2025-12-01 21:42:24.208 - Main Thread -> Timezone (local - UTC): 1h 2025-12-01 21:42:24.208 - Main Thread -> App Version: 2.0.2.14 2025-12-01 21:42:24.210 - Main Thread -> VRage renderer started 2025-12-01 21:42:24.210 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-01 21:42:24.233 - Main Thread -> NvApi - Status: OK 2025-12-01 21:42:24.233 - Main Thread -> NvApi - Driver Version: 58115 (r581_07) 2025-12-01 21:42:24.233 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-01 21:42:24.242 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-01 21:42:24.242 - Main Thread -> AMD - Driver Version: Unknown 2025-12-01 21:42:24.249 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 21:42:24.249 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 21:42:24.255 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 21:42:24.257 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 21:42:24.258 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 21:42:24.258 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 21:42:24.258 - Main Thread -> Enumerating adapters by preference 2025-12-01 21:42:24.266 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4070 Ti - Entering 2025-12-01 21:42:24.266 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4070 Ti - Entering 2025-12-01 21:42:24.266 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4070 Ti - Exiting 2025-12-01 21:42:24.267 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4070 Ti - Entering 2025-12-01 21:42:24.498 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4070 Ti - Exiting 2025-12-01 21:42:24.688 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4070 Ti' has 60 RTX cores 2025-12-01 21:42:24.689 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4070 Ti - Exiting 2025-12-01 21:42:24.689 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4070 Ti outputs - Entering 2025-12-01 21:42:24.690 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 Ti output 0 display mode list 2025-12-01 21:42:24.690 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 Ti output 0 display mode list done 2025-12-01 21:42:24.691 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 Ti output 0 refresh rate 2025-12-01 21:42:24.696 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 Ti output 0 refresh rate done 2025-12-01 21:42:24.696 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 Ti output 1 display mode list 2025-12-01 21:42:24.696 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 Ti output 1 display mode list done 2025-12-01 21:42:24.696 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 Ti output 1 refresh rate 2025-12-01 21:42:24.717 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 Ti output 1 refresh rate done 2025-12-01 21:42:24.717 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 Ti output 2 display mode list 2025-12-01 21:42:24.717 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 Ti output 2 display mode list done 2025-12-01 21:42:24.717 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 Ti output 2 refresh rate 2025-12-01 21:42:24.718 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4070 Ti output 2 refresh rate done 2025-12-01 21:42:24.718 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4070 Ti outputs - Exiting 2025-12-01 21:42:24.718 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 21:42:24.718 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 21:42:24.718 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 21:42:24.718 - Main Thread -> Skipping software adapter 2025-12-01 21:42:24.718 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 21:42:24.721 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4070 Ti + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4070 Ti OutputName = DISPLAY1 Description = DeviceId: 10114, Dedicated RAM: 12578717696, Shared RAM: 17131028480, Luid: 72720, rev: 161, subsys id: 1362236514, vendor id: 4318, supported device: True AdapterLuid = 72720 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12578717696 SharedRAM = 17131028480 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58115 (r581_07) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 40.089603 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 21:42:24.721 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4070 Ti + DISPLAY2 DeviceName = NVIDIA GeForce RTX 4070 Ti OutputName = DISPLAY2 Description = DeviceId: 10114, Dedicated RAM: 12578717696, Shared RAM: 17131028480, Luid: 72720, rev: 161, subsys id: 1362236514, vendor id: 4318, supported device: True AdapterLuid = 72720 OutputId = 1 DesktopBounds = Min:-1920, -14 Max:0, 1066 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12578717696 SharedRAM = 17131028480 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58115 (r581_07) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 40.089603 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 21:42:24.721 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4070 Ti + DISPLAY3 DeviceName = NVIDIA GeForce RTX 4070 Ti OutputName = DISPLAY3 Description = DeviceId: 10114, Dedicated RAM: 12578717696, Shared RAM: 17131028480, Luid: 72720, rev: 161, subsys id: 1362236514, vendor id: 4318, supported device: True AdapterLuid = 72720 OutputId = 2 DesktopBounds = Min:1920, 0 Max:3840, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12578717696 SharedRAM = 17131028480 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58115 (r581_07) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 40.089603 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 21:42:24.721 - Main Thread -> Adapter list composed 2025-12-01 21:42:24.741 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4070 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4070 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 99993,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120008,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 100001,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 100001,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 119972,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 119972,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 100001,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 100001,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 119972,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 119972,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 100001,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 119972,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 100001,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 119989,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59883,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59883,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59883,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59883,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59883,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10114, Dedicated RAM: 12578717696, Shared RAM: 17131028480, Luid: 72720, rev: 161, subsys id: 1362236514, vendor id: 4318, supported device: True","AdapterLuid": 72720,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 120,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12578717696,"SharedRAM": 17131028480,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10114,"DriverVersion": "58115 (r581_07)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 40.089603,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 21:42:24.742 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4070 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 4070 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 10114, Dedicated RAM: 12578717696, Shared RAM: 17131028480, Luid: 72720, rev: 161, subsys id: 1362236514, vendor id: 4318, supported device: True","AdapterLuid": 72720,"OutputId": 1,"DesktopBounds": {"Min": {"X": -1920,"Y": -14},"Max": {"X": 0,"Y": 1066}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12578717696,"SharedRAM": 17131028480,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10114,"DriverVersion": "58115 (r581_07)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 40.089603,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 21:42:24.742 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4070 Ti + DISPLAY3","DeviceName": "NVIDIA GeForce RTX 4070 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY3","Description": "DeviceId: 10114, Dedicated RAM: 12578717696, Shared RAM: 17131028480, Luid: 72720, rev: 161, subsys id: 1362236514, vendor id: 4318, supported device: True","AdapterLuid": 72720,"OutputId": 2,"DesktopBounds": {"Min": {"X": 1920,"Y": 0},"Max": {"X": 3840,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12578717696,"SharedRAM": 17131028480,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10114,"DriverVersion": "58115 (r581_07)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 40.089603,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 21:42:24.742 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 21:42:24.743 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4070 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4070 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 99993,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120008,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 100001,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 100001,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 119972,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 119972,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 100001,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 100001,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 119972,"Denominator": 1000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 119972,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 100001,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 119972,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 100001,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 119989,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59901,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59883,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59883,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59883,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59883,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59883,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10114, Dedicated RAM: 12578717696, Shared RAM: 17131028480, Luid: 72720, rev: 161, subsys id: 1362236514, vendor id: 4318, supported device: True","AdapterLuid": 72720,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 120,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12578717696,"SharedRAM": 17131028480,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10114,"DriverVersion": "58115 (r581_07)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 40.089603,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 21:42:24.744 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 21:42:24.848 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 21:42:24.848 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 21:42:24.849 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 21:42:24.849 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 21:42:24.852 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 21:42:24.852 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 21:42:24.852 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 21:42:24.852 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 21:42:24.852 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 21:42:24.855 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4070 Ti","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 21:42:24.858 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 21:42:24.859 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "High","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Extreme","SerializedLocalLightShadow": "Extreme","SerializedLighting": "Extreme","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2025-12-01 21:42:24.862 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4070 Ti","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 21:42:24.878 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4070 Ti", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 21:42:24.878 - Render thread -> IsD3D12Supported = True 2025-12-01 21:42:24.905 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2025-12-01 21:42:24.907 - Render thread -> Debug layer enabled: False 2025-12-01 21:42:24.907 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 21:42:25.086 - Render thread -> Direct Storage supported 2025-12-01 21:42:25.086 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 21:42:25.087 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 21:42:25.087 - Render thread -> Current Device Info: 2025-12-01 21:42:25.087 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 21:42:25.087 - Render thread -> OutputMergerLogicOp: True 2025-12-01 21:42:25.087 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 21:42:25.087 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 21:42:25.087 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 21:42:25.087 - Render thread -> PSSpecifiedStencilRefSupported: False 2025-12-01 21:42:25.087 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 21:42:25.087 - Render thread -> ROVsSupported: True 2025-12-01 21:42:25.087 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 21:42:25.088 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-01 21:42:25.088 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 21:42:25.088 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 21:42:25.088 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 21:42:25.088 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 21:42:25.088 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 21:42:25.088 - Render thread -> WaveOps: True 2025-12-01 21:42:25.088 - Render thread -> WaveLaneCountMin: 32 2025-12-01 21:42:25.088 - Render thread -> WaveLaneCountMax: 32 2025-12-01 21:42:25.088 - Render thread -> TotalLaneCount: 7680 2025-12-01 21:42:25.088 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 21:42:25.088 - Render thread -> Int64ShaderOps: True 2025-12-01 21:42:25.088 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 21:42:25.088 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 21:42:25.088 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 21:42:25.088 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 21:42:25.088 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-01 21:42:25.088 - Render thread -> ViewInstancingTier: Tier3 2025-12-01 21:42:25.088 - Render thread -> BarycentricsSupported: True 2025-12-01 21:42:25.088 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 21:42:25.088 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 21:42:25.088 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 21:42:25.088 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 21:42:25.088 - Render thread -> RenderPassesTier: Tier0 2025-12-01 21:42:25.088 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 21:42:25.089 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-01 21:42:25.089 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 21:42:25.089 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 21:42:25.089 - Render thread -> ShadingRateImageTileSize: 16 2025-12-01 21:42:25.089 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 21:42:25.089 - Render thread -> MeshShaderTier: Tier1 2025-12-01 21:42:25.089 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-01 21:42:25.102 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-01 21:42:25.110 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 21:42:25.111 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 21:42:25.112 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 21:42:25.112 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 21:42:25.112 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 21:42:25.114 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6946816 Bytes 2025-12-01 21:42:25.117 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 21:42:25.117 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 21:42:25.207 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 21:42:25.207 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 21:42:25.207 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 21:42:25.207 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 21:42:25.209 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 21:42:25.209 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 21:42:25.209 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 21:42:25.210 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 21:42:25.219 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 21:42:25.219 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 21:42:25.252 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 21:42:25.253 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 21:42:25.253 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 21:42:25.254 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 21:42:25.255 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 21:42:25.256 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 21:42:25.257 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 21:42:25.257 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 21:42:25.257 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 21:42:25.258 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 21:42:25.258 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 21:42:25.260 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 21:42:25.280 - Render thread -> UseShaderAsserts: False 2025-12-01 21:42:25.280 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 21:42:25.281 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 21:42:25.281 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 21:42:25.282 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 21:42:25.282 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 21:42:25.283 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 21:42:25.286 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 21:42:25.286 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 21:42:25.289 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 21:42:25.289 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 21:42:25.289 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 21:42:25.289 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 21:42:25.291 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 21:42:25.291 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 21:42:25.292 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 21:42:25.292 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 21:42:25.292 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 21:42:25.292 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 21:42:25.295 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 21:42:25.295 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 21:42:25.307 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 21:42:25.316 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 21:42:25.326 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 21:42:25.326 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 21:42:25.332 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 21:42:25.333 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 21:42:25.334 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4070 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 120, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 21:42:25.351 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 21:42:25.352 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 21:42:25.353 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 21:42:25.353 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 21:42:25.354 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 21:42:25.354 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 21:42:25.364 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 21:42:25.364 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 21:42:25.371 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 21:42:25.371 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 21:42:25.372 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 21:42:25.372 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 21:42:25.400 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 21:42:25.400 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 21:42:25.419 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 21:42:25.419 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 21:42:25.419 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 21:42:25.419 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 21:42:25.419 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 21:42:25.421 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 21:42:25.427 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 21:42:25.516 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 21:42:25.518 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 21:42:25.519 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 21:42:25.519 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 21:42:25.519 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 21:42:25.519 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 21:42:25.520 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 21:42:25.520 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 21:42:25.520 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 21:42:25.522 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 21:42:25.522 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 21:42:25.522 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 21:42:25.522 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 21:42:25.522 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 21:42:25.605 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 21:42:25.605 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 21:42:25.627 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 21:42:25.633 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 21:42:25.633 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 21:42:25.635 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 21:42:25.635 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 21:42:25.670 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 21:42:25.678 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 21:42:25.691 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 21:42:25.696 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 21:42:25.878 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 21:42:25.878 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 21:42:25.880 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 21:42:25.880 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 21:42:25.886 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 21:42:26.253 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 21:42:26.254 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4070 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 120, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 21:42:26.347 - Render thread -> VRAM report about missing bytes is changed from 6946816 Bytes to 10047488 Bytes 2025-12-01 21:42:26.428 - Render thread -> VRAM report about missing bytes is changed from 10047488 Bytes to 10055680 Bytes 2025-12-01 21:42:26.478 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 9627 MB 2025-12-01 21:42:26.478 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 9579 MB 2025-12-01 21:42:26.631 - Render thread -> VRAM report about missing bytes is changed from 10055680 Bytes to 10252288 Bytes 2025-12-01 21:42:26.920 - VRageWorker 0 -> Vertex 2025-12-01 21:42:26.921 - VRageWorker 1 -> Pixel 2025-12-01 21:42:26.922 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:26.922 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:26.922 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:26.922 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:26.924 - VRageWorker 2 -> Vertex 2025-12-01 21:42:26.924 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:26.925 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:26.925 - VRageWorker 1 -> Pixel 2025-12-01 21:42:26.925 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:26.925 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.160 - VRageWorker 11 -> Vertex 2025-12-01 21:42:27.160 - VRageWorker 8 -> Pixel 2025-12-01 21:42:27.160 - VRageWorker 7 -> Vertex 2025-12-01 21:42:27.160 - VRageWorker 4 -> Pixel 2025-12-01 21:42:27.160 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.160 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.160 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.160 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.160 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.160 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.160 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.160 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.198 - Render thread -> VRAM report about missing bytes is changed from 10252288 Bytes to 83529728 Bytes 2025-12-01 21:42:27.210 - Render thread -> Info: Frame[17] - Available VRAM budget has changed: 9432 MB 2025-12-01 21:42:27.210 - Render thread -> Info: Frame[17] - Available VRAM budget has changed: 9371 MB 2025-12-01 21:42:27.210 - VRageWorker 13 -> Vertex 2025-12-01 21:42:27.211 - VRageWorker 7 -> Pixel 2025-12-01 21:42:27.211 - VRageWorker 11 -> Vertex 2025-12-01 21:42:27.211 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.211 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.211 - VRageWorker 3 -> Pixel 2025-12-01 21:42:27.211 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.211 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.211 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.211 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.211 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.211 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.268 - Render thread -> VRAM report about missing bytes is changed from 83529728 Bytes to 219086848 Bytes 2025-12-01 21:42:27.273 - VRageWorker 2 -> Vertex 2025-12-01 21:42:27.273 - VRageWorker 4 -> Vertex 2025-12-01 21:42:27.273 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.273 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.273 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.273 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.274 - VRageWorker 11 -> Pixel 2025-12-01 21:42:27.274 - VRageWorker 3 -> Pixel 2025-12-01 21:42:27.274 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.274 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.274 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.274 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.333 - Render thread -> VRAM report about missing bytes is changed from 219086848 Bytes to 219234304 Bytes 2025-12-01 21:42:27.334 - Render thread -> Info: Frame[19] - Available VRAM budget has changed: 9299 MB 2025-12-01 21:42:27.334 - Render thread -> Info: Frame[19] - Available VRAM budget has changed: 9239 MB 2025-12-01 21:42:27.379 - VRageWorker 11 -> Vertex 2025-12-01 21:42:27.379 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.379 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.379 - VRageWorker 11 -> Pixel 2025-12-01 21:42:27.379 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.379 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.379 - VRageWorker 11 -> Vertex 2025-12-01 21:42:27.380 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.380 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.380 - VRageWorker 11 -> Pixel 2025-12-01 21:42:27.380 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.380 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.404 - Render thread -> VRAM report about missing bytes is changed from 219234304 Bytes to 219627520 Bytes 2025-12-01 21:42:27.441 - VRageWorker 4 -> Vertex 2025-12-01 21:42:27.441 - VRageWorker 8 -> Pixel 2025-12-01 21:42:27.441 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.441 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.441 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.441 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.442 - VRageWorker 11 -> Vertex 2025-12-01 21:42:27.442 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.442 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.442 - VRageWorker 8 -> Pixel 2025-12-01 21:42:27.442 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.442 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.481 - VRageWorker 10 -> Vertex 2025-12-01 21:42:27.481 - VRageWorker 3 -> Pixel 2025-12-01 21:42:27.481 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.481 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.481 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.481 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.481 - VRageWorker 10 -> Vertex 2025-12-01 21:42:27.481 - VRageWorker 7 -> Pixel 2025-12-01 21:42:27.482 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.482 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.482 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.482 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.519 - VRageWorker 10 -> Vertex 2025-12-01 21:42:27.519 - VRageWorker 4 -> Pixel 2025-12-01 21:42:27.519 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.519 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.519 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.519 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.519 - VRageWorker 2 -> Vertex 2025-12-01 21:42:27.519 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.519 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 21:42:27.520 - VRageWorker 8 -> Pixel 2025-12-01 21:42:27.520 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 21:42:27.520 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 21:42:27.598 - Render thread -> VRAM report about missing bytes is changed from 219627520 Bytes to 219693056 Bytes 2025-12-01 21:42:27.665 - Render thread -> VRAM report about missing bytes is changed from 219693056 Bytes to 219824128 Bytes 2025-12-01 21:42:27.697 - Render thread -> VRAM report about missing bytes is changed from 219824128 Bytes to 219758592 Bytes 2025-12-01 21:42:27.723 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 9136 MB 2025-12-01 21:42:28.721 - Render thread -> VRAM report about missing bytes is changed from 219758592 Bytes to 219365376 Bytes 2025-12-01 21:42:28.724 - Render thread -> VRAM report about missing bytes is changed from 219365376 Bytes to 219496448 Bytes 2025-12-01 21:42:28.748 - Render thread -> VRAM report about missing bytes is changed from 219496448 Bytes to 219758592 Bytes 2025-12-01 21:42:31.182 - Render thread -> VRAM report about missing bytes is changed from 219758592 Bytes to 228671488 Bytes 2025-12-01 21:42:33.498 - Render thread -> VRAM report about missing bytes is changed from 228671488 Bytes to 228540416 Bytes 2025-12-01 21:42:49.419 - Render thread -> Info: Frame[1329] - Available VRAM budget has changed: 9088 MB 2025-12-01 21:42:50.227 - Render thread -> VRAM report about missing bytes is changed from 228540416 Bytes to 372494336 Bytes 2025-12-01 21:42:50.277 - Render thread -> VRAM report about missing bytes is changed from 372494336 Bytes to 373149696 Bytes 2025-12-01 21:42:50.277 - Render thread -> Info: Frame[1353] - Available VRAM budget has changed: 8626 MB 2025-12-01 21:42:50.277 - Render thread -> Info: Frame[1353] - Available VRAM budget has changed: 8514 MB 2025-12-01 21:42:50.330 - Render thread -> VRAM report about missing bytes is changed from 373149696 Bytes to 373886976 Bytes 2025-12-01 21:42:50.378 - Render thread -> VRAM report about missing bytes is changed from 373886976 Bytes to 374009856 Bytes 2025-12-01 21:42:50.429 - Render thread -> VRAM report about missing bytes is changed from 374009856 Bytes to 374677504 Bytes 2025-12-01 21:42:50.803 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 21:42:50.803 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 21:42:50.803 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 21:42:50.806 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 21:42:50.807 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 21:42:50.807 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 21:42:50.810 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 21:42:50.810 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 21:42:50.810 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 21:42:50.902 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 21:42:50.902 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 21:42:50.902 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 21:42:50.904 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 21:42:50.904 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 21:42:50.904 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 21:42:50.905 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 21:42:50.905 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 21:42:50.905 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 21:42:50.907 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 21:42:50.907 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 21:42:50.907 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 21:42:50.918 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 21:42:50.918 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 21:42:50.918 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 21:42:50.920 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 21:42:50.920 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 21:42:50.920 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 21:42:50.923 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 21:42:50.923 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 21:42:50.923 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 21:42:50.924 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 21:42:50.924 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 21:42:50.924 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 21:42:50.925 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 21:42:50.925 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 21:42:50.925 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 21:42:50.925 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 21:42:50.925 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 21:42:50.925 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 21:42:50.927 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 21:42:50.927 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 21:42:50.927 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 21:42:50.927 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 21:42:50.927 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 21:42:50.927 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 21:42:50.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 21:42:50.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 21:42:50.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 21:42:50.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 21:42:50.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 21:42:50.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 21:42:50.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 21:42:50.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 21:42:50.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 21:42:50.932 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 21:42:50.932 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 21:42:50.932 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 21:42:50.937 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 21:42:50.937 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 21:42:50.937 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 21:42:51.930 - Render thread -> VRAM report about missing bytes is changed from 374677504 Bytes to 375181312 Bytes 2025-12-01 21:42:52.002 - Render thread -> Info: Frame[1361] - Available VRAM budget has changed: 8446 MB 2025-12-01 21:42:52.003 - Render thread -> Info: Frame[1361] - Available VRAM budget has changed: 7971 MB 2025-12-01 21:42:52.070 - Render thread -> VRAM report about missing bytes is changed from 375181312 Bytes to 375869440 Bytes 2025-12-01 21:42:53.329 - Render thread -> VRAM report about missing bytes is changed from 375869440 Bytes to 515215360 Bytes 2025-12-01 21:42:53.329 - Render thread -> Info: Frame[1423] - Available VRAM budget has changed: 8324 MB 2025-12-01 21:42:53.329 - Render thread -> Info: Frame[1423] - Available VRAM budget has changed: 7850 MB 2025-12-01 21:42:53.345 - Render thread -> VRAM report about missing bytes is changed from 515215360 Bytes to 375967744 Bytes 2025-12-01 21:42:53.862 - Render thread -> Info: Frame[1455] - Available VRAM budget has changed: 8448 MB 2025-12-01 21:42:54.211 - Render thread -> VRAM report about missing bytes is changed from 375967744 Bytes to 375980032 Bytes 2025-12-01 21:42:54.345 - Render thread -> VRAM report about missing bytes is changed from 375980032 Bytes to 375992320 Bytes 2025-12-01 21:42:54.362 - Render thread -> Info: Frame[1485] - Available VRAM budget has changed: 7974 MB 2025-12-01 21:42:54.411 - Render thread -> VRAM report about missing bytes is changed from 375992320 Bytes to 376004608 Bytes 2025-12-01 21:42:54.534 - Render thread -> VRAM report about missing bytes is changed from 376004608 Bytes to 392364032 Bytes 2025-12-01 21:42:54.538 - Render thread -> VRAM report about missing bytes is changed from 392364032 Bytes to 393412608 Bytes 2025-12-01 21:42:54.538 - Render thread -> Info: Frame[1493] - Available VRAM budget has changed: 8211 MB 2025-12-01 21:42:54.538 - Render thread -> Info: Frame[1493] - Available VRAM budget has changed: 7737 MB 2025-12-01 21:43:00.795 - Render thread -> VRAM report about missing bytes is changed from 393412608 Bytes to 393388032 Bytes 2025-12-01 21:43:00.829 - Render thread -> VRAM report about missing bytes is changed from 393388032 Bytes to 393383936 Bytes 2025-12-01 21:43:00.862 - Render thread -> VRAM report about missing bytes is changed from 393383936 Bytes to 393408512 Bytes 2025-12-01 21:43:00.978 - Render thread -> VRAM report about missing bytes is changed from 393408512 Bytes to 393347072 Bytes 2025-12-01 21:43:00.999 - Render thread -> VRAM report about missing bytes is changed from 393347072 Bytes to 393297920 Bytes 2025-12-01 21:43:01.012 - Render thread -> VRAM report about missing bytes is changed from 393297920 Bytes to 393392128 Bytes 2025-12-01 21:43:01.030 - Render thread -> VRAM report about missing bytes is changed from 393392128 Bytes to 393416704 Bytes 2025-12-01 21:43:01.035 - Render thread -> Info: Frame[1885] - Available VRAM budget has changed: 6991 MB 2025-12-01 21:43:01.035 - Render thread -> Info: Frame[1885] - Available VRAM budget has changed: 5423 MB 2025-12-01 21:43:01.058 - Render thread -> VRAM report about missing bytes is changed from 393416704 Bytes to 930873344 Bytes 2025-12-01 21:43:01.086 - Render thread -> VRAM report about missing bytes is changed from 930873344 Bytes to 393973760 Bytes 2025-12-01 21:43:01.093 - Render thread -> VRAM report about missing bytes is changed from 393973760 Bytes to 640520192 Bytes 2025-12-01 21:43:01.132 - Render thread -> VRAM report about missing bytes is changed from 640520192 Bytes to 595693568 Bytes 2025-12-01 21:43:01.132 - Render thread -> Info: Frame[1889] - Available VRAM budget has changed: 6939 MB 2025-12-01 21:43:01.132 - Render thread -> Info: Frame[1889] - Available VRAM budget has changed: 5371 MB 2025-12-01 21:43:01.145 - Render thread -> VRAM report about missing bytes is changed from 595693568 Bytes to 455970816 Bytes 2025-12-01 21:43:01.178 - Render thread -> VRAM report about missing bytes is changed from 455970816 Bytes to 545492992 Bytes 2025-12-01 21:43:01.213 - Render thread -> VRAM report about missing bytes is changed from 545492992 Bytes to 550866944 Bytes 2025-12-01 21:43:01.257 - Render thread -> VRAM report about missing bytes is changed from 550866944 Bytes to 416387072 Bytes 2025-12-01 21:43:01.267 - Render thread -> VRAM report about missing bytes is changed from 416387072 Bytes to 405245952 Bytes 2025-12-01 21:43:01.278 - Render thread -> VRAM report about missing bytes is changed from 405245952 Bytes to 662933504 Bytes 2025-12-01 21:43:01.292 - Render thread -> Info: Frame[1895] - Available VRAM budget has changed: 6875 MB 2025-12-01 21:43:01.293 - Render thread -> Info: Frame[1895] - Available VRAM budget has changed: 5307 MB 2025-12-01 21:43:01.299 - Render thread -> VRAM report about missing bytes is changed from 662933504 Bytes to 528715776 Bytes 2025-12-01 21:43:01.312 - Render thread -> Info: Frame[1897] - Available VRAM budget has changed: 10809 MB 2025-12-01 21:43:01.312 - Render thread -> VRAM report about missing bytes is changed from 528715776 Bytes to 595660800 Bytes 2025-12-01 21:43:01.321 - Render thread -> Info: Frame[1897] - Available VRAM budget has changed: 6564 MB 2025-12-01 21:43:01.321 - Render thread -> Info: Frame[1897] - Available VRAM budget has changed: 4998 MB 2025-12-01 21:43:01.331 - Render thread -> VRAM report about missing bytes is changed from 595660800 Bytes to 393940992 Bytes 2025-12-01 21:43:01.350 - Render thread -> VRAM report about missing bytes is changed from 393940992 Bytes to 393990144 Bytes 2025-12-01 21:43:01.362 - Render thread -> VRAM report about missing bytes is changed from 393990144 Bytes to 394244096 Bytes 2025-12-01 21:43:01.379 - Render thread -> VRAM report about missing bytes is changed from 394244096 Bytes to 397930496 Bytes 2025-12-01 21:43:01.845 - Render thread -> Info: Frame[1929] - Available VRAM budget has changed: 6616 MB 2025-12-01 21:43:02.345 - Render thread -> Info: Frame[1959] - Available VRAM budget has changed: 5050 MB 2025-12-01 21:43:03.945 - Render thread -> VRAM report about missing bytes is changed from 397930496 Bytes to 397746176 Bytes 2025-12-01 21:43:04.245 - Render thread -> Frame [2073] Parallel Render Command Batch RCB-1 created with rcb: 7522347 2025-12-01 21:43:04.246 - Render thread -> Frame [2073] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-2 created with rcb: 11550711 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-3 created with rcb: 7522347 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-4 created with rcb: 20936874 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-5 created with rcb: 41306440 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-6 created with rcb: 18085907 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-7 created with rcb: 54722839 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-8 created with rcb: 54796996 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-9 created with rcb: 23075235 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-10 created with rcb: 27388146 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-11 created with rcb: 17900822 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-12 created with rcb: 132827 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-13 created with rcb: 16050359 2025-12-01 21:43:04.261 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-14 created with rcb: 53149190 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-15 created with rcb: 21419326 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-16 created with rcb: 45330044 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-17 created with rcb: 53840982 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-18 created with rcb: 19209727 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-19 created with rcb: 59404728 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-20 created with rcb: 52556592 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-21 created with rcb: 516600 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-22 created with rcb: 12854177 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-23 created with rcb: 17850017 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-24 created with rcb: 49229566 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-25 created with rcb: 18109405 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-26 created with rcb: 56900396 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-27 created with rcb: 43207185 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-28 created with rcb: 17404215 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-29 created with rcb: 16717652 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-30 created with rcb: 47354654 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-31 created with rcb: 63635693 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-32 created with rcb: 66971471 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-33 created with rcb: 56920271 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-34 created with rcb: 40837159 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-35 created with rcb: 41961251 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-36 created with rcb: 32618750 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-37 created with rcb: 65951704 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-38 created with rcb: 52648795 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-39 created with rcb: 55324964 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-40 created with rcb: 17244446 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-41 created with rcb: 19842111 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-42 created with rcb: 26178173 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-43 created with rcb: 60308592 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-44 created with rcb: 10519526 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-45 created with rcb: 23507370 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-46 created with rcb: 65004906 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-47 created with rcb: 48411358 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-48 created with rcb: 51802645 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-49 created with rcb: 65273404 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-50 created with rcb: 55929632 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-51 created with rcb: 49995529 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-52 created with rcb: 60498257 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-53 created with rcb: 632283 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-54 created with rcb: 60212696 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-55 created with rcb: 40012494 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-56 created with rcb: 45887544 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-57 created with rcb: 47463783 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-58 created with rcb: 18643230 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-59 created with rcb: 24224266 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-60 created with rcb: 35196596 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-61 created with rcb: 11904656 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-62 created with rcb: 51764617 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-63 created with rcb: 46683729 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-64 created with rcb: 66144902 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-65 created with rcb: 43928962 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-66 created with rcb: 10164032 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-67 created with rcb: 11086218 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-68 created with rcb: 34743809 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-69 created with rcb: 22894 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-70 created with rcb: 38472653 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-71 created with rcb: 47520748 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-72 created with rcb: 65325538 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-73 created with rcb: 44825463 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-74 created with rcb: 62866906 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-75 created with rcb: 17447119 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 21:43:04.262 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 21:43:04.263 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 21:43:04.264 - Render thread -> Frame [2074] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 21:43:04.306 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-76 created with rcb: 15057459 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-77 created with rcb: 31384715 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-78 created with rcb: 33437063 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-79 created with rcb: 50117552 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-80 created with rcb: 50253426 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-81 created with rcb: 44328092 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-82 created with rcb: 65339897 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-83 created with rcb: 58608815 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-84 created with rcb: 42216761 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-85 created with rcb: 16862967 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-86 created with rcb: 11086218 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-87 created with rcb: 10164032 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-88 created with rcb: 43928962 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-89 created with rcb: 66144902 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-90 created with rcb: 46683729 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-91 created with rcb: 51764617 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-92 created with rcb: 22894 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-93 created with rcb: 17447119 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-94 created with rcb: 38472653 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-95 created with rcb: 11904656 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-96 created with rcb: 35196596 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-97 created with rcb: 44825463 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-98 created with rcb: 65325538 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-99 created with rcb: 47520748 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-100 created with rcb: 24224266 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-101 created with rcb: 18643230 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-102 created with rcb: 47463783 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-103 created with rcb: 55929632 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-104 created with rcb: 65273404 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-105 created with rcb: 51802645 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-106 created with rcb: 60212696 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-107 created with rcb: 632283 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-108 created with rcb: 48411358 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-109 created with rcb: 65004906 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-110 created with rcb: 60308592 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-111 created with rcb: 23507370 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-112 created with rcb: 10519526 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-113 created with rcb: 19842111 2025-12-01 21:43:04.307 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-114 created with rcb: 17244446 2025-12-01 21:43:04.317 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 21:43:04.318 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 21:43:04.318 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 21:43:04.319 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 21:43:04.319 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 21:43:04.319 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 21:43:04.320 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 21:43:04.320 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 