2025-12-01 20:05:16.905 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 20:05:16.905 - Main Thread -> App Version: 2.0.2.14 2025-12-01 20:05:16.907 - Main Thread -> VRage renderer started 2025-12-01 20:05:16.907 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-01 20:05:16.917 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 20:05:16.917 - Main Thread -> NvApi - Driver Version: 2025-12-01 20:05:16.917 - Main Thread -> NvApi - NvApi Version: 2025-12-01 20:05:17.202 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 20:05:17.202 - Main Thread -> AMD - Driver Version: 25.11.1 2025-12-01 20:05:17.209 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 20:05:17.209 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 20:05:17.214 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 20:05:17.216 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 20:05:17.216 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 20:05:17.216 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 20:05:17.216 - Main Thread -> Enumerating adapters by preference 2025-12-01 20:05:17.225 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 20:05:17.225 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 20:05:17.225 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 20:05:17.226 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 20:05:17.326 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 20:05:17.426 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 20:05:17.426 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Entering 2025-12-01 20:05:17.427 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list 2025-12-01 20:05:17.427 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list done 2025-12-01 20:05:17.429 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate 2025-12-01 20:05:17.433 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate done 2025-12-01 20:05:17.433 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list 2025-12-01 20:05:17.434 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list done 2025-12-01 20:05:17.434 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate 2025-12-01 20:05:17.435 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate done 2025-12-01 20:05:17.435 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list 2025-12-01 20:05:17.435 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list done 2025-12-01 20:05:17.435 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate 2025-12-01 20:05:17.436 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate done 2025-12-01 20:05:17.436 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Exiting 2025-12-01 20:05:17.436 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 20:05:17.437 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 20:05:17.437 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 20:05:17.437 - Main Thread -> Skipping software adapter 2025-12-01 20:05:17.437 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 20:05:17.439 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY1 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY1 Description = DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62750, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 62750 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25753026560 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 20:05:17.439 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY2 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY2 Description = DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62750, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 62750 OutputId = 1 DesktopBounds = Min:-1080, -836 Max:0, 1084 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25753026560 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 20:05:17.439 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY3 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY3 Description = DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62750, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 62750 OutputId = 2 DesktopBounds = Min:1920, -848 Max:3000, 1072 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25753026560 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 20:05:17.440 - Main Thread -> Adapter list composed 2025-12-01 20:05:17.460 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 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1001},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 20:05:17.461 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY2","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 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{"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 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60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 20:05:17.461 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY3","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 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1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1200,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY3","Description": "DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62750, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 62750,"OutputId": 2,"DesktopBounds": {"Min": {"X": 1920,"Y": -848},"Max": {"X": 3000,"Y": 1072}},"DesktopResolution": {"X": 1080,"Y": 1920},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 20:05:17.461 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 20:05:17.462 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62750, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 62750,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 20:05:17.463 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 20:05:17.573 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 20:05:17.574 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 20:05:17.574 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 20:05:17.574 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 20:05:17.576 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 20:05:17.576 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 20:05:17.576 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 20:05:17.576 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 20:05:17.577 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 20:05:17.582 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 7900 XTX","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 20:05:17.585 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 20:05:17.587 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "Performance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low"}} 2025-12-01 20:05:17.591 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 7900 XTX","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 20:05:17.614 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 20:05:17.614 - Render thread -> IsD3D12Supported = True 2025-12-01 20:05:17.616 - Render thread -> Debug layer enabled: False 2025-12-01 20:05:17.617 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 20:05:17.713 - Render thread -> Direct Storage supported 2025-12-01 20:05:17.713 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 20:05:17.713 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 20:05:17.713 - Render thread -> Current Device Info: 2025-12-01 20:05:17.713 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 20:05:17.713 - Render thread -> OutputMergerLogicOp: True 2025-12-01 20:05:17.713 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 20:05:17.713 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 20:05:17.713 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 20:05:17.713 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 20:05:17.713 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 20:05:17.713 - Render thread -> ROVsSupported: True 2025-12-01 20:05:17.713 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 20:05:17.713 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 20:05:17.713 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 20:05:17.714 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 20:05:17.714 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 20:05:17.714 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 20:05:17.714 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 20:05:17.714 - Render thread -> WaveOps: True 2025-12-01 20:05:17.714 - Render thread -> WaveLaneCountMin: 32 2025-12-01 20:05:17.714 - Render thread -> WaveLaneCountMax: 64 2025-12-01 20:05:17.714 - Render thread -> TotalLaneCount: 6144 2025-12-01 20:05:17.714 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 20:05:17.714 - Render thread -> Int64ShaderOps: True 2025-12-01 20:05:17.714 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 20:05:17.714 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 