2025-12-01 23:13:06.099 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 23:13:06.099 - Main Thread -> App Version: 2.0.2.14 2025-12-01 23:13:06.101 - Main Thread -> VRage renderer started 2025-12-01 23:13:06.101 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2025-12-01 23:13:06.112 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 23:13:06.112 - Main Thread -> NvApi - Driver Version: 2025-12-01 23:13:06.112 - Main Thread -> NvApi - NvApi Version: 2025-12-01 23:13:06.358 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 23:13:06.358 - Main Thread -> AMD - Driver Version: 25.11.1 2025-12-01 23:13:06.364 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 23:13:06.364 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 23:13:06.376 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 23:13:06.377 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 23:13:06.378 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 23:13:06.378 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 23:13:06.378 - Main Thread -> Enumerating adapters by preference 2025-12-01 23:13:06.386 - Main Thread -> Analysis of the adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 23:13:06.386 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 23:13:06.387 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 23:13:06.387 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 23:13:06.500 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 23:13:06.595 - Main Thread -> Analysis of the adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 23:13:06.595 - Main Thread -> Filling adapter's AMD Radeon RX 6750 XT outputs - Entering 2025-12-01 23:13:06.596 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 display mode list 2025-12-01 23:13:06.596 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 display mode list done 2025-12-01 23:13:06.598 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 refresh rate 2025-12-01 23:13:06.601 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 refresh rate done 2025-12-01 23:13:06.602 - Main Thread -> Filling adapter's AMD Radeon RX 6750 XT outputs - Exiting 2025-12-01 23:13:06.602 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 23:13:06.602 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 23:13:06.602 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 23:13:06.602 - Main Thread -> Skipping software adapter 2025-12-01 23:13:06.602 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 23:13:06.605 - Main Thread -> Adapter { Name = AMD Radeon RX 6750 XT + DISPLAY1 DeviceName = AMD Radeon RX 6750 XT OutputName = DISPLAY1 Description = DeviceId: 29663, Dedicated RAM: 12836900864, Shared RAM: 8551182336, Luid: 49430, rev: 192, subsys id: 965809250, vendor id: 4098, supported device: True AdapterLuid = 49430 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12836900864 SharedRAM = 8551182336 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.86144 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 23:13:06.606 - Main Thread -> Adapter list composed 2025-12-01 23:13:06.632 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 67,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12836900864, Shared RAM: 8551182336, Luid: 49430, rev: 192, subsys id: 965809250, vendor id: 4098, supported device: True","AdapterLuid": 49430,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 30,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12836900864,"SharedRAM": 8551182336,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 23:13:06.632 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 23:13:06.633 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 67,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 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1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12836900864, Shared RAM: 8551182336, Luid: 49430, rev: 192, subsys id: 965809250, vendor id: 4098, supported device: True","AdapterLuid": 49430,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 30,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12836900864,"SharedRAM": 8551182336,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 23:13:06.634 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 23:13:06.729 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 23:13:06.729 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 23:13:06.730 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 23:13:06.730 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 23:13:06.732 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 23:13:06.732 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 23:13:06.732 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 23:13:06.732 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 23:13:06.732 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 23:13:06.734 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 6750 XT","FullScreen": true,"WindowedResolution": {"X": 3840,"Y": 2160},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 23:13:06.736 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 23:13:06.738 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2025-12-01 23:13:06.741 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6750 XT","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 23:13:06.757 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 23:13:06.757 - Render thread -> IsD3D12Supported = True 2025-12-01 23:13:06.760 - Render thread -> Debug layer enabled: False 2025-12-01 23:13:06.760 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 23:13:06.876 - Render thread -> Direct Storage supported 2025-12-01 23:13:06.877 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 23:13:06.877 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 23:13:06.877 - Render thread -> Current Device Info: 2025-12-01 23:13:06.877 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 23:13:06.877 - Render thread -> OutputMergerLogicOp: True 2025-12-01 23:13:06.877 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 23:13:06.877 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 23:13:06.877 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 23:13:06.878 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 23:13:06.878 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 23:13:06.878 - Render thread -> ROVsSupported: True 2025-12-01 23:13:06.878 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 23:13:06.878 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 23:13:06.878 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 23:13:06.878 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 23:13:06.878 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 23:13:06.878 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 23:13:06.878 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 23:13:06.878 - Render thread -> WaveOps: True 2025-12-01 23:13:06.878 - Render thread -> WaveLaneCountMin: 32 2025-12-01 23:13:06.878 - Render thread -> WaveLaneCountMax: 64 2025-12-01 23:13:06.878 - Render thread -> TotalLaneCount: 2560 2025-12-01 23:13:06.878 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 23:13:06.878 - Render thread -> Int64ShaderOps: True 2025-12-01 23:13:06.878 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 23:13:06.878 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 23:13:06.878 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 23:13:06.878 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 23:13:06.878 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 23:13:06.878 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 23:13:06.878 - Render thread -> BarycentricsSupported: True 2025-12-01 23:13:06.878 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 23:13:06.878 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 23:13:06.878 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 23:13:06.878 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 23:13:06.878 - Render thread -> RenderPassesTier: Tier0 2025-12-01 23:13:06.878 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 23:13:06.878 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 23:13:06.878 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 23:13:06.879 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 23:13:06.879 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 23:13:06.879 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 23:13:06.879 - Render thread -> MeshShaderTier: Tier1 2025-12-01 23:13:06.879 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 23:13:06.886 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 23:13:06.887 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 23:13:06.888 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 23:13:06.888 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 23:13:06.889 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 23:13:06.890 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 999424 Bytes 2025-12-01 23:13:06.893 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 23:13:06.893 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 23:13:06.908 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 23:13:06.908 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 23:13:06.908 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 23:13:06.908 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 23:13:06.910 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 23:13:06.910 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 23:13:06.910 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 23:13:06.911 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 23:13:06.922 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 23:13:06.923 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 23:13:06.950 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 23:13:06.950 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 23:13:06.951 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 23:13:06.952 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 23:13:06.955 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 23:13:06.955 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 23:13:06.958 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 23:13:06.958 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 23:13:06.959 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 23:13:06.960 