2025-12-02 17:10:01.997 - Main Thread -> Timezone (local - UTC): 1h 2025-12-02 17:10:01.997 - Main Thread -> App Version: 2.0.2.14 2025-12-02 17:10:01.999 - Main Thread -> VRage renderer started 2025-12-02 17:10:01.999 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-02 17:10:02.012 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-02 17:10:02.012 - Main Thread -> NvApi - Driver Version: 2025-12-02 17:10:02.012 - Main Thread -> NvApi - NvApi Version: 2025-12-02 17:10:02.492 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-02 17:10:02.492 - Main Thread -> AMD - Driver Version: 25.11.1 2025-12-02 17:10:02.500 - Main Thread -> Adapters.Adapters - Entering 2025-12-02 17:10:02.500 - Main Thread -> CreateDXGIFactory - Entering 2025-12-02 17:10:02.507 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-02 17:10:02.509 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-02 17:10:02.510 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-02 17:10:02.510 - Main Thread -> Using IDXGIFactory6: True 2025-12-02 17:10:02.510 - Main Thread -> Enumerating adapters by preference 2025-12-02 17:10:02.521 - Main Thread -> Analysis of the adapter AMD Radeon RX 6800 XT - Entering 2025-12-02 17:10:02.521 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6800 XT - Entering 2025-12-02 17:10:02.521 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6800 XT - Exiting 2025-12-02 17:10:02.522 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6800 XT - Entering 2025-12-02 17:10:02.635 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6800 XT - Exiting 2025-12-02 17:10:02.745 - Main Thread -> Analysis of the adapter AMD Radeon RX 6800 XT - Exiting 2025-12-02 17:10:02.745 - Main Thread -> Filling adapter's AMD Radeon RX 6800 XT outputs - Entering 2025-12-02 17:10:02.746 - Main Thread -> Getting adapter's AMD Radeon RX 6800 XT output 0 display mode list 2025-12-02 17:10:02.747 - Main Thread -> Getting adapter's AMD Radeon RX 6800 XT output 0 display mode list done 2025-12-02 17:10:02.748 - Main Thread -> Getting adapter's AMD Radeon RX 6800 XT output 0 refresh rate 2025-12-02 17:10:02.755 - Main Thread -> Getting adapter's AMD Radeon RX 6800 XT output 0 refresh rate done 2025-12-02 17:10:02.755 - Main Thread -> Getting adapter's AMD Radeon RX 6800 XT output 1 display mode list 2025-12-02 17:10:02.756 - Main Thread -> Getting adapter's AMD Radeon RX 6800 XT output 1 display mode list done 2025-12-02 17:10:02.756 - Main Thread -> Getting adapter's AMD Radeon RX 6800 XT output 1 refresh rate 2025-12-02 17:10:02.757 - Main Thread -> Getting adapter's AMD Radeon RX 6800 XT output 1 refresh rate done 2025-12-02 17:10:02.757 - Main Thread -> Filling adapter's AMD Radeon RX 6800 XT outputs - Exiting 2025-12-02 17:10:02.757 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-02 17:10:02.757 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-02 17:10:02.758 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-02 17:10:02.758 - Main Thread -> Skipping software adapter 2025-12-02 17:10:02.758 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-02 17:10:02.761 - Main Thread -> Adapter { Name = AMD Radeon RX 6800 XT + DISPLAY10 DeviceName = AMD Radeon RX 6800 XT OutputName = DISPLAY10 Description = DeviceId: 29631, Dedicated RAM: 17131868160, Shared RAM: 34323533824, Luid: 766470808, rev: 193, subsys id: 1728126638, vendor id: 4098, supported device: True AdapterLuid = 766470808 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 17131868160 SharedRAM = 34323533824 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 18.57024 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-02 17:10:02.761 - Main Thread -> Adapter { Name = AMD Radeon RX 6800 XT + DISPLAY9 DeviceName = AMD Radeon RX 6800 XT OutputName = DISPLAY9 Description = DeviceId: 29631, Dedicated RAM: 17131868160, Shared RAM: 34323533824, Luid: 766470808, rev: 193, subsys id: 1728126638, vendor id: 4098, supported device: True AdapterLuid = 766470808 OutputId = 1 DesktopBounds = Min:1920, 0 Max:3840, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 17131868160 SharedRAM = 34323533824 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 18.57024 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-02 17:10:02.762 - Main Thread -> Adapter list composed 2025-12-02 17:10:02.791 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6800 XT + DISPLAY10","DeviceName": "AMD Radeon RX 6800 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY10","Description": "DeviceId: 29631, Dedicated RAM: 17131868160, Shared RAM: 34323533824, Luid: 766470808, rev: 193, subsys id: 1728126638, vendor id: 4098, supported device: True","AdapterLuid": 766470808,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 17131868160,"SharedRAM": 34323533824,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29631,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 18.57024,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-02 17:10:02.791 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6800 XT + DISPLAY9","DeviceName": "AMD Radeon RX 6800 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 67,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY9","Description": "DeviceId: 29631, Dedicated RAM: 17131868160, Shared RAM: 34323533824, Luid: 766470808, rev: 193, subsys id: 1728126638, vendor id: 4098, supported device: True","AdapterLuid": 766470808,"OutputId": 1,"DesktopBounds": {"Min": {"X": 1920,"Y": 0},"Max": {"X": 3840,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 17131868160,"SharedRAM": 34323533824,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29631,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 18.57024,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-02 17:10:02.791 - Main Thread -> Adapters.Adapters - Exiting 2025-12-02 17:10:02.792 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6800 XT + DISPLAY10","DeviceName": "AMD Radeon RX 6800 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY10","Description": "DeviceId: 29631, Dedicated RAM: 17131868160, Shared RAM: 34323533824, Luid: 766470808, rev: 193, subsys id: 1728126638, vendor id: 4098, supported device: True","AdapterLuid": 766470808,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 17131868160,"SharedRAM": 34323533824,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29631,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 18.57024,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-02 17:10:02.793 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-02 17:10:02.917 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-02 17:10:02.917 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 17:10:02.919 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-02 17:10:02.919 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-02 17:10:02.923 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-02 17:10:02.923 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-02 17:10:02.923 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-02 17:10:02.923 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-02 17:10:02.924 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-02 17:10:02.931 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 6800 XT","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-02 17:10:02.936 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-02 17:10:02.938 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "Performance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low"}} 2025-12-02 17:10:02.942 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6800 XT","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-02 17:10:02.964 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6800 XT", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 17:10:02.964 - Render thread -> IsD3D12Supported = True 2025-12-02 17:10:02.968 - Render thread -> Debug layer enabled: False 2025-12-02 17:10:02.969 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-02 17:10:03.064 - Render thread -> Direct Storage supported 2025-12-02 17:10:03.064 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-02 17:10:03.064 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-02 17:10:03.064 - Render thread -> Current Device Info: 2025-12-02 17:10:03.065 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-02 17:10:03.065 - Render thread -> OutputMergerLogicOp: True 2025-12-02 17:10:03.065 - Render thread -> MinPrecisionSupport: Bit16 2025-12-02 17:10:03.065 - Render thread -> TiledResourcesTier: Tier3 2025-12-02 17:10:03.065 - Render thread -> ResourceBindingTier: Tier3 2025-12-02 17:10:03.065 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-02 17:10:03.065 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-02 17:10:03.065 - Render thread -> ROVsSupported: True 2025-12-02 17:10:03.065 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-02 17:10:03.065 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-02 17:10:03.065 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-02 17:10:03.065 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-02 17:10:03.065 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-02 17:10:03.065 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-02 17:10:03.065 - Render thread -> ResourceHeapTier: Tier2 2025-12-02 17:10:03.065 - Render thread -> WaveOps: True 2025-12-02 17:10:03.065 - Render thread -> WaveLaneCountMin: 