20:05:17.714 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 20:05:17.714 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 20:05:17.714 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 20:05:17.714 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 20:05:17.714 - Render thread -> BarycentricsSupported: True 2025-12-01 20:05:17.714 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 20:05:17.714 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 20:05:17.714 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 20:05:17.714 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 20:05:17.714 - Render thread -> RenderPassesTier: Tier0 2025-12-01 20:05:17.714 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 20:05:17.714 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 20:05:17.714 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 20:05:17.714 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 20:05:17.714 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 20:05:17.714 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 20:05:17.714 - Render thread -> MeshShaderTier: Tier1 2025-12-01 20:05:17.714 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 20:05:17.720 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 20:05:17.721 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 20:05:17.721 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 20:05:17.721 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 20:05:17.721 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 20:05:17.723 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 9519104 Bytes 2025-12-01 20:05:17.725 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 20:05:17.725 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 20:05:17.745 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 20:05:17.745 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 20:05:17.745 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 20:05:17.746 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 20:05:17.747 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 20:05:17.748 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 20:05:17.748 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 20:05:17.749 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 20:05:17.767 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 20:05:17.767 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 20:05:17.785 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 20:05:17.790 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 20:05:17.790 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 20:05:17.791 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 20:05:17.793 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 20:05:17.794 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 20:05:17.796 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 20:05:17.797 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 20:05:17.802 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 20:05:17.803 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 20:05:17.803 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 20:05:17.806 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 20:05:17.833 - Render thread -> UseShaderAsserts: False 2025-12-01 20:05:17.833 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 20:05:17.834 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 20:05:17.834 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 20:05:17.835 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 20:05:17.835 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 20:05:17.842 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 20:05:17.845 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 20:05:17.845 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 20:05:17.847 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 20:05:17.847 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 20:05:17.847 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 20:05:17.847 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 20:05:17.851 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 20:05:17.851 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 20:05:17.852 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 20:05:17.852 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 20:05:17.852 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 20:05:17.853 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 20:05:17.855 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 20:05:17.856 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 20:05:17.869 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 20:05:17.881 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 20:05:17.892 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 20:05:17.893 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 20:05:17.902 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 20:05:17.903 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 20:05:17.905 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 20:05:17.923 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 20:05:17.923 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 20:05:17.925 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 20:05:17.925 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 20:05:17.926 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 20:05:17.926 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 20:05:17.944 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 20:05:17.944 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 20:05:17.958 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 20:05:17.958 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 20:05:17.958 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 20:05:17.958 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 20:05:17.958 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 20:05:17.959 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 20:05:17.995 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 20:05:17.996 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 20:05:17.996 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 20:05:17.996 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 20:05:17.996 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 20:05:17.998 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 20:05:18.004 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 20:05:18.100 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 20:05:18.102 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 20:05:18.104 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 20:05:18.104 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 20:05:18.104 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 20:05:18.104 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 20:05:18.104 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 20:05:18.105 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 20:05:18.105 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 20:05:18.106 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 20:05:18.107 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 20:05:18.107 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 20:05:18.107 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 20:05:18.107 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 20:05:18.217 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 20:05:18.217 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 20:05:18.243 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 20:05:18.260 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 20:05:18.261 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 20:05:18.263 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 20:05:18.263 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 20:05:18.293 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 20:05:18.300 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 20:05:18.324 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 20:05:18.328 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 20:05:18.515 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 20:05:18.515 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 20:05:18.517 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 20:05:18.517 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 20:05:18.525 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 20:05:18.793 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 20:05:18.795 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 20:05:18.875 - Render thread -> VRAM report about missing bytes is changed from 9519104 Bytes to 23457792 Bytes 2025-12-01 20:05:18.902 - Render thread -> VRAM report about missing bytes is changed from 23457792 Bytes to 23719936 