2025-12-02 13:44:11.874 - Main Thread -> Timezone (local - UTC): 1h 2025-12-02 13:44:11.877 - Main Thread -> App Version: 2.0.2.14 2025-12-02 13:44:11.883 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 2025. 12. 02. 13:44:11 2025-12-02 13:44:11.946 - Main Thread -> Running application with arguments: -nods 2025-12-02 13:44:11.946 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-02 13:44:12.116 - Main Thread -> Environment.ProcessorCount: 24 2025-12-02 13:44:12.116 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-12-02 13:44:12.116 - Main Thread -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll -nods 2025-12-02 13:44:12.117 - Main Thread -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-12-02 13:44:12.254 - Main Thread -> CPU: AMD Ryzen 9 5900X 12-Core Processor, 24/12 Logical/Physical Cores, 3701MHz Nominal Maximum Frequency 2025-12-02 13:44:12.254 - Main Thread -> IntPtr.Size: 8 2025-12-02 13:44:12.254 - Main Thread -> Default Culture: hu-HU 2025-12-02 13:44:12.254 - Main Thread -> Default UI Culture: hu-HU 2025-12-02 13:44:12.254 - Main Thread -> LogEnvironmentInformation - START 2025-12-02 13:44:12.262 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2025-12-02 13:44:12.262 - Main Thread -> Win32_ComputerSystem.Model: B550 AORUS ELITE V2 2025-12-02 13:44:12.292 - Main Thread -> Virtualized: False 2025-12-02 13:44:12.294 - Main Thread -> Environment.ProcessorName: AMD Ryzen 9 5900X 12-Core Processor 2025-12-02 13:44:12.294 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 51,458,297,856 bytes 2025-12-02 13:44:12.294 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-02 13:44:12.294 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 41,806,606,336 bytes 2025-12-02 13:44:12.294 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,209,018,880 bytes 2025-12-02 13:44:12.298 - Main Thread -> Drive C: | Capacity: 239,360,962,560 bytes | Free space: 63,207,428,096 bytes 2025-12-02 13:44:12.298 - Main Thread -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 284,318,146,560 bytes 2025-12-02 13:44:12.298 - Main Thread -> Drive E: | Capacity: 524,287,995,904 bytes | Free space: 155,957,014,528 bytes 2025-12-02 13:44:12.298 - Main Thread -> Drive F: | Capacity: 475,912,990,720 bytes | Free space: 222,884,327,424 bytes 2025-12-02 13:44:12.298 - Main Thread -> Drive G: | Capacity: 1,024,191,361,024 bytes | Free space: 146,866,544,640 bytes 2025-12-02 13:44:12.298 - Main Thread -> Drive H: | Capacity: 52,424,704 bytes | Free space: 39,604,224 bytes 2025-12-02 13:44:12.299 - Main Thread -> LogEnvironmentInformation - END 2025-12-02 13:44:12.385 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-02 13:44:12.388 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-02 13:44:12.512 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-02 13:44:12.520 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-02 13:44:12.538 - Main Thread -> Initializing Engine... 2025-12-02 13:44:12.589 - Main Thread -> Initializing LibraryEngineComponent 2025-12-02 13:44:12.590 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2025-12-02 13:44:12.590 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-02 13:44:12.590 - Main Thread -> Workers configured. 2025-12-02 13:44:12.591 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-02 13:44:12.591 - Main Thread -> Command line argument 0: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-02 13:44:12.591 - Main Thread -> Working directory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-12-02 13:44:12.591 - Main Thread -> App Data Path: C:\Users\Miib\AppData\Roaming\SpaceEngineers2 2025-12-02 13:44:12.591 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-02 13:44:13.197 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: SPCC Solid State Disk : Type: SSD : Format: NTFS 2025-12-02 13:44:13.243 - Main Thread -> [Crash Handler]: For AppData found drive type: KINGSTON SV300S37A240G : Type: SSD : Format: NTFS 2025-12-02 13:44:13.245 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-02 13:44:13.245 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Miib\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-02 13:44:13.258 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-02 13:44:13.260 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2025-12-02 13:44:13.416 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-02 13:44:13.417 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2025-12-02 13:44:13.418 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-02 13:44:13.418 - Main Thread -> Initializing WatchdogComponent 2025-12-02 13:44:13.419 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-02 13:44:13.453 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-12-02 13:44:13.473 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-12-01T19:49:10.1491930Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-02T12:12:55.6185802Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2025-12-02T12:10:37.3210355Z"},{"$Key": {"Name": "Welcome To Verdure 2"},"$Value": "2025-12-02T12:12:57.9878961Z"}] LatestGame: {"Name": "Welcome To Verdure 2"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-02 13:44:13.482 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.88 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false 2025-12-02 13:44:13.489 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-02 13:44:13.498 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "AMD Radeon RX 9060 XT + DISPLAY1" FullScreen: false WindowedResolution: {"X": 2560,"Y": 1080} FullscreenResolution: {"X": 2560,"Y": 1080} 2025-12-02 13:44:13.545 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Low" SerializedAntiAliasing: "None" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Low" SerializedLocalLightShadow: "Low" SerializedLighting: "Low" SerializedTerrain: "Low" SerializedScalingMode: "Performance" SerializedTexture: "Low" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "Low" SerializedGrassQuality: "Low" SerializedCloudsQuality: "Low" 2025-12-02 13:44:13.546 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-02 13:44:13.548 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-02 