2025-12-02 15:21:31.113 - Main Thread -> Timezone (local - UTC): 2h 2025-12-02 15:21:31.113 - Main Thread -> App Version: 2.0.2.14 2025-12-02 15:21:31.115 - Main Thread -> VRage renderer started 2025-12-02 15:21:31.115 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-02 15:21:31.150 - Main Thread -> NvApi - Status: OK 2025-12-02 15:21:31.150 - Main Thread -> NvApi - Driver Version: 58180 (r581_66) 2025-12-02 15:21:31.150 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-02 15:21:31.165 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-02 15:21:31.165 - Main Thread -> AMD - Driver Version: Unknown 2025-12-02 15:21:31.173 - Main Thread -> Adapters.Adapters - Entering 2025-12-02 15:21:31.173 - Main Thread -> CreateDXGIFactory - Entering 2025-12-02 15:21:31.183 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-02 15:21:31.185 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-02 15:21:31.186 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-02 15:21:31.186 - Main Thread -> Using IDXGIFactory6: True 2025-12-02 15:21:31.186 - Main Thread -> Enumerating adapters by preference 2025-12-02 15:21:31.197 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 2080 Ti - Entering 2025-12-02 15:21:31.197 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 2080 Ti - Entering 2025-12-02 15:21:31.198 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 2080 Ti - Exiting 2025-12-02 15:21:31.198 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 2080 Ti - Entering 2025-12-02 15:21:31.556 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 2080 Ti - Exiting 2025-12-02 15:21:31.780 - Main Thread -> Adapter 'NVIDIA GeForce RTX 2080 Ti' has 68 RTX cores 2025-12-02 15:21:31.781 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 2080 Ti - Exiting 2025-12-02 15:21:31.781 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 2080 Ti outputs - Entering 2025-12-02 15:21:31.781 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 Ti output 0 display mode list 2025-12-02 15:21:31.783 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 Ti output 0 display mode list done 2025-12-02 15:21:31.784 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 Ti output 0 refresh rate 2025-12-02 15:21:31.788 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 Ti output 0 refresh rate done 2025-12-02 15:21:31.788 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 Ti output 1 display mode list 2025-12-02 15:21:31.790 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 Ti output 1 display mode list done 2025-12-02 15:21:31.790 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 Ti output 1 refresh rate 2025-12-02 15:21:31.792 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 2080 Ti output 1 refresh rate done 2025-12-02 15:21:31.792 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 2080 Ti outputs - Exiting 2025-12-02 15:21:31.792 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-02 15:21:31.792 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-02 15:21:31.792 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-02 15:21:31.792 - Main Thread -> Skipping software adapter 2025-12-02 15:21:31.792 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-02 15:21:31.795 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 2080 Ti + DISPLAY1 DeviceName = NVIDIA GeForce RTX 2080 Ti OutputName = DISPLAY1 Description = DeviceId: 7687, Dedicated RAM: 11562647552, Shared RAM: 17153572864, Luid: 56112, rev: 161, subsys id: -2039869373, vendor id: 4318, supported device: True AdapterLuid = 56112 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 11562647552 SharedRAM = 17153572864 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 14.3616 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-02 15:21:31.795 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 2080 Ti + DISPLAY2 DeviceName = NVIDIA GeForce RTX 2080 Ti OutputName = DISPLAY2 Description = DeviceId: 7687, Dedicated RAM: 11562647552, Shared RAM: 17153572864, Luid: 56112, rev: 161, subsys id: -2039869373, vendor id: 4318, supported device: True AdapterLuid = 56112 OutputId = 1 DesktopBounds = Min:-2560, -145 Max:0, 1295 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 11562647552 SharedRAM = 17153572864 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 14.3616 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-02 15:21:31.795 - Main Thread -> Adapter list composed 2025-12-02 15:21:31.819 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 2080 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 2080 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thread -> PSSpecifiedStencilRefSupported: False 2025-12-02 15:21:32.204 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-02 15:21:32.204 - Render thread -> ROVsSupported: True 2025-12-02 15:21:32.204 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-02 15:21:32.204 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-02 15:21:32.204 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-02 15:21:32.204 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-02 15:21:32.204 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-02 15:21:32.204 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-02 15:21:32.204 - Render thread -> ResourceHeapTier: Tier2 2025-12-02 15:21:32.204 - Render thread -> WaveOps: True 2025-12-02 15:21:32.204 - Render thread -> WaveLaneCountMin: 32 2025-12-02 15:21:32.204 - Render thread -> WaveLaneCountMax: 32 2025-12-02 15:21:32.204 - Render thread -> TotalLaneCount: 4352 2025-12-02 15:21:32.204 - Render thread -> ExpandedComputeResourceStates: True 2025-12-02 15:21:32.204 - Render thread -> Int64ShaderOps: True 2025-12-02 15:21:32.204 - Render thread -> DepthBoundsTestSupported: True 2025-12-02 15:21:32.204 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-02 15:21:32.204 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-02 15:21:32.204 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-02 15:21:32.204 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-02 15:21:32.204 - Render thread -> ViewInstancingTier: Tier3 2025-12-02 15:21:32.204 - Render thread -> BarycentricsSupported: True 2025-12-02 15:21:32.204 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-02 15:21:32.204 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-02 15:21:32.204 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-02 15:21:32.204 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-02 15:21:32.205 - Render thread -> RenderPassesTier: Tier0 2025-12-02 15:21:32.205 - Render thread -> RaytracingTier: Tier1_1 2025-12-02 15:21:32.205 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-02 15:21:32.205 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: False 2025-12-02 15:21:32.205 - Render thread -> VariableShadingRateTier: Tier2 2025-12-02 15:21:32.205 - Render thread -> ShadingRateImageTileSize: 16 2025-12-02 15:21:32.205 - Render thread -> BackgroundProcessingSupported: True 2025-12-02 15:21:32.205 - Render thread -> MeshShaderTier: Tier1 2025-12-02 15:21:32.205 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-02 15:21:32.213 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-02 15:21:32.219 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-02 15:21:32.220 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-02 15:21:32.221 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-02 15:21:32.221 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-02 15:21:32.221 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-02 15:21:32.222 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6881280 Bytes 2025-12-02 15:21:32.225 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-02 15:21:32.225 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-02 15:21:32.314 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-02 15:21:32.314 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-02 15:21:32.314 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-02 15:21:32.314 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-02 15:21:32.316 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-02 15:21:32.316 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-02 15:21:32.316 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-02 15:21:32.317 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-02 15:21:32.327 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-02 15:21:32.327 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-02 15:21:32.343 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-02 15:21:32.344 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-02 15:21:32.345 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-02 15:21:32.345 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-02 15:21:32.347 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-02 15:21:32.348 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-02 15:21:32.349 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-02 15:21:32.349 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-02 15:21:32.349 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-02 15:21:32.350 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-02 15:21:32.350 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-02 15:21:32.353 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-02 15:21:32.376 - Render thread -> UseShaderAsserts: False 2025-12-02 15:21:32.376 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-02 15:21:32.377 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-02 15:21:32.377 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-02 15:21:32.377 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-02 15:21:32.378 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-02 15:21:32.379 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-02 15:21:32.382 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-02 15:21:32.382 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-02 15:21:32.383 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-02 15:21:32.384 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-02 15:21:32.384 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-02 15:21:32.384 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-02 15:21:32.386 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-02 15:21:32.386 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-02 15:21:32.387 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-02 15:21:32.387 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-02 15:21:32.387 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-02 15:21:32.387 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-02 15:21:32.390 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-02 15:21:32.390 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-02 15:21:32.403 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-02 15:21:32.413 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-02 15:21:32.424 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-02 15:21:32.425 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-02 15:21:32.431 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-02 15:21:32.432 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-02 15:21:32.434 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 2080 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 164917, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 15:21:32.454 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-02 15:21:32.455 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-02 15:21:32.456 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-02 15:21:32.456 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-02 15:21:32.457 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-02 15:21:32.457 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-02 15:21:32.469 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-02 15:21:32.469 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-02 15:21:32.477 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-02 15:21:32.477 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-02 15:21:32.478 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-02 15:21:32.478 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-02 15:21:32.514 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-02 15:21:32.514 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-02 15:21:32.535 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-02 15:21:32.535 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 15:21:32.535 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-02 15:21:32.535 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-02 15:21:32.536 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-02 15:21:32.540 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-02 15:21:32.549 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-02 15:21:32.735 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-02 15:21:32.738 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-02 15:21:32.740 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-02 15:21:32.740 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-02 15:21:32.740 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-02 15:21:32.740 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-02 15:21:32.741 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-02 15:21:32.742 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-02 15:21:32.742 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-02 15:21:32.745 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-02 15:21:32.745 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-02 15:21:32.745 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-02 15:21:32.745 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-02 15:21:32.745 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-02 15:21:32.839 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-02 15:21:32.839 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-02 15:21:32.868 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-02 15:21:32.873 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-02 15:21:32.873 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-02 15:21:32.875 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-02 15:21:32.875 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-02 15:21:32.910 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-02 15:21:32.913 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-02 15:21:32.928 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-02 15:21:32.932 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-02 15:21:33.108 