2025-12-01 23:29:31.209 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 23:29:31.209 - Main Thread -> App Version: 2.0.2.14 2025-12-01 23:29:31.212 - Main Thread -> VRage renderer started 2025-12-01 23:29:31.212 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2025-12-01 23:29:31.224 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 23:29:31.224 - Main Thread -> NvApi - Driver Version: 2025-12-01 23:29:31.224 - Main Thread -> NvApi - NvApi Version: 2025-12-01 23:29:31.545 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 23:29:31.545 - Main Thread -> AMD - Driver Version: 25.11.1 2025-12-01 23:29:31.554 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 23:29:31.554 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 23:29:31.568 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 23:29:31.570 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 23:29:31.571 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 23:29:31.571 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 23:29:31.571 - Main Thread -> Enumerating adapters by preference 2025-12-01 23:29:31.582 - Main Thread -> Analysis of the adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 23:29:31.582 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 23:29:31.582 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 23:29:31.583 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 23:29:31.738 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 23:29:31.873 - Main Thread -> Analysis of the adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 23:29:31.873 - Main Thread -> Filling adapter's AMD Radeon RX 6750 XT outputs - Entering 2025-12-01 23:29:31.874 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 display mode list 2025-12-01 23:29:31.875 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 display mode list done 2025-12-01 23:29:31.877 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 refresh rate 2025-12-01 23:29:31.881 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 refresh rate done 2025-12-01 23:29:31.882 - Main Thread -> Filling adapter's AMD Radeon RX 6750 XT outputs - Exiting 2025-12-01 23:29:31.882 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 23:29:31.882 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 23:29:31.882 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 23:29:31.882 - Main Thread -> Skipping software adapter 2025-12-01 23:29:31.882 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 23:29:31.885 - Main Thread -> Adapter { Name = AMD Radeon RX 6750 XT + DISPLAY1 DeviceName = AMD Radeon RX 6750 XT OutputName = DISPLAY1 Description = DeviceId: 29663, Dedicated RAM: 12836900864, Shared RAM: 8551182336, Luid: 49430, rev: 192, subsys id: 965809250, vendor id: 4098, supported device: True AdapterLuid = 49430 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12836900864 SharedRAM = 8551182336 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.86144 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 23:29:31.887 - Main Thread -> Adapter list composed 2025-12-01 23:29:31.909 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 67,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 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60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12836900864, Shared RAM: 8551182336, Luid: 49430, rev: 192, subsys id: 965809250, vendor id: 4098, supported device: True","AdapterLuid": 49430,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 30,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12836900864,"SharedRAM": 8551182336,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 23:29:31.909 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 23:29:31.910 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 67,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 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1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12836900864, Shared RAM: 8551182336, Luid: 49430, rev: 192, subsys id: 965809250, vendor id: 4098, supported device: True","AdapterLuid": 49430,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 30,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12836900864,"SharedRAM": 8551182336,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 23:29:31.911 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 23:29:32.053 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 23:29:32.053 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 23:29:32.054 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 23:29:32.054 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 23:29:32.057 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 23:29:32.057 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 23:29:32.057 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 23:29:32.057 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 23:29:32.057 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 23:29:32.059 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 6750 XT","FullScreen": true,"WindowedResolution": {"X": 3840,"Y": 2160},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 23:29:32.063 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 23:29:32.065 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2025-12-01 23:29:32.070 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6750 XT","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 23:29:32.088 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 23:29:32.088 - Render thread -> IsD3D12Supported = True 2025-12-01 23:29:32.092 - Render thread -> Debug layer enabled: False 2025-12-01 23:29:32.093 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 23:29:32.209 - Render thread -> Direct Storage supported 2025-12-01 23:29:32.209 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 23:29:32.209 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 23:29:32.209 - Render thread -> Current Device Info: 2025-12-01 23:29:32.210 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 23:29:32.210 - Render thread -> OutputMergerLogicOp: True 2025-12-01 23:29:32.210 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 23:29:32.210 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 23:29:32.210 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 23:29:32.210 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 23:29:32.210 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 23:29:32.210 - Render thread -> ROVsSupported: True 2025-12-01 23:29:32.210 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 23:29:32.210 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 23:29:32.210 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 23:29:32.210 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 23:29:32.210 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 23:29:32.210 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 23:29:32.210 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 23:29:32.210 - Render thread -> WaveOps: True 2025-12-01 23:29:32.210 - Render thread -> WaveLaneCountMin: 32 2025-12-01 23:29:32.210 - Render thread -> WaveLaneCountMax: 64 2025-12-01 23:29:32.210 - Render thread -> TotalLaneCount: 2560 2025-12-01 23:29:32.210 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 23:29:32.210 - Render thread -> Int64ShaderOps: True 2025-12-01 23:29:32.210 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 23:29:32.210 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 23:29:32.210 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 23:29:32.210 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 23:29:32.210 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 23:29:32.210 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 23:29:32.210 - Render thread -> BarycentricsSupported: True 2025-12-01 23:29:32.210 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 23:29:32.211 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 23:29:32.211 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 23:29:32.211 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 23:29:32.211 - Render thread -> RenderPassesTier: Tier0 2025-12-01 23:29:32.211 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 23:29:32.211 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 23:29:32.211 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 23:29:32.211 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 23:29:32.211 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 