32 2025-12-02 17:10:03.065 - Render thread -> WaveLaneCountMax: 64 2025-12-02 17:10:03.065 - Render thread -> TotalLaneCount: 4608 2025-12-02 17:10:03.065 - Render thread -> ExpandedComputeResourceStates: True 2025-12-02 17:10:03.065 - Render thread -> Int64ShaderOps: True 2025-12-02 17:10:03.065 - Render thread -> DepthBoundsTestSupported: True 2025-12-02 17:10:03.065 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-02 17:10:03.065 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-02 17:10:03.065 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-02 17:10:03.065 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-02 17:10:03.065 - Render thread -> ViewInstancingTier: Tier1 2025-12-02 17:10:03.065 - Render thread -> BarycentricsSupported: True 2025-12-02 17:10:03.065 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-02 17:10:03.065 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-02 17:10:03.065 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-02 17:10:03.065 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-02 17:10:03.065 - Render thread -> RenderPassesTier: Tier0 2025-12-02 17:10:03.065 - Render thread -> RaytracingTier: Tier1_1 2025-12-02 17:10:03.065 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-02 17:10:03.065 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-02 17:10:03.065 - Render thread -> VariableShadingRateTier: Tier2 2025-12-02 17:10:03.065 - Render thread -> ShadingRateImageTileSize: 8 2025-12-02 17:10:03.065 - Render thread -> BackgroundProcessingSupported: True 2025-12-02 17:10:03.065 - Render thread -> MeshShaderTier: Tier1 2025-12-02 17:10:03.065 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-02 17:10:03.071 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-02 17:10:03.072 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-02 17:10:03.073 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-02 17:10:03.073 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-02 17:10:03.074 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-02 17:10:03.075 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 737280 Bytes 2025-12-02 17:10:03.077 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-02 17:10:03.077 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-02 17:10:03.088 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-02 17:10:03.089 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-02 17:10:03.089 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-02 17:10:03.089 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-02 17:10:03.091 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-02 17:10:03.091 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-02 17:10:03.092 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-02 17:10:03.093 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-02 17:10:03.104 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-02 17:10:03.104 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-02 17:10:03.157 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-02 17:10:03.158 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-02 17:10:03.159 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-02 17:10:03.160 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-02 17:10:03.163 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-02 17:10:03.164 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-02 17:10:03.166 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-02 17:10:03.166 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-02 17:10:03.167 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-02 17:10:03.168 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-02 17:10:03.168 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-02 17:10:03.172 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-02 17:10:03.214 - Render thread -> UseShaderAsserts: False 2025-12-02 17:10:03.214 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-02 17:10:03.215 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-02 17:10:03.215 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-02 17:10:03.216 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-02 17:10:03.216 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-02 17:10:03.218 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-02 17:10:03.228 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-02 17:10:03.228 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-02 17:10:03.232 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-02 17:10:03.232 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-02 17:10:03.232 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-02 17:10:03.233 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-02 17:10:03.237 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-02 17:10:03.237 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-02 17:10:03.238 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-02 17:10:03.238 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-02 17:10:03.238 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-02 17:10:03.239 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-02 17:10:03.244 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-02 17:10:03.244 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-02 17:10:03.268 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-02 17:10:03.282 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-02 17:10:03.296 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-02 17:10:03.296 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-02 17:10:03.306 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-02 17:10:03.307 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-02 17:10:03.309 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6800 XT + DISPLAY10", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 17:10:03.329 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-02 17:10:03.329 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-02 17:10:03.331 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-02 17:10:03.331 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-02 17:10:03.332 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-02 17:10:03.332 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-02 17:10:03.348 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-02 17:10:03.348 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-02 17:10:03.360 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-02 17:10:03.360 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-02 17:10:03.361 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-02 17:10:03.361 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-02 17:10:03.361 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-02 17:10:03.361 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-02 17:10:03.391 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-02 17:10:03.391 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 17:10:03.391 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-02 17:10:03.392 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-02 17:10:03.392 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-02 17:10:03.394 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-02 17:10:03.402 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-02 17:10:03.498 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-02 17:10:03.500 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-02 17:10:03.502 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-02 17:10:03.502 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-02 17:10:03.502 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-02 17:10:03.502 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-02 17:10:03.503 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-02 17:10:03.521 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-02 17:10:03.521 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-02 17:10:03.523 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-02 17:10:03.523 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-02 17:10:03.523 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-02 17:10:03.523 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 17:10:03.523 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-02 17:10:03.629 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-02 17:10:03.629 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-02 17:10:03.658 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-02 17:10:03.665 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-02 17:10:03.665 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-02 17:10:03.667 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-02 17:10:03.667 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-02 17:10:03.704 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-02 17:10:03.707 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-02 17:10:03.730 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-02 17:10:03.736 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-02 17:10:04.175 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-02 17:10:04.175 - Render thread -> CreateMeshBuilders - Entering 2025-12-02 17:10:04.177 - Render thread -> CreateMeshBuilders - Exiting 2025-12-02 17:10:04.177 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-02 17:10:04.183 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-02 