Bytes 2025-12-01 20:05:18.909 - Render thread -> VRAM report about missing bytes is changed from 23719936 Bytes to 23916544 Bytes 2025-12-01 20:05:18.910 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20834 MB 2025-12-01 20:05:18.910 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20730 MB 2025-12-01 20:05:19.091 - Render thread -> VRAM report about missing bytes is changed from 23916544 Bytes to 24440832 Bytes 2025-12-01 20:05:19.538 - VRageWorker 8 -> Pixel 2025-12-01 20:05:19.538 - VRageWorker 10 -> Vertex 2025-12-01 20:05:19.538 - VRageWorker 11 -> Vertex 2025-12-01 20:05:19.538 - VRageWorker 0 -> Pixel 2025-12-01 20:05:19.542 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.542 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.542 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.542 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.542 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.542 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.542 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.542 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.589 - Render thread -> VRAM report about missing bytes is changed from 24440832 Bytes to 40816640 Bytes 2025-12-01 20:05:19.594 - Render thread -> VRAM report about missing bytes is changed from 40816640 Bytes to 41005056 Bytes 2025-12-01 20:05:19.603 - Render thread -> VRAM report about missing bytes is changed from 41005056 Bytes to 108244992 Bytes 2025-12-01 20:05:19.605 - VRageWorker 4 -> Vertex 2025-12-01 20:05:19.605 - VRageWorker 13 -> Vertex 2025-12-01 20:05:19.605 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.605 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.605 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.605 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.605 - VRageWorker 3 -> Pixel 2025-12-01 20:05:19.605 - VRageWorker 12 -> Pixel 2025-12-01 20:05:19.605 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.605 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.605 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.605 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.619 - Render thread -> VRAM report about missing bytes is changed from 108244992 Bytes to 175353856 Bytes 2025-12-01 20:05:19.655 - VRageWorker 8 -> Vertex 2025-12-01 20:05:19.655 - VRageWorker 10 -> Pixel 2025-12-01 20:05:19.655 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.655 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.655 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.656 - VRageWorker 11 -> Vertex 2025-12-01 20:05:19.656 - VRageWorker 13 -> Pixel 2025-12-01 20:05:19.656 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.656 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.656 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.656 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.656 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.686 - VRageWorker 13 -> Vertex 2025-12-01 20:05:19.686 - VRageWorker 1 -> Pixel 2025-12-01 20:05:19.686 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.686 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.686 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.686 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.686 - VRageWorker 5 -> Vertex 2025-12-01 20:05:19.686 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.686 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.686 - VRageWorker 5 -> Pixel 2025-12-01 20:05:19.686 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.686 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.715 - VRageWorker 5 -> Pixel 2025-12-01 20:05:19.715 - VRageWorker 10 -> Vertex 2025-12-01 20:05:19.715 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.715 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.715 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.715 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.715 - VRageWorker 5 -> Vertex 2025-12-01 20:05:19.715 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.715 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.715 - VRageWorker 6 -> Pixel 2025-12-01 20:05:19.715 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.715 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.748 - VRageWorker 8 -> Vertex 2025-12-01 20:05:19.748 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.748 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.749 - VRageWorker 0 -> Vertex 2025-12-01 20:05:19.749 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.749 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.749 - VRageWorker 6 -> Pixel 2025-12-01 20:05:19.749 - VRageWorker 0 -> Pixel 2025-12-01 20:05:19.749 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.749 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.749 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.749 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.776 - VRageWorker 10 -> Vertex 2025-12-01 20:05:19.776 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.776 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.776 - VRageWorker 6 -> Pixel 2025-12-01 20:05:19.776 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.776 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.776 - VRageWorker 10 -> Vertex 2025-12-01 20:05:19.776 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.776 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.776 - VRageWorker 2 -> Pixel 2025-12-01 20:05:19.776 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.776 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.800 - VRageWorker 11 -> Vertex 2025-12-01 20:05:19.801 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.801 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.801 - VRageWorker 4 -> Pixel 2025-12-01 20:05:19.801 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.801 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.801 - VRageWorker 6 -> Vertex 2025-12-01 20:05:19.801 - VRageWorker 4 -> Pixel 2025-12-01 20:05:19.801 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.801 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 20:05:19.801 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 20:05:19.801 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 20:05:19.872 - Render thread -> VRAM report about missing bytes is changed from 175353856 Bytes to 209170432 Bytes 2025-12-01 20:05:19.878 - Render thread -> Info: Frame[31] - Available VRAM budget has changed: 20644 MB 2025-12-01 20:05:19.878 - Render thread -> Info: Frame[31] - Available VRAM budget has changed: 20482 MB 2025-12-01 20:05:19.902 - Render thread -> VRAM report about missing bytes is changed from 209170432 Bytes to 209174528 Bytes 2025-12-01 20:05:20.288 - Render thread -> Info: Frame[49] - Available VRAM budget has changed: 20380 MB 2025-12-01 20:05:20.293 - Render thread -> VRAM report about missing bytes is changed from 209174528 Bytes to 213499904 Bytes 2025-12-01 20:05:20.295 - Render thread -> VRAM report about missing bytes is changed from 213499904 Bytes to 210092032 Bytes 2025-12-01 20:05:20.618 - Render thread -> VRAM report about missing bytes is changed from 210092032 Bytes to 209567744 Bytes 2025-12-01 20:05:46.263 - Render thread -> VRAM report about missing bytes is changed from 209567744 Bytes to 210354176 Bytes 2025-12-01 20:05:46.298 - Render thread -> VRAM report about missing bytes is changed from 210354176 Bytes to 210812928 Bytes 2025-12-01 20:05:46.779 - Render thread -> VRAM report about missing bytes is changed from 210812928 Bytes to 210878464 Bytes 2025-12-01 20:06:01.000 - Render thread -> VRAM report about missing bytes is changed from 210878464 Bytes to 211009536 Bytes 2025-12-01 20:06:01.067 - Render thread -> VRAM report about missing bytes is changed from 211009536 Bytes to 211206144 Bytes 2025-12-01 20:06:04.937 - Render thread -> VRAM report about missing bytes is changed from 211206144 Bytes to 211271680 Bytes 2025-12-01 20:06:07.073 - Render thread -> VRAM report about missing bytes is changed from 211271680 Bytes to 211206144 Bytes 2025-12-01 20:06:07.823 - Render thread -> VRAM report about missing bytes is changed from 211206144 Bytes to 211271680 Bytes 2025-12-01 20:06:09.175 - Render thread -> VRAM report about missing bytes is changed from 211271680 Bytes to 211206144 Bytes 2025-12-01 20:06:11.544 - Render thread -> VRAM report about missing bytes is changed from 211206144 Bytes to 211140608 Bytes 2025-12-01 20:06:11.811 - Render thread -> VRAM report about missing bytes is changed from 211140608 Bytes to 211206144 Bytes 2025-12-01 20:06:12.979 - Render thread -> VRAM report about missing bytes is changed from 211206144 Bytes to 211140608 Bytes 2025-12-01 20:06:13.212 - Render thread -> VRAM report about missing bytes is changed from 211140608 Bytes to 211206144 Bytes 2025-12-01 20:06:15.248 - Render thread -> VRAM report about