2025-12-02 14:37:31.660 - Main Thread -> Timezone (local - UTC): 1h 2025-12-02 14:37:31.660 - Main Thread -> App Version: 2.0.2.14 2025-12-02 14:37:31.661 - Main Thread -> VRage renderer started 2025-12-02 14:37:31.661 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-02 14:37:31.670 - Main Thread -> NvApi - Status: OK 2025-12-02 14:37:31.670 - Main Thread -> NvApi - Driver Version: 58180 (r581_66) 2025-12-02 14:37:31.670 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-02 14:37:31.674 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-02 14:37:31.674 - Main Thread -> AMD - Driver Version: Unknown 2025-12-02 14:37:31.678 - Main Thread -> Adapters.Adapters - Entering 2025-12-02 14:37:31.678 - Main Thread -> CreateDXGIFactory - Entering 2025-12-02 14:37:31.683 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-02 14:37:31.685 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-02 14:37:31.686 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-02 14:37:31.686 - Main Thread -> Using IDXGIFactory6: True 2025-12-02 14:37:31.686 - Main Thread -> Enumerating adapters by preference 2025-12-02 14:37:31.692 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4070 - Entering 2025-12-02 14:37:31.692 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4070 - Entering 2025-12-02 14:37:31.692 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4070 - Exiting 2025-12-02 14:37:31.692 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4070 - Entering 2025-12-02 14:37:31.869 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4070 - Exiting 2025-12-02 14:37:32.008 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4070' has 46 RTX cores 2025-12-02 14:37:32.008 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4070 - Exiting 2025-12-02 14:37:32.008 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4070 outputs - Entering 2025-12-02 14:37:32.009 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 output 0 display mode list 2025-12-02 14:37:32.010 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 output 0 display mode list done 2025-12-02 14:37:32.011 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 output 0 refresh rate 2025-12-02 14:37:32.014 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 output 0 refresh rate done 2025-12-02 14:37:32.014 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4070 outputs - Exiting 2025-12-02 14:37:32.014 - Main Thread -> Analysis of the adapter Intel(R) UHD Graphics 770 - Entering 2025-12-02 14:37:32.014 - Main Thread -> Querying adapter type for adapter Intel(R) UHD Graphics 770 - Entering 2025-12-02 14:37:32.014 - Main Thread -> Querying adapter type for adapter Intel(R) UHD Graphics 770 - Exiting 2025-12-02 14:37:32.015 - Main Thread -> Querying feature level for adapter Intel(R) UHD Graphics 770 - Entering 2025-12-02 14:37:32.087 - Main Thread -> Querying feature level for adapter Intel(R) UHD Graphics 770 - Exiting 2025-12-02 14:37:32.138 - Main Thread -> Analysis of the adapter Intel(R) UHD Graphics 770 - Exiting 2025-12-02 14:37:32.138 - Main Thread -> Filling adapter's Intel(R) UHD Graphics 770 outputs - Entering 2025-12-02 14:37:32.138 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 display mode list 2025-12-02 14:37:32.139 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 display mode list done 2025-12-02 14:37:32.139 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 refresh rate 2025-12-02 14:37:32.140 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 refresh rate done 2025-12-02 14:37:32.140 - Main Thread -> Filling adapter's Intel(R) UHD Graphics 770 outputs - Exiting 2025-12-02 14:37:32.140 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-02 14:37:32.140 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-02 14:37:32.140 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-02 14:37:32.140 - Main Thread -> Skipping software adapter 2025-12-02 14:37:32.140 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-02 14:37:32.142 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4070 + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4070 OutputName = DISPLAY1 Description = DeviceId: 10118, Dedicated RAM: 12595494912, Shared RAM: 17021274112, Luid: 57924, rev: 161, subsys id: 1089344600, vendor id: 4318, supported device: True AdapterLuid = 57924 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12595494912 SharedRAM = 17021274112 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 29.32224 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-02 14:37:32.142 - Main Thread -> Adapter { Name = Intel(R) UHD Graphics 770 + DISPLAY1 DeviceName = Intel(R) UHD Graphics 770 OutputName = DISPLAY1 Description = DeviceId: 42880, Dedicated RAM: 134217728, Shared RAM: 17021274112, Luid: 62238, rev: 4, subsys id: 2107118690, vendor id: 32902, supported device: False AdapterLuid = 62238 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 134217728 SharedRAM = 17021274112 IsSoftware = False DeviceSupported = False VendorId = Intel DriverVersion = 32.0.101.6737 DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = False IsRayTracingSupported = False Teraflops = IsIntegrated = True HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = False; NeedsLimitedIndirectCommands = True; } } 2025-12-02 14:37:32.142 - Main Thread -> Adapter list composed 2025-12-02 14:37:32.156 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4070 + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4070","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 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1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 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900,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 143981,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 144,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10118, Dedicated RAM: 12595494912, Shared RAM: 17021274112, Luid: 57924, rev: 161, subsys id: 1089344600, vendor id: 4318, supported device: True","AdapterLuid": 57924,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 144,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12595494912,"SharedRAM": 17021274112,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10118,"DriverVersion": "58180 (r581_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 29.32224,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-02 14:37:32.162 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-02 14:37:32.231 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-02 14:37:32.231 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 14:37:32.232 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-02 14:37:32.232 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-02 14:37:32.233 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-02 14:37:32.233 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-02 14:37:32.233 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-02 14:37:32.233 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-02 14:37:32.233 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-02 14:37:32.234 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "None","AdapterName": "NVIDIA GeForce RTX 4070","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2025-12-02 14:37:32.236 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-02 14:37:32.237 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Low","SerializedFieldOfView": 1.3962634,"SerializedSunShadow": "Extreme","SerializedLocalLightShadow": "Extreme","SerializedLighting": "Extreme","SerializedTerrain": "High","SerializedScalingMode": "Quality","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2025-12-02 14:37:32.240 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4070","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "None","TopMost": false,"SettingsMandatory": false}} 2025-12-02 14:37:32.251 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4070", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 14:37:32.251 - Render thread -> IsD3D12Supported = True 2025-12-02 14:37:32.265 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2025-12-02 14:37:32.266 - Render thread -> Debug layer enabled: False 2025-12-02 14:37:32.266 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-02 14:37:32.391 - Render thread -> Direct Storage supported 2025-12-02 14:37:32.391 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-02 14:37:32.391 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-02 14:37:32.392 - Render thread -> Current Device Info: 2025-12-02 14:37:32.392 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-02 14:37:32.392 - Render thread -> OutputMergerLogicOp: True 2025-12-02 14:37:32.392 - Render thread -> MinPrecisionSupport: Bit16 2025-12-02 14:37:32.392 - Render thread -> TiledResourcesTier: Tier3 2025-12-02 14:37:32.392 - Render thread -> ResourceBindingTier: Tier3 2025-12-02 14:37:32.392 - Render thread -> PSSpecifiedStencilRefSupported: False 2025-12-02 14:37:32.392 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-02 14:37:32.392 - Render thread -> ROVsSupported: True 2025-12-02 14:37:32.392 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-02 14:37:32.392 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-02 14:37:32.392 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-02 14:37:32.392 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-02 14:37:32.392 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-02 14:37:32.392 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-02 14:37:32.392 - Render thread -> ResourceHeapTier: Tier2 2025-12-02 14:37:32.392 - Render thread -> WaveOps: True 2025-12-02 14:37:32.392 - Render thread -> WaveLaneCountMin: 32 2025-12-02 14:37:32.392 - Render thread -> WaveLaneCountMax: 32 2025-12-02 14:37:32.392 - Render thread -> TotalLaneCount: 5888 2025-12-02 14:37:32.392 - Render thread -> ExpandedComputeResourceStates: True 2025-12-02 14:37:32.392 - Render thread -> Int64ShaderOps: True 2025-12-02 14:37:32.392 - Render thread -> DepthBoundsTestSupported: True 2025-12-02 14:37:32.392 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-02 14:37:32.392 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-02 14:37:32.392 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-02 14:37:32.392 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-02 14:37:32.392 - Render thread -> ViewInstancingTier: Tier3 2025-12-02 14:37:32.392 - Render thread -> BarycentricsSupported: True 2025-12-02 14:37:32.392 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-02 14:37:32.392 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-02 14:37:32.392 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-02 14:37:32.392 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-02 14:37:32.392 - Render thread -> RenderPassesTier: Tier0 2025-12-02 14:37:32.392 - Render thread -> RaytracingTier: Tier1_1 2025-12-02 14:37:32.392 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-02 14:37:32.392 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-02 14:37:32.392 - Render thread -> VariableShadingRateTier: Tier2 2025-12-02 14:37:32.392 - Render thread -> ShadingRateImageTileSize: 16 2025-12-02 14:37:32.392 - Render thread -> BackgroundProcessingSupported: True 2025-12-02 14:37:32.392 - Render thread -> MeshShaderTier: Tier1 2025-12-02 14:37:32.392 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-02 14:37:32.394 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-02 14:37:32.398 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-02 14:37:32.399 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-02 14:37:32.399 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-02 14:37:32.399 