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-02 15:21:33.108 - Render thread -> CreateMeshBuilders - Entering 2025-12-02 15:21:33.110 - Render thread -> CreateMeshBuilders - Exiting 2025-12-02 15:21:33.110 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-02 15:21:33.116 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-02 15:21:34.612 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-02 15:21:34.614 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 2080 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 164917, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-02 15:21:34.761 - Render thread -> VRAM report about missing bytes is changed from 6881280 Bytes to 9621504 Bytes 2025-12-02 15:21:34.829 - Render thread -> VRAM report about missing bytes is changed from 9621504 Bytes to 9629696 Bytes 2025-12-02 15:21:34.832 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 8760 MB 2025-12-02 15:21:34.832 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 8716 MB 2025-12-02 15:21:35.199 - Render thread -> VRAM report about missing bytes is changed from 9629696 Bytes to 9826304 Bytes 2025-12-02 15:21:35.430 - Render thread -> VRAM report about missing bytes is changed from 9826304 Bytes to 77275136 Bytes 2025-12-02 15:21:35.435 - Render thread -> Info: Frame[25] - Available VRAM budget has changed: 8686 MB 2025-12-02 15:21:35.435 - Render thread -> Info: Frame[25] - Available VRAM budget has changed: 8628 MB 2025-12-02 15:21:35.443 - Render thread -> VRAM report about missing bytes is changed from 77275136 Bytes to 144531456 Bytes 2025-12-02 15:21:35.452 - Render thread -> VRAM report about missing bytes is changed from 144531456 Bytes to 145580032 Bytes 2025-12-02 15:21:35.453 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 8621 MB 2025-12-02 15:21:35.453 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 8564 MB 2025-12-02 15:21:35.457 - Render thread -> VRAM report about missing bytes is changed from 145580032 Bytes to 147943424 Bytes 2025-12-02 15:21:35.477 - Render thread -> VRAM report about missing bytes is changed from 147943424 Bytes to 144531456 Bytes 2025-12-02 15:21:35.810 - VRageWorker 6 -> Vertex 2025-12-02 15:21:35.810 - VRageWorker 0 -> Vertex 2025-12-02 15:21:35.813 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:35.813 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:35.813 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:35.813 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:35.820 - VRageWorker 12 -> Pixel 2025-12-02 15:21:35.820 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:35.820 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:35.820 - VRageWorker 0 -> Pixel 2025-12-02 15:21:35.820 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:35.820 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:36.157 - VRageWorker 11 -> Vertex 2025-12-02 15:21:36.157 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.157 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:36.157 - VRageWorker 7 -> Pixel 2025-12-02 15:21:36.158 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.158 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:36.158 - VRageWorker 11 -> Vertex 2025-12-02 15:21:36.158 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.158 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:36.158 - VRageWorker 11 -> Pixel 2025-12-02 15:21:36.158 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.158 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:36.257 - VRageWorker 5 -> Vertex 2025-12-02 15:21:36.257 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.257 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:36.257 - VRageWorker 5 -> Vertex 2025-12-02 15:21:36.257 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.257 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:36.257 - VRageWorker 5 -> Pixel 2025-12-02 15:21:36.258 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.258 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:36.258 - VRageWorker 5 -> Pixel 2025-12-02 15:21:36.258 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.258 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:36.386 - VRageWorker 0 -> Vertex 2025-12-02 15:21:36.386 - VRageWorker 3 -> Vertex 2025-12-02 15:21:36.386 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.386 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:36.386 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.386 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:36.386 - VRageWorker 0 -> Pixel 2025-12-02 15:21:36.386 - VRageWorker 3 -> Pixel 2025-12-02 15:21:36.386 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.386 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:36.386 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.386 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:36.510 - Render thread -> Info: Frame[91] - Available VRAM budget has changed: 8462 MB 2025-12-02 15:21:36.652 - VRageWorker 9 -> Vertex 2025-12-02 15:21:36.652 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.652 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:36.653 - VRageWorker 9 -> Pixel 2025-12-02 15:21:36.653 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.653 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:36.654 - VRageWorker 9 -> Vertex 2025-12-02 15:21:36.654 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.654 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:36.654 - VRageWorker 5 -> Pixel 2025-12-02 15:21:36.654 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.654 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:36.801 - VRageWorker 7 -> Vertex 2025-12-02 15:21:36.801 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.801 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:36.802 - VRageWorker 9 -> Pixel 2025-12-02 15:21:36.802 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.802 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:36.802 - VRageWorker 7 -> Vertex 2025-12-02 15:21:36.802 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.802 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:36.802 - VRageWorker 9 -> Pixel 2025-12-02 15:21:36.802 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.802 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:36.916 - VRageWorker 2 -> Vertex 2025-12-02 15:21:36.916 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.917 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:36.917 - VRageWorker 9 -> Pixel 2025-12-02 15:21:36.917 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.917 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:36.917 - VRageWorker 4 -> Vertex 2025-12-02 15:21:36.917 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.917 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:36.917 - VRageWorker 2 -> Pixel 2025-12-02 15:21:36.917 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:36.917 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:37.092 - VRageWorker 10 -> Vertex 2025-12-02 15:21:37.092 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:37.092 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:37.093 - VRageWorker 4 -> Pixel 2025-12-02 15:21:37.093 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:37.093 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:37.093 - VRageWorker 10 -> Vertex 2025-12-02 15:21:37.093 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:37.093 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-02 15:21:37.094 - VRageWorker 4 -> Pixel 2025-12-02 15:21:37.094 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-02 15:21:37.094 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-02 15:21:37.642 - Render thread -> VRAM report about missing bytes is changed from 144531456 Bytes to 144662528 Bytes 2025-12-02 15:21:37.646 - Render thread -> VRAM report about missing bytes is changed from 144662528 Bytes to 144793600 Bytes 2025-12-02 15:21:38.341 - Render thread -> VRAM report about missing bytes is changed from 144793600 Bytes to 144662528 Bytes 2025-12-02 15:21:38.345 - Render thread -> VRAM report about missing bytes is changed from 144662528 Bytes to 144793600 Bytes 2025-12-02 15:22:18.010 - Render thread -> VRAM report about missing bytes is changed from 144793600 Bytes to 144908288 Bytes 2025-12-02 15:22:18.109 - Render thread -> VRAM report about missing bytes is changed from 144908288 Bytes to 144986112 Bytes 2025-12-02 15:22:20.755 - Render thread -> VRAM report about missing bytes is changed from 144986112 Bytes to 284450816 Bytes 2025-12-02 15:22:20.755 - Render thread -> Info: Frame[2709] - Available VRAM budget has changed: 7999 MB 2025-12-02 15:22:20.755 - Render thread -> Info: Frame[2709] - Available VRAM budget has changed: 7890 MB 2025-12-02 15:22:20.798 - Render thread -> VRAM report about missing bytes is changed from 284450816 Bytes to 284712960 Bytes 2025-12-02 15:22:20.853 - Render thread -> VRAM report about missing bytes is changed from 284712960 Bytes to 286498816 Bytes 2025-12-02 15:22:20.921 - Render thread -> VRAM report about missing bytes is changed from 286498816 Bytes to 286515200 Bytes 2025-12-02 15:22:21.278 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-02 15:22:21.278 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-02 15:22:21.278 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-02 15:22:21.278 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-02 15:22:21.278 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-02 15:22:21.279 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-02 15:22:21.281 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-02 15:22:21.281 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-02 15:22:21.281 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-02 15:22:21.364 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-02 15:22:21.364 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-02 15:22:21.364 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-02 15:22:21.366 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-02 15:22:21.366 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-02 15:22:21.366 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-02 15:22:21.372 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-02 15:22:21.372 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-02 15:22:21.372 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-02 15:22:21.374 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-02 15:22:21.375 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-02 15:22:21.375 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-02 15:22:21.377 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-02 15:22:21.378 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-02 15:22:21.378 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-02 15:22:21.383 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-02 15:22:21.383 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-02 15:22:21.383 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-02 15:22:21.385 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-02 15:22:21.385 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-02 15:22:21.385 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-02 15:22:21.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-02 15:22:21.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-02 15:22:21.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-02 15:22:21.396 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-02 15:22:21.396 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-02 15:22:21.396 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-02 15:22:21.397 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-02 15:22:21.397 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-02 15:22:21.397 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-02 15:22:21.399 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-02 15:22:21.399 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-02 15:22:21.400 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-02 15:22:21.401 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-02 15:22:21.402 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-02 15:22:21.402 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-02 15:22:21.403 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-02 15:22:21.403 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-02 15:22:21.403 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-02 15:22:21.404 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-02 15:22:21.404 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-02 15:22:21.404 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-02 15:22:21.406 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-02 15:22:21.406 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-02 15:22:21.406 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-02 15:22:21.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-02 15:22:21.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-02 15:22:21.