2025-12-01 23:45:45.235 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 23:45:45.235 - Main Thread -> App Version: 2.0.2.14 2025-12-01 23:45:45.237 - Main Thread -> VRage renderer started 2025-12-01 23:45:45.237 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2025-12-01 23:45:45.267 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 23:45:45.267 - Main Thread -> NvApi - Driver Version: 2025-12-01 23:45:45.268 - Main Thread -> NvApi - NvApi Version: 2025-12-01 23:45:45.574 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 23:45:45.574 - Main Thread -> AMD - Driver Version: 25.11.1 2025-12-01 23:45:45.665 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 23:45:45.665 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 23:45:45.688 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 23:45:45.689 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 23:45:45.690 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 23:45:45.690 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 23:45:45.690 - Main Thread -> Enumerating adapters by preference 2025-12-01 23:45:45.699 - Main Thread -> Analysis of the adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 23:45:45.699 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 23:45:45.699 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 23:45:45.699 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 23:45:48.688 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 23:45:51.870 - Main Thread -> Analysis of the adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 23:45:51.870 - Main Thread -> Filling adapter's AMD Radeon RX 6750 XT outputs - Entering 2025-12-01 23:45:51.871 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 display mode list 2025-12-01 23:45:51.871 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 display mode list done 2025-12-01 23:45:51.875 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 refresh rate 2025-12-01 23:45:51.879 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 refresh rate done 2025-12-01 23:45:51.879 - Main Thread -> Filling adapter's AMD Radeon RX 6750 XT outputs - Exiting 2025-12-01 23:45:51.879 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 23:45:51.879 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 23:45:51.879 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 23:45:51.879 - Main Thread -> Skipping software adapter 2025-12-01 23:45:51.879 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 23:45:51.881 - Main Thread -> Adapter { Name = AMD Radeon RX 6750 XT + DISPLAY1 DeviceName = AMD Radeon RX 6750 XT OutputName = DISPLAY1 Description = DeviceId: 29663, Dedicated RAM: 12836900864, Shared RAM: 8551182336, Luid: 53832, rev: 192, subsys id: 965809250, vendor id: 4098, supported device: True AdapterLuid = 53832 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12836900864 SharedRAM = 8551182336 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.86144 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 23:45:51.882 - Main Thread -> Adapter list composed 2025-12-01 23:45:51.903 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 67,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12836900864, Shared RAM: 8551182336, Luid: 53832, rev: 192, subsys id: 965809250, vendor id: 4098, supported device: True","AdapterLuid": 53832,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 30,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12836900864,"SharedRAM": 8551182336,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 23:45:51.903 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 23:45:51.904 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 67,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 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1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12836900864, Shared RAM: 8551182336, Luid: 53832, rev: 192, subsys id: 965809250, vendor id: 4098, supported device: True","AdapterLuid": 53832,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 30,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12836900864,"SharedRAM": 8551182336,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 23:45:51.905 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 23:45:52.066 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 23:45:52.068 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 23:45:52.068 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 23:45:52.068 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 23:45:52.094 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 23:45:52.094 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 23:45:52.094 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 23:45:52.095 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 23:45:52.095 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 23:45:52.096 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 6750 XT","FullScreen": true,"WindowedResolution": {"X": 3840,"Y": 2160},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 23:45:52.100 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 23:45:52.102 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2025-12-01 23:45:52.106 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6750 XT","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 23:45:52.133 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 23:45:52.133 - Render thread -> IsD3D12Supported = True 2025-12-01 23:45:52.136 - Render thread -> Debug layer enabled: False 2025-12-01 23:45:52.137 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 23:45:54.851 - Render thread -> Direct Storage supported 2025-12-01 23:45:54.851 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 23:45:54.851 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 23:45:54.851 - Render thread -> Current Device Info: 2025-12-01 23:45:54.853 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 23:45:54.853 - Render thread -> OutputMergerLogicOp: True 2025-12-01 23:45:54.853 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 23:45:54.853 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 23:45:54.853 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 23:45:54.853 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 23:45:54.853 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 23:45:54.853 - Render thread -> ROVsSupported: True 2025-12-01 23:45:54.853 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 23:45:54.853 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 23:45:54.853 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 23:45:54.853 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 23:45:54.853 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 23:45:54.853 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 23:45:54.853 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 23:45:54.853 - Render thread -> WaveOps: True 2025-12-01 23:45:54.853 - Render thread -> WaveLaneCountMin: 32 2025-12-01 23:45:54.853 - Render thread -> WaveLaneCountMax: 64 2025-12-01 23:45:54.853 - Render thread -> TotalLaneCount: 2560 2025-12-01 23:45:54.853 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 23:45:54.853 - Render thread -> Int64ShaderOps: True 2025-12-01 23:45:54.853 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 23:45:54.853 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 23:45:54.853 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 23:45:54.853 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 23:45:54.853 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 23:45:54.853 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 23:45:54.853 - Render thread -> BarycentricsSupported: True 2025-12-01 23:45:54.854 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 23:45:54.854 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 23:45:54.854 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 23:45:54.854 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 23:45:54.854 - Render thread -> RenderPassesTier: Tier0 2025-12-01 23:45:54.854 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 23:45:54.854 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 23:45:54.854 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 23:45:54.854 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 23:45:54.854 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 23:45:54.854 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 23:45:54.854 - Render thread -> MeshShaderTier: Tier1 2025-12-01 23:45:54.854 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 23:45:54.866 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 23:45:54.868 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 23:45:54.869 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 23:45:54.869 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 23:45:54.870 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 23:45:54.871 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 1007616 Bytes 2025-12-01 23:45:54.875 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 23:45:54.875 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 23:45:54.890 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 23:45:54.891 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 23:45:54.891 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 23:45:54.892 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 23:45:54.894 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 23:45:54.894 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 23:45:54.894 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 23:45:54.896 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 23:45:54.907 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 23:45:54.907 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 23:45:55.082 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 23:45:55.083 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 23:45:55.084 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 23:45:55.085 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 23:45:55.087 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 23:45:55.088 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 23:45:55.090 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 23:45:55.090 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 23:45:55.091 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 23:45:55.092 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 23:45:55.092 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 23:45:55.096 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 23:45:55.127 - Render thread -> UseShaderAsserts: False 2025-12-01 23:45:55.127 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 23:45:55.128 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 23:45:55.128 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 23:45:55.129 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 23:45:55.129 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 23:45:55.132 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 23:45:55.137 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 23:45:55.138 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 23:45:55.146 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 23:45:55.146 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 23:45:55.146 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 23:45:55.146 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 23:45:55.150 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 23:45:55.150 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 23:45:55.151 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 23:45:55.151 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 23:45:55.151 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 23:45:55.151 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 23:45:55.154 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 23:45:55.155 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 23:45:55.167 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 23:45:55.182 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 23:45:55.199 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 23:45:55.199 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 23:45:55.210 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 23:45:55.211 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 23:45:55.212 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 30, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 23:45:55.236 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 23:45:55.236 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 23:45:55.238 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 23:45:55.238 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 23:45:55.239 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 23:45:55.240 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 23:45:55.258 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 23:45:55.259 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 23:45:55.279 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 23:45:55.279 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 23:45:55.279 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 23:45:55.279 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 23:45:55.280 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 23:45:55.281 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 23:45:55.333 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 23:45:55.334 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 23:45:55.334 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 