2025-12-01 23:35:51.847 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 23:35:51.847 - Main Thread -> App Version: 2.0.2.14 2025-12-01 23:35:51.849 - Main Thread -> VRage renderer started 2025-12-01 23:35:51.849 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2025-12-01 23:35:51.881 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 23:35:51.882 - Main Thread -> NvApi - Driver Version: 2025-12-01 23:35:51.882 - Main Thread -> NvApi - NvApi Version: 2025-12-01 23:35:52.247 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 23:35:52.247 - Main Thread -> AMD - Driver Version: 25.11.1 2025-12-01 23:35:52.339 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 23:35:52.339 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 23:35:52.359 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 23:35:52.361 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 23:35:52.362 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 23:35:52.362 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 23:35:52.362 - Main Thread -> Enumerating adapters by preference 2025-12-01 23:35:52.371 - Main Thread -> Analysis of the adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 23:35:52.372 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 23:35:52.372 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 23:35:52.372 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 23:35:55.429 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 23:35:58.523 - Main Thread -> Analysis of the adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 23:35:58.523 - Main Thread -> Filling adapter's AMD Radeon RX 6750 XT outputs - Entering 2025-12-01 23:35:58.524 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 display mode list 2025-12-01 23:35:58.525 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 display mode list done 2025-12-01 23:35:58.527 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 refresh rate 2025-12-01 23:35:58.531 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 refresh rate done 2025-12-01 23:35:58.531 - Main Thread -> Filling adapter's AMD Radeon RX 6750 XT outputs - Exiting 2025-12-01 23:35:58.531 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 23:35:58.531 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 23:35:58.532 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 23:35:58.532 - Main Thread -> Skipping software adapter 2025-12-01 23:35:58.532 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 23:35:58.535 - Main Thread -> Adapter { Name = AMD Radeon RX 6750 XT + DISPLAY1 DeviceName = AMD Radeon RX 6750 XT OutputName = DISPLAY1 Description = DeviceId: 29663, Dedicated RAM: 12836900864, Shared RAM: 8551182336, Luid: 53832, rev: 192, subsys id: 965809250, vendor id: 4098, supported device: True AdapterLuid = 53832 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12836900864 SharedRAM = 8551182336 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.86144 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 23:35:58.536 - Main Thread -> Adapter list composed 2025-12-01 23:35:58.577 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 67,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12836900864, Shared RAM: 8551182336, Luid: 53832, rev: 192, subsys id: 965809250, vendor id: 4098, supported device: True","AdapterLuid": 53832,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 30,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12836900864,"SharedRAM": 8551182336,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 23:35:58.577 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 23:35:58.578 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 67,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 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1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12836900864, Shared RAM: 8551182336, Luid: 53832, rev: 192, subsys id: 965809250, vendor id: 4098, supported device: True","AdapterLuid": 53832,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 30,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12836900864,"SharedRAM": 8551182336,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 23:35:58.579 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 23:35:58.740 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 23:35:58.741 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 23:35:58.742 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 23:35:58.742 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 23:35:58.770 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 23:35:58.770 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 23:35:58.770 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 23:35:58.771 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 23:35:58.771 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 23:35:58.773 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 6750 XT","FullScreen": true,"WindowedResolution": {"X": 3840,"Y": 2160},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 23:35:58.776 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 23:35:58.777 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2025-12-01 23:35:58.781 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6750 XT","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 23:35:58.810 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 23:35:58.810 - Render thread -> IsD3D12Supported = True 2025-12-01 23:35:58.815 - Render thread -> Debug layer enabled: False 2025-12-01 23:35:58.816 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 23:36:01.160 - Render thread -> Direct Storage supported 2025-12-01 23:36:01.160 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 23:36:01.160 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 23:36:01.160 - Render thread -> Current Device Info: 2025-12-01 23:36:01.161 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 23:36:01.161 - Render thread -> OutputMergerLogicOp: True 2025-12-01 23:36:01.161 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 23:36:01.161 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 23:36:01.161 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 23:36:01.161 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 23:36:01.161 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 23:36:01.161 - Render thread -> ROVsSupported: True 2025-12-01 23:36:01.161 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 23:36:01.161 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 23:36:01.161 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 23:36:01.161 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 23:36:01.161 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 23:36:01.161 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 23:36:01.161 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 23:36:01.161 - Render thread -> WaveOps: True 2025-12-01 23:36:01.161 - Render thread -> WaveLaneCountMin: 32 2025-12-01 23:36:01.161 - Render thread -> WaveLaneCountMax: 64 2025-12-01 23:36:01.161 - Render thread -> TotalLaneCount: 2560 2025-12-01 23:36:01.161 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 23:36:01.161 - Render thread -> Int64ShaderOps: True 2025-12-01 23:36:01.161 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 23:36:01.161 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 23:36:01.161 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 23:36:01.161 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 23:36:01.161 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 23:36:01.161 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 23:36:01.161 - Render thread -> BarycentricsSupported: True 2025-12-01 23:36:01.161 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 23:36:01.161 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 23:36:01.161 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 23:36:01.162 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 23:36:01.162 - Render thread -> RenderPassesTier: Tier0 2025-12-01 23:36:01.162 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 23:36:01.162 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 23:36:01.162 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 23:36:01.162 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 23:36:01.162 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 23:36:01.162 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 23:36:01.162 - Render thread -> MeshShaderTier: Tier1 2025-12-01 23:36:01.162 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 23:36:01.175 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 23:36:01.176 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 23:36:01.177 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 23:36:01.177 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 23:36:01.177 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 23:36:01.179 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 1007616 Bytes 2025-12-01 23:36:01.182 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 