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-02 15:22:21.418 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-02 15:22:21.418 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-02 15:22:21.418 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-02 15:22:22.566 - Render thread -> VRAM report about missing bytes is changed from 286515200 Bytes to 286248960 Bytes 2025-12-02 15:22:22.633 - Render thread -> Info: Frame[2715] - Available VRAM budget has changed: 7914 MB 2025-12-02 15:22:22.633 - Render thread -> Info: Frame[2715] - Available VRAM budget has changed: 7442 MB 2025-12-02 15:22:22.709 - Render thread -> VRAM report about missing bytes is changed from 286248960 Bytes to 287019008 Bytes 2025-12-02 15:22:33.624 - Render thread -> VRAM report about missing bytes is changed from 287019008 Bytes to 286994432 Bytes 2025-12-02 15:22:33.651 - Render thread -> VRAM report about missing bytes is changed from 286994432 Bytes to 287039488 Bytes 2025-12-02 15:22:33.687 - Render thread -> VRAM report about missing bytes is changed from 287039488 Bytes to 286990336 Bytes 2025-12-02 15:22:33.716 - Render thread -> VRAM report about missing bytes is changed from 286990336 Bytes to 287014912 Bytes 2025-12-02 15:22:33.766 - Render thread -> VRAM report about missing bytes is changed from 287014912 Bytes to 286953472 Bytes 2025-12-02 15:22:33.793 - Render thread -> VRAM report about missing bytes is changed from 286953472 Bytes to 286904320 Bytes 2025-12-02 15:22:33.808 - Render thread -> VRAM report about missing bytes is changed from 286904320 Bytes to 286998528 Bytes 2025-12-02 15:22:33.817 - Render thread -> VRAM report about missing bytes is changed from 286998528 Bytes to 287023104 Bytes 2025-12-02 15:22:33.840 - Render thread -> VRAM report about missing bytes is changed from 287023104 Bytes to 287059968 Bytes 2025-12-02 15:22:33.852 - Render thread -> VRAM report about missing bytes is changed from 287059968 Bytes to 287027200 Bytes 2025-12-02 15:22:33.883 - Render thread -> VRAM report about missing bytes is changed from 287027200 Bytes to 287076352 Bytes 2025-12-02 15:22:34.385 - Render thread -> VRAM report about missing bytes is changed from 287076352 Bytes to 287109120 Bytes 2025-12-02 15:22:35.216 - Render thread -> Info: Frame[3451] - Available VRAM budget has changed: 7010 MB 2025-12-02 15:22:35.216 - Render thread -> Info: Frame[3451] - Available VRAM budget has changed: 5621 MB 2025-12-02 15:22:35.225 - Render thread -> VRAM report about missing bytes is changed from 287109120 Bytes to 288194560 Bytes 2025-12-02 15:22:35.233 - Render thread -> VRAM report about missing bytes is changed from 288194560 Bytes to 881254400 Bytes 2025-12-02 15:22:35.233 - Render thread -> Info: Frame[3453] - Available VRAM budget has changed: 6485 MB 2025-12-02 15:22:35.233 - Render thread -> Info: Frame[3453] - Available VRAM budget has changed: 5098 MB 2025-12-02 15:22:35.249 - Render thread -> VRAM report about missing bytes is changed from 881254400 Bytes to 472637440 Bytes 2025-12-02 15:22:35.266 - Render thread -> VRAM report about missing bytes is changed from 472637440 Bytes to 455860224 Bytes 2025-12-02 15:22:35.283 - Render thread -> VRAM report about missing bytes is changed from 455860224 Bytes to 528605184 Bytes 2025-12-02 15:22:35.299 - Render thread -> VRAM report about missing bytes is changed from 528605184 Bytes to 578936832 Bytes 2025-12-02 15:22:35.316 - Render thread -> VRAM report about missing bytes is changed from 578936832 Bytes to 455860224 Bytes 2025-12-02 15:22:35.333 - Render thread -> VRAM report about missing bytes is changed from 455860224 Bytes to 556523520 Bytes 2025-12-02 15:22:35.362 - Render thread -> VRAM report about missing bytes is changed from 556523520 Bytes to 309977088 Bytes 2025-12-02 15:22:35.366 - Render thread -> VRAM report about missing bytes is changed from 309977088 Bytes to 377610240 Bytes 2025-12-02 15:22:35.383 - Render thread -> VRAM report about missing bytes is changed from 377610240 Bytes to 545382400 Bytes 2025-12-02 15:22:35.399 - Render thread -> VRAM report about missing bytes is changed from 545382400 Bytes to 517332992 Bytes 2025-12-02 15:22:35.417 - Render thread -> VRAM report about missing bytes is changed from 517332992 Bytes to 556523520 Bytes 2025-12-02 15:22:35.433 - Render thread -> VRAM report about missing bytes is changed from 556523520 Bytes to 444719104 Bytes 2025-12-02 15:22:35.449 - Render thread -> VRAM report about missing bytes is changed from 444719104 Bytes to 478273536 Bytes 2025-12-02 15:22:35.466 - Render thread -> VRAM report about missing bytes is changed from 478273536 Bytes to 556523520 Bytes 2025-12-02 15:22:35.466 - Render thread -> Info: Frame[3467] - Available VRAM budget has changed: 9557 MB 2025-12-02 15:22:35.466 - Render thread -> Info: Frame[3467] - Available VRAM budget has changed: 6165 MB 2025-12-02 15:22:35.466 - Render thread -> Info: Frame[3467] - Available VRAM budget has changed: 4780 MB 2025-12-02 15:22:35.483 - Render thread -> VRAM report about missing bytes is changed from 556523520 Bytes to 478273536 Bytes 2025-12-02 15:22:35.500 - Render thread -> VRAM report about missing bytes is changed from 478273536 Bytes to 332652544 Bytes 2025-12-02 15:22:35.516 - Render thread -> VRAM report about missing bytes is changed from 332652544 Bytes to 349560832 Bytes 2025-12-02 15:22:35.533 - Render thread -> VRAM report about missing bytes is changed from 349560832 Bytes to 289128448 Bytes 2025-12-02 15:22:35.550 - Render thread -> VRAM report about missing bytes is changed from 289128448 Bytes to 288997376 Bytes 2025-12-02 15:22:36.000 - Render thread -> Info: Frame[3499] - Available VRAM budget has changed: 6377 MB 2025-12-02 15:22:36.500 - Render thread -> Info: Frame[3529] - Available VRAM budget has changed: 4991 MB 2025-12-02 15:22:38.416 - Render thread -> Info: Frame[3644] - Available VRAM budget has changed: 9504 MB 2025-12-02 15:22:38.433 - Render thread -> Info: Frame[3645] - Available VRAM budget has changed: 6335 MB 2025-12-02 15:22:38.433 - Render thread -> Info: Frame[3645] - Available VRAM budget has changed: 4949 MB 2025-12-02 15:22:38.822 - Render thread -> Info: Frame[3668] - Available VRAM budget has changed: 9552 MB 2025-12-02 15:22:39.333 - Render thread -> Info: Frame[3699] - Available VRAM budget has changed: 6378 MB 2025-12-02 15:22:39.833 - Render thread -> Info: Frame[3729] - Available VRAM budget has changed: 4991 MB 2025-12-02 15:22:41.485 - Render thread -> VRAM report about missing bytes is changed from 288997376 Bytes to 288813056 Bytes 2025-12-02 15:22:41.685 - Render thread -> VRAM report about missing bytes is changed from 288813056 Bytes to 288620544 Bytes 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-1 created with rcb: 15741848 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-2 created with rcb: 6718441 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-3 created with rcb: 72160 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-4 created with rcb: 61601711 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-5 created with rcb: 17832088 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-6 created with rcb: 11806419 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-7 created with rcb: 54767735 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-8 created with rcb: 37129161 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-9 created with rcb: 6729384 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-10 created with rcb: 62588171 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-11 created with rcb: 23348472 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-12 created with rcb: 25606932 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-13 created with rcb: 4696469 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-14 created with rcb: 46033863 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-15 created with rcb: 15261474 2025-12-02 15:22:42.269 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-02 15:22:42.270 - Render thread -> Frame [3875] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-02 15:22:42.283 - Render thread -> Frame [3876] Parallel Render Command Batch RCB-16 created with rcb: 46177759 2025-12-02 15:22:42.283 - Render thread -> Frame [3876] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-17 created with rcb: 15261474 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-18 created with rcb: 4696469 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-19 created with rcb: 46177759 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-20 created with rcb: 62588171 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-21 created with rcb: 6729384 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-22 created with rcb: 37129161 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-23 created with rcb: 11806419 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-24 created with rcb: 54767735 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-25 created with rcb: 17832088 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-26 created with rcb: 61601711 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-27 created with rcb: 72160 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-28 created with rcb: 54474570 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-29 created with rcb: 6718441 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-30 created with rcb: 13913633 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-31 created with rcb: 65736858 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-32 created with rcb: 59570095 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-33 created with rcb: 54249055 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-34 created with rcb: 50446825 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-35 created with rcb: 46219110 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-36 created with rcb: 27543157 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-37 created with rcb: 15256329 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-38 created with rcb: 35086937 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-39 created with rcb: 19857398 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-40 created with rcb: 30203745 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-41 created with rcb: 20953961 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-42 created with rcb: 39850692 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-43 created with rcb: 52248984 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-44 created with rcb: 67015837 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-45 created with rcb: 17198889 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-46 created with rcb: 37368779 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-47 created with rcb: 49993948 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-48 created with rcb: 23348472 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-49 created with rcb: 48782116 2025-12-02 15:22:42.299 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-50 created with rcb: 28390578 2025-12-02 15:22:42.319 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-02 15:22:42.319 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-02 15:22:42.320 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-02 15:22:42.320 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-02 15:22:42.320 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-02 15:22:42.320 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-02 15:22:42.320 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-02 15:22:42.320 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-02 15:22:42.320 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-02 15:22:42.320 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-02 15:22:42.320 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-02 15:22:42.324 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-02 15:22:42.325 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-02 15:22:42.325 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-02 15:22:42.325 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-02 15:22:42.325 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-02 15:22:42.325 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-02 15:22:42.335 - Render thread -> Frame [3877] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-02 15:22:42.359 - Render thread -> VRAM report about missing bytes is changed from 288620544 Bytes to 288690176 Bytes 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-51 created with rcb: 56101503 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-52 created with rcb: 35743752 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-53 created with rcb: 55628830 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-54 created with rcb: 8539849 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-55 created with rcb: 15587060 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-56 created with rcb: 64434598 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-57 created with rcb: 20330446 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-58 created with rcb: 18457068 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-59 created with rcb: 25606932 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-60 created with rcb: 32824757 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-61 created with rcb: 23754357 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-62 created with rcb: 23100278 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-63 created with rcb: 59071168 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-64 created with rcb: 60194007 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-65 created with rcb: 55437746 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-66 created with rcb: 34647813 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-67 created with rcb: 16975979 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-68 created with rcb: 33019905 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-69 created with rcb: 57302506 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-70 created with rcb: 51793982 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-71 created with rcb: 28516470 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-72 created with rcb: 12188029 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-73 created with rcb: 52964734 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-74 created with rcb: 27840303 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-75 created with rcb: 47201211 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-76 created with rcb: 33751498 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-77 created with rcb: 35568833 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-78 created with rcb: 66508282 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-79 created with rcb: 51011249 2025-12-02 15:22:42.359 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-80 created with rcb: 16362928 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-81 created with rcb: 22118964 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-82 created with rcb: 43079175 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-83 created with rcb: 11024730 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-84 created with rcb: 35561091 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-85 created with rcb: 25999285 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-86 created with rcb: 7964630 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-87 created with rcb: 35066175 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-88 created with rcb: 62057409 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-89 created with rcb: 50161195 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-90 created with rcb: 19779189 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-91 created with rcb: 62336070 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-92 created with rcb: 28108149 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-93 