2025-12-01 16:16:48.115 - Main Thread -> Timezone (local - UTC): -6h 2025-12-01 16:16:48.120 - Main Thread -> App Version: 2.0.2.14 2025-12-01 16:16:48.131 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 12/1/2025 4:16:48 PM 2025-12-01 16:16:48.217 - Main Thread -> Running application with arguments: 2025-12-01 16:16:48.217 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-01 16:16:48.479 - Main Thread -> Environment.ProcessorCount: 16 2025-12-01 16:16:48.479 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2025-12-01 16:16:48.480 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2025-12-01 16:16:48.480 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-12-01 16:16:48.568 - Main Thread -> CPU: AMD Ryzen Threadripper 1900X 8-Core Processor, 16/8 Logical/Physical Cores, 3800MHz Nominal Maximum Frequency 2025-12-01 16:16:48.568 - Main Thread -> IntPtr.Size: 8 2025-12-01 16:16:48.568 - Main Thread -> Default Culture: en-US 2025-12-01 16:16:48.568 - Main Thread -> Default UI Culture: en-US 2025-12-01 16:16:48.569 - Main Thread -> LogEnvironmentInformation - START 2025-12-01 16:16:48.579 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2025-12-01 16:16:48.579 - Main Thread -> Win32_ComputerSystem.Model: X399 AORUS PRO 2025-12-01 16:16:48.588 - Main Thread -> Virtualized: False 2025-12-01 16:16:48.594 - Main Thread -> Environment.ProcessorName: AMD Ryzen Threadripper 1900X 8-Core Processor 2025-12-01 16:16:48.595 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 137,315,794,944 bytes 2025-12-01 16:16:48.595 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-01 16:16:48.595 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 126,603,628,544 bytes 2025-12-01 16:16:48.595 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,265,027,584 bytes 2025-12-01 16:16:48.603 - Main Thread -> Drive C: | Capacity: 1,999,441,489,920 bytes | Free space: 1,604,192,169,984 bytes 2025-12-01 16:16:48.603 - Main Thread -> Drive X: | Capacity: 500,105,736,192 bytes | Free space: 499,989,622,784 bytes 2025-12-01 16:16:48.603 - Main Thread -> LogEnvironmentInformation - END 2025-12-01 16:16:48.744 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-01 16:16:48.750 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-01 16:16:48.964 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-01 16:16:48.978 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-01 16:16:49.008 - Main Thread -> Initializing Engine... 2025-12-01 16:16:49.091 - Main Thread -> Initializing LibraryEngineComponent 2025-12-01 16:16:49.091 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-01 16:16:49.091 - Main Thread -> Workers configured. 2025-12-01 16:16:49.093 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-01 16:16:49.093 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-01 16:16:49.093 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-12-01 16:16:49.093 - Main Thread -> App Data Path: C:\Users\jjgfi\AppData\Roaming\SpaceEngineers2 2025-12-01 16:16:49.093 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-01 16:16:49.214 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: PNY CS1030 2TB SSD : Type: SSD : Format: NTFS 2025-12-01 16:16:49.215 - Main Thread -> [Crash Handler]: For AppData found drive type: PNY CS1030 2TB SSD : Type: SSD : Format: NTFS 2025-12-01 16:16:49.217 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-01 16:16:49.217 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\jjgfi\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-01 16:16:49.235 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-01 16:16:49.239 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2025-12-01 16:16:49.434 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-01 16:16:49.434 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2025-12-01 16:16:49.436 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-01 16:16:49.436 - Main Thread -> Initializing WatchdogComponent 2025-12-01 16:16:49.438 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-01 16:16:49.478 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-12-01 16:16:49.481 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-12-01 16:16:49.505 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-12-01T22:15:06.3367128Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-12-01T22:15:11.5509556Z"}] LatestGame: {"Name": "Concordia Research Facility 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-01 16:16:49.508 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-01 16:16:49.574 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.22 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2025-12-01 16:16:49.575 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-01 16:16:49.580 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-01 16:16:49.592 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-01 16:16:49.826 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-01 16:16:50.596 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: PNY CS1030 2TB SSD : Type: SSD : Format: NTFS 2025-12-01 16:16:50.597 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-01 16:16:50.610 - Main Thread -> [Crash Handler]: For Project Engine found drive type: PNY CS1030 2TB SSD : Type: SSD : Format: NTFS 2025-12-01 16:16:50.620 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-01 