13:44:13.561 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-02 13:44:13.709 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-02 13:44:14.465 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: SPCC Solid State Disk : Type: SSD : Format: NTFS 2025-12-02 13:44:14.465 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-02 13:44:14.481 - Main Thread -> [Crash Handler]: For Project Engine found drive type: SPCC Solid State Disk : Type: SSD : Format: NTFS 2025-12-02 13:44:14.488 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-02 13:44:14.488 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-02 13:44:14.558 - Main Thread -> Info: Started loading definition set Engine 2025-12-02 13:44:14.794 - Main Thread -> Info: Finished loading definition set Engine 2025-12-02 13:44:14.794 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-02 13:44:14.795 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-02 13:44:14.795 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-02 13:44:14.944 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-02 13:44:14.944 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-02 13:44:14.944 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-02 13:44:14.970 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-02 13:44:14.999 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-02 13:44:15.000 - Main Thread -> Initializing MusicEngineComponent 2025-12-02 13:44:15.001 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-02 13:44:15.001 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-02 13:44:15.001 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-02 13:44:15.001 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-02 13:44:15.002 - Main Thread -> Adjusting Main Memory Streaming Budget to 4,289,885,440 bytes. 2025-12-02 13:44:15.003 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-02 13:44:15.013 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-02 13:44:15.022 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-02 13:44:15.025 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-02 13:44:15.026 - Main Thread -> Initializing AudioEngineComponent 2025-12-02 13:44:15.026 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-02 13:44:15.029 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-02 13:44:15.092 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-02 13:44:15.117 - Main Thread -> Initializing Render12EngineComponent 2025-12-02 13:44:15.118 - Main Thread -> LOADING_BEGIN|Render 2025-12-02 13:44:15.118 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-02 13:44:15.868 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-02 13:44:16.012 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-02 13:44:16.045 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-02 13:44:16.046 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-02 13:44:16.050 - Main Thread -> RenderOptionsPart2.Preset = Low 2025-12-02 13:44:16.053 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-02 13:44:16.055 - Main Thread -> Initializing RenderContracts 2025-12-02 13:44:16.059 - Main Thread -> Initializing MaterialSettings 2025-12-02 13:44:16.060 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-02 13:44:16.060 - Main Thread -> Initializing RenderFrameStatistics 2025-12-02 13:44:16.060 - Main Thread -> Branching #1 2025-12-02 13:44:16.060 - Main Thread -> Creating Window 2025-12-02 13:44:16.060 - Main Thread -> Initializing RenderOutputManager 2025-12-02 13:44:16.061 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-02 13:44:16.062 - Main Thread -> LOADING_TIME|Render_Init|357.66679999999997 2025-12-02 13:44:16.062 - Main Thread -> LOADING_TIME_FULL|Render_Init|944.285 2025-12-02 13:44:16.062 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-02 13:44:16.064 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-02 13:44:16.065 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-02 13:44:16.065 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-02 13:44:16.068 - Main Thread -> Initializing WinInputEngineComponent 2025-12-02 13:44:16.068 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-02 13:44:16.216 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-02 13:44:16.216 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-02 13:44:16.222 - Main Thread -> Initializing InputEngineComponent 2025-12-02 13:44:16.227 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-02 13:44:16.227 - Main Thread -> Initializing UIEngineComponent 2025-12-02 13:44:16.230 - Main Thread -> Initialize UI 2025-12-02 13:44:16.230 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-02 13:44:16.231 - Main Thread -> Initialize Stats 2025-12-02 13:44:16.232 - Main Thread -> Initialize DebugMenu 2025-12-02 13:44:16.256 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-02 13:44:16.258 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-02 13:44:16.262 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-02 13:44:16.495 - Main Thread -> Info: Started loading definition set Core 2025-12-02 13:44:16.972 - Render thread -> LOADING_TIME|Render_SystemCoreInit|755.621 2025-12-02 13:44:17.333 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-02 13:44:17.335 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-02 13:44:17.335 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-02 13:44:17.620 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-02 13:44:17.773 - Main Thread -> [Audio]: Loading master bank. 2025-12-02 13:44:17.807 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-02 13:44:17.862 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-02 13:44:17.891 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-02 13:44:17.906 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-02 13:44:17.926 - Render thread -> LOADING_TIME|Render_CreateDevice|908.9932 2025-12-02 13:44:17.926 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1858.229 2025-12-02 13:44:17.927 - Render thread -> LOADING_TIME|Render_Window|7.062199999999848 2025-12-02 13:44:17.927 - Render thread -> LOADING_TIME_FULL|Render_Window|1865.9377 2025-12-02 13:44:17.932 - Render thread -> CPU throttling detection is setup: True 2025-12-02 13:44:17.957 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-02 13:44:17.997 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-02 13:44:18.017 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-02 13:44:18.166 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-02 13:44:18.200 - Render thread -> LOADING_TIME|Render_FirstFrame|202.7317 2025-12-02 13:44:18.200 - Render thread -> LOADING_TIME|Render|1546.7957 2025-12-02 13:44:18.200 - Render thread -> LOADING_TIME_FULL|Render|3082.6497 2025-12-02 13:44:18.283 - Main Thread -> [Audio]: Reloading paths. 