23:45:55.334 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 23:45:55.334 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 23:45:55.337 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 23:45:55.345 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 23:45:55.450 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 23:45:55.454 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 23:45:55.457 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 23:45:55.457 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 23:45:55.457 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 23:45:55.457 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 23:45:55.457 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 23:45:55.459 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 23:45:55.459 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 23:45:55.461 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 23:45:55.461 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 23:45:55.461 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 23:45:55.461 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 23:45:55.461 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 23:45:55.629 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 23:45:55.629 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 23:45:55.658 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 23:45:55.669 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 23:45:55.669 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 23:45:55.670 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 23:45:55.670 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 23:45:55.706 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 23:45:55.709 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 23:45:55.722 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 23:45:55.726 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 23:45:55.918 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 23:45:55.918 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 23:45:55.919 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 23:45:55.919 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 23:45:55.924 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 23:45:57.793 - VRageWorker 3 -> Vertex 2025-12-01 23:45:57.794 - VRageWorker 5 -> Pixel 2025-12-01 23:45:57.795 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:57.795 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:57.795 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:57.795 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:57.796 - VRageWorker 5 -> Vertex 2025-12-01 23:45:57.796 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:57.796 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:57.796 - VRageWorker 3 -> Pixel 2025-12-01 23:45:57.796 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:57.796 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:57.877 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 23:45:57.879 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 30, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 23:45:58.003 - VRageWorker 6 -> Vertex 2025-12-01 23:45:58.003 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.003 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.003 - VRageWorker 6 -> Pixel 2025-12-01 23:45:58.003 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.003 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.003 - VRageWorker 6 -> Vertex 2025-12-01 23:45:58.003 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.003 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.003 - VRageWorker 6 -> Pixel 2025-12-01 23:45:58.003 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.003 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.115 - VRageWorker 9 -> Vertex 2025-12-01 23:45:58.115 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.115 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.115 - VRageWorker 9 -> Pixel 2025-12-01 23:45:58.115 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.115 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.115 - VRageWorker 9 -> Vertex 2025-12-01 23:45:58.115 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.115 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.115 - VRageWorker 9 -> Pixel 2025-12-01 23:45:58.115 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.115 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.123 - Render thread -> VRAM report about missing bytes is changed from 1007616 Bytes to 36777984 Bytes 2025-12-01 23:45:58.180 - Render thread -> VRAM report about missing bytes is changed from 36777984 Bytes to 37826560 Bytes 2025-12-01 23:45:58.227 - Render thread -> VRAM report about missing bytes is changed from 37826560 Bytes to 38809600 Bytes 2025-12-01 23:45:58.228 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9815 MB 2025-12-01 23:45:58.228 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9598 MB 2025-12-01 23:45:58.290 - Render thread -> VRAM report about missing bytes is changed from 38809600 Bytes to 41791488 Bytes 2025-12-01 23:45:58.314 - VRageWorker 2 -> Vertex 2025-12-01 23:45:58.314 - VRageWorker 3 -> Pixel 2025-12-01 23:45:58.314 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.314 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.314 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.314 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.314 - VRageWorker 9 -> Vertex 2025-12-01 23:45:58.315 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.315 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.315 - VRageWorker 4 -> Pixel 2025-12-01 23:45:58.315 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.315 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.357 - Render thread -> VRAM report about missing bytes is changed from 41791488 Bytes to 175190016 Bytes 2025-12-01 23:45:58.358 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 9685 MB 2025-12-01 23:45:58.358 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 9469 MB 2025-12-01 23:45:58.424 - Render thread -> VRAM report about missing bytes is changed from 175190016 Bytes to 175452160 Bytes 2025-12-01 23:45:58.543 - VRageWorker 6 -> Vertex 2025-12-01 23:45:58.543 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.543 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.543 - VRageWorker 3 -> Pixel 2025-12-01 23:45:58.543 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.543 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.544 - VRageWorker 4 -> Vertex 2025-12-01 23:45:58.544 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.544 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.544 - VRageWorker 7 -> Pixel 2025-12-01 23:45:58.544 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.544 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.573 - Render thread -> VRAM report about missing bytes is changed from 175452160 Bytes to 209006592 Bytes 2025-12-01 23:45:58.705 - VRageWorker 8 -> Vertex 2025-12-01 23:45:58.705 - VRageWorker 6 -> Pixel 2025-12-01 23:45:58.705 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.705 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.705 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.705 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.705 - VRageWorker 8 -> Vertex 2025-12-01 23:45:58.705 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.705 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.706 - VRageWorker 3 -> Pixel 2025-12-01 23:45:58.706 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.706 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.817 - VRageWorker 0 -> Vertex 2025-12-01 23:45:58.817 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.817 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.817 - VRageWorker 0 -> Pixel 2025-12-01 23:45:58.817 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.817 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.817 - VRageWorker 0 -> Vertex 2025-12-01 23:45:58.818 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.818 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.818 - VRageWorker 0 -> Pixel 2025-12-01 23:45:58.818 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.818 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.925 - VRageWorker 7 -> Vertex 2025-12-01 23:45:58.925 - VRageWorker 0 -> Pixel 2025-12-01 23:45:58.925 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.925 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.925 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.925 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:58.925 - VRageWorker 1 -> Vertex 2025-12-01 23:45:58.925 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.925 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:45:58.926 - VRageWorker 3 -> Pixel 2025-12-01 23:45:58.926 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:45:58.926 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:45:59.423 - Render thread -> VRAM report about missing bytes is changed from 209006592 Bytes to 209596416 Bytes 2025-12-01 23:45:59.843 - Render thread -> VRAM report about missing bytes is changed from 209596416 Bytes to 209006592 Bytes 2025-12-01 23:45:59.948 - Render thread -> VRAM report about missing bytes is changed from 209006592 Bytes to 210644992 Bytes 2025-12-01 23:45:59.988 - Render thread -> VRAM report about missing bytes is changed from 210644992 Bytes to 211628032 Bytes 2025-12-01 23:46:00.190 - Render thread -> VRAM report about missing bytes is changed from 211628032 Bytes to 211894272 Bytes 2025-12-01 23:46:03.090 - Render thread -> VRAM report about missing bytes is changed from 211894272 Bytes to 211959808 Bytes 2025-12-01 23:46:04.113 - Render thread -> VRAM report about missing bytes is changed from 211959808 Bytes to 212680704 Bytes 2025-12-01 23:46:04.986 - Render thread -> VRAM report about missing bytes is changed from 212680704 Bytes to 365268992 Bytes 2025-12-01 23:46:04.987 - Render thread -> Info: Frame[185] - Available VRAM budget has changed: 9083 MB 2025-12-01 23:46:04.987 - Render thread -> Info: Frame[185] - Available VRAM budget has changed: 8967 MB 2025-12-01 23:46:05.051 - Render thread -> VRAM report about missing bytes is changed from 365268992 Bytes to 366710784 Bytes 2025-12-01 23:46:05.129 - Render thread -> VRAM report about missing bytes is changed from 366710784 Bytes to 367644672 Bytes 2025-12-01 23:46:05.256 - Render thread -> VRAM report about missing bytes is changed from 367644672 Bytes to 365285376 Bytes 2025-12-01 23:46:05.453 - Render thread -> VRAM report about missing bytes is changed from 365285376 Bytes to 365678592 Bytes 2025-12-01 23:46:05.659 - Render thread -> VRAM report about missing bytes is changed from 365678592 Bytes to 365285376 Bytes 2025-12-01 23:46:05.957 - Render thread -> VRAM report about missing bytes is changed from 365285376 Bytes to 364761088 Bytes 2025-12-01 23:46:06.057 - Render thread -> VRAM report about missing bytes is changed from 364761088 Bytes to 365154304 Bytes 2025-12-01 23:46:06.191 - Render thread -> Info: Frame[217] - Available VRAM budget has changed: 9181 MB 2025-12-01 23:46:06.358 - Render thread -> VRAM report about missing bytes is changed from 365154304 Bytes to 364761088 Bytes 2025-12-01 23:46:06.757 - Render thread -> VRAM report about missing bytes is changed from 364761088 Bytes to 365154304 Bytes 2025-12-01 23:46:07.058 - Render thread -> VRAM report about missing bytes is changed from 365154304 Bytes to 364761088 Bytes 2025-12-01 23:46:07.191 - Render thread -> Info: Frame[247] - Available VRAM budget has changed: 9064 MB 2025-12-01 23:46:07.361 - Render thread -> VRAM report about missing bytes is changed from 364761088 Bytes to 363581440 Bytes 2025-12-01 23:46:07.459 - Render thread -> VRAM report about missing bytes is changed from 363581440 Bytes to 364171264 Bytes 2025-12-01 23:46:07.759 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:46:08.157 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 364171264 Bytes 2025-12-01 23:46:08.458 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:46:08.862 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 364171264 Bytes 2025-12-01 23:46:09.158 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:46:09.557 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 364171264 Bytes 2025-12-01 23:46:09.858 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:46:10.257 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 364171264 Bytes 2025-12-01 23:46:10.558 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363581440 Bytes 2025-12-01 23:46:10.957 - Render thread -> VRAM report about missing bytes is changed from 363581440 Bytes to 364171264 Bytes 2025-12-01 23:46:11.258 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:46:11.657 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 364171264 Bytes 2025-12-01 23:46:11.957 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:46:12.357 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 364171264 Bytes 2025-12-01 23:46:12.657 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:46:13.057 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 364171264 Bytes 2025-12-01 23:46:13.357 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:46:13.757 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 364171264 Bytes 2025-12-01 23:46:14.058 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363581440 Bytes 2025-12-01 23:46:14.457 - Render thread -> VRAM report about missing bytes is changed from 363581440 Bytes to 