16:16:50.621 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-01 16:16:50.712 - Main Thread -> Info: Started loading definition set Engine 2025-12-01 16:16:50.907 - Main Thread -> Info: Finished loading definition set Engine 2025-12-01 16:16:50.908 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-01 16:16:50.908 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-01 16:16:50.908 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-01 16:16:51.040 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-01 16:16:51.041 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-01 16:16:51.041 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-01 16:16:51.076 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-01 16:16:51.091 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-01 16:16:51.092 - Main Thread -> Initializing MusicEngineComponent 2025-12-01 16:16:51.094 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-01 16:16:51.094 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-01 16:16:51.094 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-01 16:16:51.094 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-01 16:16:51.096 - Main Thread -> Adjusting Main Memory Streaming Budget to 9,655,979,008 bytes. 2025-12-01 16:16:51.097 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-01 16:16:51.112 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-01 16:16:51.124 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-01 16:16:51.130 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-01 16:16:51.130 - Main Thread -> Initializing AudioEngineComponent 2025-12-01 16:16:51.130 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-01 16:16:51.135 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-01 16:16:51.206 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-01 16:16:51.211 - Main Thread -> Initializing Render12EngineComponent 2025-12-01 16:16:51.212 - Main Thread -> LOADING_BEGIN|Render 2025-12-01 16:16:51.212 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-01 16:16:51.959 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-01 16:16:52.089 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-01 16:16:52.106 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-01 16:16:52.107 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-01 16:16:52.119 - Main Thread -> RenderOptionsPart2.Preset = High 2025-12-01 16:16:52.125 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-01 16:16:52.129 - Main Thread -> Initializing RenderContracts 2025-12-01 16:16:52.134 - Main Thread -> Initializing MaterialSettings 2025-12-01 16:16:52.134 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-01 16:16:52.135 - Main Thread -> Initializing RenderFrameStatistics 2025-12-01 16:16:52.135 - Main Thread -> Branching #1 2025-12-01 16:16:52.135 - Main Thread -> Creating Window 2025-12-01 16:16:52.136 - Main Thread -> Initializing RenderOutputManager 2025-12-01 16:16:52.136 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-01 16:16:52.139 - Main Thread -> LOADING_TIME|Render_Init|237.94240000000002 2025-12-01 16:16:52.139 - Main Thread -> LOADING_TIME_FULL|Render_Init|927.0393 2025-12-01 16:16:52.139 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-01 16:16:52.142 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-01 16:16:52.143 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-01 16:16:52.143 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-01 16:16:52.146 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-01 16:16:52.148 - Main Thread -> Initializing WinInputEngineComponent 2025-12-01 16:16:52.210 - Main Thread -> Initializing InputEngineComponent 2025-12-01 16:16:52.215 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-01 16:16:52.217 - Main Thread -> Initializing UIEngineComponent 2025-12-01 16:16:52.220 - Main Thread -> Initialize UI 2025-12-01 16:16:52.221 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-01 16:16:52.222 - Main Thread -> Initialize Stats 2025-12-01 16:16:52.223 - Main Thread -> Initialize DebugMenu 2025-12-01 16:16:52.233 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-01 16:16:52.234 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-01 16:16:52.241 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:16:52.352 - Main Thread -> Info: Started loading definition set Core 2025-12-01 16:16:52.504 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-01 16:16:52.504 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-01 16:16:53.083 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-01 16:16:53.087 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-01 16:16:53.087 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-01 16:16:53.269 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-01 16:16:53.338 - Main Thread -> [Audio]: Loading master bank. 2025-12-01 16:16:53.382 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-01 16:16:53.436 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-01 16:16:53.461 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-01 16:16:53.510 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-01 16:16:53.550 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-01 16:16:53.680 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-01 16:16:53.682 - Render thread -> LOADING_TIME|Render_SystemCoreInit|1178.0634 2025-12-01 16:16:53.817 - Main Thread -> [Audio]: Reloading paths. 