17:10:04.494 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-02 17:10:04.496 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6800 XT + DISPLAY10", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 17:10:04.580 - Render thread -> VRAM report about missing bytes is changed from 737280 Bytes to 19525632 Bytes 2025-12-02 17:10:04.615 - Render thread -> VRAM report about missing bytes is changed from 19525632 Bytes to 19787776 Bytes 2025-12-02 17:10:04.624 - Render thread -> VRAM report about missing bytes is changed from 19787776 Bytes to 19984384 Bytes 2025-12-02 17:10:04.625 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 13516 MB 2025-12-02 17:10:04.625 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 13449 MB 2025-12-02 17:10:04.833 - Render thread -> VRAM report about missing bytes is changed from 19984384 Bytes to 20574208 Bytes 2025-12-02 17:10:05.666 - VRageWorker 0 -> Vertex 2025-12-02 17:10:05.666 - VRageWorker 13 -> Pixel 2025-12-02 17:10:05.668 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.668 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.669 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.669 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.679 - VRageWorker 2 -> Pixel 2025-12-02 17:10:05.679 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.679 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.680 - VRageWorker 0 -> Vertex 2025-12-02 17:10:05.680 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.680 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.724 - VRageWorker 1 -> Vertex 2025-12-02 17:10:05.724 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.724 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.724 - VRageWorker 5 -> Pixel 2025-12-02 17:10:05.725 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.725 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.729 - VRageWorker 4 -> Vertex 2025-12-02 17:10:05.729 - VRageWorker 9 -> Pixel 2025-12-02 17:10:05.729 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.729 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.730 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.730 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.731 - Render thread -> VRAM report about missing bytes is changed from 20574208 Bytes to 36294656 Bytes 2025-12-02 17:10:05.757 - Render thread -> VRAM report about missing bytes is changed from 36294656 Bytes to 37007360 Bytes 2025-12-02 17:10:05.774 - Render thread -> VRAM report about missing bytes is changed from 37007360 Bytes to 37138432 Bytes 2025-12-02 17:10:05.779 - Render thread -> VRAM report about missing bytes is changed from 37138432 Bytes to 104247296 Bytes 2025-12-02 17:10:05.782 - VRageWorker 12 -> Vertex 2025-12-02 17:10:05.782 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.782 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.782 - VRageWorker 12 -> Pixel 2025-12-02 17:10:05.782 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.782 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.786 - VRageWorker 11 -> Vertex 2025-12-02 17:10:05.786 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.786 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.786 - VRageWorker 10 -> Pixel 2025-12-02 17:10:05.786 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.786 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.817 - VRageWorker 1 -> Vertex 2025-12-02 17:10:05.817 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.817 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.817 - VRageWorker 4 -> Pixel 2025-12-02 17:10:05.817 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.817 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.822 - VRageWorker 11 -> Vertex 2025-12-02 17:10:05.822 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.822 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.823 - VRageWorker 4 -> Pixel 2025-12-02 17:10:05.823 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.823 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.856 - VRageWorker 3 -> Vertex 2025-12-02 17:10:05.856 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.856 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.856 - VRageWorker 6 -> Pixel 2025-12-02 17:10:05.856 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.856 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.857 - VRageWorker 3 -> Vertex 2025-12-02 17:10:05.857 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.857 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.857 - VRageWorker 8 -> Pixel 2025-12-02 17:10:05.857 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.857 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.891 - VRageWorker 13 -> Vertex 2025-12-02 17:10:05.891 - VRageWorker 3 -> Pixel 2025-12-02 17:10:05.891 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.891 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.892 - VRageWorker 7 -> Vertex 2025-12-02 17:10:05.892 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.892 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.898 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.898 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.899 - VRageWorker 11 -> Pixel 2025-12-02 17:10:05.899 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.899 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.936 - VRageWorker 12 -> Vertex 2025-12-02 17:10:05.936 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.936 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.937 - VRageWorker 0 -> Vertex 2025-12-02 17:10:05.937 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.937 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.937 - VRageWorker 11 -> Pixel 2025-12-02 17:10:05.937 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.937 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.943 - VRageWorker 1 -> Pixel 2025-12-02 17:10:05.943 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.943 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.973 - VRageWorker 11 -> Pixel 2025-12-02 17:10:05.973 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.973 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.973 - VRageWorker 1 -> Vertex 2025-12-02 17:10:05.973 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.973 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:05.976 - VRageWorker 11 -> Vertex 2025-12-02 17:10:05.976 - VRageWorker 9 -> Pixel 2025-12-02 17:10:05.976 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.976 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 17:10:05.977 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 17:10:05.977 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 17:10:06.079 - Render thread -> VRAM report about missing bytes is changed from 104247296 Bytes to 205172736 Bytes 2025-12-02 17:10:06.084 - Render thread -> Info: Frame[53] - Available VRAM budget has changed: 13327 MB 2025-12-02 17:10:06.084 - Render thread -> Info: Frame[53] - Available VRAM budget has changed: 13202 MB 2025-12-02 17:10:06.119 - Render thread -> VRAM report about missing bytes is changed from 205172736 Bytes to 205176832 Bytes 2025-12-02 17:10:06.553 - Render thread -> Info: Frame[73] - Available VRAM budget has changed: 13092 MB 2025-12-02 17:10:06.563 - Render thread -> VRAM report about missing bytes is changed from 205176832 Bytes to 246267904 Bytes 2025-12-02 17:10:06.579 - Render thread -> VRAM report about missing bytes is changed from 246267904 Bytes to 206094336 Bytes 2025-12-02 17:10:07.140 - Render thread -> VRAM report about missing bytes is changed from 206094336 Bytes to 205504512 Bytes 2025-12-02 17:10:18.524 - Render thread -> VRAM report about missing bytes is changed from 205504512 Bytes to 206098432 Bytes 2025-12-02 17:10:18.559 - Render thread -> VRAM report about missing bytes is changed from 206098432 Bytes to 206557184 Bytes 2025-12-02 17:10:18.610 - Render thread -> VRAM report about missing bytes is changed from 206557184 Bytes to 206819328 Bytes 2025-12-02 17:10:18.644 - Render thread -> VRAM report about missing bytes is changed from 206819328 Bytes to 206815232 Bytes 2025-12-02 17:10:19.693 - Render thread -> VRAM report about missing bytes is changed from 206815232 Bytes to 206880768 Bytes 2025-12-02 17:10:21.311 - Render thread -> VRAM report about missing bytes is changed from 206880768 Bytes to 207011840 Bytes 2025-12-02 17:10:21.314 - Render thread -> VRAM report about missing bytes is changed from 207011840 Bytes to 235360256 Bytes 2025-12-02 17:10:21.320 - Render thread -> VRAM report about missing bytes is changed from 235360256 Bytes to 207208448 Bytes 2025-12-02 17:10:21.728 - Render thread -> VRAM report about missing bytes is changed from 207208448 Bytes to 207339520 Bytes 2025-12-02 17:10:23.123 - Render thread -> VRAM report about missing bytes is changed from 207339520 Bytes to 208060416 Bytes 2025-12-02 17:10:23.943 - Render thread -> VRAM report about missing bytes is changed from 208060416 Bytes to 215019520 Bytes 2025-12-02 17:10:23.943 - Render thread -> Info: Frame[1061] - Available VRAM budget has changed: 13039 MB 2025-12-02 17:10:23.943 - Render thread -> Info: Frame[1061] - Available VRAM budget has changed: 12903 MB 2025-12-02 17:10:24.010 - Render thread -> VRAM report about missing bytes is changed from 215019520 Bytes to 215412736 