created with rcb: 67015837 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-94 created with rcb: 56179095 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-95 created with rcb: 23348472 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-96 created with rcb: 37368779 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-97 created with rcb: 17198889 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-98 created with rcb: 52248984 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-99 created with rcb: 6242746 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-100 created with rcb: 39850692 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-101 created with rcb: 20953961 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-102 created with rcb: 30203745 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-103 created with rcb: 35086937 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-104 created with rcb: 19857398 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-105 created with rcb: 27543157 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-106 created with rcb: 28390578 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-02 15:22:42.360 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-02 15:22:42.361 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-02 15:22:42.362 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-02 15:22:42.362 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-02 15:22:42.362 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-02 15:22:42.363 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-02 15:22:42.364 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-02 15:22:42.364 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-02 15:22:42.364 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-02 15:22:42.364 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-02 15:22:42.364 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-02 15:22:42.364 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-02 15:22:42.366 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-02 15:22:42.366 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-02 15:22:42.366 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-02 15:22:42.366 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-02 15:22:42.366 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-02 15:22:42.366 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-02 15:22:42.366 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-02 15:22:42.368 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-02 15:22:42.368 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-02 15:22:42.368 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-02 15:22:42.368 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-02 15:22:42.368 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-02 15:22:42.369 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-02 15:22:42.369 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-02 15:22:42.369 - Render thread -> Frame [3878] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-02 15:22:42.392 - Render thread -> VRAM report about missing bytes is changed from 288690176 Bytes to 288628736 Bytes 2025-12-02 15:22:42.397 - Render thread -> VRAM report about missing bytes is changed from 288628736 Bytes to 288690176 Bytes 2025-12-02 15:22:42.418 - Render thread -> VRAM report about missing bytes is changed from 288690176 Bytes to 288751616 Bytes 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-107 created with rcb: 46219110 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-108 created with rcb: 28390578 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-109 created with rcb: 27543157 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-110 created with rcb: 19857398 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-111 created with rcb: 35086937 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-112 created with rcb: 66153939 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-113 created with rcb: 20953961 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-114 created with rcb: 39850692 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-115 created with rcb: 6242746 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-116 created with rcb: 52248984 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-117 created with rcb: 17198889 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-118 created with rcb: 37368779 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-119 created with rcb: 23348472 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-120 created with rcb: 51584285 2025-12-02 15:22:42.433 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-121 created with rcb: 56179095 2025-12-02 15:22:42.478 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-02 15:22:42.478 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-02 15:22:42.478 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-02 15:22:42.479 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-02 15:22:42.479 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-02 15:22:42.488 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-02 15:22:42.488 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-02 15:22:42.488 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-02 15:22:42.488 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-02 15:22:42.488 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-02 15:22:42.488 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-02 15:22:42.488 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-02 15:22:42.488 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-02 15:22:42.490 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-02 15:22:42.492 - Render thread -> Frame [3883] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-02 15:22:42.533 - Render thread -> VRAM report about missing bytes is changed from 288751616 Bytes to 292126720 Bytes 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-122 created with rcb: 28108149 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-123 created with rcb: 15256329 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-124 created with rcb: 10353077 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-125 created with rcb: 62336070 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-126 created with rcb: 62057409 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-127 created with rcb: 35066175 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-128 created with rcb: 7964630 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-129 created with rcb: 19779189 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-130 created with rcb: 25999285 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-131 created with rcb: 35561091 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-132 created with rcb: 11024730 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-133 created with rcb: 1998099 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-134 created with rcb: 43079175 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-135 created with rcb: 22118964 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-136 created with rcb: 16362928 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-137 created with rcb: 51011249 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-138 created with rcb: 66508282 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-139 created with rcb: 35568833 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-140 created with rcb: 33751498 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-141 created with rcb: 27840303 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-142 created with rcb: 12188029 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-143 created with rcb: 52964734 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-144 created with rcb: 28516470 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-145 created with rcb: 51793982 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-146 created with rcb: 33019905 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-147 created with rcb: 11404542 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-148 created with rcb: 16975979 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-149 created with rcb: 55437746 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-150 created with rcb: 60194007 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-151 created with rcb: 36962761 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-152 created with rcb: 34647813 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-153 created with rcb: 23100278 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-154 created with rcb: 48782116 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-155 created with rcb: 50161195 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-156 created with rcb: 18457068 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-157 created with rcb: 20330446 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-158 created with rcb: 23754357 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-159 created with rcb: 32824757 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-160 created with rcb: 64434598 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-161 created with rcb: 51584285 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-162 created with rcb: 56179095 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-163 created with rcb: 23348472 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-164 created with rcb: 17198889 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-165 created with rcb: 57302506 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-166 created with rcb: 6242746 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-167 created with rcb: 37368779 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-168 created with rcb: 20953961 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-169 created with rcb: 66153939 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-170 created with rcb: 43498105 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-171 created with rcb: 25710880 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-172 created with rcb: 28390578 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-173 created with rcb: 46219110 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-174 created with rcb: 15587060 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-175 created with rcb: 8539849 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-176 created with rcb: 55628830 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-177 created with rcb: 35743752 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-178 created with rcb: 19857398 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-179 created with rcb: 50446825 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-180 created with rcb: 56101503 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-181 created with rcb: 59570095 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-182 created with rcb: 35086937 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-183 created with rcb: 13913633 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-184 created with rcb: 6718441 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-185 created with rcb: 54474570 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-186 created with rcb: 15741848 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-187 created with rcb: 61601711 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-188 created with rcb: 46033863 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-189 created with rcb: 65736858 2025-12-02 15:22:42.533 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-190 created with rcb: 72160 2025-12-02 15:22:42.536 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-02 15:22:42.552 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-02 15:22:42.560 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-02 15:22:42.561 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-02 15:22:42.570 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-02 15:22:42.570 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-127 processed in 1 frames. 2025-12-02 15:22:42.570 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-128 processed in 1 frames. 2025-12-02 15:22:42.571 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-02 15:22:42.571 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-02 15:22:42.571 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-02 15:22:42.571 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-02 15:22:42.585 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-133 processed in 1 frames. 2025-12-02 15:22:42.586 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-134 processed in 1 frames. 2025-12-02 15:22:42.586 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-135 processed in 1 frames. 2025-12-02 15:22:42.586 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-136 processed in 1 frames. 2025-12-02 15:22:42.586 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-137 processed in 1 frames. 2025-12-02 15:22:42.586 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-138 processed in 1 frames. 2025-12-02 15:22:42.586 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-139 processed in 1 frames. 2025-12-02 15:22:42.586 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-140 processed in 1 frames. 2025-12-02 15:22:42.586 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-141 processed in 1 frames. 2025-12-02 15:22:42.586 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-142 processed in 1 frames. 2025-12-02 15:22:42.586 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-143 processed in 1 frames. 2025-12-02 15:22:42.587 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-144 processed in 1 frames. 2025-12-02 15:22:42.587 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-145 processed in 1 frames. 2025-12-02 15:22:42.587 - Render thread -> Frame [3884] Parallel Render Command Batch RCB-146 processed in 1 frames. 