2025-12-01 16:16:53.872 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:16:53.873 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:16:53.873 - Main Thread -> Info: Finished loading definition set Core 2025-12-01 16:16:53.959 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-01 16:16:53.996 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-01 16:16:54.024 - Render thread -> LOADING_TIME|Render_CreateDevice|1583.8695 2025-12-01 16:16:54.024 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1877.2247 2025-12-01 16:16:54.024 - Render thread -> LOADING_TIME|Render_Window|9.96309999999994 2025-12-01 16:16:54.024 - Render thread -> LOADING_TIME_FULL|Render_Window|1888.171 2025-12-01 16:16:54.032 - Render thread -> CPU throttling detection is setup: True 2025-12-01 16:16:54.041 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-01 16:16:54.054 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-01 16:16:54.056 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-01 16:16:54.314 - Render thread -> LOADING_TIME|Render_FirstFrame|273.0527 2025-12-01 16:16:54.314 - Render thread -> LOADING_TIME|Render|2120.0893 2025-12-01 16:16:54.314 - Render thread -> LOADING_TIME_FULL|Render|3102.5414 2025-12-01 16:16:54.604 - Main Thread -> [UI:Screens]: Info: AddScreen(WatermarkOverlayScreen) 2025-12-01 16:16:54.644 - Main Thread -> [UI:Screens]: Info: PinScreenResources(WatermarkOverlayScreen) 2025-12-01 16:16:54.746 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-01 16:16:54.757 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-01 16:16:54.759 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-01 16:16:54.764 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-01 16:16:54.765 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-01 16:16:54.971 - Main Thread -> Loaded 1 recovered behavior events into current batch. 2025-12-01 16:16:54.999 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-01 16:16:55.061 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-01 16:16:55.061 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:16:55.100 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-01 16:16:55.105 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-01 16:16:55.408 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-01 16:16:55.408 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-01 16:16:55.408 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-01 16:16:55.408 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-01 16:16:55.596 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-01 16:16:55.623 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuBackgroundScreen) 2025-12-01 16:16:55.629 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuBackgroundScreen) 2025-12-01 16:16:55.630 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuBackgroundScreen) 2025-12-01 16:16:55.631 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuBackgroundScreen) 2025-12-01 16:16:55.632 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuBackgroundScreen) 2025-12-01 16:16:55.674 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-01 16:16:56.374 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-01 16:16:56.377 - Main Thread -> [UI:Screens]: Info: AddScreen(NotificationsScreen) 2025-12-01 16:16:56.402 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NotificationsScreen) 2025-12-01 16:16:56.402 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NotificationsScreen) 2025-12-01 16:16:56.402 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NotificationsScreen) 2025-12-01 16:16:56.409 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NotificationsScreen, Opening) 2025-12-01 16:16:56.416 - Main Thread -> [UI:Screens]: Info: Finished loading resources for WatermarkOverlayScreen 2025-12-01 16:16:56.416 - Main Thread -> [UI:Screens]: Info: PostResourcePin(WatermarkOverlayScreen) 2025-12-01 16:16:56.417 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(WatermarkOverlayScreen) 2025-12-01 16:16:56.417 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(WatermarkOverlayScreen, Opening) 2025-12-01 16:16:56.740 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NotificationsScreen, Opening) 2025-12-01 16:16:56.740 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NotificationsScreen) 2025-12-01 16:16:56.740 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(WatermarkOverlayScreen, Opening) 2025-12-01 16:16:56.740 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(WatermarkOverlayScreen) 2025-12-01 16:16:56.822 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuBackgroundScreen 2025-12-01 16:16:56.822 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuBackgroundScreen) 2025-12-01 16:16:56.822 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuBackgroundScreen) 2025-12-01 16:16:56.822 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuBackgroundScreen, Opening) 2025-12-01 16:16:56.938 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuBackgroundScreen, Opening) 2025-12-01 16:16:56.938 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuBackgroundScreen) 2025-12-01 16:16:57.088 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuScreen 2025-12-01 16:16:57.088 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-01 16:16:57.088 