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 23:13:06.960 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 23:13:06.964 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 23:13:06.993 - Render thread -> UseShaderAsserts: False 2025-12-01 23:13:06.993 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 23:13:06.994 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 23:13:06.995 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 23:13:06.995 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 23:13:06.996 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 23:13:06.997 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 23:13:07.003 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 23:13:07.003 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 23:13:07.007 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 23:13:07.007 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 23:13:07.007 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 23:13:07.007 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 23:13:07.011 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 23:13:07.011 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 23:13:07.012 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 23:13:07.013 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 23:13:07.013 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 23:13:07.013 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 23:13:07.017 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 23:13:07.018 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 23:13:07.053 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 23:13:07.069 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 23:13:07.085 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 23:13:07.086 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 23:13:07.096 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 23:13:07.098 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 23:13:07.100 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 30, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 23:13:07.120 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 23:13:07.120 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 23:13:07.122 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 23:13:07.122 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 23:13:07.123 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 23:13:07.123 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 23:13:07.140 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 23:13:07.141 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 23:13:07.164 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 23:13:07.164 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 23:13:07.164 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 23:13:07.164 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 23:13:07.164 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 23:13:07.165 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 23:13:07.222 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 23:13:07.223 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 23:13:07.223 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 23:13:07.223 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 23:13:07.223 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 23:13:07.226 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 23:13:07.234 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 23:13:07.340 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 23:13:07.344 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 23:13:07.347 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 23:13:07.347 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 23:13:07.347 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 23:13:07.347 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 23:13:07.347 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 23:13:07.348 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 23:13:07.348 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 23:13:07.350 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 23:13:07.350 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 23:13:07.350 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 23:13:07.350 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 23:13:07.350 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 23:13:07.517 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 23:13:07.517 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 23:13:07.547 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 23:13:07.555 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 23:13:07.555 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 23:13:07.557 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 23:13:07.557 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 23:13:07.592 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 23:13:07.594 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 23:13:07.609 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 23:13:07.614 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 23:13:07.853 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 23:13:07.853 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 23:13:07.855 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 23:13:07.855 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 23:13:07.862 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 23:13:08.157 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 23:13:08.159 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 30, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 23:13:08.230 - Render thread -> VRAM report about missing bytes is changed from 999424 Bytes to 20115456 Bytes 2025-12-01 23:13:08.257 - Render thread -> VRAM report about missing bytes is changed from 20115456 Bytes to 20639744 Bytes 2025-12-01 23:13:08.264 - Render thread -> VRAM report about missing bytes is changed from 20639744 Bytes to 21098496 Bytes 2025-12-01 23:13:08.265 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9848 MB 2025-12-01 23:13:08.265 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9798 MB 2025-12-01 23:13:08.270 - Render thread -> VRAM report about missing bytes is changed from 21098496 Bytes to 21360640 Bytes 2025-12-01 23:13:08.337 - Render thread -> VRAM report about missing bytes is changed from 21360640 Bytes to 21622784 Bytes 2025-12-01 23:13:08.387 - Render thread -> VRAM report about missing bytes is changed from 21622784 Bytes to 21884928 Bytes 2025-12-01 23:13:08.444 - Render thread -> VRAM report about missing bytes is changed from 21884928 Bytes to 22474752 Bytes 2025-12-01 23:13:09.140 - VRageWorker 4 -> Vertex 2025-12-01 23:13:09.141 - VRageWorker 9 -> Pixel 2025-12-01 23:13:09.142 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.142 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.142 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.142 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.143 - VRageWorker 8 -> Vertex 2025-12-01 23:13:09.143 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.143 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.143 - VRageWorker 9 -> Pixel 2025-12-01 23:13:09.143 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.143 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.209 - VRageWorker 8 -> Vertex 2025-12-01 23:13:09.209 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.209 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.210 - VRageWorker 8 -> Pixel 2025-12-01 23:13:09.210 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.210 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.210 - VRageWorker 0 -> Vertex 2025-12-01 23:13:09.210 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.210 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.210 - VRageWorker 3 -> Pixel 2025-12-01 23:13:09.210 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.210 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.237 - VRageWorker 4 -> Vertex 2025-12-01 23:13:09.237 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.237 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.238 - VRageWorker 1 -> Vertex 2025-12-01 23:13:09.238 - VRageWorker 2 -> Pixel 2025-12-01 23:13:09.238 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.238 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.238 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.238 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.238 - VRageWorker 6 -> Pixel 2025-12-01 23:13:09.238 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.238 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.269 - VRageWorker 5 -> Vertex 2025-12-01 23:13:09.269 - VRageWorker 3 -> Pixel 2025-12-01 23:13:09.269 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.269 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.269 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.269 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.269 - VRageWorker 6 -> Vertex 2025-12-01 23:13:09.269 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.269 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.269 - VRageWorker 7 -> Pixel 2025-12-01 23:13:09.269 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.269 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.304 - VRageWorker 7 -> Vertex 2025-12-01 23:13:09.304 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.304 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.304 - VRageWorker 9 -> Pixel 2025-12-01 23:13:09.304 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.304 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.305 - VRageWorker 5 -> Vertex 2025-12-01 23:13:09.305 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.305 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.305 - VRageWorker 2 -> Pixel 2025-12-01 23:13:09.305 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.305 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.312 - Render thread -> VRAM report about missing bytes is changed from 22474752 Bytes to 71942144 Bytes 2025-12-01 23:13:09.333 - VRageWorker 3 -> Pixel 2025-12-01 23:13:09.333 - VRageWorker 1 -> Vertex 2025-12-01 23:13:09.333 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.333 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.333 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.333 