Bytes 2025-12-02 17:10:24.083 - Render thread -> VRAM report about missing bytes is changed from 215412736 Bytes to 215298048 Bytes 2025-12-02 17:10:24.203 - Render thread -> VRAM report about missing bytes is changed from 215298048 Bytes to 212938752 Bytes 2025-12-02 17:10:24.586 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-02 17:10:24.586 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-02 17:10:24.586 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-02 17:10:24.588 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-02 17:10:24.588 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-02 17:10:24.588 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-02 17:10:24.589 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-02 17:10:24.589 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-02 17:10:24.589 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-02 17:10:24.679 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-02 17:10:24.679 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-02 17:10:24.679 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-02 17:10:24.680 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-02 17:10:24.680 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-02 17:10:24.680 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-02 17:10:24.681 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-02 17:10:24.681 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-02 17:10:24.681 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-02 17:10:24.687 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-02 17:10:24.687 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-02 17:10:24.687 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-02 17:10:24.688 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-02 17:10:24.688 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-02 17:10:24.688 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-02 17:10:24.689 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-02 17:10:24.689 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-02 17:10:24.689 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-02 17:10:24.692 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-02 17:10:24.692 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-02 17:10:24.692 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-02 17:10:24.693 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-02 17:10:24.693 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-02 17:10:24.693 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-02 17:10:24.694 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-02 17:10:24.694 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-02 17:10:24.694 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-02 17:10:24.694 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-02 17:10:24.694 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-02 17:10:24.694 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-02 17:10:24.696 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-02 17:10:24.696 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-02 17:10:24.696 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-02 17:10:24.696 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-02 17:10:24.696 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-02 17:10:24.696 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-02 17:10:24.700 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-02 17:10:24.700 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-02 17:10:24.700 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-02 17:10:24.701 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-02 17:10:24.701 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-02 17:10:24.701 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-02 17:10:24.707 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-02 17:10:24.707 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-02 17:10:24.707 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-02 17:10:24.708 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-02 17:10:24.708 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-02 17:10:24.708 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-02 17:10:24.709 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-02 17:10:24.709 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-02 17:10:24.709 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-02 17:10:25.659 - Render thread -> VRAM report about missing bytes is changed from 212938752 Bytes to 212758528 Bytes 2025-12-02 17:10:25.726 - Render thread -> Info: Frame[1069] - Available VRAM budget has changed: 12960 MB 2025-12-02 17:10:25.726 - Render thread -> Info: Frame[1069] - Available VRAM budget has changed: 12796 MB 2025-12-02 17:10:25.810 - Render thread -> VRAM report about missing bytes is changed from 212758528 Bytes to 213610496 Bytes 2025-12-02 17:10:26.161 - Render thread -> VRAM report about missing bytes is changed from 213610496 Bytes to 213217280 Bytes 2025-12-02 17:10:26.360 - Render thread -> VRAM report about missing bytes is changed from 213217280 Bytes to 213610496 Bytes 2025-12-02 17:10:26.511 - Render thread -> VRAM report about missing bytes is changed from 213610496 Bytes to 213217280 Bytes 2025-12-02 17:10:26.710 - Render thread -> VRAM report about missing bytes is changed from 213217280 Bytes to 213610496 Bytes 2025-12-02 17:10:26.862 - Render thread -> VRAM report about missing bytes is changed from 213610496 Bytes to 213217280 Bytes 2025-12-02 17:10:26.961 - Render thread -> VRAM report about missing bytes is changed from 213217280 Bytes to 228651008 Bytes 2025-12-02 17:10:26.977 - Render thread -> VRAM report about missing bytes is changed from 228651008 Bytes to 217280512 Bytes 2025-12-02 17:10:27.014 - Render thread -> VRAM report about missing bytes is changed from 217280512 Bytes to 216494080 Bytes 2025-12-02 17:10:27.061 - Render thread -> VRAM report about missing bytes is changed from 216494080 Bytes to 217018368 Bytes 2025-12-02 17:10:27.212 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:27.411 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:27.566 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:27.762 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:27.913 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:28.112 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:28.263 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:28.462 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:28.613 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216494080 Bytes 2025-12-02 17:10:28.820 - Render thread -> VRAM report about missing bytes is changed from 216494080 Bytes to 217018368 Bytes 2025-12-02 17:10:28.963 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:29.163 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:29.313 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:29.513 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:29.664 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:29.863 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:30.014 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:30.214 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:30.365 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216494080 Bytes 2025-12-02 17:10:30.564 - Render thread -> VRAM report about missing bytes is changed from 216494080 Bytes to 217018368 Bytes 2025-12-02 17:10:30.715 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:30.914 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:31.065 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:31.265 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:31.417 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:31.615 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:31.766 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:31.966 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:32.116 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216494080 Bytes 2025-12-02 17:10:32.316 - Render thread -> VRAM report about missing bytes is changed from 216494080 Bytes to 217018368 Bytes 2025-12-02 17:10:32.467 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:32.667 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:32.817 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:33.016 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:33.167 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:33.367 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:33.517 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:33.717 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:33.868 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216494080 Bytes 2025-12-02 17:10:34.068 - Render thread -> VRAM report about missing bytes is changed from 216494080 Bytes to 217018368 Bytes 2025-12-02 17:10:34.218 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:34.418 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:34.569 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:34.768 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:34.919 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:35.119 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:35.270 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:35.469 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 