missing bytes is changed from 211206144 Bytes to 211140608 Bytes 2025-12-01 20:06:15.464 - Render thread -> VRAM report about missing bytes is changed from 211140608 Bytes to 211206144 Bytes 2025-12-01 20:06:17.150 - Render thread -> VRAM report about missing bytes is changed from 211206144 Bytes to 211140608 Bytes 2025-12-01 20:06:17.383 - Render thread -> VRAM report about missing bytes is changed from 211140608 Bytes to 211206144 Bytes 2025-12-01 20:06:18.752 - Render thread -> VRAM report about missing bytes is changed from 211206144 Bytes to 211140608 Bytes 2025-12-01 20:06:19.018 - Render thread -> VRAM report about missing bytes is changed from 211140608 Bytes to 211206144 Bytes 2025-12-01 20:06:20.453 - Render thread -> VRAM report about missing bytes is changed from 211206144 Bytes to 211140608 Bytes 2025-12-01 20:06:20.720 - Render thread -> VRAM report about missing bytes is changed from 211140608 Bytes to 211206144 Bytes 2025-12-01 20:06:22.422 - Render thread -> VRAM report about missing bytes is changed from 211206144 Bytes to 211140608 Bytes 2025-12-01 20:06:22.688 - Render thread -> VRAM report about missing bytes is changed from 211140608 Bytes to 211206144 Bytes 2025-12-01 20:06:24.457 - Render thread -> VRAM report about missing bytes is changed from 211206144 Bytes to 211140608 Bytes 2025-12-01 20:06:36.262 - Render thread -> VRAM report about missing bytes is changed from 211140608 Bytes to 211337216 Bytes 2025-12-01 20:06:43.502 - Render thread -> VRAM report about missing bytes is changed from 211337216 Bytes to 211468288 Bytes 2025-12-01 20:06:44.370 - Render thread -> VRAM report about missing bytes is changed from 211468288 Bytes to 212189184 Bytes 2025-12-01 20:06:45.081 - Render thread -> VRAM report about missing bytes is changed from 212189184 Bytes to 221048832 Bytes 2025-12-01 20:06:45.091 - Render thread -> VRAM report about missing bytes is changed from 221048832 Bytes to 221442048 Bytes 2025-12-01 20:06:45.091 - Render thread -> Info: Frame[5099] - Available VRAM budget has changed: 20349 MB 2025-12-01 20:06:45.091 - Render thread -> Info: Frame[5099] - Available VRAM budget has changed: 20176 MB 2025-12-01 20:06:45.102 - Render thread -> VRAM report about missing bytes is changed from 221442048 Bytes to 221327360 Bytes 2025-12-01 20:06:45.110 - Render thread -> VRAM report about missing bytes is changed from 221327360 Bytes to 218968064 Bytes 2025-12-01 20:06:45.170 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 219361280 Bytes 2025-12-01 20:06:45.320 - Render thread -> VRAM report about missing bytes is changed from 219361280 Bytes to 218968064 Bytes 2025-12-01 20:06:45.511 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 20:06:45.511 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 20:06:45.511 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 20:06:45.512 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 20:06:45.512 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 20:06:45.512 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 20:06:45.514 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 20:06:45.514 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 20:06:45.514 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 20:06:45.727 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 20:06:45.727 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 20:06:45.727 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 20:06:45.728 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 20:06:45.728 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 20:06:45.728 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 20:06:45.728 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 20:06:45.728 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 20:06:45.728 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 20:06:45.728 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 20:06:45.728 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 20:06:45.729 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 20:06:45.729 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 20:06:45.729 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 20:06:45.729 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 20:06:45.730 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 20:06:45.730 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 20:06:45.730 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 20:06:45.730 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 20:06:45.730 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 20:06:45.730 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 20:06:45.731 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 20:06:45.731 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 20:06:45.731 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 20:06:45.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 20:06:45.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 20:06:45.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 20:06:45.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 20:06:45.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 20:06:45.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 20:06:45.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 20:06:45.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 20:06:45.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 20:06:45.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 20:06:45.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 20:06:45.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 20:06:45.734 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 20:06:45.734 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 20:06:45.734 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 20:06:45.735 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 20:06:45.735 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 20:06:45.745 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 20:06:45.747 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 20:06:45.747 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 20:06:45.747 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 20:06:45.748 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 20:06:45.748 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 20:06:45.748 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 20:06:45.749 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 20:06:45.749 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 20:06:45.749 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 20:06:46.257 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218460160 Bytes 2025-12-01 20:06:46.323 - Render thread -> VRAM report about missing bytes is changed from 218460160 Bytes to 222720000 Bytes 2025-12-01 20:06:46.399 - Render thread -> VRAM report about missing bytes is changed from 222720000 Bytes to 223375360 Bytes 2025-12-01 20:06:46.407 - Render thread -> Info: Frame[5125] - Available VRAM budget has changed: 19295 MB 2025-12-01 20:06:46.407 - Render thread -> Info: Frame[5125] - Available VRAM budget has changed: 18925 MB 2025-12-01 20:06:46.457 - Render thread -> VRAM report about missing bytes is changed from 223375360 Bytes to 266825728 Bytes 2025-12-01 20:06:46.525 - Render thread -> VRAM report about missing bytes is changed from 266825728 Bytes to 302608384 Bytes 2025-12-01 20:06:46.592 - Render thread -> VRAM report about missing bytes is changed from 302608384 Bytes to 302542848 Bytes 2025-12-01 20:06:46.807 - Render thread -> VRAM report about missing bytes is changed from 302542848 Bytes to 302149632 Bytes 2025-12-01 20:06:47.007 - Render thread -> VRAM report about missing bytes is changed from 302149632 Bytes to 302542848 Bytes 2025-12-01 20:06:47.158 - Render thread -> VRAM report about missing bytes is changed from 302542848 Bytes to 302149632 Bytes 2025-12-01 20:06:47.309 - Render thread -> VRAM report about missing bytes is changed from 302149632 Bytes to 301756416 Bytes 2025-12-01 20:06:47.357 - Render thread -> VRAM report about missing bytes is changed from 301756416 Bytes to 302215168 Bytes 2025-12-01 20:06:47.508 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:47.708 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:47.858 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:48.058 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:48.209 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:48.408 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:48.562 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:48.759 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:48.910 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301756416 Bytes 2025-12-01 20:06:49.109 - Render thread -> VRAM report about missing bytes is changed from 301756416 Bytes to 302215168 Bytes 2025-12-01 20:06:49.260 