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.335 - VRageWorker 5 -> Vertex 2025-12-01 23:13:09.335 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.335 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.335 - VRageWorker 0 -> Pixel 2025-12-01 23:13:09.335 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.335 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.358 - VRageWorker 1 -> Vertex 2025-12-01 23:13:09.358 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.358 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.358 - VRageWorker 2 -> Pixel 2025-12-01 23:13:09.358 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.358 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.360 - VRageWorker 7 -> Vertex 2025-12-01 23:13:09.360 - VRageWorker 6 -> Pixel 2025-12-01 23:13:09.360 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.360 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.360 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.360 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.378 - VRageWorker 7 -> Vertex 2025-12-01 23:13:09.378 - VRageWorker 1 -> Pixel 2025-12-01 23:13:09.379 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.379 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.379 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.379 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.381 - VRageWorker 7 -> Vertex 2025-12-01 23:13:09.381 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.381 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 23:13:09.381 - VRageWorker 9 -> Pixel 2025-12-01 23:13:09.381 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 23:13:09.381 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 23:13:09.439 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 9788 MB 2025-12-01 23:13:09.439 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 9723 MB 2025-12-01 23:13:09.496 - Render thread -> VRAM report about missing bytes is changed from 71942144 Bytes to 208195584 Bytes 2025-12-01 23:13:09.615 - Render thread -> VRAM report about missing bytes is changed from 208195584 Bytes to 208805888 Bytes 2025-12-01 23:13:09.616 - Render thread -> Info: Frame[29] - Available VRAM budget has changed: 9656 MB 2025-12-01 23:13:09.616 - Render thread -> Info: Frame[29] - Available VRAM budget has changed: 9549 MB 2025-12-01 23:13:09.627 - Render thread -> VRAM report about missing bytes is changed from 208805888 Bytes to 209133568 Bytes 2025-12-01 23:13:09.628 - Render thread -> VRAM report about missing bytes is changed from 209133568 Bytes to 209395712 Bytes 2025-12-01 23:13:09.849 - Render thread -> Info: Frame[35] - Available VRAM budget has changed: 9439 MB 2025-12-01 23:13:09.862 - Render thread -> VRAM report about missing bytes is changed from 209395712 Bytes to 210313216 Bytes 2025-12-01 23:13:10.240 - Render thread -> VRAM report about missing bytes is changed from 210313216 Bytes to 208801792 Bytes 2025-12-01 23:13:10.276 - Render thread -> VRAM report about missing bytes is changed from 208801792 Bytes to 210051072 Bytes 2025-12-01 23:13:10.304 - Render thread -> VRAM report about missing bytes is changed from 210051072 Bytes to 210313216 Bytes 2025-12-01 23:13:11.288 - Render thread -> VRAM report about missing bytes is changed from 210313216 Bytes to 210575360 Bytes 2025-12-01 23:13:24.851 - Render thread -> VRAM report about missing bytes is changed from 210575360 Bytes to 210837504 Bytes 2025-12-01 23:13:24.916 - Render thread -> VRAM report about missing bytes is changed from 210837504 Bytes to 210575360 Bytes 2025-12-01 23:13:25.284 - Render thread -> VRAM report about missing bytes is changed from 210575360 Bytes to 211099648 Bytes 2025-12-01 23:13:26.416 - Render thread -> VRAM report about missing bytes is changed from 211099648 Bytes to 211165184 Bytes 2025-12-01 23:13:27.594 - Render thread -> VRAM report about missing bytes is changed from 211165184 Bytes to 211886080 Bytes 2025-12-01 23:13:28.379 - Render thread -> VRAM report about missing bytes is changed from 211886080 Bytes to 364474368 Bytes 2025-12-01 23:13:28.446 - Render thread -> VRAM report about missing bytes is changed from 364474368 Bytes to 365916160 Bytes 2025-12-01 23:13:28.446 - Render thread -> Info: Frame[579] - Available VRAM budget has changed: 9083 MB 2025-12-01 23:13:28.446 - Render thread -> Info: Frame[579] - Available VRAM budget has changed: 8966 MB 2025-12-01 23:13:28.521 - Render thread -> VRAM report about missing bytes is changed from 365916160 Bytes to 366850048 Bytes 2025-12-01 23:13:28.835 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 23:13:28.835 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 23:13:28.835 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 23:13:28.837 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 23:13:28.837 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 23:13:28.837 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 23:13:28.838 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 23:13:28.838 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 23:13:28.838 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 23:13:28.903 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 23:13:28.903 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 23:13:28.903 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 23:13:28.904 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 23:13:28.904 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 23:13:28.904 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 23:13:28.906 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 23:13:28.906 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 23:13:28.906 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 23:13:28.906 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 23:13:28.906 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 23:13:28.907 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 23:13:28.908 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 23:13:28.908 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 23:13:28.908 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 23:13:28.909 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 23:13:28.909 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 23:13:28.909 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 23:13:28.910 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 23:13:28.910 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 23:13:28.910 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 23:13:28.911 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 23:13:28.911 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 23:13:28.911 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 23:13:28.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 23:13:28.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 23:13:28.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 23:13:28.913 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 23:13:28.913 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 23:13:28.913 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 23:13:28.914 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 23:13:28.914 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 23:13:28.914 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 23:13:28.916 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 23:13:28.917 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 23:13:28.917 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 23:13:28.917 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 23:13:28.917 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 23:13:28.917 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 23:13:28.918 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 23:13:28.918 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 23:13:28.918 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 23:13:28.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 23:13:28.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 23:13:28.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 23:13:28.933 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 23:13:28.934 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 23:13:28.934 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 23:13:28.935 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 23:13:28.935 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 23:13:28.935 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 23:13:30.080 - Render thread -> VRAM report about missing bytes is changed from 366850048 Bytes to 364048384 Bytes 2025-12-01 23:13:30.160 - Render thread -> Info: Frame[583] - Available VRAM budget has changed: 9004 MB 2025-12-01 23:13:30.160 - Render thread -> Info: Frame[583] - Available VRAM budget has changed: 8792 MB 2025-12-01 23:13:30.226 - Render thread -> VRAM report about missing bytes is changed from 364048384 Bytes to 370405376 Bytes 2025-12-01 23:13:30.275 - Render thread -> VRAM report about missing bytes is changed from 370405376 Bytes to 370798592 Bytes 2025-12-01 23:13:30.475 - Render thread -> VRAM report about missing bytes is changed from 370798592 Bytes to 370929664 Bytes 2025-12-01 23:13:30.559 - Render thread -> VRAM report about missing bytes is changed from 370929664 Bytes to 370798592 Bytes 2025-12-01 23:13:30.650 - Render thread -> VRAM report about missing bytes is changed from 370798592 Bytes to 370405376 Bytes 2025-12-01 23:13:31.016 - Render thread -> VRAM report about missing bytes is changed from 370405376 Bytes to 370798592 Bytes 2025-12-01 23:13:31.250 - Render thread -> VRAM report about missing bytes is changed from 370798592 Bytes to 370274304 Bytes 2025-12-01 23:13:31.316 - Render thread -> VRAM report about missing bytes is changed from 370274304 Bytes to 369881088 Bytes 2025-12-01 23:13:31.716 - Render thread -> VRAM report about missing bytes is changed from 369881088 Bytes to 370274304 Bytes 2025-12-01 23:13:32.016 - Render thread -> VRAM report about missing bytes is changed from 370274304 Bytes to 369881088 Bytes 2025-12-01 23:13:32.318 - Render thread -> VRAM report about missing bytes is changed from 369881088 Bytes to 368701440 Bytes 2025-12-01 23:13:32.416 - Render thread -> VRAM report about missing bytes is changed from 368701440 Bytes to 369291264 Bytes 2025-12-01 23:13:32.716 