217018368 Bytes 2025-12-02 17:10:35.620 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216494080 Bytes 2025-12-02 17:10:35.819 - Render thread -> VRAM report about missing bytes is changed from 216494080 Bytes to 217018368 Bytes 2025-12-02 17:10:35.970 - Render thread -> VRAM report about missing bytes is changed from 217018368 Bytes to 216625152 Bytes 2025-12-02 17:10:36.171 - Render thread -> VRAM report about missing bytes is changed from 216625152 Bytes to 216993792 Bytes 2025-12-02 17:10:36.204 - Render thread -> VRAM report about missing bytes is changed from 216993792 Bytes to 217038848 Bytes 2025-12-02 17:10:36.220 - Render thread -> VRAM report about missing bytes is changed from 217038848 Bytes to 217169920 Bytes 2025-12-02 17:10:36.253 - Render thread -> VRAM report about missing bytes is changed from 217169920 Bytes to 217194496 Bytes 2025-12-02 17:10:36.321 - Render thread -> VRAM report about missing bytes is changed from 217194496 Bytes to 216801280 Bytes 2025-12-02 17:10:36.455 - Render thread -> VRAM report about missing bytes is changed from 216801280 Bytes to 216842240 Bytes 2025-12-02 17:10:36.492 - Render thread -> VRAM report about missing bytes is changed from 216842240 Bytes to 216756224 Bytes 2025-12-02 17:10:36.504 - Render thread -> VRAM report about missing bytes is changed from 216756224 Bytes to 216887296 Bytes 2025-12-02 17:10:36.537 - Render thread -> Info: Frame[1697] - Available VRAM budget has changed: 11985 MB 2025-12-02 17:10:36.537 - Render thread -> Info: Frame[1697] - Available VRAM budget has changed: 11650 MB 2025-12-02 17:10:36.567 - Render thread -> VRAM report about missing bytes is changed from 216887296 Bytes to 227241984 Bytes 2025-12-02 17:10:36.573 - Render thread -> VRAM report about missing bytes is changed from 227241984 Bytes to 230543360 Bytes 2025-12-02 17:10:36.577 - Render thread -> VRAM report about missing bytes is changed from 230543360 Bytes to 235524096 Bytes 2025-12-02 17:10:36.586 - Render thread -> VRAM report about missing bytes is changed from 235524096 Bytes to 239063040 Bytes 2025-12-02 17:10:36.595 - Render thread -> VRAM report about missing bytes is changed from 239063040 Bytes to 241684480 Bytes 2025-12-02 17:10:36.619 - Render thread -> VRAM report about missing bytes is changed from 241684480 Bytes to 233820160 Bytes 2025-12-02 17:10:36.627 - Render thread -> VRAM report about missing bytes is changed from 233820160 Bytes to 249942016 Bytes 2025-12-02 17:10:36.643 - Render thread -> VRAM report about missing bytes is changed from 249942016 Bytes to 247451648 Bytes 2025-12-02 17:10:36.660 - Render thread -> VRAM report about missing bytes is changed from 247451648 Bytes to 247713792 Bytes 2025-12-02 17:10:36.680 - Render thread -> VRAM report about missing bytes is changed from 247713792 Bytes to 268161024 Bytes 2025-12-02 17:10:36.693 - Render thread -> VRAM report about missing bytes is changed from 268161024 Bytes to 257806336 Bytes 2025-12-02 17:10:36.709 - Render thread -> VRAM report about missing bytes is changed from 257806336 Bytes to 265670656 Bytes 2025-12-02 17:10:36.726 - Render thread -> VRAM report about missing bytes is changed from 265670656 Bytes to 266457088 Bytes 2025-12-02 17:10:36.755 - Render thread -> VRAM report about missing bytes is changed from 266457088 Bytes to 278450176 Bytes 2025-12-02 17:10:36.766 - Render thread -> VRAM report about missing bytes is changed from 278450176 Bytes to 277467136 Bytes 2025-12-02 17:10:36.784 - Render thread -> VRAM report about missing bytes is changed from 277467136 Bytes to 286511104 Bytes 2025-12-02 17:10:36.827 - Render thread -> VRAM report about missing bytes is changed from 286511104 Bytes to 294637568 Bytes 2025-12-02 17:10:36.840 - Render thread -> VRAM report about missing bytes is changed from 294637568 Bytes to 296030208 Bytes 2025-12-02 17:10:36.866 - Render thread -> VRAM report about missing bytes is changed from 296030208 Bytes to 295882752 Bytes 2025-12-02 17:10:36.870 - Render thread -> VRAM report about missing bytes is changed from 295882752 Bytes to 295751680 Bytes 2025-12-02 17:10:36.921 - Render thread -> VRAM report about missing bytes is changed from 295751680 Bytes to 296144896 Bytes 2025-12-02 17:10:37.105 - Render thread -> VRAM report about missing bytes is changed from 296144896 Bytes to 295751680 Bytes 2025-12-02 17:10:37.238 - Render thread -> VRAM report about missing bytes is changed from 295751680 Bytes to 295882752 Bytes 2025-12-02 17:10:37.271 - Render thread -> VRAM report about missing bytes is changed from 295882752 Bytes to 295686144 Bytes 2025-12-02 17:10:37.304 - Render thread -> VRAM report about missing bytes is changed from 295686144 Bytes to 296079360 Bytes 2025-12-02 17:10:37.455 - Render thread -> VRAM report about missing bytes is changed from 296079360 Bytes to 295555072 Bytes 2025-12-02 17:10:37.661 - Render thread -> VRAM report about missing bytes is changed from 295555072 Bytes to 296079360 Bytes 2025-12-02 17:10:37.805 - Render thread -> VRAM report about missing bytes is changed from 296079360 Bytes to 295686144 Bytes 2025-12-02 17:10:38.005 - Render thread -> VRAM report about missing bytes is changed from 295686144 Bytes to 296079360 Bytes 2025-12-02 17:10:38.156 - Render thread -> VRAM report about missing bytes is changed from 296079360 Bytes to 295686144 Bytes 2025-12-02 17:10:38.355 - Render thread -> VRAM report about missing bytes is changed from 295686144 Bytes to 296079360 Bytes 2025-12-02 17:10:38.506 - Render thread -> VRAM report about missing bytes is changed from 296079360 Bytes to 295686144 Bytes 2025-12-02 17:10:38.706 - Render thread -> VRAM report about missing bytes is changed from 295686144 Bytes to 296079360 Bytes 2025-12-02 17:10:38.857 - Render thread -> VRAM report about missing bytes is changed from 296079360 Bytes to 295686144 Bytes 2025-12-02 17:10:39.056 - Render thread -> VRAM report about missing bytes is changed from 295686144 Bytes to 296079360 Bytes 2025-12-02 17:10:39.207 - Render thread -> VRAM report about missing bytes is changed from 296079360 Bytes to 295555072 Bytes 2025-12-02 17:10:39.406 - Render thread -> VRAM report about missing bytes is changed from 295555072 Bytes to 296079360 Bytes 2025-12-02 17:10:39.557 - Render thread -> VRAM report about missing bytes is changed from 296079360 Bytes to 295686144 Bytes 2025-12-02 17:10:39.761 - Render thread -> VRAM report about missing bytes is changed from 295686144 Bytes to 296079360 Bytes 2025-12-02 17:10:39.912 - Render thread -> VRAM report about missing bytes is changed from 296079360 Bytes to 295686144 Bytes 2025-12-02 17:10:40.107 - Render thread -> VRAM report about missing bytes is changed from 295686144 Bytes to 296079360 Bytes 2025-12-02 17:10:40.224 - Render thread -> VRAM report about missing bytes is changed from 296079360 Bytes to 296210432 Bytes 2025-12-02 17:10:40.233 - Render thread -> VRAM report about missing bytes is changed from 296210432 Bytes to 296026112 Bytes 2025-12-02 17:10:40.357 - Render thread -> VRAM report about missing bytes is changed from 296026112 Bytes to 296091648 Bytes 2025-12-02 17:10:40.400 - Render thread -> VRAM report about missing bytes is changed from 296091648 Bytes to 295698432 Bytes 2025-12-02 17:10:40.430 - .NET TP Worker -> Screenshot root: AppData 2025-12-02 17:10:40.430 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 6\thumb.jpg saved! 2025-12-02 17:10:40.430 - .NET TP Worker -> Screenshot absolute path: C:\Users\Mad_A\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 6\thumb.jpg 2025-12-02 17:10:40.430 - .NET TP Worker -> Screenshot exists on target path. 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-1 created with rcb: 41655587 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-2 created with rcb: 38798524 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-3 created with rcb: 40829801 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-4 created with rcb: 14502326 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-5 created with rcb: 7938594 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-6 created with rcb: 44583081 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-7 created with rcb: 32309503 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-8 created with rcb: 4595417 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-9 created with rcb: 16345738 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-10 created with rcb: 30628736 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-11 created with rcb: 19902530 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-12 created with rcb: 5392751 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-13 created with rcb: 33341361 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-14 created with rcb: 53078889 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-15 created with rcb: 54773582 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-16 created with rcb: 61433500 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-17 created with rcb: 36568355 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-18 created with rcb: 47529831 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-19 created with rcb: 47241465 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-20 created with rcb: 24480403 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-21 created with