21:43:04.320 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 21:43:04.320 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 21:43:04.320 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 21:43:04.321 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 21:43:04.321 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 21:43:04.321 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 21:43:04.321 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 21:43:04.321 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 21:43:04.321 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 21:43:04.321 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 21:43:04.321 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 21:43:04.321 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 21:43:04.321 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 21:43:04.321 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 21:43:04.321 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 21:43:04.322 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 21:43:04.322 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 21:43:04.322 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 21:43:04.322 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 21:43:04.322 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-01 21:43:04.322 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-01 21:43:04.322 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-01 21:43:04.322 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-01 21:43:04.322 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-01 21:43:04.323 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-01 21:43:04.323 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-01 21:43:04.323 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-01 21:43:04.323 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-01 21:43:04.323 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-01 21:43:04.323 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-01 21:43:04.323 - Render thread -> Frame [2075] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-01 21:43:04.365 - Render thread -> VRAM report about missing bytes is changed from 397746176 Bytes to 397684736 Bytes 2025-12-01 21:43:04.365 - Render thread -> Frame [2076] Parallel Render Command Batch RCB-115 created with rcb: 31663538 2025-12-01 21:43:04.366 - Render thread -> Frame [2076] Parallel Render Command Batch RCB-116 created with rcb: 40012494 2025-12-01 21:43:04.366 - Render thread -> Frame [2076] Parallel Render Command Batch RCB-117 created with rcb: 45887544 2025-12-01 21:43:04.366 - Render thread -> Frame [2076] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-01 21:43:04.372 - Render thread -> Frame [2076] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-01 21:43:04.376 - Render thread -> Frame [2076] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-01 21:43:04.392 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 21:43:04.402 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 21:43:04.449 - Render thread -> VRAM report about missing bytes is changed from 397684736 Bytes to 398409728 Bytes 2025-12-01 21:43:04.450 - Render thread -> Frame [2077] Parallel Render Command Batch RCB-118 created with rcb: 62866906 2025-12-01 21:43:04.450 - Render thread -> Frame [2077] Parallel Render Command Batch RCB-119 created with rcb: 18009630 2025-12-01 21:43:04.450 - Render thread -> Frame [2077] Parallel Render Command Batch RCB-120 created with rcb: 27475769 2025-12-01 21:43:04.450 - Render thread -> Frame [2077] Parallel Render Command Batch RCB-121 created with rcb: 26178173 2025-12-01 21:43:04.450 - Render thread -> Frame [2077] Parallel Render Command Batch RCB-122 created with rcb: 31591485 2025-12-01 21:43:04.450 - Render thread -> Frame [2077] Parallel Render Command Batch RCB-123 created with rcb: 60498257 2025-12-01 21:43:04.462 - Render thread -> Frame [2077] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-01 21:43:04.465 - Render thread -> Frame [2077] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-01 21:43:04.479 - Render thread -> Frame [2077] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-01 21:43:04.489 - Render thread -> Frame [2077] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-01 21:43:04.498 - Render thread -> Frame [2077] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-01 21:43:04.504 - Render thread -> Frame [2077] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-01 21:43:04.572 - Render thread -> VRAM report about missing bytes is changed from 398409728 Bytes to 399904768 Bytes 2025-12-01 21:43:04.572 - Render thread -> Frame [2078] Parallel Render Command Batch RCB-124 created with rcb: 34743809 2025-12-01 21:43:04.601 - Render thread -> Frame [2078] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-01 21:43:04.655 - Render thread -> VRAM report about missing bytes is changed from 399904768 Bytes to 400883712 Bytes 2025-12-01 21:43:04.674 - Render thread -> VRAM report about missing bytes is changed from 400883712 Bytes to 401178624 Bytes 2025-12-01 21:43:04.691 - Render thread -> VRAM report about missing bytes is changed from 401178624 Bytes to 401289216 Bytes 2025-12-01 21:43:04.717 - Render thread -> VRAM report about missing bytes is changed from 401289216 Bytes to 401276928 Bytes 2025-12-01 21:43:04.766 - Render thread -> VRAM report about missing bytes is changed from 401276928 Bytes to 401313792 Bytes 2025-12-01 21:43:04.796 - Render thread -> VRAM report about missing bytes is changed from 401313792 Bytes to 406589440 Bytes 2025-12-01 21:43:04.830 - Render thread -> VRAM report about missing bytes is changed from 406589440 Bytes to 407638016 Bytes 2025-12-01 21:43:04.928 - Render thread -> Frame [2090] Parallel Render Command Batch RCB-125 created with rcb: 49995529 2025-12-01 21:43:04.990 - Render thread -> Frame [2090] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-01 21:43:05.025 - Render thread -> VRAM report about missing bytes is changed from 407638016 Bytes to 407527424 Bytes 2025-12-01 21:43:05.039 - Render thread -> VRAM report about missing bytes is changed from 407527424 Bytes to 407752704 Bytes 2025-12-01 21:43:05.061 - Render thread -> VRAM report about missing bytes is changed from 407752704 Bytes to 408670208 Bytes 2025-12-01 21:43:05.128 - Render thread -> VRAM report about missing bytes is changed from 408670208 Bytes to 410836992 Bytes 2025-12-01 21:43:05.195 - Render thread -> VRAM report about missing bytes is changed from 410836992 Bytes to 410865664 Bytes 2025-12-01 21:43:05.737 - Render thread -> VRAM report about missing bytes is changed from 410865664 Bytes to 410845184 Bytes 2025-12-01 21:43:05.762 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 21:43:05.845 - Render thread -> VRAM report about missing bytes is changed from 410845184 Bytes to 410857472 Bytes 2025-12-01 21:43:06.028 - Render thread -> VRAM report about missing bytes is changed from 410857472 Bytes to 410824704 Bytes 2025-12-01 21:43:06.096 - Render thread -> VRAM report about missing bytes is changed from 410824704 Bytes to 410886144 Bytes 2025-12-01 21:43:07.913 - Render thread -> VRAM report about missing bytes is changed from 410886144 Bytes to 411934720 Bytes 2025-12-01 21:43:09.012 - Render thread -> Info: Frame[2305] - Available VRAM budget has changed: 10754 MB 2025-12-01 21:43:09.012 - Render thread -> Info: Frame[2305] - Available VRAM budget has changed: 6567 MB 2025-12-01 21:43:09.012 - Render thread -> Info: Frame[2305] - Available VRAM budget has changed: 5001 MB 2025-12-01 21:43:11.212 - Render thread -> VRAM report about missing bytes is changed from 411934720 Bytes to 417570816 Bytes 2025-12-01 21:43:11.229 - Render thread -> VRAM report about missing bytes is changed from 417570816 Bytes to 411934720 Bytes 2025-12-01 21:43:11.349 - Render thread -> VRAM report about missing bytes is changed from 411934720 Bytes to 411893760 Bytes 2025-12-01 21:43:11.379 - Render thread -> VRAM report about missing bytes is changed from 411893760 Bytes to 411947008 Bytes 2025-12-01 21:43:11.511 - Render thread -> VRAM report about missing bytes is changed from 411947008 Bytes to 411930624 Bytes 2025-12-01 21:43:11.585 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 21:43:11.586 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 21:43:11.598 - Render thread -> VRAM report about missing bytes is changed from 411930624 Bytes to 411459584 Bytes 2025-12-01 21:43:11.636 - Render thread -> VRAM report about missing bytes is changed from 411459584 Bytes to 412196864 Bytes 2025-12-01 21:43:14.045 - Render thread -> Info: Frame[2599] - Available VRAM budget has changed: 10811 MB 2025-12-01 21:43:14.612 - Render thread -> Info: Frame[2629] - Available VRAM budget has changed: 6618 MB 2025-12-01 21:43:16.491 - Render thread -> VRAM report about missing bytes is changed from 412196864 Bytes to 433283072 Bytes 2025-12-01 21:43:16.560 - Render thread -> VRAM report about missing bytes is changed from 433283072 Bytes to 433299456 Bytes 2025-12-01 21:43:16.824 - Render thread -> Info: Frame[2659] - Available VRAM budget has changed: 5051 MB 2025-12-01 21:43:16.952 - Render thread -> VRAM report about missing bytes is changed from 433299456 Bytes to 436776960 Bytes 2025-12-01 21:43:16.986 - Render thread -> VRAM report about missing bytes is changed from 436776960 Bytes to 437170176 Bytes 2025-12-01 21:43:17.124 - Render thread -> VRAM report about missing bytes is changed from 437170176 Bytes to 439476224 Bytes 2025-12-01 21:43:17.159 - Render thread -> VRAM report about missing bytes is changed from 439476224 Bytes to 439844864 Bytes 2025-12-01 21:43:17.228 - Render thread -> VRAM report about missing bytes is changed from 439844864 Bytes to 441262080 Bytes 2025-12-01 21:43:17.386 - Render thread -> VRAM report about missing bytes is changed from 441262080 Bytes to 441311232 Bytes 2025-12-01 21:43:17.586 - Render thread -> VRAM report about missing bytes is changed from 441311232 Bytes to 441606144 Bytes 2025-12-01 21:43:17.720 - Render thread -> VRAM report about missing bytes is changed from 441606144 Bytes to 441434112 Bytes 2025-12-01 21:43:18.490 - Render thread -> Info: Frame[2707] - Available VRAM budget has changed: 6927 MB 2025-12-01 21:43:18.623 - Render thread -> Info: Frame[2711] - Available VRAM budget has changed: 5096 MB 2025-12-01 21:43:19.119 - Render thread -> VRAM report about missing bytes is changed from 441434112 Bytes to 441606144 Bytes 2025-12-01 21:43:19.176 - Render thread -> Info: Frame[2737] - Available VRAM budget has changed: 5332 MB 2025-12-01 21:43:19.536 - Render thread -> VRAM report about missing bytes is changed from 441606144 Bytes to 441950208 Bytes 2025-12-01 21:43:19.586 - Render thread -> Info: Frame[2753] - Available VRAM budget has changed: 10879 MB 2025-12-01 21:43:19.603 - Render thread -> VRAM report about missing bytes is changed from 441950208 Bytes to 441827328 Bytes 2025-12-01 21:43:20.090 - Render thread -> Info: Frame[2783] - Available VRAM budget has changed: 6996 MB 2025-12-01 21:43:20.588 - Render thread -> Info: Frame[2813] - Available VRAM budget has changed: 5412 MB 2025-12-01 21:43:21.136 - Render thread -> VRAM report about missing bytes is changed from 441827328 Bytes to 441909248 Bytes 2025-12-01 21:43:21.154 - Render thread -> Info: Frame[2847] - Available VRAM budget has changed: 5356 MB 2025-12-01 21:43:21.169 - Render thread -> VRAM report about missing bytes is changed from 441909248 Bytes to 442138624 Bytes 2025-12-01 21:43:21.203 - Render thread -> VRAM report about missing bytes is changed from 442138624 Bytes to 442023936 Bytes 2025-12-01 21:43:21.254 - Render thread -> Info: Frame[2853] - Available VRAM budget has changed: 5048 MB 2025-12-01 21:43:21.275 - Render thread -> VRAM report about missing bytes is changed from 442023936 Bytes to 445366272 Bytes 2025-12-01 21:43:21.289 - Render thread -> VRAM report about missing bytes is changed from 445366272 Bytes to 442195968 Bytes 2025-12-01 21:43:21.319 - Render thread -> VRAM report about missing bytes is changed from 442195968 Bytes to 470016000 Bytes 2025-12-01 21:43:21.334 - Render thread -> VRAM report about missing bytes is changed from 470016000 Bytes to 441966592 Bytes 2025-12-01 21:43:21.337 - Render thread -> Info: Frame[2857] - Available VRAM budget has changed: 4880 MB 2025-12-01 21:43:21.422 - Render thread -> VRAM report about missing bytes is changed from 441966592 Bytes to 442261504 Bytes 2025-12-01 21:43:21.459 - Render thread -> VRAM report about missing bytes is changed from 442261504 Bytes to 451633152 Bytes 2025-12-01 21:43:21.484 - Render thread -> VRAM report about missing bytes is changed from 451633152 Bytes to 451682304 Bytes 2025-12-01 21:43:21.522 - Render thread -> VRAM report about missing bytes is changed from 451682304 Bytes to 451510272 Bytes 2025-12-01 21:43:21.556 - Render thread -> VRAM report about missing bytes is changed from 451510272 Bytes to 452141056 Bytes 2025-12-01 21:43:21.756 - Render thread -> VRAM report about missing bytes is changed from 452141056 Bytes to 451510272 Bytes 2025-12-01 21:43:22.871 - Render thread -> Info: Frame[2937] - Available VRAM budget has changed: 5044 MB 2025-12-01 21:43:22.919 - Render thread -> VRAM report about missing bytes is changed from 451510272 Bytes to 451338240 Bytes 2025-12-01 21:43:22.977 - Render thread -> Info: Frame[2943] - Available VRAM budget has changed: 5088 MB 2025-12-01 21:43:24.201 - Render thread -> VRAM report about missing bytes is changed from 451338240 Bytes to 451461120 Bytes 2025-12-01 21:43:24.285 - Render thread -> VRAM report about missing bytes is changed from 451461120 Bytes to 451289088 Bytes 2025-12-01 21:43:24.352 - Render thread -> Info: Frame[3021] - Available VRAM budget has changed: 6810 MB 2025-12-01 21:43:24.672 - Render thread -> Info: Frame[3035] - Available VRAM budget has changed: 5211 MB 2025-12-01 21:43:24.757 - Render thread -> VRAM report about missing bytes is changed from 451289088 Bytes to 451411968 Bytes 2025-12-01 21:43:24.971 - Render thread -> Info: Frame[3053] - Available VRAM budget has changed: 6877 MB 2025-12-01 21:43:25.004 - Render thread -> Info: Frame[3055] - Available VRAM budget has changed: 6965 MB 2025-12-01 21:43:25.071 - Render thread -> Info: Frame[3059] - Available VRAM budget has changed: 5268 MB 2025-12-01 21:43:25.436 - Render thread -> Info: Frame[3081] - Available VRAM budget has changed: 10812 MB 2025-12-01 21:43:25.439 - Render thread -> Info: Frame[3081] - Available VRAM budget has changed: 6919 MB 2025-12-01 21:43:25.471 - Render thread -> Info: Frame[3083] - Available VRAM budget has changed: 5334 MB 2025-12-01 21:43:25.486 - Render thread -> VRAM report about missing bytes is changed from 451411968 Bytes to 451584000 Bytes 2025-12-01 21:43:25.505 - Render thread -> Info: Frame[3085] - Available VRAM budget has changed: 5377 MB 2025-12-01 21:43:25.522 - Render thread -> VRAM report about missing bytes is changed from 451584000 Bytes to 452452352 Bytes 2025-12-01 21:43:25.555 - Render thread -> VRAM report about missing bytes is changed from 452452352 Bytes to 451764224 Bytes 2025-12-01 21:43:25.600 - Render thread -> VRAM report about missing bytes is changed from 451764224 Bytes to 451182592 Bytes 2025-12-01 21:43:25.628 - Render thread -> VRAM report about missing bytes is changed from 451182592 Bytes to 451100672 Bytes 2025-12-01 21:43:26.136 - Render thread -> Info: Frame[3123] - Available VRAM budget has changed: 10873 MB 2025-12-01 21:43:26.638 - Render thread -> Info: Frame[3153] - Available VRAM budget has changed: 6962 MB 2025-12-01 21:43:26.772 - Render thread -> Info: Frame[3161] - Available VRAM budget has changed: 5422 MB 2025-12-01 21:43:27.055 - Render thread -> VRAM report about missing bytes is changed from 451100672 Bytes to 450854912 Bytes 2025-12-01 21:43:27.138 - Render thread -> Info: Frame[3183] - Available VRAM budget has changed: 5452 MB 2025-12-01 21:43:27.186 - Render thread -> VRAM report about missing bytes is changed from 450854912 Bytes to 450772992 Bytes 2025-12-01 21:43:27.219 - Render thread -> VRAM report about missing bytes is changed from 450772992 Bytes to 450854912 Bytes 2025-12-01 21:43:27.254 - Render thread -> VRAM report about missing bytes is changed from 450854912 Bytes to 450682880 Bytes 2025-12-01 21:43:27.286 - Render thread -> VRAM report about missing bytes is changed from 450682880 Bytes to 450600960 Bytes 2025-12-01 21:43:27.322 - Render thread -> VRAM report about missing bytes is changed from 450600960 Bytes to 450445312 Bytes 2025-12-01 21:43:27.786 - Render thread -> VRAM report about missing bytes is changed from 450445312 Bytes to 450568192 Bytes 2025-12-01 21:43:27.804 - Render thread -> Info: Frame[3223] - Available VRAM budget has changed: 5393 MB 2025-12-01 21:43:27.820 - Render thread -> VRAM report about missing bytes is changed from 450568192 Bytes to 450486272 Bytes 2025-12-01 21:43:27.853 - Render thread -> VRAM report about missing bytes is changed from 450486272 Bytes to 450273280 Bytes 2025-12-01 21:43:27.919 - Render thread -> VRAM report about missing bytes is changed from 450273280 Bytes to 450818048 Bytes 2025-12-01 21:43:27.954 - Render thread -> VRAM report about missing bytes is changed from 450818048 Bytes to 450646016 Bytes 2025-12-01 21:43:27.989 - Render thread -> VRAM report about missing bytes is changed from 450646016 Bytes to 450494464 Bytes 2025-12-01 21:43:28.004 - Render thread -> Info: Frame[3235] - Available VRAM budget has changed: 5343 MB 2025-12-01 21:43:28.055 - Render thread -> VRAM report about missing bytes is changed from 450494464 Bytes to 450666496 Bytes 2025-12-01 21:43:28.073 - Render thread -> Info: Frame[3239] - Available VRAM budget has changed: 5304 MB 2025-12-01 21:43:28.087 - Render thread -> VRAM report about missing bytes is changed from 450666496 Bytes to 451182592 Bytes 2025-12-01 21:43:28.138 - Render thread -> Info: Frame[3243] - Available VRAM budget has changed: 5273 MB 2025-12-01 21:43:28.155 - Render thread -> VRAM report about missing bytes is changed from 451182592 Bytes to 451526656 Bytes 2025-12-01 21:43:28.219 - Render thread -> VRAM report about missing bytes is changed from 451526656 Bytes to 452558848 Bytes 2025-12-01 21:43:28.255 - Render thread -> VRAM report about missing bytes is changed from 452558848 Bytes to 452730880 Bytes 2025-12-01 21:43:28.287 - Render thread -> VRAM report about missing bytes is changed from 452730880 Bytes to 452902912 Bytes 2025-12-01 21:43:28.320 - Render thread -> VRAM report about missing bytes is changed from 452902912 Bytes to 452780032 Bytes 2025-12-01 21:43:28.386 - Render thread -> VRAM report about missing bytes is changed from 452780032 Bytes to 453165056 Bytes 2025-12-01 21:43:28.453 - Render thread -> VRAM report about missing bytes is changed from 453165056 Bytes to 453083136 Bytes 2025-12-01 21:43:28.486 - Render thread -> VRAM report about missing bytes is changed from 453083136 Bytes to 453255168 Bytes 2025-12-01 21:43:28.586 - Render thread -> VRAM report about missing bytes is changed from 453255168 Bytes to 453427200 Bytes 2025-12-01 21:43:28.639 - Render thread -> VRAM report about missing bytes is changed from 453427200 Bytes to 453599232 Bytes 2025-12-01 21:43:28.670 - Render thread -> VRAM report about missing bytes is changed from 453599232 Bytes to 453771264 Bytes 2025-12-01 21:43:28.701 - Render thread -> VRAM report about missing bytes is changed from 453771264 Bytes to 453943296 Bytes 2025-12-01 21:43:28.831 - Render thread -> VRAM report about missing bytes is changed from 453943296 Bytes to 454209536 Bytes 2025-12-01 21:43:28.851 - Render thread -> Info: Frame[3285] - Available VRAM budget has changed: 6904 MB 2025-12-01 21:43:28.851 - Render thread -> Info: Frame[3285] - Available VRAM budget has changed: 5193 MB 2025-12-01 21:43:28.864 - Render thread -> VRAM report about missing bytes is changed from 454209536 Bytes to 454270976 Bytes 2025-12-01 21:43:28.914 - Render thread -> Info: Frame[3289] - Available VRAM budget has changed: 4907 MB 2025-12-01 21:43:28.929 - Render thread -> VRAM report about missing bytes is changed from 454270976 Bytes to 454311936 Bytes 2025-12-01 21:43:29.085 - Render thread -> VRAM report about missing bytes is changed from 454311936 Bytes to 455221248 Bytes 2025-12-01 21:43:29.205 - Render thread -> VRAM report about missing bytes is changed from 455221248 Bytes to 455344128 Bytes 2025-12-01 21:43:29.239 - Render thread -> Info: Frame[3301] - Available VRAM budget has changed: 4826 MB 2025-12-01 21:43:29.274 - Render thread -> VRAM report about missing bytes is changed from 455344128 Bytes to 454483968 Bytes 2025-12-01 21:43:29.338 - Render thread -> VRAM report about missing bytes is changed from 454483968 Bytes to 454189056 Bytes 2025-12-01 21:43:29.403 - Render thread -> VRAM report about missing bytes is changed from 454189056 Bytes to 454434816 Bytes 2025-12-01 21:43:29.472 - Render thread -> VRAM report about missing bytes is changed from 454434816 Bytes to 454311936 Bytes 2025-12-01 21:43:29.539 - Render thread -> VRAM report about missing bytes is changed from 454311936 Bytes to 454090752 Bytes 2025-12-01 21:43:29.603 - Render thread -> VRAM report about missing bytes is changed from 454090752 Bytes to 454213632 Bytes 2025-12-01 21:43:29.639 - Render thread -> Info: Frame[3313] - Available VRAM budget has changed: 4687 MB 2025-12-01 21:43:29.670 - Render thread -> VRAM report about missing bytes is changed from 454213632 Bytes to 454287360 Bytes 2025-12-01 21:43:29.706 - Render thread -> Info: Frame[3315] - Available VRAM budget has changed: 4604 MB 2025-12-01 21:43:29.737 - Render thread -> VRAM report about missing bytes is changed from 454287360 Bytes to 454074368 Bytes 2025-12-01 21:43:29.803 - Render thread -> VRAM report about missing bytes is changed from 454074368 Bytes to 454361088 Bytes 2025-12-01 21:43:29.875 - Render thread -> VRAM report about missing bytes is changed from 454361088 Bytes to 454189056 Bytes 2025-12-01 21:43:30.009 - Render thread -> VRAM report about missing bytes is changed from 454189056 Bytes to 453844992 Bytes 2025-12-01 21:43:30.172 - Render thread -> Info: Frame[3329] - Available VRAM budget has changed: 6811 MB 2025-12-01 21:43:30.249 - Render thread -> VRAM report about missing bytes is changed from 453844992 Bytes to 453820416 Bytes 2025-12-01 21:43:30.269 - Render thread -> VRAM report about missing bytes is changed from 453820416 Bytes to 454336512 Bytes 2025-12-01 21:43:30.307 - Render thread -> VRAM report about missing bytes is changed from 454336512 Bytes to 454348800 Bytes 2025-12-01 21:43:30.337 - Render thread -> VRAM report about missing bytes is changed from 454348800 Bytes to 454307840 Bytes 2025-12-01 21:43:30.407 - Render thread -> VRAM report about missing bytes is changed from 454307840 Bytes to 453939200 Bytes 2025-12-01 21:43:30.471 - Render thread -> VRAM report about missing bytes is changed from 453939200 Bytes to 454062080 Bytes 2025-12-01 21:43:30.603 - Render thread -> VRAM report about missing bytes is changed from 454062080 Bytes to 453890048 Bytes 2025-12-01 21:43:30.736 - Render thread -> VRAM report about missing bytes is changed from 453890048 Bytes to 455266304 Bytes 2025-12-01 21:43:30.804 - Render thread -> VRAM report about missing bytes is changed from 455266304 Bytes to 455094272 Bytes 2025-12-01 21:43:30.872 - Render thread -> VRAM report about missing bytes is changed from 455094272 Bytes to 454684672 Bytes 2025-12-01 21:43:30.942 - Render thread -> VRAM report about missing bytes is changed from 454684672 Bytes to 454434816 Bytes 2025-12-01 21:43:31.038 - Render thread -> Info: Frame[3355] - Available VRAM budget has changed: 6768 MB 2025-12-01 21:43:31.070 - Render thread -> VRAM report about missing bytes is changed from 454434816 Bytes to 454258688 Bytes 2025-12-01 21:43:31.572 - Render thread -> Info: Frame[3371] - Available VRAM budget has changed: 4688 MB 2025-12-01 21:43:31.640 - Render thread -> Info: Frame[3373] - Available VRAM budget has changed: 4937 MB 2025-12-01 21:43:31.669 - Render thread -> VRAM report about missing bytes is changed from 454258688 Bytes to 454774784 Bytes 2025-12-01 21:43:31.706 - Render thread -> Info: Frame[3375] - Available VRAM budget has changed: 5058 MB 2025-12-01 21:43:31.809 - Render thread -> VRAM report about missing bytes is changed from 454774784 Bytes to 656322560 Bytes 2025-12-01 21:43:31.870 - Render thread -> VRAM report about missing bytes is changed from 656322560 Bytes to 454602752 Bytes 2025-12-01 21:43:31.901 - Render thread -> VRAM report about missing bytes is changed from 454602752 Bytes to 454234112 Bytes 2025-12-01 21:43:31.923 - Render thread -> Info: Frame[3381] - Available VRAM budget has changed: 4760 MB 2025-12-01 21:43:31.937 - Render thread -> VRAM report about missing bytes is changed from 454234112 Bytes to 454406144 Bytes 2025-12-01 21:43:32.007 - Render thread -> VRAM report about missing bytes is changed from 454406144 Bytes to 454193152 Bytes 2025-12-01 21:43:32.039 - Render thread -> Info: Frame[3385] - Available VRAM budget has changed: 4651 MB 2025-12-01 21:43:32.070 - Render thread -> VRAM report about missing bytes is changed from 454193152 Bytes to 454684672 Bytes 2025-12-01 21:43:32.103 - Render thread -> VRAM report about missing bytes is changed from 454684672 Bytes to 454692864 Bytes 2025-12-01 21:43:32.143 - Render thread -> VRAM report about missing bytes is changed from 454692864 Bytes to 454569984 Bytes 2025-12-01 21:43:32.212 - Render thread -> VRAM report about missing bytes is changed from 454569984 Bytes to 454512640 Bytes 2025-12-01 21:43:32.270 - Render thread -> VRAM report about missing bytes is changed from 454512640 Bytes to 455053312 Bytes 2025-12-01 21:43:32.303 - Render thread -> VRAM report about missing bytes is changed from 455053312 Bytes to 455057408 Bytes 2025-12-01 21:43:32.359 - Render thread -> VRAM report about missing bytes is changed from 455057408 Bytes to 454426624 Bytes 2025-12-01 21:43:32.405 - Render thread -> VRAM report about missing bytes is changed from 454426624 Bytes to 454197248 Bytes 2025-12-01 21:43:32.471 - Render thread -> VRAM report about missing bytes is changed from 454197248 Bytes to 453910528 Bytes 2025-12-01 21:43:32.502 - Render thread -> VRAM report about missing bytes