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:13:33.116 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:13:33.416 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:13:33.816 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:13:34.125 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:13:34.516 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:13:34.817 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:13:35.216 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:13:35.517 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368701440 Bytes 2025-12-01 23:13:35.916 - Render thread -> VRAM report about missing bytes is changed from 368701440 Bytes to 369291264 Bytes 2025-12-01 23:13:36.216 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:13:36.616 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:13:36.917 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:13:37.316 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:13:37.617 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:13:38.016 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:13:38.316 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:13:38.716 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369291264 Bytes 2025-12-01 23:13:39.017 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368701440 Bytes 2025-12-01 23:13:39.416 - Render thread -> VRAM report about missing bytes is changed from 368701440 Bytes to 369291264 Bytes 2025-12-01 23:13:39.717 - Render thread -> VRAM report about missing bytes is changed from 369291264 Bytes to 368898048 Bytes 2025-12-01 23:13:40.088 - Render thread -> VRAM report about missing bytes is changed from 368898048 Bytes to 369004544 Bytes 2025-12-01 23:13:40.125 - Render thread -> VRAM report about missing bytes is changed from 369004544 Bytes to 369487872 Bytes 2025-12-01 23:13:40.150 - Render thread -> VRAM report about missing bytes is changed from 369487872 Bytes to 369553408 Bytes 2025-12-01 23:13:40.216 - Render thread -> VRAM report about missing bytes is changed from 369553408 Bytes to 369422336 Bytes 2025-12-01 23:13:40.250 - Render thread -> VRAM report about missing bytes is changed from 369422336 Bytes to 369553408 Bytes 2025-12-01 23:13:40.285 - Render thread -> VRAM report about missing bytes is changed from 369553408 Bytes to 369750016 Bytes 2025-12-01 23:13:40.316 - Render thread -> VRAM report about missing bytes is changed from 369750016 Bytes to 369774592 Bytes 2025-12-01 23:13:40.350 - Render thread -> VRAM report about missing bytes is changed from 369774592 Bytes to 369709056 Bytes 2025-12-01 23:13:40.417 - Render thread -> VRAM report about missing bytes is changed from 369709056 Bytes to 369381376 Bytes 2025-12-01 23:13:40.550 - Render thread -> VRAM report about missing bytes is changed from 369381376 Bytes to 369184768 Bytes 2025-12-01 23:13:40.820 - Render thread -> VRAM report about missing bytes is changed from 369184768 Bytes to 369577984 Bytes 2025-12-01 23:13:40.949 - Render thread -> VRAM report about missing bytes is changed from 369577984 Bytes to 369774592 Bytes 2025-12-01 23:13:41.016 - Render thread -> VRAM report about missing bytes is changed from 369774592 Bytes to 369709056 Bytes 2025-12-01 23:13:41.118 - Render thread -> VRAM report about missing bytes is changed from 369709056 Bytes to 369315840 Bytes 2025-12-01 23:13:41.283 - Render thread -> VRAM report about missing bytes is changed from 369315840 Bytes to 369184768 Bytes 2025-12-01 23:13:41.521 - Render thread -> VRAM report about missing bytes is changed from 369184768 Bytes to 369577984 Bytes 2025-12-01 23:13:41.817 - Render thread -> VRAM report about missing bytes is changed from 369577984 Bytes to 369184768 Bytes 2025-12-01 23:13:42.216 - Render thread -> VRAM report about missing bytes is changed from 369184768 Bytes to 369577984 Bytes 2025-12-01 23:13:42.516 - Render thread -> VRAM report about missing bytes is changed from 369577984 Bytes to 368988160 Bytes 2025-12-01 23:13:42.916 - Render thread -> VRAM report about missing bytes is changed from 368988160 Bytes to 369577984 Bytes 2025-12-01 23:13:43.217 - Render thread -> VRAM report about missing bytes is changed from 369577984 Bytes to 369184768 Bytes 2025-12-01 23:13:43.416 - Render thread -> VRAM report about missing bytes is changed from 369184768 Bytes to 369315840 Bytes 2025-12-01 23:13:43.483 - Render thread -> VRAM report about missing bytes is changed from 369315840 Bytes to 369119232 Bytes 2025-12-01 23:13:43.616 - Render thread -> VRAM report about missing bytes is changed from 369119232 Bytes to 369512448 Bytes 2025-12-01 23:13:43.916 - Render thread -> VRAM report about missing bytes is changed from 369512448 Bytes to 369119232 Bytes 2025-12-01 23:13:44.316 - Render thread -> VRAM report about missing bytes is changed from 369119232 Bytes to 369512448 Bytes 2025-12-01 23:13:44.616 - Render thread -> VRAM report about missing bytes is changed from 369512448 Bytes to 369119232 Bytes 2025-12-01 23:13:45.016 - Render thread -> VRAM report about missing bytes is changed from 369119232 Bytes to 369512448 Bytes 2025-12-01 23:13:45.132 - Render thread -> Info: Frame[1029] - Available VRAM budget has changed: 7742 MB 2025-12-01 23:13:45.132 - Render thread -> Info: Frame[1029] - Available VRAM budget has changed: 7207 MB 2025-12-01 23:13:45.316 - Render thread -> VRAM report about missing bytes is changed from 369512448 Bytes to 369119232 Bytes 2025-12-01 23:13:45.531 - Render thread -> VRAM report about missing bytes is changed from 369119232 Bytes to 369250304 Bytes 2025-12-01 23:13:45.548 - Render thread -> VRAM report about missing bytes is changed from 369250304 Bytes to 369065984 Bytes 2025-12-01 23:13:45.718 - Render thread -> VRAM report about missing bytes is changed from 369065984 Bytes to 369459200 Bytes 2025-12-01 23:13:46.017 - Render thread -> VRAM report about missing bytes is changed from 369459200 Bytes to 368869376 Bytes 2025-12-01 23:13:46.116 - Render thread -> Frame [1059] Parallel Render Command Batch RCB-1 created with rcb: 28171852 2025-12-01 23:13:46.116 - Render thread -> Frame [1059] Parallel Render Command Batch RCB-2 created with rcb: 14354817 2025-12-01 23:13:46.117 - Render thread -> Frame [1059] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 23:13:46.117 - Render thread -> Frame [1059] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-3 created with rcb: 1376042 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-4 created with rcb: 7100016 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-5 created with rcb: 47284789 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-6 created with rcb: 7279841 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-7 created with rcb: 26074155 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-8 created with rcb: 31357013 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-9 created with rcb: 57814066 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-10 created with rcb: 25553428 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-11 created with rcb: 30169698 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-12 created with rcb: 56163484 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-13 created with rcb: 61036309 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-14 created with rcb: 27747054 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-15 created with rcb: 22286505 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-16 created with rcb: 31669217 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 23:13:46.149 - Render thread -> Frame [1060] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-17 created with rcb: 58020994 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-18 created with rcb: 59557030 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-19 created with rcb: 22286505 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-20 created with rcb: 31669217 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-21 created with rcb: 61036309 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-22 created with rcb: 56163484 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-23 created with rcb: 30169698 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-24 created with rcb: 25553428 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-25 created with rcb: 57814066 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-26 created with rcb: 27747054 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-27 created with rcb: 31357013 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-28 created with rcb: 26074155 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-29 created with rcb: 7279841 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-30 created with rcb: 47284789 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-31 created with rcb: 7100016 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-32 created with rcb: 1376042 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-33 created with rcb: 54937323 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-34 created with rcb: 26608114 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-35 created with rcb: 11110754 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-36 created with rcb: 34020658 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-37 created with rcb: 36478323 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-38 created with rcb: 6345198 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-39 created with rcb: 65699289 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-40 created with rcb: 2740431 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-41 created with rcb: 32447845 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-42 created with rcb: 10114073 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-43 created with rcb: 40500016 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-44 created with rcb: 61386207 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-45 created with rcb: 58033683 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-46 created with rcb: 54274296 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-47 created with rcb: 17116310 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-48 created with rcb: 56760316 2025-12-01 23:13:46.183 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-49 created with rcb: 16378102 2025-12-01 23:13:46.205 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 