23:29:32.211 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 23:29:32.211 - Render thread -> MeshShaderTier: Tier1 2025-12-01 23:29:32.211 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 23:29:32.218 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 23:29:32.220 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 23:29:32.221 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 23:29:32.221 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 23:29:32.221 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 23:29:32.223 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 999424 Bytes 2025-12-01 23:29:32.225 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 23:29:32.225 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 23:29:32.240 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 23:29:32.241 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 23:29:32.241 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 23:29:32.241 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 23:29:32.243 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 23:29:32.243 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 23:29:32.243 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 23:29:32.245 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 23:29:32.256 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 23:29:32.257 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 23:29:32.281 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 23:29:32.282 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 23:29:32.283 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 23:29:32.283 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 23:29:32.287 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 23:29:32.287 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 23:29:32.290 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 23:29:32.290 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 23:29:32.291 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 23:29:32.292 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 23:29:32.292 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 23:29:32.296 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 23:29:32.325 - Render thread -> UseShaderAsserts: False 2025-12-01 23:29:32.325 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 23:29:32.326 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 23:29:32.327 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 23:29:32.327 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 23:29:32.328 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 23:29:32.329 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 23:29:32.335 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 23:29:32.335 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 23:29:32.339 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 23:29:32.339 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 23:29:32.339 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 23:29:32.339 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 23:29:32.354 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 23:29:32.355 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 23:29:32.356 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 23:29:32.356 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 23:29:32.356 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 23:29:32.357 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 23:29:32.361 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 23:29:32.362 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 23:29:32.381 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 23:29:32.395 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 23:29:32.409 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 23:29:32.410 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 23:29:32.422 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 23:29:32.423 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 23:29:32.425 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 30, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 23:29:32.473 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 23:29:32.473 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 23:29:32.475 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 23:29:32.475 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 23:29:32.476 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 23:29:32.476 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 23:29:32.497 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 23:29:32.497 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 23:29:32.512 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 23:29:32.512 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 23:29:32.513 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 23:29:32.513 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 23:29:32.513 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 23:29:32.513 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 23:29:32.550 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 23:29:32.550 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 23:29:32.550 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 23:29:32.550 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 23:29:32.550 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 23:29:32.552 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 23:29:32.559 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 23:29:32.665 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 23:29:32.667 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 23:29:32.669 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 23:29:32.669 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 23:29:32.669 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 23:29:32.669 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 23:29:32.669 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 23:29:32.670 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 23:29:32.671 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 23:29:32.672 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 23:29:32.673 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 23:29:32.673 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 23:29:32.673 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 23:29:32.673 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 23:29:32.833 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 23:29:32.833 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 23:29:32.865 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 23:29:32.873 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 23:29:32.873 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 23:29:32.875 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 23:29:32.876 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 23:29:32.914 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 23:29:32.916 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 23:29:32.945 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 23:29:32.951 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 23:29:33.171 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 23:29:33.171 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 23:29:33.173 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 23:29:33.173 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 23:29:33.181 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 23:29:33.492 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 23:29:33.494 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 30, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 23:29:33.581 - Render thread -> VRAM report about missing bytes is changed from 999424 Bytes to 20115456 Bytes 2025-12-01 23:29:33.612 - Render thread -> VRAM report about missing bytes is changed from 20115456 Bytes to 20639744 Bytes 2025-12-01 23:29:33.621 - Render thread -> VRAM report about missing bytes is changed from 20639744 Bytes to 21098496 Bytes 2025-12-01 23:29:33.621 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9848 MB 2025-12-01 23:29:33.621 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9798 MB 2025-12-01 23:29:33.626 - Render thread -> VRAM report about missing bytes is changed from 21098496 Bytes to 21360640 Bytes 2025-12-01 23:29:33.673 - Render thread -> VRAM report about missing bytes is changed from 21360640 Bytes to 21622784 Bytes 2025-12-01 23:29:33.740 - Render thread -> VRAM report about missing bytes is changed from 21622784 Bytes to 21884928 Bytes 2025-12-01 23:29:33.798 - Render thread -> VRAM report about missing bytes is changed from 21884928 Bytes to 22474752 Bytes 2025-12-01 23:29:34.283 - VRageWorker 4 -> Vertex 2025-12-01 23:29:34.283 - VRageWorker 6 -> Pixel 2025-12-01 23:29:34.284 - VRageWorker 1 -> Vertex 2025-12-01 23:29:34.285 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.285 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.285 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.288 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.288 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.288 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.289 - VRageWorker 7 -> Pixel 2025-12-01 23:29:34.289 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.289 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.324 - Render thread -> VRAM report about missing bytes is changed from 22474752 Bytes to 38256640 Bytes 2025-12-01 23:29:34.329 - VRageWorker 0 -> Vertex 2025-12-01 23:29:34.329 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.329 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.329 - VRageWorker 5 -> Pixel 2025-12-01 23:29:34.329 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.329 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.330 - VRageWorker 0 -> Vertex 2025-12-01 23:29:34.330 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.330 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.330 - VRageWorker 5 -> Pixel 2025-12-01 23:29:34.330 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.330 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.390 - VRageWorker 7 -> Pixel 2025-12-01 23:29:34.390 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.390 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.391 - VRageWorker 7 -> Vertex 2025-12-01 23:29:34.391 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.391 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.391 - VRageWorker 2 -> Pixel 2025-12-01 23:29:34.391 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.391 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.393 - VRageWorker 4 -> Vertex 2025-12-01 23:29:34.393 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.393 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.425 - VRageWorker 4 -> Vertex 2025-12-01 23:29:34.425 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.425 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.428 - VRageWorker 7 -> Vertex 2025-12-01 23:29:34.428 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.428 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.428 - VRageWorker 8 -> Pixel 2025-12-01 23:29:34.428 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.428 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.429 - VRageWorker 0 -> Pixel 2025-12-01 23:29:34.429 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.429 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.450 - Render thread -> VRAM report about missing bytes is changed from 38256640 Bytes to 206815232 Bytes 2025-12-01 23:29:34.460 - VRageWorker 6 -> Vertex 2025-12-01 23:29:34.460 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.460 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.460 - VRageWorker 5 -> Pixel 2025-12-01 23:29:34.460 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.460 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.461 - VRageWorker 7 -> Vertex 2025-12-01 23:29:34.461 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.461 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.461 - VRageWorker 4 -> Pixel 2025-12-01 23:29:34.461 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.461 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.484 - VRageWorker 1 -> Vertex 2025-12-01 23:29:34.484 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.484 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.484 - VRageWorker 8 -> Pixel 2025-12-01 23:29:34.484 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.484 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.484 - VRageWorker 0 -> Vertex 2025-12-01 23:29:34.484 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.484 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.484 - VRageWorker 1 -> Pixel 2025-12-01 23:29:34.484 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.484 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.505 - VRageWorker 1 -> Vertex 2025-12-01 23:29:34.505 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.506 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.506 - VRageWorker 3 -> Pixel 2025-12-01 23:29:34.506 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.506 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.506 - VRageWorker 6 -> Vertex 2025-12-01 23:29:34.507 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.507 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.507 - VRageWorker 4 -> Pixel 2025-12-01 23:29:34.507 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.507 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.523 - VRageWorker 5 -> Vertex 2025-12-01 23:29:34.523 - VRageWorker 0 -> Pixel 2025-12-01 23:29:34.523 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.523 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.523 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.523 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.524 - VRageWorker 0 -> Vertex 2025-12-01 23:29:34.524 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.524 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:29:34.524 - VRageWorker 8 -> Pixel 2025-12-01 23:29:34.524 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:29:34.524 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:29:34.586 - Render thread -> VRAM report about missing bytes is changed from 206815232 Bytes to 207093760 Bytes 2025-12-01 23:29:34.589 - Render thread -> Info: Frame[23] - Available VRAM budget has changed: 9657 MB 2025-12-01 23:29:34.589 - Render thread -> Info: Frame[23] - Available VRAM budget has changed: 9550 MB 2025-12-01 23:29:34.621 - Render thread -> VRAM report about missing bytes is changed from 207093760 Bytes to 208609280 Bytes 2025-12-01 23:29:34.624 - Render thread -> VRAM report about missing bytes is changed from 208609280 Bytes to 209133568 Bytes 2025-12-01 23:29:34.626 - Render thread -> VRAM report about missing bytes is changed from 209133568 Bytes to 209395712 Bytes 2025-12-01 23:29:34.972 - Render thread -> Info: Frame[37] - Available VRAM budget has changed: 9438 MB 2025-12-01 23:29:35.001 - Render thread -> VRAM report about missing bytes is changed from 209395712 Bytes to 210313216 Bytes 2025-12-01 23:29:35.391 - Render thread -> VRAM report about missing bytes is changed from 210313216 Bytes to 208801792 Bytes 2025-12-01 23:29:35.400 - Render thread -> VRAM report about missing bytes is changed from 208801792 Bytes to 210051072 Bytes 2025-12-01 23:29:35.407 - Render thread -> VRAM report about missing bytes is changed from 210051072 Bytes to 210313216 Bytes 2025-12-01 23:29:35.669 - Render thread -> VRAM report about missing bytes is changed from 210313216 Bytes to 210575360 Bytes 2025-12-01 23:30:28.435 - Render thread -> VRAM report about missing bytes is changed from 210575360 Bytes to 210837504 Bytes 2025-12-01 23:30:28.501 - Render thread -> VRAM report about missing bytes is changed from 210837504 Bytes to 210575360 Bytes 2025-12-01 23:30:28.768 - Render thread -> VRAM report about missing bytes is changed from 210575360 Bytes to 211099648 Bytes 2025-12-01 23:30:29.534 - Render thread -> VRAM report about missing bytes is changed from 211099648 Bytes to 211165184 Bytes 2025-12-01 23:30:31.075 - Render thread -> VRAM report about missing bytes is changed from 211165184 Bytes to 211886080 Bytes 2025-12-01 23:30:31.890 - Render thread -> VRAM report about missing bytes is changed from 211886080 Bytes to 364474368 Bytes 2025-12-01 23:30:31.947 - Render thread -> VRAM report about missing bytes is changed from 364474368 Bytes to 365916160 Bytes 2025-12-01 23:30:31.947 - Render thread -> Info: Frame[1717] - Available VRAM budget has changed: 9083 MB 2025-12-01 23:30:31.947 - Render thread -> Info: Frame[1717] - Available VRAM budget has changed: 8966 MB 2025-12-01 23:30:32.022 - Render thread -> VRAM report about missing bytes is changed from 365916160 Bytes to 366850048 Bytes 2025-12-01 23:30:32.304 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 23:30:32.305 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 23:30:32.305 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 23:30:32.306 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 23:30:32.306 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 23:30:32.306 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 23:30:32.307 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 23:30:32.307 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 23:30:32.307 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 23:30:32.