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-01 16:16:57.112 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuScreen) 2025-12-01 16:16:57.989 - Main Thread -> LOADING_TIME|Application|9958.7108 2025-12-01 16:16:57.989 - Main Thread -> LOADING_TIME_FULL|Application|11093.3053 2025-12-01 16:16:57.989 - Main Thread -> LOADING_TIME|Main|9972.1072 2025-12-01 16:16:57.989 - Main Thread -> LOADING_TIME_FULL|Main|11106.7017 2025-12-01 16:16:58.076 - Render thread -> Render loop frequency capped to: 60.00024Hz 2025-12-01 16:16:58.351 - VRageWorker 12 -> Info: Started loading definition set World 2025-12-01 16:17:02.219 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2025-12-01 16:17:08.335 - Main Thread -> [UI:Screens]: Info: AddScreen(OptionsScreen) 2025-12-01 16:17:08.627 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:17:08.681 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-12-01 16:17:08.681 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-12-01 16:17:08.880 - Main Thread -> LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2025-12-01 16:17:09.067 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OptionsScreen) 2025-12-01 16:17:09.071 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 16:17:09.072 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(MainMenuScreen) 2025-12-01 16:17:09.072 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Closing) 2025-12-01 16:17:09.177 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Closing) 2025-12-01 16:17:09.177 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-01 16:17:09.194 - Main Thread -> [UI:Screens]: Info: Finished loading resources for OptionsScreen 2025-12-01 16:17:09.194 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OptionsScreen) 2025-12-01 16:17:09.194 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(OptionsScreen) 2025-12-01 16:17:09.194 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Opening) 2025-12-01 16:17:09.311 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Opening) 2025-12-01 16:17:09.311 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(OptionsScreen) 2025-12-01 16:17:19.265 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-12-01 16:17:19.265 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:17:19.266 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:17:19.267 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:17:19.267 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:17:19.268 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:17:19.268 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:17:19.269 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:17:19.269 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = High Terrain = Medium Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:17:19.270 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = High Particles = High RenderingDistance = High } 2025-12-01 16:17:19.270 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = High RenderingDistance = High } 2025-12-01 16:17:19.271 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = High } 2025-12-01 16:17:19.271 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 16:17:19.272 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 16:17:19.272 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 16:17:19.272 - Main Thread -> RenderOptionsPart2.Preset = Medium 2025-12-01 16:17:19.272 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 16:17:46.115 - Main Thread -> [UI:Screens]: Info: AddScreen(DialogPresenterScreen) 2025-12-01 16:17:46.125 - Main Thread -> [UI:Screens]: Info: PinScreenResources(DialogPresenterScreen) 2025-12-01 16:17:46.125 - Main Thread -> [UI:Screens]: Info: RemoveScreen(OptionsScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 16:17:46.125 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(OptionsScreen) 2025-12-01 16:17:46.126 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Closing) 2025-12-01 16:17:46.126 - Main Thread -> [UI:Screens]: Info: PostResourcePin(DialogPresenterScreen) 2025-12-01 16:17:46.126 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(DialogPresenterScreen) 2025-12-01 16:17:46.126 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DialogPresenterScreen, Opening) 2025-12-01 16:17:46.186 - Render thread -> Render loop frequency capped to: 200Hz 2025-12-01 16:17:46.197 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DialogPresenterScreen, Opening) 2025-12-01 16:17:46.197 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(DialogPresenterScreen) 2025-12-01 16:17:46.197 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Closing) 2025-12-01 16:17:46.197 - Main Thread -> [UI:Screens]: Info: FinalizeClose(OptionsScreen) 2025-12-01 16:17:47.898 - Main Thread -> [UI:Screens]: Info: RemoveScreen(DialogPresenterScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 16:17:47.898 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(DialogPresenterScreen) 2025-12-01 16:17:47.899 - Main Thread -> [UI:Screens]: Info: AddScreen(OptionsScreen) 2025-12-01 16:17:47.899 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OptionsScreen) 2025-12-01 16:17:47.899 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OptionsScreen) 2025-12-01 16:17:47.899 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(OptionsScreen) 2025-12-01 