23:13:46.207 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 23:13:46.208 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 23:13:46.208 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 23:13:46.208 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 23:13:46.208 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 23:13:46.208 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 23:13:46.208 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 23:13:46.208 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 23:13:46.208 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 23:13:46.208 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 23:13:46.208 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 23:13:46.208 - Render thread -> Frame [1061] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 23:13:46.236 - Render thread -> VRAM report about missing bytes is changed from 368869376 Bytes to 368807936 Bytes 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-50 created with rcb: 34304345 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-51 created with rcb: 16378102 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-52 created with rcb: 56760316 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-53 created with rcb: 17116310 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-54 created with rcb: 54274296 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-55 created with rcb: 58033683 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-56 created with rcb: 61386207 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-57 created with rcb: 40500016 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-58 created with rcb: 10114073 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-59 created with rcb: 32447845 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-60 created with rcb: 2740431 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-61 created with rcb: 65699289 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-62 created with rcb: 6345198 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-63 created with rcb: 36478323 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-64 created with rcb: 34020658 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-65 created with rcb: 11110754 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-66 created with rcb: 26608114 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-67 created with rcb: 54937323 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-68 created with rcb: 1376042 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-69 created with rcb: 7100016 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-70 created with rcb: 47284789 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-71 created with rcb: 7279841 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-72 created with rcb: 26074155 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-73 created with rcb: 31357013 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-74 created with rcb: 27747054 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-75 created with rcb: 57814066 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-76 created with rcb: 25553428 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-77 created with rcb: 30169698 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-78 created with rcb: 56163484 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-79 created with rcb: 61036309 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-80 created with rcb: 22286505 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-81 created with rcb: 59557030 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-82 created with rcb: 58020994 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-83 created with rcb: 29068093 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-84 created with rcb: 50053711 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-85 created with rcb: 64859746 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-86 created with rcb: 26298409 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-87 created with rcb: 49480643 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 23:13:46.236 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 23:13:46.237 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 23:13:46.238 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 23:13:46.238 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 23:13:46.238 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 23:13:46.238 - Render thread -> Frame [1062] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 23:13:46.294 - Render thread -> VRAM report about missing bytes is changed from 368807936 Bytes to 368869376 Bytes 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-88 created with rcb: 65857865 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-89 created with rcb: 49480643 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-90 created with rcb: 26298409 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-91 created with rcb: 64859746 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-92 created with rcb: 14354817 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-93 created with rcb: 4337800 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-94 created with rcb: 58020994 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-95 created with rcb: 50053711 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-96 created with rcb: 59557030 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-97 created with rcb: 28282713 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-98 created with rcb: 33372395 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-99 created with rcb: 5687221 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-100 created with rcb: 30169698 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-101 created with rcb: 56163484 2025-12-01 23:13:46.294 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-102 created with rcb: 57814066 2025-12-01 23:13:46.328 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 23:13:46.328 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 23:13:46.328 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 23:13:46.331 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 23:13:46.351 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 23:13:46.356 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 23:13:46.356 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 23:13:46.357 - Render thread -> Frame [1064] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 23:13:46.395 - Render thread -> VRAM report about missing bytes is changed from 368869376 Bytes to 375255040 Bytes 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-103 created with rcb: 10353140 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-104 created with rcb: 27747054 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-105 created with rcb: 7279841 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-106 created with rcb: 31357013 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-107 created with rcb: 7100016 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-108 created with rcb: 47284789 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-109 created with rcb: 28171852 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-110 created with rcb: 26608114 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-111 created with rcb: 50053711 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-112 created with rcb: 58020994 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-113 created with rcb: 4337800 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-114 created with rcb: 14354817 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-115 created with rcb: 64859746 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-116 created with rcb: 26298409 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-117 created with rcb: 49480643 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-118 created with rcb: 65857865 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-119 created with rcb: 45635930 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-120 created with rcb: 34020658 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-121 created with rcb: 36478323 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-122 created with rcb: 11110754 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-123 created with rcb: 6345198 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-124 created with rcb: 65699289 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-125 created with rcb: 61036309 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-126 created with rcb: 32447845 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-127 created with rcb: 10114073 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-128 created with rcb: 40500016 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-129 created with rcb: 61386207 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-130 created with rcb: 58033683 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-131 created with rcb: 17116310 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-132 created with rcb: 54274296 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-133 created with rcb: 56760316 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-134 created with rcb: 34304345 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-135 created with rcb: 19373680 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-136 created with rcb: 16378102 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-137 created with rcb: 2740431 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-138 created with rcb: 42413679 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-139 created with rcb: 22854173 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-140 created with rcb: 64225333 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-141 created with rcb: 47860668 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-142 created with rcb: 57557197 2025-12-01 23:13:46.395 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-143 created with rcb: 22286505 2025-12-01 23:13:46.396 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-96 processed in 2 frames. 2025-12-01 23:13:46.408 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-97 processed in 2 frames. 