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 23:30:32.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 23:30:32.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 23:30:32.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 23:30:32.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 23:30:32.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 23:30:32.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 23:30:32.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 23:30:32.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 23:30:32.392 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 23:30:32.392 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 23:30:32.392 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 23:30:32.393 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 23:30:32.393 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 23:30:32.393 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 23:30:32.401 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 23:30:32.401 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 23:30:32.401 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 23:30:32.403 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 23:30:32.403 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 23:30:32.403 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 23:30:32.405 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 23:30:32.405 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 23:30:32.405 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 23:30:32.407 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 23:30:32.407 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 23:30:32.407 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 23:30:32.407 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 23:30:32.407 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 23:30:32.407 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 23:30:32.408 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 23:30:32.408 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 23:30:32.408 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 23:30:32.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 23:30:32.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 23:30:32.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 23:30:32.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 23:30:32.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 23:30:32.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 23:30:32.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 23:30:32.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 23:30:32.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 23:30:32.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 23:30:32.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 23:30:32.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 23:30:32.418 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 23:30:32.418 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 23:30:32.418 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 23:30:32.419 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 23:30:32.419 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 23:30:32.419 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 23:30:33.203 - Render thread -> VRAM report about missing bytes is changed from 366850048 Bytes to 364048384 Bytes 2025-12-01 23:30:33.285 - Render thread -> Info: Frame[1721] - Available VRAM budget has changed: 9004 MB 2025-12-01 23:30:33.285 - Render thread -> Info: Frame[1721] - Available VRAM budget has changed: 8792 MB 2025-12-01 23:30:33.348 - Render thread -> VRAM report about missing bytes is changed from 364048384 Bytes to 370405376 Bytes 2025-12-01 23:30:33.400 - Render thread -> VRAM report about missing bytes is changed from 370405376 Bytes to 370798592 Bytes 2025-12-01 23:30:33.600 - Render thread -> VRAM report about missing bytes is changed from 370798592 Bytes to 370929664 Bytes 2025-12-01 23:30:33.684 - Render thread -> VRAM report about missing bytes is changed from 370929664 Bytes to 370798592 Bytes 2025-12-01 23:30:33.783 - Render thread -> VRAM report about missing bytes is changed from 370798592 Bytes to 370405376 Bytes 2025-12-01 23:30:34.201 - Render thread -> VRAM report about missing bytes is changed from 370405376 Bytes to 370798592 Bytes 2025-12-01 23:30:34.467 - Render thread -> VRAM report about missing bytes is changed from 370798592 Bytes to 370405376 Bytes 2025-12-01 23:30:34.734 - Render thread -> VRAM report about missing bytes is changed from 370405376 Bytes to 369881088 Bytes 2025-12-01 23:30:34.867 - Render thread -> VRAM report about missing bytes is changed from 369881088 Bytes to 370274304 Bytes 2025-12-01 23:30:35.168 - Render thread -> VRAM report about missing bytes is changed from 370274304 Bytes to 369881088 Bytes 2025-12-01 23:30:35.470 - Render thread -> VRAM report about missing bytes is changed from 369881088 Bytes to 368701440 Bytes 2025-12-01 23:30:35.567 - Render thread -> VRAM report about missing bytes is changed from 368701440 Bytes to 369291264 Bytes 2025-12-01 23:30:35.867 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:30:36.267 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:30:36.567 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:30:36.967 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:30:37.268 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:30:37.667 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:30:37.967 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:30:38.367 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:30:38.668 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368701440 Bytes 2025-12-01 23:30:39.067 - Render thread -> VRAM report about missing bytes is changed from 368701440 Bytes to 369291264 Bytes 2025-12-01 23:30:39.368 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:30:39.767 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:30:40.068 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:30:40.467 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:30:40.768 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:30:41.167 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:30:41.468 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:30:41.867 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:30:42.168 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368701440 Bytes 2025-12-01 23:30:42.372 - Render thread -> VRAM report about missing bytes is changed from 368701440 Bytes to 368807936 Bytes 2025-12-01 23:30:42.388 - Render thread -> VRAM report about missing bytes is changed from 368807936 Bytes to 368873472 Bytes 2025-12-01 23:30:42.408 - Render thread -> VRAM report about missing bytes is changed from 368873472 Bytes to 368963584 Bytes 2025-12-01 23:30:42.435 - Render thread -> VRAM report about missing bytes is changed from 368963584 Bytes to 368832512 Bytes 2025-12-01 23:30:42.500 - Render thread -> VRAM report about missing bytes is changed from 368832512 Bytes to 369160192 Bytes 2025-12-01 23:30:42.570 - Render thread -> VRAM report about missing bytes is changed from 369160192 Bytes to 369709056 Bytes 2025-12-01 23:30:42.636 - Render thread -> VRAM report about missing bytes is changed from 369709056 Bytes to 369774592 Bytes 2025-12-01 23:30:42.768 - Render thread -> VRAM report about missing bytes is changed from 369774592 Bytes to 369577984 Bytes 2025-12-01 23:30:42.868 - Render thread -> VRAM report about missing bytes is changed from 369577984 Bytes to 369184768 Bytes 2025-12-01 23:30:43.100 - Render thread -> VRAM report about missing bytes is changed from 369184768 