rcb: 20773689 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-22 created with rcb: 12639429 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-23 created with rcb: 54970827 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-24 created with rcb: 33062393 2025-12-02 17:10:40.541 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-25 created with rcb: 63155392 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-26 created with rcb: 30906902 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-27 created with rcb: 7661051 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-28 created with rcb: 39150744 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-29 created with rcb: 39170476 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-30 created with rcb: 24084232 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-31 created with rcb: 28719831 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-32 created with rcb: 15278976 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-33 created with rcb: 33194957 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-34 created with rcb: 29104082 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-35 created with rcb: 54857731 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-36 created with rcb: 39901016 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-37 created with rcb: 1277423 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-38 created with rcb: 59510913 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-39 created with rcb: 26914104 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-40 created with rcb: 22178886 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-41 created with rcb: 35686864 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-42 created with rcb: 11737328 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-43 created with rcb: 37717114 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-44 created with rcb: 738939 2025-12-02 17:10:40.542 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-02 17:10:40.543 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-02 17:10:40.552 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-02 17:10:40.552 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-02 17:10:40.552 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-02 17:10:40.552 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-02 17:10:40.552 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-02 17:10:40.552 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-02 17:10:40.552 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-02 17:10:40.552 - Render thread -> Frame [1926] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-45 created with rcb: 45447035 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-46 created with rcb: 14727609 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-47 created with rcb: 11758646 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-48 created with rcb: 3455772 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-49 created with rcb: 34813200 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-50 created with rcb: 12432363 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-51 created with rcb: 15799169 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-52 created with rcb: 16279133 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-53 created with rcb: 50124930 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-54 created with rcb: 19787819 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-55 created with rcb: 19029131 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-56 created with rcb: 41222796 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-57 created with rcb: 3241875 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-58 created with rcb: 16685625 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-59 created with rcb: 33388818 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-60 created with rcb: 31864681 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-61 created with rcb: 59912476 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-62 created with rcb: 32251905 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-63 created with rcb: 4036053 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-64 created with rcb: 57414360 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-65 created with rcb: 9168052 2025-12-02 17:10:40.557 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-02 17:10:40.558 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-66 created with rcb: 53687873 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-67 created with rcb: 4904846 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-68 created with rcb: 57414360 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-69 created with rcb: 9168052 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-70 created with rcb: 32251905 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-71 created with rcb: 4036053 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-72 created with rcb: 59912476 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-73 created with rcb: 31864681 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-74 created with rcb: 33388818 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-75 created with rcb: 16685625 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-76 created with rcb: 41222796 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-77 created with rcb: 3241875 2025-12-02 17:10:40.574 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-78 created with rcb: 19787819 2025-12-02 17:10:40.588 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-02 17:10:40.589 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-02 17:10:40.589 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-02 17:10:40.590 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-02 17:10:40.590 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-02 17:10:40.590 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-02 17:10:40.590 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-02 17:10:40.590 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-02 17:10:40.592 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-02 17:10:40.592 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-02 17:10:40.592 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-02 17:10:40.592 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-02 17:10:40.592 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-02 17:10:40.615 - Render thread -> VRAM report about missing bytes is changed from 295698432 Bytes to 296091648 Bytes 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-79 created with rcb: 46110040 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-80 created with rcb: 3241875 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-81 created with rcb: 41222796 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-82 created with rcb: 16685625 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-83 created with rcb: 33388818 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-84 created with rcb: 31864681 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-85 created with rcb: 59912476 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-86 created with rcb: 32251905 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-87 created with rcb: 9168052 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-88 created with rcb: 4904846 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-89 created with rcb: 15799169 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-90 created with rcb: 57414360 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-91 created with rcb: 12432363 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-92 created with rcb: 34813200 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-93 created with rcb: 3455772 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-94 created with rcb: 11758646 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-95 created with rcb: 45447035 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-96 created with rcb: 53687873 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-97 created with rcb: 37717114 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-02 17:10:40.615 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-02 17:10:40.616 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-02 17:10:40.616 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-02 17:10:40.617 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-02 17:10:40.617 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-02 17:10:40.617 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-02 17:10:40.617 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-02 17:10:40.617 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-02 17:10:40.617 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-02 17:10:40.617 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-02 17:10:40.617 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-02 17:10:40.617 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-02 17:10:40.617 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-02 17:10:40.617 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-02 17:10:40.618 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-02 17:10:40.618 