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-02 14:37:32.399 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-02 14:37:32.400 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6881280 Bytes 2025-12-02 14:37:32.401 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-02 14:37:32.402 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-02 14:37:32.463 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-02 14:37:32.463 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-02 14:37:32.463 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-02 14:37:32.463 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-02 14:37:32.464 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-02 14:37:32.464 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-02 14:37:32.464 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-02 14:37:32.465 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-02 14:37:32.472 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-02 14:37:32.472 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-02 14:37:32.498 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-02 14:37:32.498 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-02 14:37:32.499 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-02 14:37:32.499 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-02 14:37:32.501 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-02 14:37:32.501 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-02 14:37:32.501 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-02 14:37:32.502 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-02 14:37:32.502 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-02 14:37:32.503 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-02 14:37:32.503 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-02 14:37:32.504 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-02 14:37:32.524 - Render thread -> UseShaderAsserts: False 2025-12-02 14:37:32.524 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-02 14:37:32.524 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-02 14:37:32.524 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-02 14:37:32.525 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-02 14:37:32.525 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-02 14:37:32.526 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-02 14:37:32.528 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-02 14:37:32.528 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-02 14:37:32.530 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-02 14:37:32.530 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-02 14:37:32.530 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-02 14:37:32.530 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-02 14:37:32.532 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-02 14:37:32.532 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-02 14:37:32.532 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-02 14:37:32.533 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-02 14:37:32.533 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-02 14:37:32.533 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-02 14:37:32.535 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-02 14:37:32.535 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-02 14:37:32.543 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-02 14:37:32.549 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-02 14:37:32.556 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-02 14:37:32.557 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-02 14:37:32.561 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-02 14:37:32.562 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-02 14:37:32.563 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4070 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 144, "Denominator": 1 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 14:37:32.572 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-02 14:37:32.572 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-02 14:37:32.573 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-02 14:37:32.574 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-02 14:37:32.574 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-02 14:37:32.574 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-02 14:37:32.584 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-02 14:37:32.584 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-02 14:37:32.589 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-02 14:37:32.589 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-02 14:37:32.589 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-02 14:37:32.589 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-02 14:37:32.607 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-02 14:37:32.608 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-02 14:37:32.619 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-02 14:37:32.619 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 14:37:32.619 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-02 14:37:32.620 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-02 14:37:32.620 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-02 14:37:32.621 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-02 14:37:32.625 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-02 14:37:32.679 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-02 14:37:32.680 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-02 14:37:32.681 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-02 14:37:32.681 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-02 14:37:32.681 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-02 14:37:32.681 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-02 14:37:32.681 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-02 14:37:32.682 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-02 14:37:32.682 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-02 14:37:32.683 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-02 14:37:32.683 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-02 14:37:32.683 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-02 14:37:32.683 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 14:37:32.683 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-02 14:37:32.744 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-02 14:37:32.744 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-02 14:37:32.761 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-02 14:37:32.764 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-02 14:37:32.764 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-02 14:37:32.765 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-02 14:37:32.765 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-02 14:37:32.809 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-02 14:37:32.811 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-02 14:37:32.823 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-02 14:37:32.826 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-02 14:37:32.966 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-02 14:37:32.966 - Render thread -> CreateMeshBuilders - Entering 2025-12-02 14:37:32.968 - Render thread -> CreateMeshBuilders - Exiting 2025-12-02 14:37:32.968 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-02 14:37:32.973 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-02 14:37:33.174 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-02 14:37:33.175 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4070 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 144, "Denominator": 1 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 14:37:33.231 - Render thread -> VRAM report about missing bytes is changed from 6881280 Bytes to 9449472 Bytes 2025-12-02 14:37:33.263 - Render thread -> VRAM report about missing bytes is changed from 9449472 Bytes to 9457664 Bytes 2025-12-02 14:37:33.267 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 9531 MB 2025-12-02 14:37:33.267 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 9483 MB 2025-12-02 14:37:33.470 - Render thread -> VRAM report about missing bytes is changed from 9457664 Bytes to 9654272 Bytes 2025-12-02 14:37:33.751 - VRageWorker 7 -> Vertex 2025-12-02 14:37:33.751 - VRageWorker 0 -> Pixel 2025-12-02 14:37:33.753 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:33.753 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:33.753 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:33.753 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:33.755 - VRageWorker 5 -> Vertex 2025-12-02 14:37:33.755 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:33.755 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:33.755 - VRageWorker 5 -> Pixel 2025-12-02 14:37:33.755 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:33.755 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:33.865 - VRageWorker 1 -> Pixel 2025-12-02 14:37:33.865 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:33.865 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:33.865 - VRageWorker 1 -> Vertex 2025-12-02 14:37:33.865 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:33.865 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:33.871 - VRageWorker 1 -> Vertex 2025-12-02 14:37:33.871 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:33.871 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:33.873 - VRageWorker 6 -> Pixel 2025-12-02 14:37:33.873 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:33.873 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:33.905 - VRageWorker 8 -> Vertex 2025-12-02 14:37:33.905 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:33.905 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:33.909 - VRageWorker 0 -> Pixel 2025-12-02 14:37:33.909 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:33.909 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:33.909 - VRageWorker 7 -> Vertex 2025-12-02 14:37:33.909 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:33.909 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:33.909 - VRageWorker 1 -> Pixel 2025-12-02 14:37:33.909 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:33.909 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:33.910 - Render thread -> VRAM report about missing bytes is changed from 9654272 Bytes to 70545408 Bytes 2025-12-02 14:37:33.914 - Render thread -> Info: Frame[75] - Available VRAM budget has changed: 9342 MB 2025-12-02 14:37:33.914 - Render thread -> Info: Frame[75] - Available VRAM budget has changed: 9281 MB 2025-12-02 14:37:34.002 - Render thread -> VRAM report about missing bytes is changed from 70545408 Bytes to 70832128 Bytes 2025-12-02 14:37:34.011 - Render thread -> VRAM report about missing bytes is changed from 70832128 Bytes to 72032256 Bytes 2025-12-02 14:37:34.013 - Render thread -> VRAM report about missing bytes is changed from 72032256 Bytes to 139141120 Bytes 2025-12-02 14:37:34.021 - Render thread -> VRAM report about missing bytes is changed from 139141120 Bytes to 207368192 Bytes 2025-12-02 14:37:34.022 - Render thread -> Info: Frame[79] - Available VRAM budget has changed: 9208 MB 2025-12-02 14:37:34.022 - Render thread -> Info: Frame[79] - Available VRAM budget has changed: 9148 MB 2025-12-02 14:37:34.024 - Render thread -> VRAM report about missing bytes is changed from 207368192 Bytes to 209661952 Bytes 2025-12-02 14:37:34.026 - Render thread -> VRAM report about missing bytes is changed from 209661952 Bytes to 