Bytes to 369381376 Bytes 2025-12-01 23:30:43.167 - Render thread -> VRAM report about missing bytes is changed from 369381376 Bytes to 369315840 Bytes 2025-12-01 23:30:43.267 - Render thread -> VRAM report about missing bytes is changed from 369315840 Bytes to 369709056 Bytes 2025-12-01 23:30:43.456 - Render thread -> VRAM report about missing bytes is changed from 369709056 Bytes to 369577984 Bytes 2025-12-01 23:30:43.570 - Render thread -> VRAM report about missing bytes is changed from 369577984 Bytes to 369184768 Bytes 2025-12-01 23:30:43.967 - Render thread -> VRAM report about missing bytes is changed from 369184768 Bytes to 369577984 Bytes 2025-12-01 23:30:44.267 - Render thread -> VRAM report about missing bytes is changed from 369577984 Bytes to 369184768 Bytes 2025-12-01 23:30:44.667 - Render thread -> VRAM report about missing bytes is changed from 369184768 Bytes to 369577984 Bytes 2025-12-01 23:30:44.967 - Render thread -> VRAM report about missing bytes is changed from 369577984 Bytes to 369184768 Bytes 2025-12-01 23:30:45.334 - Render thread -> VRAM report about missing bytes is changed from 369184768 Bytes to 369315840 Bytes 2025-12-01 23:30:45.367 - Render thread -> VRAM report about missing bytes is changed from 369315840 Bytes to 369709056 Bytes 2025-12-01 23:30:45.401 - Render thread -> VRAM report about missing bytes is changed from 369709056 Bytes to 369512448 Bytes 2025-12-01 23:30:45.668 - Render thread -> VRAM report about missing bytes is changed from 369512448 Bytes to 368922624 Bytes 2025-12-01 23:30:46.067 - Render thread -> VRAM report about missing bytes is changed from 368922624 Bytes to 369512448 Bytes 2025-12-01 23:30:46.367 - Render thread -> VRAM report about missing bytes is changed from 369512448 Bytes to 369119232 Bytes 2025-12-01 23:30:46.767 - Render thread -> VRAM report about missing bytes is changed from 369119232 Bytes to 369512448 Bytes 2025-12-01 23:30:47.001 - Render thread -> Info: Frame[2129] - Available VRAM budget has changed: 7742 MB 2025-12-01 23:30:47.002 - Render thread -> Info: Frame[2129] - Available VRAM budget has changed: 7207 MB 2025-12-01 23:30:47.067 - Render thread -> VRAM report about missing bytes is changed from 369512448 Bytes to 369119232 Bytes 2025-12-01 23:30:47.380 - Render thread -> VRAM report about missing bytes is changed from 369119232 Bytes to 369065984 Bytes 2025-12-01 23:30:47.470 - Render thread -> VRAM report about missing bytes is changed from 369065984 Bytes to 369459200 Bytes 2025-12-01 23:30:47.773 - Render thread -> VRAM report about missing bytes is changed from 369459200 Bytes to 369065984 Bytes 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-1 created with rcb: 49625880 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-2 created with rcb: 42232967 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-3 created with rcb: 43419716 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-4 created with rcb: 58155327 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-5 created with rcb: 62730840 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-6 created with rcb: 55426174 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-7 created with rcb: 19980595 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-8 created with rcb: 30198508 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-9 created with rcb: 44241137 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-10 created with rcb: 56163484 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-11 created with rcb: 43445090 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-12 created with rcb: 54867464 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-13 created with rcb: 60452202 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-14 created with rcb: 54407933 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-15 created with rcb: 51866828 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-16 created with rcb: 8397413 2025-12-01 23:30:47.901 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 23:30:47.902 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-17 created with rcb: 60452202 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-18 created with rcb: 54867464 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-19 created with rcb: 56163484 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-20 created with rcb: 44241137 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-21 created with rcb: 30198508 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-22 created with rcb: 19980595 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-23 created with rcb: 55426174 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-24 created with rcb: 62730840 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-25 created with rcb: 58155327 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-26 created with rcb: 43419716 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-27 created with rcb: 42232967 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-28 created with rcb: 49625880 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-29 created with rcb: 25766832 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-30 created with rcb: 41132667 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-31 created with rcb: 24832688 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-32 created with rcb: 16375235 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-33 created with rcb: 27835726 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-34 created with rcb: 25035733 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-35 created with rcb: 43445090 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-36 created with rcb: 51814275 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-37 created with rcb: 27707114 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-38 created with rcb: 3979857 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-39 created with rcb: 28323770 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-40 created with rcb: 39939856 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-41 created with rcb: 63655415 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-42 created with rcb: 23467388 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-43 created with rcb: 62572777 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-44 created with rcb: 5138648 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-45 created with rcb: 31893193 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-46 created with rcb: 27334120 2025-12-01 23:30:47.959 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-47 created with rcb: 51352236 2025-12-01 23:30:47.973 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 23:30:47.974 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 23:30:47.975 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 23:30:47.975 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-48 created with rcb: 51866828 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-49 created with rcb: 54407933 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-50 created with rcb: 14908183 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-51 created with rcb: 51352236 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-52 created with rcb: 27334120 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-53 created with rcb: 31893193 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-54 created with rcb: 5138648 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-55 created with rcb: 62572777 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-56 created with rcb: 23467388 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-57 created with rcb: 63655415 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-58 created with rcb: 39939856 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-59 created with rcb: 28323770 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-60 created with rcb: 3979857 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-61 created with rcb: 27707114 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-62 created with rcb: 51814275 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-63 created with rcb: 43445090 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-64 created with rcb: 25035733 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-65 created with rcb: 27835726 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-66 