23:36:01.182 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 23:36:01.202 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 23:36:01.202 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 23:36:01.202 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 23:36:01.203 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 23:36:01.205 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 23:36:01.205 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 23:36:01.205 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 23:36:01.206 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 23:36:01.221 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 23:36:01.222 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 23:36:01.256 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 23:36:01.256 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 23:36:01.257 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 23:36:01.259 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 23:36:01.260 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 23:36:01.261 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 23:36:01.263 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 23:36:01.263 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 23:36:01.264 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 23:36:01.265 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 23:36:01.265 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 23:36:01.267 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 23:36:01.300 - Render thread -> UseShaderAsserts: False 2025-12-01 23:36:01.300 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 23:36:01.301 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 23:36:01.301 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 23:36:01.302 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 23:36:01.302 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 23:36:01.304 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 23:36:01.308 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 23:36:01.309 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 23:36:01.311 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 23:36:01.312 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 23:36:01.312 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 23:36:01.312 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 23:36:01.314 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 23:36:01.315 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 23:36:01.315 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 23:36:01.315 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 23:36:01.315 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 23:36:01.316 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 23:36:01.318 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 23:36:01.319 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 23:36:01.331 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 23:36:01.342 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 23:36:01.359 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 23:36:01.360 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 23:36:01.368 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 23:36:01.370 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 23:36:01.371 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 30, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 23:36:01.391 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 23:36:01.391 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 23:36:01.393 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 23:36:01.393 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 23:36:01.394 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 23:36:01.394 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 23:36:01.408 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 23:36:01.408 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 23:36:01.423 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 23:36:01.423 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 23:36:01.423 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 23:36:01.423 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 23:36:01.424 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 23:36:01.425 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 23:36:01.463 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 23:36:01.463 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 23:36:01.463 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 23:36:01.463 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 23:36:01.463 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 23:36:01.465 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 23:36:01.472 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 23:36:01.553 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 23:36:01.555 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 23:36:01.558 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 23:36:01.558 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 23:36:01.558 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 23:36:01.558 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 23:36:01.558 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 23:36:01.559 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 23:36:01.559 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 23:36:01.561 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 23:36:01.561 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 23:36:01.561 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 23:36:01.561 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 23:36:01.561 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 23:36:01.715 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 23:36:01.716 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 23:36:01.741 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 23:36:01.751 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 23:36:01.751 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 23:36:01.754 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 23:36:01.754 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 23:36:01.787 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 23:36:01.789 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 23:36:01.813 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 23:36:01.818 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 23:36:01.994 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 23:36:01.994 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 23:36:01.995 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 23:36:01.995 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 23:36:02.000 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 23:36:03.749 - VRageWorker 9 -> Vertex 2025-12-01 23:36:03.750 - VRageWorker 2 -> Pixel 2025-12-01 23:36:03.751 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:03.751 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:03.751 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:03.751 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:03.757 - VRageWorker 1 -> Vertex 2025-12-01 23:36:03.757 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:03.757 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:03.757 - VRageWorker 1 -> Pixel 2025-12-01 23:36:03.757 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:03.757 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:03.831 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 23:36:03.833 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 30, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 23:36:03.950 - VRageWorker 6 -> Vertex 2025-12-01 23:36:03.951 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:03.951 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:03.958 - VRageWorker 1 -> Vertex 2025-12-01 23:36:03.958 - VRageWorker 8 -> Pixel 2025-12-01 23:36:03.958 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:03.958 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:03.958 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:03.958 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:03.958 - VRageWorker 9 -> Pixel 2025-12-01 23:36:03.958 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:03.958 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:04.060 - VRageWorker 1 -> Vertex 2025-12-01 23:36:04.060 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.060 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:04.060 - VRageWorker 1 -> Pixel 2025-12-01 23:36:04.060 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.060 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:04.060 - VRageWorker 1 -> Vertex 2025-12-01 23:36:04.060 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.060 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:04.061 - VRageWorker 1 -> Pixel 2025-12-01 23:36:04.061 