364171264 Bytes 2025-12-01 23:46:14.757 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:46:15.157 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 364171264 Bytes 2025-12-01 23:46:15.457 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:46:15.813 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 23:46:15.813 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 23:46:15.813 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 23:46:15.814 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 23:46:15.814 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 23:46:15.814 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 23:46:15.818 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 23:46:15.818 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 23:46:15.818 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 23:46:16.011 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 23:46:16.012 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 23:46:16.012 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 23:46:16.016 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 23:46:16.016 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 23:46:16.016 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 23:46:16.018 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 23:46:16.018 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 23:46:16.018 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 23:46:16.021 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 23:46:16.021 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 23:46:16.021 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 23:46:16.023 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 23:46:16.023 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 23:46:16.023 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 23:46:16.025 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 23:46:16.025 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 23:46:16.025 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 23:46:16.027 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 23:46:16.027 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 23:46:16.027 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 23:46:16.030 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 23:46:16.030 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 23:46:16.030 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 23:46:16.031 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 23:46:16.031 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 23:46:16.031 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 23:46:16.033 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 23:46:16.033 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 23:46:16.033 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 23:46:16.039 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 23:46:16.039 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 23:46:16.039 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 23:46:16.041 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 23:46:16.041 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 23:46:16.041 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 23:46:16.043 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 23:46:16.043 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 23:46:16.043 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 23:46:16.044 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 23:46:16.044 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 23:46:16.044 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 23:46:16.046 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 23:46:16.046 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 23:46:16.046 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 23:46:16.048 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 23:46:16.048 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 23:46:16.048 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 23:46:16.049 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 23:46:16.049 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 23:46:16.049 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 23:46:17.264 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 363335680 Bytes 2025-12-01 23:46:17.331 - Render thread -> Info: Frame[503] - Available VRAM budget has changed: 9011 MB 2025-12-01 23:46:17.331 - Render thread -> Info: Frame[503] - Available VRAM budget has changed: 8799 MB 2025-12-01 23:46:17.415 - Render thread -> VRAM report about missing bytes is changed from 363335680 Bytes to 364187648 Bytes 2025-12-01 23:46:17.597 - Render thread -> VRAM report about missing bytes is changed from 364187648 Bytes to 364580864 Bytes 2025-12-01 23:46:17.930 - Render thread -> VRAM report about missing bytes is changed from 364580864 Bytes to 364187648 Bytes 2025-12-01 23:46:18.290 - Render thread -> VRAM report about missing bytes is changed from 364187648 Bytes to 364580864 Bytes 2025-12-01 23:46:18.590 - Render thread -> VRAM report about missing bytes is changed from 364580864 Bytes to 364187648 Bytes 2025-12-01 23:46:18.990 - Render thread -> VRAM report about missing bytes is changed from 364187648 Bytes to 364580864 Bytes 2025-12-01 23:46:19.292 - Render thread -> VRAM report about missing bytes is changed from 364580864 Bytes to 363991040 Bytes 2025-12-01 23:46:19.339 - Render thread -> VRAM report about missing bytes is changed from 363991040 Bytes to 366219264 Bytes 2025-12-01 23:46:19.357 - Render thread -> VRAM report about missing bytes is changed from 366219264 Bytes to 369496064 Bytes 2025-12-01 23:46:19.490 - Render thread -> VRAM report about missing bytes is changed from 369496064 Bytes to 369627136 Bytes 2025-12-01 23:46:19.559 - Render thread -> VRAM report about missing bytes is changed from 369627136 Bytes to 369496064 Bytes 2025-12-01 23:46:19.690 - Render thread -> VRAM report about missing bytes is changed from 369496064 Bytes to 370085888 Bytes 2025-12-01 23:46:19.990 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:46:20.390 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:46:20.690 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:46:21.090 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:46:21.390 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:46:21.790 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:46:22.090 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:46:22.490 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:46:22.790 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369496064 Bytes 2025-12-01 23:46:23.190 - Render thread -> VRAM report about missing bytes is changed from 369496064 Bytes to 370085888 Bytes 2025-12-01 23:46:23.490 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:46:23.890 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:46:24.190 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:46:24.590 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:46:24.890 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:46:25.290 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:46:25.590 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:46:25.990 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:46:26.256 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 370061312 Bytes 2025-12-01 23:46:26.291 - Render thread -> VRAM report about missing bytes is changed from 370061312 Bytes to 369602560 Bytes 2025-12-01 23:46:26.325 - Render thread -> VRAM report about missing bytes is changed from 369602560 Bytes to 369623040 Bytes 2025-12-01 23:46:26.359 - Render thread -> VRAM report about missing bytes is changed from 369623040 Bytes to 369647616 Bytes 2025-12-01 23:46:26.391 - Render thread -> VRAM report about missing bytes is changed from 369647616 Bytes to 369758208 Bytes 2025-12-01 23:46:26.423 - Render thread -> VRAM report about missing bytes is changed from 369758208 Bytes to 369889280 Bytes 2025-12-01 23:46:26.457 - Render thread -> VRAM report about missing bytes is changed from 369889280 Bytes to 369758208 Bytes 2025-12-01 23:46:26.499 - Render thread -> VRAM report about missing bytes is changed from 369758208 Bytes to 369782784 Bytes 2025-12-01 23:46:26.528 - Render thread -> VRAM report about missing bytes is changed from 369782784 Bytes to 369979392 Bytes 2025-12-01 23:46:26.557 - Render thread -> VRAM report about missing bytes is changed from 369979392 Bytes to 370044928 Bytes 2025-12-01 23:46:26.591 - Render thread -> VRAM report about missing bytes is changed from 370044928 Bytes to 369979392 Bytes 2025-12-01 23:46:26.624 - Render thread -> VRAM report about missing bytes is changed from 369979392 Bytes to 369848320 Bytes 2025-12-01 23:46:26.690 - Render thread -> VRAM report about missing bytes is changed from 369848320 Bytes to 370569216 Bytes 2025-12-01 23:46:26.757 - Render thread -> VRAM report about missing bytes is changed from 370569216 Bytes to 370372608 Bytes 2025-12-01 23:46:26.991 - Render thread -> VRAM report about missing bytes is changed from 370372608 Bytes to 369979392 Bytes 2025-12-01 23:46:27.056 - Render thread -> VRAM report about missing bytes is changed from 369979392 Bytes to 370176000 Bytes 2025-12-01 23:46:27.123 - Render thread -> VRAM report about missing bytes is changed from 370176000 Bytes to 370110464 Bytes 2025-12-01 23:46:27.286 - Render thread -> Info: Frame[797] - Available VRAM budget has changed: 7749 MB 2025-12-01 23:46:27.286 - Render thread -> Info: Frame[797] - Available VRAM budget has changed: 7214 MB 2025-12-01 23:46:27.368 - Render thread -> VRAM report about missing bytes is changed from 370110464 Bytes to 372862976 Bytes 2025-12-01 23:46:27.390 - Render thread -> VRAM report about missing bytes is changed from 372862976 Bytes to 381644800 Bytes 2025-12-01 23:46:27.423 - Render thread -> VRAM report about missing bytes is changed from 381644800 Bytes to 400912384 Bytes 2025-12-01 23:46:27.456 - Render thread -> VRAM report about missing bytes is changed from 400912384 Bytes to 411004928 Bytes 2025-12-01 23:46:27.490 - Render thread -> VRAM report about missing bytes is changed from 411004928 Bytes to 401305600 Bytes 2025-12-01 23:46:27.523 - Render thread -> VRAM report about missing bytes is changed from 401305600 Bytes to 428568576 Bytes 2025-12-01 23:46:27.556 - Render thread -> VRAM report about missing bytes is changed from 428568576 Bytes to 431452160 Bytes 2025-12-01 23:46:27.590 - Render thread -> VRAM report about missing bytes is changed from 431452160 Bytes to 435253248 Bytes 2025-12-01 23:46:27.623 - Render thread -> VRAM report about missing bytes is changed from 435253248 Bytes to 443641856 Bytes 2025-12-01 23:46:27.656 - Render thread -> VRAM report about missing bytes is changed from 443641856 Bytes to 441675776 Bytes 2025-12-01 23:46:27.690 - Render thread -> VRAM report about missing bytes is changed from 441675776 Bytes to 446001152 Bytes 2025-12-01 23:46:28.089 - Render thread -> VRAM report about missing bytes is changed from 446001152 Bytes to 446394368 Bytes 2025-12-01 23:46:28.390 - Render thread -> VRAM report about missing bytes is changed from 446394368 Bytes to 446001152 Bytes 2025-12-01 23:46:28.790 - Render thread -> VRAM report about missing bytes is changed from 446001152 Bytes to 446394368 Bytes 2025-12-01 23:46:29.090 - Render thread -> VRAM report about missing bytes is changed from 446394368 Bytes to 446001152 Bytes 2025-12-01 23:46:29.493 - Render thread -> VRAM report about missing bytes is changed from 446001152 Bytes to 446394368 Bytes 2025-12-01 23:46:29.723 - Render thread -> VRAM report about missing bytes is changed from 446394368 Bytes to 446525440 Bytes 2025-12-01 23:46:29.792 - Render thread -> VRAM report about missing bytes is changed from 446525440 Bytes to 445739008 Bytes 2025-12-01 23:46:30.190 - Render thread -> VRAM report about missing bytes is changed from 445739008 Bytes to 446328832 Bytes 2025-12-01 23:46:30.493 - Render thread -> VRAM report about missing bytes is changed from 446328832 Bytes to 445935616 Bytes 2025-12-01 23:46:30.890 - Render thread -> VRAM report about missing bytes is changed from 445935616 Bytes to 446328832 Bytes 2025-12-01 23:46:31.191 - Render thread -> VRAM report about missing bytes is changed from 446328832 Bytes to 445935616 Bytes 2025-12-01 23:46:31.595 - Render thread -> VRAM report about missing bytes is changed from 445935616 Bytes to 446328832 Bytes 2025-12-01 23:46:31.891 - Render thread -> VRAM report about missing bytes is changed from 446328832 Bytes to 445935616 Bytes 2025-12-01 23:46:32.290 - Render thread -> VRAM report about missing bytes is changed from 445935616 Bytes to 446328832 Bytes 2025-12-01 23:46:32.437 - Render thread -> VRAM report about missing bytes is changed from 446328832 Bytes to 446459904 Bytes 2025-12-01 23:46:32.453 - Render thread -> VRAM report about missing bytes is changed from 446459904 Bytes to 446275584 Bytes 2025-12-01 23:46:32.590 - Render thread -> VRAM report about missing bytes is changed from 446275584 Bytes to 445882368 Bytes 2025-12-01 23:46:32.994 - Render thread -> VRAM report about missing bytes is changed from 445882368 Bytes to 446275584 Bytes 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-1 created with rcb: 5559962 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-2 created with rcb: 15255255 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-3 created with rcb: 9641113 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-4 created with rcb: 5443401 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-5 