created with rcb: 16375235 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-67 created with rcb: 24832688 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-68 created with rcb: 41132667 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-69 created with rcb: 25766832 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-70 created with rcb: 49625880 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-71 created with rcb: 42232967 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-72 created with rcb: 43419716 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-73 created with rcb: 58155327 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-74 created with rcb: 62730840 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-75 created with rcb: 55426174 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-76 created with rcb: 19980595 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-77 created with rcb: 30198508 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-78 created with rcb: 44241137 2025-12-01 23:30:47.989 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-79 created with rcb: 56163484 2025-12-01 23:30:47.998 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 23:30:48.000 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 23:30:48.001 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 23:30:48.025 - Render thread -> VRAM report about missing bytes is changed from 369065984 Bytes to 369004544 Bytes 2025-12-01 23:30:48.077 - Render thread -> VRAM report about missing bytes is changed from 369004544 Bytes to 369065984 Bytes 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-80 created with rcb: 42183036 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-81 created with rcb: 56163484 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-82 created with rcb: 44241137 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-83 created with rcb: 30198508 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-84 created with rcb: 19980595 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-85 created with rcb: 55426174 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-86 created with rcb: 62730840 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-87 created with rcb: 58155327 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-88 created with rcb: 43419716 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-89 created with rcb: 56643370 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-90 created with rcb: 8397413 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-91 created with rcb: 49625880 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-92 created with rcb: 25766832 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-93 created with rcb: 41132667 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-94 created with rcb: 24832688 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-95 created with rcb: 27835726 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-96 created with rcb: 770912 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-97 created with rcb: 25035733 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-98 created with rcb: 13604593 2025-12-01 23:30:48.077 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-99 created with rcb: 27707114 2025-12-01 23:30:48.113 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 23:30:48.113 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 23:30:48.113 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 23:30:48.113 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 23:30:48.113 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 23:30:48.113 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 23:30:48.113 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 23:30:48.113 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 23:30:48.114 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 23:30:48.134 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 23:30:48.138 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 23:30:48.139 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 23:30:48.139 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 23:30:48.141 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 23:30:48.177 - Render thread -> VRAM report about missing bytes is changed from 369065984 Bytes to 375443456 Bytes 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-100 created with rcb: 3979857 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-101 created with rcb: 42232967 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-102 created with rcb: 39939856 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-103 created with rcb: 11753653 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-104 created with rcb: 3835339 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-105 created with rcb: 63655415 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-106 created with rcb: 5138648 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-107 created with rcb: 31893193 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-108 created with rcb: 27334120 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-109 created with rcb: 51814275 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-110 created with rcb: 23467388 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-111 created with rcb: 41132667 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-112 created with rcb: 16299559 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-113 created with rcb: 49625880 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-114 created with rcb: 8397413 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-115 created with rcb: 56643370 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-116 created with rcb: 43419716 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-117 created with rcb: 58155327 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-118 created with rcb: 62730840 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-119 created with rcb: 55426174 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-120 created with rcb: 30198508 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-121 created with rcb: 44241137 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-122 created with rcb: 56163484 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-123 created with rcb: 19980595 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-124 created with rcb: 42183036 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-125 created with rcb: 51866828 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-126 created with rcb: 60452202 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-127 created with rcb: 46298444 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-128 created with rcb: 46748313 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-129 created with rcb: 29523404 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-130 created with rcb: 63966703 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-131 created with rcb: 27423077 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-132 created with rcb: 21377177 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-133 created with rcb: 36953635 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-134 created with rcb: 63004541 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-135 created with rcb: 26036640 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-136 created with rcb: 42637695 2025-12-01 23:30:48.177 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-137 created with rcb: 54407933 2025-12-01 23:30:48.178 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-138 created with rcb: 62434999 2025-12-01 23:30:48.178 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-139 created with rcb: 33835157 2025-12-01 23:30:48.178 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-140 created with rcb: 43445090 2025-12-01 23:30:48.178 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-141 created with rcb: 55152540 2025-12-01 23:30:48.178 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-142 created with rcb: 19431656 2025-12-01 23:30:48.178 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-143 created with rcb: 25766832 2025-12-01 23:30:48.180 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-94 processed in 2 frames. 2025-12-01 23:30:48.181 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-95 processed in 2 frames. 