13:59.227 - Render thread -> Warning: Available VRAM budget 1713 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:13:59.425 - Render thread -> Info: Frame[55547] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:13:59.958 - Render thread -> Info: Frame[55563] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:00.960 - Render thread -> Info: Frame[55593] - Available VRAM budget has changed: 2418 MB 2025-12-02 19:14:01.058 - Render thread -> Info: Frame[55596] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:14:01.093 - Render thread -> Info: Frame[55597] - Available VRAM budget has changed: 2385 MB 2025-12-02 19:14:02.526 - Render thread -> Info: Frame[55640] - Available VRAM budget has changed: 6705 MB 2025-12-02 19:14:02.563 - Render thread -> Info: Frame[55641] - Available VRAM budget has changed: 2299 MB 2025-12-02 19:14:02.563 - Render thread -> Info: Frame[55641] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:14:02.563 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:02.759 - Render thread -> Info: Frame[55647] - Available VRAM budget has changed: 6656 MB 2025-12-02 19:14:02.761 - Render thread -> Info: Frame[55647] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:14:02.761 - Render thread -> Info: Frame[55647] - Available VRAM budget has changed: 1585 MB 2025-12-02 19:14:02.761 - Render thread -> Warning: Available VRAM budget 1585 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:02.828 - Render thread -> Info: Frame[55649] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:14:02.828 - Render thread -> Info: Frame[55649] - Available VRAM budget has changed: 1570 MB 2025-12-02 19:14:02.828 - Render thread -> Warning: Available VRAM budget 1570 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:03.500 - Render thread -> Info: Frame[55669] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:14:03.500 - Render thread -> Info: Frame[55669] - Available VRAM budget has changed: 1557 MB 2025-12-02 19:14:03.500 - Render thread -> Warning: Available VRAM budget 1557 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:04.641 - Render thread -> Info: Frame[55707] - Available VRAM budget has changed: 6695 MB 2025-12-02 19:14:04.810 - Render thread -> Info: Frame[55713] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:04.876 - Render thread -> Info: Frame[55715] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:14:05.077 - Render thread -> Info: Frame[55721] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:14:05.409 - Render thread -> Info: Frame[55731] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:05.611 - Render thread -> Info: Frame[55737] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:14:05.810 - Render thread -> Info: Frame[55743] - Available VRAM budget has changed: 2383 MB 2025-12-02 19:14:05.910 - Render thread -> Info: Frame[55746] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:14:06.078 - Render thread -> Info: Frame[55751] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:14:06.078 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:06.443 - Render thread -> Info: Frame[55762] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:06.608 - Render thread -> Info: Frame[55767] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:14:06.610 - Render thread -> Info: Frame[55767] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:14:06.610 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:06.810 - Render thread -> Info: Frame[55773] - Available VRAM budget has changed: 1711 MB 2025-12-02 19:14:06.810 - Render thread -> Warning: Available VRAM budget 1711 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:07.575 - Render thread -> Info: Frame[55796] - Available VRAM budget has changed: 6763 MB 2025-12-02 19:14:07.610 - Render thread -> Info: Frame[55797] - Available VRAM budget has changed: 2354 MB 2025-12-02 19:14:07.610 - Render thread -> Info: Frame[55797] - Available VRAM budget has changed: 1682 MB 2025-12-02 19:14:07.610 - Render thread -> Warning: Available VRAM budget 1682 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:08.108 - Render thread -> Info: Frame[55812] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:14:08.608 - Render thread -> Info: Frame[55827] - Available VRAM budget has changed: 6763 MB 2025-12-02 19:14:09.149 - Render thread -> Info: Frame[55843] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:14:10.144 - Render thread -> Info: Frame[55873] - Available VRAM budget has changed: 2384 MB 2025-12-02 19:14:11.010 - Render thread -> Info: Frame[55899] - Available VRAM budget has changed: 6730 MB 2025-12-02 19:14:11.012 - Render thread -> Info: Frame[55899] - Available VRAM budget has changed: 2322 MB 2025-12-02 19:14:11.012 - Render thread -> Info: Frame[55899] - Available VRAM budget has changed: 1651 MB 2025-12-02 19:14:11.012 - Render thread -> Warning: Available VRAM budget 1651 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:11.045 - Render thread -> Info: Frame[55900] - Available VRAM budget has changed: 6692 MB 2025-12-02 19:14:11.078 - Render thread -> Info: Frame[55901] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:14:11.078 - Render thread -> Info: Frame[55901] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:14:11.078 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:13.475 - Render thread -> Info: Frame[55973] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:14:13.642 - Render thread -> Info: Frame[55978] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:14.477 - Render thread -> Info: Frame[56003] - Available VRAM budget has changed: 2384 MB 2025-12-02 19:14:14.575 - Render thread -> Info: Frame[56006] - Available VRAM budget has changed: 6755 MB 2025-12-02 19:14:14.610 - Render thread -> Info: Frame[56007] - Available VRAM budget has changed: 2347 MB 2025-12-02 19:14:15.109 - Render thread -> Info: Frame[56022] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:15.345 - Render thread -> Info: Frame[56029] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:14:15.478 - Render thread -> Info: Frame[56033] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:14:15.478 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:16.146 - Render thread -> Info: Frame[56053] - Available VRAM budget has changed: 2384 MB 2025-12-02 19:14:17.144 - Render thread -> Info: Frame[56083] - Available VRAM budget has changed: 1713 MB 2025-12-02 19:14:17.144 - Render thread -> Warning: Available VRAM budget 1713 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:19.509 - Render thread -> Info: Frame[56154] - Available VRAM budget has changed: 6719 MB 2025-12-02 19:14:19.544 - Render thread -> Info: Frame[56155] - Available VRAM budget has changed: 2313 MB 2025-12-02 19:14:19.544 - Render thread -> Info: Frame[56155] - Available VRAM budget has changed: 1641 MB 2025-12-02 19:14:19.544 - Render thread -> Warning: Available VRAM budget 1641 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:19.676 - Render thread -> Info: Frame[56159] - Available VRAM budget has changed: 6675 MB 2025-12-02 19:14:19.680 - Render thread -> Info: Frame[56159] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:14:19.680 - Render thread -> Info: Frame[56159] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:14:19.680 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:20.014 - Render thread -> Info: Frame[56169] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:14:20.014 - Render thread -> Info: Frame[56169] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:14:20.014 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:21.026 - Render thread -> Info: Frame[56200] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:14:21.043 - Render thread -> Info: Frame[56201] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:14:21.661 - Render thread -> Info: Frame[56223] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:14:21.693 - Render thread -> Info: Frame[56224] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:14:21.926 - Render thread -> Info: Frame[56231] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:14:22.095 - Render thread -> Info: Frame[56236] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:22.663 - Render thread -> Info: Frame[56253] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:14:22.663 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:22.693 - Render thread -> Info: Frame[56254] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:14:22.728 - Render thread -> Info: Frame[56255] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:14:22.928 - Render thread -> Info: Frame[56261] - Available VRAM budget has changed: 2385 MB 2025-12-02 19:14:23.728 - Render thread -> Info: Frame[56285] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:14:23.728 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:23.759 - Render thread -> Info: Frame[56286] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:23.928 - Render thread -> Info: Frame[56291] - Available VRAM budget has changed: 1713 MB 2025-12-02 19:14:23.928 - Render thread -> Warning: Available VRAM budget 1713 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:24.795 - Render thread -> Info: Frame[56317] - Available VRAM budget has changed: 2418 MB 2025-12-02 19:14:25.393 - Render thread -> Info: Frame[56335] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:14:25.395 - Render thread -> Info: Frame[56335] - Available VRAM budget has changed: 2383 MB 2025-12-02 19:14:26.426 - Render thread -> Info: Frame[56366] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:26.493 - Render thread -> Info: Frame[56368] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:14:27.026 - Render thread -> Info: Frame[56384] - Available VRAM budget has changed: 6836 MB 2025-12-02 19:14:27.528 - Render thread -> Info: Frame[56399] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:14:28.026 - Render thread -> Info: Frame[56414] - Available VRAM budget has changed: 6681 MB 2025-12-02 19:14:28.062 - Render thread -> Info: Frame[56415] - Available VRAM budget has changed: 2279 MB 2025-12-02 19:14:28.062 - Render thread -> Info: Frame[56415] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:14:28.062 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:30.460 - Render thread -> Info: Frame[56487] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:30.827 - Render thread -> Info: Frame[56498] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:14:31.462 - Render thread -> Info: Frame[56517] - Available VRAM budget has changed: 2368 MB 2025-12-02 19:14:32.393 - Render thread -> Info: Frame[56545] - Available VRAM budget has changed: 6836 MB 2025-12-02 19:14:32.463 - Render thread -> Info: Frame[56547] - Available VRAM budget has changed: 1697 MB 2025-12-02 19:14:32.463 - Render thread -> Warning: Available VRAM budget 1697 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:32.929 - Render thread -> Info: Frame[56561] - Available VRAM budget has changed: 2380 MB 2025-12-02 19:14:32.993 - Render thread -> Info: Frame[56563] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:14:33.196 - Render thread -> Info: Frame[56569] - Available VRAM budget has changed: 2358 MB 2025-12-02 19:14:33.196 - Render thread -> Info: Frame[56569] - Available VRAM budget has changed: 1687 MB 2025-12-02 19:14:33.196 - Render thread -> Warning: Available VRAM budget 1687 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:33.526 - Render thread -> Info: Frame[56579] - Available VRAM budget has changed: 6836 MB 2025-12-02 19:14:33.610 - Render thread -> Info: Frame[56584] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:14:34.112 - Render thread -> Info: Frame[56601] - Available VRAM budget has changed: 2374 MB 2025-12-02 19:14:34.343 - Render thread -> Info: Frame[56608] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:34.577 - Render thread -> Info: Frame[56615] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:14:35.126 - Render thread -> Info: Frame[56631] - Available VRAM budget has changed: 1703 MB 2025-12-02 19:14:35.126 - Render thread -> Warning: Available VRAM budget 1703 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:35.515 - Render thread -> Info: Frame[56647] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:35.628 - Render thread -> Info: Frame[56651] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:14:36.161 - Render thread -> Info: Frame[56667] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:14:36.495 - Render thread -> Info: Frame[56677] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:14:36.528 - Render thread -> Info: Frame[56678] - Available VRAM budget has changed: 6730 MB 2025-12-02 19:14:36.562 - Render thread -> Info: Frame[56679] - Available VRAM budget has changed: 2318 MB 2025-12-02 19:14:36.562 - Render thread -> Info: Frame[56679] - Available VRAM budget has changed: 1646 MB 2025-12-02 19:14:36.562 - Render thread -> Warning: Available VRAM budget 1646 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:36.660 - Render thread -> Info: Frame[56682] - Available VRAM budget has changed: 6669 MB 2025-12-02 19:14:36.696 - Render thread -> Info: Frame[56683] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:14:36.696 - Render thread -> Info: Frame[56683] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:14:36.696 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:36.905 - Render thread -> Info: Frame[56689] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:14:36.905 - Render thread -> Info: Frame[56689] - Available VRAM budget has changed: 1567 MB 2025-12-02 19:14:36.905 - Render thread -> Warning: Available VRAM budget 1567 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:37.200 - Render thread -> Info: Frame[56698] - Available VRAM budget has changed: 6706 MB 2025-12-02 19:14:37.294 - Render thread -> Info: Frame[56701] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:14:38.630 - Render thread -> Info: Frame[56741] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:14:38.861 - Render thread -> Info: Frame[56748] - Available VRAM budget has changed: 6706 MB 2025-12-02 19:14:38.927 - Render thread -> Info: Frame[56750] - Available VRAM budget has changed: 6806 MB 2025-12-02 19:14:39.643 - Render thread -> Info: Frame[56771] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:14:39.643 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:39.896 - Render thread -> Info: Frame[56779] - Available VRAM budget has changed: 2287 MB 2025-12-02 19:14:39.962 - Render thread -> Info: Frame[56781] - Available VRAM budget has changed: 2375 MB 2025-12-02 19:14:40.696 - Render thread -> Info: Frame[56803] - Available VRAM budget has changed: 2390 MB 2025-12-02 19:14:40.896 - Render thread -> Info: Frame[56809] - Available VRAM budget has changed: 1616 MB 2025-12-02 19:14:40.896 - Render thread -> Warning: Available VRAM budget 1616 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:40.964 - Render thread -> Info: Frame[56811] - Available VRAM budget has changed: 1703 MB 2025-12-02 19:14:40.964 - Render thread -> Warning: Available VRAM budget 1703 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:41.695 - Render thread -> Info: Frame[56833] - Available VRAM budget has changed: 1718 MB 2025-12-02 19:14:41.695 - Render thread -> Warning: Available VRAM budget 1718 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:44.994 - Render thread -> Info: Frame[56932] - Available VRAM budget has changed: 6727 MB 2025-12-02 19:14:45.030 - Render thread -> Info: Frame[56933] - Available VRAM budget has changed: 2320 MB 2025-12-02 19:14:45.030 - Render thread -> Info: Frame[56933] - Available VRAM budget has changed: 1648 MB 2025-12-02 19:14:45.030 - Render thread -> Warning: Available VRAM budget 1648 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:45.329 - Render thread -> Info: Frame[56942] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:14:45.363 - Render thread -> Info: Frame[56943] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:14:45.363 - Render thread -> Info: Frame[56943] - Available VRAM budget has changed: 1603 MB 2025-12-02 19:14:45.363 - Render thread -> Warning: Available VRAM budget 1603 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:45.861 - Render thread -> Info: Frame[56958] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:14:45.927 - Render thread -> Info: Frame[56960] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:14:46.461 - Render thread -> Info: Frame[56976] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:14:47.428 - Render thread -> Info: Frame[57005] - Available VRAM budget has changed: 6822 MB 2025-12-02 19:14:47.496 - Render thread -> Info: Frame[57007] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:14:48.430 - Render thread -> Info: Frame[57035] - Available VRAM budget has changed: 2405 MB 2025-12-02 19:14:48.496 - Render thread -> Info: Frame[57037] - Available VRAM budget has changed: 1636 MB 2025-12-02 19:14:48.496 - Render thread -> Warning: Available VRAM budget 1636 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:49.430 - Render thread -> Info: Frame[57065] - Available VRAM budget has changed: 1733 MB 2025-12-02 19:14:49.430 - Render thread -> Warning: Available VRAM budget 1733 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:50.259 - Render thread -> Info: Frame[57089] - Available VRAM budget has changed: 2389 MB 2025-12-02 19:14:50.259 - Render thread -> Info: Frame[57089] - Available VRAM budget has changed: 1718 MB 2025-12-02 19:14:50.259 - Render thread -> Warning: Available VRAM budget 1718 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:50.274 - Render thread -> Info: Frame[57090] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:14:50.331 - Render thread -> Info: Frame[57091] - Available VRAM budget has changed: 2365 MB 2025-12-02 19:14:50.331 - Render thread -> Info: Frame[57091] - Available VRAM budget has changed: 1694 MB 2025-12-02 19:14:50.331 - Render thread -> Warning: Available VRAM budget 1694 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:53.494 - Render thread -> Info: Frame[57190] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:14:53.527 - Render thread -> Info: Frame[57191] - Available VRAM budget has changed: 6712 MB 2025-12-02 19:14:53.530 - Render thread -> Info: Frame[57191] - Available VRAM budget has changed: 2306 MB 2025-12-02 19:14:53.530 - Render thread -> Info: Frame[57191] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:14:53.530 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:53.561 - Render thread -> Info: Frame[57192] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:14:53.596 - Render thread -> Info: Frame[57193] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:14:53.596 - Render thread -> Info: Frame[57193] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:14:53.596 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:54.132 - Render thread -> Info: Frame[57209] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:14:54.132 - Render thread -> Info: Frame[57209] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:14:54.132 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:55.930 - Render thread -> Info: Frame[57263] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:14:55.961 - Render thread -> Info: Frame[57264] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:14:55.995 - Render thread -> Info: Frame[57265] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:14:56.930 - Render thread -> Info: Frame[57293] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:14:56.930 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:56.997 - Render thread -> Info: Frame[57295] - Available VRAM budget has changed: 2370 MB 2025-12-02 19:14:57.996 - Render thread -> Info: Frame[57325] - Available VRAM budget has changed: 1699 MB 2025-12-02 19:14:57.996 - Render thread -> Warning: Available VRAM budget 1699 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:58.131 - Render thread -> Info: Frame[57329] - Available VRAM budget has changed: 2355 MB 2025-12-02 19:14:58.131 - Render thread -> Info: Frame[57329] - Available VRAM budget has changed: 1684 MB 2025-12-02 19:14:58.131 - Render thread -> Warning: Available VRAM budget 1684 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:14:58.877 - Render thread -> Info: Frame[57351] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:14:58.895 - Render thread -> Info: Frame[57352] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:14:59.828 - Render thread -> Info: Frame[57380] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:14:59.864 - Render thread -> Info: Frame[57381] - Available VRAM budget has changed: 2370 MB 2025-12-02 19:15:00.864 - Render thread -> Info: Frame[57411] - Available VRAM budget has changed: 2404 MB 2025-12-02 19:15:00.864 - Render thread -> Info: Frame[57411] - Available VRAM budget has changed: 1699 MB 2025-12-02 19:15:00.864 - Render thread -> Warning: Available VRAM budget 1699 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:01.864 - Render thread -> Info: Frame[57441] - Available VRAM budget has changed: 1732 MB 2025-12-02 19:15:01.864 - Render thread -> Warning: Available VRAM budget 1732 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:02.029 - Render thread -> Info: Frame[57446] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:15:02.061 - Render thread -> Info: Frame[57447] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:15:02.064 - Render thread -> Info: Frame[57447] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:15:02.064 - Render thread -> Info: Frame[57447] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:15:02.064 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:02.131 - Render thread -> Info: Frame[57449] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:15:02.131 - Render thread -> Info: Frame[57449] - Available VRAM budget has changed: 1587 MB 2025-12-02 19:15:02.131 - Render thread -> Warning: Available VRAM budget 1587 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:03.761 - Render thread -> Info: Frame[57498] - Available VRAM budget has changed: 6641 MB 2025-12-02 19:15:03.796 - Render thread -> Info: Frame[57499] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:15:03.796 - Render thread -> Info: Frame[57499] - Available VRAM budget has changed: 1571 MB 2025-12-02 19:15:03.796 - Render thread -> Warning: Available VRAM budget 1571 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:04.562 - Render thread -> Info: Frame[57522] - Available VRAM budget has changed: 6755 MB 2025-12-02 19:15:05.095 - Render thread -> Info: Frame[57538] - Available VRAM budget has changed: 6810 MB 2025-12-02 19:15:05.597 - Render thread -> Info: Frame[57553] - Available VRAM budget has changed: 2343 MB 2025-12-02 19:15:05.895 - Render thread -> Info: Frame[57562] - Available VRAM budget has changed: 6775 MB 2025-12-02 19:15:06.131 - Render thread -> Info: Frame[57569] - Available VRAM budget has changed: 2362 MB 2025-12-02 19:15:06.597 - Render thread -> Info: Frame[57583] - Available VRAM budget has changed: 1672 MB 2025-12-02 19:15:06.597 - Render thread -> Warning: Available VRAM budget 1672 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:07.130 - Render thread -> Info: Frame[57599] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:15:07.130 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:07.462 - Render thread -> Info: Frame[57609] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:15:07.529 - Render thread -> Info: Frame[57611] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:15:08.562 - Render thread -> Info: Frame[57642] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:15:09.028 - Render thread -> Info: Frame[57656] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:15:10.528 - Render thread -> Info: Frame[57701] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:15:10.531 - Render thread -> Info: Frame[57701] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:15:10.531 - Render thread -> Info: Frame[57701] - Available VRAM budget has changed: 1636 MB 2025-12-02 19:15:10.531 - Render thread -> Warning: Available VRAM budget 1636 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:11.828 - Render thread -> Info: Frame[57740] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:15:11.865 - Render thread -> Info: Frame[57741] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:15:11.865 - Render thread -> Info: Frame[57741] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:15:11.865 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:12.862 - Render thread -> Info: Frame[57771] - Available VRAM budget has changed: 6698 MB 2025-12-02 19:15:13.029 - Render thread -> Info: Frame[57776] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:15:13.867 - Render thread -> Info: Frame[57801] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:15:14.030 - Render thread -> Info: Frame[57806] - Available VRAM budget has changed: 6745 MB 2025-12-02 19:15:14.064 - Render thread -> Info: Frame[57807] - Available VRAM budget has changed: 2334 MB 2025-12-02 19:15:14.135 - Render thread -> Info: Frame[57809] - Available VRAM budget has changed: 2318 MB 2025-12-02 19:15:14.563 - Render thread -> Info: Frame[57822] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:15:14.883 - Render thread -> Info: Frame[57831] - Available VRAM budget has changed: 1621 MB 2025-12-02 19:15:14.883 - Render thread -> Warning: Available VRAM budget 1621 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:15.065 - Render thread -> Info: Frame[57837] - Available VRAM budget has changed: 1647 MB 2025-12-02 19:15:15.065 - Render thread -> Warning: Available VRAM budget 1647 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:15.598 - Render thread -> Info: Frame[57853] - Available VRAM budget has changed: 2359 MB 2025-12-02 19:15:15.931 - Render thread -> Info: Frame[57863] - Available VRAM budget has changed: 2375 MB 2025-12-02 19:15:16.598 - Render thread -> Info: Frame[57883] - Available VRAM budget has changed: 1688 MB 2025-12-02 19:15:16.598 - Render thread -> Warning: Available VRAM budget 1688 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:16.930 - Render thread -> Info: Frame[57893] - Available VRAM budget has changed: 1703 MB 2025-12-02 19:15:16.930 - Render thread -> Warning: Available VRAM budget 1703 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:19.030 - Render thread -> Info: Frame[57956] - Available VRAM budget has changed: 6652 MB 2025-12-02 19:15:19.066 - Render thread -> Info: Frame[57957] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:15:19.066 - Render thread -> Info: Frame[57957] - Available VRAM budget has changed: 1580 MB 2025-12-02 19:15:19.066 - Render thread -> Warning: Available VRAM budget 1580 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:21.463 - Render thread -> Info: Frame[58029] - Available VRAM budget has changed: 6690 MB 2025-12-02 19:15:21.529 - Render thread -> Info: Frame[58031] - Available VRAM budget has changed: 6745 MB 2025-12-02 19:15:22.465 - Render thread -> Info: Frame[58059] - Available VRAM budget has changed: 2285 MB 2025-12-02 19:15:22.537 - Render thread -> Info: Frame[58061] - Available VRAM budget has changed: 2334 MB 2025-12-02 19:15:22.562 - Render thread -> Info: Frame[58062] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:15:23.465 - Render thread -> Info: Frame[58089] - Available VRAM budget has changed: 1614 MB 2025-12-02 19:15:23.465 - Render thread -> Warning: Available VRAM budget 1614 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:23.531 - Render thread -> Info: Frame[58091] - Available VRAM budget has changed: 1663 MB 2025-12-02 19:15:23.531 - Render thread -> Warning: Available VRAM budget 1663 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:23.598 - Render thread -> Info: Frame[58093] - Available VRAM budget has changed: 2369 MB 2025-12-02 19:15:24.598 - Render thread -> Info: Frame[58123] - Available VRAM budget has changed: 1697 MB 2025-12-02 19:15:24.598 - Render thread -> Warning: Available VRAM budget 1697 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:24.700 - Render thread -> Info: Frame[58126] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:15:24.795 - Render thread -> Info: Frame[58129] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:15:25.329 - Render thread -> Info: Frame[58145] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:15:25.829 - Render thread -> Info: Frame[58160] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:15:26.863 - Render thread -> Info: Frame[58191] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:15:27.563 - Render thread -> Info: Frame[58212] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:15:27.598 - Render thread -> Info: Frame[58213] - Available VRAM budget has changed: 2293 MB 2025-12-02 19:15:27.598 - Render thread -> Info: Frame[58213] - Available VRAM budget has changed: 1621 MB 2025-12-02 19:15:27.598 - Render thread -> Warning: Available VRAM budget 1621 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:27.996 - Render thread -> Info: Frame[58225] - Available VRAM budget has changed: 6645 MB 2025-12-02 19:15:27.998 - Render thread -> Info: Frame[58225] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:15:27.998 - Render thread -> Info: Frame[58225] - Available VRAM budget has changed: 1573 MB 2025-12-02 19:15:27.998 - Render thread -> Warning: Available VRAM budget 1573 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:28.132 - Render thread -> Info: Frame[58229] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:15:28.132 - Render thread -> Info: Frame[58229] - Available VRAM budget has changed: 1558 MB 2025-12-02 19:15:28.132 - Render thread -> Warning: Available VRAM budget 1558 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:29.030 - Render thread -> Info: Frame[58256] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:15:29.129 - Render thread -> Info: Frame[58259] - Available VRAM budget has changed: 6629 MB 2025-12-02 19:15:29.663 - Render thread -> Info: Frame[58275] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:15:30.062 - Render thread -> Info: Frame[58287] - Available VRAM budget has changed: 6805 MB 2025-12-02 19:15:30.666 - Render thread -> Info: Frame[58305] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:15:31.066 - Render thread -> Info: Frame[58317] - Available VRAM budget has changed: 2388 MB 2025-12-02 19:15:31.665 - Render thread -> Info: Frame[58335] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:15:31.665 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:31.796 - Render thread -> Info: Frame[58339] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:15:31.798 - Render thread -> Info: Frame[58339] - Available VRAM budget has changed: 2337 MB 2025-12-02 19:15:32.064 - Render thread -> Info: Frame[58347] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:15:32.064 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:32.329 - Render thread -> Info: Frame[58355] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:15:33.332 - Render thread -> Info: Frame[58385] - Available VRAM budget has changed: 2368 MB 2025-12-02 19:15:33.362 - Render thread -> Info: Frame[58386] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:15:33.463 - Render thread -> Info: Frame[58389] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:15:33.996 - Render thread -> Info: Frame[58405] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:15:33.998 - Render thread -> Info: Frame[58405] - Available VRAM budget has changed: 2337 MB 2025-12-02 19:15:35.563 - Render thread -> Info: Frame[58452] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:15:36.063 - Render thread -> Info: Frame[58467] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:15:36.065 - Render thread -> Info: Frame[58467] - Available VRAM budget has changed: 2308 MB 2025-12-02 19:15:36.065 - Render thread -> Info: Frame[58467] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:15:36.065 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:36.630 - Render thread -> Info: Frame[58484] - Available VRAM budget has changed: 6664 MB 2025-12-02 19:15:36.665 - Render thread -> Info: Frame[58485] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:15:36.665 - Render thread -> Info: Frame[58485] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:15:36.665 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:37.664 - Render thread -> Info: Frame[58515] - Available VRAM budget has changed: 6698 MB 2025-12-02 19:15:37.763 - Render thread -> Info: Frame[58518] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:15:38.563 - Render thread -> Info: Frame[58542] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:15:39.598 - Render thread -> Info: Frame[58573] - Available VRAM budget has changed: 2370 MB 2025-12-02 19:15:40.599 - Render thread -> Info: Frame[58603] - Available VRAM budget has changed: 1698 MB 2025-12-02 19:15:40.599 - Render thread -> Warning: Available VRAM budget 1698 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:40.997 - Render thread -> Info: Frame[58615] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:15:40.999 - Render thread -> Info: Frame[58615] - Available VRAM budget has changed: 2339 MB 2025-12-02 19:15:40.999 - Render thread -> Info: Frame[58615] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:15:40.999 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:42.063 - Render thread -> Info: Frame[58647] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:15:42.097 - Render thread -> Info: Frame[58648] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:15:43.065 - Render thread -> Info: Frame[58677] - Available VRAM budget has changed: 2368 MB 2025-12-02 19:15:43.130 - Render thread -> Info: Frame[58679] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:15:43.464 - Render thread -> Info: Frame[58689] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:15:44.066 - Render thread -> Info: Frame[58707] - Available VRAM budget has changed: 1696 MB 2025-12-02 19:15:44.066 - Render thread -> Warning: Available VRAM budget 1696 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:44.530 - Render thread -> Info: Frame[58721] - Available VRAM budget has changed: 6724 MB 2025-12-02 19:15:44.532 - Render thread -> Info: Frame[58721] - Available VRAM budget has changed: 2316 MB 2025-12-02 19:15:44.532 - Render thread -> Info: Frame[58721] - Available VRAM budget has changed: 1644 MB 2025-12-02 19:15:44.532 - Render thread -> Warning: Available VRAM budget 1644 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:44.696 - Render thread -> Info: Frame[58726] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:15:44.732 - Render thread -> Info: Frame[58727] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:15:44.732 - Render thread -> Info: Frame[58727] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:15:44.732 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:44.766 - Render thread -> Info: Frame[58728] - Available VRAM budget has changed: 6643 MB 2025-12-02 19:15:44.799 - Render thread -> Info: Frame[58729] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:15:44.799 - Render thread -> Info: Frame[58729] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:15:44.799 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:47.063 - Render thread -> Info: Frame[58797] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:15:47.496 - Render thread -> Info: Frame[58810] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:15:48.065 - Render thread -> Info: Frame[58827] - Available VRAM budget has changed: 2337 MB 2025-12-02 19:15:48.532 - Render thread -> Info: Frame[58841] - Available VRAM budget has changed: 2368 MB 2025-12-02 19:15:49.066 - Render thread -> Info: Frame[58857] - Available VRAM budget has changed: 1664 MB 2025-12-02 19:15:49.066 - Render thread -> Warning: Available VRAM budget 1664 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:49.532 - Render thread -> Info: Frame[58871] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:15:49.532 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:50.763 - Render thread -> Info: Frame[58908] - Available VRAM budget has changed: 6745 MB 2025-12-02 19:15:50.799 - Render thread -> Info: Frame[58909] - Available VRAM budget has changed: 2335 MB 2025-12-02 19:15:50.799 - Render thread -> Info: Frame[58909] - Available VRAM budget has changed: 1662 MB 2025-12-02 19:15:50.799 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:51.797 - Render thread -> Info: Frame[58939] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:15:52.800 - Render thread -> Info: Frame[58969] - Available VRAM budget has changed: 2368 MB 2025-12-02 19:15:53.097 - Render thread -> Info: Frame[58978] - Available VRAM budget has changed: 6740 MB 2025-12-02 19:15:53.133 - Render thread -> Info: Frame[58979] - Available VRAM budget has changed: 2330 MB 2025-12-02 19:15:53.230 - Render thread -> Info: Frame[58982] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:15:53.266 - Render thread -> Info: Frame[58983] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:15:53.266 - Render thread -> Info: Frame[58983] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:15:53.266 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:53.467 - Render thread -> Info: Frame[58989] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:15:53.467 - Render thread -> Info: Frame[58989] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:15:53.467 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:54.430 - Render thread -> Info: Frame[59018] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:15:54.466 - Render thread -> Info: Frame[59019] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:15:54.466 - Render thread -> Info: Frame[59019] - Available VRAM budget has changed: 1585 MB 2025-12-02 19:15:54.466 - Render thread -> Warning: Available VRAM budget 1585 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:54.965 - Render thread -> Info: Frame[59034] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:15:55.597 - Render thread -> Info: Frame[59053] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:15:56.000 - Render thread -> Info: Frame[59065] - Available VRAM budget has changed: 2288 MB 2025-12-02 19:15:56.600 - Render thread -> Info: Frame[59083] - Available VRAM budget has changed: 2370 MB 2025-12-02 19:15:56.999 - Render thread -> Info: Frame[59095] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:15:56.999 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:57.130 - Render thread -> Info: Frame[59099] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:15:57.231 - Render thread -> Info: Frame[59102] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:15:57.600 - Render thread -> Info: Frame[59113] - Available VRAM budget has changed: 1698 MB 2025-12-02 19:15:57.600 - Render thread -> Warning: Available VRAM budget 1698 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:58.265 - Render thread -> Info: Frame[59133] - Available VRAM budget has changed: 6745 MB 2025-12-02 19:15:58.267 - Render thread -> Info: Frame[59133] - Available VRAM budget has changed: 2333 MB 2025-12-02 19:15:58.267 - Render thread -> Info: Frame[59133] - Available VRAM budget has changed: 1662 MB 2025-12-02 19:15:58.267 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:15:58.797 - Render thread -> Info: Frame[59149] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:15:59.800 - Render thread -> Info: Frame[59179] - Available VRAM budget has changed: 2370 MB 2025-12-02 19:16:00.800 - Render thread -> Info: Frame[59209] - Available VRAM budget has changed: 1698 MB 2025-12-02 19:16:00.800 - Render thread -> Warning: Available VRAM budget 1698 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:00.964 - Render thread -> Info: Frame[59214] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:16:01.000 - Render thread -> Info: Frame[59215] - Available VRAM budget has changed: 2336 MB 2025-12-02 19:16:01.000 - Render thread -> Info: Frame[59215] - Available VRAM budget has changed: 1664 MB 2025-12-02 19:16:01.000 - Render thread -> Warning: Available VRAM budget 1664 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:01.497 - Render thread -> Info: Frame[59230] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:16:01.597 - Render thread -> Info: Frame[59233] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:16:01.600 - Render thread -> Info: Frame[59233] - Available VRAM budget has changed: 2323 MB 2025-12-02 19:16:01.600 - Render thread -> Info: Frame[59233] - Available VRAM budget has changed: 1651 MB 2025-12-02 19:16:01.600 - Render thread -> Warning: Available VRAM budget 1651 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:01.731 - Render thread -> Info: Frame[59237] - Available VRAM budget has changed: 6653 MB 2025-12-02 19:16:01.733 - Render thread -> Info: Frame[59237] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:16:01.733 - Render thread -> Info: Frame[59237] - Available VRAM budget has changed: 1580 MB 2025-12-02 19:16:01.733 - Render thread -> Warning: Available VRAM budget 1580 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:03.764 - Render thread -> Info: Frame[59298] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:16:04.098 - Render thread -> Info: Frame[59308] - Available VRAM budget has changed: 6797 MB 2025-12-02 19:16:04.800 - Render thread -> Info: Frame[59329] - Available VRAM budget has changed: 2285 MB 2025-12-02 19:16:05.133 - Render thread -> Info: Frame[59339] - Available VRAM budget has changed: 2380 MB 2025-12-02 19:16:05.800 - Render thread -> Info: Frame[59359] - Available VRAM budget has changed: 1614 MB 2025-12-02 19:16:05.800 - Render thread -> Warning: Available VRAM budget 1614 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:06.133 - Render thread -> Info: Frame[59369] - Available VRAM budget has changed: 1708 MB 2025-12-02 19:16:06.133 - Render thread -> Warning: Available VRAM budget 1708 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:06.568 - Render thread -> Info: Frame[59382] - Available VRAM budget has changed: 6836 MB 2025-12-02 19:16:07.600 - Render thread -> Info: Frame[59413] - Available VRAM budget has changed: 2415 MB 2025-12-02 19:16:08.031 - Render thread -> Info: Frame[59426] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:16:08.067 - Render thread -> Info: Frame[59427] - Available VRAM budget has changed: 2367 MB 2025-12-02 19:16:08.067 - Render thread -> Info: Frame[59427] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:16:08.067 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:10.098 - Render thread -> Info: Frame[59488] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:16:10.134 - Render thread -> Info: Frame[59489] - Available VRAM budget has changed: 2300 MB 2025-12-02 19:16:10.134 - Render thread -> Info: Frame[59489] - Available VRAM budget has changed: 1629 MB 2025-12-02 19:16:10.134 - Render thread -> Warning: Available VRAM budget 1629 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:10.199 - Render thread -> Info: Frame[59491] - Available VRAM budget has changed: 6669 MB 2025-12-02 19:16:10.201 - Render thread -> Info: Frame[59491] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:16:10.201 - Render thread -> Info: Frame[59491] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:16:10.201 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:10.232 - Render thread -> Info: Frame[59492] - Available VRAM budget has changed: 6606 MB 2025-12-02 19:16:10.266 - Render thread -> Info: Frame[59493] - Available VRAM budget has changed: 2209 MB 2025-12-02 19:16:10.266 - Render thread -> Info: Frame[59493] - Available VRAM budget has changed: 1539 MB 2025-12-02 19:16:10.266 - Render thread -> Warning: Available VRAM budget 1539 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:10.766 - Render thread -> Info: Frame[59508] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:16:10.932 - Render thread -> Info: Frame[59513] - Available VRAM budget has changed: 6633 MB 2025-12-02 19:16:11.265 - Render thread -> Info: Frame[59523] - Available VRAM budget has changed: 6594 MB 2025-12-02 19:16:11.798 - Render thread -> Info: Frame[59539] - Available VRAM budget has changed: 6633 MB 2025-12-02 19:16:12.265 - Render thread -> Info: Frame[59553] - Available VRAM budget has changed: 6671 MB 2025-12-02 19:16:12.598 - Render thread -> Info: Frame[59563] - Available VRAM budget has changed: 6721 MB 2025-12-02 19:16:12.631 - Render thread -> Info: Frame[59564] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:16:12.800 - Render thread -> Info: Frame[59569] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:16:13.267 - Render thread -> Info: Frame[59583] - Available VRAM budget has changed: 2267 MB 2025-12-02 19:16:13.600 - Render thread -> Info: Frame[59593] - Available VRAM budget has changed: 2312 MB 2025-12-02 19:16:13.668 - Render thread -> Info: Frame[59595] - Available VRAM budget has changed: 2368 MB 2025-12-02 19:16:13.801 - Render thread -> Info: Frame[59599] - Available VRAM budget has changed: 1561 MB 2025-12-02 19:16:13.801 - Render thread -> Warning: Available VRAM budget 1561 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:14.267 - Render thread -> Info: Frame[59613] - Available VRAM budget has changed: 1595 MB 2025-12-02 19:16:14.267 - Render thread -> Warning: Available VRAM budget 1595 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:14.600 - Render thread -> Info: Frame[59623] - Available VRAM budget has changed: 1640 MB 2025-12-02 19:16:14.600 - Render thread -> Warning: Available VRAM budget 1640 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:14.668 - Render thread -> Info: Frame[59625] - Available VRAM budget has changed: 1696 MB 2025-12-02 19:16:14.668 - Render thread -> Warning: Available VRAM budget 1696 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:16.832 - Render thread -> Info: Frame[59690] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:16:17.699 - Render thread -> Info: Frame[59716] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:16:18.632 - Render thread -> Info: Frame[59744] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:16:18.668 - Render thread -> Info: Frame[59745] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:16:18.668 - Render thread -> Info: Frame[59745] - Available VRAM budget has changed: 1636 MB 2025-12-02 19:16:18.668 - Render thread -> Warning: Available VRAM budget 1636 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:18.733 - Render thread -> Info: Frame[59747] - Available VRAM budget has changed: 6656 MB 2025-12-02 19:16:18.736 - Render thread -> Info: Frame[59747] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:16:18.736 - Render thread -> Info: Frame[59747] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:16:18.736 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:19.265 - Render thread -> Info: Frame[59763] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:16:19.365 - Render thread -> Info: Frame[59766] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:16:20.932 - Render thread -> Info: Frame[59813] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:16:21.098 - Render thread -> Info: Frame[59818] - Available VRAM budget has changed: 6807 MB 2025-12-02 19:16:21.934 - Render thread -> Info: Frame[59843] - Available VRAM budget has changed: 2288 MB 2025-12-02 19:16:22.134 - Render thread -> Info: Frame[59849] - Available VRAM budget has changed: 2389 MB 2025-12-02 19:16:22.934 - Render thread -> Info: Frame[59873] - Available VRAM budget has changed: 1616 MB 2025-12-02 19:16:22.934 - Render thread -> Warning: Available VRAM budget 1616 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:23.134 - Render thread -> Info: Frame[59879] - Available VRAM budget has changed: 1717 MB 2025-12-02 19:16:23.134 - Render thread -> Warning: Available VRAM budget 1717 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:23.199 - Render thread -> Info: Frame[59881] - Available VRAM budget has changed: 6745 MB 2025-12-02 19:16:23.201 - Render thread -> Info: Frame[59881] - Available VRAM budget has changed: 2333 MB 2025-12-02 19:16:23.201 - Render thread -> Info: Frame[59881] - Available VRAM budget has changed: 1661 MB 2025-12-02 19:16:23.201 - Render thread -> Warning: Available VRAM budget 1661 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:23.467 - Render thread -> Info: Frame[59889] - Available VRAM budget has changed: 2317 MB 2025-12-02 19:16:23.467 - Render thread -> Info: Frame[59889] - Available VRAM budget has changed: 1645 MB 2025-12-02 19:16:23.467 - Render thread -> Warning: Available VRAM budget 1645 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:24.233 - Render thread -> Info: Frame[59912] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:16:25.118 - Render thread -> Info: Frame[59943] - Available VRAM budget has changed: 2368 MB 2025-12-02 19:16:25.249 - Render thread -> Info: Frame[59947] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:16:25.816 - Render thread -> Info: Frame[59964] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:16:26.117 - Render thread -> Info: Frame[59973] - Available VRAM budget has changed: 1697 MB 2025-12-02 19:16:26.117 - Render thread -> Warning: Available VRAM budget 1697 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:26.350 - Render thread -> Info: Frame[59980] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:16:27.149 - Render thread -> Info: Frame[60004] - Available VRAM budget has changed: 6722 MB 2025-12-02 19:16:27.185 - Render thread -> Info: Frame[60005] - Available VRAM budget has changed: 2316 MB 2025-12-02 19:16:27.185 - Render thread -> Info: Frame[60005] - Available VRAM budget has changed: 1644 MB 2025-12-02 19:16:27.185 - Render thread -> Warning: Available VRAM budget 1644 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:27.449 - Render thread -> Info: Frame[60013] - Available VRAM budget has changed: 6666 MB 2025-12-02 19:16:27.451 - Render thread -> Info: Frame[60013] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:16:27.451 - Render thread -> Info: Frame[60013] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:16:27.451 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:29.616 - Render thread -> Info: Frame[60078] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:16:30.149 - Render thread -> Info: Frame[60094] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:16:30.650 - Render thread -> Info: Frame[60109] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:16:30.652 - Render thread -> Info: Frame[60109] - Available VRAM budget has changed: 2367 MB 2025-12-02 19:16:31.652 - Render thread -> Info: Frame[60139] - Available VRAM budget has changed: 1694 MB 2025-12-02 19:16:31.652 - Render thread -> Warning: Available VRAM budget 1694 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:31.683 - Render thread -> Info: Frame[60140] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:16:31.782 - Render thread -> Info: Frame[60143] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:16:33.851 - Render thread -> Info: Frame[60205] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:16:34.450 - Render thread -> Info: Frame[60223] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:16:35.650 - Render thread -> Info: Frame[60259] - Available VRAM budget has changed: 6689 MB 2025-12-02 19:16:35.652 - Render thread -> Info: Frame[60259] - Available VRAM budget has changed: 2284 MB 2025-12-02 19:16:35.652 - Render thread -> Info: Frame[60259] - Available VRAM budget has changed: 1612 MB 2025-12-02 19:16:35.652 - Render thread -> Warning: Available VRAM budget 1612 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:38.118 - Render thread -> Info: Frame[60333] - Available VRAM budget has changed: 6817 MB 2025-12-02 19:16:38.249 - Render thread -> Info: Frame[60337] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:16:39.118 - Render thread -> Info: Frame[60363] - Available VRAM budget has changed: 2351 MB 2025-12-02 19:16:39.341 - Render thread -> Info: Frame[60369] - Available VRAM budget has changed: 2337 MB 2025-12-02 19:16:39.817 - Render thread -> Info: Frame[60384] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:16:40.119 - Render thread -> Info: Frame[60393] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:16:40.119 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:40.402 - Render thread -> Info: Frame[60403] - Available VRAM budget has changed: 2353 MB 2025-12-02 19:16:40.416 - Render thread -> Info: Frame[60404] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:16:40.720 - Render thread -> Info: Frame[60415] - Available VRAM budget has changed: 2367 MB 2025-12-02 19:16:41.318 - Render thread -> Info: Frame[60433] - Available VRAM budget has changed: 1682 MB 2025-12-02 19:16:41.318 - Render thread -> Warning: Available VRAM budget 1682 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:41.718 - Render thread -> Info: Frame[60445] - Available VRAM budget has changed: 1696 MB 2025-12-02 19:16:41.718 - Render thread -> Warning: Available VRAM budget 1696 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:42.483 - Render thread -> Info: Frame[60468] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:16:43.263 - Render thread -> Info: Frame[60491] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:16:43.786 - Render thread -> Info: Frame[60507] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:16:44.150 - Render thread -> Info: Frame[60518] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:16:44.186 - Render thread -> Info: Frame[60519] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:16:44.186 - Render thread -> Info: Frame[60519] - Available VRAM budget has changed: 1589 MB 2025-12-02 19:16:44.186 - Render thread -> Warning: Available VRAM budget 1589 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:45.212 - Render thread -> Info: Frame[60549] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:16:45.212 - Render thread -> Info: Frame[60549] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:16:45.212 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:46.252 - Render thread -> Info: Frame[60581] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:16:46.596 - Render thread -> Info: Frame[60591] - Available VRAM budget has changed: 6805 MB 2025-12-02 19:16:47.213 - .NET TP Worker -> Screenshot root: AppData 2025-12-02 19:16:47.213 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-02 19:16:47.213 - .NET TP Worker -> Screenshot absolute path: C:\Users\boxpe\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-02 19:16:47.213 - .NET TP Worker -> Screenshot exists on target path. 2025-12-02 19:16:47.322 - Render thread -> Info: Frame[60611] - Available VRAM budget has changed: 1588 MB 2025-12-02 19:16:47.322 - Render thread -> Warning: Available VRAM budget 1588 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:48.371 - Render thread -> Info: Frame[60641] - Available VRAM budget has changed: 2373 MB 2025-12-02 19:16:49.306 - Render thread -> Info: Frame[60669] - Available VRAM budget has changed: 2359 MB 2025-12-02 19:16:49.388 - Render thread -> Info: Frame[60671] - Available VRAM budget has changed: 1687 MB 2025-12-02 19:16:49.388 - Render thread -> Warning: Available VRAM budget 1687 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:50.369 - Render thread -> Info: Frame[60701] - Available VRAM budget has changed: 2373 MB 2025-12-02 19:16:51.104 - Render thread -> Info: Frame[60723] - Available VRAM budget has changed: 2387 MB 2025-12-02 19:16:51.313 - Render thread -> Info: Frame[60729] - Available VRAM budget has changed: 2371 MB 2025-12-02 19:16:51.382 - Render thread -> Info: Frame[60731] - Available VRAM budget has changed: 1699 MB 2025-12-02 19:16:51.382 - Render thread -> Warning: Available VRAM budget 1699 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:52.673 - Render thread -> Info: Frame[60770] - Available VRAM budget has changed: 6722 MB 2025-12-02 19:16:52.702 - Render thread -> Info: Frame[60771] - Available VRAM budget has changed: 2313 MB 2025-12-02 19:16:52.702 - Render thread -> Info: Frame[60771] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:16:52.702 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:52.736 - Render thread -> Info: Frame[60772] - Available VRAM budget has changed: 6687 MB 2025-12-02 19:16:52.770 - Render thread -> Info: Frame[60773] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:16:52.770 - Render thread -> Info: Frame[60773] - Available VRAM budget has changed: 1611 MB 2025-12-02 19:16:52.770 - Render thread -> Warning: Available VRAM budget 1611 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:53.306 - Render thread -> Info: Frame[60789] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:16:53.306 - Render thread -> Info: Frame[60789] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:16:53.306 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:53.379 - Render thread -> Info: Frame[60791] - Available VRAM budget has changed: 6652 MB 2025-12-02 19:16:53.381 - Render thread -> Info: Frame[60791] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:16:53.381 - Render thread -> Info: Frame[60791] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:16:53.381 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:53.901 - Render thread -> Info: Frame[60807] - Available VRAM budget has changed: 6617 MB 2025-12-02 19:16:53.903 - Render thread -> Info: Frame[60807] - Available VRAM budget has changed: 2214 MB 2025-12-02 19:16:53.903 - Render thread -> Info: Frame[60807] - Available VRAM budget has changed: 1542 MB 2025-12-02 19:16:53.903 - Render thread -> Warning: Available VRAM budget 1542 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:54.434 - Render thread -> Info: Frame[60823] - Available VRAM budget has changed: 6652 MB 2025-12-02 19:16:55.234 - Render thread -> Info: Frame[60847] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:16:55.433 - Render thread -> Info: Frame[60853] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:16:55.436 - Render thread -> Info: Frame[60853] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:16:56.236 - Render thread -> Info: Frame[60877] - Available VRAM budget has changed: 2370 MB 2025-12-02 19:16:56.436 - Render thread -> Info: Frame[60883] - Available VRAM budget has changed: 2402 MB 2025-12-02 19:16:56.436 - Render thread -> Info: Frame[60883] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:16:56.436 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:56.569 - Render thread -> Info: Frame[60887] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:16:56.571 - Render thread -> Info: Frame[60887] - Available VRAM budget has changed: 2368 MB 2025-12-02 19:16:57.236 - Render thread -> Info: Frame[60907] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:16:57.236 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:16:57.602 - Render thread -> Info: Frame[60918] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:16:57.701 - Render thread -> Info: Frame[60921] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:16:59.267 - Render thread -> Info: Frame[60968] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:00.234 - Render thread -> Info: Frame[60997] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:17:00.767 - Render thread -> Info: Frame[61013] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:00.901 - Render thread -> Info: Frame[61017] - Available VRAM budget has changed: 6757 MB 2025-12-02 19:17:00.903 - Render thread -> Info: Frame[61017] - Available VRAM budget has changed: 2344 MB 2025-12-02 19:17:00.903 - Render thread -> Info: Frame[61017] - Available VRAM budget has changed: 1672 MB 2025-12-02 19:17:00.903 - Render thread -> Warning: Available VRAM budget 1672 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:01.202 - Render thread -> Info: Frame[61026] - Available VRAM budget has changed: 6689 MB 2025-12-02 19:17:01.237 - Render thread -> Info: Frame[61027] - Available VRAM budget has changed: 2284 MB 2025-12-02 19:17:01.237 - Render thread -> Info: Frame[61027] - Available VRAM budget has changed: 1612 MB 2025-12-02 19:17:01.237 - Render thread -> Warning: Available VRAM budget 1612 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:01.306 - Render thread -> Info: Frame[61029] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:17:01.306 - Render thread -> Info: Frame[61029] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:17:01.306 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:01.403 - Render thread -> Info: Frame[61032] - Available VRAM budget has changed: 6633 MB 2025-12-02 19:17:01.436 - Render thread -> Info: Frame[61033] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:17:01.436 - Render thread -> Info: Frame[61033] - Available VRAM budget has changed: 1557 MB 2025-12-02 19:17:01.436 - Render thread -> Warning: Available VRAM budget 1557 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:01.939 - Render thread -> Info: Frame[61048] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:17:02.567 - Render thread -> Info: Frame[61067] - Available VRAM budget has changed: 6643 MB 2025-12-02 19:17:02.970 - Render thread -> Info: Frame[61079] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:17:03.100 - Render thread -> Info: Frame[61083] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:17:03.667 - Render thread -> Info: Frame[61100] - Available VRAM budget has changed: 6819 MB 2025-12-02 19:17:03.969 - Render thread -> Info: Frame[61109] - Available VRAM budget has changed: 1570 MB 2025-12-02 19:17:03.969 - Render thread -> Warning: Available VRAM budget 1570 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:04.103 - Render thread -> Info: Frame[61113] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:17:04.201 - Render thread -> Info: Frame[61116] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:17:04.703 - Render thread -> Info: Frame[61131] - Available VRAM budget has changed: 2367 MB 2025-12-02 19:17:05.103 - Render thread -> Info: Frame[61143] - Available VRAM budget has changed: 1603 MB 2025-12-02 19:17:05.103 - Render thread -> Warning: Available VRAM budget 1603 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:05.705 - Render thread -> Info: Frame[61161] - Available VRAM budget has changed: 1694 MB 2025-12-02 19:17:05.705 - Render thread -> Warning: Available VRAM budget 1694 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:05.970 - Render thread -> Info: Frame[61169] - Available VRAM budget has changed: 2351 MB 2025-12-02 19:17:05.970 - Render thread -> Info: Frame[61169] - Available VRAM budget has changed: 1679 MB 2025-12-02 19:17:05.970 - Render thread -> Warning: Available VRAM budget 1679 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:07.435 - Render thread -> Info: Frame[61217] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:17:07.437 - Render thread -> Info: Frame[61217] - Available VRAM budget has changed: 2311 MB 2025-12-02 19:17:07.437 - Render thread -> Info: Frame[61217] - Available VRAM budget has changed: 1639 MB 2025-12-02 19:17:07.437 - Render thread -> Warning: Available VRAM budget 1639 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:07.968 - Render thread -> Info: Frame[61233] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:17:08.820 - Render thread -> Info: Frame[61263] - Available VRAM budget has changed: 2368 MB 2025-12-02 19:17:08.851 - Render thread -> Info: Frame[61264] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:09.051 - Render thread -> Info: Frame[61270] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:17:09.584 - Render thread -> Info: Frame[61286] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:09.684 - Render thread -> Info: Frame[61289] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:17:09.686 - Render thread -> Info: Frame[61289] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:17:10.684 - Render thread -> Info: Frame[61319] - Available VRAM budget has changed: 6655 MB 2025-12-02 19:17:10.687 - Render thread -> Info: Frame[61319] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:17:10.687 - Render thread -> Info: Frame[61319] - Available VRAM budget has changed: 1582 MB 2025-12-02 19:17:10.687 - Render thread -> Warning: Available VRAM budget 1582 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:11.218 - Render thread -> Info: Frame[61335] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:17:12.184 - Render thread -> Info: Frame[61364] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:17:12.220 - Render thread -> Info: Frame[61365] - Available VRAM budget has changed: 2288 MB 2025-12-02 19:17:12.785 - Render thread -> Info: Frame[61382] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:13.220 - Render thread -> Info: Frame[61395] - Available VRAM budget has changed: 2367 MB 2025-12-02 19:17:13.220 - Render thread -> Info: Frame[61395] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:17:13.220 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:13.822 - Render thread -> Info: Frame[61413] - Available VRAM budget has changed: 2402 MB 2025-12-02 19:17:13.885 - Render thread -> Info: Frame[61415] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:17:13.887 - Render thread -> Info: Frame[61415] - Available VRAM budget has changed: 2367 MB 2025-12-02 19:17:14.220 - Render thread -> Info: Frame[61425] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:17:14.220 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:14.418 - Render thread -> Info: Frame[61431] - Available VRAM budget has changed: 6836 MB 2025-12-02 19:17:15.018 - Render thread -> Info: Frame[61449] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:17:17.085 - Render thread -> Info: Frame[61511] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:18.086 - Render thread -> Info: Frame[61541] - Available VRAM budget has changed: 2402 MB 2025-12-02 19:17:18.218 - Render thread -> Info: Frame[61545] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:17:18.220 - Render thread -> Info: Frame[61545] - Available VRAM budget has changed: 2301 MB 2025-12-02 19:17:18.220 - Render thread -> Info: Frame[61545] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:17:18.220 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:18.354 - Render thread -> Info: Frame[61549] - Available VRAM budget has changed: 2285 MB 2025-12-02 19:17:18.354 - Render thread -> Info: Frame[61549] - Available VRAM budget has changed: 1613 MB 2025-12-02 19:17:18.354 - Render thread -> Warning: Available VRAM budget 1613 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:18.718 - Render thread -> Info: Frame[61560] - Available VRAM budget has changed: 6655 MB 2025-12-02 19:17:18.754 - Render thread -> Info: Frame[61561] - Available VRAM budget has changed: 2248 MB 2025-12-02 19:17:18.754 - Render thread -> Info: Frame[61561] - Available VRAM budget has changed: 1576 MB 2025-12-02 19:17:18.754 - Render thread -> Warning: Available VRAM budget 1576 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:19.252 - Render thread -> Info: Frame[61576] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:17:19.320 - Render thread -> Info: Frame[61578] - Available VRAM budget has changed: 6652 MB 2025-12-02 19:17:19.885 - Render thread -> Info: Frame[61595] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:17:20.718 - Render thread -> Info: Frame[61620] - Available VRAM budget has changed: 6805 MB 2025-12-02 19:17:20.888 - Render thread -> Info: Frame[61625] - Available VRAM budget has changed: 2285 MB 2025-12-02 19:17:21.754 - Render thread -> Info: Frame[61651] - Available VRAM budget has changed: 2387 MB 2025-12-02 19:17:21.888 - Render thread -> Info: Frame[61655] - Available VRAM budget has changed: 1613 MB 2025-12-02 19:17:21.888 - Render thread -> Warning: Available VRAM budget 1613 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:22.753 - Render thread -> Info: Frame[61681] - Available VRAM budget has changed: 1714 MB 2025-12-02 19:17:22.753 - Render thread -> Warning: Available VRAM budget 1714 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:23.021 - Render thread -> Info: Frame[61689] - Available VRAM budget has changed: 2372 MB 2025-12-02 19:17:23.021 - Render thread -> Info: Frame[61689] - Available VRAM budget has changed: 1699 MB 2025-12-02 19:17:23.021 - Render thread -> Warning: Available VRAM budget 1699 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:24.804 - Render thread -> Info: Frame[61743] - Available VRAM budget has changed: 2387 MB 2025-12-02 19:17:25.804 - Render thread -> Info: Frame[61773] - Available VRAM budget has changed: 1715 MB 2025-12-02 19:17:25.804 - Render thread -> Warning: Available VRAM budget 1715 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:26.703 - Render thread -> Info: Frame[61800] - Available VRAM budget has changed: 6757 MB 2025-12-02 19:17:26.736 - Render thread -> Info: Frame[61801] - Available VRAM budget has changed: 6714 MB 2025-12-02 19:17:26.737 - Render thread -> Info: Frame[61801] - Available VRAM budget has changed: 2306 MB 2025-12-02 19:17:26.737 - Render thread -> Info: Frame[61801] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:17:26.737 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:26.836 - Render thread -> Info: Frame[61804] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:17:26.871 - Render thread -> Info: Frame[61805] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:17:26.871 - Render thread -> Info: Frame[61805] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:17:26.871 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:26.936 - Render thread -> Info: Frame[61807] - Available VRAM budget has changed: 6642 MB 2025-12-02 19:17:26.938 - Render thread -> Info: Frame[61807] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:17:26.938 - Render thread -> Info: Frame[61807] - Available VRAM budget has changed: 1570 MB 2025-12-02 19:17:26.938 - Render thread -> Warning: Available VRAM budget 1570 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:27.403 - Render thread -> Info: Frame[61821] - Available VRAM budget has changed: 6605 MB 2025-12-02 19:17:27.404 - Render thread -> Info: Frame[61821] - Available VRAM budget has changed: 2209 MB 2025-12-02 19:17:27.404 - Render thread -> Info: Frame[61821] - Available VRAM budget has changed: 1537 MB 2025-12-02 19:17:27.404 - Render thread -> Warning: Available VRAM budget 1537 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:27.935 - Render thread -> Info: Frame[61837] - Available VRAM budget has changed: 6642 MB 2025-12-02 19:17:28.937 - Render thread -> Info: Frame[61867] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:17:29.269 - Render thread -> Info: Frame[61877] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:17:29.937 - Render thread -> Info: Frame[61897] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:17:29.937 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:30.202 - Render thread -> Info: Frame[61905] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:30.272 - Render thread -> Info: Frame[61907] - Available VRAM budget has changed: 2367 MB 2025-12-02 19:17:31.205 - Render thread -> Info: Frame[61935] - Available VRAM budget has changed: 2402 MB 2025-12-02 19:17:31.271 - Render thread -> Info: Frame[61937] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:17:31.271 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:31.671 - Render thread -> Info: Frame[61949] - Available VRAM budget has changed: 2387 MB 2025-12-02 19:17:31.702 - Render thread -> Info: Frame[61950] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:17:31.749 - Render thread -> Info: Frame[61951] - Available VRAM budget has changed: 2361 MB 2025-12-02 19:17:32.342 - Render thread -> Info: Frame[61969] - Available VRAM budget has changed: 2341 MB 2025-12-02 19:17:32.342 - Render thread -> Info: Frame[61969] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:17:32.342 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:33.469 - Render thread -> Info: Frame[62003] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:33.639 - Render thread -> Info: Frame[62008] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:17:33.902 - Render thread -> Info: Frame[62016] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:17:34.436 - Render thread -> Info: Frame[62032] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:17:35.236 - Render thread -> Info: Frame[62056] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:17:35.272 - Render thread -> Info: Frame[62057] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:17:35.272 - Render thread -> Info: Frame[62057] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:17:35.272 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:35.536 - Render thread -> Info: Frame[62065] - Available VRAM budget has changed: 6680 MB 2025-12-02 19:17:35.538 - Render thread -> Info: Frame[62065] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:17:35.538 - Render thread -> Info: Frame[62065] - Available VRAM budget has changed: 1603 MB 2025-12-02 19:17:35.538 - Render thread -> Warning: Available VRAM budget 1603 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:37.703 - Render thread -> Info: Frame[62130] - Available VRAM budget has changed: 6759 MB 2025-12-02 19:17:37.736 - Render thread -> Info: Frame[62131] - Available VRAM budget has changed: 6807 MB 2025-12-02 19:17:38.738 - Render thread -> Info: Frame[62161] - Available VRAM budget has changed: 2389 MB 2025-12-02 19:17:39.737 - Render thread -> Info: Frame[62191] - Available VRAM budget has changed: 1717 MB 2025-12-02 19:17:39.737 - Render thread -> Warning: Available VRAM budget 1717 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:43.769 - Render thread -> Info: Frame[62312] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:17:43.805 - Render thread -> Info: Frame[62313] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:17:43.805 - Render thread -> Info: Frame[62313] - Available VRAM budget has changed: 1631 MB 2025-12-02 19:17:43.805 - Render thread -> Warning: Available VRAM budget 1631 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:44.638 - Render thread -> Info: Frame[62338] - Available VRAM budget has changed: 6655 MB 2025-12-02 19:17:44.673 - Render thread -> Info: Frame[62339] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:17:44.673 - Render thread -> Info: Frame[62339] - Available VRAM budget has changed: 1580 MB 2025-12-02 19:17:44.673 - Render thread -> Warning: Available VRAM budget 1580 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:45.169 - Render thread -> Info: Frame[62354] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:17:46.205 - Render thread -> Info: Frame[62385] - Available VRAM budget has changed: 2285 MB 2025-12-02 19:17:46.243 - Render thread -> Info: Frame[62386] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:17:46.270 - Render thread -> Info: Frame[62387] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:17:47.205 - Render thread -> Info: Frame[62415] - Available VRAM budget has changed: 1613 MB 2025-12-02 19:17:47.205 - Render thread -> Warning: Available VRAM budget 1613 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:47.272 - Render thread -> Info: Frame[62417] - Available VRAM budget has changed: 2369 MB 2025-12-02 19:17:47.336 - Render thread -> Info: Frame[62419] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:47.903 - Render thread -> Info: Frame[62436] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:17:47.937 - Render thread -> Info: Frame[62437] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:17:47.939 - Render thread -> Info: Frame[62437] - Available VRAM budget has changed: 2331 MB 2025-12-02 19:17:48.272 - Render thread -> Info: Frame[62447] - Available VRAM budget has changed: 1659 MB 2025-12-02 19:17:48.272 - Render thread -> Warning: Available VRAM budget 1659 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:48.469 - Render thread -> Info: Frame[62453] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:17:49.322 - Render thread -> Info: Frame[62483] - Available VRAM budget has changed: 2367 MB 2025-12-02 19:17:49.487 - Render thread -> Info: Frame[62488] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:49.587 - Render thread -> Info: Frame[62491] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:17:50.120 - Render thread -> Info: Frame[62507] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:50.325 - Render thread -> Info: Frame[62513] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:17:50.325 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:51.132 - Render thread -> Info: Frame[62537] - Available VRAM budget has changed: 2402 MB 2025-12-02 19:17:52.123 - Render thread -> Info: Frame[62567] - Available VRAM budget has changed: 1729 MB 2025-12-02 19:17:52.123 - Render thread -> Warning: Available VRAM budget 1729 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:52.219 - Render thread -> Info: Frame[62570] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:17:52.253 - Render thread -> Info: Frame[62571] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:17:52.255 - Render thread -> Info: Frame[62571] - Available VRAM budget has changed: 2312 MB 2025-12-02 19:17:52.255 - Render thread -> Info: Frame[62571] - Available VRAM budget has changed: 1640 MB 2025-12-02 19:17:52.255 - Render thread -> Warning: Available VRAM budget 1640 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:52.455 - Render thread -> Info: Frame[62577] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:17:52.457 - Render thread -> Info: Frame[62577] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:17:52.457 - Render thread -> Info: Frame[62577] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:17:52.457 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:54.753 - Render thread -> Info: Frame[62646] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:54.921 - Render thread -> Info: Frame[62651] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:17:55.791 - Render thread -> Info: Frame[62677] - Available VRAM budget has changed: 2367 MB 2025-12-02 19:17:55.953 - Render thread -> Info: Frame[62682] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:56.201 - Render thread -> Info: Frame[62689] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:17:56.791 - Render thread -> Info: Frame[62707] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:17:56.791 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:17:57.054 - Render thread -> Info: Frame[62715] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:58.055 - Render thread -> Info: Frame[62745] - Available VRAM budget has changed: 2402 MB 2025-12-02 19:17:58.188 - Render thread -> Info: Frame[62749] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:17:58.190 - Render thread -> Info: Frame[62749] - Available VRAM budget has changed: 2367 MB 2025-12-02 19:17:58.720 - Render thread -> Info: Frame[62765] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:17:59.723 - Render thread -> Info: Frame[62795] - Available VRAM budget has changed: 2402 MB 2025-12-02 19:18:00.723 - Render thread -> Info: Frame[62825] - Available VRAM budget has changed: 1730 MB 2025-12-02 19:18:00.723 - Render thread -> Warning: Available VRAM budget 1730 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:00.820 - Render thread -> Info: Frame[62828] - Available VRAM budget has changed: 6754 MB 2025-12-02 19:18:00.854 - Render thread -> Info: Frame[62829] - Available VRAM budget has changed: 6697 MB 2025-12-02 19:18:00.856 - Render thread -> Info: Frame[62829] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:18:00.856 - Render thread -> Info: Frame[62829] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:18:00.856 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:01.388 - Render thread -> Info: Frame[62845] - Available VRAM budget has changed: 6655 MB 2025-12-02 19:18:01.390 - Render thread -> Info: Frame[62845] - Available VRAM budget has changed: 2248 MB 2025-12-02 19:18:01.390 - Render thread -> Info: Frame[62845] - Available VRAM budget has changed: 1576 MB 2025-12-02 19:18:01.390 - Render thread -> Warning: Available VRAM budget 1576 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:01.526 - Render thread -> Info: Frame[62849] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:18:01.526 - Render thread -> Info: Frame[62849] - Available VRAM budget has changed: 1552 MB 2025-12-02 19:18:01.526 - Render thread -> Warning: Available VRAM budget 1552 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:02.453 - Render thread -> Info: Frame[62877] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:18:02.520 - Render thread -> Info: Frame[62879] - Available VRAM budget has changed: 6655 MB 2025-12-02 19:18:03.053 - Render thread -> Info: Frame[62895] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:18:03.255 - Render thread -> Info: Frame[62901] - Available VRAM budget has changed: 6816 MB 2025-12-02 19:18:03.257 - Render thread -> Info: Frame[62901] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:18:04.057 - Render thread -> Info: Frame[62925] - Available VRAM budget has changed: 2288 MB 2025-12-02 19:18:04.256 - Render thread -> Info: Frame[62931] - Available VRAM budget has changed: 2398 MB 2025-12-02 19:18:04.256 - Render thread -> Info: Frame[62931] - Available VRAM budget has changed: 1573 MB 2025-12-02 19:18:04.256 - Render thread -> Warning: Available VRAM budget 1573 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:05.056 - Render thread -> Info: Frame[62955] - Available VRAM budget has changed: 1616 MB 2025-12-02 19:18:05.056 - Render thread -> Warning: Available VRAM budget 1616 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:05.256 - Render thread -> Info: Frame[62961] - Available VRAM budget has changed: 1726 MB 2025-12-02 19:18:05.256 - Render thread -> Warning: Available VRAM budget 1726 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:06.854 - Render thread -> Info: Frame[63009] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:18:06.856 - Render thread -> Info: Frame[63009] - Available VRAM budget has changed: 2367 MB 2025-12-02 19:18:06.856 - Render thread -> Info: Frame[63009] - Available VRAM budget has changed: 1696 MB 2025-12-02 19:18:06.856 - Render thread -> Warning: Available VRAM budget 1696 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:07.920 - Render thread -> Info: Frame[63041] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:18:08.080 - Render thread -> Info: Frame[63043] - Available VRAM budget has changed: 6734 MB 2025-12-02 19:18:08.083 - Render thread -> Info: Frame[63043] - Available VRAM budget has changed: 2135 MB 2025-12-02 19:18:08.083 - Render thread -> Info: Frame[63043] - Available VRAM budget has changed: 1465 MB 2025-12-02 19:18:08.083 - Render thread -> Warning: Available VRAM budget 1465 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:08.654 - Render thread -> Info: Frame[63061] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:18:09.131 - Render thread -> Info: Frame[63075] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:18:09.322 - Render thread -> Info: Frame[63081] - Available VRAM budget has changed: 6768 MB 2025-12-02 19:18:09.488 - Render thread -> Info: Frame[63086] - Available VRAM budget has changed: 6727 MB 2025-12-02 19:18:09.590 - Render thread -> Info: Frame[63089] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:18:10.124 - Render thread -> Info: Frame[63105] - Available VRAM budget has changed: 1526 MB 2025-12-02 19:18:10.124 - Render thread -> Warning: Available VRAM budget 1526 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:10.658 - Render thread -> Info: Frame[63121] - Available VRAM budget has changed: 2214 MB 2025-12-02 19:18:11.657 - Render thread -> Info: Frame[63151] - Available VRAM budget has changed: 1542 MB 2025-12-02 19:18:11.657 - Render thread -> Warning: Available VRAM budget 1542 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:11.755 - Render thread -> Info: Frame[63154] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:18:12.230 - Render thread -> Info: Frame[63168] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:18:12.269 - Render thread -> Info: Frame[63169] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:18:12.789 - Render thread -> Info: Frame[63185] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:18:13.255 - Render thread -> Info: Frame[63199] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:18:13.793 - Render thread -> Info: Frame[63215] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:18:13.793 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:13.854 - Render thread -> Info: Frame[63217] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:18:14.058 - Render thread -> Info: Frame[63223] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:18:15.057 - Render thread -> Info: Frame[63253] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:18:15.057 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:15.421 - Render thread -> Info: Frame[63264] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:18:17.056 - Render thread -> Info: Frame[63313] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:18:17.058 - Render thread -> Info: Frame[63313] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:18:17.058 - Render thread -> Info: Frame[63313] - Available VRAM budget has changed: 1588 MB 2025-12-02 19:18:17.058 - Render thread -> Warning: Available VRAM budget 1588 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:17.588 - Render thread -> Info: Frame[63329] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:18:17.689 - Render thread -> Info: Frame[63332] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:18:17.854 - Render thread -> Info: Frame[63337] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:18:17.857 - Render thread -> Info: Frame[63337] - Available VRAM budget has changed: 2168 MB 2025-12-02 19:18:17.857 - Render thread -> Info: Frame[63337] - Available VRAM budget has changed: 1497 MB 2025-12-02 19:18:17.857 - Render thread -> Warning: Available VRAM budget 1497 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:18.188 - Render thread -> Info: Frame[63347] - Available VRAM budget has changed: 6648 MB 2025-12-02 19:18:18.190 - Render thread -> Info: Frame[63347] - Available VRAM budget has changed: 2137 MB 2025-12-02 19:18:18.190 - Render thread -> Info: Frame[63347] - Available VRAM budget has changed: 1465 MB 2025-12-02 19:18:18.190 - Render thread -> Warning: Available VRAM budget 1465 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:19.591 - Render thread -> Info: Frame[63389] - Available VRAM budget has changed: 2122 MB 2025-12-02 19:18:19.591 - Render thread -> Info: Frame[63389] - Available VRAM budget has changed: 1451 MB 2025-12-02 19:18:19.591 - Render thread -> Warning: Available VRAM budget 1451 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:20.265 - Render thread -> Info: Frame[63409] - Available VRAM budget has changed: 6811 MB 2025-12-02 19:18:20.659 - Render thread -> Info: Frame[63421] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:18:21.257 - Render thread -> Info: Frame[63439] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:18:21.607 - Render thread -> Info: Frame[63451] - Available VRAM budget has changed: 1467 MB 2025-12-02 19:18:21.607 - Render thread -> Warning: Available VRAM budget 1467 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:21.940 - Render thread -> Info: Frame[63461] - Available VRAM budget has changed: 2288 MB 2025-12-02 19:18:22.207 - Render thread -> Info: Frame[63469] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:18:22.207 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:22.940 - Render thread -> Info: Frame[63491] - Available VRAM budget has changed: 1616 MB 2025-12-02 19:18:22.940 - Render thread -> Warning: Available VRAM budget 1616 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:26.338 - Render thread -> Info: Frame[63593] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:18:26.340 - Render thread -> Info: Frame[63593] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:18:26.340 - Render thread -> Info: Frame[63593] - Available VRAM budget has changed: 1540 MB 2025-12-02 19:18:26.340 - Render thread -> Warning: Available VRAM budget 1540 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:26.371 - Render thread -> Info: Frame[63594] - Available VRAM budget has changed: 6676 MB 2025-12-02 19:18:26.407 - Render thread -> Info: Frame[63595] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:18:26.407 - Render thread -> Info: Frame[63595] - Available VRAM budget has changed: 1505 MB 2025-12-02 19:18:26.407 - Render thread -> Warning: Available VRAM budget 1505 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:28.807 - Render thread -> Info: Frame[63667] - Available VRAM budget has changed: 6759 MB 2025-12-02 19:18:29.807 - Render thread -> Info: Frame[63697] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:18:30.605 - Render thread -> Info: Frame[63721] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:18:30.807 - Render thread -> Info: Frame[63727] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:18:30.807 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:31.607 - Render thread -> Info: Frame[63751] - Available VRAM budget has changed: 2306 MB 2025-12-02 19:18:31.739 - Render thread -> Info: Frame[63755] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:18:31.741 - Render thread -> Info: Frame[63755] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:18:32.607 - Render thread -> Info: Frame[63781] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:18:32.607 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:34.839 - Render thread -> Info: Frame[63848] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:18:34.874 - Render thread -> Info: Frame[63849] - Available VRAM budget has changed: 2205 MB 2025-12-02 19:18:34.874 - Render thread -> Info: Frame[63849] - Available VRAM budget has changed: 1534 MB 2025-12-02 19:18:34.874 - Render thread -> Warning: Available VRAM budget 1534 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:35.638 - Render thread -> Info: Frame[63872] - Available VRAM budget has changed: 6653 MB 2025-12-02 19:18:35.675 - Render thread -> Info: Frame[63873] - Available VRAM budget has changed: 2156 MB 2025-12-02 19:18:35.675 - Render thread -> Info: Frame[63873] - Available VRAM budget has changed: 1484 MB 2025-12-02 19:18:35.675 - Render thread -> Warning: Available VRAM budget 1484 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:36.605 - Render thread -> Info: Frame[63901] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:18:37.305 - Render thread -> Info: Frame[63922] - Available VRAM budget has changed: 6725 MB 2025-12-02 19:18:37.607 - Render thread -> Info: Frame[63931] - Available VRAM budget has changed: 2189 MB 2025-12-02 19:18:37.740 - Render thread -> Info: Frame[63935] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:18:38.342 - Render thread -> Info: Frame[63953] - Available VRAM budget has changed: 2221 MB 2025-12-02 19:18:38.607 - Render thread -> Info: Frame[63961] - Available VRAM budget has changed: 1518 MB 2025-12-02 19:18:38.607 - Render thread -> Warning: Available VRAM budget 1518 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:38.741 - Render thread -> Info: Frame[63965] - Available VRAM budget has changed: 2305 MB 2025-12-02 19:18:39.341 - Render thread -> Info: Frame[63983] - Available VRAM budget has changed: 1549 MB 2025-12-02 19:18:39.341 - Render thread -> Warning: Available VRAM budget 1549 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:39.741 - Render thread -> Info: Frame[63995] - Available VRAM budget has changed: 1633 MB 2025-12-02 19:18:39.741 - Render thread -> Warning: Available VRAM budget 1633 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:39.873 - Render thread -> Info: Frame[63999] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:18:39.875 - Render thread -> Info: Frame[63999] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:18:39.875 - Render thread -> Info: Frame[63999] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:18:39.875 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:40.405 - Render thread -> Info: Frame[64015] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:18:41.411 - Render thread -> Info: Frame[64045] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:18:42.408 - Render thread -> Info: Frame[64075] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:18:42.408 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:43.106 - Render thread -> Info: Frame[64096] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:18:43.141 - Render thread -> Info: Frame[64097] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:18:43.141 - Render thread -> Info: Frame[64097] - Available VRAM budget has changed: 1571 MB 2025-12-02 19:18:43.141 - Render thread -> Warning: Available VRAM budget 1571 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:43.373 - Render thread -> Info: Frame[64104] - Available VRAM budget has changed: 6652 MB 2025-12-02 19:18:43.407 - Render thread -> Info: Frame[64105] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:18:43.407 - Render thread -> Info: Frame[64105] - Available VRAM budget has changed: 1484 MB 2025-12-02 19:18:43.407 - Render thread -> Warning: Available VRAM budget 1484 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:44.875 - Render thread -> Info: Frame[64149] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:18:44.875 - Render thread -> Info: Frame[64149] - Available VRAM budget has changed: 1467 MB 2025-12-02 19:18:44.875 - Render thread -> Warning: Available VRAM budget 1467 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:45.806 - Render thread -> Info: Frame[64177] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:18:45.839 - Render thread -> Info: Frame[64178] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:18:46.458 - Render thread -> Info: Frame[64201] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:18:46.658 - Render thread -> Info: Frame[64207] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:18:46.725 - Render thread -> Info: Frame[64209] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:18:47.458 - Render thread -> Info: Frame[64231] - Available VRAM budget has changed: 1478 MB 2025-12-02 19:18:47.458 - Render thread -> Warning: Available VRAM budget 1478 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:47.659 - Render thread -> Info: Frame[64237] - Available VRAM budget has changed: 1523 MB 2025-12-02 19:18:47.659 - Render thread -> Warning: Available VRAM budget 1523 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:47.724 - Render thread -> Info: Frame[64239] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:18:47.724 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:47.922 - Render thread -> Info: Frame[64245] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:18:48.925 - Render thread -> Info: Frame[64275] - Available VRAM budget has changed: 2306 MB 2025-12-02 19:18:49.556 - Render thread -> Info: Frame[64294] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:18:49.592 - Render thread -> Info: Frame[64295] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:18:50.091 - Render thread -> Info: Frame[64310] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:18:50.190 - Render thread -> Info: Frame[64313] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:18:51.858 - Render thread -> Info: Frame[64363] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:18:51.860 - Render thread -> Info: Frame[64363] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:18:51.860 - Render thread -> Info: Frame[64363] - Available VRAM budget has changed: 1540 MB 2025-12-02 19:18:51.860 - Render thread -> Warning: Available VRAM budget 1540 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:52.357 - Render thread -> Info: Frame[64378] - Available VRAM budget has changed: 6643 MB 2025-12-02 19:18:52.391 - Render thread -> Info: Frame[64379] - Available VRAM budget has changed: 2146 MB 2025-12-02 19:18:52.391 - Render thread -> Info: Frame[64379] - Available VRAM budget has changed: 1476 MB 2025-12-02 19:18:52.391 - Render thread -> Warning: Available VRAM budget 1476 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:53.923 - Render thread -> Info: Frame[64425] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:18:54.357 - Render thread -> Info: Frame[64438] - Available VRAM budget has changed: 6810 MB 2025-12-02 19:18:54.925 - Render thread -> Info: Frame[64455] - Available VRAM budget has changed: 2178 MB 2025-12-02 19:18:55.391 - Render thread -> Info: Frame[64469] - Available VRAM budget has changed: 2296 MB 2025-12-02 19:18:55.925 - Render thread -> Info: Frame[64485] - Available VRAM budget has changed: 1507 MB 2025-12-02 19:18:55.925 - Render thread -> Warning: Available VRAM budget 1507 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:56.392 - Render thread -> Info: Frame[64499] - Available VRAM budget has changed: 1625 MB 2025-12-02 19:18:56.392 - Render thread -> Warning: Available VRAM budget 1625 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:56.725 - Render thread -> Info: Frame[64509] - Available VRAM budget has changed: 2280 MB 2025-12-02 19:18:56.725 - Render thread -> Info: Frame[64509] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:18:56.725 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:57.908 - Render thread -> Info: Frame[64549] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:18:57.910 - Render thread -> Info: Frame[64549] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:18:57.910 - Render thread -> Info: Frame[64549] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:18:57.910 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:18:58.441 - Render thread -> Info: Frame[64565] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:18:59.442 - Render thread -> Info: Frame[64595] - Available VRAM budget has changed: 2306 MB 2025-12-02 19:19:00.373 - Render thread -> Info: Frame[64623] - Available VRAM budget has changed: 6697 MB 2025-12-02 19:19:00.375 - Render thread -> Info: Frame[64623] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:19:00.375 - Render thread -> Info: Frame[64623] - Available VRAM budget has changed: 1527 MB 2025-12-02 19:19:00.375 - Render thread -> Warning: Available VRAM budget 1527 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:01.106 - Render thread -> Info: Frame[64645] - Available VRAM budget has changed: 6653 MB 2025-12-02 19:19:01.109 - Render thread -> Info: Frame[64645] - Available VRAM budget has changed: 2156 MB 2025-12-02 19:19:01.109 - Render thread -> Info: Frame[64645] - Available VRAM budget has changed: 1486 MB 2025-12-02 19:19:01.109 - Render thread -> Warning: Available VRAM budget 1486 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:02.540 - Render thread -> Info: Frame[64688] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:19:02.874 - Render thread -> Info: Frame[64698] - Available VRAM budget has changed: 6805 MB 2025-12-02 19:19:03.575 - Render thread -> Info: Frame[64719] - Available VRAM budget has changed: 2190 MB 2025-12-02 19:19:03.909 - Render thread -> Info: Frame[64729] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:19:04.575 - Render thread -> Info: Frame[64749] - Available VRAM budget has changed: 1519 MB 2025-12-02 19:19:04.575 - Render thread -> Warning: Available VRAM budget 1519 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:04.909 - Render thread -> Info: Frame[64759] - Available VRAM budget has changed: 1619 MB 2025-12-02 19:19:04.909 - Render thread -> Warning: Available VRAM budget 1619 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:08.907 - Render thread -> Info: Frame[64879] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:19:08.910 - Render thread -> Info: Frame[64879] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:19:08.910 - Render thread -> Info: Frame[64879] - Available VRAM budget has changed: 1512 MB 2025-12-02 19:19:08.910 - Render thread -> Warning: Available VRAM budget 1512 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:09.008 - Render thread -> Info: Frame[64882] - Available VRAM budget has changed: 6646 MB 2025-12-02 19:19:09.043 - Render thread -> Info: Frame[64883] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:19:09.043 - Render thread -> Info: Frame[64883] - Available VRAM budget has changed: 1479 MB 2025-12-02 19:19:09.043 - Render thread -> Warning: Available VRAM budget 1479 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:11.375 - Render thread -> Info: Frame[64953] - Available VRAM budget has changed: 6722 MB 2025-12-02 19:19:11.408 - Render thread -> Info: Frame[64954] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:19:11.840 - Render thread -> Info: Frame[64967] - Available VRAM budget has changed: 6734 MB 2025-12-02 19:19:12.373 - Render thread -> Info: Frame[64983] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:19:12.375 - Render thread -> Info: Frame[64983] - Available VRAM budget has changed: 2217 MB 2025-12-02 19:19:13.044 - Render thread -> Info: Frame[65003] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:19:13.376 - Render thread -> Info: Frame[65013] - Available VRAM budget has changed: 2295 MB 2025-12-02 19:19:13.376 - Render thread -> Info: Frame[65013] - Available VRAM budget has changed: 1545 MB 2025-12-02 19:19:13.376 - Render thread -> Warning: Available VRAM budget 1545 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:14.043 - Render thread -> Info: Frame[65033] - Available VRAM budget has changed: 1556 MB 2025-12-02 19:19:14.043 - Render thread -> Warning: Available VRAM budget 1556 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:14.374 - Render thread -> Info: Frame[65043] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:19:14.376 - Render thread -> Info: Frame[65043] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:19:14.376 - Render thread -> Info: Frame[65043] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:19:14.376 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:15.140 - Render thread -> Info: Frame[65066] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:19:15.341 - Render thread -> Info: Frame[65072] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:19:16.407 - Render thread -> Info: Frame[65104] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:19:17.378 - Render thread -> Info: Frame[65133] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:19:17.380 - Render thread -> Info: Frame[65133] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:19:17.381 - Render thread -> Info: Frame[65133] - Available VRAM budget has changed: 1570 MB 2025-12-02 19:19:17.381 - Render thread -> Warning: Available VRAM budget 1570 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:17.508 - Render thread -> Info: Frame[65137] - Available VRAM budget has changed: 6700 MB 2025-12-02 19:19:17.510 - Render thread -> Info: Frame[65137] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:19:17.510 - Render thread -> Info: Frame[65137] - Available VRAM budget has changed: 1527 MB 2025-12-02 19:19:17.510 - Render thread -> Warning: Available VRAM budget 1527 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:19.074 - Render thread -> Info: Frame[65184] - Available VRAM budget has changed: 6644 MB 2025-12-02 19:19:19.109 - Render thread -> Info: Frame[65185] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:19:19.109 - Render thread -> Info: Frame[65185] - Available VRAM budget has changed: 1478 MB 2025-12-02 19:19:19.109 - Render thread -> Warning: Available VRAM budget 1478 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:19.907 - Render thread -> Info: Frame[65209] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:19:20.910 - Render thread -> Info: Frame[65239] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:19:21.910 - Render thread -> Info: Frame[65269] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:19:21.910 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:23.243 - Render thread -> Info: Frame[65309] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:19:23.243 - Render thread -> Info: Frame[65309] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:19:23.243 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:25.324 - Render thread -> Info: Frame[65376] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:19:25.760 - Render thread -> Info: Frame[65389] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:19:25.925 - Render thread -> Info: Frame[65394] - Available VRAM budget has changed: 6739 MB 2025-12-02 19:19:25.961 - Render thread -> Info: Frame[65395] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:19:25.961 - Render thread -> Info: Frame[65395] - Available VRAM budget has changed: 1563 MB 2025-12-02 19:19:25.961 - Render thread -> Warning: Available VRAM budget 1563 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:26.091 - Render thread -> Info: Frame[65399] - Available VRAM budget has changed: 6698 MB 2025-12-02 19:19:26.094 - Render thread -> Info: Frame[65399] - Available VRAM budget has changed: 2196 MB 2025-12-02 19:19:26.094 - Render thread -> Info: Frame[65399] - Available VRAM budget has changed: 1526 MB 2025-12-02 19:19:26.094 - Render thread -> Warning: Available VRAM budget 1526 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:26.358 - Render thread -> Info: Frame[65407] - Available VRAM budget has changed: 6661 MB 2025-12-02 19:19:26.360 - Render thread -> Info: Frame[65407] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:19:26.360 - Render thread -> Info: Frame[65407] - Available VRAM budget has changed: 1493 MB 2025-12-02 19:19:26.360 - Render thread -> Warning: Available VRAM budget 1493 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:26.892 - Render thread -> Info: Frame[65423] - Available VRAM budget has changed: 6698 MB 2025-12-02 19:19:27.894 - Render thread -> Info: Frame[65453] - Available VRAM budget has changed: 2196 MB 2025-12-02 19:19:28.392 - Render thread -> Info: Frame[65468] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:19:28.894 - Render thread -> Info: Frame[65483] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:19:28.894 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:29.429 - Render thread -> Info: Frame[65499] - Available VRAM budget has changed: 2305 MB 2025-12-02 19:19:29.624 - Render thread -> Info: Frame[65505] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:19:29.626 - Render thread -> Info: Frame[65505] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:19:30.426 - Render thread -> Info: Frame[65529] - Available VRAM budget has changed: 1603 MB 2025-12-02 19:19:30.426 - Render thread -> Warning: Available VRAM budget 1603 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:31.191 - Render thread -> Info: Frame[65552] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:19:32.227 - Render thread -> Info: Frame[65583] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:19:33.228 - Render thread -> Info: Frame[65613] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:19:33.228 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:33.425 - Render thread -> Info: Frame[65619] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:19:33.427 - Render thread -> Info: Frame[65619] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:19:33.427 - Render thread -> Info: Frame[65619] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:19:33.427 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:34.426 - Render thread -> Info: Frame[65649] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:19:34.428 - Render thread -> Info: Frame[65649] - Available VRAM budget has changed: 2183 MB 2025-12-02 19:19:34.428 - Render thread -> Info: Frame[65649] - Available VRAM budget has changed: 1512 MB 2025-12-02 19:19:34.428 - Render thread -> Warning: Available VRAM budget 1512 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:36.092 - Render thread -> Info: Frame[65699] - Available VRAM budget has changed: 6634 MB 2025-12-02 19:19:36.094 - Render thread -> Info: Frame[65699] - Available VRAM budget has changed: 2139 MB 2025-12-02 19:19:36.094 - Render thread -> Info: Frame[65699] - Available VRAM budget has changed: 1469 MB 2025-12-02 19:19:36.094 - Render thread -> Warning: Available VRAM budget 1469 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:36.625 - Render thread -> Info: Frame[65715] - Available VRAM budget has changed: 6671 MB 2025-12-02 19:19:36.958 - Render thread -> Info: Frame[65725] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:19:37.627 - Render thread -> Info: Frame[65745] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:19:37.659 - Render thread -> Info: Frame[65746] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:19:37.960 - Render thread -> Info: Frame[65755] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:19:38.628 - Render thread -> Info: Frame[65775] - Available VRAM budget has changed: 1501 MB 2025-12-02 19:19:38.628 - Render thread -> Warning: Available VRAM budget 1501 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:38.694 - Render thread -> Info: Frame[65777] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:19:38.971 - Render thread -> Info: Frame[65785] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:19:38.971 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:39.096 - Render thread -> Info: Frame[65789] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:19:39.695 - Render thread -> Info: Frame[65807] - Available VRAM budget has changed: 1619 MB 2025-12-02 19:19:39.695 - Render thread -> Warning: Available VRAM budget 1619 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:39.893 - Render thread -> Info: Frame[65813] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:19:39.895 - Render thread -> Info: Frame[65813] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:19:39.895 - Render thread -> Info: Frame[65813] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:19:39.895 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:41.976 - Render thread -> Info: Frame[65880] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:19:42.542 - Render thread -> Info: Frame[65897] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:19:42.942 - Render thread -> Info: Frame[65909] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:19:42.944 - Render thread -> Info: Frame[65909] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:19:42.944 - Render thread -> Info: Frame[65909] - Available VRAM budget has changed: 1539 MB 2025-12-02 19:19:42.944 - Render thread -> Warning: Available VRAM budget 1539 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:43.077 - Render thread -> Info: Frame[65913] - Available VRAM budget has changed: 6661 MB 2025-12-02 19:19:43.079 - Render thread -> Info: Frame[65913] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:19:43.079 - Render thread -> Info: Frame[65913] - Available VRAM budget has changed: 1491 MB 2025-12-02 19:19:43.079 - Render thread -> Warning: Available VRAM budget 1491 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:45.409 - Render thread -> Info: Frame[65983] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:19:45.442 - Render thread -> Info: Frame[65984] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:19:46.412 - Render thread -> Info: Frame[66013] - Available VRAM budget has changed: 2206 MB 2025-12-02 19:19:46.478 - Render thread -> Info: Frame[66015] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:19:47.411 - Render thread -> Info: Frame[66043] - Available VRAM budget has changed: 1535 MB 2025-12-02 19:19:47.411 - Render thread -> Warning: Available VRAM budget 1535 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:47.478 - Render thread -> Info: Frame[66045] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:19:47.478 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:48.444 - Render thread -> Info: Frame[66074] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:19:48.810 - Render thread -> Info: Frame[66085] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:19:49.576 - Render thread -> Info: Frame[66108] - Available VRAM budget has changed: 6745 MB 2025-12-02 19:19:49.611 - Render thread -> Info: Frame[66109] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:19:49.611 - Render thread -> Info: Frame[66109] - Available VRAM budget has changed: 1567 MB 2025-12-02 19:19:49.611 - Render thread -> Warning: Available VRAM budget 1567 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:50.610 - Render thread -> Info: Frame[66139] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:19:51.476 - Render thread -> Info: Frame[66165] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:19:51.479 - Render thread -> Info: Frame[66165] - Available VRAM budget has changed: 2205 MB 2025-12-02 19:19:51.479 - Render thread -> Info: Frame[66165] - Available VRAM budget has changed: 1534 MB 2025-12-02 19:19:51.479 - Render thread -> Warning: Available VRAM budget 1534 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:51.542 - Render thread -> Info: Frame[66167] - Available VRAM budget has changed: 6670 MB 2025-12-02 19:19:51.545 - Render thread -> Info: Frame[66167] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:19:51.545 - Render thread -> Info: Frame[66167] - Available VRAM budget has changed: 1501 MB 2025-12-02 19:19:51.545 - Render thread -> Warning: Available VRAM budget 1501 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:53.343 - Render thread -> Info: Frame[66221] - Available VRAM budget has changed: 6617 MB 2025-12-02 19:19:53.345 - Render thread -> Info: Frame[66221] - Available VRAM budget has changed: 2124 MB 2025-12-02 19:19:53.345 - Render thread -> Info: Frame[66221] - Available VRAM budget has changed: 1454 MB 2025-12-02 19:19:53.345 - Render thread -> Warning: Available VRAM budget 1454 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:53.877 - Render thread -> Info: Frame[66237] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:19:53.942 - Render thread -> Info: Frame[66239] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:19:54.879 - Render thread -> Info: Frame[66267] - Available VRAM budget has changed: 2190 MB 2025-12-02 19:19:54.910 - Render thread -> Info: Frame[66268] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:19:54.945 - Render thread -> Info: Frame[66269] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:19:55.010 - Render thread -> Info: Frame[66271] - Available VRAM budget has changed: 6772 MB 2025-12-02 19:19:55.543 - Render thread -> Info: Frame[66287] - Available VRAM budget has changed: 6810 MB 2025-12-02 19:19:55.879 - Render thread -> Info: Frame[66297] - Available VRAM budget has changed: 1520 MB 2025-12-02 19:19:55.879 - Render thread -> Warning: Available VRAM budget 1520 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:55.945 - Render thread -> Info: Frame[66299] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:19:55.945 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:56.545 - Render thread -> Info: Frame[66317] - Available VRAM budget has changed: 2296 MB 2025-12-02 19:19:57.544 - Render thread -> Info: Frame[66347] - Available VRAM budget has changed: 1624 MB 2025-12-02 19:19:57.545 - Render thread -> Warning: Available VRAM budget 1624 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:19:59.976 - Render thread -> Info: Frame[66420] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:20:00.013 - Render thread -> Info: Frame[66421] - Available VRAM budget has changed: 2205 MB 2025-12-02 19:20:00.013 - Render thread -> Info: Frame[66421] - Available VRAM budget has changed: 1534 MB 2025-12-02 19:20:00.013 - Render thread -> Warning: Available VRAM budget 1534 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:00.876 - Render thread -> Info: Frame[66447] - Available VRAM budget has changed: 6649 MB 2025-12-02 19:20:00.879 - Render thread -> Info: Frame[66447] - Available VRAM budget has changed: 2152 MB 2025-12-02 19:20:00.879 - Render thread -> Info: Frame[66447] - Available VRAM budget has changed: 1482 MB 2025-12-02 19:20:00.879 - Render thread -> Warning: Available VRAM budget 1482 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:02.410 - Render thread -> Info: Frame[66493] - Available VRAM budget has changed: 6695 MB 2025-12-02 19:20:02.443 - Render thread -> Info: Frame[66494] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:20:02.543 - Render thread -> Info: Frame[66497] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:20:03.412 - Render thread -> Info: Frame[66523] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:20:03.479 - Render thread -> Info: Frame[66525] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:20:03.545 - Render thread -> Info: Frame[66527] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:20:04.412 - Render thread -> Info: Frame[66553] - Available VRAM budget has changed: 1523 MB 2025-12-02 19:20:04.412 - Render thread -> Warning: Available VRAM budget 1523 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:04.478 - Render thread -> Info: Frame[66555] - Available VRAM budget has changed: 1606 MB 2025-12-02 19:20:04.479 - Render thread -> Warning: Available VRAM budget 1606 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:04.547 - Render thread -> Info: Frame[66557] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:20:04.547 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:04.743 - Render thread -> Info: Frame[66563] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:20:04.745 - Render thread -> Info: Frame[66563] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:20:04.745 - Render thread -> Info: Frame[66563] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:20:04.745 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:05.276 - Render thread -> Info: Frame[66579] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:20:06.278 - Render thread -> Info: Frame[66609] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:20:07.280 - Render thread -> Info: Frame[66639] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:20:07.280 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:08.510 - Render thread -> Info: Frame[66676] - Available VRAM budget has changed: 6723 MB 2025-12-02 19:20:08.545 - Render thread -> Info: Frame[66677] - Available VRAM budget has changed: 2219 MB 2025-12-02 19:20:08.545 - Render thread -> Info: Frame[66677] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:20:08.545 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:09.010 - Render thread -> Info: Frame[66691] - Available VRAM budget has changed: 6664 MB 2025-12-02 19:20:09.012 - Render thread -> Info: Frame[66691] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:20:09.012 - Render thread -> Info: Frame[66691] - Available VRAM budget has changed: 1494 MB 2025-12-02 19:20:09.012 - Render thread -> Warning: Available VRAM budget 1494 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:09.545 - Render thread -> Info: Frame[66707] - Available VRAM budget has changed: 6627 MB 2025-12-02 19:20:09.548 - Render thread -> Info: Frame[66707] - Available VRAM budget has changed: 2133 MB 2025-12-02 19:20:09.548 - Render thread -> Info: Frame[66707] - Available VRAM budget has changed: 1462 MB 2025-12-02 19:20:09.548 - Render thread -> Warning: Available VRAM budget 1462 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:10.076 - Render thread -> Info: Frame[66723] - Available VRAM budget has changed: 6664 MB 2025-12-02 19:20:10.943 - Render thread -> Info: Frame[66749] - Available VRAM budget has changed: 6727 MB 2025-12-02 19:20:11.010 - Render thread -> Info: Frame[66751] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:20:11.079 - Render thread -> Info: Frame[66753] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:20:11.945 - Render thread -> Info: Frame[66779] - Available VRAM budget has changed: 2222 MB 2025-12-02 19:20:12.012 - Render thread -> Info: Frame[66781] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:20:12.080 - Render thread -> Info: Frame[66783] - Available VRAM budget has changed: 1494 MB 2025-12-02 19:20:12.080 - Render thread -> Warning: Available VRAM budget 1494 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:12.945 - Render thread -> Info: Frame[66809] - Available VRAM budget has changed: 1551 MB 2025-12-02 19:20:12.945 - Render thread -> Warning: Available VRAM budget 1551 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:13.012 - Render thread -> Info: Frame[66811] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:20:13.012 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:13.878 - Render thread -> Info: Frame[66837] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:20:13.880 - Render thread -> Info: Frame[66837] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:20:13.880 - Render thread -> Info: Frame[66837] - Available VRAM budget has changed: 1603 MB 2025-12-02 19:20:13.880 - Render thread -> Warning: Available VRAM budget 1603 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:14.410 - Render thread -> Info: Frame[66853] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:20:15.413 - Render thread -> Info: Frame[66883] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:20:16.412 - Render thread -> Info: Frame[66913] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:20:16.412 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:17.044 - Render thread -> Info: Frame[66932] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:20:17.079 - Render thread -> Info: Frame[66933] - Available VRAM budget has changed: 2230 MB 2025-12-02 19:20:17.079 - Render thread -> Info: Frame[66933] - Available VRAM budget has changed: 1558 MB 2025-12-02 19:20:17.079 - Render thread -> Warning: Available VRAM budget 1558 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:17.145 - Render thread -> Info: Frame[66935] - Available VRAM budget has changed: 6673 MB 2025-12-02 19:20:17.147 - Render thread -> Info: Frame[66935] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:20:17.147 - Render thread -> Info: Frame[66935] - Available VRAM budget has changed: 1505 MB 2025-12-02 19:20:17.147 - Render thread -> Warning: Available VRAM budget 1505 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:17.677 - Render thread -> Info: Frame[66951] - Available VRAM budget has changed: 6741 MB 2025-12-02 19:20:17.744 - Render thread -> Info: Frame[66953] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:20:18.683 - Render thread -> Info: Frame[66981] - Available VRAM budget has changed: 2190 MB 2025-12-02 19:20:19.411 - Render thread -> Info: Frame[67003] - Available VRAM budget has changed: 6810 MB 2025-12-02 19:20:19.691 - Render thread -> Info: Frame[67011] - Available VRAM budget has changed: 1518 MB 2025-12-02 19:20:19.691 - Render thread -> Warning: Available VRAM budget 1518 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:20.413 - Render thread -> Info: Frame[67033] - Available VRAM budget has changed: 2280 MB 2025-12-02 19:20:21.196 - Render thread -> Info: Frame[67061] - Available VRAM budget has changed: 2293 MB 2025-12-02 19:20:21.263 - Render thread -> Info: Frame[67063] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:20:21.263 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:22.196 - Render thread -> Info: Frame[67091] - Available VRAM budget has changed: 1622 MB 2025-12-02 19:20:22.196 - Render thread -> Warning: Available VRAM budget 1622 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:25.494 - Render thread -> Info: Frame[67190] - Available VRAM budget has changed: 6757 MB 2025-12-02 19:20:25.530 - Render thread -> Info: Frame[67191] - Available VRAM budget has changed: 2248 MB 2025-12-02 19:20:25.530 - Render thread -> Info: Frame[67191] - Available VRAM budget has changed: 1577 MB 2025-12-02 19:20:25.530 - Render thread -> Warning: Available VRAM budget 1577 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:25.561 - Render thread -> Info: Frame[67192] - Available VRAM budget has changed: 6689 MB 2025-12-02 19:20:25.596 - Render thread -> Info: Frame[67193] - Available VRAM budget has changed: 2188 MB 2025-12-02 19:20:25.596 - Render thread -> Info: Frame[67193] - Available VRAM budget has changed: 1518 MB 2025-12-02 19:20:25.596 - Render thread -> Warning: Available VRAM budget 1518 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:26.327 - Render thread -> Info: Frame[67215] - Available VRAM budget has changed: 6641 MB 2025-12-02 19:20:26.329 - Render thread -> Info: Frame[67215] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:20:26.330 - Render thread -> Info: Frame[67215] - Available VRAM budget has changed: 1474 MB 2025-12-02 19:20:26.330 - Render thread -> Warning: Available VRAM budget 1474 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:27.961 - Render thread -> Info: Frame[67264] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:20:28.060 - Render thread -> Info: Frame[67267] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:20:28.996 - Render thread -> Info: Frame[67295] - Available VRAM budget has changed: 2180 MB 2025-12-02 19:20:29.063 - Render thread -> Info: Frame[67297] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:20:29.996 - Render thread -> Info: Frame[67325] - Available VRAM budget has changed: 1509 MB 2025-12-02 19:20:29.996 - Render thread -> Warning: Available VRAM budget 1509 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:30.063 - Render thread -> Info: Frame[67327] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:20:30.063 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:31.661 - Render thread -> Info: Frame[67375] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:20:31.728 - Render thread -> Info: Frame[67377] - Available VRAM budget has changed: 6772 MB 2025-12-02 19:20:33.828 - Render thread -> Info: Frame[67440] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:20:34.094 - Render thread -> Info: Frame[67448] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:20:34.130 - Render thread -> Info: Frame[67449] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:20:34.130 - Render thread -> Info: Frame[67449] - Available VRAM budget has changed: 1540 MB 2025-12-02 19:20:34.130 - Render thread -> Warning: Available VRAM budget 1540 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:34.394 - Render thread -> Info: Frame[67457] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:20:34.396 - Render thread -> Info: Frame[67457] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:20:34.397 - Render thread -> Info: Frame[67457] - Available VRAM budget has changed: 1488 MB 2025-12-02 19:20:34.397 - Render thread -> Warning: Available VRAM budget 1488 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:34.928 - Render thread -> Info: Frame[67473] - Available VRAM budget has changed: 6690 MB 2025-12-02 19:20:35.930 - Render thread -> Info: Frame[67503] - Available VRAM budget has changed: 2189 MB 2025-12-02 19:20:36.561 - Render thread -> Info: Frame[67522] - Available VRAM budget has changed: 6747 MB 2025-12-02 19:20:36.930 - Render thread -> Info: Frame[67533] - Available VRAM budget has changed: 1518 MB 2025-12-02 19:20:36.930 - Render thread -> Warning: Available VRAM budget 1518 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:37.094 - Render thread -> Info: Frame[67538] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:20:37.597 - Render thread -> Info: Frame[67553] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:20:37.628 - Render thread -> Info: Frame[67554] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:20:38.130 - Render thread -> Info: Frame[67569] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:20:38.228 - Render thread -> Info: Frame[67572] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:20:38.596 - Render thread -> Info: Frame[67583] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:20:38.596 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:39.130 - Render thread -> Info: Frame[67599] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:20:39.130 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:39.261 - Render thread -> Info: Frame[67603] - Available VRAM budget has changed: 6745 MB 2025-12-02 19:20:39.264 - Render thread -> Info: Frame[67603] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:20:39.264 - Render thread -> Info: Frame[67603] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:20:39.264 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:39.465 - Render thread -> Info: Frame[67609] - Available VRAM budget has changed: 2222 MB 2025-12-02 19:20:39.465 - Render thread -> Info: Frame[67609] - Available VRAM budget has changed: 1551 MB 2025-12-02 19:20:39.465 - Render thread -> Warning: Available VRAM budget 1551 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:39.795 - Render thread -> Info: Frame[67619] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:20:40.646 - Render thread -> Info: Frame[67649] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:20:41.044 - Render thread -> Info: Frame[67661] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:20:41.113 - Render thread -> Info: Frame[67663] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:20:41.647 - Render thread -> Info: Frame[67679] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:20:41.647 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:42.047 - Render thread -> Info: Frame[67691] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:20:42.113 - Render thread -> Info: Frame[67693] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:20:42.113 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:42.511 - Render thread -> Info: Frame[67705] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:20:42.513 - Render thread -> Info: Frame[67705] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:20:42.545 - Render thread -> Info: Frame[67706] - Available VRAM budget has changed: 6716 MB 2025-12-02 19:20:42.581 - Render thread -> Info: Frame[67707] - Available VRAM budget has changed: 2213 MB 2025-12-02 19:20:42.581 - Render thread -> Info: Frame[67707] - Available VRAM budget has changed: 1542 MB 2025-12-02 19:20:42.581 - Render thread -> Warning: Available VRAM budget 1542 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:45.012 - Render thread -> Info: Frame[67780] - Available VRAM budget has changed: 6804 MB 2025-12-02 19:20:45.046 - Render thread -> Info: Frame[67781] - Available VRAM budget has changed: 6848 MB 2025-12-02 19:20:46.048 - Render thread -> Info: Frame[67811] - Available VRAM budget has changed: 2331 MB 2025-12-02 19:20:47.048 - Render thread -> Info: Frame[67841] - Available VRAM budget has changed: 1659 MB 2025-12-02 19:20:47.048 - Render thread -> Warning: Available VRAM budget 1659 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:49.012 - Render thread -> Info: Frame[67900] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:20:49.047 - Render thread -> Info: Frame[67901] - Available VRAM budget has changed: 2287 MB 2025-12-02 19:20:49.316 - Render thread -> Info: Frame[67909] - Available VRAM budget has changed: 2267 MB 2025-12-02 19:20:49.316 - Render thread -> Info: Frame[67909] - Available VRAM budget has changed: 1646 MB 2025-12-02 19:20:49.316 - Render thread -> Warning: Available VRAM budget 1646 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:49.983 - Render thread -> Info: Frame[67929] - Available VRAM budget has changed: 2249 MB 2025-12-02 19:20:49.983 - Render thread -> Info: Frame[67929] - Available VRAM budget has changed: 1625 MB 2025-12-02 19:20:49.983 - Render thread -> Warning: Available VRAM budget 1625 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:51.014 - Render thread -> Info: Frame[67961] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:20:51.032 - Render thread -> Info: Frame[67962] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:20:51.049 - Render thread -> Info: Frame[67963] - Available VRAM budget has changed: 2230 MB 2025-12-02 19:20:51.049 - Render thread -> Info: Frame[67963] - Available VRAM budget has changed: 1606 MB 2025-12-02 19:20:51.049 - Render thread -> Warning: Available VRAM budget 1606 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:51.097 - Render thread -> Info: Frame[67966] - Available VRAM budget has changed: 6690 MB 2025-12-02 19:20:51.118 - Render thread -> Info: Frame[67967] - Available VRAM budget has changed: 2189 MB 2025-12-02 19:20:51.118 - Render thread -> Info: Frame[67967] - Available VRAM budget has changed: 1565 MB 2025-12-02 19:20:51.118 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:51.995 - Render thread -> Info: Frame[67994] - Available VRAM budget has changed: 6636 MB 2025-12-02 19:20:52.031 - Render thread -> Info: Frame[67995] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:20:52.031 - Render thread -> Info: Frame[67995] - Available VRAM budget has changed: 1517 MB 2025-12-02 19:20:52.031 - Render thread -> Warning: Available VRAM budget 1517 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:52.729 - Render thread -> Info: Frame[68016] - Available VRAM budget has changed: 6687 MB 2025-12-02 19:20:52.996 - Render thread -> Info: Frame[68024] - Available VRAM budget has changed: 6636 MB 2025-12-02 19:20:53.563 - Render thread -> Info: Frame[68041] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:20:53.611 - Render thread -> Info: Frame[68042] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:20:53.834 - Render thread -> Info: Frame[68049] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:20:53.834 - Render thread -> Info: Frame[68049] - Available VRAM budget has changed: 1503 MB 2025-12-02 19:20:53.834 - Render thread -> Warning: Available VRAM budget 1503 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:54.029 - Render thread -> Info: Frame[68055] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:20:54.363 - Render thread -> Info: Frame[68065] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:20:54.896 - Render thread -> Info: Frame[68081] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:20:54.964 - Render thread -> Info: Frame[68083] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:20:55.014 - Render thread -> Info: Frame[68085] - Available VRAM budget has changed: 2173 MB 2025-12-02 19:20:55.096 - Render thread -> Info: Frame[68089] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:20:55.098 - Render thread -> Info: Frame[68089] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:20:55.565 - Render thread -> Info: Frame[68103] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:20:55.898 - Render thread -> Info: Frame[68113] - Available VRAM budget has changed: 1513 MB 2025-12-02 19:20:55.898 - Render thread -> Warning: Available VRAM budget 1513 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:55.964 - Render thread -> Info: Frame[68115] - Available VRAM budget has changed: 1546 MB 2025-12-02 19:20:55.964 - Render thread -> Warning: Available VRAM budget 1546 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:56.097 - Render thread -> Info: Frame[68119] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:20:56.097 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:56.565 - Render thread -> Info: Frame[68133] - Available VRAM budget has changed: 1646 MB 2025-12-02 19:20:56.565 - Render thread -> Warning: Available VRAM budget 1646 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:57.529 - Render thread -> Info: Frame[68162] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:20:57.629 - Render thread -> Info: Frame[68165] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:20:59.498 - Render thread -> Info: Frame[68221] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:20:59.498 - Render thread -> Info: Frame[68221] - Available VRAM budget has changed: 1625 MB 2025-12-02 19:20:59.498 - Render thread -> Warning: Available VRAM budget 1625 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:59.630 - Render thread -> Info: Frame[68225] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:20:59.632 - Render thread -> Info: Frame[68225] - Available VRAM budget has changed: 2213 MB 2025-12-02 19:20:59.632 - Render thread -> Info: Frame[68225] - Available VRAM budget has changed: 1587 MB 2025-12-02 19:20:59.632 - Render thread -> Warning: Available VRAM budget 1587 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:20:59.765 - Render thread -> Info: Frame[68229] - Available VRAM budget has changed: 2191 MB 2025-12-02 19:20:59.765 - Render thread -> Info: Frame[68229] - Available VRAM budget has changed: 1565 MB 2025-12-02 19:20:59.765 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:00.296 - Render thread -> Info: Frame[68245] - Available VRAM budget has changed: 6669 MB 2025-12-02 19:21:00.299 - Render thread -> Info: Frame[68245] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:21:00.300 - Render thread -> Info: Frame[68245] - Available VRAM budget has changed: 1555 MB 2025-12-02 19:21:00.300 - Render thread -> Warning: Available VRAM budget 1555 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:00.498 - Render thread -> Info: Frame[68251] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:21:00.498 - Render thread -> Info: Frame[68251] - Available VRAM budget has changed: 1533 MB 2025-12-02 19:21:00.498 - Render thread -> Warning: Available VRAM budget 1533 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:01.365 - Render thread -> Info: Frame[68277] - Available VRAM budget has changed: 1521 MB 2025-12-02 19:21:01.365 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:01.565 - Render thread -> Info: Frame[68283] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:21:02.063 - Render thread -> Info: Frame[68298] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:21:02.096 - Render thread -> Info: Frame[68299] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:21:02.565 - Render thread -> Info: Frame[68313] - Available VRAM budget has changed: 1532 MB 2025-12-02 19:21:02.565 - Render thread -> Warning: Available VRAM budget 1532 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:02.900 - Render thread -> Info: Frame[68323] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:21:03.098 - Render thread -> Info: Frame[68329] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:21:03.901 - Render thread -> Info: Frame[68353] - Available VRAM budget has changed: 1545 MB 2025-12-02 19:21:03.901 - Render thread -> Warning: Available VRAM budget 1545 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:04.029 - Render thread -> Info: Frame[68357] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:21:04.099 - Render thread -> Info: Frame[68359] - Available VRAM budget has changed: 1626 MB 2025-12-02 19:21:04.099 - Render thread -> Warning: Available VRAM budget 1626 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:04.129 - Render thread -> Info: Frame[68360] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:21:05.162 - Render thread -> Info: Frame[68391] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:21:05.663 - Render thread -> Info: Frame[68406] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:21:06.098 - Render thread -> Info: Frame[68419] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:21:06.196 - Render thread -> Info: Frame[68422] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:21:06.263 - Render thread -> Info: Frame[68424] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:21:06.796 - Render thread -> Info: Frame[68440] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:21:07.098 - Render thread -> Info: Frame[68449] - Available VRAM budget has changed: 1648 MB 2025-12-02 19:21:07.098 - Render thread -> Warning: Available VRAM budget 1648 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:07.832 - Render thread -> Info: Frame[68471] - Available VRAM budget has changed: 2299 MB 2025-12-02 19:21:08.030 - Render thread -> Info: Frame[68477] - Available VRAM budget has changed: 6776 MB 2025-12-02 19:21:08.032 - Render thread -> Info: Frame[68477] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:21:08.032 - Render thread -> Info: Frame[68477] - Available VRAM budget has changed: 1639 MB 2025-12-02 19:21:08.032 - Render thread -> Warning: Available VRAM budget 1639 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:08.096 - Render thread -> Info: Frame[68479] - Available VRAM budget has changed: 6719 MB 2025-12-02 19:21:08.098 - Render thread -> Info: Frame[68479] - Available VRAM budget has changed: 2216 MB 2025-12-02 19:21:08.098 - Render thread -> Info: Frame[68479] - Available VRAM budget has changed: 1589 MB 2025-12-02 19:21:08.098 - Render thread -> Warning: Available VRAM budget 1589 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:08.345 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2025-12-02 19:21:08.345 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2025-12-02 19:21:08.366 - Render thread -> Info: Frame[68487] - Available VRAM budget has changed: 2204 MB 2025-12-02 19:21:08.367 - Render thread -> Info: Frame[68487] - Available VRAM budget has changed: 1577 MB 2025-12-02 19:21:08.367 - Render thread -> Warning: Available VRAM budget 1577 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:08.930 - Render thread -> Info: Frame[68504] - Available VRAM budget has changed: 6664 MB 2025-12-02 19:21:08.965 - Render thread -> Info: Frame[68505] - Available VRAM budget has changed: 2168 MB 2025-12-02 19:21:08.965 - Render thread -> Info: Frame[68505] - Available VRAM budget has changed: 1542 MB 2025-12-02 19:21:08.965 - Render thread -> Warning: Available VRAM budget 1542 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:09.463 - Render thread -> Info: Frame[68520] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:21:10.499 - Render thread -> Info: Frame[68551] - Available VRAM budget has changed: 2198 MB 2025-12-02 19:21:10.564 - Render thread -> Info: Frame[68553] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:21:11.499 - Render thread -> Info: Frame[68581] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:21:11.499 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:11.566 - Render thread -> Info: Frame[68583] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:21:12.565 - Render thread -> Info: Frame[68613] - Available VRAM budget has changed: 1647 MB 2025-12-02 19:21:12.566 - Render thread -> Warning: Available VRAM budget 1647 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:12.630 - Render thread -> Info: Frame[68615] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:21:13.632 - Render thread -> Info: Frame[68645] - Available VRAM budget has changed: 2298 MB 2025-12-02 19:21:14.631 - Render thread -> Info: Frame[68675] - Available VRAM budget has changed: 1672 MB 2025-12-02 19:21:14.631 - Render thread -> Warning: Available VRAM budget 1672 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:14.864 - Render thread -> Info: Frame[68682] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:21:14.900 - Render thread -> Info: Frame[68683] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:21:14.900 - Render thread -> Info: Frame[68683] - Available VRAM budget has changed: 1648 MB 2025-12-02 19:21:14.900 - Render thread -> Warning: Available VRAM budget 1648 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:15.099 - Render thread -> Info: Frame[68689] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:21:15.099 - Render thread -> Info: Frame[68689] - Available VRAM budget has changed: 1629 MB 2025-12-02 19:21:15.099 - Render thread -> Warning: Available VRAM budget 1629 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:16.714 - Render thread -> Info: Frame[68742] - Available VRAM budget has changed: 6705 MB 2025-12-02 19:21:16.749 - Render thread -> Info: Frame[68743] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:21:16.749 - Render thread -> Info: Frame[68743] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:21:16.749 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:17.014 - Render thread -> Info: Frame[68751] - Available VRAM budget has changed: 6656 MB 2025-12-02 19:21:17.016 - Render thread -> Info: Frame[68751] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:21:17.016 - Render thread -> Info: Frame[68751] - Available VRAM budget has changed: 1524 MB 2025-12-02 19:21:17.016 - Render thread -> Warning: Available VRAM budget 1524 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:17.618 - Render thread -> Info: Frame[68769] - Available VRAM budget has changed: 2139 MB 2025-12-02 19:21:17.618 - Render thread -> Info: Frame[68769] - Available VRAM budget has changed: 1513 MB 2025-12-02 19:21:17.618 - Render thread -> Warning: Available VRAM budget 1513 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:18.963 - Render thread -> Info: Frame[68814] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:21:19.200 - Render thread -> Info: Frame[68821] - Available VRAM budget has changed: 2152 MB 2025-12-02 19:21:19.999 - Render thread -> Info: Frame[68845] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:21:20.030 - Render thread -> Info: Frame[68846] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:21:20.199 - Render thread -> Info: Frame[68851] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:21:20.199 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:20.730 - Render thread -> Info: Frame[68867] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:21:20.999 - Render thread -> Info: Frame[68875] - Available VRAM budget has changed: 1648 MB 2025-12-02 19:21:20.999 - Render thread -> Warning: Available VRAM budget 1648 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:21.264 - Render thread -> Info: Frame[68883] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:21:21.364 - Render thread -> Info: Frame[68886] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:21:21.897 - Render thread -> Info: Frame[68902] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:21:22.797 - Render thread -> Info: Frame[68929] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:21:24.030 - Render thread -> Info: Frame[68966] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:21:24.067 - Render thread -> Info: Frame[68967] - Available VRAM budget has changed: 2232 MB 2025-12-02 19:21:24.067 - Render thread -> Info: Frame[68967] - Available VRAM budget has changed: 1605 MB 2025-12-02 19:21:24.067 - Render thread -> Warning: Available VRAM budget 1605 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:24.563 - Render thread -> Info: Frame[68982] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:21:25.264 - Render thread -> Info: Frame[69003] - Available VRAM budget has changed: 6680 MB 2025-12-02 19:21:25.266 - Render thread -> Info: Frame[69003] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:21:25.266 - Render thread -> Info: Frame[69003] - Available VRAM budget has changed: 1541 MB 2025-12-02 19:21:25.266 - Render thread -> Warning: Available VRAM budget 1541 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:25.466 - Render thread -> Info: Frame[69009] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:21:25.466 - Render thread -> Info: Frame[69009] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:21:25.466 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:26.530 - Render thread -> Info: Frame[69041] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:21:27.183 - Render thread -> Info: Frame[69061] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:21:27.530 - Render thread -> Info: Frame[69071] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:21:27.614 - Render thread -> Info: Frame[69074] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:21:28.200 - Render thread -> Info: Frame[69091] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:21:28.200 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:28.517 - Render thread -> Info: Frame[69101] - Available VRAM budget has changed: 1556 MB 2025-12-02 19:21:28.517 - Render thread -> Warning: Available VRAM budget 1556 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:28.583 - Render thread -> Info: Frame[69103] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:21:28.633 - Render thread -> Info: Frame[69105] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:21:29.116 - Render thread -> Info: Frame[69121] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:21:29.517 - Render thread -> Info: Frame[69133] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:21:29.517 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:29.582 - Render thread -> Info: Frame[69135] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:21:29.582 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:30.117 - Render thread -> Info: Frame[69151] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:21:30.117 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:31.717 - Render thread -> Info: Frame[69199] - Available VRAM budget has changed: 1614 MB 2025-12-02 19:21:31.717 - Render thread -> Warning: Available VRAM budget 1614 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:32.073 - Render thread -> Info: Frame[69209] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:21:32.073 - Render thread -> Info: Frame[69209] - Available VRAM budget has changed: 1598 MB 2025-12-02 19:21:32.073 - Render thread -> Warning: Available VRAM budget 1598 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:33.682 - Render thread -> Info: Frame[69258] - Available VRAM budget has changed: 6731 MB 2025-12-02 19:21:33.717 - Render thread -> Info: Frame[69259] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:21:33.717 - Render thread -> Info: Frame[69259] - Available VRAM budget has changed: 1561 MB 2025-12-02 19:21:33.717 - Render thread -> Warning: Available VRAM budget 1561 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:33.949 - Render thread -> Info: Frame[69266] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:21:33.984 - Render thread -> Info: Frame[69267] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:21:33.984 - Render thread -> Info: Frame[69267] - Available VRAM budget has changed: 1515 MB 2025-12-02 19:21:33.984 - Render thread -> Warning: Available VRAM budget 1515 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:35.317 - Render thread -> Info: Frame[69307] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:21:35.348 - Render thread -> Info: Frame[69308] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:21:36.116 - Render thread -> Info: Frame[69331] - Available VRAM budget has changed: 6829 MB 2025-12-02 19:21:36.384 - Render thread -> Info: Frame[69339] - Available VRAM budget has changed: 2203 MB 2025-12-02 19:21:36.519 - Render thread -> Info: Frame[69341] - Available VRAM budget has changed: 2173 MB 2025-12-02 19:21:36.533 - Render thread -> Info: Frame[69342] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:21:36.555 - Render thread -> Info: Frame[69343] - Available VRAM budget has changed: 2122 MB 2025-12-02 19:21:36.556 - Render thread -> Info: Frame[69343] - Available VRAM budget has changed: 1482 MB 2025-12-02 19:21:36.556 - Render thread -> Warning: Available VRAM budget 1482 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:37.658 - Render thread -> Info: Frame[69377] - Available VRAM budget has changed: 2231 MB 2025-12-02 19:21:38.451 - Render thread -> Info: Frame[69401] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:21:38.548 - Render thread -> Info: Frame[69404] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:21:38.647 - Render thread -> Info: Frame[69407] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:21:38.650 - Render thread -> Info: Frame[69407] - Available VRAM budget has changed: 1563 MB 2025-12-02 19:21:38.650 - Render thread -> Warning: Available VRAM budget 1563 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:39.181 - Render thread -> Info: Frame[69423] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:21:39.384 - Render thread -> Info: Frame[69429] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:21:39.450 - Render thread -> Info: Frame[69431] - Available VRAM budget has changed: 1577 MB 2025-12-02 19:21:39.450 - Render thread -> Warning: Available VRAM budget 1577 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:40.183 - Render thread -> Info: Frame[69453] - Available VRAM budget has changed: 2284 MB 2025-12-02 19:21:40.383 - Render thread -> Info: Frame[69459] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:21:40.384 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:41.185 - Render thread -> Info: Frame[69483] - Available VRAM budget has changed: 1615 MB 2025-12-02 19:21:41.185 - Render thread -> Warning: Available VRAM budget 1615 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:41.717 - Render thread -> Info: Frame[69499] - Available VRAM budget has changed: 1643 MB 2025-12-02 19:21:41.717 - Render thread -> Warning: Available VRAM budget 1643 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:41.848 - Render thread -> Info: Frame[69503] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:21:41.850 - Render thread -> Info: Frame[69503] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:21:41.850 - Render thread -> Info: Frame[69503] - Available VRAM budget has changed: 1621 MB 2025-12-02 19:21:41.850 - Render thread -> Warning: Available VRAM budget 1621 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:42.186 - Render thread -> Info: Frame[69513] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:21:42.188 - Render thread -> Info: Frame[69513] - Available VRAM budget has changed: 2200 MB 2025-12-02 19:21:42.188 - Render thread -> Info: Frame[69513] - Available VRAM budget has changed: 1560 MB 2025-12-02 19:21:42.188 - Render thread -> Warning: Available VRAM budget 1560 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:42.315 - Render thread -> Info: Frame[69517] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:21:42.333 - Render thread -> Info: Frame[69517] - Available VRAM budget has changed: 2157 MB 2025-12-02 19:21:42.333 - Render thread -> Info: Frame[69517] - Available VRAM budget has changed: 1517 MB 2025-12-02 19:21:42.333 - Render thread -> Warning: Available VRAM budget 1517 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:42.718 - Render thread -> Info: Frame[69529] - Available VRAM budget has changed: 1489 MB 2025-12-02 19:21:42.718 - Render thread -> Warning: Available VRAM budget 1489 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:43.473 - Render thread -> Info: Frame[69551] - Available VRAM budget has changed: 6631 MB 2025-12-02 19:21:43.475 - Render thread -> Info: Frame[69551] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:21:43.475 - Render thread -> Info: Frame[69551] - Available VRAM budget has changed: 1461 MB 2025-12-02 19:21:43.475 - Render thread -> Warning: Available VRAM budget 1461 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:44.057 - Render thread -> Info: Frame[69569] - Available VRAM budget has changed: 2106 MB 2025-12-02 19:21:44.057 - Render thread -> Info: Frame[69569] - Available VRAM budget has changed: 1443 MB 2025-12-02 19:21:44.057 - Render thread -> Warning: Available VRAM budget 1443 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:44.515 - Render thread -> Info: Frame[69583] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:21:44.622 - Render thread -> Info: Frame[69586] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:21:44.649 - Render thread -> Info: Frame[69587] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:21:45.015 - Render thread -> Info: Frame[69598] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:21:45.184 - Render thread -> Info: Frame[69603] - Available VRAM budget has changed: 2121 MB 2025-12-02 19:21:45.519 - Render thread -> Info: Frame[69613] - Available VRAM budget has changed: 2153 MB 2025-12-02 19:21:45.651 - Render thread -> Info: Frame[69617] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:21:45.918 - Render thread -> Info: Frame[69625] - Available VRAM budget has changed: 2249 MB 2025-12-02 19:21:46.072 - Render thread -> Info: Frame[69629] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:21:46.184 - Render thread -> Info: Frame[69633] - Available VRAM budget has changed: 1453 MB 2025-12-02 19:21:46.184 - Render thread -> Warning: Available VRAM budget 1453 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:46.384 - Render thread -> Info: Frame[69639] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:21:46.517 - Render thread -> Info: Frame[69643] - Available VRAM budget has changed: 1486 MB 2025-12-02 19:21:46.517 - Render thread -> Warning: Available VRAM budget 1486 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:46.651 - Render thread -> Info: Frame[69647] - Available VRAM budget has changed: 1514 MB 2025-12-02 19:21:46.651 - Render thread -> Warning: Available VRAM budget 1514 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:47.318 - Render thread -> Info: Frame[69667] - Available VRAM budget has changed: 2142 MB 2025-12-02 19:21:47.318 - Render thread -> Info: Frame[69667] - Available VRAM budget has changed: 1502 MB 2025-12-02 19:21:47.318 - Render thread -> Warning: Available VRAM budget 1502 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:48.385 - Render thread -> Info: Frame[69699] - Available VRAM budget has changed: 2153 MB 2025-12-02 19:21:48.525 - Render thread -> Info: Frame[69707] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:21:48.765 - Render thread -> Info: Frame[69715] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:21:48.767 - Render thread -> Info: Frame[69715] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:21:48.967 - Render thread -> Info: Frame[69721] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:21:49.102 - Render thread -> Info: Frame[69725] - Available VRAM budget has changed: 2124 MB 2025-12-02 19:21:49.102 - Render thread -> Info: Frame[69725] - Available VRAM budget has changed: 1484 MB 2025-12-02 19:21:49.102 - Render thread -> Warning: Available VRAM budget 1484 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:49.633 - Render thread -> Info: Frame[69741] - Available VRAM budget has changed: 1465 MB 2025-12-02 19:21:49.633 - Render thread -> Warning: Available VRAM budget 1465 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:50.666 - Render thread -> Info: Frame[69772] - Available VRAM budget has changed: 6717 MB 2025-12-02 19:21:50.701 - Render thread -> Info: Frame[69773] - Available VRAM budget has changed: 2085 MB 2025-12-02 19:21:50.701 - Render thread -> Info: Frame[69773] - Available VRAM budget has changed: 1432 MB 2025-12-02 19:21:50.701 - Render thread -> Warning: Available VRAM budget 1432 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:50.933 - Render thread -> Info: Frame[69780] - Available VRAM budget has changed: 6614 MB 2025-12-02 19:21:50.967 - Render thread -> Info: Frame[69781] - Available VRAM budget has changed: 1982 MB 2025-12-02 19:21:50.967 - Render thread -> Warning: Available VRAM budget 1982 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:50.967 - Render thread -> Info: Frame[69781] - Available VRAM budget has changed: 1324 MB 2025-12-02 19:21:50.967 - Render thread -> Warning: Available VRAM budget 1324 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:51.315 - Render thread -> Info: Frame[69791] - Available VRAM budget has changed: 1969 MB 2025-12-02 19:21:51.315 - Render thread -> Warning: Available VRAM budget 1969 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:51.315 - Render thread -> Info: Frame[69791] - Available VRAM budget has changed: 1312 MB 2025-12-02 19:21:51.315 - Render thread -> Warning: Available VRAM budget 1312 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:51.466 - Render thread -> Info: Frame[69796] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:21:51.584 - Render thread -> Info: Frame[69799] - Available VRAM budget has changed: 6642 MB 2025-12-02 19:21:51.716 - .NET TP Worker -> Screenshot root: AppData 2025-12-02 19:21:51.716 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-02 19:21:51.716 - .NET TP Worker -> Screenshot absolute path: C:\Users\boxpe\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-02 19:21:51.716 - .NET TP Worker -> Screenshot exists on target path. 2025-12-02 19:21:51.735 - Render thread -> Info: Frame[69803] - Available VRAM budget has changed: 1906 MB 2025-12-02 19:21:51.735 - Render thread -> Warning: Available VRAM budget 1906 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:51.735 - Render thread -> Info: Frame[69803] - Available VRAM budget has changed: 1268 MB 2025-12-02 19:21:51.735 - Render thread -> Warning: Available VRAM budget 1268 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:52.098 - Render thread -> Info: Frame[69815] - Available VRAM budget has changed: 6604 MB 2025-12-02 19:21:52.655 - Render thread -> Info: Frame[69831] - Available VRAM budget has changed: 6640 MB 2025-12-02 19:21:52.767 - Render thread -> Info: Frame[69835] - Available VRAM budget has changed: 1938 MB 2025-12-02 19:21:52.767 - Render thread -> Warning: Available VRAM budget 1938 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:52.835 - Render thread -> Info: Frame[69837] - Available VRAM budget has changed: 1958 MB 2025-12-02 19:21:52.835 - Render thread -> Warning: Available VRAM budget 1958 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:52.999 - Render thread -> Info: Frame[69842] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:21:53.132 - Render thread -> Info: Frame[69846] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:21:53.634 - Render thread -> Info: Frame[69861] - Available VRAM budget has changed: 2008 MB 2025-12-02 19:21:53.634 - Render thread -> Warning: Available VRAM budget 2008 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:53.768 - Render thread -> Info: Frame[69865] - Available VRAM budget has changed: 1299 MB 2025-12-02 19:21:53.768 - Render thread -> Warning: Available VRAM budget 1299 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:53.835 - Render thread -> Info: Frame[69867] - Available VRAM budget has changed: 1320 MB 2025-12-02 19:21:53.835 - Render thread -> Warning: Available VRAM budget 1320 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:54.034 - Render thread -> Info: Frame[69873] - Available VRAM budget has changed: 2051 MB 2025-12-02 19:21:54.168 - Render thread -> Info: Frame[69877] - Available VRAM budget has changed: 2121 MB 2025-12-02 19:21:54.634 - Render thread -> Info: Frame[69891] - Available VRAM budget has changed: 1369 MB 2025-12-02 19:21:54.634 - Render thread -> Warning: Available VRAM budget 1369 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:54.765 - Render thread -> Info: Frame[69895] - Available VRAM budget has changed: 6808 MB 2025-12-02 19:21:55.034 - Render thread -> Info: Frame[69903] - Available VRAM budget has changed: 1411 MB 2025-12-02 19:21:55.034 - Render thread -> Warning: Available VRAM budget 1411 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:55.168 - Render thread -> Info: Frame[69907] - Available VRAM budget has changed: 1482 MB 2025-12-02 19:21:55.168 - Render thread -> Warning: Available VRAM budget 1482 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:55.702 - Render thread -> Info: Frame[69923] - Available VRAM budget has changed: 2133 MB 2025-12-02 19:21:55.767 - Render thread -> Info: Frame[69925] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:21:55.914 - Render thread -> Info: Frame[69929] - Available VRAM budget has changed: 2134 MB 2025-12-02 19:21:55.914 - Render thread -> Info: Frame[69929] - Available VRAM budget has changed: 1467 MB 2025-12-02 19:21:55.914 - Render thread -> Warning: Available VRAM budget 1467 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:57.046 - Render thread -> Info: Frame[69963] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:21:58.035 - Render thread -> Info: Frame[69993] - Available VRAM budget has changed: 1599 MB 2025-12-02 19:21:58.035 - Render thread -> Warning: Available VRAM budget 1599 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:59.165 - Render thread -> Info: Frame[70027] - Available VRAM budget has changed: 6719 MB 2025-12-02 19:21:59.167 - Render thread -> Info: Frame[70027] - Available VRAM budget has changed: 2209 MB 2025-12-02 19:21:59.167 - Render thread -> Info: Frame[70027] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:21:59.167 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:59.199 - Render thread -> Info: Frame[70028] - Available VRAM budget has changed: 6669 MB 2025-12-02 19:21:59.234 - Render thread -> Info: Frame[70029] - Available VRAM budget has changed: 2153 MB 2025-12-02 19:21:59.234 - Render thread -> Info: Frame[70029] - Available VRAM budget has changed: 1513 MB 2025-12-02 19:21:59.234 - Render thread -> Warning: Available VRAM budget 1513 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:21:59.732 - Render thread -> Info: Frame[70044] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:21:59.769 - Render thread -> Info: Frame[70045] - Available VRAM budget has changed: 1494 MB 2025-12-02 19:21:59.769 - Render thread -> Warning: Available VRAM budget 1494 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:00.332 - Render thread -> Info: Frame[70062] - Available VRAM budget has changed: 6648 MB 2025-12-02 19:22:00.369 - Render thread -> Info: Frame[70063] - Available VRAM budget has changed: 2125 MB 2025-12-02 19:22:00.369 - Render thread -> Info: Frame[70063] - Available VRAM budget has changed: 1471 MB 2025-12-02 19:22:00.369 - Render thread -> Warning: Available VRAM budget 1471 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:00.867 - Render thread -> Info: Frame[70078] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:22:01.435 - Render thread -> Info: Frame[70095] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:22:01.600 - Render thread -> Info: Frame[70100] - Available VRAM budget has changed: 6749 MB 2025-12-02 19:22:01.903 - Render thread -> Info: Frame[70109] - Available VRAM budget has changed: 2183 MB 2025-12-02 19:22:02.239 - Render thread -> Info: Frame[70119] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:22:02.437 - Render thread -> Info: Frame[70125] - Available VRAM budget has changed: 1482 MB 2025-12-02 19:22:02.437 - Render thread -> Warning: Available VRAM budget 1482 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:02.636 - Render thread -> Info: Frame[70131] - Available VRAM budget has changed: 2215 MB 2025-12-02 19:22:02.903 - Render thread -> Info: Frame[70139] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:22:02.903 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:03.235 - Render thread -> Info: Frame[70149] - Available VRAM budget has changed: 1536 MB 2025-12-02 19:22:03.235 - Render thread -> Warning: Available VRAM budget 1536 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:03.636 - Render thread -> Info: Frame[70161] - Available VRAM budget has changed: 1557 MB 2025-12-02 19:22:03.636 - Render thread -> Warning: Available VRAM budget 1557 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:04.935 - Render thread -> Info: Frame[70201] - Available VRAM budget has changed: 1575 MB 2025-12-02 19:22:04.935 - Render thread -> Warning: Available VRAM budget 1575 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:05.483 - Render thread -> Info: Frame[70221] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:22:06.218 - Render thread -> Info: Frame[70243] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:22:06.485 - Render thread -> Info: Frame[70251] - Available VRAM budget has changed: 2295 MB 2025-12-02 19:22:07.084 - Render thread -> Info: Frame[70269] - Available VRAM budget has changed: 2279 MB 2025-12-02 19:22:07.187 - Render thread -> Info: Frame[70272] - Available VRAM budget has changed: 6774 MB 2025-12-02 19:22:07.232 - Render thread -> Info: Frame[70273] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:22:07.232 - Render thread -> Info: Frame[70273] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:22:07.232 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:07.498 - Render thread -> Info: Frame[70281] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:22:07.498 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:07.685 - Render thread -> Info: Frame[70287] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:22:07.687 - Render thread -> Info: Frame[70287] - Available VRAM budget has changed: 2173 MB 2025-12-02 19:22:07.687 - Render thread -> Info: Frame[70287] - Available VRAM budget has changed: 1533 MB 2025-12-02 19:22:07.687 - Render thread -> Warning: Available VRAM budget 1533 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:07.770 - Render thread -> Info: Frame[70289] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:22:07.770 - Render thread -> Info: Frame[70289] - Available VRAM budget has changed: 1509 MB 2025-12-02 19:22:07.770 - Render thread -> Warning: Available VRAM budget 1509 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:07.840 - Render thread -> Info: Frame[70291] - Available VRAM budget has changed: 1480 MB 2025-12-02 19:22:07.840 - Render thread -> Warning: Available VRAM budget 1480 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:08.454 - Render thread -> Info: Frame[70310] - Available VRAM budget has changed: 6730 MB 2025-12-02 19:22:08.956 - Render thread -> Info: Frame[70325] - Available VRAM budget has changed: 6680 MB 2025-12-02 19:22:09.170 - Render thread -> Info: Frame[70331] - Available VRAM budget has changed: 6642 MB 2025-12-02 19:22:09.172 - Render thread -> Info: Frame[70331] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:22:09.172 - Render thread -> Info: Frame[70331] - Available VRAM budget has changed: 1460 MB 2025-12-02 19:22:09.172 - Render thread -> Warning: Available VRAM budget 1460 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:09.760 - Render thread -> Info: Frame[70349] - Available VRAM budget has changed: 2109 MB 2025-12-02 19:22:09.760 - Render thread -> Info: Frame[70349] - Available VRAM budget has changed: 1446 MB 2025-12-02 19:22:09.760 - Render thread -> Warning: Available VRAM budget 1446 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:09.883 - Render thread -> Info: Frame[70353] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:22:10.091 - Render thread -> Info: Frame[70359] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:22:10.435 - Render thread -> Info: Frame[70369] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:22:10.698 - Render thread -> Info: Frame[70377] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:22:10.818 - Render thread -> Info: Frame[70381] - Available VRAM budget has changed: 2120 MB 2025-12-02 19:22:11.686 - Render thread -> Info: Frame[70407] - Available VRAM budget has changed: 1469 MB 2025-12-02 19:22:11.686 - Render thread -> Warning: Available VRAM budget 1469 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:11.819 - Render thread -> Info: Frame[70411] - Available VRAM budget has changed: 1480 MB 2025-12-02 19:22:11.819 - Render thread -> Warning: Available VRAM budget 1480 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:12.050 - Render thread -> Info: Frame[70418] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:22:12.085 - Render thread -> Info: Frame[70419] - Available VRAM budget has changed: 2131 MB 2025-12-02 19:22:12.285 - Render thread -> Info: Frame[70425] - Available VRAM budget has changed: 1463 MB 2025-12-02 19:22:12.285 - Render thread -> Warning: Available VRAM budget 1463 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:13.086 - Render thread -> Info: Frame[70449] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:22:13.153 - Render thread -> Info: Frame[70451] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:22:14.086 - Render thread -> Info: Frame[70479] - Available VRAM budget has changed: 1497 MB 2025-12-02 19:22:14.086 - Render thread -> Warning: Available VRAM budget 1497 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:14.152 - Render thread -> Info: Frame[70481] - Available VRAM budget has changed: 1612 MB 2025-12-02 19:22:14.152 - Render thread -> Warning: Available VRAM budget 1612 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:14.717 - Render thread -> Info: Frame[70498] - Available VRAM budget has changed: 6856 MB 2025-12-02 19:22:15.486 - Render thread -> Info: Frame[70521] - Available VRAM budget has changed: 2294 MB 2025-12-02 19:22:15.703 - Render thread -> Info: Frame[70525] - Available VRAM budget has changed: 2196 MB 2025-12-02 19:22:15.703 - Render thread -> Info: Frame[70525] - Available VRAM budget has changed: 1556 MB 2025-12-02 19:22:15.703 - Render thread -> Warning: Available VRAM budget 1556 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:15.751 - Render thread -> Info: Frame[70527] - Available VRAM budget has changed: 6822 MB 2025-12-02 19:22:15.753 - Render thread -> Info: Frame[70527] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:22:15.753 - Render thread -> Info: Frame[70527] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:22:15.753 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:16.133 - Render thread -> Info: Frame[70539] - Available VRAM budget has changed: 6775 MB 2025-12-02 19:22:16.136 - Render thread -> Info: Frame[70539] - Available VRAM budget has changed: 2124 MB 2025-12-02 19:22:16.136 - Render thread -> Info: Frame[70539] - Available VRAM budget has changed: 1484 MB 2025-12-02 19:22:16.136 - Render thread -> Warning: Available VRAM budget 1484 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:16.200 - Render thread -> Info: Frame[70541] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:22:16.202 - Render thread -> Info: Frame[70541] - Available VRAM budget has changed: 2059 MB 2025-12-02 19:22:16.202 - Render thread -> Info: Frame[70541] - Available VRAM budget has changed: 1419 MB 2025-12-02 19:22:16.202 - Render thread -> Warning: Available VRAM budget 1419 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:16.336 - Render thread -> Info: Frame[70545] - Available VRAM budget has changed: 2047 MB 2025-12-02 19:22:16.336 - Render thread -> Info: Frame[70545] - Available VRAM budget has changed: 1407 MB 2025-12-02 19:22:16.336 - Render thread -> Warning: Available VRAM budget 1407 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:16.967 - Render thread -> Info: Frame[70564] - Available VRAM budget has changed: 6638 MB 2025-12-02 19:22:17.002 - Render thread -> Info: Frame[70565] - Available VRAM budget has changed: 2001 MB 2025-12-02 19:22:17.002 - Render thread -> Warning: Available VRAM budget 2001 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:17.002 - Render thread -> Info: Frame[70565] - Available VRAM budget has changed: 1361 MB 2025-12-02 19:22:17.002 - Render thread -> Warning: Available VRAM budget 1361 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:17.139 - Render thread -> Info: Frame[70569] - Available VRAM budget has changed: 1985 MB 2025-12-02 19:22:17.139 - Render thread -> Warning: Available VRAM budget 1985 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:17.139 - Render thread -> Info: Frame[70569] - Available VRAM budget has changed: 1345 MB 2025-12-02 19:22:17.139 - Render thread -> Warning: Available VRAM budget 1345 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:18.136 - Render thread -> Info: Frame[70601] - Available VRAM budget has changed: 1999 MB 2025-12-02 19:22:18.136 - Render thread -> Warning: Available VRAM budget 1999 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:18.666 - Render thread -> Info: Frame[70619] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:22:18.735 - Render thread -> Info: Frame[70621] - Available VRAM budget has changed: 2009 MB 2025-12-02 19:22:18.735 - Render thread -> Warning: Available VRAM budget 2009 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:18.868 - Render thread -> Info: Frame[70625] - Available VRAM budget has changed: 1359 MB 2025-12-02 19:22:18.868 - Render thread -> Warning: Available VRAM budget 1359 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:18.935 - Render thread -> Info: Frame[70627] - Available VRAM budget has changed: 2133 MB 2025-12-02 19:22:19.069 - Render thread -> Info: Frame[70631] - Available VRAM budget has changed: 1374 MB 2025-12-02 19:22:19.069 - Render thread -> Warning: Available VRAM budget 1374 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:19.135 - Render thread -> Info: Frame[70633] - Available VRAM budget has changed: 1390 MB 2025-12-02 19:22:19.135 - Render thread -> Warning: Available VRAM budget 1390 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:19.566 - Render thread -> Info: Frame[70646] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:22:19.633 - Render thread -> Info: Frame[70648] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:22:19.668 - Render thread -> Info: Frame[70649] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:22:19.735 - Render thread -> Info: Frame[70651] - Available VRAM budget has changed: 1401 MB 2025-12-02 19:22:19.735 - Render thread -> Warning: Available VRAM budget 1401 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:19.935 - Render thread -> Info: Frame[70657] - Available VRAM budget has changed: 1524 MB 2025-12-02 19:22:19.935 - Render thread -> Warning: Available VRAM budget 1524 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:20.536 - Render thread -> Info: Frame[70675] - Available VRAM budget has changed: 2248 MB 2025-12-02 19:22:20.669 - Render thread -> Info: Frame[70679] - Available VRAM budget has changed: 1622 MB 2025-12-02 19:22:20.669 - Render thread -> Warning: Available VRAM budget 1622 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:21.602 - Render thread -> Info: Frame[70707] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:22:21.700 - Render thread -> Info: Frame[70710] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:22:21.801 - Render thread -> Info: Frame[70713] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:22:22.042 - Render thread -> Info: Frame[70719] - Available VRAM budget has changed: 2121 MB 2025-12-02 19:22:22.042 - Render thread -> Info: Frame[70719] - Available VRAM budget has changed: 1495 MB 2025-12-02 19:22:22.042 - Render thread -> Warning: Available VRAM budget 1495 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:22.333 - Render thread -> Info: Frame[70729] - Available VRAM budget has changed: 6808 MB 2025-12-02 19:22:22.933 - Render thread -> Info: Frame[70747] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:22:23.069 - Render thread -> Info: Frame[70751] - Available VRAM budget has changed: 2133 MB 2025-12-02 19:22:23.735 - Render thread -> Info: Frame[70771] - Available VRAM budget has changed: 1479 MB 2025-12-02 19:22:23.735 - Render thread -> Warning: Available VRAM budget 1479 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:24.471 - Render thread -> Info: Frame[70793] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:22:24.734 - Render thread -> Info: Frame[70801] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:22:24.878 - Render thread -> Info: Frame[70805] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:22:24.934 - Render thread -> Info: Frame[70807] - Available VRAM budget has changed: 6648 MB 2025-12-02 19:22:24.936 - Render thread -> Info: Frame[70807] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:22:27.247 - Render thread -> Info: Frame[70858] - Available VRAM budget has changed: 6781 MB 2025-12-02 19:22:27.816 - Render thread -> Info: Frame[70875] - Available VRAM budget has changed: 1509 MB 2025-12-02 19:22:27.816 - Render thread -> Warning: Available VRAM budget 1509 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:28.283 - Render thread -> Info: Frame[70889] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:22:28.649 - Render thread -> Info: Frame[70901] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:22:28.822 - Render thread -> Info: Frame[70909] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:22:29.150 - Render thread -> Info: Frame[70919] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:22:29.150 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:29.313 - Render thread -> Info: Frame[70924] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:22:29.350 - Render thread -> Info: Frame[70925] - Available VRAM budget has changed: 2212 MB 2025-12-02 19:22:29.350 - Render thread -> Info: Frame[70925] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:22:29.350 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:29.847 - Render thread -> Info: Frame[70940] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:22:29.880 - Render thread -> Info: Frame[70941] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:22:29.888 - Render thread -> Info: Frame[70941] - Available VRAM budget has changed: 1558 MB 2025-12-02 19:22:29.888 - Render thread -> Warning: Available VRAM budget 1558 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:30.884 - Render thread -> Info: Frame[70971] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:22:31.883 - Render thread -> Info: Frame[71001] - Available VRAM budget has changed: 1615 MB 2025-12-02 19:22:31.883 - Render thread -> Warning: Available VRAM budget 1615 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:33.147 - Render thread -> Info: Frame[71039] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:22:33.149 - Render thread -> Info: Frame[71039] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:22:33.149 - Render thread -> Info: Frame[71039] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:22:33.149 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:33.214 - Render thread -> Info: Frame[71041] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:22:33.217 - Render thread -> Info: Frame[71041] - Available VRAM budget has changed: 2173 MB 2025-12-02 19:22:33.217 - Render thread -> Info: Frame[71041] - Available VRAM budget has changed: 1546 MB 2025-12-02 19:22:33.217 - Render thread -> Warning: Available VRAM budget 1546 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:33.482 - Render thread -> Info: Frame[71049] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:22:33.482 - Render thread -> Info: Frame[71049] - Available VRAM budget has changed: 1535 MB 2025-12-02 19:22:33.482 - Render thread -> Warning: Available VRAM budget 1535 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:34.146 - Render thread -> Info: Frame[71073] - Available VRAM budget has changed: 6636 MB 2025-12-02 19:22:34.149 - Render thread -> Info: Frame[71073] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:22:34.149 - Render thread -> Info: Frame[71073] - Available VRAM budget has changed: 1514 MB 2025-12-02 19:22:34.149 - Render thread -> Warning: Available VRAM budget 1514 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:34.351 - Render thread -> Info: Frame[71079] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:22:34.351 - Render thread -> Info: Frame[71079] - Available VRAM budget has changed: 1503 MB 2025-12-02 19:22:34.351 - Render thread -> Warning: Available VRAM budget 1503 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:35.362 - Render thread -> Info: Frame[71109] - Available VRAM budget has changed: 2111 MB 2025-12-02 19:22:35.362 - Render thread -> Info: Frame[71109] - Available VRAM budget has changed: 1485 MB 2025-12-02 19:22:35.362 - Render thread -> Warning: Available VRAM budget 1485 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:35.434 - Render thread -> Info: Frame[71111] - Available VRAM budget has changed: 1457 MB 2025-12-02 19:22:35.434 - Render thread -> Warning: Available VRAM budget 1457 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:35.680 - Render thread -> Info: Frame[71119] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:22:35.715 - Render thread -> Info: Frame[71120] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:22:36.032 - Render thread -> Info: Frame[71129] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:22:36.966 - Render thread -> Info: Frame[71145] - Available VRAM budget has changed: 2125 MB 2025-12-02 19:22:37.234 - Render thread -> Info: Frame[71149] - Available VRAM budget has changed: 2199 MB 2025-12-02 19:22:37.378 - Render thread -> Info: Frame[71151] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:22:37.465 - Render thread -> Info: Frame[71154] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:22:37.500 - Render thread -> Info: Frame[71155] - Available VRAM budget has changed: 2216 MB 2025-12-02 19:22:37.998 - Render thread -> Info: Frame[71170] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:22:38.182 - Render thread -> Info: Frame[71175] - Available VRAM budget has changed: 1471 MB 2025-12-02 19:22:38.182 - Render thread -> Warning: Available VRAM budget 1471 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:38.301 - Render thread -> Info: Frame[71179] - Available VRAM budget has changed: 1549 MB 2025-12-02 19:22:38.301 - Render thread -> Warning: Available VRAM budget 1549 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:38.368 - Render thread -> Info: Frame[71181] - Available VRAM budget has changed: 1561 MB 2025-12-02 19:22:38.368 - Render thread -> Warning: Available VRAM budget 1561 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:38.998 - Render thread -> Info: Frame[71200] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:22:39.034 - Render thread -> Info: Frame[71201] - Available VRAM budget has changed: 2236 MB 2025-12-02 19:22:39.386 - Render thread -> Info: Frame[71211] - Available VRAM budget has changed: 1589 MB 2025-12-02 19:22:39.386 - Render thread -> Warning: Available VRAM budget 1589 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:39.498 - Render thread -> Info: Frame[71215] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:22:39.500 - Render thread -> Info: Frame[71215] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:22:40.064 - Render thread -> Info: Frame[71231] - Available VRAM budget has changed: 2120 MB 2025-12-02 19:22:40.065 - Render thread -> Info: Frame[71231] - Available VRAM budget has changed: 1494 MB 2025-12-02 19:22:40.065 - Render thread -> Warning: Available VRAM budget 1494 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:40.465 - Render thread -> Info: Frame[71244] - Available VRAM budget has changed: 6822 MB 2025-12-02 19:22:40.643 - Render thread -> Info: Frame[71249] - Available VRAM budget has changed: 6860 MB 2025-12-02 19:22:40.732 - Render thread -> Info: Frame[71252] - Available VRAM budget has changed: 6822 MB 2025-12-02 19:22:41.032 - Render thread -> Info: Frame[71261] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:22:41.100 - Render thread -> Info: Frame[71263] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:22:41.166 - Render thread -> Info: Frame[71265] - Available VRAM budget has changed: 2236 MB 2025-12-02 19:22:41.732 - Render thread -> Info: Frame[71282] - Available VRAM budget has changed: 6671 MB 2025-12-02 19:22:41.767 - Render thread -> Info: Frame[71283] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:22:41.833 - Render thread -> Info: Frame[71285] - Available VRAM budget has changed: 2146 MB 2025-12-02 19:22:42.100 - Render thread -> Info: Frame[71293] - Available VRAM budget has changed: 1510 MB 2025-12-02 19:22:42.101 - Render thread -> Warning: Available VRAM budget 1510 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:42.166 - Render thread -> Info: Frame[71295] - Available VRAM budget has changed: 1520 MB 2025-12-02 19:22:42.166 - Render thread -> Warning: Available VRAM budget 1520 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:42.765 - Render thread -> Info: Frame[71313] - Available VRAM budget has changed: 6604 MB 2025-12-02 19:22:42.768 - Render thread -> Info: Frame[71313] - Available VRAM budget has changed: 2112 MB 2025-12-02 19:22:42.768 - Render thread -> Info: Frame[71313] - Available VRAM budget has changed: 1485 MB 2025-12-02 19:22:42.768 - Render thread -> Warning: Available VRAM budget 1485 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:42.833 - Render thread -> Info: Frame[71315] - Available VRAM budget has changed: 2100 MB 2025-12-02 19:22:42.833 - Render thread -> Info: Frame[71315] - Available VRAM budget has changed: 1474 MB 2025-12-02 19:22:42.833 - Render thread -> Warning: Available VRAM budget 1474 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:43.309 - Render thread -> Info: Frame[71329] - Available VRAM budget has changed: 6640 MB 2025-12-02 19:22:43.440 - Render thread -> Info: Frame[71333] - Available VRAM budget has changed: 1446 MB 2025-12-02 19:22:43.440 - Render thread -> Warning: Available VRAM budget 1446 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:43.902 - Render thread -> Info: Frame[71347] - Available VRAM budget has changed: 2111 MB 2025-12-02 19:22:44.199 - Render thread -> Info: Frame[71356] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:22:44.500 - Render thread -> Info: Frame[71365] - Available VRAM budget has changed: 2130 MB 2025-12-02 19:22:44.902 - Render thread -> Info: Frame[71377] - Available VRAM budget has changed: 1457 MB 2025-12-02 19:22:44.902 - Render thread -> Warning: Available VRAM budget 1457 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:45.199 - Render thread -> Info: Frame[71386] - Available VRAM budget has changed: 6734 MB 2025-12-02 19:22:45.234 - Render thread -> Info: Frame[71387] - Available VRAM budget has changed: 2214 MB 2025-12-02 19:22:45.373 - Render thread -> Info: Frame[71391] - Available VRAM budget has changed: 2203 MB 2025-12-02 19:22:45.500 - Render thread -> Info: Frame[71395] - Available VRAM budget has changed: 1475 MB 2025-12-02 19:22:45.500 - Render thread -> Warning: Available VRAM budget 1475 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:45.735 - Render thread -> Info: Frame[71402] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:22:45.865 - Render thread -> Info: Frame[71405] - Available VRAM budget has changed: 2120 MB 2025-12-02 19:22:46.234 - Render thread -> Info: Frame[71417] - Available VRAM budget has changed: 1494 MB 2025-12-02 19:22:46.234 - Render thread -> Warning: Available VRAM budget 1494 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:46.434 - Render thread -> Info: Frame[71423] - Available VRAM budget has changed: 2110 MB 2025-12-02 19:22:46.434 - Render thread -> Info: Frame[71423] - Available VRAM budget has changed: 1484 MB 2025-12-02 19:22:46.434 - Render thread -> Warning: Available VRAM budget 1484 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:47.132 - Render thread -> Info: Frame[71444] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:22:47.299 - Render thread -> Info: Frame[71449] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:22:48.265 - Render thread -> Info: Frame[71478] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:22:48.467 - Render thread -> Info: Frame[71488] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:22:48.550 - Render thread -> Info: Frame[71491] - Available VRAM budget has changed: 2235 MB 2025-12-02 19:22:48.950 - Render thread -> Info: Frame[71503] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:22:49.552 - Render thread -> Info: Frame[71521] - Available VRAM budget has changed: 1610 MB 2025-12-02 19:22:49.552 - Render thread -> Warning: Available VRAM budget 1610 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:49.753 - Render thread -> Info: Frame[71527] - Available VRAM budget has changed: 2137 MB 2025-12-02 19:22:49.753 - Render thread -> Info: Frame[71527] - Available VRAM budget has changed: 1511 MB 2025-12-02 19:22:49.753 - Render thread -> Warning: Available VRAM budget 1511 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:49.832 - Render thread -> Info: Frame[71529] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:22:50.187 - Render thread -> Info: Frame[71540] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:22:50.215 - Render thread -> Info: Frame[71541] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:22:50.415 - Render thread -> Info: Frame[71547] - Available VRAM budget has changed: 6649 MB 2025-12-02 19:22:50.885 - Render thread -> Info: Frame[71561] - Available VRAM budget has changed: 2025 MB 2025-12-02 19:22:50.885 - Render thread -> Warning: Available VRAM budget 2025 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:50.885 - Render thread -> Info: Frame[71561] - Available VRAM budget has changed: 1399 MB 2025-12-02 19:22:50.885 - Render thread -> Warning: Available VRAM budget 1399 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:51.160 - Render thread -> Info: Frame[71569] - Available VRAM budget has changed: 2001 MB 2025-12-02 19:22:51.160 - Render thread -> Warning: Available VRAM budget 2001 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:51.160 - Render thread -> Info: Frame[71569] - Available VRAM budget has changed: 1375 MB 2025-12-02 19:22:51.160 - Render thread -> Warning: Available VRAM budget 1375 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:51.482 - Render thread -> Info: Frame[71579] - Available VRAM budget has changed: 6725 MB 2025-12-02 19:22:52.284 - Render thread -> Info: Frame[71603] - Available VRAM budget has changed: 2011 MB 2025-12-02 19:22:52.284 - Render thread -> Warning: Available VRAM budget 2011 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:52.433 - Render thread -> Info: Frame[71609] - Available VRAM budget has changed: 2068 MB 2025-12-02 19:22:52.632 - Render thread -> Info: Frame[71615] - Available VRAM budget has changed: 6766 MB 2025-12-02 19:22:52.665 - Render thread -> Info: Frame[71616] - Available VRAM budget has changed: 6851 MB 2025-12-02 19:22:52.833 - Render thread -> Info: Frame[71621] - Available VRAM budget has changed: 2084 MB 2025-12-02 19:22:52.998 - Render thread -> Info: Frame[71626] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:22:53.234 - Render thread -> Info: Frame[71633] - Available VRAM budget has changed: 1385 MB 2025-12-02 19:22:53.234 - Render thread -> Warning: Available VRAM budget 1385 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:53.433 - Render thread -> Info: Frame[71639] - Available VRAM budget has changed: 1443 MB 2025-12-02 19:22:53.433 - Render thread -> Warning: Available VRAM budget 1443 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:53.532 - Render thread -> Info: Frame[71642] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:22:53.634 - Render thread -> Info: Frame[71645] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:22:53.833 - Render thread -> Info: Frame[71651] - Available VRAM budget has changed: 1459 MB 2025-12-02 19:22:53.833 - Render thread -> Warning: Available VRAM budget 1459 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:54.567 - Render thread -> Info: Frame[71673] - Available VRAM budget has changed: 2157 MB 2025-12-02 19:22:54.634 - Render thread -> Info: Frame[71675] - Available VRAM budget has changed: 1489 MB 2025-12-02 19:22:54.634 - Render thread -> Warning: Available VRAM budget 1489 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:55.500 - Render thread -> Info: Frame[71701] - Available VRAM budget has changed: 2284 MB 2025-12-02 19:22:55.567 - Render thread -> Info: Frame[71703] - Available VRAM budget has changed: 1517 MB 2025-12-02 19:22:55.567 - Render thread -> Warning: Available VRAM budget 1517 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:55.733 - Render thread -> Info: Frame[71708] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:22:55.767 - Render thread -> Info: Frame[71709] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:22:55.903 - Render thread -> Info: Frame[71713] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:22:56.436 - Render thread -> Info: Frame[71729] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:22:56.436 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:56.501 - Render thread -> Info: Frame[71731] - Available VRAM budget has changed: 1610 MB 2025-12-02 19:22:56.501 - Render thread -> Warning: Available VRAM budget 1610 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:58.433 - Render thread -> Info: Frame[71789] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:22:58.699 - Render thread -> Info: Frame[71797] - Available VRAM budget has changed: 6759 MB 2025-12-02 19:22:58.733 - Render thread -> Info: Frame[71798] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:22:58.768 - Render thread -> Info: Frame[71799] - Available VRAM budget has changed: 2190 MB 2025-12-02 19:22:58.768 - Render thread -> Info: Frame[71799] - Available VRAM budget has changed: 1551 MB 2025-12-02 19:22:58.768 - Render thread -> Warning: Available VRAM budget 1551 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:22:58.902 - Render thread -> Info: Frame[71803] - Available VRAM budget has changed: 2178 MB 2025-12-02 19:22:58.902 - Render thread -> Info: Frame[71803] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:22:58.902 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:01.200 - Render thread -> Info: Frame[71872] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:23:01.233 - Render thread -> Info: Frame[71873] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:23:02.101 - Render thread -> Info: Frame[71899] - Available VRAM budget has changed: 2189 MB 2025-12-02 19:23:02.233 - Render thread -> Info: Frame[71903] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:23:02.235 - Render thread -> Info: Frame[71903] - Available VRAM budget has changed: 2215 MB 2025-12-02 19:23:02.307 - Render thread -> Info: Frame[71905] - Available VRAM budget has changed: 2204 MB 2025-12-02 19:23:02.567 - Render thread -> Info: Frame[71913] - Available VRAM budget has changed: 1546 MB 2025-12-02 19:23:02.567 - Render thread -> Warning: Available VRAM budget 1546 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:02.766 - Render thread -> Info: Frame[71919] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:23:03.105 - Render thread -> Info: Frame[71929] - Available VRAM budget has changed: 1557 MB 2025-12-02 19:23:03.105 - Render thread -> Warning: Available VRAM budget 1557 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:03.768 - Render thread -> Info: Frame[71949] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:23:04.768 - Render thread -> Info: Frame[71979] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:23:04.768 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:04.932 - Render thread -> Info: Frame[71984] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:23:05.636 - Render thread -> Info: Frame[72005] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:23:05.636 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:05.799 - Render thread -> Info: Frame[72010] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:23:05.848 - Render thread -> Info: Frame[72011] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:23:05.848 - Render thread -> Info: Frame[72011] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:23:05.848 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:06.066 - Render thread -> Info: Frame[72018] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:23:06.101 - Render thread -> Info: Frame[72019] - Available VRAM budget has changed: 2217 MB 2025-12-02 19:23:06.101 - Render thread -> Info: Frame[72019] - Available VRAM budget has changed: 1559 MB 2025-12-02 19:23:06.101 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:06.705 - Render thread -> Info: Frame[72029] - Available VRAM budget has changed: 2193 MB 2025-12-02 19:23:06.705 - Render thread -> Info: Frame[72029] - Available VRAM budget has changed: 1535 MB 2025-12-02 19:23:06.705 - Render thread -> Warning: Available VRAM budget 1535 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:07.301 - Render thread -> Info: Frame[72047] - Available VRAM budget has changed: 6665 MB 2025-12-02 19:23:07.303 - Render thread -> Info: Frame[72047] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:23:07.303 - Render thread -> Info: Frame[72047] - Available VRAM budget has changed: 1501 MB 2025-12-02 19:23:07.303 - Render thread -> Warning: Available VRAM budget 1501 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:07.701 - Render thread -> Info: Frame[72059] - Available VRAM budget has changed: 6604 MB 2025-12-02 19:23:07.707 - Render thread -> Info: Frame[72059] - Available VRAM budget has changed: 2097 MB 2025-12-02 19:23:07.707 - Render thread -> Info: Frame[72059] - Available VRAM budget has changed: 1444 MB 2025-12-02 19:23:07.707 - Render thread -> Warning: Available VRAM budget 1444 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:08.035 - Render thread -> Info: Frame[72069] - Available VRAM budget has changed: 2086 MB 2025-12-02 19:23:08.035 - Render thread -> Info: Frame[72069] - Available VRAM budget has changed: 1429 MB 2025-12-02 19:23:08.035 - Render thread -> Warning: Available VRAM budget 1429 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:08.234 - Render thread -> Info: Frame[72075] - Available VRAM budget has changed: 6639 MB 2025-12-02 19:23:09.103 - Render thread -> Info: Frame[72101] - Available VRAM budget has changed: 2097 MB 2025-12-02 19:23:09.236 - Render thread -> Info: Frame[72105] - Available VRAM budget has changed: 2110 MB 2025-12-02 19:23:09.700 - Render thread -> Info: Frame[72119] - Available VRAM budget has changed: 6722 MB 2025-12-02 19:23:09.733 - Render thread -> Info: Frame[72120] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:23:10.033 - Render thread -> Info: Frame[72129] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:23:10.438 - Render thread -> Info: Frame[72141] - Available VRAM budget has changed: 2122 MB 2025-12-02 19:23:10.708 - Render thread -> Info: Frame[72149] - Available VRAM budget has changed: 2202 MB 2025-12-02 19:23:10.769 - Render thread -> Info: Frame[72151] - Available VRAM budget has changed: 2236 MB 2025-12-02 19:23:11.438 - Render thread -> Info: Frame[72171] - Available VRAM budget has changed: 1446 MB 2025-12-02 19:23:11.438 - Render thread -> Warning: Available VRAM budget 1446 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:11.704 - Render thread -> Info: Frame[72179] - Available VRAM budget has changed: 1530 MB 2025-12-02 19:23:11.704 - Render thread -> Warning: Available VRAM budget 1530 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:11.771 - Render thread -> Info: Frame[72181] - Available VRAM budget has changed: 1558 MB 2025-12-02 19:23:11.771 - Render thread -> Warning: Available VRAM budget 1558 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:13.066 - Render thread -> Info: Frame[72220] - Available VRAM budget has changed: 6808 MB 2025-12-02 19:23:13.235 - Render thread -> Info: Frame[72225] - Available VRAM budget has changed: 1577 MB 2025-12-02 19:23:13.235 - Render thread -> Warning: Available VRAM budget 1577 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:13.904 - Render thread -> Info: Frame[72245] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:23:14.124 - Render thread -> Info: Frame[72251] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:23:14.166 - Render thread -> Info: Frame[72253] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:23:14.168 - Render thread -> Info: Frame[72253] - Available VRAM budget has changed: 2220 MB 2025-12-02 19:23:14.168 - Render thread -> Info: Frame[72253] - Available VRAM budget has changed: 1567 MB 2025-12-02 19:23:14.168 - Render thread -> Warning: Available VRAM budget 1567 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:14.700 - Render thread -> Info: Frame[72269] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:23:15.199 - Render thread -> Info: Frame[72284] - Available VRAM budget has changed: 6740 MB 2025-12-02 19:23:15.379 - Render thread -> Info: Frame[72289] - Available VRAM budget has changed: 2198 MB 2025-12-02 19:23:15.379 - Render thread -> Info: Frame[72289] - Available VRAM budget has changed: 1540 MB 2025-12-02 19:23:15.379 - Render thread -> Warning: Available VRAM budget 1540 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:15.733 - Render thread -> Info: Frame[72300] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:23:15.769 - Render thread -> Info: Frame[72301] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:23:15.769 - Render thread -> Info: Frame[72301] - Available VRAM budget has changed: 1531 MB 2025-12-02 19:23:15.769 - Render thread -> Warning: Available VRAM budget 1531 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:15.934 - Render thread -> Info: Frame[72306] - Available VRAM budget has changed: 6641 MB 2025-12-02 19:23:15.968 - Render thread -> Info: Frame[72307] - Available VRAM budget has changed: 2131 MB 2025-12-02 19:23:15.968 - Render thread -> Info: Frame[72307] - Available VRAM budget has changed: 1492 MB 2025-12-02 19:23:15.968 - Render thread -> Warning: Available VRAM budget 1492 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:16.035 - Render thread -> Info: Frame[72309] - Available VRAM budget has changed: 2120 MB 2025-12-02 19:23:16.035 - Render thread -> Info: Frame[72309] - Available VRAM budget has changed: 1481 MB 2025-12-02 19:23:16.035 - Render thread -> Warning: Available VRAM budget 1481 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:16.937 - Render thread -> Info: Frame[72341] - Available VRAM budget has changed: 2133 MB 2025-12-02 19:23:17.233 - Render thread -> Info: Frame[72350] - Available VRAM budget has changed: 6675 MB 2025-12-02 19:23:17.936 - Render thread -> Info: Frame[72371] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:23:18.233 - Render thread -> Info: Frame[72380] - Available VRAM budget has changed: 6775 MB 2025-12-02 19:23:18.269 - Render thread -> Info: Frame[72381] - Available VRAM budget has changed: 2164 MB 2025-12-02 19:23:19.004 - Render thread -> Info: Frame[72403] - Available VRAM budget has changed: 2175 MB 2025-12-02 19:23:19.282 - Render thread -> Info: Frame[72411] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:23:19.282 - Render thread -> Info: Frame[72411] - Available VRAM budget has changed: 1505 MB 2025-12-02 19:23:19.282 - Render thread -> Warning: Available VRAM budget 1505 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:19.875 - Render thread -> Info: Frame[72429] - Available VRAM budget has changed: 2231 MB 2025-12-02 19:23:20.004 - Render thread -> Info: Frame[72433] - Available VRAM budget has changed: 1516 MB 2025-12-02 19:23:20.004 - Render thread -> Warning: Available VRAM budget 1516 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:20.269 - Render thread -> Info: Frame[72441] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:23:20.269 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:20.667 - Render thread -> Info: Frame[72453] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:23:20.669 - Render thread -> Info: Frame[72453] - Available VRAM budget has changed: 2215 MB 2025-12-02 19:23:20.669 - Render thread -> Info: Frame[72453] - Available VRAM budget has changed: 1556 MB 2025-12-02 19:23:20.669 - Render thread -> Warning: Available VRAM budget 1556 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:20.736 - Render thread -> Info: Frame[72455] - Available VRAM budget has changed: 2203 MB 2025-12-02 19:23:20.736 - Render thread -> Info: Frame[72455] - Available VRAM budget has changed: 1544 MB 2025-12-02 19:23:20.736 - Render thread -> Warning: Available VRAM budget 1544 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:21.201 - Render thread -> Info: Frame[72469] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:23:21.802 - Render thread -> Info: Frame[72487] - Available VRAM budget has changed: 2214 MB 2025-12-02 19:23:22.202 - Render thread -> Info: Frame[72499] - Available VRAM budget has changed: 2231 MB 2025-12-02 19:23:22.270 - Render thread -> Info: Frame[72501] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:23:22.538 - Render thread -> Info: Frame[72509] - Available VRAM budget has changed: 2226 MB 2025-12-02 19:23:22.803 - Render thread -> Info: Frame[72517] - Available VRAM budget has changed: 1555 MB 2025-12-02 19:23:22.803 - Render thread -> Warning: Available VRAM budget 1555 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:22.867 - Render thread -> Info: Frame[72519] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:23:23.034 - Render thread -> Info: Frame[72524] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:23:23.203 - Render thread -> Info: Frame[72529] - Available VRAM budget has changed: 1567 MB 2025-12-02 19:23:23.203 - Render thread -> Warning: Available VRAM budget 1567 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:24.301 - Render thread -> Info: Frame[72562] - Available VRAM budget has changed: 6728 MB 2025-12-02 19:23:24.336 - Render thread -> Info: Frame[72563] - Available VRAM budget has changed: 2202 MB 2025-12-02 19:23:24.336 - Render thread -> Info: Frame[72563] - Available VRAM budget has changed: 1543 MB 2025-12-02 19:23:24.336 - Render thread -> Warning: Available VRAM budget 1543 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:25.167 - Render thread -> Info: Frame[72588] - Available VRAM budget has changed: 6680 MB 2025-12-02 19:23:25.202 - Render thread -> Info: Frame[72589] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:23:25.202 - Render thread -> Info: Frame[72589] - Available VRAM budget has changed: 1520 MB 2025-12-02 19:23:25.202 - Render thread -> Warning: Available VRAM budget 1520 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:25.870 - Render thread -> Info: Frame[72609] - Available VRAM budget has changed: 2168 MB 2025-12-02 19:23:25.870 - Render thread -> Info: Frame[72609] - Available VRAM budget has changed: 1509 MB 2025-12-02 19:23:25.870 - Render thread -> Warning: Available VRAM budget 1509 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:26.001 - Render thread -> Info: Frame[72613] - Available VRAM budget has changed: 6631 MB 2025-12-02 19:23:26.003 - Render thread -> Info: Frame[72613] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:23:26.003 - Render thread -> Info: Frame[72613] - Available VRAM budget has changed: 1477 MB 2025-12-02 19:23:26.003 - Render thread -> Warning: Available VRAM budget 1477 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:26.538 - Render thread -> Info: Frame[72629] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:23:26.734 - Render thread -> Info: Frame[72635] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:23:27.535 - Render thread -> Info: Frame[72659] - Available VRAM budget has changed: 2147 MB 2025-12-02 19:23:27.602 - Render thread -> Info: Frame[72663] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:23:27.637 - Render thread -> Info: Frame[72665] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:23:28.286 - Render thread -> Info: Frame[72689] - Available VRAM budget has changed: 1488 MB 2025-12-02 19:23:28.286 - Render thread -> Warning: Available VRAM budget 1488 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:28.420 - Render thread -> Info: Frame[72693] - Available VRAM budget has changed: 1499 MB 2025-12-02 19:23:28.420 - Render thread -> Warning: Available VRAM budget 1499 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:28.486 - Render thread -> Info: Frame[72695] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:23:28.486 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:28.553 - Render thread -> Info: Frame[72697] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:23:28.683 - Render thread -> Info: Frame[72701] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:23:29.553 - Render thread -> Info: Frame[72727] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:23:29.553 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:29.686 - Render thread -> Info: Frame[72731] - Available VRAM budget has changed: 2284 MB 2025-12-02 19:23:29.817 - Render thread -> Info: Frame[72735] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:23:29.819 - Render thread -> Info: Frame[72735] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:23:30.420 - Render thread -> Info: Frame[72753] - Available VRAM budget has changed: 2249 MB 2025-12-02 19:23:30.420 - Render thread -> Info: Frame[72753] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:23:30.420 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:30.884 - Render thread -> Info: Frame[72767] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:23:31.486 - Render thread -> Info: Frame[72785] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:23:31.886 - Render thread -> Info: Frame[72797] - Available VRAM budget has changed: 2286 MB 2025-12-02 19:23:32.486 - Render thread -> Info: Frame[72815] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:23:32.486 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:32.717 - Render thread -> Info: Frame[72822] - Available VRAM budget has changed: 6772 MB 2025-12-02 19:23:32.753 - Render thread -> Info: Frame[72823] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:23:32.783 - Render thread -> Info: Frame[72824] - Available VRAM budget has changed: 6730 MB 2025-12-02 19:23:32.819 - Render thread -> Info: Frame[72825] - Available VRAM budget has changed: 2225 MB 2025-12-02 19:23:32.819 - Render thread -> Info: Frame[72825] - Available VRAM budget has changed: 1567 MB 2025-12-02 19:23:32.819 - Render thread -> Warning: Available VRAM budget 1567 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:33.083 - Render thread -> Info: Frame[72833] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:23:33.085 - Render thread -> Info: Frame[72833] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:23:33.085 - Render thread -> Info: Frame[72833] - Available VRAM budget has changed: 1510 MB 2025-12-02 19:23:33.085 - Render thread -> Warning: Available VRAM budget 1510 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:33.684 - Render thread -> Info: Frame[72851] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:23:33.918 - Render thread -> Info: Frame[72858] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:23:34.117 - Render thread -> Info: Frame[72864] - Available VRAM budget has changed: 6639 MB 2025-12-02 19:23:34.153 - Render thread -> Info: Frame[72865] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:23:34.153 - Render thread -> Info: Frame[72865] - Available VRAM budget has changed: 1486 MB 2025-12-02 19:23:34.153 - Render thread -> Warning: Available VRAM budget 1486 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:34.420 - Render thread -> Info: Frame[72873] - Available VRAM budget has changed: 2130 MB 2025-12-02 19:23:35.151 - Render thread -> Info: Frame[72895] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:23:35.250 - Render thread -> Info: Frame[72898] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:23:35.353 - Render thread -> Info: Frame[72901] - Available VRAM budget has changed: 1473 MB 2025-12-02 19:23:35.353 - Render thread -> Warning: Available VRAM budget 1473 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:36.153 - Render thread -> Info: Frame[72925] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:23:36.286 - Render thread -> Info: Frame[72929] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:23:37.153 - Render thread -> Info: Frame[72955] - Available VRAM budget has changed: 1512 MB 2025-12-02 19:23:37.153 - Render thread -> Warning: Available VRAM budget 1512 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:37.286 - Render thread -> Info: Frame[72959] - Available VRAM budget has changed: 1589 MB 2025-12-02 19:23:37.286 - Render thread -> Warning: Available VRAM budget 1589 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:37.319 - Render thread -> Info: Frame[72960] - Available VRAM budget has changed: 6808 MB 2025-12-02 19:23:37.752 - Render thread -> Info: Frame[72973] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:23:38.110 - Render thread -> Info: Frame[72983] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:23:38.110 - Render thread -> Info: Frame[72983] - Available VRAM budget has changed: 1508 MB 2025-12-02 19:23:38.110 - Render thread -> Warning: Available VRAM budget 1508 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:38.288 - Render thread -> Info: Frame[72989] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:23:38.288 - Render thread -> Info: Frame[72989] - Available VRAM budget has changed: 1489 MB 2025-12-02 19:23:38.288 - Render thread -> Warning: Available VRAM budget 1489 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:39.535 - Render thread -> Info: Frame[73032] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:23:39.553 - Render thread -> Info: Frame[73033] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:23:40.471 - Render thread -> Info: Frame[73063] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:23:40.471 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:40.937 - Render thread -> Info: Frame[73077] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:23:40.937 - Render thread -> Info: Frame[73077] - Available VRAM budget has changed: 1590 MB 2025-12-02 19:23:40.937 - Render thread -> Warning: Available VRAM budget 1590 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:41.268 - Render thread -> Info: Frame[73087] - Available VRAM budget has changed: 6719 MB 2025-12-02 19:23:41.270 - Render thread -> Info: Frame[73087] - Available VRAM budget has changed: 2214 MB 2025-12-02 19:23:41.270 - Render thread -> Info: Frame[73087] - Available VRAM budget has changed: 1555 MB 2025-12-02 19:23:41.270 - Render thread -> Warning: Available VRAM budget 1555 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:41.350 - Render thread -> Info: Frame[73089] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:23:41.350 - Render thread -> Info: Frame[73089] - Available VRAM budget has changed: 1535 MB 2025-12-02 19:23:41.350 - Render thread -> Warning: Available VRAM budget 1535 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:41.413 - Render thread -> Info: Frame[73091] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:23:41.415 - Render thread -> Info: Frame[73091] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:23:41.415 - Render thread -> Info: Frame[73091] - Available VRAM budget has changed: 1512 MB 2025-12-02 19:23:41.415 - Render thread -> Warning: Available VRAM budget 1512 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:41.636 - Render thread -> Info: Frame[73098] - Available VRAM budget has changed: 6648 MB 2025-12-02 19:23:41.672 - Render thread -> Info: Frame[73099] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:23:41.672 - Render thread -> Info: Frame[73099] - Available VRAM budget has changed: 1482 MB 2025-12-02 19:23:41.672 - Render thread -> Warning: Available VRAM budget 1482 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:42.010 - Render thread -> Info: Frame[73109] - Available VRAM budget has changed: 2117 MB 2025-12-02 19:23:42.010 - Render thread -> Info: Frame[73109] - Available VRAM budget has changed: 1454 MB 2025-12-02 19:23:42.010 - Render thread -> Warning: Available VRAM budget 1454 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:42.471 - Render thread -> Info: Frame[73123] - Available VRAM budget has changed: 1435 MB 2025-12-02 19:23:42.471 - Render thread -> Warning: Available VRAM budget 1435 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:43.768 - Render thread -> Info: Frame[73162] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:23:44.270 - Render thread -> Info: Frame[73177] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:23:44.504 - Render thread -> Info: Frame[73184] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:23:44.543 - Render thread -> Info: Frame[73185] - Available VRAM budget has changed: 2120 MB 2025-12-02 19:23:44.671 - Render thread -> Info: Frame[73189] - Available VRAM budget has changed: 2109 MB 2025-12-02 19:23:45.271 - Render thread -> Info: Frame[73207] - Available VRAM budget has changed: 1454 MB 2025-12-02 19:23:45.271 - Render thread -> Warning: Available VRAM budget 1454 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:45.804 - Render thread -> Info: Frame[73223] - Available VRAM budget has changed: 1446 MB 2025-12-02 19:23:45.804 - Render thread -> Warning: Available VRAM budget 1446 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:46.035 - Render thread -> Info: Frame[73230] - Available VRAM budget has changed: 6732 MB 2025-12-02 19:23:46.204 - Render thread -> Info: Frame[73235] - Available VRAM budget has changed: 2120 MB 2025-12-02 19:23:46.404 - Render thread -> Info: Frame[73241] - Available VRAM budget has changed: 1438 MB 2025-12-02 19:23:46.404 - Render thread -> Warning: Available VRAM budget 1438 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:46.568 - Render thread -> Info: Frame[73246] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:23:46.875 - Render thread -> Info: Frame[73255] - Available VRAM budget has changed: 2200 MB 2025-12-02 19:23:47.140 - Render thread -> Info: Frame[73263] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:23:47.204 - Render thread -> Info: Frame[73265] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:23:47.605 - Render thread -> Info: Frame[73277] - Available VRAM budget has changed: 2236 MB 2025-12-02 19:23:47.877 - Render thread -> Info: Frame[73285] - Available VRAM budget has changed: 1518 MB 2025-12-02 19:23:47.877 - Render thread -> Warning: Available VRAM budget 1518 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:49.328 - Render thread -> Info: Frame[73307] - Available VRAM budget has changed: 1553 MB 2025-12-02 19:23:49.328 - Render thread -> Warning: Available VRAM budget 1553 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:49.459 - Render thread -> Info: Frame[73311] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:23:49.803 - Render thread -> Info: Frame[73321] - Available VRAM budget has changed: 6740 MB 2025-12-02 19:23:49.807 - Render thread -> Info: Frame[73321] - Available VRAM budget has changed: 2219 MB 2025-12-02 19:23:50.626 - Render thread -> Info: Frame[73346] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:23:50.663 - Render thread -> Info: Frame[73347] - Available VRAM budget has changed: 2178 MB 2025-12-02 19:23:50.663 - Render thread -> Info: Frame[73347] - Available VRAM budget has changed: 1510 MB 2025-12-02 19:23:50.663 - Render thread -> Warning: Available VRAM budget 1510 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:51.196 - Render thread -> Info: Frame[73363] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:23:51.196 - Render thread -> Info: Frame[73363] - Available VRAM budget has changed: 1499 MB 2025-12-02 19:23:51.196 - Render thread -> Warning: Available VRAM budget 1499 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:51.426 - Render thread -> Info: Frame[73370] - Available VRAM budget has changed: 6651 MB 2025-12-02 19:23:51.462 - Render thread -> Info: Frame[73371] - Available VRAM budget has changed: 2139 MB 2025-12-02 19:23:51.462 - Render thread -> Info: Frame[73371] - Available VRAM budget has changed: 1471 MB 2025-12-02 19:23:51.462 - Render thread -> Warning: Available VRAM budget 1471 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:51.596 - Render thread -> Info: Frame[73375] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:23:51.596 - Render thread -> Info: Frame[73375] - Available VRAM budget has changed: 1455 MB 2025-12-02 19:23:51.596 - Render thread -> Warning: Available VRAM budget 1455 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:52.193 - Render thread -> Info: Frame[73393] - Available VRAM budget has changed: 6796 MB 2025-12-02 19:23:52.661 - Render thread -> Info: Frame[73407] - Available VRAM budget has changed: 2139 MB 2025-12-02 19:23:53.195 - Render thread -> Info: Frame[73423] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:23:53.662 - Render thread -> Info: Frame[73437] - Available VRAM budget has changed: 1466 MB 2025-12-02 19:23:53.662 - Render thread -> Warning: Available VRAM budget 1466 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:54.195 - Render thread -> Info: Frame[73453] - Available VRAM budget has changed: 1566 MB 2025-12-02 19:23:54.195 - Render thread -> Warning: Available VRAM budget 1566 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:56.061 - Render thread -> Info: Frame[73509] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:23:56.061 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:56.216 - Render thread -> Info: Frame[73513] - Available VRAM budget has changed: 2156 MB 2025-12-02 19:23:56.216 - Render thread -> Info: Frame[73513] - Available VRAM budget has changed: 1484 MB 2025-12-02 19:23:56.216 - Render thread -> Warning: Available VRAM budget 1484 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:56.759 - Render thread -> Info: Frame[73530] - Available VRAM budget has changed: 6859 MB 2025-12-02 19:23:57.392 - Render thread -> Info: Frame[73549] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:23:57.795 - Render thread -> Info: Frame[73561] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:23:58.326 - Render thread -> Info: Frame[73577] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:23:58.329 - Render thread -> Info: Frame[73577] - Available VRAM budget has changed: 2110 MB 2025-12-02 19:23:58.329 - Render thread -> Info: Frame[73577] - Available VRAM budget has changed: 1437 MB 2025-12-02 19:23:58.329 - Render thread -> Warning: Available VRAM budget 1437 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:58.393 - Render thread -> Info: Frame[73579] - Available VRAM budget has changed: 6697 MB 2025-12-02 19:23:58.395 - Render thread -> Info: Frame[73579] - Available VRAM budget has changed: 2059 MB 2025-12-02 19:23:58.395 - Render thread -> Info: Frame[73579] - Available VRAM budget has changed: 1387 MB 2025-12-02 19:23:58.395 - Render thread -> Warning: Available VRAM budget 1387 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:58.755 - Render thread -> Info: Frame[73589] - Available VRAM budget has changed: 2037 MB 2025-12-02 19:23:58.755 - Render thread -> Warning: Available VRAM budget 2037 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:58.755 - Render thread -> Info: Frame[73589] - Available VRAM budget has changed: 1365 MB 2025-12-02 19:23:58.755 - Render thread -> Warning: Available VRAM budget 1365 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:58.995 - Render thread -> Info: Frame[73597] - Available VRAM budget has changed: 1356 MB 2025-12-02 19:23:58.995 - Render thread -> Warning: Available VRAM budget 1356 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:59.059 - Render thread -> Info: Frame[73599] - Available VRAM budget has changed: 6640 MB 2025-12-02 19:23:59.061 - Render thread -> Info: Frame[73599] - Available VRAM budget has changed: 1993 MB 2025-12-02 19:23:59.061 - Render thread -> Warning: Available VRAM budget 1993 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:59.061 - Render thread -> Info: Frame[73599] - Available VRAM budget has changed: 1311 MB 2025-12-02 19:23:59.061 - Render thread -> Warning: Available VRAM budget 1311 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:23:59.595 - Render thread -> Info: Frame[73615] - Available VRAM budget has changed: 1293 MB 2025-12-02 19:23:59.595 - Render thread -> Warning: Available VRAM budget 1293 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:00.126 - Render thread -> Info: Frame[73631] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:24:00.141 - Render thread -> Info: Frame[73631] - Available VRAM budget has changed: 2117 MB 2025-12-02 19:24:00.706 - Render thread -> Info: Frame[73648] - Available VRAM budget has changed: 6792 MB 2025-12-02 19:24:01.007 - Render thread -> Info: Frame[73657] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:24:01.128 - Render thread -> Info: Frame[73661] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:24:01.708 - Render thread -> Info: Frame[73661] - Available VRAM budget has changed: 1417 MB 2025-12-02 19:24:01.708 - Render thread -> Warning: Available VRAM budget 1417 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:01.795 - Render thread -> Info: Frame[73663] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:24:02.528 - Render thread -> Info: Frame[73679] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:24:02.795 - Render thread -> Info: Frame[73687] - Available VRAM budget has changed: 1428 MB 2025-12-02 19:24:02.795 - Render thread -> Warning: Available VRAM budget 1428 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:02.936 - Render thread -> Info: Frame[73691] - Available VRAM budget has changed: 1450 MB 2025-12-02 19:24:02.936 - Render thread -> Warning: Available VRAM budget 1450 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:03.011 - Render thread -> Info: Frame[73693] - Available VRAM budget has changed: 1461 MB 2025-12-02 19:24:03.011 - Render thread -> Warning: Available VRAM budget 1461 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:03.063 - Render thread -> Info: Frame[73695] - Available VRAM budget has changed: 1480 MB 2025-12-02 19:24:03.063 - Render thread -> Warning: Available VRAM budget 1480 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:03.528 - Render thread -> Info: Frame[73709] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:24:03.528 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:04.262 - Render thread -> Info: Frame[73731] - Available VRAM budget has changed: 1581 MB 2025-12-02 19:24:04.262 - Render thread -> Warning: Available VRAM budget 1581 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:06.819 - Render thread -> Info: Frame[73806] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:24:06.838 - Render thread -> Info: Frame[73807] - Available VRAM budget has changed: 2067 MB 2025-12-02 19:24:06.838 - Render thread -> Info: Frame[73807] - Available VRAM budget has changed: 1395 MB 2025-12-02 19:24:06.838 - Render thread -> Warning: Available VRAM budget 1395 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:06.916 - Render thread -> Info: Frame[73809] - Available VRAM budget has changed: 2043 MB 2025-12-02 19:24:06.916 - Render thread -> Info: Frame[73809] - Available VRAM budget has changed: 1370 MB 2025-12-02 19:24:06.916 - Render thread -> Warning: Available VRAM budget 1370 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:07.697 - Render thread -> Info: Frame[73831] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:24:08.145 - Render thread -> Info: Frame[73845] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:24:08.342 - Render thread -> Info: Frame[73855] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:24:08.545 - Render thread -> Info: Frame[73861] - Available VRAM budget has changed: 2209 MB 2025-12-02 19:24:08.877 - Render thread -> Info: Frame[73871] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:24:09.012 - Render thread -> Info: Frame[73875] - Available VRAM budget has changed: 1496 MB 2025-12-02 19:24:09.012 - Render thread -> Warning: Available VRAM budget 1496 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:09.276 - Render thread -> Info: Frame[73883] - Available VRAM budget has changed: 6855 MB 2025-12-02 19:24:09.545 - Render thread -> Info: Frame[73891] - Available VRAM budget has changed: 1551 MB 2025-12-02 19:24:09.545 - Render thread -> Warning: Available VRAM budget 1551 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:09.679 - Render thread -> Info: Frame[73895] - Available VRAM budget has changed: 1565 MB 2025-12-02 19:24:09.679 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:09.811 - Render thread -> Info: Frame[73899] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:24:09.811 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:09.879 - Render thread -> Info: Frame[73901] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:24:09.879 - Render thread -> Info: Frame[73901] - Available VRAM budget has changed: 1626 MB 2025-12-02 19:24:09.879 - Render thread -> Warning: Available VRAM budget 1626 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:10.331 - .NET TP Worker -> Screenshot root: AppData 2025-12-02 19:24:10.331 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-02 19:24:10.331 - .NET TP Worker -> Screenshot absolute path: C:\Users\boxpe\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-02 19:24:10.331 - .NET TP Worker -> Screenshot exists on target path. 2025-12-02 19:24:10.365 - Render thread -> Info: Frame[73913] - Available VRAM budget has changed: 6801 MB 2025-12-02 19:24:10.367 - Render thread -> Info: Frame[73913] - Available VRAM budget has changed: 2178 MB 2025-12-02 19:24:10.367 - Render thread -> Info: Frame[73913] - Available VRAM budget has changed: 1582 MB 2025-12-02 19:24:10.367 - Render thread -> Warning: Available VRAM budget 1582 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:11.465 - Render thread -> Info: Frame[73945] - Available VRAM budget has changed: 2207 MB 2025-12-02 19:24:11.530 - Render thread -> Info: Frame[73947] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:24:12.462 - Render thread -> Info: Frame[73975] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:24:12.462 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:12.531 - Render thread -> Info: Frame[73977] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:24:12.531 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:12.862 - Render thread -> Info: Frame[73987] - Available VRAM budget has changed: 1618 MB 2025-12-02 19:24:12.862 - Render thread -> Warning: Available VRAM budget 1618 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:15.327 - Render thread -> Info: Frame[74061] - Available VRAM budget has changed: 6692 MB 2025-12-02 19:24:15.329 - Render thread -> Info: Frame[74061] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:24:15.329 - Render thread -> Info: Frame[74061] - Available VRAM budget has changed: 1556 MB 2025-12-02 19:24:15.329 - Render thread -> Warning: Available VRAM budget 1556 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:15.728 - Render thread -> Info: Frame[74073] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:24:15.728 - Render thread -> Info: Frame[74073] - Available VRAM budget has changed: 1545 MB 2025-12-02 19:24:15.728 - Render thread -> Warning: Available VRAM budget 1545 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:16.345 - Render thread -> Info: Frame[74091] - Available VRAM budget has changed: 6656 MB 2025-12-02 19:24:16.347 - Render thread -> Info: Frame[74091] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:24:16.940 - Render thread -> Info: Frame[74109] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:24:16.940 - Render thread -> Info: Frame[74109] - Available VRAM budget has changed: 1529 MB 2025-12-02 19:24:16.940 - Render thread -> Warning: Available VRAM budget 1529 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:17.679 - Render thread -> Info: Frame[74131] - Available VRAM budget has changed: 6700 MB 2025-12-02 19:24:17.696 - Render thread -> Info: Frame[74132] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:24:18.273 - Render thread -> Info: Frame[74149] - Available VRAM budget has changed: 1491 MB 2025-12-02 19:24:18.273 - Render thread -> Warning: Available VRAM budget 1491 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:18.662 - Render thread -> Info: Frame[74161] - Available VRAM budget has changed: 2191 MB 2025-12-02 19:24:18.729 - Render thread -> Info: Frame[74163] - Available VRAM budget has changed: 2299 MB 2025-12-02 19:24:19.662 - Render thread -> Info: Frame[74191] - Available VRAM budget has changed: 1552 MB 2025-12-02 19:24:19.662 - Render thread -> Warning: Available VRAM budget 1552 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:19.731 - Render thread -> Info: Frame[74193] - Available VRAM budget has changed: 1659 MB 2025-12-02 19:24:19.731 - Render thread -> Warning: Available VRAM budget 1659 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:20.093 - Render thread -> Info: Frame[74204] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:24:20.130 - Render thread -> Info: Frame[74205] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:24:20.329 - Render thread -> Info: Frame[74211] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:24:20.329 - Render thread -> Info: Frame[74211] - Available VRAM budget has changed: 1645 MB 2025-12-02 19:24:20.329 - Render thread -> Warning: Available VRAM budget 1645 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:20.626 - Render thread -> Info: Frame[74220] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:24:21.396 - Render thread -> Info: Frame[74243] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:24:21.663 - Render thread -> Info: Frame[74251] - Available VRAM budget has changed: 2299 MB 2025-12-02 19:24:22.396 - Render thread -> Info: Frame[74273] - Available VRAM budget has changed: 1660 MB 2025-12-02 19:24:22.396 - Render thread -> Warning: Available VRAM budget 1660 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:22.528 - Render thread -> Info: Frame[74277] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:24:22.528 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:22.662 - Render thread -> Info: Frame[74281] - Available VRAM budget has changed: 1697 MB 2025-12-02 19:24:22.662 - Render thread -> Warning: Available VRAM budget 1697 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:23.827 - Render thread -> Info: Frame[74316] - Available VRAM budget has changed: 6768 MB 2025-12-02 19:24:23.863 - Render thread -> Info: Frame[74317] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:24:23.863 - Render thread -> Info: Frame[74317] - Available VRAM budget has changed: 1660 MB 2025-12-02 19:24:23.863 - Render thread -> Warning: Available VRAM budget 1660 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:23.895 - Render thread -> Info: Frame[74318] - Available VRAM budget has changed: 6729 MB 2025-12-02 19:24:23.929 - Render thread -> Info: Frame[74319] - Available VRAM budget has changed: 2225 MB 2025-12-02 19:24:23.929 - Render thread -> Info: Frame[74319] - Available VRAM budget has changed: 1626 MB 2025-12-02 19:24:23.929 - Render thread -> Warning: Available VRAM budget 1626 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:24.730 - Render thread -> Info: Frame[74343] - Available VRAM budget has changed: 2214 MB 2025-12-02 19:24:24.730 - Render thread -> Info: Frame[74343] - Available VRAM budget has changed: 1614 MB 2025-12-02 19:24:24.730 - Render thread -> Warning: Available VRAM budget 1614 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:25.095 - Render thread -> Info: Frame[74354] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:24:25.129 - Render thread -> Info: Frame[74355] - Available VRAM budget has changed: 2193 MB 2025-12-02 19:24:25.129 - Render thread -> Info: Frame[74355] - Available VRAM budget has changed: 1595 MB 2025-12-02 19:24:25.129 - Render thread -> Warning: Available VRAM budget 1595 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:25.262 - Render thread -> Info: Frame[74359] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:24:25.262 - Render thread -> Info: Frame[74359] - Available VRAM budget has changed: 1585 MB 2025-12-02 19:24:25.262 - Render thread -> Warning: Available VRAM budget 1585 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:25.928 - Render thread -> Info: Frame[74379] - Available VRAM budget has changed: 6744 MB 2025-12-02 19:24:26.161 - Render thread -> Info: Frame[74386] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:24:26.595 - Render thread -> Info: Frame[74399] - Available VRAM budget has changed: 2193 MB 2025-12-02 19:24:26.930 - Render thread -> Info: Frame[74409] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:24:27.062 - Render thread -> Info: Frame[74413] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:24:27.196 - Render thread -> Info: Frame[74417] - Available VRAM budget has changed: 2299 MB 2025-12-02 19:24:27.596 - Render thread -> Info: Frame[74429] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:24:27.596 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:27.930 - Render thread -> Info: Frame[74439] - Available VRAM budget has changed: 1633 MB 2025-12-02 19:24:27.930 - Render thread -> Warning: Available VRAM budget 1633 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:28.067 - Render thread -> Info: Frame[74443] - Available VRAM budget has changed: 1644 MB 2025-12-02 19:24:28.067 - Render thread -> Warning: Available VRAM budget 1644 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:28.127 - Render thread -> Info: Frame[74445] - Available VRAM budget has changed: 6774 MB 2025-12-02 19:24:28.130 - Render thread -> Info: Frame[74445] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:24:28.196 - Render thread -> Info: Frame[74447] - Available VRAM budget has changed: 1677 MB 2025-12-02 19:24:28.196 - Render thread -> Warning: Available VRAM budget 1677 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:28.271 - Render thread -> Info: Frame[74449] - Available VRAM budget has changed: 2235 MB 2025-12-02 19:24:28.271 - Render thread -> Info: Frame[74449] - Available VRAM budget has changed: 1660 MB 2025-12-02 19:24:28.271 - Render thread -> Warning: Available VRAM budget 1660 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:28.661 - Render thread -> Info: Frame[74461] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:24:29.327 - Render thread -> Info: Frame[74481] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:24:29.329 - Render thread -> Info: Frame[74481] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:24:29.861 - Render thread -> Info: Frame[74497] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:24:29.997 - Render thread -> Info: Frame[74501] - Available VRAM budget has changed: 1684 MB 2025-12-02 19:24:29.997 - Render thread -> Warning: Available VRAM budget 1684 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:30.362 - Render thread -> Info: Frame[74512] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:24:30.895 - Render thread -> Info: Frame[74528] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:24:31.731 - Render thread -> Info: Frame[74553] - Available VRAM budget has changed: 1672 MB 2025-12-02 19:24:31.731 - Render thread -> Warning: Available VRAM budget 1672 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:31.798 - Render thread -> Info: Frame[74555] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:24:31.931 - Render thread -> Info: Frame[74559] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:24:32.294 - Render thread -> Info: Frame[74570] - Available VRAM budget has changed: 6776 MB 2025-12-02 19:24:32.331 - Render thread -> Info: Frame[74571] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:24:32.331 - Render thread -> Info: Frame[74571] - Available VRAM budget has changed: 1647 MB 2025-12-02 19:24:32.331 - Render thread -> Warning: Available VRAM budget 1647 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:32.395 - Render thread -> Info: Frame[74573] - Available VRAM budget has changed: 6706 MB 2025-12-02 19:24:32.397 - Render thread -> Info: Frame[74573] - Available VRAM budget has changed: 2177 MB 2025-12-02 19:24:32.397 - Render thread -> Info: Frame[74573] - Available VRAM budget has changed: 1573 MB 2025-12-02 19:24:32.397 - Render thread -> Warning: Available VRAM budget 1573 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:33.028 - Render thread -> Info: Frame[74592] - Available VRAM budget has changed: 6670 MB 2025-12-02 19:24:33.063 - Render thread -> Info: Frame[74593] - Available VRAM budget has changed: 2156 MB 2025-12-02 19:24:33.063 - Render thread -> Info: Frame[74593] - Available VRAM budget has changed: 1553 MB 2025-12-02 19:24:33.063 - Render thread -> Warning: Available VRAM budget 1553 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:33.129 - Render thread -> Info: Frame[74595] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:24:33.129 - Render thread -> Info: Frame[74595] - Available VRAM budget has changed: 1542 MB 2025-12-02 19:24:33.129 - Render thread -> Warning: Available VRAM budget 1542 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:33.598 - Render thread -> Info: Frame[74609] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:24:33.598 - Render thread -> Info: Frame[74609] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:24:33.598 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:34.660 - Render thread -> Info: Frame[74641] - Available VRAM budget has changed: 6801 MB 2025-12-02 19:24:34.663 - Render thread -> Info: Frame[74641] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:24:35.462 - Render thread -> Info: Frame[74665] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:24:35.663 - Render thread -> Info: Frame[74671] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:24:35.663 - Render thread -> Info: Frame[74671] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:24:35.663 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:36.401 - Render thread -> Info: Frame[74693] - Available VRAM budget has changed: 2160 MB 2025-12-02 19:24:36.463 - Render thread -> Info: Frame[74695] - Available VRAM budget has changed: 1576 MB 2025-12-02 19:24:36.463 - Render thread -> Warning: Available VRAM budget 1576 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:37.062 - Render thread -> Info: Frame[74713] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:24:38.064 - Render thread -> Info: Frame[74743] - Available VRAM budget has changed: 1555 MB 2025-12-02 19:24:38.064 - Render thread -> Warning: Available VRAM budget 1555 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:38.129 - Render thread -> Info: Frame[74745] - Available VRAM budget has changed: 1544 MB 2025-12-02 19:24:38.129 - Render thread -> Warning: Available VRAM budget 1544 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:39.064 - Render thread -> Info: Frame[74773] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:24:39.130 - Render thread -> Info: Frame[74775] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:24:40.063 - Render thread -> Info: Frame[74803] - Available VRAM budget has changed: 1558 MB 2025-12-02 19:24:40.063 - Render thread -> Warning: Available VRAM budget 1558 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:40.130 - Render thread -> Info: Frame[74805] - Available VRAM budget has changed: 1660 MB 2025-12-02 19:24:40.130 - Render thread -> Warning: Available VRAM budget 1660 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:40.794 - Render thread -> Info: Frame[74825] - Available VRAM budget has changed: 6758 MB 2025-12-02 19:24:40.796 - Render thread -> Info: Frame[74825] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:24:40.796 - Render thread -> Info: Frame[74825] - Available VRAM budget has changed: 1636 MB 2025-12-02 19:24:40.796 - Render thread -> Warning: Available VRAM budget 1636 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:40.861 - Render thread -> Info: Frame[74827] - Available VRAM budget has changed: 6692 MB 2025-12-02 19:24:40.864 - Render thread -> Info: Frame[74827] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:24:40.864 - Render thread -> Info: Frame[74827] - Available VRAM budget has changed: 1578 MB 2025-12-02 19:24:40.864 - Render thread -> Warning: Available VRAM budget 1578 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:41.394 - Render thread -> Info: Frame[74843] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:24:42.397 - Render thread -> Info: Frame[74873] - Available VRAM budget has changed: 2217 MB 2025-12-02 19:24:42.794 - Render thread -> Info: Frame[74885] - Available VRAM budget has changed: 6663 MB 2025-12-02 19:24:42.797 - Render thread -> Info: Frame[74885] - Available VRAM budget has changed: 2153 MB 2025-12-02 19:24:42.797 - Render thread -> Info: Frame[74885] - Available VRAM budget has changed: 1547 MB 2025-12-02 19:24:42.797 - Render thread -> Warning: Available VRAM budget 1547 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:43.328 - Render thread -> Info: Frame[74901] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:24:44.346 - Render thread -> Info: Frame[74931] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:24:44.366 - Render thread -> Info: Frame[74932] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:24:44.494 - Render thread -> Info: Frame[74936] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:24:44.931 - Render thread -> Info: Frame[74949] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:24:45.333 - Render thread -> Info: Frame[74961] - Available VRAM budget has changed: 1646 MB 2025-12-02 19:24:45.333 - Render thread -> Warning: Available VRAM budget 1646 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:45.691 - Render thread -> Info: Frame[74967] - Available VRAM budget has changed: 2080 MB 2025-12-02 19:24:45.691 - Render thread -> Info: Frame[74967] - Available VRAM budget has changed: 1509 MB 2025-12-02 19:24:45.691 - Render thread -> Warning: Available VRAM budget 1509 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:46.148 - Render thread -> Info: Frame[74979] - Available VRAM budget has changed: 1501 MB 2025-12-02 19:24:46.148 - Render thread -> Warning: Available VRAM budget 1501 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:46.245 - Render thread -> Info: Frame[74982] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:24:46.811 - Render thread -> Info: Frame[74999] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:24:46.813 - Render thread -> Info: Frame[74999] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:24:47.697 - Render thread -> Info: Frame[75029] - Available VRAM budget has changed: 1658 MB 2025-12-02 19:24:47.697 - Render thread -> Warning: Available VRAM budget 1658 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:48.097 - Render thread -> Info: Frame[75041] - Available VRAM budget has changed: 2249 MB 2025-12-02 19:24:48.228 - Render thread -> Info: Frame[75045] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:24:48.795 - Render thread -> Info: Frame[75062] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:24:49.031 - Render thread -> Info: Frame[75069] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:24:49.098 - Render thread -> Info: Frame[75071] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:24:49.098 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:49.294 - Render thread -> Info: Frame[75077] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:24:49.298 - Render thread -> Info: Frame[75077] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:24:49.298 - Render thread -> Info: Frame[75077] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:24:49.298 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:49.364 - Render thread -> Info: Frame[75079] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:24:49.529 - Render thread -> Info: Frame[75084] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:24:49.563 - Render thread -> Info: Frame[75085] - Available VRAM budget has changed: 2187 MB 2025-12-02 19:24:49.563 - Render thread -> Info: Frame[75085] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:24:49.563 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:49.829 - Render thread -> Info: Frame[75093] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:24:49.831 - Render thread -> Info: Frame[75093] - Available VRAM budget has changed: 2152 MB 2025-12-02 19:24:49.831 - Render thread -> Info: Frame[75093] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:24:49.831 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:50.862 - Render thread -> Info: Frame[75124] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:24:51.828 - Render thread -> Info: Frame[75153] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:24:51.900 - Render thread -> Info: Frame[75155] - Available VRAM budget has changed: 2187 MB 2025-12-02 19:24:52.495 - Render thread -> Info: Frame[75173] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:24:52.831 - Render thread -> Info: Frame[75183] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:24:52.898 - Render thread -> Info: Frame[75185] - Available VRAM budget has changed: 1608 MB 2025-12-02 19:24:52.898 - Render thread -> Warning: Available VRAM budget 1608 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:53.028 - Render thread -> Info: Frame[75189] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:24:53.096 - Render thread -> Info: Frame[75191] - Available VRAM budget has changed: 6775 MB 2025-12-02 19:24:53.830 - Render thread -> Info: Frame[75213] - Available VRAM budget has changed: 1685 MB 2025-12-02 19:24:53.830 - Render thread -> Warning: Available VRAM budget 1685 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:54.161 - Render thread -> Info: Frame[75223] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:24:55.164 - Render thread -> Info: Frame[75253] - Available VRAM budget has changed: 2304 MB 2025-12-02 19:24:55.795 - Render thread -> Info: Frame[75272] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:24:55.830 - Render thread -> Info: Frame[75273] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:24:56.164 - Render thread -> Info: Frame[75283] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:24:56.164 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:56.309 - Render thread -> Info: Frame[75287] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:24:56.309 - Render thread -> Info: Frame[75287] - Available VRAM budget has changed: 1566 MB 2025-12-02 19:24:56.309 - Render thread -> Warning: Available VRAM budget 1566 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:56.335 - Render thread -> Info: Frame[75288] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:24:57.365 - Render thread -> Info: Frame[75319] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:24:57.796 - Render thread -> Info: Frame[75332] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:24:57.831 - Render thread -> Info: Frame[75333] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:24:57.862 - Render thread -> Info: Frame[75334] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:24:57.898 - Render thread -> Info: Frame[75335] - Available VRAM budget has changed: 2082 MB 2025-12-02 19:24:57.898 - Render thread -> Info: Frame[75335] - Available VRAM budget has changed: 1504 MB 2025-12-02 19:24:57.898 - Render thread -> Warning: Available VRAM budget 1504 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:57.961 - Render thread -> Info: Frame[75337] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:24:57.964 - Render thread -> Info: Frame[75337] - Available VRAM budget has changed: 2051 MB 2025-12-02 19:24:57.964 - Render thread -> Info: Frame[75337] - Available VRAM budget has changed: 1473 MB 2025-12-02 19:24:57.964 - Render thread -> Warning: Available VRAM budget 1473 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:58.368 - Render thread -> Info: Frame[75349] - Available VRAM budget has changed: 2034 MB 2025-12-02 19:24:58.368 - Render thread -> Warning: Available VRAM budget 2034 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:24:58.368 - Render thread -> Info: Frame[75349] - Available VRAM budget has changed: 1457 MB 2025-12-02 19:24:58.368 - Render thread -> Warning: Available VRAM budget 1457 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:00.098 - Render thread -> Info: Frame[75401] - Available VRAM budget has changed: 2045 MB 2025-12-02 19:25:00.328 - Render thread -> Info: Frame[75408] - Available VRAM budget has changed: 6724 MB 2025-12-02 19:25:00.362 - Render thread -> Info: Frame[75409] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:25:01.098 - Render thread -> Info: Frame[75431] - Available VRAM budget has changed: 1467 MB 2025-12-02 19:25:01.098 - Render thread -> Warning: Available VRAM budget 1467 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:01.365 - Render thread -> Info: Frame[75439] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:25:01.669 - Render thread -> Info: Frame[75448] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:01.762 - Render thread -> Info: Frame[75451] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:25:02.364 - Render thread -> Info: Frame[75469] - Available VRAM budget has changed: 1565 MB 2025-12-02 19:25:02.364 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:03.295 - Render thread -> Info: Frame[75497] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:25:03.298 - Render thread -> Info: Frame[75497] - Available VRAM budget has changed: 2110 MB 2025-12-02 19:25:03.298 - Render thread -> Info: Frame[75497] - Available VRAM budget has changed: 1533 MB 2025-12-02 19:25:03.298 - Render thread -> Warning: Available VRAM budget 1533 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:03.830 - Render thread -> Info: Frame[75513] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:04.831 - Render thread -> Info: Frame[75543] - Available VRAM budget has changed: 2177 MB 2025-12-02 19:25:04.962 - Render thread -> Info: Frame[75547] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:25:04.965 - Render thread -> Info: Frame[75547] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:25:05.831 - Render thread -> Info: Frame[75573] - Available VRAM budget has changed: 1565 MB 2025-12-02 19:25:05.831 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:05.995 - Render thread -> Info: Frame[75578] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:06.329 - Render thread -> Info: Frame[75588] - Available VRAM budget has changed: 6765 MB 2025-12-02 19:25:06.365 - Render thread -> Info: Frame[75589] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:25:06.365 - Render thread -> Info: Frame[75589] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:25:06.365 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:06.396 - Render thread -> Info: Frame[75590] - Available VRAM budget has changed: 6705 MB 2025-12-02 19:25:06.431 - Render thread -> Info: Frame[75591] - Available VRAM budget has changed: 2072 MB 2025-12-02 19:25:06.431 - Render thread -> Info: Frame[75591] - Available VRAM budget has changed: 1495 MB 2025-12-02 19:25:06.431 - Render thread -> Warning: Available VRAM budget 1495 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:07.629 - Render thread -> Info: Frame[75627] - Available VRAM budget has changed: 6646 MB 2025-12-02 19:25:07.631 - Render thread -> Info: Frame[75627] - Available VRAM budget has changed: 2017 MB 2025-12-02 19:25:07.631 - Render thread -> Warning: Available VRAM budget 2017 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:07.631 - Render thread -> Info: Frame[75627] - Available VRAM budget has changed: 1440 MB 2025-12-02 19:25:07.631 - Render thread -> Warning: Available VRAM budget 1440 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:07.899 - Render thread -> Info: Frame[75635] - Available VRAM budget has changed: 2005 MB 2025-12-02 19:25:07.899 - Render thread -> Warning: Available VRAM budget 2005 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:07.899 - Render thread -> Info: Frame[75635] - Available VRAM budget has changed: 1428 MB 2025-12-02 19:25:07.899 - Render thread -> Warning: Available VRAM budget 1428 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:08.163 - Render thread -> Info: Frame[75643] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:25:08.829 - Render thread -> Info: Frame[75663] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:25:08.862 - Render thread -> Info: Frame[75664] - Available VRAM budget has changed: 6793 MB 2025-12-02 19:25:08.966 - Render thread -> Info: Frame[75667] - Available VRAM budget has changed: 2017 MB 2025-12-02 19:25:08.966 - Render thread -> Warning: Available VRAM budget 2017 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:09.165 - Render thread -> Info: Frame[75673] - Available VRAM budget has changed: 2050 MB 2025-12-02 19:25:09.831 - Render thread -> Info: Frame[75693] - Available VRAM budget has changed: 2083 MB 2025-12-02 19:25:09.898 - Render thread -> Info: Frame[75695] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:25:09.965 - Render thread -> Info: Frame[75697] - Available VRAM budget has changed: 1440 MB 2025-12-02 19:25:09.965 - Render thread -> Warning: Available VRAM budget 1440 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:10.165 - Render thread -> Info: Frame[75703] - Available VRAM budget has changed: 1471 MB 2025-12-02 19:25:10.165 - Render thread -> Warning: Available VRAM budget 1471 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:11.310 - Render thread -> Info: Frame[75709] - Available VRAM budget has changed: 2113 MB 2025-12-02 19:25:13.059 - Render thread -> Info: Frame[75723] - Available VRAM budget has changed: 1504 MB 2025-12-02 19:25:13.059 - Render thread -> Warning: Available VRAM budget 1504 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:13.624 - Render thread -> Info: Frame[75740] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:25:13.659 - Render thread -> Info: Frame[75741] - Available VRAM budget has changed: 2222 MB 2025-12-02 19:25:14.192 - Render thread -> Info: Frame[75757] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:25:14.676 - Render thread -> Info: Frame[75771] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:25:14.678 - Render thread -> Info: Frame[75771] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:25:14.678 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:14.859 - Render thread -> Info: Frame[75777] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:25:14.859 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:14.900 - Render thread -> Info: Frame[75778] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:25:14.957 - Render thread -> Info: Frame[75780] - Available VRAM budget has changed: 6680 MB 2025-12-02 19:25:15.888 - Render thread -> Info: Frame[75781] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:25:15.888 - Render thread -> Info: Frame[75781] - Available VRAM budget has changed: 1544 MB 2025-12-02 19:25:15.888 - Render thread -> Warning: Available VRAM budget 1544 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:17.223 - Render thread -> Info: Frame[75789] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:25:17.223 - Render thread -> Info: Frame[75789] - Available VRAM budget has changed: 1519 MB 2025-12-02 19:25:17.223 - Render thread -> Warning: Available VRAM budget 1519 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:18.417 - Render thread -> Info: Frame[75799] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:20.092 - Render thread -> Info: Frame[75823] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:25:20.094 - Render thread -> Info: Frame[75823] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:25:20.294 - Render thread -> Info: Frame[75829] - Available VRAM budget has changed: 2206 MB 2025-12-02 19:25:20.625 - Render thread -> Info: Frame[75839] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:25:21.093 - Render thread -> Info: Frame[75853] - Available VRAM budget has changed: 1537 MB 2025-12-02 19:25:21.093 - Render thread -> Warning: Available VRAM budget 1537 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:21.293 - Render thread -> Info: Frame[75859] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:25:21.293 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:21.360 - Render thread -> Info: Frame[75861] - Available VRAM budget has changed: 2218 MB 2025-12-02 19:25:21.494 - Render thread -> Info: Frame[75865] - Available VRAM budget has changed: 2231 MB 2025-12-02 19:25:21.626 - Render thread -> Info: Frame[75869] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:25:21.760 - Render thread -> Info: Frame[75873] - Available VRAM budget has changed: 1588 MB 2025-12-02 19:25:21.760 - Render thread -> Warning: Available VRAM budget 1588 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:22.365 - Render thread -> Info: Frame[75891] - Available VRAM budget has changed: 2142 MB 2025-12-02 19:25:22.365 - Render thread -> Info: Frame[75891] - Available VRAM budget has changed: 1491 MB 2025-12-02 19:25:22.365 - Render thread -> Warning: Available VRAM budget 1491 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:23.326 - Render thread -> Info: Frame[75920] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:25:23.360 - Render thread -> Info: Frame[75921] - Available VRAM budget has changed: 2099 MB 2025-12-02 19:25:23.360 - Render thread -> Info: Frame[75921] - Available VRAM budget has changed: 1448 MB 2025-12-02 19:25:23.360 - Render thread -> Warning: Available VRAM budget 1448 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:23.636 - Render thread -> Info: Frame[75929] - Available VRAM budget has changed: 2066 MB 2025-12-02 19:25:23.636 - Render thread -> Info: Frame[75929] - Available VRAM budget has changed: 1440 MB 2025-12-02 19:25:23.636 - Render thread -> Warning: Available VRAM budget 1440 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:23.859 - Render thread -> Info: Frame[75936] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:25:24.327 - Render thread -> Info: Frame[75949] - Available VRAM budget has changed: 2017 MB 2025-12-02 19:25:24.327 - Render thread -> Warning: Available VRAM budget 2017 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:24.327 - Render thread -> Info: Frame[75949] - Available VRAM budget has changed: 1366 MB 2025-12-02 19:25:24.327 - Render thread -> Warning: Available VRAM budget 1366 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:24.408 - Render thread -> Info: Frame[75952] - Available VRAM budget has changed: 6629 MB 2025-12-02 19:25:24.430 - Render thread -> Info: Frame[75953] - Available VRAM budget has changed: 1992 MB 2025-12-02 19:25:24.430 - Render thread -> Warning: Available VRAM budget 1992 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:24.430 - Render thread -> Info: Frame[75953] - Available VRAM budget has changed: 1341 MB 2025-12-02 19:25:24.430 - Render thread -> Warning: Available VRAM budget 1341 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:24.908 - Render thread -> Info: Frame[75968] - Available VRAM budget has changed: 6663 MB 2025-12-02 19:25:25.475 - Render thread -> Info: Frame[75985] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:25:25.876 - Render thread -> Info: Frame[75997] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:25:25.944 - Render thread -> Info: Frame[75999] - Available VRAM budget has changed: 2022 MB 2025-12-02 19:25:25.944 - Render thread -> Warning: Available VRAM budget 2022 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:26.011 - Render thread -> Info: Frame[76001] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:25:26.076 - Render thread -> Info: Frame[76003] - Available VRAM budget has changed: 2133 MB 2025-12-02 19:25:26.944 - Render thread -> Info: Frame[76029] - Available VRAM budget has changed: 1371 MB 2025-12-02 19:25:26.944 - Render thread -> Warning: Available VRAM budget 1371 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:27.027 - Render thread -> Info: Frame[76031] - Available VRAM budget has changed: 1490 MB 2025-12-02 19:25:27.027 - Render thread -> Warning: Available VRAM budget 1490 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:27.574 - Render thread -> Info: Frame[76048] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:27.660 - Render thread -> Info: Frame[76050] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:25:28.708 - Render thread -> Info: Frame[76082] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:29.744 - Render thread -> Info: Frame[76113] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:25:29.808 - Render thread -> Info: Frame[76115] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:25:29.810 - Render thread -> Info: Frame[76115] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:25:31.828 - Render thread -> Info: Frame[76128] - Available VRAM budget has changed: 6746 MB 2025-12-02 19:25:31.925 - Render thread -> Info: Frame[76131] - Available VRAM budget has changed: 2107 MB 2025-12-02 19:25:31.925 - Render thread -> Info: Frame[76131] - Available VRAM budget has changed: 1464 MB 2025-12-02 19:25:31.925 - Render thread -> Warning: Available VRAM budget 1464 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:32.496 - Render thread -> Info: Frame[76148] - Available VRAM budget has changed: 6697 MB 2025-12-02 19:25:32.538 - Render thread -> Info: Frame[76149] - Available VRAM budget has changed: 2043 MB 2025-12-02 19:25:32.538 - Render thread -> Info: Frame[76149] - Available VRAM budget has changed: 1400 MB 2025-12-02 19:25:32.538 - Render thread -> Warning: Available VRAM budget 1400 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:33.188 - Render thread -> Info: Frame[76169] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:25:33.222 - Render thread -> Info: Frame[76170] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:25:33.658 - Render thread -> Info: Frame[76186] - Available VRAM budget has changed: 6645 MB 2025-12-02 19:25:33.676 - Render thread -> Info: Frame[76187] - Available VRAM budget has changed: 2015 MB 2025-12-02 19:25:33.676 - Render thread -> Warning: Available VRAM budget 2015 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:33.676 - Render thread -> Info: Frame[76187] - Available VRAM budget has changed: 1373 MB 2025-12-02 19:25:33.676 - Render thread -> Warning: Available VRAM budget 1373 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:33.755 - Render thread -> Info: Frame[76189] - Available VRAM budget has changed: 1991 MB 2025-12-02 19:25:33.755 - Render thread -> Warning: Available VRAM budget 1991 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:33.755 - Render thread -> Info: Frame[76189] - Available VRAM budget has changed: 1347 MB 2025-12-02 19:25:33.755 - Render thread -> Warning: Available VRAM budget 1347 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:34.223 - Render thread -> Info: Frame[76204] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:25:34.356 - Render thread -> Info: Frame[76208] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:25:34.790 - Render thread -> Info: Frame[76223] - Available VRAM budget has changed: 2001 MB 2025-12-02 19:25:34.790 - Render thread -> Warning: Available VRAM budget 2001 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:34.805 - Render thread -> Info: Frame[76224] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:34.859 - Render thread -> Info: Frame[76227] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:25:35.108 - Render thread -> Info: Frame[76235] - Available VRAM budget has changed: 2038 MB 2025-12-02 19:25:35.241 - Render thread -> Info: Frame[76239] - Available VRAM budget has changed: 2118 MB 2025-12-02 19:25:35.308 - Render thread -> Info: Frame[76241] - Available VRAM budget has changed: 2134 MB 2025-12-02 19:25:35.708 - Render thread -> Info: Frame[76253] - Available VRAM budget has changed: 1355 MB 2025-12-02 19:25:35.708 - Render thread -> Warning: Available VRAM budget 1355 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:36.108 - Render thread -> Info: Frame[76265] - Available VRAM budget has changed: 1395 MB 2025-12-02 19:25:36.108 - Render thread -> Warning: Available VRAM budget 1395 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:36.254 - Render thread -> Info: Frame[76269] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:36.257 - Render thread -> Info: Frame[76269] - Available VRAM budget has changed: 1475 MB 2025-12-02 19:25:36.257 - Render thread -> Warning: Available VRAM budget 1475 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:36.328 - Render thread -> Info: Frame[76271] - Available VRAM budget has changed: 1491 MB 2025-12-02 19:25:36.328 - Render thread -> Warning: Available VRAM budget 1491 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:36.805 - Render thread -> Info: Frame[76286] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:25:37.340 - Render thread -> Info: Frame[76302] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:38.309 - Render thread -> Info: Frame[76331] - Available VRAM budget has changed: 2146 MB 2025-12-02 19:25:38.375 - Render thread -> Info: Frame[76333] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:25:38.774 - Render thread -> Info: Frame[76345] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:25:38.940 - Render thread -> Info: Frame[76350] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:25:38.975 - Render thread -> Info: Frame[76351] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:25:39.308 - Render thread -> Info: Frame[76361] - Available VRAM budget has changed: 1503 MB 2025-12-02 19:25:39.308 - Render thread -> Warning: Available VRAM budget 1503 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:39.375 - Render thread -> Info: Frame[76363] - Available VRAM budget has changed: 1533 MB 2025-12-02 19:25:39.375 - Render thread -> Warning: Available VRAM budget 1533 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:39.774 - Render thread -> Info: Frame[76375] - Available VRAM budget has changed: 1627 MB 2025-12-02 19:25:39.774 - Render thread -> Warning: Available VRAM budget 1627 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:40.005 - Render thread -> Info: Frame[76382] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:40.174 - Render thread -> Info: Frame[76387] - Available VRAM budget has changed: 1619 MB 2025-12-02 19:25:40.174 - Render thread -> Warning: Available VRAM budget 1619 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:40.408 - Render thread -> Info: Frame[76394] - Available VRAM budget has changed: 6732 MB 2025-12-02 19:25:40.441 - Render thread -> Info: Frame[76395] - Available VRAM budget has changed: 2209 MB 2025-12-02 19:25:40.441 - Render thread -> Info: Frame[76395] - Available VRAM budget has changed: 1558 MB 2025-12-02 19:25:40.441 - Render thread -> Warning: Available VRAM budget 1558 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:41.606 - Render thread -> Info: Frame[76430] - Available VRAM budget has changed: 6655 MB 2025-12-02 19:25:41.641 - Render thread -> Info: Frame[76431] - Available VRAM budget has changed: 2152 MB 2025-12-02 19:25:41.641 - Render thread -> Info: Frame[76431] - Available VRAM budget has changed: 1501 MB 2025-12-02 19:25:41.641 - Render thread -> Warning: Available VRAM budget 1501 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:41.841 - Render thread -> Info: Frame[76437] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:25:41.841 - Render thread -> Info: Frame[76437] - Available VRAM budget has changed: 1489 MB 2025-12-02 19:25:41.841 - Render thread -> Warning: Available VRAM budget 1489 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:42.139 - Render thread -> Info: Frame[76446] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:25:42.639 - Render thread -> Info: Frame[76461] - Available VRAM budget has changed: 6743 MB 2025-12-02 19:25:42.914 - Render thread -> Info: Frame[76469] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:43.175 - Render thread -> Info: Frame[76477] - Available VRAM budget has changed: 2174 MB 2025-12-02 19:25:43.239 - Render thread -> Info: Frame[76479] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:25:43.587 - Render thread -> Info: Frame[76489] - Available VRAM budget has changed: 2190 MB 2025-12-02 19:25:43.909 - Render thread -> Info: Frame[76499] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:25:44.175 - Render thread -> Info: Frame[76507] - Available VRAM budget has changed: 1516 MB 2025-12-02 19:25:44.175 - Render thread -> Warning: Available VRAM budget 1516 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:44.588 - Render thread -> Info: Frame[76519] - Available VRAM budget has changed: 1531 MB 2025-12-02 19:25:44.588 - Render thread -> Warning: Available VRAM budget 1531 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:44.807 - Render thread -> Info: Frame[76526] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:44.906 - Render thread -> Info: Frame[76529] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:25:44.908 - Render thread -> Info: Frame[76529] - Available VRAM budget has changed: 1588 MB 2025-12-02 19:25:44.908 - Render thread -> Warning: Available VRAM budget 1588 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:46.972 - Render thread -> Info: Frame[76591] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:47.606 - Render thread -> Info: Frame[76610] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:25:47.841 - Render thread -> Info: Frame[76617] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:25:48.139 - Render thread -> Info: Frame[76626] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:25:48.640 - Render thread -> Info: Frame[76641] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:25:48.841 - Render thread -> Info: Frame[76647] - Available VRAM budget has changed: 1605 MB 2025-12-02 19:25:48.841 - Render thread -> Warning: Available VRAM budget 1605 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:48.906 - Render thread -> Info: Frame[76649] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:25:48.908 - Render thread -> Info: Frame[76649] - Available VRAM budget has changed: 2207 MB 2025-12-02 19:25:48.908 - Render thread -> Info: Frame[76649] - Available VRAM budget has changed: 1545 MB 2025-12-02 19:25:48.908 - Render thread -> Warning: Available VRAM budget 1545 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:49.043 - Render thread -> Info: Frame[76653] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:25:49.043 - Render thread -> Info: Frame[76653] - Available VRAM budget has changed: 1533 MB 2025-12-02 19:25:49.043 - Render thread -> Warning: Available VRAM budget 1533 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:49.403 - Render thread -> Info: Frame[76663] - Available VRAM budget has changed: 2081 MB 2025-12-02 19:25:49.403 - Render thread -> Info: Frame[76663] - Available VRAM budget has changed: 1417 MB 2025-12-02 19:25:49.403 - Render thread -> Warning: Available VRAM budget 1417 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:49.447 - Render thread -> Info: Frame[76665] - Available VRAM budget has changed: 2069 MB 2025-12-02 19:25:49.447 - Render thread -> Info: Frame[76665] - Available VRAM budget has changed: 1405 MB 2025-12-02 19:25:49.447 - Render thread -> Warning: Available VRAM budget 1405 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:49.807 - Render thread -> Info: Frame[76676] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:25:50.508 - Render thread -> Info: Frame[76697] - Available VRAM budget has changed: 2081 MB 2025-12-02 19:25:50.574 - Render thread -> Info: Frame[76699] - Available VRAM budget has changed: 2187 MB 2025-12-02 19:25:50.774 - Render thread -> Info: Frame[76707] - Available VRAM budget has changed: 2218 MB 2025-12-02 19:25:50.790 - Render thread -> Info: Frame[76708] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:25:50.825 - Render thread -> Info: Frame[76709] - Available VRAM budget has changed: 2205 MB 2025-12-02 19:25:50.959 - Render thread -> Info: Frame[76713] - Available VRAM budget has changed: 2193 MB 2025-12-02 19:25:51.026 - Render thread -> Info: Frame[76715] - Available VRAM budget has changed: 2181 MB 2025-12-02 19:25:51.323 - Render thread -> Info: Frame[76724] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:25:51.356 - Render thread -> Info: Frame[76725] - Available VRAM budget has changed: 6818 MB 2025-12-02 19:25:51.424 - Render thread -> Info: Frame[76727] - Available VRAM budget has changed: 1416 MB 2025-12-02 19:25:51.424 - Render thread -> Warning: Available VRAM budget 1416 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:51.492 - Render thread -> Info: Frame[76729] - Available VRAM budget has changed: 1513 MB 2025-12-02 19:25:51.492 - Render thread -> Warning: Available VRAM budget 1513 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:52.091 - Render thread -> Info: Frame[76747] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:25:52.359 - Render thread -> Info: Frame[76755] - Available VRAM budget has changed: 2285 MB 2025-12-02 19:25:53.092 - Render thread -> Info: Frame[76777] - Available VRAM budget has changed: 1527 MB 2025-12-02 19:25:53.092 - Render thread -> Warning: Available VRAM budget 1527 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:53.360 - Render thread -> Info: Frame[76785] - Available VRAM budget has changed: 1616 MB 2025-12-02 19:25:53.360 - Render thread -> Warning: Available VRAM budget 1616 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:53.427 - Render thread -> Info: Frame[76787] - Available VRAM budget has changed: 2297 MB 2025-12-02 19:25:53.520 - Render thread -> Info: Frame[76789] - Available VRAM budget has changed: 2279 MB 2025-12-02 19:25:53.520 - Render thread -> Info: Frame[76789] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:25:53.520 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:55.094 - Render thread -> Info: Frame[76837] - Available VRAM budget has changed: 1610 MB 2025-12-02 19:25:55.094 - Render thread -> Warning: Available VRAM budget 1610 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:55.359 - Render thread -> Info: Frame[76845] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:25:55.359 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:56.167 - Render thread -> Info: Frame[76869] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:25:56.290 - Render thread -> Info: Frame[76873] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:25:56.293 - Render thread -> Info: Frame[76873] - Available VRAM budget has changed: 2223 MB 2025-12-02 19:25:56.293 - Render thread -> Info: Frame[76873] - Available VRAM budget has changed: 1555 MB 2025-12-02 19:25:56.293 - Render thread -> Warning: Available VRAM budget 1555 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:56.824 - Render thread -> Info: Frame[76889] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:25:57.257 - Render thread -> Info: Frame[76904] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:25:57.366 - Render thread -> Info: Frame[76907] - Available VRAM budget has changed: 6756 MB 2025-12-02 19:25:57.438 - Render thread -> Info: Frame[76909] - Available VRAM budget has changed: 6692 MB 2025-12-02 19:25:57.440 - Render thread -> Info: Frame[76909] - Available VRAM budget has changed: 2160 MB 2025-12-02 19:25:57.441 - Render thread -> Info: Frame[76909] - Available VRAM budget has changed: 1492 MB 2025-12-02 19:25:57.441 - Render thread -> Warning: Available VRAM budget 1492 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:58.357 - Render thread -> Info: Frame[76937] - Available VRAM budget has changed: 6645 MB 2025-12-02 19:25:58.359 - Render thread -> Info: Frame[76937] - Available VRAM budget has changed: 2130 MB 2025-12-02 19:25:58.360 - Render thread -> Info: Frame[76937] - Available VRAM budget has changed: 1463 MB 2025-12-02 19:25:58.360 - Render thread -> Warning: Available VRAM budget 1463 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:58.693 - Render thread -> Info: Frame[76947] - Available VRAM budget has changed: 1444 MB 2025-12-02 19:25:58.693 - Render thread -> Warning: Available VRAM budget 1444 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:25:58.890 - Render thread -> Info: Frame[76953] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:26:00.570 - Render thread -> Info: Frame[76980] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:26:00.773 - Render thread -> Info: Frame[76983] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:26:00.871 - Render thread -> Info: Frame[76986] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:26:01.173 - Render thread -> Info: Frame[76995] - Available VRAM budget has changed: 1463 MB 2025-12-02 19:26:01.173 - Render thread -> Warning: Available VRAM budget 1463 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:01.372 - Render thread -> Info: Frame[77001] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:26:01.707 - Render thread -> Info: Frame[77011] - Available VRAM budget has changed: 2184 MB 2025-12-02 19:26:01.777 - Render thread -> Info: Frame[77013] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:26:01.907 - Render thread -> Info: Frame[77017] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:26:02.406 - Render thread -> Info: Frame[77031] - Available VRAM budget has changed: 2161 MB 2025-12-02 19:26:02.406 - Render thread -> Info: Frame[77031] - Available VRAM budget has changed: 1475 MB 2025-12-02 19:26:02.406 - Render thread -> Warning: Available VRAM budget 1475 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:02.707 - Render thread -> Info: Frame[77041] - Available VRAM budget has changed: 1493 MB 2025-12-02 19:26:02.707 - Render thread -> Warning: Available VRAM budget 1493 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:03.285 - Render thread -> Info: Frame[77058] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:26:03.305 - Render thread -> Info: Frame[77059] - Available VRAM budget has changed: 2142 MB 2025-12-02 19:26:03.305 - Render thread -> Info: Frame[77059] - Available VRAM budget has changed: 1474 MB 2025-12-02 19:26:03.305 - Render thread -> Warning: Available VRAM budget 1474 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:03.645 - Render thread -> Info: Frame[77069] - Available VRAM budget has changed: 2117 MB 2025-12-02 19:26:03.645 - Render thread -> Info: Frame[77069] - Available VRAM budget has changed: 1449 MB 2025-12-02 19:26:03.645 - Render thread -> Warning: Available VRAM budget 1449 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:03.726 - Render thread -> Info: Frame[77071] - Available VRAM budget has changed: 1430 MB 2025-12-02 19:26:03.726 - Render thread -> Warning: Available VRAM budget 1430 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:04.304 - Render thread -> Info: Frame[77089] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:26:04.404 - Render thread -> Info: Frame[77092] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:26:04.839 - Render thread -> Info: Frame[77105] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:26:05.306 - Render thread -> Info: Frame[77119] - Available VRAM budget has changed: 1449 MB 2025-12-02 19:26:05.306 - Render thread -> Warning: Available VRAM budget 1449 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:05.839 - Render thread -> Info: Frame[77135] - Available VRAM budget has changed: 1556 MB 2025-12-02 19:26:05.839 - Render thread -> Warning: Available VRAM budget 1556 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:05.938 - Render thread -> Info: Frame[77138] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:26:05.974 - Render thread -> Info: Frame[77139] - Available VRAM budget has changed: 2207 MB 2025-12-02 19:26:05.974 - Render thread -> Info: Frame[77139] - Available VRAM budget has changed: 1522 MB 2025-12-02 19:26:05.974 - Render thread -> Warning: Available VRAM budget 1522 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:06.703 - Render thread -> Info: Frame[77161] - Available VRAM budget has changed: 6758 MB 2025-12-02 19:26:07.239 - Render thread -> Info: Frame[77177] - Available VRAM budget has changed: 1539 MB 2025-12-02 19:26:07.239 - Render thread -> Warning: Available VRAM budget 1539 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:07.706 - Render thread -> Info: Frame[77191] - Available VRAM budget has changed: 2220 MB 2025-12-02 19:26:08.405 - Render thread -> Info: Frame[77212] - Available VRAM budget has changed: 6856 MB 2025-12-02 19:26:08.640 - Render thread -> Info: Frame[77219] - Available VRAM budget has changed: 2232 MB 2025-12-02 19:26:08.706 - Render thread -> Info: Frame[77221] - Available VRAM budget has changed: 1555 MB 2025-12-02 19:26:08.706 - Render thread -> Warning: Available VRAM budget 1555 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:09.204 - Render thread -> Info: Frame[77236] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:26:09.373 - Render thread -> Info: Frame[77241] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:26:09.440 - Render thread -> Info: Frame[77243] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:26:09.639 - Render thread -> Info: Frame[77249] - Available VRAM budget has changed: 1567 MB 2025-12-02 19:26:09.639 - Render thread -> Warning: Available VRAM budget 1567 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:10.040 - Render thread -> Info: Frame[77261] - Available VRAM budget has changed: 1575 MB 2025-12-02 19:26:10.040 - Render thread -> Warning: Available VRAM budget 1575 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:10.388 - Render thread -> Info: Frame[77271] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:26:10.986 - Render thread -> Info: Frame[77289] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:26:11.726 - Render thread -> Info: Frame[77311] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:26:11.726 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:12.039 - Render thread -> Info: Frame[77321] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:26:12.773 - Render thread -> Info: Frame[77343] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:26:13.041 - Render thread -> Info: Frame[77351] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:26:13.041 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:13.773 - Render thread -> Info: Frame[77373] - Available VRAM budget has changed: 1614 MB 2025-12-02 19:26:13.773 - Render thread -> Warning: Available VRAM budget 1614 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:14.439 - Render thread -> Info: Frame[77393] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:26:14.441 - Render thread -> Info: Frame[77393] - Available VRAM budget has changed: 2208 MB 2025-12-02 19:26:14.507 - Render thread -> Info: Frame[77395] - Available VRAM budget has changed: 2196 MB 2025-12-02 19:26:14.970 - Render thread -> Info: Frame[77409] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:26:15.106 - Render thread -> Info: Frame[77413] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:26:15.106 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:15.204 - Render thread -> Info: Frame[77416] - Available VRAM budget has changed: 6712 MB 2025-12-02 19:26:15.506 - Render thread -> Info: Frame[77425] - Available VRAM budget has changed: 2181 MB 2025-12-02 19:26:15.506 - Render thread -> Info: Frame[77425] - Available VRAM budget has changed: 1612 MB 2025-12-02 19:26:15.506 - Render thread -> Warning: Available VRAM budget 1612 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:16.173 - Render thread -> Info: Frame[77445] - Available VRAM budget has changed: 1578 MB 2025-12-02 19:26:16.173 - Render thread -> Warning: Available VRAM budget 1578 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:16.737 - Render thread -> Info: Frame[77462] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:26:16.904 - Render thread -> Info: Frame[77467] - Available VRAM budget has changed: 6838 MB 2025-12-02 19:26:16.906 - Render thread -> Info: Frame[77467] - Available VRAM budget has changed: 2192 MB 2025-12-02 19:26:17.271 - Render thread -> Info: Frame[77478] - Available VRAM budget has changed: 6875 MB 2025-12-02 19:26:17.307 - Render thread -> Info: Frame[77479] - Available VRAM budget has changed: 2204 MB 2025-12-02 19:26:17.371 - Render thread -> Info: Frame[77481] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:26:17.773 - Render thread -> Info: Frame[77493] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:26:17.837 - Render thread -> Info: Frame[77495] - Available VRAM budget has changed: 6792 MB 2025-12-02 19:26:17.906 - Render thread -> Info: Frame[77497] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:26:17.906 - Render thread -> Info: Frame[77497] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:26:17.906 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:17.972 - Render thread -> Info: Frame[77499] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:26:18.307 - Render thread -> Info: Frame[77509] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:26:18.307 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:18.776 - Render thread -> Info: Frame[77523] - Available VRAM budget has changed: 1644 MB 2025-12-02 19:26:18.776 - Render thread -> Warning: Available VRAM budget 1644 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:18.906 - Render thread -> Info: Frame[77527] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:26:18.906 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:19.440 - Render thread -> Info: Frame[77543] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:26:19.440 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:20.373 - Render thread -> Info: Frame[77571] - Available VRAM budget has changed: 1694 MB 2025-12-02 19:26:20.373 - Render thread -> Warning: Available VRAM budget 1694 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:20.508 - Render thread -> Info: Frame[77575] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:26:20.508 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:21.051 - Render thread -> Info: Frame[77591] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:26:21.051 - Render thread -> Info: Frame[77591] - Available VRAM budget has changed: 1664 MB 2025-12-02 19:26:21.051 - Render thread -> Warning: Available VRAM budget 1664 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:22.476 - Render thread -> Info: Frame[77641] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:26:22.938 - Render thread -> Info: Frame[77655] - Available VRAM budget has changed: 6746 MB 2025-12-02 19:26:22.940 - Render thread -> Info: Frame[77655] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:26:22.971 - Render thread -> Info: Frame[77656] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:26:23.022 - Render thread -> Info: Frame[77657] - Available VRAM budget has changed: 2196 MB 2025-12-02 19:26:23.022 - Render thread -> Info: Frame[77657] - Available VRAM budget has changed: 1622 MB 2025-12-02 19:26:23.022 - Render thread -> Warning: Available VRAM budget 1622 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:23.807 - Render thread -> Info: Frame[77681] - Available VRAM budget has changed: 2184 MB 2025-12-02 19:26:24.304 - Render thread -> Info: Frame[77696] - Available VRAM budget has changed: 6648 MB 2025-12-02 19:26:24.341 - Render thread -> Info: Frame[77697] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:26:24.341 - Render thread -> Info: Frame[77697] - Available VRAM budget has changed: 1597 MB 2025-12-02 19:26:24.341 - Render thread -> Warning: Available VRAM budget 1597 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:24.741 - Render thread -> Info: Frame[77709] - Available VRAM budget has changed: 2137 MB 2025-12-02 19:26:24.741 - Render thread -> Info: Frame[77709] - Available VRAM budget has changed: 1585 MB 2025-12-02 19:26:24.741 - Render thread -> Warning: Available VRAM budget 1585 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:25.373 - Render thread -> Info: Frame[77728] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:26:25.438 - Render thread -> Info: Frame[77730] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:26:25.874 - Render thread -> Info: Frame[77743] - Available VRAM budget has changed: 1598 MB 2025-12-02 19:26:25.874 - Render thread -> Warning: Available VRAM budget 1598 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:25.941 - Render thread -> Info: Frame[77745] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:26:25.941 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:26.340 - Render thread -> Info: Frame[77757] - Available VRAM budget has changed: 1629 MB 2025-12-02 19:26:26.340 - Render thread -> Warning: Available VRAM budget 1629 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:26.408 - Render thread -> Info: Frame[77759] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:26:26.475 - Render thread -> Info: Frame[77761] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:26:26.827 - Render thread -> Info: Frame[77771] - Available VRAM budget has changed: 1637 MB 2025-12-02 19:26:26.827 - Render thread -> Warning: Available VRAM budget 1637 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:27.407 - Render thread -> Info: Frame[77789] - Available VRAM budget has changed: 1680 MB 2025-12-02 19:26:27.407 - Render thread -> Warning: Available VRAM budget 1680 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:27.474 - Render thread -> Info: Frame[77791] - Available VRAM budget has changed: 1758 MB 2025-12-02 19:26:27.474 - Render thread -> Warning: Available VRAM budget 1758 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:28.541 - Render thread -> Info: Frame[77823] - Available VRAM budget has changed: 1715 MB 2025-12-02 19:26:28.541 - Render thread -> Warning: Available VRAM budget 1715 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:29.653 - Render thread -> Info: Frame[77861] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:26:30.640 - Render thread -> Info: Frame[77891] - Available VRAM budget has changed: 1729 MB 2025-12-02 19:26:30.640 - Render thread -> Warning: Available VRAM budget 1729 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:31.472 - Render thread -> Info: Frame[77916] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:26:31.507 - Render thread -> Info: Frame[77917] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:26:31.507 - Render thread -> Info: Frame[77917] - Available VRAM budget has changed: 1687 MB 2025-12-02 19:26:31.507 - Render thread -> Warning: Available VRAM budget 1687 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:31.573 - Render thread -> Info: Frame[77919] - Available VRAM budget has changed: 2200 MB 2025-12-02 19:26:31.574 - Render thread -> Info: Frame[77919] - Available VRAM budget has changed: 1675 MB 2025-12-02 19:26:31.574 - Render thread -> Warning: Available VRAM budget 1675 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:32.051 - Render thread -> Info: Frame[77933] - Available VRAM budget has changed: 1657 MB 2025-12-02 19:26:32.051 - Render thread -> Warning: Available VRAM budget 1657 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:32.473 - Render thread -> Info: Frame[77946] - Available VRAM budget has changed: 6675 MB 2025-12-02 19:26:32.508 - Render thread -> Info: Frame[77947] - Available VRAM budget has changed: 2174 MB 2025-12-02 19:26:32.508 - Render thread -> Info: Frame[77947] - Available VRAM budget has changed: 1631 MB 2025-12-02 19:26:32.508 - Render thread -> Warning: Available VRAM budget 1631 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:33.107 - Render thread -> Info: Frame[77965] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:26:33.107 - Render thread -> Info: Frame[77965] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:26:33.107 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:33.912 - Render thread -> Info: Frame[77989] - Available VRAM budget has changed: 2130 MB 2025-12-02 19:26:33.912 - Render thread -> Info: Frame[77989] - Available VRAM budget has changed: 1589 MB 2025-12-02 19:26:33.912 - Render thread -> Warning: Available VRAM budget 1589 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:33.940 - Render thread -> Info: Frame[77990] - Available VRAM budget has changed: 6802 MB 2025-12-02 19:26:34.975 - Render thread -> Info: Frame[78021] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:26:35.375 - Render thread -> Info: Frame[78033] - Available VRAM budget has changed: 1605 MB 2025-12-02 19:26:35.375 - Render thread -> Warning: Available VRAM budget 1605 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:35.641 - Render thread -> Info: Frame[78041] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:26:35.976 - Render thread -> Info: Frame[78051] - Available VRAM budget has changed: 1735 MB 2025-12-02 19:26:35.976 - Render thread -> Warning: Available VRAM budget 1735 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:36.308 - Render thread -> Info: Frame[78061] - Available VRAM budget has changed: 1755 MB 2025-12-02 19:26:36.308 - Render thread -> Warning: Available VRAM budget 1755 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:36.641 - Render thread -> Info: Frame[78071] - Available VRAM budget has changed: 1770 MB 2025-12-02 19:26:36.641 - Render thread -> Warning: Available VRAM budget 1770 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:36.915 - Render thread -> Info: Frame[78079] - Available VRAM budget has changed: 1781 MB 2025-12-02 19:26:36.915 - Render thread -> Warning: Available VRAM budget 1781 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:38.003 - Render thread -> Info: Frame[78111] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:26:38.003 - Render thread -> Info: Frame[78111] - Available VRAM budget has changed: 1768 MB 2025-12-02 19:26:38.003 - Render thread -> Warning: Available VRAM budget 1768 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:39.241 - Render thread -> Info: Frame[78149] - Available VRAM budget has changed: 1784 MB 2025-12-02 19:26:39.241 - Render thread -> Warning: Available VRAM budget 1784 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:39.707 - Render thread -> Info: Frame[78163] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:26:40.072 - Render thread -> Info: Frame[78174] - Available VRAM budget has changed: 6757 MB 2025-12-02 19:26:40.107 - Render thread -> Info: Frame[78175] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:26:40.441 - Render thread -> Info: Frame[78185] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:26:40.506 - Render thread -> Info: Frame[78187] - Available VRAM budget has changed: 6706 MB 2025-12-02 19:26:40.508 - Render thread -> Info: Frame[78187] - Available VRAM budget has changed: 2199 MB 2025-12-02 19:26:40.508 - Render thread -> Info: Frame[78187] - Available VRAM budget has changed: 1743 MB 2025-12-02 19:26:40.508 - Render thread -> Warning: Available VRAM budget 1743 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:41.039 - Render thread -> Info: Frame[78203] - Available VRAM budget has changed: 6743 MB 2025-12-02 19:26:41.105 - Render thread -> Info: Frame[78205] - Available VRAM budget has changed: 6705 MB 2025-12-02 19:26:41.107 - Render thread -> Info: Frame[78205] - Available VRAM budget has changed: 2187 MB 2025-12-02 19:26:41.107 - Render thread -> Info: Frame[78205] - Available VRAM budget has changed: 1728 MB 2025-12-02 19:26:41.107 - Render thread -> Warning: Available VRAM budget 1728 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:41.375 - Render thread -> Info: Frame[78213] - Available VRAM budget has changed: 1671 MB 2025-12-02 19:26:41.375 - Render thread -> Warning: Available VRAM budget 1671 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:41.574 - Render thread -> Info: Frame[78219] - Available VRAM budget has changed: 1641 MB 2025-12-02 19:26:41.574 - Render thread -> Warning: Available VRAM budget 1641 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:41.642 - Render thread -> Info: Frame[78221] - Available VRAM budget has changed: 1632 MB 2025-12-02 19:26:41.642 - Render thread -> Warning: Available VRAM budget 1632 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:42.039 - Render thread -> Info: Frame[78233] - Available VRAM budget has changed: 6743 MB 2025-12-02 19:26:42.109 - Render thread -> Info: Frame[78235] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:26:42.109 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:42.405 - Render thread -> Info: Frame[78244] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:26:42.676 - Render thread -> Info: Frame[78252] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:26:43.042 - Render thread -> Info: Frame[78263] - Available VRAM budget has changed: 2212 MB 2025-12-02 19:26:43.179 - Render thread -> Info: Frame[78267] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:26:43.179 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:43.206 - Render thread -> Info: Frame[78268] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:26:43.308 - Render thread -> Info: Frame[78271] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:26:43.441 - Render thread -> Info: Frame[78275] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:26:43.806 - Render thread -> Info: Frame[78286] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:26:44.043 - Render thread -> Info: Frame[78293] - Available VRAM budget has changed: 1669 MB 2025-12-02 19:26:44.043 - Render thread -> Warning: Available VRAM budget 1669 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:44.201 - Render thread -> Info: Frame[78297] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:26:44.201 - Render thread -> Info: Frame[78297] - Available VRAM budget has changed: 1606 MB 2025-12-02 19:26:44.201 - Render thread -> Warning: Available VRAM budget 1606 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:44.309 - Render thread -> Info: Frame[78301] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:26:44.309 - Render thread -> Info: Frame[78301] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:26:44.309 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:44.739 - Render thread -> Info: Frame[78314] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:26:45.439 - Render thread -> Info: Frame[78335] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:26:47.506 - Render thread -> Info: Frame[78397] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:26:48.439 - Render thread -> Info: Frame[78425] - Available VRAM budget has changed: 6746 MB 2025-12-02 19:26:48.441 - Render thread -> Info: Frame[78425] - Available VRAM budget has changed: 2108 MB 2025-12-02 19:26:48.442 - Render thread -> Info: Frame[78425] - Available VRAM budget has changed: 1559 MB 2025-12-02 19:26:48.442 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:48.506 - Render thread -> Info: Frame[78427] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:26:48.508 - Render thread -> Info: Frame[78427] - Available VRAM budget has changed: 2068 MB 2025-12-02 19:26:48.508 - Render thread -> Info: Frame[78427] - Available VRAM budget has changed: 1519 MB 2025-12-02 19:26:48.508 - Render thread -> Warning: Available VRAM budget 1519 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:48.774 - Render thread -> Info: Frame[78435] - Available VRAM budget has changed: 2056 MB 2025-12-02 19:26:48.774 - Render thread -> Info: Frame[78435] - Available VRAM budget has changed: 1507 MB 2025-12-02 19:26:48.774 - Render thread -> Warning: Available VRAM budget 1507 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:49.841 - Render thread -> Info: Frame[78467] - Available VRAM budget has changed: 2068 MB 2025-12-02 19:26:50.240 - Render thread -> Info: Frame[78479] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:26:50.242 - Render thread -> Info: Frame[78479] - Available VRAM budget has changed: 2025 MB 2025-12-02 19:26:50.242 - Render thread -> Warning: Available VRAM budget 2025 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:50.242 - Render thread -> Info: Frame[78479] - Available VRAM budget has changed: 1476 MB 2025-12-02 19:26:50.242 - Render thread -> Warning: Available VRAM budget 1476 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:50.906 - Render thread -> Info: Frame[78499] - Available VRAM budget has changed: 6695 MB 2025-12-02 19:26:50.973 - Render thread -> Info: Frame[78501] - Available VRAM budget has changed: 6794 MB 2025-12-02 19:26:51.909 - Render thread -> Info: Frame[78529] - Available VRAM budget has changed: 2062 MB 2025-12-02 19:26:51.975 - Render thread -> Info: Frame[78531] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:26:52.908 - Render thread -> Info: Frame[78559] - Available VRAM budget has changed: 1513 MB 2025-12-02 19:26:52.908 - Render thread -> Warning: Available VRAM budget 1513 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:52.975 - Render thread -> Info: Frame[78561] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:26:52.975 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:54.443 - Render thread -> Info: Frame[78605] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:26:55.442 - Render thread -> Info: Frame[78635] - Available VRAM budget has changed: 1720 MB 2025-12-02 19:26:55.443 - Render thread -> Warning: Available VRAM budget 1720 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:55.914 - Render thread -> Info: Frame[78649] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:26:56.107 - Render thread -> Info: Frame[78655] - Available VRAM budget has changed: 6875 MB 2025-12-02 19:26:56.211 - Render thread -> Info: Frame[78658] - Available VRAM budget has changed: 6801 MB 2025-12-02 19:26:57.007 - Render thread -> Info: Frame[78682] - Available VRAM budget has changed: 6730 MB 2025-12-02 19:26:57.042 - Render thread -> Info: Frame[78683] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:26:57.042 - Render thread -> Info: Frame[78683] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:26:57.042 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:57.273 - Render thread -> Info: Frame[78690] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:26:57.309 - Render thread -> Info: Frame[78691] - Available VRAM