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:49.460 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:49.610 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:49.810 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:49.961 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:50.160 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:50.311 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:50.511 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:50.661 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301756416 Bytes 2025-12-01 20:06:50.861 - Render thread -> VRAM report about missing bytes is changed from 301756416 Bytes to 302215168 Bytes 2025-12-01 20:06:51.012 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:51.211 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:51.362 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:51.562 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:51.713 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:51.912 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:52.063 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:52.263 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:52.413 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301756416 Bytes 2025-12-01 20:06:52.613 - Render thread -> VRAM report about missing bytes is changed from 301756416 Bytes to 302215168 Bytes 2025-12-01 20:06:52.763 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:52.963 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:53.114 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:53.313 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:53.464 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:53.664 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:53.814 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:54.014 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:54.165 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301756416 Bytes 2025-12-01 20:06:54.365 - Render thread -> VRAM report about missing bytes is changed from 301756416 Bytes to 302215168 Bytes 2025-12-01 20:06:54.516 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:54.715 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:54.866 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:55.065 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:55.216 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 301821952 Bytes 2025-12-01 20:06:55.416 - Render thread -> VRAM report about missing bytes is changed from 301821952 Bytes to 302215168 Bytes 2025-12-01 20:06:55.499 - Render thread -> VRAM report about missing bytes is changed from 302215168 Bytes to 302190592 Bytes 2025-12-01 20:06:55.533 - Render thread -> VRAM report about missing bytes is changed from 302190592 Bytes to 302235648 Bytes 2025-12-01 20:06:55.566 - Render thread -> VRAM report about missing bytes is changed from 302235648 Bytes to 301842432 Bytes 2025-12-01 20:06:55.716 - Render thread -> VRAM report about missing bytes is changed from 301842432 Bytes to 301883392 Bytes 2025-12-01 20:06:55.751 - Render thread -> VRAM report about missing bytes is changed from 301883392 Bytes to 302084096 Bytes 2025-12-01 20:06:55.770 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 302477312 Bytes 2025-12-01 20:06:55.784 - Render thread -> VRAM report about missing bytes is changed from 302477312 Bytes to 302501888 Bytes 2025-12-01 20:06:55.899 - Render thread -> VRAM report about missing bytes is changed from 302501888 Bytes to 302698496 Bytes 2025-12-01 20:06:55.917 - Render thread -> VRAM report about missing bytes is changed from 302698496 Bytes to 302239744 Bytes 2025-12-01 20:06:55.933 - Render thread -> VRAM report about missing bytes is changed from 302239744 Bytes to 302174208 Bytes 2025-12-01 20:06:56.033 - Render thread -> VRAM report about missing bytes is changed from 302174208 Bytes to 302239744 Bytes 2025-12-01 20:06:56.067 - Render thread -> VRAM report about missing bytes is changed from 302239744 Bytes to 302108672 Bytes 2025-12-01 20:06:56.116 - Render thread -> VRAM report about missing bytes is changed from 302108672 Bytes to 302567424 Bytes 2025-12-01 20:06:56.233 - Render thread -> VRAM report about missing bytes is changed from 302567424 Bytes to 302698496 Bytes 2025-12-01 20:06:56.267 - Render thread -> VRAM report about missing bytes is changed from 302698496 Bytes to 302108672 Bytes 2025-12-01 20:06:56.467 - Render thread -> VRAM report about missing bytes is changed from 302108672 Bytes to 302501888 Bytes 2025-12-01 20:06:56.617 - Render thread -> VRAM report about missing bytes is changed from 302501888 Bytes to 302108672 Bytes 2025-12-01 20:06:56.817 - Render thread -> VRAM report about missing bytes is changed from 302108672 Bytes to 302501888 Bytes 2025-12-01 20:06:56.968 - Render thread -> VRAM report about missing bytes is changed from 302501888 Bytes to 302108672 Bytes 2025-12-01 20:06:57.167 - Render thread -> VRAM report about missing bytes is changed from 302108672 Bytes to 302501888 Bytes 2025-12-01 20:06:57.318 - Render thread -> VRAM report about missing bytes is changed from 302501888 Bytes to 302108672 Bytes 2025-12-01 20:06:57.518 - Render thread -> VRAM report about missing bytes is changed from 302108672 Bytes to 302501888 Bytes 2025-12-01 20:06:57.669 - Render thread -> VRAM report about missing bytes is changed from 302501888 Bytes to 302043136 Bytes 2025-12-01 20:06:57.868 - Render thread -> VRAM report about missing bytes is changed from 302043136 Bytes to 302501888 Bytes 2025-12-01 20:06:58.019 - Render thread -> VRAM report about missing bytes is changed from 302501888 Bytes to 302108672 Bytes 2025-12-01 20:06:58.220 - Render thread -> VRAM report about missing bytes is changed from 302108672 Bytes to 302501888 Bytes 2025-12-01 20:06:58.369 - Render thread -> VRAM report about missing bytes is changed from 302501888 Bytes to 302108672 Bytes 2025-12-01 20:06:58.573 - Render thread -> VRAM report about missing bytes is changed from 302108672 Bytes to 302239744 Bytes 2025-12-01 20:06:58.580 - Render thread -> VRAM report about missing bytes is changed from 302239744 Bytes to 302055424 Bytes 2025-12-01 20:06:58.601 - Render thread -> VRAM report about missing bytes is changed from 302055424 Bytes to 302448640 Bytes 2025-12-01 20:06:58.703 - Render thread -> VRAM report about missing bytes is changed from 302448640 Bytes to 302710784 Bytes 2025-12-01 20:06:58.751 - Render thread -> VRAM report about missing bytes is changed from 302710784 Bytes to 302120960 Bytes 2025-12-01 20:06:58.756 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 20:06:58.756 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-01 20:06:58.756 - .NET TP Worker -> Screenshot absolute path: C:\Users\Ciaron - Home\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-01 20:06:58.756 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 20:06:58.818 - Render thread -> Frame [5853] Parallel Render Command Batch RCB-1 created with rcb: 8994956 2025-12-01 20:06:58.818 - Render thread -> Frame [5853] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-2 created with rcb: 42259706 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-3 created with rcb: 64085520 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-4 created with rcb: 8343306 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-5 created with rcb: 13217821 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-6 created with rcb: 58441085 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-7 created with rcb: 51943452 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-8 created with rcb: 9983044 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-9 created with rcb: 13215502 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-10 created with rcb: 14304076 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-11 created with rcb: 16699886 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-12 created with rcb: 27370823 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-13 created with rcb: 31366469 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-14 created with rcb: 11268541 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-15 created with rcb: 28581194 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-16 created with rcb: 5833427 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-17 created with rcb: 39204475 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-18 created with rcb: 8994956 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-19 created with rcb: 24756575 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-20 created with rcb: 42079723 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-21 created with rcb: 39855292 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-22 created with rcb: 16809829 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-23 created with rcb: 