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.061 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:04.078 - Render thread -> VRAM report about missing bytes is changed from 1007616 Bytes to 36777984 Bytes 2025-12-01 23:36:04.166 - Render thread -> VRAM report about missing bytes is changed from 36777984 Bytes to 58470400 Bytes 2025-12-01 23:36:04.217 - Render thread -> VRAM report about missing bytes is changed from 58470400 Bytes to 174665728 Bytes 2025-12-01 23:36:04.218 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9686 MB 2025-12-01 23:36:04.218 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9469 MB 2025-12-01 23:36:04.254 - Render thread -> VRAM report about missing bytes is changed from 174665728 Bytes to 174927872 Bytes 2025-12-01 23:36:04.310 - VRageWorker 2 -> Vertex 2025-12-01 23:36:04.310 - VRageWorker 6 -> Pixel 2025-12-01 23:36:04.310 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.310 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:04.310 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.310 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:04.310 - VRageWorker 4 -> Vertex 2025-12-01 23:36:04.310 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.310 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:04.310 - VRageWorker 1 -> Pixel 2025-12-01 23:36:04.310 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.310 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:04.324 - Render thread -> VRAM report about missing bytes is changed from 174927872 Bytes to 175190016 Bytes 2025-12-01 23:36:04.388 - Render thread -> VRAM report about missing bytes is changed from 175190016 Bytes to 175452160 Bytes 2025-12-01 23:36:04.475 - VRageWorker 1 -> Vertex 2025-12-01 23:36:04.475 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.475 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:04.475 - VRageWorker 6 -> Pixel 2025-12-01 23:36:04.475 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.475 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:04.476 - VRageWorker 6 -> Vertex 2025-12-01 23:36:04.476 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.476 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:04.476 - VRageWorker 1 -> Pixel 2025-12-01 23:36:04.476 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.476 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:04.521 - Render thread -> VRAM report about missing bytes is changed from 175452160 Bytes to 209006592 Bytes 2025-12-01 23:36:04.605 - VRageWorker 3 -> Vertex 2025-12-01 23:36:04.605 - VRageWorker 1 -> Vertex 2025-12-01 23:36:04.605 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.605 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:04.605 - VRageWorker 5 -> Pixel 2025-12-01 23:36:04.605 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.605 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:04.605 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.605 - VRageWorker 7 -> Pixel 2025-12-01 23:36:04.605 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:04.605 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.605 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:04.719 - VRageWorker 6 -> Vertex 2025-12-01 23:36:04.719 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.719 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:04.720 - VRageWorker 6 -> Pixel 2025-12-01 23:36:04.720 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.720 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:04.720 - VRageWorker 6 -> Vertex 2025-12-01 23:36:04.720 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.720 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:04.720 - VRageWorker 6 -> Pixel 2025-12-01 23:36:04.720 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.720 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:04.822 - VRageWorker 1 -> Vertex 2025-12-01 23:36:04.822 - VRageWorker 3 -> Pixel 2025-12-01 23:36:04.822 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.822 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.822 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:04.822 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:04.822 - VRageWorker 3 -> Vertex 2025-12-01 23:36:04.822 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.822 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:36:04.822 - VRageWorker 1 -> Pixel 2025-12-01 23:36:04.822 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:36:04.822 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:36:05.312 - Render thread -> VRAM report about missing bytes is changed from 209006592 Bytes to 209596416 Bytes 2025-12-01 23:36:05.694 - Render thread -> VRAM report about missing bytes is changed from 209596416 Bytes to 209006592 Bytes 2025-12-01 23:36:05.745 - Render thread -> VRAM report about missing bytes is changed from 209006592 Bytes to 210644992 Bytes 2025-12-01 23:36:05.818 - Render thread -> VRAM report about missing bytes is changed from 210644992 Bytes to 211628032 Bytes 2025-12-01 23:36:06.123 - Render thread -> VRAM report about missing bytes is changed from 211628032 Bytes to 211894272 Bytes 2025-12-01 23:36:11.713 - Render thread -> VRAM report about missing bytes is changed from 211894272 Bytes to 211369984 Bytes 2025-12-01 23:36:13.846 - Render thread -> VRAM report about missing bytes is changed from 211369984 Bytes to 211435520 Bytes 2025-12-01 23:36:14.965 - Render thread -> VRAM report about missing bytes is changed from 211435520 Bytes to 212156416 Bytes 2025-12-01 23:36:15.767 - Render thread -> VRAM report about missing bytes is changed from 212156416 Bytes to 364744704 Bytes 2025-12-01 23:36:15.833 - Render thread -> VRAM report about missing bytes is changed from 364744704 Bytes to 366186496 Bytes 2025-12-01 23:36:15.834 - Render thread -> Info: Frame[333] - Available VRAM budget has changed: 9083 MB 2025-12-01 23:36:15.834 - Render thread -> Info: Frame[333] - Available VRAM budget has changed: 8966 MB 2025-12-01 23:36:15.909 - Render thread -> VRAM report about missing bytes is changed from 366186496 Bytes to 367120384 Bytes 2025-12-01 23:36:16.038 - Render thread -> VRAM report about missing bytes is changed from 367120384 Bytes to 364761088 Bytes 2025-12-01 23:36:16.233 - Render thread -> VRAM report about missing bytes is changed from 364761088 Bytes to 365154304 Bytes 2025-12-01 23:36:16.446 - Render thread -> VRAM report about missing bytes is changed from 365154304 Bytes to 364761088 Bytes 2025-12-01 23:36:16.846 - Render thread -> VRAM report about missing bytes is changed from 364761088 Bytes to 365154304 Bytes 2025-12-01 23:36:17.013 - Render thread -> Info: Frame[365] - Available VRAM budget has changed: 9182 MB 2025-12-01 23:36:17.146 - Render thread -> VRAM report about missing bytes is changed from 365154304 Bytes to 364761088 Bytes 2025-12-01 23:36:17.546 - Render thread -> VRAM report about missing bytes is changed from 364761088 Bytes to 365154304 Bytes 2025-12-01 23:36:17.847 - Render thread -> VRAM report about missing bytes is changed from 365154304 Bytes to 364761088 Bytes 2025-12-01 23:36:18.013 - Render thread -> Info: Frame[395] - Available VRAM budget has changed: 9064 MB 2025-12-01 23:36:18.149 - Render thread -> VRAM report about missing bytes is changed from 364761088 Bytes to 363581440 Bytes 2025-12-01 23:36:18.246 - Render thread -> VRAM report about missing bytes is changed from 363581440 Bytes to 364171264 Bytes 2025-12-01 23:36:18.546 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:36:18.946 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 364171264 Bytes 2025-12-01 23:36:19.247 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:36:19.646 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 364171264 Bytes 2025-12-01 23:36:19.946 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:36:20.346 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 364171264 Bytes 2025-12-01 23:36:20.646 - Render thread -> VRAM report about missing bytes is changed from 364171264 Bytes to 363778048 Bytes 2025-12-01 23:36:21.286 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 23:36:21.286 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 23:36:21.286 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 23:36:21.290 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 23:36:21.290 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 23:36:21.290 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 23:36:21.300 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 23:36:21.300 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 23:36:21.300 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 23:36:21.371 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 23:36:21.371 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 23:36:21.371 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 23:36:21.374 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 23:36:21.374 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 23:36:21.374 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 23:36:21.