2025-12-02 13:44:18.300 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-02 13:44:18.300 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-02 13:44:18.300 - Main Thread -> Info: Finished loading definition set Core 2025-12-02 13:44:18.326 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-02 13:44:18.367 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-02 13:44:18.367 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-02 13:44:18.711 - Main Thread -> [UI:Screens]: Info: AddScreen(WatermarkOverlayScreen) 2025-12-02 13:44:18.726 - Main Thread -> [UI:Screens]: Info: PinScreenResources(WatermarkOverlayScreen) 2025-12-02 13:44:18.866 - Main Thread -> Loaded 1 recovered behavior events into current batch. 2025-12-02 13:44:18.875 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-02 13:44:18.928 - Main Thread -> [UI:Screens]: Info: AddScreen(DisclaimerScreen) 2025-12-02 13:44:19.221 - Main Thread -> [UI:Screens]: Info: PinScreenResources(DisclaimerScreen) 2025-12-02 13:44:19.221 - Main Thread -> [UI:Screens]: Info: Adding property 'DisclaimerImage' @ '$DisclaimerScreenViewModel to pin list. 2025-12-02 13:44:19.239 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-02 13:44:19.239 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-02 13:44:19.245 - Main Thread -> [UI:Screens]: Info: Finished loading resources for WatermarkOverlayScreen 2025-12-02 13:44:19.246 - Main Thread -> [UI:Screens]: Info: PostResourcePin(WatermarkOverlayScreen) 2025-12-02 13:44:19.246 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(WatermarkOverlayScreen) 2025-12-02 13:44:19.250 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(WatermarkOverlayScreen, Opening) 2025-12-02 13:44:19.270 - Main Thread -> Info: [Input]: Device connected: Egér[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-02 13:44:19.273 - Main Thread -> Info: [Input]: Device connected: Billentyűzet[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-02 13:44:19.336 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2025-12-02 13:44:19.371 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(WatermarkOverlayScreen, Opening) 2025-12-02 13:44:19.371 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(WatermarkOverlayScreen) 2025-12-02 13:44:19.496 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-02 13:44:19.496 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-02 13:44:19.496 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-02 13:44:19.496 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-02 13:44:19.585 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-02 13:44:19.591 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuBackgroundScreen) 2025-12-02 13:44:19.593 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuBackgroundScreen) 2025-12-02 13:44:19.594 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuBackgroundScreen) 2025-12-02 13:44:19.594 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuBackgroundScreen) 2025-12-02 13:44:19.594 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuBackgroundScreen) 2025-12-02 13:44:19.610 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-02 13:44:19.839 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-02 13:44:19.841 - Main Thread -> [UI:Screens]: Info: AddScreen(NotificationsScreen) 2025-12-02 13:44:19.857 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NotificationsScreen) 2025-12-02 13:44:19.857 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NotificationsScreen) 2025-12-02 13:44:19.857 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NotificationsScreen) 2025-12-02 13:44:19.857 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NotificationsScreen, Opening) 2025-12-02 13:44:19.859 - Main Thread -> [UI:Screens]: Info: Finished loading resources for DisclaimerScreen 2025-12-02 13:44:19.859 - Main Thread -> [UI:Screens]: Info: PostResourcePin(DisclaimerScreen) 2025-12-02 13:44:19.859 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(DisclaimerScreen) 2025-12-02 13:44:19.859 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DisclaimerScreen, Opening) 2025-12-02 13:44:19.960 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NotificationsScreen, Opening) 2025-12-02 13:44:19.960 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NotificationsScreen) 2025-12-02 13:44:19.960 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DisclaimerScreen, Opening) 2025-12-02 13:44:19.960 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(DisclaimerScreen) 2025-12-02 13:44:20.294 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuBackgroundScreen 2025-12-02 13:44:20.294 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuBackgroundScreen) 2025-12-02 13:44:20.294 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuBackgroundScreen) 2025-12-02 13:44:20.294 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuBackgroundScreen, Opening) 2025-12-02 13:44:20.380 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-02 13:44:20.392 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-02 13:44:20.396 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-02 13:44:20.400 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-02 13:44:20.400 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-02 13:44:20.411 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuBackgroundScreen, Opening) 2025-12-02 13:44:20.411 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuBackgroundScreen) 2025-12-02 13:44:20.444 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuScreen 2025-12-02 13:44:20.444 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-02 