is changed from 453910528 Bytes to 453914624 Bytes 2025-12-01 21:43:32.770 - Render thread -> VRAM report about missing bytes is changed from 453914624 Bytes to 453918720 Bytes 2025-12-01 21:43:32.936 - Render thread -> VRAM report about missing bytes is changed from 453918720 Bytes to 453959680 Bytes 2025-12-01 21:43:33.069 - Render thread -> VRAM report about missing bytes is changed from 453959680 Bytes to 453963776 Bytes 2025-12-01 21:43:33.103 - Render thread -> VRAM report about missing bytes is changed from 453963776 Bytes to 454332416 Bytes 2025-12-01 21:43:33.136 - Render thread -> VRAM report about missing bytes is changed from 454332416 Bytes to 454209536 Bytes 2025-12-01 21:43:33.170 - Render thread -> VRAM report about missing bytes is changed from 454209536 Bytes to 453693440 Bytes 2025-12-01 21:43:33.221 - Render thread -> Info: Frame[3425] - Available VRAM budget has changed: 4700 MB 2025-12-01 21:43:33.255 - Render thread -> Info: Frame[3427] - Available VRAM budget has changed: 4770 MB 2025-12-01 21:43:33.269 - Render thread -> VRAM report about missing bytes is changed from 453693440 Bytes to 453992448 Bytes 2025-12-01 21:43:33.337 - Render thread -> VRAM report about missing bytes is changed from 453992448 Bytes to 453910528 Bytes 2025-12-01 21:43:33.372 - Render thread -> VRAM report about missing bytes is changed from 453910528 Bytes to 453869568 Bytes 2025-12-01 21:43:33.469 - Render thread -> VRAM report about missing bytes is changed from 453869568 Bytes to 453873664 Bytes 2025-12-01 21:43:33.736 - Render thread -> VRAM report about missing bytes is changed from 453873664 Bytes to 453877760 Bytes 2025-12-01 21:43:34.036 - Render thread -> VRAM report about missing bytes is changed from 453877760 Bytes to 453881856 Bytes 2025-12-01 21:43:34.286 - Render thread -> VRAM report about missing bytes is changed from 453881856 Bytes to 453885952 Bytes 2025-12-01 21:43:34.319 - Render thread -> Info: Frame[3491] - Available VRAM budget has changed: 10812 MB 2025-12-01 21:43:34.321 - Render thread -> Info: Frame[3491] - Available VRAM budget has changed: 6723 MB 2025-12-01 21:43:34.321 - Render thread -> Info: Frame[3491] - Available VRAM budget has changed: 4727 MB 2025-12-01 21:43:34.369 - Render thread -> VRAM report about missing bytes is changed from 453885952 Bytes to 454057984 Bytes 2025-12-01 21:43:34.488 - Render thread -> VRAM report about missing bytes is changed from 454057984 Bytes to 454017024 Bytes 2025-12-01 21:43:34.519 - Render thread -> VRAM report about missing bytes is changed from 454017024 Bytes to 453935104 Bytes 2025-12-01 21:43:34.569 - Render thread -> VRAM report about missing bytes is changed from 453935104 Bytes to 454578176 Bytes 2025-12-01 21:43:34.603 - Render thread -> VRAM report about missing bytes is changed from 454578176 Bytes to 454586368 Bytes 2025-12-01 21:43:34.637 - Render thread -> VRAM report about missing bytes is changed from 454586368 Bytes to 454545408 Bytes 2025-12-01 21:43:34.706 - Render thread -> VRAM report about missing bytes is changed from 454545408 Bytes to 454176768 Bytes 2025-12-01 21:43:34.753 - Render thread -> Info: Frame[3508] - Available VRAM budget has changed: 10876 MB 2025-12-01 21:43:35.005 - Render thread -> Info: Frame[3523] - Available VRAM budget has changed: 4850 MB 2025-12-01 21:43:35.019 - Render thread -> VRAM report about missing bytes is changed from 454176768 Bytes to 454348800 Bytes 2025-12-01 21:43:35.053 - Render thread -> VRAM report about missing bytes is changed from 454348800 Bytes to 454176768 Bytes 2025-12-01 21:43:35.071 - Render thread -> Info: Frame[3527] - Available VRAM budget has changed: 5002 MB 2025-12-01 21:43:35.086 - Render thread -> VRAM report about missing bytes is changed from 454176768 Bytes to 454692864 Bytes 2025-12-01 21:43:35.121 - Render thread -> VRAM report about missing bytes is changed from 454692864 Bytes to 454397952 Bytes 2025-12-01 21:43:35.155 - Render thread -> VRAM report about missing bytes is changed from 454397952 Bytes to 454111232 Bytes 2025-12-01 21:43:35.197 - Render thread -> VRAM report about missing bytes is changed from 454111232 Bytes to 454070272 Bytes 2025-12-01 21:43:35.272 - Render thread -> Info: Frame[3539] - Available VRAM budget has changed: 6769 MB 2025-12-01 21:43:35.771 - Render thread -> Info: Frame[3569] - Available VRAM budget has changed: 5065 MB 2025-12-01 21:43:36.386 - Render thread -> VRAM report about missing bytes is changed from 454070272 Bytes to 454242304 Bytes 2025-12-01 21:43:36.619 - Render thread -> VRAM report about missing bytes is changed from 454242304 Bytes to 454414336 Bytes 2025-12-01 21:43:37.119 - Render thread -> VRAM report about missing bytes is changed from 454414336 Bytes to 454455296 Bytes 2025-12-01 21:43:37.271 - Render thread -> Info: Frame[3659] - Available VRAM budget has changed: 5035 MB 2025-12-01 21:43:37.286 - Render thread -> VRAM report about missing bytes is changed from 454455296 Bytes to 454504448 Bytes 2025-12-01 21:43:38.753 - Render thread -> VRAM report about missing bytes is changed from 454504448 Bytes to 454676480 Bytes 2025-12-01 21:43:38.838 - Render thread -> Info: Frame[3753] - Available VRAM budget has changed: 4884 MB 2025-12-01 21:43:38.887 - Render thread -> VRAM report about missing bytes is changed from 454676480 Bytes to 454586368 Bytes 2025-12-01 21:43:38.919 - Render thread -> VRAM report about missing bytes is changed from 454586368 Bytes to 454709248 Bytes 2025-12-01 21:43:38.986 - Render thread -> VRAM report about missing bytes is changed from 454709248 Bytes to 454594560 Bytes 2025-12-01 21:43:39.021 - Render thread -> VRAM report about missing bytes is changed from 454594560 Bytes to 454537216 Bytes 2025-12-01 21:43:41.572 - Render thread -> Info: Frame[3917] - Available VRAM budget has changed: 4765 MB 2025-12-01 21:43:41.620 - Render thread -> VRAM report about missing bytes is changed from 454537216 Bytes to 454496256 Bytes 2025-12-01 21:43:41.638 - Render thread -> Info: Frame[3921] - Available VRAM budget has changed: 4711 MB 2025-12-01 21:43:41.654 - Render thread -> VRAM report about missing bytes is changed from 454496256 Bytes to 488624128 Bytes 2025-12-01 21:43:41.672 - Render thread -> VRAM report about missing bytes is changed from 488624128 Bytes to 454864896 Bytes 2025-12-01 21:43:41.705 - Render thread -> Info: Frame[3925] - Available VRAM budget has changed: 4671 MB 2025-12-01 21:43:41.720 - Render thread -> VRAM report about missing bytes is changed from 454864896 Bytes to 454823936 Bytes 2025-12-01 21:43:41.761 - Render thread -> VRAM report about missing bytes is changed from 454823936 Bytes to 454635520 Bytes 2025-12-01 21:43:41.789 - Render thread -> VRAM report about missing bytes is changed from 454635520 Bytes to 454520832 Bytes 2025-12-01 21:43:41.822 - Render thread -> VRAM report about missing bytes is changed from 454520832 Bytes to 454168576 Bytes 2025-12-01 21:43:41.854 - Render thread -> VRAM report about missing bytes is changed from 454168576 Bytes to 454291456 Bytes 2025-12-01 21:43:41.920 - Render thread -> VRAM report about missing bytes is changed from 454291456 Bytes to 454119424 Bytes 2025-12-01 21:43:42.838 - Render thread -> Info: Frame[3993] - Available VRAM budget has changed: 4711 MB 2025-12-01 21:43:42.871 - Render thread -> Info: Frame[3995] - Available VRAM budget has changed: 4765 MB 2025-12-01 21:43:42.886 - Render thread -> VRAM report about missing bytes is changed from 454119424 Bytes to 454291456 Bytes 2025-12-01 21:43:42.905 - Render thread -> Info: Frame[3997] - Available VRAM budget has changed: 4848 MB 2025-12-01 21:43:42.919 - Render thread -> VRAM report about missing bytes is changed from 454291456 Bytes to 455274496 Bytes 2025-12-01 21:43:42.938 - Render thread -> Info: Frame[3999] - Available VRAM budget has changed: 5047 MB 2025-12-01 21:43:42.953 - Render thread -> VRAM report about missing bytes is changed from 455274496 Bytes to 455323648 Bytes 2025-12-01 21:43:42.990 - Render thread -> VRAM report about missing bytes is changed from 455323648 Bytes to 455282688 Bytes 2025-12-01 21:43:43.031 - Render thread -> VRAM report about missing bytes is changed from 455282688 Bytes to 454586368 Bytes 2025-12-01 21:43:43.056 - Render thread -> VRAM report about missing bytes is changed from 454586368 Bytes to 611479552 Bytes 2025-12-01 21:43:43.075 - Render thread -> VRAM report about missing bytes is changed from 611479552 Bytes to 521826304 Bytes 2025-12-01 21:43:43.081 - Render thread -> Info: Frame[4007] - Available VRAM budget has changed: 6717 MB 2025-12-01 21:43:43.081 - Render thread -> Info: Frame[4007] - Available VRAM budget has changed: 4996 MB 2025-12-01 21:43:43.124 - Render thread -> VRAM report about missing bytes is changed from 521826304 Bytes to 454586368 Bytes 2025-12-01 21:43:43.755 - Render thread -> Info: Frame[4039] - Available VRAM budget has changed: 6780 MB 2025-12-01 21:43:44.254 - Render thread -> Info: Frame[4069] - Available VRAM budget has changed: 5058 MB 2025-12-01 21:43:45.222 - Render thread -> Info: Frame[4127] - Available VRAM budget has changed: 4859 MB 2025-12-01 21:43:45.256 - Render thread -> Info: Frame[4129] - Available VRAM budget has changed: 4776 MB 2025-12-01 21:43:45.288 - Render thread -> Info: Frame[4131] - Available VRAM budget has changed: 4721 MB 2025-12-01 21:43:45.304 - Render thread -> VRAM report about missing bytes is changed from 454586368 Bytes to 608980992 Bytes 2025-12-01 21:43:45.319 - Render thread -> VRAM report about missing bytes is changed from 608980992 Bytes to 482947072 Bytes 2025-12-01 21:43:45.323 - Render thread -> Info: Frame[4133] - Available VRAM budget has changed: 4681 MB 2025-12-01 21:43:45.348 - Render thread -> VRAM report about missing bytes is changed from 482947072 Bytes to 454832128 Bytes 2025-12-01 21:43:45.384 - Render thread -> VRAM report about missing bytes is changed from 454832128 Bytes to 454774784 Bytes 2025-12-01 21:43:45.402 - Render thread -> Info: Frame[4137] - Available VRAM budget has changed: 4594 MB 2025-12-01 21:43:45.413 - Render thread -> VRAM report about missing bytes is changed from 454774784 Bytes to 454660096 Bytes 2025-12-01 21:43:45.454 - Render thread -> VRAM report about missing bytes is changed from 454660096 Bytes to 455225344 Bytes 2025-12-01 21:43:45.525 - Render thread -> VRAM report about missing bytes is changed from 455225344 Bytes to 455348224 Bytes 2025-12-01 21:43:45.591 - Render thread -> VRAM report about missing bytes is changed from 455348224 Bytes to 454848512 Bytes 2025-12-01 21:43:45.656 - Render thread -> VRAM report about missing bytes is changed from 454848512 Bytes to 454021120 Bytes 2025-12-01 21:43:47.786 - Render thread -> VRAM report about missing bytes is changed from 454021120 Bytes to 454144000 Bytes 2025-12-01 21:43:47.853 - Render thread -> VRAM report about missing bytes is changed from 454144000 Bytes to 453971968 Bytes 2025-12-01 21:43:48.305 - Render thread -> Info: Frame[4303] - Available VRAM budget has changed: 4682 MB 2025-12-01 21:43:48.319 - Render thread -> VRAM report about missing bytes is changed from 453971968 Bytes to 454144000 Bytes 2025-12-01 21:43:48.391 - Render thread -> Info: Frame[4307] - Available VRAM budget has changed: 4722 MB 2025-12-01 21:43:48.403 - Render thread -> VRAM report about missing bytes is changed from 454144000 Bytes to 454447104 Bytes 2025-12-01 21:43:48.424 - Render thread -> Info: Frame[4309] - Available VRAM budget has changed: 4776 MB 2025-12-01 21:43:48.453 - Render thread -> VRAM report about missing bytes is changed from 454447104 Bytes to 454537216 Bytes 2025-12-01 21:43:48.521 - Render thread -> VRAM report about missing bytes is changed from 454537216 Bytes to 454250496 Bytes 2025-12-01 21:43:48.555 - Render thread -> Info: Frame[4313] - Available VRAM budget has changed: 5059 MB 2025-12-01 21:43:48.586 - Render thread -> VRAM report about missing bytes is changed from 454250496 Bytes to 455323648 Bytes 2025-12-01 21:43:48.655 - Render thread -> VRAM report about missing bytes is changed from 455323648 Bytes to 455282688 Bytes 2025-12-01 21:43:48.839 - Render thread -> VRAM report about missing bytes is changed from 455282688 Bytes to 454545408 Bytes 2025-12-01 21:43:48.839 - Render thread -> Too many VRAM reports, stopping printing 2025-12-01 21:43:49.288 - Render thread -> Info: Frame[4335] - Available VRAM budget has changed: 5093 MB 2025-12-01 21:43:49.423 - Render thread -> Info: Frame[4339] - Available VRAM budget has changed: 5137 MB 2025-12-01 21:43:49.555 - Render thread -> Info: Frame[4343] - Available VRAM budget has changed: 5212 MB 2025-12-01 21:43:49.889 - Render thread -> Info: Frame[4353] - Available VRAM budget has changed: 5240 MB 2025-12-01 21:43:50.222 - Render thread -> Info: Frame[4363] - Available VRAM budget has changed: 5167 MB 2025-12-01 21:43:50.822 - Render thread -> Info: Frame[4381] - Available VRAM budget has changed: 5123 MB 2025-12-01 21:43:50.889 - Render thread -> Info: Frame[4383] - Available VRAM budget has changed: 4956 MB 2025-12-01 21:43:51.189 - Render thread -> Info: Frame[4395] - Available VRAM budget has changed: 4644 MB 2025-12-01 21:43:52.122 - Render thread -> Info: Frame[4423] - Available VRAM budget has changed: 4576 MB 2025-12-01 21:43:53.305 - Render thread -> Info: Frame[4469] - Available VRAM budget has changed: 4640 MB 2025-12-01 21:43:57.972 - Render thread -> Info: Frame[4609] - Available VRAM budget has changed: 4615 MB 2025-12-01 21:44:06.771 - Render thread -> Info: Frame[4873] - Available VRAM budget has changed: 6726 MB 2025-12-01 21:44:06.771 - Render thread -> Info: Frame[4873] - Available VRAM budget has changed: 4562 MB 2025-12-01 21:44:07.471 - Render thread -> Info: Frame[4907] - Available VRAM budget has changed: 6806 MB 2025-12-01 21:44:07.971 - Render thread -> Info: Frame[4937] - Available VRAM budget has changed: 4641 MB 2025-12-01 21:44:08.104 - Render thread -> Info: Frame[4945] - Available VRAM budget has changed: 6854 MB 2025-12-01 21:44:08.604 - Render thread -> Info: Frame[4975] - Available VRAM budget has changed: 4689 MB 2025-12-01 21:44:24.920 - Render thread -> Info: Frame[5954] - Available VRAM budget has changed: 10817 MB 2025-12-01 21:44:29.138 - Render thread -> Info: Frame[6207] - Available VRAM budget has changed: 6819 MB 2025-12-01 21:44:30.405 - Render thread -> Info: Frame[6283] - Available VRAM budget has changed: 4975 MB 2025-12-01 21:44:30.838 - Render thread -> Info: Frame[6299] - Available VRAM budget has changed: 5162 MB 2025-12-01 21:44:30.855 - Render thread -> Info: Frame[6300] - Available VRAM budget has changed: 10895 MB 2025-12-01 21:44:30.951 - Render thread -> Info: Frame[6305] - Available VRAM budget has changed: 5206 MB 2025-12-01 21:44:31.271 - Render thread -> Info: Frame[6319] - Available VRAM budget has changed: 5279 MB 2025-12-01 21:44:31.471 - Render thread -> Info: Frame[6331] - Available VRAM budget has changed: 6888 MB 2025-12-01 21:44:31.971 - Render thread -> Info: Frame[6361] - Available VRAM budget has changed: 5348 MB 2025-12-01 21:44:32.104 - Render thread -> Info: Frame[6369] - Available VRAM budget has changed: 5275 MB 2025-12-01 21:44:32.371 - Render thread -> Info: Frame[6385] - Available VRAM budget has changed: 5231 MB 2025-12-01 21:44:32.472 - Render thread -> Info: Frame[6391] - Available VRAM budget has changed: 5064 MB 2025-12-01 21:44:32.773 - Render thread -> Info: Frame[6409] - Available VRAM budget has changed: 4751 MB 2025-12-01 21:44:32.877 - Render thread -> Info: Frame[6415] - Available VRAM budget has changed: 6846 MB 2025-12-01 21:44:32.877 - Render thread -> Info: Frame[6415] - Available VRAM budget has changed: 4712 MB 2025-12-01 21:44:33.452 - Render thread -> Info: Frame[6442] - Available VRAM budget has changed: 10836 MB 2025-12-01 21:44:34.338 - Render thread -> Info: Frame[6495] - Available VRAM budget has changed: 5002 MB 2025-12-01 21:44:34.441 - Render thread -> Info: Frame[6501] - Available VRAM budget has changed: 6785 MB 2025-12-01 21:44:34.772 - Render thread -> Info: Frame[6521] - Available VRAM budget has changed: 5189 MB 2025-12-01 21:44:34.909 - Render thread -> Info: Frame[6529] - Available VRAM budget has changed: 5257 MB 2025-12-01 21:44:34.973 - Render thread -> Info: Frame[6533] - Available VRAM budget has changed: 6836 MB 2025-12-01 21:44:35.472 - Render thread -> Info: Frame[6563] - Available VRAM budget has changed: 5308 MB 2025-12-01 21:44:35.802 - Render thread -> Info: Frame[6583] - Available VRAM budget has changed: 10895 MB 2025-12-01 21:44:36.306 - Render thread -> Info: Frame[6613] - Available VRAM budget has changed: 6888 MB 2025-12-01 21:44:36.805 - Render thread -> Info: Frame[6643] - Available VRAM budget has changed: 5348 MB 2025-12-01 21:44:37.139 - Render thread -> Info: Frame[6663] - Available VRAM budget has changed: 5375 MB 2025-12-01 21:44:37.269 - Render thread -> Info: Frame[6671] - Available VRAM budget has changed: 10838 MB 2025-12-01 21:44:37.272 - Render thread -> Info: Frame[6671] - Available VRAM budget has changed: 6849 MB 2025-12-01 21:44:37.272 - Render thread -> Info: Frame[6671] - Available VRAM budget has changed: 5337 MB 2025-12-01 21:44:37.439 - Render thread -> Info: Frame[6681] - Available VRAM budget has changed: 5281 MB 2025-12-01 21:44:39.238 - Render thread -> Info: Frame[6789] - Available VRAM budget has changed: 5336 MB 2025-12-01 21:44:40.138 - Render thread -> Info: Frame[6843] - Available VRAM budget has changed: 5236 MB 2025-12-01 21:44:41.171 - Render thread -> Info: Frame[6905] - Available VRAM budget has changed: 4955 MB 2025-12-01 21:44:41.936 - Render thread -> Info: Frame[6941] - Available VRAM budget has changed: 10775 MB 2025-12-01 21:44:41.939 - Render thread -> Info: Frame[6941] - Available VRAM budget has changed: 6792 MB 2025-12-01 21:44:41.972 - Render thread -> Info: Frame[6943] - Available VRAM budget has changed: 5191 MB 2025-12-01 21:44:42.553 - Render thread -> Info: Frame[6970] - Available VRAM budget has changed: 10839 MB 2025-12-01 21:44:42.871 - Render thread -> Info: Frame[6989] - Available VRAM budget has changed: 5135 MB 2025-12-01 21:44:42.971 - Render thread -> Info: Frame[6995] - Available VRAM budget has changed: 4968 MB 2025-12-01 21:44:43.079 - Render thread -> Info: Frame[7001] - Available VRAM budget has changed: 6838 MB 2025-12-01 21:44:43.571 - Render thread -> Info: Frame[7031] - Available VRAM budget has changed: 5013 MB 2025-12-01 21:44:45.002 - Render thread -> Info: Frame[7117] - Available VRAM budget has changed: 10898 MB 2025-12-01 21:44:45.319 - Render thread -> Info: Frame[7136] - Available VRAM budget has changed: 10840 MB 2025-12-01 21:44:50.119 - Render thread -> Info: Frame[7424] - Available VRAM budget has changed: 10896 MB 2025-12-01 21:44:50.638 - Render thread -> Info: Frame[7455] - Available VRAM budget has changed: 6900 MB 2025-12-01 21:44:50.953 - Render thread -> Info: Frame[7474] - Available VRAM budget has changed: 10837 MB 2025-12-01 21:44:50.971 - Render thread -> Info: Frame[7475] - Available VRAM budget has changed: 6848 MB 2025-12-01 21:44:51.719 - Render thread -> Info: Frame[7520] - Available VRAM budget has changed: 10893 MB 2025-12-01 21:44:52.238 - Render thread -> Info: Frame[7551] - Available VRAM budget has changed: 6897 MB 2025-12-01 21:44:52.738 - Render thread -> Info: Frame[7581] - Available VRAM budget has changed: 5073 MB 2025-12-01 21:44:58.452 - Render thread -> Info: Frame[7924] - Available VRAM budget has changed: 10837 MB 2025-12-01 21:44:58.471 - Render thread -> Info: Frame[7925] - Available VRAM budget has changed: 6848 MB 2025-12-01 21:44:58.471 - Render thread -> Info: Frame[7925] - Available VRAM budget has changed: 5023 MB 2025-12-01 21:45:00.769 - Render thread -> Info: Frame[8063] - Available VRAM budget has changed: 10896 MB 2025-12-01 21:45:01.271 - Render thread -> Info: Frame[8093] - Available VRAM budget has changed: 6901 MB 2025-12-01 21:45:01.771 - Render thread -> Info: Frame[8123] - Available VRAM budget has changed: 5076 MB 2025-12-01 21:45:04.302 - Render thread -> Info: Frame[8275] - Available VRAM budget has changed: 10831 MB 2025-12-01 21:45:04.305 - Render thread -> Info: Frame[8275] - Available VRAM budget has changed: 6843 MB 2025-12-01 21:45:04.305 - Render thread -> Info: Frame[8275] - Available VRAM budget has changed: 5018 MB 2025-12-01 21:45:05.586 - Render thread -> Info: Frame[8352] - Available VRAM budget has changed: 10887 MB 2025-12-01 21:45:06.105 - Render thread -> Info: Frame[8383] - Available VRAM budget has changed: 6892 MB 2025-12-01 21:45:06.605 - Render thread -> Info: Frame[8413] - Available VRAM budget has changed: 5068 MB 2025-12-01 21:45:07.502 - Render thread -> Info: Frame[8467] - Available VRAM budget has changed: 10788 MB 2025-12-01 21:45:07.505 - Render thread -> Info: Frame[8467] - Available VRAM budget has changed: 6804 MB 2025-12-01 21:45:07.505 - Render thread -> Info: Frame[8467] - Available VRAM budget has changed: 4979 MB 2025-12-01 21:45:08.349 - Render thread -> Info: Frame[8517] - Available VRAM budget has changed: 6759 MB 2025-12-01 21:45:08.378 - Render thread -> Info: Frame[8519] - Available VRAM budget has changed: 4926 MB 2025-12-01 21:45:08.571 - Render thread -> Info: Frame[8531] - Available VRAM budget has changed: 4892 MB 2025-12-01 21:45:11.705 - Render thread -> Info: Frame[8719] - Available VRAM budget has changed: 6809 MB 2025-12-01 21:45:12.205 - Render thread -> Info: Frame[8749] - Available VRAM budget has changed: 4939 MB 2025-12-01 21:45:12.669 - Render thread -> Info: Frame[8777] - Available VRAM budget has changed: 10875 MB 2025-12-01 21:45:13.171 - Render thread -> Info: Frame[8807] - Available VRAM budget has changed: 6886 MB 2025-12-01 21:45:13.671 - Render thread -> Info: Frame[8837] - Available VRAM budget has changed: 5016 MB 2025-12-01 21:45:18.380 - Render thread -> Info: Frame[9119] - Available VRAM budget has changed: 6834 MB 2025-12-01 21:45:19.055 - Render thread -> Info: Frame[9149] - Available VRAM budget has changed: 5204 MB 2025-12-01 21:45:19.422 - Render thread -> Info: Frame[9171] - Available VRAM budget has changed: 4923 MB 2025-12-01 21:45:19.456 - Render thread -> Info: Frame[9173] - Available VRAM budget has changed: 4866 MB 2025-12-01 21:45:19.530 - Render thread -> Info: Frame[9177] - Available VRAM budget has changed: 6752 MB 2025-12-01 21:45:19.530 - Render thread -> Info: Frame[9177] - Available VRAM budget has changed: 4617 MB 2025-12-01 21:45:20.321 - Render thread -> Info: Frame[9209] - Available VRAM budget has changed: 6834 MB 2025-12-01 21:45:20.821 - Render thread -> Info: Frame[9239] - Available VRAM budget has changed: 4685 MB 2025-12-01 21:45:21.088 - Render thread -> Info: Frame[9255] - Available VRAM budget has changed: 4866 MB 2025-12-01 21:45:21.255 - Render thread -> Info: Frame[9265] - Available VRAM budget has changed: 5174 MB 2025-12-01 21:45:21.360 - Render thread -> Info: Frame[9271] - Available VRAM budget has changed: 6717 MB 2025-12-01 21:45:21.360 - Render thread -> Info: Frame[9271] - Available VRAM budget has changed: 5058 MB 2025-12-01 21:45:22.027 - Render thread -> Info: Frame[9303] - Available VRAM budget has changed: 6845 MB 2025-12-01 21:45:22.297 - Render thread -> Info: Frame[9319] - Available VRAM budget has changed: 4973 MB 2025-12-01 21:45:48.465 - Render thread -> Info: Frame[10885] - Available VRAM budget has changed: 4684 MB 2025-12-01 21:45:48.555 - Render thread -> Info: Frame[10891] - Available VRAM budget has changed: 6697 MB 2025-12-01 21:45:48.555 - Render thread -> Info: Frame[10891] - Available VRAM budget has changed: 4536 MB 2025-12-01 21:45:49.289 - Render thread -> Info: Frame[10923] - Available VRAM budget has changed: 6834 MB 2025-12-01 21:45:49.789 - Render thread -> Info: Frame[10953] - Available VRAM budget has changed: 4669 MB 2025-12-01 21:45:49.855 - Render thread -> Info: Frame[10957] - Available VRAM budget has changed: 4695 MB 2025-12-01 21:45:50.255 - Render thread -> Info: Frame[10981] - Available VRAM budget has changed: 4991 MB 2025-12-01 21:46:07.155 - Render thread -> Info: Frame[11987] - Available VRAM budget has changed: 4704 MB 2025-12-01 21:46:07.226 - Render thread -> Info: Frame[11991] - Available VRAM budget has changed: 4674 MB 2025-12-01 21:46:07.245 - Render thread -> Info: Frame[11992] - Available VRAM budget has changed: 10803 MB 2025-12-01 21:46:07.279 - Render thread -> Info: Frame[11993] - Available VRAM budget has changed: 6782 MB 2025-12-01 21:46:07.279 - Render thread -> Info: Frame[11993] - Available VRAM budget has changed: 4623 MB 2025-12-01 21:46:08.115 - Render thread -> Info: Frame[12033] - Available VRAM budget has changed: 4649 MB 2025-12-01 21:46:12.586 - Render thread -> Info: Frame[12302] - Available VRAM budget has changed: 10859 MB 2025-12-01 21:46:13.105 - Render thread -> Info: Frame[12333] - Available VRAM budget has changed: 6830 MB 2025-12-01 21:46:13.605 - Render thread -> Info: Frame[12363] - Available VRAM budget has changed: 4696 MB 2025-12-01 21:46:41.153 - Render thread -> Info: Frame[14016] - Available VRAM budget has changed: 10778 MB 2025-12-01 21:46:41.172 - Render thread -> Info: Frame[14017] - Available VRAM budget has changed: 6758 MB 2025-12-01 21:46:41.172 - Render thread -> Info: Frame[14017] - Available VRAM budget has changed: 4625 MB 2025-12-01 21:46:42.786 - Render thread -> Info: Frame[14114] - Available VRAM budget has changed: 10831 MB 2025-12-01 21:46:43.305 - Render thread -> Info: Frame[14145] - Available VRAM budget has changed: 6806 MB 2025-12-01 21:46:43.805 - Render thread -> Info: Frame[14175] - Available VRAM budget has changed: 4672 MB 2025-12-01 21:46:44.619 - Render thread -> Info: Frame[14224] - Available VRAM budget has changed: 10903 MB 2025-12-01 21:46:45.138 - Render thread -> Info: Frame[14255] - Available VRAM budget has changed: 6870 MB 2025-12-01 21:46:45.639 - Render thread -> Info: Frame[14285] - Available VRAM budget has changed: 4736 MB 2025-12-01 21:46:49.686 - Render thread -> Info: Frame[14528] - Available VRAM budget has changed: 10848 MB 2025-12-01 21:46:49.705 - Render thread -> Info: Frame[14529] - Available VRAM budget has changed: 6820 MB 2025-12-01 21:46:49.705 - Render thread -> Info: Frame[14529] - Available VRAM budget has changed: 4687 MB 2025-12-01 21:47:07.219 - Render thread -> Info: Frame[15580] - Available VRAM budget has changed: 