46247810 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-24 created with rcb: 7635636 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-25 created with rcb: 44499216 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-26 created with rcb: 45403249 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-27 created with rcb: 28019198 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-28 created with rcb: 48946970 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-29 created with rcb: 50421264 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-30 created with rcb: 38233501 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-31 created with rcb: 25076157 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-32 created with rcb: 52034264 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-33 created with rcb: 54264746 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-34 created with rcb: 26365208 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-35 created with rcb: 47292975 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-36 created with rcb: 1335535 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-37 created with rcb: 66794339 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-38 created with rcb: 55915160 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-39 created with rcb: 42568745 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-40 created with rcb: 64566969 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-41 created with rcb: 31574227 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-42 created with rcb: 42118260 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-43 created with rcb: 38085592 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-44 created with rcb: 2370727 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-45 created with rcb: 34509277 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 20:06:58.834 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 20:06:58.835 - Render thread -> Frame [5854] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-46 created with rcb: 57127977 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-47 created with rcb: 34509277 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-48 created with rcb: 2370727 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-49 created with rcb: 38085592 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-50 created with rcb: 42118260 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-51 created with rcb: 31574227 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-52 created with rcb: 64566969 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-53 created with rcb: 42568745 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-54 created with rcb: 55915160 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-55 created with rcb: 66794339 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-56 created with rcb: 1335535 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-57 created with rcb: 47292975 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-58 created with rcb: 26365208 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-59 created with rcb: 54264746 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-60 created with rcb: 52034264 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-61 created with rcb: 25076157 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-62 created with rcb: 38233501 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-63 created with rcb: 50421264 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-64 created with rcb: 48946970 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-65 created with rcb: 28019198 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-66 created with rcb: 45403249 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 20:06:58.851 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 20:06:58.852 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 20:06:58.852 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 20:06:58.852 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 20:06:58.852 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 20:06:58.852 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 20:06:58.852 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 20:06:58.852 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 20:06:58.852 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 20:06:58.852 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 20:06:58.852 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 20:06:58.852 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 20:06:58.852 - Render thread -> Frame [5855] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 20:06:58.867 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-67 created with rcb: 44499216 2025-12-01 20:06:58.867 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-68 created with rcb: 45403249 2025-12-01 20:06:58.867 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-69 created with rcb: 28019198 2025-12-01 20:06:58.867 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-70 created with rcb: 48946970 2025-12-01 20:06:58.867 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-71 created with rcb: 50421264 2025-12-01 20:06:58.867 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-72 created with rcb: 38233501 2025-12-01 20:06:58.867 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-73 created with rcb: 25076157 2025-12-01 20:06:58.867 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-74 created with rcb: 52034264 2025-12-01 20:06:58.867 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-75 created with rcb: 54264746 2025-12-01 20:06:58.867 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-76 created with rcb: 26365208 2025-12-01 20:06:58.867 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-77 created with rcb: 47292975 2025-12-01 20:06:58.867 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-78 created with rcb: 1335535 2025-12-01 20:06:58.877 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 20:06:58.879 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 20:06:58.880 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 20:06:58.880 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 20:06:58.887 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 20:06:58.888 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 20:06:58.888 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 20:06:58.888 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 20:06:58.889 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 20:06:58.889 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 20:06:58.889 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 20:06:58.889 - Render thread -> Frame [5856] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 20:06:58.951 - Render thread -> VRAM report about missing bytes is changed from 302120960 Bytes to 302514176 Bytes 2025-12-01 20:06:58.967 - Render thread -> Frame [5862] Parallel Render Command Batch RCB-79 created with rcb: 66794339 2025-12-01 20:06:58.967 - Render thread -> Frame [5862] Parallel Render Command Batch RCB-80 created with rcb: 1335535 2025-12-01 20:06:59.006 - Render thread -> Frame [5862] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 20:06:59.007 - Render thread -> Frame [5862] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 20:06:59.025 - Render thread -> VRAM report about missing bytes is changed from 302514176 Bytes to 334630912 Bytes 2025-12-01 20:06:59.025 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-81 created with rcb: 47292975 2025-12-01 20:06:59.025 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-82 created with rcb: 26365208 2025-12-01 20:06:59.025 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-83 created with rcb: 1335535 2025-12-01 20:06:59.025 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-84 created with rcb: 66794339 2025-12-01 20:06:59.025 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-85 created with rcb: 54264746 2025-12-01 20:06:59.025 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-86 created with rcb: 52034264 2025-12-01 20:06:59.025 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-87 created with rcb: 25076157 2025-12-01 20:06:59.025 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-88 created with rcb: 38233501 2025-12-01 20:06:59.025 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-89 created with rcb: 50421264 2025-12-01 20:06:59.040 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 20:06:59.043 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 20:06:59.044 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 20:06:59.044 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 20:06:59.044 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 20:06:59.044 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 