206249984 Bytes 2025-12-02 14:37:34.026 - VRageWorker 9 -> Vertex 2025-12-02 14:37:34.026 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.026 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:34.026 - VRageWorker 12 -> Pixel 2025-12-02 14:37:34.026 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.026 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:34.027 - VRageWorker 12 -> Vertex 2025-12-02 14:37:34.027 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.027 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:34.027 - VRageWorker 9 -> Pixel 2025-12-02 14:37:34.027 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.027 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:34.106 - VRageWorker 6 -> Vertex 2025-12-02 14:37:34.106 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.106 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:34.106 - VRageWorker 6 -> Pixel 2025-12-02 14:37:34.106 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.106 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:34.109 - VRageWorker 0 -> Vertex 2025-12-02 14:37:34.109 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.109 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:34.109 - VRageWorker 12 -> Pixel 2025-12-02 14:37:34.109 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.109 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:34.152 - VRageWorker 6 -> Vertex 2025-12-02 14:37:34.152 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.152 - VRageWorker 0 -> Pixel 2025-12-02 14:37:34.152 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.152 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:34.153 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:34.153 - VRageWorker 0 -> Vertex 2025-12-02 14:37:34.153 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.153 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:34.154 - VRageWorker 13 -> Pixel 2025-12-02 14:37:34.154 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.154 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:34.181 - VRageWorker 10 -> Vertex 2025-12-02 14:37:34.181 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.181 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:34.181 - VRageWorker 12 -> Pixel 2025-12-02 14:37:34.181 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.181 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:34.182 - VRageWorker 1 -> Vertex 2025-12-02 14:37:34.182 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.182 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:34.182 - VRageWorker 3 -> Pixel 2025-12-02 14:37:34.182 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.182 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:34.213 - VRageWorker 4 -> Vertex 2025-12-02 14:37:34.213 - VRageWorker 3 -> Pixel 2025-12-02 14:37:34.213 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.213 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.213 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:34.213 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:34.213 - VRageWorker 3 -> Vertex 2025-12-02 14:37:34.213 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.213 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 14:37:34.213 - VRageWorker 11 -> Pixel 2025-12-02 14:37:34.213 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 14:37:34.213 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 14:37:34.228 - Render thread -> VRAM report about missing bytes is changed from 206249984 Bytes to 206512128 Bytes 2025-12-02 14:37:34.236 - Render thread -> VRAM report about missing bytes is changed from 206512128 Bytes to 206643200 Bytes 2025-12-02 14:37:34.415 - Render thread -> Info: Frame[157] - Available VRAM budget has changed: 9045 MB 2025-12-02 14:37:34.654 - Render thread -> VRAM report about missing bytes is changed from 206643200 Bytes to 206249984 Bytes 2025-12-02 14:37:34.658 - Render thread -> VRAM report about missing bytes is changed from 206249984 Bytes to 206381056 Bytes 2025-12-02 14:37:34.662 - Render thread -> VRAM report about missing bytes is changed from 206381056 Bytes to 206643200 Bytes 2025-12-02 14:37:49.848 - Render thread -> Info: Frame[3237] - Available VRAM budget has changed: 8996 MB 2025-12-02 14:37:50.030 - Render thread -> Info: Frame[3269] - Available VRAM budget has changed: 9093 MB 2025-12-02 14:37:50.504 - Render thread -> VRAM report about missing bytes is changed from 206643200 Bytes to 451104768 Bytes 2025-12-02 14:37:50.504 - Render thread -> Info: Frame[3297] - Available VRAM budget has changed: 8289 MB 2025-12-02 14:37:50.504 - Render thread -> Info: Frame[3297] - Available VRAM budget has changed: 8179 MB 2025-12-02 14:37:50.513 - Render thread -> VRAM report about missing bytes is changed from 451104768 Bytes to 452743168 Bytes 2025-12-02 14:37:50.525 - Render thread -> VRAM report about missing bytes is changed from 452743168 Bytes to 453480448 Bytes 2025-12-02 14:37:50.529 - Render thread -> VRAM report about missing bytes is changed from 453480448 Bytes to 453668864 Bytes 2025-12-02 14:37:50.550 - Render thread -> VRAM report about missing bytes is changed from 453668864 Bytes to 454336512 Bytes 2025-12-02 14:37:50.554 - Render thread -> VRAM report about missing bytes is changed from 454336512 Bytes to 453484544 Bytes 2025-12-02 14:37:50.574 - Render thread -> VRAM report about missing bytes is changed from 453484544 Bytes to 453419008 Bytes 2025-12-02 14:37:50.600 - Render thread -> VRAM report about missing bytes is changed from 453419008 Bytes to 455188480 Bytes 2025-12-02 14:37:50.616 - Render thread -> VRAM report about missing bytes is changed from 455188480 Bytes to 456237056 Bytes 2025-12-02 14:37:50.632 - Render thread -> VRAM report about missing bytes is changed from 456237056 Bytes to 457285632 Bytes 2025-12-02 14:37:50.692 - Render thread -> VRAM report about missing bytes is changed from 457285632 Bytes to 457297920 Bytes 2025-12-02 14:37:50.774 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-02 14:37:50.774 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-02 14:37:50.774 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-02 14:37:50.775 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-02 14:37:50.775 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-02 14:37:50.775 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-02 14:37:50.776 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-02 14:37:50.776 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-02 14:37:50.776 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-02 14:37:50.909 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-02 14:37:50.909 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-02 14:37:50.909 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-02 14:37:50.909 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-02 14:37:50.909 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-02 14:37:50.909 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-02 14:37:50.910 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-02 14:37:50.910 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-02 14:37:50.910 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-02 14:37:50.910 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-02 14:37:50.910 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-02 14:37:50.910 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-02 14:37:50.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-02 14:37:50.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-02 14:37:50.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-02 14:37:50.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-02 14:37:50.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-02 14:37:50.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-02 14:37:50.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-02 14:37:50.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-02 14:37:50.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-02 14:37:50.913 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-02 14:37:50.913 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-02 14:37:50.913 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-02 14:37:50.913 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-02 14:37:50.913 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-02 14:37:50.913 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-02 14:37:50.914 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-02 14:37:50.914 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-02 14:37:50.914 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-02 14:37:50.914 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-02 14:37:50.914 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-02 14:37:50.914 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-02 14:37:50.915 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-02 14:37:50.915 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-02 14:37:50.915 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-02 14:37:50.916 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-02 14:37:50.916 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-02 14:37:50.916 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-02 14:37:50.916 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-02 14:37:50.916 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-02 14:37:50.916 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-02 14:37:50.917 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-02 14:37:50.917 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-02 14:37:50.917 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-02 14:37:50.918 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-02 14:37:50.918 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-02 14:37:50.918 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-02 14:37:50.920 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-02 14:37:50.920 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-02 14:37:50.920 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-02 14:37:51.290 - Render thread -> VRAM report about missing bytes is changed from 457297920 Bytes to 457789440 Bytes 2025-12-02 14:37:51.304 - Render thread -> VRAM report about missing bytes is changed from 457789440 Bytes to 457801728 Bytes 2025-12-02 14:37:51.304 - Render thread -> Info: Frame[3333] - Available VRAM budget has changed: 8104 MB 2025-12-02 14:37:51.304 - Render thread -> Info: Frame[3333] - Available VRAM budget has changed: 7631 MB 2025-12-02 14:37:51.332 - Render thread -> VRAM report about missing bytes is changed from 457801728 Bytes to 458588160 Bytes 2025-12-02 14:37:51.365 - Render thread -> VRAM report about missing bytes is changed from 458588160 Bytes to 459374592 Bytes 2025-12-02 14:37:51.417 - Render thread -> Info: Frame[3343] - Available VRAM budget has changed: 6364 MB 2025-12-02 14:37:51.417 - Render thread -> Info: Frame[3343] - Available VRAM budget has changed: 4378 MB 2025-12-02 14:37:51.427 - Render thread -> VRAM report about missing bytes is changed from 459374592 Bytes to 751448064 Bytes 2025-12-02 14:37:51.430 - Render thread -> VRAM report about missing bytes is changed from 751448064 Bytes to 1027289088 Bytes 2025-12-02 14:37:51.430 - Render thread -> Info: Frame[3345] - Available VRAM budget has changed: 5905 MB 2025-12-02 14:37:51.430 - Render thread -> Info: Frame[3345] - Available VRAM budget has changed: 3922 MB 2025-12-02 14:37:51.434 - Render thread -> VRAM report about missing bytes is changed from 1027289088 Bytes to 790904832 Bytes 2025-12-02 14:37:51.457 - Render thread -> VRAM