10789 MB 2025-12-01 21:47:07.240 - Render thread -> Info: Frame[15581] - Available VRAM budget has changed: 6767 MB 2025-12-01 21:47:07.240 - Render thread -> Info: Frame[15581] - Available VRAM budget has changed: 4634 MB 2025-12-01 21:47:11.105 - Render thread -> Info: Frame[15813] - Available VRAM budget has changed: 4610 MB 2025-12-01 21:47:11.738 - Render thread -> Info: Frame[15851] - Available VRAM budget has changed: 4754 MB 2025-12-01 21:47:12.205 - Render thread -> Info: Frame[15879] - Available VRAM budget has changed: 4930 MB 2025-12-01 21:47:12.347 - Render thread -> Info: Frame[15887] - Available VRAM budget has changed: 4970 MB 2025-12-01 21:47:12.503 - Render thread -> Info: Frame[15893] - Available VRAM budget has changed: 10845 MB 2025-12-01 21:47:13.022 - Render thread -> Info: Frame[15923] - Available VRAM budget has changed: 6817 MB 2025-12-01 21:47:13.255 - Render thread -> Info: Frame[15937] - Available VRAM budget has changed: 4995 MB 2025-12-01 21:47:13.522 - Render thread -> Info: Frame[15953] - Available VRAM budget has changed: 5042 MB 2025-12-01 21:47:13.853 - Render thread -> Info: Frame[15973] - Available VRAM budget has changed: 10900 MB 2025-12-01 21:47:14.155 - Render thread -> Info: Frame[15991] - Available VRAM budget has changed: 5006 MB 2025-12-01 21:47:14.355 - Render thread -> Info: Frame[16003] - Available VRAM budget has changed: 6868 MB 2025-12-01 21:47:14.855 - Render thread -> Info: Frame[16033] - Available VRAM budget has changed: 5056 MB 2025-12-01 21:47:15.219 - Render thread -> Info: Frame[16055] - Available VRAM budget has changed: 10842 MB 2025-12-01 21:47:15.222 - Render thread -> Info: Frame[16055] - Available VRAM budget has changed: 6816 MB 2025-12-01 21:47:15.222 - Render thread -> Info: Frame[16055] - Available VRAM budget has changed: 5003 MB 2025-12-01 21:47:15.655 - Render thread -> Info: Frame[16081] - Available VRAM budget has changed: 4817 MB 2025-12-01 21:47:15.822 - Render thread -> Info: Frame[16089] - Available VRAM budget has changed: 4674 MB 2025-12-01 21:47:16.169 - Render thread -> Info: Frame[16103] - Available VRAM budget has changed: 10904 MB 2025-12-01 21:47:16.672 - Render thread -> Info: Frame[16133] - Available VRAM budget has changed: 6871 MB 2025-12-01 21:47:17.171 - Render thread -> Info: Frame[16163] - Available VRAM budget has changed: 4713 MB 2025-12-01 21:47:17.938 - Render thread -> Info: Frame[16209] - Available VRAM budget has changed: 4737 MB 2025-12-01 21:47:20.739 - Render thread -> Info: Frame[16377] - Available VRAM budget has changed: 4711 MB 2025-12-01 21:47:22.238 - Render thread -> Info: Frame[16467] - Available VRAM budget has changed: 4737 MB 2025-12-01 21:47:23.812 - Render thread -> Info: Frame[16561] - Available VRAM budget has changed: 4712 MB 2025-12-01 21:47:37.069 - Render thread -> Info: Frame[17357] - Available VRAM budget has changed: 10846 MB 2025-12-01 21:47:37.072 - Render thread -> Info: Frame[17357] - Available VRAM budget has changed: 6821 MB 2025-12-01 21:47:37.072 - Render thread -> Info: Frame[17357] - Available VRAM budget has changed: 4663 MB 2025-12-01 21:47:40.969 - Render thread -> Info: Frame[17591] - Available VRAM budget has changed: 10787 MB 2025-12-01 21:47:40.972 - Render thread -> Info: Frame[17591] - Available VRAM budget has changed: 6766 MB 2025-12-01 21:47:40.972 - Render thread -> Info: Frame[17591] - Available VRAM budget has changed: 4608 MB 2025-12-01 21:47:42.269 - Render thread -> Info: Frame[17669] - Available VRAM budget has changed: 10850 MB 2025-12-01 21:47:42.772 - Render thread -> Info: Frame[17699] - Available VRAM budget has changed: 6823 MB 2025-12-01 21:47:43.272 - Render thread -> Info: Frame[17729] - Available VRAM budget has changed: 4664 MB 2025-12-01 21:47:47.586 - Render thread -> Info: Frame[17988] - Available VRAM budget has changed: 10904 MB 2025-12-01 21:47:48.105 - Render thread -> Info: Frame[18019] - Available VRAM budget has changed: 6871 MB 2025-12-01 21:47:48.605 - Render thread -> Info: Frame[18049] - Available VRAM budget has changed: 4713 MB 2025-12-01 21:47:49.304 - Render thread -> Info: Frame[18091] - Available VRAM budget has changed: 10833 MB 2025-12-01 21:47:49.306 - Render thread -> Info: Frame[18091] - Available VRAM budget has changed: 6810 MB 2025-12-01 21:47:49.306 - Render thread -> Info: Frame[18091] - Available VRAM budget has changed: 4652 MB 2025-12-01 21:47:49.588 - Render thread -> Info: Frame[18107] - Available VRAM budget has changed: 6753 MB 2025-12-01 21:47:49.588 - Render thread -> Info: Frame[18107] - Available VRAM budget has changed: 4595 MB 2025-12-01 21:47:50.086 - Render thread -> Info: Frame[18138] - Available VRAM budget has changed: 10904 MB 2025-12-01 21:47:50.139 - Render thread -> Info: Frame[18141] - Available VRAM budget has changed: 6793 MB 2025-12-01 21:47:50.605 - Render thread -> Info: Frame[18169] - Available VRAM budget has changed: 6857 MB 2025-12-01 21:47:50.638 - Render thread -> Info: Frame[18171] - Available VRAM budget has changed: 4636 MB 2025-12-01 21:47:51.105 - Render thread -> Info: Frame[18199] - Available VRAM budget has changed: 4699 MB 2025-12-01 21:47:52.072 - Render thread -> Info: Frame[18257] - Available VRAM budget has changed: 4723 MB 2025-12-01 21:47:52.405 - Render thread -> Info: Frame[18277] - Available VRAM budget has changed: 4700 MB 2025-12-01 21:47:53.105 - Render thread -> Info: Frame[18319] - Available VRAM budget has changed: 4894 MB 2025-12-01 21:47:53.539 - Render thread -> Info: Frame[18345] - Available VRAM budget has changed: 4950 MB 2025-12-01 21:47:53.639 - Render thread -> Info: Frame[18351] - Available VRAM budget has changed: 5258 MB 2025-12-01 21:47:53.749 - Render thread -> Info: Frame[18357] - Available VRAM budget has changed: 6687 MB 2025-12-01 21:47:53.749 - Render thread -> Info: Frame[18357] - Available VRAM budget has changed: 5139 MB 2025-12-01 21:47:53.989 - Render thread -> Info: Frame[18365] - Available VRAM budget has changed: 5099 MB 2025-12-01 21:47:54.039 - Render thread -> Info: Frame[18367] - Available VRAM budget has changed: 4932 MB 2025-12-01 21:47:54.372 - Render thread -> Info: Frame[18387] - Available VRAM budget has changed: 4890 MB 2025-12-01 21:47:54.405 - Render thread -> Info: Frame[18389] - Available VRAM budget has changed: 6857 MB 2025-12-01 21:47:54.906 - Render thread -> Info: Frame[18419] - Available VRAM budget has changed: 5045 MB 2025-12-01 21:47:54.972 - Render thread -> Info: Frame[18423] - Available VRAM budget has changed: 5082 MB 2025-12-01 21:47:55.005 - Render thread -> Info: Frame[18425] - Available VRAM budget has changed: 5044 MB 2025-12-01 21:47:56.105 - Render thread -> Info: Frame[18491] - Available VRAM budget has changed: 4856 MB 2025-12-01 21:47:56.391 - Render thread -> Info: Frame[18503] - Available VRAM budget has changed: 4726 MB 2025-12-01 21:47:58.319 - Render thread -> Info: Frame[18612] - Available VRAM budget has changed: 10822 MB 2025-12-01 21:47:58.338 - Render thread -> Info: Frame[18613] - Available VRAM budget has changed: 6786 MB 2025-12-01 21:47:58.338 - Render thread -> Info: Frame[18613] - Available VRAM budget has changed: 4653 MB 2025-12-01 21:47:58.586 - Render thread -> Info: Frame[18628] - Available VRAM budget has changed: 10891 MB 2025-12-01 21:47:59.105 - Render thread -> Info: Frame[18659] - Available VRAM budget has changed: 6845 MB 2025-12-01 21:47:59.605 - Render thread -> Info: Frame[18689] - Available VRAM budget has changed: 4686 MB 2025-12-01 21:48:04.257 - Render thread -> Info: Frame[18967] - Available VRAM budget has changed: 6724 MB 2025-12-01 21:48:04.257 - Render thread -> Info: Frame[18967] - Available VRAM budget has changed: 4563 MB 2025-12-01 21:48:04.805 - Render thread -> Info: Frame[19001] - Available VRAM budget has changed: 6778 MB 2025-12-01 21:48:05.305 - Render thread -> Info: Frame[19031] - Available VRAM budget has changed: 4617 MB 2025-12-01 21:48:06.737 - Render thread -> Info: Frame[19117] - Available VRAM budget has changed: 10830 MB 2025-12-01 21:48:06.739 - Render thread -> Info: Frame[19117] - Available VRAM budget has changed: 6724 MB 2025-12-01 21:48:06.739 - Render thread -> Info: Frame[19117] - Available VRAM budget has changed: 4563 MB 2025-12-01 21:48:08.305 - Render thread -> Info: Frame[19211] - Available VRAM budget has changed: 4591 MB 2025-12-01 21:48:08.805 - Render thread -> Info: Frame[19241] - Available VRAM budget has changed: 4568 MB 2025-12-01 21:48:10.139 - Render thread -> Info: Frame[19311] - Available VRAM budget has changed: 4595 MB 2025-12-01 21:48:10.272 - Render thread -> Info: Frame[19315] - Available VRAM budget has changed: 4762 MB 2025-12-01 21:48:10.655 - Render thread -> Info: Frame[19327] - Available VRAM budget has changed: 4834 MB 2025-12-01 21:48:10.689 - Render thread -> Info: Frame[19329] - Available VRAM budget has changed: 5089 MB 2025-12-01 21:48:10.824 - Render thread -> Info: Frame[19337] - Available VRAM budget has changed: 6639 MB 2025-12-01 21:48:10.895 - Render thread -> Info: Frame[19339] - Available VRAM budget has changed: 10764 MB 2025-12-01 21:48:11.505 - Render thread -> Info: Frame[19367] - Available VRAM budget has changed: 5035 MB 2025-12-01 21:48:11.572 - Render thread -> Info: Frame[19371] - Available VRAM budget has changed: 4865 MB 2025-12-01 21:48:11.922 - Render thread -> Info: Frame[19385] - Available VRAM budget has changed: 4827 MB 2025-12-01 21:48:12.036 - Render thread -> Info: Frame[19391] - Available VRAM budget has changed: 10841 MB 2025-12-01 21:48:12.072 - Render thread -> Info: Frame[19393] - Available VRAM budget has changed: 4797 MB 2025-12-01 21:48:12.539 - Render thread -> Info: Frame[19421] - Available VRAM budget has changed: 6733 MB 2025-12-01 21:48:12.606 - Render thread -> Info: Frame[19425] - Available VRAM budget has changed: 4722 MB 2025-12-01 21:48:12.807 - Render thread -> Info: Frame[19437] - Available VRAM budget has changed: 4562 MB 2025-12-01 21:48:12.889 - Render thread -> Info: Frame[19442] - Available VRAM budget has changed: 10900 MB 2025-12-01 21:48:13.405 - Render thread -> Info: Frame[19473] - Available VRAM budget has changed: 6786 MB 2025-12-01 21:48:13.839 - Render thread -> Info: Frame[19489] - Available VRAM budget has changed: 4586 MB 2025-12-01 21:48:14.005 - Render thread -> Info: Frame[19497] - Available VRAM budget has changed: 4770 MB 2025-12-01 21:48:14.105 - Render thread -> Info: Frame[19503] - Available VRAM budget has changed: 5187 MB 2025-12-01 21:48:14.383 - Render thread -> Info: Frame[19513] - Available VRAM budget has changed: 6617 MB 2025-12-01 21:48:14.383 - Render thread -> Info: Frame[19513] - Available VRAM budget has changed: 5069 MB 2025-12-01 21:48:15.106 - Render thread -> Info: Frame[19535] - Available VRAM budget has changed: 5020 MB 2025-12-01 21:48:15.273 - Render thread -> Info: Frame[19545] - Available VRAM budget has changed: 6786 MB 2025-12-01 21:48:15.772 - Render thread -> Info: Frame[19575] - Available VRAM budget has changed: 5188 MB 2025-12-01 21:48:15.872 - Render thread -> Info: Frame[19581] - Available VRAM budget has changed: 5224 MB 2025-12-01 21:48:16.972 - Render thread -> Info: Frame[19647] - Available VRAM budget has changed: 5188 MB 2025-12-01 21:48:17.239 - Render thread -> Info: Frame[19663] - Available VRAM budget has changed: 5132 MB 2025-12-01 21:48:17.305 - Render thread -> Info: Frame[19667] - Available VRAM budget has changed: 4656 MB 2025-12-01 21:48:17.441 - Render thread -> Info: Frame[19675] - Available VRAM budget has changed: 6660 MB 2025-12-01 21:48:17.441 - Render thread -> Info: Frame[19675] - Available VRAM budget has changed: 4530 MB 2025-12-01 21:48:18.239 - Render thread -> Info: Frame[19707] - Available VRAM budget has changed: 6785 MB 2025-12-01 21:48:18.739 - Render thread -> Info: Frame[19737] - Available VRAM budget has changed: 4652 MB 2025-12-01 21:48:19.936 - Render thread -> Info: Frame[19809] - Available VRAM budget has changed: 10838 MB 2025-12-01 21:48:19.938 - Render thread -> Info: Frame[19809] - Available VRAM budget has changed: 6731 MB 2025-12-01 21:48:19.939 - Render thread -> Info: Frame[19809] - Available VRAM budget has changed: 4598 MB 2025-12-01 21:48:24.169 - Render thread -> Info: Frame[20063] - Available VRAM budget has changed: 10892 MB 2025-12-01 21:48:24.671 - Render thread -> Info: Frame[20093] - Available VRAM budget has changed: 6779 MB 2025-12-01 21:48:25.172 - Render thread -> Info: Frame[20123] - Available VRAM budget has changed: 4646 MB 2025-12-01 21:48:37.519 - Render thread -> Info: Frame[20864] - Available VRAM budget has changed: 10830 MB 2025-12-01 21:48:37.539 - Render thread -> Info: Frame[20865] - Available VRAM budget has changed: 6724 MB 2025-12-01 21:48:37.539 - Render thread -> Info: Frame[20865] - Available VRAM budget has changed: 4591 MB 2025-12-01 21:48:40.436 - Render thread -> Info: Frame[21039] - Available VRAM budget has changed: 10772 MB 2025-12-01 21:48:40.439 - Render thread -> Info: Frame[21039] - Available VRAM budget has changed: 6671 MB 2025-12-01 21:48:40.439 - Render thread -> Info: Frame[21039] - Available VRAM budget has changed: 4538 MB 2025-12-01 21:48:42.603 - Render thread -> Info: Frame[21169] - Available VRAM budget has changed: 10869 MB 2025-12-01 21:48:43.105 - Render thread -> Info: Frame[21199] - Available VRAM budget has changed: 6758 MB 2025-12-01 21:48:43.605 - Render thread -> Info: Frame[21229] - Available VRAM budget has changed: 4625 MB 2025-12-01 21:49:06.319 - Render thread -> Info: Frame[22592] - Available VRAM budget has changed: 10814 MB 2025-12-01 21:49:06.339 - Render thread -> Info: Frame[22593] - Available VRAM budget has changed: 6709 MB 2025-12-01 21:49:06.339 - Render thread -> Info: Frame[22593] - Available VRAM budget has changed: 4576 MB 2025-12-01 21:49:07.253 - Render thread -> Info: Frame[22648] - Available VRAM budget has changed: 10882 MB 2025-12-01 21:49:07.336 - Render thread -> Info: Frame[22653] - Available VRAM budget has changed: 10825 MB 2025-12-01 21:49:13.169 - Render thread -> Info: Frame[23003] - Available VRAM budget has changed: 10892 MB 2025-12-01 21:49:13.672 - Render thread -> Info: Frame[23033] - Available VRAM budget has changed: 6779 MB 2025-12-01 21:49:14.172 - Render thread -> Info: Frame[23063] - Available VRAM budget has changed: 4646 MB 2025-12-01 21:49:14.969 - Render thread -> Info: Frame[23111] - Available VRAM budget has changed: 10830 MB 2025-12-01 21:49:14.972 - Render thread -> Info: Frame[23111] - Available VRAM budget has changed: 6724 MB 2025-12-01 21:49:14.972 - Render thread -> Info: Frame[23111] - Available VRAM budget has changed: 4591 MB 2025-12-01 21:49:15.919 - Render thread -> Info: Frame[23168] - Available VRAM budget has changed: 10885 MB 2025-12-01 21:49:16.439 - Render thread -> Info: Frame[23199] - Available VRAM budget has changed: 6773 MB 2025-12-01 21:49:16.938 - Render thread -> Info: Frame[23229] - Available VRAM budget has changed: 4639 MB 2025-12-01 21:49:19.720 - Render thread -> Info: Frame[23396] - Available VRAM budget has changed: 10828 MB 2025-12-01 21:49:19.739 - Render thread -> Info: Frame[23397] - Available VRAM budget has changed: 6723 MB 2025-12-01 21:49:19.739 - Render thread -> Info: Frame[23397] - Available VRAM budget has changed: 4590 MB 2025-12-01 21:49:20.836 - Render thread -> Info: Frame[23463] - Available VRAM budget has changed: 10883 MB 2025-12-01 21:49:21.339 - Render thread -> Info: Frame[23493] - Available VRAM budget has changed: 6771 MB 2025-12-01 21:49:21.838 - Render thread -> Info: Frame[23523] - Available VRAM budget has changed: 4637 MB 2025-12-01 21:49:28.239 - Render thread -> Info: Frame[23907] - Available VRAM budget has changed: 4903 MB 2025-12-01 21:49:28.955 - Render thread -> Info: Frame[23939] - Available VRAM budget has changed: 5091 MB 2025-12-01 21:49:28.995 - Render thread -> Info: Frame[23941] - Available VRAM budget has changed: 5147 MB 2025-12-01 21:49:29.024 - Render thread -> Info: Frame[23943] - Available VRAM budget has changed: 5173 MB 2025-12-01 21:49:29.060 - Render thread -> Info: Frame[23945] - Available VRAM budget has changed: 5234 MB 2025-12-01 21:49:30.104 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 21:49:30.104 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-01 21:49:30.104 - .NET TP Worker -> Screenshot absolute path: C:\Users\Angry\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-01 21:49:30.104 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 21:49:31.955 - Render thread -> Info: Frame[24093] - Available VRAM budget has changed: 5164 MB 2025-12-01 21:49:33.106 - Render thread -> Info: Frame[24151] - Available VRAM budget has changed: 4864 MB 2025-12-01 21:49:33.307 - Render thread -> Info: Frame[24157] - Available VRAM budget has changed: 4807 MB 2025-12-01 21:49:33.372 - Render thread -> Info: Frame[24159] - Available VRAM budget has changed: 4639 MB 2025-12-01 21:49:34.022 - Render thread -> Info: Frame[24183] - Available VRAM budget has changed: 4566 MB 2025-12-01 21:49:34.989 - Render thread -> Info: Frame[24241] - Available VRAM budget has changed: 4536 MB 2025-12-01 21:49:36.357 - Render thread -> Info: Frame[24323] - Available VRAM budget has changed: 4564 MB 2025-12-01 21:49:36.525 - Render thread -> Info: Frame[24333] - Available VRAM budget has changed: 4627 MB 2025-12-01 21:49:37.089 - Render thread -> Info: Frame[24367] - Available VRAM budget has changed: 4798 MB 2025-12-01 21:49:37.159 - Render thread -> Info: Frame[24371] - Available VRAM budget has changed: 4854 MB 2025-12-01 21:49:37.256 - Render thread -> Info: Frame[24375] - Available VRAM budget has changed: 4999 MB 2025-12-01 21:49:37.389 - Render thread -> Info: Frame[24379] - Available VRAM budget has changed: 5161 MB 2025-12-01 21:49:40.070 - Render thread -> Info: Frame[24517] - Available VRAM budget has changed: 10823 MB 2025-12-01 21:49:40.072 - Render thread -> Info: Frame[24517] - Available VRAM budget has changed: 6717 MB 2025-12-01 21:49:40.072 - Render thread -> Info: Frame[24517] - Available VRAM budget has changed: 5107 MB 2025-12-01 21:49:56.720 - Render thread -> Info: Frame[25516] - Available VRAM budget has changed: 10886 MB 2025-12-01 21:49:57.240 - Render thread -> Info: Frame[25547] - Available VRAM budget has changed: 6762 MB 2025-12-01 21:49:57.739 - Render thread -> Info: Frame[25577] - Available VRAM budget has changed: 5171 MB 2025-12-01 21:49:58.305 - Render thread -> Info: Frame[25611] - Available VRAM budget has changed: 5139 MB 2025-12-01 21:49:58.605 - Render thread -> Info: Frame[25625] - Available VRAM budget has changed: 4843 MB 2025-12-01 21:49:59.739 - Render thread -> Info: Frame[25659] - Available VRAM budget has changed: 4817 MB 2025-12-01 21:50:01.006 - Render thread -> Info: Frame[25697] - Available VRAM budget has changed: 4880 MB 2025-12-01 21:50:02.605 - Render thread -> Info: Frame[25745] - Available VRAM budget has changed: 4767 MB 2025-12-01 21:50:04.172 - Render thread -> Info: Frame[25803] - Available VRAM budget has changed: 4809 MB 2025-12-01 21:50:04.238 - Render thread -> Info: Frame[25807] - Available VRAM budget has changed: 4843 MB 2025-12-01 21:50:04.339 - Render thread -> Info: Frame[25813] - Available VRAM budget has changed: 4867 MB 2025-12-01 21:50:04.472 - Render thread -> Info: Frame[25821] - Available VRAM budget has changed: 5018 MB 2025-12-01 21:50:05.006 - Render thread -> Info: Frame[25853] - Available VRAM budget has changed: 4989 MB 2025-12-01 21:50:05.039 - Render thread -> Info: Frame[25855] - Available VRAM budget has changed: 4858 MB 2025-12-01 21:50:05.506 - Render thread -> Info: Frame[25883] - Available VRAM budget has changed: 4805 MB 2025-12-01 21:50:06.272 - Render thread -> Info: Frame[25929] - Available VRAM budget has changed: 4839 MB 2025-12-01 21:50:07.306 - Render thread -> Info: Frame[25991] - Available VRAM budget has changed: 4946 MB 2025-12-01 21:50:07.379 - Render thread -> Info: Frame[25995] - Available VRAM budget has changed: 10828 MB 2025-12-01 21:50:07.381 - Render thread -> Info: Frame[25995] - Available VRAM budget has changed: 6721 MB 2025-12-01 21:50:07.689 - Render thread -> Info: Frame[26005] - Available VRAM budget has changed: 5104 MB 2025-12-01 21:50:10.847 - Render thread -> Info: Frame[26185] - Available VRAM budget has changed: 4896 MB 2025-12-01 21:50:12.156 - Render thread -> Info: Frame[26255] - Available VRAM budget has changed: 4737 MB 2025-12-01 21:50:12.670 - Render thread -> Info: Frame[26279] - Available VRAM budget has changed: 10901 MB 2025-12-01 21:50:13.172 - Render thread -> Info: Frame[26309] - Available VRAM budget has changed: 6776 MB 2025-12-01 21:50:13.672 - Render thread -> Info: Frame[26339] - Available VRAM budget has changed: 4792 MB 2025-12-01 21:50:14.939 - Render thread -> Info: Frame[26415] - Available VRAM budget has changed: 4866 MB 2025-12-01 21:50:15.906 - Render thread -> Info: Frame[26473] - Available VRAM budget has changed: 4951 MB 2025-12-01 21:50:24.320 - Render thread -> Info: Frame[26969] - Available VRAM budget has changed: 10840 MB 2025-12-01 21:50:24.322 - Render thread -> Info: Frame[26969] - Available VRAM budget has changed: 6732 MB 2025-12-01 21:50:24.322 - Render thread -> Info: Frame[26969] - Available VRAM budget has changed: 4908 MB 2025-12-01 21:50:25.120 - Render thread -> Info: Frame[27017] - Available VRAM budget has changed: 10894 MB 2025-12-01 21:50:25.622 - Render thread -> Info: Frame[27047] - Available VRAM budget has changed: 6780 MB 2025-12-01 21:50:26.122 - Render thread -> Info: Frame[27077] - Available VRAM budget has changed: 4956 MB 2025-12-01 21:50:26.453 - Render thread -> Info: Frame[27097] - Available VRAM budget has changed: 10834 MB 2025-12-01 21:50:26.456 - Render thread -> Info: Frame[27097] - Available VRAM budget has changed: 6727 MB 2025-12-01 21:50:26.456 - Render thread -> Info: Frame[27097] - Available VRAM budget has changed: 4903 MB 2025-12-01 21:50:27.053 - Render thread -> Info: Frame[27133] - Available VRAM budget has changed: 10892 MB 2025-12-01 21:50:27.555 - Render thread -> Info: Frame[27163] - Available VRAM budget has changed: 6779 MB 2025-12-01 21:50:28.055 - Render thread -> Info: Frame[27193] - Available VRAM budget has changed: 4955 MB 2025-12-01 21:50:36.936 - Render thread -> Info: Frame[27726] - Available VRAM budget has changed: 10822 MB 2025-12-01 21:50:36.955 - Render thread -> Info: Frame[27727] - Available VRAM budget has changed: 6716 MB 2025-12-01 21:50:36.955 - Render thread -> Info: Frame[27727] - Available VRAM budget has changed: 4893 MB 2025-12-01 21:50:42.186 - Render thread -> Info: Frame[28041] - Available VRAM budget has changed: 10886 MB 2025-12-01 21:50:42.689 - Render thread -> Info: Frame[28071] - Available VRAM budget has changed: 6773 MB 2025-12-01 21:50:43.189 - Render thread -> Info: Frame[28101] - Available VRAM budget has changed: 4949 MB 2025-12-01 21:50:43.486 - Render thread -> Info: Frame[28119] - Available VRAM budget has changed: 10828 MB 2025-12-01 21:50:43.489 - Render thread -> Info: Frame[28119] - Available VRAM budget has changed: 6722 MB 2025-12-01 21:50:43.489 - Render thread -> Info: Frame[28119] - Available VRAM budget has changed: 4899 MB 2025-12-01 21:50:46.603 - Render thread -> Info: Frame[28306] - Available VRAM budget has changed: 10894 MB 2025-12-01 21:50:47.122 - Render thread -> Info: Frame[28337] - Available VRAM budget has changed: 6781 MB 2025-12-01 21:50:47.320 - Render thread -> Info: Frame[28349] - Available VRAM budget has changed: 10832 MB 2025-12-01 21:50:47.322 - Render thread -> Info: Frame[28349] - Available VRAM budget has changed: 6728 MB 2025-12-01 21:50:47.653 - Render thread -> Info: Frame[28369] - Available VRAM budget has changed: 10891 MB 2025-12-01 21:50:48.156 - Render thread -> Info: Frame[28399] - Available VRAM budget has changed: 6778 MB 2025-12-01 21:50:48.303 - Render thread -> Info: Frame[28408] - Available VRAM budget has changed: 10833 MB 2025-12-01 21:50:48.322 - Render thread -> Info: Frame[28409] - Available VRAM budget has changed: 6727 MB 2025-12-01 21:50:52.586 - Render thread -> Info: Frame[28665] - Available VRAM budget has changed: 10891 MB 2025-12-01 21:50:53.089 - Render thread -> Info: Frame[28695] - Available VRAM budget has changed: 6778 MB 2025-12-01 21:50:53.589 - Render thread -> Info: Frame[28725] - Available VRAM budget has changed: 4954 MB 2025-12-01 21:50:56.686 - Render thread -> Info: Frame[28911] - Available VRAM budget has changed: 10836 MB 2025-12-01 21:50:56.689 - Render thread -> Info: Frame[28911] - Available VRAM budget has changed: 6729 MB 2025-12-01 21:50:56.689 - Render thread -> Info: Frame[28911] - Available VRAM budget has changed: 4906 MB 2025-12-01 21:51:02.603 - Render thread -> Info: Frame[29266] - Available VRAM budget has changed: 10894 MB 2025-12-01 21:51:03.122 - Render thread -> Info: Frame[29297] - Available VRAM budget has changed: 6780 MB 2025-12-01 21:51:03.622 - Render thread -> Info: Frame[29327] - Available VRAM budget has changed: 4956 MB 2025-12-01 21:51:05.303 - Render thread -> Info: Frame[29428] - Available VRAM budget has changed: 10835 MB 2025-12-01 21:51:05.322 - Render thread -> Info: Frame[29429] - Available VRAM budget has changed: 6728 MB 2025-12-01 21:51:05.322 - Render thread -> Info: Frame[29429] - Available VRAM budget has changed: 4904 MB 2025-12-01 21:51:05.970 - Render thread -> Info: Frame[29468] - Available VRAM budget has changed: 10892 MB 2025-12-01 21:51:06.488 - Render thread -> Info: Frame[29499] - Available VRAM budget has changed: 6779 MB 2025-12-01 21:51:06.989 - Render thread -> Info: Frame[29529] - Available VRAM budget has changed: 4955 MB 2025-12-01 21:51:07.203 - Render thread -> Info: Frame[29542] - Available VRAM budget has changed: 10830 MB 2025-12-01 21:51:07.222 - Render thread -> Info: Frame[29543] - Available VRAM budget has changed: 6724 MB 2025-12-01 21:51:07.222 - Render thread -> Info: Frame[29543] - Available VRAM budget has changed: 4900 MB 2025-12-01 21:51:12.773 - Render thread -> Info: Frame[29876] - Available VRAM budget has changed: 10762 MB 2025-12-01 21:51:12.790 - Render thread -> Info: Frame[29877] - Available VRAM budget has changed: 6663 MB 2025-12-01 21:51:12.790 - Render thread -> Info: Frame[29877] - Available VRAM budget has changed: 4840 MB 2025-12-01 21:51:13.036 - Render thread -> Info: Frame[29892] - Available VRAM budget has changed: 