created with rcb: 63806382 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-6 created with rcb: 24458374 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-7 created with rcb: 3848398 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-8 created with rcb: 29106118 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-9 created with rcb: 3535473 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-10 created with rcb: 62965571 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-11 created with rcb: 47019642 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-12 created with rcb: 41417175 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-13 created with rcb: 33729623 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-14 created with rcb: 3228665 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-15 created with rcb: 64292377 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-16 created with rcb: 57221584 2025-12-01 23:46:33.124 - Render thread -> Frame [973] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 23:46:33.125 - Render thread -> Frame [973] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-17 created with rcb: 41417175 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-18 created with rcb: 3228665 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-19 created with rcb: 47019642 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-20 created with rcb: 3535473 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-21 created with rcb: 29106118 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-22 created with rcb: 3848398 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-23 created with rcb: 24458374 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-24 created with rcb: 63806382 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-25 created with rcb: 5443401 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-26 created with rcb: 9641113 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-27 created with rcb: 15255255 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-28 created with rcb: 5559962 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-29 created with rcb: 61844222 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-30 created with rcb: 16194028 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-31 created with rcb: 40221454 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-32 created with rcb: 19655853 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-33 created with rcb: 49984705 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-34 created with rcb: 46975696 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-35 created with rcb: 33853238 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-36 created with rcb: 55887618 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-37 created with rcb: 62965571 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-38 created with rcb: 9777673 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-39 created with rcb: 58474023 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-40 created with rcb: 59608300 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-41 created with rcb: 7531889 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-42 created with rcb: 18293023 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-43 created with rcb: 8816566 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-44 created with rcb: 40945410 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-45 created with rcb: 10450796 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-46 created with rcb: 5005426 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-47 created with rcb: 47132582 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-48 created with rcb: 36635737 2025-12-01 23:46:33.190 - Render thread -> Frame [975] Parallel Render Command Batch RCB-49 created with rcb: 33729623 2025-12-01 23:46:33.206 - Render thread -> Frame [975] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 23:46:33.217 - Render thread -> Frame [975] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 23:46:33.218 - Render thread -> Frame [975] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 23:46:33.219 - Render thread -> Frame [975] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 23:46:33.219 - Render thread -> Frame [975] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 23:46:33.219 - Render thread -> Frame [975] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 23:46:33.219 - Render thread -> Frame [975] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 23:46:33.238 - Render thread -> Frame [975] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> VRAM report about missing bytes is changed from 446275584 Bytes to 446214144 Bytes 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-50 created with rcb: 6313398 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-51 created with rcb: 47621819 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-52 created with rcb: 2012992 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-53 created with rcb: 38293749 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-54 created with rcb: 59316196 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-55 created with rcb: 64041019 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-56 created with rcb: 4723482 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-57 created with rcb: 42192649 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-58 created with rcb: 56323435 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-59 created with rcb: 20929682 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-60 created with rcb: 24014162 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-61 created with rcb: 22355384 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-62 created with rcb: 33063353 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-63 created with rcb: 2018701 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-64 created with rcb: 43304058 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-65 created with rcb: 50481618 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-66 created with rcb: 16971998 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-67 created with rcb: 2599802 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-68 created with rcb: 55813664 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-69 created with rcb: 3271463 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-70 created with rcb: 62385642 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-71 created with rcb: 31273386 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-72 created with rcb: 34389718 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-73 created with rcb: 4256903 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-74 created with rcb: 4195053 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-75 created with rcb: 39255662 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-76 created with rcb: 31287850 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-77 created with rcb: 51610561 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-78 created with rcb: 36139255 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-79 created with rcb: 14697134 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-80 created with rcb: 47132582 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-81 created with rcb: 36635737 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-82 created with rcb: 5005426 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-83 created with rcb: 10450796 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-84 created with rcb: 40945410 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-85 created with rcb: 8816566 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-86 created with rcb: 18293023 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-87 created with rcb: 7531889 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-88 created with rcb: 52637374 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-89 created with rcb: 33729623 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-90 created with rcb: 58474023 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-91 created with rcb: 64292377 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-92 created with rcb: 9777673 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-93 created with rcb: 62965571 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-94 created with rcb: 33853238 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-95 created with rcb: 46975696 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 23:46:33.266 - Render thread -> Frame [976] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 23:46:33.267 - Render thread -> Frame [976] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 23:46:33.267 - Render thread -> Frame [976] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 23:46:33.267 - Render thread -> Frame [976] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 23:46:33.267 - Render thread -> Frame [976] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 23:46:33.267 - Render thread -> Frame [976] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 23:46:33.267 - Render thread -> Frame [976] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 23:46:33.267 - Render thread -> Frame [976] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 23:46:33.267 - Render thread -> Frame [976] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 23:46:33.268 - Render thread -> Frame [976] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 23:46:33.268 - Render thread -> Frame [976] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 23:46:33.268 - Render thread -> Frame [976] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 23:46:33.268 - Render thread -> Frame [976] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 23:46:33.327 - Render thread -> Frame [976] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 23:46:33.327 - Render thread -> Frame [976] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 23:46:33.327 - Render thread -> Frame [976] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 23:46:33.390 - Render thread -> VRAM report about missing bytes is changed from 446214144 Bytes to 452583424 Bytes 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-96 created with rcb: 59608300 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-97 created with rcb: 24507371 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-98 created with rcb: 43004439 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-99 created with rcb: 12552920 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-100 created with rcb: 7531889 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-101 created with rcb: 8816566 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-102 created with rcb: 10450796 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-103 created with rcb: 57221584 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-104 created with rcb: 40945410 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-105 created with rcb: 36635737 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-106 created with rcb: 33729623 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-107 created with rcb: 47132582 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-108 created with rcb: 52637374 2025-12-01 23:46:33.390 - Render thread -> Frame [977] Parallel Render Command Batch RCB-109 created with rcb: 54020925 2025-12-01 23:46:33.396 - Render thread -> Frame [977] Parallel Render Command Batch RCB-91 processed in 2 frames. 2025-12-01 23:46:33.398 - Render thread -> Frame [977] Parallel Render Command Batch RCB-92 processed in 2 frames. 2025-12-01 23:46:33.399 - Render thread -> Frame [977] Parallel Render Command Batch RCB-93 processed in 2 frames. 2025-12-01 23:46:33.399 - Render thread -> Frame [977] Parallel Render Command Batch RCB-94 processed in 2 frames. 2025-12-01 23:46:33.400 - Render thread -> Frame [977] Parallel Render Command Batch RCB-95 processed in 2 frames. 