2025-12-01 23:13:46.419 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-98 processed in 2 frames. 2025-12-01 23:13:46.430 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-99 processed in 2 frames. 2025-12-01 23:13:46.431 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-100 processed in 2 frames. 2025-12-01 23:13:46.438 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-101 processed in 2 frames. 2025-12-01 23:13:46.438 - Render thread -> Frame [1065] Parallel Render Command Batch RCB-102 processed in 2 frames. 2025-12-01 23:13:46.499 - Render thread -> VRAM report about missing bytes is changed from 375255040 Bytes to 375566336 Bytes 2025-12-01 23:13:46.499 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-144 created with rcb: 1376042 2025-12-01 23:13:46.499 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-145 created with rcb: 26074155 2025-12-01 23:13:46.499 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-146 created with rcb: 38527092 2025-12-01 23:13:46.499 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-147 created with rcb: 54016465 2025-12-01 23:13:46.504 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-103 processed in 2 frames. 2025-12-01 23:13:46.514 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-104 processed in 2 frames. 2025-12-01 23:13:46.515 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-105 processed in 2 frames. 2025-12-01 23:13:46.522 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-106 processed in 2 frames. 2025-12-01 23:13:46.522 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-107 processed in 2 frames. 2025-12-01 23:13:46.522 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-108 processed in 2 frames. 2025-12-01 23:13:46.528 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-109 processed in 2 frames. 2025-12-01 23:13:46.539 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-110 processed in 2 frames. 2025-12-01 23:13:46.539 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-111 processed in 2 frames. 2025-12-01 23:13:46.539 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-112 processed in 2 frames. 2025-12-01 23:13:46.539 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-113 processed in 2 frames. 2025-12-01 23:13:46.539 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-114 processed in 2 frames. 2025-12-01 23:13:46.539 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-115 processed in 2 frames. 2025-12-01 23:13:46.539 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-116 processed in 2 frames. 2025-12-01 23:13:46.539 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-117 processed in 2 frames. 2025-12-01 23:13:46.539 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-01 23:13:46.557 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-119 processed in 2 frames. 2025-12-01 23:13:46.566 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-120 processed in 2 frames. 2025-12-01 23:13:46.566 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-121 processed in 2 frames. 2025-12-01 23:13:46.567 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-122 processed in 2 frames. 2025-12-01 23:13:46.567 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-123 processed in 2 frames. 2025-12-01 23:13:46.567 - Render thread -> Frame [1066] Parallel Render Command Batch RCB-124 processed in 2 frames. 2025-12-01 23:13:46.611 - Render thread -> VRAM report about missing bytes is changed from 375566336 Bytes to 376066048 Bytes 2025-12-01 23:13:46.611 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-148 created with rcb: 25553428 2025-12-01 23:13:46.623 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-125 processed in 3 frames. 2025-12-01 23:13:46.623 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-126 processed in 3 frames. 2025-12-01 23:13:46.623 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-127 processed in 3 frames. 2025-12-01 23:13:46.623 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-128 processed in 3 frames. 2025-12-01 23:13:46.623 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-129 processed in 3 frames. 2025-12-01 23:13:46.623 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-130 processed in 3 frames. 2025-12-01 23:13:46.623 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-131 processed in 3 frames. 2025-12-01 23:13:46.623 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-132 processed in 3 frames. 2025-12-01 23:13:46.623 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-133 processed in 3 frames. 2025-12-01 23:13:46.624 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-134 processed in 3 frames. 2025-12-01 23:13:46.624 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-135 processed in 3 frames. 2025-12-01 23:13:46.624 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-136 processed in 3 frames. 2025-12-01 23:13:46.624 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-137 processed in 3 frames. 2025-12-01 23:13:46.649 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-138 processed in 3 frames. 2025-12-01 23:13:46.650 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-139 processed in 3 frames. 2025-12-01 23:13:46.651 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-140 processed in 3 frames. 2025-12-01 23:13:46.652 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-141 processed in 3 frames. 2025-12-01 23:13:46.653 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-142 processed in 3 frames. 2025-12-01 23:13:46.664 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-143 processed in 3 frames. 2025-12-01 23:13:46.671 - Render thread -> Frame [1067] Parallel Render Command Batch RCB-144 processed in 2 frames. 2025-12-01 23:13:46.718 - Render thread -> VRAM report about missing bytes is changed from 376066048 Bytes to 377999360 Bytes 2025-12-01 23:13:46.722 - Render thread -> Frame [1068] Parallel Render Command Batch RCB-145 processed in 3 frames. 2025-12-01 23:13:46.732 - Render thread -> Frame [1068] Parallel Render Command Batch RCB-146 processed in 3 frames. 2025-12-01 23:13:46.744 - Render thread -> Frame [1068] Parallel Render Command Batch RCB-147 processed in 3 frames. 2025-12-01 23:13:46.822 - Render thread -> VRAM report about missing bytes is changed from 377999360 Bytes to 377901056 Bytes 2025-12-01 23:13:46.822 - Render thread -> Frame [1069] Parallel Render Command Batch RCB-149 created with rcb: 31669217 2025-12-01 23:13:46.828 - Render thread -> Frame [1069] Parallel Render Command Batch RCB-148 processed in 3 frames. 2025-12-01 23:13:46.926 - Render thread -> VRAM report about missing bytes is changed from 377901056 Bytes to 378306560 Bytes 2025-12-01 23:13:46.942 - Render thread -> Frame [1070] Parallel Render Command Batch RCB-149 processed in 2 frames. 2025-12-01 23:13:46.960 - Render thread -> VRAM report about missing bytes is changed from 378306560 Bytes to 377794560 Bytes 2025-12-01 23:13:46.970 - Render thread -> VRAM report about missing bytes is changed from 377794560 Bytes to 377069568 Bytes 2025-12-01 23:13:46.974 - Render thread -> VRAM report about missing bytes is changed from 377069568 Bytes to 376676352 Bytes 2025-12-01 23:13:47.016 - Render thread -> Frame [1075] Parallel Render Command Batch RCB-150 created with rcb: 29068093 2025-12-01 23:13:47.106 - Render thread -> VRAM report about missing bytes is changed from 376676352 Bytes to 376664064 Bytes 2025-12-01 23:13:47.142 - Render thread -> Frame [1076] Parallel Render Command Batch RCB-150 processed in 2 frames. 2025-12-01 23:13:47.167 - Render thread -> VRAM report about missing bytes is changed from 376664064 Bytes to 376864768 Bytes 2025-12-01 23:13:47.167 - Render thread -> Frame [1077] Parallel Render Command Batch RCB-151 created with rcb: 54937323 2025-12-01 23:13:47.262 - Render thread -> VRAM report about missing bytes is changed from 376864768 Bytes to 377544704 Bytes 2025-12-01 23:13:47.294 - Render thread -> Frame [1078] Parallel Render Command Batch RCB-151 processed in 2 frames. 2025-12-01 23:13:47.324 - Render thread -> VRAM report about missing bytes is changed from 377544704 Bytes to 378679296 Bytes 2025-12-01 23:13:47.333 - Render thread -> VRAM report about missing bytes is changed from 378679296 Bytes to 377925632 Bytes 2025-12-01 23:13:47.339 - Render thread -> VRAM report about missing bytes is changed from 377925632 Bytes to 377286656 Bytes 2025-12-01 23:13:47.583 - Render thread -> VRAM report about missing bytes is changed from 377286656 Bytes to 377679872 Bytes 2025-12-01 23:13:47.883 - Render thread -> VRAM report about missing bytes is changed from 377679872 Bytes to 377286656 Bytes 2025-12-01 23:13:48.283 - Render thread -> VRAM report about missing bytes is changed from 377286656 Bytes to 377679872 Bytes 2025-12-01 23:13:48.584 - Render thread -> VRAM report about missing bytes is changed from 377679872 Bytes to 377286656 Bytes 2025-12-01 23:13:49.104 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 23:13:49.143 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 23:13:49.226 - Render thread -> VRAM report about missing bytes is changed from 377286656 Bytes to 378466304 Bytes 2025-12-01 23:13:49.419 - Render thread -> VRAM report about missing bytes is changed from 378466304 Bytes to 378982400 Bytes 2025-12-01 23:13:49.495 - Render thread -> VRAM report about missing bytes is changed from 378982400 Bytes to 379875328 Bytes 2025-12-01 23:13:49.532 - Render thread -> VRAM report about missing bytes is changed from 379875328 Bytes to 379518976 Bytes 2025-12-01 23:13:49.563 - Render thread -> VRAM report about missing bytes is changed from 379518976 Bytes to 379789312 Bytes 2025-12-01 23:13:49.628 - Render thread -> VRAM report about missing bytes is changed from 379789312 Bytes to 379133952 Bytes 2025-12-01 23:13:49.628 - Render thread -> Frame [1136] Parallel Render Command Batch RCB-152 created with rcb: 58288881 2025-12-01 23:13:49.700 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 23:13:49.823 - Render thread -> VRAM report about missing bytes is changed from 379133952 Bytes to 379891712 Bytes 2025-12-01 23:13:49.908 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-01 23:13:49.981 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-01 23:13:50.058 - Render thread -> VRAM report about missing bytes is changed from 379891712 Bytes to 380088320 Bytes 2025-12-01 23:13:50.268 - Render thread -> VRAM report about missing bytes is changed from 380088320 Bytes to 380526592 Bytes 2025-12-01 23:13:50.339 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:13:50.339 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:13:50.340 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:13:50.340 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:13:50.340 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:13:50.340 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 23:13:50.435 - Render thread -> VRAM report about missing bytes is changed from 380526592 Bytes to 381116416 Bytes 2025-12-01 23:13:50.547 - Render thread -> VRAM report about missing bytes is changed from 381116416 Bytes to 380592128 Bytes 2025-12-01 23:13:50.665 - Render thread -> VRAM report about missing bytes is changed from 380592128 Bytes to 379346944 Bytes 2025-12-01 23:13:50.772 - Render thread -> VRAM report about missing bytes is changed from 379346944 Bytes to 379478016 Bytes 2025-12-01 23:13:50.812 - Render thread -> Frame [1143] Parallel Render Command Batch RCB-152 processed in 8 frames. 