10871 MB 2025-12-01 21:51:13.555 - Render thread -> Info: Frame[29923] - Available VRAM budget has changed: 6760 MB 2025-12-01 21:51:14.055 - Render thread -> Info: Frame[29953] - Available VRAM budget has changed: 4936 MB 2025-12-01 21:51:22.353 - Render thread -> Info: Frame[30451] - Available VRAM budget has changed: 10807 MB 2025-12-01 21:51:22.355 - Render thread -> Info: Frame[30451] - Available VRAM budget has changed: 6705 MB 2025-12-01 21:51:22.356 - Render thread -> Info: Frame[30451] - Available VRAM budget has changed: 4882 MB 2025-12-01 21:51:22.986 - Render thread -> Info: Frame[30489] - Available VRAM budget has changed: 10873 MB 2025-12-01 21:51:23.489 - Render thread -> Info: Frame[30519] - Available VRAM budget has changed: 6762 MB 2025-12-01 21:51:23.989 - Render thread -> Info: Frame[30549] - Available VRAM budget has changed: 4938 MB 2025-12-01 21:51:25.386 - Render thread -> Info: Frame[30633] - Available VRAM budget has changed: 10776 MB 2025-12-01 21:51:25.389 - Render thread -> Info: Frame[30633] - Available VRAM budget has changed: 6676 MB 2025-12-01 21:51:25.389 - Render thread -> Info: Frame[30633] - Available VRAM budget has changed: 4852 MB 2025-12-01 21:51:25.720 - Render thread -> Info: Frame[30653] - Available VRAM budget has changed: 10872 MB 2025-12-01 21:51:26.222 - Render thread -> Info: Frame[30683] - Available VRAM budget has changed: 6761 MB 2025-12-01 21:51:26.722 - Render thread -> Info: Frame[30713] - Available VRAM budget has changed: 4937 MB 2025-12-01 21:51:31.137 - Render thread -> Info: Frame[30978] - Available VRAM budget has changed: 10813 MB 2025-12-01 21:51:31.156 - Render thread -> Info: Frame[30979] - Available VRAM budget has changed: 6709 MB 2025-12-01 21:51:31.156 - Render thread -> Info: Frame[30979] - Available VRAM budget has changed: 4885 MB 2025-12-01 21:51:33.270 - Render thread -> Info: Frame[31106] - Available VRAM budget has changed: 10870 MB 2025-12-01 21:51:33.789 - Render thread -> Info: Frame[31137] - Available VRAM budget has changed: 6759 MB 2025-12-01 21:51:34.289 - Render thread -> Info: Frame[31167] - Available VRAM budget has changed: 4934 MB 2025-12-01 21:51:35.022 - Render thread -> Info: Frame[31211] - Available VRAM budget has changed: 4852 MB 2025-12-01 21:51:35.287 - Render thread -> Info: Frame[31227] - Available VRAM budget has changed: 10961 MB 2025-12-01 21:51:36.139 - Render thread -> Info: Frame[31257] - Available VRAM budget has changed: 6829 MB 2025-12-01 21:51:36.539 - Render thread -> Info: Frame[31269] - Available VRAM budget has changed: 4958 MB 2025-12-01 21:51:37.139 - Render thread -> Info: Frame[31287] - Available VRAM budget has changed: 5027 MB 2025-12-01 21:51:42.606 - Render thread -> Info: Frame[31451] - Available VRAM budget has changed: 4900 MB 2025-12-01 21:51:51.723 - Render thread -> Info: Frame[31981] - Available VRAM budget has changed: 4814 MB 2025-12-01 21:51:52.572 - Render thread -> Info: Frame[32023] - Available VRAM budget has changed: 4905 MB 2025-12-01 21:51:53.006 - Render thread -> Info: Frame[32049] - Available VRAM budget has changed: 4877 MB 2025-12-01 21:51:55.779 - Render thread -> Info: Frame[32207] - Available VRAM budget has changed: 4951 MB 2025-12-01 21:51:56.739 - Render thread -> Info: Frame[32265] - Available VRAM budget has changed: 5036 MB 2025-12-01 21:51:56.939 - Render thread -> Info: Frame[32277] - Available VRAM budget has changed: 5000 MB 2025-12-01 21:52:06.705 - Render thread -> Info: Frame[32863] - Available VRAM budget has changed: 5025 MB 2025-12-01 21:52:07.406 - Render thread -> Info: Frame[32905] - Available VRAM budget has changed: 5224 MB 2025-12-01 21:52:07.972 - Render thread -> Info: Frame[32931] - Available VRAM budget has changed: 5183 MB 2025-12-01 21:52:12.472 - Render thread -> Info: Frame[33201] - Available VRAM budget has changed: 4981 MB 2025-12-01 21:52:12.980 - Render thread -> Info: Frame[33219] - Available VRAM budget has changed: 6745 MB 2025-12-01 21:52:12.980 - Render thread -> Info: Frame[33219] - Available VRAM budget has changed: 4897 MB 2025-12-01 21:52:13.858 - Render thread -> Info: Frame[33253] - Available VRAM budget has changed: 6812 MB 2025-12-01 21:52:14.089 - Render thread -> Info: Frame[33267] - Available VRAM budget has changed: 4951 MB 2025-12-01 21:52:14.356 - Render thread -> Info: Frame[33283] - Available VRAM budget has changed: 5015 MB 2025-12-01 21:52:15.107 - Render thread -> Info: Frame[33319] - Available VRAM budget has changed: 6736 MB 2025-12-01 21:52:15.440 - Render thread -> Info: Frame[33329] - Available VRAM budget has changed: 4883 MB 2025-12-01 21:52:15.640 - Render thread -> Info: Frame[33335] - Available VRAM budget has changed: 4858 MB 2025-12-01 21:52:15.989 - Render thread -> Info: Frame[33351] - Available VRAM budget has changed: 6821 MB 2025-12-01 21:52:16.489 - Render thread -> Info: Frame[33381] - Available VRAM budget has changed: 4944 MB 2025-12-01 21:52:21.820 - Render thread -> Info: Frame[33701] - Available VRAM budget has changed: 10905 MB 2025-12-01 21:52:21.822 - Render thread -> Info: Frame[33701] - Available VRAM budget has changed: 6787 MB 2025-12-01 21:52:21.822 - Render thread -> Info: Frame[33701] - Available VRAM budget has changed: 4906 MB 2025-12-01 21:52:22.604 - Render thread -> Info: Frame[33748] - Available VRAM budget has changed: 10975 MB 2025-12-01 21:52:23.123 - Render thread -> Info: Frame[33779] - Available VRAM budget has changed: 6846 MB 2025-12-01 21:52:23.408 - Render thread -> Info: Frame[33795] - Available VRAM budget has changed: 6792 MB 2025-12-01 21:52:24.023 - Render thread -> Info: Frame[33829] - Available VRAM budget has changed: 6914 MB 2025-12-01 21:52:24.522 - Render thread -> Info: Frame[33859] - Available VRAM budget has changed: 5032 MB 2025-12-01 21:52:26.153 - Render thread -> Info: Frame[33957] - Available VRAM budget has changed: 10918 MB 2025-12-01 21:52:26.156 - Render thread -> Info: Frame[33957] - Available VRAM budget has changed: 6863 MB 2025-12-01 21:52:26.156 - Render thread -> Info: Frame[33957] - Available VRAM budget has changed: 4982 MB 2025-12-01 21:52:31.103 - Render thread -> Info: Frame[34254] - Available VRAM budget has changed: 10975 MB 2025-12-01 21:52:31.623 - Render thread -> Info: Frame[34285] - Available VRAM budget has changed: 6914 MB 2025-12-01 21:52:32.122 - Render thread -> Info: Frame[34315] - Available VRAM budget has changed: 5033 MB 2025-12-01 21:52:41.523 - Render thread -> Info: Frame[34871] - Available VRAM budget has changed: 5059 MB 2025-12-01 21:52:41.923 - Render thread -> Info: Frame[34895] - Available VRAM budget has changed: 4940 MB 2025-12-01 21:52:42.054 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2025-12-01 21:52:42.055 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2025-12-01 21:52:42.074 - Render thread -> Info: Frame[34903] - Available VRAM budget has changed: 4894 MB 2025-12-01 21:52:44.206 - Render thread -> Info: Frame[34993] - Available VRAM budget has changed: 4934 MB 2025-12-01 21:52:44.307 - Render thread -> Info: Frame[34999] - Available VRAM budget has changed: 5061 MB 2025-12-01 21:52:44.724 - Render thread -> Info: Frame[35015] - Available VRAM budget has changed: 5021 MB 2025-12-01 21:52:46.023 - Render thread -> Info: Frame[35077] - Available VRAM budget has changed: 5065 MB 2025-12-01 21:52:46.623 - Render thread -> Info: Frame[35113] - Available VRAM budget has changed: 4947 MB 2025-12-01 21:52:47.057 - Render thread -> Info: Frame[35129] - Available VRAM budget has changed: 4917 MB 2025-12-01 21:52:47.355 - Render thread -> Info: Frame[35138] - Available VRAM budget has changed: 10920 MB 2025-12-01 21:52:47.390 - Render thread -> Info: Frame[35139] - Available VRAM budget has changed: 6857 MB 2025-12-01 21:52:48.390 - Render thread -> Info: Frame[35169] - Available VRAM budget has changed: 4972 MB 2025-12-01 21:52:48.856 - Render thread -> Info: Frame[35183] - Available VRAM budget has changed: 4998 MB 2025-12-01 21:52:49.123 - Render thread -> Info: Frame[35191] - Available VRAM budget has changed: 4886 MB 2025-12-01 21:52:49.887 - Render thread -> Info: Frame[35214] - Available VRAM budget has changed: 10977 MB 2025-12-01 21:52:50.145 - Render thread -> Info: Frame[35221] - Available VRAM budget has changed: 6820 MB 2025-12-01 21:52:50.723 - Render thread -> Info: Frame[35239] - Available VRAM budget has changed: 5134 MB 2025-12-01 21:52:51.190 - Render thread -> Info: Frame[35253] - Available VRAM budget has changed: 6895 MB 2025-12-01 21:52:52.190 - Render thread -> Info: Frame[35283] - Available VRAM budget has changed: 5208 MB 2025-12-01 21:52:52.790 - Render thread -> Info: Frame[35301] - Available VRAM budget has changed: 5316 MB 2025-12-01 21:52:53.456 - Render thread -> Info: Frame[35321] - Available VRAM budget has changed: 5283 MB 2025-12-01 21:52:53.824 - Render thread -> Info: Frame[35335] - Available VRAM budget has changed: 5044 MB 2025-12-01 21:52:54.557 - Render thread -> Info: Frame[35357] - Available VRAM budget has changed: 4898 MB 2025-12-01 21:52:54.623 - Render thread -> Info: Frame[35359] - Available VRAM budget has changed: 4868 MB 2025-12-01 21:52:55.187 - Render thread -> Info: Frame[35376] - Available VRAM budget has changed: 10922 MB 2025-12-01 21:52:55.423 - Render thread -> Info: Frame[35383] - Available VRAM budget has changed: 6859 MB 2025-12-01 21:52:55.423 - Render thread -> Info: Frame[35383] - Available VRAM budget has changed: 4831 MB 2025-12-01 21:52:58.840 - Render thread -> Info: Frame[35521] - Available VRAM budget has changed: 4918 MB 2025-12-01 21:52:58.873 - Render thread -> Info: Frame[35523] - Available VRAM budget has changed: 5008 MB 2025-12-01 21:52:59.287 - Render thread -> Info: Frame[35539] - Available VRAM budget has changed: 10978 MB 2025-12-01 21:52:59.290 - Render thread -> Info: Frame[35539] - Available VRAM budget has changed: 4863 MB 2025-12-01 21:52:59.356 - Render thread -> Info: Frame[35541] - Available VRAM budget has changed: 4831 MB 2025-12-01 21:53:00.290 - Render thread -> Info: Frame[35569] - Available VRAM budget has changed: 6907 MB 2025-12-01 21:53:00.523 - Render thread -> Info: Frame[35583] - Available VRAM budget has changed: 4918 MB 2025-12-01 21:53:00.789 - Render thread -> Info: Frame[35599] - Available VRAM budget has changed: 5057 MB 2025-12-01 21:53:04.853 - Render thread -> Info: Frame[35773] - Available VRAM budget has changed: 10920 MB 2025-12-01 21:53:04.856 - Render thread -> Info: Frame[35773] - Available VRAM budget has changed: 6868 MB 2025-12-01 21:53:04.856 - Render thread -> Info: Frame[35773] - Available VRAM budget has changed: 5025 MB 2025-12-01 21:53:05.123 - Render thread -> Info: Frame[35789] - Available VRAM budget has changed: 4926 MB 2025-12-01 21:53:05.158 - Render thread -> Info: Frame[35791] - Available VRAM budget has changed: 4841 MB 2025-12-01 21:53:06.372 - Render thread -> Info: Frame[35831] - Available VRAM budget has changed: 4926 MB 2025-12-01 21:53:06.406 - Render thread -> Info: Frame[35833] - Available VRAM budget has changed: 5018 MB 2025-12-01 21:53:08.773 - Render thread -> Info: Frame[35975] - Available VRAM budget has changed: 4872 MB 2025-12-01 21:53:08.806 - Render thread -> Info: Frame[35977] - Available VRAM budget has changed: 4840 MB 2025-12-01 21:53:12.490 - Render thread -> Info: Frame[36145] - Available VRAM budget has changed: 5016 MB 2025-12-01 21:53:14.490 - Render thread -> Info: Frame[36219] - Available VRAM budget has changed: 4925 MB 2025-12-01 21:53:15.223 - Render thread -> Info: Frame[36263] - Available VRAM budget has changed: 4869 MB 2025-12-01 21:53:15.357 - Render thread -> Info: Frame[36271] - Available VRAM budget has changed: 4840 MB 2025-12-01 21:53:16.773 - Render thread -> Info: Frame[36315] - Available VRAM budget has changed: 4812 MB 2025-12-01 21:53:17.840 - Render thread -> Info: Frame[36347] - Available VRAM budget has changed: 4869 MB 2025-12-01 21:53:18.308 - Render thread -> Info: Frame[36361] - Available VRAM budget has changed: 4970 MB 2025-12-01 21:53:18.441 - Render thread -> Info: Frame[36365] - Available VRAM budget has changed: 5249 MB 2025-12-01 21:53:18.840 - Render thread -> Info: Frame[36377] - Available VRAM budget has changed: 5277 MB 2025-12-01 21:53:19.107 - Render thread -> Info: Frame[36385] - Available VRAM budget has changed: 5307 MB 2025-12-01 21:53:19.373 - Render thread -> Info: Frame[36393] - Available VRAM budget has changed: 5363 MB 2025-12-01 21:53:30.790 - Render thread -> Info: Frame[37057] - Available VRAM budget has changed: 5307 MB 2025-12-01 21:53:31.689 - Render thread -> Info: Frame[37111] - Available VRAM budget has changed: 5363 MB 2025-12-01 21:53:39.056 - Render thread -> Info: Frame[37553] - Available VRAM budget has changed: 5308 MB 2025-12-01 21:53:39.290 - Render thread -> Info: Frame[37567] - Available VRAM budget has changed: 5273 MB 2025-12-01 21:53:40.090 - Render thread -> Info: Frame[37615] - Available VRAM budget has changed: 5059 MB 2025-12-01 21:53:40.607 - Render thread -> Info: Frame[37633] - Available VRAM budget has changed: 4913 MB 2025-12-01 21:53:45.690 - Render thread -> Info: Frame[37855] - Available VRAM budget has changed: 5049 MB 2025-12-01 21:53:46.889 - Render thread -> Info: Frame[37927] - Available VRAM budget has changed: 5282 MB 2025-12-01 21:53:46.994 - Render thread -> Info: Frame[37933] - Available VRAM budget has changed: 6804 MB 2025-12-01 21:53:46.994 - Render thread -> Info: Frame[37933] - Available VRAM budget has changed: 5220 MB 2025-12-01 21:53:48.056 - Render thread -> Info: Frame[37965] - Available VRAM budget has changed: 6856 MB 2025-12-01 21:53:49.057 - Render thread -> Info: Frame[37995] - Available VRAM budget has changed: 5270 MB 2025-12-01 21:53:49.723 - Render thread -> Info: Frame[38015] - Available VRAM budget has changed: 5044 MB 2025-12-01 21:53:50.123 - Render thread -> Info: Frame[38027] - Available VRAM budget has changed: 4916 MB 2025-12-01 21:53:50.254 - Render thread -> Info: Frame[38031] - Available VRAM budget has changed: 10981 MB 2025-12-01 21:53:51.257 - Render thread -> Info: Frame[38061] - Available VRAM budget has changed: 6898 MB 2025-12-01 21:53:51.391 - Render thread -> Info: Frame[38065] - Available VRAM budget has changed: 5037 MB 2025-12-01 21:53:52.256 - Render thread -> Info: Frame[38091] - Available VRAM budget has changed: 5079 MB 2025-12-01 21:53:52.523 - Render thread -> Info: Frame[38099] - Available VRAM budget has changed: 4958 MB 2025-12-01 21:53:53.990 - Render thread -> Info: Frame[38143] - Available VRAM budget has changed: 5079 MB 2025-12-01 21:53:54.990 - Render thread -> Info: Frame[38173] - Available VRAM budget has changed: 5308 MB 2025-12-01 21:53:55.723 - Render thread -> Info: Frame[38195] - Available VRAM budget has changed: 5338 MB 2025-12-01 21:53:55.792 - Render thread -> Info: Frame[38197] - Available VRAM budget has changed: 5389 MB 2025-12-01 21:53:57.990 - Render thread -> Info: Frame[38263] - Available VRAM budget has changed: 5297 MB 2025-12-01 21:53:59.057 - Render thread -> Info: Frame[38295] - Available VRAM budget has changed: 5048 MB 2025-12-01 21:54:00.323 - Render thread -> Info: Frame[38333] - Available VRAM budget has changed: 5274 MB 2025-12-01 21:54:01.057 - Render thread -> Info: Frame[38355] - Available VRAM budget has changed: 5316 MB 2025-12-01 21:54:02.390 - Render thread -> Info: Frame[38395] - Available VRAM budget has changed: 5223 MB 2025-12-01 21:54:05.924 - Render thread -> Info: Frame[38501] - Available VRAM budget has changed: 5301 MB 2025-12-01 21:54:06.057 - Render thread -> Info: Frame[38505] - Available VRAM budget has changed: 5274 MB 2025-12-01 21:54:06.190 - Render thread -> Info: Frame[38509] - Available VRAM budget has changed: 5068 MB 2025-12-01 21:54:08.123 - Render thread -> Info: Frame[38567] - Available VRAM budget has changed: 5039 MB 2025-12-01 21:54:08.790 - Render thread -> Info: Frame[38587] - Available VRAM budget has changed: 4920 MB 2025-12-01 21:54:11.340 - Render thread -> Info: Frame[38671] - Available VRAM budget has changed: 4984 MB 2025-12-01 21:54:11.673 - Render thread -> Info: Frame[38691] - Available VRAM budget has changed: 4920 MB 2025-12-01 21:54:12.206 - Render thread -> Info: Frame[38723] - Available VRAM budget has changed: 4888 MB 2025-12-01 21:54:13.206 - Render thread -> Info: Frame[38783] - Available VRAM budget has changed: 4918 MB 2025-12-01 21:54:13.503 - Render thread -> Info: Frame[38801] - Available VRAM budget has changed: 10921 MB 2025-12-01 21:54:13.573 - Render thread -> Info: Frame[38805] - Available VRAM budget has changed: 6857 MB 2025-12-01 21:54:13.707 - Render thread -> Info: Frame[38813] - Available VRAM budget has changed: 4999 MB 2025-12-01 21:54:13.890 - Render thread -> Info: Frame[38819] - Available VRAM budget has changed: 4959 MB 2025-12-01 21:54:16.023 - Render thread -> Info: Frame[38883] - Available VRAM budget has changed: 4985 MB 2025-12-01 21:54:16.290 - Render thread -> Info: Frame[38891] - Available VRAM budget has changed: 5062 MB 2025-12-01 21:54:17.357 - Render thread -> Info: Frame[38923] - Available VRAM budget has changed: 4992 MB 2025-12-01 21:54:17.388 - Render thread -> Info: Frame[38924] - Available VRAM budget has changed: 10977 MB 2025-12-01 21:54:18.156 - Render thread -> Info: Frame[38955] - Available VRAM budget has changed: 6909 MB 2025-12-01 21:54:18.656 - Render thread -> Info: Frame[38985] - Available VRAM budget has changed: 5048 MB 2025-12-01 21:54:19.089 - Render thread -> Info: Frame[39011] - Available VRAM budget has changed: 5247 MB 2025-12-01 21:54:19.373 - Render thread -> Info: Frame[39023] - Available VRAM budget has changed: 5020 MB 2025-12-01 21:54:20.289 - Render thread -> Info: Frame[39063] - Available VRAM budget has changed: 5053 MB 2025-12-01 21:54:21.003 - Render thread -> Info: Frame[39106] - Available VRAM budget has changed: 10918 MB 2025-12-01 21:54:21.023 - Render thread -> Info: Frame[39107] - Available VRAM budget has changed: 6868 MB 2025-12-01 21:54:21.023 - Render thread -> Info: Frame[39107] - Available VRAM budget has changed: 4993 MB 2025-12-01 21:54:21.123 - Render thread -> Info: Frame[39113] - Available VRAM budget has changed: 4876 MB 2025-12-01 21:54:21.277 - Render thread -> Info: Frame[39121] - Available VRAM budget has changed: 4788 MB 2025-12-01 21:54:22.290 - Render thread -> Info: Frame[39165] - Available VRAM budget has changed: 4723 MB 2025-12-01 21:54:22.323 - Render thread -> Info: Frame[39167] - Available VRAM budget has changed: 4660 MB 2025-12-01 21:54:23.304 - Render thread -> Info: Frame[39220] - Available VRAM budget has changed: 10979 MB 2025-12-01 21:54:23.457 - Render thread -> Info: Frame[39229] - Available VRAM budget has changed: 4730 MB 2025-12-01 21:54:23.823 - Render thread -> Info: Frame[39251] - Available VRAM budget has changed: 6909 MB 2025-12-01 21:54:24.157 - Render thread -> Info: Frame[39271] - Available VRAM budget has changed: 4706 MB 2025-12-01 21:54:25.206 - Render thread -> Info: Frame[39327] - Available VRAM budget has changed: 4633 MB 2025-12-01 21:54:28.246 - Render thread -> Info: Frame[39509] - Available VRAM budget has changed: 4771 MB 2025-12-01 21:54:36.118 - Render thread -> Info: Frame[39979] - Available VRAM budget has changed: 4696 MB 2025-12-01 21:54:37.140 - Render thread -> Info: Frame[40041] - Available VRAM budget has changed: 4623 MB 2025-12-01 21:54:40.240 - Render thread -> Info: Frame[40205] - Available VRAM budget has changed: 4753 MB 2025-12-01 21:54:43.140 - Render thread -> Info: Frame[40371] - Available VRAM budget has changed: 4847 MB 2025-12-01 21:54:43.373 - Render thread -> Info: Frame[40385] - Available VRAM budget has changed: 4751 MB 2025-12-01 21:54:46.553 - Render thread -> Info: Frame[40569] - Available VRAM budget has changed: 10915 MB 2025-12-01 21:54:46.556 - Render thread -> Info: Frame[40569] - Available VRAM budget has changed: 6864 MB 2025-12-01 21:54:46.556 - Render thread -> Info: Frame[40569] - Available VRAM budget has changed: 4707 MB 2025-12-01 21:54:49.123 - Render thread -> Info: Frame[40723] - Available VRAM budget has changed: 4800 MB 2025-12-01 21:54:49.156 - Render thread -> Info: Frame[40725] - Available VRAM budget has changed: 4824 MB 2025-12-01 21:54:49.437 - Render thread -> Info: Frame[40742] - Available VRAM budget has changed: 10979 MB 2025-12-01 21:54:49.523 - Render thread -> Info: Frame[40747] - Available VRAM budget has changed: 4707 MB 2025-12-01 21:54:49.956 - Render thread -> Info: Frame[40773] - Available VRAM budget has changed: 6910 MB 2025-12-01 21:54:50.456 - Render thread -> Info: Frame[40803] - Available VRAM budget has changed: 4753 MB 2025-12-01 21:54:51.156 - Render thread -> Info: Frame[40845] - Available VRAM budget has changed: 5411 MB 2025-12-01 21:54:51.394 - Render thread -> Info: Frame[40853] - Available VRAM budget has changed: 6638 MB 2025-12-01 21:54:51.394 - Render thread -> Info: Frame[40853] - Available VRAM budget has changed: 5167 MB 2025-12-01 21:54:52.256 - Render thread -> Info: Frame[40885] - Available VRAM budget has changed: 6902 MB 2025-12-01 21:54:52.761 - Render thread -> Info: Frame[40915] - Available VRAM budget has changed: 5422 MB 2025-12-01 21:54:53.323 - Render thread -> Info: Frame[40949] - Available VRAM budget has changed: 5471 MB 2025-12-01 21:54:53.423 - Render thread -> Info: Frame[40955] - Available VRAM budget has changed: 5527 MB 2025-12-01 21:54:53.948 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 21:54:53.948 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-01 21:54:53.948 - .NET TP Worker -> Screenshot absolute path: C:\Users\Angry\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-01 21:54:53.948 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 21:54:53.980 - Render thread -> Info: Frame[40987] - Available VRAM budget has changed: 5560 MB 2025-12-01 21:54:55.054 - Render thread -> Info: Frame[41026] - Available VRAM budget has changed: 10912 MB 2025-12-01 21:54:55.073 - Render thread -> Info: Frame[41027] - Available VRAM budget has changed: 6863 MB 2025-12-01 21:54:55.839 - Render thread -> Info: Frame[41073] - Available VRAM budget has changed: 5531 MB 2025-12-01 21:54:56.040 - Render thread -> Info: Frame[41085] - Available VRAM budget has changed: 5502 MB 2025-12-01 21:55:00.224 - Render thread -> Info: Frame[41243] - Available VRAM budget has changed: 6747 MB 2025-12-01 21:55:00.224 - Render thread -> Info: Frame[41243] - Available VRAM budget has changed: 5391 MB 2025-12-01 21:55:01.308 - Render thread -> Info: Frame[41277] - Available VRAM budget has changed: 6833 MB 2025-12-01 21:55:02.175 - Render thread -> Info: Frame[41303] - Available VRAM budget has changed: 6747 MB 2025-12-01 21:55:03.241 - Render thread -> Info: Frame[41335] - Available VRAM budget has changed: 6835 MB 2025-12-01 21:55:04.241 - Render thread -> Info: Frame[41365] - Available VRAM budget has changed: 5448 MB 2025-12-01 21:55:07.056 - Render thread -> Info: Frame[41447] - Available VRAM budget has changed: 6654 MB 2025-12-01 21:55:07.056 - Render thread -> Info: Frame[41447] - Available VRAM budget has changed: 5276 MB 2025-12-01 21:55:08.041 - Render thread -> Info: Frame[41479] - Available VRAM budget has changed: 6848 MB 2025-12-01 21:55:09.041 - Render thread -> Info: Frame[41509] - Available VRAM budget has changed: 5469 MB 2025-12-01 21:55:09.910 - Render thread -> Info: Frame[41535] - Available VRAM budget has changed: 6755 MB 2025-12-01 21:55:09.910 - Render thread -> Info: Frame[41535] - Available VRAM budget has changed: 5392 MB 2025-12-01 21:55:12.991 - Render thread -> Info: Frame[41633] - Available VRAM budget has changed: 6824 MB 2025-12-01 21:55:13.793 - Render thread -> Info: Frame[41657] - Available VRAM budget has changed: 6736 MB 2025-12-01 21:55:15.374 - Render thread -> Info: Frame[41711] - Available VRAM budget has changed: 6833 MB 2025-12-01 21:55:16.374 - Render thread -> Info: Frame[41741] - Available VRAM budget has changed: 5470 MB 2025-12-01 21:55:20.577 - Render thread -> Info: Frame[41867] - Available VRAM budget has changed: 5438 MB 2025-12-01 21:55:20.745 - Render thread -> Info: Frame[41871] - Available VRAM budget has changed: 6758 MB 2025-12-01 21:55:20.745 - Render thread -> Info: Frame[41871] - Available VRAM budget has changed: 5347 MB 2025-12-01 21:55:20.826 - Render thread -> Info: Frame[41873] - Available VRAM budget has changed: 6627 MB 2025-12-01 21:55:20.827 - Render thread -> Info: Frame[41873] - Available VRAM budget has changed: 5241 MB 2025-12-01 21:55:21.959 - Render thread -> Info: Frame[41905] - Available VRAM budget has changed: 6747 MB 2025-12-01 21:55:22.031 - Render thread -> Info: Frame[41907] - Available VRAM budget has changed: 6859 MB 2025-12-01 21:55:22.994 - Render thread -> Info: Frame[41935] - Available VRAM budget has changed: 5368 MB 2025-12-01 21:55:23.099 - Render thread -> Info: Frame[41937] - Available VRAM budget has changed: 5431 MB 2025-12-01 21:55:23.962 - Render thread -> Info: Frame[41965] - Available VRAM budget has changed: 6714 MB 2025-12-01 21:55:23.962 - Render thread -> Info: Frame[41965] - Available VRAM budget has changed: 5288 MB 2025-12-01 21:55:25.292 - Render thread -> Info: Frame[42005] - Available VRAM budget has changed: 6821 MB 2025-12-01 21:55:26.302 - Render thread -> Info: Frame[42035] - Available VRAM budget has changed: 5361 MB 2025-12-01 21:55:27.092 - Render thread -> Info: Frame[42059] - Available VRAM budget has changed: 6691 MB 2025-12-01 21:55:27.092 - Render thread -> Info: Frame[42059] - Available VRAM budget has changed: 5240 MB 2025-12-01 21:55:27.358 - Render thread -> Info: Frame[42067] - Available VRAM budget has changed: 5208 MB 2025-12-01 21:55:28.160 - Render thread -> Info: Frame[42091] - Available VRAM budget has changed: 6805 MB 2025-12-01 21:55:29.158 - Render thread -> Info: Frame[42121] - Available VRAM budget has changed: 5289 MB 2025-12-01 21:55:29.587 - Render thread -> Info: Frame[42133] - Available VRAM budget has changed: 6704 MB 2025-12-01 21:55:29.587 - Render thread -> Info: Frame[42133] - Available VRAM budget has changed: 5188 MB 2025-12-01 21:55:30.824 - Render thread -> Info: Frame[42171] - Available VRAM budget has changed: 6796 MB 2025-12-01 21:55:31.224 - Render thread -> Info: Frame[42183] - Available VRAM budget has changed: 6694 MB 2025-12-01 21:55:32.040 - Render thread -> Info: Frame[42215] - Available VRAM