2025-12-01 23:46:33.411 - Render thread -> Frame [977] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 23:46:33.418 - Render thread -> Frame [977] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 23:46:33.427 - Render thread -> Frame [977] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 23:46:33.452 - Render thread -> Frame [977] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 23:46:33.454 - Render thread -> Frame [977] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 23:46:33.492 - Render thread -> VRAM report about missing bytes is changed from 452583424 Bytes to 452427776 Bytes 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-110 created with rcb: 29935360 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-111 created with rcb: 31287850 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-112 created with rcb: 39255662 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-113 created with rcb: 4195053 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-114 created with rcb: 4256903 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-115 created with rcb: 34389718 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-116 created with rcb: 31273386 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-117 created with rcb: 62385642 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-118 created with rcb: 3271463 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-119 created with rcb: 51610561 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-120 created with rcb: 55813664 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-121 created with rcb: 16971998 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-122 created with rcb: 2599802 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-123 created with rcb: 50481618 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-124 created with rcb: 43304058 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-125 created with rcb: 33063353 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-126 created with rcb: 22355384 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-127 created with rcb: 24014162 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-128 created with rcb: 20929682 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-129 created with rcb: 56323435 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-130 created with rcb: 42192649 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-131 created with rcb: 4723482 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-132 created with rcb: 64041019 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-133 created with rcb: 59316196 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-134 created with rcb: 38293749 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-135 created with rcb: 2012992 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-136 created with rcb: 34076366 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-137 created with rcb: 2018701 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-138 created with rcb: 6313398 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-139 created with rcb: 5005426 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-140 created with rcb: 19655853 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-141 created with rcb: 16194028 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-142 created with rcb: 9777673 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-143 created with rcb: 49984705 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-144 created with rcb: 40221454 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-145 created with rcb: 64292377 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-146 created with rcb: 58474023 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-147 created with rcb: 14697134 2025-12-01 23:46:33.492 - Render thread -> Frame [978] Parallel Render Command Batch RCB-101 processed in 2 frames. 2025-12-01 23:46:33.500 - Render thread -> Frame [978] Parallel Render Command Batch RCB-102 processed in 2 frames. 2025-12-01 23:46:33.514 - Render thread -> Frame [978] Parallel Render Command Batch RCB-103 processed in 2 frames. 2025-12-01 23:46:33.552 - Render thread -> Frame [978] Parallel Render Command Batch RCB-104 processed in 2 frames. 2025-12-01 23:46:33.588 - Render thread -> VRAM report about missing bytes is changed from 452427776 Bytes to 452812800 Bytes 2025-12-01 23:46:33.594 - Render thread -> Frame [979] Parallel Render Command Batch RCB-105 processed in 3 frames. 2025-12-01 23:46:33.594 - Render thread -> Frame [979] Parallel Render Command Batch RCB-106 processed in 3 frames. 2025-12-01 23:46:33.595 - Render thread -> Frame [979] Parallel Render Command Batch RCB-107 processed in 3 frames. 2025-12-01 23:46:33.595 - Render thread -> Frame [979] Parallel Render Command Batch RCB-108 processed in 3 frames. 2025-12-01 23:46:33.603 - Render thread -> Frame [979] Parallel Render Command Batch RCB-109 processed in 3 frames. 2025-12-01 23:46:33.634 - Render thread -> Frame [979] Parallel Render Command Batch RCB-110 processed in 2 frames. 2025-12-01 23:46:33.634 - Render thread -> Frame [979] Parallel Render Command Batch RCB-111 processed in 2 frames. 2025-12-01 23:46:33.634 - Render thread -> Frame [979] Parallel Render Command Batch RCB-112 processed in 2 frames. 2025-12-01 23:46:33.634 - Render thread -> Frame [979] Parallel Render Command Batch RCB-113 processed in 2 frames. 2025-12-01 23:46:33.634 - Render thread -> Frame [979] Parallel Render Command Batch RCB-114 processed in 2 frames. 2025-12-01 23:46:33.634 - Render thread -> Frame [979] Parallel Render Command Batch RCB-115 processed in 2 frames. 2025-12-01 23:46:33.635 - Render thread -> Frame [979] Parallel Render Command Batch RCB-116 processed in 2 frames. 2025-12-01 23:46:33.635 - Render thread -> Frame [979] Parallel Render Command Batch RCB-117 processed in 2 frames. 2025-12-01 23:46:33.635 - Render thread -> Frame [979] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-119 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-120 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-121 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-122 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-123 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-124 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-125 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-126 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-127 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-128 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-129 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-130 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-131 processed in 2 frames. 2025-12-01 23:46:33.646 - Render thread -> Frame [979] Parallel Render Command Batch RCB-132 processed in 2 frames. 2025-12-01 23:46:33.647 - Render thread -> Frame [979] Parallel Render Command Batch RCB-133 processed in 2 frames. 2025-12-01 23:46:33.647 - Render thread -> Frame [979] Parallel Render Command Batch RCB-134 processed in 2 frames. 2025-12-01 23:46:33.647 - Render thread -> Frame [979] Parallel Render Command Batch RCB-135 processed in 2 frames. 2025-12-01 23:46:33.694 - Render thread -> VRAM report about missing bytes is changed from 452812800 Bytes to 453455872 Bytes 2025-12-01 23:46:33.694 - Render thread -> Frame [980] Parallel Render Command Batch RCB-148 created with rcb: 18293023 2025-12-01 23:46:33.704 - Render thread -> Frame [980] Parallel Render Command Batch RCB-136 processed in 3 frames. 2025-12-01 23:46:33.706 - Render thread -> Frame [980] Parallel Render Command Batch RCB-137 processed in 3 frames. 2025-12-01 23:46:33.706 - Render thread -> Frame [980] Parallel Render Command Batch RCB-138 processed in 3 frames. 2025-12-01 23:46:33.720 - Render thread -> Frame [980] Parallel Render Command Batch RCB-139 processed in 3 frames. 2025-12-01 23:46:33.721 - Render thread -> Frame [980] Parallel Render Command Batch RCB-140 processed in 3 frames. 2025-12-01 23:46:33.722 - Render thread -> Frame [980] Parallel Render Command Batch RCB-141 processed in 3 frames. 2025-12-01 23:46:33.723 - Render thread -> Frame [980] Parallel Render Command Batch RCB-142 processed in 3 frames. 2025-12-01 23:46:33.747 - Render thread -> Frame [980] Parallel Render Command Batch RCB-143 processed in 3 frames. 2025-12-01 23:46:33.754 - Render thread -> Frame [980] Parallel Render Command Batch RCB-144 processed in 3 frames. 2025-12-01 23:46:33.793 - Render thread -> VRAM report about missing bytes is changed from 453455872 Bytes to 454234112 Bytes 2025-12-01 23:46:33.796 - Render thread -> Frame [981] Parallel Render Command Batch RCB-145 processed in 4 frames. 2025-12-01 23:46:33.804 - Render thread -> Frame [981] Parallel Render Command Batch RCB-146 processed in 4 frames. 2025-12-01 23:46:33.820 - Render thread -> Frame [981] Parallel Render Command Batch RCB-147 processed in 4 frames. 2025-12-01 23:46:33.893 - Render thread -> VRAM report about missing bytes is changed from 454234112 Bytes to 454049792 Bytes 2025-12-01 23:46:33.894 - Render thread -> Frame [982] Parallel Render Command Batch RCB-148 processed in 3 frames. 2025-12-01 23:46:33.912 - Render thread -> VRAM report about missing bytes is changed from 454049792 Bytes to 453574656 Bytes 2025-12-01 23:46:33.923 - Render thread -> VRAM report about missing bytes is changed from 453574656 Bytes to 452747264 Bytes 2025-12-01 23:46:33.973 - Render thread -> Frame [986] Parallel Render Command Batch RCB-149 created with rcb: 19968423 2025-12-01 23:46:34.081 - Render thread -> VRAM report about missing bytes is changed from 452747264 Bytes to 453488640 Bytes 2025-12-01 23:46:34.103 - Render thread -> Frame [987] Parallel Render Command Batch RCB-149 processed in 2 frames. 2025-12-01 23:46:34.124 - Render thread -> VRAM report about missing bytes is changed from 453488640 Bytes to 453955584 Bytes 2025-12-01 23:46:34.163 - Render thread -> VRAM report about missing bytes is changed from 453955584 Bytes to 453361664 Bytes 2025-12-01 23:46:34.192 - Render thread -> VRAM report about missing bytes is changed from 453361664 Bytes to 453492736 Bytes 2025-12-01 23:46:34.290 - Render thread -> Frame [993] Parallel Render Command Batch RCB-150 created with rcb: 55887618 2025-12-01 23:46:34.382 - Render thread -> VRAM report about missing bytes is changed from 453492736 Bytes to 453619712 Bytes 2025-12-01 23:46:34.405 - Render thread -> Frame [994] Parallel Render Command Batch RCB-150 processed in 2 frames. 2025-12-01 23:46:34.421 - Render thread -> VRAM report about missing bytes is changed from 453619712 Bytes to 453984256 Bytes 2025-12-01 23:46:34.421 - Render thread -> Frame [995] Parallel Render Command Batch RCB-151 created with rcb: 36139255 2025-12-01 23:46:34.524 - Render thread -> VRAM report about missing bytes is changed from 453984256 Bytes to 454664192 Bytes 2025-12-01 23:46:34.555 - Render thread -> Frame [996] Parallel Render Command Batch RCB-151 processed in 2 frames. 2025-12-01 23:46:34.585 - Render thread -> VRAM report about missing bytes is changed from 454664192 Bytes to 455888896 Bytes 2025-12-01 23:46:34.595 - Render thread -> VRAM report about missing bytes is changed from 455888896 Bytes to 455135232 Bytes 2025-12-01 23:46:34.601 - Render thread -> VRAM report about missing bytes is changed from 455135232 Bytes to 454103040 Bytes 2025-12-01 23:46:34.989 - Render thread -> VRAM report about missing bytes is changed from 454103040 Bytes to 454496256 Bytes 2025-12-01 23:46:35.290 - Render thread -> VRAM report about missing bytes is changed from 454496256 Bytes to 454103040 Bytes 2025-12-01 23:46:35.690 - Render thread -> VRAM report about missing bytes is changed from 454103040 Bytes to 454496256 Bytes 2025-12-01 23:46:35.990 - Render thread -> VRAM report about missing bytes is changed from 454496256 Bytes to 454103040 Bytes 2025-12-01 23:46:36.496 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 23:46:36.528 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 23:46:36.595 - Render thread -> VRAM report about missing bytes is changed from 454103040 Bytes to 455413760 Bytes 2025-12-01 23:46:36.595 - Render thread -> Frame [1051] Parallel Render Command Batch RCB-152 created with rcb: 47621819 2025-12-01 23:46:36.903 - Render thread -> VRAM report about missing bytes is changed from 455413760 Bytes to 456695808 Bytes 2025-12-01 23:46:37.123 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 23:46:37.182 - Render thread -> VRAM report about missing bytes is changed from 456695808 Bytes to 457981952 Bytes 2025-12-01 23:46:37.331 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-01 23:46:37.398 - Render thread -> VRAM report about missing bytes is changed from 457981952 Bytes to 457998336 Bytes 2025-12-01 23:46:37.485 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-01 23:46:37.636 - Render thread -> VRAM report about missing bytes is changed from 457998336 Bytes to 458719232 Bytes 2025-12-01 23:46:37.784 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:46:37.784 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:46:37.784 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:46:37.784 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:46:37.784 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:46:37.784 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:46:38.063 - Render thread -> VRAM report about missing bytes is changed from 458719232 Bytes to 458457088 Bytes 2025-12-01 23:46:38.209 - Render thread -> VRAM report about missing bytes is changed from 458457088 Bytes to 457998336 Bytes 2025-12-01 23:46:38.329 - Render thread -> VRAM report about missing bytes is changed from 457998336 Bytes to 456818688 Bytes 2025-12-01 23:46:38.356 - Render thread -> Frame [1058] Parallel Render Command Batch RCB-152 processed in 8 frames. 