20:06:59.044 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 20:06:59.044 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 20:06:59.044 - Render thread -> Frame [5863] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 20:06:59.052 - Render thread -> VRAM report about missing bytes is changed from 334630912 Bytes to 334553088 Bytes 2025-12-01 20:06:59.056 - Render thread -> VRAM report about missing bytes is changed from 334553088 Bytes to 334737408 Bytes 2025-12-01 20:06:59.066 - Render thread -> VRAM report about missing bytes is changed from 334737408 Bytes to 334864384 Bytes 2025-12-01 20:06:59.118 - Render thread -> VRAM report about missing bytes is changed from 334864384 Bytes to 334471168 Bytes 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-90 created with rcb: 48946970 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-91 created with rcb: 50421264 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-92 created with rcb: 38233501 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-93 created with rcb: 25076157 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-94 created with rcb: 52034264 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-95 created with rcb: 54264746 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-96 created with rcb: 66794339 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-97 created with rcb: 1335535 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-98 created with rcb: 26365208 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-99 created with rcb: 47292975 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-100 created with rcb: 28019198 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-101 created with rcb: 45403249 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-102 created with rcb: 44499216 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-103 created with rcb: 55915160 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-104 created with rcb: 42568745 2025-12-01 20:06:59.134 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-105 created with rcb: 64566969 2025-12-01 20:06:59.151 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 20:06:59.151 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 20:06:59.151 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 20:06:59.151 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 20:06:59.151 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 20:06:59.151 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 20:06:59.151 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 20:06:59.151 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 20:06:59.151 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 20:06:59.151 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 20:06:59.151 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 20:06:59.151 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 20:06:59.154 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 20:06:59.155 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-01 20:06:59.155 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-01 20:06:59.155 - Render thread -> Frame [5871] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-01 20:06:59.167 - Render thread -> VRAM report about missing bytes is changed from 334471168 Bytes to 334782464 Bytes 2025-12-01 20:06:59.167 - Render thread -> Frame [5872] Parallel Render Command Batch RCB-106 created with rcb: 31574227 2025-12-01 20:06:59.172 - Render thread -> Frame [5872] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-01 20:06:59.187 - Render thread -> VRAM report about missing bytes is changed from 334782464 Bytes to 335044608 Bytes 2025-12-01 20:06:59.193 - Render thread -> VRAM report about missing bytes is changed from 335044608 Bytes to 335327232 Bytes 2025-12-01 20:06:59.201 - Render thread -> VRAM report about missing bytes is changed from 335327232 Bytes to 335065088 Bytes 2025-12-01 20:06:59.318 - Render thread -> VRAM report about missing bytes is changed from 335065088 Bytes to 335458304 Bytes 2025-12-01 20:06:59.469 - Render thread -> VRAM report about missing bytes is changed from 335458304 Bytes to 334999552 Bytes 2025-12-01 20:06:59.601 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-107 created with rcb: 64566969 2025-12-01 20:06:59.601 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-108 created with rcb: 31574227 2025-12-01 20:06:59.601 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-109 created with rcb: 42568745 2025-12-01 20:06:59.601 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-110 created with rcb: 55915160 2025-12-01 20:06:59.601 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-111 created with rcb: 44499216 2025-12-01 20:06:59.601 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-112 created with rcb: 45403249 2025-12-01 20:06:59.601 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-113 created with rcb: 28019198 2025-12-01 20:06:59.601 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-114 created with rcb: 47292975 2025-12-01 20:06:59.601 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-115 created with rcb: 26365208 2025-12-01 20:06:59.661 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-01 20:06:59.662 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-01 20:06:59.662 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-01 20:06:59.662 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-01 20:06:59.662 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-01 20:06:59.662 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-01 20:06:59.662 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-01 20:06:59.662 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-01 20:06:59.662 - Render thread -> Frame [5899] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-01 20:06:59.684 - Render thread -> VRAM report about missing bytes is changed from 334999552 Bytes to 335368192 Bytes 2025-12-01 20:06:59.685 - Render thread -> Frame [5900] Parallel Render Command Batch RCB-116 created with rcb: 1335535 2025-12-01 20:06:59.685 - Render thread -> Frame [5900] Parallel Render Command Batch RCB-117 created with rcb: 66794339 2025-12-01 20:06:59.685 - Render thread -> Frame [5900] Parallel Render Command Batch RCB-118 created with rcb: 54264746 2025-12-01 20:06:59.693 - Render thread -> Frame [5900] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-01 20:06:59.693 - Render thread -> Frame [5900] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-01 20:06:59.693 - Render thread -> Frame [5900] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-01 20:06:59.718 - Render thread -> VRAM report about missing bytes is changed from 335368192 Bytes to 336523264 Bytes 2025-12-01 20:06:59.726 - Render thread -> VRAM report about missing bytes is changed from 336523264 Bytes to 336093184 Bytes 2025-12-01 20:06:59.754 - Render thread -> VRAM report about missing bytes is changed from 336093184 Bytes to 336019456 Bytes 2025-12-01 20:06:59.799 - Render thread -> VRAM report about missing bytes is changed from 336019456 Bytes to 337920000 Bytes 2025-12-01 20:06:59.852 - Render thread -> VRAM report about missing bytes is changed from 337920000 Bytes to 338313216 Bytes 2025-12-01 20:06:59.885 - Render thread -> VRAM report about missing bytes is changed from 338313216 Bytes to 338903040 Bytes 2025-12-01 20:06:59.919 - Render thread -> VRAM report about missing bytes is changed from 338903040 Bytes to 338509824 Bytes 2025-12-01 20:06:59.935 - Render thread -> VRAM report about missing bytes is changed from 338509824 Bytes to 338116608 Bytes 2025-12-01 20:06:59.985 - Render thread -> VRAM report about missing bytes is changed from 338116608 Bytes to 337723392 Bytes 2025-12-01 20:07:00.144 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 20:07:00.145 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 20:07:00.173 - Render thread -> VRAM report about missing bytes is changed from 337723392 Bytes to 338223104 Bytes 2025-12-01 20:07:00.202 - Render thread -> VRAM report about missing bytes is changed from 338223104 Bytes to 338640896 Bytes 2025-12-01 20:07:00.233 - Render thread -> VRAM report about missing bytes is changed from 338640896 Bytes to 338845696 Bytes 2025-12-01 20:07:00.276 - Render thread -> VRAM report about missing bytes is changed from 338845696 Bytes to 339525632 Bytes 2025-12-01 20:07:00.302 - Render thread -> VRAM report about missing bytes is changed from 339525632 Bytes to 340418560 Bytes 2025-12-01 20:07:00.323 - Render thread -> VRAM report about missing bytes is changed from 340418560 Bytes to 354607104 Bytes 2025-12-01 20:07:00.331 - Render thread -> VRAM report about missing bytes is changed from 354607104 Bytes to 353624064 Bytes 2025-12-01 20:07:00.338 - Render thread -> VRAM report about missing bytes is changed from 353624064 Bytes to 352575488 