2025-12-01 23:13:50.863 - Render thread -> VRAM report about missing bytes is changed from 379478016 Bytes to 380133376 Bytes 2025-12-01 23:13:50.908 - Render thread -> VRAM report about missing bytes is changed from 380133376 Bytes to 379478016 Bytes 2025-12-01 23:13:50.975 - Render thread -> VRAM report about missing bytes is changed from 379478016 Bytes to 380002304 Bytes 2025-12-01 23:13:51.049 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 23:13:51.051 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 23:13:51.057 - Render thread -> VRAM report about missing bytes is changed from 380002304 Bytes to 380026880 Bytes 2025-12-01 23:13:51.109 - Render thread -> VRAM report about missing bytes is changed from 380026880 Bytes to 381992960 Bytes 2025-12-01 23:13:51.178 - Render thread -> VRAM report about missing bytes is changed from 381992960 Bytes to 382361600 Bytes 2025-12-01 23:13:51.241 - Render thread -> VRAM report about missing bytes is changed from 382361600 Bytes to 382033920 Bytes 2025-12-01 23:13:51.313 - Render thread -> VRAM report about missing bytes is changed from 382033920 Bytes to 382296064 Bytes 2025-12-01 23:13:51.374 - Render thread -> VRAM report about missing bytes is changed from 382296064 Bytes to 382164992 Bytes 2025-12-01 23:13:51.440 - Render thread -> VRAM report about missing bytes is changed from 382164992 Bytes to 381640704 Bytes 2025-12-01 23:13:51.509 - Render thread -> VRAM report about missing bytes is changed from 381640704 Bytes to 380985344 Bytes 2025-12-01 23:13:51.573 - Render thread -> VRAM report about missing bytes is changed from 380985344 Bytes to 380592128 Bytes 2025-12-01 23:13:51.660 - Render thread -> VRAM report about missing bytes is changed from 380592128 Bytes to 414670848 Bytes 2025-12-01 23:13:51.709 - Render thread -> VRAM report about missing bytes is changed from 414670848 Bytes to 391208960 Bytes 2025-12-01 23:13:51.798 - Render thread -> VRAM report about missing bytes is changed from 391208960 Bytes to 390291456 Bytes 2025-12-01 23:13:51.841 - Render thread -> VRAM report about missing bytes is changed from 390291456 Bytes to 389734400 Bytes 2025-12-01 23:13:51.940 - Render thread -> VRAM report about missing bytes is changed from 389734400 Bytes to 389206016 Bytes 2025-12-01 23:13:52.283 - Render thread -> VRAM report about missing bytes is changed from 389206016 Bytes to 389795840 Bytes 2025-12-01 23:13:52.583 - Render thread -> VRAM report about missing bytes is changed from 389795840 Bytes to 389402624 Bytes 2025-12-01 23:13:52.983 - Render thread -> VRAM report about missing bytes is changed from 389402624 Bytes to 389795840 Bytes 2025-12-01 23:13:53.283 - Render thread -> VRAM report about missing bytes is changed from 389795840 Bytes to 389402624 Bytes 2025-12-01 23:13:53.416 - Render thread -> VRAM report about missing bytes is changed from 389402624 Bytes to 419680256 Bytes 2025-12-01 23:13:53.449 - Render thread -> VRAM report about missing bytes is changed from 419680256 Bytes to 409063424 Bytes 2025-12-01 23:13:53.484 - Render thread -> VRAM report about missing bytes is changed from 409063424 Bytes to 409980928 Bytes 2025-12-01 23:13:53.516 - Render thread -> VRAM report about missing bytes is changed from 409980928 Bytes to 449826816 Bytes 2025-12-01 23:13:53.559 - Render thread -> VRAM report about missing bytes is changed from 449826816 Bytes to 432787456 Bytes 2025-12-01 23:13:53.582 - Render thread -> VRAM report about missing bytes is changed from 432787456 Bytes to 449433600 Bytes 2025-12-01 23:13:53.618 - Render thread -> VRAM report about missing bytes is changed from 449433600 Bytes to 447991808 Bytes 2025-12-01 23:13:53.649 - Render thread -> VRAM report about missing bytes is changed from 447991808 Bytes to 453955584 Bytes 2025-12-01 23:13:53.682 - Render thread -> VRAM report about missing bytes is changed from 453955584 Bytes to 454348800 Bytes 2025-12-01 23:13:53.983 - Render thread -> VRAM report about missing bytes is changed from 454348800 Bytes to 453955584 Bytes 2025-12-01 23:13:54.382 - Render thread -> VRAM report about missing bytes is changed from 453955584 Bytes to 454348800 Bytes 2025-12-01 23:13:54.683 - Render thread -> VRAM report about missing bytes is changed from 454348800 Bytes to 453955584 Bytes 2025-12-01 23:13:55.198 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 32 to 256. 2025-12-01 23:13:55.200 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 32 to 256. 2025-12-01 23:13:55.206 - Render thread -> VRAM report about missing bytes is changed from 453955584 Bytes to 455118848 Bytes 2025-12-01 23:13:55.281 - Render thread -> VRAM report about missing bytes is changed from 455118848 Bytes to 455094272 Bytes 2025-12-01 23:13:55.474 - Render thread -> VRAM report about missing bytes is changed from 455094272 Bytes to 454504448 Bytes 2025-12-01 23:13:55.822 - Render thread -> VRAM report about missing bytes is changed from 454504448 Bytes to 454901760 Bytes 2025-12-01 23:13:55.849 - Render thread -> VRAM report about missing bytes is changed from 454901760 Bytes to 455491584 Bytes 2025-12-01 23:13:55.886 - Render thread -> VRAM report about missing bytes is changed from 455491584 Bytes to 455290880 Bytes 2025-12-01 23:13:55.916 - Render thread -> VRAM report about missing bytes is changed from 455290880 Bytes to 455094272 Bytes 2025-12-01 23:13:56.150 - Render thread -> VRAM report about missing bytes is changed from 455094272 Bytes to 454701056 Bytes 2025-12-01 23:13:56.219 - Render thread -> VRAM report about missing bytes is changed from 454701056 Bytes to 455094272 Bytes 2025-12-01 23:13:56.350 - Render thread -> VRAM report about missing bytes is changed from 455094272 Bytes to 456364032 Bytes 2025-12-01 23:13:56.383 - Render thread -> VRAM report about missing bytes is changed from 456364032 Bytes to 456339456 Bytes 2025-12-01 23:13:56.483 - Render thread -> VRAM report about missing bytes is changed from 456339456 Bytes to 456736768 Bytes 2025-12-01 23:13:56.742 - Render thread -> VRAM report about missing bytes is changed from 456736768 Bytes to 456978432 Bytes 2025-12-01 23:13:56.753 - Render thread -> VRAM report about missing bytes is changed from 456978432 Bytes to 456781824 Bytes 2025-12-01 23:13:56.772 - Render thread -> VRAM report about missing bytes is changed from 456781824 Bytes to 456822784 Bytes 2025-12-01 23:13:56.984 - Render thread -> VRAM report about missing bytes is changed from 456822784 Bytes to 456429568 Bytes 2025-12-01 23:13:57.421 - Render thread -> VRAM report about missing bytes is changed from 456429568 Bytes to 459710464 Bytes 2025-12-01 23:13:57.460 - Render thread -> VRAM report about missing bytes is changed from 459710464 Bytes to 475193344 Bytes 2025-12-01 23:13:57.489 - Render thread -> VRAM report about missing bytes is changed from 475193344 Bytes to 475385856 Bytes 2025-12-01 23:13:57.527 - Render thread -> VRAM report about missing bytes is changed from 475385856 Bytes to 475246592 Bytes 2025-12-01 23:13:57.557 - Render thread -> VRAM report about missing bytes is changed from 475246592 Bytes to 472903680 Bytes 2025-12-01 23:13:57.593 - Render thread -> VRAM report about missing bytes is changed from 472903680 Bytes to 473776128 Bytes 2025-12-01 23:13:57.659 - Render thread -> VRAM report about missing bytes is changed from 473776128 Bytes to 473051136 Bytes 2025-12-01 23:13:57.849 - Render thread -> VRAM report about missing bytes is changed from 473051136 Bytes to 474886144 Bytes 2025-12-01 23:13:57.917 - Render thread -> VRAM report about missing bytes is changed from 474886144 Bytes to 474492928 Bytes 2025-12-01 23:13:57.950 - Render thread -> VRAM report about missing bytes is changed from 474492928 Bytes to 474890240 Bytes 2025-12-01 23:13:57.984 - Render thread -> VRAM report about missing bytes is changed from 474890240 Bytes to 474300416 Bytes 2025-12-01 23:13:58.017 - Render thread -> VRAM report about missing bytes is changed from 474300416 Bytes to 474099712 Bytes 2025-12-01 23:13:58.053 - Render thread -> VRAM report about missing bytes is changed from 474099712 Bytes to 472657920 Bytes 2025-12-01 23:13:58.316 - Render thread -> VRAM report about missing bytes is changed from 472657920 Bytes to 473051136 Bytes 2025-12-01 23:13:58.583 - Render thread -> VRAM report about missing bytes is changed from 473051136 Bytes to 472854528 Bytes 2025-12-01 23:13:58.617 - Render thread -> VRAM report about missing bytes is changed from 472854528 Bytes to 472858624 Bytes 2025-12-01 23:13:58.683 - Render thread -> VRAM report about missing bytes is changed from 472858624 Bytes to 472657920 Bytes 2025-12-01 23:13:58.716 - Render thread -> VRAM report about missing bytes is changed from 472657920 Bytes to 472461312 Bytes 2025-12-01 23:13:58.817 - Render thread -> Info: Frame[1363] - Available VRAM budget has changed: 8132 MB 2025-12-01 23:13:59.016 - Render thread -> VRAM report about missing bytes is changed from 472461312 Bytes to 472854528 Bytes 2025-12-01 23:13:59.282 - Render thread -> VRAM report about missing bytes is changed from 472854528 Bytes to 472924160 Bytes 2025-12-01 23:13:59.317 - Render thread -> VRAM report about missing bytes is changed from 472924160 Bytes to 472530944 Bytes 2025-12-01 23:13:59.351 - Render thread -> VRAM report about missing bytes is changed from 472530944 Bytes to 472330240 Bytes 2025-12-01 