budget has changed: 2160 MB 2025-12-02 19:26:57.309 - Render thread -> Info: Frame[78691] - Available VRAM budget has changed: 1632 MB 2025-12-02 19:26:57.309 - Render thread -> Warning: Available VRAM budget 1632 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:58.376 - Render thread -> Info: Frame[78723] - Available VRAM budget has changed: 1624 MB 2025-12-02 19:26:58.376 - Render thread -> Warning: Available VRAM budget 1624 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:26:59.474 - Render thread -> Info: Frame[78756] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:27:00.042 - Render thread -> Info: Frame[78773] - Available VRAM budget has changed: 2174 MB 2025-12-02 19:27:00.439 - Render thread -> Info: Frame[78785] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:00.441 - Render thread -> Info: Frame[78785] - Available VRAM budget has changed: 2186 MB 2025-12-02 19:27:00.508 - Render thread -> Info: Frame[78787] - Available VRAM budget has changed: 2248 MB 2025-12-02 19:27:00.779 - Render thread -> Info: Frame[78795] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:27:01.309 - Render thread -> Info: Frame[78811] - Available VRAM budget has changed: 2205 MB 2025-12-02 19:27:01.442 - Render thread -> Info: Frame[78815] - Available VRAM budget has changed: 1643 MB 2025-12-02 19:27:01.443 - Render thread -> Warning: Available VRAM budget 1643 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:01.510 - Render thread -> Info: Frame[78817] - Available VRAM budget has changed: 1653 MB 2025-12-02 19:27:01.510 - Render thread -> Warning: Available VRAM budget 1653 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:01.607 - Render thread -> Info: Frame[78820] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:27:01.643 - Render thread -> Info: Frame[78821] - Available VRAM budget has changed: 1638 MB 2025-12-02 19:27:01.643 - Render thread -> Warning: Available VRAM budget 1638 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:02.375 - Render thread -> Info: Frame[78843] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:27:02.640 - Render thread -> Info: Frame[78851] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:03.376 - Render thread -> Info: Frame[78873] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:27:03.376 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:03.643 - Render thread -> Info: Frame[78881] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:27:04.642 - Render thread -> Info: Frame[78911] - Available VRAM budget has changed: 1725 MB 2025-12-02 19:27:04.643 - Render thread -> Warning: Available VRAM budget 1725 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:04.874 - Render thread -> Info: Frame[78918] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:27:04.910 - Render thread -> Info: Frame[78919] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:27:04.910 - Render thread -> Info: Frame[78919] - Available VRAM budget has changed: 1705 MB 2025-12-02 19:27:04.910 - Render thread -> Warning: Available VRAM budget 1705 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:05.108 - Render thread -> Info: Frame[78925] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:27:05.108 - Render thread -> Info: Frame[78925] - Available VRAM budget has changed: 1693 MB 2025-12-02 19:27:05.108 - Render thread -> Warning: Available VRAM budget 1693 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:05.507 - Render thread -> Info: Frame[78937] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:27:05.509 - Render thread -> Info: Frame[78937] - Available VRAM budget has changed: 2200 MB 2025-12-02 19:27:05.509 - Render thread -> Info: Frame[78937] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:27:05.509 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:05.576 - Render thread -> Info: Frame[78939] - Available VRAM budget has changed: 2186 MB 2025-12-02 19:27:05.576 - Render thread -> Info: Frame[78939] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:27:05.576 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:05.987 - Render thread -> Info: Frame[78951] - Available VRAM budget has changed: 2174 MB 2025-12-02 19:27:05.987 - Render thread -> Info: Frame[78951] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:27:05.987 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:07.605 - Render thread -> Info: Frame[78999] - Available VRAM budget has changed: 2071 MB 2025-12-02 19:27:07.605 - Render thread -> Info: Frame[78999] - Available VRAM budget has changed: 1506 MB 2025-12-02 19:27:07.605 - Render thread -> Warning: Available VRAM budget 1506 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:07.775 - Render thread -> Info: Frame[79005] - Available VRAM budget has changed: 2059 MB 2025-12-02 19:27:07.775 - Render thread -> Info: Frame[79005] - Available VRAM budget has changed: 1494 MB 2025-12-02 19:27:07.776 - Render thread -> Warning: Available VRAM budget 1494 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:07.914 - Render thread -> Info: Frame[79009] - Available VRAM budget has changed: 2040 MB 2025-12-02 19:27:07.914 - Render thread -> Info: Frame[79009] - Available VRAM budget has changed: 1480 MB 2025-12-02 19:27:07.914 - Render thread -> Warning: Available VRAM budget 1480 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:07.988 - Render thread -> Info: Frame[79011] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:27:08.977 - Render thread -> Info: Frame[79041] - Available VRAM budget has changed: 2123 MB 2025-12-02 19:27:09.117 - Render thread -> Info: Frame[79045] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:09.252 - Render thread -> Info: Frame[79049] - Available VRAM budget has changed: 2135 MB 2025-12-02 19:27:09.510 - Render thread -> Info: Frame[79057] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:27:09.776 - Render thread -> Info: Frame[79065] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:27:09.976 - Render thread -> Info: Frame[79071] - Available VRAM budget has changed: 1563 MB 2025-12-02 19:27:09.976 - Render thread -> Warning: Available VRAM budget 1563 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:10.241 - Render thread -> Info: Frame[79079] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:27:10.243 - Render thread -> Info: Frame[79079] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:27:10.243 - Render thread -> Info: Frame[79079] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:27:10.243 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:10.509 - Render thread -> Info: Frame[79087] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:27:10.509 - Render thread -> Info: Frame[79087] - Available VRAM budget has changed: 1684 MB 2025-12-02 19:27:10.509 - Render thread -> Warning: Available VRAM budget 1684 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:10.578 - Render thread -> Info: Frame[79089] - Available VRAM budget has changed: 1656 MB 2025-12-02 19:27:10.578 - Render thread -> Warning: Available VRAM budget 1656 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:11.274 - Render thread -> Info: Frame[79110] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:11.740 - Render thread -> Info: Frame[79123] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:27:11.740 - Render thread -> Info: Frame[79123] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:27:11.740 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:11.781 - Render thread -> Info: Frame[79125] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:27:11.781 - Render thread -> Info: Frame[79125] - Available VRAM budget has changed: 1551 MB 2025-12-02 19:27:11.781 - Render thread -> Warning: Available VRAM budget 1551 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:11.808 - Render thread -> Info: Frame[79126] - Available VRAM budget has changed: 6774 MB 2025-12-02 19:27:12.844 - Render thread -> Info: Frame[79157] - Available VRAM budget has changed: 2232 MB 2025-12-02 19:27:13.440 - Render thread -> Info: Frame[79175] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:13.843 - Render thread -> Info: Frame[79187] - Available VRAM budget has changed: 1632 MB 2025-12-02 19:27:13.843 - Render thread -> Warning: Available VRAM budget 1632 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:13.942 - Render thread -> Info: Frame[79190] - Available VRAM budget has changed: 6749 MB 2025-12-02 19:27:14.010 - Render thread -> Info: Frame[79192] - Available VRAM budget has changed: 6710 MB 2025-12-02 19:27:14.040 - Render thread -> Info: Frame[79193] - Available VRAM budget has changed: 6656 MB 2025-12-02 19:27:14.043 - Render thread -> Info: Frame[79193] - Available VRAM budget has changed: 2152 MB 2025-12-02 19:27:14.043 - Render thread -> Info: Frame[79193] - Available VRAM budget has changed: 1552 MB 2025-12-02 19:27:14.043 - Render thread -> Warning: Available VRAM budget 1552 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:16.176 - Render thread -> Info: Frame[79257] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:27:16.176 - Render thread -> Info: Frame[79257] - Available VRAM budget has changed: 1541 MB 2025-12-02 19:27:16.176 - Render thread -> Warning: Available VRAM budget 1541 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:16.473 - Render thread -> Info: Frame[79266] - Available VRAM budget has changed: 6724 MB 2025-12-02 19:27:16.507 - Render thread -> Info: Frame[79267] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:16.708 - Render thread -> Info: Frame[79273] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:27:17.243 - Render thread -> Info: Frame[79289] - Available VRAM budget has changed: 2152 MB 2025-12-02 19:27:17.509 - Render thread -> Info: Frame[79297] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:27:17.741 - Render thread -> Info: Frame[79304] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:18.242 - Render thread -> Info: Frame[79319] - Available VRAM budget has changed: 1552 MB 2025-12-02 19:27:18.242 - Render thread -> Warning: Available VRAM budget 1552 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:18.509 - Render thread -> Info: Frame[79327] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:27:18.509 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:18.776 - Render thread -> Info: Frame[79335] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:27:19.777 - Render thread -> Info: Frame[79365] - Available VRAM budget has changed: 1703 MB 2025-12-02 19:27:19.777 - Render thread -> Warning: Available VRAM budget 1703 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:21.541 - Render thread -> Info: Frame[79418] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:27:21.577 - Render thread -> Info: Frame[79419] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:27:21.577 - Render thread -> Info: Frame[79419] - Available VRAM budget has changed: 1671 MB 2025-12-02 19:27:21.577 - Render thread -> Warning: Available VRAM budget 1671 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:22.074 - Render thread -> Info: Frame[79434] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:22.207 - Render thread -> Info: Frame[79438] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:27:22.541 - Render thread -> Info: Frame[79448] - Available VRAM budget has changed: 6723 MB 2025-12-02 19:27:22.577 - Render thread -> Info: Frame[79449] - Available VRAM budget has changed: 2212 MB 2025-12-02 19:27:22.577 - Render thread -> Info: Frame[79449] - Available VRAM budget has changed: 1613 MB 2025-12-02 19:27:22.577 - Render thread -> Warning: Available VRAM budget 1613 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:24.341 - Render thread -> Info: Frame[79502] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:27:24.376 - Render thread -> Info: Frame[79503] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:27:24.376 - Render thread -> Info: Frame[79503] - Available VRAM budget has changed: 1552 MB 2025-12-02 19:27:24.376 - Render thread -> Warning: Available VRAM budget 1552 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:24.874 - Render thread -> Info: Frame[79518] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:27:24.975 - Render thread -> Info: Frame[79521] - Available VRAM budget has changed: 6729 MB 2025-12-02 19:27:25.008 - Render thread -> Info: Frame[79522] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:27:25.375 - Render thread -> Info: Frame[79533] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:25.910 - Render thread -> Info: Frame[79549] - Available VRAM budget has changed: 2186 MB 2025-12-02 19:27:25.977 - Render thread -> Info: Frame[79551] - Available VRAM budget has changed: 2218 MB 2025-12-02 19:27:26.043 - Render thread -> Info: Frame[79553] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:27:26.377 - Render thread -> Info: Frame[79563] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:27:26.508 - Render thread -> Info: Frame[79567] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:27:26.510 - Render thread -> Info: Frame[79567] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:27:26.910 - Render thread -> Info: Frame[79579] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:27:26.910 - Render thread -> Info: Frame[79579] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:27:26.910 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:26.977 - Render thread -> Info: Frame[79581] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:27:26.977 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:27.043 - Render thread -> Info: Frame[79583] - Available VRAM budget has changed: 1657 MB 2025-12-02 19:27:27.043 - Render thread -> Warning: Available VRAM budget 1657 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:27.541 - Render thread -> Info: Frame[79598] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:27:28.510 - Render thread -> Info: Frame[79627] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:27:28.577 - Render thread -> Info: Frame[79629] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:27:29.142 - Render thread -> Info: Frame[79646] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:27:29.177 - Render thread -> Info: Frame[79647] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:27:30.208 - Render thread -> Info: Frame[79678] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:30.777 - Render thread -> Info: Frame[79695] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:27:30.777 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:31.009 - Render thread -> Info: Frame[79702] - Available VRAM budget has changed: 6772 MB 2025-12-02 19:27:31.044 - Render thread -> Info: Frame[79703] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:27:31.075 - Render thread -> Info: Frame[79704] - Available VRAM budget has changed: 6719 MB 2025-12-02 19:27:31.110 - Render thread -> Info: Frame[79705] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:27:31.110 - Render thread -> Info: Frame[79705] - Available VRAM budget has changed: 1654 MB 2025-12-02 19:27:31.110 - Render thread -> Warning: Available VRAM budget 1654 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:31.244 - Render thread -> Info: Frame[79709] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:27:31.244 - Render thread -> Info: Frame[79709] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:27:31.244 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:31.842 - Render thread -> Info: Frame[79727] - Available VRAM budget has changed: 6662 MB 2025-12-02 19:27:31.844 - Render thread -> Info: Frame[79727] - Available VRAM budget has changed: 2160 MB 2025-12-02 19:27:31.910 - Render thread -> Info: Frame[79729] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:27:32.110 - Render thread -> Info: Frame[79735] - Available VRAM budget has changed: 1624 MB 2025-12-02 19:27:32.110 - Render thread -> Warning: Available VRAM budget 1624 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:32.177 - Render thread -> Info: Frame[79737] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:27:32.177 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:32.875 - Render thread -> Info: Frame[79758] - Available VRAM budget has changed: 6700 MB 2025-12-02 19:27:33.444 - Render thread -> Info: Frame[79775] - Available VRAM budget has changed: 1619 MB 2025-12-02 19:27:33.444 - Render thread -> Warning: Available VRAM budget 1619 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:33.541 - Render thread -> Info: Frame[79778] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:33.644 - Render thread -> Info: Frame[79781] - Available VRAM budget has changed: 1608 MB 2025-12-02 19:27:33.644 - Render thread -> Warning: Available VRAM budget 1608 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:33.911 - Render thread -> Info: Frame[79789] - Available VRAM budget has changed: 2181 MB 2025-12-02 19:27:34.577 - Render thread -> Info: Frame[79809] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:27:34.911 - Render thread -> Info: Frame[79819] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:27:34.911 - Render thread -> Info: Frame[79819] - Available VRAM budget has changed: 1641 MB 2025-12-02 19:27:34.911 - Render thread -> Warning: Available VRAM budget 1641 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:35.375 - Render thread -> Info: Frame[79833] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:27:35.379 - Render thread -> Info: Frame[79833] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:27:35.510 - Render thread -> Info: Frame[79837] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:27:35.578 - Render thread -> Info: Frame[79839] - Available VRAM budget has changed: 1706 MB 2025-12-02 19:27:35.578 - Render thread -> Warning: Available VRAM budget 1706 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:35.917 - Render thread -> Info: Frame[79849] - Available VRAM budget has changed: 2226 MB 2025-12-02 19:27:35.917 - Render thread -> Info: Frame[79849] - Available VRAM budget has changed: 1681 MB 2025-12-02 19:27:35.917 - Render thread -> Warning: Available VRAM budget 1681 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:36.176 - Render thread -> Info: Frame[79857] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:36.442 - Render thread -> Info: Frame[79865] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:27:37.210 - Render thread -> Info: Frame[79888] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:27:37.843 - Render thread -> Info: Frame[79911] - Available VRAM budget has changed: 1664 MB 2025-12-02 19:27:37.843 - Render thread -> Warning: Available VRAM budget 1664 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:37.895 - Render thread -> Info: Frame[79913] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:27:38.160 - Render thread -> Info: Frame[79921] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:27:38.894 - Render thread -> Info: Frame[79943] - Available VRAM budget has changed: 1691 MB 2025-12-02 19:27:38.894 - Render thread -> Warning: Available VRAM budget 1691 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:38.961 - Render thread -> Info: Frame[79945] - Available VRAM budget has changed: 2267 MB 2025-12-02 19:27:39.161 - Render thread -> Info: Frame[79951] - Available VRAM budget has changed: 1717 MB 2025-12-02 19:27:39.161 - Render thread -> Warning: Available VRAM budget 1717 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:39.229 - Render thread -> Info: Frame[79953] - Available VRAM budget has changed: 1726 MB 2025-12-02 19:27:39.229 - Render thread -> Warning: Available VRAM budget 1726 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:39.296 - Render thread -> Info: Frame[79955] - Available VRAM budget has changed: 1755 MB 2025-12-02 19:27:39.296 - Render thread -> Warning: Available VRAM budget 1755 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:39.496 - Render thread -> Info: Frame[79961] - Available VRAM budget has changed: 1800 MB 2025-12-02 19:27:39.496 - Render thread -> Warning: Available VRAM budget 1800 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:39.693 - Render thread -> Info: Frame[79967] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:27:39.696 - Render thread -> Info: Frame[79967] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:27:39.696 - Render thread -> Info: Frame[79967] - Available VRAM budget has changed: 1784 MB 2025-12-02 19:27:39.696 - Render thread -> Warning: Available VRAM budget 1784 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:39.930 - Render thread -> Info: Frame[79974] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:27:39.962 - Render thread -> Info: Frame[79975] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:27:39.962 - Render thread -> Info: Frame[79975] - Available VRAM budget has changed: 1735 MB 2025-12-02 19:27:39.962 - Render thread -> Warning: Available VRAM budget 1735 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:39.996 - Render thread -> Info: Frame[79976] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:27:40.027 - Render thread -> Info: Frame[79977] - Available VRAM budget has changed: 2155 MB 2025-12-02 19:27:40.027 - Render thread -> Info: Frame[79977] - Available VRAM budget has changed: 1697 MB 2025-12-02 19:27:40.027 - Render thread -> Warning: Available VRAM budget 1697 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:40.094 - Render thread -> Info: Frame[79979] - Available VRAM budget has changed: 1647 MB 2025-12-02 19:27:40.094 - Render thread -> Warning: Available VRAM budget 1647 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:40.543 - Render thread -> Info: Frame[79992] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:27:41.096 - Render thread -> Info: Frame[80009] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:27:41.942 - Render thread -> Info: Frame[80039] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:27:42.444 - Render thread -> Info: Frame[80057] - Available VRAM budget has changed: 1634 MB 2025-12-02 19:27:42.444 - Render thread -> Warning: Available VRAM budget 1634 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:42.578 - Render thread -> Info: Frame[80061] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:27:42.844 - Render thread -> Info: Frame[80069] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:27:43.044 - Render thread -> Info: Frame[80075] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:27:43.577 - Render thread -> Info: Frame[80091] - Available VRAM budget has changed: 1651 MB 2025-12-02 19:27:43.577 - Render thread -> Warning: Available VRAM budget 1651 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:43.844 - Render thread -> Info: Frame[80099] - Available VRAM budget has changed: 1736 MB 2025-12-02 19:27:43.844 - Render thread -> Warning: Available VRAM budget 1736 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:44.111 - Render thread -> Info: Frame[80107] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:27:45.112 - Render thread -> Info: Frame[80137] - Available VRAM budget has changed: 1748 MB 2025-12-02 19:27:45.112 - Render thread -> Warning: Available VRAM budget 1748 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:45.377 - Render thread -> Info: Frame[80145] - Available VRAM budget has changed: 1719 MB 2025-12-02 19:27:45.377 - Render thread -> Warning: Available VRAM budget 1719 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:45.980 - Render thread -> Info: Frame[80163] - Available VRAM budget has changed: 1696 MB 2025-12-02 19:27:45.980 - Render thread -> Warning: Available VRAM budget 1696 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:46.181 - Render thread -> Info: Frame[80169] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:27:46.181 - Render thread -> Info: Frame[80169] - Available VRAM budget has changed: 1675 MB 2025-12-02 19:27:46.181 - Render thread -> Warning: Available VRAM budget 1675 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:46.646 - Render thread -> Info: Frame[80183] - Available VRAM budget has changed: 1661 MB 2025-12-02 19:27:46.646 - Render thread -> Warning: Available VRAM budget 1661 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:47.312 - Render thread -> Info: Frame[80203] - Available VRAM budget has changed: 1601 MB 2025-12-02 19:27:47.312 - Render thread -> Warning: Available VRAM budget 1601 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:47.379 - Render thread -> Info: Frame[80205] - Available VRAM budget has changed: 1587 MB 2025-12-02 19:27:47.379 - Render thread -> Warning: Available VRAM budget 1587 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:47.950 - Render thread -> Info: Frame[80221] - Available VRAM budget has changed: 2125 MB 2025-12-02 19:27:47.950 - Render thread -> Info: Frame[80221] - Available VRAM budget has changed: 1461 MB 2025-12-02 19:27:47.950 - Render thread -> Warning: Available VRAM budget 1461 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:48.110 - Render thread -> Info: Frame[80227] - Available VRAM budget has changed: 6732 MB 2025-12-02 19:27:48.113 - Render thread -> Info: Frame[80227] - Available VRAM budget has changed: 2078 MB 2025-12-02 19:27:48.113 - Render thread -> Info: Frame[80227] - Available VRAM budget has changed: 1414 MB 2025-12-02 19:27:48.113 - Render thread -> Warning: Available VRAM budget 1414 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:48.311 - Render thread -> Info: Frame[80233] - Available VRAM budget has changed: 2067 MB 2025-12-02 19:27:48.311 - Render thread -> Info: Frame[80233] - Available VRAM budget has changed: 1403 MB 2025-12-02 19:27:48.311 - Render thread -> Warning: Available VRAM budget 1403 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:50.525 - Render thread -> Info: Frame[80300] - Available VRAM budget has changed: 6767 MB 2025-12-02 19:27:50.542 - Render thread -> Info: Frame[80301] - Available VRAM budget has changed: 6836 MB 2025-12-02 19:27:50.544 - Render thread -> Info: Frame[80301] - Available VRAM budget has changed: 2077 MB 2025-12-02 19:27:50.683 - Render thread -> Info: Frame[80308] - Available VRAM budget has changed: 6875 MB 2025-12-02 19:27:50.731 - Render thread -> Info: Frame[80310] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:27:51.095 - Render thread -> Info: Frame[80321] - Available VRAM budget has changed: 2090 MB 2025-12-02 19:27:51.441 - Render thread -> Info: Frame[80331] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:27:52.034 - Render thread -> Info: Frame[80349] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:27:52.111 - Render thread -> Info: Frame[80351] - Available VRAM budget has changed: 1419 MB 2025-12-02 19:27:52.111 - Render thread -> Warning: Available VRAM budget 1419 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:52.433 - Render thread -> Info: Frame[80361] - Available VRAM budget has changed: 1493 MB 2025-12-02 19:27:52.433 - Render thread -> Warning: Available VRAM budget 1493 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:53.363 - Render thread -> Info: Frame[80389] - Available VRAM budget has changed: 2173 MB 2025-12-02 19:27:53.430 - Render thread -> Info: Frame[80391] - Available VRAM budget has changed: 2287 MB 2025-12-02 19:27:54.362 - Render thread -> Info: Frame[80419] - Available VRAM budget has changed: 1508 MB 2025-12-02 19:27:54.362 - Render thread -> Warning: Available VRAM budget 1508 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:54.432 - Render thread -> Info: Frame[80421] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:27:54.432 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:56.293 - Render thread -> Info: Frame[80451] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:27:56.293 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:56.660 - Render thread -> Info: Frame[80458] - Available VRAM budget has changed: 6716 MB 2025-12-02 19:27:56.693 - Render thread -> Info: Frame[80459] - Available VRAM budget has changed: 2190 MB 2025-12-02 19:27:56.693 - Render thread -> Info: Frame[80459] - Available VRAM budget has changed: 1533 MB 2025-12-02 19:27:56.693 - Render thread -> Warning: Available VRAM budget 1533 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:56.773 - Render thread -> Info: Frame[80461] - Available VRAM budget has changed: 1515 MB 2025-12-02 19:27:56.773 - Render thread -> Warning: Available VRAM budget 1515 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:56.893 - Render thread -> Info: Frame[80465] - Available VRAM budget has changed: 2178 MB 2025-12-02 19:27:56.893 - Render thread -> Info: Frame[80465] - Available VRAM budget has changed: 1503 MB 2025-12-02 19:27:56.893 - Render thread -> Warning: Available VRAM budget 1503 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:57.568 - Render thread -> Info: Frame[80485] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:27:58.323 - Render thread -> Info: Frame[80508] - Available VRAM budget has changed: 6664 MB 2025-12-02 19:27:58.362 - Render thread -> Info: Frame[80509] - Available VRAM budget has changed: 2146 MB 2025-12-02 19:27:58.362 - Render thread -> Info: Frame[80509] - Available VRAM budget has changed: 1484 MB 2025-12-02 19:27:58.362 - Render thread -> Warning: Available VRAM budget 1484 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:58.493 - Render thread -> Info: Frame[80513] - Available VRAM budget has changed: 2131 MB 2025-12-02 19:27:58.493 - Render thread -> Info: Frame[80513] - Available VRAM budget has changed: 1469 MB 2025-12-02 19:27:58.493 - Render thread -> Warning: Available VRAM budget 1469 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:27:58.857 - Render thread -> Info: Frame[80524] - Available VRAM budget has changed: 6698 MB 2025-12-02 19:27:58.957 - Render thread -> Info: Frame[80527] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:27:59.559 - Render thread -> Info: Frame[80545] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:27:59.727 - Render thread -> Info: Frame[80549] - Available VRAM budget has changed: 2125 MB 2025-12-02 19:28:00.493 - Render thread -> Info: Frame[80573] - Available VRAM budget has changed: 1424 MB 2025-12-02 19:28:00.493 - Render thread -> Warning: Available VRAM budget 1424 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:00.960 - Render thread -> Info: Frame[80587] - Available VRAM budget has changed: 2111 MB 2025-12-02 19:28:00.960 - Render thread -> Info: Frame[80587] - Available VRAM budget has changed: 1414 MB 2025-12-02 19:28:00.960 - Render thread -> Warning: Available VRAM budget 1414 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:00.992 - Render thread -> Info: Frame[80588] - Available VRAM budget has changed: 6836 MB 2025-12-02 19:28:02.026 - Render thread -> Info: Frame[80619] - Available VRAM budget has changed: 2153 MB 2025-12-02 19:28:02.099 - Render thread -> Info: Frame[80621] - Available VRAM budget has changed: 6793 MB 2025-12-02 19:28:02.492 - Render thread -> Info: Frame[80633] - Available VRAM budget has changed: 2134 MB 2025-12-02 19:28:03.026 - Render thread -> Info: Frame[80649] - Available VRAM budget has changed: 1451 MB 2025-12-02 19:28:03.026 - Render thread -> Warning: Available VRAM budget 1451 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:03.159 - Render thread -> Info: Frame[80653] - Available VRAM budget has changed: 1475 MB 2025-12-02 19:28:03.159 - Render thread -> Warning: Available VRAM budget 1475 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:03.559 - Render thread -> Info: Frame[80665] - Available VRAM budget has changed: 2146 MB 2025-12-02 19:28:04.560 - Render thread -> Info: Frame[80695] - Available VRAM budget has changed: 1488 MB 2025-12-02 19:28:04.560 - Render thread -> Warning: Available VRAM budget 1488 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:04.627 - Render thread -> Info: Frame[80697] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:28:05.157 - Render thread -> Info: Frame[80713] - Available VRAM budget has changed: 6712 MB 2025-12-02 19:28:05.160 - Render thread -> Info: Frame[80713] - Available VRAM budget has changed: 2188 MB 2025-12-02 19:28:05.226 - Render thread -> Info: Frame[80715] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:28:05.627 - Render thread -> Info: Frame[80727] - Available VRAM budget has changed: 1519 MB 2025-12-02 19:28:05.627 - Render thread -> Warning: Available VRAM budget 1519 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:05.924 - Render thread -> Info: Frame[80736] - Available VRAM budget has changed: 6665 MB 2025-12-02 19:28:05.959 - Render thread -> Info: Frame[80737] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:28:05.959 - Render thread -> Info: Frame[80737] - Available VRAM budget has changed: 1494 MB 2025-12-02 19:28:05.959 - Render thread -> Warning: Available VRAM budget 1494 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:06.364 - Render thread -> Info: Frame[80749] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:28:06.364 - Render thread -> Info: Frame[80749] - Available VRAM budget has changed: 1470 MB 2025-12-02 19:28:06.364 - Render thread -> Warning: Available VRAM budget 1470 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:07.490 - Render thread -> Info: Frame[80783] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:28:07.625 - Render thread -> Info: Frame[80787] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:28:08.092 - Render thread -> Info: Frame[80801] - Available VRAM budget has changed: 2147 MB 2025-12-02 19:28:08.359 - Render thread -> Info: Frame[80809] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:28:08.493 - Render thread -> Info: Frame[80813] - Available VRAM budget has changed: 2180 MB 2025-12-02 19:28:08.626 - Render thread -> Info: Frame[80817] - Available VRAM budget has changed: 2298 MB 2025-12-02 19:28:08.696 - Render thread -> Info: Frame[80819] - Available VRAM budget has changed: 2173 MB 2025-12-02 19:28:09.105 - Render thread -> Info: Frame[80831] - Available VRAM budget has changed: 1490 MB 2025-12-02 19:28:09.106 - Render thread -> Warning: Available VRAM budget 1490 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:09.361 - Render thread -> Info: Frame[80839] - Available VRAM budget has changed: 1502 MB 2025-12-02 19:28:09.361 - Render thread -> Warning: Available VRAM budget 1502 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:09.493 - Render thread -> Info: Frame[80843] - Available VRAM budget has changed: 1511 MB 2025-12-02 19:28:09.493 - Render thread -> Warning: Available VRAM budget 1511 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:10.027 - Render thread -> Info: Frame[80859] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:28:10.694 - Render thread -> Info: Frame[80879] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:28:10.830 - Render thread -> Info: Frame[80883] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:28:11.858 - Render thread -> Info: Frame[80914] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:28:11.893 - Render thread -> Info: Frame[80915] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:28:11.893 - Render thread -> Info: Frame[80915] - Available VRAM budget has changed: 1478 MB 2025-12-02 19:28:11.893 - Render thread -> Warning: Available VRAM budget 1478 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:12.026 - Render thread -> Info: Frame[80919] - Available VRAM budget has changed: 2114 MB 2025-12-02 19:28:12.026 - Render thread -> Info: Frame[80919] - Available VRAM budget has changed: 1460 MB 2025-12-02 19:28:12.027 - Render thread -> Warning: Available VRAM budget 1460 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:13.625 - Render thread -> Info: Frame[80967] - Available VRAM budget has changed: 6727 MB 2025-12-02 19:28:13.627 - Render thread -> Info: Frame[80967] - Available VRAM budget has changed: 2074 MB 2025-12-02 19:28:13.627 - Render thread -> Info: Frame[80967] - Available VRAM budget has changed: 1421 MB 2025-12-02 19:28:13.627 - Render thread -> Warning: Available VRAM budget 1421 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:13.695 - Render thread -> Info: Frame[80969] - Available VRAM budget has changed: 2059 MB 2025-12-02 19:28:13.695 - Render thread -> Info: Frame[80969] - Available VRAM budget has changed: 1405 MB 2025-12-02 19:28:13.695 - Render thread -> Warning: Available VRAM budget 1405 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:13.780 - Render thread -> Info: Frame[80971] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:28:13.782 - Render thread -> Info: Frame[80971] - Available VRAM budget has changed: 2031 MB 2025-12-02 19:28:13.782 - Render thread -> Warning: Available VRAM budget 2031 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:13.782 - Render thread -> Info: Frame[80971] - Available VRAM budget has changed: 1378 MB 2025-12-02 19:28:13.782 - Render thread -> Warning: Available VRAM budget 1378 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:15.041 - Render thread -> Info: Frame[81010] - Available VRAM budget has changed: 6639 MB 2025-12-02 19:28:15.076 - Render thread -> Info: Frame[81011] - Available VRAM budget has changed: 2009 MB 2025-12-02 19:28:15.076 - Render thread -> Warning: Available VRAM budget 2009 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:15.076 - Render thread -> Info: Frame[81011] - Available VRAM budget has changed: 1356 MB 2025-12-02 19:28:15.076 - Render thread -> Warning: Available VRAM budget 1356 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:15.576 - Render thread -> Info: Frame[81026] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:28:16.109 - Render thread -> Info: Frame[81042] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:28:16.174 - Render thread -> Info: Frame[81044] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:28:16.610 - Render thread -> Info: Frame[81057] - Available VRAM budget has changed: 2044 MB 2025-12-02 19:28:16.707 - Render thread -> Info: Frame[81060] - Available VRAM budget has changed: 6732 MB 2025-12-02 19:28:17.143 - Render thread -> Info: Frame[81073] - Available VRAM budget has changed: 2076 MB 2025-12-02 19:28:17.241 - Render thread -> Info: Frame[81076] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:28:17.408 - Render thread -> Info: Frame[81083] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:28:17.497 - Render thread -> Info: Frame[81087] - Available VRAM budget has changed: 1390 MB 2025-12-02 19:28:17.497 - Render thread -> Warning: Available VRAM budget 1390 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:17.858 - Render thread -> Info: Frame[81099] - Available VRAM budget has changed: 6808 MB 2025-12-02 19:28:17.931 - Render thread -> Info: Frame[81101] - Available VRAM budget has changed: 2087 MB 2025-12-02 19:28:17.993 - Render thread -> Info: Frame[81103] - Available VRAM budget has changed: 1423 MB 2025-12-02 19:28:17.993 - Render thread -> Warning: Available VRAM budget 1423 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:18.128 - Render thread -> Info: Frame[81107] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:28:18.864 - Render thread -> Info: Frame[81129] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:28:18.943 - Render thread -> Info: Frame[81131] - Available VRAM budget has changed: 1432 MB 2025-12-02 19:28:18.943 - Render thread -> Warning: Available VRAM budget 1432 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:19.127 - Render thread -> Info: Frame[81137] - Available VRAM budget has changed: 1479 MB 2025-12-02 19:28:19.127 - Render thread -> Warning: Available VRAM budget 1479 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:19.262 - Render thread -> Info: Frame[81141] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:28:19.861 - Render thread -> Info: Frame[81159] - Available VRAM budget has changed: 1496 MB 2025-12-02 19:28:19.861 - Render thread -> Warning: Available VRAM budget 1496 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:20.194 - Render thread -> Info: Frame[81169] - Available VRAM budget has changed: 1546 MB 2025-12-02 19:28:20.194 - Render thread -> Warning: Available VRAM budget 1546 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:20.261 - Render thread -> Info: Frame[81171] - Available VRAM budget has changed: 1665 MB 2025-12-02 19:28:20.261 - Render thread -> Warning: Available VRAM budget 1665 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:20.956 - Render thread -> Info: Frame[81191] - Available VRAM budget has changed: 1684 MB 2025-12-02 19:28:20.956 - Render thread -> Warning: Available VRAM budget 1684 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:21.261 - Render thread -> Info: Frame[81201] - Available VRAM budget has changed: 1700 MB 2025-12-02 19:28:21.261 - Render thread -> Warning: Available VRAM budget 1700 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:21.558 - Render thread -> Info: Frame[81210] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:28:21.609 - Render thread -> Info: Frame[81211] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:28:22.092 - Render thread -> Info: Frame[81226] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:28:22.160 - Render thread -> Info: Frame[81228] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:28:22.202 - Render thread -> Info: Frame[81229] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:28:22.661 - Render thread -> Info: Frame[81243] - Available VRAM budget has changed: 1710 MB 2025-12-02 19:28:22.661 - Render thread -> Warning: Available VRAM budget 1710 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:23.531 - Render thread -> Info: Frame[81269] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:28:23.531 - Render thread -> Info: Frame[81269] - Available VRAM budget has changed: 1692 MB 2025-12-02 19:28:23.531 - Render thread -> Warning: Available VRAM budget 1692 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:23.661 - Render thread -> Info: Frame[81273] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:28:23.661 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:23.895 - Render thread -> Info: Frame[81279] - Available VRAM budget has changed: 1606 MB 2025-12-02 19:28:23.895 - Render thread -> Warning: Available VRAM budget 1606 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:23.952 - Render thread -> Info: Frame[81281] - Available VRAM budget has changed: 1597 MB 2025-12-02 19:28:23.952 - Render thread -> Warning: Available VRAM budget 1597 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:24.593 - Render thread -> Info: Frame[81301] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:28:25.328 - Render thread -> Info: Frame[81323] - Available VRAM budget has changed: 2169 MB 2025-12-02 19:28:25.328 - Render thread -> Info: Frame[81323] - Available VRAM budget has changed: 1613 MB 2025-12-02 19:28:25.328 - Render thread -> Warning: Available VRAM budget 1613 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:25.594 - Render thread -> Info: Frame[81331] - Available VRAM budget has changed: 2225 MB 2025-12-02 19:28:25.930 - Render thread -> Info: Frame[81341] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:28:26.328 - Render thread -> Info: Frame[81353] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:28:26.328 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:26.594 - Render thread -> Info: Frame[81361] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:28:26.594 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:27.612 - Render thread -> Info: Frame[81391] - Available VRAM budget has changed: 1699 MB 2025-12-02 19:28:27.612 - Render thread -> Warning: Available VRAM budget 1699 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:28.528 - Render thread -> Info: Frame[81419] - Available VRAM budget has changed: 1688 MB 2025-12-02 19:28:28.528 - Render thread -> Warning: Available VRAM budget 1688 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:30.626 - Render thread -> Info: Frame[81482] - Available VRAM budget has changed: 6730 MB 2025-12-02 19:28:30.660 - Render thread -> Info: Frame[81483] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:28:30.663 - Render thread -> Info: Frame[81483] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:28:30.663 - Render thread -> Info: Frame[81483] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:28:30.663 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:30.727 - Render thread -> Info: Frame[81485] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:28:30.727 - Render thread -> Info: Frame[81485] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:28:30.727 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:30.875 - Render thread -> Info: Frame[81489] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:28:30.875 - Render thread -> Info: Frame[81489] - Available VRAM budget has changed: 1593 MB 2025-12-02 19:28:30.875 - Render thread -> Warning: Available VRAM budget 1593 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:31.394 - Render thread -> Info: Frame[81505] - Available VRAM budget has changed: 1563 MB 2025-12-02 19:28:31.394 - Render thread -> Warning: Available VRAM budget 1563 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:31.461 - Render thread -> Info: Frame[81507] - Available VRAM budget has changed: 1552 MB 2025-12-02 19:28:31.461 - Render thread -> Warning: Available VRAM budget 1552 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:31.860 - Render thread -> Info: Frame[81519] - Available VRAM budget has changed: 6640 MB 2025-12-02 19:28:31.862 - Render thread -> Info: Frame[81519] - Available VRAM budget has changed: 2125 MB 2025-12-02 19:28:31.862 - Render thread -> Info: Frame[81519] - Available VRAM budget has changed: 1529 MB 2025-12-02 19:28:31.862 - Render thread -> Warning: Available VRAM budget 1529 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:32.861 - Render thread -> Info: Frame[81549] - Available VRAM budget has changed: 2109 MB 2025-12-02 19:28:32.861 - Render thread -> Info: Frame[81549] - Available VRAM budget has changed: 1514 MB 2025-12-02 19:28:32.861 - Render thread -> Warning: Available VRAM budget 1514 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:32.965 - Render thread -> Info: Frame[81552] - Available VRAM budget has changed: 6793 MB 2025-12-02 19:28:33.894 - Render thread -> Info: Frame[81581] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:28:33.928 - Render thread -> Info: Frame[81583] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:28:33.999 - Render thread -> Info: Frame[81587] - Available VRAM budget has changed: 6723 MB 2025-12-02 19:28:34.002 - Render thread -> Info: Frame[81587] - Available VRAM budget has changed: 2212 MB 2025-12-02 19:28:34.542 - Render thread -> Info: Frame[81604] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:28:34.575 - Render thread -> Info: Frame[81605] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:28:34.778 - Render thread -> Info: Frame[81611] - Available VRAM budget has changed: 1533 MB 2025-12-02 19:28:34.778 - Render thread -> Warning: Available VRAM budget 1533 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:34.844 - Render thread -> Info: Frame[81613] - Available VRAM budget has changed: 1616 MB 2025-12-02 19:28:34.844 - Render thread -> Warning: Available VRAM budget 1616 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:35.579 - Render thread -> Info: Frame[81635] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:28:35.675 - Render thread -> Info: Frame[81638] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:28:35.711 - Render thread -> Info: Frame[81639] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:28:36.578 - Render thread -> Info: Frame[81665] - Available VRAM budget has changed: 1672 MB 2025-12-02 19:28:36.578 - Render thread -> Warning: Available VRAM budget 1672 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:36.709 - Render thread -> Info: Frame[81669] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:28:37.512 - Render thread -> Info: Frame[81693] - Available VRAM budget has changed: 1681 MB 2025-12-02 19:28:37.512 - Render thread -> Warning: Available VRAM budget 1681 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:37.711 - Render thread -> Info: Frame[81699] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:28:37.711 - Render thread -> Info: Frame[81699] - Available VRAM budget has changed: 1716 MB 2025-12-02 19:28:37.711 - Render thread -> Warning: Available VRAM budget 1716 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:38.244 - Render thread -> Info: Frame[81715] - Available VRAM budget has changed: 1749 MB 2025-12-02 19:28:38.244 - Render thread -> Warning: Available VRAM budget 1749 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:38.310 - Render thread -> Info: Frame[81717] - Available VRAM budget has changed: 1805 MB 2025-12-02 19:28:38.310 - Render thread -> Warning: Available VRAM budget 1805 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:38.712 - Render thread -> Info: Frame[81729] - Available VRAM budget has changed: 1840 MB 2025-12-02 19:28:38.712 - Render thread -> Warning: Available VRAM budget 1840 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:38.843 - Render thread -> Info: Frame[81733] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:28:38.845 - Render thread -> Info: Frame[81733] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:28:38.845 - Render thread -> Info: Frame[81733] - Available VRAM budget has changed: 1794 MB 2025-12-02 19:28:38.845 - Render thread -> Warning: Available VRAM budget 1794 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:38.978 - Render thread -> Info: Frame[81737] - Available VRAM budget has changed: 1738 MB 2025-12-02 19:28:38.978 - Render thread -> Warning: Available VRAM budget 1738 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:39.111 - Render thread -> Info: Frame[81741] - Available VRAM budget has changed: 1700 MB 2025-12-02 19:28:39.111 - Render thread -> Warning: Available VRAM budget 1700 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:39.176 - Render thread -> Info: Frame[81743] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:28:39.179 - Render thread -> Info: Frame[81743] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:28:39.179 - Render thread -> Info: Frame[81743] - Available VRAM budget has changed: 1648 MB 2025-12-02 19:28:39.179 - Render thread -> Warning: Available VRAM budget 1648 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:39.343 - Render thread -> Info: Frame[81748] - Available VRAM budget has changed: 6681 MB 2025-12-02 19:28:39.379 - Render thread -> Info: Frame[81749] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:28:39.379 - Render thread -> Info: Frame[81749] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:28:39.379 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:39.910 - Render thread -> Info: Frame[81765] - Available VRAM budget has changed: 6628 MB 2025-12-02 19:28:39.913 - Render thread -> Info: Frame[81765] - Available VRAM budget has changed: 2123 MB 2025-12-02 19:28:39.913 - Render thread -> Info: Frame[81765] - Available VRAM budget has changed: 1565 MB 2025-12-02 19:28:39.913 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:40.058 - Render thread -> Info: Frame[81769] - Available VRAM budget has changed: 2086 MB 2025-12-02 19:28:40.058 - Render thread -> Info: Frame[81769] - Available VRAM budget has changed: 1535 MB 2025-12-02 19:28:40.058 - Render thread -> Warning: Available VRAM budget 1535 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:40.943 - Render thread -> Info: Frame[81796] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:28:41.111 - Render thread -> Info: Frame[81801] - Available VRAM budget has changed: 2101 MB 2025-12-02 19:28:41.610 - Render thread -> Info: Frame[81816] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:28:41.778 - Render thread -> Info: Frame[81821] - Available VRAM budget has changed: 2120 MB 2025-12-02 19:28:41.978 - Render thread -> Info: Frame[81827] - Available VRAM budget has changed: 2161 MB 2025-12-02 19:28:42.109 - Render thread -> Info: Frame[81831] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:28:42.112 - Render thread -> Info: Frame[81831] - Available VRAM budget has changed: 1551 MB 2025-12-02 19:28:42.112 - Render thread -> Warning: Available VRAM budget 1551 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:42.511 - Render thread -> Info: Frame[81843] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:28:42.644 - Render thread -> Info: Frame[81847] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:28:42.709 - Render thread -> Info: Frame[81849] - Available VRAM budget has changed: 6774 MB 2025-12-02 19:28:42.779 - Render thread -> Info: Frame[81851] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:28:42.779 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:42.979 - Render thread -> Info: Frame[81857] - Available VRAM budget has changed: 1610 MB 2025-12-02 19:28:42.979 - Render thread -> Warning: Available VRAM budget 1610 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:43.243 - Render thread -> Info: Frame[81865] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:28:43.511 - Render thread -> Info: Frame[81873] - Available VRAM budget has changed: 1622 MB 2025-12-02 19:28:43.511 - Render thread -> Warning: Available VRAM budget 1622 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:43.645 - Render thread -> Info: Frame[81877] - Available VRAM budget has changed: 1691 MB 2025-12-02 19:28:43.645 - Render thread -> Warning: Available VRAM budget 1691 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:43.912 - Render thread -> Info: Frame[81885] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:28:44.245 - Render thread -> Info: Frame[81895] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:28:44.376 - Render thread -> Info: Frame[81899] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:28:44.378 - Render thread -> Info: Frame[81899] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:28:44.444 - Render thread -> Info: Frame[81901] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:28:44.444 - Render thread -> Info: Frame[81901] - Available VRAM budget has changed: 1667 MB 2025-12-02 19:28:44.444 - Render thread -> Warning: Available VRAM budget 1667 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:44.716 - Render thread -> Info: Frame[81909] - Available VRAM budget has changed: 2223 MB 2025-12-02 19:28:44.717 - Render thread -> Info: Frame[81909] - Available VRAM budget has changed: 1653 MB 2025-12-02 19:28:44.717 - Render thread -> Warning: Available VRAM budget 1653 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:45.978 - Render thread -> Info: Frame[81947] - Available VRAM budget has changed: 1687 MB 2025-12-02 19:28:45.978 - Render thread -> Warning: Available VRAM budget 1687 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:46.443 - Render thread -> Info: Frame[81961] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:28:46.644 - Render thread -> Info: Frame[81967] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:28:47.446 - Render thread -> Info: Frame[81991] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:28:47.446 - Render thread -> Info: Frame[81991] - Available VRAM budget has changed: 1677 MB 2025-12-02 19:28:47.446 - Render thread -> Warning: Available VRAM budget 1677 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:47.646 - Render thread -> Info: Frame[81997] - Available VRAM budget has changed: 2230 MB 2025-12-02 19:28:47.646 - Render thread -> Info: Frame[81997] - Available VRAM budget has changed: 1662 MB 2025-12-02 19:28:47.646 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:47.711 - Render thread -> Info: Frame[81999] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:28:47.713 - Render thread -> Info: Frame[81999] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:28:47.713 - Render thread -> Info: Frame[81999] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:28:47.713 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:47.846 - Render thread -> Info: Frame[82003] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:28:47.846 - Render thread -> Info: Frame[82003] - Available VRAM budget has changed: 1590 MB 2025-12-02 19:28:47.846 - Render thread -> Warning: Available VRAM budget 1590 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:47.910 - Render thread -> Info: Frame[82005] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:28:47.912 - Render thread -> Info: Frame[82005] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:28:47.912 - Render thread -> Info: Frame[82005] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:28:47.912 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:47.979 - Render thread -> Info: Frame[82007] - Available VRAM budget has changed: 1559 MB 2025-12-02 19:28:47.979 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:48.179 - Render thread -> Info: Frame[82013] - Available VRAM budget has changed: 2124 MB 2025-12-02 19:28:48.179 - Render thread -> Info: Frame[82013] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:28:48.179 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:50.124 - Render thread -> Info: Frame[82071] - Available VRAM budget has changed: 6717 MB 2025-12-02 19:28:50.143 - Render thread -> Info: Frame[82072] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:28:50.243 - Render thread -> Info: Frame[82075] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:28:50.692 - Render thread -> Info: Frame[82091] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:28:50.829 - Render thread -> Info: Frame[82095] - Available VRAM budget has changed: 1557 MB 2025-12-02 19:28:50.829 - Render thread -> Warning: Available VRAM budget 1557 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:50.863 - Render thread -> Info: Frame[82096] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:28:51.028 - Render thread -> Info: Frame[82101] - Available VRAM budget has changed: 2200 MB 2025-12-02 19:28:51.095 - Render thread -> Info: Frame[82103] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:28:52.028 - Render thread -> Info: Frame[82131] - Available VRAM budget has changed: 1637 MB 2025-12-02 19:28:52.028 - Render thread -> Warning: Available VRAM budget 1637 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:52.096 - Render thread -> Info: Frame[82133] - Available VRAM budget has changed: 1682 MB 2025-12-02 19:28:52.096 - Render thread -> Warning: Available VRAM budget 1682 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:52.427 - Render thread -> Info: Frame[82143] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:28:53.428 - Render thread -> Info: Frame[82173] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:28:54.060 - Render thread -> Info: Frame[82192] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:28:54.095 - Render thread -> Info: Frame[82193] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:28:54.495 - Render thread -> Info: Frame[82205] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:28:54.593 - Render thread -> Info: Frame[82208] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:28:55.628 - Render thread -> Info: Frame[82239] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:28:56.126 - Render thread -> Info: Frame[82254] - Available VRAM budget has changed: 6729 MB 2025-12-02 19:28:56.163 - Render thread -> Info: Frame[82255] - Available VRAM budget has changed: 2217 MB 2025-12-02 19:28:56.163 - Render thread -> Info: Frame[82255] - Available VRAM budget has changed: 1653 MB 2025-12-02 19:28:56.163 - Render thread -> Warning: Available VRAM budget 1653 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:56.361 - Render thread -> Info: Frame[82261] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:28:56.363 - Render thread -> Info: Frame[82261] - Available VRAM budget has changed: 2160 MB 2025-12-02 19:28:56.363 - Render thread -> Info: Frame[82261] - Available VRAM budget has changed: 1597 MB 2025-12-02 19:28:56.363 - Render thread -> Warning: Available VRAM budget 1597 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:56.562 - Render thread -> Info: Frame[82267] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:28:56.562 - Render thread -> Info: Frame[82267] - Available VRAM budget has changed: 1585 MB 2025-12-02 19:28:56.562 - Render thread -> Warning: Available VRAM budget 1585 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:56.708 - Render thread -> Info: Frame[82271] - Available VRAM budget has changed: 2137 MB 2025-12-02 19:28:56.708 - Render thread -> Info: Frame[82271] - Available VRAM budget has changed: 1573 MB 2025-12-02 19:28:56.708 - Render thread -> Warning: Available VRAM budget 1573 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:57.378 - Render thread -> Info: Frame[82291] - Available VRAM budget has changed: 6628 MB 2025-12-02 19:28:57.380 - Render thread -> Info: Frame[82291] - Available VRAM budget has changed: 2107 MB 2025-12-02 19:28:57.380 - Render thread -> Info: Frame[82291] - Available VRAM budget has changed: 1544 MB 2025-12-02 19:28:57.380 - Render thread -> Warning: Available VRAM budget 1544 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:28:58.393 - Render thread -> Info: Frame[82322] - Available VRAM budget has changed: 6666 MB 2025-12-02 19:28:58.660 - Render thread -> Info: Frame[82330] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:28:59.095 - Render thread -> Info: Frame[82343] - Available VRAM budget has changed: 2125 MB 2025-12-02 19:28:59.426 - Render thread -> Info: Frame[82353] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:28:59.429 - Render thread -> Info: Frame[82353] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:28:59.695 - Render thread -> Info: Frame[82361] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:28:59.897 - Render thread -> Info: Frame[82367] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:29:00.096 - Render thread -> Info: Frame[82373] - Available VRAM budget has changed: 1561 MB 2025-12-02 19:29:00.096 - Render thread -> Warning: Available VRAM budget 1561 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:00.430 - Render thread -> Info: Frame[82383] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:29:00.430 - Render thread -> Info: Frame[82383] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:29:00.430 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:00.632 - Render thread -> Info: Frame[82389] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:29:00.713 - Render thread -> Info: Frame[82391] - Available VRAM budget has changed: 1675 MB 2025-12-02 19:29:00.713 - Render thread -> Warning: Available VRAM budget 1675 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:00.897 - Render thread -> Info: Frame[82397] - Available VRAM budget has changed: 1687 MB 2025-12-02 19:29:00.897 - Render thread -> Warning: Available VRAM budget 1687 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:01.321 - Render thread -> Info: Frame[82409] - Available VRAM budget has changed: 2135 MB 2025-12-02 19:29:01.321 - Render thread -> Info: Frame[82409] - Available VRAM budget has changed: 1570 MB 2025-12-02 19:29:01.321 - Render thread -> Warning: Available VRAM budget 1570 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:01.667 - Render thread -> Info: Frame[82420] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:29:02.194 - Render thread -> Info: Frame[82436] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:29:02.362 - Render thread -> Info: Frame[82441] - Available VRAM budget has changed: 2147 MB 2025-12-02 19:29:02.562 - Render thread -> Info: Frame[82447] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:29:03.364 - Render thread -> Info: Frame[82471] - Available VRAM budget has changed: 1581 MB 2025-12-02 19:29:03.364 - Render thread -> Warning: Available VRAM budget 1581 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:03.563 - Render thread -> Info: Frame[82477] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:29:03.563 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:03.734 - Render thread -> Info: Frame[82482] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:29:03.895 - Render thread -> Info: Frame[82487] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:29:04.729 - Render thread -> Info: Frame[82512] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:29:04.763 - Render thread -> Info: Frame[82513] - Available VRAM budget has changed: 2180 MB 2025-12-02 19:29:04.763 - Render thread -> Info: Frame[82513] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:29:04.763 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:04.829 - Render thread -> Info: Frame[82515] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:29:04.829 - Render thread -> Info: Frame[82515] - Available VRAM budget has changed: 1590 MB 2025-12-02 19:29:04.829 - Render thread -> Warning: Available VRAM budget 1590 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:04.895 - Render thread -> Info: Frame[82517] - Available VRAM budget has changed: 6644 MB 2025-12-02 19:29:04.897 - Render thread -> Info: Frame[82517] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:29:04.897 - Render thread -> Info: Frame[82517] - Available VRAM budget has changed: 1551 MB 2025-12-02 19:29:04.897 - Render thread -> Warning: Available VRAM budget 1551 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:05.230 - Render thread -> Info: Frame[82527] - Available VRAM budget has changed: 2116 MB 2025-12-02 19:29:05.230 - Render thread -> Info: Frame[82527] - Available VRAM budget has changed: 1539 MB 2025-12-02 19:29:05.230 - Render thread -> Warning: Available VRAM budget 1539 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:05.929 - Render thread -> Info: Frame[82548] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:29:06.028 - Render thread -> Info: Frame[82551] - Available VRAM budget has changed: 6644 MB 2025-12-02 19:29:06.030 - Render thread -> Info: Frame[82551] - Available VRAM budget has changed: 1530 MB 2025-12-02 19:29:06.030 - Render thread -> Warning: Available VRAM budget 1530 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:06.562 - Render thread -> Info: Frame[82567] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:29:07.161 - Render thread -> Info: Frame[82585] - Available VRAM budget has changed: 6781 MB 2025-12-02 19:29:07.563 - Render thread -> Info: Frame[82597] - Available VRAM budget has changed: 2135 MB 2025-12-02 19:29:07.563 - Render thread -> Info: Frame[82597] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:29:07.563 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:07.701 - Render thread -> Info: Frame[82601] - Available VRAM budget has changed: 1629 MB 2025-12-02 19:29:07.701 - Render thread -> Warning: Available VRAM budget 1629 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:07.896 - Render thread -> Info: Frame[82607] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:29:08.164 - Render thread -> Info: Frame[82615] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:29:08.362 - Render thread -> Info: Frame[82621] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:29:08.570 - Render thread -> Info: Frame[82627] - Available VRAM budget has changed: 1647 MB 2025-12-02 19:29:08.570 - Render thread -> Warning: Available VRAM budget 1647 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:08.896 - Render thread -> Info: Frame[82637] - Available VRAM budget has changed: 1671 MB 2025-12-02 19:29:08.896 - Render thread -> Warning: Available VRAM budget 1671 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:09.163 - Render thread -> Info: Frame[82645] - Available VRAM budget has changed: 1739 MB 2025-12-02 19:29:09.163 - Render thread -> Warning: Available VRAM budget 1739 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:09.380 - Render thread -> Info: Frame[82651] - Available VRAM budget has changed: 1749 MB 2025-12-02 19:29:09.380 - Render thread -> Warning: Available VRAM budget 1749 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:09.896 - Render thread -> Info: Frame[82667] - Available VRAM budget has changed: 1766 MB 2025-12-02 19:29:09.896 - Render thread -> Warning: Available VRAM budget 1766 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:10.563 - Render thread -> Info: Frame[82687] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:29:10.629 - Render thread -> Info: Frame[82689] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:29:12.994 - Render thread -> Info: Frame[82760] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:29:13.161 - Render thread -> Info: Frame[82765] - Available VRAM budget has changed: 6755 MB 2025-12-02 19:29:13.261 - Render thread -> Info: Frame[82768] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:29:13.298 - Render thread -> Info: Frame[82769] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:29:13.298 - Render thread -> Info: Frame[82769] - Available VRAM budget has changed: 1701 MB 2025-12-02 19:29:13.298 - Render thread -> Warning: Available VRAM budget 1701 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:13.631 - Render thread -> Info: Frame[82779] - Available VRAM budget has changed: 2160 MB 2025-12-02 19:29:13.631 - Render thread -> Info: Frame[82779] - Available VRAM budget has changed: 1689 MB 2025-12-02 19:29:13.631 - Render thread -> Warning: Available VRAM budget 1689 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:14.699 - Render thread -> Info: Frame[82811] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:29:14.728 - Render thread -> Info: Frame[82812] - Available VRAM budget has changed: 6653 MB 2025-12-02 19:29:14.764 - Render thread -> Info: Frame[82813] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:29:14.764 - Render thread -> Info: Frame[82813] - Available VRAM budget has changed: 1669 MB 2025-12-02 19:29:14.764 - Render thread -> Warning: Available VRAM budget 1669 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:15.661 - Render thread -> Info: Frame[82840] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:29:16.697 - Render thread -> Info: Frame[82871] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:29:17.696 - Render thread -> Info: Frame[82901] - Available VRAM budget has changed: 1766 MB 2025-12-02 19:29:17.696 - Render thread -> Warning: Available VRAM budget 1766 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:17.861 - Render thread -> Info: Frame[82906] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:29:18.069 - Render thread -> Info: Frame[82912] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:29:18.594 - Render thread -> Info: Frame[82928] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:29:19.630 - Render thread -> Info: Frame[82959] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:29:20.364 - Render thread -> Info: Frame[82981] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:29:20.630 - Render thread -> Info: Frame[82989] - Available VRAM budget has changed: 1791 MB 2025-12-02 19:29:20.630 - Render thread -> Warning: Available VRAM budget 1791 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:21.097 - Render thread -> Info: Frame[83003] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:29:21.363 - Render thread -> Info: Frame[83011] - Available VRAM budget has changed: 1805 MB 2025-12-02 19:29:21.363 - Render thread -> Warning: Available VRAM budget 1805 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:21.795 - Render thread -> Info: Frame[83024] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:29:21.830 - Render thread -> Info: Frame[83025] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:29:21.830 - Render thread -> Info: Frame[83025] - Available VRAM budget has changed: 1726 MB 2025-12-02 19:29:21.830 - Render thread -> Warning: Available VRAM budget 1726 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:21.961 - Render thread -> Info: Frame[83029] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:29:21.964 - Render thread -> Info: Frame[83029] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:29:21.964 - Render thread -> Info: Frame[83029] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:29:21.964 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:23.362 - Render thread -> Info: Frame[83071] - Available VRAM budget has changed: 6632 MB 2025-12-02 19:29:23.364 - Render thread -> Info: Frame[83071] - Available VRAM budget has changed: 2133 MB 2025-12-02 19:29:23.364 - Render thread -> Info: Frame[83071] - Available VRAM budget has changed: 1662 MB 2025-12-02 19:29:23.364 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:23.894 - Render thread -> Info: Frame[83087] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:29:24.161 - Render thread -> Info: Frame[83095] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:29:24.898 - Render thread -> Info: Frame[83117] - Available VRAM budget has changed: 2164 MB 2025-12-02 19:29:25.164 - Render thread -> Info: Frame[83125] - Available VRAM budget has changed: 2267 MB 2025-12-02 19:29:25.699 - Render thread -> Info: Frame[83141] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:29:25.897 - Render thread -> Info: Frame[83147] - Available VRAM budget has changed: 1693 MB 2025-12-02 19:29:25.897 - Render thread -> Warning: Available VRAM budget 1693 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:26.163 - Render thread -> Info: Frame[83155] - Available VRAM budget has changed: 1783 MB 2025-12-02 19:29:26.163 - Render thread -> Warning: Available VRAM budget 1783 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:26.498 - Render thread -> Info: Frame[83165] - Available VRAM budget has changed: 1726 MB 2025-12-02 19:29:26.498 - Render thread -> Warning: Available VRAM budget 1726 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:26.637 - Render thread -> Info: Frame[83169] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:29:26.637 - Render thread -> Info: Frame[83169] - Available VRAM budget has changed: 1710 MB 2025-12-02 19:29:26.637 - Render thread -> Warning: Available VRAM budget 1710 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:27.764 - Render thread -> Info: Frame[83203] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:29:27.974 - Render thread -> Info: Frame[83209] - Available VRAM budget has changed: 2228 MB 2025-12-02 19:29:27.974 - Render thread -> Info: Frame[83209] - Available VRAM budget has changed: 1699 MB 2025-12-02 19:29:27.974 - Render thread -> Warning: Available VRAM budget 1699 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:29.097 - Render thread -> Info: Frame[83243] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:29:29.764 - Render thread -> Info: Frame[83263] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:29:30.098 - Render thread -> Info: Frame[83273] - Available VRAM budget has changed: 1712 MB 2025-12-02 19:29:30.098 - Render thread -> Warning: Available VRAM budget 1712 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:30.328 - Render thread -> Info: Frame[83280] - Available VRAM budget has changed: 6728 MB 2025-12-02 19:29:30.361 - Render thread -> Info: Frame[83281] - Available VRAM budget has changed: 6647 MB 2025-12-02 19:29:30.364 - Render thread -> Info: Frame[83281] - Available VRAM budget has changed: 2131 MB 2025-12-02 19:29:30.364 - Render thread -> Info: Frame[83281] - Available VRAM budget has changed: 1603 MB 2025-12-02 19:29:30.364 - Render thread -> Warning: Available VRAM budget 1603 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:31.030 - Render thread -> Info: Frame[83301] - Available VRAM budget has changed: 2119 MB 2025-12-02 19:29:31.030 - Render thread -> Info: Frame[83301] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:29:31.030 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:32.636 - Render thread -> Info: Frame[83349] - Available VRAM budget has changed: 6700 MB 2025-12-02 19:29:32.763 - Render thread -> Info: Frame[83353] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:29:33.165 - Render thread -> Info: Frame[83365] - Available VRAM budget has changed: 2131 MB 2025-12-02 19:29:33.497 - Render thread -> Info: Frame[83375] - Available VRAM budget has changed: 1571 MB 2025-12-02 19:29:33.497 - Render thread -> Warning: Available VRAM budget 1571 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:33.632 - Render thread -> Info: Frame[83379] - Available VRAM budget has changed: 2157 MB 2025-12-02 19:29:33.698 - Render thread -> Info: Frame[83381] - Available VRAM budget has changed: 2173 MB 2025-12-02 19:29:33.765 - Render thread -> Info: Frame[83383] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:29:34.630 - Render thread -> Info: Frame[83409] - Available VRAM budget has changed: 1597 MB 2025-12-02 19:29:34.630 - Render thread -> Warning: Available VRAM budget 1597 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:34.713 - Render thread -> Info: Frame[83411] - Available VRAM budget has changed: 1613 MB 2025-12-02 19:29:34.714 - Render thread -> Warning: Available VRAM budget 1613 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:34.764 - Render thread -> Info: Frame[83413] - Available VRAM budget has changed: 1636 MB 2025-12-02 19:29:34.764 - Render thread -> Warning: Available VRAM budget 1636 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:35.362 - Render thread -> Info: Frame[83431] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:29:35.831 - Render thread -> Info: Frame[83445] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:29:36.364 - Render thread -> Info: Frame[83461] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:29:36.829 - Render thread -> Info: Frame[83475] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:29:36.831 - Render thread -> Info: Frame[83475] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:29:36.831 - Render thread -> Info: Frame[83475] - Available VRAM budget has changed: 1648 MB 2025-12-02 19:29:36.831 - Render thread -> Warning: Available VRAM budget 1648 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:36.898 - Render thread -> Info: Frame[83477] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:29:36.898 - Render thread -> Info: Frame[83477] - Available VRAM budget has changed: 1636 MB 2025-12-02 19:29:36.898 - Render thread -> Warning: Available VRAM budget 1636 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:37.305 - Render thread -> Info: Frame[83489] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:29:37.305 - Render thread -> Info: Frame[83489] - Available VRAM budget has changed: 1624 MB 2025-12-02 19:29:37.305 - Render thread -> Warning: Available VRAM budget 1624 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:37.895 - Render thread -> Info: Frame[83507] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:29:38.431 - Render thread -> Info: Frame[83523] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:29:38.762 - Render thread -> Info: Frame[83533] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:29:38.764 - Render thread -> Info: Frame[83533] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:29:38.764 - Render thread -> Info: Frame[83533] - Available VRAM budget has changed: 1590 MB 2025-12-02 19:29:38.764 - Render thread -> Warning: Available VRAM budget 1590 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:39.029 - Render thread -> Info: Frame[83541] - Available VRAM budget has changed: 6655 MB 2025-12-02 19:29:39.031 - Render thread -> Info: Frame[83541] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:29:39.031 - Render thread -> Info: Frame[83541] - Available VRAM budget has changed: 1547 MB 2025-12-02 19:29:39.031 - Render thread -> Warning: Available VRAM budget 1547 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:39.298 - Render thread -> Info: Frame[83549] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:29:39.298 - Render thread -> Info: Frame[83549] - Available VRAM budget has changed: 1535 MB 2025-12-02 19:29:39.298 - Render thread -> Warning: Available VRAM budget 1535 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:42.224 - Render thread -> Info: Frame[83603] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:29:42.288 - Render thread -> Info: Frame[83605] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:29:43.225 - Render thread -> Info: Frame[83633] - Available VRAM budget has changed: 1547 MB 2025-12-02 19:29:43.225 - Render thread -> Warning: Available VRAM budget 1547 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:43.291 - Render thread -> Info: Frame[83635] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:29:43.923 - Render thread -> Info: Frame[83654] - Available VRAM budget has changed: 6734 MB 2025-12-02 19:29:43.961 - Render thread -> Info: Frame[83655] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:29:44.092 - Render thread -> Info: Frame[83659] - Available VRAM budget has changed: 2199 MB 2025-12-02 19:29:44.293 - Render thread -> Info: Frame[83665] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:29:44.293 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:44.922 - Render thread -> Info: Frame[83684] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:29:46.911 - Render thread -> Info: Frame[83701] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:29:47.113 - Render thread -> Info: Frame[83707] - Available VRAM budget has changed: 1614 MB 2025-12-02 19:29:47.113 - Render thread -> Warning: Available VRAM budget 1614 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:47.144 - Render thread -> Info: Frame[83708] - Available VRAM budget has changed: 6737 MB 2025-12-02 19:29:47.277 - Render thread -> Info: Frame[83712] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:29:47.313 - Render thread -> Info: Frame[83713] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:29:47.378 - Render thread -> Info: Frame[83715] - Available VRAM budget has changed: 6639 MB 2025-12-02 19:29:47.380 - Render thread -> Info: Frame[83715] - Available VRAM budget has changed: 2124 MB 2025-12-02 19:29:47.380 - Render thread -> Info: Frame[83715] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:29:47.380 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:49.983 - Render thread -> Info: Frame[83758] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:29:51.021 - Render thread -> Info: Frame[83789] - Available VRAM budget has changed: 2228 MB 2025-12-02 19:29:51.982 - Render thread -> Info: Frame[83818] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:29:52.018 - Render thread -> Info: Frame[83819] - Available VRAM budget has changed: 1673 MB 2025-12-02 19:29:52.018 - Render thread -> Warning: Available VRAM budget 1673 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:52.085 - Render thread -> Info: Frame[83821] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:29:52.550 - Render thread -> Info: Frame[83835] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:29:53.024 - Render thread -> Info: Frame[83849] - Available VRAM budget has changed: 2222 MB 2025-12-02 19:29:55.844 - Render thread -> Info: Frame[83875] - Available VRAM budget has changed: 6665 MB 2025-12-02 19:29:55.847 - Render thread -> Info: Frame[83875] - Available VRAM budget has changed: 2161 MB 2025-12-02 19:29:55.847 - Render thread -> Info: Frame[83875] - Available VRAM budget has changed: 1606 MB 2025-12-02 19:29:55.847 - Render thread -> Warning: Available VRAM budget 1606 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:56.312 - Render thread -> Info: Frame[83883] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:29:56.312 - Render thread -> Info: Frame[83883] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:29:56.312 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:56.780 - Render thread -> Info: Frame[83897] - Available VRAM budget has changed: 1564 MB 2025-12-02 19:29:56.780 - Render thread -> Warning: Available VRAM budget 1564 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:57.310 - Render thread -> Info: Frame[83913] - Available VRAM budget has changed: 6604 MB 2025-12-02 19:29:57.313 - Render thread -> Info: Frame[83913] - Available VRAM budget has changed: 2102 MB 2025-12-02 19:29:57.313 - Render thread -> Info: Frame[83913] - Available VRAM budget has changed: 1517 MB 2025-12-02 19:29:57.313 - Render thread -> Warning: Available VRAM budget 1517 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:57.853 - Render thread -> Info: Frame[83929] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:29:58.211 - Render thread -> Info: Frame[83940] - Available VRAM budget has changed: 6727 MB 2025-12-02 19:29:58.243 - Render thread -> Info: Frame[83941] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:29:58.848 - Render thread -> Info: Frame[83959] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:29:58.979 - Render thread -> Info: Frame[83963] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:29:59.247 - Render thread -> Info: Frame[83971] - Available VRAM budget has changed: 2249 MB 2025-12-02 19:29:59.446 - Render thread -> Info: Frame[83977] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:29:59.846 - Render thread -> Info: Frame[83989] - Available VRAM budget has changed: 1573 MB 2025-12-02 19:29:59.846 - Render thread -> Warning: Available VRAM budget 1573 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:29:59.982 - Render thread -> Info: Frame[83993] - Available VRAM budget has changed: 1587 MB 2025-12-02 19:29:59.982 - Render thread -> Warning: Available VRAM budget 1587 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:00.247 - Render thread -> Info: Frame[84001] - Available VRAM budget has changed: 1664 MB 2025-12-02 19:30:00.247 - Render thread -> Warning: Available VRAM budget 1664 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:00.447 - Render thread -> Info: Frame[84007] - Available VRAM budget has changed: 1675 MB 2025-12-02 19:30:00.447 - Render thread -> Warning: Available VRAM budget 1675 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:00.517 - Render thread -> Info: Frame[84009] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:30:00.517 - Render thread -> Info: Frame[84009] - Available VRAM budget has changed: 1661 MB 2025-12-02 19:30:00.517 - Render thread -> Warning: Available VRAM budget 1661 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:01.186 - Render thread -> Info: Frame[84029] - Available VRAM budget has changed: 2232 MB 2025-12-02 19:30:01.186 - Render thread -> Info: Frame[84029] - Available VRAM budget has changed: 1647 MB 2025-12-02 19:30:01.186 - Render thread -> Warning: Available VRAM budget 1647 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:01.645 - Render thread -> Info: Frame[84043] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:30:01.647 - Render thread -> Info: Frame[84043] - Available VRAM budget has changed: 2209 MB 2025-12-02 19:30:01.647 - Render thread -> Info: Frame[84043] - Available VRAM budget has changed: 1624 MB 2025-12-02 19:30:01.647 - Render thread -> Warning: Available VRAM budget 1624 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:02.178 - Render thread -> Info: Frame[84059] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:30:02.311 - Render thread -> Info: Frame[84063] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:30:02.845 - Render thread -> Info: Frame[84079] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:30:03.847 - Render thread -> Info: Frame[84109] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:30:04.278 - Render thread -> Info: Frame[84122] - Available VRAM budget has changed: 6730 MB 2025-12-02 19:30:04.311 - Render thread -> Info: Frame[84123] - Available VRAM budget has changed: 6661 MB 2025-12-02 19:30:04.314 - Render thread -> Info: Frame[84123] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:30:04.314 - Render thread -> Info: Frame[84123] - Available VRAM budget has changed: 1559 MB 2025-12-02 19:30:04.314 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:05.011 - Render thread -> Info: Frame[84144] - Available VRAM budget has changed: 6623 MB 2025-12-02 19:30:05.048 - Render thread -> Info: Frame[84145] - Available VRAM budget has changed: 2110 MB 2025-12-02 19:30:05.048 - Render thread -> Info: Frame[84145] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:30:05.048 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:06.522 - Render thread -> Info: Frame[84189] - Available VRAM budget has changed: 2095 MB 2025-12-02 19:30:06.522 - Render thread -> Info: Frame[84189] - Available VRAM budget has changed: 1510 MB 2025-12-02 19:30:06.522 - Render thread -> Warning: Available VRAM budget 1510 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:06.644 - Render thread -> Info: Frame[84193] - Available VRAM budget has changed: 6680 MB 2025-12-02 19:30:06.812 - Render thread -> Info: Frame[84198] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:30:07.111 - Render thread -> Info: Frame[84207] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:30:07.580 - Render thread -> Info: Frame[84221] - Available VRAM budget has changed: 2111 MB 2025-12-02 19:30:07.644 - Render thread -> Info: Frame[84223] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:30:07.647 - Render thread -> Info: Frame[84223] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:30:07.846 - Render thread -> Info: Frame[84229] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:30:08.313 - Render thread -> Info: Frame[84243] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:30:08.579 - Render thread -> Info: Frame[84251] - Available VRAM budget has changed: 1527 MB 2025-12-02 19:30:08.580 - Render thread -> Warning: Available VRAM budget 1527 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:08.663 - Render thread -> Info: Frame[84253] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:30:08.664 - Render thread -> Info: Frame[84253] - Available VRAM budget has changed: 1585 MB 2025-12-02 19:30:08.664 - Render thread -> Warning: Available VRAM budget 1585 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:08.847 - Render thread -> Info: Frame[84259] - Available VRAM budget has changed: 1657 MB 2025-12-02 19:30:08.847 - Render thread -> Warning: Available VRAM budget 1657 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:09.278 - Render thread -> Info: Frame[84272] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:30:09.313 - Render thread -> Info: Frame[84273] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:30:09.313 - Render thread -> Info: Frame[84273] - Available VRAM budget has changed: 1671 MB 2025-12-02 19:30:09.313 - Render thread -> Warning: Available VRAM budget 1671 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:10.877 - Render thread -> Info: Frame[84320] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:30:11.914 - Render thread -> Info: Frame[84351] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:30:12.745 - Render thread -> Info: Frame[84376] - Available VRAM budget has changed: 6768 MB 2025-12-02 19:30:12.780 - Render thread -> Info: Frame[84377] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:30:12.811 - Render thread -> Info: Frame[84378] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:30:12.847 - Render thread -> Info: Frame[84379] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:30:12.847 - Render thread -> Info: Frame[84379] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:30:12.847 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:13.079 - Render thread -> Info: Frame[84386] - Available VRAM budget has changed: 6635 MB 2025-12-02 19:30:13.113 - Render thread -> Info: Frame[84387] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:30:13.113 - Render thread -> Info: Frame[84387] - Available VRAM budget has changed: 1551 MB 2025-12-02 19:30:13.113 - Render thread -> Warning: Available VRAM budget 1551 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:13.182 - Render thread -> Info: Frame[84389] - Available VRAM budget has changed: 2120 MB 2025-12-02 19:30:13.182 - Render thread -> Info: Frame[84389] - Available VRAM budget has changed: 1536 MB 2025-12-02 19:30:13.182 - Render thread -> Warning: Available VRAM budget 1536 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:14.980 - Render thread -> Info: Frame[84443] - Available VRAM budget has changed: 2134 MB 2025-12-02 19:30:15.179 - Render thread -> Info: Frame[84449] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:30:15.778 - Render thread -> Info: Frame[84467] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:30:15.981 - Render thread -> Info: Frame[84473] - Available VRAM budget has changed: 1549 MB 2025-12-02 19:30:15.981 - Render thread -> Warning: Available VRAM budget 1549 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:16.180 - Render thread -> Info: Frame[84479] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:30:16.311 - Render thread -> Info: Frame[84483] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:30:17.184 - Render thread -> Info: Frame[84509] - Available VRAM budget has changed: 1672 MB 2025-12-02 19:30:17.184 - Render thread -> Warning: Available VRAM budget 1672 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:17.314 - Render thread -> Info: Frame[84513] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:30:17.847 - Render thread -> Info: Frame[84529] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:30:18.313 - Render thread -> Info: Frame[84543] - Available VRAM budget has changed: 1692 MB 2025-12-02 19:30:18.313 - Render thread -> Warning: Available VRAM budget 1692 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:18.914 - Render thread -> Info: Frame[84561] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:30:19.914 - Render thread -> Info: Frame[84591] - Available VRAM budget has changed: 1702 MB 2025-12-02 19:30:19.914 - Render thread -> Warning: Available VRAM budget 1702 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:20.848 - Render thread -> Info: Frame[84619] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:30:20.848 - Render thread -> Info: Frame[84619] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:30:20.848 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:21.312 - Render thread -> Info: Frame[84633] - Available VRAM budget has changed: 6756 MB 2025-12-02 19:30:21.314 - Render thread -> Info: Frame[84633] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:30:21.314 - Render thread -> Info: Frame[84633] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:30:21.314 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:21.379 - Render thread -> Info: Frame[84635] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:30:21.381 - Render thread -> Info: Frame[84635] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:30:21.381 - Render thread -> Info: Frame[84635] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:30:21.381 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:21.848 - Render thread -> Info: Frame[84649] - Available VRAM budget has changed: 2180 MB 2025-12-02 19:30:21.848 - Render thread -> Info: Frame[84649] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:30:21.848 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:22.779 - Render thread -> Info: Frame[84677] - Available VRAM budget has changed: 6664 MB 2025-12-02 19:30:22.781 - Render thread -> Info: Frame[84677] - Available VRAM budget has changed: 2160 MB 2025-12-02 19:30:23.185 - Render thread -> Info: Frame[84689] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:30:23.185 - Render thread -> Info: Frame[84689] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:30:23.185 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:23.812 - Render thread -> Info: Frame[84708] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:30:24.314 - Render thread -> Info: Frame[84723] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:30:24.381 - Render thread -> Info: Frame[84725] - Available VRAM budget has changed: 1614 MB 2025-12-02 19:30:24.381 - Render thread -> Warning: Available VRAM budget 1614 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:24.848 - Render thread -> Info: Frame[84739] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:30:24.916 - Render thread -> Info: Frame[84741] - Available VRAM budget has changed: 2286 MB 2025-12-02 19:30:25.314 - Render thread -> Info: Frame[84753] - Available VRAM budget has changed: 1623 MB 2025-12-02 19:30:25.314 - Render thread -> Warning: Available VRAM budget 1623 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:25.848 - Render thread -> Info: Frame[84769] - Available VRAM budget has changed: 1717 MB 2025-12-02 19:30:25.848 - Render thread -> Warning: Available VRAM budget 1717 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:26.579 - Render thread -> Info: Frame[84791] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:30:26.581 - Render thread -> Info: Frame[84791] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:30:26.581 - Render thread -> Info: Frame[84791] - Available VRAM budget has changed: 1689 MB 2025-12-02 19:30:26.581 - Render thread -> Warning: Available VRAM budget 1689 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:27.181 - Render thread -> Info: Frame[84809] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:30:27.181 - Render thread -> Info: Frame[84809] - Available VRAM budget has changed: 1674 MB 2025-12-02 19:30:27.181 - Render thread -> Warning: Available VRAM budget 1674 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:27.851 - Render thread -> Info: Frame[84829] - Available VRAM budget has changed: 2228 MB 2025-12-02 19:30:27.851 - Render thread -> Info: Frame[84829] - Available VRAM budget has changed: 1659 MB 2025-12-02 19:30:27.851 - Render thread -> Warning: Available VRAM budget 1659 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:28.147 - Render thread -> Info: Frame[84838] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:30:28.982 - Render thread -> Info: Frame[84863] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:30:29.182 - Render thread -> Info: Frame[84869] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:30:29.267 - Render thread -> Info: Frame[84871] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:30:29.269 - Render thread -> Info: Frame[84871] - Available VRAM budget has changed: 2248 MB 2025-12-02 19:30:29.382 - Render thread -> Info: Frame[84875] - Available VRAM budget has changed: 1697 MB 2025-12-02 19:30:29.382 - Render thread -> Warning: Available VRAM budget 1697 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:29.648 - Render thread -> Info: Frame[84883] - Available VRAM budget has changed: 2232 MB 2025-12-02 19:30:29.648 - Render thread -> Info: Frame[84883] - Available VRAM budget has changed: 1682 MB 2025-12-02 19:30:29.648 - Render thread -> Warning: Available VRAM budget 1682 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:29.779 - Render thread -> Info: Frame[84887] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:30:29.782 - Render thread -> Info: Frame[84887] - Available VRAM budget has changed: 2205 MB 2025-12-02 19:30:29.782 - Render thread -> Info: Frame[84887] - Available VRAM budget has changed: 1654 MB 2025-12-02 19:30:29.782 - Render thread -> Warning: Available VRAM budget 1654 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:29.857 - Render thread -> Info: Frame[84889] - Available VRAM budget has changed: 2181 MB 2025-12-02 19:30:29.857 - Render thread -> Info: Frame[84889] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:30:29.857 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:29.958 - Render thread -> Info: Frame[84892] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:30:29.982 - Render thread -> Info: Frame[84893] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:30:29.983 - Render thread -> Info: Frame[84893] - Available VRAM budget has changed: 1588 MB 2025-12-02 19:30:29.983 - Render thread -> Warning: Available VRAM budget 1588 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:30.382 - Render thread -> Info: Frame[84905] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:30:30.382 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:30.982 - Render thread -> Info: Frame[84923] - Available VRAM budget has changed: 2125 MB 2025-12-02 19:30:30.982 - Render thread -> Info: Frame[84923] - Available VRAM budget has changed: 1562 MB 2025-12-02 19:30:30.982 - Render thread -> Warning: Available VRAM budget 1562 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:32.279 - Render thread -> Info: Frame[84962] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:30:32.345 - Render thread -> Info: Frame[84964] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:30:32.479 - Render thread -> Info: Frame[84968] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:30:32.547 - Render thread -> Info: Frame[84970] - Available VRAM budget has changed: 6775 MB 2025-12-02 19:30:32.849 - Render thread -> Info: Frame[84979] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:30:33.314 - Render thread -> Info: Frame[84993] - Available VRAM budget has changed: 2186 MB 2025-12-02 19:30:33.381 - Render thread -> Info: Frame[84995] - Available VRAM budget has changed: 2232 MB 2025-12-02 19:30:33.849 - Render thread -> Info: Frame[85009] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:30:33.849 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:34.248 - Render thread -> Info: Frame[85021] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:30:34.315 - Render thread -> Info: Frame[85023] - Available VRAM budget has changed: 1622 MB 2025-12-02 19:30:34.315 - Render thread -> Warning: Available VRAM budget 1622 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:34.382 - Render thread -> Info: Frame[85025] - Available VRAM budget has changed: 1667 MB 2025-12-02 19:30:34.382 - Render thread -> Warning: Available VRAM budget 1667 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:34.521 - Render thread -> Info: Frame[85029] - Available VRAM budget has changed: 2223 MB 2025-12-02 19:30:34.966 - Render thread -> Info: Frame[85041] - Available VRAM budget has changed: 1631 MB 2025-12-02 19:30:34.966 - Render thread -> Warning: Available VRAM budget 1631 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:35.353 - Render thread -> Info: Frame[85049] - Available VRAM budget has changed: 1611 MB 2025-12-02 19:30:35.353 - Render thread -> Warning: Available VRAM budget 1611 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:35.433 - Render thread -> Info: Frame[85051] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:30:35.483 - Render thread -> Info: Frame[85053] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:30:35.483 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:36.414 - Render thread -> Info: Frame[85081] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:30:36.682 - Render thread -> Info: Frame[85089] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:30:36.682 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:37.428 - Render thread -> Info: Frame[85111] - Available VRAM budget has changed: 1662 MB 2025-12-02 19:30:37.428 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:38.313 - Render thread -> Info: Frame[85138] - Available VRAM budget has changed: 6731 MB 2025-12-02 19:30:38.349 - Render thread -> Info: Frame[85139] - Available VRAM budget has changed: 2219 MB 2025-12-02 19:30:38.349 - Render thread -> Info: Frame[85139] - Available VRAM budget has changed: 1610 MB 2025-12-02 19:30:38.349 - Render thread -> Warning: Available VRAM budget 1610 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:38.446 - Render thread -> Info: Frame[85142] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:30:38.481 - Render thread -> Info: Frame[85143] - Available VRAM budget has changed: 2168 MB 2025-12-02 19:30:38.481 - Render thread -> Info: Frame[85143] - Available VRAM budget has changed: 1559 MB 2025-12-02 19:30:38.481 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:38.688 - Render thread -> Info: Frame[85149] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:30:38.688 - Render thread -> Info: Frame[85149] - Available VRAM budget has changed: 1535 MB 2025-12-02 19:30:38.688 - Render thread -> Warning: Available VRAM budget 1535 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:39.014 - Render thread -> Info: Frame[85159] - Available VRAM budget has changed: 6633 MB 2025-12-02 19:30:39.016 - Render thread -> Info: Frame[85159] - Available VRAM budget has changed: 2118 MB 2025-12-02 19:30:39.016 - Render thread -> Info: Frame[85159] - Available VRAM budget has changed: 1509 MB 2025-12-02 19:30:39.016 - Render thread -> Warning: Available VRAM budget 1509 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:39.082 - Render thread -> Info: Frame[85161] - Available VRAM budget has changed: 2106 MB 2025-12-02 19:30:39.082 - Render thread -> Info: Frame[85161] - Available VRAM budget has changed: 1497 MB 2025-12-02 19:30:39.082 - Render thread -> Warning: Available VRAM budget 1497 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:39.348 - Render thread -> Info: Frame[85169] - Available VRAM budget has changed: 1483 MB 2025-12-02 19:30:39.348 - Render thread -> Warning: Available VRAM budget 1483 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:40.046 - Render thread -> Info: Frame[85190] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:30:40.879 - Render thread -> Info: Frame[85215] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:30:40.949 - Render thread -> Info: Frame[85217] - Available VRAM budget has changed: 2119 MB 2025-12-02 19:30:41.082 - Render thread -> Info: Frame[85221] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:30:41.415 - Render thread -> Info: Frame[85231] - Available VRAM budget has changed: 1497 MB 2025-12-02 19:30:41.415 - Render thread -> Warning: Available VRAM budget 1497 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:41.749 - Render thread -> Info: Frame[85241] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:30:41.882 - Render thread -> Info: Frame[85245] - Available VRAM budget has changed: 2235 MB 2025-12-02 19:30:41.950 - Render thread -> Info: Frame[85247] - Available VRAM budget has changed: 1509 MB 2025-12-02 19:30:41.950 - Render thread -> Warning: Available VRAM budget 1509 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:42.764 - Render thread -> Info: Frame[85271] - Available VRAM budget has changed: 1522 MB 2025-12-02 19:30:42.764 - Render thread -> Warning: Available VRAM budget 1522 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:42.883 - Render thread -> Info: Frame[85275] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:30:42.883 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:43.949 - Render thread -> Info: Frame[85307] - Available VRAM budget has changed: 1626 MB 2025-12-02 19:30:43.949 - Render thread -> Warning: Available VRAM budget 1626 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:46.348 - Render thread -> Info: Frame[85379] - Available VRAM budget has changed: 1612 MB 2025-12-02 19:30:46.348 - Render thread -> Warning: Available VRAM budget 1612 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:46.947 - Render thread -> Info: Frame[85397] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:30:46.949 - Render thread -> Info: Frame[85397] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:30:46.949 - Render thread -> Info: Frame[85397] - Available VRAM budget has changed: 1580 MB 2025-12-02 19:30:46.950 - Render thread -> Warning: Available VRAM budget 1580 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:47.013 - Render thread -> Info: Frame[85399] - Available VRAM budget has changed: 6647 MB 2025-12-02 19:30:47.015 - Render thread -> Info: Frame[85399] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:30:47.015 - Render thread -> Info: Frame[85399] - Available VRAM budget has changed: 1530 MB 2025-12-02 19:30:47.015 - Render thread -> Warning: Available VRAM budget 1530 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:47.215 - Render thread -> Info: Frame[85405] - Available VRAM budget has changed: 2132 MB 2025-12-02 19:30:47.215 - Render thread -> Info: Frame[85405] - Available VRAM budget has changed: 1521 MB 2025-12-02 19:30:47.215 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:48.616 - Render thread -> Info: Frame[85447] - Available VRAM budget has changed: 1507 MB 2025-12-02 19:30:48.616 - Render thread -> Warning: Available VRAM budget 1507 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:48.682 - Render thread -> Info: Frame[85449] - Available VRAM budget has changed: 2120 MB 2025-12-02 19:30:48.682 - Render thread -> Info: Frame[85449] - Available VRAM budget has changed: 1495 MB 2025-12-02 19:30:48.682 - Render thread -> Warning: Available VRAM budget 1495 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:49.314 - Render thread -> Info: Frame[85468] - Available VRAM budget has changed: 6704 MB 2025-12-02 19:30:49.346 - Render thread -> Info: Frame[85469] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:30:49.748 - Render thread -> Info: Frame[85481] - Available VRAM budget has changed: 2133 MB 2025-12-02 19:30:49.813 - Render thread -> Info: Frame[85483] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:30:49.882 - Render thread -> Info: Frame[85485] - Available VRAM budget has changed: 1509 MB 2025-12-02 19:30:49.882 - Render thread -> Warning: Available VRAM budget 1509 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:50.017 - Render thread -> Info: Frame[85489] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:30:50.349 - Render thread -> Info: Frame[85499] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:30:51.016 - Render thread -> Info: Frame[85519] - Available VRAM budget has changed: 1521 MB 2025-12-02 19:30:51.016 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:51.148 - Render thread -> Info: Frame[85523] - Available VRAM budget has changed: 1539 MB 2025-12-02 19:30:51.148 - Render thread -> Warning: Available VRAM budget 1539 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:51.354 - Render thread -> Info: Frame[85529] - Available VRAM budget has changed: 1637 MB 2025-12-02 19:30:51.354 - Render thread -> Warning: Available VRAM budget 1637 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:51.380 - Render thread -> Info: Frame[85530] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:30:51.613 - Render thread -> Info: Frame[85537] - Available VRAM budget has changed: 6759 MB 2025-12-02 19:30:51.683 - Render thread -> Info: Frame[85539] - Available VRAM budget has changed: 2228 MB 2025-12-02 19:30:51.683 - Render thread -> Info: Frame[85539] - Available VRAM budget has changed: 1622 MB 2025-12-02 19:30:51.683 - Render thread -> Warning: Available VRAM budget 1622 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:52.147 - Render thread -> Info: Frame[85553] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:30:53.149 - Render thread -> Info: Frame[85583] - Available VRAM budget has changed: 2279 MB 2025-12-02 19:30:54.150 - Render thread -> Info: Frame[85613] - Available VRAM budget has changed: 1654 MB 2025-12-02 19:30:54.150 - Render thread -> Warning: Available VRAM budget 1654 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:54.616 - Render thread -> Info: Frame[85627] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:30:55.147 - Render thread -> Info: Frame[85643] - Available VRAM budget has changed: 6776 MB 2025-12-02 19:30:55.149 - Render thread -> Info: Frame[85643] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:30:55.350 - Render thread -> Info: Frame[85649] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:30:55.350 - Render thread -> Info: Frame[85649] - Available VRAM budget has changed: 1640 MB 2025-12-02 19:30:55.350 - Render thread -> Warning: Available VRAM budget 1640 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:55.426 - Render thread -> Info: Frame[85651] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:30:55.429 - Render thread -> Info: Frame[85651] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:30:55.429 - Render thread -> Info: Frame[85651] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:30:55.429 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:56.020 - Render thread -> Info: Frame[85669] - Available VRAM budget has changed: 2156 MB 2025-12-02 19:30:56.020 - Render thread -> Info: Frame[85669] - Available VRAM budget has changed: 1550 MB 2025-12-02 19:30:56.020 - Render thread -> Warning: Available VRAM budget 1550 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:57.314 - Render thread -> Info: Frame[85708] - Available VRAM budget has changed: 6643 MB 2025-12-02 19:30:57.350 - Render thread -> Info: Frame[85709] - Available VRAM budget has changed: 2113 MB 2025-12-02 19:30:57.350 - Render thread -> Info: Frame[85709] - Available VRAM budget has changed: 1507 MB 2025-12-02 19:30:57.350 - Render thread -> Warning: Available VRAM budget 1507 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:57.847 - Render thread -> Info: Frame[85724] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:30:57.880 - Render thread -> Info: Frame[85725] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:30:58.417 - Render thread -> Info: Frame[85741] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:30:58.617 - Render thread -> Info: Frame[85747] - Available VRAM budget has changed: 1522 MB 2025-12-02 19:30:58.617 - Render thread -> Warning: Available VRAM budget 1522 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:30:58.751 - Render thread -> Info: Frame[85751] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:30:58.884 - Render thread -> Info: Frame[85755] - Available VRAM budget has changed: 2226 MB 2025-12-02 19:30:59.882 - Render thread -> Info: Frame[85785] - Available VRAM budget has changed: 1616 MB 2025-12-02 19:30:59.882 - Render thread -> Warning: Available VRAM budget 1616 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:00.880 - Render thread -> Info: Frame[85815] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:31:01.113 - Render thread -> Info: Frame[85822] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:31:01.547 - Render thread -> Info: Frame[85838] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:31:01.650 - Render thread -> Info: Frame[85841] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:31:01.716 - Render thread -> Info: Frame[85843] - Available VRAM budget has changed: 1634 MB 2025-12-02 19:31:01.716 - Render thread -> Warning: Available VRAM budget 1634 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:02.182 - Render thread -> Info: Frame[85857] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:31:02.583 - Render thread -> Info: Frame[85869] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:31:02.650 - Render thread -> Info: Frame[85871] - Available VRAM budget has changed: 1654 MB 2025-12-02 19:31:02.650 - Render thread -> Warning: Available VRAM budget 1654 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:03.183 - Render thread -> Info: Frame[85887] - Available VRAM budget has changed: 1665 MB 2025-12-02 19:31:03.183 - Render thread -> Warning: Available VRAM budget 1665 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:03.583 - Render thread -> Info: Frame[85899] - Available VRAM budget has changed: 1686 MB 2025-12-02 19:31:03.583 - Render thread -> Warning: Available VRAM budget 1686 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:03.816 - Render thread -> Info: Frame[85906] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:31:03.850 - Render thread -> Info: Frame[85907] - Available VRAM budget has changed: 2199 MB 2025-12-02 19:31:03.850 - Render thread -> Info: Frame[85907] - Available VRAM budget has changed: 1638 MB 2025-12-02 19:31:03.850 - Render thread -> Warning: Available VRAM budget 1638 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:04.015 - Render thread -> Info: Frame[85912] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:31:04.050 - Render thread -> Info: Frame[85913] - Available VRAM budget has changed: 2168 MB 2025-12-02 19:31:04.050 - Render thread -> Info: Frame[85913] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:31:04.050 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:04.314 - Render thread -> Info: Frame[85921] - Available VRAM budget has changed: 6634 MB 2025-12-02 19:31:04.316 - Render thread -> Info: Frame[85921] - Available VRAM budget has changed: 2134 MB 2025-12-02 19:31:04.316 - Render thread -> Info: Frame[85921] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:31:04.316 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:05.116 - Render thread -> Info: Frame[85945] - Available VRAM budget has changed: 1543 MB 2025-12-02 19:31:05.116 - Render thread -> Warning: Available VRAM budget 1543 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:06.348 - Render thread -> Info: Frame[85982] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:31:07.383 - Render thread -> Info: Frame[86013] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:31:08.050 - Render thread -> Info: Frame[86033] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:31:08.050 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:08.383 - Render thread -> Info: Frame[86043] - Available VRAM budget has changed: 1697 MB 2025-12-02 19:31:08.383 - Render thread -> Warning: Available VRAM budget 1697 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:08.717 - Render thread -> Info: Frame[86053] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:31:08.717 - Render thread -> Info: Frame[86053] - Available VRAM budget has changed: 1685 MB 2025-12-02 19:31:08.717 - Render thread -> Warning: Available VRAM budget 1685 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:10.049 - Render thread -> Info: Frame[86093] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:31:10.917 - Render thread -> Info: Frame[86119] - Available VRAM budget has changed: 1667 MB 2025-12-02 19:31:10.917 - Render thread -> Warning: Available VRAM budget 1667 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:11.183 - Render thread -> Info: Frame[86127] - Available VRAM budget has changed: 1651 MB 2025-12-02 19:31:11.183 - Render thread -> Warning: Available VRAM budget 1651 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:11.252 - Render thread -> Info: Frame[86129] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:31:11.336 - Render thread -> Info: Frame[86131] - Available VRAM budget has changed: 1641 MB 2025-12-02 19:31:11.336 - Render thread -> Warning: Available VRAM budget 1641 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:11.450 - Render thread -> Info: Frame[86135] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:31:11.450 - Render thread -> Info: Frame[86135] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:31:11.450 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:12.482 - Render thread -> Info: Frame[86166] - Available VRAM budget has changed: 6728 MB 2025-12-02 19:31:12.517 - Render thread -> Info: Frame[86167] - Available VRAM budget has changed: 2202 MB 2025-12-02 19:31:12.517 - Render thread -> Info: Frame[86167] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:31:12.517 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:12.548 - Render thread -> Info: Frame[86168] - Available VRAM budget has changed: 6688 MB 2025-12-02 19:31:12.583 - Render thread -> Info: Frame[86169] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:31:12.583 - Render thread -> Info: Frame[86169] - Available VRAM budget has changed: 1560 MB 2025-12-02 19:31:12.583 - Render thread -> Warning: Available VRAM budget 1560 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:13.050 - Render thread -> Info: Frame[86183] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:31:14.848 - Render thread -> Info: Frame[86237] - Available VRAM budget has changed: 6776 MB 2025-12-02 19:31:15.681 - Render thread -> Info: Frame[86262] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:31:15.718 - Render thread -> Info: Frame[86263] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:31:15.784 - Render thread -> Info: Frame[86265] - Available VRAM budget has changed: 1593 MB 2025-12-02 19:31:15.784 - Render thread -> Warning: Available VRAM budget 1593 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:15.851 - Render thread -> Info: Frame[86267] - Available VRAM budget has changed: 2230 MB 2025-12-02 19:31:16.385 - Render thread -> Info: Frame[86283] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:31:16.450 - Render thread -> Info: Frame[86285] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:31:16.450 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:16.651 - Render thread -> Info: Frame[86291] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:31:16.651 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:16.717 - Render thread -> Info: Frame[86293] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:31:17.385 - Render thread -> Info: Frame[86313] - Available VRAM budget has changed: 1685 MB 2025-12-02 19:31:17.385 - Render thread -> Warning: Available VRAM budget 1685 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:17.718 - Render thread -> Info: Frame[86323] - Available VRAM budget has changed: 1697 MB 2025-12-02 19:31:17.718 - Render thread -> Warning: Available VRAM budget 1697 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:19.716 - Render thread -> Info: Frame[86383] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:31:20.717 - Render thread -> Info: Frame[86413] - Available VRAM budget has changed: 1708 MB 2025-12-02 19:31:20.717 - Render thread -> Warning: Available VRAM budget 1708 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:20.848 - Render thread -> Info: Frame[86417] - Available VRAM budget has changed: 6755 MB 2025-12-02 19:31:20.850 - Render thread -> Info: Frame[86417] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:31:20.850 - Render thread -> Info: Frame[86417] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:31:20.850 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:21.016 - Render thread -> Info: Frame[86422] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:31:21.051 - Render thread -> Info: Frame[86423] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:31:21.051 - Render thread -> Info: Frame[86423] - Available VRAM budget has changed: 1645 MB 2025-12-02 19:31:21.051 - Render thread -> Warning: Available VRAM budget 1645 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:21.183 - Render thread -> Info: Frame[86427] - Available VRAM budget has changed: 1615 MB 2025-12-02 19:31:21.183 - Render thread -> Warning: Available VRAM budget 1615 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:21.250 - Render thread -> Info: Frame[86429] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:31:21.250 - Render thread -> Info: Frame[86429] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:31:21.250 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:21.651 - Render thread -> Info: Frame[86441] - Available VRAM budget has changed: 1585 MB 2025-12-02 19:31:21.651 - Render thread -> Warning: Available VRAM budget 1585 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:21.783 - Render thread -> Info: Frame[86445] - Available VRAM budget has changed: 1575 MB 2025-12-02 19:31:21.783 - Render thread -> Warning: Available VRAM budget 1575 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:22.248 - Render thread -> Info: Frame[86459] - Available VRAM budget has changed: 6672 MB 2025-12-02 19:31:22.250 - Render thread -> Info: Frame[86459] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:31:22.250 - Render thread -> Info: Frame[86459] - Available VRAM budget has changed: 1561 MB 2025-12-02 19:31:22.250 - Render thread -> Warning: Available VRAM budget 1561 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:22.317 - Render thread -> Info: Frame[86461] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:31:22.317 - Render thread -> Info: Frame[86461] - Available VRAM budget has changed: 1549 MB 2025-12-02 19:31:22.317 - Render thread -> Warning: Available VRAM budget 1549 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:22.589 - Render thread -> Info: Frame[86469] - Available VRAM budget has changed: 2130 MB 2025-12-02 19:31:22.589 - Render thread -> Info: Frame[86469] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:31:22.589 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:23.282 - Render thread -> Info: Frame[86490] - Available VRAM budget has changed: 6706 MB 2025-12-02 19:31:23.349 - Render thread -> Info: Frame[86492] - Available VRAM budget has changed: 6801 MB 2025-12-02 19:31:23.918 - Render thread -> Info: Frame[86509] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:31:24.317 - Render thread -> Info: Frame[86521] - Available VRAM budget has changed: 2185 MB 2025-12-02 19:31:24.384 - Render thread -> Info: Frame[86523] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:31:24.918 - Render thread -> Info: Frame[86539] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:31:24.918 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:24.984 - Render thread -> Info: Frame[86541] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:31:25.252 - Render thread -> Info: Frame[86549] - Available VRAM budget has changed: 1547 MB 2025-12-02 19:31:25.252 - Render thread -> Warning: Available VRAM budget 1547 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:25.318 - Render thread -> Info: Frame[86551] - Available VRAM budget has changed: 1589 MB 2025-12-02 19:31:25.318 - Render thread -> Warning: Available VRAM budget 1589 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:25.384 - Render thread -> Info: Frame[86553] - Available VRAM budget has changed: 1647 MB 2025-12-02 19:31:25.384 - Render thread -> Warning: Available VRAM budget 1647 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:25.850 - Render thread -> Info: Frame[86567] - Available VRAM budget has changed: 1682 MB 2025-12-02 19:31:25.850 - Render thread -> Warning: Available VRAM budget 1682 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:25.986 - Render thread -> Info: Frame[86571] - Available VRAM budget has changed: 1694 MB 2025-12-02 19:31:25.986 - Render thread -> Warning: Available VRAM budget 1694 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:27.319 - Render thread -> Info: Frame[86611] - Available VRAM budget has changed: 1703 MB 2025-12-02 19:31:27.319 - Render thread -> Warning: Available VRAM budget 1703 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:27.651 - Render thread -> Info: Frame[86621] - Available VRAM budget has changed: 1694 MB 2025-12-02 19:31:27.651 - Render thread -> Warning: Available VRAM budget 1694 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:29.252 - Render thread -> Info: Frame[86669] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:31:29.252 - Render thread -> Info: Frame[86669] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:31:29.252 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:29.382 - Render thread -> Info: Frame[86673] - Available VRAM budget has changed: 6756 MB 2025-12-02 19:31:29.449 - Render thread -> Info: Frame[86675] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:31:29.451 - Render thread -> Info: Frame[86675] - Available VRAM budget has changed: 2168 MB 2025-12-02 19:31:29.451 - Render thread -> Info: Frame[86675] - Available VRAM budget has changed: 1603 MB 2025-12-02 19:31:29.451 - Render thread -> Warning: Available VRAM budget 1603 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:29.651 - Render thread -> Info: Frame[86681] - Available VRAM budget has changed: 2155 MB 2025-12-02 19:31:29.651 - Render thread -> Info: Frame[86681] - Available VRAM budget has changed: 1590 MB 2025-12-02 19:31:29.651 - Render thread -> Warning: Available VRAM budget 1590 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:29.926 - Render thread -> Info: Frame[86689] - Available VRAM budget has changed: 2131 MB 2025-12-02 19:31:29.926 - Render thread -> Info: Frame[86689] - Available VRAM budget has changed: 1566 MB 2025-12-02 19:31:29.926 - Render thread -> Warning: Available VRAM budget 1566 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:30.250 - Render thread -> Info: Frame[86699] - Available VRAM budget has changed: 6632 MB 2025-12-02 19:31:30.252 - Render thread -> Info: Frame[86699] - Available VRAM budget has changed: 2119 MB 2025-12-02 19:31:30.252 - Render thread -> Info: Frame[86699] - Available VRAM budget has changed: 1555 MB 2025-12-02 19:31:30.252 - Render thread -> Warning: Available VRAM budget 1555 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:30.451 - Render thread -> Info: Frame[86705] - Available VRAM budget has changed: 2107 MB 2025-12-02 19:31:30.451 - Render thread -> Info: Frame[86705] - Available VRAM budget has changed: 1543 MB 2025-12-02 19:31:30.451 - Render thread -> Warning: Available VRAM budget 1543 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:30.781 - Render thread -> Info: Frame[86715] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:31:31.601 - Render thread -> Info: Frame[86741] - Available VRAM budget has changed: 2119 MB 2025-12-02 19:31:31.734 - Render thread -> Info: Frame[86745] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:31:31.899 - Render thread -> Info: Frame[86750] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:31:32.048 - Render thread -> Info: Frame[86754] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:31:32.601 - Render thread -> Info: Frame[86771] - Available VRAM budget has changed: 1554 MB 2025-12-02 19:31:32.601 - Render thread -> Warning: Available VRAM budget 1554 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:32.734 - Render thread -> Info: Frame[86775] - Available VRAM budget has changed: 1581 MB 2025-12-02 19:31:32.734 - Render thread -> Warning: Available VRAM budget 1581 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:32.867 - Render thread -> Info: Frame[86779] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:31:32.935 - Render thread -> Info: Frame[86781] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:31:32.999 - Render thread -> Info: Frame[86783] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:31:33.001 - Render thread -> Info: Frame[86783] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:31:33.867 - Render thread -> Info: Frame[86809] - Available VRAM budget has changed: 1598 MB 2025-12-02 19:31:33.867 - Render thread -> Warning: Available VRAM budget 1598 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:33.936 - Render thread -> Info: Frame[86811] - Available VRAM budget has changed: 1678 MB 2025-12-02 19:31:33.936 - Render thread -> Warning: Available VRAM budget 1678 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:34.002 - Render thread -> Info: Frame[86813] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:31:34.002 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:34.099 - Render thread -> Info: Frame[86816] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:31:35.135 - Render thread -> Info: Frame[86847] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:31:35.203 - Render thread -> Info: Frame[86849] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:31:36.134 - Render thread -> Info: Frame[86877] - Available VRAM budget has changed: 1711 MB 2025-12-02 19:31:36.135 - Render thread -> Warning: Available VRAM budget 1711 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:36.999 - Render thread -> Info: Frame[86903] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:31:37.001 - Render thread -> Info: Frame[86903] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:31:37.001 - Render thread -> Info: Frame[86903] - Available VRAM budget has changed: 1692 MB 2025-12-02 19:31:37.001 - Render thread -> Warning: Available VRAM budget 1692 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:37.868 - Render thread -> Info: Frame[86929] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:31:37.868 - Render thread -> Info: Frame[86929] - Available VRAM budget has changed: 1677 MB 2025-12-02 19:31:37.868 - Render thread -> Warning: Available VRAM budget 1677 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:37.900 - Render thread -> Info: Frame[86930] - Available VRAM budget has changed: 6724 MB 2025-12-02 19:31:37.949 - Render thread -> Info: Frame[86931] - Available VRAM budget has changed: 2206 MB 2025-12-02 19:31:37.949 - Render thread -> Info: Frame[86931] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:31:37.949 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:38.032 - Render thread -> Info: Frame[86934] - Available VRAM budget has changed: 6665 MB 2025-12-02 19:31:38.068 - Render thread -> Info: Frame[86935] - Available VRAM budget has changed: 2156 MB 2025-12-02 19:31:38.068 - Render thread -> Info: Frame[86935] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:31:38.068 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:40.366 - Render thread -> Info: Frame[87004] - Available VRAM budget has changed: 6729 MB 2025-12-02 19:31:40.399 - Render thread -> Info: Frame[87005] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:31:40.766 - Render thread -> Info: Frame[87016] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:31:41.065 - Render thread -> Info: Frame[87025] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:31:41.402 - Render thread -> Info: Frame[87035] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:31:41.632 - Render thread -> Info: Frame[87042] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:31:42.335 - Render thread -> Info: Frame[87063] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:31:42.401 - Render thread -> Info: Frame[87065] - Available VRAM budget has changed: 1677 MB 2025-12-02 19:31:42.401 - Render thread -> Warning: Available VRAM budget 1677 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:42.669 - Render thread -> Info: Frame[87073] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:31:42.799 - Render thread -> Info: Frame[87077] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:31:42.802 - Render thread -> Info: Frame[87077] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:31:42.802 - Render thread -> Info: Frame[87077] - Available VRAM budget has changed: 1663 MB 2025-12-02 19:31:42.802 - Render thread -> Warning: Available VRAM budget 1663 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:43.332 - Render thread -> Info: Frame[87093] - Available VRAM budget has changed: 6805 MB 2025-12-02 19:31:44.335 - Render thread -> Info: Frame[87123] - Available VRAM budget has changed: 2287 MB 2025-12-02 19:31:45.335 - Render thread -> Info: Frame[87153] - Available VRAM budget has changed: 1722 MB 2025-12-02 19:31:45.335 - Render thread -> Warning: Available VRAM budget 1722 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:46.366 - Render thread -> Info: Frame[87184] - Available VRAM budget has changed: 6756 MB 2025-12-02 19:31:46.402 - Render thread -> Info: Frame[87185] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:31:46.402 - Render thread -> Info: Frame[87185] - Available VRAM budget has changed: 1679 MB 2025-12-02 19:31:46.402 - Render thread -> Warning: Available VRAM budget 1679 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:46.500 - Render thread -> Info: Frame[87188] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:31:46.536 - Render thread -> Info: Frame[87189] - Available VRAM budget has changed: 2185 MB 2025-12-02 19:31:46.536 - Render thread -> Info: Frame[87189] - Available VRAM budget has changed: 1621 MB 2025-12-02 19:31:46.536 - Render thread -> Warning: Available VRAM budget 1621 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:47.099 - Render thread -> Info: Frame[87206] - Available VRAM budget has changed: 6643 MB 2025-12-02 19:31:47.135 - Render thread -> Info: Frame[87207] - Available VRAM budget has changed: 2142 MB 2025-12-02 19:31:47.135 - Render thread -> Info: Frame[87207] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:31:47.135 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:48.133 - Render thread -> Info: Frame[87237] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:31:48.233 - Render thread -> Info: Frame[87240] - Available VRAM budget has changed: 6638 MB 2025-12-02 19:31:48.766 - Render thread -> Info: Frame[87256] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:31:48.899 - Render thread -> Info: Frame[87260] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:31:49.735 - Render thread -> Info: Frame[87285] - Available VRAM budget has changed: 1549 MB 2025-12-02 19:31:49.735 - Render thread -> Warning: Available VRAM budget 1549 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:49.802 - Render thread -> Info: Frame[87287] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:31:49.939 - Render thread -> Info: Frame[87291] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:31:50.403 - Render thread -> Info: Frame[87305] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:31:50.803 - Render thread -> Info: Frame[87317] - Available VRAM budget has changed: 1578 MB 2025-12-02 19:31:50.803 - Render thread -> Warning: Available VRAM budget 1578 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:50.936 - Render thread -> Info: Frame[87321] - Available VRAM budget has changed: 1652 MB 2025-12-02 19:31:50.936 - Render thread -> Warning: Available VRAM budget 1652 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:53.066 - Render thread -> Info: Frame[87385] - Available VRAM budget has changed: 6740 MB 2025-12-02 19:31:53.069 - Render thread -> Info: Frame[87385] - Available VRAM budget has changed: 2213 MB 2025-12-02 19:31:53.069 - Render thread -> Info: Frame[87385] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:31:53.069 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:53.937 - Render thread -> Info: Frame[87411] - Available VRAM budget has changed: 2202 MB 2025-12-02 19:31:53.937 - Render thread -> Info: Frame[87411] - Available VRAM budget has changed: 1598 MB 2025-12-02 19:31:53.937 - Render thread -> Warning: Available VRAM budget 1598 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:54.833 - Render thread -> Info: Frame[87438] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:31:54.867 - Render thread -> Info: Frame[87439] - Available VRAM budget has changed: 6734 MB 2025-12-02 19:31:54.967 - Render thread -> Info: Frame[87442] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:31:55.002 - Render thread -> Info: Frame[87443] - Available VRAM budget has changed: 2157 MB 2025-12-02 19:31:55.002 - Render thread -> Info: Frame[87443] - Available VRAM budget has changed: 1553 MB 2025-12-02 19:31:55.002 - Render thread -> Warning: Available VRAM budget 1553 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:55.034 - Render thread -> Info: Frame[87444] - Available VRAM budget has changed: 6636 MB 2025-12-02 19:31:55.069 - Render thread -> Info: Frame[87445] - Available VRAM budget has changed: 2108 MB 2025-12-02 19:31:55.069 - Render thread -> Info: Frame[87445] - Available VRAM budget has changed: 1505 MB 2025-12-02 19:31:55.069 - Render thread -> Warning: Available VRAM budget 1505 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:55.767 - Render thread -> Info: Frame[87466] - Available VRAM budget has changed: 6591 MB 2025-12-02 19:31:55.803 - Render thread -> Info: Frame[87467] - Available VRAM budget has changed: 2067 MB 2025-12-02 19:31:55.803 - Render thread -> Info: Frame[87467] - Available VRAM budget has changed: 1464 MB 2025-12-02 19:31:55.803 - Render thread -> Warning: Available VRAM budget 1464 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:56.302 - Render thread -> Info: Frame[87482] - Available VRAM budget has changed: 6629 MB 2025-12-02 19:31:56.471 - Render thread -> Info: Frame[87487] - Available VRAM budget has changed: 1449 MB 2025-12-02 19:31:56.471 - Render thread -> Warning: Available VRAM budget 1449 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:57.269 - Render thread -> Info: Frame[87511] - Available VRAM budget has changed: 2080 MB 2025-12-02 19:31:57.337 - Render thread -> Info: Frame[87513] - Available VRAM budget has changed: 2102 MB 2025-12-02 19:31:57.401 - Render thread -> Info: Frame[87515] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:31:57.670 - Render thread -> Info: Frame[87523] - Available VRAM budget has changed: 1463 MB 2025-12-02 19:31:57.670 - Render thread -> Warning: Available VRAM budget 1463 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:58.269 - Render thread -> Info: Frame[87541] - Available VRAM budget has changed: 1476 MB 2025-12-02 19:31:58.269 - Render thread -> Warning: Available VRAM budget 1476 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:58.337 - Render thread -> Info: Frame[87543] - Available VRAM budget has changed: 1505 MB 2025-12-02 19:31:58.337 - Render thread -> Warning: Available VRAM budget 1505 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:58.404 - Render thread -> Info: Frame[87545] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:31:58.617 - Render thread -> Info: Frame[87551] - Available VRAM budget has changed: 6805 MB 2025-12-02 19:31:59.403 - Render thread -> Info: Frame[87575] - Available VRAM budget has changed: 1634 MB 2025-12-02 19:31:59.403 - Render thread -> Warning: Available VRAM budget 1634 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:31:59.604 - Render thread -> Info: Frame[87581] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:32:00.269 - Render thread -> Info: Frame[87601] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:32:00.608 - Render thread -> Info: Frame[87611] - Available VRAM budget has changed: 1667 MB 2025-12-02 19:32:00.608 - Render thread -> Warning: Available VRAM budget 1667 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:01.233 - Render thread -> Info: Frame[87630] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:32:01.269 - Render thread -> Info: Frame[87631] - Available VRAM budget has changed: 2226 MB 2025-12-02 19:32:01.336 - Render thread -> Info: Frame[87633] - Available VRAM budget has changed: 2213 MB 2025-12-02 19:32:01.767 - Render thread -> Info: Frame[87646] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:32:02.336 - Render thread -> Info: Frame[87663] - Available VRAM budget has changed: 1680 MB 2025-12-02 19:32:02.336 - Render thread -> Warning: Available VRAM budget 1680 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:02.737 - Render thread -> Info: Frame[87675] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:32:02.803 - Render thread -> Info: Frame[87677] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:32:03.268 - Render thread -> Info: Frame[87691] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:32:03.401 - Render thread -> Info: Frame[87695] - Available VRAM budget has changed: 6755 MB 2025-12-02 19:32:03.403 - Render thread -> Info: Frame[87695] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:32:03.469 - Render thread -> Info: Frame[87697] - Available VRAM budget has changed: 1688 MB 2025-12-02 19:32:03.469 - Render thread -> Warning: Available VRAM budget 1688 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:03.500 - Render thread -> Info: Frame[87698] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:32:03.536 - Render thread -> Info: Frame[87699] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:32:03.536 - Render thread -> Info: Frame[87699] - Available VRAM budget has changed: 1656 MB 2025-12-02 19:32:03.536 - Render thread -> Warning: Available VRAM budget 1656 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:03.604 - Render thread -> Info: Frame[87701] - Available VRAM budget has changed: 2183 MB 2025-12-02 19:32:03.604 - Render thread -> Info: Frame[87701] - Available VRAM budget has changed: 1644 MB 2025-12-02 19:32:03.604 - Render thread -> Warning: Available VRAM budget 1644 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:03.670 - Render thread -> Info: Frame[87703] - Available VRAM budget has changed: 1626 MB 2025-12-02 19:32:03.670 - Render thread -> Warning: Available VRAM budget 1626 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:03.875 - Render thread -> Info: Frame[87709] - Available VRAM budget has changed: 6641 MB 2025-12-02 19:32:03.878 - Render thread -> Info: Frame[87709] - Available VRAM budget has changed: 2124 MB 2025-12-02 19:32:03.878 - Render thread -> Info: Frame[87709] - Available VRAM budget has changed: 1570 MB 2025-12-02 19:32:03.878 - Render thread -> Warning: Available VRAM budget 1570 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:04.137 - Render thread -> Info: Frame[87717] - Available VRAM budget has changed: 1562 MB 2025-12-02 19:32:04.137 - Render thread -> Warning: Available VRAM budget 1562 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:04.469 - Render thread -> Info: Frame[87727] - Available VRAM budget has changed: 2111 MB 2025-12-02 19:32:04.469 - Render thread -> Info: Frame[87727] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:32:04.469 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:05.434 - Render thread -> Info: Frame[87756] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:32:05.537 - Render thread -> Info: Frame[87759] - Available VRAM budget has changed: 2124 MB 2025-12-02 19:32:05.669 - Render thread -> Info: Frame[87763] - Available VRAM budget has changed: 1529 MB 2025-12-02 19:32:05.669 - Render thread -> Warning: Available VRAM budget 1529 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:05.946 - Render thread -> Info: Frame[87771] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:32:06.001 - Render thread -> Info: Frame[87773] - Available VRAM budget has changed: 6734 MB 2025-12-02 19:32:06.404 - Render thread -> Info: Frame[87785] - Available VRAM budget has changed: 2142 MB 2025-12-02 19:32:06.937 - Render thread -> Info: Frame[87801] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:32:07.068 - Render thread -> Info: Frame[87805] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:32:07.403 - Render thread -> Info: Frame[87815] - Available VRAM budget has changed: 1547 MB 2025-12-02 19:32:07.403 - Render thread -> Warning: Available VRAM budget 1547 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:07.670 - Render thread -> Info: Frame[87823] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:32:07.800 - Render thread -> Info: Frame[87827] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:32:07.951 - Render thread -> Info: Frame[87831] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:32:07.951 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:08.617 - Render thread -> Info: Frame[87851] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:32:08.701 - Render thread -> Info: Frame[87854] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:32:09.234 - Render thread -> Info: Frame[87870] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:32:09.834 - Render thread -> Info: Frame[87888] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:32:09.871 - Render thread -> Info: Frame[87889] - Available VRAM budget has changed: 2196 MB 2025-12-02 19:32:09.937 - Render thread -> Info: Frame[87891] - Available VRAM budget has changed: 2184 MB 2025-12-02 19:32:10.367 - Render thread -> Info: Frame[87904] - Available VRAM budget has changed: 6759 MB 2025-12-02 19:32:11.070 - Render thread -> Info: Frame[87925] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:32:11.368 - Render thread -> Info: Frame[87934] - Available VRAM budget has changed: 6793 MB 2025-12-02 19:32:11.403 - Render thread -> Info: Frame[87935] - Available VRAM budget has changed: 2219 MB 2025-12-02 19:32:11.935 - Render thread -> Info: Frame[87951] - Available VRAM budget has changed: 6758 MB 2025-12-02 19:32:12.001 - Render thread -> Info: Frame[87953] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:32:12.003 - Render thread -> Info: Frame[87953] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:32:12.003 - Render thread -> Info: Frame[87953] - Available VRAM budget has changed: 1544 MB 2025-12-02 19:32:12.003 - Render thread -> Warning: Available VRAM budget 1544 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:12.069 - Render thread -> Info: Frame[87955] - Available VRAM budget has changed: 2146 MB 2025-12-02 19:32:12.069 - Render thread -> Info: Frame[87955] - Available VRAM budget has changed: 1532 MB 2025-12-02 19:32:12.069 - Render thread -> Warning: Available VRAM budget 1532 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:14.276 - Render thread -> Info: Frame[88021] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:32:14.439 - Render thread -> Info: Frame[88026] - Available VRAM budget has changed: 6818 MB 2025-12-02 19:32:15.269 - Render thread -> Info: Frame[88051] - Available VRAM budget has changed: 1550 MB 2025-12-02 19:32:15.269 - Render thread -> Warning: Available VRAM budget 1550 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:15.403 - Render thread -> Info: Frame[88055] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:32:15.469 - Render thread -> Info: Frame[88057] - Available VRAM budget has changed: 2285 MB 2025-12-02 19:32:15.469 - Render thread -> Info: Frame[88057] - Available VRAM budget has changed: 1564 MB 2025-12-02 19:32:15.469 - Render thread -> Warning: Available VRAM budget 1564 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:16.403 - Render thread -> Info: Frame[88085] - Available VRAM budget has changed: 1576 MB 2025-12-02 19:32:16.403 - Render thread -> Warning: Available VRAM budget 1576 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:16.471 - Render thread -> Info: Frame[88087] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:32:16.471 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:17.603 - Render thread -> Info: Frame[88121] - Available VRAM budget has changed: 1719 MB 2025-12-02 19:32:17.603 - Render thread -> Warning: Available VRAM budget 1719 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:19.670 - Render thread -> Info: Frame[88183] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:32:19.670 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:20.434 - Render thread -> Info: Frame[88206] - Available VRAM budget has changed: 6744 MB 2025-12-02 19:32:20.471 - Render thread -> Info: Frame[88207] - Available VRAM budget has changed: 2231 MB 2025-12-02 19:32:20.471 - Render thread -> Info: Frame[88207] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:32:20.471 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:20.541 - Render thread -> Info: Frame[88209] - Available VRAM budget has changed: 6689 MB 2025-12-02 19:32:20.544 - Render thread -> Info: Frame[88209] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:32:20.544 - Render thread -> Info: Frame[88209] - Available VRAM budget has changed: 1571 MB 2025-12-02 19:32:20.544 - Render thread -> Warning: Available VRAM budget 1571 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:21.135 - Render thread -> Info: Frame[88227] - Available VRAM budget has changed: 6651 MB 2025-12-02 19:32:21.137 - Render thread -> Info: Frame[88227] - Available VRAM budget has changed: 2131 MB 2025-12-02 19:32:21.137 - Render thread -> Info: Frame[88227] - Available VRAM budget has changed: 1536 MB 2025-12-02 19:32:21.137 - Render thread -> Warning: Available VRAM budget 1536 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:22.304 - Render thread -> Info: Frame[88265] - Available VRAM budget has changed: 1514 MB 2025-12-02 19:32:22.304 - Render thread -> Warning: Available VRAM budget 1514 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:22.901 - Render thread -> Info: Frame[88283] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:32:22.968 - Render thread -> Info: Frame[88285] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:32:23.704 - Render thread -> Info: Frame[88307] - Available VRAM budget has changed: 1533 MB 2025-12-02 19:32:23.704 - Render thread -> Warning: Available VRAM budget 1533 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:23.905 - Render thread -> Info: Frame[88313] - Available VRAM budget has changed: 2173 MB 2025-12-02 19:32:23.970 - Render thread -> Info: Frame[88315] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:32:24.237 - Render thread -> Info: Frame[88323] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:32:24.369 - Render thread -> Info: Frame[88327] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:32:24.904 - Render thread -> Info: Frame[88343] - Available VRAM budget has changed: 1580 MB 2025-12-02 19:32:24.904 - Render thread -> Warning: Available VRAM budget 1580 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:24.969 - Render thread -> Info: Frame[88345] - Available VRAM budget has changed: 6776 MB 2025-12-02 19:32:24.972 - Render thread -> Info: Frame[88345] - Available VRAM budget has changed: 1651 MB 2025-12-02 19:32:24.972 - Render thread -> Warning: Available VRAM budget 1651 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:25.110 - Render thread -> Info: Frame[88349] - Available VRAM budget has changed: 2231 MB 2025-12-02 19:32:25.110 - Render thread -> Info: Frame[88349] - Available VRAM budget has changed: 1637 MB 2025-12-02 19:32:25.110 - Render thread -> Warning: Available VRAM budget 1637 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:26.753 - Render thread -> Info: Frame[88401] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:32:26.818 - Render thread -> Info: Frame[88403] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:32:27.754 - Render thread -> Info: Frame[88431] - Available VRAM budget has changed: 1657 MB 2025-12-02 19:32:27.754 - Render thread -> Warning: Available VRAM budget 1657 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:27.821 - Render thread -> Info: Frame[88433] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:32:28.820 - Render thread -> Info: Frame[88463] - Available VRAM budget has changed: 1696 MB 2025-12-02 19:32:28.820 - Render thread -> Warning: Available VRAM budget 1696 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:28.953 - Render thread -> Info: Frame[88467] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:32:28.957 - Render thread -> Info: Frame[88467] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:32:28.957 - Render thread -> Info: Frame[88467] - Available VRAM budget has changed: 1662 MB 2025-12-02 19:32:28.957 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:29.021 - Render thread -> Info: Frame[88469] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:32:29.021 - Render thread -> Info: Frame[88469] - Available VRAM budget has changed: 1646 MB 2025-12-02 19:32:29.021 - Render thread -> Warning: Available VRAM budget 1646 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:29.098 - Render thread -> Info: Frame[88471] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:32:29.100 - Render thread -> Info: Frame[88471] - Available VRAM budget has changed: 2186 MB 2025-12-02 19:32:29.101 - Render thread -> Info: Frame[88471] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:32:29.101 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:31.485 - Render thread -> Info: Frame[88543] - Available VRAM budget has changed: 6776 MB 2025-12-02 19:32:32.487 - Render thread -> Info: Frame[88573] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:32:33.495 - Render thread -> Info: Frame[88603] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:32:33.495 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:33.520 - Render thread -> Info: Frame[88604] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:32:34.554 - Render thread -> Info: Frame[88635] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:32:35.488 - Render thread -> Info: Frame[88663] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:32:35.554 - Render thread -> Info: Frame[88665] - Available VRAM budget has changed: 1681 MB 2025-12-02 19:32:35.554 - Render thread -> Warning: Available VRAM budget 1681 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:35.698 - Render thread -> Info: Frame[88669] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:32:37.453 - Render thread -> Info: Frame[88722] - Available VRAM budget has changed: 6729 MB 2025-12-02 19:32:37.488 - Render thread -> Info: Frame[88723] - Available VRAM budget has changed: 2205 MB 2025-12-02 19:32:37.488 - Render thread -> Info: Frame[88723] - Available VRAM budget has changed: 1611 MB 2025-12-02 19:32:37.488 - Render thread -> Warning: Available VRAM budget 1611 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:37.653 - Render thread -> Info: Frame[88728] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:32:37.688 - Render thread -> Info: Frame[88729] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:32:37.688 - Render thread -> Info: Frame[88729] - Available VRAM budget has changed: 1577 MB 2025-12-02 19:32:37.688 - Render thread -> Warning: Available VRAM budget 1577 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:37.919 - Render thread -> Info: Frame[88736] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:32:37.956 - Render thread -> Info: Frame[88737] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:32:37.956 - Render thread -> Info: Frame[88737] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:32:37.956 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:39.985 - Render thread -> Info: Frame[88798] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:32:41.021 - Render thread -> Info: Frame[88829] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:32:41.421 - Render thread -> Info: Frame[88841] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:32:42.021 - Render thread -> Info: Frame[88859] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:32:42.022 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:42.155 - Render thread -> Info: Frame[88863] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:32:42.253 - Render thread -> Info: Frame[88866] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:32:42.288 - Render thread -> Info: Frame[88867] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:32:42.786 - Render thread -> Info: Frame[88882] - Available VRAM budget has changed: 6805 MB 2025-12-02 19:32:44.754 - Render thread -> Info: Frame[88941] - Available VRAM budget has changed: 2284 MB 2025-12-02 19:32:45.021 - Render thread -> Info: Frame[88949] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:32:45.768 - Render thread -> Info: Frame[88971] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:32:45.768 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:45.953 - Render thread -> Info: Frame[88977] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:32:45.955 - Render thread -> Info: Frame[88977] - Available VRAM budget has changed: 2235 MB 2025-12-02 19:32:45.955 - Render thread -> Info: Frame[88977] - Available VRAM budget has changed: 1639 MB 2025-12-02 19:32:45.955 - Render thread -> Warning: Available VRAM budget 1639 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:46.186 - Render thread -> Info: Frame[88984] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:32:46.221 - Render thread -> Info: Frame[88985] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:32:46.221 - Render thread -> Info: Frame[88985] - Available VRAM budget has changed: 1567 MB 2025-12-02 19:32:46.221 - Render thread -> Warning: Available VRAM budget 1567 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:46.488 - Render thread -> Info: Frame[88993] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:32:46.488 - Render thread -> Info: Frame[88993] - Available VRAM budget has changed: 1555 MB 2025-12-02 19:32:46.488 - Render thread -> Warning: Available VRAM budget 1555 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:48.486 - Render thread -> Info: Frame[89053] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:32:48.519 - Render thread -> Info: Frame[89054] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:32:49.421 - Render thread -> Info: Frame[89081] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:32:49.488 - Render thread -> Info: Frame[89083] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:32:49.555 - Render thread -> Info: Frame[89085] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:32:49.694 - Render thread -> Info: Frame[89089] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:32:50.424 - Render thread -> Info: Frame[89111] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:32:50.424 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:50.488 - Render thread -> Info: Frame[89113] - Available VRAM budget has changed: 1599 MB 2025-12-02 19:32:50.488 - Render thread -> Warning: Available VRAM budget 1599 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:50.556 - Render thread -> Info: Frame[89115] - Available VRAM budget has changed: 1636 MB 2025-12-02 19:32:50.556 - Render thread -> Warning: Available VRAM budget 1636 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:53.696 - Render thread -> Info: Frame[89209] - Available VRAM budget has changed: 2221 MB 2025-12-02 19:32:54.586 - Render thread -> Info: Frame[89236] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:32:54.622 - Render thread -> Info: Frame[89237] - Available VRAM budget has changed: 2188 MB 2025-12-02 19:32:54.622 - Render thread -> Info: Frame[89237] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:32:54.622 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:54.755 - Render thread -> Info: Frame[89241] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:32:54.755 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:55.029 - Render thread -> Info: Frame[89249] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:32:55.029 - Render thread -> Info: Frame[89249] - Available VRAM budget has changed: 1542 MB 2025-12-02 19:32:55.029 - Render thread -> Warning: Available VRAM budget 1542 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:55.220 - Render thread -> Info: Frame[89255] - Available VRAM budget has changed: 6644 MB 2025-12-02 19:32:55.224 - Render thread -> Info: Frame[89255] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:32:55.224 - Render thread -> Info: Frame[89255] - Available VRAM budget has changed: 1522 MB 2025-12-02 19:32:55.224 - Render thread -> Warning: Available VRAM budget 1522 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:55.689 - Render thread -> Info: Frame[89269] - Available VRAM budget has changed: 2104 MB 2025-12-02 19:32:55.689 - Render thread -> Info: Frame[89269] - Available VRAM budget has changed: 1500 MB 2025-12-02 19:32:55.689 - Render thread -> Warning: Available VRAM budget 1500 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:56.756 - Render thread -> Info: Frame[89301] - Available VRAM budget has changed: 2117 MB 2025-12-02 19:32:56.786 - Render thread -> Info: Frame[89302] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:32:57.019 - Render thread -> Info: Frame[89309] - Available VRAM budget has changed: 6809 MB 2025-12-02 19:32:57.423 - Render thread -> Info: Frame[89321] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:32:57.689 - Render thread -> Info: Frame[89329] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:32:57.755 - Render thread -> Info: Frame[89331] - Available VRAM budget has changed: 1512 MB 2025-12-02 19:32:57.755 - Render thread -> Warning: Available VRAM budget 1512 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:57.822 - Render thread -> Info: Frame[89333] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:32:58.021 - Render thread -> Info: Frame[89339] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:32:58.422 - Render thread -> Info: Frame[89351] - Available VRAM budget has changed: 1523 MB 2025-12-02 19:32:58.422 - Render thread -> Warning: Available VRAM budget 1523 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:58.689 - Render thread -> Info: Frame[89359] - Available VRAM budget has changed: 1535 MB 2025-12-02 19:32:58.689 - Render thread -> Warning: Available VRAM budget 1535 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:58.822 - Render thread -> Info: Frame[89363] - Available VRAM budget has changed: 1565 MB 2025-12-02 19:32:58.822 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:58.889 - Render thread -> Info: Frame[89365] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:32:59.022 - Render thread -> Info: Frame[89369] - Available VRAM budget has changed: 1671 MB 2025-12-02 19:32:59.022 - Render thread -> Warning: Available VRAM budget 1671 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:32:59.689 - Render thread -> Info: Frame[89389] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:32:59.689 - Render thread -> Info: Frame[89389] - Available VRAM budget has changed: 1653 MB 2025-12-02 19:32:59.689 - Render thread -> Warning: Available VRAM budget 1653 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:00.756 - Render thread -> Info: Frame[89421] - Available VRAM budget has changed: 1681 MB 2025-12-02 19:33:00.756 - Render thread -> Warning: Available VRAM budget 1681 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:00.889 - Render thread -> Info: Frame[89425] - Available VRAM budget has changed: 1653 MB 2025-12-02 19:33:00.889 - Render thread -> Warning: Available VRAM budget 1653 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:01.489 - Render thread -> Info: Frame[89443] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:33:02.421 - Render thread -> Info: Frame[89471] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:33:02.489 - Render thread -> Info: Frame[89473] - Available VRAM budget has changed: 1667 MB 2025-12-02 19:33:02.489 - Render thread -> Warning: Available VRAM budget 1667 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:02.689 - Render thread -> Info: Frame[89479] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:33:02.689 - Render thread -> Info: Frame[89479] - Available VRAM budget has changed: 1640 MB 2025-12-02 19:33:02.689 - Render thread -> Warning: Available VRAM budget 1640 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:03.107 - Render thread -> Info: Frame[89491] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:33:03.109 - Render thread -> Info: Frame[89491] - Available VRAM budget has changed: 2177 MB 2025-12-02 19:33:03.109 - Render thread -> Info: Frame[89491] - Available VRAM budget has changed: 1552 MB 2025-12-02 19:33:03.109 - Render thread -> Warning: Available VRAM budget 1552 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:03.692 - Render thread -> Info: Frame[89509] - Available VRAM budget has changed: 2156 MB 2025-12-02 19:33:03.692 - Render thread -> Info: Frame[89509] - Available VRAM budget has changed: 1532 MB 2025-12-02 19:33:03.692 - Render thread -> Warning: Available VRAM budget 1532 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:04.422 - Render thread -> Info: Frame[89531] - Available VRAM budget has changed: 6640 MB 2025-12-02 19:33:04.424 - Render thread -> Info: Frame[89531] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:33:04.424 - Render thread -> Info: Frame[89531] - Available VRAM budget has changed: 1522 MB 2025-12-02 19:33:04.424 - Render thread -> Warning: Available VRAM budget 1522 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:04.689 - Render thread -> Info: Frame[89539] - Available VRAM budget has changed: 2115 MB 2025-12-02 19:33:04.689 - Render thread -> Info: Frame[89539] - Available VRAM budget has changed: 1510 MB 2025-12-02 19:33:04.689 - Render thread -> Warning: Available VRAM budget 1510 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:05.487 - Render thread -> Info: Frame[89563] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:33:05.520 - Render thread -> Info: Frame[89564] - Available VRAM budget has changed: 6745 MB 2025-12-02 19:33:05.554 - Render thread -> Info: Frame[89565] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:33:06.489 - Render thread -> Info: Frame[89593] - Available VRAM budget has changed: 2180 MB 2025-12-02 19:33:06.556 - Render thread -> Info: Frame[89595] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:33:07.031 - Render thread -> Info: Frame[89609] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:33:07.490 - Render thread -> Info: Frame[89623] - Available VRAM budget has changed: 1575 MB 2025-12-02 19:33:07.490 - Render thread -> Warning: Available VRAM budget 1575 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:07.556 - Render thread -> Info: Frame[89625] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:33:07.556 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:08.089 - Render thread -> Info: Frame[89641] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:33:09.109 - Render thread -> Info: Frame[89671] - Available VRAM budget has changed: 1645 MB 2025-12-02 19:33:09.109 - Render thread -> Warning: Available VRAM budget 1645 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:10.289 - Render thread -> Info: Frame[89707] - Available VRAM budget has changed: 1663 MB 2025-12-02 19:33:10.289 - Render thread -> Warning: Available VRAM budget 1663 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:10.489 - Render thread -> Info: Frame[89713] - Available VRAM budget has changed: 2267 MB 2025-12-02 19:33:11.423 - Render thread -> Info: Frame[89741] - Available VRAM budget has changed: 1647 MB 2025-12-02 19:33:11.423 - Render thread -> Warning: Available VRAM budget 1647 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:11.620 - Render thread -> Info: Frame[89747] - Available VRAM budget has changed: 6699 MB 2025-12-02 19:33:11.622 - Render thread -> Info: Frame[89747] - Available VRAM budget has changed: 2188 MB 2025-12-02 19:33:11.622 - Render thread -> Info: Frame[89747] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:33:11.622 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:11.694 - Render thread -> Info: Frame[89749] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:33:11.694 - Render thread -> Info: Frame[89749] - Available VRAM budget has changed: 1557 MB 2025-12-02 19:33:11.694 - Render thread -> Warning: Available VRAM budget 1557 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:11.954 - Render thread -> Info: Frame[89757] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:33:11.956 - Render thread -> Info: Frame[89757] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:33:11.956 - Render thread -> Info: Frame[89757] - Available VRAM budget has changed: 1534 MB 2025-12-02 19:33:11.956 - Render thread -> Warning: Available VRAM budget 1534 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:12.091 - Render thread -> Info: Frame[89761] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:33:12.091 - Render thread -> Info: Frame[89761] - Available VRAM budget has changed: 1521 MB 2025-12-02 19:33:12.091 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:13.888 - Render thread -> Info: Frame[89815] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:33:14.054 - Render thread -> Info: Frame[89820] - Available VRAM budget has changed: 6873 MB 2025-12-02 19:33:14.406 - Render thread -> Info: Frame[89831] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:33:14.738 - Render thread -> Info: Frame[89841] - Available VRAM budget has changed: 6962 MB 2025-12-02 19:33:14.740 - Render thread -> Info: Frame[89841] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:33:14.873 - Render thread -> Info: Frame[89845] - Available VRAM budget has changed: 2298 MB 2025-12-02 19:33:15.073 - Render thread -> Info: Frame[89851] - Available VRAM budget has changed: 2334 MB 2025-12-02 19:33:15.237 - Render thread -> Info: Frame[89856] - Available VRAM budget has changed: 6895 MB 2025-12-02 19:33:15.407 - Render thread -> Info: Frame[89861] - Available VRAM budget has changed: 1532 MB 2025-12-02 19:33:15.407 - Render thread -> Warning: Available VRAM budget 1532 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:15.608 - Render thread -> Info: Frame[89867] - Available VRAM budget has changed: 2346 MB 2025-12-02 19:33:15.739 - Render thread -> Info: Frame[89871] - Available VRAM budget has changed: 1543 MB 2025-12-02 19:33:15.739 - Render thread -> Warning: Available VRAM budget 1543 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:15.872 - Render thread -> Info: Frame[89875] - Available VRAM budget has changed: 1691 MB 2025-12-02 19:33:15.872 - Render thread -> Warning: Available VRAM budget 1691 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:16.073 - Render thread -> Info: Frame[89881] - Available VRAM budget has changed: 1727 MB 2025-12-02 19:33:16.073 - Render thread -> Warning: Available VRAM budget 1727 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:16.504 - Render thread -> Info: Frame[89894] - Available VRAM budget has changed: 6848 MB 2025-12-02 19:33:16.539 - Render thread -> Info: Frame[89895] - Available VRAM budget has changed: 2308 MB 2025-12-02 19:33:16.539 - Render thread -> Info: Frame[89895] - Available VRAM budget has changed: 1701 MB 2025-12-02 19:33:16.539 - Render thread -> Warning: Available VRAM budget 1701 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:17.010 - Render thread -> Info: Frame[89909] - Available VRAM budget has changed: 2295 MB 2025-12-02 19:33:17.037 - Render thread -> Info: Frame[89910] - Available VRAM budget has changed: 6926 MB 2025-12-02 19:33:18.073 - Render thread -> Info: Frame[89941] - Available VRAM budget has changed: 2363 MB 2025-12-02 19:33:18.873 - Render thread -> Info: Frame[89965] - Available VRAM budget has changed: 1733 MB 2025-12-02 19:33:18.873 - Render thread -> Warning: Available VRAM budget 1733 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:19.015 - Render thread -> Info: Frame[89969] - Available VRAM budget has changed: 2378 MB 2025-12-02 19:33:19.085 - Render thread -> Info: Frame[89971] - Available VRAM budget has changed: 1801 MB 2025-12-02 19:33:19.085 - Render thread -> Warning: Available VRAM budget 1801 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:19.238 - Render thread -> Info: Frame[89976] - Available VRAM budget has changed: 6867 MB 2025-12-02 19:33:19.273 - Render thread -> Info: Frame[89977] - Available VRAM budget has changed: 2337 MB 2025-12-02 19:33:19.341 - Render thread -> Info: Frame[89979] - Available VRAM budget has changed: 2325 MB 2025-12-02 19:33:19.341 - Render thread -> Info: Frame[89979] - Available VRAM budget has changed: 1791 MB 2025-12-02 19:33:19.341 - Render thread -> Warning: Available VRAM budget 1791 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:19.679 - Render thread -> Info: Frame[89989] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:33:19.679 - Render thread -> Info: Frame[89989] - Available VRAM budget has changed: 1771 MB 2025-12-02 19:33:19.679 - Render thread -> Warning: Available VRAM budget 1771 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:19.774 - Render thread -> Info: Frame[89992] - Available VRAM budget has changed: 6925 MB 2025-12-02 19:33:20.073 - Render thread -> Info: Frame[90001] - Available VRAM budget has changed: 1757 MB 2025-12-02 19:33:20.073 - Render thread -> Warning: Available VRAM budget 1757 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:20.105 - Render thread -> Info: Frame[90002] - Available VRAM budget has changed: 6855 MB 2025-12-02 19:33:20.139 - Render thread -> Info: Frame[90003] - Available VRAM budget has changed: 6816 MB 2025-12-02 19:33:20.141 - Render thread -> Info: Frame[90003] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:33:20.141 - Render thread -> Info: Frame[90003] - Available VRAM budget has changed: 1712 MB 2025-12-02 19:33:20.141 - Render thread -> Warning: Available VRAM budget 1712 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:20.338 - Render thread -> Info: Frame[90009] - Available VRAM budget has changed: 6761 MB 2025-12-02 19:33:20.340 - Render thread -> Info: Frame[90009] - Available VRAM budget has changed: 2222 MB 2025-12-02 19:33:20.340 - Render thread -> Info: Frame[90009] - Available VRAM budget has changed: 1659 MB 2025-12-02 19:33:20.340 - Render thread -> Warning: Available VRAM budget 1659 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:20.871 - Render thread -> Info: Frame[90025] - Available VRAM budget has changed: 6801 MB 2025-12-02 19:33:20.972 - Render thread -> Info: Frame[90028] - Available VRAM budget has changed: 6746 MB 2025-12-02 19:33:21.010 - Render thread -> Info: Frame[90029] - Available VRAM budget has changed: 2207 MB 2025-12-02 19:33:21.010 - Render thread -> Info: Frame[90029] - Available VRAM budget has changed: 1643 MB 2025-12-02 19:33:21.010 - Render thread -> Warning: Available VRAM budget 1643 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:21.040 - Render thread -> Info: Frame[90030] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:33:21.071 - Render thread -> Info: Frame[90031] - Available VRAM budget has changed: 6607 MB 2025-12-02 19:33:21.074 - Render thread -> Info: Frame[90031] - Available VRAM budget has changed: 2083 MB 2025-12-02 19:33:21.074 - Render thread -> Info: Frame[90031] - Available VRAM budget has changed: 1520 MB 2025-12-02 19:33:21.074 - Render thread -> Warning: Available VRAM budget 1520 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:22.505 - Render thread -> Info: Frame[90074] - Available VRAM budget has changed: 6676 MB 2025-12-02 19:33:22.538 - Render thread -> Info: Frame[90075] - Available VRAM budget has changed: 6709 MB 2025-12-02 19:33:23.011 - Render thread -> Info: Frame[90089] - Available VRAM budget has changed: 1489 MB 2025-12-02 19:33:23.011 - Render thread -> Warning: Available VRAM budget 1489 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:23.473 - Render thread -> Info: Frame[90103] - Available VRAM budget has changed: 2095 MB 2025-12-02 19:33:23.539 - Render thread -> Info: Frame[90105] - Available VRAM budget has changed: 2160 MB 2025-12-02 19:33:24.072 - Render thread -> Info: Frame[90121] - Available VRAM budget has changed: 2174 MB 2025-12-02 19:33:24.473 - Render thread -> Info: Frame[90133] - Available VRAM budget has changed: 1500 MB 2025-12-02 19:33:24.474 - Render thread -> Warning: Available VRAM budget 1500 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:24.541 - Render thread -> Info: Frame[90135] - Available VRAM budget has changed: 1564 MB 2025-12-02 19:33:24.541 - Render thread -> Warning: Available VRAM budget 1564 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:24.639 - Render thread -> Info: Frame[90138] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:33:24.706 - Render thread -> Info: Frame[90140] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:33:24.972 - Render thread -> Info: Frame[90148] - Available VRAM budget has changed: 6746 MB 2025-12-02 19:33:25.505 - Render thread -> Info: Frame[90164] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:33:25.608 - Render thread -> Info: Frame[90167] - Available VRAM budget has changed: 2186 MB 2025-12-02 19:33:25.676 - Render thread -> Info: Frame[90169] - Available VRAM budget has changed: 2206 MB 2025-12-02 19:33:26.426 - Render thread -> Info: Frame[90191] - Available VRAM budget has changed: 2221 MB 2025-12-02 19:33:26.473 - Render thread -> Info: Frame[90193] - Available VRAM budget has changed: 1573 MB 2025-12-02 19:33:26.473 - Render thread -> Warning: Available VRAM budget 1573 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:26.505 - Render thread -> Info: Frame[90194] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:33:26.541 - Render thread -> Info: Frame[90195] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:33:26.607 - Render thread -> Info: Frame[90197] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:33:26.607 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:26.673 - Render thread -> Info: Frame[90199] - Available VRAM budget has changed: 1605 MB 2025-12-02 19:33:26.673 - Render thread -> Warning: Available VRAM budget 1605 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:26.705 - Render thread -> Info: Frame[90200] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:33:26.873 - Render thread -> Info: Frame[90205] - Available VRAM budget has changed: 1636 MB 2025-12-02 19:33:26.873 - Render thread -> Warning: Available VRAM budget 1636 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:27.408 - Render thread -> Info: Frame[90221] - Available VRAM budget has changed: 1651 MB 2025-12-02 19:33:27.408 - Render thread -> Warning: Available VRAM budget 1651 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:27.686 - Render thread -> Info: Frame[90229] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:33:27.971 - Render thread -> Info: Frame[90238] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:33:28.605 - Render thread -> Info: Frame[90257] - Available VRAM budget has changed: 6734 MB 2025-12-02 19:33:28.607 - Render thread -> Info: Frame[90257] - Available VRAM budget has changed: 2196 MB 2025-12-02 19:33:28.607 - Render thread -> Info: Frame[90257] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:33:28.607 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:28.704 - Render thread -> Info: Frame[90260] - Available VRAM budget has changed: 6669 MB 2025-12-02 19:33:28.741 - Render thread -> Info: Frame[90261] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:33:28.741 - Render thread -> Info: Frame[90261] - Available VRAM budget has changed: 1549 MB 2025-12-02 19:33:28.741 - Render thread -> Warning: Available VRAM budget 1549 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:30.808 - Render thread -> Info: Frame[90323] - Available VRAM budget has changed: 1573 MB 2025-12-02 19:33:30.808 - Render thread -> Warning: Available VRAM budget 1573 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:30.940 - Render thread -> Info: Frame[90327] - Available VRAM budget has changed: 6716 MB 2025-12-02 19:33:31.104 - Render thread -> Info: Frame[90332] - Available VRAM budget has changed: 6803 MB 2025-12-02 19:33:31.942 - Render thread -> Info: Frame[90357] - Available VRAM budget has changed: 2191 MB 2025-12-02 19:33:32.140 - Render thread -> Info: Frame[90363] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:33:32.605 - Render thread -> Info: Frame[90377] - Available VRAM budget has changed: 6840 MB 2025-12-02 19:33:32.639 - Render thread -> Info: Frame[90378] - Available VRAM budget has changed: 6803 MB 2025-12-02 19:33:32.943 - Render thread -> Info: Frame[90387] - Available VRAM budget has changed: 1624 MB 2025-12-02 19:33:32.943 - Render thread -> Warning: Available VRAM budget 1624 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:33.138 - Render thread -> Info: Frame[90393] - Available VRAM budget has changed: 6765 MB 2025-12-02 19:33:33.140 - Render thread -> Info: Frame[90393] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:33:33.140 - Render thread -> Info: Frame[90393] - Available VRAM budget has changed: 1689 MB 2025-12-02 19:33:33.140 - Render thread -> Warning: Available VRAM budget 1689 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:33.208 - Render thread -> Info: Frame[90395] - Available VRAM budget has changed: 2225 MB 2025-12-02 19:33:33.208 - Render thread -> Info: Frame[90395] - Available VRAM budget has changed: 1698 MB 2025-12-02 19:33:33.208 - Render thread -> Warning: Available VRAM budget 1698 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:33.342 - Render thread -> Info: Frame[90399] - Available VRAM budget has changed: 1715 MB 2025-12-02 19:33:33.342 - Render thread -> Warning: Available VRAM budget 1715 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:33.474 - Render thread -> Info: Frame[90403] - Available VRAM budget has changed: 1742 MB 2025-12-02 19:33:33.474 - Render thread -> Warning: Available VRAM budget 1742 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:33.672 - Render thread -> Info: Frame[90409] - Available VRAM budget has changed: 6803 MB 2025-12-02 19:33:33.875 - Render thread -> Info: Frame[90415] - Available VRAM budget has changed: 1762 MB 2025-12-02 19:33:33.875 - Render thread -> Warning: Available VRAM budget 1762 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:34.474 - Render thread -> Info: Frame[90433] - Available VRAM budget has changed: 1709 MB 2025-12-02 19:33:34.474 - Render thread -> Warning: Available VRAM budget 1709 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:34.563 - Render thread -> Info: Frame[90435] - Available VRAM budget has changed: 2132 MB 2025-12-02 19:33:34.563 - Render thread -> Info: Frame[90435] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:33:34.563 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:35.607 - Render thread -> Info: Frame[90467] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:33:35.675 - Render thread -> Info: Frame[90469] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:33:36.608 - Render thread -> Info: Frame[90497] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:33:36.608 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:36.674 - Render thread -> Info: Frame[90499] - Available VRAM budget has changed: 1738 MB 2025-12-02 19:33:36.674 - Render thread -> Warning: Available VRAM budget 1738 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:36.744 - Render thread -> Info: Frame[90501] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:33:37.085 - Render thread -> Info: Frame[90511] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:33:37.088 - Render thread -> Info: Frame[90511] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:33:37.088 - Render thread -> Info: Frame[90511] - Available VRAM budget has changed: 1693 MB 2025-12-02 19:33:37.088 - Render thread -> Warning: Available VRAM budget 1693 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:37.139 - Render thread -> Info: Frame[90513] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:33:37.141 - Render thread -> Info: Frame[90513] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:33:37.141 - Render thread -> Info: Frame[90513] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:33:37.141 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:37.175 - Render thread -> Info: Frame[90514] - Available VRAM budget has changed: 6655 MB 2025-12-02 19:33:37.207 - Render thread -> Info: Frame[90515] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:33:37.207 - Render thread -> Info: Frame[90515] - Available VRAM budget has changed: 1621 MB 2025-12-02 19:33:37.207 - Render thread -> Warning: Available VRAM budget 1621 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:37.408 - Render thread -> Info: Frame[90521] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:33:37.408 - Render thread -> Info: Frame[90521] - Available VRAM budget has changed: 1610 MB 2025-12-02 19:33:37.408 - Render thread -> Warning: Available VRAM budget 1610 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:37.439 - Render thread -> Info: Frame[90522] - Available VRAM budget has changed: 6608 MB 2025-12-02 19:33:37.474 - Render thread -> Info: Frame[90523] - Available VRAM budget has changed: 2096 MB 2025-12-02 19:33:37.474 - Render thread -> Info: Frame[90523] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:33:37.474 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:37.674 - Render thread -> Info: Frame[90529] - Available VRAM budget has changed: 2083 MB 2025-12-02 19:33:37.674 - Render thread -> Info: Frame[90529] - Available VRAM budget has changed: 1567 MB 2025-12-02 19:33:37.674 - Render thread -> Warning: Available VRAM budget 1567 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:38.505 - Render thread -> Info: Frame[90554] - Available VRAM budget has changed: 6645 MB 2025-12-02 19:33:38.738 - Render thread -> Info: Frame[90561] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:33:39.207 - Render thread -> Info: Frame[90575] - Available VRAM budget has changed: 1624 MB 2025-12-02 19:33:39.207 - Render thread -> Warning: Available VRAM budget 1624 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:39.408 - Render thread -> Info: Frame[90581] - Available VRAM budget has changed: 2096 MB 2025-12-02 19:33:39.541 - Render thread -> Info: Frame[90585] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:33:39.574 - Render thread -> Info: Frame[90586] - Available VRAM budget has changed: 6810 MB 2025-12-02 19:33:39.740 - Render thread -> Info: Frame[90591] - Available VRAM budget has changed: 2160 MB 2025-12-02 19:33:40.140 - Render thread -> Info: Frame[90603] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:33:40.407 - Render thread -> Info: Frame[90611] - Available VRAM budget has changed: 1639 MB 2025-12-02 19:33:40.407 - Render thread -> Warning: Available VRAM budget 1639 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:40.540 - Render thread -> Info: Frame[90615] - Available VRAM budget has changed: 1681 MB 2025-12-02 19:33:40.540 - Render thread -> Warning: Available VRAM budget 1681 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:40.609 - Render thread -> Info: Frame[90617] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:33:40.740 - Render thread -> Info: Frame[90621] - Available VRAM budget has changed: 1704 MB 2025-12-02 19:33:40.740 - Render thread -> Warning: Available VRAM budget 1704 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:40.808 - Render thread -> Info: Frame[90623] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:33:41.141 - Render thread -> Info: Frame[90633] - Available VRAM budget has changed: 1720 MB 2025-12-02 19:33:41.141 - Render thread -> Warning: Available VRAM budget 1720 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:41.608 - Render thread -> Info: Frame[90647] - Available VRAM budget has changed: 1822 MB 2025-12-02 19:33:41.608 - Render thread -> Warning: Available VRAM budget 1822 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:45.138 - Render thread -> Info: Frame[90753] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:33:45.140 - Render thread -> Info: Frame[90753] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:33:45.140 - Render thread -> Info: Frame[90753] - Available VRAM budget has changed: 1780 MB 2025-12-02 19:33:45.140 - Render thread -> Warning: Available VRAM budget 1780 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:45.674 - Render thread -> Info: Frame[90769] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:33:45.674 - Render thread -> Info: Frame[90769] - Available VRAM budget has changed: 1767 MB 2025-12-02 19:33:45.674 - Render thread -> Warning: Available VRAM budget 1767 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:45.772 - Render thread -> Info: Frame[90772] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:33:45.807 - Render thread -> Info: Frame[90773] - Available VRAM budget has changed: 2174 MB 2025-12-02 19:33:45.807 - Render thread -> Info: Frame[90773] - Available VRAM budget has changed: 1718 MB 2025-12-02 19:33:45.807 - Render thread -> Warning: Available VRAM budget 1718 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:47.012 - Render thread -> Info: Frame[90809] - Available VRAM budget has changed: 2156 MB 2025-12-02 19:33:47.012 - Render thread -> Info: Frame[90809] - Available VRAM budget has changed: 1700 MB 2025-12-02 19:33:47.012 - Render thread -> Warning: Available VRAM budget 1700 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:47.139 - Render thread -> Info: Frame[90813] - Available VRAM budget has changed: 6656 MB 2025-12-02 19:33:47.141 - Render thread -> Info: Frame[90813] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:33:47.141 - Render thread -> Info: Frame[90813] - Available VRAM budget has changed: 1681 MB 2025-12-02 19:33:47.141 - Render thread -> Warning: Available VRAM budget 1681 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:47.810 - Render thread -> Info: Frame[90833] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:33:47.810 - Render thread -> Info: Frame[90833] - Available VRAM budget has changed: 1669 MB 2025-12-02 19:33:47.810 - Render thread -> Warning: Available VRAM budget 1669 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:48.006 - Render thread -> Info: Frame[90839] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:33:48.072 - Render thread -> Info: Frame[90841] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:33:48.107 - Render thread -> Info: Frame[90842] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:33:48.739 - Render thread -> Info: Frame[90861] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:33:48.943 - Render thread -> Info: Frame[90867] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:33:49.008 - Render thread -> Info: Frame[90869] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:33:49.087 - Render thread -> Info: Frame[90871] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:33:49.139 - Render thread -> Info: Frame[90873] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:33:49.141 - Render thread -> Info: Frame[90873] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:33:49.408 - Render thread -> Info: Frame[90881] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:33:49.622 - Render thread -> Info: Frame[90889] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:33:49.691 - Render thread -> Info: Frame[90891] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:33:49.891 - Render thread -> Info: Frame[90897] - Available VRAM budget has changed: 1681 MB 2025-12-02 19:33:49.891 - Render thread -> Warning: Available VRAM budget 1681 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:49.923 - Render thread -> Info: Frame[90898] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:33:49.958 - Render thread -> Info: Frame[90899] - Available VRAM budget has changed: 1716 MB 2025-12-02 19:33:49.958 - Render thread -> Warning: Available VRAM budget 1716 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:50.026 - Render thread -> Info: Frame[90901] - Available VRAM budget has changed: 1755 MB 2025-12-02 19:33:50.026 - Render thread -> Warning: Available VRAM budget 1755 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:50.293 - Render thread -> Info: Frame[90909] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:33:50.293 - Render thread -> Info: Frame[90909] - Available VRAM budget has changed: 1741 MB 2025-12-02 19:33:50.293 - Render thread -> Warning: Available VRAM budget 1741 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:50.892 - Render thread -> Info: Frame[90927] - Available VRAM budget has changed: 1709 MB 2025-12-02 19:33:50.892 - Render thread -> Warning: Available VRAM budget 1709 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:50.989 - Render thread -> Info: Frame[90930] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:33:52.025 - Render thread -> Info: Frame[90961] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:33:52.089 - Render thread -> Info: Frame[90963] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:33:52.092 - Render thread -> Info: Frame[90963] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:33:52.160 - Render thread -> Info: Frame[90965] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:33:52.624 - Render thread -> Info: Frame[90979] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:33:52.962 - Render thread -> Info: Frame[90989] - Available VRAM budget has changed: 1727 MB 2025-12-02 19:33:52.962 - Render thread -> Warning: Available VRAM budget 1727 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:53.361 - Render thread -> Info: Frame[91001] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:33:53.626 - Render thread -> Info: Frame[91009] - Available VRAM budget has changed: 2279 MB 2025-12-02 19:33:53.758 - Render thread -> Info: Frame[91013] - Available VRAM budget has changed: 1784 MB 2025-12-02 19:33:53.758 - Render thread -> Warning: Available VRAM budget 1784 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:54.123 - Render thread -> Info: Frame[91024] - Available VRAM budget has changed: 6757 MB 2025-12-02 19:33:54.156 - Render thread -> Info: Frame[91025] - Available VRAM budget has changed: 6716 MB 2025-12-02 19:33:54.158 - Render thread -> Info: Frame[91025] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:33:54.158 - Render thread -> Info: Frame[91025] - Available VRAM budget has changed: 1717 MB 2025-12-02 19:33:54.158 - Render thread -> Warning: Available VRAM budget 1717 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:54.190 - Render thread -> Info: Frame[91026] - Available VRAM budget has changed: 6680 MB 2025-12-02 19:33:54.225 - Render thread -> Info: Frame[91027] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:33:54.225 - Render thread -> Info: Frame[91027] - Available VRAM budget has changed: 1697 MB 2025-12-02 19:33:54.225 - Render thread -> Warning: Available VRAM budget 1697 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:54.293 - Render thread -> Info: Frame[91029] - Available VRAM budget has changed: 1683 MB 2025-12-02 19:33:54.293 - Render thread -> Warning: Available VRAM budget 1683 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:54.425 - Render thread -> Info: Frame[91033] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:33:54.425 - Render thread -> Info: Frame[91033] - Available VRAM budget has changed: 1671 MB 2025-12-02 19:33:54.425 - Render thread -> Warning: Available VRAM budget 1671 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:54.692 - Render thread -> Info: Frame[91041] - Available VRAM budget has changed: 1622 MB 2025-12-02 19:33:54.692 - Render thread -> Warning: Available VRAM budget 1622 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:54.762 - Render thread -> Info: Frame[91043] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:33:54.762 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:54.823 - Render thread -> Info: Frame[91045] - Available VRAM budget has changed: 6641 MB 2025-12-02 19:33:54.826 - Render thread -> Info: Frame[91045] - Available VRAM budget has changed: 2115 MB 2025-12-02 19:33:54.826 - Render thread -> Info: Frame[91045] - Available VRAM budget has changed: 1560 MB 2025-12-02 19:33:54.826 - Render thread -> Warning: Available VRAM budget 1560 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:54.892 - Render thread -> Info: Frame[91047] - Available VRAM budget has changed: 1544 MB 2025-12-02 19:33:54.892 - Render thread -> Warning: Available VRAM budget 1544 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:54.959 - Render thread -> Info: Frame[91049] - Available VRAM budget has changed: 1535 MB 2025-12-02 19:33:54.959 - Render thread -> Warning: Available VRAM budget 1535 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:33:56.624 - Render thread -> Info: Frame[91099] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:33:57.629 - Render thread -> Info: Frame[91129] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:33:58.625 - Render thread -> Info: Frame[91159] - Available VRAM budget has changed: 1631 MB 2025-12-02 19:33:58.625 - Render thread -> Warning: Available VRAM budget 1631 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:00.923 - Render thread -> Info: Frame[91228] - Available VRAM budget has changed: 6839 MB 2025-12-02 19:34:01.494 - Render thread -> Info: Frame[91245] - Available VRAM budget has changed: 1661 MB 2025-12-02 19:34:01.494 - Render thread -> Warning: Available VRAM budget 1661 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:01.958 - Render thread -> Info: Frame[91259] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:34:02.423 - Render thread -> Info: Frame[91273] - Available VRAM budget has changed: 6793 MB 2025-12-02 19:34:02.425 - Render thread -> Info: Frame[91273] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:34:02.425 - Render thread -> Info: Frame[91273] - Available VRAM budget has changed: 1674 MB 2025-12-02 19:34:02.425 - Render thread -> Warning: Available VRAM budget 1674 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:02.691 - Render thread -> Info: Frame[91281] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:34:02.693 - Render thread -> Info: Frame[91281] - Available VRAM budget has changed: 2169 MB 2025-12-02 19:34:02.693 - Render thread -> Info: Frame[91281] - Available VRAM budget has changed: 1581 MB 2025-12-02 19:34:02.693 - Render thread -> Warning: Available VRAM budget 1581 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:02.970 - Render thread -> Info: Frame[91289] - Available VRAM budget has changed: 2155 MB 2025-12-02 19:34:02.970 - Render thread -> Info: Frame[91289] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:34:02.970 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:03.041 - Render thread -> Info: Frame[91291] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:34:03.041 - Render thread -> Info: Frame[91291] - Available VRAM budget has changed: 1554 MB 2025-12-02 19:34:03.041 - Render thread -> Warning: Available VRAM budget 1554 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:04.589 - Render thread -> Info: Frame[91338] - Available VRAM budget has changed: 6655 MB 2025-12-02 19:34:05.122 - Render thread -> Info: Frame[91354] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:34:05.156 - Render thread -> Info: Frame[91355] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:34:06.091 - Render thread -> Info: Frame[91383] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:34:06.158 - Render thread -> Info: Frame[91385] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:34:07.092 - Render thread -> Info: Frame[91413] - Available VRAM budget has changed: 1564 MB 2025-12-02 19:34:07.092 - Render thread -> Warning: Available VRAM budget 1564 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:07.159 - Render thread -> Info: Frame[91415] - Available VRAM budget has changed: 1703 MB 2025-12-02 19:34:07.159 - Render thread -> Warning: Available VRAM budget 1703 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:08.322 - Render thread -> Info: Frame[91449] - Available VRAM budget has changed: 2146 MB 2025-12-02 19:34:08.322 - Render thread -> Info: Frame[91449] - Available VRAM budget has changed: 1583 MB 2025-12-02 19:34:08.322 - Render thread -> Warning: Available VRAM budget 1583 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:08.347 - Render thread -> Info: Frame[91450] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:34:08.384 - Render thread -> Info: Frame[91451] - Available VRAM budget has changed: 2125 MB 2025-12-02 19:34:08.384 - Render thread -> Info: Frame[91451] - Available VRAM budget has changed: 1562 MB 2025-12-02 19:34:08.384 - Render thread -> Warning: Available VRAM budget 1562 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:08.924 - Render thread -> Info: Frame[91468] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:34:09.426 - Render thread -> Info: Frame[91483] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:34:09.492 - Render thread -> Info: Frame[91485] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:34:09.959 - Render thread -> Info: Frame[91499] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:34:10.026 - Render thread -> Info: Frame[91501] - Available VRAM budget has changed: 2288 MB 2025-12-02 19:34:10.293 - Render thread -> Info: Frame[91509] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:34:10.425 - Render thread -> Info: Frame[91513] - Available VRAM budget has changed: 1681 MB 2025-12-02 19:34:10.425 - Render thread -> Warning: Available VRAM budget 1681 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:10.970 - Render thread -> Info: Frame[91529] - Available VRAM budget has changed: 1702 MB 2025-12-02 19:34:10.970 - Render thread -> Warning: Available VRAM budget 1702 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:11.191 - Render thread -> Info: Frame[91536] - Available VRAM budget has changed: 6734 MB 2025-12-02 19:34:11.225 - Render thread -> Info: Frame[91537] - Available VRAM budget has changed: 2209 MB 2025-12-02 19:34:11.225 - Render thread -> Info: Frame[91537] - Available VRAM budget has changed: 1638 MB 2025-12-02 19:34:11.225 - Render thread -> Warning: Available VRAM budget 1638 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:11.359 - Render thread -> Info: Frame[91541] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:34:11.359 - Render thread -> Info: Frame[91541] - Available VRAM budget has changed: 1623 MB 2025-12-02 19:34:11.359 - Render thread -> Warning: Available VRAM budget 1623 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:11.624 - Render thread -> Info: Frame[91549] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:34:11.626 - Render thread -> Info: Frame[91549] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:34:11.626 - Render thread -> Info: Frame[91549] - Available VRAM budget has changed: 1595 MB 2025-12-02 19:34:11.626 - Render thread -> Warning: Available VRAM budget 1595 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:13.359 - Render thread -> Info: Frame[91601] - Available VRAM budget has changed: 1603 MB 2025-12-02 19:34:13.359 - Render thread -> Warning: Available VRAM budget 1603 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:13.625 - Render thread -> Info: Frame[91609] - Available VRAM budget has changed: 6714 MB 2025-12-02 19:34:13.691 - Render thread -> Info: Frame[91611] - Available VRAM budget has changed: 6814 MB 2025-12-02 19:34:18.427 - Render thread -> Info: Frame[91753] - Available VRAM budget has changed: 1611 MB 2025-12-02 19:34:18.427 - Render thread -> Warning: Available VRAM budget 1611 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:18.560 - Render thread -> Info: Frame[91757] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:34:18.655 - Render thread -> Info: Frame[91759] - Available VRAM budget has changed: 2152 MB 2025-12-02 19:34:19.857 - Render thread -> Info: Frame[91796] - Available VRAM budget has changed: 6716 MB 2025-12-02 19:34:19.959 - Render thread -> Info: Frame[91799] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:34:20.238 - Render thread -> Info: Frame[91807] - Available VRAM budget has changed: 6680 MB 2025-12-02 19:34:20.240 - Render thread -> Info: Frame[91807] - Available VRAM budget has changed: 2032 MB 2025-12-02 19:34:20.240 - Render thread -> Warning: Available VRAM budget 2032 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:20.240 - Render thread -> Info: Frame[91807] - Available VRAM budget has changed: 1486 MB 2025-12-02 19:34:20.240 - Render thread -> Warning: Available VRAM budget 1486 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:20.299 - Render thread -> Info: Frame[91809] - Available VRAM budget has changed: 2020 MB 2025-12-02 19:34:20.299 - Render thread -> Warning: Available VRAM budget 2020 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:20.299 - Render thread -> Info: Frame[91809] - Available VRAM budget has changed: 1474 MB 2025-12-02 19:34:20.299 - Render thread -> Warning: Available VRAM budget 1474 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:20.757 - Render thread -> Info: Frame[91823] - Available VRAM budget has changed: 6716 MB 2025-12-02 19:34:20.967 - Render thread -> Info: Frame[91829] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:34:21.361 - Render thread -> Info: Frame[91841] - Available VRAM budget has changed: 2031 MB 2025-12-02 19:34:21.361 - Render thread -> Warning: Available VRAM budget 2031 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:21.491 - Render thread -> Info: Frame[91845] - Available VRAM budget has changed: 6716 MB 2025-12-02 19:34:21.560 - Render thread -> Info: Frame[91847] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:34:22.026 - Render thread -> Info: Frame[91861] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:34:22.191 - Render thread -> Info: Frame[91866] - Available VRAM budget has changed: 6814 MB 2025-12-02 19:34:22.359 - Render thread -> Info: Frame[91871] - Available VRAM budget has changed: 1484 MB 2025-12-02 19:34:22.359 - Render thread -> Warning: Available VRAM budget 1484 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:22.494 - Render thread -> Info: Frame[91875] - Available VRAM budget has changed: 2193 MB 2025-12-02 19:34:22.561 - Render thread -> Info: Frame[91877] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:34:22.561 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:23.039 - Render thread -> Info: Frame[91891] - Available VRAM budget has changed: 1612 MB 2025-12-02 19:34:23.039 - Render thread -> Warning: Available VRAM budget 1612 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:23.227 - Render thread -> Info: Frame[91897] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:34:23.493 - Render thread -> Info: Frame[91905] - Available VRAM budget has changed: 1647 MB 2025-12-02 19:34:23.493 - Render thread -> Warning: Available VRAM budget 1647 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:24.226 - Render thread -> Info: Frame[91927] - Available VRAM budget has changed: 1728 MB 2025-12-02 19:34:24.226 - Render thread -> Warning: Available VRAM budget 1728 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:26.100 - Render thread -> Info: Frame[91983] - Available VRAM budget has changed: 2293 MB 2025-12-02 19:34:26.293 - Render thread -> Info: Frame[91989] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:34:27.122 - Render thread -> Info: Frame[92013] - Available VRAM budget has changed: 2155 MB 2025-12-02 19:34:27.122 - Render thread -> Info: Frame[92013] - Available VRAM budget has changed: 1608 MB 2025-12-02 19:34:27.122 - Render thread -> Warning: Available VRAM budget 1608 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:27.424 - Render thread -> Info: Frame[92023] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:34:27.957 - Render thread -> Info: Frame[92039] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:34:28.157 - Render thread -> Info: Frame[92045] - Available VRAM budget has changed: 6757 MB 2025-12-02 19:34:28.159 - Render thread -> Info: Frame[92045] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:34:28.325 - Render thread -> Info: Frame[92050] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:34:28.373 - Render thread -> Info: Frame[92051] - Available VRAM budget has changed: 6649 MB 2025-12-02 19:34:28.375 - Render thread -> Info: Frame[92051] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:34:28.375 - Render thread -> Info: Frame[92051] - Available VRAM budget has changed: 1582 MB 2025-12-02 19:34:28.375 - Render thread -> Warning: Available VRAM budget 1582 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:29.626 - Render thread -> Info: Frame[92089] - Available VRAM budget has changed: 2116 MB 2025-12-02 19:34:29.626 - Render thread -> Info: Frame[92089] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:34:29.626 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:30.425 - Render thread -> Info: Frame[92113] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:34:30.725 - Render thread -> Info: Frame[92122] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:34:30.760 - Render thread -> Info: Frame[92123] - Available VRAM budget has changed: 1560 MB 2025-12-02 19:34:30.760 - Render thread -> Warning: Available VRAM budget 1560 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:30.827 - Render thread -> Info: Frame[92125] - Available VRAM budget has changed: 1552 MB 2025-12-02 19:34:30.827 - Render thread -> Warning: Available VRAM budget 1552 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:31.361 - Render thread -> Info: Frame[92141] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:34:31.427 - Render thread -> Info: Frame[92143] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:34:31.761 - Render thread -> Info: Frame[92153] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:34:32.427 - Render thread -> Info: Frame[92173] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:34:32.427 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:32.761 - Render thread -> Info: Frame[92183] - Available VRAM budget has changed: 1706 MB 2025-12-02 19:34:32.761 - Render thread -> Warning: Available VRAM budget 1706 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:33.191 - Render thread -> Info: Frame[92196] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:34:33.228 - Render thread -> Info: Frame[92197] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:34:33.228 - Render thread -> Info: Frame[92197] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:34:33.228 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:33.293 - Render thread -> Info: Frame[92199] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:34:33.293 - Render thread -> Info: Frame[92199] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:34:33.293 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:33.724 - Render thread -> Info: Frame[92212] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:34:34.361 - Render thread -> Info: Frame[92231] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:34:34.695 - Render thread -> Info: Frame[92241] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:34:34.762 - Render thread -> Info: Frame[92243] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:34:34.859 - Render thread -> Info: Frame[92246] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:34:34.893 - Render thread -> Info: Frame[92247] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:34:35.094 - Render thread -> Info: Frame[92253] - Available VRAM budget has changed: 1656 MB 2025-12-02 19:34:35.094 - Render thread -> Warning: Available VRAM budget 1656 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:35.992 - Render thread -> Info: Frame[92279] - Available VRAM budget has changed: 2116 MB 2025-12-02 19:34:35.992 - Render thread -> Info: Frame[92279] - Available VRAM budget has changed: 1546 MB 2025-12-02 19:34:35.992 - Render thread -> Warning: Available VRAM budget 1546 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:36.425 - Render thread -> Info: Frame[92293] - Available VRAM budget has changed: 6822 MB 2025-12-02 19:34:36.824 - Render thread -> Info: Frame[92305] - Available VRAM budget has changed: 6758 MB 2025-12-02 19:34:36.827 - Render thread -> Info: Frame[92305] - Available VRAM budget has changed: 2101 MB 2025-12-02 19:34:36.827 - Render thread -> Info: Frame[92305] - Available VRAM budget has changed: 1532 MB 2025-12-02 19:34:36.827 - Render thread -> Warning: Available VRAM budget 1532 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:36.961 - Render thread -> Info: Frame[92309] - Available VRAM budget has changed: 2089 MB 2025-12-02 19:34:36.961 - Render thread -> Info: Frame[92309] - Available VRAM budget has changed: 1520 MB 2025-12-02 19:34:36.961 - Render thread -> Warning: Available VRAM budget 1520 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:37.629 - Render thread -> Info: Frame[92329] - Available VRAM budget has changed: 2075 MB 2025-12-02 19:34:37.629 - Render thread -> Info: Frame[92329] - Available VRAM budget has changed: 1506 MB 2025-12-02 19:34:37.629 - Render thread -> Warning: Available VRAM budget 1506 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:37.937 - Render thread -> Info: Frame[92338] - Available VRAM budget has changed: 6699 MB 2025-12-02 19:34:37.960 - Render thread -> Info: Frame[92339] - Available VRAM budget has changed: 2058 MB 2025-12-02 19:34:37.960 - Render thread -> Info: Frame[92339] - Available VRAM budget has changed: 1489 MB 2025-12-02 19:34:37.960 - Render thread -> Warning: Available VRAM budget 1489 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:38.096 - Render thread -> Info: Frame[92343] - Available VRAM budget has changed: 2046 MB 2025-12-02 19:34:38.096 - Render thread -> Info: Frame[92343] - Available VRAM budget has changed: 1477 MB 2025-12-02 19:34:38.096 - Render thread -> Warning: Available VRAM budget 1477 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:38.302 - Render thread -> Info: Frame[92349] - Available VRAM budget has changed: 2022 MB 2025-12-02 19:34:38.302 - Render thread -> Warning: Available VRAM budget 2022 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:38.302 - Render thread -> Info: Frame[92349] - Available VRAM budget has changed: 1453 MB 2025-12-02 19:34:38.302 - Render thread -> Warning: Available VRAM budget 1453 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:38.830 - Render thread -> Info: Frame[92365] - Available VRAM budget has changed: 1446 MB 2025-12-02 19:34:38.830 - Render thread -> Warning: Available VRAM budget 1446 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:39.225 - Render thread -> Info: Frame[92377] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:34:39.361 - Render thread -> Info: Frame[92381] - Available VRAM budget has changed: 2044 MB 2025-12-02 19:34:40.227 - Render thread -> Info: Frame[92407] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:34:40.293 - Render thread -> Info: Frame[92409] - Available VRAM budget has changed: 2113 MB 2025-12-02 19:34:40.381 - Render thread -> Info: Frame[92411] - Available VRAM budget has changed: 1468 MB 2025-12-02 19:34:40.381 - Render thread -> Warning: Available VRAM budget 1468 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:40.726 - Render thread -> Info: Frame[92422] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:34:41.227 - Render thread -> Info: Frame[92437] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:34:41.227 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:41.361 - Render thread -> Info: Frame[92441] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:34:41.761 - Render thread -> Info: Frame[92453] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:34:42.363 - Render thread -> Info: Frame[92471] - Available VRAM budget has changed: 1554 MB 2025-12-02 19:34:42.363 - Render thread -> Warning: Available VRAM budget 1554 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:42.760 - Render thread -> Info: Frame[92483] - Available VRAM budget has changed: 1575 MB 2025-12-02 19:34:42.760 - Render thread -> Warning: Available VRAM budget 1575 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:44.033 - Render thread -> Info: Frame[92521] - Available VRAM budget has changed: 2035 MB 2025-12-02 19:34:44.033 - Render thread -> Warning: Available VRAM budget 2035 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:44.033 - Render thread -> Info: Frame[92521] - Available VRAM budget has changed: 1466 MB 2025-12-02 19:34:44.033 - Render thread -> Warning: Available VRAM budget 1466 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:45.094 - Render thread -> Info: Frame[92553] - Available VRAM budget has changed: 2161 MB 2025-12-02 19:34:45.359 - Render thread -> Info: Frame[92561] - Available VRAM budget has changed: 6722 MB 2025-12-02 19:34:45.427 - Render thread -> Info: Frame[92563] - Available VRAM budget has changed: 2206 MB 2025-12-02 19:34:45.627 - Render thread -> Info: Frame[92569] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:34:46.094 - Render thread -> Info: Frame[92583] - Available VRAM budget has changed: 1590 MB 2025-12-02 19:34:46.094 - Render thread -> Warning: Available VRAM budget 1590 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:46.161 - Render thread -> Info: Frame[92585] - Available VRAM budget has changed: 2086 MB 2025-12-02 19:34:46.161 - Render thread -> Info: Frame[92585] - Available VRAM budget has changed: 1515 MB 2025-12-02 19:34:46.161 - Render thread -> Warning: Available VRAM budget 1515 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:46.301 - Render thread -> Info: Frame[92589] - Available VRAM budget has changed: 2059 MB 2025-12-02 19:34:46.301 - Render thread -> Info: Frame[92589] - Available VRAM budget has changed: 1489 MB 2025-12-02 19:34:46.301 - Render thread -> Warning: Available VRAM budget 1489 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:46.659 - Render thread -> Info: Frame[92600] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:34:46.694 - Render thread -> Info: Frame[92601] - Available VRAM budget has changed: 2030 MB 2025-12-02 19:34:46.694 - Render thread -> Warning: Available VRAM budget 2030 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:46.694 - Render thread -> Info: Frame[92601] - Available VRAM budget has changed: 1461 MB 2025-12-02 19:34:46.694 - Render thread -> Warning: Available VRAM budget 1461 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:46.828 - Render thread -> Info: Frame[92605] - Available VRAM budget has changed: 2018 MB 2025-12-02 19:34:46.828 - Render thread -> Warning: Available VRAM budget 2018 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:46.828 - Render thread -> Info: Frame[92605] - Available VRAM budget has changed: 1449 MB 2025-12-02 19:34:46.828 - Render thread -> Warning: Available VRAM budget 1449 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:47.717 - Render thread -> Info: Frame[92631] - Available VRAM budget has changed: 6727 MB 2025-12-02 19:34:47.792 - Render thread -> Info: Frame[92634] - Available VRAM budget has changed: 6801 MB 2025-12-02 19:34:47.898 - Render thread -> Info: Frame[92637] - Available VRAM budget has changed: 2029 MB 2025-12-02 19:34:47.898 - Render thread -> Warning: Available VRAM budget 2029 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:48.335 - Render thread -> Info: Frame[92650] - Available VRAM budget has changed: 6840 MB 2025-12-02 19:34:48.378 - Render thread -> Info: Frame[92651] - Available VRAM budget has changed: 2074 MB 2025-12-02 19:34:48.410 - Render thread -> Info: Frame[92652] - Available VRAM budget has changed: 6803 MB 2025-12-02 19:34:48.828 - Render thread -> Info: Frame[92665] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:34:48.894 - Render thread -> Info: Frame[92667] - Available VRAM budget has changed: 1459 MB 2025-12-02 19:34:48.894 - Render thread -> Warning: Available VRAM budget 1459 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:49.360 - Render thread -> Info: Frame[92681] - Available VRAM budget has changed: 6840 MB 2025-12-02 19:34:49.362 - Render thread -> Info: Frame[92681] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:34:49.362 - Render thread -> Info: Frame[92681] - Available VRAM budget has changed: 1498 MB 2025-12-02 19:34:49.362 - Render thread -> Warning: Available VRAM budget 1498 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:49.836 - Render thread -> Info: Frame[92695] - Available VRAM budget has changed: 1550 MB 2025-12-02 19:34:49.836 - Render thread -> Warning: Available VRAM budget 1550 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:50.362 - Render thread -> Info: Frame[92711] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:34:50.362 - Render thread -> Info: Frame[92711] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:34:50.362 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:50.630 - Render thread -> Info: Frame[92719] - Available VRAM budget has changed: 2177 MB 2025-12-02 19:34:50.762 - Render thread -> Info: Frame[92723] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:34:51.362 - Render thread -> Info: Frame[92741] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:34:51.362 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:51.628 - Render thread -> Info: Frame[92749] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:34:51.628 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:51.761 - Render thread -> Info: Frame[92753] - Available VRAM budget has changed: 1703 MB 2025-12-02 19:34:51.761 - Render thread -> Warning: Available VRAM budget 1703 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:53.048 - Render thread -> Info: Frame[92791] - Available VRAM budget has changed: 1674 MB 2025-12-02 19:34:53.048 - Render thread -> Warning: Available VRAM budget 1674 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:53.428 - Render thread -> Info: Frame[92803] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:34:53.428 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:53.637 - Render thread -> Info: Frame[92809] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:34:53.637 - Render thread -> Info: Frame[92809] - Available VRAM budget has changed: 1641 MB 2025-12-02 19:34:53.637 - Render thread -> Warning: Available VRAM budget 1641 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:53.709 - Render thread -> Info: Frame[92811] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:34:53.712 - Render thread -> Info: Frame[92811] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:34:53.712 - Render thread -> Info: Frame[92811] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:34:53.712 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:53.761 - Render thread -> Info: Frame[92813] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:34:53.764 - Render thread -> Info: Frame[92813] - Available VRAM budget has changed: 2186 MB 2025-12-02 19:34:53.764 - Render thread -> Info: Frame[92813] - Available VRAM budget has changed: 1562 MB 2025-12-02 19:34:53.764 - Render thread -> Warning: Available VRAM budget 1562 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:53.963 - Render thread -> Info: Frame[92819] - Available VRAM budget has changed: 2173 MB 2025-12-02 19:34:53.963 - Render thread -> Info: Frame[92819] - Available VRAM budget has changed: 1550 MB 2025-12-02 19:34:53.963 - Render thread -> Warning: Available VRAM budget 1550 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:55.162 - Render thread -> Info: Frame[92855] - Available VRAM budget has changed: 1559 MB 2025-12-02 19:34:55.162 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:56.192 - Render thread -> Info: Frame[92886] - Available VRAM budget has changed: 6803 MB 2025-12-02 19:34:57.029 - Render thread -> Info: Frame[92911] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:34:57.029 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:57.161 - Render thread -> Info: Frame[92915] - Available VRAM budget has changed: 2185 MB 2025-12-02 19:34:57.228 - Render thread -> Info: Frame[92917] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:34:57.963 - Render thread -> Info: Frame[92939] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:34:58.162 - Render thread -> Info: Frame[92945] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:34:58.162 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:58.229 - Render thread -> Info: Frame[92947] - Available VRAM budget has changed: 1664 MB 2025-12-02 19:34:58.229 - Render thread -> Warning: Available VRAM budget 1664 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:58.362 - Render thread -> Info: Frame[92951] - Available VRAM budget has changed: 1682 MB 2025-12-02 19:34:58.362 - Render thread -> Warning: Available VRAM budget 1682 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:34:58.895 - Render thread -> Info: Frame[92967] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:34:59.427 - Render thread -> Info: Frame[92983] - Available VRAM budget has changed: 6767 MB 2025-12-02 19:34:59.429 - Render thread -> Info: Frame[92983] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:34:59.429 - Render thread -> Info: Frame[92983] - Available VRAM budget has changed: 1660 MB 2025-12-02 19:34:59.429 - Render thread -> Warning: Available VRAM budget 1660 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:00.193 - Render thread -> Info: Frame[93006] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:35:00.360 - Render thread -> Info: Frame[93011] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:35:01.362 - Render thread -> Info: Frame[93041] - Available VRAM budget has changed: 1643 MB 2025-12-02 19:35:01.362 - Render thread -> Warning: Available VRAM budget 1643 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:01.428 - Render thread -> Info: Frame[93043] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:35:02.292 - Render thread -> Info: Frame[93069] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:35:02.294 - Render thread -> Info: Frame[93069] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:35:02.428 - Render thread -> Info: Frame[93073] - Available VRAM budget has changed: 1656 MB 2025-12-02 19:35:02.428 - Render thread -> Warning: Available VRAM budget 1656 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:02.695 - Render thread -> Info: Frame[93081] - Available VRAM budget has changed: 1665 MB 2025-12-02 19:35:02.695 - Render thread -> Warning: Available VRAM budget 1665 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:02.829 - Render thread -> Info: Frame[93085] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:35:02.829 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:02.971 - Render thread -> Info: Frame[93089] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:35:03.126 - Render thread -> Info: Frame[93094] - Available VRAM budget has changed: 6656 MB 2025-12-02 19:35:03.162 - Render thread -> Info: Frame[93095] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:35:03.162 - Render thread -> Info: Frame[93095] - Available VRAM budget has changed: 1665 MB 2025-12-02 19:35:03.162 - Render thread -> Warning: Available VRAM budget 1665 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:03.628 - Render thread -> Info: Frame[93109] - Available VRAM budget has changed: 1619 MB 2025-12-02 19:35:03.628 - Render thread -> Warning: Available VRAM budget 1619 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:03.895 - Render thread -> Info: Frame[93117] - Available VRAM budget has changed: 1611 MB 2025-12-02 19:35:03.895 - Render thread -> Warning: Available VRAM budget 1611 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:04.027 - Render thread -> Info: Frame[93121] - Available VRAM budget has changed: 1590 MB 2025-12-02 19:35:04.027 - Render thread -> Warning: Available VRAM budget 1590 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:04.526 - Render thread -> Info: Frame[93136] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:35:04.632 - Render thread -> Info: Frame[93139] - Available VRAM budget has changed: 1567 MB 2025-12-02 19:35:04.632 - Render thread -> Warning: Available VRAM budget 1567 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:04.760 - Render thread -> Info: Frame[93143] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:35:05.362 - Render thread -> Info: Frame[93161] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:35:05.362 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:05.561 - Render thread -> Info: Frame[93167] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:35:05.761 - Render thread -> Info: Frame[93173] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:35:06.562 - Render thread -> Info: Frame[93197] - Available VRAM budget has changed: 1563 MB 2025-12-02 19:35:06.562 - Render thread -> Warning: Available VRAM budget 1563 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:06.762 - Render thread -> Info: Frame[93203] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:35:06.762 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:07.095 - Render thread -> Info: Frame[93213] - Available VRAM budget has changed: 1632 MB 2025-12-02 19:35:07.095 - Render thread -> Warning: Available VRAM budget 1632 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:07.162 - Render thread -> Info: Frame[93215] - Available VRAM budget has changed: 1614 MB 2025-12-02 19:35:07.162 - Render thread -> Warning: Available VRAM budget 1614 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:07.764 - Render thread -> Info: Frame[93233] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:35:07.764 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:08.969 - Render thread -> Info: Frame[93269] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:35:09.295 - Render thread -> Info: Frame[93279] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:35:09.295 - Render thread -> Info: Frame[93279] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:35:09.295 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:10.366 - Render thread -> Info: Frame[93311] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:35:10.793 - Render thread -> Info: Frame[93324] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:35:10.829 - Render thread -> Info: Frame[93325] - Available VRAM budget has changed: 2181 MB 2025-12-02 19:35:10.829 - Render thread -> Info: Frame[93325] - Available VRAM budget has changed: 1531 MB 2025-12-02 19:35:10.829 - Render thread -> Warning: Available VRAM budget 1531 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:11.935 - Render thread -> Info: Frame[93329] - Available VRAM budget has changed: 1512 MB 2025-12-02 19:35:11.935 - Render thread -> Warning: Available VRAM budget 1512 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:12.602 - Render thread -> Info: Frame[93345] - Available VRAM budget has changed: 1504 MB 2025-12-02 19:35:12.602 - Render thread -> Warning: Available VRAM budget 1504 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:12.676 - Render thread -> Info: Frame[93347] - Available VRAM budget has changed: 2054 MB 2025-12-02 19:35:12.676 - Render thread -> Info: Frame[93347] - Available VRAM budget has changed: 1389 MB 2025-12-02 19:35:12.676 - Render thread -> Warning: Available VRAM budget 1389 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:13.207 - Render thread -> Info: Frame[93363] - Available VRAM budget has changed: 6760 MB 2025-12-02 19:35:13.298 - Render thread -> Info: Frame[93366] - Available VRAM budget has changed: 6808 MB 2025-12-02 19:35:13.332 - Render thread -> Info: Frame[93367] - Available VRAM budget has changed: 6905 MB 2025-12-02 19:35:13.869 - Render thread -> Info: Frame[93383] - Available VRAM budget has changed: 2066 MB 2025-12-02 19:35:13.998 - Render thread -> Info: Frame[93387] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:35:14.200 - Render thread -> Info: Frame[93393] - Available VRAM budget has changed: 2103 MB 2025-12-02 19:35:14.334 - Render thread -> Info: Frame[93397] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:35:14.868 - Render thread -> Info: Frame[93413] - Available VRAM budget has changed: 1401 MB 2025-12-02 19:35:14.868 - Render thread -> Warning: Available VRAM budget 1401 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:14.971 - Render thread -> Info: Frame[93416] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:35:15.200 - Render thread -> Info: Frame[93423] - Available VRAM budget has changed: 1438 MB 2025-12-02 19:35:15.200 - Render thread -> Warning: Available VRAM budget 1438 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:15.336 - Render thread -> Info: Frame[93427] - Available VRAM budget has changed: 1473 MB 2025-12-02 19:35:15.336 - Render thread -> Warning: Available VRAM budget 1473 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:16.068 - Render thread -> Info: Frame[93449] - Available VRAM budget has changed: 2236 MB 2025-12-02 19:35:16.335 - Render thread -> Info: Frame[93457] - Available VRAM budget has changed: 1484 MB 2025-12-02 19:35:16.335 - Render thread -> Warning: Available VRAM budget 1484 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:17.068 - Render thread -> Info: Frame[93479] - Available VRAM budget has changed: 1570 MB 2025-12-02 19:35:17.068 - Render thread -> Warning: Available VRAM budget 1570 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:17.502 - Render thread -> Info: Frame[93492] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:35:17.734 - Render thread -> Info: Frame[93499] - Available VRAM budget has changed: 1560 MB 2025-12-02 19:35:17.734 - Render thread -> Warning: Available VRAM budget 1560 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:18.468 - Render thread -> Info: Frame[93521] - Available VRAM budget has changed: 2249 MB 2025-12-02 19:35:18.534 - Render thread -> Info: Frame[93523] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:35:19.100 - Render thread -> Info: Frame[93541] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:35:19.265 - Render thread -> Info: Frame[93546] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:35:19.298 - Render thread -> Info: Frame[93547] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:35:19.300 - Render thread -> Info: Frame[93547] - Available VRAM budget has changed: 2184 MB 2025-12-02 19:35:19.300 - Render thread -> Info: Frame[93547] - Available VRAM budget has changed: 1520 MB 2025-12-02 19:35:19.300 - Render thread -> Warning: Available VRAM budget 1520 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:19.368 - Render thread -> Info: Frame[93549] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:35:19.368 - Render thread -> Info: Frame[93549] - Available VRAM budget has changed: 1508 MB 2025-12-02 19:35:19.368 - Render thread -> Warning: Available VRAM budget 1508 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:19.834 - Render thread -> Info: Frame[93563] - Available VRAM budget has changed: 1497 MB 2025-12-02 19:35:19.834 - Render thread -> Warning: Available VRAM budget 1497 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:21.036 - Render thread -> Info: Frame[93599] - Available VRAM budget has changed: 6645 MB 2025-12-02 19:35:21.039 - Render thread -> Info: Frame[93599] - Available VRAM budget has changed: 2014 MB 2025-12-02 19:35:21.039 - Render thread -> Warning: Available VRAM budget 2014 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:21.039 - Render thread -> Info: Frame[93599] - Available VRAM budget has changed: 1350 MB 2025-12-02 19:35:21.039 - Render thread -> Warning: Available VRAM budget 1350 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:21.565 - Render thread -> Info: Frame[93615] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:35:21.800 - Render thread -> Info: Frame[93622] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:35:22.168 - Render thread -> Info: Frame[93633] - Available VRAM budget has changed: 2110 MB 2025-12-02 19:35:22.434 - Render thread -> Info: Frame[93641] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:35:22.568 - Render thread -> Info: Frame[93645] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:35:22.702 - Render thread -> Info: Frame[93649] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:35:22.702 - Render thread -> Info: Frame[93649] - Available VRAM budget has changed: 1365 MB 2025-12-02 19:35:22.702 - Render thread -> Warning: Available VRAM budget 1365 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:22.834 - Render thread -> Info: Frame[93653] - Available VRAM budget has changed: 2235 MB 2025-12-02 19:35:23.168 - Render thread -> Info: Frame[93663] - Available VRAM budget has changed: 1461 MB 2025-12-02 19:35:23.168 - Render thread -> Warning: Available VRAM budget 1461 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:23.447 - Render thread -> Info: Frame[93671] - Available VRAM budget has changed: 1480 MB 2025-12-02 19:35:23.447 - Render thread -> Warning: Available VRAM budget 1480 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:23.567 - Render thread -> Info: Frame[93675] - Available VRAM budget has changed: 1504 MB 2025-12-02 19:35:23.567 - Render thread -> Warning: Available VRAM budget 1504 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:23.703 - Render thread -> Info: Frame[93679] - Available VRAM budget has changed: 1516 MB 2025-12-02 19:35:23.703 - Render thread -> Warning: Available VRAM budget 1516 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:23.835 - Render thread -> Info: Frame[93683] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:35:23.835 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:24.499 - Render thread -> Info: Frame[93703] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:35:25.500 - Render thread -> Info: Frame[93733] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:35:25.735 - Render thread -> Info: Frame[93741] - Available VRAM budget has changed: 2286 MB 2025-12-02 19:35:26.350 - Render thread -> Info: Frame[93763] - Available VRAM budget has changed: 1621 MB 2025-12-02 19:35:26.350 - Render thread -> Warning: Available VRAM budget 1621 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:26.618 - Render thread -> Info: Frame[93771] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:35:26.618 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:27.815 - Render thread -> Info: Frame[93807] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:35:27.818 - Render thread -> Info: Frame[93807] - Available VRAM budget has changed: 2207 MB 2025-12-02 19:35:27.818 - Render thread -> Info: Frame[93807] - Available VRAM budget has changed: 1556 MB 2025-12-02 19:35:27.818 - Render thread -> Warning: Available VRAM budget 1556 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:28.106 - Render thread -> Info: Frame[93809] - Available VRAM budget has changed: 2186 MB 2025-12-02 19:35:28.106 - Render thread -> Info: Frame[93809] - Available VRAM budget has changed: 1536 MB 2025-12-02 19:35:28.106 - Render thread -> Warning: Available VRAM budget 1536 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:28.176 - Render thread -> Info: Frame[93812] - Available VRAM budget has changed: 6660 MB 2025-12-02 19:35:28.199 - Render thread -> Info: Frame[93813] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:35:28.199 - Render thread -> Info: Frame[93813] - Available VRAM budget has changed: 1495 MB 2025-12-02 19:35:28.199 - Render thread -> Warning: Available VRAM budget 1495 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:28.732 - Render thread -> Info: Frame[93828] - Available VRAM budget has changed: 6794 MB 2025-12-02 19:35:28.898 - Render thread -> Info: Frame[93833] - Available VRAM budget has changed: 6755 MB 2025-12-02 19:35:28.933 - Render thread -> Info: Frame[93834] - Available VRAM budget has changed: 6697 MB 2025-12-02 19:35:29.584 - Render thread -> Info: Frame[93859] - Available VRAM budget has changed: 2189 MB 2025-12-02 19:35:30.249 - Render thread -> Info: Frame[93879] - Available VRAM budget has changed: 6822 MB 2025-12-02 19:35:30.585 - Render thread -> Info: Frame[93889] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:35:30.585 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:31.250 - Render thread -> Info: Frame[93909] - Available VRAM budget has changed: 2288 MB 2025-12-02 19:35:32.251 - Render thread -> Info: Frame[93939] - Available VRAM budget has changed: 1637 MB 2025-12-02 19:35:32.251 - Render thread -> Warning: Available VRAM budget 1637 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:32.753 - Render thread -> Info: Frame[93954] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:35:32.784 - Render thread -> Info: Frame[93955] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:35:33.254 - Render thread -> Info: Frame[93969] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:35:33.254 - Render thread -> Info: Frame[93969] - Available VRAM budget has changed: 1621 MB 2025-12-02 19:35:33.254 - Render thread -> Warning: Available VRAM budget 1621 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:33.283 - Render thread -> Info: Frame[93970] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:35:34.318 - Render thread -> Info: Frame[94001] - Available VRAM budget has changed: 2264 MB 2025-12-02 19:35:34.485 - Render thread -> Info: Frame[94007] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:35:34.945 - Render thread -> Info: Frame[94021] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:35:35.268 - Render thread -> Info: Frame[94031] - Available VRAM budget has changed: 1660 MB 2025-12-02 19:35:35.268 - Render thread -> Warning: Available VRAM budget 1660 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:35.399 - Render thread -> Info: Frame[94035] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:35:35.401 - Render thread -> Info: Frame[94035] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:35:35.734 - Render thread -> Info: Frame[94045] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:35:35.734 - Render thread -> Info: Frame[94045] - Available VRAM budget has changed: 1652 MB 2025-12-02 19:35:35.734 - Render thread -> Warning: Available VRAM budget 1652 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:36.332 - Render thread -> Info: Frame[94063] - Available VRAM budget has changed: 6711 MB 2025-12-02 19:35:36.334 - Render thread -> Info: Frame[94063] - Available VRAM budget has changed: 2201 MB 2025-12-02 19:35:36.334 - Render thread -> Info: Frame[94063] - Available VRAM budget has changed: 1597 MB 2025-12-02 19:35:36.334 - Render thread -> Warning: Available VRAM budget 1597 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:36.601 - Render thread -> Info: Frame[94071] - Available VRAM budget has changed: 2190 MB 2025-12-02 19:35:36.601 - Render thread -> Info: Frame[94071] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:35:36.601 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:36.999 - Render thread -> Info: Frame[94083] - Available VRAM budget has changed: 6791 MB 2025-12-02 19:35:37.669 - Render thread -> Info: Frame[94103] - Available VRAM budget has changed: 2201 MB 2025-12-02 19:35:38.001 - Render thread -> Info: Frame[94113] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:35:38.668 - Render thread -> Info: Frame[94133] - Available VRAM budget has changed: 1598 MB 2025-12-02 19:35:38.668 - Render thread -> Warning: Available VRAM budget 1598 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:38.832 - Render thread -> Info: Frame[94138] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:35:39.001 - Render thread -> Info: Frame[94143] - Available VRAM budget has changed: 1644 MB 2025-12-02 19:35:39.001 - Render thread -> Warning: Available VRAM budget 1644 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:39.733 - Render thread -> Info: Frame[94165] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:35:39.801 - Render thread -> Info: Frame[94167] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:35:39.868 - Render thread -> Info: Frame[94169] - Available VRAM budget has changed: 2302 MB 2025-12-02 19:35:40.267 - Render thread -> Info: Frame[94181] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:35:40.733 - Render thread -> Info: Frame[94195] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:35:40.735 - Render thread -> Info: Frame[94195] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:35:40.802 - Render thread -> Info: Frame[94197] - Available VRAM budget has changed: 1654 MB 2025-12-02 19:35:40.802 - Render thread -> Warning: Available VRAM budget 1654 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:40.869 - Render thread -> Info: Frame[94199] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:35:40.869 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:41.201 - Render thread -> Info: Frame[94209] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:35:41.201 - Render thread -> Info: Frame[94209] - Available VRAM budget has changed: 1653 MB 2025-12-02 19:35:41.201 - Render thread -> Warning: Available VRAM budget 1653 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:42.400 - Render thread -> Info: Frame[94245] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:35:42.901 - Render thread -> Info: Frame[94260] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:35:43.402 - Render thread -> Info: Frame[94275] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:35:43.868 - Render thread -> Info: Frame[94289] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:35:43.940 - Render thread -> Info: Frame[94291] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:35:44.833 - Render thread -> Info: Frame[94318] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:35:44.866 - Render thread -> Info: Frame[94319] - Available VRAM budget has changed: 6714 MB 2025-12-02 19:35:44.869 - Render thread -> Info: Frame[94319] - Available VRAM budget has changed: 2203 MB 2025-12-02 19:35:44.869 - Render thread -> Info: Frame[94319] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:35:44.869 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:45.400 - Render thread -> Info: Frame[94335] - Available VRAM budget has changed: 6774 MB 2025-12-02 19:35:46.401 - Render thread -> Info: Frame[94365] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:35:47.366 - Render thread -> Info: Frame[94394] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:35:47.401 - Render thread -> Info: Frame[94395] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:35:47.401 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:48.401 - Render thread -> Info: Frame[94425] - Available VRAM budget has changed: 2302 MB 2025-12-02 19:35:49.401 - Render thread -> Info: Frame[94455] - Available VRAM budget has changed: 1700 MB 2025-12-02 19:35:49.402 - Render thread -> Warning: Available VRAM budget 1700 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:49.900 - Render thread -> Info: Frame[94470] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:35:49.936 - Render thread -> Info: Frame[94471] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:35:49.936 - Render thread -> Info: Frame[94471] - Available VRAM budget has changed: 1660 MB 2025-12-02 19:35:49.936 - Render thread -> Warning: Available VRAM budget 1660 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:50.433 - Render thread -> Info: Frame[94486] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:35:51.033 - Render thread -> Info: Frame[94504] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:35:51.566 - Render thread -> Info: Frame[94520] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:35:52.602 - Render thread -> Info: Frame[94551] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:35:53.400 - Render thread -> Info: Frame[94575] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:35:53.402 - Render thread -> Info: Frame[94575] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:35:53.402 - Render thread -> Info: Frame[94575] - Available VRAM budget has changed: 1608 MB 2025-12-02 19:35:53.402 - Render thread -> Warning: Available VRAM budget 1608 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:53.999 - Render thread -> Info: Frame[94593] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:35:54.200 - Render thread -> Info: Frame[94599] - Available VRAM budget has changed: 6755 MB 2025-12-02 19:35:54.733 - Render thread -> Info: Frame[94615] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:35:54.833 - Render thread -> Info: Frame[94618] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:35:54.899 - Render thread -> Info: Frame[94620] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:35:54.936 - Render thread -> Info: Frame[94621] - Available VRAM budget has changed: 2186 MB 2025-12-02 19:35:54.936 - Render thread -> Info: Frame[94621] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:35:54.936 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:55.866 - Render thread -> Info: Frame[94649] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:35:56.869 - Render thread -> Info: Frame[94679] - Available VRAM budget has changed: 2298 MB 2025-12-02 19:35:57.000 - Render thread -> Info: Frame[94683] - Available VRAM budget has changed: 6772 MB 2025-12-02 19:35:57.003 - Render thread -> Info: Frame[94683] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:35:57.869 - Render thread -> Info: Frame[94709] - Available VRAM budget has changed: 1656 MB 2025-12-02 19:35:57.869 - Render thread -> Warning: Available VRAM budget 1656 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:35:59.067 - Render thread -> Info: Frame[94745] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:00.069 - Render thread -> Info: Frame[94775] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:36:00.200 - Render thread -> Info: Frame[94779] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:36:00.202 - Render thread -> Info: Frame[94779] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:36:00.734 - Render thread -> Info: Frame[94795] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:01.069 - Render thread -> Info: Frame[94805] - Available VRAM budget has changed: 1667 MB 2025-12-02 19:36:01.069 - Render thread -> Warning: Available VRAM budget 1667 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:01.736 - Render thread -> Info: Frame[94825] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:36:01.834 - Render thread -> Info: Frame[94828] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:36:01.870 - Render thread -> Info: Frame[94829] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:36:01.900 - Render thread -> Info: Frame[94830] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:36:01.937 - Render thread -> Info: Frame[94831] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:36:01.937 - Render thread -> Info: Frame[94831] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:36:01.937 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:02.034 - Render thread -> Info: Frame[94834] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:36:02.071 - Render thread -> Info: Frame[94835] - Available VRAM budget has changed: 2192 MB 2025-12-02 19:36:02.071 - Render thread -> Info: Frame[94835] - Available VRAM budget has changed: 1590 MB 2025-12-02 19:36:02.071 - Render thread -> Warning: Available VRAM budget 1590 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:04.000 - Render thread -> Info: Frame[94893] - Available VRAM budget has changed: 6780 MB 2025-12-02 19:36:05.004 - Render thread -> Info: Frame[94923] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:36:05.568 - Render thread -> Info: Frame[94940] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:06.003 - Render thread -> Info: Frame[94953] - Available VRAM budget has changed: 1660 MB 2025-12-02 19:36:06.003 - Render thread -> Warning: Available VRAM budget 1660 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:06.603 - Render thread -> Info: Frame[94971] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:36:07.603 - Render thread -> Info: Frame[95001] - Available VRAM budget has changed: 1700 MB 2025-12-02 19:36:07.603 - Render thread -> Warning: Available VRAM budget 1700 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:07.800 - Render thread -> Info: Frame[95007] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:36:07.802 - Render thread -> Info: Frame[95007] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:36:07.802 - Render thread -> Info: Frame[95007] - Available VRAM budget has changed: 1667 MB 2025-12-02 19:36:07.802 - Render thread -> Warning: Available VRAM budget 1667 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:08.834 - Render thread -> Info: Frame[95038] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:09.870 - Render thread -> Info: Frame[95069] - Available VRAM budget has changed: 2302 MB 2025-12-02 19:36:09.934 - Render thread -> Info: Frame[95071] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:36:09.936 - Render thread -> Info: Frame[95071] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:36:12.034 - Render thread -> Info: Frame[95134] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:36:12.070 - Render thread -> Info: Frame[95135] - Available VRAM budget has changed: 2175 MB 2025-12-02 19:36:12.070 - Render thread -> Info: Frame[95135] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:36:12.070 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:12.203 - Render thread -> Info: Frame[95139] - Available VRAM budget has changed: 1555 MB 2025-12-02 19:36:12.203 - Render thread -> Warning: Available VRAM budget 1555 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:12.272 - Render thread -> Info: Frame[95141] - Available VRAM budget has changed: 1544 MB 2025-12-02 19:36:12.272 - Render thread -> Warning: Available VRAM budget 1544 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:12.403 - Render thread -> Info: Frame[95145] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:36:12.403 - Render thread -> Info: Frame[95145] - Available VRAM budget has changed: 1532 MB 2025-12-02 19:36:12.403 - Render thread -> Warning: Available VRAM budget 1532 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:12.568 - Render thread -> Info: Frame[95150] - Available VRAM budget has changed: 6769 MB 2025-12-02 19:36:12.870 - Render thread -> Info: Frame[95159] - Available VRAM budget has changed: 6807 MB 2025-12-02 19:36:12.902 - Render thread -> Info: Frame[95160] - Available VRAM budget has changed: 6914 MB 2025-12-02 19:36:13.135 - Render thread -> Info: Frame[95167] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:13.569 - Render thread -> Info: Frame[95181] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:36:13.634 - Render thread -> Info: Frame[95185] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:36:13.702 - Render thread -> Info: Frame[95189] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:36:13.903 - Render thread -> Info: Frame[95195] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:36:14.104 - Render thread -> Info: Frame[95201] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:14.234 - Render thread -> Info: Frame[95205] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:36:14.445 - Render thread -> Info: Frame[95211] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:36:14.445 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:14.703 - Render thread -> Info: Frame[95219] - Available VRAM budget has changed: 1627 MB 2025-12-02 19:36:14.704 - Render thread -> Warning: Available VRAM budget 1627 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:14.971 - Render thread -> Info: Frame[95227] - Available VRAM budget has changed: 1637 MB 2025-12-02 19:36:14.971 - Render thread -> Warning: Available VRAM budget 1637 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:15.704 - Render thread -> Info: Frame[95249] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:36:15.704 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:16.300 - Render thread -> Info: Frame[95267] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:17.304 - Render thread -> Info: Frame[95297] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:36:17.713 - Render thread -> Info: Frame[95309] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:36:18.304 - Render thread -> Info: Frame[95327] - Available VRAM budget has changed: 1632 MB 2025-12-02 19:36:18.304 - Render thread -> Warning: Available VRAM budget 1632 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:18.537 - Render thread -> Info: Frame[95334] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:36:18.704 - Render thread -> Info: Frame[95339] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:36:18.704 - Render thread -> Info: Frame[95339] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:36:18.704 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:18.935 - Render thread -> Info: Frame[95346] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:36:18.971 - Render thread -> Info: Frame[95347] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:36:18.971 - Render thread -> Info: Frame[95347] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:36:18.971 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:19.467 - Render thread -> Info: Frame[95362] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:36:19.602 - Render thread -> Info: Frame[95366] - Available VRAM budget has changed: 6697 MB 2025-12-02 19:36:19.971 - Render thread -> Info: Frame[95377] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:36:20.971 - Render thread -> Info: Frame[95407] - Available VRAM budget has changed: 1552 MB 2025-12-02 19:36:20.971 - Render thread -> Warning: Available VRAM budget 1552 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:21.402 - Render thread -> Info: Frame[95420] - Available VRAM budget has changed: 6732 MB 2025-12-02 19:36:21.435 - Render thread -> Info: Frame[95421] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:36:21.972 - Render thread -> Info: Frame[95437] - Available VRAM budget has changed: 2188 MB 2025-12-02 19:36:22.453 - Render thread -> Info: Frame[95451] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:36:22.768 - Render thread -> Info: Frame[95461] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:22.972 - Render thread -> Info: Frame[95467] - Available VRAM budget has changed: 1562 MB 2025-12-02 19:36:22.972 - Render thread -> Warning: Available VRAM budget 1562 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:23.438 - Render thread -> Info: Frame[95481] - Available VRAM budget has changed: 1612 MB 2025-12-02 19:36:23.438 - Render thread -> Warning: Available VRAM budget 1612 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:23.639 - Render thread -> Info: Frame[95487] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:36:23.771 - Render thread -> Info: Frame[95491] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:36:24.535 - Render thread -> Info: Frame[95514] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:36:24.570 - Render thread -> Info: Frame[95515] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:36:25.045 - Render thread -> Info: Frame[95529] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:36:25.045 - Render thread -> Info: Frame[95529] - Available VRAM budget has changed: 1593 MB 2025-12-02 19:36:25.045 - Render thread -> Warning: Available VRAM budget 1593 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:25.069 - Render thread -> Info: Frame[95530] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:25.119 - Render thread -> Info: Frame[95531] - Available VRAM budget has changed: 1578 MB 2025-12-02 19:36:25.119 - Render thread -> Warning: Available VRAM budget 1578 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:25.536 - Render thread -> Info: Frame[95544] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:36:26.068 - Render thread -> Info: Frame[95560] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:26.368 - Render thread -> Info: Frame[95576] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:36:26.470 - Render thread -> Info: Frame[95579] - Available VRAM budget has changed: 1593 MB 2025-12-02 19:36:26.470 - Render thread -> Warning: Available VRAM budget 1593 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:26.538 - Render thread -> Info: Frame[95581] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:36:27.102 - Render thread -> Info: Frame[95598] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:27.435 - Render thread -> Info: Frame[95608] - Available VRAM budget has changed: 6711 MB 2025-12-02 19:36:27.471 - Render thread -> Info: Frame[95609] - Available VRAM budget has changed: 2188 MB 2025-12-02 19:36:27.471 - Render thread -> Info: Frame[95609] - Available VRAM budget has changed: 1547 MB 2025-12-02 19:36:27.471 - Render thread -> Warning: Available VRAM budget 1547 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:28.202 - Render thread -> Info: Frame[95631] - Available VRAM budget has changed: 6657 MB 2025-12-02 19:36:28.204 - Render thread -> Info: Frame[95631] - Available VRAM budget has changed: 2155 MB 2025-12-02 19:36:28.404 - Render thread -> Info: Frame[95637] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:36:28.404 - Render thread -> Info: Frame[95637] - Available VRAM budget has changed: 1537 MB 2025-12-02 19:36:28.404 - Render thread -> Warning: Available VRAM budget 1537 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:28.538 - Render thread -> Info: Frame[95641] - Available VRAM budget has changed: 1523 MB 2025-12-02 19:36:28.538 - Render thread -> Warning: Available VRAM budget 1523 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:28.739 - Render thread -> Info: Frame[95647] - Available VRAM budget has changed: 1513 MB 2025-12-02 19:36:28.739 - Render thread -> Warning: Available VRAM budget 1513 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:29.236 - Render thread -> Info: Frame[95662] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:36:29.337 - Render thread -> Info: Frame[95665] - Available VRAM budget has changed: 6657 MB 2025-12-02 19:36:29.868 - Render thread -> Info: Frame[95681] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:36:29.935 - Render thread -> Info: Frame[95683] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:30.203 - Render thread -> Info: Frame[95697] - Available VRAM budget has changed: 1523 MB 2025-12-02 19:36:30.203 - Render thread -> Warning: Available VRAM budget 1523 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:30.235 - Render thread -> Info: Frame[95699] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:36:30.371 - Render thread -> Info: Frame[95703] - Available VRAM budget has changed: 2152 MB 2025-12-02 19:36:30.637 - Render thread -> Info: Frame[95711] - Available VRAM budget has changed: 2185 MB 2025-12-02 19:36:30.703 - Render thread -> Info: Frame[95713] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:36:31.401 - Render thread -> Info: Frame[95734] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:31.502 - Render thread -> Info: Frame[95737] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:36:31.639 - Render thread -> Info: Frame[95741] - Available VRAM budget has changed: 1557 MB 2025-12-02 19:36:31.639 - Render thread -> Warning: Available VRAM budget 1557 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:31.704 - Render thread -> Info: Frame[95743] - Available VRAM budget has changed: 1629 MB 2025-12-02 19:36:31.704 - Render thread -> Warning: Available VRAM budget 1629 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:33.568 - Render thread -> Info: Frame[95799] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:34.437 - Render thread -> Info: Frame[95825] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:36:34.971 - Render thread -> Info: Frame[95843] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:36:35.288 - Render thread -> Info: Frame[95855] - Available VRAM budget has changed: 1637 MB 2025-12-02 19:36:35.288 - Render thread -> Warning: Available VRAM budget 1637 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:35.488 - Render thread -> Info: Frame[95861] - Available VRAM budget has changed: 2298 MB 2025-12-02 19:36:35.690 - Render thread -> Info: Frame[95867] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:36:35.692 - Render thread -> Info: Frame[95867] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:36:35.952 - Render thread -> Info: Frame[95875] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:36:35.954 - Render thread -> Info: Frame[95875] - Available VRAM budget has changed: 2184 MB 2025-12-02 19:36:35.954 - Render thread -> Info: Frame[95875] - Available VRAM budget has changed: 1558 MB 2025-12-02 19:36:35.954 - Render thread -> Warning: Available VRAM budget 1558 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:36.423 - Render thread -> Info: Frame[95889] - Available VRAM budget has changed: 2164 MB 2025-12-02 19:36:36.423 - Render thread -> Info: Frame[95889] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:36:36.423 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:36.497 - Render thread -> Info: Frame[95891] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:36:36.885 - Render thread -> Info: Frame[95903] - Available VRAM budget has changed: 6710 MB 2025-12-02 19:36:37.454 - Render thread -> Info: Frame[95921] - Available VRAM budget has changed: 2180 MB 2025-12-02 19:36:38.005 - Render thread -> Info: Frame[95941] - Available VRAM budget has changed: 2192 MB 2025-12-02 19:36:38.338 - Render thread -> Info: Frame[95951] - Available VRAM budget has changed: 1554 MB 2025-12-02 19:36:38.338 - Render thread -> Warning: Available VRAM budget 1554 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:38.436 - Render thread -> Info: Frame[95954] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:36:39.004 - Render thread -> Info: Frame[95971] - Available VRAM budget has changed: 1566 MB 2025-12-02 19:36:39.005 - Render thread -> Warning: Available VRAM budget 1566 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:39.470 - Render thread -> Info: Frame[95985] - Available VRAM budget has changed: 2293 MB 2025-12-02 19:36:40.471 - Render thread -> Info: Frame[96015] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:36:40.471 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:43.471 - Render thread -> Info: Frame[96105] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:36:43.471 - Render thread -> Info: Frame[96105] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:36:43.471 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:44.469 - Render thread -> Info: Frame[96135] - Available VRAM budget has changed: 6723 MB 2025-12-02 19:36:44.471 - Render thread -> Info: Frame[96135] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:36:44.471 - Render thread -> Info: Frame[96135] - Available VRAM budget has changed: 1585 MB 2025-12-02 19:36:44.471 - Render thread -> Warning: Available VRAM budget 1585 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:45.003 - Render thread -> Info: Frame[96151] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:36:45.503 - Render thread -> Info: Frame[96166] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:36:45.538 - Render thread -> Info: Frame[96167] - Available VRAM budget has changed: 2185 MB 2025-12-02 19:36:45.538 - Render thread -> Info: Frame[96167] - Available VRAM budget has changed: 1557 MB 2025-12-02 19:36:45.538 - Render thread -> Warning: Available VRAM budget 1557 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:45.939 - Render thread -> Info: Frame[96179] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:36:46.338 - Render thread -> Info: Frame[96191] - Available VRAM budget has changed: 1536 MB 2025-12-02 19:36:46.338 - Render thread -> Warning: Available VRAM budget 1536 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:46.909 - Render thread -> Info: Frame[96208] - Available VRAM budget has changed: 6839 MB 2025-12-02 19:36:46.936 - Render thread -> Info: Frame[96209] - Available VRAM budget has changed: 6883 MB 2025-12-02 19:36:47.405 - Render thread -> Info: Frame[96223] - Available VRAM budget has changed: 1500 MB 2025-12-02 19:36:47.405 - Render thread -> Warning: Available VRAM budget 1500 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:47.684 - Render thread -> Info: Frame[96231] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:36:47.703 - Render thread -> Info: Frame[96232] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:47.805 - Render thread -> Info: Frame[96235] - Available VRAM budget has changed: 2184 MB 2025-12-02 19:36:47.938 - Render thread -> Info: Frame[96239] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:36:48.804 - Render thread -> Info: Frame[96265] - Available VRAM budget has changed: 1512 MB 2025-12-02 19:36:48.804 - Render thread -> Warning: Available VRAM budget 1512 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:48.938 - Render thread -> Info: Frame[96269] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:36:48.938 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:49.338 - Render thread -> Info: Frame[96281] - Available VRAM budget has changed: 2293 MB 2025-12-02 19:36:49.803 - Render thread -> Info: Frame[96295] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:36:49.805 - Render thread -> Info: Frame[96295] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:36:49.805 - Render thread -> Info: Frame[96295] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:36:49.805 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:49.938 - Render thread -> Info: Frame[96299] - Available VRAM budget has changed: 2248 MB 2025-12-02 19:36:49.938 - Render thread -> Info: Frame[96299] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:36:49.938 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:50.282 - Render thread -> Info: Frame[96309] - Available VRAM budget has changed: 2235 MB 2025-12-02 19:36:50.354 - Render thread -> Info: Frame[96311] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:50.937 - Render thread -> Info: Frame[96329] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:36:51.072 - Render thread -> Info: Frame[96333] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:36:51.072 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:51.470 - Render thread -> Info: Frame[96345] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:36:52.205 - Render thread -> Info: Frame[96367] - Available VRAM budget has changed: 1606 MB 2025-12-02 19:36:52.205 - Render thread -> Warning: Available VRAM budget 1606 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:52.472 - Render thread -> Info: Frame[96375] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:36:52.941 - Render thread -> Info: Frame[96392] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:36:52.970 - Render thread -> Info: Frame[96393] - Available VRAM budget has changed: 6712 MB 2025-12-02 19:36:52.973 - Render thread -> Info: Frame[96393] - Available VRAM budget has changed: 2201 MB 2025-12-02 19:36:52.973 - Render thread -> Info: Frame[96393] - Available VRAM budget has changed: 1581 MB 2025-12-02 19:36:52.973 - Render thread -> Warning: Available VRAM budget 1581 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:53.238 - Render thread -> Info: Frame[96401] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:36:53.238 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:53.438 - Render thread -> Info: Frame[96407] - Available VRAM budget has changed: 2177 MB 2025-12-02 19:36:53.438 - Render thread -> Info: Frame[96407] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:36:53.438 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:53.523 - Render thread -> Info: Frame[96409] - Available VRAM budget has changed: 6764 MB 2025-12-02 19:36:54.036 - Render thread -> Info: Frame[96425] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:36:54.038 - Render thread -> Info: Frame[96425] - Available VRAM budget has changed: 2161 MB 2025-12-02 19:36:54.038 - Render thread -> Info: Frame[96425] - Available VRAM budget has changed: 1533 MB 2025-12-02 19:36:54.038 - Render thread -> Warning: Available VRAM budget 1533 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:54.171 - Render thread -> Info: Frame[96429] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:36:54.171 - Render thread -> Info: Frame[96429] - Available VRAM budget has changed: 1521 MB 2025-12-02 19:36:54.171 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:54.669 - Render thread -> Info: Frame[96444] - Available VRAM budget has changed: 6764 MB 2025-12-02 19:36:55.436 - Render thread -> Info: Frame[96467] - Available VRAM budget has changed: 6802 MB 2025-12-02 19:36:55.505 - Render thread -> Info: Frame[96469] - Available VRAM budget has changed: 2160 MB 2025-12-02 19:36:55.705 - Render thread -> Info: Frame[96475] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:36:56.038 - Render thread -> Info: Frame[96485] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:36:56.438 - Render thread -> Info: Frame[96497] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:36:56.505 - Render thread -> Info: Frame[96499] - Available VRAM budget has changed: 1531 MB 2025-12-02 19:36:56.505 - Render thread -> Warning: Available VRAM budget 1531 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:56.706 - Render thread -> Info: Frame[96505] - Available VRAM budget has changed: 1605 MB 2025-12-02 19:36:56.706 - Render thread -> Warning: Available VRAM budget 1605 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:57.039 - Render thread -> Info: Frame[96515] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:36:57.039 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:36:57.438 - Render thread -> Info: Frame[96527] - Available VRAM budget has changed: 1653 MB 2025-12-02 19:36:57.438 - Render thread -> Warning: Available VRAM budget 1653 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:00.372 - Render thread -> Info: Frame[96615] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:37:00.372 - Render thread -> Info: Frame[96615] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:37:00.372 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:01.437 - Render thread -> Info: Frame[96647] - Available VRAM budget has changed: 6759 MB 2025-12-02 19:37:01.439 - Render thread -> Info: Frame[96647] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:37:01.439 - Render thread -> Info: Frame[96647] - Available VRAM budget has changed: 1614 MB 2025-12-02 19:37:01.439 - Render thread -> Warning: Available VRAM budget 1614 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:01.503 - Render thread -> Info: Frame[96649] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:37:01.505 - Render thread -> Info: Frame[96649] - Available VRAM budget has changed: 2184 MB 2025-12-02 19:37:01.505 - Render thread -> Info: Frame[96649] - Available VRAM budget has changed: 1556 MB 2025-12-02 19:37:01.505 - Render thread -> Warning: Available VRAM budget 1556 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:01.671 - Render thread -> Info: Frame[96653] - Available VRAM budget has changed: 2057 MB 2025-12-02 19:37:01.671 - Render thread -> Info: Frame[96653] - Available VRAM budget has changed: 1430 MB 2025-12-02 19:37:01.671 - Render thread -> Warning: Available VRAM budget 1430 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:02.304 - Render thread -> Info: Frame[96673] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:37:02.803 - Render thread -> Info: Frame[96688] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:37:02.920 - Render thread -> Info: Frame[96691] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:37:03.106 - Render thread -> Info: Frame[96697] - Available VRAM budget has changed: 1441 MB 2025-12-02 19:37:03.106 - Render thread -> Warning: Available VRAM budget 1441 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:03.236 - Render thread -> Info: Frame[96703] - Available VRAM budget has changed: 6645 MB 2025-12-02 19:37:03.238 - Render thread -> Info: Frame[96703] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:37:03.311 - Render thread -> Info: Frame[96707] - Available VRAM budget has changed: 1456 MB 2025-12-02 19:37:03.311 - Render thread -> Warning: Available VRAM budget 1456 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:03.756 - Render thread -> Info: Frame[96721] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:37:03.756 - Render thread -> Info: Frame[96721] - Available VRAM budget has changed: 1526 MB 2025-12-02 19:37:03.756 - Render thread -> Warning: Available VRAM budget 1526 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:03.788 - Render thread -> Info: Frame[96722] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:37:03.987 - Render thread -> Info: Frame[96728] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:37:04.156 - Render thread -> Info: Frame[96733] - Available VRAM budget has changed: 1511 MB 2025-12-02 19:37:04.156 - Render thread -> Warning: Available VRAM budget 1511 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:04.830 - Render thread -> Info: Frame[96753] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:37:04.832 - Render thread -> Info: Frame[96753] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:37:05.309 - Render thread -> Info: Frame[96769] - Available VRAM budget has changed: 2116 MB 2025-12-02 19:37:05.309 - Render thread -> Info: Frame[96769] - Available VRAM budget has changed: 1464 MB 2025-12-02 19:37:05.309 - Render thread -> Warning: Available VRAM budget 1464 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:06.012 - Render thread -> Info: Frame[96790] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:37:06.824 - Render thread -> Info: Frame[96815] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:37:07.024 - Render thread -> Info: Frame[96821] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:37:07.691 - Render thread -> Info: Frame[96841] - Available VRAM budget has changed: 2160 MB 2025-12-02 19:37:07.822 - Render thread -> Info: Frame[96845] - Available VRAM budget has changed: 1473 MB 2025-12-02 19:37:07.823 - Render thread -> Warning: Available VRAM budget 1473 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:08.022 - Render thread -> Info: Frame[96851] - Available VRAM budget has changed: 1492 MB 2025-12-02 19:37:08.022 - Render thread -> Warning: Available VRAM budget 1492 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:08.422 - Render thread -> Info: Frame[96863] - Available VRAM budget has changed: 2174 MB 2025-12-02 19:37:08.689 - Render thread -> Info: Frame[96871] - Available VRAM budget has changed: 1507 MB 2025-12-02 19:37:08.689 - Render thread -> Warning: Available VRAM budget 1507 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:10.020 - Render thread -> Info: Frame[96911] - Available VRAM budget has changed: 6767 MB 2025-12-02 19:37:10.022 - Render thread -> Info: Frame[96911] - Available VRAM budget has changed: 2123 MB 2025-12-02 19:37:10.022 - Render thread -> Info: Frame[96911] - Available VRAM budget has changed: 1470 MB 2025-12-02 19:37:10.022 - Render thread -> Warning: Available VRAM budget 1470 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:10.153 - Render thread -> Info: Frame[96915] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:37:10.156 - Render thread -> Info: Frame[96915] - Available VRAM budget has changed: 2057 MB 2025-12-02 19:37:10.156 - Render thread -> Info: Frame[96915] - Available VRAM budget has changed: 1404 MB 2025-12-02 19:37:10.156 - Render thread -> Warning: Available VRAM budget 1404 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:12.287 - Render thread -> Info: Frame[96979] - Available VRAM budget has changed: 6814 MB 2025-12-02 19:37:13.290 - Render thread -> Info: Frame[97009] - Available VRAM budget has changed: 2164 MB 2025-12-02 19:37:14.022 - Render thread -> Info: Frame[97031] - Available VRAM budget has changed: 1438 MB 2025-12-02 19:37:14.022 - Render thread -> Warning: Available VRAM budget 1438 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:14.289 - Render thread -> Info: Frame[97039] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:37:14.289 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:14.641 - Render thread -> Info: Frame[97049] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:37:14.641 - Render thread -> Info: Frame[97049] - Available VRAM budget has changed: 1533 MB 2025-12-02 19:37:14.641 - Render thread -> Warning: Available VRAM budget 1533 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:15.223 - Render thread -> Info: Frame[97067] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:37:15.223 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:15.301 - Render thread -> Info: Frame[97069] - Available VRAM budget has changed: 2135 MB 2025-12-02 19:37:15.301 - Render thread -> Info: Frame[97069] - Available VRAM budget has changed: 1513 MB 2025-12-02 19:37:15.301 - Render thread -> Warning: Available VRAM budget 1513 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:16.425 - Render thread -> Info: Frame[97103] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:37:16.490 - Render thread -> Info: Frame[97105] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:37:16.988 - Render thread -> Info: Frame[97120] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:37:17.557 - Render thread -> Info: Frame[97137] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:37:17.921 - Render thread -> Info: Frame[97148] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:37:17.957 - Render thread -> Info: Frame[97149] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:37:17.957 - Render thread -> Info: Frame[97149] - Available VRAM budget has changed: 1504 MB 2025-12-02 19:37:17.957 - Render thread -> Warning: Available VRAM budget 1504 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:18.638 - Render thread -> Info: Frame[97169] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:37:18.640 - Render thread -> Info: Frame[97169] - Available VRAM budget has changed: 2040 MB 2025-12-02 19:37:18.640 - Render thread -> Info: Frame[97169] - Available VRAM budget has changed: 1418 MB 2025-12-02 19:37:18.640 - Render thread -> Warning: Available VRAM budget 1418 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:18.731 - Render thread -> Info: Frame[97172] - Available VRAM budget has changed: 6663 MB 2025-12-02 19:37:18.758 - Render thread -> Info: Frame[97173] - Available VRAM budget has changed: 2027 MB 2025-12-02 19:37:18.758 - Render thread -> Warning: Available VRAM budget 2027 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:18.758 - Render thread -> Info: Frame[97173] - Available VRAM budget has changed: 1405 MB 2025-12-02 19:37:18.758 - Render thread -> Warning: Available VRAM budget 1405 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:19.255 - Render thread -> Info: Frame[97188] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:37:20.290 - Render thread -> Info: Frame[97219] - Available VRAM budget has changed: 2049 MB 2025-12-02 19:37:20.425 - Render thread -> Info: Frame[97223] - Available VRAM budget has changed: 2064 MB 2025-12-02 19:37:21.021 - Render thread -> Info: Frame[97241] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:37:21.254 - Render thread -> Info: Frame[97248] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:37:21.290 - Render thread -> Info: Frame[97249] - Available VRAM budget has changed: 1427 MB 2025-12-02 19:37:21.290 - Render thread -> Warning: Available VRAM budget 1427 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:21.423 - Render thread -> Info: Frame[97253] - Available VRAM budget has changed: 1442 MB 2025-12-02 19:37:21.423 - Render thread -> Warning: Available VRAM budget 1442 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:22.023 - Render thread -> Info: Frame[97271] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:37:22.288 - Render thread -> Info: Frame[97279] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:37:23.025 - Render thread -> Info: Frame[97301] - Available VRAM budget has changed: 1519 MB 2025-12-02 19:37:23.025 - Render thread -> Warning: Available VRAM budget 1519 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:23.290 - Render thread -> Info: Frame[97309] - Available VRAM budget has changed: 2175 MB 2025-12-02 19:37:24.289 - Render thread -> Info: Frame[97339] - Available VRAM budget has changed: 1557 MB 2025-12-02 19:37:24.289 - Render thread -> Warning: Available VRAM budget 1557 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:24.357 - Render thread -> Info: Frame[97341] - Available VRAM budget has changed: 2301 MB 2025-12-02 19:37:24.557 - Render thread -> Info: Frame[97347] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:37:25.357 - Render thread -> Info: Frame[97371] - Available VRAM budget has changed: 1660 MB 2025-12-02 19:37:25.357 - Render thread -> Warning: Available VRAM budget 1660 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:25.699 - Render thread -> Info: Frame[97381] - Available VRAM budget has changed: 2175 MB 2025-12-02 19:37:25.699 - Render thread -> Info: Frame[97381] - Available VRAM budget has changed: 1555 MB 2025-12-02 19:37:25.699 - Render thread -> Warning: Available VRAM budget 1555 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:26.038 - Render thread -> Info: Frame[97391] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:37:26.038 - Render thread -> Info: Frame[97391] - Available VRAM budget has changed: 1534 MB 2025-12-02 19:37:26.038 - Render thread -> Warning: Available VRAM budget 1534 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:26.955 - Render thread -> Info: Frame[97419] - Available VRAM budget has changed: 6756 MB 2025-12-02 19:37:26.957 - Render thread -> Info: Frame[97419] - Available VRAM budget has changed: 2100 MB 2025-12-02 19:37:26.957 - Render thread -> Info: Frame[97419] - Available VRAM budget has changed: 1476 MB 2025-12-02 19:37:26.957 - Render thread -> Warning: Available VRAM budget 1476 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:27.060 - Render thread -> Info: Frame[97422] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:37:27.093 - Render thread -> Info: Frame[97423] - Available VRAM budget has changed: 2068 MB 2025-12-02 19:37:27.093 - Render thread -> Info: Frame[97423] - Available VRAM budget has changed: 1443 MB 2025-12-02 19:37:27.093 - Render thread -> Warning: Available VRAM budget 1443 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:27.158 - Render thread -> Info: Frame[97425] - Available VRAM budget has changed: 2056 MB 2025-12-02 19:37:27.158 - Render thread -> Info: Frame[97425] - Available VRAM budget has changed: 1432 MB 2025-12-02 19:37:27.158 - Render thread -> Warning: Available VRAM budget 1432 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:27.688 - Render thread -> Info: Frame[97441] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:37:27.754 - Render thread -> Info: Frame[97443] - Available VRAM budget has changed: 6741 MB 2025-12-02 19:37:28.224 - Render thread -> Info: Frame[97457] - Available VRAM budget has changed: 2068 MB 2025-12-02 19:37:28.288 - Render thread -> Info: Frame[97459] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:37:28.992 - Render thread -> Info: Frame[97481] - Available VRAM budget has changed: 2089 MB 2025-12-02 19:37:29.191 - Render thread -> Info: Frame[97487] - Available VRAM budget has changed: 1444 MB 2025-12-02 19:37:29.191 - Render thread -> Warning: Available VRAM budget 1444 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:29.257 - Render thread -> Info: Frame[97489] - Available VRAM budget has changed: 2107 MB 2025-12-02 19:37:29.488 - Render thread -> Info: Frame[97496] - Available VRAM budget has changed: 6919 MB 2025-12-02 19:37:29.655 - Render thread -> Info: Frame[97501] - Available VRAM budget has changed: 6880 MB 2025-12-02 19:37:30.005 - Render thread -> Info: Frame[97511] - Available VRAM budget has changed: 1465 MB 2025-12-02 19:37:30.005 - Render thread -> Warning: Available VRAM budget 1465 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:30.257 - Render thread -> Info: Frame[97519] - Available VRAM budget has changed: 1481 MB 2025-12-02 19:37:30.257 - Render thread -> Warning: Available VRAM budget 1481 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:30.325 - Render thread -> Info: Frame[97521] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:37:30.524 - Render thread -> Info: Frame[97527] - Available VRAM budget has changed: 2225 MB 2025-12-02 19:37:30.856 - Render thread -> Info: Frame[97537] - Available VRAM budget has changed: 2327 MB 2025-12-02 19:37:31.057 - Render thread -> Info: Frame[97543] - Available VRAM budget has changed: 1488 MB 2025-12-02 19:37:31.057 - Render thread -> Warning: Available VRAM budget 1488 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:31.323 - Render thread -> Info: Frame[97551] - Available VRAM budget has changed: 1507 MB 2025-12-02 19:37:31.323 - Render thread -> Warning: Available VRAM budget 1507 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:31.524 - Render thread -> Info: Frame[97557] - Available VRAM budget has changed: 1606 MB 2025-12-02 19:37:31.524 - Render thread -> Warning: Available VRAM budget 1606 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:31.658 - Render thread -> Info: Frame[97561] - Available VRAM budget has changed: 2343 MB 2025-12-02 19:37:31.857 - Render thread -> Info: Frame[97567] - Available VRAM budget has changed: 1708 MB 2025-12-02 19:37:31.857 - Render thread -> Warning: Available VRAM budget 1708 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:31.927 - Render thread -> Info: Frame[97569] - Available VRAM budget has changed: 2331 MB 2025-12-02 19:37:32.488 - Render thread -> Info: Frame[97586] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:37:33.457 - Render thread -> Info: Frame[97615] - Available VRAM budget has changed: 2342 MB 2025-12-02 19:37:33.524 - Render thread -> Info: Frame[97617] - Available VRAM budget has changed: 2354 MB 2025-12-02 19:37:34.207 - Render thread -> Info: Frame[97641] - Available VRAM budget has changed: 2374 MB 2025-12-02 19:37:34.238 - Render thread -> Info: Frame[97643] - Available VRAM budget has changed: 6884 MB 2025-12-02 19:37:34.240 - Render thread -> Info: Frame[97643] - Available VRAM budget has changed: 2355 MB 2025-12-02 19:37:34.271 - Render thread -> Info: Frame[97645] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:37:34.273 - Render thread -> Info: Frame[97645] - Available VRAM budget has changed: 2302 MB 2025-12-02 19:37:34.274 - Render thread -> Info: Frame[97645] - Available VRAM budget has changed: 1685 MB 2025-12-02 19:37:34.274 - Render thread -> Warning: Available VRAM budget 1685 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:34.690 - Render thread -> Info: Frame[97659] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:37:34.690 - Render thread -> Info: Frame[97659] - Available VRAM budget has changed: 1673 MB 2025-12-02 19:37:34.690 - Render thread -> Warning: Available VRAM budget 1673 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:36.952 - Render thread -> Info: Frame[97715] - Available VRAM budget has changed: 6766 MB 2025-12-02 19:37:36.954 - Render thread -> Info: Frame[97715] - Available VRAM budget has changed: 2122 MB 2025-12-02 19:37:36.954 - Render thread -> Info: Frame[97715] - Available VRAM budget has changed: 1505 MB 2025-12-02 19:37:36.954 - Render thread -> Warning: Available VRAM budget 1505 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:37.082 - Render thread -> Info: Frame[97717] - Available VRAM budget has changed: 2110 MB 2025-12-02 19:37:37.082 - Render thread -> Info: Frame[97717] - Available VRAM budget has changed: 1493 MB 2025-12-02 19:37:37.082 - Render thread -> Warning: Available VRAM budget 1493 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:37.454 - Render thread -> Info: Frame[97723] - Available VRAM budget has changed: 6681 MB 2025-12-02 19:37:37.456 - Render thread -> Info: Frame[97723] - Available VRAM budget has changed: 2049 MB 2025-12-02 19:37:37.456 - Render thread -> Info: Frame[97723] - Available VRAM budget has changed: 1432 MB 2025-12-02 19:37:37.456 - Render thread -> Warning: Available VRAM budget 1432 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:37.805 - Render thread -> Info: Frame[97729] - Available VRAM budget has changed: 2029 MB 2025-12-02 19:37:37.805 - Render thread -> Warning: Available VRAM budget 2029 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:37.805 - Render thread -> Info: Frame[97729] - Available VRAM budget has changed: 1413 MB 2025-12-02 19:37:37.805 - Render thread -> Warning: Available VRAM budget 1413 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:38.110 - Render thread -> Info: Frame[97739] - Available VRAM budget has changed: 6802 MB 2025-12-02 19:37:38.143 - Render thread -> Info: Frame[97740] - Available VRAM budget has changed: 6911 MB 2025-12-02 19:37:38.576 - Render thread -> Info: Frame[97753] - Available VRAM budget has changed: 6873 MB 2025-12-02 19:37:39.111 - Render thread -> Info: Frame[97769] - Available VRAM budget has changed: 2146 MB 2025-12-02 19:37:39.177 - Render thread -> Info: Frame[97771] - Available VRAM budget has changed: 2218 MB 2025-12-02 19:37:40.110 - Render thread -> Info: Frame[97799] - Available VRAM budget has changed: 1523 MB 2025-12-02 19:37:40.110 - Render thread -> Warning: Available VRAM budget 1523 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:40.177 - Render thread -> Info: Frame[97801] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:37:40.177 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:40.445 - Render thread -> Info: Frame[97809] - Available VRAM budget has changed: 2203 MB 2025-12-02 19:37:40.445 - Render thread -> Info: Frame[97809] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:37:40.445 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:40.614 - Render thread -> Info: Frame[97814] - Available VRAM budget has changed: 6911 MB 2025-12-02 19:37:41.243 - Render thread -> Info: Frame[97833] - Available VRAM budget has changed: 6876 MB 2025-12-02 19:37:41.588 - Render thread -> Info: Frame[97843] - Available VRAM budget has changed: 2214 MB 2025-12-02 19:37:41.808 - Render thread -> Info: Frame[97850] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:37:42.275 - Render thread -> Info: Frame[97864] - Available VRAM budget has changed: 6792 MB 2025-12-02 19:37:42.378 - Render thread -> Info: Frame[97867] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:37:42.578 - Render thread -> Info: Frame[97873] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:37:42.578 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:42.779 - Render thread -> Info: Frame[97879] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:37:42.809 - Render thread -> Info: Frame[97880] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:37:42.845 - Render thread -> Info: Frame[97881] - Available VRAM budget has changed: 1610 MB 2025-12-02 19:37:42.845 - Render thread -> Warning: Available VRAM budget 1610 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:42.875 - Render thread -> Info: Frame[97882] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:37:43.378 - Render thread -> Info: Frame[97897] - Available VRAM budget has changed: 1654 MB 2025-12-02 19:37:43.378 - Render thread -> Warning: Available VRAM budget 1654 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:43.409 - Render thread -> Info: Frame[97898] - Available VRAM budget has changed: 6826 MB 2025-12-02 19:37:44.010 - Render thread -> Info: Frame[97916] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:37:44.111 - Render thread -> Info: Frame[97919] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:37:44.180 - Render thread -> Info: Frame[97921] - Available VRAM budget has changed: 1679 MB 2025-12-02 19:37:44.180 - Render thread -> Warning: Available VRAM budget 1679 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:44.743 - Render thread -> Info: Frame[97938] - Available VRAM budget has changed: 6723 MB 2025-12-02 19:37:44.779 - Render thread -> Info: Frame[97939] - Available VRAM budget has changed: 2202 MB 2025-12-02 19:37:44.779 - Render thread -> Info: Frame[97939] - Available VRAM budget has changed: 1652 MB 2025-12-02 19:37:44.779 - Render thread -> Warning: Available VRAM budget 1652 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:45.046 - Render thread -> Info: Frame[97947] - Available VRAM budget has changed: 2187 MB 2025-12-02 19:37:45.442 - Render thread -> Info: Frame[97959] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:37:45.867 - Render thread -> Info: Frame[97971] - Available VRAM budget has changed: 1664 MB 2025-12-02 19:37:45.867 - Render thread -> Warning: Available VRAM budget 1664 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:46.178 - Render thread -> Info: Frame[97981] - Available VRAM budget has changed: 2200 MB 2025-12-02 19:37:46.312 - Render thread -> Info: Frame[97985] - Available VRAM budget has changed: 1708 MB 2025-12-02 19:37:46.312 - Render thread -> Warning: Available VRAM budget 1708 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:46.446 - Render thread -> Info: Frame[97989] - Available VRAM budget has changed: 2220 MB 2025-12-02 19:37:46.610 - Render thread -> Info: Frame[97994] - Available VRAM budget has changed: 6819 MB 2025-12-02 19:37:46.777 - Render thread -> Info: Frame[97999] - Available VRAM budget has changed: 1686 MB 2025-12-02 19:37:46.777 - Render thread -> Warning: Available VRAM budget 1686 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:46.845 - Render thread -> Info: Frame[98001] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:37:46.978 - Render thread -> Info: Frame[98005] - Available VRAM budget has changed: 1670 MB 2025-12-02 19:37:46.978 - Render thread -> Warning: Available VRAM budget 1670 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:47.045 - Render thread -> Info: Frame[98007] - Available VRAM budget has changed: 1661 MB 2025-12-02 19:37:47.045 - Render thread -> Warning: Available VRAM budget 1661 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:47.512 - Render thread -> Info: Frame[98021] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:37:47.645 - Render thread -> Info: Frame[98025] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:37:48.512 - Render thread -> Info: Frame[98051] - Available VRAM budget has changed: 2287 MB 2025-12-02 19:37:48.512 - Render thread -> Info: Frame[98051] - Available VRAM budget has changed: 1691 MB 2025-12-02 19:37:48.512 - Render thread -> Warning: Available VRAM budget 1691 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:48.644 - Render thread -> Info: Frame[98055] - Available VRAM budget has changed: 1709 MB 2025-12-02 19:37:48.644 - Render thread -> Warning: Available VRAM budget 1709 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:49.030 - Render thread -> Info: Frame[98065] - Available VRAM budget has changed: 2173 MB 2025-12-02 19:37:49.030 - Render thread -> Info: Frame[98065] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:37:49.030 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:49.072 - Render thread -> Info: Frame[98067] - Available VRAM budget has changed: 2161 MB 2025-12-02 19:37:49.072 - Render thread -> Info: Frame[98067] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:37:49.072 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:49.542 - Render thread -> Info: Frame[98081] - Available VRAM budget has changed: 6870 MB 2025-12-02 19:37:49.577 - Render thread -> Info: Frame[98082] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:37:50.332 - Render thread -> Info: Frame[98108] - Available VRAM budget has changed: 6858 MB 2025-12-02 19:37:50.441 - Render thread -> Info: Frame[98111] - Available VRAM budget has changed: 2183 MB 2025-12-02 19:37:50.627 - Render thread -> Info: Frame[98117] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:37:50.629 - Render thread -> Info: Frame[98117] - Available VRAM budget has changed: 2117 MB 2025-12-02 19:37:50.629 - Render thread -> Info: Frame[98117] - Available VRAM budget has changed: 1551 MB 2025-12-02 19:37:50.629 - Render thread -> Warning: Available VRAM budget 1551 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:51.159 - Render thread -> Info: Frame[98133] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:37:51.696 - Render thread -> Info: Frame[98149] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:37:51.993 - Render thread -> Info: Frame[98158] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:37:52.094 - Render thread -> Info: Frame[98161] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:37:52.525 - Render thread -> Info: Frame[98174] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:37:52.559 - Render thread -> Info: Frame[98175] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:37:52.562 - Render thread -> Info: Frame[98175] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:37:52.695 - Render thread -> Info: Frame[98179] - Available VRAM budget has changed: 1674 MB 2025-12-02 19:37:52.695 - Render thread -> Warning: Available VRAM budget 1674 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:52.826 - Render thread -> Info: Frame[98183] - Available VRAM budget has changed: 6697 MB 2025-12-02 19:37:52.829 - Render thread -> Info: Frame[98183] - Available VRAM budget has changed: 2190 MB 2025-12-02 19:37:52.829 - Render thread -> Info: Frame[98183] - Available VRAM budget has changed: 1625 MB 2025-12-02 19:37:52.829 - Render thread -> Warning: Available VRAM budget 1625 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:53.096 - Render thread -> Info: Frame[98191] - Available VRAM budget has changed: 2178 MB 2025-12-02 19:37:53.096 - Render thread -> Info: Frame[98191] - Available VRAM budget has changed: 1613 MB 2025-12-02 19:37:53.096 - Render thread -> Warning: Available VRAM budget 1613 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:53.360 - Render thread -> Info: Frame[98199] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:37:53.692 - Render thread -> Info: Frame[98209] - Available VRAM budget has changed: 6697 MB 2025-12-02 19:37:54.226 - Render thread -> Info: Frame[98225] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:37:54.859 - Render thread -> Info: Frame[98244] - Available VRAM budget has changed: 6829 MB 2025-12-02 19:37:54.895 - Render thread -> Info: Frame[98245] - Available VRAM budget has changed: 2190 MB 2025-12-02 19:37:55.228 - Render thread -> Info: Frame[98255] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:37:55.895 - Render thread -> Info: Frame[98275] - Available VRAM budget has changed: 2296 MB 2025-12-02 19:37:55.895 - Render thread -> Info: Frame[98275] - Available VRAM budget has changed: 1624 MB 2025-12-02 19:37:55.895 - Render thread -> Warning: Available VRAM budget 1624 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:56.027 - Render thread -> Info: Frame[98279] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:37:56.029 - Render thread -> Info: Frame[98279] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:37:56.228 - Render thread -> Info: Frame[98285] - Available VRAM budget has changed: 1654 MB 2025-12-02 19:37:56.228 - Render thread -> Warning: Available VRAM budget 1654 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:56.362 - Render thread -> Info: Frame[98289] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:37:56.908 - Render thread -> Info: Frame[98305] - Available VRAM budget has changed: 1689 MB 2025-12-02 19:37:56.908 - Render thread -> Warning: Available VRAM budget 1689 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:57.702 - Render thread -> Info: Frame[98329] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:37:57.702 - Render thread -> Info: Frame[98329] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:37:57.702 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:58.096 - Render thread -> Info: Frame[98341] - Available VRAM budget has changed: 1640 MB 2025-12-02 19:37:58.096 - Render thread -> Warning: Available VRAM budget 1640 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:37:59.229 - Render thread -> Info: Frame[98375] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:37:59.295 - Render thread -> Info: Frame[98377] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:37:59.594 - Render thread -> Info: Frame[98386] - Available VRAM budget has changed: 6742 MB 2025-12-02 19:37:59.629 - Render thread -> Info: Frame[98387] - Available VRAM budget has changed: 2203 MB 2025-12-02 19:37:59.629 - Render thread -> Info: Frame[98387] - Available VRAM budget has changed: 1606 MB 2025-12-02 19:37:59.629 - Render thread -> Warning: Available VRAM budget 1606 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:00.127 - Render thread -> Info: Frame[98402] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:38:00.534 - Render thread -> Info: Frame[98414] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:00.696 - Render thread -> Info: Frame[98419] - Available VRAM budget has changed: 2215 MB 2025-12-02 19:38:01.060 - Render thread -> Info: Frame[98430] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:38:01.163 - Render thread -> Info: Frame[98433] - Available VRAM budget has changed: 2231 MB 2025-12-02 19:38:01.363 - Render thread -> Info: Frame[98439] - Available VRAM budget has changed: 1623 MB 2025-12-02 19:38:01.363 - Render thread -> Warning: Available VRAM budget 1623 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:01.695 - Render thread -> Info: Frame[98449] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:38:01.695 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:02.163 - Render thread -> Info: Frame[98463] - Available VRAM budget has changed: 1651 MB 2025-12-02 19:38:02.163 - Render thread -> Warning: Available VRAM budget 1651 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:02.450 - Render thread -> Info: Frame[98469] - Available VRAM budget has changed: 6656 MB 2025-12-02 19:38:02.453 - Render thread -> Info: Frame[98469] - Available VRAM budget has changed: 2012 MB 2025-12-02 19:38:02.453 - Render thread -> Warning: Available VRAM budget 2012 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:02.453 - Render thread -> Info: Frame[98469] - Available VRAM budget has changed: 1450 MB 2025-12-02 19:38:02.453 - Render thread -> Warning: Available VRAM budget 1450 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:02.496 - Render thread -> Info: Frame[98471] - Available VRAM budget has changed: 2000 MB 2025-12-02 19:38:02.496 - Render thread -> Warning: Available VRAM budget 2000 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:02.496 - Render thread -> Info: Frame[98471] - Available VRAM budget has changed: 1440 MB 2025-12-02 19:38:02.496 - Render thread -> Warning: Available VRAM budget 1440 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:02.944 - Render thread -> Info: Frame[98485] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:38:02.988 - Render thread -> Info: Frame[98486] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:38:03.547 - Render thread -> Info: Frame[98503] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:38:03.576 - Render thread -> Info: Frame[98504] - Available VRAM budget has changed: 6889 MB 2025-12-02 19:38:03.945 - Render thread -> Info: Frame[98515] - Available VRAM budget has changed: 2192 MB 2025-12-02 19:38:04.012 - Render thread -> Info: Frame[98517] - Available VRAM budget has changed: 2236 MB 2025-12-02 19:38:04.510 - Render thread -> Info: Frame[98532] - Available VRAM budget has changed: 6843 