Bytes 2025-12-01 20:07:00.469 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352182272 Bytes 2025-12-01 20:07:00.668 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 353087488 Bytes 2025-12-01 20:07:00.684 - Render thread -> VRAM report about missing bytes is changed from 353087488 Bytes to 354136064 Bytes 2025-12-01 20:07:00.691 - Render thread -> VRAM report about missing bytes is changed from 354136064 Bytes to 353386496 Bytes 2025-12-01 20:07:00.704 - Render thread -> VRAM report about missing bytes is changed from 353386496 Bytes to 352468992 Bytes 2025-12-01 20:07:00.820 - Render thread -> VRAM report about missing bytes is changed from 352468992 Bytes to 352075776 Bytes 2025-12-01 20:07:01.001 - Render thread -> VRAM report about missing bytes is changed from 352075776 Bytes to 353648640 Bytes 2025-12-01 20:07:01.024 - Render thread -> VRAM report about missing bytes is changed from 353648640 Bytes to 355090432 Bytes 2025-12-01 20:07:01.044 - Render thread -> VRAM report about missing bytes is changed from 355090432 Bytes to 354631680 Bytes 2025-12-01 20:07:01.071 - Render thread -> VRAM report about missing bytes is changed from 354631680 Bytes to 353189888 Bytes 2025-12-01 20:07:01.126 - Render thread -> VRAM report about missing bytes is changed from 353189888 Bytes to 354107392 Bytes 2025-12-01 20:07:01.137 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 20:07:01.168 - Render thread -> VRAM report about missing bytes is changed from 354107392 Bytes to 355155968 Bytes 2025-12-01 20:07:01.212 - Render thread -> VRAM report about missing bytes is changed from 355155968 Bytes to 353595392 Bytes 2025-12-01 20:07:01.246 - Render thread -> VRAM report about missing bytes is changed from 353595392 Bytes to 352808960 Bytes 2025-12-01 20:07:01.265 - Render thread -> VRAM report about missing bytes is changed from 352808960 Bytes to 353595392 Bytes 2025-12-01 20:07:01.338 - Render thread -> VRAM report about missing bytes is changed from 353595392 Bytes to 352546816 Bytes 2025-12-01 20:07:01.388 - Render thread -> VRAM report about missing bytes is changed from 352546816 Bytes to 352120832 Bytes 2025-12-01 20:07:01.454 - Render thread -> VRAM report about missing bytes is changed from 352120832 Bytes to 352182272 Bytes 2025-12-01 20:07:01.620 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 352575488 Bytes 2025-12-01 20:07:01.778 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352116736 Bytes 2025-12-01 20:07:01.970 - Render thread -> VRAM report about missing bytes is changed from 352116736 Bytes to 352575488 Bytes 2025-12-01 20:07:02.121 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352182272 Bytes 2025-12-01 20:07:02.320 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 352575488 Bytes 2025-12-01 20:07:02.471 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352182272 Bytes 2025-12-01 20:07:02.671 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 352575488 Bytes 2025-12-01 20:07:02.825 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352182272 Bytes 2025-12-01 20:07:03.021 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 352575488 Bytes 2025-12-01 20:07:03.172 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352182272 Bytes 2025-12-01 20:07:03.372 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 352575488 Bytes 2025-12-01 20:07:03.522 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352116736 Bytes 2025-12-01 20:07:03.722 - Render thread -> VRAM report about missing bytes is changed from 352116736 Bytes to 352575488 Bytes 2025-12-01 20:07:03.873 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352182272 Bytes 2025-12-01 20:07:04.072 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 352575488 Bytes 2025-12-01 20:07:04.223 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352182272 Bytes 2025-12-01 20:07:04.423 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 352575488 Bytes 2025-12-01 20:07:04.573 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352182272 Bytes 2025-12-01 20:07:04.773 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 352575488 Bytes 2025-12-01 20:07:04.924 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352182272 Bytes 2025-12-01 20:07:05.123 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 352575488 Bytes 2025-12-01 20:07:05.274 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352116736 Bytes 2025-12-01 20:07:05.474 - Render thread -> VRAM report about missing bytes is changed from 352116736 Bytes to 352575488 Bytes 2025-12-01 20:07:05.624 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352182272 Bytes 2025-12-01 20:07:05.824 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 352575488 Bytes 2025-12-01 20:07:05.975 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352182272 Bytes 2025-12-01 20:07:06.174 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 352575488 Bytes 2025-12-01 20:07:06.328 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352182272 Bytes 2025-12-01 20:07:06.358 - Render thread -> VRAM report about missing bytes is changed from 352182272 Bytes to 352141312 Bytes 2025-12-01 20:07:06.392 - Render thread -> VRAM report about missing bytes is changed from 352141312 Bytes to 352194560 Bytes 2025-12-01 20:07:06.525 - Render thread -> VRAM report about missing bytes is changed from 352194560 Bytes to 352587776 Bytes 2025-12-01 20:07:06.592 - Render thread -> VRAM report about missing bytes is changed from 352587776 Bytes to 352571392 Bytes 2025-12-01 20:07:06.625 - Render thread -> VRAM report about missing bytes is changed from 352571392 Bytes to 352612352 Bytes 2025-12-01 20:07:06.660 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 20:07:06.661 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 20:07:06.667 - Render thread -> VRAM report about missing bytes is changed from 352612352 Bytes to 353030144 Bytes 2025-12-01 20:07:06.701 - Render thread -> VRAM report about missing bytes is changed from 353030144 Bytes to 352612352 Bytes 2025-12-01 20:07:06.888 - Render thread -> VRAM report about missing bytes is changed from 352612352 Bytes to 353005568 Bytes 2025-12-01 20:07:07.026 - Render thread -> VRAM report about missing bytes is changed from 353005568 Bytes to 352546816 Bytes 2025-12-01 20:07:07.226 - Render thread -> VRAM report about missing bytes is changed from 352546816 Bytes to 353005568 Bytes 2025-12-01 20:07:07.376 - Render thread -> VRAM report about missing bytes is changed from 353005568 Bytes to 352612352 Bytes 2025-12-01 20:07:07.576 - Render thread -> VRAM report about missing bytes is changed from 352612352 Bytes to 353005568 Bytes 2025-12-01 20:07:07.726 - Render thread -> VRAM report about missing bytes is changed from 353005568 Bytes to 352612352 Bytes 2025-12-01 20:07:07.926 - Render thread -> VRAM report about missing bytes is changed from 352612352 Bytes to 353005568 Bytes 2025-12-01 20:07:08.077 - Render thread -> VRAM report about missing bytes is changed from 353005568 Bytes to 352612352 Bytes 2025-12-01 20:07:08.276 - Render thread -> VRAM report about missing bytes is changed from 352612352 Bytes to 353005568 Bytes 2025-12-01 20:07:08.427 - Render thread -> VRAM report about missing bytes is changed from 353005568 Bytes to 352612352 Bytes 2025-12-01 20:07:08.627 - Render thread -> VRAM report about missing bytes is changed from 352612352 Bytes to 353005568 Bytes 2025-12-01 20:07:08.808 - Render thread -> VRAM report about missing bytes is changed from 353005568 Bytes to 352546816 Bytes 2025-12-01 20:07:09.368 - Render thread -> VRAM report about missing bytes is changed from 352546816 Bytes to 353857536 Bytes 2025-12-01 20:07:10.248 - Render thread -> VRAM report about missing bytes is changed from 353857536 Bytes to 354775040 Bytes 2025-12-01 20:07:10.322 - Render thread -> VRAM report about missing bytes is changed from 354775040 Bytes to 353550336 Bytes 2025-12-01 20:07:10.396 - Render thread -> VRAM report about missing bytes is changed from 353550336 Bytes to 352124928 Bytes 2025-12-01 20:07:10.649 - Render thread -> VRAM report about missing bytes is changed from 352124928 Bytes to 352063488 Bytes 2025-12-01 20:07:10.866 - Render thread -> VRAM report about missing bytes is changed from 352063488 Bytes to 434790400 Bytes 2025-12-01 20:07:10.894 - Render thread -> VRAM report about missing bytes is changed from 434790400 Bytes to 433987584 Bytes 2025-12-01 20:07:10.916 - Render thread -> VRAM report about missing bytes is changed from 433987584 Bytes to 431628288 Bytes 2025-12-01 20:07:10.982 - Render thread -> VRAM report about missing bytes is changed from 431628288 Bytes to 432021504 Bytes 2025-12-01 20:07:11.133 - Render thread -> VRAM report about missing bytes is changed from 432021504 Bytes to 431628288 Bytes 2025-12-01 20:07:11.333 - Render thread -> VRAM report about missing bytes is changed from 431628288 Bytes to 432021504 Bytes