report about missing bytes is changed from 790904832 Bytes to 538558464 Bytes 2025-12-02 14:37:51.468 - Render thread -> VRAM report about missing bytes is changed from 538558464 Bytes to 633851904 Bytes 2025-12-02 14:37:51.471 - Render thread -> VRAM report about missing bytes is changed from 633851904 Bytes to 544067584 Bytes 2025-12-02 14:37:51.493 - Render thread -> VRAM report about missing bytes is changed from 544067584 Bytes to 465555456 Bytes 2025-12-02 14:37:51.497 - Render thread -> VRAM report about missing bytes is changed from 465555456 Bytes to 633851904 Bytes 2025-12-02 14:37:51.510 - Render thread -> VRAM report about missing bytes is changed from 633851904 Bytes to 476827648 Bytes 2025-12-02 14:37:51.515 - Render thread -> VRAM report about missing bytes is changed from 476827648 Bytes to 527552512 Bytes 2025-12-02 14:37:51.705 - Render thread -> Info: Frame[3354] - Available VRAM budget has changed: 10835 MB 2025-12-02 14:37:51.705 - Render thread -> VRAM report about missing bytes is changed from 527552512 Bytes to 475168768 Bytes 2025-12-02 14:37:51.709 - Render thread -> VRAM report about missing bytes is changed from 475168768 Bytes to 475107328 Bytes 2025-12-02 14:37:51.820 - Render thread -> Info: Frame[3377] - Available VRAM budget has changed: 5998 MB 2025-12-02 14:37:51.974 - Render thread -> Info: Frame[3407] - Available VRAM budget has changed: 4015 MB 2025-12-02 14:37:56.379 - Render thread -> VRAM report about missing bytes is changed from 475107328 Bytes to 474976256 Bytes 2025-12-02 14:37:59.247 - Render thread -> VRAM report about missing bytes is changed from 474976256 Bytes to 474914816 Bytes 2025-12-02 14:37:59.272 - Render thread -> VRAM report about missing bytes is changed from 474914816 Bytes to 475004928 Bytes 2025-12-02 14:37:59.357 - Render thread -> VRAM report about missing bytes is changed from 475004928 Bytes to 474955776 Bytes 2025-12-02 14:37:59.384 - Render thread -> VRAM report about missing bytes is changed from 474955776 Bytes to 475017216 Bytes 2025-12-02 14:37:59.483 - Render thread -> VRAM report about missing bytes is changed from 475017216 Bytes to 474984448 Bytes 2025-12-02 14:37:59.494 - Render thread -> VRAM report about missing bytes is changed from 474984448 Bytes to 475033600 Bytes 2025-12-02 14:37:59.617 - Render thread -> VRAM report about missing bytes is changed from 475033600 Bytes to 475066368 Bytes 2025-12-02 14:38:02.695 - Render thread -> VRAM report about missing bytes is changed from 475066368 Bytes to 474882048 Bytes 2025-12-02 14:38:03.208 - Render thread -> Frame [5599] Parallel Render Command Batch RCB-1 created with rcb: 16221121 2025-12-02 14:38:03.209 - Render thread -> Frame [5599] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-2 created with rcb: 16221121 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-3 created with rcb: 12405584 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-4 created with rcb: 61390193 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-5 created with rcb: 12659604 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-6 created with rcb: 65146715 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-7 created with rcb: 11089439 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-8 created with rcb: 41094817 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-9 created with rcb: 30853406 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-10 created with rcb: 24296043 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-11 created with rcb: 25510710 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-12 created with rcb: 51649860 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-13 created with rcb: 55697072 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-14 created with rcb: 67045670 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-15 created with rcb: 12667732 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-16 created with rcb: 66453656 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-17 created with rcb: 36904854 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-18 created with rcb: 42519855 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-19 created with rcb: 582852 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-20 created with rcb: 5459284 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-02 14:38:03.214 - Render thread -> Frame [5600] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-02 14:38:03.258 - Render thread -> Frame [5606] Parallel Render Command Batch RCB-21 created with rcb: 42519855 2025-12-02 14:38:03.258 - Render thread -> Frame [5606] Parallel Render Command Batch RCB-22 created with rcb: 36904854 2025-12-02 14:38:03.258 - Render thread -> Frame [5606] Parallel Render Command Batch RCB-23 created with rcb: 66453656 2025-12-02 14:38:03.264 - Render thread -> Frame [5606] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-02 14:38:03.265 - Render thread -> Frame [5606] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-02 14:38:03.265 - Render thread -> Frame [5606] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-24 created with rcb: 12667732 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-25 created with rcb: 67045670 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-26 created with rcb: 55697072 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-27 created with rcb: 66453656 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-28 created with rcb: 36904854 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-29 created with rcb: 42519855 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-30 created with rcb: 24296043 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-31 created with rcb: 30853406 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-32 created with rcb: 41094817 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-33 created with rcb: 11089439 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-34 created with rcb: 65146715 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-35 created with rcb: 12659604 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-36 created with rcb: 61390193 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-37 created with rcb: 12405584 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-38 created with rcb: 16221121 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-39 created with rcb: 25520802 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-40 created with rcb: 1673823 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-41 created with rcb: 48141660 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-42 created with rcb: 57293948 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-43 created with rcb: 52809403 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-44 created with rcb: 43442667 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-45 created with rcb: 52625783 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-46 created with rcb: 25321079 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-47 created with rcb: 43815130 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-48 created with rcb: 33892164 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-49 created with rcb: 9024986 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-50 created with rcb: 19697888 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-51 created with rcb: 18261424 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-52 created with rcb: 54983550 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-53 created with rcb: 57408020 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-54 created with rcb: 23242389 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-55 created with rcb: 36275773 2025-12-02 14:38:03.277 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-02 14:38:03.278 - Render thread -> Frame [5607] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-02 14:38:03.283 - Render thread -> Frame [5608] Parallel Render Command Batch RCB-56 created with rcb: 36275773 2025-12-02 14:38:03.283 - Render thread -> Frame [5608] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-02 14:38:03.310 - Render thread -> Frame [5612] Parallel Render Command Batch RCB-57 created with rcb: 52867388 2025-12-02 14:38:03.310 - Render thread -> Frame [5612] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-02 14:38:03.319 - Render thread -> Frame [5614] Parallel Render Command Batch RCB-58 created with rcb: 52867388 2025-12-02 14:38:03.338 - Render thread -> Frame [5614] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-02 14:38:03.342 - Render thread -> VRAM report about missing bytes is changed from 474882048 Bytes to 474820608 Bytes 2025-12-02 14:38:03.342 - Render thread -> Frame [5615] Parallel Render Command Batch RCB-59 created with rcb: 54983550 2025-12-02 14:38:03.342 - Render thread -> Frame [5615] Parallel Render Command Batch RCB-60 created with rcb: 21371182 2025-12-02 14:38:03.342 - Render thread -> Frame [5615] Parallel Render Command Batch RCB-61 created with rcb: 64486211 2025-12-02 14:38:03.342 - Render thread -> Frame [5615] Parallel Render Command Batch RCB-62 created with rcb: 52867388 2025-12-02 14:38:03.345 - Render thread -> Frame [5615] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-02 14:38:03.375 - Render thread -> Frame [5615] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-02 14:38:03.395 - Render thread -> Frame [5615] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-02 14:38:03.396 - Render thread -> Frame [5615] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-02 14:38:03.431 - Render thread -> VRAM report about missing bytes is changed from 474820608 Bytes to 474693632 Bytes 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-63 created with rcb: 23242389 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-64 created with rcb: 9024986 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-65 created with rcb: 18261424 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-66 created with rcb: 54983550 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-67 created with rcb: 25321079 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-68 created with rcb: 52625783 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-69 created with rcb: 43442667 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-70 created with rcb: 52809403 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-71 created with rcb: 57293948 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-72 created with rcb: 48141660 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-73 created with rcb: 1673823 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-74 created with rcb: 25520802 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-75 created with rcb: 16221121 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-76 created with rcb: 12405584 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-77 created with rcb: 61390193 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-78 created with rcb: 12659604 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-79 created with rcb: 65146715 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-80 created with rcb: 11089439 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-81 created with rcb: 41094817 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-82 created with rcb: 30853406 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-83 created with rcb: 24296043 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-84 created with rcb: 42519855 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-85 created with rcb: 36904854 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-86 