16:17:47.899 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Opening) 2025-12-01 16:17:47.899 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DialogPresenterScreen, Closing) 2025-12-01 16:17:47.997 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DialogPresenterScreen, Closing) 2025-12-01 16:17:47.998 - Main Thread -> [UI:Screens]: Info: FinalizeClose(DialogPresenterScreen) 2025-12-01 16:17:47.998 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources DialogPresenterScreen 2025-12-01 16:17:48.002 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Opening) 2025-12-01 16:17:48.002 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(OptionsScreen) 2025-12-01 16:17:53.248 - Main Thread -> [UI:Screens]: Info: AddScreen(DialogPresenterScreen) 2025-12-01 16:17:53.253 - Main Thread -> [UI:Screens]: Info: PinScreenResources(DialogPresenterScreen) 2025-12-01 16:17:53.253 - Main Thread -> [UI:Screens]: Info: RemoveScreen(OptionsScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 16:17:53.253 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(OptionsScreen) 2025-12-01 16:17:53.253 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Closing) 2025-12-01 16:17:53.253 - Main Thread -> [UI:Screens]: Info: PostResourcePin(DialogPresenterScreen) 2025-12-01 16:17:53.253 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(DialogPresenterScreen) 2025-12-01 16:17:53.253 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DialogPresenterScreen, Opening) 2025-12-01 16:17:53.347 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DialogPresenterScreen, Opening) 2025-12-01 16:17:53.347 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(DialogPresenterScreen) 2025-12-01 16:17:53.348 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Closing) 2025-12-01 16:17:53.348 - Main Thread -> [UI:Screens]: Info: FinalizeClose(OptionsScreen) 2025-12-01 16:17:54.164 - Main Thread -> [UI:Screens]: Info: RemoveScreen(DialogPresenterScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 16:17:54.164 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(DialogPresenterScreen) 2025-12-01 16:17:54.164 - Main Thread -> [UI:Screens]: Info: AddScreen(OptionsScreen) 2025-12-01 16:17:54.164 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OptionsScreen) 2025-12-01 16:17:54.164 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OptionsScreen) 2025-12-01 16:17:54.164 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(OptionsScreen) 2025-12-01 16:17:54.164 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Opening) 2025-12-01 16:17:54.164 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DialogPresenterScreen, Closing) 2025-12-01 16:17:54.264 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DialogPresenterScreen, Closing) 2025-12-01 16:17:54.264 - Main Thread -> [UI:Screens]: Info: FinalizeClose(DialogPresenterScreen) 2025-12-01 16:17:54.264 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources DialogPresenterScreen 2025-12-01 16:17:54.265 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Opening) 2025-12-01 16:17:54.265 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(OptionsScreen) 2025-12-01 16:18:16.864 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 16:18:16.880 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 16:18:16.897 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 16:18:16.914 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 16:18:16.930 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 16:18:16.947 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 16:18:23.647 - Main Thread -> [UI:Screens]: Info: RemoveScreen(OptionsScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 16:18:23.647 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(OptionsScreen) 2025-12-01 16:18:23.648 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-01 16:18:23.648 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-01 16:18:23.648 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-01 16:18:23.648 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-01 16:18:23.651 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Opening) 2025-12-01 16:18:23.651 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Closing) 2025-12-01 16:18:23.747 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Closing) 2025-12-01 16:18:23.747 - Main Thread -> [UI:Screens]: Info: FinalizeClose(OptionsScreen) 2025-12-01 16:18:23.747 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources OptionsScreen 2025-12-01 16:18:23.756 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Opening) 2025-12-01 16:18:23.756 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuScreen) 2025-12-01 16:18:30.048 - Main Thread -> LOADING_BEGIN|Session 2025-12-01 16:18:30.048 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NotificationsScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 16:18:30.048 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NotificationsScreen) 2025-12-01 16:18:30.048 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NotificationsScreen 2025-12-01 16:18:30.049 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 16:18:30.049 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-01 16:18:30.049 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuScreen 2025-12-01 16:18:30.052 