2025-12-02 15:22:42.634 - Render thread -> VRAM report about missing bytes is changed from 292126720 Bytes to 292098048 Bytes 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-191 created with rcb: 59071168 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-192 created with rcb: 28108149 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-193 created with rcb: 52248984 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-194 created with rcb: 62588171 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-195 created with rcb: 46177759 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-196 created with rcb: 4696469 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-197 created with rcb: 15261474 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-198 created with rcb: 38202000 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-199 created with rcb: 64661175 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-200 created with rcb: 66014236 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-201 created with rcb: 52839257 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-202 created with rcb: 39850692 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-203 created with rcb: 31192955 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-204 created with rcb: 27543157 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-205 created with rcb: 5689653 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-206 created with rcb: 63690179 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-207 created with rcb: 41347278 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-208 created with rcb: 7964630 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-209 created with rcb: 35066175 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-210 created with rcb: 62057409 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-211 created with rcb: 6729384 2025-12-02 15:22:42.634 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-212 created with rcb: 17832088 2025-12-02 15:22:42.644 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-147 processed in 2 frames. 2025-12-02 15:22:42.645 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-148 processed in 2 frames. 2025-12-02 15:22:42.646 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-149 processed in 2 frames. 2025-12-02 15:22:42.646 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-150 processed in 2 frames. 2025-12-02 15:22:42.660 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-151 processed in 2 frames. 2025-12-02 15:22:42.662 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-152 processed in 2 frames. 2025-12-02 15:22:42.662 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-153 processed in 2 frames. 2025-12-02 15:22:42.669 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-154 processed in 2 frames. 2025-12-02 15:22:42.685 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-155 processed in 2 frames. 2025-12-02 15:22:42.685 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-156 processed in 2 frames. 2025-12-02 15:22:42.686 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-157 processed in 2 frames. 2025-12-02 15:22:42.688 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-158 processed in 2 frames. 2025-12-02 15:22:42.691 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-159 processed in 2 frames. 2025-12-02 15:22:42.695 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-160 processed in 2 frames. 2025-12-02 15:22:42.696 - Render thread -> Frame [3885] Parallel Render Command Batch RCB-161 processed in 2 frames. 2025-12-02 15:22:42.763 - Render thread -> VRAM report about missing bytes is changed from 292098048 Bytes to 291946496 Bytes 2025-12-02 15:22:42.763 - Render thread -> Frame [3886] Parallel Render Command Batch RCB-213 created with rcb: 54767735 2025-12-02 15:22:42.763 - Render thread -> Frame [3886] Parallel Render Command Batch RCB-214 created with rcb: 15256329 2025-12-02 15:22:42.763 - Render thread -> Frame [3886] Parallel Render Command Batch RCB-215 created with rcb: 67015837 2025-12-02 15:22:42.764 - Render thread -> Frame [3886] Parallel Render Command Batch RCB-162 processed in 3 frames. 2025-12-02 15:22:42.767 - Render thread -> Frame [3886] Parallel Render Command Batch RCB-163 processed in 3 frames. 2025-12-02 15:22:42.768 - Render thread -> Frame [3886] Parallel Render Command Batch RCB-164 processed in 3 frames. 2025-12-02 15:22:42.806 - Render thread -> Frame [3886] Parallel Render Command Batch RCB-165 processed in 3 frames. 2025-12-02 15:22:42.806 - Render thread -> Frame [3886] Parallel Render Command Batch RCB-166 processed in 3 frames. 2025-12-02 15:22:42.809 - Render thread -> Frame [3886] Parallel Render Command Batch RCB-167 processed in 3 frames. 2025-12-02 15:22:42.809 - Render thread -> Frame [3886] Parallel Render Command Batch RCB-168 processed in 3 frames. 2025-12-02 15:22:42.811 - Render thread -> Frame [3886] Parallel Render Command Batch RCB-169 processed in 3 frames. 2025-12-02 15:22:42.861 - Render thread -> VRAM report about missing bytes is changed from 291946496 Bytes to 292052992 Bytes 2025-12-02 15:22:42.861 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-216 created with rcb: 25606932 2025-12-02 15:22:42.861 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-217 created with rcb: 11806419 2025-12-02 15:22:42.861 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-218 created with rcb: 30203745 2025-12-02 15:22:42.863 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-170 processed in 4 frames. 2025-12-02 15:22:42.879 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-171 processed in 4 frames. 2025-12-02 15:22:42.879 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-172 processed in 4 frames. 2025-12-02 15:22:42.879 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-173 processed in 4 frames. 2025-12-02 15:22:42.879 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-174 processed in 4 frames. 2025-12-02 15:22:42.879 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-175 processed in 4 frames. 2025-12-02 15:22:42.879 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-176 processed in 4 frames. 2025-12-02 15:22:42.879 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-177 processed in 4 frames. 2025-12-02 15:22:42.880 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-178 processed in 4 frames. 2025-12-02 15:22:42.880 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-179 processed in 4 frames. 2025-12-02 15:22:42.880 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-180 processed in 4 frames. 2025-12-02 15:22:42.880 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-181 processed in 4 frames. 2025-12-02 15:22:42.884 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-182 processed in 4 frames. 2025-12-02 15:22:42.884 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-183 processed in 4 frames. 2025-12-02 15:22:42.884 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-184 processed in 4 frames. 2025-12-02 15:22:42.884 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-185 processed in 4 frames. 2025-12-02 15:22:42.910 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-186 processed in 4 frames. 2025-12-02 15:22:42.910 - Render thread -> Frame [3887] Parallel Render Command Batch RCB-187 processed in 4 frames. 2025-12-02 15:22:42.956 - Render thread -> VRAM report about missing bytes is changed from 292052992 Bytes to 292139008 Bytes 2025-12-02 15:22:42.956 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-219 created with rcb: 54249055 2025-12-02 15:22:42.956 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-220 created with rcb: 49993948 2025-12-02 15:22:42.956 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-221 created with rcb: 59710381 2025-12-02 15:22:42.963 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-188 processed in 5 frames. 2025-12-02 15:22:42.965 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-189 processed in 5 frames. 2025-12-02 15:22:42.969 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-190 processed in 5 frames. 2025-12-02 15:22:42.973 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-191 processed in 4 frames. 2025-12-02 15:22:42.973 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-192 processed in 4 frames. 2025-12-02 15:22:42.977 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-193 processed in 4 frames. 2025-12-02 15:22:42.977 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-194 processed in 4 frames. 2025-12-02 15:22:42.977 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-195 processed in 4 frames. 2025-12-02 15:22:42.977 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-196 processed in 4 frames. 2025-12-02 15:22:42.977 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-197 processed in 4 frames. 2025-12-02 15:22:42.977 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-198 processed in 4 frames. 2025-12-02 15:22:42.977 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-199 processed in 4 frames. 2025-12-02 15:22:42.977 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-200 processed in 4 frames. 2025-12-02 15:22:42.977 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-201 processed in 4 frames. 2025-12-02 15:22:42.981 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-202 processed in 4 frames. 2025-12-02 15:22:42.982 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-203 processed in 4 frames. 2025-12-02 15:22:42.985 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-204 processed in 4 frames. 2025-12-02 15:22:42.987 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-205 processed in 4 frames. 2025-12-02 15:22:42.988 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-206 processed in 4 frames. 2025-12-02 15:22:43.001 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-207 processed in 4 frames. 2025-12-02 15:22:43.001 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-208 processed in 4 frames. 2025-12-02 15:22:43.001 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-209 processed in 4 frames. 2025-12-02 15:22:43.001 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-210 processed in 4 frames. 2025-12-02 15:22:43.009 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-211 processed in 4 frames. 2025-12-02 15:22:43.017 - Render thread -> Frame [3888] Parallel Render Command Batch RCB-212 processed in 4 frames. 2025-12-02 15:22:43.048 - Render thread -> VRAM report about missing bytes is changed from 292139008 Bytes to 292323328 Bytes 2025-12-02 15:22:43.076 - Render thread -> Frame [3889] Parallel Render Command Batch RCB-213 processed in 4 frames. 2025-12-02 15:22:43.093 - Render thread -> Frame [3889] Parallel Render Command Batch RCB-214 processed in 4 frames. 2025-12-02 15:22:43.141 - Render thread -> VRAM report about missing bytes is changed from 292323328 Bytes to 292376576 Bytes 2025-12-02 15:22:43.151 - Render thread -> Frame [3890] Parallel Render Command Batch RCB-215 processed in 5 frames. 2025-12-02 15:22:43.176 - Render thread -> Frame [3890] Parallel Render Command Batch RCB-216 processed in 4 frames. 2025-12-02 15:22:43.197 - Render thread -> Frame [3890] Parallel Render Command Batch RCB-217 processed in 4 frames. 2025-12-02 15:22:43.235 - Render thread -> VRAM report about missing bytes is changed from 292376576 Bytes to 292491264 Bytes 2025-12-02 15:22:43.235 - Render thread -> Frame [3891] Parallel Render Command Batch RCB-222 created with rcb: 46161064 2025-12-02 15:22:43.235 - Render thread -> Frame [3891] Parallel Render Command Batch RCB-223 created with rcb: 47201211 2025-12-02 15:22:43.258 - Render thread -> Frame [3891] Parallel Render Command Batch RCB-218 processed in 5 frames. 2025-12-02 15:22:43.323 - Render thread -> VRAM report about missing bytes is changed from 292491264 Bytes to 293842944 Bytes 2025-12-02 15:22:43.327 - Render thread -> Frame [3892] Parallel Render Command Batch RCB-219 processed in 5 frames. 2025-12-02 15:22:43.372 - Render thread -> Frame [3892] Parallel Render Command Batch RCB-220 processed in 5 frames. 2025-12-02 15:22:43.415 - Render thread -> VRAM report about missing bytes is changed from 293842944 Bytes to 293814272 Bytes 2025-12-02 15:22:43.436 - Render thread -> Frame [3893] Parallel Render Command Batch RCB-221 processed in 6 frames. 2025-12-02 15:22:43.508 - Render thread -> VRAM report about missing bytes is changed from 293814272 Bytes to 293875712 Bytes 2025-12-02 15:22:43.543 - Render thread -> Frame [3894] Parallel Render Command Batch RCB-222 processed in 4 frames. 2025-12-02 15:22:43.609 - Render thread -> VRAM report about missing bytes is changed from 293875712 Bytes to 293986304 Bytes 2025-12-02 15:22:43.666 - Render thread -> Frame [3895] Parallel Render Command Batch RCB-223 processed in 5 frames. 2025-12-02 15:22:43.698 - Render thread -> VRAM report about missing bytes is changed from 293986304 Bytes to 293957632 Bytes 2025-12-02 15:22:43.711 - Render thread -> VRAM report about missing bytes is changed from 293957632 Bytes to 294002688 Bytes 2025-12-02 15:22:44.352 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 15:22:44.372 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 15:22:44.438 - Render thread -> VRAM report about missing bytes is changed from 294002688 Bytes to 294526976 Bytes 2025-12-02 15:22:44.692 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-02 15:22:44.730 - Render thread -> VRAM report about missing bytes is changed from 294526976 Bytes to 295944192 Bytes 2025-12-02 15:22:44.783 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-02 15:22:44.923 - Render thread -> VRAM report about missing bytes is changed from 295944192 Bytes to 295895040 Bytes 2025-12-02 15:22:44.958 - Render thread -> VRAM report about missing bytes is changed from 295895040 Bytes to 295931904 Bytes 2025-12-02 15:22:45.130 - Render thread -> VRAM report about missing bytes is changed from 295931904 Bytes to 295956480 Bytes 2025-12-02 15:22:45.178 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-02 15:22:45.179 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-02 15:22:45.179 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-02 15:22:45.179 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-02 15:22:45.179 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-02 15:22:45.180 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-02 15:22:45.180 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-02 15:22:45.397 - Render thread -> Info: Frame[3928] - Available VRAM budget has changed: 9612 MB 2025-12-02 15:22:45.397 - Render thread -> Frame [3928] Parallel Render Command Batch RCB-224 created with rcb: 37129161 2025-12-02 15:22:45.601 - Render thread -> VRAM report about missing bytes is changed from 295956480 Bytes to 295899136 Bytes 2025-12-02 15:22:45.908 - Render thread -> VRAM report about missing bytes is changed from 295899136 Bytes to 295927808 Bytes 2025-12-02 15:22:46.432 - Render thread -> Frame [3937] Parallel Render Command Batch RCB-224 processed in 10 frames. 