created with rcb: 66453656 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-87 created with rcb: 55697072 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-88 created with rcb: 67045670 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-89 created with rcb: 12667732 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-90 created with rcb: 6271106 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-91 created with rcb: 29846953 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-92 created with rcb: 60977487 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-93 created with rcb: 3949185 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-94 created with rcb: 54576429 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-95 created with rcb: 10267165 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-96 created with rcb: 19697888 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-97 created with rcb: 59145211 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-98 created with rcb: 65698311 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-99 created with rcb: 20236571 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-100 created with rcb: 30704484 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-101 created with rcb: 60918093 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-102 created with rcb: 33892164 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-103 created with rcb: 55226131 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-104 created with rcb: 62283813 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-105 created with rcb: 9714078 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-106 created with rcb: 51649860 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-107 created with rcb: 48588112 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-108 created with rcb: 21371182 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-109 created with rcb: 25510710 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-110 created with rcb: 62908979 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-111 created with rcb: 47016152 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-112 created with rcb: 22149454 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-113 created with rcb: 37947594 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-114 created with rcb: 64049196 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-115 created with rcb: 3487765 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-116 created with rcb: 51467748 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-117 created with rcb: 47590933 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-118 created with rcb: 35669631 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-119 created with rcb: 26631470 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-120 created with rcb: 5973113 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-121 created with rcb: 41629425 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-122 created with rcb: 45884207 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-123 created with rcb: 8849632 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-124 created with rcb: 338358 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-125 created with rcb: 27615140 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-126 created with rcb: 22664581 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-127 created with rcb: 59588083 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-128 created with rcb: 52867388 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-129 created with rcb: 50059047 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-130 created with rcb: 64320732 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-131 created with rcb: 5670503 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-132 created with rcb: 53491805 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-133 created with rcb: 28229128 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-134 created with rcb: 48693700 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-135 created with rcb: 54424558 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-136 created with rcb: 8101225 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-137 created with rcb: 41466152 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-138 created with rcb: 10641406 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-139 created with rcb: 14937318 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-140 created with rcb: 13555710 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-141 created with rcb: 8969345 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-142 created with rcb: 52566445 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-143 created with rcb: 10150879 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-144 created with rcb: 54887337 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-145 created with rcb: 29100131 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-146 created with rcb: 54229881 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-147 created with rcb: 47304713 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-148 created with rcb: 2289998 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-149 created with rcb: 1276828 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-150 created with rcb: 13545642 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-151 created with rcb: 19732724 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-152 created with rcb: 7327968 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-153 created with rcb: 17254781 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-154 created with rcb: 10328465 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-155 created with rcb: 21785776 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-156 created with rcb: 1546977 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-157 created with rcb: 32371326 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-158 created with rcb: 15556920 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-159 created with rcb: 57018469 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-160 created with rcb: 35499753 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-161 created with rcb: 64002601 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-162 created with rcb: 22601599 2025-12-02 14:38:03.431 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-163 created with rcb: 861964 2025-12-02 14:38:03.453 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-02 14:38:03.454 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-02 14:38:03.458 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-02 14:38:03.458 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-02 14:38:03.458 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-02 14:38:03.458 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-02 14:38:03.458 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-02 14:38:03.458 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-02 14:38:03.458 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-02 14:38:03.458 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-02 14:38:03.458 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-02 14:38:03.459 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-02 14:38:03.470 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-02 14:38:03.471 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-02 14:38:03.471 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-02 14:38:03.471 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-02 14:38:03.471 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-02 14:38:03.471 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-02 14:38:03.476 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-02 14:38:03.477 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-02 14:38:03.477 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-02 14:38:03.477 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-02 14:38:03.483 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-02 14:38:03.495 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-02 14:38:03.495 - Render thread -> Frame [5616] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-02 14:38:03.542 - Render thread -> VRAM report about missing bytes is changed from 474693632 Bytes to 474603520 Bytes 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-164 created with rcb: 27468666 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-165 created with rcb: 1741912 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-166 created with rcb: 14451442 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-167 created with rcb: 63805842 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-168 created with rcb: 16996685 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-169 created with rcb: 19672946 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-170 created with rcb: 64778131 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-171 created with rcb: 3782306 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-172 created with rcb: 46555812 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-173 created with rcb: 6271106 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-174 created with rcb: 57408020 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-175 created with rcb: 27803134 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-176 created with rcb: 23242389 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-177 created with rcb: 19697888 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-178 created with rcb: 60918093 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-179 created with rcb: 3949185 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-180 created with rcb: 26922279 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-181 created with rcb: 9024986 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-182 created with rcb: 5459284 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-183 created with rcb: 21371182 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-184 created with rcb: 48588112 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-185 created with rcb: 55226131 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-186 created with rcb: 33892164 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-187 created with rcb: 9714078 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-188 created with rcb: 20701129 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-189 created with rcb: 59145211 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-190 created with rcb: 60977487 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-191 created with rcb: 29846953 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-192 created with rcb: 12667732 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-193 created with rcb: 62283813 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-194 created with rcb: 55697072 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-195 created with rcb: 67045670 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-196 created with rcb: 36904854 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-197 created with rcb: 42519855 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-198 created with rcb: 24296043 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-199 created with rcb: 30853406 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-200 created with rcb: 66453656 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-201 created with rcb: 11089439 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-202 created with rcb: 65146715 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-203 created with rcb: 582852 2025-12-02 14:38:03.542 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-204 created with rcb: 10267165 2025-12-02 14:38:03.549 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-109 processed in 2 frames. 