13:44:20.561 - Main Thread -> LOADING_TIME|Application|8871.1415 2025-12-02 13:44:20.561 - Main Thread -> LOADING_TIME_FULL|Application|12642.6953 2025-12-02 13:44:20.561 - Main Thread -> LOADING_TIME|Main|8882.3202 2025-12-02 13:44:20.561 - Main Thread -> LOADING_TIME_FULL|Main|12653.874 2025-12-02 13:44:20.598 - Render thread -> Render loop frequency capped to: 200Hz 2025-12-02 13:44:20.701 - VRageWorker 6 -> Info: Started loading definition set World 2025-12-02 13:44:21.822 - Main Thread -> [UI:Screens]: Info: RemoveScreen(DisclaimerScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-02 13:44:21.822 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(DisclaimerScreen) 2025-12-02 13:44:21.823 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-02 13:44:21.823 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-02 13:44:21.823 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-02 13:44:21.823 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-02 13:44:21.834 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuScreen) 2025-12-02 13:44:21.835 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DisclaimerScreen, Closing) 2025-12-02 13:44:21.924 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DisclaimerScreen, Closing) 2025-12-02 13:44:21.925 - Main Thread -> [UI:Screens]: Info: FinalizeClose(DisclaimerScreen) 2025-12-02 13:44:21.925 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources DisclaimerScreen 2025-12-02 13:44:23.145 - Main Thread -> [UI:Screens]: Info: AddScreen(NewGameMenuScreen) 2025-12-02 13:44:23.227 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NewGameMenuScreen) 2025-12-02 13:44:23.227 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-02 13:44:23.227 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(MainMenuScreen) 2025-12-02 13:44:23.227 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Closing) 2025-12-02 13:44:23.319 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Closing) 2025-12-02 13:44:23.319 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-02 13:44:23.502 - Main Thread -> [UI:Screens]: Info: Finished loading resources for NewGameMenuScreen 2025-12-02 13:44:23.503 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NewGameMenuScreen) 2025-12-02 13:44:23.503 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NewGameMenuScreen) 2025-12-02 13:44:23.503 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NewGameMenuScreen, Opening) 2025-12-02 13:44:23.619 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NewGameMenuScreen, Opening) 2025-12-02 13:44:23.619 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NewGameMenuScreen) 2025-12-02 13:44:29.285 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NewGameMenuScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-02 13:44:29.285 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(NewGameMenuScreen) 2025-12-02 13:44:29.285 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-02 13:44:29.285 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-02 13:44:29.285 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-02 13:44:29.285 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-02 13:44:29.293 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Opening) 2025-12-02 13:44:29.293 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NewGameMenuScreen, Closing) 2025-12-02 13:44:29.385 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NewGameMenuScreen, Closing) 2025-12-02 13:44:29.385 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NewGameMenuScreen) 2025-12-02 13:44:29.385 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NewGameMenuScreen 2025-12-02 13:44:29.389 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Opening) 2025-12-02 13:44:29.389 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuScreen) 2025-12-02 13:44:31.131 - Render thread -> LOADING_BEGIN|ApplicationExit 2025-12-02 13:44:31.135 - Render thread -> Game Form Closing. Reason: UserClosing 2025-12-02 13:44:31.137 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent started 2025-12-02 13:44:31.140 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent done 2025-12-02 13:44:31.140 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent started 2025-12-02 13:44:31.163 - Main Thread -> Aborting Game Data load 2025-12-02 13:44:31.170 - Main Thread -> Exception occurred: System.Threading.Tasks.TaskCanceledException: A task was canceled. at Keen.VRage.Library.Threading.PromiseTask.HandleResult(Int64 resultState) at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId) at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskAwaiter.GetResult() at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.<>c__DisplayClass26_0.<g__ClearStateUponFailure|6>d.MoveNext() 2025-12-02 13:44:31.170 - Main Thread -> End of NOT FATAL exception 2025-12-02 13:44:31.170 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent done 2025-12-02 13:44:31.171 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent started 2025-12-02 13:44:31.182 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent done 2025-12-02 13:44:31.183 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-02 13:44:31.183 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NotificationsScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-02 13:44:31.183 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(NotificationsScreen) 2025-12-02 13:44:31.183 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NotificationsScreen, Closing) 2025-12-02 13:44:31.183 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-02 13:44:31.184 - Main Thread -> Destructor of entity's Game Client Services component SetupAnalyticsComponent started 2025-12-02 13:44:31.184 - Main Thread -> Destructor of entity's Game Client Services component SetupAnalyticsComponent done 2025-12-02 13:44:31.184 - Main Thread -> Destructor of entity's Game Client Services component UgcSubscriptionAnalyticsComponent started 2025-12-02 13:44:31.184 - Main Thread -> Destructor of entity's Game Client Services component UgcSubscriptionAnalyticsComponent done 2025-12-02 13:44:31.184 - Main Thread -> Destructor of