budget has changed: 6811 MB 2025-12-01 21:55:32.540 - Render thread -> Info: Frame[42245] - Available VRAM budget has changed: 5292 MB 2025-12-01 21:55:35.526 - Render thread -> Info: Frame[42405] - Available VRAM budget has changed: 6693 MB 2025-12-01 21:55:35.526 - Render thread -> Info: Frame[42405] - Available VRAM budget has changed: 5171 MB 2025-12-01 21:55:36.660 - Render thread -> Info: Frame[42439] - Available VRAM budget has changed: 6809 MB 2025-12-01 21:55:37.357 - Render thread -> Info: Frame[42469] - Available VRAM budget has changed: 5287 MB 2025-12-01 21:55:37.862 - Render thread -> Info: Frame[42499] - Available VRAM budget has changed: 6689 MB 2025-12-01 21:55:37.862 - Render thread -> Info: Frame[42499] - Available VRAM budget has changed: 5167 MB 2025-12-01 21:55:38.541 - Render thread -> Info: Frame[42531] - Available VRAM budget has changed: 6809 MB 2025-12-01 21:55:39.541 - Render thread -> Info: Frame[42561] - Available VRAM budget has changed: 5276 MB 2025-12-01 21:55:40.074 - Render thread -> Info: Frame[42577] - Available VRAM budget has changed: 5219 MB 2025-12-01 21:55:40.274 - Render thread -> Info: Frame[42583] - Available VRAM budget has changed: 5180 MB 2025-12-01 21:55:45.437 - Render thread -> Info: Frame[42847] - Available VRAM budget has changed: 10966 MB 2025-12-01 21:55:45.940 - Render thread -> Info: Frame[42877] - Available VRAM budget has changed: 6873 MB 2025-12-01 21:55:46.172 - Render thread -> Info: Frame[42889] - Available VRAM budget has changed: 10903 MB 2025-12-01 21:55:46.176 - Render thread -> Info: Frame[42889] - Available VRAM budget has changed: 6817 MB 2025-12-01 21:55:49.604 - Render thread -> Info: Frame[42992] - Available VRAM budget has changed: 10960 MB 2025-12-01 21:55:50.640 - Render thread -> Info: Frame[43023] - Available VRAM budget has changed: 6867 MB 2025-12-01 21:55:51.641 - Render thread -> Info: Frame[43053] - Available VRAM budget has changed: 5235 MB 2025-12-01 21:55:55.170 - Render thread -> Info: Frame[43159] - Available VRAM budget has changed: 10904 MB 2025-12-01 21:55:55.174 - Render thread -> Info: Frame[43159] - Available VRAM budget has changed: 6818 MB 2025-12-01 21:55:55.174 - Render thread -> Info: Frame[43159] - Available VRAM budget has changed: 5182 MB 2025-12-01 21:56:00.637 - Render thread -> Info: Frame[43454] - Available VRAM budget has changed: 10958 MB 2025-12-01 21:56:01.177 - Render thread -> Info: Frame[43485] - Available VRAM budget has changed: 6866 MB 2025-12-01 21:56:01.657 - Render thread -> Info: Frame[43515] - Available VRAM budget has changed: 5230 MB 2025-12-01 21:56:03.205 - Render thread -> Info: Frame[43608] - Available VRAM budget has changed: 10879 MB 2025-12-01 21:56:03.225 - Render thread -> Info: Frame[43609] - Available VRAM budget has changed: 6798 MB 2025-12-01 21:56:03.225 - Render thread -> Info: Frame[43609] - Available VRAM budget has changed: 5164 MB 2025-12-01 21:56:03.987 - Render thread -> Info: Frame[43655] - Available VRAM budget has changed: 10949 MB 2025-12-01 21:56:04.491 - Render thread -> Info: Frame[43685] - Available VRAM budget has changed: 6858 MB 2025-12-01 21:56:04.990 - Render thread -> Info: Frame[43715] - Available VRAM budget has changed: 5223 MB 2025-12-01 21:56:12.188 - Render thread -> Info: Frame[43953] - Available VRAM budget has changed: 10890 MB 2025-12-01 21:56:12.191 - Render thread -> Info: Frame[43953] - Available VRAM budget has changed: 6805 MB 2025-12-01 21:56:12.192 - Render thread -> Info: Frame[43953] - Available VRAM budget has changed: 5170 MB 2025-12-01 21:56:12.821 - Render thread -> Info: Frame[43972] - Available VRAM budget has changed: 10949 MB 2025-12-01 21:56:13.857 - Render thread -> Info: Frame[44003] - Available VRAM budget has changed: 6858 MB 2025-12-01 21:56:14.857 - Render thread -> Info: Frame[44033] - Available VRAM budget has changed: 5222 MB 2025-12-01 21:56:20.220 - Render thread -> Info: Frame[44194] - Available VRAM budget has changed: 10860 MB 2025-12-01 21:56:20.257 - Render thread -> Info: Frame[44195] - Available VRAM budget has changed: 6778 MB 2025-12-01 21:56:20.257 - Render thread -> Info: Frame[44195] - Available VRAM budget has changed: 5143 MB 2025-12-01 21:56:21.254 - Render thread -> Info: Frame[44225] - Available VRAM budget has changed: 10946 MB 2025-12-01 21:56:22.257 - Render thread -> Info: Frame[44255] - Available VRAM budget has changed: 6855 MB 2025-12-01 21:56:23.257 - Render thread -> Info: Frame[44285] - Available VRAM budget has changed: 5220 MB 2025-12-01 21:56:31.901 - Render thread -> Info: Frame[44613] - Available VRAM budget has changed: 4509 MB 2025-12-01 21:56:32.091 - Render thread -> Info: Frame[44619] - Available VRAM budget has changed: 4481 MB 2025-12-01 21:56:34.024 - Render thread -> Info: Frame[44677] - Available VRAM budget has changed: 4521 MB 2025-12-01 21:56:34.092 - Render thread -> Info: Frame[44679] - Available VRAM budget has changed: 4767 MB 2025-12-01 21:56:34.158 - Render thread -> Info: Frame[44681] - Available VRAM budget has changed: 4952 MB 2025-12-01 21:56:34.824 - Render thread -> Info: Frame[44701] - Available VRAM budget has changed: 4913 MB 2025-12-01 21:56:35.024 - Render thread -> Info: Frame[44707] - Available VRAM budget has changed: 4755 MB 2025-12-01 21:56:37.424 - Render thread -> Info: Frame[44779] - Available VRAM budget has changed: 4792 MB 2025-12-01 21:56:37.491 - Render thread -> Info: Frame[44781] - Available VRAM budget has changed: 4558 MB 2025-12-01 21:56:38.158 - Render thread -> Info: Frame[44801] - Available VRAM budget has changed: 4525 MB 2025-12-01 21:56:39.358 - Render thread -> Info: Frame[44837] - Available VRAM budget has changed: 4429 MB 2025-12-01 21:56:42.024 - Render thread -> Info: Frame[44917] - Available VRAM budget has changed: 4473 MB 2025-12-01 21:56:46.424 - Render thread -> Info: Frame[45049] - Available VRAM budget has changed: 4531 MB 2025-12-01 21:56:47.958 - Render thread -> Info: Frame[45095] - Available VRAM budget has changed: 4460 MB 2025-12-01 21:56:48.224 - Render thread -> Info: Frame[45103] - Available VRAM budget has changed: 4428 MB 2025-12-01 21:56:49.557 - Render thread -> Info: Frame[45143] - Available VRAM budget has changed: 4483 MB 2025-12-01 21:56:49.691 - Render thread -> Info: Frame[45147] - Available VRAM budget has changed: 4515 MB 2025-12-01 21:56:51.157 - Render thread -> Info: Frame[45191] - Available VRAM budget has changed: 4538 MB 2025-12-01 21:56:51.758 - Render thread -> Info: Frame[45209] - Available VRAM budget has changed: 4514 MB 2025-12-01 21:56:53.824 - Render thread -> Info: Frame[45271] - Available VRAM budget has changed: 4413 MB 2025-12-01 21:56:55.224 - Render thread -> Info: Frame[45313] - Available VRAM budget has changed: 4530 MB 2025-12-01 21:56:56.357 - Render thread -> Info: Frame[45347] - Available VRAM budget has changed: 4394 MB 2025-12-01 21:56:57.557 - Render thread -> Info: Frame[45383] - Available VRAM budget has changed: 4532 MB 2025-12-01 21:56:58.157 - Render thread -> Info: Frame[45401] - Available VRAM budget has changed: 4474 MB 2025-12-01 21:56:58.758 - Render thread -> Info: Frame[45419] - Available VRAM budget has changed: 4440 MB 2025-12-01 21:57:00.158 - Render thread -> Info: Frame[45461] - Available VRAM budget has changed: 4484 MB 2025-12-01 21:57:00.291 - Render thread -> Info: Frame[45465] - Available VRAM budget has changed: 4512 MB 2025-12-01 21:57:00.957 - Render thread -> Info: Frame[45485] - Available VRAM budget has changed: 4472 MB 2025-12-01 21:57:01.624 - Render thread -> Info: Frame[45505] - Available VRAM budget has changed: 4428 MB 2025-12-01 21:57:03.891 - Render thread -> Info: Frame[45573] - Available VRAM budget has changed: 4637 MB 2025-12-01 21:57:04.424 - Render thread -> Info: Frame[45589] - Available VRAM budget has changed: 4675 MB 2025-12-01 21:57:04.557 - Render thread -> Info: Frame[45593] - Available VRAM budget has changed: 4728 MB 2025-12-01 21:57:06.025 - Render thread -> Info: Frame[45637] - Available VRAM budget has changed: 4776 MB 2025-12-01 21:57:06.091 - Render thread -> Info: Frame[45639] - Available VRAM budget has changed: 4736 MB 2025-12-01 21:57:07.025 - Render thread -> Info: Frame[45667] - Available VRAM budget has changed: 4712 MB 2025-12-01 21:57:07.357 - Render thread -> Info: Frame[45677] - Available VRAM budget has changed: 4642 MB 2025-12-01 21:57:07.424 - Render thread -> Info: Frame[45679] - Available VRAM budget has changed: 4602 MB 2025-12-01 21:57:07.558 - Render thread -> Info: Frame[45683] - Available VRAM budget has changed: 4485 MB 2025-12-01 21:57:08.157 - Render thread -> Info: Frame[45701] - Available VRAM budget has changed: 4421 MB 2025-12-01 21:57:08.559 - Render thread -> Info: Frame[45713] - Available VRAM budget has changed: 4369 MB 2025-12-01 21:57:10.224 - Render thread -> Info: Frame[45763] - Available VRAM budget has changed: 4445 MB 2025-12-01 21:57:15.490 - Render thread -> Info: Frame[45921] - Available VRAM budget has changed: 4354 MB 2025-12-01 21:57:20.157 - Render thread -> Info: Frame[46061] - Available VRAM budget has changed: 4300 MB 2025-12-01 21:57:21.224 - Render thread -> Info: Frame[46093] - Available VRAM budget has changed: 4325 MB 2025-12-01 21:57:21.424 - Render thread -> Info: Frame[46099] - Available VRAM budget has changed: 4295 MB 2025-12-01 21:57:22.491 - Render thread -> Info: Frame[46131] - Available VRAM budget has changed: 4359 MB 2025-12-01 21:57:22.558 - Render thread -> Info: Frame[46133] - Available VRAM budget has changed: 4395 MB 2025-12-01 21:57:22.691 - Render thread -> Info: Frame[46137] - Available VRAM budget has changed: 4349 MB 2025-12-01 21:57:22.891 - Render thread -> Info: Frame[46143] - Available VRAM budget has changed: 4302 MB 2025-12-01 21:57:24.224 - Render thread -> Info: Frame[46183] - Available VRAM budget has changed: 4338 MB 2025-12-01 21:57:24.891 - Render thread -> Info: Frame[46203] - Available VRAM budget has changed: 4369 MB 2025-12-01 21:57:25.091 - Render thread -> Info: Frame[46209] - Available VRAM budget has changed: 4421 MB 2025-12-01 21:57:25.491 - Render thread -> Info: Frame[46221] - Available VRAM budget has changed: 4602 MB 2025-12-01 21:57:25.624 - Render thread -> Info: Frame[46225] - Available VRAM budget has changed: 4642 MB 2025-12-01 21:57:25.693 - Render thread -> Info: Frame[46227] - Available VRAM budget has changed: 4706 MB 2025-12-01 21:57:26.890 - Render thread -> Info: Frame[46263] - Available VRAM budget has changed: 4820 MB 2025-12-01 21:57:29.758 - Render thread -> Info: Frame[46349] - Available VRAM budget has changed: 4950 MB 2025-12-01 21:57:30.424 - Render thread -> Info: Frame[46369] - Available VRAM budget has changed: 4657 MB 2025-12-01 21:57:30.691 - Render thread -> Info: Frame[46377] - Available VRAM budget has changed: 4578 MB 2025-12-01 21:57:31.224 - Render thread -> Info: Frame[46393] - Available VRAM budget has changed: 4513 MB 2025-12-01 21:57:31.891 - Render thread -> Info: Frame[46413] - Available VRAM budget has changed: 4468 MB 2025-12-01 21:57:32.091 - Render thread -> Info: Frame[46419] - Available VRAM budget has changed: 4407 MB 2025-12-01 21:57:36.291 - Render thread -> Info: Frame[46545] - Available VRAM budget has changed: 4433 MB 2025-12-01 21:57:36.490 - Render thread -> Info: Frame[46551] - Available VRAM budget has changed: 4512 MB 2025-12-01 21:57:41.424 - Render thread -> Info: Frame[46699] - Available VRAM budget has changed: 4347 MB 2025-12-01 21:57:44.491 - Render thread -> Info: Frame[46791] - Available VRAM budget has changed: 4375 MB 2025-12-01 21:57:47.424 - Render thread -> Info: Frame[46879] - Available VRAM budget has changed: 4481 MB 2025-12-01 21:57:47.624 - Render thread -> Info: Frame[46885] - Available VRAM budget has changed: 4510 MB 2025-12-01 21:57:48.091 - Render thread -> Info: Frame[46899] - Available VRAM budget has changed: 4619 MB 2025-12-01 21:57:51.157 - Render thread -> Info: Frame[46991] - Available VRAM budget has changed: 4471 MB 2025-12-01 21:57:54.225 - Render thread -> Info: Frame[47083] - Available VRAM budget has changed: 4500 MB 2025-12-01 21:57:54.958 - Render thread -> Info: Frame[47105] - Available VRAM budget has changed: 4465 MB 2025-12-01 21:57:55.091 - Render thread -> Info: Frame[47109] - Available VRAM budget has changed: 4437 MB 2025-12-01 21:57:55.424 - Render thread -> Info: Frame[47119] - Available VRAM budget has changed: 4394 MB 2025-12-01 21:57:55.491 - Render thread -> Info: Frame[47121] - Available VRAM budget has changed: 4361 MB 2025-12-01 21:57:58.024 - Render thread -> Info: Frame[47197] - Available VRAM budget has changed: 4501 MB 2025-12-01 21:57:59.691 - Render thread -> Info: Frame[47247] - Available VRAM budget has changed: 4411 MB 2025-12-01 21:58:00.758 - Render thread -> Info: Frame[47279] - Available VRAM budget has changed: 4339 MB 2025-12-01 21:58:03.490 - Render thread -> Info: Frame[47361] - Available VRAM budget has changed: 4501 MB 2025-12-01 21:58:05.624 - Render thread -> Info: Frame[47425] - Available VRAM budget has changed: 4468 MB 2025-12-01 21:58:06.957 - Render thread -> Info: Frame[47465] - Available VRAM budget has changed: 4498 MB 2025-12-01 21:58:07.424 - Render thread -> Info: Frame[47479] - Available VRAM budget has changed: 4449 MB 2025-12-01 21:58:07.959 - Render thread -> Info: Frame[47495] - Available VRAM budget has changed: 4374 MB 2025-12-01 21:58:17.424 - Render thread -> Info: Frame[47779] - Available VRAM budget has changed: 4447 MB 2025-12-01 21:58:19.224 - Render thread -> Info: Frame[47833] - Available VRAM budget has changed: 4519 MB 2025-12-01 21:58:20.692 - Render thread -> Info: Frame[47877] - Available VRAM budget has changed: 4453 MB 2025-12-01 21:58:23.957 - Render thread -> Info: Frame[47975] - Available VRAM budget has changed: 4520 MB 2025-12-01 21:58:24.957 - Render thread -> Info: Frame[48005] - Available VRAM budget has changed: 4601 MB 2025-12-01 21:58:26.024 - Render thread -> Info: Frame[48037] - Available VRAM budget has changed: 4525 MB 2025-12-01 21:58:26.691 - Render thread -> Info: Frame[48057] - Available VRAM budget has changed: 4475 MB 2025-12-01 21:58:28.420 - Render thread -> Info: Frame[48109] - Available VRAM budget has changed: 10876 MB 2025-12-01 21:58:28.424 - Render thread -> Info: Frame[48109] - Available VRAM budget has changed: 6791 MB 2025-12-01 21:58:28.424 - Render thread -> Info: Frame[48109] - Available VRAM budget has changed: 4395 MB 2025-12-01 21:58:28.954 - Render thread -> Info: Frame[48125] - Available VRAM budget has changed: 10946 MB 2025-12-01 21:58:29.357 - Render thread -> Info: Frame[48137] - Available VRAM budget has changed: 4361 MB 2025-12-01 21:58:29.957 - Render thread -> Info: Frame[48155] - Available VRAM budget has changed: 6841 MB 2025-12-01 21:58:30.424 - Render thread -> Info: Frame[48169] - Available VRAM budget has changed: 4440 MB 2025-12-01 21:58:30.957 - Render thread -> Info: Frame[48185] - Available VRAM budget has changed: 4489 MB 2025-12-01 21:58:31.491 - Render thread -> Info: Frame[48201] - Available VRAM budget has changed: 4430 MB 2025-12-01 21:58:31.957 - Render thread -> Info: Frame[48215] - Available VRAM budget has changed: 4269 MB 2025-12-01 21:58:33.023 - Render thread -> Info: Frame[48247] - Available VRAM budget has changed: 4325 MB 2025-12-01 21:58:33.824 - Render thread -> Info: Frame[48271] - Available VRAM budget has changed: 4269 MB 2025-12-01 21:58:39.557 - Render thread -> Info: Frame[48443] - Available VRAM budget has changed: 4331 MB 2025-12-01 21:58:40.024 - Render thread -> Info: Frame[48457] - Available VRAM budget has changed: 4252 MB 2025-12-01 21:58:41.624 - Render thread -> Info: Frame[48505] - Available VRAM budget has changed: 4377 MB 2025-12-01 21:58:41.691 - Render thread -> Info: Frame[48507] - Available VRAM budget has changed: 4410 MB 2025-12-01 21:58:41.758 - Render thread -> Info: Frame[48509] - Available VRAM budget has changed: 4464 MB 2025-12-01 21:58:50.693 - Render thread -> Info: Frame[48855] - Available VRAM budget has changed: 4421 MB 2025-12-01 21:58:54.723 - Render thread -> Info: Frame[49011] - Available VRAM budget has changed: 4369 MB 2025-12-01 21:58:56.057 - Render thread -> Info: Frame[49051] - Available VRAM budget has changed: 4506 MB 2025-12-01 21:58:56.324 - Render thread -> Info: Frame[49059] - Available VRAM budget has changed: 4897 MB 2025-12-01 21:58:56.791 - Render thread -> Info: Frame[49073] - Available VRAM budget has changed: 4783 MB 2025-12-01 21:58:59.324 - Render thread -> Info: Frame[49149] - Available VRAM budget has changed: 4925 MB 2025-12-01 21:58:59.724 - Render thread -> Info: Frame[49161] - Available VRAM budget has changed: 4759 MB 2025-12-01 21:58:59.791 - Render thread -> Info: Frame[49163] - Available VRAM budget has changed: 4513 MB 2025-12-01 21:58:59.859 - Render thread -> Info: Frame[49165] - Available VRAM budget has changed: 4485 MB 2025-12-01 21:59:00.057 - Render thread -> Info: Frame[49171] - Available VRAM budget has changed: 4459 MB 2025-12-01 21:59:00.391 - Render thread -> Info: Frame[49181] - Available VRAM budget has changed: 6806 MB 2025-12-01 21:59:00.391 - Render thread -> Info: Frame[49181] - Available VRAM budget has changed: 4412 MB 2025-12-01 21:59:02.773 - Render thread -> Info: Frame[49257] - Available VRAM budget has changed: 5165 MB 2025-12-01 21:59:02.992 - Render thread -> Info: Frame[49265] - Available VRAM budget has changed: 6723 MB 2025-12-01 21:59:02.992 - Render thread -> Info: Frame[49265] - Available VRAM budget has changed: 5084 MB 2025-12-01 21:59:04.057 - Render thread -> Info: Frame[49297] - Available VRAM budget has changed: 6814 MB 2025-12-01 21:59:04.192 - Render thread -> Info: Frame[49301] - Available VRAM budget has changed: 4474 MB 2025-12-01 21:59:04.392 - Render thread -> Info: Frame[49307] - Available VRAM budget has changed: 4417 MB 2025-12-01 21:59:06.418 - Render thread -> Info: Frame[49367] - Available VRAM budget has changed: 4457 MB 2025-12-01 21:59:07.990 - Render thread -> Info: Frame[49415] - Available VRAM budget has changed: 5180 MB 2025-12-01 21:59:09.057 - Render thread -> Info: Frame[49447] - Available VRAM budget has changed: 4907 MB 2025-12-01 21:59:09.591 - Render thread -> Info: Frame[49463] - Available VRAM budget has changed: 4492 MB 2025-12-01 21:59:11.391 - Render thread -> Info: Frame[49517] - Available VRAM budget has changed: 4444 MB 2025-12-01 21:59:12.791 - Render thread -> Info: Frame[49559] - Available VRAM budget has changed: 4420 MB 2025-12-01 21:59:14.924 - Render thread -> Info: Frame[49623] - Available VRAM budget has changed: 4520 MB 2025-12-01 21:59:15.924 - Render thread -> Info: Frame[49653] - Available VRAM budget has changed: 4544 MB 2025-12-01 21:59:16.258 - Render thread -> Info: Frame[49663] - Available VRAM budget has changed: 4656 MB 2025-12-01 21:59:16.324 - Render thread -> Info: Frame[49665] - Available VRAM budget has changed: 4687 MB 2025-12-01 21:59:16.990 - Render thread -> Info: Frame[49685] - Available VRAM budget has changed: 4714 MB 2025-12-01 21:59:18.857 - Render thread -> Info: Frame[49741] - Available VRAM budget has changed: 4936 MB 2025-12-01 21:59:19.391 - Render thread -> Info: Frame[49757] - Available VRAM budget has changed: 4685 MB 2025-12-01 21:59:27.620 - Render thread -> Info: Frame[50016] - Available VRAM budget has changed: 10889 MB 2025-12-01 21:59:28.270 - Render thread -> Info: Frame[50055] - Available VRAM budget has changed: 10947 MB 2025-12-01 21:59:31.691 - Render thread -> Info: Frame[50237] - Available VRAM budget has changed: 4653 MB 2025-12-01 21:59:31.824 - Render thread -> Info: Frame[50241] - Available VRAM budget has changed: 4559 MB 2025-12-01 21:59:33.757 - Render thread -> Info: Frame[50299] - Available VRAM budget has changed: 4654 MB 2025-12-01 21:59:33.824 - Render thread -> Info: Frame[50301] - Available VRAM budget has changed: 4907 MB 2025-12-01 21:59:57.691 - Render thread -> Info: Frame[51707] - Available VRAM budget has changed: 6727 MB 2025-12-01 21:59:57.691 - Render thread -> Info: Frame[51707] - Available VRAM budget has changed: 4810 MB 2025-12-01 21:59:58.807 - Render thread -> Info: Frame[51755] - Available VRAM budget has changed: 6840 MB 2025-12-01 21:59:59.307 - Render thread -> Info: Frame[51785] - Available VRAM budget has changed: 4922 MB 2025-12-01 22:00:02.707 - Render thread -> Info: Frame[51989] - Available VRAM budget has changed: 4950 MB 2025-12-01 22:00:04.774 - Render thread -> Info: Frame[52087] - Available VRAM budget has changed: 4745 MB 2025-12-01 22:00:05.974 - Render thread -> Info: Frame[52123] - Available VRAM budget has changed: 4681 MB 2025-12-01 22:00:06.041 - Render thread -> Info: Frame[52125] - Available VRAM budget has changed: 4580 MB 2025-12-01 22:00:07.923 - Render thread -> Info: Frame[52183] - Available VRAM budget has changed: 4682 MB 2025-12-01 22:00:07.957 - Render thread -> Info: Frame[52185] - Available VRAM budget has changed: 4942 MB 2025-12-01 22:00:12.220 - Render thread -> Info: Frame[52439] - Available VRAM budget has changed: 6677 MB 2025-12-01 22:00:12.220 - Render thread -> Info: Frame[52439] - Available VRAM budget has changed: 4777 MB 2025-12-01 22:00:12.923 - Render thread -> Info: Frame[52471] - Available VRAM budget has changed: 6743 MB 2025-12-01 22:00:12.957 - Render thread -> Info: Frame[52473] - Available VRAM budget has changed: 6839 MB 2025-12-01 22:00:13.425 - Render thread -> Info: Frame[52501] - Available VRAM budget has changed: 4872 MB 2025-12-01 22:00:13.462 - Render thread -> Info: Frame[52503] - Available VRAM budget has changed: 4966 MB 2025-12-01 22:00:13.974 - Render thread -> Info: Frame[52519] - Available VRAM budget has changed: 4782 MB 2025-12-01 22:00:15.440 - Render thread -> Info: Frame[52563] - Available VRAM budget has changed: 4960 MB 2025-12-01 22:00:15.774 - Render thread -> Info: Frame[52573] - Available VRAM budget has changed: 4579 MB 2025-12-01 22:00:17.974 - Render thread -> Info: Frame[52639] - Available VRAM budget has changed: 4680 MB 2025-12-01 22:00:18.041 - Render thread -> Info: Frame[52641] - Available VRAM budget has changed: 4711 MB 2025-12-01 22:00:27.137 - Render thread -> Info: Frame[52996] - Available VRAM budget has changed: 10888 MB 2025-12-01 22:00:27.157 - Render thread -> Info: Frame[52997] - Available VRAM budget has changed: 6790 MB 2025-12-01 22:00:27.157 - Render thread -> Info: Frame[52997] - Available VRAM budget has changed: 4665 MB 2025-12-01 22:00:27.887 - Render thread -> Info: Frame[53041] - Available VRAM budget has changed: 10946 MB 2025-12-01 22:00:28.390 - Render thread -> Info: Frame[53071] - Available VRAM budget has changed: 6841 MB 2025-12-01 22:00:28.890 - Render thread -> Info: Frame[53101] - Available VRAM budget has changed: 4717 MB 2025-12-01 22:00:35.625 - Render thread -> Info: Frame[53509] - Available VRAM budget has changed: 10887 MB 2025-12-01 22:00:35.628 - Render thread -> Info: Frame[53509] - Available VRAM budget has changed: 6788 MB 2025-12-01 22:00:35.628 - Render thread -> Info: Frame[53509] - Available VRAM budget has changed: 4661 MB 2025-12-01 22:00:38.755 - Render thread -> Info: Frame[53741] - Available VRAM budget has changed: 4691 MB 2025-12-01 22:00:40.975 - Render thread -> Info: Frame[53881] - Available VRAM budget has changed: 4665 MB 2025-12-01 22:00:41.633 - Render thread -> Info: Frame[53919] - Available VRAM budget has changed: 4913 MB 2025-12-01 22:00:42.282 - Render thread -> Info: Frame[53957] - Available VRAM budget has changed: 4671 MB 2025-12-01 22:00:43.830 - Render thread -> Info: Frame[54053] - Available VRAM budget has changed: 10942 MB 2025-12-01 22:00:44.146 - Render thread -> Info: Frame[54073] - Available VRAM budget has changed: 10871 MB 2025-12-01 22:00:46.184 - Render thread -> Info: Frame[54201] - Available VRAM budget has changed: 4905 MB 2025-12-01 22:00:46.341 - Render thread -> Info: Frame[54209] - Available VRAM budget has changed: 6741 MB 2025-12-01 22:00:46.341 - Render thread -> Info: Frame[54209] - Available VRAM budget has changed: 4838 MB 2025-12-01 22:00:46.430 - Render thread -> Info: Frame[54213] - Available VRAM budget has changed: 10928 MB 2025-12-01 22:00:46.910 - Render thread -> Info: Frame[54243] - Available VRAM budget has changed: 6807 MB 2025-12-01 22:00:47.362 - Render thread -> Info: Frame[54271] - Available VRAM budget has changed: 4866 MB 2025-12-01 22:00:47.397 - Render thread -> Info: Frame[54273] - Available VRAM budget has changed: 4931 MB 2025-12-01 22:00:47.534 - Render thread -> Info: Frame[54281] - Available VRAM budget has changed: 4658 MB 2025-12-01 22:00:47.607 - Render thread -> Info: Frame[54285] - Available VRAM budget has changed: 4571 MB 2025-12-01 22:00:48.025 - Render thread -> Info: Frame[54307] - Available VRAM budget has changed: 4546 MB 2025-12-01 22:00:48.654 - Render thread -> Info: Frame[54345] - Available VRAM budget has changed: 4643 MB 2025-12-01 22:00:49.073 - Render thread -> Info: Frame[54369] - Available VRAM budget has changed: 4891 MB 2025-12-01 22:01:35.986 - Render thread -> Info: Frame[57737] - Available VRAM budget has changed: 10861 MB 2025-12-01 22:01:35.989 - Render thread -> Info: Frame[57737] - Available VRAM budget has changed: 6763 MB 2025-12-01 22:01:35.989 - Render thread -> Info: Frame[57737] - Available VRAM budget has changed: 4835 MB 2025-12-01 22:01:36.273 - Render thread -> Info: Frame[57756] - Available VRAM budget has changed: 10930 MB 2025-12-01 22:01:36.725 - Render thread -> Info: Frame[57787] - Available VRAM budget has changed: 6826 MB 2025-12-01 22:01:37.137 - Render thread -> Info: Frame[57817] - Available VRAM budget has changed: 4897 MB 2025-12-01 22:01:37.906 - Render thread -> Info: Frame[57871] - Available VRAM budget has changed: 6948 MB 2025-12-01 22:01:38.321 - Render thread -> Info: Frame[57901] - Available VRAM budget has changed: 5019 MB 2025-12-01 22:01:38.531 - Render thread -> Info: Frame[57909] - Available VRAM budget has changed: 6818 MB 2025-12-01 22:01:38.531 - Render thread -> Info: Frame[57909] - Available VRAM budget has changed: 4889 MB 2025-12-01 22:01:50.685 - Render thread -> Info: Frame[58787] - Available VRAM budget has changed: 4918 MB 2025-12-01 22:01:51.327 - Render thread -> Info: Frame[58827] - Available VRAM budget has changed: 4741 MB 2025-12-01 22:01:51.434 - Render thread -> Info: Frame[58833] - Available VRAM budget has changed: 4504 MB 2025-12-01 