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-02 17:10:40.618 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-02 17:10:40.618 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-02 17:10:40.634 - Render thread -> VRAM report about missing bytes is changed from 296091648 Bytes to 296030208 Bytes 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-98 created with rcb: 11737328 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-99 created with rcb: 738939 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-100 created with rcb: 53687873 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-101 created with rcb: 45447035 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-102 created with rcb: 11758646 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-103 created with rcb: 3455772 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-104 created with rcb: 34813200 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-105 created with rcb: 12432363 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-106 created with rcb: 57414360 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-107 created with rcb: 15799169 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-108 created with rcb: 14727609 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-109 created with rcb: 9168052 2025-12-02 17:10:40.634 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-110 created with rcb: 32251905 2025-12-02 17:10:40.635 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-02 17:10:40.649 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-02 17:10:40.649 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-02 17:10:40.649 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-02 17:10:40.649 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-02 17:10:40.649 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-02 17:10:40.649 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-02 17:10:40.649 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-02 17:10:40.650 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-02 17:10:40.650 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-02 17:10:40.675 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-02 17:10:40.675 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-02 17:10:40.675 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-02 17:10:40.687 - Render thread -> VRAM report about missing bytes is changed from 296030208 Bytes to 295968768 Bytes 2025-12-02 17:10:40.694 - Render thread -> VRAM report about missing bytes is changed from 295968768 Bytes to 296030208 Bytes 2025-12-02 17:10:40.716 - Render thread -> VRAM report about missing bytes is changed from 296030208 Bytes to 296091648 Bytes 2025-12-02 17:10:40.716 - Render thread -> Frame [1933] Parallel Render Command Batch RCB-111 created with rcb: 19787819 2025-12-02 17:10:40.716 - Render thread -> Frame [1933] Parallel Render Command Batch RCB-112 created with rcb: 16279133 2025-12-02 17:10:40.750 - Render thread -> Frame [1933] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-02 17:10:40.754 - Render thread -> Frame [1933] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-02 17:10:40.777 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 17:10:40.803 - Render thread -> VRAM report about missing bytes is changed from 296091648 Bytes to 309084160 Bytes 2025-12-02 17:10:40.803 - Render thread -> Frame [1934] Parallel Render Command Batch RCB-113 created with rcb: 4904846 2025-12-02 17:10:40.803 - Render thread -> Frame [1934] Parallel Render Command Batch RCB-114 created with rcb: 19029131 2025-12-02 17:10:40.803 - Render thread -> Frame [1934] Parallel Render Command Batch RCB-115 created with rcb: 50124930 2025-12-02 17:10:40.803 - Render thread -> Frame [1934] Parallel Render Command Batch RCB-116 created with rcb: 46110040 2025-12-02 17:10:40.821 - Render thread -> Frame [1934] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-02 17:10:40.832 - Render thread -> Frame [1934] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-02 17:10:40.841 - Render thread -> Frame [1934] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-02 17:10:40.860 - Render thread -> Frame [1934] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-02 17:10:40.878 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 17:10:40.944 - Render thread -> VRAM report about missing bytes is changed from 309084160 Bytes to 310353920 Bytes 2025-12-02 17:10:40.944 - Render thread -> Frame [1935] Parallel Render Command Batch RCB-117 created with rcb: 4036053 2025-12-02 17:10:40.982 - Render thread -> Frame [1935] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-02 17:10:41.022 - Render thread -> VRAM report about missing bytes is changed from 310353920 Bytes to 311083008 Bytes 2025-12-02 17:10:41.037 - Render thread -> VRAM report about missing bytes is changed from 311083008 Bytes to 311508992 Bytes 2025-12-02 17:10:41.051 - Render thread -> VRAM report about missing bytes is changed from 311508992 Bytes to 309850112 Bytes 2025-12-02 17:10:41.358 - Render thread -> Frame [1949] Parallel Render Command Batch RCB-118 created with rcb: 37717114 2025-12-02 17:10:41.481 - Render thread -> VRAM report about missing bytes is changed from 309850112 Bytes to 310775808 Bytes 2025-12-02 17:10:41.511 - Render thread -> Frame [1950] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-02 17:10:41.585 - Render thread -> VRAM report about missing bytes is changed from 310775808 Bytes to 312840192 Bytes 2025-12-02 17:10:41.629 - Render thread -> VRAM report about missing bytes is changed from 312840192 Bytes to 313810944 Bytes 2025-12-02 17:10:41.694 - Render thread -> VRAM report about missing bytes is changed from 313810944 Bytes to 315342848 Bytes 2025-12-02 17:10:41.714 - Render thread -> VRAM report about missing bytes is changed from 315342848 Bytes to 314433536 Bytes 2025-12-02 17:10:41.744 - Render thread -> VRAM report about missing bytes is changed from 314433536 Bytes to 314630144 Bytes 2025-12-02 17:10:41.777 - Render thread -> VRAM report about missing bytes is changed from 314630144 Bytes to 315219968 Bytes 2025-12-02 17:10:41.789 - Render thread -> VRAM report about missing bytes is changed from 315219968 Bytes to 314826752 Bytes 2025-12-02 17:10:41.809 - Render thread -> VRAM report about missing bytes is changed from 314826752 Bytes to 314433536 Bytes 2025-12-02 17:10:41.843 - Render thread -> VRAM report about missing bytes is changed from 314433536 Bytes to 313909248 Bytes 2025-12-02 17:10:42.076 - Render thread -> VRAM report about missing bytes is changed from 313909248 Bytes to 314433536 Bytes 2025-12-02 17:10:42.226 - Render thread -> VRAM report about missing bytes is changed from 314433536 Bytes to 314040320 Bytes 2025-12-02 17:10:42.427 - Render thread -> VRAM report about missing bytes is changed from 314040320 Bytes to 314433536 Bytes 2025-12-02 17:10:42.500 - Render thread -> VRAM report about missing bytes is changed from 314433536 Bytes to 315219968 Bytes 2025-12-02 17:10:42.574 - Render thread -> VRAM report about missing bytes is changed from 315219968 Bytes to 315863040 Bytes 2025-12-02 17:10:42.729 - Render thread -> VRAM report about missing bytes is changed from 315863040 Bytes to 315244544 Bytes 2025-12-02 17:10:42.798 - Render thread -> VRAM report about missing bytes is changed from 315244544 Bytes to 315179008 Bytes 2025-12-02 17:10:42.802 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 17:10:42.832 - Render thread -> VRAM report about missing bytes is changed from 315179008 Bytes to 316108800 Bytes 2025-12-02 17:10:42.852 - Render thread -> VRAM report about missing bytes is changed from 316108800 Bytes to 314273792 Bytes 2025-12-02 17:10:42.880 - Render thread -> VRAM report about missing bytes is changed from 314273792 Bytes to 313487360 Bytes 2025-12-02 17:10:43.045 - Render thread -> VRAM report about missing bytes is changed from 313487360 Bytes to 314273792 Bytes 2025-12-02 17:10:43.113 - Render thread -> VRAM report about missing bytes is changed from 314273792 Bytes to 313225216 Bytes 2025-12-02 17:10:43.177 - Render thread -> VRAM report about missing bytes is changed from 313225216 Bytes to 313618432 Bytes 2025-12-02 17:10:43.275 - Render thread -> VRAM report about missing bytes is changed from 313618432 Bytes to 313585664 Bytes 2025-12-02 17:10:43.302 - Render thread -> VRAM report about missing bytes is changed from 313585664 Bytes to 313647104 Bytes 2025-12-02 17:10:43.327 - Render thread -> VRAM report about missing bytes is changed from 313647104 Bytes to 313253888 Bytes 2025-12-02 17:10:43.527 - Render thread -> VRAM report about missing bytes is changed from 313253888 Bytes to 313647104 Bytes 2025-12-02 17:10:43.684 - Render thread -> VRAM report about missing bytes is changed from 313647104 Bytes to 313253888 Bytes 2025-12-02 17:10:43.877 - Render thread -> VRAM report about missing bytes is changed from 313253888 Bytes to 313647104 Bytes 2025-12-02 17:10:44.028 - Render thread -> VRAM report about missing bytes is changed from 313647104 Bytes to 313122816 Bytes 2025-12-02 17:10:44.228 - Render thread -> VRAM report about missing bytes is changed from 313122816 Bytes to 313647104 Bytes 2025-12-02 17:10:44.379 - Render thread -> VRAM report about missing bytes is changed from 313647104 Bytes to 313253888 Bytes 2025-12-02 17:10:44.578 - Render thread -> VRAM report