23:13:59.383 - Render thread -> VRAM report about missing bytes is changed from 472330240 Bytes to 472133632 Bytes 2025-12-01 23:13:59.617 - Render thread -> VRAM report about missing bytes is changed from 472133632 Bytes to 471347200 Bytes 2025-12-01 23:13:59.650 - Render thread -> VRAM report about missing bytes is changed from 471347200 Bytes to 471150592 Bytes 2025-12-01 23:13:59.716 - Render thread -> VRAM report about missing bytes is changed from 471150592 Bytes to 471740416 Bytes 2025-12-01 23:13:59.817 - Render thread -> Info: Frame[1393] - Available VRAM budget has changed: 7621 MB 2025-12-01 23:14:00.017 - Render thread -> VRAM report about missing bytes is changed from 471740416 Bytes to 471347200 Bytes 2025-12-01 23:14:00.183 - Render thread -> VRAM report about missing bytes is changed from 471347200 Bytes to 471805952 Bytes 2025-12-01 23:14:00.317 - Render thread -> VRAM report about missing bytes is changed from 471805952 Bytes to 471216128 Bytes 2025-12-01 23:14:00.383 - Render thread -> VRAM report about missing bytes is changed from 471216128 Bytes to 471609344 Bytes 2025-12-01 23:14:00.416 - Render thread -> VRAM report about missing bytes is changed from 471609344 Bytes to 472002560 Bytes 2025-12-01 23:14:00.450 - Render thread -> VRAM report about missing bytes is changed from 472002560 Bytes to 471609344 Bytes 2025-12-01 23:14:00.550 - Render thread -> Info: Frame[1415] - Available VRAM budget has changed: 7563 MB 2025-12-01 23:14:00.583 - Render thread -> VRAM report about missing bytes is changed from 471609344 Bytes to 474427392 Bytes 2025-12-01 23:14:00.720 - Render thread -> VRAM report about missing bytes is changed from 474427392 Bytes to 473903104 Bytes 2025-12-01 23:14:00.749 - Render thread -> VRAM report about missing bytes is changed from 473903104 Bytes to 474296320 Bytes 2025-12-01 23:14:00.750 - Render thread -> Info: Frame[1421] - Available VRAM budget has changed: 7512 MB 2025-12-01 23:14:00.786 - Render thread -> VRAM report about missing bytes is changed from 474296320 Bytes to 473968640 Bytes 2025-12-01 23:14:00.817 - Render thread -> VRAM report about missing bytes is changed from 473968640 Bytes to 473575424 Bytes 2025-12-01 23:14:00.853 - Render thread -> VRAM report about missing bytes is changed from 473575424 Bytes to 474296320 Bytes 2025-12-01 23:14:00.919 - Render thread -> VRAM report about missing bytes is changed from 474296320 Bytes to 473837568 Bytes 2025-12-01 23:14:00.988 - Render thread -> VRAM report about missing bytes is changed from 473837568 Bytes to 472264704 Bytes 2025-12-01 23:14:01.183 - Render thread -> VRAM report about missing bytes is changed from 472264704 Bytes to 472723456 Bytes 2025-12-01 23:14:01.217 - Render thread -> Info: Frame[1435] - Available VRAM budget has changed: 7472 MB 2025-12-01 23:14:01.249 - Render thread -> VRAM report about missing bytes is changed from 472723456 Bytes to 473640960 Bytes 2025-12-01 23:14:01.384 - Render thread -> VRAM report about missing bytes is changed from 473640960 Bytes to 472723456 Bytes 2025-12-01 23:14:01.450 - Render thread -> VRAM report about missing bytes is changed from 472723456 Bytes to 472264704 Bytes 2025-12-01 23:14:01.483 - Render thread -> VRAM report about missing bytes is changed from 472264704 Bytes to 471871488 Bytes 2025-12-01 23:14:01.716 - Render thread -> VRAM report about missing bytes is changed from 471871488 Bytes to 472264704 Bytes 2025-12-01 23:14:01.783 - Render thread -> VRAM report about missing bytes is changed from 472264704 Bytes to 471871488 Bytes 2025-12-01 23:14:01.816 - Render thread -> VRAM report about missing bytes is changed from 471871488 Bytes to 472264704 Bytes 2025-12-01 23:14:01.916 - Render thread -> VRAM report about missing bytes is changed from 472264704 Bytes to 472854528 Bytes 2025-12-01 23:14:02.050 - Render thread -> VRAM report about missing bytes is changed from 472854528 Bytes to 472985600 Bytes 2025-12-01 23:14:02.083 - Render thread -> VRAM report about missing bytes is changed from 472985600 Bytes to 473378816 Bytes 2025-12-01 23:14:02.117 - Render thread -> VRAM report about missing bytes is changed from 473378816 Bytes to 472985600 Bytes 2025-12-01 23:14:02.150 - Render thread -> VRAM report about missing bytes is changed from 472985600 Bytes to 472592384 Bytes 2025-12-01 23:14:02.183 - Render thread -> VRAM report about missing bytes is changed from 472592384 Bytes to 472461312 Bytes 2025-12-01 23:14:02.249 - Render thread -> VRAM report about missing bytes is changed from 472461312 Bytes to 472920064 Bytes 2025-12-01 23:14:02.283 - Render thread -> Info: Frame[1467] - Available VRAM budget has changed: 7425 MB 2025-12-01 23:14:02.316 - Render thread -> VRAM report about missing bytes is changed from 472920064 Bytes to 475082752 Bytes 2025-12-01 23:14:02.384 - Render thread -> VRAM report about missing bytes is changed from 475082752 Bytes to 475017216 Bytes 2025-12-01 23:14:02.454 - Render thread -> VRAM report about missing bytes is changed from 475017216 Bytes to 473706496 Bytes 2025-12-01 23:14:02.516 - Render thread -> VRAM report about missing bytes is changed from 473706496 Bytes to 474099712 Bytes 2025-12-01 23:14:02.716 - Render thread -> VRAM report about missing bytes is changed from 474099712 Bytes to 474492928 Bytes 2025-12-01 23:14:02.784 - Render thread -> VRAM report about missing bytes is changed from 474492928 Bytes to 474361856 Bytes 2025-12-01 23:14:02.817 - Render thread -> VRAM report about missing bytes is changed from 474361856 Bytes to 473772032 Bytes 2025-12-01 23:14:02.918 - Render thread -> VRAM report about missing bytes is changed from 473772032 Bytes to 474120192 Bytes 2025-12-01 23:14:02.949 - Render thread -> VRAM report about missing bytes is changed from 474120192 Bytes to 474513408 Bytes 2025-12-01 23:14:02.984 - Render thread -> VRAM report about missing bytes is changed from 474513408 Bytes to 474566656 Bytes 2025-12-01 23:14:03.049 - Render thread -> VRAM report about missing bytes is changed from 474566656 Bytes to 475156480 Bytes 2025-12-01 23:14:03.084 - Render thread -> VRAM report about missing bytes is changed from 475156480 Bytes to 474763264 Bytes 2025-12-01 23:14:03.117 - Render thread -> VRAM report about missing bytes is changed from 474763264 Bytes to 474370048 Bytes 2025-12-01 23:14:03.184 - Render thread -> VRAM report about missing bytes is changed from 474370048 Bytes to 474304512 Bytes 2025-12-01 23:14:03.216 - Render thread -> VRAM report about missing bytes is changed from 474304512 Bytes to 474894336 Bytes 2025-12-01 23:14:03.317 - Render thread -> VRAM report about missing bytes is changed from 474894336 Bytes to 474501120 Bytes 2025-12-01 23:14:03.349 - Render thread -> VRAM report about missing bytes is changed from 474501120 Bytes to 474894336 Bytes 2025-12-01 23:14:03.484 - Render thread -> VRAM report about missing bytes is changed from 474894336 Bytes to 474501120 Bytes 2025-12-01 23:14:03.516 - Render thread -> VRAM report about missing bytes is changed from 474501120 Bytes to 474107904 Bytes 2025-12-01 23:14:03.616 - Render thread -> VRAM report about missing bytes is changed from 474107904 Bytes to 474501120 Bytes 2025-12-01 23:14:03.683 - Render thread -> VRAM report about missing bytes is changed from 474501120 Bytes to 474107904 Bytes 2025-12-01 23:14:03.716 - Render thread -> VRAM report about missing bytes is changed from 474107904 Bytes to 475222016 Bytes 2025-12-01 23:14:03.852 - Render thread -> VRAM report about missing bytes is changed from 475222016 Bytes to 473976832 Bytes 2025-12-01 23:14:03.883 - Render thread -> VRAM report about missing bytes is changed from 473976832 Bytes to 474370048 Bytes 2025-12-01 23:14:03.916 - Render thread -> VRAM report about missing bytes is changed from 474370048 Bytes to 476205056 Bytes 2025-12-01 23:14:03.916 - Render thread -> Too many VRAM reports, stopping printing 2025-12-01 23:14:04.217 - Render thread -> Info: Frame[1525] - Available VRAM budget has changed: 7476 MB 2025-12-01 23:14:10.416 - Render thread -> Info: Frame[1711] - Available VRAM budget has changed: 7520 MB 2025-12-01 23:14:13.683 - Render thread -> Info: Frame[1809] - Available VRAM budget has changed: 7478 MB 2025-12-01 23:14:16.549 - Render thread -> Info: Frame[1895] - Available VRAM budget has changed: 7439 MB 2025-12-01 23:14:34.550 - Render thread -> Info: Frame[2435] - Available VRAM budget has changed: 7750 MB 2025-12-01 23:14:41.616 - Render thread -> Info: Frame[2647] - Available VRAM budget has changed: 7789 MB 2025-12-01 23:15:11.984 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 13/13 [1] - ScenePreparation + Render: 721/721 [2] - IBLPrefilter: 4/4 [3] - RaytracingPrepare: 4/4 [4] - HBAO: 35/35 [5] - SceneFinalize: 29/29 [6] - DeferredLighting: 42/42 [7] - ForwardAndPostPasses: 310/310 [8] - SceneUpdate: 14/14 --> [9] - ScenePreparation + Render: 464/726 [10] - IBLPrefilter: 0/4 [11] - RaytracingPrepare: 0/4 [12] - HBAO: 0/35 [13] - SceneFinalize: 0/29 [14] - DeferredLighting: 0/44 [15] - ForwardAndPostPasses: 0/311 [16] - SceneUpdate: 0/13 [17] - ScenePreparation + Render: 0/896 [18] - IBLPrefilter: 0/4 [19] - RaytracingPrepare: 0/4 [20] - HBAO: 0/35 [21] - SceneFinalize: 0/29 [22] - DeferredLighting: 0/42 [23] - ForwardAndPostPasses: 0/310 [24] - CopyJob: 0/7 [25] - : 0/4 [26] - : 0/7 [27] - Internal DXGI CommandList: 0/1 [28] - CopyJob: 0/7 [29] - : 0/4 [30] - : 0/7 [31] - Internal DXGI CommandList: 0/1 [32] - CopyJob: 0/7 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[9] - - CommandListDebugName: ScenePreparation + Render - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 726 - - NumCompletedAutoBreadcrumbOps: 464 - - CompletedOps: [46, Beginevent, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, 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Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, Endevent, Resolvequerydata] - - Context: [ScenePreparation + Render, ScenePreparation + Render] GPU Page Fault Data --------------------- PageFaultVA: 0x0 ExistingAllocations: 0 RecentFreedAllocations: 0 2025-12-01 23:15:11.984 - Render thread -> DRED2 - DeviceState: Hung 2025-12-01 23:15:11.985 - Render thread -> VideoMemoryInfo report: Budget: 12,031,594,496.00 Bytes CurrentUsage: 5,594,247,168.00 Bytes AvailableForReservation: 6,150,014,976.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-01 23:15:18.933 - Render thread -> WriteLine Closed