2025-12-02 14:38:03.549 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-110 processed in 2 frames. 2025-12-02 14:38:03.550 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-111 processed in 2 frames. 2025-12-02 14:38:03.559 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-112 processed in 2 frames. 2025-12-02 14:38:03.559 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-113 processed in 2 frames. 2025-12-02 14:38:03.559 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-114 processed in 2 frames. 2025-12-02 14:38:03.559 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-115 processed in 2 frames. 2025-12-02 14:38:03.559 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-116 processed in 2 frames. 2025-12-02 14:38:03.559 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-117 processed in 2 frames. 2025-12-02 14:38:03.559 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-02 14:38:03.559 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-119 processed in 2 frames. 2025-12-02 14:38:03.559 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-120 processed in 2 frames. 2025-12-02 14:38:03.559 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-121 processed in 2 frames. 2025-12-02 14:38:03.559 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-122 processed in 2 frames. 2025-12-02 14:38:03.560 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-123 processed in 2 frames. 2025-12-02 14:38:03.560 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-124 processed in 2 frames. 2025-12-02 14:38:03.560 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-125 processed in 2 frames. 2025-12-02 14:38:03.561 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-126 processed in 2 frames. 2025-12-02 14:38:03.561 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-127 processed in 2 frames. 2025-12-02 14:38:03.561 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-128 processed in 2 frames. 2025-12-02 14:38:03.563 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-129 processed in 2 frames. 2025-12-02 14:38:03.563 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-130 processed in 2 frames. 2025-12-02 14:38:03.564 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-131 processed in 2 frames. 2025-12-02 14:38:03.564 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-132 processed in 2 frames. 2025-12-02 14:38:03.564 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-133 processed in 2 frames. 2025-12-02 14:38:03.564 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-134 processed in 2 frames. 2025-12-02 14:38:03.564 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-135 processed in 2 frames. 2025-12-02 14:38:03.564 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-136 processed in 2 frames. 2025-12-02 14:38:03.564 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-137 processed in 2 frames. 2025-12-02 14:38:03.564 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-138 processed in 2 frames. 2025-12-02 14:38:03.564 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-139 processed in 2 frames. 2025-12-02 14:38:03.564 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-140 processed in 2 frames. 2025-12-02 14:38:03.575 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-141 processed in 2 frames. 2025-12-02 14:38:03.575 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-142 processed in 2 frames. 2025-12-02 14:38:03.575 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-143 processed in 2 frames. 2025-12-02 14:38:03.575 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-144 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-145 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-146 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-147 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-148 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-149 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-150 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-151 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-152 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-153 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-154 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-155 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-156 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-157 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-158 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-159 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-160 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-161 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-162 processed in 2 frames. 2025-12-02 14:38:03.576 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-163 processed in 2 frames. 2025-12-02 14:38:03.592 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-164 processed in 1 frames. 2025-12-02 14:38:03.600 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-165 processed in 1 frames. 2025-12-02 14:38:03.606 - Render thread -> Frame [5617] Parallel Render Command Batch RCB-166 processed in 1 frames. 2025-12-02 14:38:03.681 - Render thread -> VRAM report about missing bytes is changed from 474603520 Bytes to 475447296 Bytes 2025-12-02 14:38:03.681 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-205 created with rcb: 51649860 2025-12-02 14:38:03.681 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-206 created with rcb: 30704484 2025-12-02 14:38:03.681 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-207 created with rcb: 41094817 2025-12-02 14:38:03.681 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-208 created with rcb: 16011283 2025-12-02 14:38:03.685 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-167 processed in 2 frames. 2025-12-02 14:38:03.686 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-168 processed in 2 frames. 2025-12-02 14:38:03.691 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-169 processed in 2 frames. 2025-12-02 14:38:03.701 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-170 processed in 2 frames. 2025-12-02 14:38:03.702 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-171 processed in 2 frames. 2025-12-02 14:38:03.705 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-172 processed in 2 frames. 2025-12-02 14:38:03.706 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-173 processed in 2 frames. 2025-12-02 14:38:03.723 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-174 processed in 2 frames. 2025-12-02 14:38:03.725 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-175 processed in 2 frames. 2025-12-02 14:38:03.727 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-176 processed in 2 frames. 2025-12-02 14:38:03.727 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-177 processed in 2 frames. 2025-12-02 14:38:03.728 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-178 processed in 2 frames. 2025-12-02 14:38:03.730 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-179 processed in 2 frames. 2025-12-02 14:38:03.737 - Render thread -> Frame [5618] Parallel Render Command Batch RCB-180 processed in 2 frames. 2025-12-02 14:38:03.756 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 14:38:03.764 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 14:38:03.829 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 14:38:03.850 - Render thread -> VRAM report about missing bytes is changed from 475447296 Bytes to 475529216 Bytes 2025-12-02 14:38:03.850 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-209 created with rcb: 48670429 2025-12-02 14:38:03.850 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-210 created with rcb: 20236571 2025-12-02 14:38:03.850 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-211 created with rcb: 65698311 2025-12-02 14:38:03.850 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-212 created with rcb: 54576429 2025-12-02 14:38:03.851 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-181 processed in 3 frames. 2025-12-02 14:38:03.881 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-182 processed in 3 frames. 2025-12-02 14:38:03.882 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-183 processed in 3 frames. 2025-12-02 14:38:03.882 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-184 processed in 3 frames. 2025-12-02 14:38:03.882 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-185 processed in 3 frames. 2025-12-02 14:38:03.882 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-186 processed in 3 frames. 2025-12-02 14:38:03.893 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-187 processed in 3 frames. 2025-12-02 14:38:03.911 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-188 processed in 3 frames. 2025-12-02 14:38:03.911 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-189 processed in 3 frames. 2025-12-02 14:38:03.911 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-190 processed in 3 frames. 2025-12-02 14:38:03.911 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-191 processed in 3 frames. 2025-12-02 14:38:03.911 - Render thread -> Frame [5619] Parallel Render Command Batch RCB-192 processed in 3 frames. 2025-12-02 14:38:03.965 - Render thread -> VRAM report about missing bytes is changed from 475529216 Bytes to 475639808 Bytes 2025-12-02 14:38:03.965 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-213 created with rcb: 54213352 2025-12-02 14:38:03.970 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-193 processed in 4 frames. 2025-12-02 14:38:03.971 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-194 processed in 4 frames. 2025-12-02 14:38:03.974 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-195 processed in 4 frames. 2025-12-02 14:38:03.974 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-196 processed in 4 frames. 2025-12-02 14:38:03.974 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-197 processed in 4 frames. 2025-12-02 14:38:03.974 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-198 processed in 4 frames. 2025-12-02 14:38:03.974 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-199 processed in 4 frames. 2025-12-02 14:38:03.979 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-200 processed in 4 frames. 2025-12-02 14:38:03.979 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-201 processed in 4 frames. 2025-12-02 14:38:03.979 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-202 processed in 4 frames. 2025-12-02 14:38:03.996 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-203 processed in 4 frames. 2025-12-02 14:38:04.002 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-204 processed in 4 frames. 2025-12-02 14:38:04.006 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-205 processed in 3 frames. 2025-12-02 14:38:04.012 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-206 processed in 3 frames. 2025-12-02 14:38:04.016 - Render thread -> Frame [5620] Parallel Render Command Batch RCB-207 processed in 3 frames. 2025-12-02 14:38:04.177 - Render thread -> VRAM report about missing bytes is changed from 475639808 Bytes to 475680768 Bytes 2025-12-02 14:38:04.177 - Render thread -> Frame [5621] Parallel Render Command Batch RCB-214 created with rcb: 64486211 2025-12-02 14:38:04.177 - Render thread -> Frame [5621] Parallel Render Command Batch RCB-215 created with rcb: 43815130 2025-12-02 14:38:04.185 - Render thread -> Frame [5621] Parallel Render Command Batch RCB-208 processed in 4 frames. 