about missing bytes is changed from 313253888 Bytes to 313647104 Bytes 2025-12-02 17:10:44.729 - Render thread -> VRAM report about missing bytes is changed from 313647104 Bytes to 313253888 Bytes 2025-12-02 17:10:44.928 - Render thread -> VRAM report about missing bytes is changed from 313253888 Bytes to 313647104 Bytes 2025-12-02 17:10:45.079 - Render thread -> VRAM report about missing bytes is changed from 313647104 Bytes to 313253888 Bytes 2025-12-02 17:10:45.279 - Render thread -> VRAM report about missing bytes is changed from 313253888 Bytes to 313647104 Bytes 2025-12-02 17:10:45.430 - Render thread -> VRAM report about missing bytes is changed from 313647104 Bytes to 313253888 Bytes 2025-12-02 17:10:45.629 - Render thread -> VRAM report about missing bytes is changed from 313253888 Bytes to 313647104 Bytes 2025-12-02 17:10:45.780 - Render thread -> VRAM report about missing bytes is changed from 313647104 Bytes to 313122816 Bytes 2025-12-02 17:10:45.980 - Render thread -> VRAM report about missing bytes is changed from 313122816 Bytes to 313647104 Bytes 2025-12-02 17:10:46.130 - Render thread -> VRAM report about missing bytes is changed from 313647104 Bytes to 313253888 Bytes 2025-12-02 17:10:46.160 - Render thread -> VRAM report about missing bytes is changed from 313253888 Bytes to 314380288 Bytes 2025-12-02 17:10:46.180 - Render thread -> VRAM report about missing bytes is changed from 314380288 Bytes to 314773504 Bytes 2025-12-02 17:10:46.242 - Render thread -> VRAM report about missing bytes is changed from 314773504 Bytes to 314437632 Bytes 2025-12-02 17:10:46.279 - Render thread -> VRAM report about missing bytes is changed from 314437632 Bytes to 315387904 Bytes 2025-12-02 17:10:46.296 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 2 needed elements, resizing from 1 to 2. 2025-12-02 17:10:46.297 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 2 needed elements, resizing from 1 to 2. 2025-12-02 17:10:46.306 - Render thread -> VRAM report about missing bytes is changed from 315387904 Bytes to 314163200 Bytes 2025-12-02 17:10:46.317 - Render thread -> VRAM report about missing bytes is changed from 314163200 Bytes to 313487360 Bytes 2025-12-02 17:10:46.331 - Render thread -> VRAM report about missing bytes is changed from 313487360 Bytes to 313401344 Bytes 2025-12-02 17:10:46.492 - Render thread -> VRAM report about missing bytes is changed from 313401344 Bytes to 313794560 Bytes 2025-12-02 17:10:46.631 - Render thread -> VRAM report about missing bytes is changed from 313794560 Bytes to 313401344 Bytes 2025-12-02 17:10:46.830 - Render thread -> VRAM report about missing bytes is changed from 313401344 Bytes to 313794560 Bytes 2025-12-02 17:10:46.981 - Render thread -> VRAM report about missing bytes is changed from 313794560 Bytes to 313401344 Bytes 2025-12-02 17:10:47.181 - Render thread -> VRAM report about missing bytes is changed from 313401344 Bytes to 313794560 Bytes 2025-12-02 17:10:47.331 - Render thread -> VRAM report about missing bytes is changed from 313794560 Bytes to 313401344 Bytes 2025-12-02 17:10:47.540 - Render thread -> VRAM report about missing bytes is changed from 313401344 Bytes to 313794560 Bytes 2025-12-02 17:10:47.682 - Render thread -> VRAM report about missing bytes is changed from 313794560 Bytes to 313270272 Bytes 2025-12-02 17:10:47.881 - Render thread -> VRAM report about missing bytes is changed from 313270272 Bytes to 313794560 Bytes 2025-12-02 17:10:48.032 - Render thread -> VRAM report about missing bytes is changed from 313794560 Bytes to 313401344 Bytes 2025-12-02 17:10:48.232 - Render thread -> VRAM report about missing bytes is changed from 313401344 Bytes to 313794560 Bytes 2025-12-02 17:10:48.382 - Render thread -> VRAM report about missing bytes is changed from 313794560 Bytes to 313401344 Bytes 2025-12-02 17:10:48.582 - Render thread -> VRAM report about missing bytes is changed from 313401344 Bytes to 313794560 Bytes 2025-12-02 17:10:48.733 - Render thread -> VRAM report about missing bytes is changed from 313794560 Bytes to 313401344 Bytes 2025-12-02 17:10:48.932 - Render thread -> VRAM report about missing bytes is changed from 313401344 Bytes to 313794560 Bytes 2025-12-02 17:10:49.083 - Render thread -> VRAM report about missing bytes is changed from 313794560 Bytes to 313401344 Bytes 2025-12-02 17:10:49.283 - Render thread -> VRAM report about missing bytes is changed from 313401344 Bytes to 313794560 Bytes 2025-12-02 17:10:49.434 - Render thread -> VRAM report about missing bytes is changed from 313794560 Bytes to 313270272 Bytes 2025-12-02 17:10:49.633 - Render thread -> VRAM report about missing bytes is changed from 313270272 Bytes to 313794560 Bytes 2025-12-02 17:10:49.784 - Render thread -> VRAM report about missing bytes is changed from 313794560 Bytes to 313401344 Bytes 2025-12-02 17:10:49.984 - Render thread -> VRAM report about missing bytes is changed from 313401344 Bytes to 313794560 Bytes 2025-12-02 17:10:50.134 - Render thread -> VRAM report about missing bytes is changed from 313794560 Bytes to 313401344 Bytes 2025-12-02 17:10:50.334 - Render thread -> VRAM report about missing bytes is changed from 313401344 Bytes to 313794560 Bytes 2025-12-02 17:10:50.485 - Render thread -> VRAM report about missing bytes is changed from 313794560 Bytes to 313401344 Bytes 2025-12-02 17:10:50.663 - Render thread -> VRAM report about missing bytes is changed from 313401344 Bytes to 314712064 Bytes 2025-12-02 17:10:50.689 - Render thread -> VRAM report about missing bytes is changed from 314712064 Bytes to 314056704 Bytes 2025-12-02 17:10:50.835 - Render thread -> VRAM report about missing bytes is changed from 314056704 Bytes to 313663488 Bytes 2025-12-02 17:10:51.034 - Render thread -> VRAM report about missing bytes is changed from 313663488 Bytes to 314056704 Bytes 2025-12-02 17:10:51.186 - Render thread -> VRAM report about missing bytes is changed from 314056704 Bytes to 313532416 Bytes 2025-12-02 17:10:51.443 - Render thread -> VRAM report about missing bytes is changed from 313532416 Bytes to 314015744 Bytes 2025-12-02 17:10:51.485 - Render thread -> VRAM report about missing bytes is changed from 314015744 Bytes to 314068992 Bytes 2025-12-02 17:10:51.661 - Render thread -> VRAM report about missing bytes is changed from 314068992 Bytes to 314052608 Bytes 2025-12-02 17:10:51.677 - Render thread -> VRAM report about missing bytes is changed from 314052608 Bytes to 313659392 Bytes 2025-12-02 17:10:51.688 - Render thread -> VRAM report about missing bytes is changed from 313659392 Bytes to 313700352 Bytes 2025-12-02 17:10:51.764 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 2 to 32. 2025-12-02 17:10:51.765 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 2 to 32. 2025-12-02 17:10:51.773 - Render thread -> VRAM report about missing bytes is changed from 313700352 Bytes to 314380288 Bytes 2025-12-02 17:10:51.796 - Render thread -> VRAM report about missing bytes is changed from 314380288 Bytes to 314486784 Bytes 2025-12-02 17:10:51.874 - Render thread -> VRAM report about missing bytes is changed from 314486784 Bytes to 314880000 Bytes 2025-12-02 17:10:52.025 - Render thread -> VRAM report about missing bytes is changed from 314880000 Bytes to 314486784 Bytes 2025-12-02 17:10:52.226 - Render thread -> VRAM report about missing bytes is changed from 314486784 Bytes to 314880000 Bytes 2025-12-02 17:10:52.375 - Render thread -> VRAM report about missing bytes is changed from 314880000 Bytes to 314486784 Bytes 2025-12-02 17:10:52.575 - Render thread -> VRAM report about missing bytes is changed from 314486784 Bytes to 314880000 Bytes 2025-12-02 17:10:52.725 - Render thread -> VRAM report about missing bytes is changed from 314880000 Bytes to 314486784 Bytes 2025-12-02 17:10:52.926 - Render thread -> VRAM report about missing bytes is changed from 314486784 Bytes to 314880000 Bytes 2025-12-02 17:10:53.076 - Render thread -> VRAM report about missing bytes is changed from 314880000 Bytes to 314355712 Bytes 2025-12-02 17:10:53.275 - Render thread -> VRAM report about missing bytes is changed from 314355712 Bytes to 314880000 Bytes 2025-12-02 17:10:53.426 - Render thread -> VRAM report about missing bytes is changed from 314880000 Bytes to 314486784 Bytes 2025-12-02 17:10:53.626 - Render thread -> VRAM report about missing bytes is changed from 314486784 Bytes to 314880000 Bytes 2025-12-02 17:10:53.777 - Render thread -> VRAM report about missing bytes is changed from 314880000 Bytes to 314486784 Bytes 2025-12-02 17:10:53.976 - Render thread -> VRAM report about missing bytes is changed from 314486784 Bytes to 314880000 Bytes 2025-12-02 17:10:54.127 - Render thread -> VRAM report about missing bytes is changed from 314880000 Bytes to 314486784 Bytes 2025-12-02 17:10:54.326 - Render thread -> VRAM report about missing bytes is changed from 314486784 Bytes to 314880000 Bytes 2025-12-02 17:10:54.477 - Render thread -> VRAM report about missing bytes is changed from 314880000 Bytes to 314486784 Bytes 2025-12-02 17:10:54.677 - Render thread -> VRAM report about missing bytes is changed from 314486784 Bytes to 314880000 Bytes 2025-12-02 17:10:54.830 - Render thread -> VRAM report about missing bytes is changed from 314880000 Bytes to 314355712 Bytes 2025-12-02 17:10:54.830 - Render thread -> Too many VRAM reports, stopping printing