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 23:36:21.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 23:36:21.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 23:36:21.393 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 23:36:21.393 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 23:36:21.393 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 23:36:21.402 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 23:36:21.402 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 23:36:21.402 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 23:36:21.406 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 23:36:21.406 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 23:36:21.406 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 23:36:21.408 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 23:36:21.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 23:36:21.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 23:36:21.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 23:36:21.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 23:36:21.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 23:36:21.414 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 23:36:21.414 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 23:36:21.415 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 23:36:21.417 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 23:36:21.417 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 23:36:21.417 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 23:36:21.420 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 23:36:21.420 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 23:36:21.420 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 23:36:21.424 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 23:36:21.424 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 23:36:21.424 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 23:36:21.425 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 23:36:21.425 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 23:36:21.425 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 23:36:21.442 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 23:36:21.442 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 23:36:21.442 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 23:36:21.447 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 23:36:21.447 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 23:36:21.447 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 23:36:21.448 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 23:36:21.448 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 23:36:21.448 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 23:36:21.452 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 23:36:21.452 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 23:36:21.452 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 23:36:23.000 - Render thread -> VRAM report about missing bytes is changed from 363778048 Bytes to 363335680 Bytes 2025-12-01 23:36:23.001 - Render thread -> Info: Frame[483] - Available VRAM budget has changed: 9011 MB 2025-12-01 23:36:23.001 - Render thread -> Info: Frame[483] - Available VRAM budget has changed: 8799 MB 2025-12-01 23:36:23.069 - Render thread -> VRAM report about missing bytes is changed from 363335680 Bytes to 363532288 Bytes 2025-12-01 23:36:23.146 - Render thread -> VRAM report about missing bytes is changed from 363532288 Bytes to 364187648 Bytes 2025-12-01 23:36:23.201 - Render thread -> VRAM report about missing bytes is changed from 364187648 Bytes to 364580864 Bytes 2025-12-01 23:36:23.551 - Render thread -> VRAM report about missing bytes is changed from 364580864 Bytes to 363991040 Bytes 2025-12-01 23:36:23.946 - Render thread -> VRAM report about missing bytes is changed from 363991040 Bytes to 364580864 Bytes 2025-12-01 23:36:24.247 - Render thread -> VRAM report about missing bytes is changed from 364580864 Bytes to 364187648 Bytes 2025-12-01 23:36:24.646 - Render thread -> VRAM report about missing bytes is changed from 364187648 Bytes to 404951040 Bytes 2025-12-01 23:36:24.679 - Render thread -> VRAM report about missing bytes is changed from 404951040 Bytes to 370085888 Bytes 2025-12-01 23:36:24.779 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 370216960 Bytes 2025-12-01 23:36:24.847 - Render thread -> VRAM report about missing bytes is changed from 370216960 Bytes to 370085888 Bytes 2025-12-01 23:36:24.946 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:36:25.354 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:36:25.646 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:36:26.046 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:36:26.348 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:36:26.746 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:36:27.046 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369496064 Bytes 2025-12-01 23:36:27.446 - Render thread -> VRAM report about missing bytes is changed from 369496064 Bytes to 370085888 Bytes 2025-12-01 23:36:27.746 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:36:28.146 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:36:28.446 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:36:28.846 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:36:29.146 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:36:29.545 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:36:29.846 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:36:30.245 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:36:30.547 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369496064 Bytes 2025-12-01 23:36:30.946 - Render thread -> VRAM report about missing bytes is changed from 369496064 Bytes to 370085888 Bytes 2025-12-01 23:36:31.246 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 369692672 Bytes 2025-12-01 23:36:31.661 - Render thread -> VRAM report about missing bytes is changed from 369692672 Bytes to 370085888 Bytes 2025-12-01 23:36:31.712 - Render thread -> VRAM report about missing bytes is changed from 370085888 Bytes to 370216960 Bytes 2025-12-01 23:36:31.781 - Render thread -> VRAM report about missing bytes is changed from 370216960 Bytes to 370237440 Bytes 2025-12-01 23:36:31.855 - Render thread -> VRAM report about missing bytes is changed from 370237440 Bytes to 370348032 Bytes 2025-12-01 23:36:31.879 - Render thread -> VRAM report about missing bytes is changed from 370348032 Bytes to 370479104 Bytes 2025-12-01 23:36:31.914 - Render thread -> VRAM report about missing bytes is changed from 370479104 Bytes to 370348032 Bytes 2025-12-01 23:36:31.948 - Render thread -> VRAM report about missing bytes is changed from 370348032 Bytes to 370176000 Bytes 2025-12-01 23:36:32.013 - Render thread -> VRAM report about missing bytes is changed from 370176000 Bytes to 370110464 Bytes 2025-12-01 23:36:32.079 - Render thread -> VRAM report about missing bytes is changed from 370110464 Bytes to 370176000 Bytes 2025-12-01 23:36:32.213 - Render thread -> VRAM report about missing bytes is changed from 370176000 Bytes to 369979392 Bytes 2025-12-01 23:36:32.346 - Render thread -> VRAM report about missing bytes is changed from 369979392 Bytes to 370372608 Bytes 2025-12-01 23:36:32.413 - Render thread -> VRAM report about missing bytes is changed from 370372608 Bytes to 370569216 Bytes 2025-12-01 23:36:32.480 - Render thread -> VRAM report about missing bytes is changed from 370569216 Bytes to 370503680 Bytes 2025-12-01 23:36:32.646 - Render thread -> VRAM report about missing bytes is changed from 370503680 Bytes to 370110464 Bytes 2025-12-01 23:36:32.776 - Render thread -> Info: Frame[771] - Available VRAM budget has changed: 7749 MB 2025-12-01 23:36:32.776 - Render thread -> Info: Frame[771] - Available VRAM budget has changed: 7214 MB 2025-12-01 23:36:32.816 - Render thread -> VRAM report about missing bytes is changed from 370110464 Bytes to 381644800 Bytes 2025-12-01 23:36:32.847 - Render thread -> VRAM report about missing bytes is changed from 381644800 Bytes to 389378048 Bytes 2025-12-01 23:36:32.883 - Render thread -> VRAM report about missing bytes is changed from 389378048 Bytes to 396324864 Bytes 2025-12-01 23:36:32.913 - Render thread -> VRAM report about missing bytes is changed from 396324864 Bytes to 403795968 Bytes 2025-12-01 23:36:32.946 - Render thread -> VRAM report about missing bytes is changed from 403795968 Bytes to 413626368 Bytes 2025-12-01 23:36:32.979 - Render thread -> VRAM report about missing bytes is changed from 413626368 Bytes to 427257856 Bytes 2025-12-01 23:36:33.012 - Render thread -> VRAM report about missing bytes is changed from 427257856 Bytes to 437743616 Bytes 2025-12-01 23:36:33.046 - Render thread -> VRAM report about missing bytes is changed from 437743616 Bytes to 447901696 Bytes 2025-12-01 23:36:33.079 - Render thread -> VRAM report about missing bytes is changed from 447901696 Bytes to 446394368 Bytes 