MB 2025-12-02 19:38:04.545 - Render thread -> Info: Frame[98533] - Available VRAM budget has changed: 1565 MB 2025-12-02 19:38:04.545 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:04.612 - Render thread -> Info: Frame[98535] - Available VRAM budget has changed: 2320 MB 2025-12-02 19:38:04.946 - Render thread -> Info: Frame[98545] - Available VRAM budget has changed: 1629 MB 2025-12-02 19:38:04.946 - Render thread -> Warning: Available VRAM budget 1629 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:05.014 - Render thread -> Info: Frame[98547] - Available VRAM budget has changed: 1672 MB 2025-12-02 19:38:05.014 - Render thread -> Warning: Available VRAM budget 1672 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:05.346 - Render thread -> Info: Frame[98557] - Available VRAM budget has changed: 2308 MB 2025-12-02 19:38:05.543 - Render thread -> Info: Frame[98563] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:38:05.545 - Render thread -> Info: Frame[98563] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:38:05.612 - Render thread -> Info: Frame[98565] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:38:05.612 - Render thread -> Info: Frame[98565] - Available VRAM budget has changed: 1698 MB 2025-12-02 19:38:05.612 - Render thread -> Warning: Available VRAM budget 1698 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:05.832 - Render thread -> Info: Frame[98571] - Available VRAM budget has changed: 2146 MB 2025-12-02 19:38:05.832 - Render thread -> Info: Frame[98571] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:38:05.832 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:06.279 - Render thread -> Info: Frame[98585] - Available VRAM budget has changed: 2132 MB 2025-12-02 19:38:06.279 - Render thread -> Info: Frame[98585] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:38:06.279 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:07.177 - Render thread -> Info: Frame[98612] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:07.677 - Render thread -> Info: Frame[98627] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:38:08.212 - Render thread -> Info: Frame[98643] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:38:08.711 - Render thread -> Info: Frame[98658] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:09.213 - Render thread -> Info: Frame[98673] - Available VRAM budget has changed: 1580 MB 2025-12-02 19:38:09.213 - Render thread -> Warning: Available VRAM budget 1580 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:09.478 - Render thread -> Info: Frame[98681] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:38:09.576 - Render thread -> Info: Frame[98684] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:38:09.612 - Render thread -> Info: Frame[98685] - Available VRAM budget has changed: 2209 MB 2025-12-02 19:38:09.843 - Render thread -> Info: Frame[98692] - Available VRAM budget has changed: 6653 MB 2025-12-02 19:38:09.878 - Render thread -> Info: Frame[98693] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:38:10.479 - Render thread -> Info: Frame[98711] - Available VRAM budget has changed: 2139 MB 2025-12-02 19:38:10.877 - Render thread -> Info: Frame[98723] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:38:10.978 - Render thread -> Info: Frame[98726] - Available VRAM budget has changed: 6663 MB 2025-12-02 19:38:11.510 - Render thread -> Info: Frame[98742] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:38:12.078 - Render thread -> Info: Frame[98759] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:38:12.546 - Render thread -> Info: Frame[98773] - Available VRAM budget has changed: 2181 MB 2025-12-02 19:38:13.082 - Render thread -> Info: Frame[98789] - Available VRAM budget has changed: 2264 MB 2025-12-02 19:38:13.546 - Render thread -> Info: Frame[98803] - Available VRAM budget has changed: 1626 MB 2025-12-02 19:38:13.546 - Render thread -> Warning: Available VRAM budget 1626 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:14.080 - Render thread -> Info: Frame[98819] - Available VRAM budget has changed: 1688 MB 2025-12-02 19:38:14.080 - Render thread -> Warning: Available VRAM budget 1688 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:14.820 - Render thread -> Info: Frame[98841] - Available VRAM budget has changed: 1657 MB 2025-12-02 19:38:14.820 - Render thread -> Warning: Available VRAM budget 1657 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:15.578 - Render thread -> Info: Frame[98864] - Available VRAM budget has changed: 6883 MB 2025-12-02 19:38:15.748 - Render thread -> Info: Frame[98869] - Available VRAM budget has changed: 1643 MB 2025-12-02 19:38:15.748 - Render thread -> Warning: Available VRAM budget 1643 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:16.011 - Render thread -> Info: Frame[98877] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:38:16.377 - Render thread -> Info: Frame[98888] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:38:16.425 - Render thread -> Info: Frame[98889] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:38:16.425 - Render thread -> Info: Frame[98889] - Available VRAM budget has changed: 1629 MB 2025-12-02 19:38:16.425 - Render thread -> Warning: Available VRAM budget 1629 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:17.479 - Render thread -> Info: Frame[98921] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:38:18.044 - Render thread -> Info: Frame[98938] - Available VRAM budget has changed: 6756 MB 2025-12-02 19:38:18.080 - Render thread -> Info: Frame[98939] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:38:18.080 - Render thread -> Info: Frame[98939] - Available VRAM budget has changed: 1606 MB 2025-12-02 19:38:18.080 - Render thread -> Warning: Available VRAM budget 1606 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:18.111 - Render thread -> Info: Frame[98940] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:38:18.153 - Render thread -> Info: Frame[98941] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:38:18.153 - Render thread -> Info: Frame[98941] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:38:18.153 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:18.680 - Render thread -> Info: Frame[98957] - Available VRAM budget has changed: 2184 MB 2025-12-02 19:38:19.046 - Render thread -> Info: Frame[98968] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:38:19.079 - Render thread -> Info: Frame[98969] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:38:19.079 - Render thread -> Info: Frame[98969] - Available VRAM budget has changed: 1554 MB 2025-12-02 19:38:19.079 - Render thread -> Warning: Available VRAM budget 1554 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:19.347 - Render thread -> Info: Frame[98977] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:38:19.347 - Render thread -> Info: Frame[98977] - Available VRAM budget has changed: 1530 MB 2025-12-02 19:38:19.347 - Render thread -> Warning: Available VRAM budget 1530 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:19.912 - Render thread -> Info: Frame[98994] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:38:20.412 - Render thread -> Info: Frame[99009] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:38:20.412 - Render thread -> Info: Frame[99009] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:38:20.412 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:20.578 - Render thread -> Info: Frame[99014] - Available VRAM budget has changed: 6896 MB 2025-12-02 19:38:20.746 - Render thread -> Info: Frame[99019] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:38:20.946 - Render thread -> Info: Frame[99025] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:38:21.412 - Render thread -> Info: Frame[99039] - Available VRAM budget has changed: 1561 MB 2025-12-02 19:38:21.412 - Render thread -> Warning: Available VRAM budget 1561 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:21.480 - Render thread -> Info: Frame[99041] - Available VRAM budget has changed: 2249 MB 2025-12-02 19:38:21.612 - Render thread -> Info: Frame[99045] - Available VRAM budget has changed: 2340 MB 2025-12-02 19:38:21.747 - Render thread -> Info: Frame[99049] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:38:21.747 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:21.844 - Render thread -> Info: Frame[99052] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:21.880 - Render thread -> Info: Frame[99053] - Available VRAM budget has changed: 2304 MB 2025-12-02 19:38:21.946 - Render thread -> Info: Frame[99055] - Available VRAM budget has changed: 1644 MB 2025-12-02 19:38:21.946 - Render thread -> Warning: Available VRAM budget 1644 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:22.080 - Render thread -> Info: Frame[99059] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:38:22.480 - Render thread -> Info: Frame[99071] - Available VRAM budget has changed: 1661 MB 2025-12-02 19:38:22.480 - Render thread -> Warning: Available VRAM budget 1661 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:22.612 - Render thread -> Info: Frame[99075] - Available VRAM budget has changed: 1700 MB 2025-12-02 19:38:22.612 - Render thread -> Warning: Available VRAM budget 1700 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:22.844 - Render thread -> Info: Frame[99082] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:38:22.879 - Render thread -> Info: Frame[99083] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:38:22.879 - Render thread -> Info: Frame[99083] - Available VRAM budget has changed: 1681 MB 2025-12-02 19:38:22.879 - Render thread -> Warning: Available VRAM budget 1681 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:23.080 - Render thread -> Info: Frame[99089] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:38:23.080 - Render thread -> Info: Frame[99089] - Available VRAM budget has changed: 1664 MB 2025-12-02 19:38:23.080 - Render thread -> Warning: Available VRAM budget 1664 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:23.877 - Render thread -> Info: Frame[99113] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:23.944 - Render thread -> Info: Frame[99115] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:38:24.778 - Render thread -> Info: Frame[99139] - Available VRAM budget has changed: 2131 MB 2025-12-02 19:38:24.778 - Render thread -> Info: Frame[99139] - Available VRAM budget has changed: 1542 MB 2025-12-02 19:38:24.778 - Render thread -> Warning: Available VRAM budget 1542 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:24.798 - Render thread -> Info: Frame[99140] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:38:24.821 - Render thread -> Info: Frame[99141] - Available VRAM budget has changed: 2109 MB 2025-12-02 19:38:24.821 - Render thread -> Info: Frame[99141] - Available VRAM budget has changed: 1521 MB 2025-12-02 19:38:24.821 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:25.312 - Render thread -> Info: Frame[99156] - Available VRAM budget has changed: 6884 MB 2025-12-02 19:38:25.478 - Render thread -> Info: Frame[99161] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:38:25.946 - Render thread -> Info: Frame[99175] - Available VRAM budget has changed: 2208 MB 2025-12-02 19:38:26.144 - Render thread -> Info: Frame[99181] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:38:26.146 - Render thread -> Info: Frame[99181] - Available VRAM budget has changed: 2228 MB 2025-12-02 19:38:26.346 - Render thread -> Info: Frame[99187] - Available VRAM budget has changed: 2302 MB 2025-12-02 19:38:26.427 - Render thread -> Info: Frame[99189] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:38:26.544 - Render thread -> Info: Frame[99193] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:38:26.546 - Render thread -> Info: Frame[99193] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:38:26.644 - Render thread -> Info: Frame[99196] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:38:26.681 - Render thread -> Info: Frame[99197] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:38:26.946 - Render thread -> Info: Frame[99205] - Available VRAM budget has changed: 2196 MB 2025-12-02 19:38:26.946 - Render thread -> Info: Frame[99205] - Available VRAM budget has changed: 1606 MB 2025-12-02 19:38:26.946 - Render thread -> Warning: Available VRAM budget 1606 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:27.414 - Render thread -> Info: Frame[99219] - Available VRAM budget has changed: 1578 MB 2025-12-02 19:38:27.414 - Render thread -> Warning: Available VRAM budget 1578 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:27.653 - Render thread -> Info: Frame[99226] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:38:27.678 - Render thread -> Info: Frame[99227] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:38:28.279 - Render thread -> Info: Frame[99245] - Available VRAM budget has changed: 6657 MB 2025-12-02 19:38:28.281 - Render thread -> Info: Frame[99245] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:38:28.281 - Render thread -> Info: Frame[99245] - Available VRAM budget has changed: 1517 MB 2025-12-02 19:38:28.281 - Render thread -> Warning: Available VRAM budget 1517 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:28.480 - Render thread -> Info: Frame[99251] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:38:28.480 - Render thread -> Info: Frame[99251] - Available VRAM budget has changed: 1505 MB 2025-12-02 19:38:28.480 - Render thread -> Warning: Available VRAM budget 1505 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:28.817 - Render thread -> Info: Frame[99261] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:38:28.945 - Render thread -> Info: Frame[99265] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:38:29.081 - Render thread -> Info: Frame[99269] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:29.548 - Render thread -> Info: Frame[99283] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:38:29.814 - Render thread -> Info: Frame[99291] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:38:29.947 - Render thread -> Info: Frame[99295] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:38:30.014 - Render thread -> Info: Frame[99297] - Available VRAM budget has changed: 1518 MB 2025-12-02 19:38:30.014 - Render thread -> Warning: Available VRAM budget 1518 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:30.080 - Render thread -> Info: Frame[99299] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:38:30.547 - Render thread -> Info: Frame[99313] - Available VRAM budget has changed: 1531 MB 2025-12-02 19:38:30.547 - Render thread -> Warning: Available VRAM budget 1531 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:30.747 - Render thread -> Info: Frame[99319] - Available VRAM budget has changed: 1549 MB 2025-12-02 19:38:30.747 - Render thread -> Warning: Available VRAM budget 1549 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:30.821 - Render thread -> Info: Frame[99321] - Available VRAM budget has changed: 1583 MB 2025-12-02 19:38:30.821 - Render thread -> Warning: Available VRAM budget 1583 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:30.951 - Render thread -> Info: Frame[99325] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:38:30.951 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:30.979 - Render thread -> Info: Frame[99326] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:38:31.015 - Render thread -> Info: Frame[99327] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:38:31.015 - Render thread -> Info: Frame[99327] - Available VRAM budget has changed: 1650 MB 2025-12-02 19:38:31.015 - Render thread -> Warning: Available VRAM budget 1650 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:31.347 - Render thread -> Info: Frame[99337] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:38:31.347 - Render thread -> Info: Frame[99337] - Available VRAM budget has changed: 1637 MB 2025-12-02 19:38:31.347 - Render thread -> Warning: Available VRAM budget 1637 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:31.519 - Render thread -> Info: Frame[99342] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:31.612 - Render thread -> Info: Frame[99345] - Available VRAM budget has changed: 6905 MB 2025-12-02 19:38:32.044 - Render thread -> Info: Frame[99358] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:38:34.814 - Render thread -> Info: Frame[99441] - Available VRAM budget has changed: 2264 MB 2025-12-02 19:38:35.144 - Render thread -> Info: Frame[99451] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:38:35.147 - Render thread -> Info: Frame[99451] - Available VRAM budget has changed: 2199 MB 2025-12-02 19:38:35.147 - Render thread -> Info: Frame[99451] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:38:35.147 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:35.214 - Render thread -> Info: Frame[99453] - Available VRAM budget has changed: 2186 MB 2025-12-02 19:38:35.214 - Render thread -> Info: Frame[99453] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:38:35.214 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:35.480 - Render thread -> Info: Frame[99461] - Available VRAM budget has changed: 2174 MB 2025-12-02 19:38:35.480 - Render thread -> Info: Frame[99461] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:38:35.480 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:35.678 - Render thread -> Info: Frame[99467] - Available VRAM budget has changed: 6794 MB 2025-12-02 19:38:35.878 - Render thread -> Info: Frame[99473] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:38:36.281 - Render thread -> Info: Frame[99485] - Available VRAM budget has changed: 1529 MB 2025-12-02 19:38:36.281 - Render thread -> Warning: Available VRAM budget 1529 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:36.345 - Render thread -> Info: Frame[99487] - Available VRAM budget has changed: 6666 MB 2025-12-02 19:38:36.347 - Render thread -> Info: Frame[99487] - Available VRAM budget has changed: 2153 MB 2025-12-02 19:38:36.347 - Render thread -> Info: Frame[99487] - Available VRAM budget has changed: 1509 MB 2025-12-02 19:38:36.347 - Render thread -> Warning: Available VRAM budget 1509 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:36.883 - Render thread -> Info: Frame[99503] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:38:36.980 - Render thread -> Info: Frame[99506] - Available VRAM budget has changed: 6663 MB 2025-12-02 19:38:37.085 - Render thread -> Info: Frame[99509] - Available VRAM budget has changed: 2137 MB 2025-12-02 19:38:37.511 - Render thread -> Info: Frame[99522] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:38:37.611 - Render thread -> Info: Frame[99525] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:38:38.031 - Render thread -> Info: Frame[99537] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:38:38.545 - Render thread -> Info: Frame[99553] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:38.548 - Render thread -> Info: Frame[99553] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:38:38.614 - Render thread -> Info: Frame[99555] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:38:39.146 - Render thread -> Info: Frame[99571] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:38:39.480 - Render thread -> Info: Frame[99581] - Available VRAM budget has changed: 2223 MB 2025-12-02 19:38:39.548 - Render thread -> Info: Frame[99583] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:38:39.548 - Render thread -> Info: Frame[99583] - Available VRAM budget has changed: 1553 MB 2025-12-02 19:38:39.548 - Render thread -> Warning: Available VRAM budget 1553 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:39.614 - Render thread -> Info: Frame[99585] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:38:39.614 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:39.881 - Render thread -> Info: Frame[99593] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:38:40.483 - Render thread -> Info: Frame[99611] - Available VRAM budget has changed: 1597 MB 2025-12-02 19:38:40.483 - Render thread -> Warning: Available VRAM budget 1597 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:40.583 - Render thread -> Info: Frame[99613] - Available VRAM budget has changed: 2132 MB 2025-12-02 19:38:40.583 - Render thread -> Info: Frame[99613] - Available VRAM budget has changed: 1524 MB 2025-12-02 19:38:40.583 - Render thread -> Warning: Available VRAM budget 1524 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:41.146 - Render thread -> Info: Frame[99631] - Available VRAM budget has changed: 6886 MB 2025-12-02 19:38:41.246 - Render thread -> Info: Frame[99634] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:38:41.279 - Render thread -> Info: Frame[99635] - Available VRAM budget has changed: 6884 MB 2025-12-02 19:38:41.482 - Render thread -> Info: Frame[99641] - Available VRAM budget has changed: 1506 MB 2025-12-02 19:38:41.482 - Render thread -> Warning: Available VRAM budget 1506 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:41.681 - Render thread -> Info: Frame[99647] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:38:41.812 - Render thread -> Info: Frame[99651] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:38:41.948 - Render thread -> Info: Frame[99655] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:38:42.148 - Render thread -> Info: Frame[99661] - Available VRAM budget has changed: 2330 MB 2025-12-02 19:38:42.680 - Render thread -> Info: Frame[99677] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:38:42.680 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:42.748 - Render thread -> Info: Frame[99679] - Available VRAM budget has changed: 2342 MB 2025-12-02 19:38:42.814 - Render thread -> Info: Frame[99681] - Available VRAM budget has changed: 2360 MB 2025-12-02 19:38:42.964 - Render thread -> Info: Frame[99685] - Available VRAM budget has changed: 1629 MB 2025-12-02 19:38:42.964 - Render thread -> Warning: Available VRAM budget 1629 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:43.164 - Render thread -> Info: Frame[99691] - Available VRAM budget has changed: 1703 MB 2025-12-02 19:38:43.164 - Render thread -> Warning: Available VRAM budget 1703 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:43.297 - Render thread -> Info: Frame[99695] - Available VRAM budget has changed: 6883 MB 2025-12-02 19:38:43.300 - Render thread -> Info: Frame[99695] - Available VRAM budget has changed: 2342 MB 2025-12-02 19:38:43.300 - Render thread -> Info: Frame[99695] - Available VRAM budget has changed: 1688 MB 2025-12-02 19:38:43.300 - Render thread -> Warning: Available VRAM budget 1688 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:43.680 - Render thread -> Info: Frame[99707] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:38:43.682 - Render thread -> Info: Frame[99707] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:38:43.682 - Render thread -> Info: Frame[99707] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:38:43.682 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:43.882 - Render thread -> Info: Frame[99713] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:38:43.882 - Render thread -> Info: Frame[99713] - Available VRAM budget has changed: 1587 MB 2025-12-02 19:38:43.882 - Render thread -> Warning: Available VRAM budget 1587 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:44.478 - Render thread -> Info: Frame[99731] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:38:44.480 - Render thread -> Info: Frame[99731] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:38:44.548 - Render thread -> Info: Frame[99733] - Available VRAM budget has changed: 2212 MB 2025-12-02 19:38:44.548 - Render thread -> Info: Frame[99733] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:38:44.548 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:46.145 - Render thread -> Info: Frame[99781] - Available VRAM budget has changed: 6914 MB 2025-12-02 19:38:46.687 - Render thread -> Info: Frame[99797] - Available VRAM budget has changed: 1558 MB 2025-12-02 19:38:46.687 - Render thread -> Warning: Available VRAM budget 1558 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:47.048 - Render thread -> Info: Frame[99808] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:47.081 - Render thread -> Info: Frame[99809] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:38:47.148 - Render thread -> Info: Frame[99811] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:38:47.779 - Render thread -> Info: Frame[99830] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:38:47.815 - Render thread -> Info: Frame[99831] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:38:47.881 - Render thread -> Info: Frame[99833] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:38:48.081 - Render thread -> Info: Frame[99839] - Available VRAM budget has changed: 1571 MB 2025-12-02 19:38:48.081 - Render thread -> Warning: Available VRAM budget 1571 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:48.148 - Render thread -> Info: Frame[99841] - Available VRAM budget has changed: 1585 MB 2025-12-02 19:38:48.148 - Render thread -> Warning: Available VRAM budget 1585 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:48.819 - Render thread -> Info: Frame[99861] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:48.997 - Render thread -> Info: Frame[99866] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:38:49.169 - Render thread -> Info: Frame[99871] - Available VRAM budget has changed: 1599 MB 2025-12-02 19:38:49.169 - Render thread -> Warning: Available VRAM budget 1599 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:49.847 - Render thread -> Info: Frame[99892] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:49.948 - Render thread -> Info: Frame[99895] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:38:50.948 - Render thread -> Info: Frame[99925] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:38:50.948 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:51.415 - Render thread -> Info: Frame[99939] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:38:51.415 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:51.482 - Render thread -> Info: Frame[99941] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:38:52.012 - Render thread -> Info: Frame[99957] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:52.112 - Render thread -> Info: Frame[99960] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:38:52.432 - Render thread -> Info: Frame[99969] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:38:52.432 - Render thread -> Info: Frame[99969] - Available VRAM budget has changed: 1575 MB 2025-12-02 19:38:52.432 - Render thread -> Warning: Available VRAM budget 1575 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:53.012 - Render thread -> Info: Frame[99987] - Available VRAM budget has changed: 6721 MB 2025-12-02 19:38:53.015 - Render thread -> Info: Frame[99987] - Available VRAM budget has changed: 2196 MB 2025-12-02 19:38:53.015 - Render thread -> Info: Frame[99987] - Available VRAM budget has changed: 1561 MB 2025-12-02 19:38:53.015 - Render thread -> Warning: Available VRAM budget 1561 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:53.281 - Render thread -> Info: Frame[99995] - Available VRAM budget has changed: 2185 MB 2025-12-02 19:38:53.281 - Render thread -> Info: Frame[99995] - Available VRAM budget has changed: 1550 MB 2025-12-02 19:38:53.281 - Render thread -> Warning: Available VRAM budget 1550 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:53.645 - Render thread -> Info: Frame[100006] - Available VRAM budget has changed: 6755 MB 2025-12-02 19:38:54.046 - Render thread -> Info: Frame[100018] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:38:54.081 - Render thread -> Info: Frame[100019] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:38:54.081 - Render thread -> Info: Frame[100019] - Available VRAM budget has changed: 1532 MB 2025-12-02 19:38:54.081 - Render thread -> Warning: Available VRAM budget 1532 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:54.281 - Render thread -> Info: Frame[100025] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:38:54.281 - Render thread -> Info: Frame[100025] - Available VRAM budget has changed: 1520 MB 2025-12-02 19:38:54.281 - Render thread -> Warning: Available VRAM budget 1520 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:54.613 - Render thread -> Info: Frame[100035] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:38:54.713 - Render thread -> Info: Frame[100037] - Available VRAM budget has changed: 2131 MB 2025-12-02 19:38:54.713 - Render thread -> Info: Frame[100037] - Available VRAM budget has changed: 1510 MB 2025-12-02 19:38:54.713 - Render thread -> Warning: Available VRAM budget 1510 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:54.754 - Render thread -> Info: Frame[100039] - Available VRAM budget has changed: 2119 MB 2025-12-02 19:38:54.754 - Render thread -> Info: Frame[100039] - Available VRAM budget has changed: 1498 MB 2025-12-02 19:38:54.754 - Render thread -> Warning: Available VRAM budget 1498 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:55.348 - Render thread -> Info: Frame[100057] - Available VRAM budget has changed: 1470 MB 2025-12-02 19:38:55.348 - Render thread -> Warning: Available VRAM budget 1470 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:55.846 - Render thread -> Info: Frame[100072] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:56.883 - Render thread -> Info: Frame[100103] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:38:57.446 - Render thread -> Info: Frame[100120] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:38:57.683 - Render thread -> Info: Frame[100127] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:38:57.752 - Render thread -> Info: Frame[100129] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:38:57.881 - Render thread -> Info: Frame[100133] - Available VRAM budget has changed: 1513 MB 2025-12-02 19:38:57.881 - Render thread -> Warning: Available VRAM budget 1513 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:58.493 - Render thread -> Info: Frame[100151] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:38:58.548 - Render thread -> Info: Frame[100153] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:38:58.683 - Render thread -> Info: Frame[100157] - Available VRAM budget has changed: 1590 MB 2025-12-02 19:38:58.683 - Render thread -> Warning: Available VRAM budget 1590 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:38:58.815 - Render thread -> Info: Frame[100161] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:38:59.814 - Render thread -> Info: Frame[100191] - Available VRAM budget has changed: 1603 MB 2025-12-02 19:38:59.814 - Render thread -> Warning: Available VRAM budget 1603 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:00.015 - Render thread -> Info: Frame[100197] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:39:00.148 - Render thread -> Info: Frame[100201] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:39:00.679 - Render thread -> Info: Frame[100217] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:39:00.681 - Render thread -> Info: Frame[100217] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:39:00.681 - Render thread -> Info: Frame[100217] - Available VRAM budget has changed: 1544 MB 2025-12-02 19:39:00.681 - Render thread -> Warning: Available VRAM budget 1544 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:01.246 - Render thread -> Info: Frame[100234] - Available VRAM budget has changed: 6758 MB 2025-12-02 19:39:01.813 - Render thread -> Info: Frame[100251] - Available VRAM budget has changed: 6625 MB 2025-12-02 19:39:01.816 - Render thread -> Info: Frame[100251] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:39:01.816 - Render thread -> Info: Frame[100251] - Available VRAM budget has changed: 1478 MB 2025-12-02 19:39:01.816 - Render thread -> Warning: Available VRAM budget 1478 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:02.345 - Render thread -> Info: Frame[100267] - Available VRAM budget has changed: 6662 MB 2025-12-02 19:39:02.680 - Render thread -> Info: Frame[100277] - Available VRAM budget has changed: 6724 MB 2025-12-02 19:39:02.846 - Render thread -> Info: Frame[100282] - Available VRAM budget has changed: 6759 MB 2025-12-02 19:39:03.163 - Render thread -> Info: Frame[100291] - Available VRAM budget has changed: 6812 MB 2025-12-02 19:39:03.348 - Render thread -> Info: Frame[100297] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:39:03.681 - Render thread -> Info: Frame[100307] - Available VRAM budget has changed: 2193 MB 2025-12-02 19:39:03.815 - Render thread -> Info: Frame[100311] - Available VRAM budget has changed: 2205 MB 2025-12-02 19:39:03.881 - Render thread -> Info: Frame[100313] - Available VRAM budget has changed: 2226 MB 2025-12-02 19:39:03.948 - Render thread -> Info: Frame[100315] - Available VRAM budget has changed: 1492 MB 2025-12-02 19:39:03.948 - Render thread -> Warning: Available VRAM budget 1492 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:04.149 - Render thread -> Info: Frame[100321] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:39:04.348 - Render thread -> Info: Frame[100327] - Available VRAM budget has changed: 1504 MB 2025-12-02 19:39:04.348 - Render thread -> Warning: Available VRAM budget 1504 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:04.681 - Render thread -> Info: Frame[100337] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:39:04.681 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:04.816 - Render thread -> Info: Frame[100341] - Available VRAM budget has changed: 1550 MB 2025-12-02 19:39:04.816 - Render thread -> Warning: Available VRAM budget 1550 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:04.881 - Render thread -> Info: Frame[100343] - Available VRAM budget has changed: 1571 MB 2025-12-02 19:39:04.881 - Render thread -> Warning: Available VRAM budget 1571 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:05.159 - Render thread -> Info: Frame[100351] - Available VRAM budget has changed: 1626 MB 2025-12-02 19:39:05.159 - Render thread -> Warning: Available VRAM budget 1626 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:05.759 - Render thread -> Info: Frame[100369] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:39:05.759 - Render thread -> Info: Frame[100369] - Available VRAM budget has changed: 1611 MB 2025-12-02 19:39:05.759 - Render thread -> Warning: Available VRAM budget 1611 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:07.749 - Render thread -> Info: Frame[100429] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:39:07.749 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:09.168 - Render thread -> Info: Frame[100471] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:39:09.170 - Render thread -> Info: Frame[100471] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:39:09.447 - Render thread -> Info: Frame[100480] - Available VRAM budget has changed: 6650 MB 2025-12-02 19:39:09.481 - Render thread -> Info: Frame[100481] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:39:09.481 - Render thread -> Info: Frame[100481] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:39:09.481 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:09.756 - Render thread -> Info: Frame[100489] - Available VRAM budget has changed: 2118 MB 2025-12-02 19:39:09.756 - Render thread -> Info: Frame[100489] - Available VRAM budget has changed: 1513 MB 2025-12-02 19:39:09.756 - Render thread -> Warning: Available VRAM budget 1513 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:09.981 - Render thread -> Info: Frame[100496] - Available VRAM budget has changed: 6744 MB 2025-12-02 19:39:10.500 - Render thread -> Info: Frame[100511] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:39:11.023 - Render thread -> Info: Frame[100527] - Available VRAM budget has changed: 2206 MB 2025-12-02 19:39:11.489 - Render thread -> Info: Frame[100541] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:39:11.680 - Render thread -> Info: Frame[100547] - Available VRAM budget has changed: 6911 MB 2025-12-02 19:39:12.022 - Render thread -> Info: Frame[100557] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:39:12.022 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:12.614 - Render thread -> Info: Frame[100575] - Available VRAM budget has changed: 6793 MB 2025-12-02 19:39:12.616 - Render thread -> Info: Frame[100575] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:39:12.683 - Render thread -> Info: Frame[100577] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:39:13.349 - Render thread -> Info: Frame[100597] - Available VRAM budget has changed: 2249 MB 2025-12-02 19:39:13.550 - Render thread -> Info: Frame[100603] - Available VRAM budget has changed: 1619 MB 2025-12-02 19:39:13.550 - Render thread -> Warning: Available VRAM budget 1619 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:14.816 - Render thread -> Info: Frame[100641] - Available VRAM budget has changed: 1643 MB 2025-12-02 19:39:14.816 - Render thread -> Warning: Available VRAM budget 1643 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:15.417 - Render thread -> Info: Frame[100659] - Available VRAM budget has changed: 1625 MB 2025-12-02 19:39:15.417 - Render thread -> Warning: Available VRAM budget 1625 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:16.216 - Render thread -> Info: Frame[100683] - Available VRAM budget has changed: 1606 MB 2025-12-02 19:39:16.216 - Render thread -> Warning: Available VRAM budget 1606 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:17.216 - Render thread -> Info: Frame[100713] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:39:17.747 - Render thread -> Info: Frame[100729] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:39:17.750 - Render thread -> Info: Frame[100729] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:39:17.750 - Render thread -> Info: Frame[100729] - Available VRAM budget has changed: 1571 MB 2025-12-02 19:39:17.750 - Render thread -> Warning: Available VRAM budget 1571 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:18.017 - Render thread -> Info: Frame[100737] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:39:18.017 - Render thread -> Info: Frame[100737] - Available VRAM budget has changed: 1546 MB 2025-12-02 19:39:18.017 - Render thread -> Warning: Available VRAM budget 1546 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:18.282 - Render thread -> Info: Frame[100745] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:39:18.284 - Render thread -> Info: Frame[100745] - Available VRAM budget has changed: 1528 MB 2025-12-02 19:39:18.284 - Render thread -> Warning: Available VRAM budget 1528 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:19.083 - Render thread -> Info: Frame[100769] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:39:19.147 - Render thread -> Info: Frame[100771] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:39:19.151 - Render thread -> Info: Frame[100771] - Available VRAM budget has changed: 2175 MB 2025-12-02 19:39:19.283 - Render thread -> Info: Frame[100775] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:39:19.616 - Render thread -> Info: Frame[100785] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:39:19.616 - Render thread -> Info: Frame[100785] - Available VRAM budget has changed: 1506 MB 2025-12-02 19:39:19.616 - Render thread -> Warning: Available VRAM budget 1506 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:19.682 - Render thread -> Info: Frame[100787] - Available VRAM budget has changed: 6760 MB 2025-12-02 19:39:20.147 - Render thread -> Info: Frame[100801] - Available VRAM budget has changed: 6816 MB 2025-12-02 19:39:20.682 - Render thread -> Info: Frame[100817] - Available VRAM budget has changed: 2220 MB 2025-12-02 19:39:21.150 - Render thread -> Info: Frame[100831] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:39:21.150 - Render thread -> Info: Frame[100831] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:39:21.150 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:21.701 - Render thread -> Info: Frame[100847] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:39:21.701 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:22.150 - Render thread -> Info: Frame[100861] - Available VRAM budget has changed: 1645 MB 2025-12-02 19:39:22.150 - Render thread -> Warning: Available VRAM budget 1645 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:22.485 - Render thread -> Info: Frame[100871] - Available VRAM budget has changed: 1664 MB 2025-12-02 19:39:22.485 - Render thread -> Warning: Available VRAM budget 1664 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:22.684 - Render thread -> Info: Frame[100877] - Available VRAM budget has changed: 1646 MB 2025-12-02 19:39:22.684 - Render thread -> Warning: Available VRAM budget 1646 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:26.781 - Render thread -> Info: Frame[101000] - Available VRAM budget has changed: 6680 MB 2025-12-02 19:39:26.817 - Render thread -> Info: Frame[101001] - Available VRAM budget has changed: 2161 MB 2025-12-02 19:39:26.817 - Render thread -> Info: Frame[101001] - Available VRAM budget has changed: 1537 MB 2025-12-02 19:39:26.817 - Render thread -> Warning: Available VRAM budget 1537 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:27.315 - Render thread -> Info: Frame[101016] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:39:27.615 - Render thread -> Info: Frame[101025] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:39:28.349 - Render thread -> Info: Frame[101047] - Available VRAM budget has changed: 2183 MB 2025-12-02 19:39:28.498 - Render thread -> Info: Frame[101051] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:39:28.616 - Render thread -> Info: Frame[101055] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:39:28.687 - Render thread -> Info: Frame[101057] - Available VRAM budget has changed: 6896 MB 2025-12-02 19:39:28.817 - Render thread -> Info: Frame[101061] - Available VRAM budget has changed: 1556 MB 2025-12-02 19:39:28.817 - Render thread -> Warning: Available VRAM budget 1556 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:29.350 - Render thread -> Info: Frame[101077] - Available VRAM budget has changed: 1571 MB 2025-12-02 19:39:29.350 - Render thread -> Warning: Available VRAM budget 1571 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:29.551 - Render thread -> Info: Frame[101083] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:39:29.617 - Render thread -> Info: Frame[101085] - Available VRAM budget has changed: 1615 MB 2025-12-02 19:39:29.617 - Render thread -> Warning: Available VRAM budget 1615 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:29.684 - Render thread -> Info: Frame[101087] - Available VRAM budget has changed: 2333 MB 2025-12-02 19:39:30.284 - Render thread -> Info: Frame[101105] - Available VRAM budget has changed: 1634 MB 2025-12-02 19:39:30.284 - Render thread -> Warning: Available VRAM budget 1634 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:30.454 - Render thread -> Info: Frame[101110] - Available VRAM budget has changed: 6861 MB 2025-12-02 19:39:30.483 - Render thread -> Info: Frame[101111] - Available VRAM budget has changed: 2311 MB 2025-12-02 19:39:30.550 - Render thread -> Info: Frame[101113] - Available VRAM budget has changed: 1662 MB 2025-12-02 19:39:30.550 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:30.684 - Render thread -> Info: Frame[101117] - Available VRAM budget has changed: 1686 MB 2025-12-02 19:39:30.684 - Render thread -> Warning: Available VRAM budget 1686 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:31.614 - Render thread -> Info: Frame[101145] - Available VRAM budget has changed: 6896 MB 2025-12-02 19:39:32.623 - Render thread -> Info: Frame[101175] - Available VRAM budget has changed: 2340 MB 2025-12-02 19:39:33.056 - Render thread -> Info: Frame[101188] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:39:33.089 - Render thread -> Info: Frame[101189] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:39:33.089 - Render thread -> Info: Frame[101189] - Available VRAM budget has changed: 1667 MB 2025-12-02 19:39:33.089 - Render thread -> Warning: Available VRAM budget 1667 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:33.751 - Render thread -> Info: Frame[101209] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:39:33.753 - Render thread -> Info: Frame[101209] - Available VRAM budget has changed: 2249 MB 2025-12-02 19:39:33.753 - Render thread -> Info: Frame[101209] - Available VRAM budget has changed: 1643 MB 2025-12-02 19:39:33.753 - Render thread -> Warning: Available VRAM budget 1643 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:34.150 - Render thread -> Info: Frame[101221] - Available VRAM budget has changed: 1625 MB 2025-12-02 19:39:34.151 - Render thread -> Warning: Available VRAM budget 1625 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:34.715 - Render thread -> Info: Frame[101238] - Available VRAM budget has changed: 6744 MB 2025-12-02 19:39:34.750 - Render thread -> Info: Frame[101239] - Available VRAM budget has changed: 2219 MB 2025-12-02 19:39:34.750 - Render thread -> Info: Frame[101239] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:39:34.750 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:34.782 - Render thread -> Info: Frame[101240] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:39:34.817 - Render thread -> Info: Frame[101241] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:39:34.817 - Render thread -> Info: Frame[101241] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:39:34.817 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:35.317 - Render thread -> Info: Frame[101256] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:39:35.415 - Render thread -> Info: Frame[101259] - Available VRAM budget has changed: 6741 MB 2025-12-02 19:39:36.014 - Render thread -> Info: Frame[101277] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:39:37.086 - Render thread -> Info: Frame[101309] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:39:37.086 - Render thread -> Info: Frame[101309] - Available VRAM budget has changed: 1526 MB 2025-12-02 19:39:37.086 - Render thread -> Warning: Available VRAM budget 1526 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:37.215 - Render thread -> Info: Frame[101313] - Available VRAM budget has changed: 6813 MB 2025-12-02 19:39:38.150 - Render thread -> Info: Frame[101341] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:39:38.217 - Render thread -> Info: Frame[101343] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:39:39.150 - Render thread -> Info: Frame[101371] - Available VRAM budget has changed: 1542 MB 2025-12-02 19:39:39.150 - Render thread -> Warning: Available VRAM budget 1542 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:39.218 - Render thread -> Info: Frame[101373] - Available VRAM budget has changed: 1653 MB 2025-12-02 19:39:39.218 - Render thread -> Warning: Available VRAM budget 1653 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:40.150 - Render thread -> Info: Frame[101401] - Available VRAM budget has changed: 2294 MB 2025-12-02 19:39:41.083 - Render thread -> Info: Frame[101429] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:39:42.150 - Render thread -> Info: Frame[101461] - Available VRAM budget has changed: 2294 MB 2025-12-02 19:39:43.150 - Render thread -> Info: Frame[101491] - Available VRAM budget has changed: 1670 MB 2025-12-02 19:39:43.150 - Render thread -> Warning: Available VRAM budget 1670 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:43.215 - Render thread -> Info: Frame[101493] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:39:43.217 - Render thread -> Info: Frame[101493] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:39:43.217 - Render thread -> Info: Frame[101493] - Available VRAM budget has changed: 1631 MB 2025-12-02 19:39:43.217 - Render thread -> Warning: Available VRAM budget 1631 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:44.551 - Render thread -> Info: Frame[101533] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:39:44.551 - Render thread -> Info: Frame[101533] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:39:44.551 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:45.682 - Render thread -> Info: Frame[101567] - Available VRAM budget has changed: 6818 MB 2025-12-02 19:39:45.716 - Render thread -> Info: Frame[101568] - Available VRAM budget has changed: 6914 MB 2025-12-02 19:39:46.182 - Render thread -> Info: Frame[101582] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:39:46.484 - Render thread -> Info: Frame[101591] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:39:46.683 - Render thread -> Info: Frame[101597] - Available VRAM budget has changed: 2286 MB 2025-12-02 19:39:47.215 - Render thread -> Info: Frame[101613] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:39:47.217 - Render thread -> Info: Frame[101613] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:39:48.282 - Render thread -> Info: Frame[101645] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:39:48.348 - Render thread -> Info: Frame[101647] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:39:49.086 - Render thread -> Info: Frame[101669] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:39:49.382 - Render thread -> Info: Frame[101678] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:39:49.751 - Render thread -> Info: Frame[101689] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:39:49.751 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:50.350 - Render thread -> Info: Frame[101709] - Available VRAM budget has changed: 2264 MB 2025-12-02 19:39:50.752 - Render thread -> Info: Frame[101721] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:39:51.350 - Render thread -> Info: Frame[101739] - Available VRAM budget has changed: 1640 MB 2025-12-02 19:39:51.350 - Render thread -> Warning: Available VRAM budget 1640 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:51.715 - Render thread -> Info: Frame[101750] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:39:51.751 - Render thread -> Info: Frame[101751] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:39:51.815 - Render thread -> Info: Frame[101753] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:39:51.817 - Render thread -> Info: Frame[101753] - Available VRAM budget has changed: 2200 MB 2025-12-02 19:39:51.817 - Render thread -> Info: Frame[101753] - Available VRAM budget has changed: 1575 MB 2025-12-02 19:39:51.817 - Render thread -> Warning: Available VRAM budget 1575 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:52.285 - Render thread -> Info: Frame[101767] - Available VRAM budget has changed: 2187 MB 2025-12-02 19:39:52.285 - Render thread -> Info: Frame[101767] - Available VRAM budget has changed: 1563 MB 2025-12-02 19:39:52.285 - Render thread -> Warning: Available VRAM budget 1563 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:52.583 - Render thread -> Info: Frame[101776] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:39:52.683 - Render thread -> Info: Frame[101779] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:39:52.818 - Render thread -> Info: Frame[101783] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:39:52.818 - Render thread -> Info: Frame[101783] - Available VRAM budget has changed: 1541 MB 2025-12-02 19:39:52.818 - Render thread -> Warning: Available VRAM budget 1541 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:53.884 - Render thread -> Info: Frame[101815] - Available VRAM budget has changed: 2177 MB 2025-12-02 19:39:54.182 - Render thread -> Info: Frame[101824] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:39:54.216 - Render thread -> Info: Frame[101825] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:39:54.749 - Render thread -> Info: Frame[101841] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:39:54.849 - Render thread -> Info: Frame[101844] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:39:54.885 - Render thread -> Info: Frame[101845] - Available VRAM budget has changed: 1553 MB 2025-12-02 19:39:54.885 - Render thread -> Warning: Available VRAM budget 1553 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:55.219 - Render thread -> Info: Frame[101855] - Available VRAM budget has changed: 2249 MB 2025-12-02 19:39:56.218 - Render thread -> Info: Frame[101885] - Available VRAM budget has changed: 1625 MB 2025-12-02 19:39:56.218 - Render thread -> Warning: Available VRAM budget 1625 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:56.367 - Render thread -> Info: Frame[101889] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:39:56.618 - Render thread -> Info: Frame[101897] - Available VRAM budget has changed: 1611 MB 2025-12-02 19:39:56.618 - Render thread -> Warning: Available VRAM budget 1611 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:56.915 - Render thread -> Info: Frame[101906] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:39:57.419 - Render thread -> Info: Frame[101921] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:39:57.951 - Render thread -> Info: Frame[101937] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:39:58.418 - Render thread -> Info: Frame[101951] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:39:58.418 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:58.951 - Render thread -> Info: Frame[101967] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:39:58.951 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:59.218 - Render thread -> Info: Frame[101975] - Available VRAM budget has changed: 1673 MB 2025-12-02 19:39:59.218 - Render thread -> Warning: Available VRAM budget 1673 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:39:59.650 - Render thread -> Info: Frame[101988] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:39:59.686 - Render thread -> Info: Frame[101989] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:39:59.686 - Render thread -> Info: Frame[101989] - Available VRAM budget has changed: 1650 MB 2025-12-02 19:39:59.686 - Render thread -> Warning: Available VRAM budget 1650 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:00.183 - Render thread -> Info: Frame[102004] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:40:00.215 - Render thread -> Info: Frame[102005] - Available VRAM budget has changed: 6742 MB 2025-12-02 19:40:00.218 - Render thread -> Info: Frame[102005] - Available VRAM budget has changed: 2231 MB 2025-12-02 19:40:00.218 - Render thread -> Info: Frame[102005] - Available VRAM budget has changed: 1625 MB 2025-12-02 19:40:00.218 - Render thread -> Warning: Available VRAM budget 1625 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:00.751 - Render thread -> Info: Frame[102021] - Available VRAM budget has changed: 2219 MB 2025-12-02 19:40:00.751 - Render thread -> Info: Frame[102021] - Available VRAM budget has changed: 1613 MB 2025-12-02 19:40:00.751 - Render thread -> Warning: Available VRAM budget 1613 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:01.349 - Render thread -> Info: Frame[102039] - Available VRAM budget has changed: 6698 MB 2025-12-02 19:40:01.351 - Render thread -> Info: Frame[102039] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:40:01.351 - Render thread -> Info: Frame[102039] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:40:01.351 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:01.849 - Render thread -> Info: Frame[102054] - Available VRAM budget has changed: 6649 MB 2025-12-02 19:40:01.886 - Render thread -> Info: Frame[102055] - Available VRAM budget has changed: 2147 MB 2025-12-02 19:40:01.886 - Render thread -> Info: Frame[102055] - Available VRAM budget has changed: 1542 MB 2025-12-02 19:40:01.886 - Render thread -> Warning: Available VRAM budget 1542 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:02.018 - Render thread -> Info: Frame[102059] - Available VRAM budget has changed: 2135 MB 2025-12-02 19:40:02.018 - Render thread -> Info: Frame[102059] - Available VRAM budget has changed: 1530 MB 2025-12-02 19:40:02.018 - Render thread -> Warning: Available VRAM budget 1530 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:02.383 - Render thread -> Info: Frame[102070] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:40:02.715 - Render thread -> Info: Frame[102080] - Available VRAM budget has changed: 6726 MB 2025-12-02 19:40:02.750 - Render thread -> Info: Frame[102081] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:40:03.085 - Render thread -> Info: Frame[102091] - Available VRAM budget has changed: 2147 MB 2025-12-02 19:40:03.416 - Render thread -> Info: Frame[102101] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:40:03.418 - Render thread -> Info: Frame[102101] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:40:03.752 - Render thread -> Info: Frame[102111] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:40:04.084 - Render thread -> Info: Frame[102121] - Available VRAM budget has changed: 1542 MB 2025-12-02 19:40:04.084 - Render thread -> Warning: Available VRAM budget 1542 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:04.352 - Render thread -> Info: Frame[102129] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:40:04.419 - Render thread -> Info: Frame[102131] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:40:04.419 - Render thread -> Info: Frame[102131] - Available VRAM budget has changed: 1561 MB 2025-12-02 19:40:04.419 - Render thread -> Warning: Available VRAM budget 1561 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:04.549 - Render thread -> Info: Frame[102135] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:40:04.551 - Render thread -> Info: Frame[102135] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:40:04.751 - Render thread -> Info: Frame[102141] - Available VRAM budget has changed: 1654 MB 2025-12-02 19:40:04.751 - Render thread -> Warning: Available VRAM budget 1654 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:05.583 - Render thread -> Info: Frame[102166] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:40:06.182 - Render thread -> Info: Frame[102184] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:40:07.750 - Render thread -> Info: Frame[102231] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:40:08.153 - Render thread -> Info: Frame[102243] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:40:08.349 - Render thread -> Info: Frame[102249] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:40:08.851 - Render thread -> Info: Frame[102264] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:40:08.883 - Render thread -> Info: Frame[102265] - Available VRAM budget has changed: 6681 MB 2025-12-02 19:40:08.886 - Render thread -> Info: Frame[102265] - Available VRAM budget has changed: 2164 MB 2025-12-02 19:40:08.886 - Render thread -> Info: Frame[102265] - Available VRAM budget has changed: 1559 MB 2025-12-02 19:40:08.886 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:09.101 - Render thread -> Info: Frame[102271] - Available VRAM budget has changed: 2152 MB 2025-12-02 19:40:09.101 - Render thread -> Info: Frame[102271] - Available VRAM budget has changed: 1547 MB 2025-12-02 19:40:09.101 - Render thread -> Warning: Available VRAM budget 1547 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:09.484 - Render thread -> Info: Frame[102283] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:40:10.017 - Render thread -> Info: Frame[102299] - Available VRAM budget has changed: 6656 MB 2025-12-02 19:40:10.020 - Render thread -> Info: Frame[102299] - Available VRAM budget has changed: 2139 MB 2025-12-02 19:40:10.020 - Render thread -> Info: Frame[102299] - Available VRAM budget has changed: 1535 MB 2025-12-02 19:40:10.020 - Render thread -> Warning: Available VRAM budget 1535 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:10.420 - Render thread -> Info: Frame[102311] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:40:10.420 - Render thread -> Info: Frame[102311] - Available VRAM budget has changed: 1522 MB 2025-12-02 19:40:10.420 - Render thread -> Warning: Available VRAM budget 1522 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:11.022 - Render thread -> Info: Frame[102329] - Available VRAM budget has changed: 2112 MB 2025-12-02 19:40:11.022 - Render thread -> Info: Frame[102329] - Available VRAM budget has changed: 1509 MB 2025-12-02 19:40:11.022 - Render thread -> Warning: Available VRAM budget 1509 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:11.050 - Render thread -> Info: Frame[102330] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:40:11.282 - Render thread -> Info: Frame[102337] - Available VRAM budget has changed: 6812 MB 2025-12-02 19:40:11.919 - Render thread -> Info: Frame[102361] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:40:11.951 - Render thread -> Info: Frame[102363] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:40:12.023 - Render thread -> Info: Frame[102367] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:40:12.802 - Render thread -> Info: Frame[102391] - Available VRAM budget has changed: 1559 MB 2025-12-02 19:40:12.802 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:12.868 - Render thread -> Info: Frame[102393] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:40:12.869 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:13.004 - Render thread -> Info: Frame[102397] - Available VRAM budget has changed: 1673 MB 2025-12-02 19:40:13.004 - Render thread -> Warning: Available VRAM budget 1673 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:14.533 - Render thread -> Info: Frame[102443] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:40:14.599 - Render thread -> Info: Frame[102445] - Available VRAM budget has changed: 6917 MB 2025-12-02 19:40:15.101 - Render thread -> Info: Frame[102460] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:40:15.555 - Render thread -> Info: Frame[102473] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:40:16.334 - Render thread -> Info: Frame[102497] - Available VRAM budget has changed: 6879 MB 2025-12-02 19:40:16.368 - Render thread -> Info: Frame[102498] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:40:16.540 - Render thread -> Info: Frame[102503] - Available VRAM budget has changed: 1685 MB 2025-12-02 19:40:16.540 - Render thread -> Warning: Available VRAM budget 1685 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:17.267 - Render thread -> Info: Frame[102525] - Available VRAM budget has changed: 6772 MB 2025-12-02 19:40:17.269 - Render thread -> Info: Frame[102525] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:40:17.335 - Render thread -> Info: Frame[102527] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:40:17.485 - Render thread -> Info: Frame[102531] - Available VRAM budget has changed: 1701 MB 2025-12-02 19:40:17.485 - Render thread -> Warning: Available VRAM budget 1701 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:17.602 - Render thread -> Info: Frame[102535] - Available VRAM budget has changed: 1687 MB 2025-12-02 19:40:17.602 - Render thread -> Warning: Available VRAM budget 1687 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:17.669 - Render thread -> Info: Frame[102537] - Available VRAM budget has changed: 1659 MB 2025-12-02 19:40:17.669 - Render thread -> Warning: Available VRAM budget 1659 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:17.736 - Render thread -> Info: Frame[102539] - Available VRAM budget has changed: 1631 MB 2025-12-02 19:40:17.736 - Render thread -> Warning: Available VRAM budget 1631 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:19.734 - Render thread -> Info: Frame[102599] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:40:19.800 - Render thread -> Info: Frame[102601] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:40:20.669 - Render thread -> Info: Frame[102627] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:40:20.736 - Render thread -> Info: Frame[102629] - Available VRAM budget has changed: 2300 MB 2025-12-02 19:40:20.802 - Render thread -> Info: Frame[102631] - Available VRAM budget has changed: 2366 MB 2025-12-02 19:40:21.670 - Render thread -> Info: Frame[102657] - Available VRAM budget has changed: 2378 MB 2025-12-02 19:40:21.670 - Render thread -> Info: Frame[102657] - Available VRAM budget has changed: 1645 MB 2025-12-02 19:40:21.670 - Render thread -> Warning: Available VRAM budget 1645 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:21.737 - Render thread -> Info: Frame[102659] - Available VRAM budget has changed: 1688 MB 2025-12-02 19:40:21.737 - Render thread -> Warning: Available VRAM budget 1688 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:21.802 - Render thread -> Info: Frame[102661] - Available VRAM budget has changed: 1722 MB 2025-12-02 19:40:21.802 - Render thread -> Warning: Available VRAM budget 1722 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:21.876 - Render thread -> Info: Frame[102663] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:40:21.879 - Render thread -> Info: Frame[102663] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:40:21.879 - Render thread -> Info: Frame[102663] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:40:21.879 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:22.005 - Render thread -> Info: Frame[102667] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:40:22.005 - Render thread -> Info: Frame[102667] - Available VRAM budget has changed: 1682 MB 2025-12-02 19:40:22.005 - Render thread -> Warning: Available VRAM budget 1682 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:22.091 - Render thread -> Info: Frame[102669] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:40:22.091 - Render thread -> Info: Frame[102669] - Available VRAM budget has changed: 1661 MB 2025-12-02 19:40:22.091 - Render thread -> Warning: Available VRAM budget 1661 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:22.149 - Render thread -> Info: Frame[102671] - Available VRAM budget has changed: 1623 MB 2025-12-02 19:40:22.149 - Render thread -> Warning: Available VRAM budget 1623 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:22.402 - Render thread -> Info: Frame[102679] - Available VRAM budget has changed: 6899 MB 2025-12-02 19:40:23.407 - Render thread -> Info: Frame[102709] - Available VRAM budget has changed: 2338 MB 2025-12-02 19:40:24.084 - Render thread -> Info: Frame[102733] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:40:24.087 - Render thread -> Info: Frame[102733] - Available VRAM budget has changed: 2315 MB 2025-12-02 19:40:24.087 - Render thread -> Info: Frame[102733] - Available VRAM budget has changed: 1640 MB 2025-12-02 19:40:24.087 - Render thread -> Warning: Available VRAM budget 1640 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:24.153 - Render thread -> Info: Frame[102735] - Available VRAM budget has changed: 1656 MB 2025-12-02 19:40:24.153 - Render thread -> Warning: Available VRAM budget 1656 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:24.288 - Render thread -> Info: Frame[102739] - Available VRAM budget has changed: 1741 MB 2025-12-02 19:40:24.288 - Render thread -> Warning: Available VRAM budget 1741 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:24.488 - Render thread -> Info: Frame[102745] - Available VRAM budget has changed: 1726 MB 2025-12-02 19:40:24.488 - Render thread -> Warning: Available VRAM budget 1726 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:24.698 - Render thread -> Info: Frame[102751] - Available VRAM budget has changed: 2301 MB 2025-12-02 19:40:24.698 - Render thread -> Info: Frame[102751] - Available VRAM budget has changed: 1712 MB 2025-12-02 19:40:24.698 - Render thread -> Warning: Available VRAM budget 1712 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:25.051 - Render thread -> Info: Frame[102762] - Available VRAM budget has changed: 6895 MB 2025-12-02 19:40:25.203 - Render thread -> Info: Frame[102765] - Available VRAM budget has changed: 2219 MB 2025-12-02 19:40:25.203 - Render thread -> Info: Frame[102765] - Available VRAM budget has changed: 1645 MB 2025-12-02 19:40:25.203 - Render thread -> Warning: Available VRAM budget 1645 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:25.530 - Render thread -> Info: Frame[102773] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:40:25.533 - Render thread -> Info: Frame[102773] - Available VRAM budget has changed: 2018 MB 2025-12-02 19:40:25.533 - Render thread -> Warning: Available VRAM budget 2018 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:25.533 - Render thread -> Info: Frame[102773] - Available VRAM budget has changed: 1445 MB 2025-12-02 19:40:25.533 - Render thread -> Warning: Available VRAM budget 1445 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:26.034 - Render thread -> Info: Frame[102785] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:40:26.091 - Render thread -> Info: Frame[102786] - Available VRAM budget has changed: 6645 MB 2025-12-02 19:40:26.303 - Render thread -> Info: Frame[102793] - Available VRAM budget has changed: 1999 MB 2025-12-02 19:40:26.303 - Render thread -> Warning: Available VRAM budget 1999 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:26.303 - Render thread -> Info: Frame[102793] - Available VRAM budget has changed: 1428 MB 2025-12-02 19:40:26.303 - Render thread -> Warning: Available VRAM budget 1428 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:26.369 - Render thread -> Info: Frame[102795] - Available VRAM budget has changed: 1987 MB 2025-12-02 19:40:26.369 - Render thread -> Warning: Available VRAM budget 1987 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:26.369 - Render thread -> Info: Frame[102795] - Available VRAM budget has changed: 1416 MB 2025-12-02 19:40:26.369 - Render thread -> Warning: Available VRAM budget 1416 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:27.067 - Render thread -> Info: Frame[102816] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:40:27.435 - Render thread -> Info: Frame[102827] - Available VRAM budget has changed: 2033 MB 2025-12-02 19:40:27.435 - Render thread -> Warning: Available VRAM budget 2033 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:28.201 - Render thread -> Info: Frame[102853] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:40:28.336 - Render thread -> Info: Frame[102857] - Available VRAM budget has changed: 1461 MB 2025-12-02 19:40:28.336 - Render thread -> Warning: Available VRAM budget 1461 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:28.403 - Render thread -> Info: Frame[102859] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:40:29.537 - Render thread -> Info: Frame[102889] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:40:29.537 - Render thread -> Info: Frame[102889] - Available VRAM budget has changed: 1554 MB 2025-12-02 19:40:29.537 - Render thread -> Warning: Available VRAM budget 1554 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:31.066 - Render thread -> Info: Frame[102935] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:40:31.336 - Render thread -> Info: Frame[102943] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:40:32.069 - Render thread -> Info: Frame[102965] - Available VRAM budget has changed: 2173 MB 2025-12-02 19:40:32.336 - Render thread -> Info: Frame[102973] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:40:32.336 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:32.670 - Render thread -> Info: Frame[102983] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:40:33.070 - Render thread -> Info: Frame[102995] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:40:33.070 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:33.669 - Render thread -> Info: Frame[103013] - Available VRAM budget has changed: 1716 MB 2025-12-02 19:40:33.669 - Render thread -> Warning: Available VRAM budget 1716 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:33.996 - Render thread -> Info: Frame[103022] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:40:34.018 - Render thread -> Info: Frame[103023] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:40:34.018 - Render thread -> Info: Frame[103023] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:40:34.018 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:34.208 - Render thread -> Info: Frame[103029] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:40:34.208 - Render thread -> Info: Frame[103029] - Available VRAM budget has changed: 1554 MB 2025-12-02 19:40:34.208 - Render thread -> Warning: Available VRAM budget 1554 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:34.306 - Render thread -> Info: Frame[103032] - Available VRAM budget has changed: 6749 MB 2025-12-02 19:40:34.338 - Render thread -> Info: Frame[103033] - Available VRAM budget has changed: 2103 MB 2025-12-02 19:40:34.339 - Render thread -> Info: Frame[103033] - Available VRAM budget has changed: 1531 MB 2025-12-02 19:40:34.339 - Render thread -> Warning: Available VRAM budget 1531 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:34.470 - Render thread -> Info: Frame[103037] - Available VRAM budget has changed: 2091 MB 2025-12-02 19:40:34.502 - Render thread -> Info: Frame[103038] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:40:34.537 - Render thread -> Info: Frame[103039] - Available VRAM budget has changed: 2053 MB 2025-12-02 19:40:34.537 - Render thread -> Info: Frame[103039] - Available VRAM budget has changed: 1486 MB 2025-12-02 19:40:34.537 - Render thread -> Warning: Available VRAM budget 1486 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:34.803 - Render thread -> Info: Frame[103047] - Available VRAM budget has changed: 2041 MB 2025-12-02 19:40:34.803 - Render thread -> Info: Frame[103047] - Available VRAM budget has changed: 1474 MB 2025-12-02 19:40:34.803 - Render thread -> Warning: Available VRAM budget 1474 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:34.838 - Render thread -> Info: Frame[103048] - Available VRAM budget has changed: 6656 MB 2025-12-02 19:40:34.878 - Render thread -> Info: Frame[103049] - Available VRAM budget has changed: 1996 MB 2025-12-02 19:40:34.878 - Render thread -> Warning: Available VRAM budget 1996 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:34.878 - Render thread -> Info: Frame[103049] - Available VRAM budget has changed: 1429 MB 2025-12-02 19:40:34.878 - Render thread -> Warning: Available VRAM budget 1429 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:36.004 - Render thread -> Info: Frame[103083] - Available VRAM budget has changed: 2010 MB 2025-12-02 19:40:36.004 - Render thread -> Warning: Available VRAM budget 2010 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:36.137 - Render thread -> Info: Frame[103087] - Available VRAM budget has changed: 2112 MB 2025-12-02 19:40:36.501 - Render thread -> Info: Frame[103098] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:40:36.768 - Render thread -> Info: Frame[103106] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:40:37.004 - Render thread -> Info: Frame[103113] - Available VRAM budget has changed: 1445 MB 2025-12-02 19:40:37.004 - Render thread -> Warning: Available VRAM budget 1445 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:37.136 - Render thread -> Info: Frame[103117] - Available VRAM budget has changed: 1546 MB 2025-12-02 19:40:37.136 - Render thread -> Warning: Available VRAM budget 1546 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:37.271 - Render thread -> Info: Frame[103121] - Available VRAM budget has changed: 2135 MB 2025-12-02 19:40:37.542 - Render thread -> Info: Frame[103129] - Available VRAM budget has changed: 2174 MB 2025-12-02 19:40:37.809 - Render thread -> Info: Frame[103137] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:40:38.275 - Render thread -> Info: Frame[103151] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:40:38.275 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:38.544 - Render thread -> Info: Frame[103159] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:40:38.544 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:38.803 - Render thread -> Info: Frame[103167] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:40:38.803 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:40.603 - Render thread -> Info: Frame[103221] - Available VRAM budget has changed: 1684 MB 2025-12-02 19:40:40.603 - Render thread -> Warning: Available VRAM budget 1684 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:41.337 - Render thread -> Info: Frame[103243] - Available VRAM budget has changed: 1704 MB 2025-12-02 19:40:41.337 - Render thread -> Warning: Available VRAM budget 1704 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:41.896 - Render thread -> Info: Frame[103259] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:40:41.896 - Render thread -> Info: Frame[103259] - Available VRAM budget has changed: 1586 MB 2025-12-02 19:40:41.896 - Render thread -> Warning: Available VRAM budget 1586 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:42.769 - Render thread -> Info: Frame[103286] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:40:42.901 - Render thread -> Info: Frame[103290] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:40:42.954 - Render thread -> Info: Frame[103291] - Available VRAM budget has changed: 6671 MB 2025-12-02 19:40:44.618 - Render thread -> Info: Frame[103344] - Available VRAM budget has changed: 6715 MB 2025-12-02 19:40:44.685 - Render thread -> Info: Frame[103346] - Available VRAM budget has changed: 6664 MB 2025-12-02 19:40:44.854 - Render thread -> Info: Frame[103351] - Available VRAM budget has changed: 1573 MB 2025-12-02 19:40:44.854 - Render thread -> Warning: Available VRAM budget 1573 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:45.218 - Render thread -> Info: Frame[103362] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:40:46.254 - Render thread -> Info: Frame[103393] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:40:46.518 - Render thread -> Info: Frame[103401] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:40:46.618 - Render thread -> Info: Frame[103404] - Available VRAM budget has changed: 6937 MB 2025-12-02 19:40:46.652 - Render thread -> Info: Frame[103405] - Available VRAM budget has changed: 6879 MB 2025-12-02 19:40:46.717 - Render thread -> Info: Frame[103407] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:40:46.985 - Render thread -> Info: Frame[103415] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:40:47.255 - Render thread -> Info: Frame[103423] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:40:47.255 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:47.462 - Render thread -> Info: Frame[103429] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:40:47.462 - Render thread -> Info: Frame[103429] - Available VRAM budget has changed: 1638 MB 2025-12-02 19:40:47.462 - Render thread -> Warning: Available VRAM budget 1638 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:48.388 - Render thread -> Info: Frame[103457] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:40:48.388 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:48.522 - Render thread -> Info: Frame[103461] - Available VRAM budget has changed: 1593 MB 2025-12-02 19:40:48.522 - Render thread -> Warning: Available VRAM budget 1593 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:48.588 - Render thread -> Info: Frame[103463] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:40:48.588 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:49.820 - Render thread -> Info: Frame[103500] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:40:50.452 - Render thread -> Info: Frame[103519] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:40:50.521 - Render thread -> Info: Frame[103521] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:40:50.800 - Render thread -> Info: Frame[103529] - Available VRAM budget has changed: 2222 MB 2025-12-02 19:40:50.800 - Render thread -> Info: Frame[103529] - Available VRAM budget has changed: 1566 MB 2025-12-02 19:40:50.800 - Render thread -> Warning: Available VRAM budget 1566 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:51.286 - Render thread -> Info: Frame[103544] - Available VRAM budget has changed: 6747 MB 2025-12-02 19:40:51.455 - Render thread -> Info: Frame[103549] - Available VRAM budget has changed: 2208 MB 2025-12-02 19:40:52.053 - Render thread -> Info: Frame[103567] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:40:52.055 - Render thread -> Info: Frame[103567] - Available VRAM budget has changed: 2186 MB 2025-12-02 19:40:52.121 - Render thread -> Info: Frame[103569] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:40:52.121 - Render thread -> Info: Frame[103569] - Available VRAM budget has changed: 1545 MB 2025-12-02 19:40:52.121 - Render thread -> Warning: Available VRAM budget 1545 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:52.687 - Render thread -> Info: Frame[103586] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:40:52.987 - Render thread -> Info: Frame[103595] - Available VRAM budget has changed: 6741 MB 2025-12-02 19:40:53.086 - Render thread -> Info: Frame[103598] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:40:53.455 - Render thread -> Info: Frame[103609] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:40:53.455 - Render thread -> Info: Frame[103609] - Available VRAM budget has changed: 1581 MB 2025-12-02 19:40:53.455 - Render thread -> Warning: Available VRAM budget 1581 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:53.541 - Render thread -> Info: Frame[103611] - Available VRAM budget has changed: 1633 MB 2025-12-02 19:40:53.541 - Render thread -> Warning: Available VRAM budget 1633 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:53.656 - Render thread -> Info: Frame[103615] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:40:53.656 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:53.753 - Render thread -> Info: Frame[103618] - Available VRAM budget has changed: 6774 MB 2025-12-02 19:40:54.124 - Render thread -> Info: Frame[103629] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:40:54.521 - Render thread -> Info: Frame[103641] - Available VRAM budget has changed: 2161 MB 2025-12-02 19:40:54.655 - Render thread -> Info: Frame[103645] - Available VRAM budget has changed: 2175 MB 2025-12-02 19:40:54.788 - Render thread -> Info: Frame[103649] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:40:55.120 - Render thread -> Info: Frame[103659] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:40:55.521 - Render thread -> Info: Frame[103671] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:40:55.521 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:55.654 - Render thread -> Info: Frame[103675] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:40:55.654 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:55.787 - Render thread -> Info: Frame[103679] - Available VRAM budget has changed: 1671 MB 2025-12-02 19:40:55.787 - Render thread -> Warning: Available VRAM budget 1671 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:55.856 - Render thread -> Info: Frame[103681] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:40:56.124 - Render thread -> Info: Frame[103689] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:40:56.124 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:56.253 - Render thread -> Info: Frame[103693] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:40:56.255 - Render thread -> Info: Frame[103693] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:40:56.255 - Render thread -> Info: Frame[103693] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:40:56.255 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:56.286 - Render thread -> Info: Frame[103694] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:40:56.321 - Render thread -> Info: Frame[103695] - Available VRAM budget has changed: 2217 MB 2025-12-02 19:40:56.321 - Render thread -> Info: Frame[103695] - Available VRAM budget has changed: 1643 MB 2025-12-02 19:40:56.321 - Render thread -> Warning: Available VRAM budget 1643 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:56.521 - Render thread -> Info: Frame[103701] - Available VRAM budget has changed: 2204 MB 2025-12-02 19:40:56.521 - Render thread -> Info: Frame[103701] - Available VRAM budget has changed: 1631 MB 2025-12-02 19:40:56.521 - Render thread -> Warning: Available VRAM budget 1631 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:56.818 - Render thread -> Info: Frame[103710] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:40:57.855 - Render thread -> Info: Frame[103741] - Available VRAM budget has changed: 2235 MB 2025-12-02 19:40:58.522 - Render thread -> Info: Frame[103761] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:40:58.855 - Render thread -> Info: Frame[103771] - Available VRAM budget has changed: 1662 MB 2025-12-02 19:40:58.855 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:59.218 - Render thread -> Info: Frame[103782] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:40:59.353 - Render thread -> Info: Frame[103786] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:40:59.521 - Render thread -> Info: Frame[103791] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:40:59.521 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:40:59.886 - Render thread -> Info: Frame[103802] - Available VRAM budget has changed: 6719 MB 2025-12-02 19:40:59.921 - Render thread -> Info: Frame[103803] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:41:00.389 - Render thread -> Info: Frame[103817] - Available VRAM budget has changed: 1704 MB 2025-12-02 19:41:00.389 - Render thread -> Warning: Available VRAM budget 1704 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:00.419 - Render thread -> Info: Frame[103818] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:41:00.588 - Render thread -> Info: Frame[103823] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:41:00.590 - Render thread -> Info: Frame[103823] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:41:00.591 - Render thread -> Info: Frame[103823] - Available VRAM budget has changed: 1687 MB 2025-12-02 19:41:00.591 - Render thread -> Warning: Available VRAM budget 1687 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:00.791 - Render thread -> Info: Frame[103829] - Available VRAM budget has changed: 6669 MB 2025-12-02 19:41:00.793 - Render thread -> Info: Frame[103829] - Available VRAM budget has changed: 2135 MB 2025-12-02 19:41:00.793 - Render thread -> Info: Frame[103829] - Available VRAM budget has changed: 1643 MB 2025-12-02 19:41:00.793 - Render thread -> Warning: Available VRAM budget 1643 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:02.052 - Render thread -> Info: Frame[103867] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:41:02.319 - Render thread -> Info: Frame[103875] - Available VRAM budget has changed: 6880 MB 2025-12-02 19:41:02.521 - Render thread -> Info: Frame[103881] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:41:02.952 - Render thread -> Info: Frame[103894] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:41:02.986 - Render thread -> Info: Frame[103895] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:41:02.988 - Render thread -> Info: Frame[103895] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:41:03.054 - Render thread -> Info: Frame[103897] - Available VRAM budget has changed: 2304 MB 2025-12-02 19:41:03.186 - Render thread -> Info: Frame[103901] - Available VRAM budget has changed: 6812 MB 2025-12-02 19:41:03.255 - Render thread -> Info: Frame[103903] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:41:03.491 - Render thread -> Info: Frame[103909] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:41:03.535 - Render thread -> Info: Frame[103911] - Available VRAM budget has changed: 1663 MB 2025-12-02 19:41:03.535 - Render thread -> Warning: Available VRAM budget 1663 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:03.989 - Render thread -> Info: Frame[103925] - Available VRAM budget has changed: 1675 MB 2025-12-02 19:41:03.989 - Render thread -> Warning: Available VRAM budget 1675 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:04.055 - Render thread -> Info: Frame[103927] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:41:04.055 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:04.623 - Render thread -> Info: Frame[103944] - Available VRAM budget has changed: 6761 MB 2025-12-02 19:41:04.655 - Render thread -> Info: Frame[103945] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:41:04.655 - Render thread -> Info: Frame[103945] - Available VRAM budget has changed: 1661 MB 2025-12-02 19:41:04.655 - Render thread -> Warning: Available VRAM budget 1661 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:05.153 - Render thread -> Info: Frame[103960] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:41:05.420 - Render thread -> Info: Frame[103968] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:41:06.055 - Render thread -> Info: Frame[103987] - Available VRAM budget has changed: 2248 MB 2025-12-02 19:41:06.219 - Render thread -> Info: Frame[103992] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:41:06.720 - Render thread -> Info: Frame[104007] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:41:07.055 - Render thread -> Info: Frame[104017] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:41:07.055 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:07.486 - Render thread -> Info: Frame[104030] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:41:08.255 - Render thread -> Info: Frame[104053] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:41:08.318 - Render thread -> Info: Frame[104055] - Available VRAM budget has changed: 6906 MB 2025-12-02 19:41:08.385 - Render thread -> Info: Frame[104057] - Available VRAM budget has changed: 6867 MB 2025-12-02 19:41:08.521 - Render thread -> Info: Frame[104061] - Available VRAM budget has changed: 2293 MB 2025-12-02 19:41:08.589 - Render thread -> Info: Frame[104063] - Available VRAM budget has changed: 2305 MB 2025-12-02 19:41:09.053 - Render thread -> Info: Frame[104077] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:41:09.055 - Render thread -> Info: Frame[104077] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:41:09.055 - Render thread -> Info: Frame[104077] - Available VRAM budget has changed: 1637 MB 2025-12-02 19:41:09.055 - Render thread -> Warning: Available VRAM budget 1637 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:10.389 - Render thread -> Info: Frame[104117] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:41:10.753 - Render thread -> Info: Frame[104128] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:41:11.219 - Render thread -> Info: Frame[104142] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:41:11.321 - Render thread -> Info: Frame[104145] - Available VRAM budget has changed: 1650 MB 2025-12-02 19:41:11.321 - Render thread -> Warning: Available VRAM budget 1650 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:11.455 - Render thread -> Info: Frame[104149] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:41:11.588 - Render thread -> Info: Frame[104153] - Available VRAM budget has changed: 1700 MB 2025-12-02 19:41:11.588 - Render thread -> Warning: Available VRAM budget 1700 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:11.788 - Render thread -> Info: Frame[104159] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:41:11.885 - Render thread -> Info: Frame[104162] - Available VRAM budget has changed: 6915 MB 2025-12-02 19:41:11.955 - Render thread -> Info: Frame[104164] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:41:11.989 - Render thread -> Info: Frame[104165] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:41:12.255 - Render thread -> Info: Frame[104173] - Available VRAM budget has changed: 2328 MB 2025-12-02 19:41:12.455 - Render thread -> Info: Frame[104179] - Available VRAM budget has changed: 1719 MB 2025-12-02 19:41:12.455 - Render thread -> Warning: Available VRAM budget 1719 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:12.788 - Render thread -> Info: Frame[104189] - Available VRAM budget has changed: 1768 MB 2025-12-02 19:41:12.788 - Render thread -> Warning: Available VRAM budget 1768 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:12.989 - Render thread -> Info: Frame[104195] - Available VRAM budget has changed: 1780 MB 2025-12-02 19:41:12.989 - Render thread -> Warning: Available VRAM budget 1780 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:13.256 - Render thread -> Info: Frame[104203] - Available VRAM budget has changed: 1836 MB 2025-12-02 19:41:13.256 - Render thread -> Warning: Available VRAM budget 1836 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:13.460 - Render thread -> Info: Frame[104209] - Available VRAM budget has changed: 2309 MB 2025-12-02 19:41:13.460 - Render thread -> Info: Frame[104209] - Available VRAM budget has changed: 1817 MB 2025-12-02 19:41:13.460 - Render thread -> Warning: Available VRAM budget 1817 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:14.086 - Render thread -> Info: Frame[104228] - Available VRAM budget has changed: 6923 MB 2025-12-02 19:41:14.152 - Render thread -> Info: Frame[104230] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:41:14.522 - Render thread -> Info: Frame[104241] - Available VRAM budget has changed: 2293 MB 2025-12-02 19:41:14.522 - Render thread -> Info: Frame[104241] - Available VRAM budget has changed: 1801 MB 2025-12-02 19:41:14.522 - Render thread -> Warning: Available VRAM budget 1801 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:15.354 - Render thread -> Info: Frame[104266] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:41:15.389 - Render thread -> Info: Frame[104267] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:41:15.389 - Render thread -> Info: Frame[104267] - Available VRAM budget has changed: 1748 MB 2025-12-02 19:41:15.389 - Render thread -> Warning: Available VRAM budget 1748 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:15.886 - Render thread -> Info: Frame[104282] - Available VRAM budget has changed: 6839 MB 2025-12-02 19:41:16.821 - Render thread -> Info: Frame[104310] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:41:16.921 - Render thread -> Info: Frame[104313] - Available VRAM budget has changed: 6737 MB 2025-12-02 19:41:16.923 - Render thread -> Info: Frame[104313] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:41:16.923 - Render thread -> Info: Frame[104313] - Available VRAM budget has changed: 1736 MB 2025-12-02 19:41:16.923 - Render thread -> Warning: Available VRAM budget 1736 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:17.453 - Render thread -> Info: Frame[104329] - Available VRAM budget has changed: 6808 MB 2025-12-02 19:41:17.520 - Render thread -> Info: Frame[104331] - Available VRAM budget has changed: 6869 MB 2025-12-02 19:41:17.988 - Render thread -> Info: Frame[104345] - Available VRAM budget has changed: 6813 MB 2025-12-02 19:41:18.166 - Render thread -> Info: Frame[104350] - Available VRAM budget has changed: 6730 MB 2025-12-02 19:41:18.201 - Render thread -> Info: Frame[104351] - Available VRAM budget has changed: 2198 MB 2025-12-02 19:41:18.201 - Render thread -> Info: Frame[104351] - Available VRAM budget has changed: 1706 MB 2025-12-02 19:41:18.201 - Render thread -> Warning: Available VRAM budget 1706 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:18.220 - Render thread -> Info: Frame[104352] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:41:18.256 - Render thread -> Info: Frame[104353] - Available VRAM budget has changed: 2157 MB 2025-12-02 19:41:18.256 - Render thread -> Info: Frame[104353] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:41:18.256 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:18.456 - Render thread -> Info: Frame[104359] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:41:18.456 - Render thread -> Info: Frame[104359] - Available VRAM budget has changed: 1654 MB 2025-12-02 19:41:18.456 - Render thread -> Warning: Available VRAM budget 1654 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:18.755 - Render thread -> Info: Frame[104368] - Available VRAM budget has changed: 6776 MB 2025-12-02 19:41:19.353 - Render thread -> Info: Frame[104386] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:41:19.687 - Render thread -> Info: Frame[104396] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:41:19.790 - Render thread -> Info: Frame[104399] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:41:20.087 - Render thread -> Info: Frame[104412] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:41:20.519 - Render thread -> Info: Frame[104425] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:41:20.656 - Render thread -> Info: Frame[104429] - Available VRAM budget has changed: 1737 MB 2025-12-02 19:41:20.656 - Render thread -> Warning: Available VRAM budget 1737 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:21.121 - Render thread -> Info: Frame[104443] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:41:21.523 - Render thread -> Info: Frame[104455] - Available VRAM budget has changed: 2304 MB 2025-12-02 19:41:22.122 - Render thread -> Info: Frame[104473] - Available VRAM budget has changed: 1780 MB 2025-12-02 19:41:22.122 - Render thread -> Warning: Available VRAM budget 1780 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:22.253 - Render thread -> Info: Frame[104477] - Available VRAM budget has changed: 6877 MB 2025-12-02 19:41:22.523 - Render thread -> Info: Frame[104485] - Available VRAM budget has changed: 1813 MB 2025-12-02 19:41:22.523 - Render thread -> Warning: Available VRAM budget 1813 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:22.793 - Render thread -> Info: Frame[104493] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:41:24.887 - Render thread -> Info: Frame[104556] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:41:24.922 - Render thread -> Info: Frame[104557] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:41:24.922 - Render thread -> Info: Frame[104557] - Available VRAM budget has changed: 1784 MB 2025-12-02 19:41:24.922 - Render thread -> Warning: Available VRAM budget 1784 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:26.056 - Render thread -> Info: Frame[104591] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:41:26.056 - Render thread -> Info: Frame[104591] - Available VRAM budget has changed: 1772 MB 2025-12-02 19:41:26.056 - Render thread -> Warning: Available VRAM budget 1772 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:27.123 - Render thread -> Info: Frame[104623] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:41:27.453 - Render thread -> Info: Frame[104633] - Available VRAM budget has changed: 6829 MB 2025-12-02 19:41:27.820 - Render thread -> Info: Frame[104644] - Available VRAM budget has changed: 6929 MB 2025-12-02 19:41:28.087 - Render thread -> Info: Frame[104652] - Available VRAM budget has changed: 6880 MB 2025-12-02 19:41:28.122 - Render thread -> Info: Frame[104653] - Available VRAM budget has changed: 1784 MB 2025-12-02 19:41:28.122 - Render thread -> Warning: Available VRAM budget 1784 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:28.153 - Render thread -> Info: Frame[104654] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:41:28.456 - Render thread -> Info: Frame[104663] - Available VRAM budget has changed: 2305 MB 2025-12-02 19:41:28.621 - Render thread -> Info: Frame[104668] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:41:28.656 - Render thread -> Info: Frame[104669] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:41:29.189 - Render thread -> Info: Frame[104685] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:41:29.189 - Render thread -> Info: Frame[104685] - Available VRAM budget has changed: 1772 MB 2025-12-02 19:41:29.189 - Render thread -> Warning: Available VRAM budget 1772 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:29.420 - Render thread -> Info: Frame[104692] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:41:30.256 - Render thread -> Info: Frame[104717] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:41:30.455 - Render thread -> Info: Frame[104723] - Available VRAM budget has changed: 2293 MB 2025-12-02 19:41:31.256 - Render thread -> Info: Frame[104747] - Available VRAM budget has changed: 1784 MB 2025-12-02 19:41:31.256 - Render thread -> Warning: Available VRAM budget 1784 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:31.456 - Render thread -> Info: Frame[104753] - Available VRAM budget has changed: 1805 MB 2025-12-02 19:41:31.456 - Render thread -> Warning: Available VRAM budget 1805 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:31.821 - Render thread -> Info: Frame[104764] - Available VRAM budget has changed: 6880 MB 2025-12-02 19:41:32.322 - Render thread -> Info: Frame[104779] - Available VRAM budget has changed: 2305 MB 2025-12-02 19:41:32.588 - Render thread -> Info: Frame[104787] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:41:33.154 - Render thread -> Info: Frame[104804] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:41:33.190 - Render thread -> Info: Frame[104805] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:41:33.190 - Render thread -> Info: Frame[104805] - Available VRAM budget has changed: 1785 MB 2025-12-02 19:41:33.190 - Render thread -> Warning: Available VRAM budget 1785 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:33.856 - Render thread -> Info: Frame[104825] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:41:33.856 - Render thread -> Info: Frame[104825] - Available VRAM budget has changed: 1773 MB 2025-12-02 19:41:33.856 - Render thread -> Warning: Available VRAM budget 1773 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:34.155 - Render thread -> Info: Frame[104834] - Available VRAM budget has changed: 6681 MB 2025-12-02 19:41:34.190 - Render thread -> Info: Frame[104835] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:41:34.190 - Render thread -> Info: Frame[104835] - Available VRAM budget has changed: 1679 MB 2025-12-02 19:41:34.190 - Render thread -> Warning: Available VRAM budget 1679 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:34.686 - Render thread -> Info: Frame[104850] - Available VRAM budget has changed: 6772 MB 2025-12-02 19:41:35.155 - Render thread -> Info: Frame[104864] - Available VRAM budget has changed: 6675 MB 2025-12-02 19:41:35.854 - Render thread -> Info: Frame[104885] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:41:36.287 - Render thread -> Info: Frame[104898] - Available VRAM budget has changed: 6826 MB 2025-12-02 19:41:36.856 - Render thread -> Info: Frame[104915] - Available VRAM budget has changed: 2193 MB 2025-12-02 19:41:36.921 - Render thread -> Info: Frame[104917] - Available VRAM budget has changed: 6862 MB 2025-12-02 19:41:37.257 - Render thread -> Info: Frame[104927] - Available VRAM budget has changed: 2206 MB 2025-12-02 19:41:37.322 - Render thread -> Info: Frame[104929] - Available VRAM budget has changed: 2294 MB 2025-12-02 19:41:37.788 - Render thread -> Info: Frame[104943] - Available VRAM budget has changed: 6913 MB 2025-12-02 19:41:37.854 - Render thread -> Info: Frame[104945] - Available VRAM budget has changed: 6862 MB 2025-12-02 19:41:37.856 - Render thread -> Info: Frame[104945] - Available VRAM budget has changed: 1706 MB 2025-12-02 19:41:37.856 - Render thread -> Warning: Available VRAM budget 1706 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:37.888 - Render thread -> Info: Frame[104946] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:41:38.056 - Render thread -> Info: Frame[104951] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:41:38.256 - Render thread -> Info: Frame[104957] - Available VRAM budget has changed: 1719 MB 2025-12-02 19:41:38.256 - Render thread -> Warning: Available VRAM budget 1719 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:38.323 - Render thread -> Info: Frame[104959] - Available VRAM budget has changed: 1795 MB 2025-12-02 19:41:38.323 - Render thread -> Warning: Available VRAM budget 1795 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:38.856 - Render thread -> Info: Frame[104975] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:41:38.856 - Render thread -> Info: Frame[104975] - Available VRAM budget has changed: 1783 MB 2025-12-02 19:41:38.856 - Render thread -> Warning: Available VRAM budget 1783 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:39.720 - Render thread -> Info: Frame[105001] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:41:40.656 - Render thread -> Info: Frame[105029] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:41:40.723 - Render thread -> Info: Frame[105031] - Available VRAM budget has changed: 2316 MB 2025-12-02 19:41:41.657 - Render thread -> Info: Frame[105059] - Available VRAM budget has changed: 1795 MB 2025-12-02 19:41:41.657 - Render thread -> Warning: Available VRAM budget 1795 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:41.723 - Render thread -> Info: Frame[105061] - Available VRAM budget has changed: 1828 MB 2025-12-02 19:41:41.723 - Render thread -> Warning: Available VRAM budget 1828 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:41.788 - Render thread -> Info: Frame[105063] - Available VRAM budget has changed: 6890 MB 2025-12-02 19:41:42.654 - Render thread -> Info: Frame[105089] - Available VRAM budget has changed: 6816 MB 2025-12-02 19:41:42.656 - Render thread -> Info: Frame[105089] - Available VRAM budget has changed: 2300 MB 2025-12-02 19:41:42.656 - Render thread -> Info: Frame[105089] - Available VRAM budget has changed: 1814 MB 2025-12-02 19:41:42.656 - Render thread -> Warning: Available VRAM budget 1814 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:42.922 - Render thread -> Info: Frame[105097] - Available VRAM budget has changed: 2285 MB 2025-12-02 19:41:42.922 - Render thread -> Info: Frame[105097] - Available VRAM budget has changed: 1799 MB 2025-12-02 19:41:42.922 - Render thread -> Warning: Available VRAM budget 1799 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:43.189 - Render thread -> Info: Frame[105105] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:41:43.190 - Render thread -> Info: Frame[105105] - Available VRAM budget has changed: 1787 MB 2025-12-02 19:41:43.190 - Render thread -> Warning: Available VRAM budget 1787 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:43.955 - Render thread -> Info: Frame[105128] - Available VRAM budget has changed: 6681 MB 2025-12-02 19:41:43.991 - Render thread -> Info: Frame[105129] - Available VRAM budget has changed: 2177 MB 2025-12-02 19:41:43.991 - Render thread -> Info: Frame[105129] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:41:43.991 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:44.487 - Render thread -> Info: Frame[105144] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:41:44.887 - Render thread -> Info: Frame[105156] - Available VRAM budget has changed: 6895 MB 2025-12-02 19:41:45.524 - Render thread -> Info: Frame[105175] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:41:45.723 - Render thread -> Info: Frame[105181] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:41:45.923 - Render thread -> Info: Frame[105187] - Available VRAM budget has changed: 2304 MB 2025-12-02 19:41:46.487 - Render thread -> Info: Frame[105204] - Available VRAM budget has changed: 6890 MB 2025-12-02 19:41:46.523 - Render thread -> Info: Frame[105205] - Available VRAM budget has changed: 1783 MB 2025-12-02 19:41:46.523 - Render thread -> Warning: Available VRAM budget 1783 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:46.821 - Render thread -> Info: Frame[105214] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:41:46.924 - Render thread -> Info: Frame[105217] - Available VRAM budget has changed: 1816 MB 2025-12-02 19:41:46.924 - Render thread -> Warning: Available VRAM budget 1816 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:47.155 - Render thread -> Info: Frame[105224] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:41:47.190 - Render thread -> Info: Frame[105225] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:41:47.190 - Render thread -> Info: Frame[105225] - Available VRAM budget has changed: 1796 MB 2025-12-02 19:41:47.190 - Render thread -> Warning: Available VRAM budget 1796 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:47.323 - Render thread -> Info: Frame[105229] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:41:47.323 - Render thread -> Info: Frame[105229] - Available VRAM budget has changed: 1775 MB 2025-12-02 19:41:47.323 - Render thread -> Warning: Available VRAM budget 1775 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:47.789 - Render thread -> Info: Frame[105243] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:41:47.822 - Render thread -> Info: Frame[105244] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:41:49.421 - Render thread -> Info: Frame[105292] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:41:49.923 - Render thread -> Info: Frame[105307] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:41:50.457 - Render thread -> Info: Frame[105323] - Available VRAM budget has changed: 2305 MB 2025-12-02 19:41:50.887 - Render thread -> Info: Frame[105336] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:41:50.924 - Render thread -> Info: Frame[105337] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:41:51.057 - Render thread -> Info: Frame[105341] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:41:51.057 - Render thread -> Info: Frame[105341] - Available VRAM budget has changed: 1765 MB 2025-12-02 19:41:51.057 - Render thread -> Warning: Available VRAM budget 1765 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:52.724 - Render thread -> Info: Frame[105391] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:41:52.923 - Render thread -> Info: Frame[105397] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:41:53.254 - Render thread -> Info: Frame[105407] - Available VRAM budget has changed: 6818 MB 2025-12-02 19:41:53.521 - Render thread -> Info: Frame[105415] - Available VRAM budget has changed: 6862 MB 2025-12-02 19:41:53.555 - Render thread -> Info: Frame[105416] - Available VRAM budget has changed: 6966 MB 2025-12-02 19:41:53.624 - Render thread -> Info: Frame[105418] - Available VRAM budget has changed: 6862 MB 2025-12-02 19:41:53.991 - Render thread -> Info: Frame[105429] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:41:54.257 - Render thread -> Info: Frame[105437] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:41:54.523 - Render thread -> Info: Frame[105445] - Available VRAM budget has changed: 2327 MB 2025-12-02 19:41:54.622 - Render thread -> Info: Frame[105448] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:41:54.657 - Render thread -> Info: Frame[105449] - Available VRAM budget has changed: 2283 MB 2025-12-02 19:41:54.923 - Render thread -> Info: Frame[105457] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:41:54.991 - Render thread -> Info: Frame[105459] - Available VRAM budget has changed: 1777 MB 2025-12-02 19:41:54.991 - Render thread -> Warning: Available VRAM budget 1777 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:55.188 - Render thread -> Info: Frame[105465] - Available VRAM budget has changed: 6851 MB 2025-12-02 19:41:55.991 - Render thread -> Info: Frame[105489] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:41:56.155 - Render thread -> Info: Frame[105494] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:41:56.991 - Render thread -> Info: Frame[105519] - Available VRAM budget has changed: 1791 MB 2025-12-02 19:41:56.991 - Render thread -> Warning: Available VRAM budget 1791 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:57.155 - Render thread -> Info: Frame[105524] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:41:57.622 - Render thread -> Info: Frame[105538] - Available VRAM budget has changed: 6799 MB 2025-12-02 19:41:57.858 - Render thread -> Info: Frame[105545] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:41:57.858 - Render thread -> Info: Frame[105545] - Available VRAM budget has changed: 1770 MB 2025-12-02 19:41:57.858 - Render thread -> Warning: Available VRAM budget 1770 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:58.372 - Render thread -> Info: Frame[105562] - Available VRAM budget has changed: 6837 MB 2025-12-02 19:41:59.108 - Render thread -> Info: Frame[105587] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:41:59.308 - Render thread -> Info: Frame[105593] - Available VRAM budget has changed: 2305 MB 2025-12-02 19:41:59.339 - Render thread -> Info: Frame[105594] - Available VRAM budget has changed: 6776 MB 2025-12-02 19:41:59.375 - Render thread -> Info: Frame[105595] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:41:59.472 - Render thread -> Info: Frame[105598] - Available VRAM budget has changed: 6719 MB 2025-12-02 19:41:59.508 - Render thread -> Info: Frame[105599] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:41:59.508 - Render thread -> Info: Frame[105599] - Available VRAM budget has changed: 1720 MB 2025-12-02 19:41:59.508 - Render thread -> Warning: Available VRAM budget 1720 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:41:59.879 - Render thread -> Info: Frame[105609] - Available VRAM budget has changed: 2191 MB 2025-12-02 19:41:59.879 - Render thread -> Info: Frame[105609] - Available VRAM budget has changed: 1700 MB 2025-12-02 19:41:59.879 - Render thread -> Warning: Available VRAM budget 1700 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:00.206 - Render thread -> Info: Frame[105620] - Available VRAM budget has changed: 6666 MB 2025-12-02 19:42:00.241 - Render thread -> Info: Frame[105621] - Available VRAM budget has changed: 2156 MB 2025-12-02 19:42:00.241 - Render thread -> Info: Frame[105621] - Available VRAM budget has changed: 1665 MB 2025-12-02 19:42:00.241 - Render thread -> Warning: Available VRAM budget 1665 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:00.507 - Render thread -> Info: Frame[105629] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:42:00.507 - Render thread -> Info: Frame[105629] - Available VRAM budget has changed: 1652 MB 2025-12-02 19:42:00.507 - Render thread -> Warning: Available VRAM budget 1652 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:00.738 - Render thread -> Info: Frame[105636] - Available VRAM budget has changed: 6705 MB 2025-12-02 19:42:01.440 - Render thread -> Info: Frame[105661] - Available VRAM budget has changed: 2157 MB 2025-12-02 19:42:01.641 - Render thread -> Info: Frame[105667] - Available VRAM budget has changed: 2174 MB 2025-12-02 19:42:01.872 - Render thread -> Info: Frame[105674] - Available VRAM budget has changed: 6806 MB 2025-12-02 19:42:02.241 - Render thread -> Info: Frame[105685] - Available VRAM budget has changed: 2186 MB 2025-12-02 19:42:02.441 - Render thread -> Info: Frame[105691] - Available VRAM budget has changed: 1667 MB 2025-12-02 19:42:02.474 - Render thread -> Warning: Available VRAM budget 1667 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:02.640 - Render thread -> Info: Frame[105697] - Available VRAM budget has changed: 2198 MB 2025-12-02 19:42:02.640 - Render thread -> Info: Frame[105697] - Available VRAM budget has changed: 1684 MB 2025-12-02 19:42:02.640 - Render thread -> Warning: Available VRAM budget 1684 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:02.907 - Render thread -> Info: Frame[105705] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:42:03.241 - Render thread -> Info: Frame[105715] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:42:03.242 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:03.640 - Render thread -> Info: Frame[105727] - Available VRAM budget has changed: 1707 MB 2025-12-02 19:42:03.640 - Render thread -> Warning: Available VRAM budget 1707 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:03.907 - Render thread -> Info: Frame[105735] - Available VRAM budget has changed: 1786 MB 2025-12-02 19:42:03.998 - Render thread -> Warning: Available VRAM budget 1786 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:06.106 - Render thread -> Info: Frame[105801] - Available VRAM budget has changed: 6852 MB 2025-12-02 19:42:06.641 - Render thread -> Info: Frame[105817] - Available VRAM budget has changed: 2288 MB 2025-12-02 19:42:07.108 - Render thread -> Info: Frame[105831] - Available VRAM budget has changed: 2330 MB 2025-12-02 19:42:07.174 - Render thread -> Info: Frame[105833] - Available VRAM budget has changed: 2318 MB 2025-12-02 19:42:07.641 - Render thread -> Info: Frame[105847] - Available VRAM budget has changed: 1800 MB 2025-12-02 19:42:07.641 - Render thread -> Warning: Available VRAM budget 1800 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:07.839 - Render thread -> Info: Frame[105853] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:42:07.841 - Render thread -> Info: Frame[105853] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:42:07.841 - Render thread -> Info: Frame[105853] - Available VRAM budget has changed: 1783 MB 2025-12-02 19:42:07.841 - Render thread -> Warning: Available VRAM budget 1783 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:08.774 - Render thread -> Info: Frame[105881] - Available VRAM budget has changed: 1770 MB 2025-12-02 19:42:08.774 - Render thread -> Warning: Available VRAM budget 1770 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:08.872 - Render thread -> Info: Frame[105884] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:42:08.907 - Render thread -> Info: Frame[105885] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:42:08.907 - Render thread -> Info: Frame[105885] - Available VRAM budget has changed: 1671 MB 2025-12-02 19:42:08.907 - Render thread -> Warning: Available VRAM budget 1671 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:09.044 - Render thread -> Info: Frame[105889] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:42:09.044 - Render thread -> Info: Frame[105889] - Available VRAM budget has changed: 1652 MB 2025-12-02 19:42:09.044 - Render thread -> Warning: Available VRAM budget 1652 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:09.407 - Render thread -> Info: Frame[105900] - Available VRAM budget has changed: 6783 MB 2025-12-02 19:42:10.323 - Render thread -> Info: Frame[105928] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:42:10.388 - Render thread -> Info: Frame[105930] - Available VRAM budget has changed: 6923 MB 2025-12-02 19:42:10.425 - Render thread -> Info: Frame[105931] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:42:10.758 - Render thread -> Info: Frame[105941] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:42:10.788 - Render thread -> Info: Frame[105942] - Available VRAM budget has changed: 6962 MB 2025-12-02 19:42:11.023 - Render thread -> Info: Frame[105949] - Available VRAM budget has changed: 6865 MB 2025-12-02 19:42:11.357 - Render thread -> Info: Frame[105959] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:42:11.425 - Render thread -> Info: Frame[105961] - Available VRAM budget has changed: 2341 MB 2025-12-02 19:42:11.425 - Render thread -> Info: Frame[105961] - Available VRAM budget has changed: 1750 MB 2025-12-02 19:42:11.425 - Render thread -> Warning: Available VRAM budget 1750 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:11.524 - Render thread -> Info: Frame[105964] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:42:11.558 - Render thread -> Info: Frame[105965] - Available VRAM budget has changed: 2302 MB 2025-12-02 19:42:11.758 - Render thread -> Info: Frame[105971] - Available VRAM budget has changed: 1763 MB 2025-12-02 19:42:11.758 - Render thread -> Warning: Available VRAM budget 1763 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:12.358 - Render thread -> Info: Frame[105989] - Available VRAM budget has changed: 1801 MB 2025-12-02 19:42:12.358 - Render thread -> Warning: Available VRAM budget 1801 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:12.389 - Render thread -> Info: Frame[105990] - Available VRAM budget has changed: 6865 MB 2025-12-02 19:42:12.556 - Render thread -> Info: Frame[105995] - Available VRAM budget has changed: 6828 MB 2025-12-02 19:42:13.030 - Render thread -> Info: Frame[106009] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:42:13.156 - Render thread -> Info: Frame[106013] - Available VRAM budget has changed: 6776 MB 2025-12-02 19:42:13.159 - Render thread -> Info: Frame[106013] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:42:13.159 - Render thread -> Info: Frame[106013] - Available VRAM budget has changed: 1760 MB 2025-12-02 19:42:13.159 - Render thread -> Warning: Available VRAM budget 1760 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:13.358 - Render thread -> Info: Frame[106019] - Available VRAM budget has changed: 1707 MB 2025-12-02 19:42:13.367 - Render thread -> Warning: Available VRAM budget 1707 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:13.426 - Render thread -> Info: Frame[106021] - Available VRAM budget has changed: 1686 MB 2025-12-02 19:42:13.426 - Render thread -> Warning: Available VRAM budget 1686 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:13.697 - Render thread -> Info: Frame[106029] - Available VRAM budget has changed: 6852 MB 2025-12-02 19:42:13.775 - Render thread -> Info: Frame[106031] - Available VRAM budget has changed: 1667 MB 2025-12-02 19:42:13.775 - Render thread -> Warning: Available VRAM budget 1667 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:14.190 - Render thread -> Info: Frame[106044] - Available VRAM budget has changed: 6776 MB 2025-12-02 19:42:14.358 - Render thread -> Info: Frame[106049] - Available VRAM budget has changed: 2235 MB 2025-12-02 19:42:14.358 - Render thread -> Info: Frame[106049] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:42:14.358 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:14.724 - Render thread -> Info: Frame[106060] - Available VRAM budget has changed: 6828 MB 2025-12-02 19:42:15.425 - Render thread -> Info: Frame[106081] - Available VRAM budget has changed: 2248 MB 2025-12-02 19:42:15.626 - Render thread -> Info: Frame[106087] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:42:15.759 - Render thread -> Info: Frame[106091] - Available VRAM budget has changed: 2280 MB 2025-12-02 19:42:16.441 - Render thread -> Info: Frame[106109] - Available VRAM budget has changed: 2134 MB 2025-12-02 19:42:16.441 - Render thread -> Info: Frame[106109] - Available VRAM budget has changed: 1524 MB 2025-12-02 19:42:16.441 - Render thread -> Warning: Available VRAM budget 1524 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:16.523 - Render thread -> Info: Frame[106111] - Available VRAM budget has changed: 6776 MB 2025-12-02 19:42:16.526 - Render thread -> Info: Frame[106111] - Available VRAM budget has changed: 2116 MB 2025-12-02 19:42:16.526 - Render thread -> Info: Frame[106111] - Available VRAM budget has changed: 1506 MB 2025-12-02 19:42:16.526 - Render thread -> Warning: Available VRAM budget 1506 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:17.065 - Render thread -> Info: Frame[106126] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:42:17.091 - Render thread -> Info: Frame[106127] - Available VRAM budget has changed: 2052 MB 2025-12-02 19:42:17.091 - Render thread -> Info: Frame[106127] - Available VRAM budget has changed: 1441 MB 2025-12-02 19:42:17.091 - Render thread -> Warning: Available VRAM budget 1441 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:17.124 - Render thread -> Info: Frame[106128] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:42:17.159 - Render thread -> Info: Frame[106129] - Available VRAM budget has changed: 2007 MB 2025-12-02 19:42:17.159 - Render thread -> Warning: Available VRAM budget 2007 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:17.159 - Render thread -> Info: Frame[106129] - Available VRAM budget has changed: 1398 MB 2025-12-02 19:42:17.159 - Render thread -> Warning: Available VRAM budget 1398 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:18.657 - Render thread -> Info: Frame[106174] - Available VRAM budget has changed: 6696 MB 2025-12-02 19:42:18.889 - Render thread -> Info: Frame[106181] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:42:19.407 - Render thread -> Info: Frame[106201] - Available VRAM budget has changed: 2018 MB 2025-12-02 19:42:19.407 - Render thread -> Warning: Available VRAM budget 2018 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:19.506 - Render thread -> Info: Frame[106204] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:42:19.545 - Render thread -> Info: Frame[106205] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:42:20.140 - Render thread -> Info: Frame[106223] - Available VRAM budget has changed: 6791 MB 2025-12-02 19:42:20.409 - Render thread -> Info: Frame[106231] - Available VRAM budget has changed: 1407 MB 2025-12-02 19:42:20.409 - Render thread -> Warning: Available VRAM budget 1407 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:20.543 - Render thread -> Info: Frame[106235] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:42:20.543 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:20.673 - Render thread -> Info: Frame[106239] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:42:21.206 - Render thread -> Info: Frame[106255] - Available VRAM budget has changed: 6791 MB 2025-12-02 19:42:21.739 - Render thread -> Info: Frame[106271] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:42:22.741 - Render thread -> Info: Frame[106301] - Available VRAM budget has changed: 2178 MB 2025-12-02 19:42:23.010 - Render thread -> Info: Frame[106309] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:42:23.759 - Render thread -> Info: Frame[106331] - Available VRAM budget has changed: 1540 MB 2025-12-02 19:42:23.759 - Render thread -> Warning: Available VRAM budget 1540 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:23.939 - Render thread -> Info: Frame[106337] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:42:23.941 - Render thread -> Info: Frame[106337] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:42:23.941 - Render thread -> Info: Frame[106337] - Available VRAM budget has changed: 1526 MB 2025-12-02 19:42:23.941 - Render thread -> Warning: Available VRAM budget 1526 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:24.456 - Render thread -> Info: Frame[106353] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:42:24.891 - Render thread -> Info: Frame[106366] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:42:24.991 - Render thread -> Info: Frame[106369] - Available VRAM budget has changed: 6710 MB 2025-12-02 19:42:25.325 - Render thread -> Info: Frame[106379] - Available VRAM budget has changed: 2200 MB 2025-12-02 19:42:26.123 - Render thread -> Info: Frame[106403] - Available VRAM budget has changed: 6769 MB 2025-12-02 19:42:26.291 - Render thread -> Info: Frame[106408] - Available VRAM budget has changed: 6720 MB 2025-12-02 19:42:26.326 - Render thread -> Info: Frame[106409] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:42:26.326 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:27.223 - Render thread -> Info: Frame[106436] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:42:28.211 - Render thread -> Info: Frame[106465] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:42:28.211 - Render thread -> Info: Frame[106465] - Available VRAM budget has changed: 1552 MB 2025-12-02 19:42:28.211 - Render thread -> Warning: Available VRAM budget 1552 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:28.332 - Render thread -> Info: Frame[106469] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:42:28.332 - Render thread -> Info: Frame[106469] - Available VRAM budget has changed: 1531 MB 2025-12-02 19:42:28.332 - Render thread -> Warning: Available VRAM budget 1531 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:30.426 - Render thread -> Info: Frame[106532] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:42:30.460 - Render thread -> Info: Frame[106533] - Available VRAM budget has changed: 2100 MB 2025-12-02 19:42:30.460 - Render thread -> Info: Frame[106533] - Available VRAM budget has changed: 1473 MB 2025-12-02 19:42:30.460 - Render thread -> Warning: Available VRAM budget 1473 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:30.957 - Render thread -> Info: Frame[106548] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:42:31.942 - Render thread -> Info: Frame[106579] - Available VRAM budget has changed: 2132 MB 2025-12-02 19:42:31.975 - Render thread -> Info: Frame[106581] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:42:32.723 - Render thread -> Info: Frame[106607] - Available VRAM budget has changed: 6852 MB 2025-12-02 19:42:32.795 - Render thread -> Info: Frame[106609] - Available VRAM budget has changed: 1505 MB 2025-12-02 19:42:32.795 - Render thread -> Warning: Available VRAM budget 1505 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:32.875 - Render thread -> Info: Frame[106611] - Available VRAM budget has changed: 1527 MB 2025-12-02 19:42:32.875 - Render thread -> Warning: Available VRAM budget 1527 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:33.124 - Render thread -> Info: Frame[106619] - Available VRAM budget has changed: 6817 MB 2025-12-02 19:42:33.461 - Render thread -> Info: Frame[106629] - Available VRAM budget has changed: 6747 MB 2025-12-02 19:42:33.463 - Render thread -> Info: Frame[106629] - Available VRAM budget has changed: 2081 MB 2025-12-02 19:42:33.463 - Render thread -> Info: Frame[106629] - Available VRAM budget has changed: 1454 MB 2025-12-02 19:42:33.463 - Render thread -> Warning: Available VRAM budget 1454 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:33.536 - Render thread -> Info: Frame[106631] - Available VRAM budget has changed: 6692 MB 2025-12-02 19:42:33.539 - Render thread -> Info: Frame[106631] - Available VRAM budget has changed: 2038 MB 2025-12-02 19:42:33.539 - Render thread -> Info: Frame[106631] - Available VRAM budget has changed: 1412 MB 2025-12-02 19:42:33.539 - Render thread -> Warning: Available VRAM budget 1412 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:33.691 - Render thread -> Info: Frame[106636] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:42:33.727 - Render thread -> Info: Frame[106637] - Available VRAM budget has changed: 2008 MB 2025-12-02 19:42:33.727 - Render thread -> Warning: Available VRAM budget 2008 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:33.727 - Render thread -> Info: Frame[106637] - Available VRAM budget has changed: 1382 MB 2025-12-02 19:42:33.727 - Render thread -> Warning: Available VRAM budget 1382 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:34.126 - Render thread -> Info: Frame[106649] - Available VRAM budget has changed: 1998 MB 2025-12-02 19:42:34.126 - Render thread -> Warning: Available VRAM budget 1998 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:34.126 - Render thread -> Info: Frame[106649] - Available VRAM budget has changed: 1372 MB 2025-12-02 19:42:34.126 - Render thread -> Warning: Available VRAM budget 1372 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:35.192 - Render thread -> Info: Frame[106681] - Available VRAM budget has changed: 2014 MB 2025-12-02 19:42:35.192 - Render thread -> Warning: Available VRAM budget 2014 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:35.790 - Render thread -> Info: Frame[106699] - Available VRAM budget has changed: 6710 MB 2025-12-02 19:42:35.823 - Render thread -> Info: Frame[106700] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:42:35.923 - Render thread -> Info: Frame[106703] - Available VRAM budget has changed: 6852 MB 2025-12-02 19:42:36.193 - Render thread -> Info: Frame[106711] - Available VRAM budget has changed: 1387 MB 2025-12-02 19:42:36.193 - Render thread -> Warning: Available VRAM budget 1387 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:36.792 - Render thread -> Info: Frame[106729] - Available VRAM budget has changed: 2072 MB 2025-12-02 19:42:36.859 - Render thread -> Info: Frame[106731] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:42:36.925 - Render thread -> Info: Frame[106733] - Available VRAM budget has changed: 2199 MB 2025-12-02 19:42:37.792 - Render thread -> Info: Frame[106759] - Available VRAM budget has changed: 1445 MB 2025-12-02 19:42:37.792 - Render thread -> Warning: Available VRAM budget 1445 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:37.859 - Render thread -> Info: Frame[106761] - Available VRAM budget has changed: 1500 MB 2025-12-02 19:42:37.859 - Render thread -> Warning: Available VRAM budget 1500 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:37.927 - Render thread -> Info: Frame[106763] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:42:37.927 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:38.090 - Render thread -> Info: Frame[106768] - Available VRAM budget has changed: 6901 MB 2025-12-02 19:42:38.203 - Render thread -> Info: Frame[106771] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:42:38.206 - Render thread -> Info: Frame[106771] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:42:38.206 - Render thread -> Info: Frame[106771] - Available VRAM budget has changed: 1543 MB 2025-12-02 19:42:38.206 - Render thread -> Warning: Available VRAM budget 1543 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:38.797 - Render thread -> Info: Frame[106789] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:42:38.797 - Render thread -> Info: Frame[106789] - Available VRAM budget has changed: 1521 MB 2025-12-02 19:42:38.797 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:39.859 - Render thread -> Info: Frame[106821] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:42:40.390 - Render thread -> Info: Frame[106837] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:42:41.362 - Render thread -> Info: Frame[106866] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:42:41.890 - Render thread -> Info: Frame[106882] - Available VRAM budget has changed: 6852 MB 2025-12-02 19:42:41.958 - Render thread -> Info: Frame[106884] - Available VRAM budget has changed: 6808 MB 2025-12-02 19:42:42.025 - Render thread -> Info: Frame[106886] - Available VRAM budget has changed: 6730 MB 2025-12-02 19:42:42.059 - Render thread -> Info: Frame[106887] - Available VRAM budget has changed: 2091 MB 2025-12-02 19:42:42.059 - Render thread -> Info: Frame[106887] - Available VRAM budget has changed: 1464 MB 2025-12-02 19:42:42.059 - Render thread -> Warning: Available VRAM budget 1464 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:42.661 - Render thread -> Info: Frame[106905] - Available VRAM budget has changed: 6688 MB 2025-12-02 19:42:43.660 - Render thread -> Info: Frame[106935] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:42:43.923 - Render thread -> Info: Frame[106943] - Available VRAM budget has changed: 6741 MB 2025-12-02 19:42:44.147 - Render thread -> Info: Frame[106949] - Available VRAM budget has changed: 2079 MB 2025-12-02 19:42:44.204 - Render thread -> Info: Frame[106951] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:42:44.913 - Render thread -> Info: Frame[106971] - Available VRAM budget has changed: 1424 MB 2025-12-02 19:42:44.913 - Render thread -> Warning: Available VRAM budget 1424 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:45.194 - Render thread -> Info: Frame[106981] - Available VRAM budget has changed: 2137 MB 2025-12-02 19:42:46.207 - Render thread -> Info: Frame[107011] - Available VRAM budget has changed: 1480 MB 2025-12-02 19:42:46.207 - Render thread -> Warning: Available VRAM budget 1480 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:46.526 - Render thread -> Info: Frame[107021] - Available VRAM budget has changed: 2157 MB 2025-12-02 19:42:46.626 - Render thread -> Info: Frame[107027] - Available VRAM budget has changed: 6745 MB 2025-12-02 19:42:46.628 - Render thread -> Info: Frame[107027] - Available VRAM budget has changed: 2104 MB 2025-12-02 19:42:46.628 - Render thread -> Info: Frame[107027] - Available VRAM budget has changed: 1445 MB 2025-12-02 19:42:46.628 - Render thread -> Warning: Available VRAM budget 1445 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:47.140 - Render thread -> Info: Frame[107043] - Available VRAM budget has changed: 6795 MB 2025-12-02 19:42:47.809 - Render thread -> Info: Frame[107063] - Available VRAM budget has changed: 1475 MB 2025-12-02 19:42:47.810 - Render thread -> Warning: Available VRAM budget 1475 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:48.142 - Render thread -> Info: Frame[107073] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:42:48.678 - Render thread -> Info: Frame[107089] - Available VRAM budget has changed: 2134 MB 2025-12-02 19:42:49.143 - Render thread -> Info: Frame[107103] - Available VRAM budget has changed: 1507 MB 2025-12-02 19:42:49.143 - Render thread -> Warning: Available VRAM budget 1507 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:50.475 - Render thread -> Info: Frame[107143] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:42:50.477 - Render thread -> Info: Frame[107143] - Available VRAM budget has changed: 2081 MB 2025-12-02 19:42:50.477 - Render thread -> Info: Frame[107143] - Available VRAM budget has changed: 1454 MB 2025-12-02 19:42:50.477 - Render thread -> Warning: Available VRAM budget 1454 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:51.010 - Render thread -> Info: Frame[107159] - Available VRAM budget has changed: 6695 MB 2025-12-02 19:42:51.012 - Render thread -> Info: Frame[107159] - Available VRAM budget has changed: 2045 MB 2025-12-02 19:42:51.012 - Render thread -> Info: Frame[107159] - Available VRAM budget has changed: 1425 MB 2025-12-02 19:42:51.012 - Render thread -> Warning: Available VRAM budget 1425 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:52.093 - Render thread -> Info: Frame[107191] - Available VRAM budget has changed: 2153 MB 2025-12-02 19:42:52.411 - Render thread -> Info: Frame[107201] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:42:52.940 - Render thread -> Info: Frame[107217] - Available VRAM budget has changed: 6763 MB 2025-12-02 19:42:53.076 - Render thread -> Info: Frame[107221] - Available VRAM budget has changed: 1520 MB 2025-12-02 19:42:53.076 - Render thread -> Warning: Available VRAM budget 1520 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:53.607 - Render thread -> Info: Frame[107237] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:42:53.943 - Render thread -> Info: Frame[107247] - Available VRAM budget has changed: 2235 MB 2025-12-02 19:42:54.142 - Render thread -> Info: Frame[107253] - Available VRAM budget has changed: 1529 MB 2025-12-02 19:42:54.143 - Render thread -> Warning: Available VRAM budget 1529 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:54.610 - Render thread -> Info: Frame[107267] - Available VRAM budget has changed: 2287 MB 2025-12-02 19:42:54.678 - Render thread -> Info: Frame[107269] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:42:54.943 - Render thread -> Info: Frame[107277] - Available VRAM budget has changed: 1598 MB 2025-12-02 19:42:54.943 - Render thread -> Warning: Available VRAM budget 1598 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:55.613 - Render thread -> Info: Frame[107297] - Available VRAM budget has changed: 1629 MB 2025-12-02 19:42:55.613 - Render thread -> Warning: Available VRAM budget 1629 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:56.410 - Render thread -> Info: Frame[107321] - Available VRAM budget has changed: 1643 MB 2025-12-02 19:42:56.410 - Render thread -> Warning: Available VRAM budget 1643 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:56.477 - Render thread -> Info: Frame[107323] - Available VRAM budget has changed: 1653 MB 2025-12-02 19:42:56.477 - Render thread -> Warning: Available VRAM budget 1653 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:57.356 - Render thread -> Info: Frame[107349] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:42:58.294 - Render thread -> Info: Frame[107381] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:42:58.561 - Render thread -> Info: Frame[107389] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:42:58.561 - Render thread -> Info: Frame[107389] - Available VRAM budget has changed: 1644 MB 2025-12-02 19:42:58.561 - Render thread -> Warning: Available VRAM budget 1644 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:59.026 - Render thread -> Info: Frame[107403] - Available VRAM budget has changed: 6722 MB 2025-12-02 19:42:59.028 - Render thread -> Info: Frame[107403] - Available VRAM budget has changed: 2214 MB 2025-12-02 19:42:59.028 - Render thread -> Info: Frame[107403] - Available VRAM budget has changed: 1622 MB 2025-12-02 19:42:59.028 - Render thread -> Warning: Available VRAM budget 1622 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:59.059 - Render thread -> Info: Frame[107404] - Available VRAM budget has changed: 6644 MB 2025-12-02 19:42:59.093 - Render thread -> Info: Frame[107405] - Available VRAM budget has changed: 2132 MB 2025-12-02 19:42:59.093 - Render thread -> Info: Frame[107405] - Available VRAM budget has changed: 1541 MB 2025-12-02 19:42:59.093 - Render thread -> Warning: Available VRAM budget 1541 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:59.561 - Render thread -> Info: Frame[107419] - Available VRAM budget has changed: 1515 MB 2025-12-02 19:42:59.561 - Render thread -> Warning: Available VRAM budget 1515 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:42:59.592 - Render thread -> Info: Frame[107420] - Available VRAM budget has changed: 6692 MB 2025-12-02 19:42:59.624 - Render thread -> Info: Frame[107421] - Available VRAM budget has changed: 6764 MB 2025-12-02 19:43:00.026 - Render thread -> Info: Frame[107433] - Available VRAM budget has changed: 6724 MB 2025-12-02 19:43:00.127 - Render thread -> Info: Frame[107436] - Available VRAM budget has changed: 6676 MB 2025-12-02 19:43:00.327 - Render thread -> Info: Frame[107442] - Available VRAM budget has changed: 6639 MB 2025-12-02 19:43:00.361 - Render thread -> Info: Frame[107443] - Available VRAM budget has changed: 2118 MB 2025-12-02 19:43:00.361 - Render thread -> Info: Frame[107443] - Available VRAM budget has changed: 1500 MB 2025-12-02 19:43:00.361 - Render thread -> Warning: Available VRAM budget 1500 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:00.562 - Render thread -> Info: Frame[107449] - Available VRAM budget has changed: 2106 MB 2025-12-02 19:43:00.562 - Render thread -> Info: Frame[107449] - Available VRAM budget has changed: 1489 MB 2025-12-02 19:43:00.562 - Render thread -> Warning: Available VRAM budget 1489 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:00.828 - Render thread -> Info: Frame[107457] - Available VRAM budget has changed: 1475 MB 2025-12-02 19:43:00.828 - Render thread -> Warning: Available VRAM budget 1475 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:01.358 - Render thread -> Info: Frame[107473] - Available VRAM budget has changed: 6691 MB 2025-12-02 19:43:01.459 - Render thread -> Info: Frame[107476] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:43:01.591 - Render thread -> Info: Frame[107480] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:01.626 - Render thread -> Info: Frame[107481] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:43:01.861 - Render thread -> Info: Frame[107488] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:02.161 - Render thread -> Info: Frame[107497] - Available VRAM budget has changed: 2137 MB 2025-12-02 19:43:02.361 - Render thread -> Info: Frame[107503] - Available VRAM budget has changed: 2172 MB 2025-12-02 19:43:02.391 - Render thread -> Info: Frame[107504] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:02.494 - Render thread -> Info: Frame[107507] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:43:02.628 - Render thread -> Info: Frame[107511] - Available VRAM budget has changed: 1492 MB 2025-12-02 19:43:02.629 - Render thread -> Warning: Available VRAM budget 1492 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:03.161 - Render thread -> Info: Frame[107527] - Available VRAM budget has changed: 1504 MB 2025-12-02 19:43:03.161 - Render thread -> Warning: Available VRAM budget 1504 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:03.360 - Render thread -> Info: Frame[107533] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:43:03.360 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:03.428 - Render thread -> Info: Frame[107535] - Available VRAM budget has changed: 2294 MB 2025-12-02 19:43:03.496 - Render thread -> Info: Frame[107537] - Available VRAM budget has changed: 1618 MB 2025-12-02 19:43:03.496 - Render thread -> Warning: Available VRAM budget 1618 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:03.761 - Render thread -> Info: Frame[107545] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:43:04.430 - Render thread -> Info: Frame[107565] - Available VRAM budget has changed: 1640 MB 2025-12-02 19:43:04.430 - Render thread -> Warning: Available VRAM budget 1640 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:05.092 - Render thread -> Info: Frame[107585] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:43:05.095 - Render thread -> Info: Frame[107585] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:43:05.161 - Render thread -> Info: Frame[107587] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:43:05.161 - Render thread -> Info: Frame[107587] - Available VRAM budget has changed: 1623 MB 2025-12-02 19:43:05.161 - Render thread -> Warning: Available VRAM budget 1623 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:05.430 - Render thread -> Info: Frame[107595] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:43:05.430 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:06.494 - Render thread -> Info: Frame[107627] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:43:06.494 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:06.559 - Render thread -> Info: Frame[107629] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:06.647 - Render thread -> Info: Frame[107631] - Available VRAM budget has changed: 1623 MB 2025-12-02 19:43:06.647 - Render thread -> Warning: Available VRAM budget 1623 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:06.761 - Render thread -> Info: Frame[107635] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:43:06.761 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:06.830 - Render thread -> Info: Frame[107637] - Available VRAM budget has changed: 1563 MB 2025-12-02 19:43:06.830 - Render thread -> Warning: Available VRAM budget 1563 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:06.894 - Render thread -> Info: Frame[107639] - Available VRAM budget has changed: 1546 MB 2025-12-02 19:43:06.894 - Render thread -> Warning: Available VRAM budget 1546 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:07.234 - Render thread -> Info: Frame[107649] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:43:07.827 - Render thread -> Info: Frame[107667] - Available VRAM budget has changed: 6778 MB 2025-12-02 19:43:07.829 - Render thread -> Info: Frame[107667] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:43:07.829 - Render thread -> Info: Frame[107667] - Available VRAM budget has changed: 1531 MB 2025-12-02 19:43:07.829 - Render thread -> Warning: Available VRAM budget 1531 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:08.288 - Render thread -> Info: Frame[107679] - Available VRAM budget has changed: 2120 MB 2025-12-02 19:43:08.288 - Render thread -> Info: Frame[107679] - Available VRAM budget has changed: 1404 MB 2025-12-02 19:43:08.288 - Render thread -> Warning: Available VRAM budget 1404 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:08.496 - Render thread -> Info: Frame[107687] - Available VRAM budget has changed: 2096 MB 2025-12-02 19:43:08.496 - Render thread -> Info: Frame[107687] - Available VRAM budget has changed: 1381 MB 2025-12-02 19:43:08.496 - Render thread -> Warning: Available VRAM budget 1381 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:09.561 - Render thread -> Info: Frame[107719] - Available VRAM budget has changed: 2107 MB 2025-12-02 19:43:09.896 - Render thread -> Info: Frame[107729] - Available VRAM budget has changed: 6851 MB 2025-12-02 19:43:09.898 - Render thread -> Info: Frame[107729] - Available VRAM budget has changed: 2119 MB 2025-12-02 19:43:10.227 - Render thread -> Info: Frame[107739] - Available VRAM budget has changed: 2218 MB 2025-12-02 19:43:10.295 - Render thread -> Info: Frame[107741] - Available VRAM budget has changed: 2231 MB 2025-12-02 19:43:10.360 - Render thread -> Info: Frame[107743] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:43:10.561 - Render thread -> Info: Frame[107749] - Available VRAM budget has changed: 1393 MB 2025-12-02 19:43:10.561 - Render thread -> Warning: Available VRAM budget 1393 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:10.832 - Render thread -> Info: Frame[107757] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:43:10.894 - Render thread -> Info: Frame[107759] - Available VRAM budget has changed: 2267 MB 2025-12-02 19:43:10.894 - Render thread -> Info: Frame[107759] - Available VRAM budget has changed: 1405 MB 2025-12-02 19:43:10.894 - Render thread -> Warning: Available VRAM budget 1405 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:11.192 - Render thread -> Info: Frame[107768] - Available VRAM budget has changed: 6852 MB 2025-12-02 19:43:11.228 - Render thread -> Info: Frame[107769] - Available VRAM budget has changed: 1503 MB 2025-12-02 19:43:11.228 - Render thread -> Warning: Available VRAM budget 1503 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:11.292 - Render thread -> Info: Frame[107771] - Available VRAM budget has changed: 6901 MB 2025-12-02 19:43:11.295 - Render thread -> Info: Frame[107771] - Available VRAM budget has changed: 1516 MB 2025-12-02 19:43:11.295 - Render thread -> Warning: Available VRAM budget 1516 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:11.629 - Render thread -> Info: Frame[107781] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:43:11.796 - Render thread -> Info: Frame[107786] - Available VRAM budget has changed: 6840 MB 2025-12-02 19:43:11.828 - Render thread -> Info: Frame[107787] - Available VRAM budget has changed: 1530 MB 2025-12-02 19:43:11.828 - Render thread -> Warning: Available VRAM budget 1530 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:11.916 - Render thread -> Info: Frame[107789] - Available VRAM budget has changed: 1552 MB 2025-12-02 19:43:11.916 - Render thread -> Warning: Available VRAM budget 1552 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:11.975 - Render thread -> Info: Frame[107791] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:43:11.977 - Render thread -> Info: Frame[107791] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:43:11.977 - Render thread -> Info: Frame[107791] - Available VRAM budget has changed: 1532 MB 2025-12-02 19:43:11.977 - Render thread -> Warning: Available VRAM budget 1532 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:12.527 - Render thread -> Info: Frame[107808] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:13.008 - Render thread -> Info: Frame[107826] - Available VRAM budget has changed: 6792 MB 2025-12-02 19:43:13.095 - Render thread -> Info: Frame[107831] - Available VRAM budget has changed: 1544 MB 2025-12-02 19:43:13.095 - Render thread -> Warning: Available VRAM budget 1544 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:13.328 - Render thread -> Info: Frame[107839] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:43:13.659 - Render thread -> Info: Frame[107849] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:13.692 - Render thread -> Info: Frame[107850] - Available VRAM budget has changed: 6924 MB 2025-12-02 19:43:13.859 - Render thread -> Info: Frame[107855] - Available VRAM budget has changed: 6852 MB 2025-12-02 19:43:14.329 - Render thread -> Info: Frame[107869] - Available VRAM budget has changed: 1571 MB 2025-12-02 19:43:14.329 - Render thread -> Warning: Available VRAM budget 1571 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:14.661 - Render thread -> Info: Frame[107879] - Available VRAM budget has changed: 2304 MB 2025-12-02 19:43:14.830 - Render thread -> Info: Frame[107884] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:14.861 - Render thread -> Info: Frame[107885] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:43:15.358 - Render thread -> Info: Frame[107900] - Available VRAM budget has changed: 6828 MB 2025-12-02 19:43:15.993 - Render thread -> Info: Frame[107919] - Available VRAM budget has changed: 6746 MB 2025-12-02 19:43:15.996 - Render thread -> Info: Frame[107919] - Available VRAM budget has changed: 2231 MB 2025-12-02 19:43:15.996 - Render thread -> Info: Frame[107919] - Available VRAM budget has changed: 1530 MB 2025-12-02 19:43:15.996 - Render thread -> Warning: Available VRAM budget 1530 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:16.292 - Render thread -> Info: Frame[107928] - Available VRAM budget has changed: 6709 MB 2025-12-02 19:43:16.328 - Render thread -> Info: Frame[107929] - Available VRAM budget has changed: 2201 MB 2025-12-02 19:43:16.328 - Render thread -> Info: Frame[107929] - Available VRAM budget has changed: 1500 MB 2025-12-02 19:43:16.328 - Render thread -> Warning: Available VRAM budget 1500 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:16.394 - Render thread -> Info: Frame[107931] - Available VRAM budget has changed: 1481 MB 2025-12-02 19:43:16.394 - Render thread -> Warning: Available VRAM budget 1481 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:16.500 - Render thread -> Info: Frame[107934] - Available VRAM budget has changed: 6668 MB 2025-12-02 19:43:16.528 - Render thread -> Info: Frame[107935] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:43:16.528 - Render thread -> Info: Frame[107935] - Available VRAM budget has changed: 1442 MB 2025-12-02 19:43:16.528 - Render thread -> Warning: Available VRAM budget 1442 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:16.861 - Render thread -> Info: Frame[107945] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:43:16.861 - Render thread -> Info: Frame[107945] - Available VRAM budget has changed: 1431 MB 2025-12-02 19:43:16.861 - Render thread -> Warning: Available VRAM budget 1431 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:17.063 - Render thread -> Info: Frame[107950] - Available VRAM budget has changed: 6706 MB 2025-12-02 19:43:18.061 - Render thread -> Info: Frame[107981] - Available VRAM budget has changed: 2175 MB 2025-12-02 19:43:18.259 - Render thread -> Info: Frame[107987] - Available VRAM budget has changed: 6763 MB 2025-12-02 19:43:18.325 - Render thread -> Info: Frame[107989] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:19.000 - Render thread -> Info: Frame[108009] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:43:19.065 - Render thread -> Info: Frame[108011] - Available VRAM budget has changed: 1460 MB 2025-12-02 19:43:19.065 - Render thread -> Warning: Available VRAM budget 1460 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:19.135 - Render thread -> Info: Frame[108013] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:43:19.268 - Render thread -> Info: Frame[108017] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:43:19.330 - Render thread -> Info: Frame[108019] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:43:19.526 - Render thread -> Info: Frame[108025] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:20.127 - Render thread -> Info: Frame[108043] - Available VRAM budget has changed: 1483 MB 2025-12-02 19:43:20.127 - Render thread -> Warning: Available VRAM budget 1483 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:20.263 - Render thread -> Info: Frame[108047] - Available VRAM budget has changed: 1533 MB 2025-12-02 19:43:20.263 - Render thread -> Warning: Available VRAM budget 1533 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:20.386 - Render thread -> Info: Frame[108049] - Available VRAM budget has changed: 1545 MB 2025-12-02 19:43:20.386 - Render thread -> Warning: Available VRAM budget 1545 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:20.439 - Render thread -> Info: Frame[108051] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:43:20.495 - Render thread -> Info: Frame[108054] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:21.008 - Render thread -> Info: Frame[108069] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:43:21.008 - Render thread -> Info: Frame[108069] - Available VRAM budget has changed: 1504 MB 2025-12-02 19:43:21.008 - Render thread -> Warning: Available VRAM budget 1504 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:21.162 - Render thread -> Info: Frame[108074] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:22.027 - Render thread -> Info: Frame[108100] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:22.062 - Render thread -> Info: Frame[108101] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:43:22.341 - Render thread -> Info: Frame[108109] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:43:22.596 - Render thread -> Info: Frame[108117] - Available VRAM budget has changed: 1522 MB 2025-12-02 19:43:22.596 - Render thread -> Warning: Available VRAM budget 1522 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:23.400 - Render thread -> Info: Frame[108143] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:23.801 - Render thread -> Info: Frame[108155] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:24.003 - Render thread -> Info: Frame[108161] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:43:24.326 - Render thread -> Info: Frame[108171] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:24.607 - Render thread -> Info: Frame[108179] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:43:24.609 - Render thread -> Info: Frame[108179] - Available VRAM budget has changed: 2188 MB 2025-12-02 19:43:24.609 - Render thread -> Info: Frame[108179] - Available VRAM budget has changed: 1474 MB 2025-12-02 19:43:24.609 - Render thread -> Warning: Available VRAM budget 1474 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:24.660 - Render thread -> Info: Frame[108181] - Available VRAM budget has changed: 6679 MB 2025-12-02 19:43:24.669 - Render thread -> Info: Frame[108181] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:43:24.669 - Render thread -> Info: Frame[108181] - Available VRAM budget has changed: 1444 MB 2025-12-02 19:43:24.669 - Render thread -> Warning: Available VRAM budget 1444 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:24.928 - Render thread -> Info: Frame[108189] - Available VRAM budget has changed: 1425 MB 2025-12-02 19:43:24.928 - Render thread -> Warning: Available VRAM budget 1425 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:25.482 - Render thread -> Info: Frame[108205] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:43:25.482 - Render thread -> Info: Frame[108205] - Available VRAM budget has changed: 1413 MB 2025-12-02 19:43:25.482 - Render thread -> Warning: Available VRAM budget 1413 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:26.728 - Render thread -> Info: Frame[108243] - Available VRAM budget has changed: 2033 MB 2025-12-02 19:43:26.729 - Render thread -> Warning: Available VRAM budget 2033 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:26.729 - Render thread -> Info: Frame[108243] - Available VRAM budget has changed: 1318 MB 2025-12-02 19:43:26.729 - Render thread -> Warning: Available VRAM budget 1318 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:26.993 - Render thread -> Info: Frame[108251] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:43:27.426 - Render thread -> Info: Frame[108264] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:27.862 - Render thread -> Info: Frame[108277] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:43:27.929 - Render thread -> Info: Frame[108279] - Available VRAM budget has changed: 2157 MB 2025-12-02 19:43:27.996 - Render thread -> Info: Frame[108281] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:43:28.462 - Render thread -> Info: Frame[108295] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:43:28.729 - Render thread -> Info: Frame[108303] - Available VRAM budget has changed: 2287 MB 2025-12-02 19:43:28.862 - Render thread -> Info: Frame[108307] - Available VRAM budget has changed: 1430 MB 2025-12-02 19:43:28.862 - Render thread -> Warning: Available VRAM budget 1430 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:28.939 - Render thread -> Info: Frame[108309] - Available VRAM budget has changed: 1442 MB 2025-12-02 19:43:28.939 - Render thread -> Warning: Available VRAM budget 1442 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:29.009 - Render thread -> Info: Frame[108311] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:43:29.009 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:29.029 - Render thread -> Info: Frame[108312] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:29.063 - Render thread -> Info: Frame[108313] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:43:29.129 - Render thread -> Info: Frame[108315] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:43:29.329 - Render thread -> Info: Frame[108321] - Available VRAM budget has changed: 1529 MB 2025-12-02 19:43:29.329 - Render thread -> Warning: Available VRAM budget 1529 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:30.126 - Render thread -> Info: Frame[108346] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:30.327 - Render thread -> Info: Frame[108353] - Available VRAM budget has changed: 6754 MB 2025-12-02 19:43:30.462 - Render thread -> Info: Frame[108357] - Available VRAM budget has changed: 2228 MB 2025-12-02 19:43:30.462 - Render thread -> Info: Frame[108357] - Available VRAM budget has changed: 1512 MB 2025-12-02 19:43:30.462 - Render thread -> Warning: Available VRAM budget 1512 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:30.868 - Render thread -> Info: Frame[108369] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:31.494 - Render thread -> Info: Frame[108388] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:31.613 - Render thread -> Info: Frame[108391] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:43:31.861 - Render thread -> Info: Frame[108399] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:43:32.593 - Render thread -> Info: Frame[108421] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:32.595 - Render thread -> Info: Frame[108421] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:43:32.595 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:32.861 - Render thread -> Info: Frame[108429] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:43:32.861 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:33.043 - Render thread -> Info: Frame[108434] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:43:33.062 - Render thread -> Info: Frame[108435] - Available VRAM budget has changed: 2226 MB 2025-12-02 19:43:33.062 - Render thread -> Info: Frame[108435] - Available VRAM budget has changed: 1512 MB 2025-12-02 19:43:33.062 - Render thread -> Warning: Available VRAM budget 1512 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:33.129 - Render thread -> Info: Frame[108437] - Available VRAM budget has changed: 2213 MB 2025-12-02 19:43:33.129 - Render thread -> Info: Frame[108437] - Available VRAM budget has changed: 1499 MB 2025-12-02 19:43:33.129 - Render thread -> Warning: Available VRAM budget 1499 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:33.596 - Render thread -> Info: Frame[108451] - Available VRAM budget has changed: 1480 MB 2025-12-02 19:43:33.596 - Render thread -> Warning: Available VRAM budget 1480 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:33.793 - Render thread -> Info: Frame[108457] - Available VRAM budget has changed: 6688 MB 2025-12-02 19:43:33.796 - Render thread -> Info: Frame[108457] - Available VRAM budget has changed: 2180 MB 2025-12-02 19:43:33.797 - Render thread -> Info: Frame[108457] - Available VRAM budget has changed: 1447 MB 2025-12-02 19:43:33.797 - Render thread -> Warning: Available VRAM budget 1447 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:33.862 - Render thread -> Info: Frame[108459] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:43:33.862 - Render thread -> Info: Frame[108459] - Available VRAM budget has changed: 1435 MB 2025-12-02 19:43:33.862 - Render thread -> Warning: Available VRAM budget 1435 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:34.195 - Render thread -> Info: Frame[108469] - Available VRAM budget has changed: 6650 MB 2025-12-02 19:43:34.197 - Render thread -> Info: Frame[108469] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:43:34.197 - Render thread -> Info: Frame[108469] - Available VRAM budget has changed: 1395 MB 2025-12-02 19:43:34.197 - Render thread -> Warning: Available VRAM budget 1395 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:34.868 - Render thread -> Info: Frame[108489] - Available VRAM budget has changed: 2101 MB 2025-12-02 19:43:35.129 - Render thread -> Info: Frame[108497] - Available VRAM budget has changed: 1369 MB 2025-12-02 19:43:35.129 - Render thread -> Warning: Available VRAM budget 1369 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:35.560 - Render thread -> Info: Frame[108510] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:43:35.860 - Render thread -> Info: Frame[108519] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:35.929 - Render thread -> Info: Frame[108521] - Available VRAM budget has changed: 2121 MB 2025-12-02 19:43:36.293 - Render thread -> Info: Frame[108532] - Available VRAM budget has changed: 6867 MB 2025-12-02 19:43:36.426 - Render thread -> Info: Frame[108536] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:36.596 - Render thread -> Info: Frame[108541] - Available VRAM budget has changed: 2225 MB 2025-12-02 19:43:36.728 - Render thread -> Info: Frame[108545] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:43:36.863 - Render thread -> Info: Frame[108549] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:43:36.929 - Render thread -> Info: Frame[108551] - Available VRAM budget has changed: 1389 MB 2025-12-02 19:43:36.929 - Render thread -> Warning: Available VRAM budget 1389 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:37.263 - Render thread -> Info: Frame[108561] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:43:37.330 - Render thread -> Info: Frame[108563] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:43:37.609 - Render thread -> Info: Frame[108571] - Available VRAM budget has changed: 1492 MB 2025-12-02 19:43:37.609 - Render thread -> Warning: Available VRAM budget 1492 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:37.729 - Render thread -> Info: Frame[108575] - Available VRAM budget has changed: 1504 MB 2025-12-02 19:43:37.729 - Render thread -> Warning: Available VRAM budget 1504 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:37.827 - Render thread -> Info: Frame[108578] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:37.863 - Render thread -> Info: Frame[108579] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:43:37.863 - Render thread -> Info: Frame[108579] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:43:37.863 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:38.063 - Render thread -> Info: Frame[108585] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:43:38.130 - Render thread -> Info: Frame[108587] - Available VRAM budget has changed: 1535 MB 2025-12-02 19:43:38.130 - Render thread -> Warning: Available VRAM budget 1535 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:38.206 - Render thread -> Info: Frame[108589] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:43:38.206 - Render thread -> Info: Frame[108589] - Available VRAM budget has changed: 1523 MB 2025-12-02 19:43:38.206 - Render thread -> Warning: Available VRAM budget 1523 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:38.378 - Render thread -> Info: Frame[108594] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:39.380 - Render thread -> Info: Frame[108623] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:43:39.446 - Render thread -> Info: Frame[108625] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:43:39.610 - Render thread -> Info: Frame[108630] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:43:39.668 - Render thread -> Info: Frame[108631] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:43:40.237 - Render thread -> Info: Frame[108653] - Available VRAM budget has changed: 1542 MB 2025-12-02 19:43:40.237 - Render thread -> Warning: Available VRAM budget 1542 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:40.564 - Render thread -> Info: Frame[108663] - Available VRAM budget has changed: 1524 MB 2025-12-02 19:43:40.564 - Render thread -> Warning: Available VRAM budget 1524 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:41.172 - Render thread -> Info: Frame[108681] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:43:41.530 - Render thread -> Info: Frame[108692] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:43:41.563 - Render thread -> Info: Frame[108693] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:43:41.563 - Render thread -> Info: Frame[108693] - Available VRAM budget has changed: 1469 MB 2025-12-02 19:43:41.563 - Render thread -> Warning: Available VRAM budget 1469 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:41.697 - Render thread -> Info: Frame[108697] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:43:41.697 - Render thread -> Info: Frame[108697] - Available VRAM budget has changed: 1457 MB 2025-12-02 19:43:41.697 - Render thread -> Warning: Available VRAM budget 1457 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:42.030 - Render thread -> Info: Frame[108707] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:43:42.030 - Render thread -> Info: Frame[108707] - Available VRAM budget has changed: 1445 MB 2025-12-02 19:43:42.030 - Render thread -> Warning: Available VRAM budget 1445 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:42.697 - Render thread -> Info: Frame[108727] - Available VRAM budget has changed: 1426 MB 2025-12-02 19:43:42.697 - Render thread -> Warning: Available VRAM budget 1426 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:43.097 - Render thread -> Info: Frame[108739] - Available VRAM budget has changed: 6672 MB 2025-12-02 19:43:43.231 - Render thread -> Info: Frame[108743] - Available VRAM budget has changed: 2139 MB 2025-12-02 19:43:43.764 - Render thread -> Info: Frame[108759] - Available VRAM budget has changed: 1407 MB 2025-12-02 19:43:43.764 - Render thread -> Warning: Available VRAM budget 1407 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:43.860 - Render thread -> Info: Frame[108762] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:43:44.062 - Render thread -> Info: Frame[108768] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:44.460 - Render thread -> Info: Frame[108780] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:44.562 - Render thread -> Info: Frame[108783] - Available VRAM budget has changed: 2157 MB 2025-12-02 19:43:44.799 - Render thread -> Info: Frame[108790] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:44.896 - Render thread -> Info: Frame[108793] - Available VRAM budget has changed: 2180 MB 2025-12-02 19:43:45.096 - Render thread -> Info: Frame[108799] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:43:45.231 - Render thread -> Info: Frame[108803] - Available VRAM budget has changed: 1425 MB 2025-12-02 19:43:45.231 - Render thread -> Warning: Available VRAM budget 1425 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:45.561 - Render thread -> Info: Frame[108813] - Available VRAM budget has changed: 6852 MB 2025-12-02 19:43:45.564 - Render thread -> Info: Frame[108813] - Available VRAM budget has changed: 1443 MB 2025-12-02 19:43:45.564 - Render thread -> Warning: Available VRAM budget 1443 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:45.897 - Render thread -> Info: Frame[108823] - Available VRAM budget has changed: 1466 MB 2025-12-02 19:43:45.897 - Render thread -> Warning: Available VRAM budget 1466 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:46.117 - Render thread -> Info: Frame[108829] - Available VRAM budget has changed: 1521 MB 2025-12-02 19:43:46.117 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:46.300 - Render thread -> Info: Frame[108835] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:43:46.564 - Render thread -> Info: Frame[108843] - Available VRAM budget has changed: 2295 MB 2025-12-02 19:43:47.128 - Render thread -> Info: Frame[108860] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:47.163 - Render thread -> Info: Frame[108861] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:43:47.299 - Render thread -> Info: Frame[108865] - Available VRAM budget has changed: 1537 MB 2025-12-02 19:43:47.299 - Render thread -> Warning: Available VRAM budget 1537 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:47.896 - Render thread -> Info: Frame[108883] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:43:48.096 - Render thread -> Info: Frame[108889] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:43:48.096 - Render thread -> Info: Frame[108889] - Available VRAM budget has changed: 1512 MB 2025-12-02 19:43:48.096 - Render thread -> Warning: Available VRAM budget 1512 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:48.219 - Render thread -> Info: Frame[108892] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:48.698 - Render thread -> Info: Frame[108907] - Available VRAM budget has changed: 1494 MB 2025-12-02 19:43:48.698 - Render thread -> Warning: Available VRAM budget 1494 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:49.163 - Render thread -> Info: Frame[108921] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:43:49.229 - Render thread -> Info: Frame[108923] - Available VRAM budget has changed: 2286 MB 2025-12-02 19:43:50.001 - Render thread -> Info: Frame[108946] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:50.030 - Render thread -> Info: Frame[108947] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:43:50.094 - Render thread -> Info: Frame[108949] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:43:50.096 - Render thread -> Info: Frame[108949] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:43:50.231 - Render thread -> Info: Frame[108953] - Available VRAM budget has changed: 1479 MB 2025-12-02 19:43:50.231 - Render thread -> Warning: Available VRAM budget 1479 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:50.262 - Render thread -> Info: Frame[108954] - Available VRAM budget has changed: 6692 MB 2025-12-02 19:43:50.297 - Render thread -> Info: Frame[108955] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:43:50.297 - Render thread -> Info: Frame[108955] - Available VRAM budget has changed: 1437 MB 2025-12-02 19:43:50.297 - Render thread -> Warning: Available VRAM budget 1437 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:50.495 - Render thread -> Info: Frame[108961] - Available VRAM budget has changed: 6641 MB 2025-12-02 19:43:50.497 - Render thread -> Info: Frame[108961] - Available VRAM budget has changed: 2125 MB 2025-12-02 19:43:50.497 - Render thread -> Info: Frame[108961] - Available VRAM budget has changed: 1392 MB 2025-12-02 19:43:50.497 - Render thread -> Warning: Available VRAM budget 1392 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:50.763 - Render thread -> Info: Frame[108969] - Available VRAM budget has changed: 2112 MB 2025-12-02 19:43:50.763 - Render thread -> Info: Frame[108969] - Available VRAM budget has changed: 1380 MB 2025-12-02 19:43:50.763 - Render thread -> Warning: Available VRAM budget 1380 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:51.028 - Render thread -> Info: Frame[108977] - Available VRAM budget has changed: 6749 MB 2025-12-02 19:43:51.128 - Render thread -> Info: Frame[108980] - Available VRAM budget has changed: 6659 MB 2025-12-02 19:43:51.897 - Render thread -> Info: Frame[109003] - Available VRAM budget has changed: 1399 MB 2025-12-02 19:43:51.897 - Render thread -> Warning: Available VRAM budget 1399 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:52.028 - Render thread -> Info: Frame[109007] - Available VRAM budget has changed: 6614 MB 2025-12-02 19:43:52.031 - Render thread -> Info: Frame[109007] - Available VRAM budget has changed: 1380 MB 2025-12-02 19:43:52.031 - Render thread -> Warning: Available VRAM budget 1380 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:52.100 - Render thread -> Info: Frame[109009] - Available VRAM budget has changed: 2094 MB 2025-12-02 19:43:52.100 - Render thread -> Info: Frame[109009] - Available VRAM budget has changed: 1362 MB 2025-12-02 19:43:52.100 - Render thread -> Warning: Available VRAM budget 1362 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:52.561 - Render thread -> Info: Frame[109023] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:43:53.395 - Render thread -> Info: Frame[109048] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:43:53.562 - Render thread -> Info: Frame[109053] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:43:53.830 - Render thread -> Info: Frame[109061] - Available VRAM budget has changed: 1381 MB 2025-12-02 19:43:53.830 - Render thread -> Warning: Available VRAM budget 1381 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:53.997 - Render thread -> Info: Frame[109070] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:43:54.236 - Render thread -> Info: Frame[109077] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:43:54.431 - Render thread -> Info: Frame[109083] - Available VRAM budget has changed: 1508 MB 2025-12-02 19:43:54.431 - Render thread -> Warning: Available VRAM budget 1508 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:54.694 - Render thread -> Info: Frame[109091] - Available VRAM budget has changed: 6840 MB 2025-12-02 19:43:54.794 - Render thread -> Info: Frame[109094] - Available VRAM budget has changed: 6802 MB 2025-12-02 19:43:55.230 - Render thread -> Info: Frame[109107] - Available VRAM budget has changed: 1543 MB 2025-12-02 19:43:55.230 - Render thread -> Warning: Available VRAM budget 1543 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:55.697 - Render thread -> Info: Frame[109121] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:43:56.712 - Render thread -> Info: Frame[109151] - Available VRAM budget has changed: 1555 MB 2025-12-02 19:43:56.712 - Render thread -> Warning: Available VRAM budget 1555 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:57.444 - Render thread -> Info: Frame[109177] - Available VRAM budget has changed: 6839 MB 2025-12-02 19:43:58.381 - Render thread -> Info: Frame[109205] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:43:58.447 - Render thread -> Info: Frame[109207] - Available VRAM budget has changed: 2304 MB 2025-12-02 19:43:58.577 - Render thread -> Info: Frame[109211] - Available VRAM budget has changed: 6748 MB 2025-12-02 19:43:58.579 - Render thread -> Info: Frame[109211] - Available VRAM budget has changed: 2222 MB 2025-12-02 19:43:58.579 - Render thread -> Info: Frame[109211] - Available VRAM budget has changed: 1508 MB 2025-12-02 19:43:58.579 - Render thread -> Warning: Available VRAM budget 1508 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:59.044 - Render thread -> Info: Frame[109225] - Available VRAM budget has changed: 6700 MB 2025-12-02 19:43:59.046 - Render thread -> Info: Frame[109225] - Available VRAM budget has changed: 2191 MB 2025-12-02 19:43:59.046 - Render thread -> Info: Frame[109225] - Available VRAM budget has changed: 1477 MB 2025-12-02 19:43:59.046 - Render thread -> Warning: Available VRAM budget 1477 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:43:59.446 - Render thread -> Info: Frame[109237] - Available VRAM budget has changed: 2064 MB 2025-12-02 19:43:59.446 - Render thread -> Info: Frame[109237] - Available VRAM budget has changed: 1350 MB 2025-12-02 19:43:59.446 - Render thread -> Warning: Available VRAM budget 1350 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:00.598 - Render thread -> Info: Frame[109271] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:44:01.077 - Render thread -> Info: Frame[109286] - Available VRAM budget has changed: 6806 MB 2025-12-02 19:44:01.580 - Render thread -> Info: Frame[109301] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:44:01.580 - Render thread -> Info: Frame[109301] - Available VRAM budget has changed: 1434 MB 2025-12-02 19:44:01.580 - Render thread -> Warning: Available VRAM budget 1434 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:01.980 - Render thread -> Info: Frame[109313] - Available VRAM budget has changed: 2191 MB 2025-12-02 19:44:02.113 - Render thread -> Info: Frame[109317] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:44:02.581 - Render thread -> Info: Frame[109331] - Available VRAM budget has changed: 1456 MB 2025-12-02 19:44:02.581 - Render thread -> Warning: Available VRAM budget 1456 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:02.980 - Render thread -> Info: Frame[109343] - Available VRAM budget has changed: 1480 MB 2025-12-02 19:44:02.980 - Render thread -> Warning: Available VRAM budget 1480 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:03.114 - Render thread -> Info: Frame[109347] - Available VRAM budget has changed: 1559 MB 2025-12-02 19:44:03.114 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:03.854 - Render thread -> Info: Frame[109369] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:44:03.854 - Render thread -> Info: Frame[109369] - Available VRAM budget has changed: 1446 MB 2025-12-02 19:44:03.854 - Render thread -> Warning: Available VRAM budget 1446 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:04.047 - Render thread -> Info: Frame[109375] - Available VRAM budget has changed: 2147 MB 2025-12-02 19:44:04.047 - Render thread -> Info: Frame[109375] - Available VRAM budget has changed: 1433 MB 2025-12-02 19:44:04.047 - Render thread -> Warning: Available VRAM budget 1433 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:05.861 - Render thread -> Info: Frame[109429] - Available VRAM budget has changed: 2125 MB 2025-12-02 19:44:05.861 - Render thread -> Info: Frame[109429] - Available VRAM budget has changed: 1410 MB 2025-12-02 19:44:05.861 - Render thread -> Warning: Available VRAM budget 1410 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:07.196 - Render thread -> Info: Frame[109474] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:44:07.230 - Render thread -> Info: Frame[109475] - Available VRAM budget has changed: 2111 MB 2025-12-02 19:44:07.230 - Render thread -> Info: Frame[109475] - Available VRAM budget has changed: 1396 MB 2025-12-02 19:44:07.230 - Render thread -> Warning: Available VRAM budget 1396 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:07.328 - Render thread -> Info: Frame[109478] - Available VRAM budget has changed: 6703 MB 2025-12-02 19:44:07.363 - Render thread -> Info: Frame[109479] - Available VRAM budget has changed: 2066 MB 2025-12-02 19:44:07.363 - Render thread -> Info: Frame[109479] - Available VRAM budget has changed: 1351 MB 2025-12-02 19:44:07.363 - Render thread -> Warning: Available VRAM budget 1351 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:07.697 - Render thread -> Info: Frame[109489] - Available VRAM budget has changed: 2054 MB 2025-12-02 19:44:07.697 - Render thread -> Info: Frame[109489] - Available VRAM budget has changed: 1339 MB 2025-12-02 19:44:07.697 - Render thread -> Warning: Available VRAM budget 1339 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:08.261 - Render thread -> Info: Frame[109506] - Available VRAM budget has changed: 6668 MB 2025-12-02 19:44:08.296 - Render thread -> Info: Frame[109507] - Available VRAM budget has changed: 2034 MB 2025-12-02 19:44:08.296 - Render thread -> Warning: Available VRAM budget 2034 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:08.296 - Render thread -> Info: Frame[109507] - Available VRAM budget has changed: 1319 MB 2025-12-02 19:44:08.296 - Render thread -> Warning: Available VRAM budget 1319 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:08.795 - Render thread -> Info: Frame[109522] - Available VRAM budget has changed: 6627 MB 2025-12-02 19:44:08.830 - Render thread -> Info: Frame[109523] - Available VRAM budget has changed: 1999 MB 2025-12-02 19:44:08.830 - Render thread -> Warning: Available VRAM budget 1999 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:08.830 - Render thread -> Info: Frame[109523] - Available VRAM budget has changed: 1284 MB 2025-12-02 19:44:08.830 - Render thread -> Warning: Available VRAM budget 1284 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:09.328 - Render thread -> Info: Frame[109538] - Available VRAM budget has changed: 6690 MB 2025-12-02 19:44:09.562 - Render thread -> Info: Frame[109545] - Available VRAM budget has changed: 6792 MB 2025-12-02 19:44:10.098 - Render thread -> Info: Frame[109561] - Available VRAM budget has changed: 2125 MB 2025-12-02 19:44:10.363 - Render thread -> Info: Frame[109569] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:44:10.565 - Render thread -> Info: Frame[109575] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:44:11.061 - Render thread -> Info: Frame[109590] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:44:11.098 - Render thread -> Info: Frame[109591] - Available VRAM budget has changed: 1410 MB 2025-12-02 19:44:11.098 - Render thread -> Warning: Available VRAM budget 1410 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:11.364 - Render thread -> Info: Frame[109599] - Available VRAM budget has changed: 1454 MB 2025-12-02 19:44:11.364 - Render thread -> Warning: Available VRAM budget 1454 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:11.565 - Render thread -> Info: Frame[109605] - Available VRAM budget has changed: 1545 MB 2025-12-02 19:44:11.565 - Render thread -> Warning: Available VRAM budget 1545 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:11.965 - Render thread -> Info: Frame[109617] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:44:12.098 - Render thread -> Info: Frame[109621] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:44:12.965 - Render thread -> Info: Frame[109647] - Available VRAM budget has changed: 1559 MB 2025-12-02 19:44:12.965 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:13.098 - Render thread -> Info: Frame[109651] - Available VRAM budget has changed: 1577 MB 2025-12-02 19:44:13.098 - Render thread -> Warning: Available VRAM budget 1577 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:13.230 - Render thread -> Info: Frame[109655] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:44:13.499 - Render thread -> Info: Frame[109663] - Available VRAM budget has changed: 1608 MB 2025-12-02 19:44:13.499 - Render thread -> Warning: Available VRAM budget 1608 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:13.630 - Render thread -> Info: Frame[109667] - Available VRAM budget has changed: 1641 MB 2025-12-02 19:44:13.630 - Render thread -> Warning: Available VRAM budget 1641 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:13.701 - Render thread -> Info: Frame[109669] - Available VRAM budget has changed: 1673 MB 2025-12-02 19:44:13.701 - Render thread -> Warning: Available VRAM budget 1673 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:13.731 - Render thread -> Info: Frame[109670] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:44:13.777 - Render thread -> Info: Frame[109671] - Available VRAM budget has changed: 2248 MB 2025-12-02 19:44:13.777 - Render thread -> Info: Frame[109671] - Available VRAM budget has changed: 1640 MB 2025-12-02 19:44:13.777 - Render thread -> Warning: Available VRAM budget 1640 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:14.455 - Render thread -> Info: Frame[109691] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:44:14.455 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:14.732 - Render thread -> Info: Frame[109700] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:44:15.596 - Render thread -> Info: Frame[109726] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:44:15.663 - Render thread -> Info: Frame[109728] - Available VRAM budget has changed: 6722 MB 2025-12-02 19:44:15.698 - Render thread -> Info: Frame[109729] - Available VRAM budget has changed: 2180 MB 2025-12-02 19:44:15.698 - Render thread -> Info: Frame[109729] - Available VRAM budget has changed: 1560 MB 2025-12-02 19:44:15.698 - Render thread -> Warning: Available VRAM budget 1560 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:16.229 - Render thread -> Info: Frame[109745] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:44:16.764 - Render thread -> Info: Frame[109761] - Available VRAM budget has changed: 2191 MB 2025-12-02 19:44:16.963 - Render thread -> Info: Frame[109767] - Available VRAM budget has changed: 6749 MB 2025-12-02 19:44:17.231 - Render thread -> Info: Frame[109775] - Available VRAM budget has changed: 2209 MB 2025-12-02 19:44:17.297 - Render thread -> Info: Frame[109777] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:44:17.430 - Render thread -> Info: Frame[109781] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:44:17.432 - Render thread -> Info: Frame[109781] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:44:17.568 - Render thread -> Info: Frame[109785] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:44:18.096 - Render thread -> Info: Frame[109801] - Available VRAM budget has changed: 6814 MB 2025-12-02 19:44:18.833 - Render thread -> Info: Frame[109823] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:44:18.833 - Render thread -> Info: Frame[109823] - Available VRAM budget has changed: 1570 MB 2025-12-02 19:44:18.833 - Render thread -> Warning: Available VRAM budget 1570 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:19.098 - Render thread -> Info: Frame[109831] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:44:19.831 - Render thread -> Info: Frame[109853] - Available VRAM budget has changed: 1583 MB 2025-12-02 19:44:19.831 - Render thread -> Warning: Available VRAM budget 1583 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:20.098 - Render thread -> Info: Frame[109861] - Available VRAM budget has changed: 1658 MB 2025-12-02 19:44:20.098 - Render thread -> Warning: Available VRAM budget 1658 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:20.166 - Render thread -> Info: Frame[109863] - Available VRAM budget has changed: 1638 MB 2025-12-02 19:44:20.166 - Render thread -> Warning: Available VRAM budget 1638 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:21.069 - Render thread -> Info: Frame[109889] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:44:21.069 - Render thread -> Info: Frame[109889] - Available VRAM budget has changed: 1519 MB 2025-12-02 19:44:21.069 - Render thread -> Warning: Available VRAM budget 1519 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:21.109 - Render thread -> Info: Frame[109891] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:44:21.111 - Render thread -> Info: Frame[109891] - Available VRAM budget has changed: 2118 MB 2025-12-02 19:44:21.111 - Render thread -> Info: Frame[109891] - Available VRAM budget has changed: 1486 MB 2025-12-02 19:44:21.111 - Render thread -> Warning: Available VRAM budget 1486 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:21.275 - Render thread -> Info: Frame[109895] - Available VRAM budget has changed: 2105 MB 2025-12-02 19:44:21.729 - Render thread -> Info: Frame[109908] - Available VRAM budget has changed: 6862 MB 2025-12-02 19:44:21.795 - Render thread -> Info: Frame[109910] - Available VRAM budget has changed: 6925 MB 2025-12-02 19:44:21.897 - Render thread -> Info: Frame[109913] - Available VRAM budget has changed: 6880 MB 2025-12-02 19:44:21.899 - Render thread -> Info: Frame[109913] - Available VRAM budget has changed: 1474 MB 2025-12-02 19:44:21.899 - Render thread -> Warning: Available VRAM budget 1474 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:21.971 - Render thread -> Info: Frame[109915] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:44:22.432 - Render thread -> Info: Frame[109929] - Available VRAM budget has changed: 2118 MB 2025-12-02 19:44:22.566 - Render thread -> Info: Frame[109933] - Available VRAM budget has changed: 2131 MB 2025-12-02 19:44:22.629 - Render thread -> Info: Frame[109935] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:44:23.015 - Render thread -> Info: Frame[109947] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:44:23.346 - Render thread -> Info: Frame[109958] - Available VRAM budget has changed: 6792 MB 2025-12-02 19:44:23.381 - Render thread -> Info: Frame[109959] - Available VRAM budget has changed: 1486 MB 2025-12-02 19:44:23.381 - Render thread -> Warning: Available VRAM budget 1486 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:23.515 - Render thread -> Info: Frame[109963] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:44:23.515 - Render thread -> Info: Frame[109963] - Available VRAM budget has changed: 1499 MB 2025-12-02 19:44:23.515 - Render thread -> Warning: Available VRAM budget 1499 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:23.782 - Render thread -> Info: Frame[109971] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:44:23.981 - Render thread -> Info: Frame[109977] - Available VRAM budget has changed: 1513 MB 2025-12-02 19:44:23.981 - Render thread -> Warning: Available VRAM budget 1513 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:24.080 - Render thread -> Info: Frame[109980] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:44:24.127 - Render thread -> Info: Frame[109981] - Available VRAM budget has changed: 2098 MB 2025-12-02 19:44:24.127 - Render thread -> Info: Frame[109981] - Available VRAM budget has changed: 1466 MB 2025-12-02 19:44:24.127 - Render thread -> Warning: Available VRAM budget 1466 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:24.406 - Render thread -> Info: Frame[109989] - Available VRAM budget has changed: 2082 MB 2025-12-02 19:44:24.406 - Render thread -> Info: Frame[109989] - Available VRAM budget has changed: 1450 MB 2025-12-02 19:44:24.406 - Render thread -> Warning: Available VRAM budget 1450 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:24.679 - Render thread -> Info: Frame[109998] - Available VRAM budget has changed: 6688 MB 2025-12-02 19:44:24.715 - Render thread -> Info: Frame[109999] - Available VRAM budget has changed: 2047 MB 2025-12-02 19:44:24.715 - Render thread -> Info: Frame[109999] - Available VRAM budget has changed: 1380 MB 2025-12-02 19:44:24.715 - Render thread -> Warning: Available VRAM budget 1380 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:25.013 - Render thread -> Info: Frame[110008] - Available VRAM budget has changed: 6650 MB 2025-12-02 19:44:25.052 - Render thread -> Info: Frame[110009] - Available VRAM budget has changed: 1989 MB 2025-12-02 19:44:25.052 - Render thread -> Warning: Available VRAM budget 1989 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:25.052 - Render thread -> Info: Frame[110009] - Available VRAM budget has changed: 1324 MB 2025-12-02 19:44:25.052 - Render thread -> Warning: Available VRAM budget 1324 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:26.546 - Render thread -> Info: Frame[110055] - Available VRAM budget has changed: 6686 MB 2025-12-02 19:44:26.581 - Render thread -> Info: Frame[110056] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:44:26.748 - Render thread -> Info: Frame[110061] - Available VRAM budget has changed: 2006 MB 2025-12-02 19:44:26.748 - Render thread -> Warning: Available VRAM budget 2006 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:27.079 - Render thread -> Info: Frame[110071] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:44:27.148 - Render thread -> Info: Frame[110073] - Available VRAM budget has changed: 2018 MB 2025-12-02 19:44:27.148 - Render thread -> Warning: Available VRAM budget 2018 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:27.378 - Render thread -> Info: Frame[110080] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:44:27.549 - Render thread -> Info: Frame[110085] - Available VRAM budget has changed: 2050 MB 2025-12-02 19:44:27.615 - Render thread -> Info: Frame[110087] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:44:27.748 - Render thread -> Info: Frame[110091] - Available VRAM budget has changed: 1339 MB 2025-12-02 19:44:27.748 - Render thread -> Warning: Available VRAM budget 1339 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:28.149 - Render thread -> Info: Frame[110103] - Available VRAM budget has changed: 1350 MB 2025-12-02 19:44:28.149 - Render thread -> Warning: Available VRAM budget 1350 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:28.354 - Render thread -> Info: Frame[110109] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:44:28.548 - Render thread -> Info: Frame[110115] - Available VRAM budget has changed: 1383 MB 2025-12-02 19:44:28.548 - Render thread -> Warning: Available VRAM budget 1383 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:28.615 - Render thread -> Info: Frame[110117] - Available VRAM budget has changed: 1451 MB 2025-12-02 19:44:28.615 - Render thread -> Warning: Available VRAM budget 1451 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:28.746 - Render thread -> Info: Frame[110121] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:44:29.346 - Render thread -> Info: Frame[110139] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:44:30.814 - Render thread -> Info: Frame[110183] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:44:31.412 - Render thread -> Info: Frame[110201] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:44:31.815 - Render thread -> Info: Frame[110213] - Available VRAM budget has changed: 1465 MB 2025-12-02 19:44:31.815 - Render thread -> Warning: Available VRAM budget 1465 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:32.414 - Render thread -> Info: Frame[110231] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:44:32.546 - Render thread -> Info: Frame[110235] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:44:32.548 - Render thread -> Info: Frame[110235] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:44:32.612 - Render thread -> Info: Frame[110237] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:44:32.614 - Render thread -> Info: Frame[110237] - Available VRAM budget has changed: 2096 MB 2025-12-02 19:44:32.614 - Render thread -> Info: Frame[110237] - Available VRAM budget has changed: 1419 MB 2025-12-02 19:44:32.614 - Render thread -> Warning: Available VRAM budget 1419 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:35.146 - Render thread -> Info: Frame[110313] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:44:36.148 - Render thread -> Info: Frame[110343] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:44:36.215 - Render thread -> Info: Frame[110345] - Available VRAM budget has changed: 1453 MB 2025-12-02 19:44:36.215 - Render thread -> Warning: Available VRAM budget 1453 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:36.281 - Render thread -> Info: Frame[110347] - Available VRAM budget has changed: 1461 MB 2025-12-02 19:44:36.281 - Render thread -> Warning: Available VRAM budget 1461 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:36.346 - Render thread -> Info: Frame[110349] - Available VRAM budget has changed: 6792 MB 2025-12-02 19:44:36.349 - Render thread -> Info: Frame[110349] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:44:37.157 - Render thread -> Info: Frame[110373] - Available VRAM budget has changed: 1508 MB 2025-12-02 19:44:37.157 - Render thread -> Warning: Available VRAM budget 1508 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:37.914 - Render thread -> Info: Frame[110396] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:44:38.215 - Render thread -> Info: Frame[110405] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:44:38.748 - Render thread -> Info: Frame[110421] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:44:38.950 - Render thread -> Info: Frame[110427] - Available VRAM budget has changed: 2283 MB 2025-12-02 19:44:39.214 - Render thread -> Info: Frame[110435] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:44:39.215 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:39.416 - Render thread -> Info: Frame[110441] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:44:39.416 - Render thread -> Info: Frame[110441] - Available VRAM budget has changed: 1550 MB 2025-12-02 19:44:39.416 - Render thread -> Warning: Available VRAM budget 1550 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:39.682 - Render thread -> Info: Frame[110449] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:44:39.682 - Render thread -> Info: Frame[110449] - Available VRAM budget has changed: 1537 MB 2025-12-02 19:44:39.682 - Render thread -> Warning: Available VRAM budget 1537 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:39.881 - Render thread -> Info: Frame[110455] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:44:39.883 - Render thread -> Info: Frame[110455] - Available VRAM budget has changed: 2137 MB 2025-12-02 19:44:39.883 - Render thread -> Info: Frame[110455] - Available VRAM budget has changed: 1510 MB 2025-12-02 19:44:39.883 - Render thread -> Warning: Available VRAM budget 1510 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:40.216 - Render thread -> Info: Frame[110465] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:44:40.216 - Render thread -> Info: Frame[110465] - Available VRAM budget has changed: 1501 MB 2025-12-02 19:44:40.216 - Render thread -> Warning: Available VRAM budget 1501 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:40.714 - Render thread -> Info: Frame[110480] - Available VRAM budget has changed: 6826 MB 2025-12-02 19:44:41.113 - Render thread -> Info: Frame[110492] - Available VRAM budget has changed: 6721 MB 2025-12-02 19:44:41.149 - Render thread -> Info: Frame[110493] - Available VRAM budget has changed: 2082 MB 2025-12-02 19:44:41.149 - Render thread -> Info: Frame[110493] - Available VRAM budget has changed: 1452 MB 2025-12-02 19:44:41.149 - Render thread -> Warning: Available VRAM budget 1452 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:41.613 - Render thread -> Info: Frame[110507] - Available VRAM budget has changed: 6676 MB 2025-12-02 19:44:41.615 - Render thread -> Info: Frame[110507] - Available VRAM budget has changed: 2042 MB 2025-12-02 19:44:41.615 - Render thread -> Info: Frame[110507] - Available VRAM budget has changed: 1411 MB 2025-12-02 19:44:41.615 - Render thread -> Warning: Available VRAM budget 1411 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:43.646 - Render thread -> Info: Frame[110568] - Available VRAM budget has changed: 6795 MB 2025-12-02 19:44:44.684 - Render thread -> Info: Frame[110599] - Available VRAM budget has changed: 2133 MB 2025-12-02 19:44:45.684 - Render thread -> Info: Frame[110629] - Available VRAM budget has changed: 1500 MB 2025-12-02 19:44:45.684 - Render thread -> Warning: Available VRAM budget 1500 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:46.149 - Render thread -> Info: Frame[110643] - Available VRAM budget has changed: 2147 MB 2025-12-02 19:44:46.758 - Render thread -> Info: Frame[110661] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:44:47.149 - Render thread -> Info: Frame[110673] - Available VRAM budget has changed: 1522 MB 2025-12-02 19:44:47.149 - Render thread -> Warning: Available VRAM budget 1522 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:47.415 - Render thread -> Info: Frame[110681] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:44:48.032 - Render thread -> Info: Frame[110699] - Available VRAM budget has changed: 2123 MB 2025-12-02 19:44:49.016 - Render thread -> Info: Frame[110729] - Available VRAM budget has changed: 1577 MB 2025-12-02 19:44:49.016 - Render thread -> Warning: Available VRAM budget 1577 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:49.083 - Render thread -> Info: Frame[110731] - Available VRAM budget has changed: 1585 MB 2025-12-02 19:44:49.083 - Render thread -> Warning: Available VRAM budget 1585 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:49.149 - Render thread -> Info: Frame[110733] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:44:49.681 - Render thread -> Info: Frame[110749] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:44:49.683 - Render thread -> Info: Frame[110749] - Available VRAM budget has changed: 2216 MB 2025-12-02 19:44:50.148 - Render thread -> Info: Frame[110763] - Available VRAM budget has changed: 1706 MB 2025-12-02 19:44:50.148 - Render thread -> Warning: Available VRAM budget 1706 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:50.181 - Render thread -> Info: Frame[110764] - Available VRAM budget has changed: 6688 MB 2025-12-02 19:44:50.219 - Render thread -> Info: Frame[110765] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:44:50.219 - Render thread -> Info: Frame[110765] - Available VRAM budget has changed: 1662 MB 2025-12-02 19:44:50.219 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:50.367 - Render thread -> Info: Frame[110769] - Available VRAM budget has changed: 6653 MB 2025-12-02 19:44:50.369 - Render thread -> Info: Frame[110769] - Available VRAM budget has changed: 2132 MB 2025-12-02 19:44:50.369 - Render thread -> Info: Frame[110769] - Available VRAM budget has changed: 1580 MB 2025-12-02 19:44:50.369 - Render thread -> Warning: Available VRAM budget 1580 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:50.881 - Render thread -> Info: Frame[110785] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:44:50.981 - Render thread -> Info: Frame[110788] - Available VRAM budget has changed: 6651 MB 2025-12-02 19:44:51.022 - Render thread -> Info: Frame[110789] - Available VRAM budget has changed: 2116 MB 2025-12-02 19:44:51.022 - Render thread -> Info: Frame[110789] - Available VRAM budget has changed: 1565 MB 2025-12-02 19:44:51.022 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:51.513 - Render thread -> Info: Frame[110804] - Available VRAM budget has changed: 6688 MB 2025-12-02 19:44:52.083 - Render thread -> Info: Frame[110821] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:44:52.146 - Render thread -> Info: Frame[110823] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:44:52.163 - Render thread -> Info: Frame[110824] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:44:52.466 - Render thread -> Info: Frame[110835] - Available VRAM budget has changed: 2157 MB 2025-12-02 19:44:52.666 - Render thread -> Info: Frame[110841] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:44:52.666 - Render thread -> Info: Frame[110841] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:44:52.666 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:52.798 - Render thread -> Info: Frame[110845] - Available VRAM budget has changed: 1603 MB 2025-12-02 19:44:52.799 - Render thread -> Warning: Available VRAM budget 1603 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:52.866 - Render thread -> Info: Frame[110847] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:44:53.067 - Render thread -> Info: Frame[110853] - Available VRAM budget has changed: 2225 MB 2025-12-02 19:44:53.132 - Render thread -> Info: Frame[110855] - Available VRAM budget has changed: 2305 MB 2025-12-02 19:44:53.630 - Render thread -> Info: Frame[110870] - Available VRAM budget has changed: 6954 MB 2025-12-02 19:44:53.665 - Render thread -> Info: Frame[110871] - Available VRAM budget has changed: 1618 MB 2025-12-02 19:44:53.665 - Render thread -> Warning: Available VRAM budget 1618 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:53.865 - Render thread -> Info: Frame[110877] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:44:53.866 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:53.974 - Render thread -> Info: Frame[110880] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:44:54.067 - Render thread -> Info: Frame[110883] - Available VRAM budget has changed: 1673 MB 2025-12-02 19:44:54.067 - Render thread -> Warning: Available VRAM budget 1673 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:54.134 - Render thread -> Info: Frame[110885] - Available VRAM budget has changed: 1752 MB 2025-12-02 19:44:54.134 - Render thread -> Warning: Available VRAM budget 1752 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:54.667 - Render thread -> Info: Frame[110901] - Available VRAM budget has changed: 1773 MB 2025-12-02 19:44:54.667 - Render thread -> Warning: Available VRAM budget 1773 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:55.334 - Render thread -> Info: Frame[110921] - Available VRAM budget has changed: 1784 MB 2025-12-02 19:44:55.334 - Render thread -> Warning: Available VRAM budget 1784 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:55.465 - Render thread -> Info: Frame[110925] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:44:55.467 - Render thread -> Info: Frame[110925] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:44:55.467 - Render thread -> Info: Frame[110925] - Available VRAM budget has changed: 1758 MB 2025-12-02 19:44:55.467 - Render thread -> Warning: Available VRAM budget 1758 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:56.265 - Render thread -> Info: Frame[110949] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:44:56.265 - Render thread -> Info: Frame[110949] - Available VRAM budget has changed: 1733 MB 2025-12-02 19:44:56.265 - Render thread -> Warning: Available VRAM budget 1733 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:56.897 - Render thread -> Info: Frame[110968] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:44:57.333 - Render thread -> Info: Frame[110981] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:44:57.700 - Render thread -> Info: Frame[110991] - Available VRAM budget has changed: 2236 MB 2025-12-02 19:44:57.700 - Render thread -> Info: Frame[110991] - Available VRAM budget has changed: 1718 MB 2025-12-02 19:44:57.700 - Render thread -> Warning: Available VRAM budget 1718 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:57.745 - .NET TP Worker -> Screenshot root: AppData 2025-12-02 19:44:57.745 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-02 19:44:57.745 - .NET TP Worker -> Screenshot absolute path: C:\Users\boxpe\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-02 19:44:57.745 - .NET TP Worker -> Screenshot exists on target path. 2025-12-02 19:44:57.771 - Render thread -> Info: Frame[110992] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:44:57.790 - Render thread -> Info: Frame[110993] - Available VRAM budget has changed: 2170 MB 2025-12-02 19:44:57.790 - Render thread -> Info: Frame[110993] - Available VRAM budget has changed: 1653 MB 2025-12-02 19:44:57.790 - Render thread -> Warning: Available VRAM budget 1653 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:58.181 - Render thread -> Info: Frame[111004] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:44:58.514 - Render thread -> Info: Frame[111014] - Available VRAM budget has changed: 6672 MB 2025-12-02 19:44:58.750 - Render thread -> Info: Frame[111021] - Available VRAM budget has changed: 2159 MB 2025-12-02 19:44:58.750 - Render thread -> Info: Frame[111021] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:44:58.750 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:58.969 - Render thread -> Info: Frame[111027] - Available VRAM budget has changed: 2147 MB 2025-12-02 19:44:58.969 - Render thread -> Info: Frame[111027] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:44:58.969 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:44:59.036 - Render thread -> Info: Frame[111029] - Available VRAM budget has changed: 2135 MB 2025-12-02 19:44:59.036 - Render thread -> Info: Frame[111029] - Available VRAM budget has changed: 1618 MB 2025-12-02 19:44:59.036 - Render thread -> Warning: Available VRAM budget 1618 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:00.083 - Render thread -> Info: Frame[111061] - Available VRAM budget has changed: 1640 MB 2025-12-02 19:45:00.083 - Render thread -> Warning: Available VRAM budget 1640 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:00.284 - Render thread -> Info: Frame[111067] - Available VRAM budget has changed: 1599 MB 2025-12-02 19:45:00.284 - Render thread -> Warning: Available VRAM budget 1599 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:00.484 - Render thread -> Info: Frame[111073] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:45:00.484 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:00.680 - Render thread -> Info: Frame[111079] - Available VRAM budget has changed: 6804 MB 2025-12-02 19:45:01.151 - Render thread -> Info: Frame[111093] - Available VRAM budget has changed: 1573 MB 2025-12-02 19:45:01.151 - Render thread -> Warning: Available VRAM budget 1573 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:01.617 - Render thread -> Info: Frame[111107] - Available VRAM budget has changed: 2156 MB 2025-12-02 19:45:01.696 - Render thread -> Info: Frame[111109] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:45:02.617 - Render thread -> Info: Frame[111137] - Available VRAM budget has changed: 1589 MB 2025-12-02 19:45:02.617 - Render thread -> Warning: Available VRAM budget 1589 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:02.683 - Render thread -> Info: Frame[111139] - Available VRAM budget has changed: 1679 MB 2025-12-02 19:45:02.683 - Render thread -> Warning: Available VRAM budget 1679 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:02.750 - Render thread -> Info: Frame[111141] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:45:03.350 - Render thread -> Info: Frame[111159] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:45:03.350 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:04.683 - Render thread -> Info: Frame[111199] - Available VRAM budget has changed: 1677 MB 2025-12-02 19:45:04.683 - Render thread -> Warning: Available VRAM budget 1677 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:04.882 - Render thread -> Info: Frame[111205] - Available VRAM budget has changed: 1697 MB 2025-12-02 19:45:04.882 - Render thread -> Warning: Available VRAM budget 1697 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:05.350 - Render thread -> Info: Frame[111219] - Available VRAM budget has changed: 2284 MB 2025-12-02 19:45:05.683 - Render thread -> Info: Frame[111229] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:45:05.750 - Render thread -> Info: Frame[111231] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:45:05.818 - Render thread -> Info: Frame[111233] - Available VRAM budget has changed: 1674 MB 2025-12-02 19:45:05.818 - Render thread -> Warning: Available VRAM budget 1674 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:05.950 - Render thread -> Info: Frame[111237] - Available VRAM budget has changed: 1665 MB 2025-12-02 19:45:05.950 - Render thread -> Warning: Available VRAM budget 1665 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:06.681 - Render thread -> Info: Frame[111259] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:45:06.684 - Render thread -> Info: Frame[111259] - Available VRAM budget has changed: 2216 MB 2025-12-02 19:45:06.684 - Render thread -> Info: Frame[111259] - Available VRAM budget has changed: 1627 MB 2025-12-02 19:45:06.684 - Render thread -> Warning: Available VRAM budget 1627 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:06.781 - Render thread -> Info: Frame[111262] - Available VRAM budget has changed: 6695 MB 2025-12-02 19:45:06.818 - Render thread -> Info: Frame[111263] - Available VRAM budget has changed: 2178 MB 2025-12-02 19:45:06.818 - Render thread -> Info: Frame[111263] - Available VRAM budget has changed: 1589 MB 2025-12-02 19:45:06.818 - Render thread -> Warning: Available VRAM budget 1589 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:06.954 - Render thread -> Info: Frame[111267] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:45:06.954 - Render thread -> Info: Frame[111267] - Available VRAM budget has changed: 1577 MB 2025-12-02 19:45:06.954 - Render thread -> Warning: Available VRAM budget 1577 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:07.023 - Render thread -> Info: Frame[111269] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:45:07.023 - Render thread -> Info: Frame[111269] - Available VRAM budget has changed: 1565 MB 2025-12-02 19:45:07.023 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:07.515 - Render thread -> Info: Frame[111284] - Available VRAM budget has changed: 6743 MB 2025-12-02 19:45:07.548 - Render thread -> Info: Frame[111285] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:45:08.083 - Render thread -> Info: Frame[111301] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:45:08.400 - Render thread -> Info: Frame[111315] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:45:08.800 - Render thread -> Info: Frame[111327] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:45:08.867 - Render thread -> Info: Frame[111329] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:45:08.933 - Render thread -> Info: Frame[111331] - Available VRAM budget has changed: 1575 MB 2025-12-02 19:45:08.933 - Render thread -> Warning: Available VRAM budget 1575 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:09.032 - Render thread -> Info: Frame[111334] - Available VRAM budget has changed: 6927 MB 2025-12-02 19:45:09.166 - Render thread -> Info: Frame[111338] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:45:09.401 - Render thread -> Info: Frame[111345] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:45:09.401 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:09.802 - Render thread -> Info: Frame[111357] - Available VRAM budget has changed: 1667 MB 2025-12-02 19:45:09.802 - Render thread -> Warning: Available VRAM budget 1667 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:09.836 - Render thread -> Info: Frame[111358] - Available VRAM budget has changed: 6792 MB 2025-12-02 19:45:09.868 - Render thread -> Info: Frame[111359] - Available VRAM budget has changed: 1679 MB 2025-12-02 19:45:09.868 - Render thread -> Warning: Available VRAM budget 1679 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:11.299 - Render thread -> Info: Frame[111402] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:45:12.334 - Render thread -> Info: Frame[111433] - Available VRAM budget has changed: 2305 MB 2025-12-02 19:45:12.567 - Render thread -> Info: Frame[111444] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:45:12.583 - Render thread -> Info: Frame[111445] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:45:12.880 - Render thread -> Info: Frame[111463] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:45:13.033 - Render thread -> Info: Frame[111472] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:45:13.564 - Render thread -> Info: Frame[111504] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:45:13.667 - Render thread -> Info: Frame[111510] - Available VRAM budget has changed: 6742 MB 2025-12-02 19:45:13.683 - Render thread -> Info: Frame[111511] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:45:13.683 - Render thread -> Info: Frame[111511] - Available VRAM budget has changed: 1638 MB 2025-12-02 19:45:13.683 - Render thread -> Warning: Available VRAM budget 1638 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:13.932 - Render thread -> Info: Frame[111526] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:45:14.449 - Render thread -> Info: Frame[111557] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:45:14.598 - Render thread -> Info: Frame[111566] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:45:14.782 - Render thread -> Info: Frame[111577] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:45:14.950 - Render thread -> Info: Frame[111587] - Available VRAM budget has changed: 1680 MB 2025-12-02 19:45:14.950 - Render thread -> Warning: Available VRAM budget 1680 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:15.181 - Render thread -> Info: Frame[111601] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:45:15.184 - Render thread -> Info: Frame[111601] - Available VRAM budget has changed: 2226 MB 2025-12-02 19:45:15.184 - Render thread -> Info: Frame[111601] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:45:15.184 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:15.297 - Render thread -> Info: Frame[111608] - Available VRAM budget has changed: 6695 MB 2025-12-02 19:45:15.328 - Render thread -> Info: Frame[111609] - Available VRAM budget has changed: 2187 MB 2025-12-02 19:45:15.328 - Render thread -> Info: Frame[111609] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:45:15.328 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:15.816 - Render thread -> Info: Frame[111624] - Available VRAM budget has changed: 6802 MB 2025-12-02 19:45:15.847 - Render thread -> Info: Frame[111625] - Available VRAM budget has changed: 6764 MB 2025-12-02 19:45:16.115 - Render thread -> Info: Frame[111633] - Available VRAM budget has changed: 6706 MB 2025-12-02 19:45:17.414 - Render thread -> Info: Frame[111683] - Available VRAM budget has changed: 6818 MB 2025-12-02 19:45:18.184 - Render thread -> Info: Frame[111713] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:45:18.501 - Render thread -> Info: Frame[111726] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:45:18.518 - Render thread -> Info: Frame[111727] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:45:18.915 - Render thread -> Info: Frame[111742] - Available VRAM budget has changed: 6804 MB 2025-12-02 19:45:18.934 - Render thread -> Info: Frame[111743] - Available VRAM budget has changed: 1653 MB 2025-12-02 19:45:18.934 - Render thread -> Warning: Available VRAM budget 1653 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:19.167 - Render thread -> Info: Frame[111751] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:45:19.170 - Render thread -> Info: Frame[111751] - Available VRAM budget has changed: 2222 MB 2025-12-02 19:45:19.170 - Render thread -> Info: Frame[111751] - Available VRAM budget has changed: 1638 MB 2025-12-02 19:45:19.170 - Render thread -> Warning: Available VRAM budget 1638 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:19.682 - Render thread -> Info: Frame[111767] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:45:19.716 - Render thread -> Info: Frame[111768] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:20.684 - Render thread -> Info: Frame[111797] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:45:20.750 - Render thread -> Info: Frame[111799] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:45:21.550 - Render thread -> Info: Frame[111827] - Available VRAM budget has changed: 1675 MB 2025-12-02 19:45:21.550 - Render thread -> Warning: Available VRAM budget 1675 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:21.584 - Render thread -> Info: Frame[111829] - Available VRAM budget has changed: 1694 MB 2025-12-02 19:45:21.584 - Render thread -> Warning: Available VRAM budget 1694 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:21.634 - Render thread -> Info: Frame[111832] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:45:22.852 - Render thread -> Info: Frame[111869] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:45:22.852 - Render thread -> Info: Frame[111869] - Available VRAM budget has changed: 1673 MB 2025-12-02 19:45:22.852 - Render thread -> Warning: Available VRAM budget 1673 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:22.882 - Render thread -> Info: Frame[111870] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:23.565 - Render thread -> Info: Frame[111893] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:45:23.665 - Render thread -> Info: Frame[111896] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:45:23.701 - Render thread -> Info: Frame[111897] - Available VRAM budget has changed: 2223 MB 2025-12-02 19:45:23.701 - Render thread -> Info: Frame[111897] - Available VRAM budget has changed: 1639 MB 2025-12-02 19:45:23.701 - Render thread -> Warning: Available VRAM budget 1639 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:23.965 - Render thread -> Info: Frame[111905] - Available VRAM budget has changed: 6700 MB 2025-12-02 19:45:23.967 - Render thread -> Info: Frame[111905] - Available VRAM budget has changed: 2193 MB 2025-12-02 19:45:23.967 - Render thread -> Info: Frame[111905] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:45:23.967 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:25.882 - Render thread -> Info: Frame[111966] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:26.782 - Render thread -> Info: Frame[111993] - Available VRAM budget has changed: 6877 MB 2025-12-02 19:45:26.918 - Render thread -> Info: Frame[111997] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:45:26.948 - Render thread -> Info: Frame[111998] - Available VRAM budget has changed: 6924 MB 2025-12-02 19:45:27.116 - Render thread -> Info: Frame[112003] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:45:27.784 - Render thread -> Info: Frame[112023] - Available VRAM budget has changed: 2325 MB 2025-12-02 19:45:27.918 - Render thread -> Info: Frame[112027] - Available VRAM budget has changed: 1718 MB 2025-12-02 19:45:27.918 - Render thread -> Warning: Available VRAM budget 1718 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:28.784 - Render thread -> Info: Frame[112053] - Available VRAM budget has changed: 1741 MB 2025-12-02 19:45:28.784 - Render thread -> Warning: Available VRAM budget 1741 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:29.016 - Render thread -> Info: Frame[112060] - Available VRAM budget has changed: 6923 MB 2025-12-02 19:45:29.082 - Render thread -> Info: Frame[112062] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:29.118 - Render thread -> Info: Frame[112063] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:45:29.118 - Render thread -> Info: Frame[112063] - Available VRAM budget has changed: 1718 MB 2025-12-02 19:45:29.118 - Render thread -> Warning: Available VRAM budget 1718 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:32.249 - Render thread -> Info: Frame[112157] - Available VRAM budget has changed: 6711 MB 2025-12-02 19:45:32.251 - Render thread -> Info: Frame[112157] - Available VRAM budget has changed: 2201 MB 2025-12-02 19:45:32.251 - Render thread -> Info: Frame[112157] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:45:32.251 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:32.782 - Render thread -> Info: Frame[112173] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:45:33.083 - Render thread -> Info: Frame[112182] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:45:34.650 - Render thread -> Info: Frame[112229] - Available VRAM budget has changed: 6754 MB 2025-12-02 19:45:34.749 - Render thread -> Info: Frame[112232] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:45:34.782 - Render thread -> Info: Frame[112233] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:34.982 - Render thread -> Info: Frame[112239] - Available VRAM budget has changed: 6925 MB 2025-12-02 19:45:35.050 - Render thread -> Info: Frame[112241] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:45:35.651 - Render thread -> Info: Frame[112259] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:45:35.785 - Render thread -> Info: Frame[112263] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:45:35.882 - Render thread -> Info: Frame[112266] - Available VRAM budget has changed: 6960 MB 2025-12-02 19:45:35.985 - Render thread -> Info: Frame[112269] - Available VRAM budget has changed: 2325 MB 2025-12-02 19:45:36.651 - Render thread -> Info: Frame[112289] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:45:36.651 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:36.785 - Render thread -> Info: Frame[112293] - Available VRAM budget has changed: 1718 MB 2025-12-02 19:45:36.785 - Render thread -> Warning: Available VRAM budget 1718 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:36.919 - Render thread -> Info: Frame[112297] - Available VRAM budget has changed: 2424 MB 2025-12-02 19:45:36.985 - Render thread -> Info: Frame[112299] - Available VRAM budget has changed: 1741 MB 2025-12-02 19:45:36.985 - Render thread -> Warning: Available VRAM budget 1741 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:37.082 - Render thread -> Info: Frame[112302] - Available VRAM budget has changed: 6877 MB 2025-12-02 19:45:37.118 - Render thread -> Info: Frame[112303] - Available VRAM budget has changed: 2350 MB 2025-12-02 19:45:37.218 - Render thread -> Info: Frame[112306] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:37.251 - Render thread -> Info: Frame[112307] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:45:37.251 - Render thread -> Info: Frame[112307] - Available VRAM budget has changed: 1719 MB 2025-12-02 19:45:37.251 - Render thread -> Warning: Available VRAM budget 1719 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:39.384 - Render thread -> Info: Frame[112371] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:45:39.386 - Render thread -> Info: Frame[112371] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:45:39.386 - Render thread -> Info: Frame[112371] - Available VRAM budget has changed: 1685 MB 2025-12-02 19:45:39.386 - Render thread -> Warning: Available VRAM budget 1685 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:39.916 - Render thread -> Info: Frame[112387] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:40.851 - Render thread -> Info: Frame[112415] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:45:40.853 - Render thread -> Info: Frame[112415] - Available VRAM budget has changed: 2222 MB 2025-12-02 19:45:40.853 - Render thread -> Info: Frame[112415] - Available VRAM budget has changed: 1638 MB 2025-12-02 19:45:40.853 - Render thread -> Warning: Available VRAM budget 1638 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:41.285 - Render thread -> Info: Frame[112428] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:45:41.318 - Render thread -> Info: Frame[112429] - Available VRAM budget has changed: 2188 MB 2025-12-02 19:45:41.318 - Render thread -> Info: Frame[112429] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:45:41.318 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:42.227 - Render thread -> Info: Frame[112456] - Available VRAM budget has changed: 6659 MB 2025-12-02 19:45:42.252 - Render thread -> Info: Frame[112457] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:45:42.252 - Render thread -> Info: Frame[112457] - Available VRAM budget has changed: 1570 MB 2025-12-02 19:45:42.252 - Render thread -> Warning: Available VRAM budget 1570 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:42.385 - Render thread -> Info: Frame[112461] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:45:42.385 - Render thread -> Info: Frame[112461] - Available VRAM budget has changed: 1536 MB 2025-12-02 19:45:42.385 - Render thread -> Warning: Available VRAM budget 1536 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:42.654 - Render thread -> Info: Frame[112469] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:45:42.654 - Render thread -> Info: Frame[112469] - Available VRAM budget has changed: 1521 MB 2025-12-02 19:45:42.654 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:42.765 - Render thread -> Info: Frame[112472] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:45:43.216 - Render thread -> Info: Frame[112486] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:43.752 - Render thread -> Info: Frame[112503] - Available VRAM budget has changed: 2168 MB 2025-12-02 19:45:43.899 - Render thread -> Info: Frame[112510] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:45:44.135 - Render thread -> Info: Frame[112517] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:45:44.358 - Render thread -> Info: Frame[112523] - Available VRAM budget has changed: 2134 MB 2025-12-02 19:45:44.674 - Render thread -> Info: Frame[112533] - Available VRAM budget has changed: 1529 MB 2025-12-02 19:45:44.674 - Render thread -> Warning: Available VRAM budget 1529 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:45.685 - Render thread -> Info: Frame[112565] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:45:45.966 - Render thread -> Info: Frame[112575] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:46.168 - Render thread -> Info: Frame[112581] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:45:46.486 - Render thread -> Info: Frame[112590] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:45:46.504 - Render thread -> Info: Frame[112591] - Available VRAM budget has changed: 2130 MB 2025-12-02 19:45:47.115 - Render thread -> Info: Frame[112609] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:47.235 - Render thread -> Info: Frame[112613] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:45:47.650 - Render thread -> Info: Frame[112625] - Available VRAM budget has changed: 2109 MB 2025-12-02 19:45:47.650 - Render thread -> Info: Frame[112625] - Available VRAM budget has changed: 1521 MB 2025-12-02 19:45:47.650 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:48.233 - Render thread -> Info: Frame[112643] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:48.702 - Render thread -> Info: Frame[112657] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:45:48.919 - Render thread -> Info: Frame[112667] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:45:49.102 - Render thread -> Info: Frame[112673] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:45:49.200 - Render thread -> Info: Frame[112676] - Available VRAM budget has changed: 6761 MB 2025-12-02 19:45:49.235 - Render thread -> Info: Frame[112677] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:45:49.299 - Render thread -> Info: Frame[112679] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:45:49.302 - Render thread -> Info: Frame[112679] - Available VRAM budget has changed: 2187 MB 2025-12-02 19:45:49.366 - Render thread -> Info: Frame[112681] - Available VRAM budget has changed: 6670 MB 2025-12-02 19:45:49.368 - Render thread -> Info: Frame[112681] - Available VRAM budget has changed: 2153 MB 2025-12-02 19:45:49.501 - Render thread -> Info: Frame[112685] - Available VRAM budget has changed: 2142 MB 2025-12-02 19:45:49.569 - Render thread -> Info: Frame[112687] - Available VRAM budget has changed: 1558 MB 2025-12-02 19:45:49.569 - Render thread -> Warning: Available VRAM budget 1558 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:50.902 - Render thread -> Info: Frame[112727] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:45:51.700 - Render thread -> Info: Frame[112751] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:45:51.902 - Render thread -> Info: Frame[112757] - Available VRAM budget has changed: 1580 MB 2025-12-02 19:45:51.902 - Render thread -> Warning: Available VRAM budget 1580 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:52.701 - Render thread -> Info: Frame[112781] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:45:53.601 - Render thread -> Info: Frame[112808] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:53.702 - Render thread -> Info: Frame[112811] - Available VRAM budget has changed: 1673 MB 2025-12-02 19:45:53.702 - Render thread -> Warning: Available VRAM budget 1673 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:54.369 - Render thread -> Info: Frame[112831] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:45:54.635 - Render thread -> Info: Frame[112839] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:45:54.700 - Render thread -> Info: Frame[112841] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:45:54.702 - Render thread -> Info: Frame[112841] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:45:55.369 - Render thread -> Info: Frame[112861] - Available VRAM budget has changed: 1685 MB 2025-12-02 19:45:55.369 - Render thread -> Warning: Available VRAM budget 1685 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:55.733 - Render thread -> Info: Frame[112872] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:45:56.781 - Render thread -> Info: Frame[112903] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:45:56.970 - Render thread -> Info: Frame[112909] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:45:56.970 - Render thread -> Info: Frame[112909] - Available VRAM budget has changed: 1670 MB 2025-12-02 19:45:56.970 - Render thread -> Warning: Available VRAM budget 1670 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:57.367 - Render thread -> Info: Frame[112921] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:45:57.369 - Render thread -> Info: Frame[112921] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:45:57.369 - Render thread -> Info: Frame[112921] - Available VRAM budget has changed: 1650 MB 2025-12-02 19:45:57.369 - Render thread -> Warning: Available VRAM budget 1650 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:57.569 - Render thread -> Info: Frame[112927] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:45:57.569 - Render thread -> Info: Frame[112927] - Available VRAM budget has changed: 1638 MB 2025-12-02 19:45:57.569 - Render thread -> Warning: Available VRAM budget 1638 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:58.067 - Render thread -> Info: Frame[112942] - Available VRAM budget has changed: 6714 MB 2025-12-02 19:45:58.102 - Render thread -> Info: Frame[112943] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:45:58.102 - Render thread -> Info: Frame[112943] - Available VRAM budget has changed: 1590 MB 2025-12-02 19:45:58.102 - Render thread -> Warning: Available VRAM budget 1590 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:58.302 - Render thread -> Info: Frame[112949] - Available VRAM budget has changed: 2183 MB 2025-12-02 19:45:58.359 - Render thread -> Info: Frame[112949] - Available VRAM budget has changed: 1578 MB 2025-12-02 19:45:58.359 - Render thread -> Warning: Available VRAM budget 1578 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:45:59.004 - Render thread -> Info: Frame[112970] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:45:59.134 - Render thread -> Info: Frame[112974] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:45:59.369 - Render thread -> Info: Frame[112981] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:45:59.754 - Render thread -> Info: Frame[112991] - Available VRAM budget has changed: 2064 MB 2025-12-02 19:45:59.754 - Render thread -> Info: Frame[112991] - Available VRAM budget has changed: 1459 MB 2025-12-02 19:45:59.754 - Render thread -> Warning: Available VRAM budget 1459 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:00.141 - Render thread -> Info: Frame[113004] - Available VRAM budget has changed: 6758 MB 2025-12-02 19:46:00.167 - Render thread -> Info: Frame[113005] - Available VRAM budget has changed: 6858 MB 2025-12-02 19:46:01.067 - Render thread -> Info: Frame[113032] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:46:01.170 - Render thread -> Info: Frame[113035] - Available VRAM budget has changed: 2198 MB 2025-12-02 19:46:01.302 - Render thread -> Info: Frame[113039] - Available VRAM budget has changed: 2302 MB 2025-12-02 19:46:01.702 - Render thread -> Info: Frame[113051] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:46:02.108 - Render thread -> Info: Frame[113063] - Available VRAM budget has changed: 2175 MB 2025-12-02 19:46:02.169 - Render thread -> Info: Frame[113065] - Available VRAM budget has changed: 1569 MB 2025-12-02 19:46:02.169 - Render thread -> Warning: Available VRAM budget 1569 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:02.306 - Render thread -> Info: Frame[113069] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:46:02.875 - Render thread -> Info: Frame[113086] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:46:03.235 - Render thread -> Info: Frame[113097] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:46:03.352 - Render thread -> Info: Frame[113102] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:46:03.553 - Render thread -> Info: Frame[113111] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:46:03.918 - Render thread -> Info: Frame[113122] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:46:04.087 - Render thread -> Info: Frame[113127] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:46:04.087 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:04.551 - Render thread -> Info: Frame[113141] - Available VRAM budget has changed: 6880 MB 2025-12-02 19:46:04.554 - Render thread -> Info: Frame[113141] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:46:04.554 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:04.896 - Render thread -> Info: Frame[113151] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:46:04.954 - Render thread -> Info: Frame[113153] - Available VRAM budget has changed: 2283 MB 2025-12-02 19:46:05.518 - Render thread -> Info: Frame[113170] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:46:05.571 - Render thread -> Info: Frame[113171] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:46:06.233 - Render thread -> Info: Frame[113196] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:46:06.269 - Render thread -> Info: Frame[113197] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:46:06.269 - Render thread -> Info: Frame[113197] - Available VRAM budget has changed: 1634 MB 2025-12-02 19:46:06.269 - Render thread -> Warning: Available VRAM budget 1634 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:06.300 - Render thread -> Info: Frame[113198] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:46:06.336 - Render thread -> Info: Frame[113199] - Available VRAM budget has changed: 2208 MB 2025-12-02 19:46:06.336 - Render thread -> Info: Frame[113199] - Available VRAM budget has changed: 1603 MB 2025-12-02 19:46:06.336 - Render thread -> Warning: Available VRAM budget 1603 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:06.603 - Render thread -> Info: Frame[113207] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:46:06.603 - Render thread -> Info: Frame[113207] - Available VRAM budget has changed: 1590 MB 2025-12-02 19:46:06.603 - Render thread -> Warning: Available VRAM budget 1590 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:06.634 - Render thread -> Info: Frame[113208] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:46:06.671 - Render thread -> Info: Frame[113209] - Available VRAM budget has changed: 2157 MB 2025-12-02 19:46:06.671 - Render thread -> Info: Frame[113209] - Available VRAM budget has changed: 1552 MB 2025-12-02 19:46:06.671 - Render thread -> Warning: Available VRAM budget 1552 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:07.168 - Render thread -> Info: Frame[113224] - Available VRAM budget has changed: 6767 MB 2025-12-02 19:46:07.701 - Render thread -> Info: Frame[113241] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:46:07.786 - Render thread -> Info: Frame[113245] - Available VRAM budget has changed: 2168 MB 2025-12-02 19:46:08.550 - Render thread -> Info: Frame[113270] - Available VRAM budget has changed: 6794 MB 2025-12-02 19:46:08.717 - Render thread -> Info: Frame[113275] - Available VRAM budget has changed: 6874 MB 2025-12-02 19:46:08.720 - Render thread -> Info: Frame[113275] - Available VRAM budget has changed: 1562 MB 2025-12-02 19:46:08.720 - Render thread -> Warning: Available VRAM budget 1562 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:09.187 - Render thread -> Info: Frame[113289] - Available VRAM budget has changed: 2185 MB 2025-12-02 19:46:09.284 - Render thread -> Info: Frame[113292] - Available VRAM budget has changed: 6954 MB 2025-12-02 19:46:09.317 - Render thread -> Info: Frame[113293] - Available VRAM budget has changed: 6912 MB 2025-12-02 19:46:09.586 - Render thread -> Info: Frame[113301] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:46:09.653 - Render thread -> Info: Frame[113303] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:46:09.720 - Render thread -> Info: Frame[113305] - Available VRAM budget has changed: 2336 MB 2025-12-02 19:46:09.851 - Render thread -> Info: Frame[113309] - Available VRAM budget has changed: 6960 MB 2025-12-02 19:46:10.187 - Render thread -> Info: Frame[113319] - Available VRAM budget has changed: 1583 MB 2025-12-02 19:46:10.187 - Render thread -> Warning: Available VRAM budget 1583 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:10.321 - Render thread -> Info: Frame[113323] - Available VRAM budget has changed: 2381 MB 2025-12-02 19:46:10.450 - Render thread -> Info: Frame[113327] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:46:10.453 - Render thread -> Info: Frame[113327] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:46:10.587 - Render thread -> Info: Frame[113331] - Available VRAM budget has changed: 1661 MB 2025-12-02 19:46:10.587 - Render thread -> Warning: Available VRAM budget 1661 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:10.654 - Render thread -> Info: Frame[113333] - Available VRAM budget has changed: 1673 MB 2025-12-02 19:46:10.654 - Render thread -> Warning: Available VRAM budget 1673 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:10.720 - Render thread -> Info: Frame[113335] - Available VRAM budget has changed: 1694 MB 2025-12-02 19:46:10.720 - Render thread -> Warning: Available VRAM budget 1694 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:13.651 - Render thread -> Info: Frame[113423] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:46:13.653 - Render thread -> Info: Frame[113423] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:46:13.653 - Render thread -> Info: Frame[113423] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:46:13.653 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:14.184 - Render thread -> Info: Frame[113439] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:46:15.187 - Render thread -> Info: Frame[113469] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:46:15.285 - Render thread -> Info: Frame[113472] - Available VRAM budget has changed: 6744 MB 2025-12-02 19:46:15.320 - Render thread -> Info: Frame[113473] - Available VRAM budget has changed: 2232 MB 2025-12-02 19:46:15.320 - Render thread -> Info: Frame[113473] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:46:15.320 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:16.317 - Render thread -> Info: Frame[113503] - Available VRAM budget has changed: 6794 MB 2025-12-02 19:46:17.320 - Render thread -> Info: Frame[113533] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:46:17.785 - Render thread -> Info: Frame[113547] - Available VRAM budget has changed: 6849 MB 2025-12-02 19:46:18.321 - Render thread -> Info: Frame[113563] - Available VRAM budget has changed: 1670 MB 2025-12-02 19:46:18.321 - Render thread -> Warning: Available VRAM budget 1670 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:18.385 - Render thread -> Info: Frame[113565] - Available VRAM budget has changed: 6926 MB 2025-12-02 19:46:18.564 - Render thread -> Info: Frame[113569] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:46:18.686 - Render thread -> Info: Frame[113574] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:46:18.720 - Render thread -> Info: Frame[113575] - Available VRAM budget has changed: 2264 MB 2025-12-02 19:46:18.720 - Render thread -> Info: Frame[113575] - Available VRAM budget has changed: 1658 MB 2025-12-02 19:46:18.720 - Render thread -> Warning: Available VRAM budget 1658 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:18.987 - Render thread -> Info: Frame[113583] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:46:18.987 - Render thread -> Info: Frame[113583] - Available VRAM budget has changed: 1645 MB 2025-12-02 19:46:18.987 - Render thread -> Warning: Available VRAM budget 1645 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:19.193 - Render thread -> Info: Frame[113589] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:46:19.193 - Render thread -> Info: Frame[113589] - Available VRAM budget has changed: 1633 MB 2025-12-02 19:46:19.193 - Render thread -> Warning: Available VRAM budget 1633 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:19.828 - Render thread -> Info: Frame[113608] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:46:20.855 - Render thread -> Info: Frame[113639] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:46:21.587 - Render thread -> Info: Frame[113661] - Available VRAM budget has changed: 2287 MB 2025-12-02 19:46:21.689 - Render thread -> Info: Frame[113664] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:46:21.720 - Render thread -> Info: Frame[113665] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:46:21.859 - Render thread -> Info: Frame[113669] - Available VRAM budget has changed: 2232 MB 2025-12-02 19:46:22.695 - Render thread -> Info: Frame[113693] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:46:22.695 - Render thread -> Info: Frame[113693] - Available VRAM budget has changed: 1523 MB 2025-12-02 19:46:22.695 - Render thread -> Warning: Available VRAM budget 1523 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:23.251 - Render thread -> Info: Frame[113711] - Available VRAM budget has changed: 6732 MB 2025-12-02 19:46:23.385 - Render thread -> Info: Frame[113715] - Available VRAM budget has changed: 6654 MB 2025-12-02 19:46:23.939 - Render thread -> Info: Frame[113731] - Available VRAM budget has changed: 6689 MB 2025-12-02 19:46:23.959 - Render thread -> Info: Frame[113732] - Available VRAM budget has changed: 6644 MB 2025-12-02 19:46:24.518 - Render thread -> Info: Frame[113749] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:46:24.551 - Render thread -> Info: Frame[113750] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:46:24.598 - Render thread -> Info: Frame[113751] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:46:24.819 - Render thread -> Info: Frame[113758] - Available VRAM budget has changed: 6669 MB 2025-12-02 19:46:24.987 - Render thread -> Info: Frame[113763] - Available VRAM budget has changed: 2037 MB 2025-12-02 19:46:24.987 - Render thread -> Info: Frame[113763] - Available VRAM budget has changed: 1433 MB 2025-12-02 19:46:24.987 - Render thread -> Warning: Available VRAM budget 1433 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:25.196 - Render thread -> Info: Frame[113769] - Available VRAM budget has changed: 2013 MB 2025-12-02 19:46:25.196 - Render thread -> Warning: Available VRAM budget 2013 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:25.196 - Render thread -> Info: Frame[113769] - Available VRAM budget has changed: 1409 MB 2025-12-02 19:46:25.196 - Render thread -> Warning: Available VRAM budget 1409 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:25.785 - Render thread -> Info: Frame[113787] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:46:25.854 - Render thread -> Info: Frame[113789] - Available VRAM budget has changed: 1370 MB 2025-12-02 19:46:25.854 - Render thread -> Warning: Available VRAM budget 1370 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:26.322 - Render thread -> Info: Frame[113803] - Available VRAM budget has changed: 2023 MB 2025-12-02 19:46:26.322 - Render thread -> Warning: Available VRAM budget 2023 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:26.814 - Render thread -> Info: Frame[113817] - Available VRAM budget has changed: 2116 MB 2025-12-02 19:46:27.322 - Render thread -> Info: Frame[113833] - Available VRAM budget has changed: 1379 MB 2025-12-02 19:46:27.322 - Render thread -> Warning: Available VRAM budget 1379 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:27.455 - Render thread -> Info: Frame[113837] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:46:27.787 - Render thread -> Info: Frame[113847] - Available VRAM budget has changed: 1471 MB 2025-12-02 19:46:27.787 - Render thread -> Warning: Available VRAM budget 1471 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:27.905 - Render thread -> Info: Frame[113849] - Available VRAM budget has changed: 2114 MB 2025-12-02 19:46:28.454 - Render thread -> Info: Frame[113867] - Available VRAM budget has changed: 1481 MB 2025-12-02 19:46:28.454 - Render thread -> Warning: Available VRAM budget 1481 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:28.632 - Render thread -> Info: Frame[113871] - Available VRAM budget has changed: 1502 MB 2025-12-02 19:46:28.632 - Render thread -> Warning: Available VRAM budget 1502 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:28.720 - Render thread -> Info: Frame[113875] - Available VRAM budget has changed: 6725 MB 2025-12-02 19:46:28.722 - Render thread -> Info: Frame[113875] - Available VRAM budget has changed: 2072 MB 2025-12-02 19:46:28.722 - Render thread -> Info: Frame[113875] - Available VRAM budget has changed: 1461 MB 2025-12-02 19:46:28.722 - Render thread -> Warning: Available VRAM budget 1461 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:29.252 - Render thread -> Info: Frame[113891] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:46:30.255 - Render thread -> Info: Frame[113921] - Available VRAM budget has changed: 2118 MB 2025-12-02 19:46:30.552 - Render thread -> Info: Frame[113930] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:46:30.921 - Render thread -> Info: Frame[113941] - Available VRAM budget has changed: 2130 MB 2025-12-02 19:46:31.255 - Render thread -> Info: Frame[113951] - Available VRAM budget has changed: 1507 MB 2025-12-02 19:46:31.255 - Render thread -> Warning: Available VRAM budget 1507 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:31.588 - Render thread -> Info: Frame[113961] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:46:31.853 - Render thread -> Info: Frame[113969] - Available VRAM budget has changed: 6810 MB 2025-12-02 19:46:31.855 - Render thread -> Info: Frame[113969] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:46:31.921 - Render thread -> Info: Frame[113971] - Available VRAM budget has changed: 1519 MB 2025-12-02 19:46:31.921 - Render thread -> Warning: Available VRAM budget 1519 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:32.054 - Render thread -> Info: Frame[113975] - Available VRAM budget has changed: 6694 MB 2025-12-02 19:46:32.056 - Render thread -> Info: Frame[113975] - Available VRAM budget has changed: 2059 MB 2025-12-02 19:46:32.057 - Render thread -> Info: Frame[113975] - Available VRAM budget has changed: 1448 MB 2025-12-02 19:46:32.057 - Render thread -> Warning: Available VRAM budget 1448 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:32.532 - Render thread -> Info: Frame[113989] - Available VRAM budget has changed: 2044 MB 2025-12-02 19:46:32.532 - Render thread -> Info: Frame[113989] - Available VRAM budget has changed: 1433 MB 2025-12-02 19:46:32.532 - Render thread -> Warning: Available VRAM budget 1433 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:32.657 - Render thread -> Info: Frame[113993] - Available VRAM budget has changed: 6624 MB 2025-12-02 19:46:32.660 - Render thread -> Info: Frame[113993] - Available VRAM budget has changed: 1993 MB 2025-12-02 19:46:32.660 - Render thread -> Warning: Available VRAM budget 1993 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:32.660 - Render thread -> Info: Frame[113993] - Available VRAM budget has changed: 1382 MB 2025-12-02 19:46:32.660 - Render thread -> Warning: Available VRAM budget 1382 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:33.209 - Render thread -> Info: Frame[114009] - Available VRAM budget has changed: 1968 MB 2025-12-02 19:46:33.209 - Render thread -> Warning: Available VRAM budget 1968 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:33.209 - Render thread -> Info: Frame[114009] - Available VRAM budget has changed: 1358 MB 2025-12-02 19:46:33.209 - Render thread -> Warning: Available VRAM budget 1358 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:33.225 - Render thread -> Info: Frame[114010] - Available VRAM budget has changed: 6672 MB 2025-12-02 19:46:33.688 - Render thread -> Info: Frame[114024] - Available VRAM budget has changed: 6619 MB 2025-12-02 19:46:34.253 - Render thread -> Info: Frame[114041] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:46:34.286 - Render thread -> Info: Frame[114042] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:46:34.988 - Render thread -> Info: Frame[114063] - Available VRAM budget has changed: 1978 MB 2025-12-02 19:46:34.988 - Render thread -> Warning: Available VRAM budget 1978 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:35.257 - Render thread -> Info: Frame[114071] - Available VRAM budget has changed: 2035 MB 2025-12-02 19:46:35.257 - Render thread -> Warning: Available VRAM budget 2035 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:35.321 - Render thread -> Info: Frame[114073] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:46:35.719 - Render thread -> Info: Frame[114085] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:46:35.988 - Render thread -> Info: Frame[114093] - Available VRAM budget has changed: 1368 MB 2025-12-02 19:46:35.988 - Render thread -> Warning: Available VRAM budget 1368 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:36.255 - Render thread -> Info: Frame[114101] - Available VRAM budget has changed: 1424 MB 2025-12-02 19:46:36.255 - Render thread -> Warning: Available VRAM budget 1424 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:36.319 - Render thread -> Info: Frame[114103] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:46:36.322 - Render thread -> Info: Frame[114103] - Available VRAM budget has changed: 1518 MB 2025-12-02 19:46:36.322 - Render thread -> Warning: Available VRAM budget 1518 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:37.855 - Render thread -> Info: Frame[114149] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:46:38.123 - Render thread -> Info: Frame[114157] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:46:38.123 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:38.256 - Render thread -> Info: Frame[114161] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:46:38.487 - Render thread -> Info: Frame[114168] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:46:38.522 - Render thread -> Info: Frame[114169] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:46:38.655 - Render thread -> Info: Frame[114173] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:46:38.855 - Render thread -> Info: Frame[114179] - Available VRAM budget has changed: 1606 MB 2025-12-02 19:46:38.856 - Render thread -> Warning: Available VRAM budget 1606 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:39.019 - Render thread -> Info: Frame[114184] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:46:39.189 - Render thread -> Info: Frame[114189] - Available VRAM budget has changed: 1587 MB 2025-12-02 19:46:39.189 - Render thread -> Warning: Available VRAM budget 1587 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:39.943 - Render thread -> Info: Frame[114211] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:46:39.959 - Render thread -> Info: Frame[114212] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:46:40.056 - Render thread -> Info: Frame[114215] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:46:40.259 - Render thread -> Info: Frame[114221] - Available VRAM budget has changed: 6758 MB 2025-12-02 19:46:40.263 - Render thread -> Info: Frame[114221] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:46:40.263 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:40.536 - Render thread -> Info: Frame[114229] - Available VRAM budget has changed: 2217 MB 2025-12-02 19:46:40.536 - Render thread -> Info: Frame[114229] - Available VRAM budget has changed: 1557 MB 2025-12-02 19:46:40.536 - Render thread -> Warning: Available VRAM budget 1557 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:40.656 - Render thread -> Info: Frame[114233] - Available VRAM budget has changed: 2206 MB 2025-12-02 19:46:40.656 - Render thread -> Info: Frame[114233] - Available VRAM budget has changed: 1546 MB 2025-12-02 19:46:40.656 - Render thread -> Warning: Available VRAM budget 1546 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:41.120 - Render thread -> Info: Frame[114247] - Available VRAM budget has changed: 6721 MB 2025-12-02 19:46:41.254 - Render thread -> Info: Frame[114251] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:46:41.258 - Render thread -> Info: Frame[114251] - Available VRAM budget has changed: 2151 MB 2025-12-02 19:46:41.258 - Render thread -> Info: Frame[114251] - Available VRAM budget has changed: 1490 MB 2025-12-02 19:46:41.258 - Render thread -> Warning: Available VRAM budget 1490 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:42.419 - Render thread -> Info: Frame[114286] - Available VRAM budget has changed: 6746 MB 2025-12-02 19:46:42.660 - Render thread -> Info: Frame[114293] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:46:42.856 - Render thread -> Info: Frame[114299] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:46:43.186 - Render thread -> Info: Frame[114309] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:46:43.455 - Render thread -> Info: Frame[114317] - Available VRAM budget has changed: 2205 MB 2025-12-02 19:46:43.588 - Render thread -> Info: Frame[114321] - Available VRAM budget has changed: 2221 MB 2025-12-02 19:46:43.655 - Render thread -> Info: Frame[114323] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:46:43.855 - Render thread -> Info: Frame[114329] - Available VRAM budget has changed: 1502 MB 2025-12-02 19:46:43.855 - Render thread -> Warning: Available VRAM budget 1502 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:43.989 - Render thread -> Info: Frame[114333] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:46:44.188 - Render thread -> Info: Frame[114339] - Available VRAM budget has changed: 2288 MB 2025-12-02 19:46:44.455 - Render thread -> Info: Frame[114347] - Available VRAM budget has changed: 1545 MB 2025-12-02 19:46:44.455 - Render thread -> Warning: Available VRAM budget 1545 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:44.588 - Render thread -> Info: Frame[114351] - Available VRAM budget has changed: 1561 MB 2025-12-02 19:46:44.588 - Render thread -> Warning: Available VRAM budget 1561 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:44.655 - Render thread -> Info: Frame[114353] - Available VRAM budget has changed: 1593 MB 2025-12-02 19:46:44.655 - Render thread -> Warning: Available VRAM budget 1593 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:44.854 - Render thread -> Info: Frame[114359] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:46:44.987 - Render thread -> Info: Frame[114363] - Available VRAM budget has changed: 1605 MB 2025-12-02 19:46:44.987 - Render thread -> Warning: Available VRAM budget 1605 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:45.187 - Render thread -> Info: Frame[114369] - Available VRAM budget has changed: 2280 MB 2025-12-02 19:46:45.187 - Render thread -> Info: Frame[114369] - Available VRAM budget has changed: 1618 MB 2025-12-02 19:46:45.187 - Render thread -> Warning: Available VRAM budget 1618 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:46.256 - Render thread -> Info: Frame[114401] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:46:46.921 - Render thread -> Info: Frame[114421] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:46:47.255 - Render thread -> Info: Frame[114431] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:46:47.255 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:47.788 - Render thread -> Info: Frame[114447] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:46:48.785 - Render thread -> Info: Frame[114477] - Available VRAM budget has changed: 6688 MB 2025-12-02 19:46:48.788 - Render thread -> Info: Frame[114477] - Available VRAM budget has changed: 2181 MB 2025-12-02 19:46:48.788 - Render thread -> Info: Frame[114477] - Available VRAM budget has changed: 1520 MB 2025-12-02 19:46:48.788 - Render thread -> Warning: Available VRAM budget 1520 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:49.195 - Render thread -> Info: Frame[114489] - Available VRAM budget has changed: 2161 MB 2025-12-02 19:46:49.195 - Render thread -> Info: Frame[114489] - Available VRAM budget has changed: 1500 MB 2025-12-02 19:46:49.195 - Render thread -> Warning: Available VRAM budget 1500 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:49.320 - Render thread -> Info: Frame[114493] - Available VRAM budget has changed: 6741 MB 2025-12-02 19:46:50.056 - Render thread -> Info: Frame[114515] - Available VRAM budget has changed: 6682 MB 2025-12-02 19:46:50.321 - Render thread -> Info: Frame[114523] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:46:51.053 - Render thread -> Info: Frame[114545] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:46:51.287 - Render thread -> Info: Frame[114552] - Available VRAM budget has changed: 6916 MB 2025-12-02 19:46:51.322 - Render thread -> Info: Frame[114553] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:46:51.324 - Render thread -> Info: Frame[114553] - Available VRAM budget has changed: 1515 MB 2025-12-02 19:46:51.324 - Render thread -> Warning: Available VRAM budget 1515 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:52.056 - Render thread -> Info: Frame[114575] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:46:52.322 - Render thread -> Info: Frame[114583] - Available VRAM budget has changed: 2316 MB 2025-12-02 19:46:52.551 - Render thread -> Info: Frame[114589] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:46:52.573 - Render thread -> Info: Frame[114590] - Available VRAM budget has changed: 6795 MB 2025-12-02 19:46:52.609 - Render thread -> Info: Frame[114591] - Available VRAM budget has changed: 2137 MB 2025-12-02 19:46:52.609 - Render thread -> Info: Frame[114591] - Available VRAM budget has changed: 1477 MB 2025-12-02 19:46:52.609 - Render thread -> Warning: Available VRAM budget 1477 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:53.199 - Render thread -> Info: Frame[114609] - Available VRAM budget has changed: 2117 MB 2025-12-02 19:46:53.199 - Render thread -> Info: Frame[114609] - Available VRAM budget has changed: 1454 MB 2025-12-02 19:46:53.199 - Render thread -> Warning: Available VRAM budget 1454 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:54.257 - Render thread -> Info: Frame[114641] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:46:54.720 - Render thread -> Info: Frame[114655] - Available VRAM budget has changed: 6757 MB 2025-12-02 19:46:54.723 - Render thread -> Info: Frame[114655] - Available VRAM budget has changed: 2089 MB 2025-12-02 19:46:54.723 - Render thread -> Info: Frame[114655] - Available VRAM budget has changed: 1422 MB 2025-12-02 19:46:54.723 - Render thread -> Warning: Available VRAM budget 1422 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:55.791 - Render thread -> Info: Frame[114687] - Available VRAM budget has changed: 2101 MB 2025-12-02 19:46:55.870 - Render thread -> Info: Frame[114689] - Available VRAM budget has changed: 2086 MB 2025-12-02 19:46:55.942 - Render thread -> Info: Frame[114691] - Available VRAM budget has changed: 6795 MB 2025-12-02 19:46:56.923 - Render thread -> Info: Frame[114721] - Available VRAM budget has changed: 2134 MB 2025-12-02 19:46:57.268 - Render thread -> Info: Frame[114731] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:46:57.270 - Render thread -> Info: Frame[114731] - Available VRAM budget has changed: 2080 MB 2025-12-02 19:46:57.270 - Render thread -> Info: Frame[114731] - Available VRAM budget has changed: 1413 MB 2025-12-02 19:46:57.270 - Render thread -> Warning: Available VRAM budget 1413 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:57.454 - Render thread -> Info: Frame[114737] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:46:57.458 - Render thread -> Info: Frame[114737] - Available VRAM budget has changed: 2045 MB 2025-12-02 19:46:57.458 - Render thread -> Info: Frame[114737] - Available VRAM budget has changed: 1378 MB 2025-12-02 19:46:57.458 - Render thread -> Warning: Available VRAM budget 1378 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:58.222 - Render thread -> Info: Frame[114760] - Available VRAM budget has changed: 6648 MB 2025-12-02 19:46:58.256 - Render thread -> Info: Frame[114761] - Available VRAM budget has changed: 2004 MB 2025-12-02 19:46:58.256 - Render thread -> Warning: Available VRAM budget 2004 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:58.256 - Render thread -> Info: Frame[114761] - Available VRAM budget has changed: 1338 MB 2025-12-02 19:46:58.256 - Render thread -> Warning: Available VRAM budget 1338 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:59.216 - Render thread -> Info: Frame[114789] - Available VRAM budget has changed: 1989 MB 2025-12-02 19:46:59.216 - Render thread -> Warning: Available VRAM budget 1989 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:59.216 - Render thread -> Info: Frame[114789] - Available VRAM budget has changed: 1323 MB 2025-12-02 19:46:59.216 - Render thread -> Warning: Available VRAM budget 1323 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:46:59.519 - Render thread -> Info: Frame[114799] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:46:59.820 - Render thread -> Info: Frame[114808] - Available VRAM budget has changed: 6774 MB 2025-12-02 19:47:00.256 - Render thread -> Info: Frame[114821] - Available VRAM budget has changed: 2005 MB 2025-12-02 19:47:00.256 - Render thread -> Warning: Available VRAM budget 2005 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:00.522 - Render thread -> Info: Frame[114829] - Available VRAM budget has changed: 2047 MB 2025-12-02 19:47:00.621 - Render thread -> Info: Frame[114832] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:47:00.871 - Render thread -> Info: Frame[114839] - Available VRAM budget has changed: 2102 MB 2025-12-02 19:47:00.989 - Render thread -> Info: Frame[114843] - Available VRAM budget has changed: 2116 MB 2025-12-02 19:47:01.258 - Render thread -> Info: Frame[114851] - Available VRAM budget has changed: 1339 MB 2025-12-02 19:47:01.258 - Render thread -> Warning: Available VRAM budget 1339 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:01.525 - Render thread -> Info: Frame[114859] - Available VRAM budget has changed: 1380 MB 2025-12-02 19:47:01.525 - Render thread -> Warning: Available VRAM budget 1380 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:01.657 - Render thread -> Info: Frame[114863] - Available VRAM budget has changed: 2153 MB 2025-12-02 19:47:01.857 - Render thread -> Info: Frame[114869] - Available VRAM budget has changed: 1435 MB 2025-12-02 19:47:01.857 - Render thread -> Warning: Available VRAM budget 1435 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:01.990 - Render thread -> Info: Frame[114873] - Available VRAM budget has changed: 1449 MB 2025-12-02 19:47:01.990 - Render thread -> Warning: Available VRAM budget 1449 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:02.656 - Render thread -> Info: Frame[114893] - Available VRAM budget has changed: 1486 MB 2025-12-02 19:47:02.656 - Render thread -> Warning: Available VRAM budget 1486 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:03.856 - Render thread -> Info: Frame[114929] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:47:03.856 - Render thread -> Info: Frame[114929] - Available VRAM budget has changed: 1471 MB 2025-12-02 19:47:03.856 - Render thread -> Warning: Available VRAM budget 1471 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:04.923 - Render thread -> Info: Frame[114961] - Available VRAM budget has changed: 2152 MB 2025-12-02 19:47:05.572 - Render thread -> Info: Frame[114983] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:47:05.772 - Render thread -> Info: Frame[114989] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:47:05.774 - Render thread -> Info: Frame[114989] - Available VRAM budget has changed: 2097 MB 2025-12-02 19:47:05.774 - Render thread -> Info: Frame[114989] - Available VRAM budget has changed: 1430 MB 2025-12-02 19:47:05.774 - Render thread -> Warning: Available VRAM budget 1430 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:06.270 - Render thread -> Info: Frame[115004] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:47:06.305 - Render thread -> Info: Frame[115005] - Available VRAM budget has changed: 2059 MB 2025-12-02 19:47:06.305 - Render thread -> Info: Frame[115005] - Available VRAM budget has changed: 1392 MB 2025-12-02 19:47:06.305 - Render thread -> Warning: Available VRAM budget 1392 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:06.604 - Render thread -> Info: Frame[115014] - Available VRAM budget has changed: 6658 MB 2025-12-02 19:47:06.639 - Render thread -> Info: Frame[115015] - Available VRAM budget has changed: 2027 MB 2025-12-02 19:47:06.639 - Render thread -> Warning: Available VRAM budget 2027 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:06.639 - Render thread -> Info: Frame[115015] - Available VRAM budget has changed: 1360 MB 2025-12-02 19:47:06.639 - Render thread -> Warning: Available VRAM budget 1360 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:07.137 - Render thread -> Info: Frame[115030] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:47:08.174 - Render thread -> Info: Frame[115061] - Available VRAM budget has changed: 2058 MB 2025-12-02 19:47:08.271 - Render thread -> Info: Frame[115064] - Available VRAM budget has changed: 6746 MB 2025-12-02 19:47:08.303 - Render thread -> Info: Frame[115065] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:47:08.770 - Render thread -> Info: Frame[115079] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:47:08.841 - Render thread -> Info: Frame[115081] - Available VRAM budget has changed: 2185 MB 2025-12-02 19:47:08.905 - Render thread -> Info: Frame[115083] - Available VRAM budget has changed: 1368 MB 2025-12-02 19:47:08.905 - Render thread -> Warning: Available VRAM budget 1368 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:09.173 - Render thread -> Info: Frame[115091] - Available VRAM budget has changed: 1399 MB 2025-12-02 19:47:09.173 - Render thread -> Warning: Available VRAM budget 1399 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:09.303 - Render thread -> Info: Frame[115095] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:47:09.306 - Render thread -> Info: Frame[115095] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:47:09.839 - Render thread -> Info: Frame[115111] - Available VRAM budget has changed: 1525 MB 2025-12-02 19:47:09.839 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:09.903 - Render thread -> Info: Frame[115113] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:47:09.973 - Render thread -> Info: Frame[115115] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:47:10.306 - Render thread -> Info: Frame[115125] - Available VRAM budget has changed: 1599 MB 2025-12-02 19:47:10.306 - Render thread -> Warning: Available VRAM budget 1599 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:10.373 - Render thread -> Info: Frame[115127] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:47:10.937 - Render thread -> Info: Frame[115144] - Available VRAM budget has changed: 6909 MB 2025-12-02 19:47:11.604 - Render thread -> Info: Frame[115164] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:47:11.973 - Render thread -> Info: Frame[115175] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:47:12.239 - Render thread -> Info: Frame[115183] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:47:12.973 - Render thread -> Info: Frame[115205] - Available VRAM budget has changed: 1630 MB 2025-12-02 19:47:12.973 - Render thread -> Warning: Available VRAM budget 1630 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:13.072 - Render thread -> Info: Frame[115208] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:47:13.107 - Render thread -> Info: Frame[115209] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:47:13.107 - Render thread -> Info: Frame[115209] - Available VRAM budget has changed: 1611 MB 2025-12-02 19:47:13.107 - Render thread -> Warning: Available VRAM budget 1611 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:13.604 - Render thread -> Info: Frame[115224] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:47:13.703 - Render thread -> Info: Frame[115227] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:47:14.237 - Render thread -> Info: Frame[115243] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:47:14.404 - Render thread -> Info: Frame[115248] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:47:14.506 - Render thread -> Info: Frame[115251] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:47:14.506 - Render thread -> Info: Frame[115251] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:47:14.506 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:15.271 - Render thread -> Info: Frame[115274] - Available VRAM budget has changed: 6744 MB 2025-12-02 19:47:15.307 - Render thread -> Info: Frame[115275] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:47:15.307 - Render thread -> Info: Frame[115275] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:47:15.307 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:15.742 - Render thread -> Info: Frame[115287] - Available VRAM budget has changed: 2104 MB 2025-12-02 19:47:15.742 - Render thread -> Info: Frame[115287] - Available VRAM budget has changed: 1443 MB 2025-12-02 19:47:15.742 - Render thread -> Warning: Available VRAM budget 1443 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:15.808 - Render thread -> Info: Frame[115289] - Available VRAM budget has changed: 2084 MB 2025-12-02 19:47:15.808 - Render thread -> Info: Frame[115289] - Available VRAM budget has changed: 1423 MB 2025-12-02 19:47:15.808 - Render thread -> Warning: Available VRAM budget 1423 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:16.450 - Render thread -> Info: Frame[115309] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:47:16.805 - Render thread -> Info: Frame[115320] - Available VRAM budget has changed: 6822 MB 2025-12-02 19:47:16.838 - Render thread -> Info: Frame[115321] - Available VRAM budget has changed: 6883 MB 2025-12-02 19:47:16.907 - Render thread -> Info: Frame[115323] - Available VRAM budget has changed: 2095 MB 2025-12-02 19:47:17.506 - Render thread -> Info: Frame[115341] - Available VRAM budget has changed: 2114 MB 2025-12-02 19:47:17.840 - Render thread -> Info: Frame[115351] - Available VRAM budget has changed: 2203 MB 2025-12-02 19:47:17.940 - Render thread -> Info: Frame[115354] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:47:18.173 - Render thread -> Info: Frame[115361] - Available VRAM budget has changed: 2220 MB 2025-12-02 19:47:18.506 - Render thread -> Info: Frame[115371] - Available VRAM budget has changed: 1447 MB 2025-12-02 19:47:18.506 - Render thread -> Warning: Available VRAM budget 1447 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:18.839 - Render thread -> Info: Frame[115381] - Available VRAM budget has changed: 1536 MB 2025-12-02 19:47:18.839 - Render thread -> Warning: Available VRAM budget 1536 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:18.973 - Render thread -> Info: Frame[115385] - Available VRAM budget has changed: 2262 MB 2025-12-02 19:47:19.071 - Render thread -> Info: Frame[115388] - Available VRAM budget has changed: 6884 MB 2025-12-02 19:47:19.127 - Render thread -> Info: Frame[115389] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:47:19.130 - Render thread -> Info: Frame[115389] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:47:19.130 - Render thread -> Info: Frame[115389] - Available VRAM budget has changed: 1460 MB 2025-12-02 19:47:19.130 - Render thread -> Warning: Available VRAM budget 1460 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:19.771 - Render thread -> Info: Frame[115409] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:47:20.239 - Render thread -> Info: Frame[115423] - Available VRAM budget has changed: 2139 MB 2025-12-02 19:47:20.740 - Render thread -> Info: Frame[115439] - Available VRAM budget has changed: 2161 MB 2025-12-02 19:47:20.873 - Render thread -> Info: Frame[115443] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:47:21.207 - Render thread -> Info: Frame[115453] - Available VRAM budget has changed: 1471 MB 2025-12-02 19:47:21.207 - Render thread -> Warning: Available VRAM budget 1471 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:21.740 - Render thread -> Info: Frame[115469] - Available VRAM budget has changed: 1494 MB 2025-12-02 19:47:21.740 - Render thread -> Warning: Available VRAM budget 1494 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:21.873 - Render thread -> Info: Frame[115473] - Available VRAM budget has changed: 1509 MB 2025-12-02 19:47:21.873 - Render thread -> Warning: Available VRAM budget 1509 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:22.808 - Render thread -> Info: Frame[115501] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:47:23.270 - Render thread -> Info: Frame[115515] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:47:24.073 - Render thread -> Info: Frame[115539] - Available VRAM budget has changed: 1517 MB 2025-12-02 19:47:24.073 - Render thread -> Warning: Available VRAM budget 1517 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:25.305 - Render thread -> Info: Frame[115576] - Available VRAM budget has changed: 6732 MB 2025-12-02 19:47:25.338 - Render thread -> Info: Frame[115577] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:47:26.072 - Render thread -> Info: Frame[115599] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:47:26.340 - Render thread -> Info: Frame[115607] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:47:26.605 - Render thread -> Info: Frame[115615] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:47:27.205 - Render thread -> Info: Frame[115633] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:47:27.274 - Render thread -> Info: Frame[115635] - Available VRAM budget has changed: 1563 MB 2025-12-02 19:47:27.274 - Render thread -> Warning: Available VRAM budget 1563 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:27.340 - Render thread -> Info: Frame[115637] - Available VRAM budget has changed: 1646 MB 2025-12-02 19:47:27.340 - Render thread -> Warning: Available VRAM budget 1646 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:27.941 - Render thread -> Info: Frame[115655] - Available VRAM budget has changed: 1669 MB 2025-12-02 19:47:27.941 - Render thread -> Warning: Available VRAM budget 1669 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:28.238 - Render thread -> Info: Frame[115664] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:47:28.338 - Render thread -> Info: Frame[115667] - Available VRAM budget has changed: 6914 MB 2025-12-02 19:47:28.540 - Render thread -> Info: Frame[115673] - Available VRAM budget has changed: 1706 MB 2025-12-02 19:47:28.540 - Render thread -> Warning: Available VRAM budget 1706 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:28.871 - Render thread -> Info: Frame[115683] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:47:28.874 - Render thread -> Info: Frame[115683] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:47:28.874 - Render thread -> Info: Frame[115683] - Available VRAM budget has changed: 1660 MB 2025-12-02 19:47:28.874 - Render thread -> Warning: Available VRAM budget 1660 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:29.208 - Render thread -> Info: Frame[115693] - Available VRAM budget has changed: 1649 MB 2025-12-02 19:47:29.208 - Render thread -> Warning: Available VRAM budget 1649 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:29.406 - Render thread -> Info: Frame[115699] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:47:30.073 - Render thread -> Info: Frame[115719] - Available VRAM budget has changed: 6855 MB 2025-12-02 19:47:30.075 - Render thread -> Info: Frame[115719] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:47:30.075 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:30.407 - Render thread -> Info: Frame[115729] - Available VRAM budget has changed: 2306 MB 2025-12-02 19:47:31.305 - Render thread -> Info: Frame[115756] - Available VRAM budget has changed: 6764 MB 2025-12-02 19:47:31.340 - Render thread -> Info: Frame[115757] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:47:31.407 - Render thread -> Info: Frame[115759] - Available VRAM budget has changed: 2225 MB 2025-12-02 19:47:31.407 - Render thread -> Info: Frame[115759] - Available VRAM budget has changed: 1663 MB 2025-12-02 19:47:31.407 - Render thread -> Warning: Available VRAM budget 1663 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:31.438 - Render thread -> Info: Frame[115760] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:47:31.474 - Render thread -> Info: Frame[115761] - Available VRAM budget has changed: 2196 MB 2025-12-02 19:47:31.474 - Render thread -> Info: Frame[115761] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:47:31.474 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:31.608 - Render thread -> Info: Frame[115765] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:47:31.608 - Render thread -> Info: Frame[115765] - Available VRAM budget has changed: 1622 MB 2025-12-02 19:47:31.608 - Render thread -> Warning: Available VRAM budget 1622 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:32.049 - Render thread -> Info: Frame[115778] - Available VRAM budget has changed: 6766 MB 2025-12-02 19:47:32.075 - Render thread -> Info: Frame[115779] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:47:32.414 - Render thread -> Info: Frame[115789] - Available VRAM budget has changed: 2156 MB 2025-12-02 19:47:32.414 - Render thread -> Info: Frame[115789] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:47:32.414 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:33.474 - Render thread -> Info: Frame[115821] - Available VRAM budget has changed: 2181 MB 2025-12-02 19:47:33.671 - Render thread -> Info: Frame[115831] - Available VRAM budget has changed: 6765 MB 2025-12-02 19:47:33.704 - Render thread -> Info: Frame[115832] - Available VRAM budget has changed: 6800 MB 2025-12-02 19:47:33.875 - Render thread -> Info: Frame[115837] - Available VRAM budget has changed: 1612 MB 2025-12-02 19:47:33.875 - Render thread -> Warning: Available VRAM budget 1612 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:34.074 - Render thread -> Info: Frame[115843] - Available VRAM budget has changed: 1662 MB 2025-12-02 19:47:34.074 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:34.353 - Render thread -> Info: Frame[115851] - Available VRAM budget has changed: 1684 MB 2025-12-02 19:47:34.353 - Render thread -> Warning: Available VRAM budget 1684 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:34.608 - Render thread -> Info: Frame[115859] - Available VRAM budget has changed: 2198 MB 2025-12-02 19:47:34.674 - Render thread -> Info: Frame[115861] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:47:35.616 - Render thread -> Info: Frame[115889] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:47:35.616 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:35.742 - Render thread -> Info: Frame[115893] - Available VRAM budget has changed: 1656 MB 2025-12-02 19:47:35.742 - Render thread -> Warning: Available VRAM budget 1656 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:36.940 - Render thread -> Info: Frame[115929] - Available VRAM budget has changed: 1670 MB 2025-12-02 19:47:36.940 - Render thread -> Warning: Available VRAM budget 1670 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:37.341 - Render thread -> Info: Frame[115941] - Available VRAM budget has changed: 2264 MB 2025-12-02 19:47:38.341 - Render thread -> Info: Frame[115971] - Available VRAM budget has changed: 1682 MB 2025-12-02 19:47:38.341 - Render thread -> Warning: Available VRAM budget 1682 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:39.687 - Render thread -> Info: Frame[116011] - Available VRAM budget has changed: 2248 MB 2025-12-02 19:47:39.687 - Render thread -> Info: Frame[116011] - Available VRAM budget has changed: 1672 MB 2025-12-02 19:47:39.687 - Render thread -> Warning: Available VRAM budget 1672 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:39.875 - Render thread -> Info: Frame[116017] - Available VRAM budget has changed: 1631 MB 2025-12-02 19:47:39.875 - Render thread -> Warning: Available VRAM budget 1631 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:40.139 - Render thread -> Info: Frame[116025] - Available VRAM budget has changed: 6692 MB 2025-12-02 19:47:40.142 - Render thread -> Info: Frame[116025] - Available VRAM budget has changed: 2177 MB 2025-12-02 19:47:40.142 - Render thread -> Info: Frame[116025] - Available VRAM budget has changed: 1557 MB 2025-12-02 19:47:40.142 - Render thread -> Warning: Available VRAM budget 1557 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:40.209 - Render thread -> Info: Frame[116027] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:47:40.209 - Render thread -> Info: Frame[116027] - Available VRAM budget has changed: 1545 MB 2025-12-02 19:47:40.209 - Render thread -> Warning: Available VRAM budget 1545 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:40.281 - Render thread -> Info: Frame[116029] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:47:40.281 - Render thread -> Info: Frame[116029] - Available VRAM budget has changed: 1516 MB 2025-12-02 19:47:40.281 - Render thread -> Warning: Available VRAM budget 1516 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:40.672 - Render thread -> Info: Frame[116041] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:47:41.107 - Render thread -> Info: Frame[116054] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:47:41.143 - Render thread -> Info: Frame[116055] - Available VRAM budget has changed: 1482 MB 2025-12-02 19:47:41.143 - Render thread -> Warning: Available VRAM budget 1482 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:41.341 - Render thread -> Info: Frame[116061] - Available VRAM budget has changed: 2158 MB 2025-12-02 19:47:41.740 - Render thread -> Info: Frame[116073] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:47:42.341 - Render thread -> Info: Frame[116091] - Available VRAM budget has changed: 1498 MB 2025-12-02 19:47:42.341 - Render thread -> Warning: Available VRAM budget 1498 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:42.608 - Render thread -> Info: Frame[116099] - Available VRAM budget has changed: 2180 MB 2025-12-02 19:47:42.742 - Render thread -> Info: Frame[116103] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:47:43.275 - Render thread -> Info: Frame[116119] - Available VRAM budget has changed: 1535 MB 2025-12-02 19:47:43.275 - Render thread -> Warning: Available VRAM budget 1535 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:43.406 - Render thread -> Info: Frame[116123] - Available VRAM budget has changed: 6822 MB 2025-12-02 19:47:43.608 - Render thread -> Info: Frame[116129] - Available VRAM budget has changed: 1556 MB 2025-12-02 19:47:43.608 - Render thread -> Warning: Available VRAM budget 1556 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:43.640 - Render thread -> Info: Frame[116130] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:47:44.409 - Render thread -> Info: Frame[116153] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:47:44.542 - Render thread -> Info: Frame[116157] - Available VRAM budget has changed: 1566 MB 2025-12-02 19:47:44.542 - Render thread -> Warning: Available VRAM budget 1566 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:44.741 - Render thread -> Info: Frame[116163] - Available VRAM budget has changed: 1580 MB 2025-12-02 19:47:44.741 - Render thread -> Warning: Available VRAM budget 1580 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:44.875 - Render thread -> Info: Frame[116167] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:47:44.875 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:44.957 - Render thread -> Info: Frame[116169] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:47:45.028 - Render thread -> Info: Frame[116171] - Available VRAM budget has changed: 1622 MB 2025-12-02 19:47:45.028 - Render thread -> Warning: Available VRAM budget 1622 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:45.408 - Render thread -> Info: Frame[116183] - Available VRAM budget has changed: 1633 MB 2025-12-02 19:47:45.408 - Render thread -> Warning: Available VRAM budget 1633 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:46.008 - Render thread -> Info: Frame[116201] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:47:46.972 - Render thread -> Info: Frame[116230] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:47:47.695 - Render thread -> Info: Frame[116251] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:47:47.695 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:48.008 - Render thread -> Info: Frame[116261] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:47:48.305 - Render thread -> Info: Frame[116270] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:47:48.340 - Render thread -> Info: Frame[116271] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:47:48.342 - Render thread -> Info: Frame[116271] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:47:48.342 - Render thread -> Info: Frame[116271] - Available VRAM budget has changed: 1646 MB 2025-12-02 19:47:48.342 - Render thread -> Warning: Available VRAM budget 1646 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:48.475 - Render thread -> Info: Frame[116275] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:47:48.475 - Render thread -> Info: Frame[116275] - Available VRAM budget has changed: 1632 MB 2025-12-02 19:47:48.475 - Render thread -> Warning: Available VRAM budget 1632 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:49.339 - Render thread -> Info: Frame[116301] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:47:49.406 - Render thread -> Info: Frame[116303] - Available VRAM budget has changed: 6725 MB 2025-12-02 19:47:49.840 - Render thread -> Info: Frame[116316] - Available VRAM budget has changed: 6690 MB 2025-12-02 19:47:49.875 - Render thread -> Info: Frame[116317] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:47:49.875 - Render thread -> Info: Frame[116317] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:47:49.875 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:50.372 - Render thread -> Info: Frame[116332] - Available VRAM budget has changed: 6725 MB 2025-12-02 19:47:50.872 - Render thread -> Info: Frame[116347] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:47:51.409 - Render thread -> Info: Frame[116363] - Available VRAM budget has changed: 2213 MB 2025-12-02 19:47:51.874 - Render thread -> Info: Frame[116377] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:47:52.409 - Render thread -> Info: Frame[116393] - Available VRAM budget has changed: 1634 MB 2025-12-02 19:47:52.409 - Render thread -> Warning: Available VRAM budget 1634 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:52.543 - Render thread -> Info: Frame[116397] - Available VRAM budget has changed: 2293 MB 2025-12-02 19:47:52.608 - Render thread -> Info: Frame[116399] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:47:52.875 - Render thread -> Info: Frame[116407] - Available VRAM budget has changed: 1703 MB 2025-12-02 19:47:52.875 - Render thread -> Warning: Available VRAM budget 1703 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:53.343 - Render thread -> Info: Frame[116421] - Available VRAM budget has changed: 1715 MB 2025-12-02 19:47:53.343 - Render thread -> Warning: Available VRAM budget 1715 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:54.947 - Render thread -> Info: Frame[116469] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:47:55.077 - Render thread -> Info: Frame[116473] - Available VRAM budget has changed: 1736 MB 2025-12-02 19:47:55.077 - Render thread -> Warning: Available VRAM budget 1736 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:55.217 - Render thread -> Info: Frame[116477] - Available VRAM budget has changed: 1760 MB 2025-12-02 19:47:55.217 - Render thread -> Warning: Available VRAM budget 1760 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:55.610 - Render thread -> Info: Frame[116489] - Available VRAM budget has changed: 1769 MB 2025-12-02 19:47:55.610 - Render thread -> Warning: Available VRAM budget 1769 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:55.872 - Render thread -> Info: Frame[116497] - Available VRAM budget has changed: 6884 MB 2025-12-02 19:47:56.140 - Render thread -> Info: Frame[116505] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:47:56.676 - Render thread -> Info: Frame[116521] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:47:56.676 - Render thread -> Info: Frame[116521] - Available VRAM budget has changed: 1735 MB 2025-12-02 19:47:56.676 - Render thread -> Warning: Available VRAM budget 1735 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:56.739 - Render thread -> Info: Frame[116523] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:47:56.742 - Render thread -> Info: Frame[116523] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:47:56.742 - Render thread -> Info: Frame[116523] - Available VRAM budget has changed: 1709 MB 2025-12-02 19:47:56.742 - Render thread -> Warning: Available VRAM budget 1709 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:57.140 - Render thread -> Info: Frame[116535] - Available VRAM budget has changed: 6710 MB 2025-12-02 19:47:57.143 - Render thread -> Info: Frame[116535] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:47:57.143 - Render thread -> Info: Frame[116535] - Available VRAM budget has changed: 1640 MB 2025-12-02 19:47:57.143 - Render thread -> Warning: Available VRAM budget 1640 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:57.376 - Render thread -> Info: Frame[116541] - Available VRAM budget has changed: 2061 MB 2025-12-02 19:47:57.376 - Render thread -> Info: Frame[116541] - Available VRAM budget has changed: 1526 MB 2025-12-02 19:47:57.376 - Render thread -> Warning: Available VRAM budget 1526 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:57.682 - Render thread -> Info: Frame[116551] - Available VRAM budget has changed: 6766 MB 2025-12-02 19:47:57.798 - Render thread -> Info: Frame[116553] - Available VRAM budget has changed: 1982 MB 2025-12-02 19:47:57.798 - Render thread -> Warning: Available VRAM budget 1982 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:57.798 - Render thread -> Info: Frame[116553] - Available VRAM budget has changed: 1448 MB 2025-12-02 19:47:57.798 - Render thread -> Warning: Available VRAM budget 1448 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:58.112 - Render thread -> Info: Frame[116564] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:47:58.140 - Render thread -> Info: Frame[116565] - Available VRAM budget has changed: 6669 MB 2025-12-02 19:47:58.809 - Render thread -> Info: Frame[116585] - Available VRAM budget has changed: 2011 MB 2025-12-02 19:47:58.809 - Render thread -> Warning: Available VRAM budget 2011 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:58.945 - Render thread -> Info: Frame[116589] - Available VRAM budget has changed: 1506 MB 2025-12-02 19:47:58.945 - Render thread -> Warning: Available VRAM budget 1506 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:59.073 - Render thread -> Info: Frame[116593] - Available VRAM budget has changed: 6707 MB 2025-12-02 19:47:59.342 - Render thread -> Info: Frame[116601] - Available VRAM budget has changed: 1497 MB 2025-12-02 19:47:59.342 - Render thread -> Warning: Available VRAM budget 1497 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:47:59.403 - Render thread -> Info: Frame[116602] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:47:59.473 - Render thread -> Info: Frame[116605] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:47:59.696 - Render thread -> Info: Frame[116611] - Available VRAM budget has changed: 2023 MB 2025-12-02 19:47:59.697 - Render thread -> Warning: Available VRAM budget 2023 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:00.007 - Render thread -> Info: Frame[116621] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:00.077 - Render thread -> Info: Frame[116623] - Available VRAM budget has changed: 2057 MB 2025-12-02 19:48:00.420 - Render thread -> Info: Frame[116633] - Available VRAM budget has changed: 2113 MB 2025-12-02 19:48:00.677 - Render thread -> Info: Frame[116641] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:48:00.677 - Render thread -> Info: Frame[116641] - Available VRAM budget has changed: 1510 MB 2025-12-02 19:48:00.677 - Render thread -> Warning: Available VRAM budget 1510 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:01.077 - Render thread -> Info: Frame[116653] - Available VRAM budget has changed: 1543 MB 2025-12-02 19:48:01.077 - Render thread -> Warning: Available VRAM budget 1543 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:01.342 - Render thread -> Info: Frame[116661] - Available VRAM budget has changed: 2157 MB 2025-12-02 19:48:01.414 - Render thread -> Info: Frame[116663] - Available VRAM budget has changed: 1596 MB 2025-12-02 19:48:01.414 - Render thread -> Warning: Available VRAM budget 1596 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:01.676 - Render thread -> Info: Frame[116671] - Available VRAM budget has changed: 1610 MB 2025-12-02 19:48:01.676 - Render thread -> Warning: Available VRAM budget 1610 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:01.951 - Render thread -> Info: Frame[116679] - Available VRAM budget has changed: 2036 MB 2025-12-02 19:48:01.951 - Render thread -> Warning: Available VRAM budget 2036 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:01.951 - Render thread -> Info: Frame[116679] - Available VRAM budget has changed: 1560 MB 2025-12-02 19:48:01.951 - Render thread -> Warning: Available VRAM budget 1560 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:02.006 - Render thread -> Info: Frame[116681] - Available VRAM budget has changed: 6776 MB 2025-12-02 19:48:02.874 - Render thread -> Info: Frame[116707] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:03.029 - Render thread -> Info: Frame[116711] - Available VRAM budget has changed: 2118 MB 2025-12-02 19:48:03.875 - Render thread -> Info: Frame[116737] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:48:04.010 - Render thread -> Info: Frame[116741] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:48:04.010 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:04.342 - Render thread -> Info: Frame[116751] - Available VRAM budget has changed: 2288 MB 2025-12-02 19:48:04.742 - Render thread -> Info: Frame[116763] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:48:04.876 - Render thread -> Info: Frame[116767] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:48:04.876 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:05.006 - Render thread -> Info: Frame[116771] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:48:05.009 - Render thread -> Info: Frame[116771] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:48:05.343 - Render thread -> Info: Frame[116781] - Available VRAM budget has changed: 1795 MB 2025-12-02 19:48:05.343 - Render thread -> Warning: Available VRAM budget 1795 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:05.374 - Render thread -> Info: Frame[116782] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:48:05.409 - Render thread -> Info: Frame[116783] - Available VRAM budget has changed: 2223 MB 2025-12-02 19:48:05.409 - Render thread -> Info: Frame[116783] - Available VRAM budget has changed: 1753 MB 2025-12-02 19:48:05.409 - Render thread -> Warning: Available VRAM budget 1753 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:05.506 - Render thread -> Info: Frame[116786] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:48:05.542 - Render thread -> Info: Frame[116787] - Available VRAM budget has changed: 2185 MB 2025-12-02 19:48:05.542 - Render thread -> Info: Frame[116787] - Available VRAM budget has changed: 1717 MB 2025-12-02 19:48:05.542 - Render thread -> Warning: Available VRAM budget 1717 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:05.607 - Render thread -> Info: Frame[116789] - Available VRAM budget has changed: 6652 MB 2025-12-02 19:48:05.609 - Render thread -> Info: Frame[116789] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:48:05.609 - Render thread -> Info: Frame[116789] - Available VRAM budget has changed: 1669 MB 2025-12-02 19:48:05.609 - Render thread -> Warning: Available VRAM budget 1669 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:07.701 - Render thread -> Info: Frame[116851] - Available VRAM budget has changed: 2121 MB 2025-12-02 19:48:07.701 - Render thread -> Info: Frame[116851] - Available VRAM budget has changed: 1654 MB 2025-12-02 19:48:07.701 - Render thread -> Warning: Available VRAM budget 1654 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:07.874 - Render thread -> Info: Frame[116857] - Available VRAM budget has changed: 6722 MB 2025-12-02 19:48:07.906 - Render thread -> Info: Frame[116858] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:48:08.506 - Render thread -> Info: Frame[116876] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:08.675 - Render thread -> Info: Frame[116883] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:48:08.725 - Render thread -> Info: Frame[116886] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:48:08.745 - Render thread -> Info: Frame[116887] - Available VRAM budget has changed: 2199 MB 2025-12-02 19:48:08.794 - Render thread -> Info: Frame[116889] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:48:09.192 - Render thread -> Info: Frame[116901] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:48:09.223 - Render thread -> Info: Frame[116902] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:09.593 - Render thread -> Info: Frame[116913] - Available VRAM budget has changed: 1669 MB 2025-12-02 19:48:09.593 - Render thread -> Warning: Available VRAM budget 1669 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:09.726 - Render thread -> Info: Frame[116917] - Available VRAM budget has changed: 1732 MB 2025-12-02 19:48:09.727 - Render thread -> Warning: Available VRAM budget 1732 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:09.792 - Render thread -> Info: Frame[116919] - Available VRAM budget has changed: 1778 MB 2025-12-02 19:48:09.792 - Render thread -> Warning: Available VRAM budget 1778 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:09.990 - Render thread -> Info: Frame[116925] - Available VRAM budget has changed: 6877 MB 2025-12-02 19:48:10.129 - Render thread -> Info: Frame[116929] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:10.204 - Render thread -> Info: Frame[116931] - Available VRAM budget has changed: 1793 MB 2025-12-02 19:48:10.204 - Render thread -> Warning: Available VRAM budget 1793 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:10.260 - Render thread -> Info: Frame[116933] - Available VRAM budget has changed: 2283 MB 2025-12-02 19:48:10.457 - Render thread -> Info: Frame[116939] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:48:10.459 - Render thread -> Info: Frame[116939] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:48:10.797 - Render thread -> Info: Frame[116949] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:48:10.797 - Render thread -> Info: Frame[116949] - Available VRAM budget has changed: 1776 MB 2025-12-02 19:48:10.797 - Render thread -> Warning: Available VRAM budget 1776 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:10.990 - Render thread -> Info: Frame[116955] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:11.358 - Render thread -> Info: Frame[116966] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:48:11.891 - Render thread -> Info: Frame[116982] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:12.325 - Render thread -> Info: Frame[116995] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:48:12.526 - Render thread -> Info: Frame[117001] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:48:12.793 - Render thread -> Info: Frame[117009] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:48:12.878 - Render thread -> Info: Frame[117011] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:13.860 - Render thread -> Info: Frame[117041] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:48:13.924 - Render thread -> Info: Frame[117043] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:48:13.926 - Render thread -> Info: Frame[117043] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:48:13.926 - Render thread -> Info: Frame[117043] - Available VRAM budget has changed: 1749 MB 2025-12-02 19:48:13.926 - Render thread -> Warning: Available VRAM budget 1749 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:14.793 - Render thread -> Info: Frame[117069] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:48:14.793 - Render thread -> Info: Frame[117069] - Available VRAM budget has changed: 1733 MB 2025-12-02 19:48:14.793 - Render thread -> Warning: Available VRAM budget 1733 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:15.357 - Render thread -> Info: Frame[117086] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:48:15.393 - Render thread -> Info: Frame[117087] - Available VRAM budget has changed: 2174 MB 2025-12-02 19:48:15.393 - Render thread -> Info: Frame[117087] - Available VRAM budget has changed: 1713 MB 2025-12-02 19:48:15.393 - Render thread -> Warning: Available VRAM budget 1713 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:15.459 - Render thread -> Info: Frame[117089] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:48:15.459 - Render thread -> Info: Frame[117089] - Available VRAM budget has changed: 1701 MB 2025-12-02 19:48:15.459 - Render thread -> Warning: Available VRAM budget 1701 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:16.291 - Render thread -> Info: Frame[117114] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:48:16.391 - Render thread -> Info: Frame[117117] - Available VRAM budget has changed: 6953 MB 2025-12-02 19:48:16.860 - Render thread -> Info: Frame[117131] - Available VRAM budget has changed: 2178 MB 2025-12-02 19:48:16.957 - Render thread -> Info: Frame[117134] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:48:17.326 - Render thread -> Info: Frame[117145] - Available VRAM budget has changed: 2267 MB 2025-12-02 19:48:17.491 - Render thread -> Info: Frame[117150] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:17.859 - Render thread -> Info: Frame[117161] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:48:17.861 - Render thread -> Info: Frame[117161] - Available VRAM budget has changed: 1716 MB 2025-12-02 19:48:17.861 - Render thread -> Warning: Available VRAM budget 1716 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:18.326 - Render thread -> Info: Frame[117175] - Available VRAM budget has changed: 1805 MB 2025-12-02 19:48:18.326 - Render thread -> Warning: Available VRAM budget 1805 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:19.390 - Render thread -> Info: Frame[117207] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:19.790 - Render thread -> Info: Frame[117219] - Available VRAM budget has changed: 6924 MB 2025-12-02 19:48:19.958 - Render thread -> Info: Frame[117224] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:20.393 - Render thread -> Info: Frame[117237] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:48:20.624 - Render thread -> Info: Frame[117244] - Available VRAM budget has changed: 6901 MB 2025-12-02 19:48:20.957 - Render thread -> Info: Frame[117254] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:21.127 - Render thread -> Info: Frame[117259] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:48:21.393 - Render thread -> Info: Frame[117267] - Available VRAM budget has changed: 1829 MB 2025-12-02 19:48:21.393 - Render thread -> Warning: Available VRAM budget 1829 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:22.060 - Render thread -> Info: Frame[117287] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:48:22.457 - Render thread -> Info: Frame[117299] - Available VRAM budget has changed: 6729 MB 2025-12-02 19:48:22.460 - Render thread -> Info: Frame[117299] - Available VRAM budget has changed: 2217 MB 2025-12-02 19:48:22.460 - Render thread -> Info: Frame[117299] - Available VRAM budget has changed: 1755 MB 2025-12-02 19:48:22.460 - Render thread -> Warning: Available VRAM budget 1755 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:22.593 - Render thread -> Info: Frame[117303] - Available VRAM budget has changed: 2205 MB 2025-12-02 19:48:22.593 - Render thread -> Info: Frame[117303] - Available VRAM budget has changed: 1743 MB 2025-12-02 19:48:22.593 - Render thread -> Warning: Available VRAM budget 1743 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:23.467 - Render thread -> Info: Frame[117329] - Available VRAM budget has changed: 2185 MB 2025-12-02 19:48:23.467 - Render thread -> Info: Frame[117329] - Available VRAM budget has changed: 1723 MB 2025-12-02 19:48:23.467 - Render thread -> Warning: Available VRAM budget 1723 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:23.957 - Render thread -> Info: Frame[117344] - Available VRAM budget has changed: 6797 MB 2025-12-02 19:48:24.159 - Render thread -> Info: Frame[117350] - Available VRAM budget has changed: 6728 MB 2025-12-02 19:48:24.527 - Render thread -> Info: Frame[117361] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:48:24.825 - Render thread -> Info: Frame[117370] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:25.492 - Render thread -> Info: Frame[117390] - Available VRAM budget has changed: 6864 MB 2025-12-02 19:48:25.858 - Render thread -> Info: Frame[117401] - Available VRAM budget has changed: 6919 MB 2025-12-02 19:48:25.861 - Render thread -> Info: Frame[117401] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:48:25.957 - Render thread -> Info: Frame[117404] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:26.130 - Render thread -> Info: Frame[117409] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:48:26.158 - Render thread -> Info: Frame[117410] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:48:26.213 - Render thread -> Info: Frame[117411] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:48:26.690 - Render thread -> Info: Frame[117426] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:26.873 - Render thread -> Info: Frame[117431] - Available VRAM budget has changed: 1789 MB 2025-12-02 19:48:26.873 - Render thread -> Warning: Available VRAM budget 1789 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:27.726 - Render thread -> Info: Frame[117457] - Available VRAM budget has changed: 2287 MB 2025-12-02 19:48:27.991 - Render thread -> Info: Frame[117465] - Available VRAM budget has changed: 6880 MB 2025-12-02 19:48:28.126 - Render thread -> Info: Frame[117469] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:48:28.362 - Render thread -> Info: Frame[117476] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:28.727 - Render thread -> Info: Frame[117487] - Available VRAM budget has changed: 1819 MB 2025-12-02 19:48:28.727 - Render thread -> Warning: Available VRAM budget 1819 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:29.060 - Render thread -> Info: Frame[117497] - Available VRAM budget has changed: 2292 MB 2025-12-02 19:48:29.093 - Render thread -> Info: Frame[117498] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:48:29.127 - Render thread -> Info: Frame[117499] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:48:29.127 - Render thread -> Info: Frame[117499] - Available VRAM budget has changed: 1802 MB 2025-12-02 19:48:29.127 - Render thread -> Warning: Available VRAM budget 1802 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:29.527 - Render thread -> Info: Frame[117511] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:48:29.527 - Render thread -> Info: Frame[117511] - Available VRAM budget has changed: 1790 MB 2025-12-02 19:48:29.527 - Render thread -> Warning: Available VRAM budget 1790 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:30.593 - Render thread -> Info: Frame[117543] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:48:30.957 - Render thread -> Info: Frame[117554] - Available VRAM budget has changed: 6669 MB 2025-12-02 19:48:30.995 - Render thread -> Info: Frame[117555] - Available VRAM budget has changed: 2164 MB 2025-12-02 19:48:30.995 - Render thread -> Info: Frame[117555] - Available VRAM budget has changed: 1696 MB 2025-12-02 19:48:30.995 - Render thread -> Warning: Available VRAM budget 1696 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:31.461 - Render thread -> Info: Frame[117569] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:48:31.461 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:31.496 - Render thread -> Info: Frame[117570] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:48:31.625 - Render thread -> Info: Frame[117574] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:48:32.327 - Render thread -> Info: Frame[117595] - Available VRAM budget has changed: 1597 MB 2025-12-02 19:48:32.327 - Render thread -> Warning: Available VRAM budget 1597 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:32.826 - Render thread -> Info: Frame[117610] - Available VRAM budget has changed: 6664 MB 2025-12-02 19:48:33.194 - Render thread -> Info: Frame[117621] - Available VRAM budget has changed: 2147 MB 2025-12-02 19:48:33.359 - Render thread -> Info: Frame[117626] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:48:33.392 - Render thread -> Info: Frame[117627] - Available VRAM budget has changed: 6920 MB 2025-12-02 19:48:33.395 - Render thread -> Info: Frame[117627] - Available VRAM budget has changed: 1610 MB 2025-12-02 19:48:33.395 - Render thread -> Warning: Available VRAM budget 1610 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:33.426 - Render thread -> Info: Frame[117628] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:48:34.261 - Render thread -> Info: Frame[117653] - Available VRAM budget has changed: 2160 MB 2025-12-02 19:48:34.292 - Render thread -> Info: Frame[117654] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:48:34.396 - Render thread -> Info: Frame[117657] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:48:34.462 - Render thread -> Info: Frame[117659] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:48:35.060 - Render thread -> Info: Frame[117677] - Available VRAM budget has changed: 1665 MB 2025-12-02 19:48:35.060 - Render thread -> Warning: Available VRAM budget 1665 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:35.092 - Render thread -> Info: Frame[117678] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:35.261 - Render thread -> Info: Frame[117683] - Available VRAM budget has changed: 1678 MB 2025-12-02 19:48:35.261 - Render thread -> Warning: Available VRAM budget 1678 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:35.467 - Render thread -> Info: Frame[117689] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:48:35.467 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:36.128 - Render thread -> Info: Frame[117709] - Available VRAM budget has changed: 2274 MB 2025-12-02 19:48:37.195 - Render thread -> Info: Frame[117741] - Available VRAM budget has changed: 2285 MB 2025-12-02 19:48:38.194 - Render thread -> Info: Frame[117771] - Available VRAM budget has changed: 1683 MB 2025-12-02 19:48:38.194 - Render thread -> Warning: Available VRAM budget 1683 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:38.328 - Render thread -> Info: Frame[117775] - Available VRAM budget has changed: 1697 MB 2025-12-02 19:48:38.328 - Render thread -> Warning: Available VRAM budget 1697 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:38.626 - Render thread -> Info: Frame[117784] - Available VRAM budget has changed: 6931 MB 2025-12-02 19:48:38.871 - Render thread -> Info: Frame[117791] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:39.468 - Render thread -> Info: Frame[117809] - Available VRAM budget has changed: 2259 MB 2025-12-02 19:48:39.468 - Render thread -> Info: Frame[117809] - Available VRAM budget has changed: 1673 MB 2025-12-02 19:48:39.468 - Render thread -> Warning: Available VRAM budget 1673 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:39.627 - Render thread -> Info: Frame[117814] - Available VRAM budget has changed: 6762 MB 2025-12-02 19:48:39.661 - Render thread -> Info: Frame[117815] - Available VRAM budget has changed: 2232 MB 2025-12-02 19:48:39.661 - Render thread -> Info: Frame[117815] - Available VRAM budget has changed: 1647 MB 2025-12-02 19:48:39.661 - Render thread -> Warning: Available VRAM budget 1647 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:39.729 - Render thread -> Info: Frame[117817] - Available VRAM budget has changed: 2220 MB 2025-12-02 19:48:39.729 - Render thread -> Info: Frame[117817] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:48:39.729 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:40.393 - Render thread -> Info: Frame[117837] - Available VRAM budget has changed: 6668 MB 2025-12-02 19:48:40.396 - Render thread -> Info: Frame[117837] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:48:40.396 - Render thread -> Info: Frame[117837] - Available VRAM budget has changed: 1563 MB 2025-12-02 19:48:40.396 - Render thread -> Warning: Available VRAM budget 1563 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:40.926 - Render thread -> Info: Frame[117853] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:48:41.259 - Render thread -> Info: Frame[117863] - Available VRAM budget has changed: 6714 MB 2025-12-02 19:48:41.791 - Render thread -> Info: Frame[117879] - Available VRAM budget has changed: 6814 MB 2025-12-02 19:48:41.929 - Render thread -> Info: Frame[117883] - Available VRAM budget has changed: 2189 MB 2025-12-02 19:48:42.794 - Render thread -> Info: Frame[117909] - Available VRAM budget has changed: 2267 MB 2025-12-02 19:48:42.893 - Render thread -> Info: Frame[117912] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:48:42.928 - Render thread -> Info: Frame[117913] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:48:42.928 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:42.996 - Render thread -> Info: Frame[117915] - Available VRAM budget has changed: 2279 MB 2025-12-02 19:48:43.795 - Render thread -> Info: Frame[117939] - Available VRAM budget has changed: 1689 MB 2025-12-02 19:48:43.795 - Render thread -> Warning: Available VRAM budget 1689 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:43.928 - Render thread -> Info: Frame[117943] - Available VRAM budget has changed: 2297 MB 2025-12-02 19:48:43.995 - Render thread -> Info: Frame[117945] - Available VRAM budget has changed: 1699 MB 2025-12-02 19:48:43.995 - Render thread -> Warning: Available VRAM budget 1699 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:44.529 - Render thread -> Info: Frame[117961] - Available VRAM budget has changed: 2310 MB 2025-12-02 19:48:44.928 - Render thread -> Info: Frame[117973] - Available VRAM budget has changed: 1717 MB 2025-12-02 19:48:44.928 - Render thread -> Warning: Available VRAM budget 1717 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:45.529 - Render thread -> Info: Frame[117991] - Available VRAM budget has changed: 1730 MB 2025-12-02 19:48:45.529 - Render thread -> Warning: Available VRAM budget 1730 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:45.662 - Render thread -> Info: Frame[117995] - Available VRAM budget has changed: 2327 MB 2025-12-02 19:48:45.826 - Render thread -> Info: Frame[118000] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:48:45.862 - Render thread -> Info: Frame[118001] - Available VRAM budget has changed: 2296 MB 2025-12-02 19:48:45.862 - Render thread -> Info: Frame[118001] - Available VRAM budget has changed: 1716 MB 2025-12-02 19:48:45.862 - Render thread -> Warning: Available VRAM budget 1716 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:46.594 - Render thread -> Info: Frame[118023] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:48:46.594 - Render thread -> Info: Frame[118023] - Available VRAM budget has changed: 1702 MB 2025-12-02 19:48:46.594 - Render thread -> Warning: Available VRAM budget 1702 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:47.859 - Render thread -> Info: Frame[118061] - Available VRAM budget has changed: 6937 MB 2025-12-02 19:48:47.925 - Render thread -> Info: Frame[118063] - Available VRAM budget has changed: 6865 MB 2025-12-02 19:48:47.994 - Render thread -> Info: Frame[118065] - Available VRAM budget has changed: 2293 MB 2025-12-02 19:48:48.525 - Render thread -> Info: Frame[118081] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:48:48.858 - Render thread -> Info: Frame[118091] - Available VRAM budget has changed: 6759 MB 2025-12-02 19:48:48.861 - Render thread -> Info: Frame[118091] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:48:48.861 - Render thread -> Info: Frame[118091] - Available VRAM budget has changed: 1664 MB 2025-12-02 19:48:48.861 - Render thread -> Warning: Available VRAM budget 1664 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:48.928 - Render thread -> Info: Frame[118093] - Available VRAM budget has changed: 2231 MB 2025-12-02 19:48:48.928 - Render thread -> Info: Frame[118093] - Available VRAM budget has changed: 1652 MB 2025-12-02 19:48:48.928 - Render thread -> Warning: Available VRAM budget 1652 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:49.392 - Render thread -> Info: Frame[118107] - Available VRAM budget has changed: 6813 MB 2025-12-02 19:48:50.195 - Render thread -> Info: Frame[118131] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:48:50.326 - Render thread -> Info: Frame[118135] - Available VRAM budget has changed: 6871 MB 2025-12-02 19:48:50.395 - Render thread -> Info: Frame[118137] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:48:51.195 - Render thread -> Info: Frame[118161] - Available VRAM budget has changed: 1667 MB 2025-12-02 19:48:51.195 - Render thread -> Warning: Available VRAM budget 1667 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:51.328 - Render thread -> Info: Frame[118165] - Available VRAM budget has changed: 2331 MB 2025-12-02 19:48:51.358 - Render thread -> Info: Frame[118166] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:48:51.394 - Render thread -> Info: Frame[118167] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:48:51.396 - Render thread -> Info: Frame[118167] - Available VRAM budget has changed: 1715 MB 2025-12-02 19:48:51.396 - Render thread -> Warning: Available VRAM budget 1715 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:52.328 - Render thread -> Info: Frame[118195] - Available VRAM budget has changed: 1755 MB 2025-12-02 19:48:52.328 - Render thread -> Warning: Available VRAM budget 1755 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:52.800 - Render thread -> Info: Frame[118209] - Available VRAM budget has changed: 2307 MB 2025-12-02 19:48:52.800 - Render thread -> Info: Frame[118209] - Available VRAM budget has changed: 1731 MB 2025-12-02 19:48:52.800 - Render thread -> Warning: Available VRAM budget 1731 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:52.926 - Render thread -> Info: Frame[118213] - Available VRAM budget has changed: 6807 MB 2025-12-02 19:48:52.930 - Render thread -> Info: Frame[118213] - Available VRAM budget has changed: 2280 MB 2025-12-02 19:48:52.930 - Render thread -> Info: Frame[118213] - Available VRAM budget has changed: 1704 MB 2025-12-02 19:48:52.930 - Render thread -> Warning: Available VRAM budget 1704 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:53.261 - Render thread -> Info: Frame[118223] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:48:53.261 - Render thread -> Info: Frame[118223] - Available VRAM budget has changed: 1689 MB 2025-12-02 19:48:53.261 - Render thread -> Warning: Available VRAM budget 1689 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:53.474 - Render thread -> Info: Frame[118229] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:48:53.474 - Render thread -> Info: Frame[118229] - Available VRAM budget has changed: 1665 MB 2025-12-02 19:48:53.474 - Render thread -> Warning: Available VRAM budget 1665 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:54.529 - Render thread -> Info: Frame[118261] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:48:55.543 - Render thread -> Info: Frame[118291] - Available VRAM budget has changed: 1686 MB 2025-12-02 19:48:55.543 - Render thread -> Warning: Available VRAM budget 1686 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:55.725 - Render thread -> Info: Frame[118297] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:48:55.842 - Render thread -> Info: Frame[118302] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:48:56.378 - Render thread -> Info: Frame[118321] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:48:56.442 - Render thread -> Info: Frame[118323] - Available VRAM budget has changed: 6711 MB 2025-12-02 19:48:56.446 - Render thread -> Info: Frame[118323] - Available VRAM budget has changed: 2203 MB 2025-12-02 19:48:56.446 - Render thread -> Info: Frame[118323] - Available VRAM budget has changed: 1624 MB 2025-12-02 19:48:56.446 - Render thread -> Warning: Available VRAM budget 1624 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:56.511 - Render thread -> Info: Frame[118325] - Available VRAM budget has changed: 2191 MB 2025-12-02 19:48:56.511 - Render thread -> Info: Frame[118325] - Available VRAM budget has changed: 1612 MB 2025-12-02 19:48:56.511 - Render thread -> Warning: Available VRAM budget 1612 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:57.042 - Render thread -> Info: Frame[118341] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:48:57.142 - Render thread -> Info: Frame[118344] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:48:57.178 - Render thread -> Info: Frame[118345] - Available VRAM budget has changed: 2168 MB 2025-12-02 19:48:57.178 - Render thread -> Info: Frame[118345] - Available VRAM budget has changed: 1589 MB 2025-12-02 19:48:57.178 - Render thread -> Warning: Available VRAM budget 1589 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:57.445 - Render thread -> Info: Frame[118353] - Available VRAM budget has changed: 2155 MB 2025-12-02 19:48:57.445 - Render thread -> Info: Frame[118353] - Available VRAM budget has changed: 1576 MB 2025-12-02 19:48:57.445 - Render thread -> Warning: Available VRAM budget 1576 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:58.011 - Render thread -> Info: Frame[118370] - Available VRAM budget has changed: 6639 MB 2025-12-02 19:48:58.045 - Render thread -> Info: Frame[118371] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:48:58.045 - Render thread -> Info: Frame[118371] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:48:58.045 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:58.113 - Render thread -> Info: Frame[118373] - Available VRAM budget has changed: 2124 MB 2025-12-02 19:48:58.113 - Render thread -> Info: Frame[118373] - Available VRAM budget has changed: 1522 MB 2025-12-02 19:48:58.113 - Render thread -> Warning: Available VRAM budget 1522 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:48:58.542 - Render thread -> Info: Frame[118386] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:48:58.943 - Render thread -> Info: Frame[118398] - Available VRAM budget has changed: 6726 MB 2025-12-02 19:48:58.976 - Render thread -> Info: Frame[118399] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:48:59.576 - Render thread -> Info: Frame[118417] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:48:59.578 - Render thread -> Info: Frame[118417] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:48:59.642 - Render thread -> Info: Frame[118419] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:48:59.945 - Render thread -> Info: Frame[118429] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:49:00.344 - Render thread -> Info: Frame[118441] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:49:00.545 - Render thread -> Info: Frame[118447] - Available VRAM budget has changed: 1547 MB 2025-12-02 19:49:00.545 - Render thread -> Warning: Available VRAM budget 1547 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:00.675 - Render thread -> Info: Frame[118451] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:00.944 - Render thread -> Info: Frame[118459] - Available VRAM budget has changed: 1636 MB 2025-12-02 19:49:00.985 - Render thread -> Warning: Available VRAM budget 1636 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:01.176 - Render thread -> Info: Frame[118466] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:49:01.345 - Render thread -> Info: Frame[118471] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:49:01.345 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:01.678 - Render thread -> Info: Frame[118481] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:49:01.716 - Render thread -> Info: Frame[118482] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:01.843 - Render thread -> Info: Frame[118486] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:49:01.878 - Render thread -> Info: Frame[118487] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:49:03.745 - Render thread -> Info: Frame[118543] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:49:03.876 - Render thread -> Info: Frame[118547] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:49:03.976 - Render thread -> Info: Frame[118550] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:49:04.746 - Render thread -> Info: Frame[118573] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:49:04.746 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:04.943 - Render thread -> Info: Frame[118579] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:49:04.945 - Render thread -> Info: Frame[118579] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:49:04.945 - Render thread -> Info: Frame[118579] - Available VRAM budget has changed: 1622 MB 2025-12-02 19:49:04.945 - Render thread -> Warning: Available VRAM budget 1622 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:05.280 - Render thread -> Info: Frame[118589] - Available VRAM budget has changed: 2205 MB 2025-12-02 19:49:06.045 - Render thread -> Info: Frame[118612] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:49:06.142 - Render thread -> Info: Frame[118615] - Available VRAM budget has changed: 6734 MB 2025-12-02 19:49:06.176 - Render thread -> Info: Frame[118616] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:49:06.211 - Render thread -> Info: Frame[118617] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:49:06.211 - Render thread -> Info: Frame[118617] - Available VRAM budget has changed: 1598 MB 2025-12-02 19:49:06.211 - Render thread -> Warning: Available VRAM budget 1598 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:06.485 - Render thread -> Info: Frame[118629] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:49:06.485 - Render thread -> Info: Frame[118629] - Available VRAM budget has changed: 1574 MB 2025-12-02 19:49:06.485 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:06.811 - Render thread -> Info: Frame[118639] - Available VRAM budget has changed: 6744 MB 2025-12-02 19:49:07.176 - Render thread -> Info: Frame[118650] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:49:07.545 - Render thread -> Info: Frame[118663] - Available VRAM budget has changed: 2167 MB 2025-12-02 19:49:07.601 - Render thread -> Info: Frame[118666] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:07.663 - Render thread -> Info: Frame[118669] - Available VRAM budget has changed: 2207 MB 2025-12-02 19:49:07.694 - Render thread -> Info: Frame[118670] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:49:08.063 - Render thread -> Info: Frame[118681] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:49:08.130 - Render thread -> Info: Frame[118683] - Available VRAM budget has changed: 1582 MB 2025-12-02 19:49:08.130 - Render thread -> Warning: Available VRAM budget 1582 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:08.226 - Render thread -> Info: Frame[118686] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:49:08.329 - Render thread -> Info: Frame[118689] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:49:08.463 - Render thread -> Info: Frame[118693] - Available VRAM budget has changed: 1595 MB 2025-12-02 19:49:08.463 - Render thread -> Warning: Available VRAM budget 1595 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:08.663 - Render thread -> Info: Frame[118699] - Available VRAM budget has changed: 1636 MB 2025-12-02 19:49:08.663 - Render thread -> Warning: Available VRAM budget 1636 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:08.860 - Render thread -> Info: Frame[118705] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:09.079 - Render thread -> Info: Frame[118711] - Available VRAM budget has changed: 1670 MB 2025-12-02 19:49:09.079 - Render thread -> Warning: Available VRAM budget 1670 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:09.263 - Render thread -> Info: Frame[118717] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:49:09.862 - Render thread -> Info: Frame[118735] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:49:10.263 - Render thread -> Info: Frame[118747] - Available VRAM budget has changed: 1683 MB 2025-12-02 19:49:10.263 - Render thread -> Warning: Available VRAM budget 1683 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:10.327 - Render thread -> Info: Frame[118749] - Available VRAM budget has changed: 6880 MB 2025-12-02 19:49:10.427 - Render thread -> Info: Frame[118752] - Available VRAM budget has changed: 6954 MB 2025-12-02 19:49:10.561 - Render thread -> Info: Frame[118756] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:49:10.728 - Render thread -> Info: Frame[118761] - Available VRAM budget has changed: 2295 MB 2025-12-02 19:49:10.863 - Render thread -> Info: Frame[118765] - Available VRAM budget has changed: 1703 MB 2025-12-02 19:49:10.863 - Render thread -> Warning: Available VRAM budget 1703 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:11.328 - Render thread -> Info: Frame[118779] - Available VRAM budget has changed: 2314 MB 2025-12-02 19:49:11.729 - Render thread -> Info: Frame[118791] - Available VRAM budget has changed: 1728 MB 2025-12-02 19:49:11.729 - Render thread -> Warning: Available VRAM budget 1728 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:12.028 - Render thread -> Info: Frame[118800] - Available VRAM budget has changed: 6780 MB 2025-12-02 19:49:12.062 - Render thread -> Info: Frame[118801] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:49:12.062 - Render thread -> Info: Frame[118801] - Available VRAM budget has changed: 1697 MB 2025-12-02 19:49:12.062 - Render thread -> Warning: Available VRAM budget 1697 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:12.560 - Render thread -> Info: Frame[118816] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:13.596 - Render thread -> Info: Frame[118847] - Available VRAM budget has changed: 2294 MB 2025-12-02 19:49:13.666 - Render thread -> Info: Frame[118849] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:49:13.669 - Render thread -> Info: Frame[118849] - Available VRAM budget has changed: 2222 MB 2025-12-02 19:49:13.669 - Render thread -> Info: Frame[118849] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:49:13.669 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:14.160 - Render thread -> Info: Frame[118864] - Available VRAM budget has changed: 6663 MB 2025-12-02 19:49:14.197 - Render thread -> Info: Frame[118865] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:49:14.197 - Render thread -> Info: Frame[118865] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:49:14.197 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:14.337 - Render thread -> Info: Frame[118869] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:49:14.337 - Render thread -> Info: Frame[118869] - Available VRAM budget has changed: 1560 MB 2025-12-02 19:49:14.337 - Render thread -> Warning: Available VRAM budget 1560 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:14.695 - Render thread -> Info: Frame[118880] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:49:15.027 - Render thread -> Info: Frame[118890] - Available VRAM budget has changed: 6791 MB 2025-12-02 19:49:15.396 - Render thread -> Info: Frame[118901] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:49:15.426 - Render thread -> Info: Frame[118902] - Available VRAM budget has changed: 6722 MB 2025-12-02 19:49:15.696 - Render thread -> Info: Frame[118911] - Available VRAM budget has changed: 2211 MB 2025-12-02 19:49:15.927 - Render thread -> Info: Frame[118918] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:49:16.363 - Render thread -> Info: Frame[118931] - Available VRAM budget has changed: 1572 MB 2025-12-02 19:49:16.363 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:16.427 - Render thread -> Info: Frame[118933] - Available VRAM budget has changed: 6845 MB 2025-12-02 19:49:16.696 - Render thread -> Info: Frame[118941] - Available VRAM budget has changed: 1644 MB 2025-12-02 19:49:16.696 - Render thread -> Warning: Available VRAM budget 1644 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:16.964 - Render thread -> Info: Frame[118949] - Available VRAM budget has changed: 2267 MB 2025-12-02 19:49:17.094 - Render thread -> Info: Frame[118953] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:49:17.626 - Render thread -> Info: Frame[118969] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:17.963 - Render thread -> Info: Frame[118979] - Available VRAM budget has changed: 1703 MB 2025-12-02 19:49:17.963 - Render thread -> Warning: Available VRAM budget 1703 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:18.398 - Render thread -> Info: Frame[118991] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:49:18.398 - Render thread -> Info: Frame[118991] - Available VRAM budget has changed: 1602 MB 2025-12-02 19:49:18.398 - Render thread -> Warning: Available VRAM budget 1602 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:18.893 - Render thread -> Info: Frame[119007] - Available VRAM budget has changed: 6883 MB 2025-12-02 19:49:18.927 - Render thread -> Info: Frame[119008] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:49:19.163 - Render thread -> Info: Frame[119015] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:19.430 - Render thread -> Info: Frame[119023] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:49:19.629 - Render thread -> Info: Frame[119029] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:49:20.160 - Render thread -> Info: Frame[119045] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:49:20.239 - Render thread -> Info: Frame[119045] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:49:20.276 - Render thread -> Info: Frame[119047] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:49:20.430 - Render thread -> Info: Frame[119053] - Available VRAM budget has changed: 1612 MB 2025-12-02 19:49:20.430 - Render thread -> Warning: Available VRAM budget 1612 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:20.630 - Render thread -> Info: Frame[119059] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:49:20.630 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:20.694 - Render thread -> Info: Frame[119061] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:21.063 - Render thread -> Info: Frame[119072] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:49:21.829 - Render thread -> Info: Frame[119095] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:22.064 - Render thread -> Info: Frame[119102] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:49:22.367 - Render thread -> Info: Frame[119111] - Available VRAM budget has changed: 1656 MB 2025-12-02 19:49:22.367 - Render thread -> Warning: Available VRAM budget 1656 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:22.762 - Render thread -> Info: Frame[119123] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:49:22.765 - Render thread -> Info: Frame[119123] - Available VRAM budget has changed: 2207 MB 2025-12-02 19:49:22.897 - Render thread -> Info: Frame[119127] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:49:23.229 - Render thread -> Info: Frame[119137] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:49:23.232 - Render thread -> Info: Frame[119137] - Available VRAM budget has changed: 2155 MB 2025-12-02 19:49:23.297 - Render thread -> Info: Frame[119139] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:49:23.297 - Render thread -> Info: Frame[119139] - Available VRAM budget has changed: 1591 MB 2025-12-02 19:49:23.297 - Render thread -> Warning: Available VRAM budget 1591 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:23.364 - Render thread -> Info: Frame[119141] - Available VRAM budget has changed: 1564 MB 2025-12-02 19:49:23.364 - Render thread -> Warning: Available VRAM budget 1564 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:23.497 - Render thread -> Info: Frame[119145] - Available VRAM budget has changed: 1555 MB 2025-12-02 19:49:23.497 - Render thread -> Warning: Available VRAM budget 1555 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:23.565 - Render thread -> Info: Frame[119147] - Available VRAM budget has changed: 1547 MB 2025-12-02 19:49:23.565 - Render thread -> Warning: Available VRAM budget 1547 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:23.863 - Render thread -> Info: Frame[119156] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:49:24.765 - Render thread -> Info: Frame[119183] - Available VRAM budget has changed: 2155 MB 2025-12-02 19:49:24.894 - Render thread -> Info: Frame[119187] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:24.899 - Render thread -> Info: Frame[119187] - Available VRAM budget has changed: 2228 MB 2025-12-02 19:49:25.764 - Render thread -> Info: Frame[119213] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:49:25.764 - Render thread -> Info: Frame[119213] - Available VRAM budget has changed: 1566 MB 2025-12-02 19:49:25.764 - Render thread -> Warning: Available VRAM budget 1566 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:25.896 - Render thread -> Info: Frame[119217] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:49:25.896 - Render thread -> Info: Frame[119217] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:49:25.896 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:26.697 - Render thread -> Info: Frame[119241] - Available VRAM budget has changed: 2265 MB 2025-12-02 19:49:26.697 - Render thread -> Info: Frame[119241] - Available VRAM budget has changed: 1600 MB 2025-12-02 19:49:26.697 - Render thread -> Warning: Available VRAM budget 1600 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:27.096 - Render thread -> Info: Frame[119253] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:49:27.365 - Render thread -> Info: Frame[119261] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:49:27.365 - Render thread -> Info: Frame[119261] - Available VRAM budget has changed: 1566 MB 2025-12-02 19:49:27.365 - Render thread -> Warning: Available VRAM budget 1566 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:27.761 - Render thread -> Info: Frame[119273] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:28.430 - Render thread -> Info: Frame[119293] - Available VRAM budget has changed: 1575 MB 2025-12-02 19:49:28.430 - Render thread -> Warning: Available VRAM budget 1575 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:28.529 - Render thread -> Info: Frame[119296] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:49:28.701 - Render thread -> Info: Frame[119301] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:49:29.294 - Render thread -> Info: Frame[119319] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:49:29.697 - Render thread -> Info: Frame[119331] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:49:29.697 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:29.763 - Render thread -> Info: Frame[119333] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:49:30.098 - Render thread -> Info: Frame[119343] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:49:30.297 - Render thread -> Info: Frame[119349] - Available VRAM budget has changed: 2316 MB 2025-12-02 19:49:30.297 - Render thread -> Info: Frame[119349] - Available VRAM budget has changed: 1614 MB 2025-12-02 19:49:30.297 - Render thread -> Warning: Available VRAM budget 1614 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:30.495 - Render thread -> Info: Frame[119355] - Available VRAM budget has changed: 6761 MB 2025-12-02 19:49:30.499 - Render thread -> Info: Frame[119355] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:49:30.564 - Render thread -> Info: Frame[119357] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:49:31.563 - Render thread -> Info: Frame[119387] - Available VRAM budget has changed: 1627 MB 2025-12-02 19:49:31.564 - Render thread -> Warning: Available VRAM budget 1627 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:31.637 - Render thread -> Info: Frame[119389] - Available VRAM budget has changed: 2218 MB 2025-12-02 19:49:31.637 - Render thread -> Info: Frame[119389] - Available VRAM budget has changed: 1636 MB 2025-12-02 19:49:31.637 - Render thread -> Warning: Available VRAM budget 1636 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:32.861 - Render thread -> Info: Frame[119426] - Available VRAM budget has changed: 6807 MB 2025-12-02 19:49:32.927 - Render thread -> Info: Frame[119428] - Available VRAM budget has changed: 6917 MB 2025-12-02 19:49:33.163 - Render thread -> Info: Frame[119435] - Available VRAM budget has changed: 1627 MB 2025-12-02 19:49:33.163 - Render thread -> Warning: Available VRAM budget 1627 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:33.362 - Render thread -> Info: Frame[119441] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:49:33.728 - Render thread -> Info: Frame[119452] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:49:33.831 - Render thread -> Info: Frame[119455] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:49:34.832 - Render thread -> Info: Frame[119485] - Available VRAM budget has changed: 1638 MB 2025-12-02 19:49:34.832 - Render thread -> Warning: Available VRAM budget 1638 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:35.229 - Render thread -> Info: Frame[119497] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:35.830 - Render thread -> Info: Frame[119515] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:49:36.031 - Render thread -> Info: Frame[119521] - Available VRAM budget has changed: 1650 MB 2025-12-02 19:49:36.031 - Render thread -> Warning: Available VRAM budget 1650 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:36.098 - Render thread -> Info: Frame[119523] - Available VRAM budget has changed: 1679 MB 2025-12-02 19:49:36.098 - Render thread -> Warning: Available VRAM budget 1679 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:36.231 - Render thread -> Info: Frame[119527] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:49:36.263 - Render thread -> Info: Frame[119528] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:49:36.297 - Render thread -> Info: Frame[119529] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:49:36.297 - Render thread -> Info: Frame[119529] - Available VRAM budget has changed: 1736 MB 2025-12-02 19:49:36.297 - Render thread -> Warning: Available VRAM budget 1736 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:36.433 - Render thread -> Info: Frame[119533] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:49:36.498 - Render thread -> Info: Frame[119535] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:49:36.831 - Render thread -> Info: Frame[119545] - Available VRAM budget has changed: 1749 MB 2025-12-02 19:49:36.831 - Render thread -> Warning: Available VRAM budget 1749 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:36.996 - Render thread -> Info: Frame[119550] - Available VRAM budget has changed: 6883 MB 2025-12-02 19:49:37.262 - Render thread -> Info: Frame[119558] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:49:37.297 - Render thread -> Info: Frame[119559] - Available VRAM budget has changed: 1705 MB 2025-12-02 19:49:37.297 - Render thread -> Warning: Available VRAM budget 1705 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:37.498 - Render thread -> Info: Frame[119565] - Available VRAM budget has changed: 1683 MB 2025-12-02 19:49:37.498 - Render thread -> Warning: Available VRAM budget 1683 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:37.565 - Render thread -> Info: Frame[119567] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:49:37.629 - Render thread -> Info: Frame[119569] - Available VRAM budget has changed: 6883 MB 2025-12-02 19:49:37.898 - Render thread -> Info: Frame[119577] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:49:38.030 - Render thread -> Info: Frame[119581] - Available VRAM budget has changed: 2330 MB 2025-12-02 19:49:38.162 - Render thread -> Info: Frame[119585] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:49:38.897 - Render thread -> Info: Frame[119607] - Available VRAM budget has changed: 1695 MB 2025-12-02 19:49:38.897 - Render thread -> Warning: Available VRAM budget 1695 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:39.047 - Render thread -> Info: Frame[119611] - Available VRAM budget has changed: 6808 MB 2025-12-02 19:49:39.049 - Render thread -> Info: Frame[119611] - Available VRAM budget has changed: 2283 MB 2025-12-02 19:49:39.049 - Render thread -> Info: Frame[119611] - Available VRAM budget has changed: 1730 MB 2025-12-02 19:49:39.049 - Render thread -> Warning: Available VRAM budget 1730 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:39.101 - Render thread -> Info: Frame[119613] - Available VRAM budget has changed: 1721 MB 2025-12-02 19:49:39.102 - Render thread -> Warning: Available VRAM budget 1721 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:39.661 - Render thread -> Info: Frame[119630] - Available VRAM budget has changed: 6673 MB 2025-12-02 19:49:39.697 - Render thread -> Info: Frame[119631] - Available VRAM budget has changed: 2156 MB 2025-12-02 19:49:39.697 - Render thread -> Info: Frame[119631] - Available VRAM budget has changed: 1597 MB 2025-12-02 19:49:39.697 - Render thread -> Warning: Available VRAM budget 1597 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:40.203 - Render thread -> Info: Frame[119646] - Available VRAM budget has changed: 6791 MB 2025-12-02 19:49:40.964 - Render thread -> Info: Frame[119669] - Available VRAM budget has changed: 2169 MB 2025-12-02 19:49:41.098 - Render thread -> Info: Frame[119673] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:49:41.098 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:41.196 - Render thread -> Info: Frame[119676] - Available VRAM budget has changed: 6846 MB 2025-12-02 19:49:41.231 - Render thread -> Info: Frame[119677] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:49:41.497 - Render thread -> Info: Frame[119685] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:49:41.964 - Render thread -> Info: Frame[119699] - Available VRAM budget has changed: 1625 MB 2025-12-02 19:49:41.964 - Render thread -> Warning: Available VRAM budget 1625 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:42.231 - Render thread -> Info: Frame[119707] - Available VRAM budget has changed: 2312 MB 2025-12-02 19:49:42.231 - Render thread -> Info: Frame[119707] - Available VRAM budget has changed: 1696 MB 2025-12-02 19:49:42.231 - Render thread -> Warning: Available VRAM budget 1696 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:42.300 - Render thread -> Info: Frame[119709] - Available VRAM budget has changed: 6795 MB 2025-12-02 19:49:42.303 - Render thread -> Info: Frame[119709] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:49:42.498 - Render thread -> Info: Frame[119715] - Available VRAM budget has changed: 1705 MB 2025-12-02 19:49:42.498 - Render thread -> Warning: Available VRAM budget 1705 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:42.765 - Render thread -> Info: Frame[119723] - Available VRAM budget has changed: 1674 MB 2025-12-02 19:49:42.765 - Render thread -> Warning: Available VRAM budget 1674 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:42.968 - Render thread -> Info: Frame[119729] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:49:42.968 - Render thread -> Info: Frame[119729] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:49:42.968 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:43.431 - Render thread -> Info: Frame[119743] - Available VRAM budget has changed: 1624 MB 2025-12-02 19:49:43.431 - Render thread -> Warning: Available VRAM budget 1624 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:43.565 - Render thread -> Info: Frame[119747] - Available VRAM budget has changed: 1577 MB 2025-12-02 19:49:43.565 - Render thread -> Warning: Available VRAM budget 1577 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:46.031 - Render thread -> Info: Frame[119821] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:49:46.304 - Render thread -> Info: Frame[119829] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:49:46.431 - Render thread -> Info: Frame[119833] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:49:46.431 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:47.396 - Render thread -> Info: Frame[119862] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:49:47.714 - Render thread -> Info: Frame[119871] - Available VRAM budget has changed: 6807 MB 2025-12-02 19:49:48.130 - Render thread -> Info: Frame[119884] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:49:48.300 - Render thread -> Info: Frame[119889] - Available VRAM budget has changed: 6699 MB 2025-12-02 19:49:48.303 - Render thread -> Info: Frame[119889] - Available VRAM budget has changed: 2161 MB 2025-12-02 19:49:48.303 - Render thread -> Info: Frame[119889] - Available VRAM budget has changed: 1556 MB 2025-12-02 19:49:48.303 - Render thread -> Warning: Available VRAM budget 1556 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:48.829 - Render thread -> Info: Frame[119905] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:49:49.195 - Render thread -> Info: Frame[119916] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:49:49.300 - Render thread -> Info: Frame[119919] - Available VRAM budget has changed: 6636 MB 2025-12-02 19:49:49.303 - Render thread -> Info: Frame[119919] - Available VRAM budget has changed: 2121 MB 2025-12-02 19:49:49.303 - Render thread -> Info: Frame[119919] - Available VRAM budget has changed: 1515 MB 2025-12-02 19:49:49.303 - Render thread -> Warning: Available VRAM budget 1515 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:49.565 - Render thread -> Info: Frame[119927] - Available VRAM budget has changed: 2108 MB 2025-12-02 19:49:49.565 - Render thread -> Info: Frame[119927] - Available VRAM budget has changed: 1502 MB 2025-12-02 19:49:49.565 - Render thread -> Warning: Available VRAM budget 1502 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:49.990 - Render thread -> Info: Frame[119939] - Available VRAM budget has changed: 1993 MB 2025-12-02 19:49:49.990 - Render thread -> Warning: Available VRAM budget 1993 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:49.990 - Render thread -> Info: Frame[119939] - Available VRAM budget has changed: 1389 MB 2025-12-02 19:49:49.990 - Render thread -> Warning: Available VRAM budget 1389 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:50.062 - Render thread -> Info: Frame[119942] - Available VRAM budget has changed: 6813 MB 2025-12-02 19:49:51.231 - Render thread -> Info: Frame[119973] - Available VRAM budget has changed: 2126 MB 2025-12-02 19:49:51.565 - Render thread -> Info: Frame[119983] - Available VRAM budget has changed: 1402 MB 2025-12-02 19:49:51.565 - Render thread -> Warning: Available VRAM budget 1402 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:51.631 - Render thread -> Info: Frame[119985] - Available VRAM budget has changed: 2138 MB 2025-12-02 19:49:51.698 - Render thread -> Info: Frame[119987] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:49:52.131 - Render thread -> Info: Frame[120001] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:49:52.163 - Render thread -> Info: Frame[120003] - Available VRAM budget has changed: 1541 MB 2025-12-02 19:49:52.163 - Render thread -> Warning: Available VRAM budget 1541 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:52.198 - Render thread -> Info: Frame[120005] - Available VRAM budget has changed: 6762 MB 2025-12-02 19:49:52.200 - Render thread -> Info: Frame[120005] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:49:52.336 - Render thread -> Info: Frame[120009] - Available VRAM budget has changed: 2202 MB 2025-12-02 19:49:52.532 - Render thread -> Info: Frame[120015] - Available VRAM budget has changed: 1553 MB 2025-12-02 19:49:52.532 - Render thread -> Warning: Available VRAM budget 1553 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:52.598 - Render thread -> Info: Frame[120017] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:49:52.598 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:52.730 - Render thread -> Info: Frame[120021] - Available VRAM budget has changed: 6807 MB 2025-12-02 19:49:53.398 - Render thread -> Info: Frame[120041] - Available VRAM budget has changed: 2213 MB 2025-12-02 19:49:53.667 - Render thread -> Info: Frame[120049] - Available VRAM budget has changed: 2225 MB 2025-12-02 19:49:53.752 - Render thread -> Info: Frame[120051] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:49:54.264 - Render thread -> Info: Frame[120071] - Available VRAM budget has changed: 1629 MB 2025-12-02 19:49:54.264 - Render thread -> Warning: Available VRAM budget 1629 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:54.514 - Render thread -> Info: Frame[120079] - Available VRAM budget has changed: 1641 MB 2025-12-02 19:49:54.514 - Render thread -> Warning: Available VRAM budget 1641 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:54.547 - Render thread -> Info: Frame[120081] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:49:54.547 - Render thread -> Info: Frame[120081] - Available VRAM budget has changed: 1672 MB 2025-12-02 19:49:54.547 - Render thread -> Warning: Available VRAM budget 1672 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:55.165 - Render thread -> Info: Frame[120103] - Available VRAM budget has changed: 2286 MB 2025-12-02 19:49:55.431 - Render thread -> Info: Frame[120111] - Available VRAM budget has changed: 1685 MB 2025-12-02 19:49:55.431 - Render thread -> Warning: Available VRAM budget 1685 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:55.796 - Render thread -> Info: Frame[120122] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:49:56.028 - Render thread -> Info: Frame[120129] - Available VRAM budget has changed: 6743 MB 2025-12-02 19:49:56.030 - Render thread -> Info: Frame[120129] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:49:56.030 - Render thread -> Info: Frame[120129] - Available VRAM budget has changed: 1645 MB 2025-12-02 19:49:56.030 - Render thread -> Warning: Available VRAM budget 1645 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:56.562 - Render thread -> Info: Frame[120145] - Available VRAM budget has changed: 6794 MB 2025-12-02 19:49:57.262 - Render thread -> Info: Frame[120166] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:49:57.297 - Render thread -> Info: Frame[120167] - Available VRAM budget has changed: 2179 MB 2025-12-02 19:49:57.297 - Render thread -> Info: Frame[120167] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:49:57.297 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:49:57.795 - Render thread -> Info: Frame[120182] - Available VRAM budget has changed: 6747 MB 2025-12-02 19:49:57.996 - Render thread -> Info: Frame[120188] - Available VRAM budget has changed: 6780 MB 2025-12-02 19:49:58.529 - Render thread -> Info: Frame[120204] - Available VRAM budget has changed: 6843 MB 2025-12-02 19:49:58.562 - Render thread -> Info: Frame[120205] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:49:58.831 - Render thread -> Info: Frame[120213] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:49:59.031 - Render thread -> Info: Frame[120219] - Available VRAM budget has changed: 2251 MB 2025-12-02 19:49:59.363 - Render thread -> Info: Frame[120229] - Available VRAM budget has changed: 6880 MB 2025-12-02 19:49:59.498 - Render thread -> Info: Frame[120233] - Available VRAM budget has changed: 2264 MB 2025-12-02 19:49:59.545 - Render thread -> Info: Frame[120234] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:49:59.564 - Render thread -> Info: Frame[120235] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:49:59.831 - Render thread -> Info: Frame[120243] - Available VRAM budget has changed: 1648 MB 2025-12-02 19:49:59.831 - Render thread -> Warning: Available VRAM budget 1648 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:00.031 - Render thread -> Info: Frame[120249] - Available VRAM budget has changed: 1665 MB 2025-12-02 19:50:00.031 - Render thread -> Warning: Available VRAM budget 1665 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:00.163 - Render thread -> Info: Frame[120253] - Available VRAM budget has changed: 6869 MB 2025-12-02 19:50:00.498 - Render thread -> Info: Frame[120263] - Available VRAM budget has changed: 1678 MB 2025-12-02 19:50:00.498 - Render thread -> Warning: Available VRAM budget 1678 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:00.565 - Render thread -> Info: Frame[120265] - Available VRAM budget has changed: 1717 MB 2025-12-02 19:50:00.565 - Render thread -> Warning: Available VRAM budget 1717 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:01.165 - Render thread -> Info: Frame[120283] - Available VRAM budget has changed: 2318 MB 2025-12-02 19:50:01.762 - Render thread -> Info: Frame[120301] - Available VRAM budget has changed: 6924 MB 2025-12-02 19:50:02.165 - Render thread -> Info: Frame[120313] - Available VRAM budget has changed: 1735 MB 2025-12-02 19:50:02.165 - Render thread -> Warning: Available VRAM budget 1735 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:02.231 - Render thread -> Info: Frame[120315] - Available VRAM budget has changed: 2343 MB 2025-12-02 19:50:02.597 - Render thread -> Info: Frame[120326] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:50:02.631 - Render thread -> Info: Frame[120327] - Available VRAM budget has changed: 2330 MB 2025-12-02 19:50:03.231 - Render thread -> Info: Frame[120345] - Available VRAM budget has changed: 1749 MB 2025-12-02 19:50:03.231 - Render thread -> Warning: Available VRAM budget 1749 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:03.363 - Render thread -> Info: Frame[120349] - Available VRAM budget has changed: 6901 MB 2025-12-02 19:50:03.629 - Render thread -> Info: Frame[120357] - Available VRAM budget has changed: 6940 MB 2025-12-02 19:50:03.963 - Render thread -> Info: Frame[120367] - Available VRAM budget has changed: 6866 MB 2025-12-02 19:50:04.496 - Render thread -> Info: Frame[120383] - Available VRAM budget has changed: 6937 MB 2025-12-02 19:50:04.895 - Render thread -> Info: Frame[120395] - Available VRAM budget has changed: 6846 MB 2025-12-02 19:50:05.031 - Render thread -> Info: Frame[120399] - Available VRAM budget has changed: 6797 MB 2025-12-02 19:50:05.105 - Render thread -> Info: Frame[120399] - Available VRAM budget has changed: 2279 MB 2025-12-02 19:50:05.105 - Render thread -> Info: Frame[120399] - Available VRAM budget has changed: 1705 MB 2025-12-02 19:50:05.105 - Render thread -> Warning: Available VRAM budget 1705 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:05.365 - Render thread -> Info: Frame[120409] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:50:05.365 - Render thread -> Info: Frame[120409] - Available VRAM budget has changed: 1683 MB 2025-12-02 19:50:05.365 - Render thread -> Warning: Available VRAM budget 1683 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:06.733 - Render thread -> Info: Frame[120461] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:50:06.746 - Render thread -> Info: Frame[120462] - Available VRAM budget has changed: 6870 MB 2025-12-02 19:50:07.129 - Render thread -> Info: Frame[120485] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:50:07.164 - Render thread -> Info: Frame[120487] - Available VRAM budget has changed: 6850 MB 2025-12-02 19:50:07.233 - Render thread -> Info: Frame[120491] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:50:07.235 - Render thread -> Info: Frame[120491] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:50:07.816 - Render thread -> Info: Frame[120509] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:50:07.816 - Render thread -> Info: Frame[120509] - Available VRAM budget has changed: 1656 MB 2025-12-02 19:50:07.816 - Render thread -> Warning: Available VRAM budget 1656 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:08.682 - Render thread -> Info: Frame[120535] - Available VRAM budget has changed: 1647 MB 2025-12-02 19:50:08.682 - Render thread -> Warning: Available VRAM budget 1647 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:08.813 - Render thread -> Info: Frame[120539] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:08.881 - Render thread -> Info: Frame[120541] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:50:09.749 - Render thread -> Info: Frame[120567] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:50:09.819 - Render thread -> Info: Frame[120569] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:50:09.893 - Render thread -> Info: Frame[120571] - Available VRAM budget has changed: 1659 MB 2025-12-02 19:50:09.893 - Render thread -> Warning: Available VRAM budget 1659 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:09.946 - Render thread -> Info: Frame[120573] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:50:09.949 - Render thread -> Info: Frame[120573] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:50:10.749 - Render thread -> Info: Frame[120597] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:50:10.749 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:10.946 - Render thread -> Info: Frame[120604] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:11.079 - Render thread -> Info: Frame[120610] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:50:11.315 - Render thread -> Info: Frame[120617] - Available VRAM budget has changed: 1678 MB 2025-12-02 19:50:11.315 - Render thread -> Warning: Available VRAM budget 1678 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:14.247 - Render thread -> Info: Frame[120705] - Available VRAM budget has changed: 6637 MB 2025-12-02 19:50:14.249 - Render thread -> Info: Frame[120705] - Available VRAM budget has changed: 2135 MB 2025-12-02 19:50:14.249 - Render thread -> Info: Frame[120705] - Available VRAM budget has changed: 1554 MB 2025-12-02 19:50:14.249 - Render thread -> Warning: Available VRAM budget 1554 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:14.779 - Render thread -> Info: Frame[120721] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:50:15.513 - Render thread -> Info: Frame[120743] - Available VRAM budget has changed: 6818 MB 2025-12-02 19:50:15.782 - Render thread -> Info: Frame[120751] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:50:16.515 - Render thread -> Info: Frame[120773] - Available VRAM budget has changed: 2278 MB 2025-12-02 19:50:16.783 - Render thread -> Info: Frame[120781] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:50:16.783 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:17.516 - Render thread -> Info: Frame[120803] - Available VRAM budget has changed: 1696 MB 2025-12-02 19:50:17.516 - Render thread -> Warning: Available VRAM budget 1696 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:18.117 - Render thread -> Info: Frame[120821] - Available VRAM budget has changed: 2289 MB 2025-12-02 19:50:18.383 - Render thread -> Info: Frame[120829] - Available VRAM budget has changed: 2277 MB 2025-12-02 19:50:19.053 - Render thread -> Info: Frame[120849] - Available VRAM budget has changed: 2264 MB 2025-12-02 19:50:19.783 - Render thread -> Info: Frame[120871] - Available VRAM budget has changed: 1683 MB 2025-12-02 19:50:19.783 - Render thread -> Warning: Available VRAM budget 1683 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:21.547 - Render thread -> Info: Frame[120924] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:50:21.583 - Render thread -> Info: Frame[120925] - Available VRAM budget has changed: 2206 MB 2025-12-02 19:50:21.583 - Render thread -> Info: Frame[120925] - Available VRAM budget has changed: 1626 MB 2025-12-02 19:50:21.583 - Render thread -> Warning: Available VRAM budget 1626 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:21.731 - Render thread -> Info: Frame[120929] - Available VRAM budget has changed: 2193 MB 2025-12-02 19:50:21.731 - Render thread -> Info: Frame[120929] - Available VRAM budget has changed: 1613 MB 2025-12-02 19:50:21.731 - Render thread -> Warning: Available VRAM budget 1613 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:22.830 - Render thread -> Info: Frame[120964] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:50:22.847 - Render thread -> Info: Frame[120965] - Available VRAM budget has changed: 6744 MB 2025-12-02 19:50:22.899 - Render thread -> Info: Frame[120968] - Available VRAM budget has changed: 6621 MB 2025-12-02 19:50:22.933 - Render thread -> Info: Frame[120969] - Available VRAM budget has changed: 2120 MB 2025-12-02 19:50:22.933 - Render thread -> Info: Frame[120969] - Available VRAM budget has changed: 1537 MB 2025-12-02 19:50:22.933 - Render thread -> Warning: Available VRAM budget 1537 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:23.434 - Render thread -> Info: Frame[120984] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:50:23.730 - Render thread -> Info: Frame[120993] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:50:24.063 - Render thread -> Info: Frame[121003] - Available VRAM budget has changed: 6901 MB 2025-12-02 19:50:24.363 - Render thread -> Info: Frame[121012] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:24.465 - Render thread -> Info: Frame[121015] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:50:24.600 - Render thread -> Info: Frame[121019] - Available VRAM budget has changed: 2178 MB 2025-12-02 19:50:24.732 - Render thread -> Info: Frame[121023] - Available VRAM budget has changed: 2264 MB 2025-12-02 19:50:25.066 - Render thread -> Info: Frame[121033] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:50:25.397 - Render thread -> Info: Frame[121043] - Available VRAM budget has changed: 6916 MB 2025-12-02 19:50:25.465 - Render thread -> Info: Frame[121045] - Available VRAM budget has changed: 1581 MB 2025-12-02 19:50:25.465 - Render thread -> Warning: Available VRAM budget 1581 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:25.600 - Render thread -> Info: Frame[121049] - Available VRAM budget has changed: 1593 MB 2025-12-02 19:50:25.600 - Render thread -> Warning: Available VRAM budget 1593 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:25.733 - Render thread -> Info: Frame[121053] - Available VRAM budget has changed: 1678 MB 2025-12-02 19:50:25.733 - Render thread -> Warning: Available VRAM budget 1678 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:25.799 - Render thread -> Info: Frame[121055] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:50:26.066 - Render thread -> Info: Frame[121063] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:50:26.066 - Render thread -> Info: Frame[121063] - Available VRAM budget has changed: 1705 MB 2025-12-02 19:50:26.066 - Render thread -> Warning: Available VRAM budget 1705 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:26.197 - Render thread -> Info: Frame[121067] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:50:26.466 - Render thread -> Info: Frame[121075] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:50:26.466 - Render thread -> Info: Frame[121075] - Available VRAM budget has changed: 1696 MB 2025-12-02 19:50:26.466 - Render thread -> Warning: Available VRAM budget 1696 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:28.466 - Render thread -> Info: Frame[121135] - Available VRAM budget has changed: 2294 MB 2025-12-02 19:50:28.665 - Render thread -> Info: Frame[121141] - Available VRAM budget has changed: 2282 MB 2025-12-02 19:50:28.897 - Render thread -> Info: Frame[121148] - Available VRAM budget has changed: 6930 MB 2025-12-02 19:50:29.197 - Render thread -> Info: Frame[121157] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:50:29.733 - Render thread -> Info: Frame[121173] - Available VRAM budget has changed: 2294 MB 2025-12-02 19:50:29.932 - Render thread -> Info: Frame[121179] - Available VRAM budget has changed: 2328 MB 2025-12-02 19:50:30.064 - Render thread -> Info: Frame[121183] - Available VRAM budget has changed: 6726 MB 2025-12-02 19:50:30.067 - Render thread -> Info: Frame[121183] - Available VRAM budget has changed: 2215 MB 2025-12-02 19:50:30.067 - Render thread -> Info: Frame[121183] - Available VRAM budget has changed: 1629 MB 2025-12-02 19:50:30.067 - Render thread -> Warning: Available VRAM budget 1629 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:30.271 - Render thread -> Info: Frame[121189] - Available VRAM budget has changed: 2196 MB 2025-12-02 19:50:30.271 - Render thread -> Info: Frame[121189] - Available VRAM budget has changed: 1611 MB 2025-12-02 19:50:30.271 - Render thread -> Warning: Available VRAM budget 1611 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:30.664 - Render thread -> Info: Frame[121201] - Available VRAM budget has changed: 6766 MB 2025-12-02 19:50:31.564 - Render thread -> Info: Frame[121228] - Available VRAM budget has changed: 6803 MB 2025-12-02 19:50:31.666 - Render thread -> Info: Frame[121231] - Available VRAM budget has changed: 2232 MB 2025-12-02 19:50:31.864 - Render thread -> Info: Frame[121237] - Available VRAM budget has changed: 6766 MB 2025-12-02 19:50:32.594 - Render thread -> Info: Frame[121257] - Available VRAM budget has changed: 2113 MB 2025-12-02 19:50:32.594 - Render thread -> Info: Frame[121257] - Available VRAM budget has changed: 1509 MB 2025-12-02 19:50:32.594 - Render thread -> Warning: Available VRAM budget 1509 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:33.684 - Render thread -> Info: Frame[121291] - Available VRAM budget has changed: 2223 MB 2025-12-02 19:50:33.698 - Render thread -> Info: Frame[121292] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:33.983 - Render thread -> Info: Frame[121302] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:50:34.517 - Render thread -> Info: Frame[121321] - Available VRAM budget has changed: 2236 MB 2025-12-02 19:50:34.517 - Render thread -> Info: Frame[121321] - Available VRAM budget has changed: 1615 MB 2025-12-02 19:50:34.517 - Render thread -> Warning: Available VRAM budget 1615 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:34.547 - Render thread -> Info: Frame[121322] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:34.583 - Render thread -> Info: Frame[121323] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:50:35.516 - Render thread -> Info: Frame[121351] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:50:35.516 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:35.583 - Render thread -> Info: Frame[121353] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:50:35.583 - Render thread -> Info: Frame[121353] - Available VRAM budget has changed: 1661 MB 2025-12-02 19:50:35.583 - Render thread -> Warning: Available VRAM budget 1661 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:35.682 - Render thread -> Info: Frame[121356] - Available VRAM budget has changed: 6877 MB 2025-12-02 19:50:35.780 - Render thread -> Info: Frame[121359] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:36.355 - Render thread -> Info: Frame[121376] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:50:36.384 - Render thread -> Info: Frame[121377] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:50:36.450 - Render thread -> Info: Frame[121379] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:50:36.881 - Render thread -> Info: Frame[121392] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:37.530 - Render thread -> Info: Frame[121411] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:50:37.582 - Render thread -> Info: Frame[121413] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:50:37.916 - Render thread -> Info: Frame[121423] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:50:37.916 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:37.989 - Render thread -> Info: Frame[121425] - Available VRAM budget has changed: 2249 MB 2025-12-02 19:50:37.989 - Render thread -> Info: Frame[121425] - Available VRAM budget has changed: 1587 MB 2025-12-02 19:50:37.989 - Render thread -> Warning: Available VRAM budget 1587 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:38.132 - Render thread -> Info: Frame[121429] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:50:38.132 - Render thread -> Info: Frame[121429] - Available VRAM budget has changed: 1575 MB 2025-12-02 19:50:38.132 - Render thread -> Warning: Available VRAM budget 1575 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:38.548 - Render thread -> Info: Frame[121442] - Available VRAM budget has changed: 6749 MB 2025-12-02 19:50:38.584 - Render thread -> Info: Frame[121443] - Available VRAM budget has changed: 2222 MB 2025-12-02 19:50:38.584 - Render thread -> Info: Frame[121443] - Available VRAM budget has changed: 1560 MB 2025-12-02 19:50:38.584 - Render thread -> Warning: Available VRAM budget 1560 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:39.092 - Render thread -> Info: Frame[121458] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:50:39.982 - Render thread -> Info: Frame[121485] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:50:39.984 - Render thread -> Info: Frame[121485] - Available VRAM budget has changed: 2207 MB 2025-12-02 19:50:39.984 - Render thread -> Info: Frame[121485] - Available VRAM budget has changed: 1543 MB 2025-12-02 19:50:39.984 - Render thread -> Warning: Available VRAM budget 1543 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:40.184 - Render thread -> Info: Frame[121491] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:50:40.184 - Render thread -> Info: Frame[121491] - Available VRAM budget has changed: 1530 MB 2025-12-02 19:50:40.184 - Render thread -> Warning: Available VRAM budget 1530 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:40.771 - Render thread -> Info: Frame[121507] - Available VRAM budget has changed: 2081 MB 2025-12-02 19:50:40.771 - Render thread -> Info: Frame[121507] - Available VRAM budget has changed: 1417 MB 2025-12-02 19:50:40.771 - Render thread -> Warning: Available VRAM budget 1417 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:41.016 - Render thread -> Info: Frame[121516] - Available VRAM budget has changed: 6796 MB 2025-12-02 19:50:41.115 - Render thread -> Info: Frame[121519] - Available VRAM budget has changed: 6883 MB 2025-12-02 19:50:41.221 - Render thread -> Info: Frame[121522] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:50:41.997 - Render thread -> Info: Frame[121545] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:50:42.048 - Render thread -> Info: Frame[121547] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:42.050 - Render thread -> Info: Frame[121547] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:50:42.384 - Render thread -> Info: Frame[121557] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:50:42.815 - Render thread -> Info: Frame[121569] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:50:42.858 - Render thread -> Info: Frame[121571] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:50:42.861 - Render thread -> Info: Frame[121571] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:50:42.917 - Render thread -> Info: Frame[121573] - Available VRAM budget has changed: 2117 MB 2025-12-02 19:50:42.984 - Render thread -> Info: Frame[121575] - Available VRAM budget has changed: 1448 MB 2025-12-02 19:50:42.984 - Render thread -> Warning: Available VRAM budget 1448 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:43.816 - Render thread -> Info: Frame[121600] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:44.050 - Render thread -> Info: Frame[121607] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:50:44.205 - Render thread -> Info: Frame[121611] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:50:44.651 - Render thread -> Info: Frame[121625] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:50:44.864 - Render thread -> Info: Frame[121631] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:50:45.051 - Render thread -> Info: Frame[121637] - Available VRAM budget has changed: 1464 MB 2025-12-02 19:50:45.051 - Render thread -> Warning: Available VRAM budget 1464 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:45.185 - Render thread -> Info: Frame[121641] - Available VRAM budget has changed: 2287 MB 2025-12-02 19:50:45.185 - Render thread -> Info: Frame[121641] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:50:45.185 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:45.461 - Render thread -> Info: Frame[121649] - Available VRAM budget has changed: 2267 MB 2025-12-02 19:50:45.488 - Render thread -> Info: Frame[121650] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:50:45.531 - Render thread -> Info: Frame[121651] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:50:45.653 - Render thread -> Info: Frame[121655] - Available VRAM budget has changed: 1590 MB 2025-12-02 19:50:45.653 - Render thread -> Warning: Available VRAM budget 1590 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:46.082 - Render thread -> Info: Frame[121668] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:46.194 - Render thread -> Info: Frame[121671] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:50:46.194 - Render thread -> Info: Frame[121671] - Available VRAM budget has changed: 1499 MB 2025-12-02 19:50:46.194 - Render thread -> Warning: Available VRAM budget 1499 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:46.222 - Render thread -> Info: Frame[121672] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:50:46.251 - Render thread -> Info: Frame[121673] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:50:46.251 - Render thread -> Info: Frame[121673] - Available VRAM budget has changed: 1466 MB 2025-12-02 19:50:46.251 - Render thread -> Warning: Available VRAM budget 1466 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:47.119 - Render thread -> Info: Frame[121699] - Available VRAM budget has changed: 2117 MB 2025-12-02 19:50:47.119 - Render thread -> Info: Frame[121699] - Available VRAM budget has changed: 1454 MB 2025-12-02 19:50:47.119 - Render thread -> Warning: Available VRAM budget 1454 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:47.151 - Render thread -> Info: Frame[121700] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:50:47.185 - Render thread -> Info: Frame[121701] - Available VRAM budget has changed: 2052 MB 2025-12-02 19:50:47.185 - Render thread -> Info: Frame[121701] - Available VRAM budget has changed: 1390 MB 2025-12-02 19:50:47.185 - Render thread -> Warning: Available VRAM budget 1390 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:47.217 - Render thread -> Info: Frame[121702] - Available VRAM budget has changed: 6666 MB 2025-12-02 19:50:47.251 - Render thread -> Info: Frame[121703] - Available VRAM budget has changed: 2020 MB 2025-12-02 19:50:47.251 - Render thread -> Warning: Available VRAM budget 2020 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:47.251 - Render thread -> Info: Frame[121703] - Available VRAM budget has changed: 1352 MB 2025-12-02 19:50:47.251 - Render thread -> Warning: Available VRAM budget 1352 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:47.452 - Render thread -> Info: Frame[121709] - Available VRAM budget has changed: 2008 MB 2025-12-02 19:50:47.452 - Render thread -> Warning: Available VRAM budget 2008 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:47.452 - Render thread -> Info: Frame[121709] - Available VRAM budget has changed: 1339 MB 2025-12-02 19:50:47.452 - Render thread -> Warning: Available VRAM budget 1339 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:48.853 - Render thread -> Info: Frame[121751] - Available VRAM budget has changed: 2020 MB 2025-12-02 19:50:48.853 - Render thread -> Warning: Available VRAM budget 2020 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:49.583 - Render thread -> Info: Frame[121773] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:50:49.616 - Render thread -> Info: Frame[121774] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:50:49.850 - Render thread -> Info: Frame[121781] - Available VRAM budget has changed: 1352 MB 2025-12-02 19:50:49.850 - Render thread -> Warning: Available VRAM budget 1352 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:50.581 - Render thread -> Info: Frame[121803] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:50.584 - Render thread -> Info: Frame[121803] - Available VRAM budget has changed: 2083 MB 2025-12-02 19:50:50.651 - Render thread -> Info: Frame[121805] - Available VRAM budget has changed: 2116 MB 2025-12-02 19:50:51.252 - Render thread -> Info: Frame[121823] - Available VRAM budget has changed: 2128 MB 2025-12-02 19:50:51.584 - Render thread -> Info: Frame[121833] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:50:51.584 - Render thread -> Info: Frame[121833] - Available VRAM budget has changed: 1414 MB 2025-12-02 19:50:51.584 - Render thread -> Warning: Available VRAM budget 1414 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:51.651 - Render thread -> Info: Frame[121835] - Available VRAM budget has changed: 1446 MB 2025-12-02 19:50:51.651 - Render thread -> Warning: Available VRAM budget 1446 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:51.851 - Render thread -> Info: Frame[121841] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:50:52.119 - Render thread -> Info: Frame[121849] - Available VRAM budget has changed: 2178 MB 2025-12-02 19:50:52.119 - Render thread -> Info: Frame[121849] - Available VRAM budget has changed: 1454 MB 2025-12-02 19:50:52.119 - Render thread -> Warning: Available VRAM budget 1454 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:52.151 - Render thread -> Info: Frame[121850] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:50:52.252 - Render thread -> Info: Frame[121853] - Available VRAM budget has changed: 1465 MB 2025-12-02 19:50:52.252 - Render thread -> Warning: Available VRAM budget 1465 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:52.451 - Render thread -> Info: Frame[121859] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:50:52.592 - Render thread -> Info: Frame[121863] - Available VRAM budget has changed: 1486 MB 2025-12-02 19:50:52.592 - Render thread -> Warning: Available VRAM budget 1486 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:52.792 - Render thread -> Info: Frame[121869] - Available VRAM budget has changed: 2228 MB 2025-12-02 19:50:52.866 - Render thread -> Info: Frame[121871] - Available VRAM budget has changed: 1502 MB 2025-12-02 19:50:52.866 - Render thread -> Warning: Available VRAM budget 1502 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:53.119 - Render thread -> Info: Frame[121879] - Available VRAM budget has changed: 1514 MB 2025-12-02 19:50:53.119 - Render thread -> Warning: Available VRAM budget 1514 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:53.450 - Render thread -> Info: Frame[121889] - Available VRAM budget has changed: 1564 MB 2025-12-02 19:50:53.451 - Render thread -> Warning: Available VRAM budget 1564 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:53.715 - Render thread -> Info: Frame[121897] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:53.853 - Render thread -> Info: Frame[121901] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:50:54.519 - Render thread -> Info: Frame[121921] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:50:54.650 - Render thread -> Info: Frame[121925] - Available VRAM budget has changed: 2269 MB 2025-12-02 19:50:54.717 - Render thread -> Info: Frame[121927] - Available VRAM budget has changed: 2291 MB 2025-12-02 19:50:54.870 - Render thread -> Info: Frame[121931] - Available VRAM budget has changed: 1581 MB 2025-12-02 19:50:54.870 - Render thread -> Warning: Available VRAM budget 1581 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:55.534 - Render thread -> Info: Frame[121951] - Available VRAM budget has changed: 1595 MB 2025-12-02 19:50:55.534 - Render thread -> Warning: Available VRAM budget 1595 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:55.651 - Render thread -> Info: Frame[121955] - Available VRAM budget has changed: 1607 MB 2025-12-02 19:50:55.651 - Render thread -> Warning: Available VRAM budget 1607 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:55.719 - Render thread -> Info: Frame[121957] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:50:55.719 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:55.748 - Render thread -> Info: Frame[121958] - Available VRAM budget has changed: 6711 MB 2025-12-02 19:50:55.795 - Render thread -> Info: Frame[121959] - Available VRAM budget has changed: 2202 MB 2025-12-02 19:50:55.795 - Render thread -> Info: Frame[121959] - Available VRAM budget has changed: 1541 MB 2025-12-02 19:50:55.795 - Render thread -> Warning: Available VRAM budget 1541 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:56.122 - Render thread -> Info: Frame[121969] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:50:56.449 - Render thread -> Info: Frame[121979] - Available VRAM budget has changed: 6663 MB 2025-12-02 19:50:56.454 - Render thread -> Info: Frame[121979] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:50:56.454 - Render thread -> Info: Frame[121979] - Available VRAM budget has changed: 1520 MB 2025-12-02 19:50:56.454 - Render thread -> Warning: Available VRAM budget 1520 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:50:56.982 - Render thread -> Info: Frame[121995] - Available VRAM budget has changed: 6700 MB 2025-12-02 19:50:57.284 - Render thread -> Info: Frame[122004] - Available VRAM budget has changed: 6663 MB 2025-12-02 19:50:57.320 - Render thread -> Info: Frame[122005] - Available VRAM budget has changed: 2132 MB 2025-12-02 19:50:58.049 - Render thread -> Info: Frame[122027] - Available VRAM budget has changed: 6756 MB 2025-12-02 19:50:58.585 - Render thread -> Info: Frame[122043] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:50:59.052 - Render thread -> Info: Frame[122057] - Available VRAM budget has changed: 2215 MB 2025-12-02 19:50:59.116 - Render thread -> Info: Frame[122059] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:50:59.329 - Render thread -> Info: Frame[122065] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:50:59.333 - Render thread -> Info: Frame[122065] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:50:59.452 - Render thread -> Info: Frame[122069] - Available VRAM budget has changed: 2117 MB 2025-12-02 19:50:59.452 - Render thread -> Info: Frame[122069] - Available VRAM budget has changed: 1510 MB 2025-12-02 19:50:59.452 - Render thread -> Warning: Available VRAM budget 1510 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:00.484 - Render thread -> Info: Frame[122100] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:00.519 - Render thread -> Info: Frame[122101] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:51:01.518 - Render thread -> Info: Frame[122131] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:51:02.518 - Render thread -> Info: Frame[122161] - Available VRAM budget has changed: 1549 MB 2025-12-02 19:51:02.518 - Render thread -> Warning: Available VRAM budget 1549 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:03.450 - Render thread -> Info: Frame[122189] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:51:03.453 - Render thread -> Info: Frame[122189] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:51:03.453 - Render thread -> Info: Frame[122189] - Available VRAM budget has changed: 1516 MB 2025-12-02 19:51:03.453 - Render thread -> Warning: Available VRAM budget 1516 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:04.120 - Render thread -> Info: Frame[122209] - Available VRAM budget has changed: 6711 MB 2025-12-02 19:51:04.985 - Render thread -> Info: Frame[122235] - Available VRAM budget has changed: 2171 MB 2025-12-02 19:51:05.217 - Render thread -> Info: Frame[122241] - Available VRAM budget has changed: 2062 MB 2025-12-02 19:51:05.218 - Render thread -> Info: Frame[122241] - Available VRAM budget has changed: 1456 MB 2025-12-02 19:51:05.218 - Render thread -> Warning: Available VRAM budget 1456 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:05.258 - Render thread -> Info: Frame[122243] - Available VRAM budget has changed: 2050 MB 2025-12-02 19:51:05.258 - Render thread -> Info: Frame[122243] - Available VRAM budget has changed: 1445 MB 2025-12-02 19:51:05.258 - Render thread -> Warning: Available VRAM budget 1445 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:05.653 - Render thread -> Info: Frame[122255] - Available VRAM budget has changed: 2022 MB 2025-12-02 19:51:05.653 - Render thread -> Warning: Available VRAM budget 2022 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:05.653 - Render thread -> Info: Frame[122255] - Available VRAM budget has changed: 1433 MB 2025-12-02 19:51:05.653 - Render thread -> Warning: Available VRAM budget 1433 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:05.753 - Render thread -> Info: Frame[122258] - Available VRAM budget has changed: 6779 MB 2025-12-02 19:51:06.616 - Render thread -> Info: Frame[122284] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:06.718 - Render thread -> Info: Frame[122287] - Available VRAM budget has changed: 2173 MB 2025-12-02 19:51:06.785 - Render thread -> Info: Frame[122289] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:51:07.501 - Render thread -> Info: Frame[122315] - Available VRAM budget has changed: 2263 MB 2025-12-02 19:51:07.567 - Render thread -> Info: Frame[122317] - Available VRAM budget has changed: 1588 MB 2025-12-02 19:51:07.568 - Render thread -> Warning: Available VRAM budget 1588 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:07.634 - Render thread -> Info: Frame[122319] - Available VRAM budget has changed: 1652 MB 2025-12-02 19:51:07.634 - Render thread -> Warning: Available VRAM budget 1652 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:07.673 - Render thread -> Info: Frame[122321] - Available VRAM budget has changed: 2276 MB 2025-12-02 19:51:07.734 - Render thread -> Info: Frame[122325] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:51:07.736 - Render thread -> Info: Frame[122325] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:51:07.852 - Render thread -> Info: Frame[122329] - Available VRAM budget has changed: 2213 MB 2025-12-02 19:51:07.852 - Render thread -> Info: Frame[122329] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:51:07.852 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:08.232 - Render thread -> Info: Frame[122341] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:51:08.266 - Render thread -> Info: Frame[122342] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:51:08.799 - Render thread -> Info: Frame[122358] - Available VRAM budget has changed: 6786 MB 2025-12-02 19:51:09.434 - Render thread -> Info: Frame[122381] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:51:09.701 - Render thread -> Info: Frame[122389] - Available VRAM budget has changed: 2256 MB 2025-12-02 19:51:10.435 - Render thread -> Info: Frame[122411] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:51:10.435 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:10.636 - Render thread -> Info: Frame[122417] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:51:10.701 - Render thread -> Info: Frame[122419] - Available VRAM budget has changed: 1671 MB 2025-12-02 19:51:10.701 - Render thread -> Warning: Available VRAM budget 1671 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:10.932 - Render thread -> Info: Frame[122426] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:11.635 - Render thread -> Info: Frame[122447] - Available VRAM budget has changed: 1682 MB 2025-12-02 19:51:11.635 - Render thread -> Warning: Available VRAM budget 1682 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:11.968 - Render thread -> Info: Frame[122457] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:51:12.033 - Render thread -> Info: Frame[122459] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:51:12.035 - Render thread -> Info: Frame[122459] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:51:12.633 - Render thread -> Info: Frame[122477] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:51:12.636 - Render thread -> Info: Frame[122477] - Available VRAM budget has changed: 2221 MB 2025-12-02 19:51:12.636 - Render thread -> Info: Frame[122477] - Available VRAM budget has changed: 1636 MB 2025-12-02 19:51:12.636 - Render thread -> Warning: Available VRAM budget 1636 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:13.065 - Render thread -> Info: Frame[122490] - Available VRAM budget has changed: 6668 MB 2025-12-02 19:51:13.102 - Render thread -> Info: Frame[122491] - Available VRAM budget has changed: 2163 MB 2025-12-02 19:51:13.102 - Render thread -> Info: Frame[122491] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:51:13.102 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:13.699 - Render thread -> Info: Frame[122509] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:51:13.732 - Render thread -> Info: Frame[122510] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:51:14.199 - Render thread -> Info: Frame[122524] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:51:15.099 - Render thread -> Info: Frame[122551] - Available VRAM budget has changed: 6713 MB 2025-12-02 19:51:15.133 - Render thread -> Info: Frame[122552] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:51:15.766 - Render thread -> Info: Frame[122571] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:15.866 - Render thread -> Info: Frame[122574] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:51:16.103 - Render thread -> Info: Frame[122581] - Available VRAM budget has changed: 2204 MB 2025-12-02 19:51:16.168 - Render thread -> Info: Frame[122583] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:51:17.102 - Render thread -> Info: Frame[122611] - Available VRAM budget has changed: 1619 MB 2025-12-02 19:51:17.102 - Render thread -> Warning: Available VRAM budget 1619 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:17.169 - Render thread -> Info: Frame[122613] - Available VRAM budget has changed: 1685 MB 2025-12-02 19:51:17.169 - Render thread -> Warning: Available VRAM budget 1685 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:17.933 - Render thread -> Info: Frame[122636] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:18.033 - Render thread -> Info: Frame[122639] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:51:18.635 - Render thread -> Info: Frame[122657] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:51:18.635 - Render thread -> Info: Frame[122657] - Available VRAM budget has changed: 1661 MB 2025-12-02 19:51:18.635 - Render thread -> Warning: Available VRAM budget 1661 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:19.703 - Render thread -> Info: Frame[122689] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:51:20.100 - Render thread -> Info: Frame[122701] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:20.701 - Render thread -> Info: Frame[122719] - Available VRAM budget has changed: 1685 MB 2025-12-02 19:51:20.701 - Render thread -> Warning: Available VRAM budget 1685 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:21.102 - Render thread -> Info: Frame[122731] - Available VRAM budget has changed: 2303 MB 2025-12-02 19:51:21.135 - Render thread -> Info: Frame[122732] - Available VRAM budget has changed: 6726 MB 2025-12-02 19:51:21.169 - Render thread -> Info: Frame[122733] - Available VRAM budget has changed: 2217 MB 2025-12-02 19:51:21.169 - Render thread -> Info: Frame[122733] - Available VRAM budget has changed: 1633 MB 2025-12-02 19:51:21.169 - Render thread -> Warning: Available VRAM budget 1633 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:21.733 - Render thread -> Info: Frame[122750] - Available VRAM budget has changed: 6803 MB 2025-12-02 19:51:22.768 - Render thread -> Info: Frame[122781] - Available VRAM budget has changed: 2284 MB 2025-12-02 19:51:22.832 - Render thread -> Info: Frame[122783] - Available VRAM budget has changed: 6768 MB 2025-12-02 19:51:22.835 - Render thread -> Info: Frame[122783] - Available VRAM budget has changed: 2253 MB 2025-12-02 19:51:23.366 - Render thread -> Info: Frame[122799] - Available VRAM budget has changed: 6803 MB 2025-12-02 19:51:23.769 - Render thread -> Info: Frame[122811] - Available VRAM budget has changed: 1668 MB 2025-12-02 19:51:23.769 - Render thread -> Warning: Available VRAM budget 1668 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:24.369 - Render thread -> Info: Frame[122829] - Available VRAM budget has changed: 2284 MB 2025-12-02 19:51:24.435 - Render thread -> Info: Frame[122831] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:51:25.368 - Render thread -> Info: Frame[122859] - Available VRAM budget has changed: 1687 MB 2025-12-02 19:51:25.368 - Render thread -> Warning: Available VRAM budget 1687 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:26.302 - Render thread -> Info: Frame[122887] - Available VRAM budget has changed: 2284 MB 2025-12-02 19:51:27.035 - Render thread -> Info: Frame[122909] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:51:28.108 - Render thread -> Info: Frame[122941] - Available VRAM budget has changed: 2284 MB 2025-12-02 19:51:29.102 - Render thread -> Info: Frame[122971] - Available VRAM budget has changed: 1699 MB 2025-12-02 19:51:29.102 - Render thread -> Warning: Available VRAM budget 1699 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:29.734 - Render thread -> Info: Frame[122990] - Available VRAM budget has changed: 6755 MB 2025-12-02 19:51:29.769 - Render thread -> Info: Frame[122991] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:51:29.769 - Render thread -> Info: Frame[122991] - Available VRAM budget has changed: 1656 MB 2025-12-02 19:51:29.769 - Render thread -> Warning: Available VRAM budget 1656 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:29.833 - Render thread -> Info: Frame[122993] - Available VRAM budget has changed: 6702 MB 2025-12-02 19:51:29.835 - Render thread -> Info: Frame[122993] - Available VRAM budget has changed: 2194 MB 2025-12-02 19:51:29.835 - Render thread -> Info: Frame[122993] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:51:29.835 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:30.867 - Render thread -> Info: Frame[123024] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:51:30.966 - Render thread -> Info: Frame[123027] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:51:31.033 - Render thread -> Info: Frame[123029] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:51:31.035 - Render thread -> Info: Frame[123029] - Available VRAM budget has changed: 2169 MB 2025-12-02 19:51:31.035 - Render thread -> Info: Frame[123029] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:51:31.035 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:31.467 - Render thread -> Info: Frame[123042] - Available VRAM budget has changed: 6639 MB 2025-12-02 19:51:31.503 - Render thread -> Info: Frame[123043] - Available VRAM budget has changed: 2137 MB 2025-12-02 19:51:31.503 - Render thread -> Info: Frame[123043] - Available VRAM budget has changed: 1553 MB 2025-12-02 19:51:31.503 - Render thread -> Warning: Available VRAM budget 1553 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:32.000 - Render thread -> Info: Frame[123058] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:51:32.167 - Render thread -> Info: Frame[123063] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:51:33.035 - Render thread -> Info: Frame[123089] - Available VRAM budget has changed: 2168 MB 2025-12-02 19:51:33.169 - Render thread -> Info: Frame[123093] - Available VRAM budget has changed: 2294 MB 2025-12-02 19:51:34.036 - Render thread -> Info: Frame[123119] - Available VRAM budget has changed: 1585 MB 2025-12-02 19:51:34.036 - Render thread -> Warning: Available VRAM budget 1585 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:34.170 - Render thread -> Info: Frame[123123] - Available VRAM budget has changed: 1714 MB 2025-12-02 19:51:34.170 - Render thread -> Warning: Available VRAM budget 1714 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:34.371 - Render thread -> Info: Frame[123129] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:51:34.371 - Render thread -> Info: Frame[123129] - Available VRAM budget has changed: 1694 MB 2025-12-02 19:51:34.371 - Render thread -> Warning: Available VRAM budget 1694 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:36.769 - Render thread -> Info: Frame[123205] - Available VRAM budget has changed: 2293 MB 2025-12-02 19:51:37.703 - Render thread -> Info: Frame[123233] - Available VRAM budget has changed: 2281 MB 2025-12-02 19:51:38.167 - Render thread -> Info: Frame[123247] - Available VRAM budget has changed: 6726 MB 2025-12-02 19:51:38.169 - Render thread -> Info: Frame[123247] - Available VRAM budget has changed: 2215 MB 2025-12-02 19:51:38.169 - Render thread -> Info: Frame[123247] - Available VRAM budget has changed: 1639 MB 2025-12-02 19:51:38.169 - Render thread -> Warning: Available VRAM budget 1639 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:38.436 - Render thread -> Info: Frame[123255] - Available VRAM budget has changed: 2202 MB 2025-12-02 19:51:38.436 - Render thread -> Info: Frame[123255] - Available VRAM budget has changed: 1626 MB 2025-12-02 19:51:38.436 - Render thread -> Warning: Available VRAM budget 1626 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:38.767 - Render thread -> Info: Frame[123265] - Available VRAM budget has changed: 6769 MB 2025-12-02 19:51:39.503 - Render thread -> Info: Frame[123287] - Available VRAM budget has changed: 2216 MB 2025-12-02 19:51:39.633 - Render thread -> Info: Frame[123291] - Available VRAM budget has changed: 6673 MB 2025-12-02 19:51:39.636 - Render thread -> Info: Frame[123291] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:51:39.636 - Render thread -> Info: Frame[123291] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:51:39.636 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:40.035 - Render thread -> Info: Frame[123303] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:51:40.035 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:40.303 - Render thread -> Info: Frame[123311] - Available VRAM budget has changed: 2153 MB 2025-12-02 19:51:40.303 - Render thread -> Info: Frame[123311] - Available VRAM budget has changed: 1571 MB 2025-12-02 19:51:40.303 - Render thread -> Warning: Available VRAM budget 1571 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:40.434 - Render thread -> Info: Frame[123315] - Available VRAM budget has changed: 6761 MB 2025-12-02 19:51:40.784 - Render thread -> Info: Frame[123322] - Available VRAM budget has changed: 6807 MB 2025-12-02 19:51:40.834 - Render thread -> Info: Frame[123323] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:51:41.503 - Render thread -> Info: Frame[123343] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:51:41.570 - Render thread -> Info: Frame[123345] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:51:41.734 - Render thread -> Info: Frame[123350] - Available VRAM budget has changed: 6884 MB 2025-12-02 19:51:41.767 - Render thread -> Info: Frame[123351] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:41.837 - Render thread -> Info: Frame[123353] - Available VRAM budget has changed: 2302 MB 2025-12-02 19:51:41.969 - Render thread -> Info: Frame[123357] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:51:42.504 - Render thread -> Info: Frame[123373] - Available VRAM budget has changed: 1584 MB 2025-12-02 19:51:42.504 - Render thread -> Warning: Available VRAM budget 1584 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:42.570 - Render thread -> Info: Frame[123375] - Available VRAM budget has changed: 1663 MB 2025-12-02 19:51:42.570 - Render thread -> Warning: Available VRAM budget 1663 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:42.768 - Render thread -> Info: Frame[123381] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:51:42.771 - Render thread -> Info: Frame[123381] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:51:42.838 - Render thread -> Info: Frame[123383] - Available VRAM budget has changed: 1688 MB 2025-12-02 19:51:42.838 - Render thread -> Warning: Available VRAM budget 1688 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:42.972 - Render thread -> Info: Frame[123387] - Available VRAM budget has changed: 2257 MB 2025-12-02 19:51:42.972 - Render thread -> Info: Frame[123387] - Available VRAM budget has changed: 1676 MB 2025-12-02 19:51:42.972 - Render thread -> Warning: Available VRAM budget 1676 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:43.834 - Render thread -> Info: Frame[123413] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:44.037 - Render thread -> Info: Frame[123419] - Available VRAM budget has changed: 2268 MB 2025-12-02 19:51:44.836 - Render thread -> Info: Frame[123443] - Available VRAM budget has changed: 2290 MB 2025-12-02 19:51:45.055 - Render thread -> Info: Frame[123449] - Available VRAM budget has changed: 1689 MB 2025-12-02 19:51:45.055 - Render thread -> Warning: Available VRAM budget 1689 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:45.467 - Render thread -> Info: Frame[123462] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:51:45.505 - Render thread -> Info: Frame[123463] - Available VRAM budget has changed: 2271 MB 2025-12-02 19:51:45.570 - Render thread -> Info: Frame[123465] - Available VRAM budget has changed: 2258 MB 2025-12-02 19:51:45.570 - Render thread -> Info: Frame[123465] - Available VRAM budget has changed: 1680 MB 2025-12-02 19:51:45.570 - Render thread -> Warning: Available VRAM budget 1680 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:46.001 - Render thread -> Info: Frame[123478] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:46.701 - Render thread -> Info: Frame[123499] - Available VRAM budget has changed: 6747 MB 2025-12-02 19:51:46.704 - Render thread -> Info: Frame[123499] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:51:46.704 - Render thread -> Info: Frame[123499] - Available VRAM budget has changed: 1654 MB 2025-12-02 19:51:46.704 - Render thread -> Warning: Available VRAM budget 1654 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:46.770 - Render thread -> Info: Frame[123501] - Available VRAM budget has changed: 2220 MB 2025-12-02 19:51:46.770 - Render thread -> Info: Frame[123501] - Available VRAM budget has changed: 1641 MB 2025-12-02 19:51:46.770 - Render thread -> Warning: Available VRAM budget 1641 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:47.161 - Render thread -> Info: Frame[123511] - Available VRAM budget has changed: 6700 MB 2025-12-02 19:51:47.166 - Render thread -> Info: Frame[123511] - Available VRAM budget has changed: 2178 MB 2025-12-02 19:51:47.166 - Render thread -> Info: Frame[123511] - Available VRAM budget has changed: 1599 MB 2025-12-02 19:51:47.166 - Render thread -> Warning: Available VRAM budget 1599 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:47.635 - Render thread -> Info: Frame[123527] - Available VRAM budget has changed: 6762 MB 2025-12-02 19:51:48.789 - Render thread -> Info: Frame[123553] - Available VRAM budget has changed: 2116 MB 2025-12-02 19:51:48.789 - Render thread -> Info: Frame[123553] - Available VRAM budget has changed: 1537 MB 2025-12-02 19:51:48.789 - Render thread -> Warning: Available VRAM budget 1537 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:49.018 - Render thread -> Info: Frame[123561] - Available VRAM budget has changed: 6797 MB 2025-12-02 19:51:49.218 - Render thread -> Info: Frame[123567] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:51:49.285 - Render thread -> Info: Frame[123569] - Available VRAM budget has changed: 6798 MB 2025-12-02 19:51:49.822 - Render thread -> Info: Frame[123585] - Available VRAM budget has changed: 2228 MB 2025-12-02 19:51:50.055 - Render thread -> Info: Frame[123592] - Available VRAM budget has changed: 6901 MB 2025-12-02 19:51:50.118 - Render thread -> Info: Frame[123594] - Available VRAM budget has changed: 6936 MB 2025-12-02 19:51:50.487 - Render thread -> Info: Frame[123605] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:51:50.519 - Render thread -> Info: Frame[123606] - Available VRAM budget has changed: 6880 MB 2025-12-02 19:51:50.622 - Render thread -> Info: Frame[123609] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:50.824 - Render thread -> Info: Frame[123615] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:51:50.824 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:50.955 - Render thread -> Info: Frame[123619] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:51:51.456 - Render thread -> Info: Frame[123634] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:51:51.493 - Render thread -> Info: Frame[123635] - Available VRAM budget has changed: 2242 MB 2025-12-02 19:51:51.493 - Render thread -> Info: Frame[123635] - Available VRAM budget has changed: 1664 MB 2025-12-02 19:51:51.493 - Render thread -> Warning: Available VRAM budget 1664 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:51.986 - Render thread -> Info: Frame[123649] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:51:51.986 - Render thread -> Info: Frame[123649] - Available VRAM budget has changed: 1651 MB 2025-12-02 19:51:51.986 - Render thread -> Warning: Available VRAM budget 1651 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:52.007 - Render thread -> Info: Frame[123650] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:52.029 - Render thread -> Info: Frame[123651] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:51:53.085 - Render thread -> Info: Frame[123683] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:53.891 - Render thread -> Info: Frame[123707] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:51:54.805 - Render thread -> Info: Frame[123737] - Available VRAM budget has changed: 1674 MB 2025-12-02 19:51:54.805 - Render thread -> Warning: Available VRAM budget 1674 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:54.938 - Render thread -> Info: Frame[123741] - Available VRAM budget has changed: 2270 MB 2025-12-02 19:51:55.169 - Render thread -> Info: Frame[123748] - Available VRAM budget has changed: 6773 MB 2025-12-02 19:51:55.212 - Render thread -> Info: Frame[123749] - Available VRAM budget has changed: 2228 MB 2025-12-02 19:51:55.212 - Render thread -> Info: Frame[123749] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:51:55.212 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:57.701 - Render thread -> Info: Frame[123832] - Available VRAM budget has changed: 6921 MB 2025-12-02 19:51:57.935 - Render thread -> Info: Frame[123837] - Available VRAM budget has changed: 6884 MB 2025-12-02 19:51:58.034 - Render thread -> Info: Frame[123839] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:58.469 - Render thread -> Info: Frame[123851] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:51:58.603 - Render thread -> Info: Frame[123855] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:51:59.001 - Render thread -> Info: Frame[123867] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:51:59.568 - Render thread -> Info: Frame[123884] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:51:59.604 - Render thread -> Info: Frame[123885] - Available VRAM budget has changed: 1666 MB 2025-12-02 19:51:59.604 - Render thread -> Warning: Available VRAM budget 1666 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:51:59.673 - Render thread -> Info: Frame[123887] - Available VRAM budget has changed: 2266 MB 2025-12-02 19:52:00.071 - Render thread -> Info: Frame[123899] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:52:00.102 - Render thread -> Info: Frame[123900] - Available VRAM budget has changed: 6824 MB 2025-12-02 19:52:01.201 - Render thread -> Info: Frame[123925] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:52:01.686 - Render thread -> Info: Frame[123941] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:52:03.022 - Render thread -> Info: Frame[123981] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:52:03.689 - Render thread -> Info: Frame[124001] - Available VRAM budget has changed: 2286 MB 2025-12-02 19:52:03.784 - Render thread -> Info: Frame[124004] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:52:03.822 - Render thread -> Info: Frame[124005] - Available VRAM budget has changed: 2190 MB 2025-12-02 19:52:03.822 - Render thread -> Info: Frame[124005] - Available VRAM budget has changed: 1605 MB 2025-12-02 19:52:03.822 - Render thread -> Warning: Available VRAM budget 1605 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:04.397 - Render thread -> Info: Frame[124020] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:52:04.420 - Render thread -> Info: Frame[124021] - Available VRAM budget has changed: 6619 MB 2025-12-02 19:52:04.424 - Render thread -> Info: Frame[124021] - Available VRAM budget has changed: 2083 MB 2025-12-02 19:52:04.424 - Render thread -> Info: Frame[124021] - Available VRAM budget has changed: 1499 MB 2025-12-02 19:52:04.424 - Render thread -> Warning: Available VRAM budget 1499 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:04.887 - Render thread -> Info: Frame[124037] - Available VRAM budget has changed: 6676 MB 2025-12-02 19:52:04.986 - Render thread -> Info: Frame[124040] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:52:05.888 - Render thread -> Info: Frame[124067] - Available VRAM budget has changed: 2155 MB 2025-12-02 19:52:06.041 - Render thread -> Info: Frame[124071] - Available VRAM budget has changed: 2237 MB 2025-12-02 19:52:06.085 - Render thread -> Info: Frame[124073] - Available VRAM budget has changed: 6902 MB 2025-12-02 19:52:06.990 - Render thread -> Info: Frame[124097] - Available VRAM budget has changed: 1573 MB 2025-12-02 19:52:06.990 - Render thread -> Warning: Available VRAM budget 1573 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:07.123 - Render thread -> Info: Frame[124101] - Available VRAM budget has changed: 1655 MB 2025-12-02 19:52:07.123 - Render thread -> Warning: Available VRAM budget 1655 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:07.656 - Render thread -> Info: Frame[124117] - Available VRAM budget has changed: 2337 MB 2025-12-02 19:52:07.693 - Render thread -> Info: Frame[124118] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:52:07.723 - Render thread -> Info: Frame[124119] - Available VRAM budget has changed: 2286 MB 2025-12-02 19:52:07.789 - Render thread -> Info: Frame[124121] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:52:08.656 - Render thread -> Info: Frame[124147] - Available VRAM budget has changed: 1690 MB 2025-12-02 19:52:08.656 - Render thread -> Warning: Available VRAM budget 1690 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:10.620 - Render thread -> Info: Frame[124202] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:52:11.056 - Render thread -> Info: Frame[124215] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:52:11.056 - Render thread -> Info: Frame[124215] - Available VRAM budget has changed: 1671 MB 2025-12-02 19:52:11.056 - Render thread -> Warning: Available VRAM budget 1671 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:11.174 - Render thread -> Info: Frame[124218] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:52:12.303 - Render thread -> Info: Frame[124244] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:52:12.321 - Render thread -> Info: Frame[124245] - Available VRAM budget has changed: 2204 MB 2025-12-02 19:52:12.321 - Render thread -> Info: Frame[124245] - Available VRAM budget has changed: 1624 MB 2025-12-02 19:52:12.321 - Render thread -> Warning: Available VRAM budget 1624 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:13.042 - Render thread -> Info: Frame[124249] - Available VRAM budget has changed: 2184 MB 2025-12-02 19:52:13.042 - Render thread -> Info: Frame[124249] - Available VRAM budget has changed: 1604 MB 2025-12-02 19:52:13.042 - Render thread -> Warning: Available VRAM budget 1604 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:15.151 - Render thread -> Info: Frame[124259] - Available VRAM budget has changed: 2083 MB 2025-12-02 19:52:15.151 - Render thread -> Info: Frame[124259] - Available VRAM budget has changed: 1503 MB 2025-12-02 19:52:15.151 - Render thread -> Warning: Available VRAM budget 1503 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:15.273 - Render thread -> Info: Frame[124261] - Available VRAM budget has changed: 2062 MB 2025-12-02 19:52:15.273 - Render thread -> Info: Frame[124261] - Available VRAM budget has changed: 1482 MB 2025-12-02 19:52:15.273 - Render thread -> Warning: Available VRAM budget 1482 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:15.514 - Render thread -> Info: Frame[124269] - Available VRAM budget has changed: 6762 MB 2025-12-02 19:52:15.913 - Render thread -> Info: Frame[124281] - Available VRAM budget has changed: 6812 MB 2025-12-02 19:52:16.323 - Render thread -> Info: Frame[124293] - Available VRAM budget has changed: 2188 MB 2025-12-02 19:52:16.518 - Render thread -> Info: Frame[124299] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:52:17.013 - Render thread -> Info: Frame[124311] - Available VRAM budget has changed: 2250 MB 2025-12-02 19:52:17.589 - Render thread -> Info: Frame[124321] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:52:17.648 - Render thread -> Info: Frame[124323] - Available VRAM budget has changed: 1571 MB 2025-12-02 19:52:17.648 - Render thread -> Warning: Available VRAM budget 1571 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:18.900 - Render thread -> Info: Frame[124355] - Available VRAM budget has changed: 2252 MB 2025-12-02 19:52:19.834 - Render thread -> Info: Frame[124383] - Available VRAM budget has changed: 2162 MB 2025-12-02 19:52:20.731 - Render thread -> Info: Frame[124410] - Available VRAM budget has changed: 6760 MB 2025-12-02 19:52:20.764 - Render thread -> Info: Frame[124411] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:52:20.897 - Render thread -> Info: Frame[124415] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:52:20.902 - Render thread -> Info: Frame[124415] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:52:22.097 - Render thread -> Info: Frame[124451] - Available VRAM budget has changed: 6645 MB 2025-12-02 19:52:22.101 - Render thread -> Info: Frame[124451] - Available VRAM budget has changed: 2112 MB 2025-12-02 19:52:22.101 - Render thread -> Info: Frame[124451] - Available VRAM budget has changed: 1530 MB 2025-12-02 19:52:22.101 - Render thread -> Warning: Available VRAM budget 1530 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:22.552 - Render thread -> Info: Frame[124463] - Available VRAM budget has changed: 2101 MB 2025-12-02 19:52:22.552 - Render thread -> Info: Frame[124463] - Available VRAM budget has changed: 1518 MB 2025-12-02 19:52:22.552 - Render thread -> Warning: Available VRAM budget 1518 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:22.931 - Render thread -> Info: Frame[124475] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:52:23.264 - Render thread -> Info: Frame[124486] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:52:25.143 - Render thread -> Info: Frame[124495] - Available VRAM budget has changed: 2114 MB 2025-12-02 19:52:25.509 - Render thread -> Info: Frame[124505] - Available VRAM budget has changed: 2134 MB 2025-12-02 19:52:25.575 - Render thread -> Info: Frame[124507] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:52:25.910 - Render thread -> Info: Frame[124517] - Available VRAM budget has changed: 2247 MB 2025-12-02 19:52:26.043 - Render thread -> Info: Frame[124521] - Available VRAM budget has changed: 2275 MB 2025-12-02 19:52:26.107 - Render thread -> Info: Frame[124523] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:52:26.110 - Render thread -> Info: Frame[124523] - Available VRAM budget has changed: 2244 MB 2025-12-02 19:52:26.175 - Render thread -> Info: Frame[124525] - Available VRAM budget has changed: 1534 MB 2025-12-02 19:52:26.175 - Render thread -> Warning: Available VRAM budget 1534 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:26.510 - Render thread -> Info: Frame[124535] - Available VRAM budget has changed: 1554 MB 2025-12-02 19:52:26.510 - Render thread -> Warning: Available VRAM budget 1554 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:26.576 - Render thread -> Info: Frame[124537] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:52:26.576 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:26.909 - Render thread -> Info: Frame[124547] - Available VRAM budget has changed: 1663 MB 2025-12-02 19:52:26.909 - Render thread -> Warning: Available VRAM budget 1663 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:26.989 - Render thread -> Info: Frame[124549] - Available VRAM budget has changed: 2223 MB 2025-12-02 19:52:26.989 - Render thread -> Info: Frame[124549] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:52:26.989 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:27.141 - Render thread -> Info: Frame[124554] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:52:28.043 - Render thread -> Info: Frame[124581] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:52:28.177 - Render thread -> Info: Frame[124585] - Available VRAM budget has changed: 2261 MB 2025-12-02 19:52:28.710 - Render thread -> Info: Frame[124601] - Available VRAM budget has changed: 2272 MB 2025-12-02 19:52:29.061 - Render thread -> Info: Frame[124611] - Available VRAM budget has changed: 1662 MB 2025-12-02 19:52:29.062 - Render thread -> Warning: Available VRAM budget 1662 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:29.175 - Render thread -> Info: Frame[124615] - Available VRAM budget has changed: 1680 MB 2025-12-02 19:52:29.175 - Render thread -> Warning: Available VRAM budget 1680 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:29.272 - Render thread -> Info: Frame[124618] - Available VRAM budget has changed: 6743 MB 2025-12-02 19:52:29.310 - Render thread -> Info: Frame[124619] - Available VRAM budget has changed: 2209 MB 2025-12-02 19:52:29.310 - Render thread -> Info: Frame[124619] - Available VRAM budget has changed: 1628 MB 2025-12-02 19:52:29.310 - Render thread -> Warning: Available VRAM budget 1628 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:29.406 - Render thread -> Info: Frame[124622] - Available VRAM budget has changed: 6665 MB 2025-12-02 19:52:29.442 - Render thread -> Info: Frame[124623] - Available VRAM budget has changed: 2141 MB 2025-12-02 19:52:29.442 - Render thread -> Info: Frame[124623] - Available VRAM budget has changed: 1561 MB 2025-12-02 19:52:29.442 - Render thread -> Warning: Available VRAM budget 1561 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:29.556 - Render thread -> Info: Frame[124629] - Available VRAM budget has changed: 2130 MB 2025-12-02 19:52:29.556 - Render thread -> Info: Frame[124629] - Available VRAM budget has changed: 1550 MB 2025-12-02 19:52:29.556 - Render thread -> Warning: Available VRAM budget 1550 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:30.189 - Render thread -> Info: Frame[124655] - Available VRAM budget has changed: 6597 MB 2025-12-02 19:52:30.191 - Render thread -> Info: Frame[124655] - Available VRAM budget has changed: 2086 MB 2025-12-02 19:52:30.191 - Render thread -> Info: Frame[124655] - Available VRAM budget has changed: 1506 MB 2025-12-02 19:52:30.191 - Render thread -> Warning: Available VRAM budget 1506 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:30.819 - Render thread -> Info: Frame[124665] - Available VRAM budget has changed: 2073 MB 2025-12-02 19:52:31.063 - Render thread -> Info: Frame[124667] - Available VRAM budget has changed: 1966 MB 2025-12-02 19:52:31.063 - Render thread -> Warning: Available VRAM budget 1966 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:31.063 - Render thread -> Info: Frame[124667] - Available VRAM budget has changed: 1388 MB 2025-12-02 19:52:31.063 - Render thread -> Warning: Available VRAM budget 1388 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:31.513 - Render thread -> Info: Frame[124675] - Available VRAM budget has changed: 6677 MB 2025-12-02 19:52:32.195 - Render thread -> Info: Frame[124687] - Available VRAM budget has changed: 6853 MB 2025-12-02 19:52:32.602 - Render thread -> Info: Frame[124699] - Available VRAM budget has changed: 2029 MB 2025-12-02 19:52:32.602 - Render thread -> Warning: Available VRAM budget 2029 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:32.629 - Render thread -> Info: Frame[124700] - Available VRAM budget has changed: 6806 MB 2025-12-02 19:52:32.668 - Render thread -> Info: Frame[124701] - Available VRAM budget has changed: 2065 MB 2025-12-02 19:52:32.800 - Render thread -> Info: Frame[124705] - Available VRAM budget has changed: 2125 MB 2025-12-02 19:52:32.931 - Render thread -> Info: Frame[124709] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:52:33.284 - Render thread -> Info: Frame[124717] - Available VRAM budget has changed: 2255 MB 2025-12-02 19:52:34.004 - Render thread -> Info: Frame[124721] - Available VRAM budget has changed: 2239 MB 2025-12-02 19:52:34.492 - Render thread -> Info: Frame[124729] - Available VRAM budget has changed: 1450 MB 2025-12-02 19:52:34.493 - Render thread -> Warning: Available VRAM budget 1450 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:34.561 - Render thread -> Info: Frame[124731] - Available VRAM budget has changed: 1486 MB 2025-12-02 19:52:34.561 - Render thread -> Warning: Available VRAM budget 1486 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:34.694 - Render thread -> Info: Frame[124735] - Available VRAM budget has changed: 1546 MB 2025-12-02 19:52:34.694 - Render thread -> Warning: Available VRAM budget 1546 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:34.790 - Render thread -> Info: Frame[124738] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:52:34.827 - Render thread -> Info: Frame[124739] - Available VRAM budget has changed: 2206 MB 2025-12-02 19:52:34.827 - Render thread -> Info: Frame[124739] - Available VRAM budget has changed: 1558 MB 2025-12-02 19:52:34.827 - Render thread -> Warning: Available VRAM budget 1558 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:35.092 - Render thread -> Info: Frame[124747] - Available VRAM budget has changed: 1624 MB 2025-12-02 19:52:35.092 - Render thread -> Warning: Available VRAM budget 1624 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:39.925 - Render thread -> Info: Frame[124765] - Available VRAM budget has changed: 2192 MB 2025-12-02 19:52:39.925 - Render thread -> Info: Frame[124765] - Available VRAM budget has changed: 1608 MB 2025-12-02 19:52:39.925 - Render thread -> Warning: Available VRAM budget 1608 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:40.253 - Render thread -> Info: Frame[124770] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:52:40.587 - Render thread -> Info: Frame[124779] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:52:41.190 - Render thread -> Info: Frame[124797] - Available VRAM budget has changed: 2206 MB 2025-12-02 19:52:41.325 - Render thread -> Info: Frame[124801] - Available VRAM budget has changed: 2227 MB 2025-12-02 19:52:41.390 - Render thread -> Info: Frame[124803] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:52:41.591 - Render thread -> Info: Frame[124809] - Available VRAM budget has changed: 2273 MB 2025-12-02 19:52:42.193 - Render thread -> Info: Frame[124827] - Available VRAM budget has changed: 1620 MB 2025-12-02 19:52:42.193 - Render thread -> Warning: Available VRAM budget 1620 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:42.329 - Render thread -> Info: Frame[124831] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:52:42.333 - Render thread -> Info: Frame[124831] - Available VRAM budget has changed: 2240 MB 2025-12-02 19:52:42.333 - Render thread -> Info: Frame[124831] - Available VRAM budget has changed: 1641 MB 2025-12-02 19:52:42.333 - Render thread -> Warning: Available VRAM budget 1641 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:42.390 - Render thread -> Info: Frame[124833] - Available VRAM budget has changed: 1654 MB 2025-12-02 19:52:42.390 - Render thread -> Warning: Available VRAM budget 1654 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:42.854 - Render thread -> Info: Frame[124847] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:52:44.572 - Render thread -> Info: Frame[124882] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:52:44.742 - Render thread -> Info: Frame[124889] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:52:44.742 - Render thread -> Info: Frame[124889] - Available VRAM budget has changed: 1642 MB 2025-12-02 19:52:44.742 - Render thread -> Warning: Available VRAM budget 1642 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:46.336 - Render thread -> Info: Frame[124918] - Available VRAM budget has changed: 6708 MB 2025-12-02 19:52:46.407 - Render thread -> Info: Frame[124919] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:52:46.407 - Render thread -> Info: Frame[124919] - Available VRAM budget has changed: 1583 MB 2025-12-02 19:52:46.407 - Render thread -> Warning: Available VRAM budget 1583 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:47.049 - Render thread -> Info: Frame[124925] - Available VRAM budget has changed: 2152 MB 2025-12-02 19:52:47.049 - Render thread -> Info: Frame[124925] - Available VRAM budget has changed: 1571 MB 2025-12-02 19:52:47.049 - Render thread -> Warning: Available VRAM budget 1571 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:48.027 - Render thread -> Info: Frame[124949] - Available VRAM budget has changed: 6672 MB 2025-12-02 19:52:48.030 - Render thread -> Info: Frame[124949] - Available VRAM budget has changed: 2133 MB 2025-12-02 19:52:48.030 - Render thread -> Info: Frame[124949] - Available VRAM budget has changed: 1551 MB 2025-12-02 19:52:48.030 - Render thread -> Warning: Available VRAM budget 1551 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:48.168 - Render thread -> Info: Frame[124953] - Available VRAM budget has changed: 2118 MB 2025-12-02 19:52:48.168 - Render thread -> Info: Frame[124953] - Available VRAM budget has changed: 1537 MB 2025-12-02 19:52:48.168 - Render thread -> Warning: Available VRAM budget 1537 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:48.532 - Render thread -> Info: Frame[124963] - Available VRAM budget has changed: 2014 MB 2025-12-02 19:52:48.532 - Render thread -> Warning: Available VRAM budget 2014 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:48.533 - Render thread -> Info: Frame[124963] - Available VRAM budget has changed: 1433 MB 2025-12-02 19:52:48.533 - Render thread -> Warning: Available VRAM budget 1433 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:48.879 - Render thread -> Info: Frame[124972] - Available VRAM budget has changed: 6777 MB 2025-12-02 19:52:49.130 - Render thread -> Info: Frame[124975] - Available VRAM budget has changed: 1983 MB 2025-12-02 19:52:49.130 - Render thread -> Warning: Available VRAM budget 1983 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:49.130 - Render thread -> Info: Frame[124975] - Available VRAM budget has changed: 1402 MB 2025-12-02 19:52:49.130 - Render thread -> Warning: Available VRAM budget 1402 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:49.711 - Render thread -> Info: Frame[124988] - Available VRAM budget has changed: 6815 MB 2025-12-02 19:52:53.021 - Render thread -> Info: Frame[125007] - Available VRAM budget has changed: 2099 MB 2025-12-02 19:52:53.150 - Render thread -> Info: Frame[125009] - Available VRAM budget has changed: 2223 MB 2025-12-02 19:52:53.735 - Render thread -> Info: Frame[125019] - Available VRAM budget has changed: 2243 MB 2025-12-02 19:52:54.364 - Render thread -> Info: Frame[125037] - Available VRAM budget has changed: 1518 MB 2025-12-02 19:52:54.364 - Render thread -> Warning: Available VRAM budget 1518 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:54.426 - Render thread -> Info: Frame[125039] - Available VRAM budget has changed: 1639 MB 2025-12-02 19:52:54.426 - Render thread -> Warning: Available VRAM budget 1639 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:54.753 - Render thread -> Info: Frame[125049] - Available VRAM budget has changed: 1658 MB 2025-12-02 19:52:54.754 - Render thread -> Warning: Available VRAM budget 1658 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:56.299 - Render thread -> Info: Frame[125082] - Available VRAM budget has changed: 6756 MB 2025-12-02 19:52:56.371 - Render thread -> Info: Frame[125083] - Available VRAM budget has changed: 2203 MB 2025-12-02 19:52:56.371 - Render thread -> Info: Frame[125083] - Available VRAM budget has changed: 1617 MB 2025-12-02 19:52:56.371 - Render thread -> Warning: Available VRAM budget 1617 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:56.433 - Render thread -> Info: Frame[125084] - Available VRAM budget has changed: 6695 MB 2025-12-02 19:52:56.505 - Render thread -> Info: Frame[125085] - Available VRAM budget has changed: 2135 MB 2025-12-02 19:52:56.505 - Render thread -> Info: Frame[125085] - Available VRAM budget has changed: 1549 MB 2025-12-02 19:52:56.505 - Render thread -> Warning: Available VRAM budget 1549 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:57.131 - Render thread -> Info: Frame[125101] - Available VRAM budget has changed: 6793 MB 2025-12-02 19:52:57.331 - Render thread -> Info: Frame[125107] - Available VRAM budget has changed: 6887 MB 2025-12-02 19:52:57.937 - Render thread -> Info: Frame[125125] - Available VRAM budget has changed: 2150 MB 2025-12-02 19:52:58.136 - Render thread -> Info: Frame[125131] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:52:58.648 - Render thread -> Info: Frame[125137] - Available VRAM budget has changed: 2308 MB 2025-12-02 19:52:59.203 - Render thread -> Info: Frame[125155] - Available VRAM budget has changed: 1564 MB 2025-12-02 19:52:59.203 - Render thread -> Warning: Available VRAM budget 1564 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:59.403 - Render thread -> Info: Frame[125161] - Available VRAM budget has changed: 1652 MB 2025-12-02 19:52:59.403 - Render thread -> Warning: Available VRAM budget 1652 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:59.651 - Render thread -> Info: Frame[125167] - Available VRAM budget has changed: 1715 MB 2025-12-02 19:52:59.651 - Render thread -> Warning: Available VRAM budget 1715 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:52:59.729 - Render thread -> Info: Frame[125169] - Available VRAM budget has changed: 6925 MB 2025-12-02 19:52:59.751 - Render thread -> Info: Frame[125170] - Available VRAM budget has changed: 6887 MB 2025-12-02 19:53:00.038 - Render thread -> Info: Frame[125177] - Available VRAM budget has changed: 2320 MB 2025-12-02 19:53:00.238 - Render thread -> Info: Frame[125182] - Available VRAM budget has changed: 6852 MB 2025-12-02 19:53:00.266 - Render thread -> Info: Frame[125183] - Available VRAM budget has changed: 6792 MB 2025-12-02 19:53:00.271 - Render thread -> Info: Frame[125183] - Available VRAM budget has changed: 2221 MB 2025-12-02 19:53:00.271 - Render thread -> Info: Frame[125183] - Available VRAM budget has changed: 1635 MB 2025-12-02 19:53:00.271 - Render thread -> Warning: Available VRAM budget 1635 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:00.826 - Render thread -> Info: Frame[125199] - Available VRAM budget has changed: 6866 MB 2025-12-02 19:53:01.298 - Render thread -> Info: Frame[125210] - Available VRAM budget has changed: 6822 MB 2025-12-02 19:53:01.365 - Render thread -> Info: Frame[125211] - Available VRAM budget has changed: 2012 MB 2025-12-02 19:53:01.365 - Render thread -> Warning: Available VRAM budget 2012 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:01.365 - Render thread -> Info: Frame[125211] - Available VRAM budget has changed: 1427 MB 2025-12-02 19:53:01.365 - Render thread -> Warning: Available VRAM budget 1427 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:03.266 - Render thread -> Info: Frame[125227] - Available VRAM budget has changed: 6784 MB 2025-12-02 19:53:03.332 - Render thread -> Info: Frame[125229] - Available VRAM budget has changed: 6709 MB 2025-12-02 19:53:03.804 - Render thread -> Info: Frame[125243] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:53:03.871 - Render thread -> Info: Frame[125245] - Available VRAM budget has changed: 2148 MB 2025-12-02 19:53:03.999 - Render thread -> Info: Frame[125249] - Available VRAM budget has changed: 6666 MB 2025-12-02 19:53:04.004 - Render thread -> Info: Frame[125249] - Available VRAM budget has changed: 2121 MB 2025-12-02 19:53:04.804 - Render thread -> Info: Frame[125273] - Available VRAM budget has changed: 1527 MB 2025-12-02 19:53:04.804 - Render thread -> Warning: Available VRAM budget 1527 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:05.051 - Render thread -> Info: Frame[125277] - Available VRAM budget has changed: 2107 MB 2025-12-02 19:53:05.051 - Render thread -> Info: Frame[125277] - Available VRAM budget has changed: 1511 MB 2025-12-02 19:53:05.051 - Render thread -> Warning: Available VRAM budget 1511 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:05.334 - Render thread -> Info: Frame[125285] - Available VRAM budget has changed: 6703 MB 2025-12-02 19:53:05.799 - Render thread -> Info: Frame[125299] - Available VRAM budget has changed: 6802 MB 2025-12-02 19:53:06.483 - Render thread -> Info: Frame[125319] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:53:06.580 - Render thread -> Info: Frame[125321] - Available VRAM budget has changed: 2154 MB 2025-12-02 19:53:06.640 - Render thread -> Info: Frame[125323] - Available VRAM budget has changed: 1519 MB 2025-12-02 19:53:06.640 - Render thread -> Warning: Available VRAM budget 1519 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:07.015 - Render thread -> Info: Frame[125329] - Available VRAM budget has changed: 2213 MB 2025-12-02 19:53:07.035 - Render thread -> Info: Frame[125330] - Available VRAM budget has changed: 6840 MB 2025-12-02 19:53:07.365 - Render thread -> Info: Frame[125331] - Available VRAM budget has changed: 2134 MB 2025-12-02 19:53:07.431 - Render thread -> Info: Frame[125334] - Available VRAM budget has changed: 6802 MB 2025-12-02 19:53:07.979 - Render thread -> Info: Frame[125349] - Available VRAM budget has changed: 1538 MB 2025-12-02 19:53:07.979 - Render thread -> Warning: Available VRAM budget 1538 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:08.633 - Render thread -> Info: Frame[125369] - Available VRAM budget has changed: 6840 MB 2025-12-02 19:53:08.972 - Render thread -> Info: Frame[125379] - Available VRAM budget has changed: 2223 MB 2025-12-02 19:53:09.104 - Render thread -> Info: Frame[125383] - Available VRAM budget has changed: 2238 MB 2025-12-02 19:53:09.519 - Render thread -> Info: Frame[125395] - Available VRAM budget has changed: 2140 MB 2025-12-02 19:53:11.033 - Render thread -> Info: Frame[125441] - Available VRAM budget has changed: 6802 MB 2025-12-02 19:53:11.236 - Render thread -> Info: Frame[125447] - Available VRAM budget has changed: 2235 MB 2025-12-02 19:53:11.772 - Render thread -> Info: Frame[125463] - Available VRAM budget has changed: 2222 MB 2025-12-02 19:53:11.800 - Render thread -> Info: Frame[125464] - Available VRAM budget has changed: 6840 MB 2025-12-02 19:53:11.833 - Render thread -> Info: Frame[125465] - Available VRAM budget has changed: 6780 MB 2025-12-02 19:53:11.899 - Render thread -> Info: Frame[125467] - Available VRAM budget has changed: 6704 MB 2025-12-02 19:53:11.904 - Render thread -> Info: Frame[125467] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:53:12.176 - Render thread -> Info: Frame[125475] - Available VRAM budget has changed: 2031 MB 2025-12-02 19:53:12.176 - Render thread -> Warning: Available VRAM budget 2031 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:12.176 - Render thread -> Info: Frame[125475] - Available VRAM budget has changed: 1431 MB 2025-12-02 19:53:12.176 - Render thread -> Warning: Available VRAM budget 1431 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:12.949 - Render thread -> Info: Frame[125495] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:53:13.183 - Render thread -> Info: Frame[125502] - Available VRAM budget has changed: 6685 MB 2025-12-02 19:53:13.353 - Render thread -> Info: Frame[125507] - Available VRAM budget has changed: 2132 MB 2025-12-02 19:53:13.697 - Render thread -> Info: Frame[125516] - Available VRAM budget has changed: 6647 MB 2025-12-02 19:53:13.726 - Render thread -> Info: Frame[125517] - Available VRAM budget has changed: 1966 MB 2025-12-02 19:53:13.726 - Render thread -> Warning: Available VRAM budget 1966 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:13.726 - Render thread -> Info: Frame[125517] - Available VRAM budget has changed: 1367 MB 2025-12-02 19:53:13.726 - Render thread -> Warning: Available VRAM budget 1367 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:14.283 - Render thread -> Info: Frame[125535] - Available VRAM budget has changed: 6795 MB 2025-12-02 19:53:14.752 - Render thread -> Info: Frame[125549] - Available VRAM budget has changed: 2097 MB 2025-12-02 19:53:15.083 - Render thread -> Info: Frame[125559] - Available VRAM budget has changed: 6840 MB 2025-12-02 19:53:15.286 - Render thread -> Info: Frame[125565] - Available VRAM budget has changed: 2214 MB 2025-12-02 19:53:15.687 - Render thread -> Info: Frame[125577] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:53:15.754 - Render thread -> Info: Frame[125579] - Available VRAM budget has changed: 1495 MB 2025-12-02 19:53:15.754 - Render thread -> Warning: Available VRAM budget 1495 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:16.088 - Render thread -> Info: Frame[125589] - Available VRAM budget has changed: 2254 MB 2025-12-02 19:53:16.283 - Render thread -> Info: Frame[125595] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:53:16.287 - Render thread -> Info: Frame[125595] - Available VRAM budget has changed: 2224 MB 2025-12-02 19:53:16.288 - Render thread -> Info: Frame[125595] - Available VRAM budget has changed: 1611 MB 2025-12-02 19:53:16.288 - Render thread -> Warning: Available VRAM budget 1611 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:16.699 - Render thread -> Info: Frame[125607] - Available VRAM budget has changed: 1621 MB 2025-12-02 19:53:16.699 - Render thread -> Warning: Available VRAM budget 1621 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:17.283 - Render thread -> Info: Frame[125625] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:53:18.470 - Render thread -> Info: Frame[125631] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:53:18.478 - Render thread -> Info: Frame[125631] - Available VRAM budget has changed: 2190 MB 2025-12-02 19:53:18.478 - Render thread -> Info: Frame[125631] - Available VRAM budget has changed: 1579 MB 2025-12-02 19:53:18.478 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:18.608 - Render thread -> Info: Frame[125633] - Available VRAM budget has changed: 2176 MB 2025-12-02 19:53:18.608 - Render thread -> Info: Frame[125633] - Available VRAM budget has changed: 1565 MB 2025-12-02 19:53:18.608 - Render thread -> Warning: Available VRAM budget 1565 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:19.105 - Render thread -> Info: Frame[125647] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:53:19.237 - Render thread -> Info: Frame[125651] - Available VRAM budget has changed: 6789 MB 2025-12-02 19:53:19.709 - Render thread -> Info: Frame[125665] - Available VRAM budget has changed: 2189 MB 2025-12-02 19:53:20.004 - Render thread -> Info: Frame[125674] - Available VRAM budget has changed: 6827 MB 2025-12-02 19:53:20.108 - Render thread -> Info: Frame[125677] - Available VRAM budget has changed: 2208 MB 2025-12-02 19:53:20.371 - Render thread -> Info: Frame[125685] - Available VRAM budget has changed: 6751 MB 2025-12-02 19:53:20.376 - Render thread -> Info: Frame[125685] - Available VRAM budget has changed: 2174 MB 2025-12-02 19:53:20.471 - Render thread -> Info: Frame[125688] - Available VRAM budget has changed: 6706 MB 2025-12-02 19:53:20.504 - Render thread -> Info: Frame[125689] - Available VRAM budget has changed: 6668 MB 2025-12-02 19:53:20.509 - Render thread -> Info: Frame[125689] - Available VRAM budget has changed: 2114 MB 2025-12-02 19:53:20.509 - Render thread -> Info: Frame[125689] - Available VRAM budget has changed: 1503 MB 2025-12-02 19:53:20.509 - Render thread -> Warning: Available VRAM budget 1503 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:21.237 - Render thread -> Info: Frame[125711] - Available VRAM budget has changed: 6780 MB 2025-12-02 19:53:22.237 - Render thread -> Info: Frame[125741] - Available VRAM budget has changed: 6701 MB 2025-12-02 19:53:22.242 - Render thread -> Info: Frame[125741] - Available VRAM budget has changed: 2144 MB 2025-12-02 19:53:22.509 - Render thread -> Info: Frame[125749] - Available VRAM budget has changed: 2129 MB 2025-12-02 19:53:22.870 - Render thread -> Info: Frame[125760] - Available VRAM budget has changed: 6802 MB 2025-12-02 19:53:23.243 - Render thread -> Info: Frame[125771] - Available VRAM budget has changed: 1517 MB 2025-12-02 19:53:23.243 - Render thread -> Warning: Available VRAM budget 1517 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:23.574 - Render thread -> Info: Frame[125781] - Available VRAM budget has changed: 2143 MB 2025-12-02 19:53:23.907 - Render thread -> Info: Frame[125791] - Available VRAM budget has changed: 2220 MB 2025-12-02 19:53:23.975 - Render thread -> Info: Frame[125793] - Available VRAM budget has changed: 2234 MB 2025-12-02 19:53:24.319 - Render thread -> Info: Frame[125803] - Available VRAM budget has changed: 2205 MB 2025-12-02 19:53:24.575 - Render thread -> Info: Frame[125811] - Available VRAM budget has changed: 1532 MB 2025-12-02 19:53:24.576 - Render thread -> Warning: Available VRAM budget 1532 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:24.908 - Render thread -> Info: Frame[125821] - Available VRAM budget has changed: 1593 MB 2025-12-02 19:53:24.908 - Render thread -> Warning: Available VRAM budget 1593 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:25.479 - Render thread -> Info: Frame[125837] - Available VRAM budget has changed: 2219 MB 2025-12-02 19:53:25.534 - Render thread -> Info: Frame[125839] - Available VRAM budget has changed: 2204 MB 2025-12-02 19:53:25.707 - Render thread -> Info: Frame[125845] - Available VRAM budget has changed: 1583 MB 2025-12-02 19:53:25.707 - Render thread -> Warning: Available VRAM budget 1583 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:26.576 - Render thread -> Info: Frame[125871] - Available VRAM budget has changed: 2233 MB 2025-12-02 19:53:27.575 - Render thread -> Info: Frame[125901] - Available VRAM budget has changed: 1609 MB 2025-12-02 19:53:27.575 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:27.771 - Render thread -> Info: Frame[125907] - Available VRAM budget has changed: 6840 MB 2025-12-02 19:53:28.185 - Render thread -> Info: Frame[125915] - Available VRAM budget has changed: 2145 MB 2025-12-02 19:53:28.185 - Render thread -> Info: Frame[125915] - Available VRAM budget has changed: 1513 MB 2025-12-02 19:53:28.185 - Render thread -> Warning: Available VRAM budget 1513 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:28.949 - Render thread -> Info: Frame[125931] - Available VRAM budget has changed: 6763 MB 2025-12-02 19:53:28.979 - Render thread -> Info: Frame[125932] - Available VRAM budget has changed: 6721 MB 2025-12-02 19:53:31.422 - Render thread -> Info: Frame[126006] - Available VRAM budget has changed: 6811 MB 2025-12-02 19:53:32.459 - Render thread -> Info: Frame[126037] - Available VRAM budget has changed: 2236 MB 2025-12-02 19:53:33.193 - Render thread -> Info: Frame[126059] - Available VRAM budget has changed: 2221 MB 2025-12-02 19:53:33.459 - Render thread -> Info: Frame[126067] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:53:33.459 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:34.658 - Render thread -> Info: Frame[126103] - Available VRAM budget has changed: 2235 MB 2025-12-02 19:53:35.659 - Render thread -> Info: Frame[126133] - Available VRAM budget has changed: 1608 MB 2025-12-02 19:53:35.659 - Render thread -> Warning: Available VRAM budget 1608 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:37.392 - Render thread -> Info: Frame[126185] - Available VRAM budget has changed: 2220 MB 2025-12-02 19:53:37.392 - Render thread -> Info: Frame[126185] - Available VRAM budget has changed: 1592 MB 2025-12-02 19:53:37.392 - Render thread -> Warning: Available VRAM budget 1592 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:37.855 - Render thread -> Info: Frame[126199] - Available VRAM budget has changed: 6753 MB 2025-12-02 19:53:37.859 - Render thread -> Info: Frame[126199] - Available VRAM budget has changed: 2185 MB 2025-12-02 19:53:37.859 - Render thread -> Info: Frame[126199] - Available VRAM budget has changed: 1557 MB 2025-12-02 19:53:37.859 - Render thread -> Warning: Available VRAM budget 1557 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:38.255 - Render thread -> Info: Frame[126211] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:53:38.259 - Render thread -> Info: Frame[126211] - Available VRAM budget has changed: 2111 MB 2025-12-02 19:53:38.259 - Render thread -> Info: Frame[126211] - Available VRAM budget has changed: 1485 MB 2025-12-02 19:53:38.259 - Render thread -> Warning: Available VRAM budget 1485 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:38.788 - Render thread -> Info: Frame[126227] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:53:39.126 - Render thread -> Info: Frame[126237] - Available VRAM budget has changed: 6733 MB 2025-12-02 19:53:39.655 - Render thread -> Info: Frame[126253] - Available VRAM budget has changed: 6770 MB 2025-12-02 19:53:39.792 - Render thread -> Info: Frame[126257] - Available VRAM budget has changed: 2149 MB 2025-12-02 19:53:39.921 - Render thread -> Info: Frame[126261] - Available VRAM budget has changed: 6806 MB 2025-12-02 19:53:40.659 - Render thread -> Info: Frame[126283] - Available VRAM budget has changed: 2197 MB 2025-12-02 19:53:40.792 - Render thread -> Info: Frame[126287] - Available VRAM budget has changed: 1521 MB 2025-12-02 19:53:40.792 - Render thread -> Warning: Available VRAM budget 1521 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:40.926 - Render thread -> Info: Frame[126291] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:53:41.193 - Render thread -> Info: Frame[126299] - Available VRAM budget has changed: 2213 MB 2025-12-02 19:53:41.660 - Render thread -> Info: Frame[126313] - Available VRAM budget has changed: 1568 MB 2025-12-02 19:53:41.660 - Render thread -> Warning: Available VRAM budget 1568 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:41.927 - Render thread -> Info: Frame[126321] - Available VRAM budget has changed: 1581 MB 2025-12-02 19:53:41.927 - Render thread -> Warning: Available VRAM budget 1581 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:45.922 - Render thread -> Info: Frame[126441] - Available VRAM budget has changed: 6736 MB 2025-12-02 19:53:45.925 - Render thread -> Info: Frame[126441] - Available VRAM budget has changed: 2166 MB 2025-12-02 19:53:45.925 - Render thread -> Info: Frame[126441] - Available VRAM budget has changed: 1534 MB 2025-12-02 19:53:45.925 - Render thread -> Warning: Available VRAM budget 1534 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:46.195 - Render thread -> Info: Frame[126449] - Available VRAM budget has changed: 2136 MB 2025-12-02 19:53:46.195 - Render thread -> Info: Frame[126449] - Available VRAM budget has changed: 1504 MB 2025-12-02 19:53:46.195 - Render thread -> Warning: Available VRAM budget 1504 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:46.223 - Render thread -> Info: Frame[126450] - Available VRAM budget has changed: 6671 MB 2025-12-02 19:53:46.263 - Render thread -> Info: Frame[126451] - Available VRAM budget has changed: 2108 MB 2025-12-02 19:53:46.263 - Render thread -> Info: Frame[126451] - Available VRAM budget has changed: 1477 MB 2025-12-02 19:53:46.263 - Render thread -> Warning: Available VRAM budget 1477 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:46.461 - Render thread -> Info: Frame[126457] - Available VRAM budget has changed: 2093 MB 2025-12-02 19:53:46.461 - Render thread -> Info: Frame[126457] - Available VRAM budget has changed: 1461 MB 2025-12-02 19:53:46.461 - Render thread -> Warning: Available VRAM budget 1461 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:46.755 - Render thread -> Info: Frame[126466] - Available VRAM budget has changed: 6767 MB 2025-12-02 19:53:47.222 - Render thread -> Info: Frame[126480] - Available VRAM budget has changed: 6673 MB 2025-12-02 19:53:47.525 - Render thread -> Info: Frame[126489] - Available VRAM budget has changed: 2108 MB 2025-12-02 19:53:47.594 - Render thread -> Info: Frame[126491] - Available VRAM budget has changed: 2094 MB 2025-12-02 19:53:47.755 - Render thread -> Info: Frame[126496] - Available VRAM budget has changed: 6632 MB 2025-12-02 19:53:47.792 - Render thread -> Info: Frame[126497] - Available VRAM budget has changed: 2074 MB 2025-12-02 19:53:47.792 - Render thread -> Info: Frame[126497] - Available VRAM budget has changed: 1442 MB 2025-12-02 19:53:47.792 - Render thread -> Warning: Available VRAM budget 1442 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:47.993 - Render thread -> Info: Frame[126503] - Available VRAM budget has changed: 2058 MB 2025-12-02 19:53:47.993 - Render thread -> Info: Frame[126503] - Available VRAM budget has changed: 1426 MB 2025-12-02 19:53:47.993 - Render thread -> Warning: Available VRAM budget 1426 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:48.292 - Render thread -> Info: Frame[126512] - Available VRAM budget has changed: 6732 MB 2025-12-02 19:53:48.455 - Render thread -> Info: Frame[126517] - Available VRAM budget has changed: 6782 MB 2025-12-02 19:53:49.059 - Render thread -> Info: Frame[126535] - Available VRAM budget has changed: 2073 MB 2025-12-02 19:53:49.326 - Render thread -> Info: Frame[126543] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:53:49.460 - Render thread -> Info: Frame[126547] - Available VRAM budget has changed: 2207 MB 2025-12-02 19:53:50.022 - Render thread -> Info: Frame[126564] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:53:50.058 - Render thread -> Info: Frame[126565] - Available VRAM budget has changed: 1442 MB 2025-12-02 19:53:50.058 - Render thread -> Warning: Available VRAM budget 1442 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:50.326 - Render thread -> Info: Frame[126573] - Available VRAM budget has changed: 1533 MB 2025-12-02 19:53:50.326 - Render thread -> Warning: Available VRAM budget 1533 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:50.460 - Render thread -> Info: Frame[126577] - Available VRAM budget has changed: 1575 MB 2025-12-02 19:53:50.460 - Render thread -> Warning: Available VRAM budget 1575 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:51.060 - Render thread -> Info: Frame[126595] - Available VRAM budget has changed: 2226 MB 2025-12-02 19:53:51.660 - Render thread -> Info: Frame[126613] - Available VRAM budget has changed: 2241 MB 2025-12-02 19:53:52.059 - Render thread -> Info: Frame[126625] - Available VRAM budget has changed: 1594 MB 2025-12-02 19:53:52.059 - Render thread -> Warning: Available VRAM budget 1594 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:52.189 - Render thread -> Info: Frame[126629] - Available VRAM budget has changed: 6785 MB 2025-12-02 19:53:52.193 - Render thread -> Info: Frame[126629] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:53:52.193 - Render thread -> Info: Frame[126629] - Available VRAM budget has changed: 1577 MB 2025-12-02 19:53:52.193 - Render thread -> Warning: Available VRAM budget 1577 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:52.722 - Render thread -> Info: Frame[126645] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:53:53.725 - Render thread -> Info: Frame[126675] - Available VRAM budget has changed: 2246 MB 2025-12-02 19:53:54.331 - Render thread -> Info: Frame[126693] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:53:54.335 - Render thread -> Info: Frame[126693] - Available VRAM budget has changed: 2212 MB 2025-12-02 19:53:54.466 - Render thread -> Info: Frame[126697] - Available VRAM budget has changed: 6699 MB 2025-12-02 19:53:54.470 - Render thread -> Info: Frame[126697] - Available VRAM budget has changed: 2120 MB 2025-12-02 19:53:54.470 - Render thread -> Info: Frame[126697] - Available VRAM budget has changed: 1463 MB 2025-12-02 19:53:54.470 - Render thread -> Warning: Available VRAM budget 1463 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:54.942 - Render thread -> Info: Frame[126709] - Available VRAM budget has changed: 2098 MB 2025-12-02 19:53:54.942 - Render thread -> Info: Frame[126709] - Available VRAM budget has changed: 1442 MB 2025-12-02 19:53:54.942 - Render thread -> Warning: Available VRAM budget 1442 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:55.203 - Render thread -> Info: Frame[126711] - Available VRAM budget has changed: 1986 MB 2025-12-02 19:53:55.203 - Render thread -> Warning: Available VRAM budget 1986 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:55.203 - Render thread -> Info: Frame[126711] - Available VRAM budget has changed: 1331 MB 2025-12-02 19:53:55.203 - Render thread -> Warning: Available VRAM budget 1331 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:55.288 - Render thread -> Info: Frame[126713] - Available VRAM budget has changed: 6763 MB 2025-12-02 19:53:56.073 - Render thread -> Info: Frame[126731] - Available VRAM budget has changed: 6726 MB 2025-12-02 19:53:56.478 - Render thread -> Info: Frame[126743] - Available VRAM budget has changed: 2020 MB 2025-12-02 19:53:56.478 - Render thread -> Warning: Available VRAM budget 2020 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:56.739 - Render thread -> Info: Frame[126751] - Available VRAM budget has changed: 6763 MB 2025-12-02 19:53:57.005 - Render thread -> Info: Frame[126759] - Available VRAM budget has changed: 6883 MB 2025-12-02 19:53:57.204 - Render thread -> Info: Frame[126765] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:53:57.276 - Render thread -> Info: Frame[126767] - Available VRAM budget has changed: 2132 MB 2025-12-02 19:53:57.475 - Render thread -> Info: Frame[126773] - Available VRAM budget has changed: 1365 MB 2025-12-02 19:53:57.475 - Render thread -> Warning: Available VRAM budget 1365 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:57.759 - Render thread -> Info: Frame[126781] - Available VRAM budget has changed: 2181 MB 2025-12-02 19:53:58.164 - Render thread -> Info: Frame[126789] - Available VRAM budget has changed: 2229 MB 2025-12-02 19:53:58.574 - Render thread -> Info: Frame[126797] - Available VRAM budget has changed: 1461 MB 2025-12-02 19:53:58.574 - Render thread -> Warning: Available VRAM budget 1461 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:59.128 - Render thread -> Info: Frame[126808] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:53:59.162 - Render thread -> Info: Frame[126809] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:53:59.227 - Render thread -> Info: Frame[126811] - Available VRAM budget has changed: 1508 MB 2025-12-02 19:53:59.227 - Render thread -> Warning: Available VRAM budget 1508 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:59.525 - Render thread -> Info: Frame[126817] - Available VRAM budget has changed: 2195 MB 2025-12-02 19:53:59.818 - Render thread -> Info: Frame[126819] - Available VRAM budget has changed: 1522 MB 2025-12-02 19:53:59.818 - Render thread -> Warning: Available VRAM budget 1522 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:59.847 - Render thread -> Info: Frame[126821] - Available VRAM budget has changed: 1497 MB 2025-12-02 19:53:59.847 - Render thread -> Warning: Available VRAM budget 1497 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:53:59.860 - Render thread -> Info: Frame[126822] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:53:59.887 - Render thread -> Info: Frame[126823] - Available VRAM budget has changed: 2180 MB 2025-12-02 19:53:59.887 - Render thread -> Info: Frame[126823] - Available VRAM budget has changed: 1484 MB 2025-12-02 19:53:59.887 - Render thread -> Warning: Available VRAM budget 1484 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:54:00.099 - Render thread -> Info: Frame[126829] - Available VRAM budget has changed: 2165 MB 2025-12-02 19:54:00.099 - Render thread -> Info: Frame[126829] - Available VRAM budget has changed: 1471 MB 2025-12-02 19:54:00.099 - Render thread -> Warning: Available VRAM budget 1471 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:54:00.390 - Render thread -> Info: Frame[126838] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:54:00.605 - Render thread -> Info: Frame[126845] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:54:01.042 - Render thread -> Info: Frame[126861] - Available VRAM budget has changed: 2182 MB 2025-12-02 19:54:01.241 - Render thread -> Info: Frame[126869] - Available VRAM budget has changed: 2223 MB 2025-12-02 19:54:01.441 - Render thread -> Info: Frame[126875] - Available VRAM budget has changed: 2245 MB 2025-12-02 19:54:01.707 - Render thread -> Info: Frame[126883] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:54:01.975 - Render thread -> Info: Frame[126891] - Available VRAM budget has changed: 1485 MB 2025-12-02 19:54:01.975 - Render thread -> Warning: Available VRAM budget 1485 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:54:02.244 - Render thread -> Info: Frame[126899] - Available VRAM budget has changed: 1526 MB 2025-12-02 19:54:02.244 - Render thread -> Warning: Available VRAM budget 1526 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:54:02.441 - Render thread -> Info: Frame[126905] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:54:02.441 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:54:02.708 - Render thread -> Info: Frame[126913] - Available VRAM budget has changed: 1563 MB 2025-12-02 19:54:02.708 - Render thread -> Warning: Available VRAM budget 1563 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:54:02.939 - Render thread -> Info: Frame[126920] - Available VRAM budget has changed: 6760 MB 2025-12-02 19:54:02.971 - Render thread -> Info: Frame[126921] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:54:02.974 - Render thread -> Info: Frame[126921] - Available VRAM budget has changed: 2142 MB 2025-12-02 19:54:02.974 - Render thread -> Info: Frame[126921] - Available VRAM budget has changed: 1442 MB 2025-12-02 19:54:02.974 - Render thread -> Warning: Available VRAM budget 1442 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:54:03.248 - Render thread -> Info: Frame[126929] - Available VRAM budget has changed: 2127 MB 2025-12-02 19:54:03.248 - Render thread -> Info: Frame[126929] - Available VRAM budget has changed: 1430 MB 2025-12-02 19:54:03.248 - Render thread -> Warning: Available VRAM budget 1430 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:54:03.505 - Render thread -> Info: Frame[126937] - Available VRAM budget has changed: 6741 MB 2025-12-02 19:54:03.739 - Render thread -> Info: Frame[126944] - Available VRAM budget has changed: 6683 MB 2025-12-02 19:54:05.489 - Render thread -> Info: Frame[126997] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:54:06.493 - Render thread -> Info: Frame[127027] - Available VRAM budget has changed: 2260 MB 2025-12-02 19:54:07.492 - Render thread -> Info: Frame[127057] - Available VRAM budget has changed: 1559 MB 2025-12-02 19:54:07.492 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:54:07.900 - Render thread -> Info: Frame[127069] - Available VRAM budget has changed: 2248 MB 2025-12-02 19:54:07.900 - Render thread -> Info: Frame[127069] - Available VRAM budget has changed: 1548 MB 2025-12-02 19:54:07.900 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:54:09.905 - Render thread -> Info: Frame[127089] - Available VRAM budget has changed: 2210 MB 2025-12-02 19:54:11.572 - Render thread -> Info: Frame[127090] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:54:12.327 - Render thread -> Info: Frame[127106] - Available VRAM budget has changed: 6647 MB 2025-12-02 19:54:12.696 - Render thread -> Info: Frame[127117] - Available VRAM budget has changed: 1947 MB 2025-12-02 19:54:12.696 - Render thread -> Warning: Available VRAM budget 1947 MBs is lower than the minimum required 2048 MBs 2025-12-02 19:54:12.830 - Render thread -> Info: Frame[127121] - Available VRAM budget has changed: 3036 MB 2025-12-02 19:54:13.793 - Render thread -> Info: Frame[127151] - Available VRAM budget has changed: 2769 MB 2025-12-02 19:54:13.816 - Render thread -> Info: Frame[127153] - Available VRAM budget has changed: 6697 MB 2025-12-02 19:54:13.876 - Render thread -> Info: Frame[127155] - Available VRAM budget has changed: 6738 MB 2025-12-02 19:54:13.910 - Render thread -> Info: Frame[127156] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:54:14.261 - Render thread -> Info: Frame[127170] - Available VRAM budget has changed: 7254 MB 2025-12-02 19:54:14.696 - Render thread -> Info: Frame[127183] - Available VRAM budget has changed: 3081 MB 2025-12-02 19:54:14.762 - Render thread -> Info: Frame[127185] - Available VRAM budget has changed: 3117 MB 2025-12-02 19:54:14.833 - Render thread -> Info: Frame[127187] - Available VRAM budget has changed: 3154 MB 2025-12-02 19:54:15.010 - Render thread -> Info: Frame[127197] - Available VRAM budget has changed: 6817 MB 2025-12-02 19:54:15.085 - Render thread -> Info: Frame[127201] - Available VRAM budget has changed: 3188 MB 2025-12-02 19:54:15.315 - Render thread -> Info: Frame[127213] - Available VRAM budget has changed: 7254 MB 2025-12-02 19:54:15.317 - Render thread -> Info: Frame[127213] - Available VRAM budget has changed: 2814 MB 2025-12-02 19:54:15.363 - Render thread -> Info: Frame[127215] - Available VRAM budget has changed: 2850 MB 2025-12-02 19:54:15.394 - Render thread -> Info: Frame[127216] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:54:15.480 - Render thread -> Info: Frame[127217] - Available VRAM budget has changed: 3161 MB 2025-12-02 19:54:15.480 - Render thread -> Info: Frame[127217] - Available VRAM budget has changed: 2886 MB 2025-12-02 19:54:15.961 - Render thread -> Info: Frame[127235] - Available VRAM budget has changed: 7254 MB 2025-12-02 19:54:16.029 - Render thread -> Info: Frame[127237] - Available VRAM budget has changed: 6795 MB 2025-12-02 19:54:17.393 - Render thread -> Info: Frame[127278] - Available VRAM budget has changed: 7254 MB 2025-12-02 19:54:17.594 - Render thread -> Info: Frame[127284] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:54:19.860 - Render thread -> Info: Frame[127352] - Available VRAM budget has changed: 7254 MB 2025-12-02 19:54:19.994 - Render thread -> Info: Frame[127356] - Available VRAM budget has changed: 6739 MB 2025-12-02 19:54:20.029 - Render thread -> Info: Frame[127357] - Available VRAM budget has changed: 3117 MB 2025-12-02 19:54:20.029 - Render thread -> Info: Frame[127357] - Available VRAM budget has changed: 2850 MB 2025-12-02 19:54:20.094 - Render thread -> Info: Frame[127359] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:54:20.096 - Render thread -> Info: Frame[127359] - Available VRAM budget has changed: 3059 MB 2025-12-02 19:54:20.096 - Render thread -> Info: Frame[127359] - Available VRAM budget has changed: 2792 MB 2025-12-02 19:54:22.360 - Render thread -> Info: Frame[127427] - Available VRAM budget has changed: 6750 MB 2025-12-02 19:54:22.496 - Render thread -> Info: Frame[127431] - Available VRAM budget has changed: 6817 MB 2025-12-02 19:54:23.028 - Render thread -> Info: Frame[127447] - Available VRAM budget has changed: 7254 MB 2025-12-02 19:54:23.127 - Render thread -> Info: Frame[127450] - Available VRAM budget has changed: 6840 MB 2025-12-02 19:54:23.363 - Render thread -> Info: Frame[127457] - Available VRAM budget has changed: 3127 MB 2025-12-02 19:54:23.498 - Render thread -> Info: Frame[127461] - Available VRAM budget has changed: 3187 MB 2025-12-02 19:54:24.030 - Render thread -> Info: Frame[127477] - Available VRAM budget has changed: 3207 MB 2025-12-02 19:54:24.161 - Render thread -> Info: Frame[127481] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:54:24.164 - Render thread -> Info: Frame[127481] - Available VRAM budget has changed: 3160 MB 2025-12-02 19:54:24.363 - Render thread -> Info: Frame[127487] - Available VRAM budget has changed: 2860 MB 2025-12-02 19:54:24.497 - Render thread -> Info: Frame[127491] - Available VRAM budget has changed: 2893 MB 2025-12-02 19:54:25.829 - Render thread -> Info: Frame[127531] - Available VRAM budget has changed: 6752 MB 2025-12-02 19:54:25.831 - Render thread -> Info: Frame[127531] - Available VRAM budget has changed: 3129 MB 2025-12-02 19:54:25.831 - Render thread -> Info: Frame[127531] - Available VRAM budget has changed: 2862 MB 2025-12-02 19:54:27.394 - Render thread -> Info: Frame[127578] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:54:28.430 - Render thread -> Info: Frame[127609] - Available VRAM budget has changed: 3160 MB 2025-12-02 19:54:28.628 - Render thread -> Info: Frame[127615] - Available VRAM budget has changed: 6706 MB 2025-12-02 19:54:28.630 - Render thread -> Info: Frame[127615] - Available VRAM budget has changed: 3088 MB 2025-12-02 19:54:28.630 - Render thread -> Info: Frame[127615] - Available VRAM budget has changed: 2821 MB 2025-12-02 19:54:29.861 - Render thread -> Info: Frame[127652] - Available VRAM budget has changed: 6667 MB 2025-12-02 19:54:29.897 - Render thread -> Info: Frame[127653] - Available VRAM budget has changed: 3053 MB 2025-12-02 19:54:29.897 - Render thread -> Info: Frame[127653] - Available VRAM budget has changed: 2786 MB 2025-12-02 19:54:30.927 - Render thread -> Info: Frame[127684] - Available VRAM budget has changed: 6730 MB 2025-12-02 19:54:30.994 - Render thread -> Info: Frame[127686] - Available VRAM budget has changed: 7254 MB 2025-12-02 19:54:31.161 - Render thread -> Info: Frame[127691] - Available VRAM budget has changed: 6821 MB 2025-12-02 19:54:31.694 - Render thread -> Info: Frame[127707] - Available VRAM budget has changed: 7254 MB 2025-12-02 19:54:31.761 - Render thread -> Info: Frame[127709] - Available VRAM budget has changed: 6820 MB 2025-12-02 19:54:31.964 - Render thread -> Info: Frame[127715] - Available VRAM budget has changed: 3110 MB 2025-12-02 19:54:32.030 - Render thread -> Info: Frame[127717] - Available VRAM budget has changed: 3190 MB 2025-12-02 19:54:32.362 - Render thread -> Info: Frame[127727] - Available VRAM budget has changed: 7254 MB 2025-12-02 19:54:32.964 - Render thread -> Info: Frame[127745] - Available VRAM budget has changed: 2842 MB 2025-12-02 19:54:33.030 - Render thread -> Info: Frame[127747] - Available VRAM budget has changed: 2922 MB 2025-12-02 19:54:33.364 - Render thread -> Info: Frame[127757] - Available VRAM budget has changed: 3578 MB 2025-12-02 19:54:34.061 - Render thread -> Info: Frame[127778] - Available VRAM budget has changed: 6787 MB 2025-12-02 19:54:34.098 - Render thread -> Info: Frame[127779] - Available VRAM budget has changed: 3160 MB 2025-12-02 19:54:34.098 - Render thread -> Info: Frame[127779] - Available VRAM budget has changed: 2893 MB 2025-12-02 19:54:37.029 - Render thread -> Info: Frame[127867] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:54:37.031 - Render thread -> Info: Frame[127867] - Available VRAM budget has changed: 3099 MB 2025-12-02 19:54:37.031 - Render thread -> Info: Frame[127867] - Available VRAM budget has changed: 2832 MB 2025-12-02 19:54:39.435 - Render thread -> Info: Frame[127939] - Available VRAM budget has changed: 3020 MB 2025-12-02 19:54:39.435 - Render thread -> Info: Frame[127939] - Available VRAM budget has changed: 2780 MB 2025-12-02 19:54:39.462 - Render thread -> Info: Frame[127940] - Available VRAM budget has changed: 6763 MB 2025-12-02 19:54:39.495 - Render thread -> Info: Frame[127941] - Available VRAM budget has changed: 6818 MB 2025-12-02 19:54:40.742 - Render thread -> Info: Frame[127971] - Available VRAM budget has changed: 3089 MB 2025-12-02 19:54:41.781 - Render thread -> Info: Frame[128001] - Available VRAM budget has changed: 2848 MB 2025-12-02 19:54:41.981 - Render thread -> Info: Frame[128007] - Available VRAM budget has changed: 3121 MB 2025-12-02 19:54:45.578 - Render thread -> Info: Frame[128111] - Available VRAM budget has changed: 6735 MB 2025-12-02 19:54:45.581 - Render thread -> Info: Frame[128111] - Available VRAM budget has changed: 3043 MB 2025-12-02 19:54:45.581 - Render thread -> Info: Frame[128111] - Available VRAM budget has changed: 2776 MB 2025-12-02 19:54:45.947 - Render thread -> Info: Frame[128123] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:54:45.949 - Render thread -> Info: Frame[128123] - Available VRAM budget has changed: 3012 MB 2025-12-02 19:54:46.020 - Render thread -> Info: Frame[128123] - Available VRAM budget has changed: 2745 MB 2025-12-02 19:54:47.032 - Render thread -> Info: Frame[128162] - Available VRAM budget has changed: 6655 MB 2025-12-02 19:54:47.054 - Render thread -> Info: Frame[128163] - Available VRAM budget has changed: 2976 MB 2025-12-02 19:54:47.054 - Render thread -> Info: Frame[128163] - Available VRAM budget has changed: 2710 MB 2025-12-02 19:54:47.888 - Render thread -> Info: Frame[128191] - Available VRAM budget has changed: 6693 MB 2025-12-02 19:54:47.978 - Render thread -> Info: Frame[128194] - Available VRAM budget has changed: 6746 MB 2025-12-02 19:54:48.012 - Render thread -> Info: Frame[128195] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:54:48.881 - Render thread -> Info: Frame[128221] - Available VRAM budget has changed: 3006 MB 2025-12-02 19:54:49.014 - Render thread -> Info: Frame[128225] - Available VRAM budget has changed: 3128 MB 2025-12-02 19:54:49.882 - Render thread -> Info: Frame[128251] - Available VRAM budget has changed: 2737 MB 2025-12-02 19:54:50.014 - Render thread -> Info: Frame[128255] - Available VRAM budget has changed: 2858 MB 2025-12-02 19:54:53.812 - Render thread -> Info: Frame[128369] - Available VRAM budget has changed: 6790 MB 2025-12-02 19:54:53.815 - Render thread -> Info: Frame[128369] - Available VRAM budget has changed: 3097 MB 2025-12-02 19:54:53.815 - Render thread -> Info: Frame[128369] - Available VRAM budget has changed: 2827 MB 2025-12-02 19:54:54.012 - Render thread -> Info: Frame[128375] - Available VRAM budget has changed: 6731 MB 2025-12-02 19:54:54.014 - Render thread -> Info: Frame[128375] - Available VRAM budget has changed: 3044 MB 2025-12-02 19:54:54.014 - Render thread -> Info: Frame[128375] - Available VRAM budget has changed: 2775 MB 2025-12-02 19:54:54.079 - Render thread -> Info: Frame[128377] - Available VRAM budget has changed: 6678 MB 2025-12-02 19:54:54.081 - Render thread -> Info: Frame[128377] - Available VRAM budget has changed: 2997 MB 2025-12-02 19:54:54.081 - Render thread -> Info: Frame[128377] - Available VRAM budget has changed: 2728 MB 2025-12-02 19:54:54.345 - Render thread -> Info: Frame[128385] - Available VRAM budget has changed: 6637 MB 2025-12-02 19:54:54.348 - Render thread -> Info: Frame[128385] - Available VRAM budget has changed: 2960 MB 2025-12-02 19:54:54.348 - Render thread -> Info: Frame[128385] - Available VRAM budget has changed: 2691 MB 2025-12-02 19:54:54.879 - Render thread -> Info: Frame[128401] - Available VRAM budget has changed: 6674 MB 2025-12-02 19:54:55.881 - Render thread -> Info: Frame[128431] - Available VRAM budget has changed: 2993 MB 2025-12-02 19:54:56.479 - Render thread -> Info: Frame[128449] - Available VRAM budget has changed: 6711 MB 2025-12-02 19:54:56.512 - Render thread -> Info: Frame[128450] - Available VRAM budget has changed: 6825 MB 2025-12-02 19:54:56.881 - Render thread -> Info: Frame[128461] - Available VRAM budget has changed: 2724 MB 2025-12-02 19:54:57.481 - Render thread -> Info: Frame[128479] - Available VRAM budget has changed: 3026 MB 2025-12-02 19:54:57.548 - Render thread -> Info: Frame[128481] - Available VRAM budget has changed: 3128 MB 2025-12-02 19:54:58.481 - Render thread -> Info: Frame[128509] - Available VRAM budget has changed: 2757 MB 2025-12-02 19:54:58.548 - Render thread -> Info: Frame[128511] - Available VRAM budget has changed: 2858 MB 2025-12-02 19:55:02.479 - Render thread -> Info: Frame[128629] - Available VRAM budget has changed: 6771 MB 2025-12-02 19:55:02.482 - Render thread -> Info: Frame[128629] - Available VRAM budget has changed: 3081 MB 2025-12-02 19:55:02.482 - Render thread -> Info: Frame[128629] - Available VRAM budget has changed: 2813 MB 2025-12-02 19:55:02.580 - Render thread -> Info: Frame[128632] - Available VRAM budget has changed: 6718 MB 2025-12-02 19:55:02.616 - Render thread -> Info: Frame[128633] - Available VRAM budget has changed: 3033 MB 2025-12-02 19:55:02.616 - Render thread -> Info: Frame[128633] - Available VRAM budget has changed: 2766 MB 2025-12-02 19:55:02.981 - Render thread -> Info: Frame[128644] - Available VRAM budget has changed: 6661 MB 2025-12-02 19:55:03.017 - Render thread -> Info: Frame[128645] - Available VRAM budget has changed: 2984 MB 2025-12-02 19:55:03.017 - Render thread -> Info: Frame[128645] - Available VRAM budget has changed: 2717 MB 2025-12-02 19:55:05.578 - Render thread -> Info: Frame[128669] - Available VRAM budget has changed: 2939 MB 2025-12-02 19:55:05.578 - Render thread -> Info: Frame[128669] - Available VRAM budget has changed: 2690 MB 2025-12-02 19:55:06.924 - Render thread -> Info: Frame[128683] - Available VRAM budget has changed: 6788 MB 2025-12-02 19:55:06.941 - Render thread -> Info: Frame[128684] - Available VRAM budget has changed: 6823 MB 2025-12-02 19:55:06.958 - Render thread -> Info: Frame[128685] - Available VRAM budget has changed: 7254 MB 2025-12-02 19:55:07.228 - Render thread -> Info: Frame[128701] - Available VRAM budget has changed: 4026 MB 2025-12-02 19:55:07.426 - Render thread -> Info: Frame[128713] - Available VRAM budget has changed: 4139 MB 2025-12-02 19:55:07.459 - Render thread -> Info: Frame[128715] - Available VRAM budget has changed: 4557 MB 2025-12-02 19:55:07.727 - Render thread -> Info: Frame[128731] - Available VRAM budget has changed: 3771 MB 2025-12-02 19:55:07.926 - Render thread -> Info: Frame[128743] - Available VRAM budget has changed: 3884 MB 2025-12-02 19:55:07.960 - Render thread -> Info: Frame[128745] - Available VRAM budget has changed: 4299 MB 2025-12-02 19:55:14.243 - Render thread -> Info: Frame[129091] - Available VRAM budget has changed: 4389 MB 2025-12-02 19:55:14.243 - Render thread -> Info: Frame[129091] - Available VRAM budget has changed: 4128 MB 2025-12-02 19:55:14.846 - Render thread -> Info: Frame[129123] - Available VRAM budget has changed: 4476 MB 2025-12-02 19:55:14.877 - Render thread -> Info: Frame[129125] - Available VRAM budget has changed: 4557 MB 2025-12-02 19:55:15.343 - Render thread -> Info: Frame[129153] - Available VRAM budget has changed: 4218 MB 2025-12-02 19:55:15.377 - Render thread -> Info: Frame[129155] - Available VRAM budget has changed: 4297 MB 2025-12-02 19:55:18.210 - Render thread -> Info: Frame[129311] - Available VRAM budget has changed: 4320 MB 2025-12-02 19:55:20.167 - Render thread -> Info: Frame[129379] - Available VRAM budget has changed: 4528 MB 2025-12-02 19:55:20.167 - Render thread -> Info: Frame[129379] - Available VRAM budget has changed: 4291 MB 2025-12-02 19:55:27.215 - Render thread -> Info: Frame[129763] - Available VRAM budget has changed: 4269 MB 2025-12-02 19:55:27.615 - Render thread -> Info: Frame[129787] - Available VRAM budget has changed: 4557 MB 2025-12-02 19:55:28.117 - Render thread -> Info: Frame[129817] - Available VRAM budget has changed: 4299 MB 2025-12-02 19:55:40.714 - Render thread -> Info: Frame[130551] - Available VRAM budget has changed: 4337 MB 2025-12-02 19:55:40.715 - Render thread -> Info: Frame[130551] - Available VRAM budget has changed: 4074 MB 2025-12-02 19:55:41.383 - Render thread -> Info: Frame[130583] - Available VRAM budget has changed: 4505 MB 2025-12-02 19:55:41.883 - Render thread -> Info: Frame[130613] - Available VRAM budget has changed: 4242 MB 2025-12-02 19:55:55.028 - Render thread -> Info: Frame[131339] - Available VRAM budget has changed: 4393 MB 2025-12-02 19:55:55.028 - Render thread -> Info: Frame[131339] - Available VRAM budget has changed: 4133 MB 2025-12-02 19:55:56.227 - Render thread -> Info: Frame[131393] - Available VRAM budget has changed: 4495 MB 2025-12-02 19:55:56.726 - Render thread -> Info: Frame[131423] - Available VRAM budget has changed: 4235 MB 2025-12-02 19:56:14.561 - Render thread -> Info: Frame[132493] - Available VRAM budget has changed: 4263 MB 2025-12-02 19:56:16.895 - Render thread -> Info: Frame[132633] - Available VRAM budget has changed: 4461 MB 2025-12-02 19:56:16.895 - Render thread -> Info: Frame[132633] - Available VRAM budget has changed: 4236 MB 2025-12-02 19:56:18.279 - Render thread -> Info: Frame[132705] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:56:18.856 - Render thread -> Info: Frame[132735] - Available VRAM budget has changed: 4476 MB 2025-12-02 19:56:19.594 - Render thread -> Info: Frame[132769] - Available VRAM budget has changed: 4258 MB 2025-12-02 19:56:23.379 - Render thread -> Info: Frame[132983] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:56:23.878 - Render thread -> Info: Frame[133013] - Available VRAM budget has changed: 4283 MB 2025-12-02 19:56:24.212 - Render thread -> Info: Frame[133033] - Available VRAM budget has changed: 4476 MB 2025-12-02 19:56:24.212 - Render thread -> Info: Frame[133033] - Available VRAM budget has changed: 4258 MB 2025-12-02 19:56:26.012 - Render thread -> Info: Frame[133131] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:56:26.483 - Render thread -> Info: Frame[133159] - Available VRAM budget has changed: 4478 MB 2025-12-02 19:56:26.948 - Render thread -> Info: Frame[133187] - Available VRAM budget has changed: 4451 MB 2025-12-02 19:56:26.948 - Render thread -> Info: Frame[133187] - Available VRAM budget has changed: 4233 MB 2025-12-02 19:56:29.279 - Render thread -> Info: Frame[133275] - Available VRAM budget has changed: 4476 MB 2025-12-02 19:56:29.678 - Render thread -> Info: Frame[133299] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:56:29.778 - Render thread -> Info: Frame[133305] - Available VRAM budget has changed: 4258 MB 2025-12-02 19:56:29.915 - Render thread -> Info: Frame[133313] - Available VRAM budget has changed: 4476 MB 2025-12-02 19:56:32.432 - Render thread -> Info: Frame[133411] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:56:34.848 - Render thread -> Info: Frame[133509] - Available VRAM budget has changed: 4283 MB 2025-12-02 19:56:35.488 - Render thread -> Info: Frame[133547] - Available VRAM budget has changed: 4461 MB 2025-12-02 19:56:35.488 - Render thread -> Info: Frame[133547] - Available VRAM budget has changed: 4243 MB 2025-12-02 19:56:36.112 - Render thread -> Info: Frame[133585] - Available VRAM budget has changed: 4486 MB 2025-12-02 19:56:36.779 - Render thread -> Info: Frame[133615] - Available VRAM budget has changed: 4268 MB 2025-12-02 19:56:46.663 - Render thread -> Info: Frame[134045] - Available VRAM budget has changed: 4461 MB 2025-12-02 19:56:46.663 - Render thread -> Info: Frame[134045] - Available VRAM budget has changed: 4243 MB 2025-12-02 19:56:50.449 - Render thread -> Info: Frame[134217] - Available VRAM budget has changed: 4486 MB 2025-12-02 19:56:53.146 - Render thread -> Info: Frame[134319] - Available VRAM budget has changed: 4267 MB 2025-12-02 19:56:55.837 - Render thread -> Info: Frame[134471] - Available VRAM budget has changed: 4461 MB 2025-12-02 19:56:55.837 - Render thread -> Info: Frame[134471] - Available VRAM budget has changed: 4242 MB 2025-12-02 19:56:59.886 - Render thread -> Info: Frame[134661] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:57:00.580 - Render thread -> Info: Frame[134691] - Available VRAM budget has changed: 4272 MB 2025-12-02 19:57:03.053 - Render thread -> Info: Frame[134809] - Available VRAM budget has changed: 4476 MB 2025-12-02 19:57:09.669 - Render thread -> Info: Frame[135105] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:57:12.534 - Render thread -> Info: Frame[135277] - Available VRAM budget has changed: 4476 MB 2025-12-02 19:57:12.534 - Render thread -> Info: Frame[135277] - Available VRAM budget has changed: 4239 MB 2025-12-02 19:57:13.431 - Render thread -> Info: Frame[135331] - Available VRAM budget has changed: 4446 MB 2025-12-02 19:57:13.431 - Render thread -> Info: Frame[135331] - Available VRAM budget has changed: 4210 MB 2025-12-02 19:57:15.264 - Render thread -> Info: Frame[135441] - Available VRAM budget has changed: 4476 MB 2025-12-02 19:57:15.775 - Render thread -> Info: Frame[135471] - Available VRAM budget has changed: 4240 MB 2025-12-02 19:57:21.464 - Render thread -> Info: Frame[135769] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:57:21.965 - Render thread -> Info: Frame[135799] - Available VRAM budget has changed: 4266 MB 2025-12-02 19:57:24.665 - Render thread -> Info: Frame[135961] - Available VRAM budget has changed: 4471 MB 2025-12-02 19:57:24.665 - Render thread -> Info: Frame[135961] - Available VRAM budget has changed: 4231 MB 2025-12-02 19:57:26.215 - Render thread -> Info: Frame[136033] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:57:27.269 - Render thread -> Info: Frame[136077] - Available VRAM budget has changed: 4470 MB 2025-12-02 19:57:28.365 - Render thread -> Info: Frame[136117] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:57:29.532 - Render thread -> Info: Frame[136175] - Available VRAM budget has changed: 4261 MB 2025-12-02 19:57:39.732 - Render thread -> Info: Frame[136645] - Available VRAM budget has changed: 4471 MB 2025-12-02 19:57:40.133 - Render thread -> Info: Frame[136669] - Available VRAM budget has changed: 4239 MB 2025-12-02 19:57:41.287 - Render thread -> Info: Frame[136729] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:57:42.649 - Render thread -> Info: Frame[136803] - Available VRAM budget has changed: 4261 MB 2025-12-02 19:57:46.199 - Render thread -> Info: Frame[136981] - Available VRAM budget has changed: 4471 MB 2025-12-02 19:57:48.516 - Render thread -> Info: Frame[137089] - Available VRAM budget has changed: 4233 MB 2025-12-02 19:57:51.273 - Render thread -> Info: Frame[137207] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:57:51.770 - Render thread -> Info: Frame[137237] - Available VRAM budget has changed: 4273 MB 2025-12-02 19:58:06.819 - Render thread -> Info: Frame[137965] - Available VRAM budget has changed: 4476 MB 2025-12-02 19:58:06.819 - Render thread -> Info: Frame[137965] - Available VRAM budget has changed: 4232 MB 2025-12-02 19:58:09.351 - Render thread -> Info: Frame[138117] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:58:10.222 - Render thread -> Info: Frame[138169] - Available VRAM budget has changed: 4363 MB 2025-12-02 19:58:10.222 - Render thread -> Info: Frame[138169] - Available VRAM budget has changed: 4115 MB 2025-12-02 19:58:10.750 - Render thread -> Info: Frame[138201] - Available VRAM budget has changed: 4476 MB 2025-12-02 19:58:11.387 - Render thread -> Info: Frame[138231] - Available VRAM budget has changed: 4226 MB 2025-12-02 19:58:17.317 - Render thread -> Info: Frame[138587] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:58:17.684 - Render thread -> Info: Frame[138609] - Available VRAM budget has changed: 4476 MB 2025-12-02 19:58:21.651 - Render thread -> Info: Frame[138827] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:58:22.151 - Render thread -> Info: Frame[138857] - Available VRAM budget has changed: 4252 MB 2025-12-02 19:58:25.527 - Render thread -> Info: Frame[139059] - Available VRAM budget has changed: 4475 MB 2025-12-02 19:58:25.527 - Render thread -> Info: Frame[139059] - Available VRAM budget has changed: 4225 MB 2025-12-02 19:58:31.318 - Render thread -> Info: Frame[139391] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:58:31.951 - Render thread -> Info: Frame[139421] - Available VRAM budget has changed: 4251 MB 2025-12-02 19:58:33.190 - Render thread -> Info: Frame[139495] - Available VRAM budget has changed: 4460 MB 2025-12-02 19:58:33.190 - Render thread -> Info: Frame[139495] - Available VRAM budget has changed: 4216 MB 2025-12-02 19:58:34.085 - Render thread -> Info: Frame[139549] - Available VRAM budget has changed: 4486 MB 2025-12-02 19:58:34.585 - Render thread -> Info: Frame[139579] - Available VRAM budget has changed: 4242 MB 2025-12-02 19:58:40.492 - Render thread -> Info: Frame[139933] - Available VRAM budget has changed: 4450 MB 2025-12-02 19:58:40.492 - Render thread -> Info: Frame[139933] - Available VRAM budget has changed: 4210 MB 2025-12-02 19:58:42.452 - Render thread -> Info: Frame[140051] - Available VRAM budget has changed: 4475 MB 2025-12-02 19:58:42.952 - Render thread -> Info: Frame[140081] - Available VRAM budget has changed: 4237 MB 2025-12-02 19:58:43.054 - Render thread -> Info: Frame[140087] - Available VRAM budget has changed: 4450 MB 2025-12-02 19:58:43.054 - Render thread -> Info: Frame[140087] - Available VRAM budget has changed: 4214 MB 2025-12-02 19:58:43.586 - Render thread -> Info: Frame[140119] - Available VRAM budget has changed: 4475 MB 2025-12-02 19:58:44.085 - Render thread -> Info: Frame[140149] - Available VRAM budget has changed: 4237 MB 2025-12-02 19:58:44.185 - Render thread -> Info: Frame[140155] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:58:44.685 - Render thread -> Info: Frame[140185] - Available VRAM budget has changed: 4264 MB 2025-12-02 19:58:47.894 - Render thread -> Info: Frame[140377] - Available VRAM budget has changed: 4475 MB 2025-12-02 19:58:47.894 - Render thread -> Info: Frame[140377] - Available VRAM budget has changed: 4232 MB 2025-12-02 19:58:55.919 - Render thread -> Info: Frame[140851] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:58:56.423 - Render thread -> Info: Frame[140881] - Available VRAM budget has changed: 4258 MB 2025-12-02 19:58:59.905 - Render thread -> Info: Frame[141089] - Available VRAM budget has changed: 4470 MB 2025-12-02 19:58:59.905 - Render thread -> Info: Frame[141089] - Available VRAM budget has changed: 4216 MB 2025-12-02 19:59:03.304 - Render thread -> Info: Frame[141219] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:59:03.853 - Render thread -> Info: Frame[141249] - Available VRAM budget has changed: 4258 MB 2025-12-02 19:59:04.242 - Render thread -> Info: Frame[141271] - Available VRAM budget has changed: 4470 MB 2025-12-02 19:59:04.242 - Render thread -> Info: Frame[141271] - Available VRAM budget has changed: 4221 MB 2025-12-02 19:59:05.377 - Render thread -> Info: Frame[141319] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:59:05.955 - Render thread -> Info: Frame[141349] - Available VRAM budget has changed: 4246 MB 2025-12-02 19:59:06.978 - Render thread -> Info: Frame[141395] - Available VRAM budget has changed: 4470 MB 2025-12-02 19:59:08.517 - Render thread -> Info: Frame[141467] - Available VRAM budget has changed: 4216 MB 2025-12-02 19:59:09.805 - Render thread -> Info: Frame[141523] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:59:10.425 - Render thread -> Info: Frame[141553] - Available VRAM budget has changed: 4247 MB 2025-12-02 19:59:14.320 - Render thread -> Info: Frame[141753] - Available VRAM budget has changed: 4470 MB 2025-12-02 19:59:14.320 - Render thread -> Info: Frame[141753] - Available VRAM budget has changed: 4224 MB 2025-12-02 19:59:16.490 - Render thread -> Info: Frame[141857] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:59:17.123 - Render thread -> Info: Frame[141887] - Available VRAM budget has changed: 4256 MB 2025-12-02 19:59:28.121 - Render thread -> Info: Frame[142471] - Available VRAM budget has changed: 4470 MB 2025-12-02 19:59:28.121 - Render thread -> Info: Frame[142471] - Available VRAM budget has changed: 4227 MB 2025-12-02 19:59:30.139 - Render thread -> Info: Frame[142567] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:59:30.757 - Render thread -> Info: Frame[142589] - Available VRAM budget has changed: 4470 MB 2025-12-02 19:59:31.454 - Render thread -> Info: Frame[142621] - Available VRAM budget has changed: 4501 MB 2025-12-02 19:59:35.955 - Render thread -> Info: Frame[142799] - Available VRAM budget has changed: 4258 MB 2025-12-02 19:59:50.989 - Render thread -> Info: Frame[143563] - Available VRAM budget has changed: 4472 MB 2025-12-02 19:59:53.022 - Render thread -> Info: Frame[143685] - Available VRAM budget has changed: 4236 MB 2025-12-02 19:59:58.073 - Render thread -> Info: Frame[143979] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:00:03.940 - Render thread -> Info: Frame[144331] - Available VRAM budget has changed: 4257 MB 2025-12-02 20:00:06.006 - Render thread -> Info: Frame[144455] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:00:06.006 - Render thread -> Info: Frame[144455] - Available VRAM budget has changed: 4230 MB 2025-12-02 20:00:14.074 - Render thread -> Info: Frame[144931] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:00:14.512 - Render thread -> Info: Frame[144957] - Available VRAM budget has changed: 4460 MB 2025-12-02 20:00:15.223 - Render thread -> Info: Frame[144995] - Available VRAM budget has changed: 4486 MB 2025-12-02 20:00:19.508 - Render thread -> Info: Frame[145235] - Available VRAM budget has changed: 4462 MB 2025-12-02 20:00:20.707 - Render thread -> Info: Frame[145295] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:00:21.208 - Render thread -> Info: Frame[145325] - Available VRAM budget has changed: 4255 MB 2025-12-02 20:00:33.607 - Render thread -> Info: Frame[146063] - Available VRAM budget has changed: 4470 MB 2025-12-02 20:00:33.607 - Render thread -> Info: Frame[146063] - Available VRAM budget has changed: 4224 MB 2025-12-02 20:00:36.341 - Render thread -> Info: Frame[146227] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:00:36.841 - Render thread -> Info: Frame[146257] - Available VRAM budget has changed: 4254 MB 2025-12-02 20:00:39.474 - Render thread -> Info: Frame[146415] - Available VRAM budget has changed: 4476 MB 2025-12-02 20:00:39.474 - Render thread -> Info: Frame[146415] - Available VRAM budget has changed: 4228 MB 2025-12-02 20:00:39.508 - Render thread -> Info: Frame[146417] - Available VRAM budget has changed: 4445 MB 2025-12-02 20:00:39.508 - Render thread -> Info: Frame[146417] - Available VRAM budget has changed: 4196 MB 2025-12-02 20:00:40.274 - Render thread -> Info: Frame[146463] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:00:40.774 - Render thread -> Info: Frame[146493] - Available VRAM budget has changed: 4226 MB 2025-12-02 20:00:41.774 - Render thread -> Info: Frame[146553] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:00:42.274 - Render thread -> Info: Frame[146583] - Available VRAM budget has changed: 4252 MB 2025-12-02 20:00:46.375 - Render thread -> Info: Frame[146829] - Available VRAM budget has changed: 4470 MB 2025-12-02 20:00:46.375 - Render thread -> Info: Frame[146829] - Available VRAM budget has changed: 4224 MB 2025-12-02 20:00:54.008 - Render thread -> Info: Frame[147279] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:00:54.651 - Render thread -> Info: Frame[147309] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:00:57.975 - Render thread -> Info: Frame[147501] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:00:58.475 - Render thread -> Info: Frame[147531] - Available VRAM budget has changed: 4256 MB 2025-12-02 20:01:05.250 - Render thread -> Info: Frame[147807] - Available VRAM budget has changed: 4470 MB 2025-12-02 20:01:05.250 - Render thread -> Info: Frame[147807] - Available VRAM budget has changed: 4206 MB 2025-12-02 20:01:14.826 - Render thread -> Info: Frame[148145] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:01:15.694 - Render thread -> Info: Frame[148175] - Available VRAM budget has changed: 4236 MB 2025-12-02 20:01:26.027 - Render thread -> Info: Frame[148611] - Available VRAM budget has changed: 4257 MB 2025-12-02 20:01:29.961 - Render thread -> Info: Frame[148839] - Available VRAM budget has changed: 4470 MB 2025-12-02 20:01:29.961 - Render thread -> Info: Frame[148839] - Available VRAM budget has changed: 4224 MB 2025-12-02 20:01:30.827 - Render thread -> Info: Frame[148891] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:01:31.327 - Render thread -> Info: Frame[148921] - Available VRAM budget has changed: 4254 MB 2025-12-02 20:01:45.382 - Render thread -> Info: Frame[149691] - Available VRAM budget has changed: 4476 MB 2025-12-02 20:01:45.382 - Render thread -> Info: Frame[149691] - Available VRAM budget has changed: 4229 MB 2025-12-02 20:01:45.580 - Render thread -> Info: Frame[149697] - Available VRAM budget has changed: 4445 MB 2025-12-02 20:01:45.580 - Render thread -> Info: Frame[149697] - Available VRAM budget has changed: 4198 MB 2025-12-02 20:01:46.528 - Render thread -> Info: Frame[149729] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:01:47.345 - Render thread -> Info: Frame[149759] - Available VRAM budget has changed: 4229 MB 2025-12-02 20:01:48.278 - Render thread -> Info: Frame[149815] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:01:48.778 - Render thread -> Info: Frame[149845] - Available VRAM budget has changed: 4256 MB 2025-12-02 20:01:57.562 - Render thread -> Info: Frame[150307] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:01:57.562 - Render thread -> Info: Frame[150307] - Available VRAM budget has changed: 4228 MB 2025-12-02 20:02:14.064 - Render thread -> Info: Frame[151237] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:02:17.149 - Render thread -> Info: Frame[151353] - Available VRAM budget has changed: 4250 MB 2025-12-02 20:03:11.406 - Render thread -> Info: Frame[153963] - Available VRAM budget has changed: 4469 MB 2025-12-02 20:03:11.406 - Render thread -> Info: Frame[153963] - Available VRAM budget has changed: 4214 MB 2025-12-02 20:03:16.667 - Render thread -> Info: Frame[154225] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:03:17.294 - Render thread -> Info: Frame[154255] - Available VRAM budget has changed: 4254 MB 2025-12-02 20:04:15.657 - Render thread -> Info: Frame[154835] - Available VRAM budget has changed: 4470 MB 2025-12-02 20:04:15.657 - Render thread -> Info: Frame[154835] - Available VRAM budget has changed: 4208 MB 2025-12-02 20:04:16.582 - Render thread -> Info: Frame[154867] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:04:17.530 - Render thread -> Info: Frame[154897] - Available VRAM budget has changed: 4239 MB 2025-12-02 20:04:20.056 - Render thread -> Info: Frame[155017] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:04:23.053 - Render thread -> Info: Frame[155189] - Available VRAM budget has changed: 4217 MB 2025-12-02 20:04:24.653 - Render thread -> Info: Frame[155285] - Available VRAM budget has changed: 4444 MB 2025-12-02 20:04:24.653 - Render thread -> Info: Frame[155285] - Available VRAM budget has changed: 4194 MB 2025-12-02 20:04:26.104 - Render thread -> Info: Frame[155359] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:04:26.606 - Render thread -> Info: Frame[155389] - Available VRAM budget has changed: 4219 MB 2025-12-02 20:04:39.971 - Render thread -> Info: Frame[156187] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:04:40.472 - Render thread -> Info: Frame[156217] - Available VRAM budget has changed: 4253 MB 2025-12-02 20:04:41.505 - Render thread -> Info: Frame[156279] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:04:41.505 - Render thread -> Info: Frame[156279] - Available VRAM budget has 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20:08:20.017 - Render thread -> Info: Frame[166263] - Available VRAM budget has changed: 4239 MB 2025-12-02 20:08:20.250 - Render thread -> Info: Frame[166277] - Available VRAM budget has changed: 4470 MB 2025-12-02 20:08:20.250 - Render thread -> Info: Frame[166277] - Available VRAM budget has changed: 4216 MB 2025-12-02 20:08:26.817 - Render thread -> Info: Frame[166661] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:08:27.317 - Render thread -> Info: Frame[166691] - Available VRAM budget has changed: 4244 MB 2025-12-02 20:08:29.319 - Render thread -> Info: Frame[166811] - Available VRAM budget has changed: 4476 MB 2025-12-02 20:08:29.319 - Render thread -> Info: Frame[166811] - Available VRAM budget has changed: 4213 MB 2025-12-02 20:08:32.943 - Render thread -> Info: Frame[167023] - Available VRAM budget has changed: 4450 MB 2025-12-02 20:08:32.943 - Render thread -> Info: Frame[167023] - Available VRAM budget has changed: 4185 MB 2025-12-02 20:08:33.467 - Render thread -> Info: Frame[167055] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:08:33.970 - Render thread -> Info: Frame[167085] - Available VRAM budget has changed: 4210 MB 2025-12-02 20:08:34.400 - Render thread -> Info: Frame[167111] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:08:34.901 - Render thread -> Info: Frame[167141] - Available VRAM budget has changed: 4237 MB 2025-12-02 20:08:37.007 - Render thread -> Info: Frame[167267] - Available VRAM budget has changed: 4476 MB 2025-12-02 20:08:37.007 - Render thread -> Info: Frame[167267] - Available VRAM budget has changed: 4209 MB 2025-12-02 20:09:03.585 - Render thread -> Info: Frame[168857] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:09:04.086 - Render thread -> Info: Frame[168887] - Available VRAM budget has changed: 4235 MB 2025-12-02 20:09:07.664 - Render thread -> Info: Frame[169101] - Available VRAM budget has changed: 4476 MB 2025-12-02 20:09:08.092 - Render thread -> Info: Frame[169125] - Available VRAM budget has changed: 4210 MB 2025-12-02 20:09:32.770 - Render thread -> Info: Frame[170583] - Available VRAM budget has changed: 4501 MB 2025-12-02 20:09:32.840 - Render thread -> Info: Frame[170587] - Available VRAM budget has changed: 4476 MB 2025-12-02 20:09:46.438 - Render thread -> Info: Frame[171371] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:09:46.938 - Render thread -> Info: Frame[171401] - Available VRAM budget has changed: 4236 MB 2025-12-02 20:09:49.974 - Render thread -> Info: Frame[171583] - Available VRAM budget has changed: 4469 MB 2025-12-02 20:09:50.371 - Render thread -> Info: Frame[171607] - Available VRAM budget has changed: 4214 MB 2025-12-02 20:09:57.638 - Render thread -> Info: Frame[172011] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:09:58.139 - Render thread -> Info: Frame[172041] - Available VRAM budget has changed: 4245 MB 2025-12-02 20:09:59.039 - Render thread -> Info: Frame[172095] - Available VRAM budget has changed: 4470 MB 2025-12-02 20:09:59.085 - Render thread -> Info: Frame[172097] - Available VRAM budget has changed: 4223 MB 2025-12-02 20:10:04.039 - Render thread -> Info: Frame[172387] - Available VRAM budget has changed: 4201 MB 2025-12-02 20:10:11.189 - Render thread -> Info: Frame[172809] - Available VRAM budget has changed: 4223 MB 2025-12-02 20:10:30.290 - Render thread -> Info: Frame[173929] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:10:30.791 - Render thread -> Info: Frame[173959] - Available VRAM budget has changed: 4244 MB 2025-12-02 20:10:37.561 - Render thread -> Info: Frame[174365] - Available VRAM budget has changed: 4476 MB 2025-12-02 20:10:37.561 - Render thread -> Info: Frame[174365] - Available VRAM budget has changed: 4222 MB 2025-12-02 20:10:48.791 - Render thread -> Info: Frame[175039] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:10:48.858 - Render thread -> Info: Frame[175043] - Available VRAM budget has changed: 4476 MB 2025-12-02 20:11:14.192 - Render thread -> Info: Frame[176563] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:11:14.693 - Render thread -> Info: Frame[176593] - Available VRAM budget has changed: 4247 MB 2025-12-02 20:11:49.694 - Render thread -> Info: Frame[178693] - Available VRAM budget has changed: 4476 MB 2025-12-02 20:11:49.694 - Render thread -> Info: Frame[178693] - Available VRAM budget has changed: 4221 MB 2025-12-02 20:11:58.061 - Render thread -> Info: Frame[179195] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:11:58.561 - Render thread -> Info: Frame[179225] - Available VRAM budget has changed: 4245 MB 2025-12-02 20:12:01.497 - Render thread -> Info: Frame[179401] - Available VRAM budget has changed: 4476 MB 2025-12-02 20:12:01.497 - Render thread -> Info: Frame[179401] - Available VRAM budget has changed: 4216 MB 2025-12-02 20:12:06.423 - Render thread -> Info: Frame[179675] - Available VRAM budget has changed: 4449 MB 2025-12-02 20:12:06.423 - Render thread -> Info: Frame[179675] - Available VRAM budget has changed: 4194 MB 2025-12-02 20:12:07.002 - Render thread -> Info: Frame[179711] - Available VRAM budget has changed: 4490 MB 2025-12-02 20:12:07.203 - Render thread -> Info: Frame[179723] - Available VRAM budget has changed: 4460 MB 2025-12-02 20:12:15.101 - Render thread -> Info: Frame[180197] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:12:15.603 - Render thread -> Info: Frame[180227] - Available VRAM budget has changed: 4243 MB 2025-12-02 20:12:15.773 - Render thread -> Info: Frame[180237] - Available VRAM budget has changed: 4477 MB 2025-12-02 20:12:15.773 - Render thread -> Info: Frame[180237] - Available VRAM budget has changed: 4221 MB 2025-12-02 20:12:28.529 - Render thread -> Info: Frame[180997] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:12:29.030 - Render thread -> Info: Frame[181027] - Available VRAM budget has changed: 4243 MB 2025-12-02 20:12:32.432 - Render thread -> Info: Frame[181223] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:12:32.432 - Render thread -> Info: Frame[181223] - Available VRAM budget has changed: 4221 MB 2025-12-02 20:12:33.096 - Render thread -> Info: Frame[181263] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:12:33.596 - Render thread -> Info: Frame[181293] - Available VRAM budget has changed: 4245 MB 2025-12-02 20:12:34.449 - Render thread -> Info: Frame[181343] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:12:34.449 - Render thread -> Info: Frame[181343] - Available VRAM budget has changed: 4221 MB 2025-12-02 20:12:35.730 - Render thread -> Info: Frame[181395] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:12:36.200 - Render thread -> Info: Frame[181423] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:12:37.297 - Render thread -> Info: Frame[181469] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:12:39.882 - Render thread -> Info: Frame[181623] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:12:40.931 - Render thread -> Info: Frame[181677] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:12:41.430 - Render thread -> Info: Frame[181707] - Available VRAM budget has changed: 4242 MB 2025-12-02 20:12:55.931 - Render thread -> Info: Frame[182577] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:12:55.931 - Render thread -> Info: Frame[182577] - Available VRAM budget has changed: 4216 MB 2025-12-02 20:12:57.597 - Render thread -> Info: Frame[182677] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:12:57.766 - Render thread -> Info: Frame[182687] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:12:58.364 - Render thread -> Info: Frame[182723] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:12:58.864 - Render thread -> Info: Frame[182753] - Available VRAM budget has changed: 4242 MB 2025-12-02 20:13:00.332 - Render thread -> Info: Frame[182841] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:13:00.332 - Render thread -> Info: Frame[182841] - Available VRAM budget has changed: 4217 MB 2025-12-02 20:13:01.157 - Render thread -> Info: Frame[182889] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:13:01.631 - Render thread -> Info: Frame[182919] - Available VRAM budget has changed: 4242 MB 2025-12-02 20:13:06.434 - Render thread -> Info: Frame[183207] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:13:06.434 - Render thread -> Info: Frame[183207] - Available VRAM budget has changed: 4217 MB 2025-12-02 20:13:07.398 - Render thread -> Info: Frame[183265] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:13:07.898 - Render thread -> Info: Frame[183295] - Available VRAM budget has changed: 4242 MB 2025-12-02 20:13:20.398 - Render thread -> Info: Frame[184045] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:13:20.398 - Render thread -> Info: Frame[184045] - Available VRAM budget has changed: 4214 MB 2025-12-02 20:13:20.634 - Render thread -> Info: Frame[184059] - Available VRAM budget has changed: 4450 MB 2025-12-02 20:13:20.634 - Render thread -> Info: Frame[184059] - Available VRAM budget has changed: 4189 MB 2025-12-02 20:13:21.165 - Render thread -> Info: Frame[184091] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:13:38.833 - Render thread -> Info: Frame[185113] - Available VRAM budget has changed: 4211 MB 2025-12-02 20:13:39.199 - Render thread -> Info: Frame[185135] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:13:42.304 - Render thread -> Info: Frame[185257] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:13:47.210 - Render thread -> Info: Frame[185457] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:13:48.033 - Render thread -> Info: Frame[185489] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:13:51.950 - Render thread -> Info: Frame[185681] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:13:52.286 - Render thread -> Info: Frame[185701] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:13:54.464 - Render thread -> Info: Frame[185807] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:13:55.951 - Render thread -> Info: Frame[185855] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:13:58.661 - Render thread -> Info: Frame[185985] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:14:01.076 - Render thread -> Info: Frame[186103] - Available VRAM budget has changed: 4469 MB 2025-12-02 20:14:04.034 - Render thread -> Info: Frame[186265] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:14:04.301 - Render thread -> Info: Frame[186281] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:14:10.775 - Render thread -> Info: Frame[186669] - Available VRAM budget has changed: 4444 MB 2025-12-02 20:14:10.775 - Render thread -> Info: Frame[186669] - Available VRAM budget has changed: 4183 MB 2025-12-02 20:14:11.301 - Render thread -> Info: Frame[186701] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:14:11.901 - Render thread -> Info: Frame[186731] - Available VRAM budget has changed: 4210 MB 2025-12-02 20:14:31.596 - Render thread -> Info: Frame[187885] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:14:34.180 - Render thread -> Info: Frame[188005] - Available VRAM budget has changed: 4237 MB 2025-12-02 20:14:36.621 - Render thread -> Info: Frame[188143] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:14:36.621 - Render thread -> Info: Frame[188143] - Available VRAM budget has changed: 4211 MB 2025-12-02 20:14:51.953 - Render thread -> Info: Frame[189063] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:14:52.453 - Render thread -> Info: Frame[189093] - Available VRAM budget has changed: 4239 MB 2025-12-02 20:14:55.317 - Render thread -> Info: Frame[189245] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:14:55.317 - Render thread -> Info: Frame[189245] - Available VRAM budget has changed: 4217 MB 2025-12-02 20:14:56.337 - Render thread -> Info: Frame[189299] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:14:56.848 - Render thread -> Info: Frame[189329] - Available VRAM budget has changed: 4242 MB 2025-12-02 20:15:05.970 - Render thread -> Info: Frame[189877] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:15:05.971 - Render thread -> Info: Frame[189877] - Available VRAM budget has changed: 4215 MB 2025-12-02 20:15:06.570 - Render thread -> Info: Frame[189913] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:15:06.939 - Render thread -> Info: Frame[189935] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:15:07.883 - Render thread -> Info: Frame[189983] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:15:08.372 - Render thread -> Info: Frame[190013] - Available VRAM budget has changed: 4240 MB 2025-12-02 20:15:09.108 - Render thread -> Info: Frame[190057] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:15:09.108 - Render thread -> Info: Frame[190057] - Available VRAM budget has changed: 4213 MB 2025-12-02 20:15:09.838 - Render thread -> Info: Frame[190101] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:15:10.337 - Render thread -> Info: Frame[190131] - Available VRAM budget has changed: 4238 MB 2025-12-02 20:15:10.455 - Render thread -> Info: Frame[190137] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:15:10.455 - Render thread -> Info: Frame[190137] - Available VRAM budget has changed: 4212 MB 2025-12-02 20:15:14.338 - Render thread -> Info: Frame[190363] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:15:14.714 - Render thread -> Info: Frame[190385] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:15:30.815 - Render thread -> Info: Frame[191301] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:15:33.172 - Render thread -> Info: Frame[191391] - Available VRAM budget has changed: 4237 MB 2025-12-02 20:15:34.452 - Render thread -> Info: Frame[191451] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:15:34.452 - Render thread -> Info: Frame[191451] - Available VRAM budget has changed: 4212 MB 2025-12-02 20:15:36.475 - Render thread -> Info: Frame[191557] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:15:38.903 - Render thread -> Info: Frame[191669] - Available VRAM budget has changed: 4238 MB 2025-12-02 20:15:40.122 - Render thread -> Info: Frame[191743] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:15:40.122 - Render thread -> Info: Frame[191743] - Available VRAM budget has changed: 4213 MB 2025-12-02 20:15:40.856 - Render thread -> Info: Frame[191787] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:15:41.002 - Render thread -> Info: Frame[191795] - Available VRAM budget has changed: 4459 MB 2025-12-02 20:15:46.772 - Render thread -> Info: Frame[192137] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:15:47.272 - Render thread -> Info: Frame[192167] - Available VRAM budget has changed: 4239 MB 2025-12-02 20:15:48.811 - Render thread -> Info: Frame[192259] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:15:48.811 - Render thread -> Info: Frame[192259] - Available VRAM budget has changed: 4212 MB 2025-12-02 20:15:50.006 - Render thread -> Info: Frame[192331] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:15:50.506 - Render thread -> Info: Frame[192361] - Available VRAM budget has changed: 4238 MB 2025-12-02 20:16:08.215 - Render thread -> Info: Frame[193409] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:16:08.216 - Render thread -> Info: Frame[193409] - Available VRAM budget has changed: 4212 MB 2025-12-02 20:16:08.774 - Render thread -> Info: Frame[193443] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:16:08.845 - Render thread -> Info: Frame[193447] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:16:11.207 - Render thread -> Info: Frame[193589] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:16:11.541 - Render thread -> Info: Frame[193609] - Available VRAM budget has changed: 4475 MB 2025-12-02 20:16:17.807 - Render thread -> Info: Frame[193985] - Available VRAM budget has changed: 4500 MB 2025-12-02 20:16:18.307 - Render thread -> Info: Frame[194015] - Available VRAM budget has changed: 4238 MB 2025-12-02 20:16:21.825 - Render thread -> Info: Frame[194219] - Available VRAM budget has changed: 4437 MB 2025-12-02 20:16:21.825 - Render thread -> Info: Frame[194219] - Available VRAM budget has changed: 4174 MB 2025-12-02 20:16:23.587 - Render thread -> Info: Frame[194315] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:16:23.587 - Render thread -> Info: Frame[194315] - Available VRAM budget has changed: 4149 MB 2025-12-02 20:16:27.558 - Render thread -> Info: Frame[194521] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:16:28.058 - Render thread -> Info: Frame[194551] - Available VRAM budget has changed: 4175 MB 2025-12-02 20:16:28.661 - Render thread -> Info: Frame[194587] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:16:28.825 - Render thread -> Info: Frame[194597] - Available VRAM budget has changed: 4151 MB 2025-12-02 20:16:29.258 - Render thread -> Info: Frame[194623] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:16:29.625 - Render thread -> Info: Frame[194637] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:16:32.391 - Render thread -> Info: Frame[194789] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:16:34.175 - Render thread -> Info: Frame[194867] - Available VRAM budget has changed: 4406 MB 2025-12-02 20:16:34.816 - Render thread -> Info: Frame[194899] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:16:35.441 - Render thread -> Info: Frame[194929] - Available VRAM budget has changed: 4173 MB 2025-12-02 20:16:36.477 - Render thread -> Info: Frame[194991] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:16:37.911 - Render thread -> Info: Frame[195067] - Available VRAM budget has changed: 4150 MB 2025-12-02 20:16:38.916 - Render thread -> Info: Frame[195109] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:16:39.692 - Render thread -> Info: Frame[195139] - Available VRAM budget has changed: 4172 MB 2025-12-02 20:16:40.659 - Render thread -> Info: Frame[195179] - Available VRAM budget has changed: 4406 MB 2025-12-02 20:16:40.659 - Render thread -> Info: Frame[195179] - Available VRAM budget has changed: 4151 MB 2025-12-02 20:16:41.325 - Render thread -> Info: Frame[195211] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:16:41.892 - Render thread -> Info: Frame[195241] - Available VRAM budget has changed: 4181 MB 2025-12-02 20:16:42.093 - Render thread -> Info: Frame[195253] - Available VRAM budget has changed: 4413 MB 2025-12-02 20:16:42.093 - Render thread -> Info: Frame[195253] - Available VRAM budget has changed: 4158 MB 2025-12-02 20:16:43.158 - Render thread -> Info: Frame[195309] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:16:43.225 - Render thread -> Info: Frame[195313] - Available VRAM budget has changed: 4406 MB 2025-12-02 20:16:43.759 - Render thread -> Info: Frame[195345] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:16:44.259 - Render thread -> Info: Frame[195375] - Available VRAM budget has changed: 4180 MB 2025-12-02 20:16:46.760 - Render thread -> Info: Frame[195517] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:16:46.760 - Render thread -> Info: Frame[195517] - Available VRAM budget has changed: 4156 MB 2025-12-02 20:16:47.992 - Render thread -> Info: Frame[195591] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:16:48.492 - Render thread -> Info: Frame[195621] - Available VRAM budget has changed: 4177 MB 2025-12-02 20:17:00.537 - Render thread -> Info: Frame[196343] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:17:00.537 - Render thread -> Info: Frame[196343] - Available VRAM budget has changed: 4154 MB 2025-12-02 20:17:01.093 - Render thread -> Info: Frame[196377] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:17:01.593 - Render thread -> Info: Frame[196407] - Available VRAM budget has changed: 4179 MB 2025-12-02 20:17:22.177 - Render thread -> Info: Frame[197507] - Available VRAM budget has changed: 4405 MB 2025-12-02 20:17:22.177 - Render thread -> Info: Frame[197507] - Available VRAM budget has changed: 4145 MB 2025-12-02 20:17:22.711 - Render thread -> Info: Frame[197539] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:17:23.211 - Render thread -> Info: Frame[197569] - Available VRAM budget has changed: 4176 MB 2025-12-02 20:17:38.266 - Render thread -> Info: Frame[198465] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:17:38.929 - Render thread -> Info: Frame[198499] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:17:46.429 - Render thread -> Info: Frame[198937] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:17:46.429 - Render thread -> Info: Frame[198937] - Available VRAM budget has changed: 4147 MB 2025-12-02 20:17:47.029 - Render thread -> Info: Frame[198973] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:17:47.528 - Render thread -> Info: Frame[199003] - Available VRAM budget has changed: 4172 MB 2025-12-02 20:18:10.363 - Render thread -> Info: Frame[200207] - Available VRAM budget has changed: 4406 MB 2025-12-02 20:18:10.363 - Render thread -> Info: Frame[200207] - Available VRAM budget has changed: 4141 MB 2025-12-02 20:18:11.230 - Render thread -> Info: Frame[200239] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:18:11.648 - Render thread -> Info: Frame[200257] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:18:13.218 - Render thread -> Info: Frame[200329] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:18:13.896 - Render thread -> Info: Frame[200359] - Available VRAM budget has changed: 4164 MB 2025-12-02 20:18:17.193 - Render thread -> Info: Frame[200545] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:18:18.363 - Render thread -> Info: Frame[200609] - Available VRAM budget has changed: 4140 MB 2025-12-02 20:18:24.023 - Render thread -> Info: Frame[200917] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:18:24.514 - Render thread -> Info: Frame[200947] - Available VRAM budget has changed: 4172 MB 2025-12-02 20:18:24.714 - Render thread -> Info: Frame[200959] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:18:24.714 - Render thread -> Info: Frame[200959] - Available VRAM budget has changed: 4148 MB 2025-12-02 20:18:25.980 - Render thread -> Info: Frame[201035] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:18:26.481 - Render thread -> Info: Frame[201065] - Available VRAM budget has changed: 4176 MB 2025-12-02 20:18:28.784 - Render thread -> Info: Frame[201197] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:18:28.784 - Render thread -> Info: Frame[201197] - Available VRAM budget has changed: 4148 MB 2025-12-02 20:18:39.981 - Render thread -> Info: Frame[201839] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:18:44.584 - Render thread -> Info: Frame[202069] - Available VRAM budget has changed: 4413 MB 2025-12-02 20:18:44.621 - Render thread -> Info: Frame[202071] - Available VRAM budget has changed: 4388 MB 2025-12-02 20:18:44.621 - Render thread -> Info: Frame[202071] - Available VRAM budget has changed: 4114 MB 2025-12-02 20:18:45.265 - Render thread -> Info: Frame[202103] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:18:45.796 - Render thread -> Info: Frame[202133] - Available VRAM budget has changed: 4136 MB 2025-12-02 20:18:52.882 - Render thread -> Info: Frame[202525] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:18:53.599 - Render thread -> Info: Frame[202555] - Available VRAM budget has changed: 4171 MB 2025-12-02 20:18:56.577 - Render thread -> Info: Frame[202733] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:18:57.482 - Render thread -> Info: Frame[202783] - Available VRAM budget has changed: 4149 MB 2025-12-02 20:18:57.982 - Render thread -> Info: Frame[202811] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:18:58.482 - Render thread -> Info: Frame[202841] - Available VRAM budget has changed: 4173 MB 2025-12-02 20:18:58.849 - Render thread -> Info: Frame[202857] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:18:58.849 - Render thread -> Info: Frame[202857] - Available VRAM budget has changed: 4148 MB 2025-12-02 20:19:01.716 - Render thread -> Info: Frame[203021] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:19:02.216 - Render thread -> Info: Frame[203051] - Available VRAM budget has changed: 4171 MB 2025-12-02 20:19:02.364 - Render thread -> Info: Frame[203059] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:19:02.364 - Render thread -> Info: Frame[203059] - Available VRAM budget has changed: 4146 MB 2025-12-02 20:19:03.800 - Render thread -> Info: Frame[203133] - Available VRAM budget has changed: 4111 MB 2025-12-02 20:19:09.566 - Render thread -> Info: Frame[203473] - Available VRAM budget has changed: 4144 MB 2025-12-02 20:19:16.750 - Render thread -> Info: Frame[203873] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:19:17.250 - Render thread -> Info: Frame[203903] - Available VRAM budget has changed: 4172 MB 2025-12-02 20:19:18.699 - Render thread -> Info: Frame[203989] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:19:18.699 - Render thread -> Info: Frame[203989] - Available VRAM budget has changed: 4149 MB 2025-12-02 20:19:19.400 - Render thread -> Info: Frame[204023] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:19:19.900 - Render thread -> Info: Frame[204053] - Available VRAM budget has changed: 4172 MB 2025-12-02 20:19:22.169 - Render thread -> Info: Frame[204061] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:19:22.169 - Render thread -> Info: Frame[204061] - Available VRAM budget has changed: 4147 MB 2025-12-02 20:19:23.835 - Render thread -> Info: Frame[204143] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:19:24.334 - Render thread -> Info: Frame[204173] - Available VRAM budget has changed: 4173 MB 2025-12-02 20:19:25.841 - Render thread -> Info: Frame[204263] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:19:25.841 - Render thread -> Info: Frame[204263] - Available VRAM budget has changed: 4148 MB 2025-12-02 20:19:44.155 - Render thread -> Info: Frame[205311] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:19:48.653 - Render thread -> Info: Frame[205575] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:19:53.756 - Render thread -> Info: Frame[205871] - Available VRAM budget has changed: 4386 MB 2025-12-02 20:19:53.756 - Render thread -> Info: Frame[205871] - Available VRAM budget has changed: 4113 MB 2025-12-02 20:19:54.286 - Render thread -> Info: Frame[205903] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:19:54.786 - Render thread -> Info: Frame[205933] - Available VRAM budget has changed: 4139 MB 2025-12-02 20:19:55.053 - Render thread -> Info: Frame[205949] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:19:55.553 - Render thread -> Info: Frame[205979] - Available VRAM budget has changed: 4163 MB 2025-12-02 20:19:55.589 - Render thread -> Info: Frame[205981] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:19:55.589 - Render thread -> Info: Frame[205981] - Available VRAM budget has changed: 4139 MB 2025-12-02 20:19:55.658 - Render thread -> Info: Frame[205985] - Available VRAM budget has changed: 4385 MB 2025-12-02 20:19:55.658 - Render thread -> Info: Frame[205985] - Available VRAM budget has changed: 4113 MB 2025-12-02 20:19:56.286 - Render thread -> Info: Frame[206017] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:19:58.327 - Render thread -> Info: Frame[206117] - Available VRAM budget has changed: 4136 MB 2025-12-02 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Available VRAM budget has changed: 4411 MB 2025-12-02 20:21:33.723 - Render thread -> Info: Frame[209925] - Available VRAM budget has changed: 4148 MB 2025-12-02 20:21:34.511 - Render thread -> Info: Frame[209959] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:21:35.059 - Render thread -> Info: Frame[209989] - Available VRAM budget has changed: 4174 MB 2025-12-02 20:21:36.606 - Render thread -> Info: Frame[210059] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:21:38.107 - Render thread -> Info: Frame[210117] - Available VRAM budget has changed: 4147 MB 2025-12-02 20:21:40.328 - Render thread -> Info: Frame[210191] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:21:41.016 - Render thread -> Info: Frame[210221] - Available VRAM budget has changed: 4173 MB 2025-12-02 20:21:43.523 - Render thread -> Info: Frame[210323] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:21:43.523 - Render thread -> Info: Frame[210323] - Available VRAM budget has 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Available VRAM budget has changed: 4436 MB 2025-12-02 20:24:33.282 - Render thread -> Info: Frame[218031] - Available VRAM budget has changed: 4176 MB 2025-12-02 20:24:33.626 - Render thread -> Info: Frame[218049] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:24:33.626 - Render thread -> Info: Frame[218049] - Available VRAM budget has changed: 4153 MB 2025-12-02 20:24:36.182 - Render thread -> Info: Frame[218197] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:24:36.682 - Render thread -> Info: Frame[218227] - Available VRAM budget has changed: 4175 MB 2025-12-02 20:24:47.450 - Render thread -> Info: Frame[218667] - Available VRAM budget has changed: 4413 MB 2025-12-02 20:24:49.216 - Render thread -> Info: Frame[218751] - Available VRAM budget has changed: 4143 MB 2025-12-02 20:24:50.067 - Render thread -> Info: Frame[218785] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:24:50.700 - Render thread -> Info: Frame[218815] - Available VRAM budget has 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Available VRAM budget has changed: 4146 MB 2025-12-02 20:27:08.706 - Render thread -> Info: Frame[226245] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:27:09.206 - Render thread -> Info: Frame[226275] - Available VRAM budget has changed: 4171 MB 2025-12-02 20:27:25.582 - Render thread -> Info: Frame[227013] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:27:25.582 - Render thread -> Info: Frame[227013] - Available VRAM budget has changed: 4147 MB 2025-12-02 20:27:25.618 - Render thread -> Info: Frame[227015] - Available VRAM budget has changed: 4380 MB 2025-12-02 20:27:25.618 - Render thread -> Info: Frame[227015] - Available VRAM budget has changed: 4114 MB 2025-12-02 20:27:43.092 - Render thread -> Info: Frame[227077] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:27:43.591 - Render thread -> Info: Frame[227107] - Available VRAM budget has changed: 4160 MB 2025-12-02 20:27:44.191 - Render thread -> Info: Frame[227143] - Available VRAM budget has 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-> Info: Frame[231145] - Available VRAM budget has changed: 4157 MB 2025-12-02 20:28:59.328 - Render thread -> Info: Frame[231183] - Available VRAM budget has changed: 4396 MB 2025-12-02 20:28:59.328 - Render thread -> Info: Frame[231183] - Available VRAM budget has changed: 4129 MB 2025-12-02 20:29:37.863 - Render thread -> Info: Frame[232559] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:29:38.363 - Render thread -> Info: Frame[232589] - Available VRAM budget has changed: 4173 MB 2025-12-02 20:29:39.081 - Render thread -> Info: Frame[232617] - Available VRAM budget has changed: 4130 MB 2025-12-02 20:29:40.730 - Render thread -> Info: Frame[232711] - Available VRAM budget has changed: 4163 MB 2025-12-02 20:29:40.932 - Render thread -> Info: Frame[232723] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:29:41.897 - Render thread -> Info: Frame[232765] - Available VRAM budget has changed: 4105 MB 2025-12-02 20:29:43.429 - Render thread -> Info: Frame[232851] - Available VRAM budget has changed: 4138 MB 2025-12-02 20:29:43.729 - Render thread -> Info: Frame[232869] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:29:44.230 - Render thread -> Info: Frame[232899] - Available VRAM budget has changed: 4171 MB 2025-12-02 20:29:44.544 - Render thread -> Info: Frame[232917] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:29:44.544 - Render thread -> Info: Frame[232917] - Available VRAM budget has changed: 4145 MB 2025-12-02 20:29:50.997 - Render thread -> Info: Frame[233283] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:29:51.630 - Render thread -> Info: Frame[233313] - Available VRAM budget has changed: 4170 MB 2025-12-02 20:29:54.349 - Render thread -> Info: Frame[233473] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:29:55.380 - Render thread -> Info: Frame[233515] - Available VRAM budget has changed: 4148 MB 2025-12-02 20:29:57.214 - Render thread -> Info: Frame[233615] - Available VRAM budget has 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Available VRAM budget has changed: 4420 MB 2025-12-02 20:31:36.165 - Render thread -> Info: Frame[238527] - Available VRAM budget has changed: 4153 MB 2025-12-02 20:32:28.854 - Render thread -> Info: Frame[241285] - Available VRAM budget has changed: 4396 MB 2025-12-02 20:32:28.854 - Render thread -> Info: Frame[241285] - Available VRAM budget has changed: 4127 MB 2025-12-02 20:32:30.099 - Render thread -> Info: Frame[241353] - Available VRAM budget has changed: 4420 MB 2025-12-02 20:32:30.600 - Render thread -> Info: Frame[241383] - Available VRAM budget has changed: 4152 MB 2025-12-02 20:32:34.036 - Render thread -> Info: Frame[241589] - Available VRAM budget has changed: 4395 MB 2025-12-02 20:32:34.036 - Render thread -> Info: Frame[241589] - Available VRAM budget has changed: 4125 MB 2025-12-02 20:32:37.631 - Render thread -> Info: Frame[241663] - Available VRAM budget has changed: 4420 MB 2025-12-02 20:32:38.130 - Render thread -> Info: Frame[241693] - Available VRAM budget has 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20:33:10.248 - Render thread -> Info: Frame[243353] - Available VRAM budget has changed: 4173 MB 2025-12-02 20:33:12.769 - Render thread -> Info: Frame[243497] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:33:12.833 - Render thread -> Info: Frame[243501] - Available VRAM budget has changed: 4152 MB 2025-12-02 20:33:14.206 - Render thread -> Info: Frame[243583] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:33:14.820 - Render thread -> Info: Frame[243619] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:33:15.733 - Render thread -> Info: Frame[243675] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:33:16.233 - Render thread -> Info: Frame[243705] - Available VRAM budget has changed: 4179 MB 2025-12-02 20:33:17.850 - Render thread -> Info: Frame[243801] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:33:17.850 - Render thread -> Info: Frame[243801] - Available VRAM budget has changed: 4154 MB 2025-12-02 20:33:31.799 - Render thread -> Info: Frame[244535] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:33:35.100 - Render thread -> Info: Frame[244651] - Available VRAM budget has changed: 4177 MB 2025-12-02 20:33:35.629 - Render thread -> Info: Frame[244671] - Available VRAM budget has changed: 4405 MB 2025-12-02 20:33:35.629 - Render thread -> Info: Frame[244671] - Available VRAM budget has changed: 4146 MB 2025-12-02 20:33:36.450 - Render thread -> Info: Frame[244713] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:33:36.734 - Render thread -> Info: Frame[244723] - Available VRAM budget has changed: 4413 MB 2025-12-02 20:33:37.985 - Render thread -> Info: Frame[244779] - Available VRAM budget has changed: 4114 MB 2025-12-02 20:33:41.083 - Render thread -> Info: Frame[244939] - Available VRAM budget has changed: 4145 MB 2025-12-02 20:33:52.134 - Render thread -> Info: Frame[245549] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:33:52.735 - Render thread -> Info: Frame[245579] - Available VRAM budget has changed: 4176 MB 2025-12-02 20:34:35.074 - Render thread -> Info: Frame[246575] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:34:35.074 - Render thread -> Info: Frame[246575] - Available VRAM budget has changed: 4153 MB 2025-12-02 20:34:37.265 - Render thread -> Info: Frame[246681] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:34:40.231 - Render thread -> Info: Frame[246807] - Available VRAM budget has changed: 4177 MB 2025-12-02 20:35:07.675 - Render thread -> Info: Frame[248281] - Available VRAM budget has changed: 4207 MB 2025-12-02 20:35:08.358 - Render thread -> Info: Frame[248321] - Available VRAM budget has changed: 4185 MB 2025-12-02 20:35:10.424 - Render thread -> Info: Frame[248417] - Available VRAM budget has changed: 4405 MB 2025-12-02 20:35:10.424 - Render thread -> Info: Frame[248417] - Available VRAM budget has changed: 4143 MB 2025-12-02 20:35:11.008 - Render thread -> Info: Frame[248449] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:35:11.542 - Render thread -> Info: Frame[248479] - Available VRAM budget has changed: 4177 MB 2025-12-02 20:35:33.125 - Render thread -> Info: Frame[249741] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:35:33.125 - Render thread -> Info: Frame[249741] - Available VRAM budget has changed: 4143 MB 2025-12-02 20:35:35.043 - Render thread -> Info: Frame[249829] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:35:35.927 - Render thread -> Info: Frame[249859] - Available VRAM budget has changed: 4166 MB 2025-12-02 20:35:47.237 - Render thread -> Info: Frame[250315] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:35:47.237 - Render thread -> Info: Frame[250315] - Available VRAM budget has changed: 4144 MB 2025-12-02 20:35:48.493 - Render thread -> Info: Frame[250391] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:35:48.994 - Render thread -> Info: Frame[250421] - Available VRAM budget has changed: 4169 MB 2025-12-02 20:35:51.407 - Render thread -> Info: Frame[250547] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:35:51.407 - Render thread -> Info: Frame[250547] - Available VRAM budget has changed: 4141 MB 2025-12-02 20:35:52.094 - Render thread -> Info: Frame[250581] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:35:52.628 - Render thread -> Info: Frame[250611] - Available VRAM budget has changed: 4166 MB 2025-12-02 20:36:36.345 - Render thread -> Info: Frame[251863] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:36:36.345 - Render thread -> Info: Frame[251863] - Available VRAM budget has changed: 4133 MB 2025-12-02 20:36:36.395 - Render thread -> Info: Frame[251865] - Available VRAM budget has changed: 4386 MB 2025-12-02 20:36:36.395 - Render thread -> Info: Frame[251865] - Available VRAM budget has changed: 4110 MB 2025-12-02 20:36:37.688 - Render thread -> Info: Frame[251917] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:36:42.611 - Render thread -> Info: Frame[252181] - Available VRAM budget has changed: 4133 MB 2025-12-02 20:36:43.582 - Render thread -> Info: Frame[252213] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:36:44.339 - Render thread -> Info: Frame[252243] - Available VRAM budget has changed: 4157 MB 2025-12-02 20:36:49.627 - Render thread -> Info: Frame[252481] - Available VRAM budget has changed: 4413 MB 2025-12-02 20:36:50.490 - Render thread -> Info: Frame[252521] - Available VRAM budget has changed: 4134 MB 2025-12-02 20:36:54.522 - Render thread -> Info: Frame[252753] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:36:55.023 - Render thread -> Info: Frame[252783] - Available VRAM budget has changed: 4167 MB 2025-12-02 20:36:59.089 - Render thread -> Info: Frame[253019] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:36:59.089 - Render thread -> Info: Frame[253019] - Available VRAM budget has changed: 4142 MB 2025-12-02 20:37:00.544 - Render thread -> Info: Frame[253069] - Available VRAM budget has changed: 4383 MB 2025-12-02 20:37:01.460 - Render thread -> Info: Frame[253103] - Available VRAM budget has changed: 4426 MB 2025-12-02 20:37:01.960 - Render thread -> Info: Frame[253133] - Available VRAM budget has changed: 4170 MB 2025-12-02 20:37:05.929 - Render thread -> Info: Frame[253345] - Available VRAM budget has changed: 4383 MB 2025-12-02 20:37:05.929 - Render thread -> Info: Frame[253345] - Available VRAM budget has changed: 4122 MB 2025-12-02 20:37:06.796 - Render thread -> Info: Frame[253379] - Available VRAM budget has changed: 4426 MB 2025-12-02 20:37:07.296 - Render thread -> Info: Frame[253409] - Available VRAM budget has changed: 4164 MB 2025-12-02 20:37:10.653 - Render thread -> Info: Frame[253587] - Available VRAM budget has changed: 4383 MB 2025-12-02 20:37:10.653 - Render thread -> Info: Frame[253587] - Available VRAM budget has changed: 4123 MB 2025-12-02 20:37:11.246 - Render thread -> Info: Frame[253619] - Available VRAM budget has changed: 4424 MB 2025-12-02 20:37:11.746 - Render thread -> Info: Frame[253649] - Available VRAM budget has changed: 4168 MB 2025-12-02 20:39:11.424 - Render thread -> Info: Frame[258345] - Available VRAM budget has changed: 4282 MB 2025-12-02 20:39:11.424 - Render thread -> Info: Frame[258345] - Available VRAM budget has changed: 4046 MB 2025-12-02 20:39:18.450 - Render thread -> Info: Frame[258377] - Available VRAM budget has changed: 4405 MB 2025-12-02 20:39:20.661 - Render thread -> Info: Frame[258407] - Available VRAM budget has changed: 4169 MB 2025-12-02 20:39:22.356 - Render thread -> Info: Frame[258441] - Available VRAM budget has changed: 4436 MB 2025-12-02 20:39:22.853 - Render thread -> Info: Frame[258471] - Available VRAM budget has changed: 4199 MB 2025-12-02 20:39:29.276 - Render thread -> Info: Frame[258591] - Available VRAM budget has changed: 4405 MB 2025-12-02 20:39:29.276 - Render thread -> Info: Frame[258591] - Available VRAM budget has changed: 4169 MB 2025-12-02 20:39:49.068 - Render thread -> Info: Frame[258697] - Available VRAM budget has changed: 4296 MB 2025-12-02 20:39:49.068 - Render thread -> Info: Frame[258697] - Available VRAM budget has changed: 4060 MB 2025-12-02 20:39:50.601 - Render thread -> Info: Frame[258699] - Available VRAM budget has changed: 4149 MB 2025-12-02 20:39:50.601 - Render thread -> Info: Frame[258699] - Available VRAM budget has changed: 3914 MB 2025-12-02 20:39:52.079 - Render thread -> Info: Frame[258731] - Available VRAM budget has changed: 4431 MB 2025-12-02 20:39:52.605 - Render thread -> Info: Frame[258737] - Available VRAM budget has changed: 4288 MB 2025-12-02 20:39:55.380 - Render thread -> Info: Frame[258761] - Available VRAM budget has changed: 4052 MB 2025-12-02 20:39:55.648 - Render thread -> Info: Frame[258769] - Available VRAM budget has changed: 4415 MB 2025-12-02 20:39:57.122 - Render thread -> Info: Frame[258799] - Available VRAM budget has changed: 4178 MB 2025-12-02 20:41:43.405 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2025-12-02 20:41:43.900 - Render thread -> Info: Frame[261315] - Available VRAM budget has changed: 4389 MB 2025-12-02 20:41:45.910 - Render thread -> Info: Frame[261347] - Available VRAM budget has changed: 4422 MB 2025-12-02 20:42:19.903 - Render thread -> Info: Frame[261541] - Available VRAM budget has changed: 4376 MB 2025-12-02 20:42:19.903 - Render thread -> Info: Frame[261541] - Available VRAM budget has changed: 4146 MB 2025-12-02 20:42:21.600 - Render thread -> Info: Frame[261573] - Available VRAM budget has changed: 4420 MB 2025-12-02 20:42:22.234 - Render thread -> Info: Frame[261603] - Available VRAM budget has changed: 4190 MB 2025-12-02 20:42:23.181 - Render thread -> Info: Frame[261643] - Available VRAM budget has changed: 4390 MB 2025-12-02 20:42:23.181 - Render thread -> Info: Frame[261643] - Available VRAM budget has changed: 4160 MB 2025-12-02 20:42:25.865 - Render thread -> Info: Frame[261705] - Available VRAM budget has changed: 4420 MB 2025-12-02 20:42:26.418 - Render thread -> Info: Frame[261735] - Available VRAM budget has changed: 4189 MB 2025-12-02 20:42:28.475 - Render thread -> Info: Frame[261803] - Available VRAM budget has changed: 4164 MB 2025-12-02 20:43:13.701 - Render thread -> Info: Frame[264239] - Available VRAM budget has changed: 4189 MB 2025-12-02 20:43:30.327 - Render thread -> Info: Frame[264403] - Available VRAM budget has changed: 4385 MB 2025-12-02 20:43:30.327 - Render thread -> Info: Frame[264403] - Available VRAM budget has changed: 4156 MB 2025-12-02 20:43:30.786 - Render thread -> Info: Frame[264405] - Available VRAM budget has changed: 4272 MB 2025-12-02 20:43:30.786 - Render thread -> Info: Frame[264405] - Available VRAM budget has changed: 4044 MB 2025-12-02 20:43:34.221 - Render thread -> Info: Frame[264441] - Available VRAM budget has changed: 4398 MB 2025-12-02 20:43:34.920 - Render thread -> Info: Frame[264471] - Available VRAM budget has changed: 4170 MB 2025-12-02 20:43:59.331 - Render thread -> Info: Frame[265227] - Available VRAM budget has changed: 4368 MB 2025-12-02 20:43:59.331 - Render thread -> Info: Frame[265227] - Available VRAM budget has changed: 4137 MB 2025-12-02 20:44:01.959 - Render thread -> Info: Frame[265249] - Available VRAM budget has changed: 4243 MB 2025-12-02 20:44:01.959 - Render thread -> Info: Frame[265249] - Available VRAM budget has changed: 4012 MB 2025-12-02 20:44:32.250 - Render thread -> Info: Frame[265281] - Available VRAM budget has changed: 4376 MB 2025-12-02 20:44:33.093 - Render thread -> Info: Frame[265311] - Available VRAM budget has changed: 4143 MB 2025-12-02 20:44:34.362 - Render thread -> Info: Frame[265357] - Available VRAM budget has changed: 4411 MB 2025-12-02 20:44:34.862 - Render thread -> Info: Frame[265387] - Available VRAM budget has changed: 4177 MB 2025-12-02 20:45:01.740 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2025-12-02 20:45:02.776 - Render thread -> Info: Frame[265913] - Available VRAM budget has changed: 4352 MB 2025-12-02 20:45:06.426 - Render thread -> Info: Frame[265915] - Available VRAM budget has changed: 4118 MB 2025-12-02 20:45:06.975 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-02 20:45:07.229 - Render thread -> Info: Frame[265917] - Available VRAM budget has changed: 4177 MB 2025-12-02 20:45:07.229 - Render thread -> Info: Frame[265917] - Available VRAM budget has changed: 3945 MB 2025-12-02 20:45:08.419 - Render thread -> Info: Frame[265949] - Available VRAM budget has changed: 4262 MB 2025-12-02 20:45:08.485 - Render thread -> Info: Frame[265953] - Available VRAM budget has changed: 4302 MB 2025-12-02 20:45:09.084 - Render thread -> Info: Frame[265979] - Available VRAM budget has changed: 4029 MB 2025-12-02 20:45:09.134 - Render thread -> Info: Frame[265983] - Available VRAM budget has changed: 4069 MB 2025-12-02 20:45:11.857 - Render thread -> Info: Frame[266129] - Available VRAM budget has changed: 4260 MB 2025-12-02 20:45:11.857 - Render thread -> Info: Frame[266129] - Available VRAM budget has changed: 4028 MB 2025-12-02 20:45:12.871 - Render thread -> Info: Frame[266161] - Available VRAM budget has changed: 4302 MB 2025-12-02 20:45:13.103 - Render thread -> Info: Frame[266167] - Available VRAM budget has changed: 4267 MB 2025-12-02 20:45:15.006 - Render thread -> Info: Frame[266225] - Available VRAM budget has changed: 4302 MB 2025-12-02 20:45:15.639 - Render thread -> Info: Frame[266255] - Available VRAM budget has changed: 4066 MB 2025-12-02 20:45:18.089 - Render thread -> Info: Frame[266327] - Available VRAM budget has changed: 4267 MB 2025-12-02 20:45:18.089 - Render thread -> Info: Frame[266327] - Available VRAM budget has changed: 4030 MB 2025-12-02 20:45:24.003 - Render thread -> Info: Frame[266435] - Available VRAM budget has changed: 4112 MB 2025-12-02 20:45:24.003 - Render thread -> Info: Frame[266435] - Available VRAM budget has changed: 3875 MB 2025-12-02 20:45:29.334 - Render thread -> Info: Frame[266497] - Available VRAM budget has changed: 4252 MB 2025-12-02 20:46:15.462 - Render thread -> Info: Frame[266527] - Available VRAM budget has changed: 4012 MB 2025-12-02 20:46:26.516 - Render thread -> Info: Frame[266613] - Available VRAM budget has changed: 4120 MB 2025-12-02 20:46:26.516 - Render thread -> Info: Frame[266613] - Available VRAM budget has changed: 3882 MB 2025-12-02 20:46:44.513 - Render thread -> Info: Frame[266645] - Available VRAM budget has changed: 4266 MB 2025-12-02 20:46:45.246 - Render thread -> Info: Frame[266675] - Available VRAM budget has changed: 4026 MB 2025-12-02 20:47:12.324 - Render thread -> Info: Frame[268105] - Available VRAM budget has changed: 4135 MB 2025-12-02 20:47:12.324 - Render thread -> Info: Frame[268105] - Available VRAM budget has changed: 3895 MB 2025-12-02 20:47:13.559 - Render thread -> Info: Frame[268137] - Available VRAM budget has changed: 4265 MB 2025-12-02 20:47:14.658 - Render thread -> Info: Frame[268167] - Available VRAM budget has changed: 4025 MB 2025-12-02 20:47:25.107 - Render thread -> Info: Frame[268689] - Available VRAM budget has changed: 4242 MB 2025-12-02 20:47:25.108 - Render thread -> Info: Frame[268689] - Available VRAM budget has changed: 4001 MB 2025-12-02 20:47:25.740 - Render thread -> Info: Frame[268721] - Available VRAM budget has changed: 4265 MB 2025-12-02 20:47:26.407 - Render thread -> Info: Frame[268751] - Available VRAM budget has changed: 4024 MB 2025-12-02 20:48:41.615 - Render thread -> Info: Frame[272959] - Available VRAM budget has changed: 4240 MB 2025-12-02 20:48:41.615 - Render thread -> Info: Frame[272959] - Available VRAM budget has changed: 3983 MB 2025-12-02 20:48:42.313 - Render thread -> Info: Frame[272993] - Available VRAM budget has changed: 4265 MB 2025-12-02 20:48:42.981 - Render thread -> Info: Frame[273023] - Available VRAM budget has changed: 4008 MB 2025-12-02 20:48:51.364 - Render thread -> Info: Frame[273479] - Available VRAM budget has changed: 4240 MB 2025-12-02 20:48:51.364 - Render thread -> Info: Frame[273479] - Available VRAM budget has changed: 3983 MB 2025-12-02 20:49:03.014 - Render thread -> Info: Frame[274055] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:49:03.250 - Render thread -> Info: Frame[274067] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:49:06.114 - Render thread -> Info: Frame[274209] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:49:06.585 - Render thread -> Info: Frame[274237] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:49:07.707 - Render thread -> Info: Frame[274303] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:49:08.129 - Render thread -> Info: Frame[274321] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:49:08.318 - Render thread -> Info: Frame[274333] - Available VRAM budget has changed: 4003 MB 2025-12-02 20:49:11.348 - Render thread -> Info: Frame[274499] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:49:11.615 - Render thread -> Info: Frame[274515] - Available VRAM budget has changed: 4259 MB 2025-12-02 20:49:13.748 - Render thread -> Info: Frame[274643] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:49:14.092 - Render thread -> Info: Frame[274663] - Available VRAM budget has changed: 4259 MB 2025-12-02 20:49:19.016 - Render thread -> Info: Frame[274933] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:49:19.632 - Render thread -> Info: Frame[274963] - Available VRAM budget has changed: 4027 MB 2025-12-02 20:49:20.452 - Render thread -> Info: Frame[275009] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:49:20.452 - Render thread -> Info: Frame[275009] - Available VRAM budget has changed: 4003 MB 2025-12-02 20:49:22.800 - Render thread -> Info: Frame[275143] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:49:23.318 - Render thread -> Info: Frame[275173] - Available VRAM budget has changed: 4027 MB 2025-12-02 20:49:23.463 - Render thread -> Info: Frame[275181] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:49:23.463 - Render thread -> Info: Frame[275181] - Available VRAM budget has changed: 4003 MB 2025-12-02 20:49:31.295 - Render thread -> Info: Frame[275589] - Available VRAM budget has changed: 4234 MB 2025-12-02 20:49:31.295 - Render thread -> Info: Frame[275589] - Available VRAM budget has changed: 3975 MB 2025-12-02 20:49:32.072 - Render thread -> Info: Frame[275621] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:50:28.720 - Render thread -> Info: Frame[277685] - Available VRAM budget has changed: 4000 MB 2025-12-02 20:50:29.311 - Render thread -> Info: Frame[277717] - Available VRAM budget has changed: 4233 MB 2025-12-02 20:50:29.311 - Render thread -> Info: Frame[277717] - Available VRAM budget has changed: 3974 MB 2025-12-02 20:50:29.953 - Render thread -> Info: Frame[277749] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:50:30.153 - Render thread -> Info: Frame[277761] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:50:30.454 - Render thread -> Info: Frame[277779] - Available VRAM budget has changed: 4002 MB 2025-12-02 20:50:30.787 - Render thread -> Info: Frame[277791] - Available VRAM budget has changed: 4023 MB 2025-12-02 20:50:33.320 - Render thread -> Info: Frame[277907] - Available VRAM budget has changed: 4241 MB 2025-12-02 20:50:33.320 - Render thread -> Info: Frame[277907] - Available VRAM budget has changed: 3988 MB 2025-12-02 20:50:34.088 - Render thread -> Info: Frame[277939] - Available VRAM budget has changed: 4265 MB 2025-12-02 20:50:34.553 - Render thread -> Info: Frame[277967] - Available VRAM budget has changed: 4021 MB 2025-12-02 20:50:34.587 - Render thread -> Info: Frame[277969] - Available VRAM budget has changed: 4045 MB 2025-12-02 20:50:37.887 - Render thread -> Info: Frame[278159] - Available VRAM budget has changed: 4018 MB 2025-12-02 20:50:42.692 - Render thread -> Info: Frame[278369] - Available VRAM budget has changed: 4239 MB 2025-12-02 20:50:42.692 - Render thread -> Info: Frame[278369] - Available VRAM budget has changed: 3984 MB 2025-12-02 20:50:57.162 - Render thread -> Info: Frame[279079] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:50:57.663 - Render thread -> Info: Frame[279109] - Available VRAM budget has changed: 4028 MB 2025-12-02 20:50:59.148 - Render thread -> Info: Frame[279197] - Available VRAM budget has changed: 4240 MB 2025-12-02 20:50:59.148 - Render thread -> Info: Frame[279197] - Available VRAM budget has changed: 3978 MB 2025-12-02 20:51:12.263 - Render thread -> Info: Frame[279913] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:51:12.896 - Render thread -> Info: Frame[279943] - Available VRAM budget has changed: 4024 MB 2025-12-02 20:51:13.742 - Render thread -> Info: Frame[279979] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:51:13.742 - Render thread -> Info: Frame[279979] - Available VRAM budget has changed: 3997 MB 2025-12-02 20:51:23.016 - Render thread -> Info: Frame[280469] - Available VRAM budget has changed: 4233 MB 2025-12-02 20:51:23.016 - Render thread -> Info: Frame[280469] - Available VRAM budget has changed: 3973 MB 2025-12-02 20:51:23.682 - Render thread -> Info: Frame[280501] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:51:24.214 - Render thread -> Info: Frame[280531] - Available VRAM budget has changed: 3994 MB 2025-12-02 20:51:29.783 - Render thread -> Info: Frame[280821] - Available VRAM budget has changed: 4233 MB 2025-12-02 20:51:29.783 - Render thread -> Info: Frame[280821] - Available VRAM budget has changed: 3971 MB 2025-12-02 20:51:30.314 - Render thread -> Info: Frame[280853] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:51:30.547 - Render thread -> Info: Frame[280867] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:51:30.814 - Render thread -> Info: Frame[280883] - Available VRAM budget has changed: 3997 MB 2025-12-02 20:51:31.049 - Render thread -> Info: Frame[280897] - Available VRAM budget has changed: 4021 MB 2025-12-02 20:51:32.815 - Render thread -> Info: Frame[281003] - Available VRAM budget has changed: 4260 MB 2025-12-02 20:51:35.531 - Render thread -> Info: Frame[281165] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:51:42.902 - Render thread -> Info: Frame[281591] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:51:42.902 - Render thread -> Info: Frame[281591] - Available VRAM budget has changed: 3997 MB 2025-12-02 20:51:43.918 - Render thread -> Info: Frame[281635] - Available VRAM budget has changed: 4227 MB 2025-12-02 20:51:43.918 - Render thread -> Info: Frame[281635] - Available VRAM budget has changed: 3976 MB 2025-12-02 20:51:44.548 - Render thread -> Info: Frame[281669] - Available VRAM budget has changed: 4255 MB 2025-12-02 20:51:45.048 - Render thread -> Info: Frame[281699] - Available VRAM budget has changed: 4006 MB 2025-12-02 20:51:46.548 - Render thread -> Info: Frame[281781] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:51:47.048 - Render thread -> Info: Frame[281811] - Available VRAM budget has changed: 4035 MB 2025-12-02 20:51:57.515 - Render thread -> Info: Frame[282439] - Available VRAM budget has changed: 4249 MB 2025-12-02 20:51:57.515 - Render thread -> Info: Frame[282439] - Available VRAM budget has changed: 3998 MB 2025-12-02 20:51:58.049 - Render thread -> Info: Frame[282471] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:51:58.549 - Render thread -> Info: Frame[282501] - Available VRAM budget has changed: 4033 MB 2025-12-02 20:52:01.983 - Render thread -> Info: Frame[282699] - Available VRAM budget has changed: 4246 MB 2025-12-02 20:52:01.983 - Render thread -> Info: Frame[282699] - Available VRAM budget has changed: 3997 MB 2025-12-02 20:52:02.682 - Render thread -> Info: Frame[282741] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:52:03.182 - Render thread -> Info: Frame[282771] - Available VRAM budget has changed: 4034 MB 2025-12-02 20:52:06.632 - Render thread -> Info: Frame[282925] - Available VRAM budget has changed: 4249 MB 2025-12-02 20:52:06.632 - Render thread -> Info: Frame[282925] - Available VRAM budget has changed: 3986 MB 2025-12-02 20:52:07.729 - Render thread -> Info: Frame[282965] - Available VRAM budget has changed: 4273 MB 2025-12-02 20:52:07.834 - Render thread -> Info: Frame[282971] - Available VRAM budget has changed: 4250 MB 2025-12-02 20:52:09.762 - Render thread -> Info: Frame[283071] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:52:10.231 - Render thread -> Info: Frame[283099] - Available VRAM budget has changed: 4239 MB 2025-12-02 20:52:10.963 - Render thread -> Info: Frame[283143] - Available VRAM budget has changed: 4265 MB 2025-12-02 20:52:12.962 - Render thread -> Info: Frame[283255] - Available VRAM budget has changed: 4007 MB 2025-12-02 20:52:17.396 - Render thread -> Info: Frame[283495] - Available VRAM budget has changed: 4030 MB 2025-12-02 20:52:19.096 - Render thread -> Info: Frame[283597] - Available VRAM budget has changed: 4007 MB 2025-12-02 20:52:37.073 - Render thread -> Info: Frame[284545] - Available VRAM budget has changed: 4239 MB 2025-12-02 20:52:37.073 - Render thread -> Info: Frame[284545] - Available VRAM budget has changed: 3983 MB 2025-12-02 20:52:37.847 - Render thread -> Info: Frame[284585] - Available VRAM budget has changed: 4260 MB 2025-12-02 20:52:39.123 - Render thread -> Info: Frame[284661] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:52:39.615 - Render thread -> Info: Frame[284691] - Available VRAM budget has changed: 4014 MB 2025-12-02 20:52:42.932 - Render thread -> Info: Frame[284877] - Available VRAM budget has changed: 4260 MB 2025-12-02 20:52:42.932 - Render thread -> Info: Frame[284877] - Available VRAM budget has changed: 3993 MB 2025-12-02 20:52:43.931 - Render thread -> Info: Frame[284911] - Available VRAM budget has changed: 4227 MB 2025-12-02 20:52:43.931 - Render thread -> Info: Frame[284911] - Available VRAM budget has changed: 3962 MB 2025-12-02 20:52:44.630 - Render thread -> Info: Frame[284945] - Available VRAM budget has changed: 4255 MB 2025-12-02 20:52:45.214 - Render thread -> Info: Frame[284975] - Available VRAM budget has changed: 3996 MB 2025-12-02 20:52:46.347 - Render thread -> Info: Frame[285043] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:52:46.847 - Render thread -> Info: Frame[285073] - Available VRAM budget has changed: 4024 MB 2025-12-02 20:52:48.698 - Render thread -> Info: Frame[285163] - Available VRAM budget has changed: 4255 MB 2025-12-02 20:52:48.698 - Render thread -> Info: Frame[285163] - Available VRAM budget has changed: 4001 MB 2025-12-02 20:52:50.131 - Render thread -> Info: Frame[285243] - Available VRAM budget has changed: 4022 MB 2025-12-02 20:52:54.198 - Render thread -> Info: Frame[285479] - Available VRAM budget has changed: 4002 MB 2025-12-02 20:53:08.963 - Render thread -> Info: Frame[286323] - Available VRAM budget has changed: 4233 MB 2025-12-02 20:53:08.963 - Render thread -> Info: Frame[286323] - Available VRAM budget has changed: 3975 MB 2025-12-02 20:53:09.500 - Render thread -> Info: Frame[286355] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:53:09.998 - Render thread -> Info: Frame[286385] - Available VRAM budget has changed: 3999 MB 2025-12-02 20:53:13.599 - Render thread -> Info: Frame[286593] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:53:13.632 - Render thread -> Info: Frame[286595] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:53:29.100 - Render thread -> Info: Frame[287515] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:53:29.607 - Render thread -> Info: Frame[287545] - Available VRAM budget has changed: 4025 MB 2025-12-02 20:53:30.121 - Render thread -> Info: Frame[287575] - Available VRAM budget has changed: 4247 MB 2025-12-02 20:53:30.121 - Render thread -> Info: Frame[287575] - Available VRAM budget has changed: 3979 MB 2025-12-02 20:53:31.700 - Render thread -> Info: Frame[287643] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:53:32.200 - Render thread -> Info: Frame[287673] - Available VRAM budget has changed: 4013 MB 2025-12-02 20:53:36.166 - Render thread -> Info: Frame[287893] - Available VRAM budget has changed: 4247 MB 2025-12-02 20:53:36.166 - Render thread -> Info: Frame[287893] - Available VRAM budget has changed: 3978 MB 2025-12-02 20:53:40.600 - Render thread -> Info: Frame[288107] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:53:41.500 - Render thread -> Info: Frame[288137] - Available VRAM budget has changed: 4003 MB 2025-12-02 20:53:46.317 - Render thread -> Info: Frame[288347] - Available VRAM budget has changed: 4246 MB 2025-12-02 20:53:46.317 - Render thread -> Info: Frame[288347] - Available VRAM budget has changed: 3978 MB 2025-12-02 20:53:47.787 - Render thread -> Info: Frame[288435] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:53:48.286 - Render thread -> Info: Frame[288465] - Available VRAM budget has changed: 4019 MB 2025-12-02 20:53:55.662 - Render thread -> Info: Frame[288907] - Available VRAM budget has changed: 4247 MB 2025-12-02 20:53:55.662 - Render thread -> Info: Frame[288907] - Available VRAM budget has changed: 3970 MB 2025-12-02 20:53:56.196 - Render thread -> Info: Frame[288939] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:53:56.696 - Render thread -> Info: Frame[288969] - Available VRAM budget has changed: 4006 MB 2025-12-02 20:54:04.577 - Render thread -> Info: Frame[289353] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:54:04.577 - Render thread -> Info: Frame[289353] - Available VRAM budget has changed: 3982 MB 2025-12-02 20:54:05.285 - Render thread -> Info: Frame[289389] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:54:05.458 - Render thread -> Info: Frame[289399] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:54:08.701 - Render thread -> Info: Frame[289577] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:54:09.202 - Render thread -> Info: Frame[289607] - Available VRAM budget has changed: 4007 MB 2025-12-02 20:54:10.219 - Render thread -> Info: Frame[289661] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:54:10.219 - Render thread -> Info: Frame[289661] - Available VRAM budget has changed: 3982 MB 2025-12-02 20:54:17.119 - Render thread -> Info: Frame[290029] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:54:17.618 - Render thread -> Info: Frame[290059] - Available VRAM budget has changed: 4007 MB 2025-12-02 20:54:18.288 - Render thread -> Info: Frame[290093] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:54:18.288 - Render thread -> Info: Frame[290093] - Available VRAM budget has changed: 3982 MB 2025-12-02 20:54:19.928 - Render thread -> Info: Frame[290185] - Available VRAM budget has changed: 4221 MB 2025-12-02 20:54:19.928 - Render thread -> Info: Frame[290185] - Available VRAM budget has changed: 3944 MB 2025-12-02 20:54:20.469 - Render thread -> Info: Frame[290217] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:54:20.969 - Render thread -> Info: Frame[290247] - Available VRAM budget has changed: 3981 MB 2025-12-02 20:54:25.836 - Render thread -> Info: Frame[290533] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:54:26.436 - Render thread -> Info: Frame[290563] - Available VRAM budget has changed: 4005 MB 2025-12-02 20:54:26.506 - Render thread -> Info: Frame[290567] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:54:26.506 - Render thread -> Info: Frame[290567] - Available VRAM budget has changed: 3979 MB 2025-12-02 20:54:26.603 - Render thread -> Info: Frame[290569] - Available VRAM budget has changed: 4233 MB 2025-12-02 20:54:26.603 - Render thread -> Info: Frame[290569] - Available VRAM budget has changed: 3954 MB 2025-12-02 20:54:27.453 - Render thread -> Info: Frame[290601] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:54:27.519 - Render thread -> Info: Frame[290603] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:54:28.052 - Render thread -> Info: Frame[290631] - Available VRAM budget has changed: 3979 MB 2025-12-02 20:54:28.086 - Render thread -> Info: Frame[290633] - Available VRAM budget has changed: 4003 MB 2025-12-02 20:54:29.552 - Render thread -> Info: Frame[290703] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:54:29.552 - Render thread -> Info: Frame[290703] - Available VRAM budget has changed: 3979 MB 2025-12-02 20:54:31.152 - Render thread -> Info: Frame[290793] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:54:31.652 - Render thread -> Info: Frame[290823] - Available VRAM budget has changed: 4003 MB 2025-12-02 20:54:33.237 - Render thread -> Info: Frame[290911] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:54:33.237 - Render thread -> Info: Frame[290911] - Available VRAM budget has changed: 3979 MB 2025-12-02 20:54:40.351 - Render thread -> Info: Frame[291267] - Available VRAM budget has changed: 4233 MB 2025-12-02 20:54:40.351 - Render thread -> Info: Frame[291267] - Available VRAM budget has changed: 3953 MB 2025-12-02 20:54:40.986 - Render thread -> Info: Frame[291299] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:54:41.849 - Render thread -> Info: Frame[291329] - Available VRAM budget has changed: 3979 MB 2025-12-02 20:54:41.998 - Render thread -> Info: Frame[291335] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:54:42.920 - Render thread -> Info: Frame[291365] - Available VRAM budget has changed: 4004 MB 2025-12-02 20:54:45.006 - Render thread -> Info: Frame[291451] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:54:46.669 - Render thread -> Info: Frame[291527] - Available VRAM budget has changed: 4227 MB 2025-12-02 20:54:46.669 - Render thread -> Info: Frame[291527] - Available VRAM budget has changed: 3962 MB 2025-12-02 20:54:47.387 - Render thread -> Info: Frame[291561] - Available VRAM budget has changed: 4273 MB 2025-12-02 20:54:47.887 - Render thread -> Info: Frame[291591] - Available VRAM budget has changed: 4014 MB 2025-12-02 20:54:58.387 - Render thread -> Info: Frame[292199] - Available VRAM budget has changed: 4247 MB 2025-12-02 20:55:29.448 - Render thread -> Info: Frame[292299] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:55:30.382 - Render thread -> Info: Frame[292329] - Available VRAM budget has changed: 4249 MB 2025-12-02 20:55:31.881 - Render thread -> Info: Frame[292411] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:55:32.381 - Render thread -> Info: Frame[292441] - Available VRAM budget has changed: 4039 MB 2025-12-02 20:55:37.056 - Render thread -> Info: Frame[292641] - Available VRAM budget has changed: 4249 MB 2025-12-02 20:55:37.056 - Render thread -> Info: Frame[292641] - Available VRAM budget has changed: 4005 MB 2025-12-02 20:55:39.789 - Render thread -> Info: Frame[292779] - Available VRAM budget has changed: 4283 MB 2025-12-02 20:55:40.289 - Render thread -> Info: Frame[292809] - Available VRAM budget has changed: 4039 MB 2025-12-02 20:56:05.556 - Render thread -> Info: Frame[294259] - Available VRAM budget has changed: 4253 MB 2025-12-02 20:56:05.556 - Render thread -> Info: Frame[294259] - Available VRAM budget has changed: 4005 MB 2025-12-02 20:56:06.710 - Render thread -> Info: Frame[294325] - Available VRAM budget has changed: 4274 MB 2025-12-02 20:56:07.207 - Render thread -> Info: Frame[294355] - Available VRAM budget has changed: 4025 MB 2025-12-02 20:56:18.674 - Render thread -> Info: Frame[294953] - Available VRAM budget has changed: 4243 MB 2025-12-02 20:56:18.674 - Render thread -> Info: Frame[294953] - Available VRAM budget has changed: 3985 MB 2025-12-02 20:56:19.591 - Render thread -> Info: Frame[294997] - Available VRAM budget has changed: 4266 MB 2025-12-02 20:56:20.091 - Render thread -> Info: Frame[295027] - Available VRAM budget has changed: 4009 MB 2025-12-02 20:56:37.560 - Render thread -> Info: Frame[296003] - Available VRAM budget has changed: 4243 MB 2025-12-02 20:56:38.425 - Render thread -> Info: Frame[296047] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:56:38.975 - Render thread -> Info: Frame[296077] - Available VRAM budget has changed: 4030 MB 2025-12-02 20:56:50.943 - Render thread -> Info: Frame[296763] - Available VRAM budget has changed: 4259 MB 2025-12-02 20:56:50.943 - Render thread -> Info: Frame[296763] - Available VRAM budget has changed: 4001 MB 2025-12-02 20:56:51.943 - Render thread -> Info: Frame[296823] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:56:55.997 - Render thread -> Info: Frame[297019] - Available VRAM budget has changed: 4259 MB 2025-12-02 20:56:56.593 - Render thread -> Info: Frame[297055] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:56:57.227 - Render thread -> Info: Frame[297093] - Available VRAM budget has changed: 4259 MB 2025-12-02 20:57:02.293 - Render thread -> Info: Frame[297373] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:57:17.778 - Render thread -> Info: Frame[297497] - Available VRAM budget has changed: 4247 MB 2025-12-02 20:57:18.662 - Render thread -> Info: Frame[297529] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:57:19.395 - Render thread -> Info: Frame[297551] - Available VRAM budget has changed: 4247 MB 2025-12-02 20:57:19.928 - Render thread -> Info: Frame[297583] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:57:20.429 - Render thread -> Info: Frame[297613] - Available VRAM budget has changed: 4025 MB 2025-12-02 20:57:20.762 - Render thread -> Info: Frame[297631] - Available VRAM budget has changed: 4259 MB 2025-12-02 20:57:20.762 - Render thread -> Info: Frame[297631] - Available VRAM budget has changed: 3999 MB 2025-12-02 20:57:22.421 - Render thread -> Info: Frame[297701] - Available VRAM budget has changed: 4209 MB 2025-12-02 20:57:22.421 - Render thread -> Info: Frame[297701] - Available VRAM budget has changed: 3955 MB 2025-12-02 20:57:23.045 - Render thread -> Info: Frame[297733] - Available VRAM budget has changed: 4271 MB 2025-12-02 20:57:23.545 - Render thread -> Info: Frame[297763] - Available VRAM budget has changed: 4028 MB 2025-12-02 20:57:51.681 - Render thread -> Info: Frame[299397] - Available VRAM budget has changed: 4069 MB 2025-12-02 20:57:52.197 - Render thread -> Info: Frame[299417] - Available VRAM budget has changed: 4041 MB 2025-12-02 20:57:53.014 - Render thread -> Info: Frame[299457] - Available VRAM budget has changed: 4067 MB 2025-12-02 20:57:57.796 - Render thread -> Info: Frame[299695] - Available VRAM budget has changed: 4020 MB 2025-12-02 20:58:14.004 - Render thread -> Info: Frame[299939] - Available VRAM budget has changed: 4233 MB 2025-12-02 20:58:14.004 - Render thread -> Info: Frame[299939] - Available VRAM budget has changed: 3982 MB 2025-12-02 20:58:14.616 - Render thread -> Info: Frame[299971] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:58:14.959 - Render thread -> Info: Frame[299977] - Available VRAM budget has changed: 4227 MB 2025-12-02 20:58:15.490 - Render thread -> Info: Frame[300001] - Available VRAM budget has changed: 4007 MB 2025-12-02 20:58:15.686 - Render thread -> Info: Frame[300007] - Available VRAM budget has changed: 4036 MB 2025-12-02 20:58:15.719 - Render thread -> Info: Frame[300009] - Available VRAM budget has changed: 4252 MB 2025-12-02 20:58:16.086 - Render thread -> Info: Frame[300031] - Available VRAM budget has changed: 4274 MB 2025-12-02 20:58:16.353 - Render thread -> Info: Frame[300039] - Available VRAM budget has changed: 4064 MB 2025-12-02 20:58:16.853 - Render thread -> Info: Frame[300061] - Available VRAM budget has changed: 4085 MB 2025-12-02 20:58:17.720 - Render thread -> Info: Frame[300113] - Available VRAM budget has changed: 4246 MB 2025-12-02 20:58:17.720 - Render thread -> Info: Frame[300113] - Available VRAM budget has changed: 4058 MB 2025-12-02 20:58:18.253 - Render thread -> Info: Frame[300145] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:58:18.753 - Render thread -> Info: Frame[300175] - Available VRAM budget has changed: 4096 MB 2025-12-02 20:58:25.553 - Render thread -> Info: Frame[300577] - Available VRAM budget has changed: 4246 MB 2025-12-02 20:58:25.553 - Render thread -> Info: Frame[300577] - Available VRAM budget has changed: 4058 MB 2025-12-02 20:58:26.254 - Render thread -> Info: Frame[300611] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:58:26.753 - Render thread -> Info: Frame[300641] - Available VRAM budget has changed: 4095 MB 2025-12-02 20:58:32.221 - Render thread -> Info: Frame[300959] - Available VRAM budget has changed: 4247 MB 2025-12-02 20:58:32.221 - Render thread -> Info: Frame[300959] - Available VRAM budget has changed: 4058 MB 2025-12-02 20:58:32.787 - Render thread -> Info: Frame[300993] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:58:33.287 - Render thread -> Info: Frame[301023] - Available VRAM budget has changed: 4095 MB 2025-12-02 20:58:34.303 - Render thread -> Info: Frame[301073] - Available VRAM budget has changed: 4253 MB 2025-12-02 20:58:34.303 - Render thread -> Info: Frame[301073] - Available VRAM budget has changed: 4003 MB 2025-12-02 20:58:36.220 - Render thread -> Info: Frame[301167] - Available VRAM budget has changed: 4276 MB 2025-12-02 20:58:36.720 - Render thread -> Info: Frame[301197] - Available VRAM budget has changed: 4026 MB 2025-12-02 20:58:41.123 - Render thread -> Info: Frame[301453] - Available VRAM budget has changed: 4235 MB 2025-12-02 20:58:41.123 - Render thread -> Info: Frame[301453] - Available VRAM budget has changed: 3995 MB 2025-12-02 20:58:41.654 - Render thread -> Info: Frame[301485] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:58:42.154 - Render thread -> Info: Frame[301515] - Available VRAM budget has changed: 4017 MB 2025-12-02 20:58:42.254 - Render thread -> Info: Frame[301521] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:58:42.755 - Render thread -> Info: Frame[301551] - Available VRAM budget has changed: 4043 MB 2025-12-02 20:58:42.854 - Render thread -> Info: Frame[301557] - Available VRAM budget has changed: 4261 MB 2025-12-02 20:58:42.854 - Render thread -> Info: Frame[301557] - Available VRAM budget has changed: 4020 MB 2025-12-02 20:58:43.521 - Render thread -> Info: Frame[301597] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:58:44.026 - Render thread -> Info: Frame[301627] - Available VRAM budget has changed: 4051 MB 2025-12-02 20:58:44.060 - Render thread -> Info: Frame[301629] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:58:44.060 - Render thread 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Available VRAM budget has changed: 4011 MB 2025-12-02 20:59:04.339 - Render thread -> Info: Frame[302785] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:59:06.975 - Render thread -> Info: Frame[302891] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:59:07.142 - Render thread -> Info: Frame[302901] - Available VRAM budget has changed: 4233 MB 2025-12-02 20:59:07.142 - Render thread -> Info: Frame[302901] - Available VRAM budget has changed: 3980 MB 2025-12-02 20:59:07.672 - Render thread -> Info: Frame[302933] - Available VRAM budget has changed: 4258 MB 2025-12-02 20:59:08.172 - Render thread -> Info: Frame[302963] - Available VRAM budget has changed: 4005 MB 2025-12-02 20:59:18.804 - Render thread -> Info: Frame[303439] - Available VRAM budget has changed: 4284 MB 2025-12-02 20:59:19.673 - Render thread -> Info: Frame[303469] - Available VRAM budget has changed: 4028 MB 2025-12-02 20:59:20.875 - Render thread -> Info: Frame[303541] - Available VRAM budget has 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Available VRAM budget has changed: 4257 MB 2025-12-02 21:01:52.285 - Render thread -> Info: Frame[308895] - Available VRAM budget has changed: 4004 MB 2025-12-02 21:02:10.886 - Render thread -> Info: Frame[309961] - Available VRAM budget has changed: 4282 MB 2025-12-02 21:02:11.386 - Render thread -> Info: Frame[309991] - Available VRAM budget has changed: 4031 MB 2025-12-02 21:02:12.288 - Render thread -> Info: Frame[310045] - Available VRAM budget has changed: 4257 MB 2025-12-02 21:02:12.288 - Render thread -> Info: Frame[310045] - Available VRAM budget has changed: 4007 MB 2025-12-02 21:02:13.353 - Render thread -> Info: Frame[310109] - Available VRAM budget has changed: 4282 MB 2025-12-02 21:02:13.489 - Render thread -> Info: Frame[310115] - Available VRAM budget has changed: 4257 MB 2025-12-02 21:02:14.369 - Render thread -> Info: Frame[310147] - Available VRAM budget has changed: 4226 MB 2025-12-02 21:02:14.369 - Render thread -> Info: Frame[310147] - Available VRAM budget has changed: 3977 MB 2025-12-02 21:02:15.420 - Render thread -> Info: Frame[310191] - Available VRAM budget has changed: 3998 MB 2025-12-02 21:02:15.453 - Render thread -> Info: Frame[310193] - Available VRAM budget has changed: 4030 MB 2025-12-02 21:02:15.487 - Render thread -> Info: Frame[310195] - Available VRAM budget has changed: 4254 MB 2025-12-02 21:02:16.120 - Render thread -> Info: Frame[310225] - Available VRAM budget has changed: 4061 MB 2025-12-02 21:02:16.394 - Render thread -> Info: Frame[310239] - Available VRAM budget has changed: 4036 MB 2025-12-02 21:02:16.636 - Render thread -> Info: Frame[310247] - Available VRAM budget has changed: 4282 MB 2025-12-02 21:02:17.153 - Render thread -> Info: Frame[310277] - Available VRAM budget has changed: 4066 MB 2025-12-02 21:02:25.118 - .NET TP Worker -> Screenshot root: AppData 2025-12-02 21:02:25.118 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-02 21:02:25.172 - .NET TP Worker -> Screenshot absolute path: C:\Users\boxpe\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-02 21:02:25.172 - .NET TP Worker -> Screenshot exists on target path. 2025-12-02 21:02:49.499 - Render thread -> Info: Frame[312049] - Available VRAM budget has changed: 4016 MB 2025-12-02 21:02:53.009 - .NET TP Worker -> Screenshot root: AppData 2025-12-02 21:02:53.009 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-02 21:02:53.009 - .NET TP Worker -> Screenshot absolute path: C:\Users\boxpe\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-02 21:02:53.009 - .NET TP Worker -> Screenshot exists on target path. 2025-12-02 21:03:47.668 - Render thread -> Info: Frame[312619] - Available VRAM budget has changed: 4079 MB 2025-12-02 21:03:51.112 - Render thread -> Info: Frame[312623] - Available VRAM budget has changed: 4387 MB 2025-12-02 21:04:24.031 - Render thread -> Info: Frame[312653] - Available VRAM budget has changed: 4183 MB 2025-12-02 21:10:11.742 - Render thread -> Info: Frame[325399] - Available VRAM budget has changed: 4216 MB 2025-12-02 21:13:38.656 - Render thread -> Info: Frame[337521] - Available VRAM budget has changed: 4175 MB 2025-12-02 21:13:43.165 - Render thread -> Info: Frame[337551] - Available VRAM budget has changed: 4288 MB 2025-12-02 21:13:44.106 - Render thread -> Info: Frame[337589] - Available VRAM budget has changed: 3978 MB 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-119 created with rcb: 32780315 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-120 created with rcb: 64311718 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-121 created with rcb: 30928575 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-122 created with rcb: 4709342 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-123 created with rcb: 19013079 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-124 created with rcb: 4751226 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-125 created with rcb: 64762544 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-126 created with rcb: 36521135 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-127 created with rcb: 14511092 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-02 21:13:57.622 - Render thread -> Frame [338372] Parallel Render Command Batch RCB-127 processed in 1 frames. 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-128 created with rcb: 41841461 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-129 created with rcb: 14511092 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-130 created with rcb: 36521135 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-131 created with rcb: 64762544 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-132 created with rcb: 4751226 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-133 created with rcb: 19013079 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-134 created with rcb: 4709342 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-128 processed in 1 frames. 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-133 processed in 1 frames. 2025-12-02 21:13:57.655 - Render thread -> Frame [338374] Parallel Render Command Batch RCB-134 processed in 1 frames. 2025-12-02 21:13:57.755 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-135 created with rcb: 4751226 2025-12-02 21:13:57.756 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-136 created with rcb: 19013079 2025-12-02 21:13:57.756 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-137 created with rcb: 41841461 2025-12-02 21:13:57.756 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-138 created with rcb: 64762544 2025-12-02 21:13:57.756 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-139 created with rcb: 32780315 2025-12-02 21:13:57.756 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-140 created with rcb: 36084371 2025-12-02 21:13:57.756 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-141 created with rcb: 25930634 2025-12-02 21:13:57.756 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-142 created with rcb: 37423174 2025-12-02 21:13:57.756 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-143 created with rcb: 64311718 2025-12-02 21:13:57.756 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-144 created with rcb: 30928575 2025-12-02 21:13:57.756 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-145 created with rcb: 36521135 2025-12-02 21:13:57.756 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-146 created with rcb: 14511092 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-147 created with rcb: 52372176 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-148 created with rcb: 43493144 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-149 created with rcb: 29914453 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-150 created with rcb: 55763736 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-151 created with rcb: 19385852 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-152 created with rcb: 32787152 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-135 processed in 1 frames. 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-136 processed in 1 frames. 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-137 processed in 1 frames. 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-138 processed in 1 frames. 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-139 processed in 1 frames. 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-140 processed in 1 frames. 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-141 processed in 1 frames. 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-142 processed in 1 frames. 2025-12-02 21:13:57.813 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-143 processed in 1 frames. 2025-12-02 21:13:57.816 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-144 processed in 1 frames. 2025-12-02 21:13:57.816 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-145 processed in 1 frames. 2025-12-02 21:13:57.816 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-146 processed in 1 frames. 2025-12-02 21:13:57.816 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-147 processed in 1 frames. 2025-12-02 21:13:57.816 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-148 processed in 1 frames. 2025-12-02 21:13:57.816 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-149 processed in 1 frames. 2025-12-02 21:13:57.816 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-150 processed in 1 frames. 2025-12-02 21:13:57.816 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-151 processed in 1 frames. 2025-12-02 21:13:57.816 - Render thread -> Frame [338380] Parallel Render Command Batch RCB-152 processed in 1 frames. 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-153 created with rcb: 46813949 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-154 created with rcb: 36947846 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-155 created with rcb: 26131317 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-156 created with rcb: 35922277 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-157 created with rcb: 9126387 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-158 created with rcb: 39556955 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-159 created with rcb: 53655312 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-160 created with rcb: 51525933 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-161 created with rcb: 1569713 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-162 created with rcb: 18913735 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-163 created with rcb: 47682931 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-164 created with rcb: 30052498 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-165 created with rcb: 21795186 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-166 created with rcb: 40097599 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-167 created with rcb: 45631932 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-168 created with rcb: 21326818 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-169 created with rcb: 8047541 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-170 created with rcb: 30783056 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-171 created with rcb: 42359725 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-172 created with rcb: 35404608 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-173 created with rcb: 57902073 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-174 created with rcb: 23769218 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-175 created with rcb: 36571218 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-176 created with rcb: 42595751 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-177 created with rcb: 45184921 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-178 created with rcb: 62421452 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-179 created with rcb: 4824084 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-180 created with rcb: 13570144 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-181 created with rcb: 20299395 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-182 created with rcb: 24896926 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-183 created with rcb: 4552958 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-184 created with rcb: 37521430 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-185 created with rcb: 5059832 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-186 created with rcb: 8295462 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-187 created with rcb: 8454291 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-188 created with rcb: 5245615 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-189 created with rcb: 32791570 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-190 created with rcb: 17244843 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-191 created with rcb: 28624673 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-192 created with rcb: 44482362 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-193 created with rcb: 35679230 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-194 created with rcb: 37557067 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-195 created with rcb: 54075650 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-196 created with rcb: 46684484 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-197 created with rcb: 40238232 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-198 created with rcb: 48250020 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-199 created with rcb: 32780315 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-200 created with rcb: 41841461 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-201 created with rcb: 64311718 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-202 created with rcb: 37423174 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-203 created with rcb: 14603373 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-204 created with rcb: 64762544 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-205 created with rcb: 62762389 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-206 created with rcb: 4229752 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-207 created with rcb: 4709342 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-208 created with rcb: 27976344 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-209 created with rcb: 6512844 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-210 created with rcb: 25930634 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-211 created with rcb: 16970512 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-212 created with rcb: 9157787 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-213 created with rcb: 8238702 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-214 created with rcb: 19013079 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-215 created with rcb: 14511092 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-216 created with rcb: 19385852 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-217 created with rcb: 29914453 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-218 created with rcb: 32787152 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-219 created with rcb: 52372176 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-220 created with rcb: 55763736 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-221 created with rcb: 41418296 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-222 created with rcb: 36521135 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-223 created with rcb: 30928575 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-224 created with rcb: 28126953 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-225 created with rcb: 60525545 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-226 created with rcb: 33508729 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-227 created with rcb: 20968054 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-228 created with rcb: 25090145 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-229 created with rcb: 66233039 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-230 created with rcb: 4751226 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-231 created with rcb: 16244764 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-232 created with rcb: 275225 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-233 created with rcb: 49471922 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-234 created with rcb: 28243557 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-235 created with rcb: 14528069 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-236 created with rcb: 56330023 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-237 created with rcb: 24815310 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-238 created with rcb: 17120759 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-239 created with rcb: 44959441 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-240 created with rcb: 26624572 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-241 created with rcb: 37106988 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-242 created with rcb: 62309137 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-243 created with rcb: 14892424 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-244 created with rcb: 42348443 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-245 created with rcb: 34496178 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-153 processed in 1 frames. 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-154 processed in 1 frames. 2025-12-02 21:13:57.866 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-155 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-156 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-157 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-158 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-159 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-160 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-161 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-162 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-163 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-164 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-165 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-166 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-167 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-168 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-169 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-170 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-171 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-172 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-173 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-174 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-175 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-176 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-177 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-178 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-179 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-180 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-181 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-182 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-183 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-184 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-185 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-186 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-187 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-188 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-189 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-190 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-191 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-192 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-193 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-194 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-195 processed in 1 frames. 2025-12-02 21:13:57.867 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-196 processed in 1 frames. 2025-12-02 21:13:57.868 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-197 processed in 1 frames. 2025-12-02 21:13:57.868 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-198 processed in 1 frames. 2025-12-02 21:13:57.868 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-199 processed in 1 frames. 2025-12-02 21:13:57.868 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-200 processed in 1 frames. 2025-12-02 21:13:57.868 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-201 processed in 1 frames. 2025-12-02 21:13:57.868 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-202 processed in 1 frames. 2025-12-02 21:13:57.868 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-203 processed in 1 frames. 2025-12-02 21:13:57.868 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-204 processed in 1 frames. 2025-12-02 21:13:57.868 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-205 processed in 1 frames. 2025-12-02 21:13:57.868 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-206 processed in 1 frames. 2025-12-02 21:13:57.871 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-207 processed in 1 frames. 2025-12-02 21:13:57.871 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-208 processed in 1 frames. 2025-12-02 21:13:57.871 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-209 processed in 1 frames. 2025-12-02 21:13:57.871 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-210 processed in 1 frames. 2025-12-02 21:13:57.871 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-211 processed in 1 frames. 2025-12-02 21:13:57.871 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-212 processed in 1 frames. 2025-12-02 21:13:57.871 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-213 processed in 1 frames. 2025-12-02 21:13:57.871 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-214 processed in 1 frames. 2025-12-02 21:13:57.872 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-215 processed in 1 frames. 2025-12-02 21:13:57.872 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-216 processed in 1 frames. 2025-12-02 21:13:57.872 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-217 processed in 1 frames. 2025-12-02 21:13:57.872 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-218 processed in 1 frames. 2025-12-02 21:13:57.872 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-219 processed in 1 frames. 2025-12-02 21:13:57.872 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-220 processed in 1 frames. 2025-12-02 21:13:57.873 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-221 processed in 1 frames. 2025-12-02 21:13:57.873 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-222 processed in 1 frames. 2025-12-02 21:13:57.873 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-223 processed in 1 frames. 2025-12-02 21:13:57.873 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-224 processed in 1 frames. 2025-12-02 21:13:57.873 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-225 processed in 1 frames. 2025-12-02 21:13:57.873 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-226 processed in 1 frames. 2025-12-02 21:13:57.873 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-227 processed in 1 frames. 2025-12-02 21:13:57.873 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-228 processed in 1 frames. 2025-12-02 21:13:57.873 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-229 processed in 1 frames. 2025-12-02 21:13:57.874 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-230 processed in 1 frames. 2025-12-02 21:13:57.874 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-231 processed in 1 frames. 2025-12-02 21:13:57.874 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-232 processed in 1 frames. 2025-12-02 21:13:57.874 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-233 processed in 1 frames. 2025-12-02 21:13:57.874 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-234 processed in 1 frames. 2025-12-02 21:13:57.874 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-235 processed in 1 frames. 2025-12-02 21:13:57.874 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-236 processed in 1 frames. 2025-12-02 21:13:57.874 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-237 processed in 1 frames. 2025-12-02 21:13:57.875 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-238 processed in 1 frames. 2025-12-02 21:13:57.876 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-239 processed in 1 frames. 2025-12-02 21:13:57.876 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-240 processed in 1 frames. 2025-12-02 21:13:57.876 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-241 processed in 1 frames. 2025-12-02 21:13:57.876 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-242 processed in 1 frames. 2025-12-02 21:13:57.876 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-243 processed in 1 frames. 2025-12-02 21:13:57.876 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-244 processed in 1 frames. 2025-12-02 21:13:57.876 - Render thread -> Frame [338381] Parallel Render Command Batch RCB-245 processed in 1 frames. 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-246 created with rcb: 45365498 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-247 created with rcb: 7974191 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-248 created with rcb: 56930125 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-249 created with rcb: 408902 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-250 created with rcb: 34496178 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-251 created with rcb: 26131317 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-252 created with rcb: 24947410 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-253 created with rcb: 40097599 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-254 created with rcb: 2361490 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-255 created with rcb: 58921267 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-256 created with rcb: 15434639 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-257 created with rcb: 36084371 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-258 created with rcb: 19013079 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-259 created with rcb: 56394622 2025-12-02 21:13:59.227 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-260 created with rcb: 43493144 2025-12-02 21:13:59.228 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-246 processed in 1 frames. 2025-12-02 21:13:59.228 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-247 processed in 1 frames. 2025-12-02 21:13:59.230 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-248 processed in 1 frames. 2025-12-02 21:13:59.232 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-249 processed in 1 frames. 2025-12-02 21:13:59.232 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-250 processed in 1 frames. 2025-12-02 21:13:59.233 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-251 processed in 1 frames. 2025-12-02 21:13:59.237 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-252 processed in 1 frames. 2025-12-02 21:13:59.237 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-253 processed in 1 frames. 2025-12-02 21:13:59.240 - Render thread -> Frame [338382] Parallel Render Command Batch RCB-254 processed in 1 frames. 2025-12-02 21:13:59.308 - Render thread -> Frame [338383] Parallel Render Command Batch RCB-255 processed in 2 frames. 2025-12-02 21:13:59.311 - Render thread -> Frame [338383] Parallel Render Command Batch RCB-256 processed in 2 frames. 2025-12-02 21:13:59.460 - Render thread -> Frame [338384] Parallel Render Command Batch RCB-257 processed in 3 frames. 2025-12-02 21:13:59.539 - Render thread -> Frame [338385] Parallel Render Command Batch RCB-258 processed in 4 frames. 2025-12-02 21:13:59.562 - Render thread -> Frame [338385] Parallel Render Command Batch RCB-259 processed in 4 frames. 2025-12-02 21:13:59.701 - Render thread -> Frame [338386] Parallel Render Command Batch RCB-260 processed in 5 frames. 2025-12-02 21:13:59.894 - Render thread -> Frame [338392] Parallel Render Command Batch RCB-261 created with rcb: 42348443 2025-12-02 21:14:00.005 - Render thread -> Frame [338393] Parallel Render Command Batch RCB-261 processed in 2 frames. 2025-12-02 21:14:50.156 - Render thread -> Info: Frame[341097] - Available VRAM budget has changed: 4236 MB 2025-12-02 21:14:50.156 - Render thread -> Info: Frame[341097] - Available VRAM budget has changed: 3926 MB 2025-12-02 21:14:51.480 - Render thread -> Info: Frame[341124] - Available VRAM budget has changed: 6510 MB 2025-12-02 21:14:51.499 - Render thread -> Info: Frame[341125] - Available VRAM budget has changed: 3599 MB 2025-12-02 21:14:51.499 - Render thread -> Info: Frame[341125] - Available VRAM budget has changed: 3293 MB 2025-12-02 21:14:51.731 - Render thread -> Info: Frame[341135] - Available VRAM budget has changed: 6659 MB 2025-12-02 21:14:51.733 - Render thread -> Info: Frame[341135] - Available VRAM budget has changed: 7254 MB 2025-12-02 21:14:52.391 - Render thread -> Info: Frame[341165] - Available VRAM budget has changed: 3733 MB 2025-12-02 21:14:52.458 - Render thread -> Info: Frame[341167] - Available VRAM budget has changed: 4250 MB 2025-12-02 21:14:52.490 - Render thread -> Info: Frame[341169] - Available VRAM budget has changed: 3347 MB 2025-12-02 21:14:52.557 - Render thread -> Info: Frame[341171] - Available VRAM budget has changed: 3441 MB 2025-12-02 21:14:53.233 - Render thread -> Info: Frame[341195] - Available VRAM budget has changed: 3583 MB 2025-12-02 21:14:53.266 - Render thread -> Info: Frame[341197] - Available VRAM budget has changed: 4098 MB 2025-12-02 21:14:54.166 - Render thread -> Info: Frame[341251] - Available VRAM budget has changed: 4273 MB 2025-12-02 21:14:54.666 - Render thread -> Info: Frame[341281] - Available VRAM budget has changed: 4121 MB 2025-12-02 21:15:10.317 - Render thread -> Info: Frame[342197] - Available VRAM budget has changed: 4243 MB 2025-12-02 21:15:10.317 - Render thread -> Info: Frame[342197] - Available VRAM budget has changed: 4091 MB 2025-12-02 21:15:10.851 - Render thread -> Info: Frame[342229] - Available VRAM budget has changed: 4273 MB 2025-12-02 21:15:11.350 - Render thread -> Info: Frame[342259] - Available VRAM budget has changed: 4121 MB 2025-12-02 21:15:18.609 - Render thread -> Info: Frame[342647] - Available VRAM budget has changed: 4073 MB 2025-12-02 21:15:18.670 - Render thread -> Info: Frame[342649] - Available VRAM budget has changed: 4246 MB 2025-12-02 21:15:18.670 - Render thread -> Info: Frame[342649] - Available VRAM budget has changed: 4047 MB 2025-12-02 21:15:20.353 - Render thread -> Info: Frame[342745] - Available VRAM budget has changed: 4273 MB 2025-12-02 21:15:20.851 - Render thread -> Info: Frame[342775] - Available VRAM budget has changed: 4075 MB 2025-12-02 21:15:38.002 - Render thread -> Info: Frame[343797] - Available VRAM budget has changed: 4244 MB 2025-12-02 21:15:38.002 - Render thread -> Info: Frame[343797] - Available VRAM budget has changed: 4046 MB 2025-12-02 21:15:39.486 - Render thread -> Info: Frame[343887] - Available VRAM budget has changed: 4273 MB 2025-12-02 21:15:39.985 - Render thread -> Info: Frame[343917] - Available VRAM budget has changed: 4075 MB 2025-12-02 21:15:42.759 - Render thread -> Info: Frame[344069] - Available VRAM budget has changed: 4243 MB 2025-12-02 21:15:42.759 - Render thread -> Info: Frame[344069] - Available VRAM budget has changed: 4046 MB 2025-12-02 21:15:44.370 - Render thread -> Info: Frame[344159] - Available VRAM budget has changed: 4273 MB 2025-12-02 21:15:44.869 - Render thread -> Info: Frame[344189] - Available VRAM budget has changed: 4078 MB 2025-12-02 21:15:51.409 - Render thread -> Info: Frame[344581] - Available VRAM budget has changed: 4243 MB 2025-12-02 21:15:51.409 - Render thread -> Info: Frame[344581] - Available VRAM budget has changed: 4054 MB 2025-12-02 21:15:51.940 - Render thread -> Info: Frame[344613] - Available VRAM budget has changed: 4273 MB 2025-12-02 21:15:52.437 - Render thread -> Info: Frame[344643] - Available VRAM budget has changed: 4086 MB 2025-12-02 21:16:02.186 - Render thread -> Info: Frame[345221] - Available VRAM budget has changed: 4130 MB 2025-12-02 21:17:11.508 - Render thread -> Info: Frame[348309] - Available VRAM budget has changed: 4092 MB