2025-12-01 23:46:38.403 - Render thread -> VRAM report about missing bytes is changed from 456818688 Bytes to 457211904 Bytes 2025-12-01 23:46:38.494 - Render thread -> VRAM report about missing bytes is changed from 457211904 Bytes to 456884224 Bytes 2025-12-01 23:46:38.579 - Render thread -> VRAM report about missing bytes is changed from 456884224 Bytes to 458260480 Bytes 2025-12-01 23:46:38.626 - Render thread -> VRAM report about missing bytes is changed from 458260480 Bytes to 457674752 Bytes 2025-12-01 23:46:38.747 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 23:46:38.748 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 23:46:38.757 - Render thread -> VRAM report about missing bytes is changed from 457674752 Bytes to 458940416 Bytes 2025-12-01 23:46:38.828 - Render thread -> VRAM report about missing bytes is changed from 458940416 Bytes to 459264000 Bytes 2025-12-01 23:46:38.883 - Render thread -> VRAM report about missing bytes is changed from 459264000 Bytes to 458063872 Bytes 2025-12-01 23:46:38.917 - Render thread -> VRAM report about missing bytes is changed from 458063872 Bytes to 457015296 Bytes 2025-12-01 23:46:38.993 - Render thread -> VRAM report about missing bytes is changed from 457015296 Bytes to 457408512 Bytes 2025-12-01 23:46:39.061 - Render thread -> VRAM report about missing bytes is changed from 457408512 Bytes to 457015296 Bytes 2025-12-01 23:46:39.126 - Render thread -> VRAM report about missing bytes is changed from 457015296 Bytes to 457408512 Bytes 2025-12-01 23:46:39.364 - Render thread -> VRAM report about missing bytes is changed from 457408512 Bytes to 457932800 Bytes 2025-12-01 23:46:39.408 - Render thread -> VRAM report about missing bytes is changed from 457932800 Bytes to 458457088 Bytes 2025-12-01 23:46:39.458 - Render thread -> VRAM report about missing bytes is changed from 458457088 Bytes to 457211904 Bytes 2025-12-01 23:46:39.474 - Render thread -> VRAM report about missing bytes is changed from 457211904 Bytes to 456687616 Bytes 2025-12-01 23:46:39.511 - Render thread -> VRAM report about missing bytes is changed from 456687616 Bytes to 456163328 Bytes 2025-12-01 23:46:39.598 - Render thread -> VRAM report about missing bytes is changed from 456163328 Bytes to 456130560 Bytes 2025-12-01 23:46:39.673 - Render thread -> VRAM report about missing bytes is changed from 456130560 Bytes to 456192000 Bytes 2025-12-01 23:46:39.831 - Render thread -> VRAM report about missing bytes is changed from 456192000 Bytes to 456781824 Bytes 2025-12-01 23:46:40.138 - Render thread -> VRAM report about missing bytes is changed from 456781824 Bytes to 456388608 Bytes 2025-12-01 23:46:40.527 - Render thread -> VRAM report about missing bytes is changed from 456388608 Bytes to 456781824 Bytes 2025-12-01 23:46:40.825 - Render thread -> VRAM report about missing bytes is changed from 456781824 Bytes to 456388608 Bytes 2025-12-01 23:46:41.228 - Render thread -> VRAM report about missing bytes is changed from 456388608 Bytes to 457179136 Bytes 2025-12-01 23:46:41.294 - Render thread -> VRAM report about missing bytes is changed from 457179136 Bytes to 456978432 Bytes 2025-12-01 23:46:41.324 - Render thread -> VRAM report about missing bytes is changed from 456978432 Bytes to 456781824 Bytes 2025-12-01 23:46:41.524 - Render thread -> VRAM report about missing bytes is changed from 456781824 Bytes to 456388608 Bytes 2025-12-01 23:46:41.891 - Render thread -> VRAM report about missing bytes is changed from 456388608 Bytes to 456785920 Bytes 2025-12-01 23:46:41.925 - Render thread -> VRAM report about missing bytes is changed from 456785920 Bytes to 457179136 Bytes 2025-12-01 23:46:41.958 - Render thread -> VRAM report about missing bytes is changed from 457179136 Bytes to 456978432 Bytes 2025-12-01 23:46:41.990 - Render thread -> VRAM report about missing bytes is changed from 456978432 Bytes to 456781824 Bytes 2025-12-01 23:46:42.224 - Render thread -> VRAM report about missing bytes is changed from 456781824 Bytes to 456388608 Bytes 2025-12-01 23:46:42.556 - Render thread -> VRAM report about missing bytes is changed from 456388608 Bytes to 456785920 Bytes 2025-12-01 23:46:42.625 - Render thread -> VRAM report about missing bytes is changed from 456785920 Bytes to 456978432 Bytes 2025-12-01 23:46:42.657 - Render thread -> VRAM report about missing bytes is changed from 456978432 Bytes to 456781824 Bytes 2025-12-01 23:46:42.893 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 32 to 256. 2025-12-01 23:46:42.895 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 32 to 256. 2025-12-01 23:46:42.902 - Render thread -> VRAM report about missing bytes is changed from 456781824 Bytes to 457420800 Bytes 2025-12-01 23:46:43.007 - Render thread -> VRAM report about missing bytes is changed from 457420800 Bytes to 456962048 Bytes 2025-12-01 23:46:43.017 - Render thread -> VRAM report about missing bytes is changed from 456962048 Bytes to 456937472 Bytes 2025-12-01 23:46:43.223 - Render thread -> VRAM report about missing bytes is changed from 456937472 Bytes to 457334784 Bytes 2025-12-01 23:46:43.291 - Render thread -> VRAM report about missing bytes is changed from 457334784 Bytes to 457134080 Bytes 2025-12-01 23:46:43.324 - Render thread -> VRAM report about missing bytes is changed from 457134080 Bytes to 457527296 Bytes 2025-12-01 23:46:43.624 - Render thread -> VRAM report about missing bytes is changed from 457527296 Bytes to 457134080 Bytes 2025-12-01 23:46:43.890 - Render thread -> VRAM report about missing bytes is changed from 457134080 Bytes to 457531392 Bytes 2025-12-01 23:46:43.958 - Render thread -> VRAM report about missing bytes is changed from 457531392 Bytes to 457330688 Bytes 2025-12-01 23:46:43.990 - Render thread -> VRAM report about missing bytes is changed from 457330688 Bytes to 457134080 Bytes 2025-12-01 23:46:44.023 - Render thread -> VRAM report about missing bytes is changed from 457134080 Bytes to 457527296 Bytes 2025-12-01 23:46:44.487 - Render thread -> VRAM report about missing bytes is changed from 457527296 Bytes to 457510912 Bytes 2025-12-01 23:46:44.494 - Render thread -> VRAM report about missing bytes is changed from 457510912 Bytes to 457117696 Bytes 2025-12-01 23:46:44.505 - Render thread -> VRAM report about missing bytes is changed from 457117696 Bytes to 457158656 Bytes 2025-12-01 23:46:44.690 - Render thread -> VRAM report about missing bytes is changed from 457158656 Bytes to 457555968 Bytes 2025-12-01 23:46:44.758 - Render thread -> VRAM report about missing bytes is changed from 457555968 Bytes to 457355264 Bytes 2025-12-01 23:46:44.790 - Render thread -> VRAM report about missing bytes is changed from 457355264 Bytes to 457158656 Bytes 2025-12-01 23:46:44.856 - Render thread -> VRAM report about missing bytes is changed from 457158656 Bytes to 457551872 Bytes 2025-12-01 23:46:45.090 - Render thread -> VRAM report about missing bytes is changed from 457551872 Bytes to 460894208 Bytes 2025-12-01 23:46:45.131 - Render thread -> VRAM report about missing bytes is changed from 460894208 Bytes to 462090240 Bytes 2025-12-01 23:46:45.158 - Render thread -> VRAM report about missing bytes is changed from 462090240 Bytes to 461697024 Bytes 2025-12-01 23:46:45.196 - Render thread -> VRAM report about missing bytes is changed from 461697024 Bytes to 475992064 Bytes 2025-12-01 23:46:45.226 - Render thread -> VRAM report about missing bytes is changed from 475992064 Bytes to 473632768 Bytes 2025-12-01 23:46:45.344 - Render thread -> VRAM report about missing bytes is changed from 473632768 Bytes to 474898432 Bytes 2025-12-01 23:46:45.393 - Render thread -> VRAM report about missing bytes is changed from 474898432 Bytes to 473780224 Bytes 2025-12-01 23:46:45.589 - Render thread -> VRAM report about missing bytes is changed from 473780224 Bytes to 475615232 Bytes 2025-12-01 23:46:45.623 - Render thread -> VRAM report about missing bytes is changed from 475615232 Bytes to 475222016 Bytes 2025-12-01 23:46:45.725 - Render thread -> VRAM report about missing bytes is changed from 475222016 Bytes to 474697728 Bytes 2025-12-01 23:46:45.792 - Render thread -> VRAM report about missing bytes is changed from 474697728 Bytes to 473387008 Bytes 2025-12-01 23:46:46.023 - Render thread -> VRAM report about missing bytes is changed from 473387008 Bytes to 474046464 Bytes 2025-12-01 23:46:46.091 - Render thread -> VRAM report about missing bytes is changed from 474046464 Bytes to 473845760 Bytes 2025-12-01 23:46:46.123 - Render thread -> VRAM report about missing bytes is changed from 473845760 Bytes to 473649152 Bytes 2025-12-01 23:46:46.256 - Render thread -> VRAM report about missing bytes is changed from 473649152 Bytes to 473452544 Bytes 2025-12-01 23:46:46.323 - Render thread -> VRAM report about missing bytes is changed from 473452544 Bytes to 473059328 Bytes 2025-12-01 23:46:46.557 - Render thread -> Info: Frame[1293] - Available VRAM budget has changed: 8135 MB 2025-12-01 23:46:46.689 - Render thread -> VRAM report about missing bytes is changed from 473059328 Bytes to 473128960 Bytes 2025-12-01 23:46:46.723 - Render thread -> VRAM report about missing bytes is changed from 473128960 Bytes to 473522176 Bytes 2025-12-01 23:46:46.758 - Render thread -> VRAM report about missing bytes is changed from 473522176 Bytes to 473387008 Bytes 2025-12-01 23:46:46.790 - Render thread -> VRAM report about missing bytes is changed from 473387008 Bytes to 473255936 Bytes 2025-12-01 23:46:47.024 - Render thread -> VRAM report about missing bytes is changed from 473255936 Bytes to 472862720 Bytes 2025-12-01 23:46:47.324 - Render thread -> VRAM report about missing bytes is changed from 472862720 Bytes to 472076288 Bytes 2025-12-01 23:46:47.357 - Render thread -> VRAM report about missing bytes is changed from 472076288 Bytes to 471879680 Bytes 2025-12-01 23:46:47.423 - Render thread -> VRAM report about missing bytes is changed from 471879680 Bytes to 472469504 Bytes 2025-12-01 23:46:47.557 - Render thread -> Info: Frame[1323] - Available VRAM budget has changed: 7624 MB 2025-12-01 23:46:47.724 - Render thread -> VRAM report about missing bytes is changed from 472469504 Bytes to 472076288 Bytes 2025-12-01 23:46:47.790 - Render thread -> VRAM report about missing bytes is changed from 472076288 Bytes to 472535040 Bytes 2025-12-01 23:46:47.924 - Render thread -> VRAM report about missing bytes is changed from 472535040 Bytes to 471945216 Bytes 2025-12-01 23:46:48.023 - Render thread -> VRAM report about missing bytes is changed from 471945216 Bytes to 472338432 Bytes 2025-12-01 23:46:48.090 - Render thread -> VRAM report about missing bytes is changed from 472338432 Bytes to 471945216 Bytes 2025-12-01 23:46:48.091 - Render thread -> Info: Frame[1339] - Available VRAM budget has changed: 7566 MB 2025-12-01 23:46:48.123 - Render thread -> VRAM report about missing bytes is changed from 471945216 Bytes to 475222016 Bytes 2025-12-01 23:46:48.259 - Render thread -> VRAM report about missing bytes is changed from 475222016 Bytes to 475484160 Bytes 2025-12-01 23:46:48.291 - Render thread -> Info: Frame[1345] - Available VRAM budget has changed: 7519 MB 2025-12-01 23:46:48.327 - Render thread -> VRAM report about missing bytes is changed from 475484160 Bytes to 474894336 Bytes 2025-12-01 23:46:48.356 - Render thread -> VRAM report about missing bytes is changed from 474894336 Bytes to 475287552 Bytes 2025-12-01 23:46:48.393 - Render thread -> VRAM report about missing bytes is changed from 475287552 Bytes to 473845760 Bytes 2025-12-01 23:46:48.424 - Render thread -> VRAM report about missing bytes is changed from 473845760 Bytes to 473059328 Bytes 2025-12-01 23:46:48.459 - Render thread -> VRAM report about missing bytes is changed from 473059328 Bytes to 473255936 Bytes 2025-12-01 23:46:48.592 - Render thread -> VRAM report about missing bytes is changed from 473255936 Bytes to 473649152 Bytes 2025-12-01 23:46:48.656 - Render thread -> VRAM report about missing bytes is changed from 473649152 Bytes to 474042368 Bytes 2025-12-01 23:46:48.690 - Render thread -> VRAM report about missing bytes is changed from 474042368 Bytes to 474435584 Bytes 2025-12-01 23:46:48.726 - Render thread -> VRAM report about missing bytes is changed from 474435584 Bytes to 474304512 Bytes 2025-12-01 23:46:48.757 - Render thread -> VRAM report about missing bytes is changed from 474304512 Bytes to 473911296 Bytes 2025-12-01 23:46:48.790 - Render thread -> VRAM report about missing bytes is changed from 473911296 Bytes to 473518080 Bytes 2025-12-01 23:46:48.823 - Render thread -> VRAM report about missing bytes is changed from 473518080 Bytes to 473911296 Bytes 2025-12-01 23:46:48.859 - Render thread -> VRAM report about missing bytes is changed from 473911296 Bytes to 472993792 Bytes 2025-12-01 23:46:48.890 - Render thread -> Info: Frame[1363] - Available VRAM budget has changed: 7462 MB 2025-12-01 23:46:48.923 - Render thread -> VRAM report about missing bytes is changed from 472993792 Bytes to 473911296 Bytes 2025-12-01 23:46:48.923 - Render thread -> Too many VRAM reports, stopping printing 2025-12-01 23:46:50.224 - Render thread -> Info: Frame[1403] - Available VRAM budget has changed: 7420 MB 2025-12-01 23:46:51.624 - Render thread -> Info: Frame[1445] - Available VRAM budget has changed: 7460 MB 2025-12-01 23:46:59.290 - Render thread -> Info: Frame[1675] - Available VRAM budget has changed: 7516 MB 2025-12-01 23:46:59.624 - Render thread -> Info: Frame[1685] - Available VRAM budget has changed: 7565 MB 2025-12-01 23:46:59.823 - Render thread -> Info: Frame[1691] - Available VRAM budget has changed: 7516 MB 2025-12-01 23:47:01.357 - Render thread -> Info: Frame[1737] - Available VRAM budget has changed: 7472 MB 2025-12-01 23:47:04.090 - Render thread -> Info: Frame[1819] - Available VRAM budget has changed: 7754 MB 2025-12-01 23:47:12.490 - Render thread -> Info: Frame[2071] - Available VRAM budget has changed: 7793 MB 2025-12-01 23:48:16.758 - Render thread -> Info: Frame[3999] - Available VRAM budget has changed: 7735 MB 2025-12-01 23:48:17.177 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 23:48:17.177 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1 - Copy\thumb.jpg saved! 