2025-12-01 23:36:33.346 - Render thread -> VRAM report about missing bytes is changed from 446394368 Bytes to 446001152 Bytes 2025-12-01 23:36:33.746 - Render thread -> VRAM report about missing bytes is changed from 446001152 Bytes to 446394368 Bytes 2025-12-01 23:36:34.047 - Render thread -> VRAM report about missing bytes is changed from 446394368 Bytes to 445804544 Bytes 2025-12-01 23:36:34.446 - Render thread -> VRAM report about missing bytes is changed from 445804544 Bytes to 446394368 Bytes 2025-12-01 23:36:34.746 - Render thread -> VRAM report about missing bytes is changed from 446394368 Bytes to 446001152 Bytes 2025-12-01 23:36:35.146 - Render thread -> VRAM report about missing bytes is changed from 446001152 Bytes to 446394368 Bytes 2025-12-01 23:36:35.279 - Render thread -> VRAM report about missing bytes is changed from 446394368 Bytes to 446525440 Bytes 2025-12-01 23:36:35.346 - Render thread -> VRAM report about missing bytes is changed from 446525440 Bytes to 446328832 Bytes 2025-12-01 23:36:35.446 - Render thread -> VRAM report about missing bytes is changed from 446328832 Bytes to 445935616 Bytes 2025-12-01 23:36:35.846 - Render thread -> VRAM report about missing bytes is changed from 445935616 Bytes to 446328832 Bytes 2025-12-01 23:36:36.146 - Render thread -> VRAM report about missing bytes is changed from 446328832 Bytes to 445935616 Bytes 2025-12-01 23:36:36.546 - Render thread -> VRAM report about missing bytes is changed from 445935616 Bytes to 446328832 Bytes 2025-12-01 23:36:36.846 - Render thread -> VRAM report about missing bytes is changed from 446328832 Bytes to 445935616 Bytes 2025-12-01 23:36:37.258 - Render thread -> VRAM report about missing bytes is changed from 445935616 Bytes to 446328832 Bytes 2025-12-01 23:36:37.547 - Render thread -> VRAM report about missing bytes is changed from 446328832 Bytes to 445739008 Bytes 2025-12-01 23:36:37.708 - Render thread -> VRAM report about missing bytes is changed from 445739008 Bytes to 445870080 Bytes 2025-12-01 23:36:37.741 - Render thread -> VRAM report about missing bytes is changed from 445870080 Bytes to 445685760 Bytes 2025-12-01 23:36:37.974 - Render thread -> VRAM report about missing bytes is changed from 445685760 Bytes to 446275584 Bytes 2025-12-01 23:36:38.247 - Render thread -> VRAM report about missing bytes is changed from 446275584 Bytes to 445882368 Bytes 2025-12-01 23:36:38.346 - Render thread -> Frame [939] Parallel Render Command Batch RCB-1 created with rcb: 33425741 2025-12-01 23:36:38.347 - Render thread -> Frame [939] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-2 created with rcb: 33425741 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-3 created with rcb: 55426174 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-4 created with rcb: 14337311 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-5 created with rcb: 30642786 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-6 created with rcb: 54275645 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-7 created with rcb: 27937426 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-8 created with rcb: 14069825 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-9 created with rcb: 32722754 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-10 created with rcb: 35723817 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-11 created with rcb: 65102405 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-12 created with rcb: 39892598 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-13 created with rcb: 64292377 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-14 created with rcb: 57221584 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-15 created with rcb: 29935360 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-16 created with rcb: 52637374 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 23:36:38.382 - Render thread -> Frame [940] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-17 created with rcb: 52637374 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-18 created with rcb: 57221584 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-19 created with rcb: 64292377 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-20 created with rcb: 39892598 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-21 created with rcb: 65102405 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-22 created with rcb: 35723817 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-23 created with rcb: 32722754 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-24 created with rcb: 14069825 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-25 created with rcb: 27937426 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-26 created with rcb: 54275645 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-27 created with rcb: 30642786 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-28 created with rcb: 14337311 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-29 created with rcb: 55426174 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-30 created with rcb: 33425741 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-31 created with rcb: 40221454 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-32 created with rcb: 9777673 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-33 created with rcb: 33853238 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-34 created with rcb: 55887618 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-35 created with rcb: 63738996 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-36 created with rcb: 28571190 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-37 created with rcb: 64346396 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-38 created with rcb: 46309590 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-39 created with rcb: 37664203 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-40 created with rcb: 38417418 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-41 created with rcb: 43211144 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-42 created with rcb: 46890202 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-43 created with rcb: 56755121 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-44 created with rcb: 36222397 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-45 created with rcb: 13663405 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-46 created with rcb: 53355570 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-47 created with rcb: 4659707 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-48 created with rcb: 29935360 2025-12-01 23:36:38.413 - Render thread -> Frame [941] Parallel Render Command Batch RCB-49 created with rcb: 19279288 2025-12-01 23:36:38.454 - Render thread -> Frame [941] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 23:36:38.455 - Render thread -> Frame [941] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 23:36:38.456 - Render thread -> Frame [941] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 23:36:38.456 - Render thread -> Frame [941] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 23:36:38.456 - Render thread -> Frame [941] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 23:36:38.456 - Render thread -> Frame [941] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 23:36:38.456 - Render thread -> Frame [941] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 23:36:38.456 - Render thread -> Frame [941] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 23:36:38.456 - Render thread -> Frame [941] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 23:36:38.456 - Render thread -> Frame [941] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 23:36:38.456 - Render thread -> Frame [941] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 23:36:38.459 - Render thread -> Frame [941] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 23:36:38.459 - Render thread -> Frame [941] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> VRAM report about missing bytes is changed from 445882368 Bytes to 445820928 Bytes 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-50 created with rcb: 39028680 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-51 created with rcb: 55333311 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-52 created with rcb: 5729524 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-53 created with rcb: 49230639 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-54 created with rcb: 40715719 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-55 created with rcb: 27909475 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-56 created with rcb: 49026133 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-57 created with rcb: 26042877 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-58 created with rcb: 4223326 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-59 created with rcb: 37927656 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-60 created with rcb: 43768786 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-61 created