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuBackgroundScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 16:18:30.052 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuBackgroundScreen) 2025-12-01 16:18:30.052 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuBackgroundScreen 2025-12-01 16:18:30.062 - Main Thread -> [UI:Screens]: Info: AddScreen(LoadingTransitionScreen) 2025-12-01 16:18:30.075 - Main Thread -> [UI:Screens]: Info: PinScreenResources(LoadingTransitionScreen) 2025-12-01 16:18:30.075 - Main Thread -> [UI:Screens]: Info: Adding property 'Background' @ '$LoadingTransitionScreenViewModel to pin list. 2025-12-01 16:18:30.230 - Main Thread -> [UI:Screens]: Info: Finished loading resources for LoadingTransitionScreen 2025-12-01 16:18:30.230 - Main Thread -> [UI:Screens]: Info: PostResourcePin(LoadingTransitionScreen) 2025-12-01 16:18:30.230 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(LoadingTransitionScreen) 2025-12-01 16:18:30.230 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(LoadingTransitionScreen, Opening) 2025-12-01 16:18:30.247 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(LoadingTransitionScreen, Opening) 2025-12-01 16:18:30.247 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(LoadingTransitionScreen) 2025-12-01 16:18:30.480 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-01 16:18:30.482 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-01 16:18:30.482 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-01 16:18:30.482 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-01 16:18:30.482 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-01 16:18:30.482 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-01 16:18:30.734 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-01 16:18:31.335 - Main Thread -> Info: Blocks occupancy and mount points loaded in 237 ms (240 block definitions patched) 2025-12-01 16:18:31.513 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 16:18:31.513 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 16:18:31.514 - Main Thread -> Info: Finished loading definition set World 2025-12-01 16:18:31.560 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-01 16:18:31.560 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-01 16:18:31.560 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-01 16:18:31.560 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-01 16:18:31.764 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-01 16:18:32.599 - Main Thread -> Loading save Concordia Research Facility 1 - version: 2.0.2.14 2025-12-01 16:18:35.435 - Main Thread -> Sorting jobs for scene of 457 jobs with seed '0' 2025-12-01 16:18:35.537 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-01 16:18:39.522 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-01 16:18:39.593 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-01 16:18:39.621 - Main Thread -> [UI:Screens]: Info: AddScreen(NotificationsScreen) 2025-12-01 16:18:39.627 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NotificationsScreen) 2025-12-01 16:18:39.627 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NotificationsScreen) 2025-12-01 16:18:39.627 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NotificationsScreen) 2025-12-01 16:18:39.627 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NotificationsScreen, Opening) 2025-12-01 16:18:39.630 - Main Thread -> [UI:Screens]: Info: AddScreen(ReticleScreen) 2025-12-01 16:18:39.631 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ReticleScreen) 2025-12-01 16:18:39.631 - Main Thread -> [UI:Screens]: Info: Adding property 'ReticleTexture' @ '$ReticleScreenViewModel to pin list. 2025-12-01 16:18:39.631 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ReticleScreen) 2025-12-01 16:18:39.633 - Main Thread -> [UI:Screens]: Info: AddScreen(OnboardingNotificationsScreen) 2025-12-01 16:18:39.634 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OnboardingNotificationsScreen) 2025-12-01 16:18:39.634 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OnboardingNotificationsScreen) 2025-12-01 16:18:39.712 - Main Thread -> [UI:Screens]: Info: AddScreen(MissionScreen) 2025-12-01 16:18:39.715 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MissionScreen) 2025-12-01 16:18:39.715 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MissionScreen) 2025-12-01 16:18:39.736 - Main Thread -> [UI:Screens]: Info: AddScreen(FanfareScreen) 2025-12-01 16:18:39.737 - Main Thread -> [UI:Screens]: Info: PinScreenResources(FanfareScreen) 2025-12-01 16:18:39.737 - Main Thread -> [UI:Screens]: Info: PostResourcePin(FanfareScreen) 2025-12-01 16:18:44.656 - Main Thread -> [UI:Screens]: Info: Finished loading resources for ReticleScreen 2025-12-01 16:18:44.656 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ReticleScreen) 2025-12-01 16:18:44.768 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NotificationsScreen, Opening) 2025-12-01 16:18:44.768 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NotificationsScreen) 2025-12-01 16:18:46.166 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 16:18:46.167 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.167 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.167 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 16:18:46.168 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.168 