2025-12-01 23:30:48.196 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-96 processed in 2 frames. 2025-12-01 23:30:48.197 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-97 processed in 2 frames. 2025-12-01 23:30:48.207 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-98 processed in 2 frames. 2025-12-01 23:30:48.215 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-99 processed in 2 frames. 2025-12-01 23:30:48.216 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 23:30:48.227 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 23:30:48.227 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 23:30:48.279 - Render thread -> VRAM report about missing bytes is changed from 375443456 Bytes to 375754752 Bytes 2025-12-01 23:30:48.279 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-144 created with rcb: 34064397 2025-12-01 23:30:48.279 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-145 created with rcb: 13611840 2025-12-01 23:30:48.279 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-146 created with rcb: 62572777 2025-12-01 23:30:48.279 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-147 created with rcb: 51352236 2025-12-01 23:30:48.290 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-103 processed in 2 frames. 2025-12-01 23:30:48.296 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-104 processed in 2 frames. 2025-12-01 23:30:48.306 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-105 processed in 2 frames. 2025-12-01 23:30:48.306 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-106 processed in 2 frames. 2025-12-01 23:30:48.307 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-107 processed in 2 frames. 2025-12-01 23:30:48.307 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-108 processed in 2 frames. 2025-12-01 23:30:48.322 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-109 processed in 2 frames. 2025-12-01 23:30:48.327 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-110 processed in 2 frames. 2025-12-01 23:30:48.327 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-111 processed in 2 frames. 2025-12-01 23:30:48.393 - Render thread -> VRAM report about missing bytes is changed from 375754752 Bytes to 376242176 Bytes 2025-12-01 23:30:48.393 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-148 created with rcb: 28323770 2025-12-01 23:30:48.410 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-112 processed in 3 frames. 2025-12-01 23:30:48.411 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-113 processed in 3 frames. 2025-12-01 23:30:48.411 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-114 processed in 3 frames. 2025-12-01 23:30:48.411 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-115 processed in 3 frames. 2025-12-01 23:30:48.411 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-116 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-117 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-118 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-119 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-120 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-121 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-122 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-123 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-124 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-125 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-126 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-127 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-128 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-129 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-130 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-131 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-132 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-133 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-134 processed in 3 frames. 2025-12-01 23:30:48.412 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-135 processed in 3 frames. 2025-12-01 23:30:48.429 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-136 processed in 3 frames. 2025-12-01 23:30:48.430 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-137 processed in 3 frames. 2025-12-01 23:30:48.430 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-138 processed in 3 frames. 2025-12-01 23:30:48.431 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-139 processed in 3 frames. 2025-12-01 23:30:48.445 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-140 processed in 3 frames. 2025-12-01 23:30:48.446 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-141 processed in 3 frames. 2025-12-01 23:30:48.448 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-142 processed in 3 frames. 2025-12-01 23:30:48.456 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-143 processed in 3 frames. 2025-12-01 23:30:48.509 - Render thread -> VRAM report about missing bytes is changed from 376242176 Bytes to 377778176 Bytes 2025-12-01 23:30:48.514 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-144 processed in 3 frames. 2025-12-01 23:30:48.524 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-145 processed in 3 frames. 2025-12-01 23:30:48.531 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-146 processed in 3 frames. 2025-12-01 23:30:48.546 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-147 processed in 3 frames. 2025-12-01 23:30:48.602 - Render thread -> VRAM report about missing bytes is changed from 377778176 Bytes to 377679872 Bytes 2025-12-01 23:30:48.602 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-149 created with rcb: 54867464 2025-12-01 23:30:48.617 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-148 processed in 3 frames. 2025-12-01 23:30:48.706 - Render thread -> VRAM report about missing bytes is changed from 377679872 Bytes to 378437632 Bytes 2025-12-01 23:30:48.719 - Render thread -> Frame [2167] Parallel Render Command Batch RCB-149 processed in 2 frames. 2025-12-01 23:30:48.732 - Render thread -> VRAM report about missing bytes is changed from 378437632 Bytes to 377794560 Bytes 2025-12-01 23:30:48.741 - Render thread -> VRAM report about missing bytes is changed from 377794560 Bytes to 377069568 Bytes 2025-12-01 23:30:48.749 - Render thread -> VRAM report about missing bytes is changed from 377069568 Bytes to 376676352 Bytes 2025-12-01 23:30:48.800 - Render thread -> Frame [2172] Parallel Render Command Batch RCB-150 created with rcb: 16375235 2025-12-01 23:30:48.894 - Render thread -> VRAM report about missing bytes is changed from 376676352 Bytes to 376655872 Bytes 2025-12-01 23:30:48.894 - Render thread -> Frame [2173] Parallel Render Command Batch RCB-151 created with rcb: 14908183 2025-12-01 23:30:48.934 - Render thread -> Frame [2173] Parallel Render Command Batch RCB-150 processed in 2 frames. 2025-12-01 23:30:48.990 - Render thread -> VRAM report about missing bytes is changed from 376655872 Bytes to 377446400 Bytes 2025-12-01 23:30:49.092 - Render thread -> VRAM report about missing bytes is changed from 377446400 Bytes to 378470400 Bytes 2025-12-01 23:30:49.097 - Render thread -> Frame [2175] Parallel Render Command Batch RCB-151 processed in 3 frames. 