with rcb: 15971947 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-62 created with rcb: 62954940 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-63 created with rcb: 54363406 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-64 created with rcb: 58467999 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-65 created with rcb: 64783217 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-66 created with rcb: 46399170 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-67 created with rcb: 50342966 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-68 created with rcb: 66017587 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-69 created with rcb: 52615439 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-70 created with rcb: 35207683 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-71 created with rcb: 13796126 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-72 created with rcb: 53516167 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-73 created with rcb: 59172505 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-74 created with rcb: 48426972 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-75 created with rcb: 44579917 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-76 created with rcb: 58996529 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-77 created with rcb: 41893139 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-78 created with rcb: 18150919 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-79 created with rcb: 61716984 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-80 created with rcb: 41538766 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-81 created with rcb: 66781200 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-82 created with rcb: 52465968 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-83 created with rcb: 40394075 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-84 created with rcb: 42872653 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-85 created with rcb: 65648773 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-86 created with rcb: 50196473 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-87 created with rcb: 48543644 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 23:36:38.479 - Render thread -> Frame [942] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 23:36:38.480 - Render thread -> Frame [942] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 23:36:38.481 - Render thread -> Frame [942] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 23:36:38.481 - Render thread -> Frame [942] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 23:36:38.481 - Render thread -> Frame [942] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 23:36:38.481 - Render thread -> Frame [942] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 23:36:38.493 - Render thread -> Frame [943] Parallel Render Command Batch RCB-88 created with rcb: 54020925 2025-12-01 23:36:38.493 - Render thread -> Frame [943] Parallel Render Command Batch RCB-89 created with rcb: 48543644 2025-12-01 23:36:38.493 - Render thread -> Frame [943] Parallel Render Command Batch RCB-90 created with rcb: 50196473 2025-12-01 23:36:38.493 - Render thread -> Frame [943] Parallel Render Command Batch RCB-91 created with rcb: 16194028 2025-12-01 23:36:38.493 - Render thread -> Frame [943] Parallel Render Command Batch RCB-92 created with rcb: 61844222 2025-12-01 23:36:38.493 - Render thread -> Frame [943] Parallel Render Command Batch RCB-93 created with rcb: 42872653 2025-12-01 23:36:38.493 - Render thread -> Frame [943] Parallel Render Command Batch RCB-94 created with rcb: 52465968 2025-12-01 23:36:38.493 - Render thread -> Frame [943] Parallel Render Command Batch RCB-95 created with rcb: 65648773 2025-12-01 23:36:38.493 - Render thread -> Frame [943] Parallel Render Command Batch RCB-96 created with rcb: 66781200 2025-12-01 23:36:38.538 - Render thread -> Frame [943] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 23:36:38.538 - Render thread -> Frame [943] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 23:36:38.538 - Render thread -> Frame [943] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 23:36:38.589 - Render thread -> VRAM report about missing bytes is changed from 445820928 Bytes to 452251648 Bytes 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-97 created with rcb: 41716755 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-98 created with rcb: 39650584 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-99 created with rcb: 64029353 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-100 created with rcb: 41893139 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-101 created with rcb: 44579917 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-102 created with rcb: 18150919 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-103 created with rcb: 49984705 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-104 created with rcb: 48426972 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-105 created with rcb: 13796126 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-106 created with rcb: 59172505 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-107 created with rcb: 52615439 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-108 created with rcb: 35207683 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-109 created with rcb: 55361114 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-110 created with rcb: 61716984 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-111 created with rcb: 48543644 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-112 created with rcb: 54020925 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-113 created with rcb: 46399170 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-114 created with rcb: 64783217 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-115 created with rcb: 58467999 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-116 created with rcb: 54363406 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-117 created with rcb: 62954940 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-118 created with rcb: 15971947 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-119 created with rcb: 43768786 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-120 created with rcb: 50196473 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-121 created with rcb: 37927656 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-122 created with rcb: 26042877 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-123 created with rcb: 4223326 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-124 created with rcb: 49026133 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-125 created with rcb: 40715719 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-126 created with rcb: 49230639 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-127 created with rcb: 5729524 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-128 created with rcb: 55333311 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-129 created with rcb: 39028680 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-130 created with rcb: 19279288 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-131 created with rcb: 29935360 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-132 created with rcb: 4659707 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-133 created with rcb: 53355570 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-134 created with rcb: 13663405 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-135 created with rcb: 36222397 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-136 created with rcb: 24507371 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-137 created with rcb: 46890202 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-138 created with rcb: 27909475 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-139 created with rcb: 40288001 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-140 created with rcb: 43211144 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-141 created with rcb: 46309590 2025-12-01 23:36:38.589 - Render thread -> Frame [944] Parallel Render Command Batch RCB-142 created with rcb: 64346396 2025-12-01 23:36:38.591 - Render thread -> Frame [944] Parallel Render Command Batch RCB-91 processed in 2 frames. 2025-12-01 23:36:38.603 - Render thread -> Frame [944] Parallel Render Command Batch RCB-92 processed in 2 frames. 2025-12-01 23:36:38.604 - Render thread -> Frame [944] Parallel Render Command Batch RCB-93 processed in 2 frames. 2025-12-01 23:36:38.604 - Render thread -> Frame [944] Parallel Render Command Batch RCB-94 processed in 2 frames. 2025-12-01 23:36:38.606 - Render thread -> Frame [944] Parallel Render Command Batch RCB-95 processed in 2 frames. 2025-12-01 23:36:38.607 - Render thread -> Frame [944] Parallel Render Command Batch RCB-96 processed in 2 frames. 