2025-12-02 14:38:04.236 - Render thread -> Frame [5621] Parallel Render Command Batch RCB-209 processed in 3 frames. 2025-12-02 14:38:04.267 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-02 14:38:04.321 - Render thread -> VRAM report about missing bytes is changed from 475680768 Bytes to 475742208 Bytes 2025-12-02 14:38:04.349 - Render thread -> Frame [5622] Parallel Render Command Batch RCB-210 processed in 4 frames. 2025-12-02 14:38:04.376 - Render thread -> Frame [5622] Parallel Render Command Batch RCB-211 processed in 4 frames. 2025-12-02 14:38:04.441 - Render thread -> VRAM report about missing bytes is changed from 475742208 Bytes to 475947008 Bytes 2025-12-02 14:38:04.479 - Render thread -> Frame [5623] Parallel Render Command Batch RCB-212 processed in 5 frames. 2025-12-02 14:38:04.536 - Render thread -> VRAM report about missing bytes is changed from 475947008 Bytes to 475885568 Bytes 2025-12-02 14:38:04.557 - Render thread -> Frame [5624] Parallel Render Command Batch RCB-213 processed in 5 frames. 2025-12-02 14:38:04.655 - Render thread -> VRAM report about missing bytes is changed from 475885568 Bytes to 479526912 Bytes 2025-12-02 14:38:04.695 - Render thread -> Frame [5625] Parallel Render Command Batch RCB-214 processed in 5 frames. 2025-12-02 14:38:04.743 - Render thread -> VRAM report about missing bytes is changed from 479526912 Bytes to 479576064 Bytes 2025-12-02 14:38:04.807 - Render thread -> Frame [5626] Parallel Render Command Batch RCB-215 processed in 6 frames. 2025-12-02 14:38:04.842 - Render thread -> VRAM report about missing bytes is changed from 479576064 Bytes to 479621120 Bytes 2025-12-02 14:38:04.853 - Render thread -> VRAM report about missing bytes is changed from 479621120 Bytes to 479674368 Bytes 2025-12-02 14:38:06.086 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-216 created with rcb: 36275773 2025-12-02 14:38:06.288 - Render thread -> VRAM report about missing bytes is changed from 479674368 Bytes to 479617024 Bytes 2025-12-02 14:38:06.482 - Render thread -> VRAM report about missing bytes is changed from 479617024 Bytes to 479645696 Bytes 2025-12-02 14:38:06.494 - Render thread -> Frame [5858] Parallel Render Command Batch RCB-216 processed in 5 frames. 2025-12-02 14:38:06.635 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2025-12-02 14:38:06.636 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2025-12-02 14:38:06.642 - Render thread -> VRAM report about missing bytes is changed from 479645696 Bytes to 479932416 Bytes 2025-12-02 14:38:06.649 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 16 to 32. 2025-12-02 14:38:06.650 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 16 to 32. 2025-12-02 14:38:06.656 - Render thread -> VRAM report about missing bytes is changed from 479932416 Bytes to 479625216 Bytes 2025-12-02 14:38:06.665 - Render thread -> VRAM report about missing bytes is changed from 479625216 Bytes to 479993856 Bytes 2025-12-02 14:38:06.676 - Render thread -> VRAM report about missing bytes is changed from 479993856 Bytes to 480301056 Bytes 2025-12-02 14:38:06.746 - Render thread -> VRAM report about missing bytes is changed from 480301056 Bytes to 481349632 Bytes 2025-12-02 14:38:06.903 - Render thread -> VRAM report about missing bytes is changed from 481349632 Bytes to 482398208 Bytes 2025-12-02 14:38:06.910 - Render thread -> VRAM report about missing bytes is changed from 482398208 Bytes to 483446784 Bytes 2025-12-02 14:38:06.942 - Render thread -> VRAM report about missing bytes is changed from 483446784 Bytes to 483450880 Bytes 2025-12-02 14:38:06.967 - Render thread -> VRAM report about missing bytes is changed from 483450880 Bytes to 483454976 Bytes 2025-12-02 14:38:07.059 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-02 14:38:07.147 - Render thread -> VRAM report about missing bytes is changed from 483454976 Bytes to 483418112 Bytes 2025-12-02 14:38:07.188 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-02 14:38:07.188 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-02 14:38:07.188 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-02 14:38:07.188 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-02 14:38:07.189 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-02 14:38:07.189 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-02 14:38:07.215 - Render thread -> VRAM report about missing bytes is changed from 483418112 Bytes to 483438592 Bytes 2025-12-02 14:38:07.273 - Render thread -> Info: Frame[5921] - Available VRAM budget has changed: 10901 MB 2025-12-02 14:38:07.337 - Render thread -> VRAM report about missing bytes is changed from 483438592 Bytes to 483442688 Bytes 2025-12-02 14:38:07.489 - Render thread -> Info: Frame[5951] - Available VRAM budget has changed: 6056 MB 2025-12-02 14:38:07.556 - Render thread -> VRAM report about missing bytes is changed from 483442688 Bytes to 484556800 Bytes 2025-12-02 14:38:07.571 - Render thread -> VRAM report about missing bytes is changed from 484556800 Bytes to 484560896 Bytes 2025-12-02 14:38:07.678 - Render thread -> Info: Frame[5981] - Available VRAM budget has changed: 4073 MB 2025-12-02 14:38:07.788 - Render thread -> VRAM report about missing bytes is changed from 484560896 Bytes to 484564992 Bytes 2025-12-02 14:38:08.101 - Render thread -> VRAM report about missing bytes is changed from 484564992 Bytes to 484569088 Bytes 2025-12-02 14:38:08.413 - Render thread -> VRAM report about missing bytes is changed from 484569088 Bytes to 484573184 Bytes 2025-12-02 14:38:08.664 - Render thread -> VRAM report about missing bytes is changed from 484573184 Bytes to 485625856 Bytes 2025-12-02 14:38:08.692 - Render thread -> VRAM report about missing bytes is changed from 485625856 Bytes to 486674432 Bytes 2025-12-02 14:38:08.751 - Render thread -> VRAM report about missing bytes is changed from 486674432 Bytes to 486641664 Bytes 2025-12-02 14:38:08.776 - Render thread -> VRAM report about missing bytes is changed from 486641664 Bytes to 486703104 Bytes 2025-12-02 14:38:08.788 - Render thread -> VRAM report about missing bytes is changed from 486703104 Bytes to 487817216 Bytes 2025-12-02 14:38:08.946 - Render thread -> VRAM report about missing bytes is changed from 487817216 Bytes to 487821312 Bytes 2025-12-02 14:38:09.891 - Render thread -> VRAM report about missing bytes is changed from 487821312 Bytes to 489000960 Bytes 2025-12-02 14:38:09.998 - Render thread -> VRAM report about missing bytes is changed from 489000960 Bytes to 490246144 Bytes 2025-12-02 14:38:10.940 - Render thread -> VRAM report about missing bytes is changed from 490246144 Bytes to 492933120 Bytes 2025-12-02 14:38:12.164 - Render thread -> VRAM report about missing bytes is changed from 492933120 Bytes to 493981696 Bytes 2025-12-02 14:38:12.385 - Render thread -> VRAM report about missing bytes is changed from 493981696 Bytes to 505253888 Bytes 2025-12-02 14:38:12.389 - Render thread -> VRAM report about missing bytes is changed from 505253888 Bytes to 493981696 Bytes 2025-12-02 14:38:12.573 - Render thread -> VRAM report about missing bytes is changed from 493981696 Bytes to 493965312 Bytes 2025-12-02 14:38:12.590 - Render thread -> VRAM report about missing bytes is changed from 493965312 Bytes to 494006272 Bytes 2025-12-02 14:38:12.810 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 32 to 256. 2025-12-02 14:38:12.811 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 32 to 256. 2025-12-02 14:38:12.821 - Render thread -> VRAM report about missing bytes is changed from 494006272 Bytes to 494051328 Bytes 2025-12-02 14:38:12.855 - Render thread -> VRAM report about missing bytes is changed from 494051328 Bytes to 494788608 Bytes 2025-12-02 14:38:13.222 - Render thread -> VRAM report about missing bytes is changed from 494788608 Bytes to 494911488 Bytes 2025-12-02 14:38:13.384 - Render thread -> VRAM report about missing bytes is changed from 494911488 Bytes to 494915584 Bytes 2025-12-02 14:38:13.594 - Render thread -> VRAM report about missing bytes is changed from 494915584 Bytes to 494919680 Bytes 2025-12-02 14:38:14.113 - Render thread -> VRAM report about missing bytes is changed from 494919680 Bytes to 494923776 Bytes 2025-12-02 14:38:14.409 - Render thread -> VRAM report about missing bytes is changed from 494923776 Bytes to 494927872 Bytes 2025-12-02 14:38:17.924 - Render thread -> Info: Frame[7123] - Available VRAM budget has changed: 5806 MB 2025-12-02 14:38:17.924 - Render thread -> Info: Frame[7123] - Available VRAM budget has changed: 3824 MB 2025-12-02 14:38:17.987 - Render thread -> VRAM report about missing bytes is changed from 494927872 Bytes to 519106560 Bytes 2025-12-02 14:38:18.024 - Render thread -> VRAM report about missing bytes is changed from 519106560 Bytes to 521220096 Bytes 2025-12-02 14:38:18.227 - Render thread -> VRAM report about missing bytes is changed from 521220096 Bytes to 522661888 Bytes 2025-12-02 14:38:18.263 - Render thread -> Info: Frame[7134] - Available VRAM budget has changed: 11101 MB 2025-12-02 14:38:18.301 - Render thread -> VRAM report about missing bytes is changed from 522661888 Bytes to 524169216 Bytes 2025-12-02 14:38:18.458 - Render thread -> Info: Frame[7155] - Available VRAM budget has changed: 6056 MB 2025-12-02 14:38:18.553 - Render thread -> Info: Frame[7165] - Available VRAM budget has changed: 6236 MB 2025-12-02 14:38:18.761 - Render thread -> VRAM report about missing bytes is changed from 524169216 Bytes to 525742080 Bytes 2025-12-02 14:38:18.791 - Render thread -> Info: Frame[7185] - Available VRAM budget has changed: 4073 MB 2025-12-02 14:38:18.798 - Render thread -> VRAM report about missing bytes is changed from 525742080 Bytes to 526856192 Bytes 2025-12-02 14:38:18.808 - Render thread -> VRAM report about missing bytes is changed from 526856192 Bytes to 527384576 Bytes 2025-12-02 14:38:18.820 - Render thread -> VRAM report about missing bytes is changed from 527384576 Bytes to 525320192 Bytes 2025-12-02 14:38:18.888 - Render thread -> VRAM report about missing bytes is changed from 525320192 Bytes to 524820480 Bytes 2025-12-02 14:38:18.913 - Render thread -> Info: Frame[7195] - Available VRAM budget has changed: 4251 MB 2025-12-02 14:38:18.932 - Render thread -> VRAM report about missing bytes is changed from 524820480 Bytes to 527437824 Bytes 2025-12-02 14:38:18.946 - Render thread -> VRAM report about missing bytes is changed from 527437824 Bytes to 528031744 Bytes 2025-12-02 14:38:18.948 - Render thread -> Info: Frame[7197] - Available VRAM budget has changed: 6182 MB 2025-12-02 14:38:18.948 - Render thread -> Info: Frame[7197] - Available VRAM budget has changed: 4198 MB 2025-12-02 14:38:18.958 - Render thread -> VRAM report about missing bytes is changed from 528031744 Bytes to 526999552 Bytes 2025-12-02 14:38:18.967 - Render thread -> VRAM report about missing bytes is changed from 526999552 Bytes to 527060992 Bytes 2025-12-02 14:38:18.984 - Render thread -> VRAM report about missing bytes is changed from 527060992 Bytes to 526704640 Bytes 2025-12-02 14:38:19.044 - Render thread -> VRAM report about missing bytes is changed from 526704640 Bytes to 526262272 Bytes 2025-12-02 14:38:19.201 - Render thread -> VRAM report about missing bytes is changed from 526262272 Bytes to 530944000 Bytes 2025-12-02 14:38:19.218 - Render thread -> Info: Frame[7205] - Available VRAM budget has changed: 6048 MB 2025-12-02 14:38:19.218 - Render thread -> Info: Frame[7205] - Available VRAM budget has changed: 4065 MB 2025-12-02 14:38:19.234 - Render thread -> VRAM report about missing bytes is changed from 530944000 Bytes to 531251200 Bytes 2025-12-02 14:38:19.258 - Render thread -> VRAM report about missing bytes is changed from 531251200 Bytes to 529047552 Bytes 2025-12-02 14:38:19.270 - Render thread -> VRAM report about missing bytes is changed from 529047552 Bytes to 530817024 Bytes 2025-12-02 14:38:19.280 - Render thread -> VRAM report about missing bytes is changed from 530817024 Bytes to 530870272 Bytes 2025-12-02 14:38:19.305 - Render thread -> VRAM report about missing bytes is changed from 530870272 Bytes to 530542592 Bytes 2025-12-02 14:38:19.330 - Render thread -> VRAM report about missing bytes is changed from 530542592 Bytes to 532377600 Bytes 2025-12-02 14:38:19.512 - Render thread -> VRAM report about missing bytes is changed from 532377600 Bytes to 534343680 Bytes 2025-12-02 14:38:19.525 - Render thread -> VRAM report about missing bytes is changed from 534343680 Bytes to 536375296 Bytes 2025-12-02 14:38:19.597 - Render thread -> Info: Frame[7237] - Available VRAM budget has changed: 6185 MB 2025-12-02 14:38:19.649 - Render thread -> Info: Frame[7241] - Available VRAM budget has changed: 3776 MB 2025-12-02 14:38:19.673 - Render thread -> VRAM report about missing bytes is changed from 536375296 Bytes to 536498176 Bytes 2025-12-02 14:38:19.721 - Render thread -> VRAM report about missing bytes is changed from 536498176 Bytes to 536383488 Bytes 2025-12-02 14:38:19.734 - Render thread -> VRAM report about missing bytes is changed from 536383488 Bytes to 536424448 Bytes 2025-12-02 14:38:19.746 - Render thread -> VRAM report about missing bytes is changed from 536424448 Bytes to 536367104 Bytes 2025-12-02 14:38:19.787 - Render thread -> Info: Frame[7251] - Available VRAM budget has changed: 6236 MB 2025-12-02 14:38:19.797 - Render thread -> VRAM report about missing bytes is changed from 536367104 Bytes to 710299648 Bytes 2025-12-02 14:38:19.811 - Render thread -> VRAM report about missing bytes is changed from 710299648 Bytes to 721506304 Bytes 2025-12-02 14:38:19.814 - Render thread -> Info: Frame[7253] - Available VRAM budget has changed: 6077 MB 2025-12-02 14:38:19.814 - Render thread -> Info: Frame[7253] - Available VRAM budget has changed: 3723 MB 2025-12-02 14:38:19.863 - Render thread -> VRAM report about missing bytes is changed from 721506304 Bytes to 537546752 Bytes 2025-12-02 14:38:19.893 - Render thread -> VRAM report about missing bytes is changed from 537546752 Bytes to 537776128 Bytes 2025-12-02 14:38:19.916 - Render thread -> VRAM report about missing bytes is changed from 537776128 Bytes to 537604096 Bytes 2025-12-02 14:38:19.949 - Render thread -> VRAM report about missing bytes is changed from 537604096 Bytes to 536965120 Bytes 2025-12-02 14:38:20.258 - Render thread -> Info: Frame[7285] - Available VRAM budget has changed: 6252 MB 2025-12-02 14:38:20.640 - Render thread -> Info: Frame[7315] - Available VRAM budget has changed: 3898 MB 2025-12-02 14:38:21.426 - Render thread -> VRAM report about missing bytes is changed from 536965120 Bytes to 552763392 Bytes 2025-12-02 14:38:21.536 - Render thread -> Info: Frame[7384] - Available VRAM budget has changed: 11013 MB 2025-12-02 14:38:21.549 - Render thread -> Info: Frame[7385] - Available VRAM budget has changed: 6168 MB 2025-12-02 14:38:21.549 - Render thread -> Info: Frame[7385] - Available VRAM budget has changed: 3814 MB 2025-12-02 14:38:21.559 - Render thread -> Info: Frame[7386] - Available VRAM budget has changed: 10955 MB 2025-12-02 14:38:21.574 - Render thread -> Info: Frame[7387] - Available VRAM budget has changed: 6116 MB 2025-12-02 14:38:21.574 - Render thread -> Info: Frame[7387] - Available VRAM budget has changed: 3763 MB 2025-12-02 14:38:21.610 - Render thread -> VRAM report about missing bytes is changed from 552763392 Bytes to 552534016 Bytes 2025-12-02 14:38:22.714 - Render thread -> Info: Frame[7472] - Available VRAM budget has changed: 10700 MB 2025-12-02 14:38:22.731 - Render thread -> Info: Frame[7473] - Available VRAM budget has changed: 5887 MB 2025-12-02 14:38:22.731 - Render thread -> Info: Frame[7473] - Available VRAM budget has changed: 3535 MB 2025-12-02 14:38:22.971 - Render thread -> Info: Frame[7490] - Available VRAM budget has changed: 10844 MB 2025-12-02 14:38:23.295 - Render thread -> Info: Frame[7514] - Available VRAM budget has changed: 10917 MB 2025-12-02 14:38:23.395 - Render thread -> Info: Frame[7521] - Available VRAM budget has changed: 5957 MB 2025-12-02 14:38:23.680 - Render thread -> Info: Frame[7545] - Available VRAM budget has changed: 6023 MB 2025-12-02 14:38:23.705 - Render thread -> Info: Frame[7547] - Available VRAM budget has changed: 6082 MB 2025-12-02 14:38:23.737 - Render thread -> Info: Frame[7550] - Available VRAM budget has changed: 11038 MB 2025-12-02 14:38:23.749 - Render thread -> Info: Frame[7551] - Available VRAM budget has changed: 3607 MB 2025-12-02 14:38:23.805 - Render thread -> VRAM report about missing bytes is changed from 552534016 Bytes to 552656896 Bytes 2025-12-02 14:38:24.035 - Render thread -> Info: Frame[7575] - Available VRAM budget has changed: 3673 MB 2025-12-02 14:38:24.061 - Render thread -> Info: Frame[7577] - Available VRAM budget has changed: 3731 MB 2025-12-02 14:38:24.106 - Render thread -> Info: Frame[7581] - Available VRAM budget has changed: 6190 MB 2025-12-02 14:38:24.115 - Render thread -> VRAM report about missing bytes is changed from 552656896 Bytes to 552697856 Bytes 2025-12-02 14:38:24.155 - Render thread -> Info: Frame[7585] - Available VRAM budget has changed: 3781 MB 2025-12-02 14:38:24.462 - Render thread -> Info: Frame[7611] - Available VRAM budget has changed: 3882 MB 2025-12-02 14:38:24.472 - Render thread -> VRAM report about missing bytes is changed from 552697856 Bytes to 552869888 Bytes 2025-12-02 14:38:24.521 - Render thread -> VRAM report about missing bytes is changed from 552869888 Bytes to 552828928 Bytes 2025-12-02 14:38:24.545 - Render thread -> VRAM report about missing bytes is changed from 552828928 Bytes to 552747008 Bytes 2025-12-02 14:38:25.990 - Render thread -> Info: Frame[7735] - Available VRAM budget has changed: 3800 MB 2025-12-02 14:38:26.008 - Render thread -> VRAM report about missing bytes is changed from 552747008 Bytes to 553336832 Bytes 2025-12-02 14:38:26.035 - Render thread -> VRAM report about missing bytes is changed from 553336832 Bytes to 552529920 Bytes 2025-12-02 14:38:26.061 - Render thread -> VRAM report about missing bytes is changed from 552529920 Bytes to 552112128 Bytes 2025-12-02 14:38:26.243 - Render thread -> VRAM report about missing bytes is changed from 552112128 Bytes to 552235008 Bytes 2025-12-02 14:38:26.300 - Render thread -> VRAM report about missing bytes is changed from 552235008 Bytes to 552062976 Bytes 2025-12-02 14:38:26.325 - Render thread -> VRAM report about missing bytes is changed from 552062976 Bytes to 552185856 Bytes 2025-12-02 14:38:26.374 - Render thread -> VRAM report about missing bytes is changed from 552185856 Bytes to 552013824 Bytes 2025-12-02 14:38:26.484 - Render thread -> VRAM report about missing bytes is changed from 552013824 Bytes to 552017920 Bytes 2025-12-02 14:38:26.499 - Render thread -> Info: Frame[7773] - Available VRAM budget has changed: 3764 MB 2025-12-02 14:38:26.512 - Render thread -> VRAM report about missing bytes is changed from 552017920 Bytes to 552140800 Bytes 2025-12-02 14:38:26.573 - Render thread -> VRAM report about missing bytes is changed from 552140800 Bytes to 552148992 Bytes 2025-12-02 14:38:26.598 - Render thread -> VRAM report about missing bytes is changed from 552148992 Bytes to 552091648 Bytes 2025-12-02 14:38:26.626 - Render thread -> VRAM report about missing bytes is changed from 552091648 Bytes to 552042496 Bytes 2025-12-02 14:38:26.669 - Render thread -> VRAM report about missing bytes is changed from 552042496 Bytes to 552046592 Bytes 2025-12-02 14:38:26.683 - Render thread -> VRAM report about missing bytes is changed from 552046592 Bytes to 551874560 Bytes 2025-12-02 14:38:26.862 - Render thread -> VRAM report about missing bytes is changed from 551874560 Bytes to 551997440 Bytes 2025-12-02 14:38:26.874 - Render thread -> VRAM report about missing bytes is changed from 551997440 Bytes to 552001536 Bytes 2025-12-02 14:38:26.943 - Render thread -> VRAM report about missing bytes is changed from 552001536 Bytes to 552173568 Bytes 2025-12-02 14:38:27.017 - Render thread -> VRAM report about missing bytes is changed from 552173568 Bytes to 552177664 Bytes 2025-12-02 14:38:27.071 - Render thread -> VRAM report about missing bytes is changed from 552177664 Bytes to 552349696 Bytes 2025-12-02 14:38:27.882 - Render thread -> Info: Frame[7873] - Available VRAM budget has changed: 3735 MB 2025-12-02 14:38:27.895 - Render thread -> VRAM report about missing bytes is changed from 552349696 Bytes to 552472576 Bytes 2025-12-02 14:38:27.955 - Render thread -> VRAM report about missing bytes is changed from 552472576 Bytes to 552357888 Bytes 2025-12-02 14:38:27.981 - Render thread -> VRAM report about missing bytes is changed from 552357888 Bytes to 552300544 Bytes 2025-12-02 14:38:29.020 - Render thread -> VRAM report about missing bytes is changed from 552300544 Bytes to 552341504 Bytes 2025-12-02 14:38:29.504 - Render thread -> Info: Frame[7989] - Available VRAM budget has changed: 10959 MB 2025-12-02 14:38:29.506 - Render thread -> Info: Frame[7989] - Available VRAM budget has changed: 6120 MB 2025-12-02 14:38:29.506 - Render thread -> Info: Frame[7989] - Available VRAM budget has changed: 3665 MB 2025-12-02 14:38:29.541 - Render thread -> VRAM report about missing bytes is changed from 552341504 Bytes to 552423424 Bytes 2025-12-02 14:38:29.645 - Render thread -> Info: Frame[7999] - Available VRAM budget has changed: 3519 MB 2025-12-02 14:38:29.669 - Render thread -> VRAM report about missing bytes is changed from 552423424 Bytes to 552595456 Bytes 2025-12-02 14:38:29.788 - Render thread -> VRAM report about missing bytes is changed from 552595456 Bytes to 552423424 Bytes 2025-12-02 14:38:30.090 - Render thread -> Info: Frame[8029] - Available VRAM budget has changed: 11038 MB 2025-12-02 14:38:30.498 - Render thread -> Info: Frame[8059] - Available VRAM budget has changed: 6190 MB 2025-12-02 14:38:30.914 - Render thread -> VRAM report about missing bytes is changed from 552423424 Bytes to 586043392 Bytes 2025-12-02 14:38:30.926 - Render thread -> VRAM report about missing bytes is changed from 586043392 Bytes to 552423424 Bytes 2025-12-02 14:38:30.928 - Render thread -> Info: Frame[8089] - Available VRAM budget has changed: 3587 MB 2025-12-02 14:38:31.411 - Render thread -> VRAM report about missing bytes is changed from 552423424 Bytes to 552382464 Bytes 2025-12-02 14:38:31.797 - Render thread -> Info: Frame[8151] - Available VRAM budget has changed: 3660 MB 2025-12-02 14:38:32.415 - Render thread -> Info: Frame[8197] - Available VRAM budget has changed: 3735 MB 2025-12-02 14:38:34.772 - Render thread -> Info: Frame[8251] - Available VRAM budget has changed: 10970 MB 2025-12-02 14:38:34.774 - Render thread -> Info: Frame[8251] - Available VRAM budget has changed: 6130 MB 2025-12-02 14:38:34.774 - Render thread -> Info: Frame[8251] - Available VRAM budget has changed: 3675 MB 2025-12-02 14:38:35.997 - Render thread -> Info: Frame[8342] - Available VRAM budget has changed: 11035 MB 2025-12-02 14:38:36.415 - Render thread -> Info: Frame[8373] - Available VRAM budget has changed: 6188 MB 2025-12-02 14:38:36.470 - Main Thread -> WriteLine Closed