2025-12-01 23:30:49.110 - Render thread -> VRAM report about missing bytes is changed from 378470400 Bytes to 378368000 Bytes 2025-12-01 23:30:49.118 - Render thread -> VRAM report about missing bytes is changed from 378368000 Bytes to 377679872 Bytes 2025-12-01 23:30:49.134 - Render thread -> VRAM report about missing bytes is changed from 377679872 Bytes to 377286656 Bytes 2025-12-01 23:30:49.367 - Render thread -> VRAM report about missing bytes is changed from 377286656 Bytes to 377679872 Bytes 2025-12-01 23:30:49.668 - Render thread -> VRAM report about missing bytes is changed from 377679872 Bytes to 377090048 Bytes 2025-12-01 23:30:50.067 - Render thread -> VRAM report about missing bytes is changed from 377090048 Bytes to 377679872 Bytes 2025-12-01 23:30:50.368 - Render thread -> VRAM report about missing bytes is changed from 377679872 Bytes to 377286656 Bytes 2025-12-01 23:30:50.767 - Render thread -> VRAM report about missing bytes is changed from 377286656 Bytes to 377679872 Bytes 2025-12-01 23:30:50.982 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 23:30:51.010 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 23:30:51.207 - Render thread -> VRAM report about missing bytes is changed from 377679872 Bytes to 378990592 Bytes 2025-12-01 23:30:51.271 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 23:30:51.327 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-01 23:30:51.379 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-01 23:30:51.824 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:30:51.824 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:30:51.825 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:30:51.825 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:30:51.825 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:30:51.825 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:30:51.875 - Render thread -> VRAM report about missing bytes is changed from 378990592 Bytes to 379252736 Bytes 2025-12-01 23:30:51.876 - Render thread -> Frame [2229] Parallel Render Command Batch RCB-152 created with rcb: 8576696 2025-12-01 23:30:51.998 - Render thread -> VRAM report about missing bytes is changed from 379252736 Bytes to 379891712 Bytes 2025-12-01 23:30:52.142 - Render thread -> VRAM report about missing bytes is changed from 379891712 Bytes to 379957248 Bytes 2025-12-01 23:30:52.367 - Render thread -> VRAM report about missing bytes is changed from 379957248 Bytes to 417488896 Bytes 2025-12-01 23:30:52.639 - Render thread -> VRAM report about missing bytes is changed from 417488896 Bytes to 444104704 Bytes 2025-12-01 23:30:52.797 - Render thread -> VRAM report about missing bytes is changed from 444104704 Bytes to 457269248 Bytes 2025-12-01 23:30:52.894 - Render thread -> VRAM report about missing bytes is changed from 457269248 Bytes to 456024064 Bytes 2025-12-01 23:30:53.008 - Render thread -> VRAM report about missing bytes is changed from 456024064 Bytes to 455237632 Bytes 2025-12-01 23:30:53.033 - Render thread -> Frame [2236] Parallel Render Command Batch RCB-152 processed in 8 frames. 2025-12-01 23:30:53.064 - Render thread -> VRAM report about missing bytes is changed from 455237632 Bytes to 455368704 Bytes 2025-12-01 23:30:53.073 - Render thread -> VRAM report about missing bytes is changed from 455368704 Bytes to 454516736 Bytes 2025-12-01 23:30:53.081 - Render thread -> VRAM report about missing bytes is changed from 454516736 Bytes to 453992448 Bytes 2025-12-01 23:30:53.161 - Render thread -> VRAM report about missing bytes is changed from 453992448 Bytes to 455892992 Bytes 2025-12-01 23:30:53.339 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 23:30:53.341 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 23:30:53.347 - Render thread -> VRAM report about missing bytes is changed from 455892992 Bytes to 456704000 Bytes 2025-12-01 23:30:53.401 - Render thread -> VRAM report about missing bytes is changed from 456704000 Bytes to 458407936 Bytes 2025-12-01 23:30:53.472 - Render thread -> VRAM report about missing bytes is changed from 458407936 Bytes to 457957376 Bytes 2025-12-01 23:30:53.501 - Render thread -> VRAM report about missing bytes is changed from 457957376 Bytes to 456843264 Bytes 2025-12-01 23:30:53.517 - Render thread -> VRAM report about missing bytes is changed from 456843264 Bytes to 456511488 Bytes 2025-12-01 23:30:53.558 - Render thread -> VRAM report about missing bytes is changed from 456511488 Bytes to 456380416 Bytes 2025-12-01 23:30:53.595 - Render thread -> VRAM report about missing bytes is changed from 456380416 Bytes to 455987200 Bytes 2025-12-01 23:30:53.803 - Render thread -> VRAM report about missing bytes is changed from 455987200 Bytes to 455593984 Bytes 2025-12-01 23:30:54.202 - Render thread -> VRAM report about missing bytes is changed from 455593984 Bytes to 455987200 Bytes 2025-12-01 23:30:54.502 - Render thread -> VRAM report about missing bytes is changed from 455987200 Bytes to 455593984 Bytes 2025-12-01 23:30:54.920 - Render thread -> VRAM report about missing bytes is changed from 455593984 Bytes to 455987200 Bytes 2025-12-01 23:30:55.201 - Render thread -> VRAM report about missing bytes is changed from 455987200 Bytes to 455397376 Bytes 2025-12-01 23:30:55.600 - Render thread -> VRAM report about missing bytes is changed from 455397376 Bytes to 455987200 Bytes 2025-12-01 23:30:55.906 - Render thread -> VRAM report about missing bytes is changed from 455987200 Bytes to 455593984 Bytes 2025-12-01 23:30:56.300 - Render thread -> VRAM report about missing bytes is changed from 455593984 Bytes to 455987200 Bytes 2025-12-01 23:30:56.601 - Render thread -> VRAM report about missing bytes is changed from 455987200 Bytes to 455593984 Bytes 2025-12-01 23:30:57.000 - Render thread -> VRAM report about missing bytes is changed from 455593984 Bytes to 455987200 Bytes 2025-12-01 23:30:57.305 - Render thread -> VRAM report about missing bytes is changed from 455987200 Bytes to 455593984 Bytes 2025-12-01 23:30:57.700 - Render thread -> VRAM report about missing bytes is changed from 455593984 Bytes to 455987200 Bytes 2025-12-01 23:30:58.001 - Render thread -> VRAM report about missing bytes is changed from 455987200 Bytes to 455593984 Bytes 2025-12-01 23:30:58.400 - Render thread -> VRAM report about missing bytes is changed from 455593984 Bytes to 455987200 Bytes 2025-12-01 23:30:58.701 - Render thread -> VRAM report about missing bytes is changed from 455987200 Bytes to 455397376 Bytes 2025-12-01 23:30:58.925 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 32 to 256. 2025-12-01 23:30:58.927 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 32 to 256. 2025-12-01 23:30:58.934 - Render thread -> VRAM report about missing bytes is changed from 455397376 Bytes to 456167424 Bytes 2025-12-01 23:30:58.951 - Render thread -> VRAM report about missing bytes is changed from 456167424 Bytes to 456142848 Bytes 2025-12-01 23:30:59.134 - Render thread -> VRAM report about missing bytes is changed from 456142848 Bytes to 456732672 Bytes 2025-12-01 23:30:59.434 - Render thread -> VRAM report about missing bytes is changed from 456732672 Bytes to 456339456 Bytes 2025-12-01 23:30:59.834 - Render thread -> VRAM report about missing bytes is changed from 456339456 Bytes to 457129984 Bytes 2025-12-01 23:30:59.904 - Render thread -> VRAM report about missing bytes is changed from 457129984 Bytes to 456929280 Bytes 2025-12-01 23:30:59.934 - Render thread -> VRAM report about missing bytes is changed from 456929280 Bytes to 456732672 Bytes 2025-12-01 23:31:00.134 - Render thread -> VRAM report about missing bytes is changed from 456732672 Bytes to 456339456 Bytes 2025-12-01 23:31:00.500 - Render thread -> VRAM report about missing bytes is changed from 456339456 Bytes to 456409088 Bytes 2025-12-01 23:31:14.436 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - CopyJob: 0/7 [1] - : 0/4 [2] - : 0/7 [3] - Internal DXGI CommandList: 0/1 [4] - CopyJob: 0/7 [5] - : 0/4 [6] - : 0/7 [7] - Internal DXGI CommandList: 0/1 [8] - CopyJob: 0/7 [9] - SceneUpdate: 9/9 [10] - ScenePreparation + Render: 540/540 [11] - IBLPrefilter: 4/4 [12] - RaytracingPrepare: 4/4 [13] - HBAO: 35/35 [14] - SceneFinalize: 29/29 [15] - DeferredLighting: 42/42 [16] - ForwardAndPostPasses: 195/195 [17] - SceneUpdate: 10/10 --> [18] - ScenePreparation + Render: 314/537 [19] - IBLPrefilter: 0/4 [20] - RaytracingPrepare: 0/4 [21] - HBAO: 0/35 [22] - SceneFinalize: 0/29 [23] - DeferredLighting: 0/44 [24] - ForwardAndPostPasses: 0/196 [25] - SceneUpdate: 0/9 [26] - ScenePreparation + Render: 0/583 [27] - IBLPrefilter: 0/4 [28] - RaytracingPrepare: 0/4 [29] - HBAO: 0/35 [30] - SceneFinalize: 0/29 [31] - DeferredLighting: 0/42 [32] - ForwardAndPostPasses: 0/195 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[18] - - CommandListDebugName: ScenePreparation + Render - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 537 - - NumCompletedAutoBreadcrumbOps: 314 - - CompletedOps: [46, Beginevent, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, CopyBufferRegion, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, Endevent, Resolvequerydata] - - Context: [ScenePreparation + Render, ScenePreparation + Render] GPU Page Fault Data --------------------- PageFaultVA: 0x0 ExistingAllocations: 0 RecentFreedAllocations: 0 2025-12-01 23:31:14.437 - Render thread -> DRED2 - DeviceState: Hung 2025-12-01 23:31:14.437 - Render thread -> VideoMemoryInfo report: Budget: 12,031,594,496.00 Bytes CurrentUsage: 5,123,702,784.00 Bytes AvailableForReservation: 6,150,014,976.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-01 23:31:20.944 - Render thread -> WriteLine Closed