2025-12-01 23:36:38.620 - Render thread -> Frame [944] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 23:36:38.631 - Render thread -> Frame [944] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 23:36:38.640 - Render thread -> Frame [944] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 23:36:38.641 - Render thread -> Frame [944] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 23:36:38.642 - Render thread -> Frame [944] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 23:36:38.649 - Render thread -> Frame [944] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 23:36:38.704 - Render thread -> VRAM report about missing bytes is changed from 452251648 Bytes to 452562944 Bytes 2025-12-01 23:36:38.704 - Render thread -> Frame [945] Parallel Render Command Batch RCB-143 created with rcb: 41538766 2025-12-01 23:36:38.704 - Render thread -> Frame [945] Parallel Render Command Batch RCB-144 created with rcb: 66017587 2025-12-01 23:36:38.704 - Render thread -> Frame [945] Parallel Render Command Batch RCB-145 created with rcb: 53516167 2025-12-01 23:36:38.704 - Render thread -> Frame [945] Parallel Render Command Batch RCB-146 created with rcb: 38417418 2025-12-01 23:36:38.704 - Render thread -> Frame [945] Parallel Render Command Batch RCB-147 created with rcb: 37664203 2025-12-01 23:36:38.714 - Render thread -> Frame [945] Parallel Render Command Batch RCB-103 processed in 2 frames. 2025-12-01 23:36:38.726 - Render thread -> Frame [945] Parallel Render Command Batch RCB-104 processed in 2 frames. 2025-12-01 23:36:38.726 - Render thread -> Frame [945] Parallel Render Command Batch RCB-105 processed in 2 frames. 2025-12-01 23:36:38.734 - Render thread -> Frame [945] Parallel Render Command Batch RCB-106 processed in 2 frames. 2025-12-01 23:36:38.734 - Render thread -> Frame [945] Parallel Render Command Batch RCB-107 processed in 2 frames. 2025-12-01 23:36:38.734 - Render thread -> Frame [945] Parallel Render Command Batch RCB-108 processed in 2 frames. 2025-12-01 23:36:38.741 - Render thread -> Frame [945] Parallel Render Command Batch RCB-109 processed in 2 frames. 2025-12-01 23:36:38.801 - Render thread -> VRAM report about missing bytes is changed from 452562944 Bytes to 452706304 Bytes 2025-12-01 23:36:38.801 - Render thread -> Frame [946] Parallel Render Command Batch RCB-148 created with rcb: 58996529 2025-12-01 23:36:38.810 - Render thread -> Frame [946] Parallel Render Command Batch RCB-110 processed in 3 frames. 2025-12-01 23:36:38.810 - Render thread -> Frame [946] Parallel Render Command Batch RCB-111 processed in 3 frames. 2025-12-01 23:36:38.810 - Render thread -> Frame [946] Parallel Render Command Batch RCB-112 processed in 3 frames. 2025-12-01 23:36:38.811 - Render thread -> Frame [946] Parallel Render Command Batch RCB-113 processed in 3 frames. 2025-12-01 23:36:38.811 - Render thread -> Frame [946] Parallel Render Command Batch RCB-114 processed in 3 frames. 2025-12-01 23:36:38.811 - Render thread -> Frame [946] Parallel Render Command Batch RCB-115 processed in 3 frames. 2025-12-01 23:36:38.811 - Render thread -> Frame [946] Parallel Render Command Batch RCB-116 processed in 3 frames. 2025-12-01 23:36:38.811 - Render thread -> Frame [946] Parallel Render Command Batch RCB-117 processed in 3 frames. 2025-12-01 23:36:38.811 - Render thread -> Frame [946] Parallel Render Command Batch RCB-118 processed in 3 frames. 2025-12-01 23:36:38.811 - Render thread -> Frame [946] Parallel Render Command Batch RCB-119 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-120 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-121 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-122 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-123 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-124 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-125 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-126 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-127 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-128 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-129 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-130 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-131 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-132 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-133 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-134 processed in 3 frames. 2025-12-01 23:36:38.820 - Render thread -> Frame [946] Parallel Render Command Batch RCB-135 processed in 3 frames. 2025-12-01 23:36:38.849 - Render thread -> Frame [946] Parallel Render Command Batch RCB-136 processed in 3 frames. 2025-12-01 23:36:38.850 - Render thread -> Frame [946] Parallel Render Command Batch RCB-137 processed in 3 frames. 2025-12-01 23:36:38.851 - Render thread -> Frame [946] Parallel Render Command Batch RCB-138 processed in 3 frames. 2025-12-01 23:36:38.916 - Render thread -> VRAM report about missing bytes is changed from 452706304 Bytes to 454144000 Bytes 2025-12-01 23:36:38.919 - Render thread -> Frame [947] Parallel Render Command Batch RCB-139 processed in 4 frames. 2025-12-01 23:36:38.920 - Render thread -> Frame [947] Parallel Render Command Batch RCB-140 processed in 4 frames. 2025-12-01 23:36:38.922 - Render thread -> Frame [947] Parallel Render Command Batch RCB-141 processed in 4 frames. 2025-12-01 23:36:38.923 - Render thread -> Frame [947] Parallel Render Command Batch RCB-142 processed in 4 frames. 2025-12-01 23:36:38.935 - Render thread -> Frame [947] Parallel Render Command Batch RCB-143 processed in 3 frames. 2025-12-01 23:36:38.940 - Render thread -> Frame [947] Parallel Render Command Batch RCB-144 processed in 3 frames. 2025-12-01 23:36:38.948 - Render thread -> Frame [947] Parallel Render Command Batch RCB-145 processed in 3 frames. 2025-12-01 23:36:38.955 - Render thread -> Frame [947] Parallel Render Command Batch RCB-146 processed in 3 frames. 2025-12-01 23:36:38.978 - Render thread -> Frame [947] Parallel Render Command Batch RCB-147 processed in 3 frames. 2025-12-01 23:36:39.014 - Render thread -> VRAM report about missing bytes is changed from 454144000 Bytes to 454504448 Bytes 2025-12-01 23:36:39.014 - Render thread -> Frame [948] Parallel Render Command Batch RCB-149 created with rcb: 5149720 2025-12-01 23:36:39.036 - Render thread -> Frame [948] Parallel Render Command Batch RCB-148 processed in 3 frames. 2025-12-01 23:36:39.134 - Render thread -> VRAM report about missing bytes is changed from 454504448 Bytes to 455041024 Bytes 2025-12-01 23:36:39.157 - Render thread -> Frame [949] Parallel Render Command Batch RCB-149 processed in 2 frames. 2025-12-01 23:36:39.193 - Render thread -> VRAM report about missing bytes is changed from 455041024 Bytes to 454799360 Bytes 2025-12-01 23:36:39.273 - Render thread -> VRAM report about missing bytes is changed from 454799360 Bytes to 454148096 Bytes 2025-12-01 23:36:39.273 - Render thread -> Frame [951] Parallel Render Command Batch RCB-150 created with rcb: 40394075 2025-12-01 23:36:39.364 - Render thread -> VRAM report about missing bytes is changed from 454148096 Bytes to 453349376 Bytes 2025-12-01 23:36:39.365 - Render thread -> Frame [952] Parallel Render Command Batch RCB-151 created with rcb: 50342966 2025-12-01 23:36:39.387 - Render thread -> Frame [952] Parallel Render Command Batch RCB-150 processed in 2 frames. 2025-12-01 23:36:39.475 - Render thread -> VRAM report about missing bytes is changed from 453349376 Bytes to 454541312 Bytes 2025-12-01 23:36:39.538 - Render thread -> Frame [953] Parallel Render Command Batch RCB-151 processed in 2 frames. 2025-12-01 23:36:39.573 - Render thread -> VRAM report about missing bytes is changed from 454541312 Bytes to 455565312 Bytes 2025-12-01 23:36:39.586 - Render thread -> VRAM report about missing bytes is changed from 455565312 Bytes to 455585792 Bytes 2025-12-01 23:36:39.595 - Render thread -> VRAM report about missing bytes is changed from 455585792 Bytes to 454496256 Bytes 2025-12-01 23:36:39.658 - Render thread -> VRAM report about missing bytes is changed from 454496256 Bytes to 454103040 Bytes 2025-12-01 23:36:40.016 - Render thread -> VRAM report about missing bytes is changed from 454103040 Bytes to 454496256 Bytes 2025-12-01 23:36:40.313 - Render thread -> VRAM report about missing bytes is changed from 454496256 Bytes to 454103040 Bytes 2025-12-01 23:36:40.713 - Render thread -> VRAM report about missing bytes is changed from 454103040 Bytes to 454496256 Bytes 2025-12-01 23:36:41.013 - Render thread -> VRAM report about missing bytes is changed from 454496256 Bytes to 454103040 Bytes 2025-12-01 23:36:41.442 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 23:36:41.477 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 23:36:41.504 - Render thread -> VRAM report about missing bytes is changed from 454103040 Bytes to 454627328 Bytes 2025-12-01 23:36:41.626 - Render thread -> VRAM report about missing bytes is changed from 454627328 Bytes to 455938048 Bytes 2025-12-01 23:36:41.732 - Render thread -> VRAM report about missing bytes is changed from 455938048 Bytes to 456822784 Bytes 2025-12-01 23:36:41.796 - Render thread -> VRAM