entity's Game Client Services component UIAnalyticsComponent started 2025-12-02 13:44:31.185 - Main Thread -> Destructor of entity's Game Client Services component UIAnalyticsComponent done 2025-12-02 13:44:31.185 - Main Thread -> Destructor of entity's Game Client Services component InputGameComponent started 2025-12-02 13:44:31.185 - Main Thread -> Destructor of entity's Game Client Services component InputGameComponent done 2025-12-02 13:44:31.185 - Main Thread -> Destructor of entity's Game Client Services component SharedUIComponent started 2025-12-02 13:44:31.185 - Main Thread -> Destructor of entity's Game Client Services component SharedUIComponent done 2025-12-02 13:44:31.185 - Main Thread -> Destructor of entity's Core Game Data component ElasticAnalyticsReporterComponent started 2025-12-02 13:44:31.367 - Main Thread -> Destructor of entity's Core Game Data component ElasticAnalyticsReporterComponent done 2025-12-02 13:44:31.367 - Main Thread -> Destructor of entity's Core Game Data component AnalyticsManagerComponent started 2025-12-02 13:44:31.367 - Main Thread -> Destructor of entity's Core Game Data component AnalyticsManagerComponent done 2025-12-02 13:44:31.367 - Main Thread -> Destructor of entity's Core Game Data component GameDataLoaderComponent started 2025-12-02 13:44:31.368 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-02 13:44:31.369 - Main Thread -> Adjusting Main Memory Streaming Budget to 4,289,885,440 bytes. 2025-12-02 13:44:31.370 - Main Thread -> Destructor of entity's Core Game Data component GameDataLoaderComponent done 2025-12-02 13:44:31.370 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent started 2025-12-02 13:44:31.370 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent done 2025-12-02 13:44:31.371 - Main Thread -> Destructor of entity's Core Game Systems component RecorderProviderComponent started 2025-12-02 13:44:31.371 - Main Thread -> Destructor of entity's Core Game Systems component RecorderProviderComponent done 2025-12-02 13:44:31.371 - Main Thread -> Destructor of entity's Core Game Systems component GameRuntimeDebugScreensComponent started 2025-12-02 13:44:31.371 - Main Thread -> Destructor of entity's Core Game Systems component GameRuntimeDebugScreensComponent done 2025-12-02 13:44:31.372 - Main Thread -> [VRAGE_CORE]: Disposing of the engine systems initiated. 2025-12-02 13:44:31.372 - Main Thread -> [VRAGE_CORE]: Disposing the engine entity. 2025-12-02 13:44:31.372 - Main Thread -> PreDestructor of entity's Engine component LibraryEngineComponent started 2025-12-02 13:44:31.372 - Main Thread -> PreDestructor of entity's Engine component LibraryEngineComponent done 2025-12-02 13:44:31.372 - Main Thread -> Destructor of entity's Engine component GameAppComponent started 2025-12-02 13:44:31.372 - Main Thread -> Destructor of entity's Engine component GameAppComponent done 2025-12-02 13:44:31.372 - Main Thread -> Destructor of entity's Engine component DebugMenuEngineComponent started 2025-12-02 13:44:31.372 - Main Thread -> Destructor of entity's Engine component DebugMenuEngineComponent done 2025-12-02 13:44:31.372 - Main Thread -> Destructor of entity's Engine component UIEngineComponent started 2025-12-02 13:44:31.373 - Main Thread -> [UI:Screens]: Info: FinalizeClose(WatermarkOverlayScreen) 2025-12-02 13:44:31.373 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources WatermarkOverlayScreen 2025-12-02 13:44:31.374 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuBackgroundScreen) 2025-12-02 13:44:31.374 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuBackgroundScreen 2025-12-02 13:44:31.374 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NotificationsScreen) 2025-12-02 13:44:31.374 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NotificationsScreen 2025-12-02 13:44:31.374 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-02 13:44:31.374 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuScreen 2025-12-02 13:44:31.380 - Main Thread -> Destructor of entity's Engine component UIEngineComponent done 2025-12-02 13:44:31.380 - Main Thread -> Destructor of entity's Engine component InputTextFilterComponent started 2025-12-02 13:44:31.380 - Main Thread -> Destructor of entity's Engine component InputTextFilterComponent done 2025-12-02 13:44:31.380 - Main Thread -> Destructor of entity's Engine component InputEngineComponent started 2025-12-02 13:44:31.380 - Main Thread -> Destructor of entity's Engine component InputEngineComponent done 2025-12-02 13:44:31.380 - Main Thread -> Destructor of entity's Engine component WinInputEngineComponent started 2025-12-02 13:44:31.381 - Main Thread -> Destructor of entity's Engine component WinInputEngineComponent done 2025-12-02 13:44:31.381 - Main Thread -> Destructor of entity's Engine component DebugDrawClientEngineComponent started 2025-12-02 13:44:31.382 - Main Thread -> Destructor of entity's Engine component DebugDrawClientEngineComponent done 2025-12-02 13:44:31.382 - Main Thread -> Destructor of entity's Engine component PhysicsDebugDrawEngineComponent started 2025-12-02 13:44:31.382 - Main Thread -> Destructor of entity's Engine component PhysicsDebugDrawEngineComponent done 2025-12-02 13:44:31.382 - Main Thread -> Destructor of entity's Engine component AsyncSubmissionManagerComponent started 2025-12-02 13:44:31.382 - Main Thread -> Destructor of entity's Engine component AsyncSubmissionManagerComponent done 2025-12-02 13:44:31.382 - Main Thread -> Destructor of entity's Engine component TriplanarMaterialsComponent started 2025-12-02 13:44:31.382 - Main Thread -> Destructor of entity's Engine component TriplanarMaterialsComponent done 2025-12-02 13:44:31.382 - Main Thread -> Destructor of entity's Engine component ArmorMaterialsComponent started 2025-12-02 13:44:31.382 - Main Thread -> Destructor of entity's Engine component ArmorMaterialsComponent done 2025-12-02 13:44:31.382 - Main Thread -> Destructor of entity's Engine component Render12EngineComponent started 2025-12-02 13:44:31.397 - Render thread -> VideoMemoryInfo report: Budget: 16,205,737,984.00 Bytes CurrentUsage: 926,801,920.00 Bytes AvailableForReservation: 8,237,086,720.