2025-12-02 15:22:46.800 - Render thread -> VRAM report about missing bytes is changed from 295927808 Bytes to 296255488 Bytes 2025-12-02 15:22:46.936 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 1 to 128. 2025-12-02 15:22:46.937 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 1 to 128. 2025-12-02 15:22:46.947 - Render thread -> VRAM report about missing bytes is changed from 296255488 Bytes to 296603648 Bytes 2025-12-02 15:22:47.096 - Render thread -> VRAM report about missing bytes is changed from 296603648 Bytes to 298086400 Bytes 2025-12-02 15:22:47.104 - Render thread -> Info: Frame[3943] - Available VRAM budget has changed: 6145 MB 2025-12-02 15:22:47.104 - Render thread -> Info: Frame[3943] - Available VRAM budget has changed: 4760 MB 2025-12-02 15:22:47.218 - Render thread -> VRAM report about missing bytes is changed from 298086400 Bytes to 298147840 Bytes 2025-12-02 15:22:47.611 - Render thread -> VRAM report about missing bytes is changed from 298147840 Bytes to 298541056 Bytes 2025-12-02 15:22:47.945 - Render thread -> Info: Frame[3975] - Available VRAM budget has changed: 6397 MB 2025-12-02 15:22:48.012 - Render thread -> Info: Frame[3979] - Available VRAM budget has changed: 6431 MB 2025-12-02 15:22:48.446 - Render thread -> Info: Frame[4005] - Available VRAM budget has changed: 5010 MB 2025-12-02 15:22:48.514 - Render thread -> Info: Frame[4009] - Available VRAM budget has changed: 5044 MB 2025-12-02 15:22:50.044 - Render thread -> VRAM report about missing bytes is changed from 298541056 Bytes to 298524672 Bytes 2025-12-02 15:22:50.082 - Render thread -> VRAM report about missing bytes is changed from 298524672 Bytes to 298565632 Bytes 2025-12-02 15:22:50.411 - Render thread -> VRAM report about missing bytes is changed from 298565632 Bytes to 298958848 Bytes 2025-12-02 15:22:52.294 - Render thread -> VRAM report about missing bytes is changed from 298958848 Bytes to 299352064 Bytes 2025-12-02 15:22:52.461 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2025-12-02 15:22:52.461 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2025-12-02 15:22:52.466 - Render thread -> VRAM report about missing bytes is changed from 299352064 Bytes to 299188224 Bytes 2025-12-02 15:22:52.475 - Render thread -> VRAM report about missing bytes is changed from 299188224 Bytes to 299294720 Bytes 2025-12-02 15:22:52.494 - Render thread -> VRAM report about missing bytes is changed from 299294720 Bytes to 299536384 Bytes 2025-12-02 15:22:52.512 - Render thread -> VRAM report about missing bytes is changed from 299536384 Bytes to 300912640 Bytes 2025-12-02 15:23:00.928 - Render thread -> Info: Frame[4754] - Available VRAM budget has changed: 9661 MB 2025-12-02 15:23:01.445 - Render thread -> Info: Frame[4785] - Available VRAM budget has changed: 6475 MB 2025-12-02 15:23:01.945 - Render thread -> Info: Frame[4815] - Available VRAM budget has changed: 5088 MB 2025-12-02 15:23:02.928 - Render thread -> VRAM report about missing bytes is changed from 300912640 Bytes to 300875776 Bytes 2025-12-02 15:23:02.941 - Render thread -> VRAM report about missing bytes is changed from 300875776 Bytes to 300892160 Bytes 2025-12-02 15:23:03.461 - Render thread -> VRAM report about missing bytes is changed from 300892160 Bytes to 301547520 Bytes 2025-12-02 15:23:03.543 - Render thread -> VRAM report about missing bytes is changed from 301547520 Bytes to 301867008 Bytes 2025-12-02 15:23:03.609 - Render thread -> VRAM report about missing bytes is changed from 301867008 Bytes to 301768704 Bytes 2025-12-02 15:23:03.610 - Render thread -> Info: Frame[4911] - Available VRAM budget has changed: 6359 MB 2025-12-02 15:23:03.610 - Render thread -> Info: Frame[4911] - Available VRAM budget has changed: 4972 MB 2025-12-02 15:23:03.632 - Render thread -> VRAM report about missing bytes is changed from 301768704 Bytes to 301891584 Bytes 2025-12-02 15:23:03.662 - Render thread -> VRAM report about missing bytes is changed from 301891584 Bytes to 302415872 Bytes 2025-12-02 15:23:03.811 - Render thread -> VRAM report about missing bytes is changed from 302415872 Bytes to 302940160 Bytes 2025-12-02 15:23:03.980 - Render thread -> Info: Frame[4929] - Available VRAM budget has changed: 4869 MB 2025-12-02 15:23:04.001 - Render thread -> VRAM report about missing bytes is changed from 302940160 Bytes to 304611328 Bytes 2025-12-02 15:23:04.167 - Render thread -> VRAM report about missing bytes is changed from 304611328 Bytes to 304357376 Bytes 2025-12-02 15:23:04.212 - Render thread -> Info: Frame[4943] - Available VRAM budget has changed: 6475 MB 2025-12-02 15:23:04.512 - Render thread -> Info: Frame[4961] - Available VRAM budget has changed: 4920 MB 2025-12-02 15:23:04.712 - Render thread -> Info: Frame[4973] - Available VRAM budget has changed: 5036 MB 2025-12-02 15:23:04.945 - Render thread -> Info: Frame[4987] - Available VRAM budget has changed: 6508 MB 2025-12-02 15:23:05.445 - Render thread -> Info: Frame[5017] - Available VRAM budget has changed: 5068 MB 2025-12-02 15:23:05.462 - Render thread -> VRAM report about missing bytes is changed from 304357376 Bytes to 304398336 Bytes 2025-12-02 15:23:05.628 - Render thread -> VRAM report about missing bytes is changed from 304398336 Bytes to 304357376 Bytes 2025-12-02 15:23:05.894 - Render thread -> VRAM report about missing bytes is changed from 304357376 Bytes to 304398336 Bytes 2025-12-02 15:23:07.395 - Render thread -> VRAM report about missing bytes is changed from 304398336 Bytes to 304553984 Bytes 2025-12-02 15:23:07.428 - Render thread -> VRAM report about missing bytes is changed from 304553984 Bytes to 304726016 Bytes 2025-12-02 15:23:08.227 - Render thread -> VRAM report about missing bytes is changed from 304726016 Bytes to 304766976 Bytes 2025-12-02 15:23:08.328 - Render thread -> VRAM report about missing bytes is changed from 304766976 Bytes to 305684480 Bytes 2025-12-02 15:23:08.444 - Render thread -> Info: Frame[5197] - Available VRAM budget has changed: 9599 MB 2025-12-02 15:23:08.445 - Render thread -> Info: Frame[5197] - Available VRAM budget has changed: 6459 MB 2025-12-02 15:23:08.578 - Render thread -> Info: Frame[5205] - Available VRAM budget has changed: 5133 MB 2025-12-02 15:23:08.632 - Render thread -> VRAM report about missing bytes is changed from 305684480 Bytes to 304136192 Bytes 2025-12-02 15:23:08.944 - Render thread -> Info: Frame[5227] - Available VRAM budget has changed: 9647 MB 2025-12-02 15:23:09.212 - Render thread -> Info: Frame[5243] - Available VRAM budget has changed: 5077 MB 2025-12-02 15:23:09.228 - Render thread -> VRAM report about missing bytes is changed from 304136192 Bytes to 304308224 Bytes 2025-12-02 15:23:09.261 - Render thread -> VRAM report about missing bytes is changed from 304308224 Bytes to 304480256 Bytes 2025-12-02 15:23:09.447 - Render thread -> Info: Frame[5257] - Available VRAM budget has changed: 6503 MB 2025-12-02 15:23:09.661 - Render thread -> VRAM report about missing bytes is changed from 304480256 Bytes to 304652288 Bytes 2025-12-02 15:23:10.112 - Render thread -> Info: Frame[5297] - Available VRAM budget has changed: 5041 MB 2025-12-02 15:23:10.128 - Render thread -> VRAM report about missing bytes is changed from 304652288 Bytes to 304840704 Bytes 2025-12-02 15:23:10.195 - Render thread -> VRAM report about missing bytes is changed from 304840704 Bytes to 305012736 Bytes 2025-12-02 15:23:10.229 - Render thread -> VRAM report about missing bytes is changed from 305012736 Bytes to 305356800 Bytes 2025-12-02 15:23:10.261 - Render thread -> VRAM report about missing bytes is changed from 305356800 Bytes to 305528832 Bytes 2025-12-02 15:23:10.296 - Render thread -> VRAM report about missing bytes is changed from 305528832 Bytes to 305872896 Bytes 2025-12-02 15:23:10.394 - Render thread -> VRAM report about missing bytes is changed from 305872896 Bytes to 306216960 Bytes 2025-12-02 15:23:10.413 - Render thread -> Info: Frame[5315] - Available VRAM budget has changed: 5014 MB 2025-12-02 15:23:10.428 - Render thread -> VRAM report about missing bytes is changed from 306216960 Bytes to 306405376 Bytes 2025-12-02 15:23:10.462 - Render thread -> VRAM report about missing bytes is changed from 306405376 Bytes to 306364416 Bytes 2025-12-02 15:23:10.496 - Render thread -> VRAM report about missing bytes is changed from 306364416 Bytes to 306192384 Bytes 2025-12-02 15:23:10.528 - Render thread -> VRAM report about missing bytes is changed from 306192384 Bytes to 306364416 Bytes 2025-12-02 15:23:10.745 - Render thread -> Info: Frame[5335] - Available VRAM budget has changed: 4673 MB 2025-12-02 15:23:10.778 - Render thread -> Info: Frame[5337] - Available VRAM budget has changed: 4627 MB 2025-12-02 15:23:10.812 - Render thread -> Info: Frame[5339] - Available VRAM budget has changed: 4454 MB 2025-12-02 15:23:10.861 - Render thread -> VRAM report about missing bytes is changed from 306364416 Bytes to 306528256 Bytes 2025-12-02 15:23:10.939 - Render thread -> VRAM report about missing bytes is changed from 306528256 Bytes to 339468288 Bytes 2025-12-02 15:23:10.948 - Render thread -> VRAM report about missing bytes is changed from 339468288 Bytes to 358162432 Bytes 2025-12-02 15:23:10.949 - Render thread -> Info: Frame[5347] - Available VRAM budget has changed: 6452 MB 2025-12-02 15:23:10.949 - Render thread -> Info: Frame[5347] - Available VRAM budget has changed: 4392 MB 2025-12-02 15:23:10.972 - Render thread -> VRAM report about missing bytes is changed from 358162432 Bytes to 307666944 Bytes 2025-12-02 15:23:11.427 - Render thread -> VRAM report about missing bytes is changed from 307666944 Bytes to 308207616 Bytes 2025-12-02 15:23:11.472 - Render thread -> VRAM report about missing bytes is changed from 308207616 Bytes to 307118080 Bytes 2025-12-02 15:23:11.482 - Render thread -> Info: Frame[5379] - Available VRAM budget has changed: 6500 MB 2025-12-02 15:23:11.497 - Render thread -> VRAM report about missing bytes is changed from 307118080 Bytes to 306601984 Bytes 2025-12-02 15:23:11.979 - Render thread -> Info: Frame[5409] - Available VRAM budget has changed: 4431 MB 2025-12-02 15:23:12.427 - Render thread -> VRAM report about missing bytes is changed from 306601984 Bytes to 306724864 Bytes 2025-12-02 15:23:12.495 - Render thread -> VRAM report about missing bytes is changed from 306724864 Bytes to 306552832 Bytes 2025-12-02 15:23:12.995 - Render thread -> VRAM report about missing bytes is changed from 306552832 Bytes to 306536448 Bytes 2025-12-02 15:23:13.012 - Render thread -> Info: Frame[5471] - Available VRAM budget has changed: 4462 MB 2025-12-02 15:23:13.045 - Render thread -> Info: Frame[5473] - Available VRAM budget has changed: 4627 MB 2025-12-02 15:23:13.062 - Render thread -> VRAM report about missing bytes is changed from 306536448 Bytes to 307568640 Bytes 2025-12-02 15:23:13.078 - Render thread -> Info: Frame[5475] - Available VRAM budget has changed: 4751 MB 2025-12-02 15:23:13.098 - Render thread -> VRAM report about missing bytes is changed from 307568640 Bytes to 307355648 Bytes 2025-12-02 15:23:13.112 - Render thread -> Info: Frame[5477] - Available VRAM budget has changed: 5014 MB 2025-12-02 15:23:13.129 - Render thread -> VRAM report about missing bytes is changed from 307355648 Bytes to 307871744 Bytes 2025-12-02 15:23:13.164 - Render thread -> VRAM report about missing bytes is changed from 307871744 Bytes to 307494912 Bytes 2025-12-02 15:23:13.211 - Render thread -> VRAM report about missing bytes is changed from 307494912 Bytes to 306716672 Bytes 2025-12-02 15:23:13.547 - Render thread -> Info: Frame[5503] - Available VRAM budget has changed: 5042 MB 2025-12-02 15:23:13.677 - Render thread -> VRAM report about missing bytes is changed from 306716672 Bytes to 306348032 Bytes 2025-12-02 15:23:15.527 - Render thread -> VRAM report about missing bytes is changed from 306348032 Bytes to 306388992 Bytes 2025-12-02 15:23:15.727 - Render thread -> VRAM report about missing bytes is changed from 306388992 Bytes to 306438144 Bytes 2025-12-02 15:23:18.446 - Render thread -> Info: Frame[5797] - Available VRAM budget has changed: 5071 MB 2025-12-02 15:23:18.499 - Render thread -> VRAM report about missing bytes is changed from 306438144 Bytes to 306266112 Bytes 2025-12-02 15:23:18.561 - Render thread -> VRAM report about missing bytes is changed from 306266112 Bytes to 306307072 Bytes 2025-12-02 15:23:18.845 - Render thread -> Info: Frame[5821] - Available VRAM budget has changed: 5101 MB 2025-12-02 15:23:18.861 - Render thread -> VRAM report about missing bytes is changed from 306307072 Bytes to 306479104 Bytes 2025-12-02 15:23:18.898 - Render thread -> VRAM report about missing bytes is changed from 306479104 Bytes to 305184768 Bytes 2025-12-02 15:23:18.963 - Render thread -> VRAM report about missing bytes is changed from 305184768 Bytes to 304496640 Bytes 2025-12-02 15:23:19.478 - Render thread -> Info: Frame[5859] - Available VRAM budget has changed: 5066 MB 2025-12-02 15:23:19.494 - Render thread -> VRAM report about missing bytes is changed from 304496640 Bytes to 304668672 Bytes 2025-12-02 15:23:19.828 - Render thread -> VRAM report about missing bytes is changed from 304668672 Bytes to 305446912 Bytes 2025-12-02 15:23:19.863 - Render thread -> VRAM report about missing bytes is changed from 305446912 Bytes to 305274880 Bytes 2025-12-02 15:23:19.878 - Render thread -> Info: Frame[5883] - Available VRAM budget has changed: 5040 MB 2025-12-02 15:23:19.928 - Render thread -> VRAM report about missing bytes is changed from 305274880 Bytes to 305618944 Bytes 2025-12-02 15:23:19.962 - Render thread -> VRAM report about missing bytes is changed from 305618944 Bytes to 305709056 Bytes 2025-12-02 15:23:20.078 - Render thread -> Info: Frame[5895] - Available VRAM budget has changed: 4539 MB 2025-12-02 15:23:20.145 - Render thread -> Info: Frame[5899] - Available VRAM budget has changed: 4462 MB 2025-12-02 15:23:20.201 - Render thread -> VRAM report about missing bytes is changed from 305709056 Bytes to 305627136 Bytes 2025-12-02 15:23:20.295 - Render thread -> VRAM report about missing bytes is changed from 305627136 Bytes to 417882112 Bytes 2025-12-02 15:23:20.311 - Render thread -> VRAM report about missing bytes is changed from 417882112 Bytes to 418275328 Bytes 2025-12-02 15:23:20.312 - Render thread -> Info: Frame[5909] - Available VRAM budget has changed: 6395 MB 2025-12-02 15:23:20.340 - Render thread -> VRAM report about missing bytes is changed from 418275328 Bytes to 305995776 Bytes 2025-12-02 15:23:20.361 - Render thread -> VRAM report about missing bytes is changed from 305995776 Bytes to 305881088 Bytes 2025-12-02 15:23:20.431 - Render thread -> VRAM report about missing bytes is changed from 305881088 Bytes to 307060736 Bytes 2025-12-02 15:23:20.734 - Render thread -> VRAM report about missing bytes is changed from 307060736 Bytes to 306659328 Bytes 2025-12-02 15:23:20.778 - Render thread -> Info: Frame[5937] - Available VRAM budget has changed: 4552 MB 2025-12-02 15:23:20.812 - Render thread -> Info: Frame[5939] - Available VRAM budget has changed: 4689 MB 2025-12-02 15:23:20.827 - Render thread -> VRAM report about missing bytes is changed from 306659328 Bytes to 307175424 Bytes 2025-12-02 15:23:20.845 - Render thread -> Info: Frame[5941] - Available VRAM budget has changed: 6500 MB 2025-12-02 15:23:20.845 - Render thread -> Info: Frame[5941] - Available VRAM budget has changed: 4941 MB 2025-12-02 15:23:20.896 - Render thread -> VRAM report about missing bytes is changed from 307175424 Bytes to 306921472 Bytes 2025-12-02 15:23:20.963 - Render thread -> VRAM report about missing bytes is changed from 306921472 Bytes to 306675712 Bytes 2025-12-02 15:23:21.012 - Render thread -> Info: Frame[5951] - Available VRAM budget has changed: 5000 MB 2025-12-02 15:23:21.085 - Render thread -> Info: Frame[5955] - Available VRAM budget has changed: 5025 MB 2025-12-02 15:23:21.161 - Render thread -> VRAM report about missing bytes is changed from 306675712 Bytes to 306716672 Bytes 2025-12-02 15:23:21.261 - Render thread -> VRAM report about missing bytes is changed from 306716672 Bytes to 306888704 Bytes 2025-12-02 15:23:21.362 - Render thread -> VRAM report about missing bytes is changed from 306888704 Bytes to 306831360 Bytes 2025-12-02 15:23:21.395 - Render thread -> VRAM report about missing bytes is changed from 306831360 Bytes to 306642944 Bytes 2025-12-02 15:23:21.745 - Render thread -> Info: Frame[5995] - Available VRAM budget has changed: 5078 MB 2025-12-02 15:23:23.361 - Render thread -> VRAM report about missing bytes is changed from 306642944 Bytes to 306520064 Bytes 2025-12-02 15:23:23.479 - Render thread -> Info: Frame[6099] - Available VRAM budget has changed: 5118 MB 2025-12-02 15:23:23.494 - Render thread -> VRAM report about missing bytes is changed from 306520064 Bytes to 306692096 Bytes 2025-12-02 15:23:23.562 - Render thread -> VRAM report about missing bytes is changed from 306692096 Bytes to 306569216 Bytes 2025-12-02 15:23:23.828 - Render thread -> VRAM report about missing bytes is changed from 306569216 Bytes to 306913280 Bytes 2025-12-02 15:23:23.895 - Render thread -> VRAM report about missing bytes is changed from 306913280 Bytes to 307085312 Bytes 2025-12-02 15:23:24.580 - Render thread -> Info: Frame[6165] - Available VRAM budget has changed: 5065 MB 2025-12-02 15:23:24.594 - Render thread -> VRAM report about missing bytes is changed from 307085312 Bytes to 307167232 Bytes 2025-12-02 15:23:24.631 - Render thread -> VRAM report about missing bytes is changed from 307167232 Bytes to 305750016 Bytes 2025-12-02 15:23:24.666 - Render thread -> VRAM report about missing bytes is changed from 305750016 Bytes to 305995776 Bytes 2025-12-02 15:23:24.728 - Render thread -> VRAM report about missing bytes is changed from 305995776 Bytes to 305709056 Bytes 2025-12-02 15:23:24.761 - Render thread -> VRAM report about missing bytes is changed from 305709056 Bytes to 305651712 Bytes 2025-12-02 15:23:24.812 - Render thread -> Info: Frame[6179] - Available VRAM budget has changed: 5034 MB 2025-12-02 15:23:24.862 - Render thread -> VRAM report about missing bytes is changed from 305651712 Bytes to 305823744 Bytes 2025-12-02 15:23:24.928 - Render thread -> VRAM report about missing bytes is changed from 305823744 Bytes to 305995776 Bytes 2025-12-02 15:23:25.061 - Render thread -> VRAM report about missing bytes is changed from 305995776 Bytes to 306167808 Bytes 2025-12-02 15:23:25.161 - Render thread -> VRAM report about missing bytes is changed from 306167808 Bytes to 306593792 Bytes 2025-12-02 15:23:25.212 - Render thread -> Info: Frame[6203] - Available VRAM budget has changed: 6467 MB 2025-12-02 15:23:25.212 - Render thread -> Info: Frame[6203] - Available VRAM budget has changed: 5000 MB 2025-12-02 15:23:25.230 - Render thread -> VRAM report about missing bytes is changed from 306593792 Bytes to 306020352 Bytes 2025-12-02 15:23:25.428 - Render thread -> VRAM report about missing bytes is changed from 306020352 Bytes to 306192384 Bytes 2025-12-02 15:23:25.628 - Render thread -> VRAM report about missing bytes is changed from 306192384 Bytes to 306364416 Bytes 2025-12-02 15:23:25.762 - Render thread -> VRAM report about missing bytes is changed from 306364416 Bytes to 306536448 Bytes 2025-12-02 15:23:26.706 - Render thread -> VRAM report about missing bytes is changed from 306536448 Bytes to 306798592 Bytes 2025-12-02 15:23:26.762 - Render thread -> VRAM report about missing bytes is changed from 306798592 Bytes to 307412992 Bytes 2025-12-02 15:23:26.796 - Render thread -> VRAM report about missing bytes is changed from 307412992 Bytes to 306896896 Bytes 2025-12-02 15:23:26.830 - Render thread -> VRAM report about missing bytes is changed from 306896896 Bytes to 306470912 Bytes 2025-12-02 15:23:27.211 - Render thread -> Info: Frame[6323] - Available VRAM budget has changed: 5422 MB 2025-12-02 15:23:27.255 - Render thread -> VRAM report about missing bytes is changed from 306470912 Bytes to 307634176 Bytes 2025-12-02 15:23:27.265 - Render thread -> VRAM report about missing bytes is changed from 307634176 Bytes to 308486144 Bytes 2025-12-02 15:23:27.285 - Render thread -> VRAM report about missing bytes is changed from 308486144 Bytes to 306798592 Bytes 2025-12-02 15:23:27.339 - Render thread -> VRAM report about missing bytes is changed from 306798592 Bytes to 306634752 Bytes 2025-12-02 15:23:27.380 - Render thread -> VRAM report about missing bytes is changed from 306634752 Bytes to 306290688 Bytes 2025-12-02 15:23:28.319 - Render thread -> Info: Frame[6389] - Available VRAM budget has changed: 6501 MB 2025-12-02 15:23:28.361 - Render thread -> VRAM report about missing bytes is changed from 306290688 Bytes to 306331648 Bytes 2025-12-02 15:23:28.728 - Render thread -> VRAM report about missing bytes is changed from 306331648 Bytes to 306380800 Bytes 2025-12-02 15:23:28.811 - Render thread -> Info: Frame[6419] - Available VRAM budget has changed: 5453 MB 2025-12-02 15:23:30.827 - Render thread -> VRAM report about missing bytes is changed from 306380800 Bytes to 306462720 Bytes 2025-12-02 15:23:30.861 - Render thread -> VRAM report about missing bytes is changed from 306462720 Bytes to 306552832 Bytes 2025-12-02 15:23:30.895 - Render thread -> VRAM report about missing bytes is changed from 306552832 Bytes to 306655232 Bytes 2025-12-02 15:23:30.929 - Render thread -> VRAM report about missing bytes is changed from 306655232 Bytes to 306573312 Bytes 2025-12-02 15:23:31.428 - Render thread -> VRAM report about missing bytes is changed from 306573312 Bytes to 306618368 Bytes 2025-12-02 15:23:38.411 - Render thread -> Info: Frame[6995] - Available VRAM budget has changed: 9592 MB 2025-12-02 15:23:38.411 - Render thread -> Info: Frame[6995] - Available VRAM budget has changed: 6452 MB 2025-12-02 15:23:38.411 - Render thread -> Info: Frame[6995] - Available VRAM budget has changed: 5406 MB 2025-12-02 15:23:38.461 - Render thread -> VRAM report about missing bytes is changed from 306618368 Bytes to 307027968 Bytes 2025-12-02 15:23:38.496 - Render thread -> VRAM report about missing bytes is changed from 307027968 Bytes to 306339840 Bytes 2025-12-02 15:23:39.011 - Render thread -> Info: Frame[7031] - Available VRAM budget has changed: 9640 MB 2025-12-02 15:23:39.513 - Render thread -> Info: Frame[7061] - Available VRAM budget has changed: 6494 MB 2025-12-02 15:23:40.011 - Render thread -> Info: Frame[7091] - Available VRAM budget has changed: 5449 MB 2025-12-02 15:23:53.411 - Render thread -> Info: Frame[7895] - Available VRAM budget has changed: 9585 MB 2025-12-02 15:23:53.412 - Render thread -> Info: Frame[7895] - Available VRAM budget has changed: 6446 MB 2025-12-02 15:23:53.412 - Render thread -> Info: Frame[7895] - Available VRAM budget has changed: 5400 MB 2025-12-02 15:23:53.461 - Render thread -> VRAM report about missing bytes is changed from 306339840 Bytes to 306757632 Bytes 2025-12-02 15:23:53.529 - Render thread -> VRAM report about missing bytes is changed from 306757632 Bytes to 306872320 Bytes 2025-12-02 15:23:53.595 - Render thread -> VRAM report about missing bytes is changed from 306872320 Bytes to 306905088 Bytes 2025-12-02 15:23:53.661 - Render thread -> VRAM report about missing bytes is changed from 306905088 Bytes to 306823168 Bytes 2025-12-02 15:23:56.478 - Render thread -> Info: Frame[8079] - Available VRAM budget has changed: 9653 MB 2025-12-02 15:23:56.978 - Render thread -> Info: Frame[8109] - Available VRAM budget has changed: 6506 MB 2025-12-02 15:23:57.478 - Render thread -> Info: Frame[8139] - Available VRAM budget has changed: 5466 MB 2025-12-02 15:24:00.229 - Render thread -> Info: Frame[8304] - Available VRAM budget has changed: 9600 MB 2025-12-02 15:24:00.246 - Render thread -> Info: Frame[8305] - Available VRAM budget has changed: 6459 MB 2025-12-02 15:24:00.246 - Render thread -> Info: Frame[8305] - Available VRAM budget has changed: 5414 MB 2025-12-02 15:24:00.294 - Render thread -> VRAM report about missing bytes is changed from 306823168 Bytes to 307044352 Bytes 2025-12-02 15:24:00.362 - Render thread -> VRAM report about missing bytes is changed from 307044352 Bytes to 307085312 Bytes 2025-12-02 15:24:00.428 - Render thread -> VRAM report about missing bytes is changed from 307085312 Bytes to 307126272 Bytes 2025-12-02 15:24:00.461 - Render thread -> VRAM report about missing bytes is changed from 307126272 Bytes to 307331072 Bytes 2025-12-02 15:24:00.530 - Render thread -> VRAM report about missing bytes is changed from 307331072 Bytes to 307412992 Bytes 2025-12-02 15:24:00.596 - Render thread -> VRAM report about missing bytes is changed from 307412992 Bytes to 307453952 Bytes 2025-12-02 15:24:03.961 - Render thread -> Info: Frame[8528] - Available VRAM budget has changed: 9650 MB 2025-12-02 15:24:04.478 - Render thread -> Info: Frame[8559] - Available VRAM budget has changed: 6503 MB 2025-12-02 15:24:04.978 - Render thread -> Info: Frame[8589] - Available VRAM budget has changed: 5457 MB 2025-12-02 15:24:06.927 - Render thread -> VRAM report about missing bytes is changed from 307453952 Bytes to 307625984 Bytes 2025-12-02 15:24:06.994 - Render thread -> VRAM report about missing bytes is changed from 307625984 Bytes to 307609600 Bytes 2025-12-02 15:24:07.994 - Render thread -> VRAM report about missing bytes is changed from 307609600 Bytes to 307527680 Bytes 2025-12-02 15:24:08.028 - Render thread -> VRAM report about missing bytes is changed from 307527680 Bytes to 307609600 Bytes 2025-12-02 15:24:08.095 - Render thread -> VRAM report about missing bytes is changed from 307609600 Bytes to 307494912 Bytes 2025-12-02 15:24:08.427 - Render thread -> Info: Frame[8796] - Available VRAM budget has changed: 9590 MB 2025-12-02 15:24:08.445 - Render thread -> Info: Frame[8797] - Available VRAM budget has changed: 6450 MB 2025-12-02 15:24:08.445 - Render thread -> Info: Frame[8797] - Available VRAM budget has changed: 5407 MB 2025-12-02 15:24:08.461 - Render thread -> VRAM report about missing bytes is changed from 307494912 Bytes to 307372032 Bytes 2025-12-02 15:24:08.494 - Render thread -> VRAM report about missing bytes is changed from 307372032 Bytes to 308887552 Bytes 2025-12-02 15:24:08.531 - Render thread -> VRAM report about missing bytes is changed from 308887552 Bytes to 307740672 Bytes 2025-12-02 15:24:08.565 - Render thread -> VRAM report about missing bytes is changed from 307740672 Bytes to 307126272 Bytes 2025-12-02 15:24:08.661 - Render thread -> VRAM report about missing bytes is changed from 307126272 Bytes to 307142656 Bytes 2025-12-02 15:24:08.694 - Render thread -> Info: Frame[8812] - Available VRAM budget has changed: 9638 MB 2025-12-02 15:24:08.728 - Render thread -> VRAM report about missing bytes is changed from 307142656 Bytes to 306970624 Bytes 2025-12-02 15:24:09.211 - Render thread -> Info: Frame[8843] - Available VRAM budget has changed: 6492 MB 2025-12-02 15:24:09.663 - Render thread -> VRAM report about missing bytes is changed from 306970624 Bytes to 306954240 Bytes 2025-12-02 15:24:09.711 - Render thread -> Info: Frame[8873] - Available VRAM budget has changed: 5436 MB 2025-12-02 15:24:09.728 - Render thread -> VRAM report about missing bytes is changed from 306954240 Bytes to 306937856 Bytes 2025-12-02 15:24:16.023 - Render thread -> Info: Frame[9251] - Available VRAM budget has changed: 4372 MB 2025-12-02 15:24:16.034 - Render thread -> VRAM report about missing bytes is changed from 306937856 Bytes to 320741376 Bytes 2025-12-02 15:24:16.045 - Render thread -> VRAM report about missing bytes is changed from 320741376 Bytes to 374939648 Bytes 2025-12-02 15:24:16.046 - Render thread -> Info: Frame[9253] - Available VRAM budget has changed: 6415 MB 2025-12-02 15:24:16.046 - Render thread -> Info: Frame[9253] - Available VRAM budget has changed: 4296 MB 2025-12-02 15:24:16.065 - Render thread -> VRAM report about missing bytes is changed from 374939648 Bytes to 307027968 Bytes 2025-12-02 15:24:16.130 - Render thread -> VRAM report about missing bytes is changed from 307027968 Bytes to 305954816 Bytes 2025-12-02 15:24:16.161 - Render thread -> VRAM report about missing bytes is changed from 305954816 Bytes to 328785920 Bytes 2025-12-02 15:24:16.177 - Render thread -> VRAM report about missing bytes is changed from 328785920 Bytes to 306241536 Bytes 2025-12-02 15:24:16.198 - Render thread -> VRAM report about missing bytes is changed from 306241536 Bytes to 305889280 Bytes 2025-12-02 15:24:16.448 - Render thread -> VRAM report about missing bytes is changed from 305889280 Bytes to 340328448 Bytes 2025-12-02 15:24:16.457 - Render thread -> VRAM report about missing bytes is changed from 340328448 Bytes to 365731840 Bytes 2025-12-02 15:24:16.578 - Render thread -> VRAM report about missing bytes is changed from 365731840 Bytes to 308559872 Bytes 2025-12-02 15:24:17.112 - Render thread -> Info: Frame[9309] - Available VRAM budget has changed: 6481 MB 2025-12-02 15:24:17.177 - Render thread -> VRAM report about missing bytes is changed from 308559872 Bytes to 307945472 Bytes 2025-12-02 15:24:17.611 - Render thread -> Info: Frame[9339] - Available VRAM budget has changed: 4361 MB 2025-12-02 15:24:20.645 - Render thread -> Info: Frame[9521] - Available VRAM budget has changed: 6370 MB 2025-12-02 15:24:20.645 - Render thread -> Info: Frame[9521] - Available VRAM budget has changed: 4254 MB 2025-12-02 15:24:21.178 - Render thread -> Info: Frame[9553] - Available VRAM budget has changed: 6491 MB 2025-12-02 15:24:21.678 - Render thread -> Info: Frame[9583] - Available VRAM budget has changed: 4373 MB 2025-12-02 15:24:27.644 - Render thread -> VRAM report about missing bytes is changed from 307945472 Bytes to 308600832 Bytes 2025-12-02 15:24:54.228 - Render thread -> VRAM report about missing bytes is changed from 308600832 Bytes to 309067776 Bytes 2025-12-02 15:24:54.711 - Render thread -> Info: Frame[11565] - Available VRAM budget has changed: 5452 MB 2025-12-02 15:24:54.728 - Render thread -> VRAM report about missing bytes is changed from 309067776 Bytes to 310034432 Bytes 2025-12-02 15:24:54.744 - Render thread -> VRAM report about missing bytes is changed from 310034432 Bytes to 309682176 Bytes 2025-12-02 15:24:54.767 - Render thread -> VRAM report about missing bytes is changed from 309682176 Bytes to 306339840 Bytes 2025-12-02 15:24:54.860 - Render thread -> VRAM report about missing bytes is changed from 306339840 Bytes to 575299584 Bytes 2025-12-02 15:24:54.877 - Render thread -> VRAM report about missing bytes is changed from 575299584 Bytes to 620126208 Bytes 2025-12-02 15:24:54.878 - Render thread -> Info: Frame[11575] - Available VRAM budget has changed: 6185 MB 2025-12-02 15:24:54.878 - Render thread -> Info: Frame[11575] - Available VRAM budget has changed: 5148 MB 2025-12-02 15:24:54.977 - Render thread -> VRAM report about missing bytes is changed from 620126208 Bytes to 306339840 Bytes 2025-12-02 15:24:54.995 - Render thread -> VRAM report about missing bytes is changed from 306339840 Bytes to 308494336 Bytes 2025-12-02 15:24:55.006 - Render thread -> VRAM report about missing bytes is changed from 308494336 Bytes to 308396032 Bytes 2025-12-02 15:24:55.029 - Render thread -> VRAM report about missing bytes is changed from 308396032 Bytes to 308109312 Bytes 2025-12-02 15:24:55.545 - Render thread -> Info: Frame[11607] - Available VRAM budget has changed: 6481 MB 2025-12-02 15:24:55.697 - Render thread -> VRAM report about missing bytes is changed from 308109312 Bytes to 308027392 Bytes 2025-12-02 15:24:56.044 - Render thread -> Info: Frame[11637] - Available VRAM budget has changed: 5443 MB 2025-12-02 15:25:01.062 - Render thread -> VRAM report about missing bytes is changed from 308027392 Bytes to 307339264 Bytes 2025-12-02 15:25:04.794 - Render thread -> VRAM report about missing bytes is changed from 307339264 Bytes to 307355648 Bytes 2025-12-02 15:25:24.744 - Render thread -> VRAM report about missing bytes is changed from 307355648 Bytes to 307326976 Bytes 2025-12-02 15:25:24.777 - Render thread -> VRAM report about missing bytes is changed from 307326976 Bytes to 307372032 Bytes 2025-12-02 15:25:32.160 - Render thread -> VRAM report about missing bytes is changed from 307372032 Bytes to 307838976 Bytes 2025-12-02 15:25:41.327 - Render thread -> VRAM report about missing bytes is changed from 307838976 Bytes to 308248576 Bytes 2025-12-02 15:25:41.395 - Render thread -> VRAM report about missing bytes is changed from 308248576 Bytes to 307781632 Bytes 2025-12-02 15:25:41.395 - Render thread -> Too many VRAM reports, stopping printing 2025-12-02 15:25:53.878 - Render thread -> Info: Frame[15107] - Available VRAM budget has changed: 5352 MB 2025-12-02 15:25:54.212 - Render thread -> Info: Frame[15127] - Available VRAM budget has changed: 5279 MB 2025-12-02 15:25:54.978 - Render thread -> Info: Frame[15173] - Available VRAM budget has changed: 5352 MB 2025-12-02 15:25:55.045 - Render thread -> Info: Frame[15177] - Available VRAM budget has changed: 5419 MB 2025-12-02 15:26:05.878 - Render thread -> Info: Frame[15827] - Available VRAM budget has changed: 5362 MB 2025-12-02 15:26:05.944 - Render thread -> Info: Frame[15831] - Available VRAM budget has changed: 5319 MB 2025-12-02 15:26:06.611 - Render thread -> Info: Frame[15871] - Available VRAM budget has changed: 5363 MB 2025-12-02 15:26:06.678 - Render thread -> Info: Frame[15875] - Available VRAM budget has changed: 5419 MB 2025-12-02 15:26:16.111 - Render thread -> Info: Frame[16441] - Available VRAM budget has changed: 4361 MB 2025-12-02 15:26:16.411 - Render thread -> Info: Frame[16459] - Available VRAM budget has changed: 6284 MB 2025-12-02 15:26:16.523 - Render thread -> Info: Frame[16461] - Available VRAM budget has changed: 4165 MB 2025-12-02 15:26:17.079 - Render thread -> Info: Frame[16491] - Available VRAM budget has changed: 6488 MB 2025-12-02 15:26:17.578 - Render thread -> Info: Frame[16521] - Available VRAM budget has changed: 4369 MB 2025-12-02 15:26:17.645 - Render thread -> Info: Frame[16525] - Available VRAM budget has changed: 5437 MB 2025-12-02 15:26:17.778 - Render thread -> Info: Frame[16533] - Available VRAM budget has changed: 5470 MB 2025-12-02 15:26:17.879 - Render thread -> Info: Frame[16539] - Available VRAM budget has changed: 6239 MB 2025-12-02 15:26:17.879 - Render thread -> Info: Frame[16539] - Available VRAM budget has changed: 5223 MB 2025-12-02 15:26:18.544 - Render thread -> Info: Frame[16571] - Available VRAM budget has changed: 6488 MB 2025-12-02 15:26:19.044 - Render thread -> Info: Frame[16601] - Available VRAM budget has changed: 5468 MB 2025-12-02 15:26:21.128 - Render thread -> Info: Frame[16725] - Available VRAM budget has changed: 4567 MB 2025-12-02 15:26:21.151 - Render thread -> Info: Frame[16727] - Available VRAM budget has changed: 6440 MB 2025-12-02 15:26:21.151 - Render thread -> Info: Frame[16727] - Available VRAM budget has changed: 4520 MB 2025-12-02 15:26:21.795 - Render thread -> Info: Frame[16759] - Available VRAM budget has changed: 6478 MB 2025-12-02 15:26:22.294 - Render thread -> Info: Frame[16789] - Available VRAM budget has changed: 4558 MB 2025-12-02 15:26:22.661 - Render thread -> Info: Frame[16811] - Available VRAM budget has changed: 4798 MB 2025-12-02 15:26:23.062 - Render thread -> Info: Frame[16835] - Available VRAM budget has changed: 5023 MB 2025-12-02 15:26:23.464 - Render thread -> Info: Frame[16859] - Available VRAM budget has changed: 4683 MB 2025-12-02 15:26:23.503 - Render thread -> Info: Frame[16861] - Available VRAM budget has changed: 4575 MB 2025-12-02 15:26:23.530 - Render thread -> Info: Frame[16863] - Available VRAM budget has changed: 4535 MB 2025-12-02 15:26:24.127 - Render thread -> Info: Frame[16899] - Available VRAM budget has changed: 4559 MB 2025-12-02 15:26:26.661 - Render thread -> Info: Frame[17051] - Available VRAM budget has changed: 4647 MB 2025-12-02 15:26:26.928 - Render thread -> Info: Frame[17067] - Available VRAM budget has changed: 4712 MB 2025-12-02 15:26:26.994 - Render thread -> Info: Frame[17071] - Available VRAM budget has changed: 5040 MB 2025-12-02 15:26:27.761 - Render thread -> Info: Frame[17117] - Available VRAM budget has changed: 5168 MB 2025-12-02 15:26:27.861 - Render thread -> Info: Frame[17123] - Available VRAM budget has changed: 5225 MB 2025-12-02 15:26:28.395 - Render thread -> Info: Frame[17155] - Available VRAM budget has changed: 5166 MB 2025-12-02 15:26:28.494 - Render thread -> Info: Frame[17161] - Available VRAM budget has changed: 5110 MB 2025-12-02 15:26:28.528 - Render thread -> Info: Frame[17163] - Available VRAM budget has changed: 5053 MB 2025-12-02 15:26:28.995 - Render thread -> Info: Frame[17191] - Available VRAM budget has changed: 5024 MB 2025-12-02 15:26:29.361 - Render thread -> Info: Frame[17213] - Available VRAM budget has changed: 4801 MB 2025-12-02 15:26:29.995 - Render thread -> Info: Frame[17251] - Available VRAM budget has changed: 4559 MB 2025-12-02 15:26:30.262 - Render thread -> Info: Frame[17267] - Available VRAM budget has changed: 4493 MB 2025-12-02 15:26:31.305 - Render thread -> Info: Frame[17329] - Available VRAM budget has changed: 6435 MB 2025-12-02 15:26:31.794 - Render thread -> Info: Frame[17359] - Available VRAM budget has changed: 5411 MB 2025-12-02 15:26:31.864 - Render thread -> Info: Frame[17363] - Available VRAM budget has changed: 6473 MB 2025-12-02 15:26:32.461 - Render thread -> Info: Frame[17393] - Available VRAM budget has changed: 5453 MB 2025-12-02 15:26:37.062 - Render thread -> Info: Frame[17669] - Available VRAM budget has changed: 5403 MB 2025-12-02 15:26:37.294 - Render thread -> Info: Frame[17683] - Available VRAM budget has changed: 5325 MB 2025-12-02 15:26:37.361 - Render thread -> Info: Frame[17687] - Available VRAM budget has changed: 5256 MB 2025-12-02 15:26:38.228 - Render thread -> Info: Frame[17739] - Available VRAM budget has changed: 5381 MB 2025-12-02 15:26:38.528 - Render thread -> Info: Frame[17757] - Available VRAM budget has changed: 5417 MB 2025-12-02 15:27:47.476 - Render thread -> Info: Frame[21893] - Available VRAM budget has changed: 6345 MB 2025-12-02 15:27:47.476 - Render thread -> Info: Frame[21893] - Available VRAM budget has changed: 5309 MB 2025-12-02 15:27:47.994 - Render thread -> Info: Frame[21925] - Available VRAM budget has changed: 6479 MB 2025-12-02 15:27:48.496 - Render thread -> Info: Frame[21955] - Available VRAM budget has changed: 5442 MB 2025-12-02 15:27:54.067 - Render thread -> Info: Frame[22287] - Available VRAM budget has changed: 6343 MB 2025-12-02 15:27:54.067 - Render thread -> Info: Frame[22287] - Available VRAM budget has changed: 5300 MB 2025-12-02 15:27:54.561 - Render thread -> Info: Frame[22319] - Available VRAM budget has changed: 6476 MB 2025-12-02 15:27:55.062 - Render thread -> Info: Frame[22349] - Available VRAM budget has changed: 5421 MB 2025-12-02 15:28:07.500 - .NET TP Worker -> Screenshot root: AppData 2025-12-02 15:28:07.500 - .NET TP Worker -> Screenshot SaveGames\Yes!\thumb.jpg saved! 2025-12-02 15:28:07.500 - .NET TP Worker -> Screenshot absolute path: C:\Users\Augus\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Yes!\thumb.jpg 2025-12-02 15:28:07.500 - .NET TP Worker -> Screenshot exists on target path. 2025-12-02 15:28:12.803 - Render thread -> Info: Frame[23413] - Available VRAM budget has changed: 6344 MB 2025-12-02 15:28:12.803 - Render thread -> Info: Frame[23413] - Available VRAM budget has changed: 5288 MB 2025-12-02 15:28:13.328 - Render thread -> Info: Frame[23445] - Available VRAM budget has changed: 6475 MB 2025-12-02 15:28:13.827 - Render thread -> Info: Frame[23475] - Available VRAM budget has changed: 5418 MB 2025-12-02 15:28:42.227 - Render thread -> Info: Frame[25179] - Available VRAM budget has changed: 5800 MB 2025-12-02 15:28:45.444 - Render thread -> Info: Frame[25369] - Available VRAM budget has changed: 5830 MB 2025-12-02 15:28:48.877 - Render thread -> Info: Frame[25575] - Available VRAM budget has changed: 5786 MB 2025-12-02 15:28:49.910 - Render thread -> Info: Frame[25637] - Available VRAM budget has changed: 5819 MB 2025-12-02 15:29:48.911 - Render thread -> Info: Frame[29173] - Available VRAM budget has changed: 6334 MB 2025-12-02 15:29:48.911 - Render thread -> Info: Frame[29173] - Available VRAM budget has changed: 5743 MB 2025-12-02 15:29:48.949 - Render thread -> Info: Frame[29175] - Available VRAM budget has changed: 5678 MB 2025-12-02 15:29:49.510 - Render thread -> Info: Frame[29205] - Available VRAM budget has changed: 6470 MB 2025-12-02 15:29:50.010 - Render thread -> Info: Frame[29235] - Available VRAM budget has changed: 5813 MB 2025-12-02 15:29:54.943 - Render thread -> Info: Frame[29531] - Available VRAM budget has changed: 5783 MB 2025-12-02 15:29:57.477 - Render thread -> Info: Frame[29683] - Available VRAM budget has changed: 5878 MB 2025-12-02 15:30:09.976 - Render thread -> Info: Frame[30433] - Available VRAM budget has changed: 5910 MB 2025-12-02 15:30:15.277 - Render thread -> Info: Frame[30751] - Available VRAM budget has changed: 6430 MB 2025-12-02 15:30:15.277 - Render thread -> Info: Frame[30751] - Available VRAM budget has changed: 5871 MB 2025-12-02 15:30:15.510 - Render thread -> Info: Frame[30765] - Available VRAM budget has changed: 5722 MB 2025-12-02 15:30:15.543 - Render thread -> Info: Frame[30767] - Available VRAM budget has changed: 4579 MB 2025-12-02 15:30:15.584 - Render thread -> Info: Frame[30769] - Available VRAM budget has changed: 6389 MB 2025-12-02 15:30:15.584 - Render thread -> Info: Frame[30769] - Available VRAM budget has changed: 4538 MB 2025-12-02 15:30:15.944 - Render thread -> Info: Frame[30787] - Available VRAM budget has changed: 6208 MB 2025-12-02 15:30:15.945 - Render thread -> Info: Frame[30787] - Available VRAM budget has changed: 4358 MB 2025-12-02 15:30:16.610 - Render thread -> Info: Frame[30819] - Available VRAM budget has changed: 6431 MB 2025-12-02 15:30:17.110 - Render thread -> Info: Frame[30849] - Available VRAM budget has changed: 4574 MB 2025-12-02 15:30:19.509 - Render thread -> Info: Frame[30991] - Available VRAM budget has changed: 6293 MB 2025-12-02 15:30:19.529 - Render thread -> Info: Frame[30993] - Available VRAM budget has changed: 4437 MB 2025-12-02 15:30:20.010 - Render thread -> Info: Frame[31023] - Available VRAM budget has changed: 6435 MB 2025-12-02 15:30:20.510 - Render thread -> Info: Frame[31053] - Available VRAM budget has changed: 4578 MB 2025-12-02 15:30:22.310 - Render thread -> Info: Frame[31161] - Available VRAM budget has changed: 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C:\Users\Augus\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Yes!\thumb.jpg 2025-12-02 15:33:12.262 - .NET TP Worker -> Screenshot exists on target path. 2025-12-02 15:33:41.275 - Render thread -> Info: Frame[43046] - Available VRAM budget has changed: 9588 MB 2025-12-02 15:33:41.293 - Render thread -> Info: Frame[43047] - Available VRAM budget has changed: 6371 MB 2025-12-02 15:33:41.293 - Render thread -> Info: Frame[43047] - Available VRAM budget has changed: 4723 MB 2025-12-02 15:33:41.558 - Render thread -> Info: Frame[43063] - Available VRAM budget has changed: 9641 MB 2025-12-02 15:33:42.059 - Render thread -> Info: Frame[43093] - Available VRAM budget has changed: 6418 MB 2025-12-02 15:33:42.559 - Render thread -> Info: Frame[43123] - Available VRAM budget has changed: 4769 MB 2025-12-02 15:34:06.559 - Render thread -> Info: Frame[44563] - Available VRAM budget has changed: 4909 MB 2025-12-02 15:34:07.627 - Render thread -> Info: Frame[44627] - Available VRAM budget has 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