22:01:52.293 - Render thread -> Info: Frame[58883] - Available VRAM budget has changed: 4727 MB 2025-12-01 22:01:52.329 - Render thread -> Info: Frame[58885] - Available VRAM budget has changed: 4757 MB 2025-12-01 22:01:53.137 - Render thread -> Info: Frame[58933] - Available VRAM budget has changed: 4910 MB 2025-12-01 22:01:54.558 - Render thread -> Info: Frame[59019] - Available VRAM budget has changed: 4568 MB 2025-12-01 22:01:54.666 - Render thread -> Info: Frame[59025] - Available VRAM budget has changed: 4540 MB 2025-12-01 22:01:55.373 - Render thread -> Info: Frame[59065] - Available VRAM budget has changed: 4653 MB 2025-12-01 22:01:56.181 - Render thread -> Info: Frame[59113] - Available VRAM budget has changed: 4689 MB 2025-12-01 22:01:57.906 - Render thread -> Info: Frame[59221] - Available VRAM budget has changed: 4661 MB 2025-12-01 22:01:58.016 - Render thread -> Info: Frame[59227] - Available VRAM budget has changed: 4560 MB 2025-12-01 22:01:58.711 - Render thread -> Info: Frame[59269] - Available VRAM budget has changed: 4652 MB 2025-12-01 22:01:59.017 - Render thread -> Info: Frame[59287] - Available VRAM budget has changed: 4584 MB 2025-12-01 22:02:00.113 - Render thread -> Info: Frame[59355] - Available VRAM budget has changed: 4695 MB 2025-12-01 22:02:00.149 - Render thread -> Info: Frame[59357] - Available VRAM budget has changed: 4944 MB 2025-12-01 22:02:00.230 - Render thread -> Info: Frame[59361] - Available VRAM budget has changed: 4700 MB 2025-12-01 22:02:00.854 - Render thread -> Info: Frame[59397] - Available VRAM budget has changed: 4944 MB 2025-12-01 22:02:01.002 - Render thread -> Info: Frame[59405] - Available VRAM budget has changed: 4914 MB 2025-12-01 22:02:01.307 - Render thread -> Info: Frame[59421] - Available VRAM budget has changed: 4657 MB 2025-12-01 22:02:01.418 - Render thread -> Info: Frame[59427] - Available VRAM budget has changed: 4527 MB 2025-12-01 22:02:01.453 - Render thread -> Info: Frame[59429] - Available VRAM budget has changed: 4429 MB 2025-12-01 22:02:02.336 - Render thread -> Info: Frame[59479] - Available VRAM budget has changed: 4657 MB 2025-12-01 22:02:02.989 - Render thread -> Info: Frame[59517] - Available VRAM budget has changed: 4519 MB 2025-12-01 22:02:03.527 - Render thread -> Info: Frame[59549] - Available VRAM budget has changed: 4910 MB 2025-12-01 22:02:05.097 - Render thread -> Info: Frame[59641] - Available VRAM budget has changed: 4767 MB 2025-12-01 22:02:05.839 - Render thread -> Info: Frame[59685] - Available VRAM budget has changed: 4924 MB 2025-12-01 22:02:11.278 - Render thread -> Info: Frame[60025] - Available VRAM budget has changed: 4548 MB 2025-12-01 22:02:13.131 - Render thread -> Info: Frame[60131] - Available VRAM budget has changed: 4384 MB 2025-12-01 22:02:15.922 - Render thread -> Info: Frame[60283] - Available VRAM budget has changed: 4548 MB 2025-12-01 22:02:17.214 - Render thread -> Info: Frame[60355] - Available VRAM budget has changed: 4384 MB 2025-12-01 22:02:18.604 - Render thread -> Info: Frame[60431] - Available VRAM budget has changed: 10866 MB 2025-12-01 22:02:18.608 - Render thread -> Info: Frame[60431] - Available VRAM budget has changed: 6779 MB 2025-12-01 22:02:18.608 - Render thread -> Info: Frame[60431] - Available VRAM budget has changed: 4362 MB 2025-12-01 22:02:19.032 - Render thread -> Info: Frame[60453] - Available VRAM budget has changed: 10933 MB 2025-12-01 22:02:19.571 - Render thread -> Info: Frame[60483] - Available VRAM budget has changed: 6824 MB 2025-12-01 22:02:19.984 - Render thread -> Info: Frame[60507] - Available VRAM budget has changed: 4510 MB 2025-12-01 22:02:20.093 - Render thread -> Info: Frame[60513] - Available VRAM budget has changed: 4554 MB 2025-12-01 22:02:20.925 - Render thread -> Info: Frame[60557] - Available VRAM budget has changed: 4414 MB 2025-12-01 22:02:23.759 - Render thread -> Info: Frame[60713] - Available VRAM budget has changed: 4695 MB 2025-12-01 22:02:23.832 - Render thread -> Info: Frame[60717] - Available VRAM budget has changed: 4667 MB 2025-12-01 22:02:24.557 - Render thread -> Info: Frame[60759] - Available VRAM budget has changed: 4882 MB 2025-12-01 22:02:25.064 - Render thread -> Info: Frame[60787] - Available VRAM budget has changed: 4758 MB 2025-12-01 22:02:25.257 - Render thread -> Info: Frame[60797] - Available VRAM budget has changed: 4706 MB 2025-12-01 22:02:25.868 - Render thread -> Info: Frame[60831] - Available VRAM budget has changed: 4669 MB 2025-12-01 22:02:26.541 - Render thread -> Info: Frame[60871] - Available VRAM budget has changed: 4731 MB 2025-12-01 22:02:26.905 - Render thread -> Info: Frame[60891] - Available VRAM budget has changed: 4760 MB 2025-12-01 22:02:26.976 - Render thread -> Info: Frame[60895] - Available VRAM budget has changed: 4601 MB 2025-12-01 22:02:27.015 - Render thread -> Info: Frame[60897] - Available VRAM budget has changed: 4526 MB 2025-12-01 22:02:27.378 - Render thread -> Info: Frame[60915] - Available VRAM budget has changed: 4496 MB 2025-12-01 22:02:28.301 - Render thread -> Info: Frame[60969] - Available VRAM budget has changed: 4458 MB 2025-12-01 22:02:28.857 - Render thread -> Info: Frame[61001] - Available VRAM budget has changed: 4296 MB 2025-12-01 22:02:29.506 - Render thread -> Info: Frame[61039] - Available VRAM budget has changed: 4235 MB 2025-12-01 22:02:30.927 - Render thread -> Info: Frame[61125] - Available VRAM budget has changed: 4384 MB 2025-12-01 22:02:33.478 - Render thread -> Info: Frame[61283] - Available VRAM budget has changed: 4413 MB 2025-12-01 22:02:34.032 - Render thread -> Info: Frame[61317] - Available VRAM budget has changed: 4469 MB 2025-12-01 22:02:34.067 - Render thread -> Info: Frame[61319] - Available VRAM budget has changed: 4492 MB 2025-12-01 22:02:34.103 - Render thread -> Info: Frame[61321] - Available VRAM budget has changed: 4331 MB 2025-12-01 22:02:36.849 - Render thread -> Info: Frame[61479] - Available VRAM budget has changed: 4492 MB 2025-12-01 22:02:38.177 - Render thread -> Info: Frame[61559] - Available VRAM budget has changed: 4436 MB 2025-12-01 22:02:38.833 - Render thread -> Info: Frame[61597] - Available VRAM budget has changed: 4397 MB 2025-12-01 22:02:39.407 - Render thread -> Info: Frame[61629] - Available VRAM budget has changed: 4442 MB 2025-12-01 22:02:41.009 - Render thread -> Info: Frame[61729] - Available VRAM budget has changed: 4472 MB 2025-12-01 22:02:41.144 - Render thread -> Info: Frame[61737] - Available VRAM budget has changed: 4444 MB 2025-12-01 22:02:41.406 - Render thread -> Info: Frame[61753] - Available VRAM budget has changed: 4384 MB 2025-12-01 22:02:42.466 - Render thread -> Info: Frame[61815] - Available VRAM budget has changed: 4417 MB 2025-12-01 22:02:42.640 - Render thread -> Info: Frame[61825] - Available VRAM budget has changed: 4474 MB 2025-12-01 22:02:43.304 - Render thread -> Info: Frame[61863] - Available VRAM budget has changed: 4539 MB 2025-12-01 22:02:43.869 - Render thread -> Info: Frame[61897] - Available VRAM budget has changed: 4380 MB 2025-12-01 22:02:46.748 - Render thread -> Info: Frame[62069] - Available VRAM budget has changed: 4545 MB 2025-12-01 22:02:48.532 - Render thread -> Info: Frame[62179] - Available VRAM budget has changed: 4476 MB 2025-12-01 22:02:49.125 - Render thread -> Info: Frame[62215] - Available VRAM budget has changed: 4522 MB 2025-12-01 22:02:49.191 - Render thread -> Info: Frame[62219] - Available VRAM budget has changed: 4480 MB 2025-12-01 22:02:49.260 - Render thread -> Info: Frame[62223] - Available VRAM budget has changed: 4436 MB 2025-12-01 22:02:50.711 - Render thread -> Info: Frame[62311] - Available VRAM budget has changed: 4477 MB 2025-12-01 22:02:50.742 - Render thread -> Info: Frame[62313] - Available VRAM budget has changed: 4354 MB 2025-12-01 22:02:51.783 - Render thread -> Info: Frame[62377] - Available VRAM budget has changed: 4477 MB 2025-12-01 22:02:52.138 - Render thread -> Info: Frame[62399] - Available VRAM budget has changed: 10877 MB 2025-12-01 22:02:52.237 - Render thread -> Info: Frame[62405] - Available VRAM budget has changed: 6788 MB 2025-12-01 22:02:52.237 - Render thread -> Info: Frame[62405] - Available VRAM budget has changed: 4441 MB 2025-12-01 22:02:52.895 - Render thread -> Info: Frame[62448] - Available VRAM budget has changed: 10933 MB 2025-12-01 22:02:53.374 - Render thread -> Info: Frame[62479] - Available VRAM budget has changed: 6822 MB 2025-12-01 22:02:53.820 - Render thread -> Info: Frame[62509] - Available VRAM budget has changed: 4475 MB 2025-12-01 22:02:55.009 - Render thread -> Info: Frame[62585] - Available VRAM budget has changed: 4416 MB 2025-12-01 22:02:55.883 - Render thread -> Info: Frame[62639] - Available VRAM budget has changed: 4489 MB 2025-12-01 22:02:55.916 - Render thread -> Info: Frame[62641] - Available VRAM budget has changed: 4576 MB 2025-12-01 22:02:56.349 - Render thread -> Info: Frame[62667] - Available VRAM budget has changed: 4536 MB 2025-12-01 22:02:56.606 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 22:02:56.606 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-01 22:02:56.606 - .NET TP Worker -> Screenshot absolute path: C:\Users\Angry\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-01 22:02:56.606 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 22:02:57.039 - Render thread -> Info: Frame[62701] - Available VRAM budget has changed: 4655 MB 2025-12-01 22:02:57.113 - Render thread -> Info: Frame[62705] - Available VRAM budget has changed: 4687 MB 2025-12-01 22:02:58.610 - Render thread -> Info: Frame[62795] - Available VRAM budget has changed: 4661 MB 2025-12-01 22:02:58.641 - Render thread -> Info: Frame[62797] - Available VRAM budget has changed: 4541 MB 2025-12-01 22:02:59.761 - Render thread -> Info: Frame[62867] - Available VRAM budget has changed: 4657 MB 2025-12-01 22:02:59.832 - Render thread -> Info: Frame[62871] - Available VRAM budget has changed: 4689 MB 2025-12-01 22:03:00.939 - Render thread -> Info: Frame[62939] - Available VRAM budget has changed: 4724 MB 2025-12-01 22:03:01.038 - Render thread -> Info: Frame[62945] - Available VRAM budget has changed: 4784 MB 2025-12-01 22:03:01.110 - Render thread -> Info: Frame[62949] - Available VRAM budget has changed: 4758 MB 2025-12-01 22:03:02.797 - Render thread -> Info: Frame[63051] - Available VRAM budget has changed: 4827 MB 2025-12-01 22:03:02.833 - Render thread -> Info: Frame[63053] - Available VRAM budget has changed: 4919 MB 2025-12-01 22:03:03.570 - Render thread -> Info: Frame[63095] - Available VRAM budget has changed: 4735 MB 2025-12-01 22:03:03.641 - Render thread -> Info: Frame[63099] - Available VRAM budget has changed: 4489 MB 2025-12-01 22:03:04.353 - Render thread -> Info: Frame[63139] - Available VRAM budget has changed: 5181 MB 2025-12-01 22:03:05.916 - Render thread -> Info: Frame[63231] - Available VRAM budget has changed: 5248 MB 2025-12-01 22:03:06.324 - Render thread -> Info: Frame[63253] - Available VRAM budget has changed: 5280 MB 2025-12-01 22:03:06.969 - Render thread -> Info: Frame[63294] - Available VRAM budget has changed: 10875 MB 2025-12-01 22:03:07.014 - Render thread -> Info: Frame[63297] - Available VRAM budget has changed: 6788 MB 2025-12-01 22:03:07.274 - Render thread -> Info: Frame[63313] - Available VRAM budget has changed: 10933 MB 2025-12-01 22:03:07.758 - Render thread -> Info: Frame[63343] - Available VRAM budget has changed: 6824 MB 2025-12-01 22:03:14.503 - Render thread -> Info: Frame[63739] - Available VRAM budget has changed: 5318 MB 2025-12-01 22:03:16.062 - Render thread -> Info: Frame[63827] - Available VRAM budget has changed: 6706 MB 2025-12-01 22:03:16.062 - Render thread -> Info: Frame[63827] - Available VRAM budget has changed: 5247 MB 2025-12-01 22:03:16.605 - Render thread -> Info: Frame[63859] - Available VRAM budget has changed: 6826 MB 2025-12-01 22:03:16.716 - Render thread -> Info: Frame[63865] - Available VRAM budget has changed: 5278 MB 2025-12-01 22:03:16.857 - Render thread -> Info: Frame[63873] - Available VRAM budget has changed: 6703 MB 2025-12-01 22:03:17.403 - Render thread -> Info: Frame[63905] - Available VRAM budget has changed: 6827 MB 2025-12-01 22:03:17.819 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2025-12-01 22:03:17.820 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2025-12-01 22:03:17.887 - Render thread -> Info: Frame[63935] - Available VRAM budget has changed: 5409 MB 2025-12-01 22:03:19.875 - Render thread -> Info: Frame[64055] - Available VRAM budget has changed: 6591 MB 2025-12-01 22:03:19.875 - Render thread -> Info: Frame[64055] - Available VRAM budget has changed: 5163 MB 2025-12-01 22:03:20.490 - Render thread -> Info: Frame[64087] - Available VRAM budget has changed: 6688 MB 2025-12-01 22:03:20.981 - Render thread -> Info: Frame[64117] - Available VRAM budget has changed: 5261 MB 2025-12-01 22:03:21.305 - Render thread -> Info: Frame[64137] - Available VRAM budget has changed: 5293 MB 2025-12-01 22:03:21.722 - Render thread -> Info: Frame[64165] - Available VRAM budget has changed: 6734 MB 2025-12-01 22:03:22.288 - Render thread -> Info: Frame[64195] - Available VRAM budget has changed: 5338 MB 2025-12-01 22:03:22.900 - Render thread -> Info: Frame[64229] - Available VRAM budget has changed: 5396 MB 2025-12-01 22:03:23.114 - Render thread -> Info: Frame[64237] - Available VRAM budget has changed: 6594 MB 2025-12-01 22:03:23.114 - Render thread -> Info: Frame[64237] - Available VRAM budget has changed: 5257 MB 2025-12-01 22:03:23.762 - Render thread -> Info: Frame[64271] - Available VRAM budget has changed: 6716 MB 2025-12-01 22:03:24.030 - Render thread -> Info: Frame[64281] - Available VRAM budget has changed: 6444 MB 2025-12-01 22:03:24.030 - Render thread -> Info: Frame[64281] - Available VRAM budget has changed: 5108 MB 2025-12-01 22:03:24.575 - Render thread -> Info: Frame[64313] - Available VRAM budget has changed: 6710 MB 2025-12-01 22:03:25.037 - Render thread -> Info: Frame[64343] - Available VRAM budget has changed: 5372 MB 2025-12-01 22:03:26.011 - Render thread -> Info: Frame[64403] - Available VRAM budget has changed: 5345 MB 2025-12-01 22:03:26.701 - Render thread -> Info: Frame[64447] - Available VRAM budget has changed: 10871 MB 2025-12-01 22:03:26.704 - Render thread -> Info: Frame[64447] - Available VRAM budget has changed: 6672 MB 2025-12-01 22:03:26.705 - Render thread -> Info: Frame[64447] - Available VRAM budget has changed: 5307 MB 2025-12-01 22:03:26.910 - Render thread -> Info: Frame[64465] - Available VRAM budget has changed: 10933 MB 2025-12-01 22:03:27.294 - Render thread -> Info: Frame[64495] - Available VRAM budget has changed: 6727 MB 2025-12-01 22:03:27.722 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 22:03:27.722 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 22:03:27.722 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 22:03:27.722 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 22:03:27.723 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 22:03:27.723 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 22:03:27.724 - Render thread -> Info: Frame[64517] - Available VRAM budget has changed: 6664 MB 2025-12-01 22:03:27.860 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-01 22:03:27.939 - Render thread -> Info: Frame[64527] - Available VRAM budget has changed: 6628 MB 2025-12-01 22:03:27.939 - Render thread -> Info: Frame[64527] - Available VRAM budget has changed: 5264 MB 2025-12-01 22:03:28.250 - Render thread -> Info: Frame[64545] - Available VRAM budget has changed: 5236 MB 2025-12-01 22:03:28.495 - Render thread -> Info: Frame[64559] - Available VRAM budget has changed: 6666 MB 2025-12-01 22:03:28.945 - Render thread -> Info: Frame[64589] - Available VRAM budget has changed: 5275 MB 2025-12-01 22:03:28.979 - Render thread -> Info: Frame[64591] - Available VRAM budget has changed: 6707 MB 2025-12-01 22:03:29.462 - Render thread -> Info: Frame[64621] - Available VRAM budget has changed: 5311 MB 2025-12-01 22:03:29.712 - Render thread -> Info: Frame[64637] - Available VRAM budget has changed: 6673 MB 2025-12-01 22:03:29.712 - Render thread -> Info: Frame[64637] - Available VRAM budget has changed: 5278 MB 2025-12-01 22:03:30.195 - Render thread -> Info: Frame[64665] - Available VRAM budget has changed: 6561 MB 2025-12-01 22:03:30.195 - Render thread -> Info: Frame[64665] - Available VRAM budget has changed: 5166 MB 2025-12-01 22:03:30.836 - Render thread -> Info: Frame[64701] - Available VRAM budget has changed: 6684 MB 2025-12-01 22:03:31.268 - Render thread -> Info: Frame[64731] - Available VRAM budget has changed: 5288 MB 2025-12-01 22:03:33.031 - Render thread -> Info: Frame[64837] - Available VRAM budget has changed: 6400 MB 2025-12-01 22:03:33.031 - Render thread -> Info: Frame[64837] - Available VRAM budget has changed: 5005 MB 2025-12-01 22:03:33.540 - Render thread -> Info: Frame[64869] - Available VRAM budget has changed: 6683 MB 2025-12-01 22:03:33.807 - Render thread -> Info: Frame[64883] - Available VRAM budget has changed: 6622 MB 2025-12-01 22:03:34.083 - Render thread -> Info: Frame[64899] - Available VRAM budget has changed: 5226 MB 2025-12-01 22:03:34.365 - Render thread -> Info: Frame[64915] - Available VRAM budget has changed: 6680 MB 2025-12-01 22:03:34.841 - Render thread -> Info: Frame[64945] - Available VRAM budget has changed: 5284 MB 2025-12-01 22:03:36.726 - Render thread -> Info: Frame[65066] - Available VRAM budget has changed: 10876 MB 2025-12-01 22:03:36.832 - Render thread -> Info: Frame[65071] - Available VRAM budget has changed: 6477 MB 2025-12-01 22:03:36.832 - Render thread -> Info: Frame[65071] - Available VRAM budget has changed: 5082 MB 2025-12-01 22:03:37.059 - Render thread -> Info: Frame[65085] - Available VRAM budget has changed: 10932 MB 2025-12-01 22:03:37.346 - Render thread -> Info: Frame[65103] - Available VRAM budget has changed: 6647 MB 2025-12-01 22:03:37.595 - Render thread -> Info: Frame[65115] - Available VRAM budget has changed: 6680 MB 2025-12-01 22:03:37.906 - Render thread -> Info: Frame[65133] - Available VRAM budget has changed: 5251 MB 2025-12-01 22:03:38.124 - Render thread -> Info: Frame[65145] - Available VRAM budget has changed: 5284 MB 2025-12-01 22:03:38.941 - Render thread -> Info: Frame[65191] - Available VRAM budget has changed: 6527 MB 2025-12-01 22:03:38.941 - Render thread -> Info: Frame[65191] - Available VRAM budget has changed: 5131 MB 2025-12-01 22:03:39.469 - Render thread -> Info: Frame[65223] - Available VRAM budget has changed: 6680 MB 2025-12-01 22:03:39.537 - Render thread -> Info: Frame[65225] - Available VRAM budget has changed: 6543 MB 2025-12-01 22:03:40.366 - Render thread -> Info: Frame[65261] - Available VRAM budget has changed: 6635 MB 2025-12-01 22:03:40.686 - Render thread -> Info: Frame[65279] - Available VRAM budget has changed: 6677 MB 2025-12-01 22:03:40.880 - Render thread -> Info: Frame[65291] - Available VRAM budget has changed: 5239 MB 2025-12-01 22:03:41.155 - Render thread -> Info: Frame[65309] - Available VRAM budget has changed: 5281 MB 2025-12-01 22:03:42.279 - Render thread -> Info: Frame[65379] - Available VRAM budget has changed: 5249 MB 2025-12-01 22:03:43.390 - Render thread -> Info: Frame[65449] - Available VRAM budget has changed: 5217 MB 2025-12-01 22:03:44.694 - Render thread -> Info: Frame[65517] - Available VRAM budget has changed: 6509 MB 2025-12-01 22:03:44.694 - Render thread -> Info: Frame[65517] - Available VRAM budget has changed: 5050 MB 2025-12-01 22:03:45.302 - Render thread -> Info: Frame[65549] - Available VRAM budget has changed: 6669 MB 2025-12-01 22:03:45.742 - Render thread -> Info: Frame[65577] - Available VRAM budget has changed: 5077 MB 2025-12-01 22:03:45.777 - Render thread -> Info: Frame[65579] - Available VRAM budget has changed: 5236 MB 2025-12-01 22:03:46.309 - VRageWorker 13 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 4096 Height: 4096 DepthOrArraySize: 1 MipLevels: 12 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Za mało zasobów pamięci, aby można było zakończyć tę operację. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2025-12-01 22:03:46.309 - VRageWorker 7 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 4096 Height: 4096 DepthOrArraySize: 1 MipLevels: 13 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Za mało zasobów pamięci, aby można było zakończyć tę operację. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2025-12-01 22:03:46.309 - VRageWorker 13 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Far2_nr.dds' 2025-12-01 22:03:46.309 - VRageWorker 7 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Far2_add.dds' 2025-12-01 22:03:46.310 - VRageWorker 13 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Za mało zasobów pamięci, aby można było zakończyć tę operację. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData) 2025-12-01 22:03:46.310 - VRageWorker 7 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Za mało zasobów pamięci, aby można było zakończyć tę operację. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData) 2025-12-01 22:03:46.310 - VRageWorker 7 -> Error: Texture cannot be loaded even when the metadata are present '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Far2_add.dds' 2025-12-01 22:03:46.310 - VRageWorker 13 -> Error: Texture cannot be loaded even when the metadata are present '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\RocksGrass\RocksGrass_Y_Far2_nr.dds' 2025-12-01 22:03:46.685 - Render thread -> Info: Frame[65615] - Available VRAM budget has changed: 5282 MB 2025-12-01 22:03:47.981 - Render thread -> Info: Frame[65681] - Available VRAM budget has changed: 6531 MB 2025-12-01 22:03:47.981 - Render thread -> Info: Frame[65681] - Available VRAM budget has changed: 5131 MB 2025-12-01 22:03:48.557 - Render thread -> Info: Frame[65713] - Available VRAM budget has changed: 6650 MB 2025-12-01 22:03:49.091 - Render thread -> Info: Frame[65743] - Available VRAM budget has changed: 5221 MB 2025-12-01 22:03:49.697 - Render thread -> Info: Frame[65771] - Available VRAM budget has changed: 6505 MB 2025-12-01 22:03:49.697 - Render thread -> Info: Frame[65771] - Available VRAM budget has changed: 5111 MB 2025-12-01 22:03:50.313 - Render thread -> Info: Frame[65803] - Available VRAM budget has changed: 6581 MB 2025-12-01 22:03:50.830 - Render thread -> Info: Frame[65833] - Available VRAM budget has changed: 5186 MB 2025-12-01 22:03:51.950 - Render thread -> Info: Frame[65885] - Available VRAM budget has changed: 6440 MB 2025-12-01 22:03:51.950 - Render thread -> Info: Frame[65885] - Available VRAM budget has changed: 5045 MB 2025-12-01 22:03:51.956 - VRageWorker 1 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 4096 Height: 4096 DepthOrArraySize: 1 MipLevels: 13 Format: BC7_UNorm_SRgb SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Za mało zasobów pamięci, aby można było zakończyć tę operację. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2025-12-01 22:03:51.956 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Far2_cm.dds' 2025-12-01 22:03:51.956 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Za mało zasobów pamięci, aby można było zakończyć tę operację. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData) 2025-12-01 22:03:51.956 - VRageWorker 9 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 4096 Height: 4096 DepthOrArraySize: 1 MipLevels: 13 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Za mało zasobów pamięci, aby można było zakończyć tę operację. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2025-12-01 22:03:51.956 - VRageWorker 9 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Near_add.dds' 2025-12-01 22:03:51.956 - VRageWorker 1 -> Error: Texture cannot be loaded even when the metadata are present '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Far2_cm.dds' 2025-12-01 22:03:51.957 - VRageWorker 9 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Za mało zasobów pamięci, aby można było zakończyć tę operację. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData) 2025-12-01 22:03:51.957 - VRageWorker 9 -> Error: Texture cannot be loaded even when the metadata are present '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Near_add.dds' 2025-12-01 22:03:51.957 - VRageWorker 10 -> Error: Failed to create committed texture *** BEGIN *** ResourceDescription Dimension: Texture2D Alignment: 65536 Width: 4096 Height: 4096 DepthOrArraySize: 1 MipLevels: 13 Format: BC7_UNorm SampleDescription: Count: 1, Quality: 0 Layout: Unknown Flags: None HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Za mało zasobów pamięci, aby można było zakończyć tę operację. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) *** END *** 2025-12-01 22:03:51.957 - VRageWorker 10 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Far1_add.dds' 2025-12-01 22:03:51.957 - VRageWorker 10 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Za mało zasobów pamięci, aby można było zakończyć tę operację. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, Nullable`1 imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Int64 cachedFileSize) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup, Nullable`1 metaData) 2025-12-01 22:03:51.957 - VRageWorker 10 -> Error: Texture cannot be loaded even when the metadata are present '56dacb76-e25e-468a-9432-21964a9a0569\Environment\Materials\HighMountains\Stone\Stone_Y_Far1_add.dds' 2025-12-01 22:03:51.958 - Render thread -> Error: Failed to create committed buffer *** BEGIN *** ResourceDescription Dimension: Buffer Alignment: 0 Width: 9746304 Height: 1 DepthOrArraySize: 1 MipLevels: 1 Format: Unknown SampleDescription: Count: 1, Quality: 0 Layout: RowMajor Flags: AllowUnorderedAccess HeapProperties Type: Default CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Za mało zasobów pamięci, aby można było zakończyć tę operację. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedBuffer(String debugName, Int32 resourceSize, HeapProperties& heapProperties, AllocationGroup allocationGroup, ResourceFlags resourceFlags, Nullable`1 customInitialState) *** END *** 2025-12-01 22:03:51.959 - Render thread -> VideoMemoryInfo report: Budget: 11,505,573,888.00 Bytes CurrentUsage: 10,649,690,112.00 Bytes AvailableForReservation: 6,020,923,392.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-01 22:04:06.697 - Render thread -> WriteLine Closed