2025-12-01 23:48:17.177 - .NET TP Worker -> Screenshot absolute path: C:\Users\matthew\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1 - Copy\thumb.jpg 2025-12-01 23:48:17.177 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-153 created with rcb: 49984705 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-154 created with rcb: 9777673 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-155 created with rcb: 6313398 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-156 created with rcb: 5005426 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-157 created with rcb: 38293749 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-158 created with rcb: 59316196 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-159 created with rcb: 64041019 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-160 created with rcb: 4723482 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-161 created with rcb: 20929682 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-162 created with rcb: 56323435 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-163 created with rcb: 42192649 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-164 created with rcb: 47621819 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-165 created with rcb: 40221454 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-166 created with rcb: 64292377 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-167 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thread -> Frame [4355] Parallel Render Command Batch RCB-184 created with rcb: 39255662 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-185 created with rcb: 31287850 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-186 created with rcb: 29935360 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-187 created with rcb: 54020925 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-188 created with rcb: 52637374 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-189 created with rcb: 33729623 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-190 created with rcb: 34389718 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-191 created with rcb: 47132582 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-192 created with rcb: 40945410 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-193 created with rcb: 36635737 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-194 created with rcb: 57221584 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-195 created with rcb: 8816566 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-196 created with rcb: 10450796 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-197 created with rcb: 43004439 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-198 created with rcb: 12552920 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-199 created with rcb: 7531889 2025-12-01 23:48:29.925 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-200 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Command Batch RCB-225 created with rcb: 27694590 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-226 created with rcb: 24776923 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-227 created with rcb: 66971654 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-228 created with rcb: 44383448 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-229 created with rcb: 3588638 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-230 created with rcb: 1257754 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-231 created with rcb: 7900707 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-232 created with rcb: 36577329 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-233 created with 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23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-242 created with rcb: 61474815 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-243 created with rcb: 36139255 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-244 created with rcb: 63751186 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-245 created with rcb: 18293023 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-246 created with rcb: 3180490 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-247 created with rcb: 38631105 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-248 created with rcb: 19968423 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-249 created with rcb: 59674534 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-250 created with rcb: 61411432 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-251 created with rcb: 22762332 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-252 created with rcb: 33853238 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-253 created with rcb: 49017172 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-254 created with rcb: 59608300 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-255 created with rcb: 55887618 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-256 created with rcb: 634428 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-257 created with rcb: 37825643 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-258 created with rcb: 65027952 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-259 created with rcb: 29361571 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-260 created with rcb: 24153247 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-261 created with rcb: 64791479 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-262 created with rcb: 348063 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-263 created with rcb: 59184242 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-264 created with rcb: 47016449 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-265 created with rcb: 12061613 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-266 created with rcb: 65028822 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-267 created with rcb: 37043421 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-268 created with rcb: 41162469 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-269 created with rcb: 31981665 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-270 created with rcb: 27590185 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-271 created with rcb: 11791596 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-272 created with rcb: 63894187 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-273 created with rcb: 28994561 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-274 created with rcb: 46996229 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-275 created with rcb: 21709425 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-276 created with rcb: 5313479 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-277 created with rcb: 4159713 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-278 created with rcb: 46085350 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-279 created with rcb: 3099174 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-280 created with rcb: 752648 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-281 created with rcb: 58068101 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-282 created with rcb: 25364529 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-283 created with rcb: 19879220 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-284 created with rcb: 56221121 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-285 created with rcb: 18353801 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-286 created with rcb: 22294621 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-287 created with rcb: 21978435 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-288 created with rcb: 19037262 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-289 created with rcb: 58474023 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-290 created with rcb: 27009731 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-291 created with rcb: 46975696 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-292 created with rcb: 13749398 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-293 created with rcb: 1831747 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-294 created with rcb: 21320120 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-295 created with rcb: 41739560 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-296 created with rcb: 20890677 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-297 created with rcb: 30338751 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-298 created with rcb: 22390194 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-299 created with rcb: 23764511 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-300 created with rcb: 26013493 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-301 created with rcb: 19495674 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-153 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-154 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-155 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-156 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-157 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-158 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-159 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-160 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-161 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-162 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-163 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-164 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-165 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-166 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-167 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-168 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-169 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-170 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-171 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-172 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-173 processed in 1 frames. 2025-12-01 23:48:29.926 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-174 processed in 1 frames. 2025-12-01 23:48:29.928 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-175 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-176 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-177 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-178 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-179 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-180 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-181 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-182 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-183 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-184 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-185 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-186 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-187 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-188 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-189 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-190 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-191 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-192 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-193 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-194 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-195 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-196 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-197 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-198 processed in 1 frames. 2025-12-01 23:48:29.929 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-199 processed in 1 frames. 2025-12-01 23:48:29.931 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-200 processed in 1 frames. 2025-12-01 23:48:29.931 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-201 processed in 1 frames. 2025-12-01 23:48:29.932 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-202 processed in 1 frames. 2025-12-01 23:48:29.932 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-203 processed in 1 frames. 2025-12-01 23:48:29.932 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-204 processed in 1 frames. 2025-12-01 23:48:29.932 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-205 processed in 1 frames. 2025-12-01 23:48:29.932 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-206 processed in 1 frames. 2025-12-01 23:48:29.932 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-207 processed in 1 frames. 2025-12-01 23:48:29.932 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-208 processed in 1 frames. 2025-12-01 23:48:29.932 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-209 processed in 1 frames. 2025-12-01 23:48:29.932 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-210 processed in 1 frames. 2025-12-01 23:48:29.932 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-211 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-212 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-213 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-214 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-215 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-216 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-217 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-218 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-219 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-220 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-221 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-222 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-223 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-224 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-225 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-226 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-227 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-228 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-229 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-230 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-231 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-232 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-233 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-234 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-235 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-236 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-237 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-238 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-239 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-240 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-241 processed in 1 frames. 