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.168 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 16:18:46.168 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.168 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.188 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 16:18:46.354 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-3, Y:-1, Z:-1], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova42_Composite.def Debris PCU: 362 Debris PCU: 193 Debris PCU: 120 Debris PCU: 535 Debris PCU: 310 Debris PCU: 390 Debris PCU: 193 Debris PCU: 17 2025-12-01 16:18:46.446 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 16:18:46.447 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.447 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.447 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 16:18:46.447 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.447 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.447 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 16:18:46.447 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.447 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.461 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 16:18:46.515 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-1, Y:-2, Z:-2], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova35_Composite.def Debris PCU: 178 Debris PCU: 15 Debris PCU: 671 Debris PCU: 684 Debris PCU: 678 Debris PCU: 714 Debris PCU: 62 Debris PCU: 65 2025-12-01 16:18:46.571 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.571 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.571 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 16:18:46.571 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 16:18:46.571 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.571 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.571 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 16:18:46.571 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.571 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.578 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6. 2025-12-01 16:18:46.644 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.644 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.644 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 16:18:46.644 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 16:18:46.644 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.644 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.644 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 16:18:46.644 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.644 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.652 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6. 2025-12-01 16:18:46.684 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 16:18:46.684 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.684 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.684 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 16:18:46.684 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.684 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.684 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 16:18:46.684 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.684 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.689 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 16:18:46.718 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 16:18:46.718 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.718 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.718 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 16:18:46.718 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.718 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.718 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 16:18:46.718 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 16:18:46.718 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 16:18:46.725 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 16:18:46.812 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:0, Y:1, Z:2], EncounterID = 0 }' SpaceEncounter_AbandonedCargo_Composite.def Crashed Containers (Thrusters) PCU: 690 Crashed Containers (Bank) PCU: 165 Crashed Containers (Components) PCU: 843 Crashed Containers (Bundle) PCU: 751 VoxelGenerator_ServerComposite.def Crashed Containers (Radio) PCU: 405 Crashed Containers (Military) PCU: 390 2025-12-01 16:18:46.841 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1, Y:-1, Z:-2], EncounterID = 0 }' SpaceEncounter_AbandonedCargo_Composite.def Crashed Containers (Thrusters) PCU: 690 Crashed Containers (Bank) PCU: 165 Crashed Containers (Components) PCU: 843 Crashed Containers (Bundle) PCU: 751 VoxelGenerator_ServerComposite.def Crashed Containers (Radio) PCU: 405 Crashed Containers (Military) PCU: 390 2025-12-01 16:18:46.898 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1, Y:0, Z:0], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome_Composite.def VoxelGenerator_ServerComposite.def Tiny Asteroid Base A PCU: 1585 Tiny Asteroid Base B PCU: 849 2025-12-01 16:18:46.914 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:1, Y:1, Z:-3], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome_Composite.def VoxelGenerator_ServerComposite.def Tiny Asteroid Base A PCU: 1585 Tiny Asteroid Base B PCU: 849