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-02 13:44:31.397 - Render thread -> Info: CoreSystems.Dispose - Entering 2025-12-02 13:44:31.401 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True 2025-12-02 13:44:31.401 - Render thread -> CoreSystems.Dispose - Pre-RenderLifetime 2025-12-02 13:44:31.401 - Render thread -> CoreSystems.Dispose - Pre-GlobalMeshBuilder2D 2025-12-02 13:44:31.401 - Render thread -> CoreSystems.Dispose - Pre-DestroyEntityInternal 2025-12-02 13:44:31.402 - Render thread -> CoreSystems.Dispose - Post-Settings.PreDispose 2025-12-02 13:44:31.402 - Render thread -> CoreSystems.Dispose - Post-_listeners.Dispose 2025-12-02 13:44:31.402 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.FramePacer 2025-12-02 13:44:31.402 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-02 13:44:31.402 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-02 13:44:31.403 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-02 13:44:31.403 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-02 13:44:31.403 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-02 13:44:31.403 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-02 13:44:31.403 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-02 13:44:31.403 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.GrassRendering 2025-12-02 13:44:31.403 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.GrassGenerationCommandsCreationJob 2025-12-02 13:44:31.403 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterMeshJob 2025-12-02 13:44:31.403 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterEffects.WaterParticlesJob 2025-12-02 13:44:31.404 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleRenderingJob 2025-12-02 13:44:31.404 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FlaresRenderingJob 2025-12-02 13:44:31.404 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FlaresOcclusionJob 2025-12-02 13:44:31.404 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleLightingJob 2025-12-02 13:44:31.404 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleSimulationJob 2025-12-02 13:44:31.404 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleEmissionJob 2025-12-02 13:44:31.404 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleEmitterProcessingJob 2025-12-02 13:44:31.404 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.ScreenSpaceReflection.ScreenSpaceReflections 2025-12-02 13:44:31.404 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CloudJob 2025-12-02 13:44:31.404 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Upsampling.UpsamplingJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.HighlightJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.UnlitPassJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.DebugHistogramJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FXAAJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.BloomJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.EnvironmentProbeExposureJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.EyeAdaptationJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.HBAOJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TopMostPassJob 2025-12-02 13:44:31.405 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ResolveOITJob 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.EnvironmentProbeBlending 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CubeTextureMipMapGenerationJob 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IndirectPlanetEnvironmentJob 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.SkyboxMotionVectorsJob 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.IndirectEnvironmentPassJob 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.HologramPassJob 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.LocalLightSortingPassJob 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DecalSortingPassJob 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.GBufferDecalPassJob 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DeferredTexturingJob 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.GBufferPassJob 2025-12-02 13:44:31.406 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterJob 2025-12-02 13:44:31.435 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterTracingJob 2025-12-02 13:44:31.435 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TerrainBlendingJob 2025-12-02 13:44:31.435 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DepthPrePassJob 2025-12-02 13:44:31.435 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DepthPassJob 2025-12-02 13:44:31.435 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.DepthPyramidJob 2025-12-02 13:44:31.436 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereAdditiveJob 2025-12-02 13:44:31.436 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereMultiplyJob 2025-12-02 13:44:31.436 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereLUTJob 2025-12-02 13:44:31.436 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.MipMapPreFilterJob 2025-12-02 13:44:31.436 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.LocalLightsJob 2025-12-02 13:44:31.436 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AmbientLightJob 2025-12-02 13:44:31.436 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudWeatherMapJob 2025-12-02 13:44:31.436 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudShadowJob 2025-12-02 13:44:31.437 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CascadeStatsJob 2025-12-02 13:44:31.437 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.DirectionalLightJob 2025-12-02 13:44:31.437 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.DirectionalLightShadowJob 2025-12-02 13:44:31.437 - Render thread -> Disposing - Keen.VRage.Render12.ClusteringStage.ClusteringJob 2025-12-02 13:44:31.437 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CascadeShadowsMergeJob 2025-12-02 13:44:31.437 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.CullingGeometryJob 2025-12-02 13:44:31.437 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.GeometryPSOCache 2025-12-02 13:44:31.439 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2025-12-02 