2025-12-01 23:48:29.933 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-242 processed in 1 frames. 2025-12-01 23:48:29.936 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-243 processed in 1 frames. 2025-12-01 23:48:29.938 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-244 processed in 1 frames. 2025-12-01 23:48:29.940 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-245 processed in 1 frames. 2025-12-01 23:48:29.941 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-246 processed in 1 frames. 2025-12-01 23:48:29.941 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-247 processed in 1 frames. 2025-12-01 23:48:29.943 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-248 processed in 1 frames. 2025-12-01 23:48:29.944 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-249 processed in 1 frames. 2025-12-01 23:48:29.947 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-250 processed in 1 frames. 2025-12-01 23:48:29.947 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-251 processed in 1 frames. 2025-12-01 23:48:29.951 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-252 processed in 1 frames. 2025-12-01 23:48:29.951 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-253 processed in 1 frames. 2025-12-01 23:48:29.955 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-254 processed in 1 frames. 2025-12-01 23:48:29.974 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-255 processed in 1 frames. 2025-12-01 23:48:29.978 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-256 processed in 1 frames. 2025-12-01 23:48:29.978 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-257 processed in 1 frames. 2025-12-01 23:48:29.979 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-258 processed in 1 frames. 2025-12-01 23:48:29.979 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-259 processed in 1 frames. 2025-12-01 23:48:29.985 - Render thread -> Frame [4355] Parallel Render Command Batch RCB-260 processed in 1 frames. 2025-12-01 23:48:30.025 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-302 created with rcb: 63992282 2025-12-01 23:48:30.025 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-303 created with rcb: 63209674 2025-12-01 23:48:30.027 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-261 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-262 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-263 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-264 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-265 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-266 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-267 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-268 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-269 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-270 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-271 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-272 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-273 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-274 processed in 2 frames. 2025-12-01 23:48:30.033 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-275 processed in 2 frames. 2025-12-01 23:48:30.039 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-276 processed in 2 frames. 2025-12-01 23:48:30.039 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-277 processed in 2 frames. 2025-12-01 23:48:30.039 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-278 processed in 2 frames. 2025-12-01 23:48:30.039 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-279 processed in 2 frames. 2025-12-01 23:48:30.039 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-280 processed in 2 frames. 2025-12-01 23:48:30.039 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-281 processed in 2 frames. 2025-12-01 23:48:30.039 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-282 processed in 2 frames. 2025-12-01 23:48:30.039 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-283 processed in 2 frames. 2025-12-01 23:48:30.039 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-284 processed in 2 frames. 2025-12-01 23:48:30.041 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-285 processed in 2 frames. 2025-12-01 23:48:30.041 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-286 processed in 2 frames. 2025-12-01 23:48:30.041 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-287 processed in 2 frames. 2025-12-01 23:48:30.041 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-288 processed in 2 frames. 2025-12-01 23:48:30.050 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-289 processed in 2 frames. 2025-12-01 23:48:30.050 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-290 processed in 2 frames. 2025-12-01 23:48:30.057 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-291 processed in 2 frames. 2025-12-01 23:48:30.058 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-292 processed in 2 frames. 2025-12-01 23:48:30.059 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-293 processed in 2 frames. 2025-12-01 23:48:30.061 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-294 processed in 2 frames. 2025-12-01 23:48:30.063 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-295 processed in 2 frames. 2025-12-01 23:48:30.067 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-296 processed in 2 frames. 2025-12-01 23:48:30.071 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-297 processed in 2 frames. 2025-12-01 23:48:30.075 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-298 processed in 2 frames. 2025-12-01 23:48:30.079 - Render thread -> Frame [4356] Parallel Render Command Batch RCB-299 processed in 2 frames. 2025-12-01 23:48:30.139 - Render thread -> Frame [4357] Parallel Render Command Batch RCB-300 processed in 3 frames. 2025-12-01 23:48:30.167 - Render thread -> Frame [4357] Parallel Render Command Batch RCB-301 processed in 3 frames. 2025-12-01 23:48:30.288 - Render thread -> Frame [4358] Parallel Render Command Batch RCB-302 processed in 3 frames. 2025-12-01 23:48:30.364 - Render thread -> Frame [4359] Parallel Render Command Batch RCB-303 processed in 4 frames. 2025-12-01 23:48:30.789 - Render thread -> Frame [4372] Parallel Render Command Batch RCB-304 created with rcb: 16990529 2025-12-01 23:48:30.972 - Render thread -> Frame [4374] Parallel Render Command Batch RCB-304 processed in 3 frames. 2025-12-01 23:48:31.016 - Render thread -> Info: Frame[4377] - Available VRAM budget has changed: 7584 MB 2025-12-01 23:48:31.081 - Render thread -> Info: Frame[4379] - Available VRAM budget has changed: 7538 MB 2025-12-01 23:48:43.724 - Render thread -> Info: Frame[4759] - Available VRAM budget has changed: 7742 MB 2025-12-01 23:48:43.990 - Render thread -> Info: Frame[4767] - Available VRAM budget has changed: 7797 MB 2025-12-01 23:50:08.328 - Render thread -> Info: Frame[7297] - Available VRAM budget has changed: 7728 MB 2025-12-01 23:50:09.389 - Render thread -> Info: Frame[7329] - Available VRAM budget has changed: 7624 MB 2025-12-01 23:50:10.789 - Render thread -> Info: Frame[7371] - Available VRAM budget has changed: 7724 MB 2025-12-01 23:50:10.923 - Render thread -> Info: Frame[7375] - Available VRAM budget has changed: 7624 MB 2025-12-01 23:50:14.455 - Render thread -> Info: Frame[7481] - Available VRAM budget has changed: 7725 MB 2025-12-01 23:50:15.059 - Render thread -> Info: Frame[7499] - Available VRAM budget has changed: 7774 MB 2025-12-01 23:50:23.855 - Render thread -> Info: Frame[7763] - Available VRAM budget has changed: 7618 MB 2025-12-01 23:50:30.789 - Render thread -> Info: Frame[7971] - Available VRAM budget has changed: 7570 MB 2025-12-01 23:50:32.189 - Render thread -> Info: Frame[8013] - Available VRAM budget has changed: 7505 MB 2025-12-01 23:50:34.389 - Render thread -> Info: Frame[8079] - Available VRAM budget has changed: 7467 MB 2025-12-01 23:50:43.655 - Render thread -> Info: Frame[8357] - Available VRAM budget has changed: 7514 MB 2025-12-01 23:50:43.788 - Render thread -> Info: Frame[8361] - Available VRAM budget has changed: 7567 MB 2025-12-01 23:50:43.922 - Render thread -> Info: Frame[8365] - Available VRAM budget has changed: 7616 MB 2025-12-01 23:50:44.188 - Render thread -> Info: Frame[8373] - Available VRAM budget has changed: 7659 MB 2025-12-01 23:50:44.256 - Render thread -> Info: Frame[8375] - Available VRAM budget has changed: 7732 MB 2025-12-01 23:50:44.922 - Render thread -> Info: Frame[8395] - Available VRAM budget has changed: 7780 MB 2025-12-01 23:50:53.056 - Render thread -> Info: Frame[8639] - Available VRAM budget has changed: 7728 MB 2025-12-01 23:50:53.855 - Render thread -> Info: Frame[8663] - Available VRAM budget has changed: 7618 MB 2025-12-01 23:50:55.522 - Render thread -> Info: Frame[8713] - Available VRAM budget has changed: 7786 MB 2025-12-01 23:51:40.721 - Render thread -> Info: Frame[10069] - Available VRAM budget has changed: 7827 MB 2025-12-01 23:51:53.188 - Render thread -> Info: Frame[10443] - Available VRAM budget has changed: 7767 MB 2025-12-01 23:52:07.321 - Render thread -> Info: Frame[10867] - Available VRAM budget has changed: 7692 MB 2025-12-01 23:52:08.854 - Render thread -> Info: Frame[10913] - Available VRAM budget has changed: 7751 MB 2025-12-01 23:52:25.654 - Render thread -> Info: Frame[11417] - Available VRAM budget has changed: 7668 MB 2025-12-01 23:52:29.388 - Render thread -> Info: Frame[11529] - Available VRAM budget has changed: 7744 MB 2025-12-01 23:52:32.721 - Render thread -> Info: Frame[11629] - Available VRAM budget has changed: 7573 MB 2025-12-01 23:52:36.588 - Render thread -> Info: Frame[11745] - Available VRAM budget has changed: 7700 MB 2025-12-01 23:52:36.987 - Render thread -> Info: Frame[11757] - Available VRAM budget has changed: 7748 MB 2025-12-01 23:52:40.721 - Render thread -> Info: Frame[11869] - Available VRAM budget has changed: 7668 MB 2025-12-01 23:52:41.054 - Render thread -> Info: Frame[11879] - Available VRAM budget has changed: 7625 MB 2025-12-01 23:52:45.255 - Render thread -> Info: Frame[12005] - Available VRAM budget has changed: 7581 MB 2025-12-01 23:52:52.454 - Render thread -> Info: Frame[12221] - Available VRAM budget has changed: 7537 MB 2025-12-01 23:52:58.728 - Render thread -> Info: Frame[12401] - Available VRAM budget has changed: 7893 MB 2025-12-01 23:52:58.728 - Render thread -> Info: Frame[12401] - Available VRAM budget has changed: 5909 MB 2025-12-01 23:52:59.285 - Render thread -> Info: Frame[12403] - Available VRAM budget has changed: 10711 MB 2025-12-01 23:52:59.286 - Render thread -> Info: Frame[12403] - Available VRAM budget has changed: 7011 MB 2025-12-01 23:52:59.286 - Render thread -> Info: Frame[12403] - Available VRAM budget has changed: 5032 MB 2025-12-01 23:53:01.328 - Render thread -> Info: Frame[12433] - Available VRAM budget has changed: 6869 MB 2025-12-01 23:53:01.328 - Render thread -> Info: Frame[12433] - Available VRAM budget has changed: 4891 MB 2025-12-01 23:53:15.838 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - CopyJob: 0/7 [1] - : 0/4 [2] - : 0/7 [3] - Internal DXGI CommandList: 0/1 [4] - CopyJob: 0/7 [5] - : 0/4 [6] - : 0/7 [7] - Internal DXGI CommandList: 0/1 [8] - CopyJob: 0/7 [9] - SceneUpdate: 62/62 --> [10] - ScenePreparation + Render: 525/790 [11] - IBLPrefilter: 0/4 [12] - RaytracingPrepare: 0/27 [13] - HBAO: 0/35 [14] - SceneFinalize: 0/29 [15] - DeferredLighting: 0/82 [16] - ForwardAndPostPasses: 0/400 [17] - SceneUpdate: 0/62 [18] - ScenePreparation + Render: 0/791 [19] - IBLPrefilter: 0/4 [20] - RaytracingPrepare: 0/27 [21] - HBAO: 0/35 [22] - SceneFinalize: 0/29 [23] - DeferredLighting: 0/82 [24] - ForwardAndPostPasses: 0/399 [25] - SceneUpdate: 0/62 [26] - ScenePreparation + Render: 0/790 [27] - IBLPrefilter: 0/4 [28] - RaytracingPrepare: 0/27 [29] - HBAO: 0/35 [30] - SceneFinalize: 0/29 [31] - DeferredLighting: 0/82 [32] - ForwardAndPostPasses: 0/399 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[10] - - CommandListDebugName: ScenePreparation + Render - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 790 - - NumCompletedAutoBreadcrumbOps: 525 - - CompletedOps: [46, Beginevent, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, 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Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, ClearRenderTargetView, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, ClearDepthStencilView, ClearRenderTargetView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, 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Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, CopyBufferRegion, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, Endevent, Resolvequerydata] - - Context: [ScenePreparation + Render, ScenePreparation + Render] GPU Page Fault Data --------------------- PageFaultVA: 0x0 ExistingAllocations: 0 RecentFreedAllocations: 0 2025-12-01 23:53:15.839 - Render thread -> DRED2 - DeviceState: Hung 2025-12-01 23:53:15.839 - Render thread -> VideoMemoryInfo report: Budget: 12,031,594,496.00 Bytes CurrentUsage: 10,060,296,192.00 Bytes AvailableForReservation: 6,150,014,976.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-01 23:53:22.854 - Render thread -> WriteLine Closed