report about missing bytes is changed from 456822784 Bytes to 457084928 Bytes 2025-12-01 23:36:41.832 - Render thread -> VRAM report about missing bytes is changed from 457084928 Bytes to 456859648 Bytes 2025-12-01 23:36:41.851 - Render thread -> VRAM report about missing bytes is changed from 456859648 Bytes to 456204288 Bytes 2025-12-01 23:36:41.891 - Render thread -> VRAM report about missing bytes is changed from 456204288 Bytes to 456335360 Bytes 2025-12-01 23:36:41.954 - Render thread -> VRAM report about missing bytes is changed from 456335360 Bytes to 456859648 Bytes 2025-12-01 23:36:41.954 - Render thread -> Frame [1016] Parallel Render Command Batch RCB-152 created with rcb: 56755121 2025-12-01 23:36:42.128 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 23:36:42.180 - Render thread -> VRAM report about missing bytes is changed from 456859648 Bytes to 456052736 Bytes 2025-12-01 23:36:42.276 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-01 23:36:42.389 - Render thread -> VRAM report about missing bytes is changed from 456052736 Bytes to 455593984 Bytes 2025-12-01 23:36:42.480 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-01 23:36:42.626 - Render thread -> VRAM report about missing bytes is changed from 455593984 Bytes to 455966720 Bytes 2025-12-01 23:36:42.810 - Render thread -> VRAM report about missing bytes is changed from 455966720 Bytes to 456294400 Bytes 2025-12-01 23:36:42.895 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:36:42.895 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:36:42.895 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:36:42.895 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:36:42.895 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:36:42.895 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:36:42.978 - Render thread -> VRAM report about missing bytes is changed from 456294400 Bytes to 457146368 Bytes 2025-12-01 23:36:43.089 - Render thread -> VRAM report about missing bytes is changed from 457146368 Bytes to 456753152 Bytes 2025-12-01 23:36:43.205 - Render thread -> VRAM report about missing bytes is changed from 456753152 Bytes to 456491008 Bytes 2025-12-01 23:36:43.237 - Render thread -> Frame [1023] Parallel Render Command Batch RCB-152 processed in 8 frames. 2025-12-01 23:36:43.273 - Render thread -> VRAM report about missing bytes is changed from 456491008 Bytes to 456884224 Bytes 2025-12-01 23:36:43.300 - Render thread -> VRAM report about missing bytes is changed from 456884224 Bytes to 455507968 Bytes 2025-12-01 23:36:43.311 - Render thread -> VRAM report about missing bytes is changed from 455507968 Bytes to 454721536 Bytes 2025-12-01 23:36:43.385 - Render thread -> VRAM report about missing bytes is changed from 454721536 Bytes to 456622080 Bytes 2025-12-01 23:36:43.493 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 23:36:43.495 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 23:36:43.505 - Render thread -> VRAM report about missing bytes is changed from 456622080 Bytes to 457236480 Bytes 2025-12-01 23:36:43.528 - Render thread -> VRAM report about missing bytes is changed from 457236480 Bytes to 458153984 Bytes 2025-12-01 23:36:43.562 - Render thread -> VRAM report about missing bytes is changed from 458153984 Bytes to 458522624 Bytes 2025-12-01 23:36:43.580 - Render thread -> VRAM report about missing bytes is changed from 458522624 Bytes to 458326016 Bytes 2025-12-01 23:36:43.613 - Render thread -> VRAM report about missing bytes is changed from 458326016 Bytes to 457932800 Bytes 2025-12-01 23:36:43.657 - Render thread -> VRAM report about missing bytes is changed from 457932800 Bytes to 457539584 Bytes 2025-12-01 23:36:43.746 - Render thread -> VRAM report about missing bytes is changed from 457539584 Bytes to 457932800 Bytes 2025-12-01 23:36:43.784 - Render thread -> VRAM report about missing bytes is changed from 457932800 Bytes to 457539584 Bytes 2025-12-01 23:36:43.813 - Render thread -> VRAM report about missing bytes is changed from 457539584 Bytes to 457146368 Bytes 2025-12-01 23:36:44.179 - Render thread -> VRAM report about missing bytes is changed from 457146368 Bytes to 457539584 Bytes 2025-12-01 23:36:44.480 - Render thread -> VRAM report about missing bytes is changed from 457539584 Bytes to 457146368 Bytes 2025-12-01 23:36:44.680 - Render thread -> VRAM report about missing bytes is changed from 457146368 Bytes to 458194944 Bytes 2025-12-01 23:36:44.759 - Render thread -> VRAM report about missing bytes is changed from 458194944 Bytes to 457146368 Bytes 2025-12-01 23:36:44.847 - Render thread -> VRAM report about missing bytes is changed from 457146368 Bytes to 458063872 Bytes 2025-12-01 23:36:44.896 - Render thread -> VRAM report about missing bytes is changed from 458063872 Bytes to 459112448 Bytes 2025-12-01 23:36:44.919 - Render thread -> VRAM report about missing bytes is changed from 459112448 Bytes to 458063872 Bytes 2025-12-01 23:36:45.021 - Render thread -> VRAM report about missing bytes is changed from 458063872 Bytes to 457408512 Bytes 2025-12-01 23:36:45.182 - Render thread -> VRAM report about missing bytes is changed from 457408512 Bytes to 457015296 Bytes 2025-12-01 23:36:45.482 - Render thread -> VRAM report about missing bytes is changed from 457015296 Bytes to 457801728 Bytes 2025-12-01 23:36:45.519 - Render thread -> VRAM report about missing bytes is changed from 457801728 Bytes to 458326016 Bytes 2025-12-01 23:36:45.555 - Render thread -> VRAM report about missing bytes is changed from 458326016 Bytes to 457670656 Bytes 2025-12-01 23:36:45.584 - Render thread -> VRAM report about missing bytes is changed from 457670656 Bytes to 457277440 Bytes 2025-12-01 23:36:45.618 - Render thread -> VRAM report about missing bytes is changed from 457277440 Bytes to 456753152 Bytes 2025-12-01 23:36:45.720 - Render thread -> VRAM report about missing bytes is changed from 456753152 Bytes to 456720384 Bytes 2025-12-01 23:36:45.781 - Render thread -> VRAM report about missing bytes is changed from 456720384 Bytes to 456781824 Bytes 2025-12-01 23:36:45.880 - Render thread -> VRAM report about missing bytes is changed from 456781824 Bytes to 456388608 Bytes 2025-12-01 23:36:46.305 - Render thread -> VRAM report about missing bytes is changed from 456388608 Bytes to 456781824 Bytes 2025-12-01 23:36:46.328 - Render thread -> VRAM report about missing bytes is changed from 456781824 Bytes to 457179136 Bytes 2025-12-01 23:36:46.392 - Render thread -> VRAM report about missing bytes is changed from 457179136 Bytes to 456978432 Bytes 2025-12-01 23:36:46.413 - Render thread -> VRAM report about missing bytes is changed from 456978432 Bytes to 456781824 Bytes 2025-12-01 23:36:46.580 - Render thread -> VRAM report about missing bytes is changed from 456781824 Bytes to 456192000 Bytes 2025-12-01 23:36:46.984 - Render thread -> VRAM report about missing bytes is changed from 456192000 Bytes to 456982528 Bytes 2025-12-01 23:36:59.671 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 8/8 [1] - ScenePreparation + Render: 485/485 [2] - IBLPrefilter: 4/4 [3] - RaytracingPrepare: 4/4 [4] - HBAO: 35/35 [5] - SceneFinalize: 29/29 [6] - DeferredLighting: 42/42 [7] - ForwardAndPostPasses: 195/195 [8] - SceneUpdate: 9/9 --> [9] - ScenePreparation + Render: 311/530 [10] - IBLPrefilter: 0/4 [11] - RaytracingPrepare: 0/4 [12] - HBAO: 0/35 [13] - SceneFinalize: 0/29 [14] - DeferredLighting: 0/44 [15] - ForwardAndPostPasses: 0/196 [16] - SceneUpdate: 0/8 [17] - ScenePreparation + Render: 0/526 [18] - IBLPrefilter: 0/4 [19] - RaytracingPrepare: 0/4 [20] - HBAO: 0/35 [21] - SceneFinalize: 0/29 [22] - DeferredLighting: 0/42 [23] - ForwardAndPostPasses: 0/195 [24] - CopyJob: 0/7 [25] - : 0/4 [26] - : 0/7 [27] - Internal DXGI CommandList: 0/1 [28] - CopyJob: 0/7 [29] - : 0/4 [30] - : 0/7 [31] - Internal DXGI CommandList: 0/1 [32] - CopyJob: 0/7 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[9] - - CommandListDebugName: ScenePreparation + Render - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 530 - - NumCompletedAutoBreadcrumbOps: 311 - - CompletedOps: [46, Beginevent, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Drawinstanced, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, ClearRenderTargetView, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, ClearDepthStencilView, ClearRenderTargetView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, CopyBufferRegion, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, Endevent, Resolvequerydata] - - Context: [ScenePreparation + Render, ScenePreparation + Render] GPU Page Fault Data --------------------- PageFaultVA: 0x0 ExistingAllocations: 0 RecentFreedAllocations: 0 2025-12-01 23:36:59.671 - Render thread -> DRED2 - DeviceState: Hung 2025-12-01 23:36:59.671 - Render thread -> VideoMemoryInfo report: Budget: 12,031,594,496.00 Bytes CurrentUsage: 5,123,149,824.00 Bytes AvailableForReservation: 6,150,014,976.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-01 23:37:05.919 - Render thread -> WriteLine Closed