13:44:31.439 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ScreenshotsManager 2025-12-02 13:44:31.439 - Render thread -> Disposing - Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-02 13:44:31.439 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-02 13:44:31.439 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.MainUISystem 2025-12-02 13:44:31.440 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.EnvironmentProbeManager 2025-12-02 13:44:31.440 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DrawContextManager 2025-12-02 13:44:31.494 - Render thread -> Disposing - Keen.VRage.Render12.Utils.OffscreenTargetManager 2025-12-02 13:44:31.494 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Vectors.VectorImageManager 2025-12-02 13:44:31.495 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.FontBase.FontManager 2025-12-02 13:44:31.497 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-02 13:44:31.497 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-02 13:44:31.497 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-02 13:44:31.498 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-02 13:44:31.498 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-02 13:44:31.498 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IBLManager 2025-12-02 13:44:31.498 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.ImpostorBakingManager 2025-12-02 13:44:31.498 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-02 13:44:31.513 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingSceneManager 2025-12-02 13:44:31.515 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingBLASManager 2025-12-02 13:44:31.515 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.MaterialsManager 2025-12-02 13:44:31.516 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-02 13:44:31.516 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-02 13:44:31.516 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Models.ModelManager 2025-12-02 13:44:31.517 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-02 13:44:31.518 - Render thread -> Disposing - Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-02 13:44:31.518 - Render thread -> Disposing - Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-02 13:44:31.518 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-02 13:44:31.518 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-02 13:44:31.518 - Render thread -> Disposing - Keen.VRage.Render12.Core.Device.SwapChain 2025-12-02 13:44:31.519 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.LoadingMonitor 2025-12-02 13:44:31.520 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-02 13:44:31.520 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-02 13:44:31.527 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.LocalLightsManager 2025-12-02 13:44:31.527 - Render thread -> Disposing - Keen.VRage.Render12.Resources.ManagedResources.ManagedRuntimeBufferManager 2025-12-02 13:44:31.527 - Render thread -> Disposing - Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-02 13:44:31.573 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-02 13:44:31.576 - Render thread -> Disposing - Keen.VRage.Render12.Utils.ClearingManager 2025-12-02 13:44:31.577 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-02 13:44:31.577 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-02 13:44:31.577 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-02 13:44:31.578 - Render thread -> Disposing - Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-02 13:44:31.578 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.RayTracingPSOManager 2025-12-02 13:44:31.578 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-02 13:44:31.580 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-02 13:44:31.583 - Render thread -> Disposing - Keen.VRage.Render12.Resources.RootSignature.RootSignatureManager 2025-12-02 13:44:31.584 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-02 13:44:31.597 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-02 13:44:31.598 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-02 13:44:31.598 - Render thread -> Disposing - Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-02 13:44:31.599 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DirectStorage 2025-12-02 13:44:31.599 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-02 13:44:31.607 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-02 13:44:31.609 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-02 13:44:31.637 - Render thread -> Disposing - Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-02 13:44:31.651 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-02 13:44:31.651 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-02 13:44:31.651 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Utilities.ObjectPoolMonitor 2025-12-02 13:44:31.652 - Render thread -> Info: CoreSystems.Dispose - Exiting 2025-12-02 13:44:31.654 - Render thread -> RenderEngineComponent.DisposeInternal Started 2025-12-02 13:44:31.657 - Render thread -> RenderEngineComponent.DisposeInternal Completed 2025-12-02 13:44:31.657 - Main Thread -> RenderEngineComponent.Destroy Ending render engine lifetime 2025-12-02 13:44:31.657 - Main Thread -> RenderEngineComponent.Destroy Render engine lifetime ended. Destroy completed. 2025-12-02 13:44:31.657 - Main Thread -> Destructor of entity's Engine component Render12EngineComponent done 2025-12-02 13:44:31.657 - Main Thread -> Destructor of entity's Engine component VoxelsEngineComponent started 2025-12-02 13:44:31.657 - Main Thread -> Destructor of entity's Engine component VoxelsEngineComponent done 2025-12-02 13:44:31.657 - Main Thread -> Destructor of entity's Engine component HavokPhysicsEngineComponent started 2025-12-02 13:44:31.661 - Main Thread -> Destructor of entity's Engine component HavokPhysicsEngineComponent done 2025-12-02 13:44:31.661 - Main Thread -> Destructor of entity's Engine component WinSystemEngineComponent started 2025-12-02 13:44:31.661 - Main Thread -> Destructor of entity's Engine component WinSystemEngineComponent done 2025-12-02 13:44:31.661 - Main Thread -> Destructor of entity's Engine component AudioEngineComponent started 2025-12-02 13:44:31.812 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 1 times 2025-12-02 13:44:31.812 - Main Thread -> Audio Event event:/Music/MainMenu/MainMenu was created 1 times 2025-12-02 13:44:31.812 - Main Thread -> Audio Event event:/UI/HudMouseOver was created 8 times 2025-12-02 13:44:31.812 - Main Thread -> Audio Event event:/UI/HudClick was created 3 times 2025-12-02 13:44:31.812 - Main Thread -> Destructor of entity's Engine component AudioEngineComponent done 2025-12-02 13:44:31.812 - Main Thread -> Destructor of entity's Engine component WinWindowsEngineComponent started 2025-12-02 13:44:31.812 - Main Thread -> Destructor of entity's Engine component WinWindowsEngineComponent done 2025-12-02 13:44:31.812 - Main Thread -> Destructor of entity's Engine component PlanetBitmapStreamingComponent started 2025-12-02 13:44:31.813 - Main Thread -> PlanetTextureStreamingManager: Disposing Connection 2025-12-02 13:44:31.813 - Main Thread -> PlanetTextureStreamingManager: Disposing Adapter 2025-12-02 13:44:31.813 - Main Thread -> PlanetTextureStreamingManager: Disposing 0 Tiles 2025-12-02 13:44:31.813 - Main Thread -> PlanetTextureStreamingManager: Disposing Tiles Complete 2025-12-02 13:44:31.813 - Main Thread -> Destructor of entity's Engine component PlanetBitmapStreamingComponent done 2025-12-02 13:44:31.813 - Main Thread -> Destructor of entity's Engine component PlanetCubemapStreamingComponent started 2025-12-02 13:44:31.814 - Main Thread -> PlanetTextureStreamingManager: Disposing Connection 2025-12-02 13:44:31.814 - Main Thread -> PlanetTextureStreamingManager: Disposing Adapter 2025-12-02 13:44:31.814 - Main Thread -> PlanetTextureStreamingManager: Disposing 0 Tiles 2025-12-02 13:44:31.814 - Main Thread -> PlanetTextureStreamingManager: Disposing Tiles Complete 2025-12-02 13:44:31.814 - Main Thread -> Destructor of entity's Engine component PlanetCubemapStreamingComponent done 2025-12-02 13:44:31.814 - Main Thread -> Destructor of entity's Engine component OctreeRegionStreamingComponent started 2025-12-02 13:44:31.814 - Main Thread -> Destructor of entity's Engine component OctreeRegionStreamingComponent done 2025-12-02 13:44:31.814 - Main Thread -> Destructor of entity's Engine component AnimationStreamingManagerComponent started 2025-12-02 13:44:31.815 - Main Thread -> Destructor of entity's Engine component AnimationStreamingManagerComponent done 2025-12-02 13:44:31.815 - Main Thread -> Destructor of entity's Engine component StreamingResourceManagerEngineComponent started 2025-12-02 13:44:31.820 - Main Thread -> Destructor of entity's Engine component StreamingResourceManagerEngineComponent done 2025-12-02 13:44:31.820 - Main Thread -> Destructor of entity's Engine component WinMemoryEngineComponent started 2025-12-02 13:44:31.820 - Main Thread -> Destructor of entity's Engine component WinMemoryEngineComponent done 2025-12-02 13:44:31.820 - Main Thread -> Destructor of entity's Engine component MusicEngineComponent started 2025-12-02 13:44:31.820 - Main Thread -> Destructor of entity's Engine component MusicEngineComponent done 2025-12-02 13:44:31.820 - Main Thread -> Destructor of entity's Engine component SteamUGCServiceComponent started 2025-12-02 13:44:31.820 - Main Thread -> Destructor of entity's Engine component SteamUGCServiceComponent done 2025-12-02 13:44:31.820 - Main Thread -> Destructor of entity's Engine component SteamDlcServiceComponent started 2025-12-02 13:44:31.821 - Main Thread -> Destructor of entity's Engine component SteamDlcServiceComponent done 2025-12-02 13:44:31.821 - Main Thread -> Destructor of entity's Engine component SteamGameServiceComponent started 2025-12-02 13:44:31.845 - Main Thread -> Destructor of entity's Engine component SteamGameServiceComponent done 2025-12-02 13:44:31.845 - Main Thread -> Destructor of entity's Engine component UGCArbiterServiceComponent started 2025-12-02 13:44:31.845 - Main Thread -> Destructor of entity's Engine component UGCArbiterServiceComponent done 2025-12-02 13:44:31.845 - Main Thread -> Destructor of entity's Engine component EngineDataLoaderComponent started 2025-12-02 13:44:31.847 - Main Thread -> [Project Manager] Unloading Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-02 13:44:31.848 - Main Thread -> [Project Manager] Unloading Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-02 13:44:31.856 - Main Thread -> Destructor of entity's Engine component EngineDataLoaderComponent done 2025-12-02 13:44:31.856 - Main Thread -> Destructor of entity's Engine component DefinitionSetManagerEngineComponent started 2025-12-02 13:44:31.856 - Main Thread -> Destructor of entity's Engine component DefinitionSetManagerEngineComponent done 2025-12-02 13:44:31.856 - Main Thread -> Destructor of entity's Engine component ProjectManagerEngineComponent started 2025-12-02 13:44:31.857 - Main Thread -> Destructor of entity's Engine component ProjectManagerEngineComponent done 2025-12-02 13:44:31.857 - Main Thread -> Destructor of entity's Engine component EngineOptionsStorageEngineComponent started 2025-12-02 13:44:31.857 - Main Thread -> Destructor of entity's Engine component EngineOptionsStorageEngineComponent done 2025-12-02 13:44:31.857 - Main Thread -> Destructor of entity's Engine component WatchdogComponent started 2025-12-02 13:44:32.438 - Main Thread -> Destructor of entity's Engine component WatchdogComponent done 2025-12-02 13:44:32.438 - Main Thread -> Destructor of entity's Engine component LibraryEngineComponent started 2025-12-02 13:44:32.438 - Main Thread -> Destructor of entity's Engine component LibraryEngineComponent done 2025-12-02 13:44:32.439 - Main Thread -> [VRAGE_CORE]: Disposing filesystem, crash handler and definition manager. 2025-12-02 13:44:32.443 - Main Thread -> [VRAGE_CORE]: Exiting application loop. 2025-12-02 13:44:32.443 - Main Thread -> [VRAGE_CORE]: Disposing pools. 2025-12-02 13:44:32.458 - Main Thread -> LOADING_TIME|ApplicationExit|1327.155 2025-12-02 13:44:32.458 - Main Thread -> [VRAGE_CORE]: Disposing logs and creating termination log. 2025-12-02 13:44:32.459 - Main Thread -> WriteLine Closed