2025-12-01 13:45:28.291 - Main Thread -> Timezone (local - UTC): -6h 2025-12-01 13:45:28.295 - Main Thread -> App Version: 2.0.2.14 2025-12-01 13:45:28.302 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 12/1/2025 1:45:28 PM 2025-12-01 13:45:28.358 - Main Thread -> Running application with arguments: 2025-12-01 13:45:28.358 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-01 13:45:28.559 - Main Thread -> Environment.ProcessorCount: 16 2025-12-01 13:45:28.559 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-12-01 13:45:28.559 - Main Thread -> Environment.CommandLine: E:\Games\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-01 13:45:28.559 - Main Thread -> Environment.CurrentDirectory: E:\Games\steamapps\common\SpaceEngineers2 2025-12-01 13:45:28.616 - Main Thread -> CPU: AMD Ryzen 7 5700X3D 8-Core Processor, 16/8 Logical/Physical Cores, 3001MHz Nominal Maximum Frequency 2025-12-01 13:45:28.616 - Main Thread -> IntPtr.Size: 8 2025-12-01 13:45:28.616 - Main Thread -> Default Culture: en-US 2025-12-01 13:45:28.616 - Main Thread -> Default UI Culture: en-US 2025-12-01 13:45:28.617 - Main Thread -> LogEnvironmentInformation - START 2025-12-01 13:45:28.624 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2025-12-01 13:45:28.624 - Main Thread -> Win32_ComputerSystem.Model: MS-7C91 2025-12-01 13:45:28.631 - Main Thread -> Virtualized: False 2025-12-01 13:45:28.634 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 5700X3D 8-Core Processor 2025-12-01 13:45:28.634 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,282,242,048 bytes 2025-12-01 13:45:28.634 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-01 13:45:28.634 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 25,799,577,600 bytes 2025-12-01 13:45:28.634 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,241,700,864 bytes 2025-12-01 13:45:28.638 - Main Thread -> Drive C: | Capacity: 223,905,787,904 bytes | Free space: 142,879,076,352 bytes 2025-12-01 13:45:28.638 - Main Thread -> Drive D: | Capacity: 104,853,504 bytes | Free space: 66,691,072 bytes 2025-12-01 13:45:28.638 - Main Thread -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 821,358,931,968 bytes 2025-12-01 13:45:28.638 - Main Thread -> Drive G: | Capacity: 1,999,820,025,856 bytes | Free space: 1,261,719,314,432 bytes 2025-12-01 13:45:28.639 - Main Thread -> LogEnvironmentInformation - END 2025-12-01 13:45:28.742 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-01 13:45:28.746 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-01 13:45:28.894 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-01 13:45:28.904 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-01 13:45:28.927 - Main Thread -> Initializing Engine... 2025-12-01 13:45:28.989 - Main Thread -> Initializing LibraryEngineComponent 2025-12-01 13:45:28.990 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-01 13:45:28.990 - Main Thread -> Workers configured. 2025-12-01 13:45:28.991 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-01 13:45:28.991 - Main Thread -> Command line argument 0: E:\Games\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-01 13:45:28.991 - Main Thread -> Working directory: E:\Games\steamapps\common\SpaceEngineers2 2025-12-01 13:45:28.991 - Main Thread -> App Data Path: C:\Users\Alex\AppData\Roaming\SpaceEngineers2 2025-12-01 13:45:28.991 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-01 13:45:29.316 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: CT1000P2SSD8 : Type: SSD : Format: NTFS 2025-12-01 13:45:29.381 - Main Thread -> [Crash Handler]: For AppData found drive type: SAMSUNG MZVL4256HBJD-00BTW : Type: SSD : Format: NTFS 2025-12-01 13:45:29.383 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-01 13:45:29.383 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Alex\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-01 13:45:29.398 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-01 13:45:29.401 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2025-12-01 13:45:29.559 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-01 13:45:29.560 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2025-12-01 13:45:29.561 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-01 13:45:29.561 - Main Thread -> Initializing WatchdogComponent 2025-12-01 13:45:29.562 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-01 13:45:29.594 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-12-01 13:45:29.614 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-01T19:21:47.8930757Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2025-12-01T19:42:14.4557931Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-01 13:45:29.621 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-01 13:45:29.674 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Low" SerializedAntiAliasing: "None" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Low" SerializedLocalLightShadow: "Low" SerializedLighting: "Low" SerializedTerrain: "Low" SerializedScalingMode: "UltraPerformance" SerializedTexture: "Low" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "Low" SerializedGrassQuality: "Low" SerializedCloudsQuality: "Low" 2025-12-01 13:45:29.674 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-01 13:45:29.677 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-01 13:45:29.692 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'E:\Games\steamapps\common\SpaceEngineers2\GameData' in 'E:\Games\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'E:\Games\steamapps\common\VRage\GameData'; directory does not exist at path 'E:\Games\steamapps\common\SpaceEngineers2\VRage\GameData' in 'E:\Games\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-01 13:45:29.876 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-01 13:45:30.506 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: CT1000P2SSD8 : Type: SSD : Format: NTFS 2025-12-01 13:45:30.507 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-01 13:45:30.519 - Main Thread -> [Crash Handler]: For Project Engine found drive type: CT1000P2SSD8 : Type: SSD : Format: NTFS 2025-12-01 13:45:30.528 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-01 13:45:30.528 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-01 13:45:30.623 - Main Thread -> Info: Started loading definition set Engine 2025-12-01 13:45:30.878 - Main Thread -> Info: Finished loading definition set Engine 2025-12-01 13:45:30.879 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-01 13:45:30.879 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-01 13:45:30.879 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-01 13:45:30.989 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-01 13:45:30.989 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-01 13:45:30.989 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-01 13:45:31.018 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-01 13:45:31.029 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-01 13:45:31.029 - Main Thread -> Initializing MusicEngineComponent 2025-12-01 13:45:31.031 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-01 13:45:31.031 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-01 13:45:31.031 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-01 13:45:31.031 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-01 13:45:31.032 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,216,381,952 bytes. 2025-12-01 13:45:31.034 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-01 13:45:31.046 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-01 13:45:31.055 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-01 13:45:31.060 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-01 13:45:31.060 - Main Thread -> Initializing AudioEngineComponent 2025-12-01 13:45:31.060 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-01 13:45:31.064 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-01 13:45:31.105 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-01 13:45:31.109 - Main Thread -> Initializing Render12EngineComponent 2025-12-01 13:45:31.109 - Main Thread -> LOADING_BEGIN|Render 2025-12-01 13:45:31.109 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-01 13:45:31.799 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-01 13:45:31.902 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-01 13:45:31.919 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-01 13:45:31.919 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-01 13:45:31.928 - Main Thread -> RenderOptionsPart2.Preset = Low 2025-12-01 13:45:31.932 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-01 13:45:31.934 - Main Thread -> Initializing RenderContracts 2025-12-01 13:45:31.939 - Main Thread -> Initializing MaterialSettings 2025-12-01 13:45:31.939 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-01 13:45:31.939 - Main Thread -> Initializing RenderFrameStatistics 2025-12-01 13:45:31.939 - Main Thread -> Branching #1 2025-12-01 13:45:31.939 - Main Thread -> Creating Window 2025-12-01 13:45:31.940 - Main Thread -> Initializing RenderOutputManager 2025-12-01 13:45:31.940 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-01 13:45:31.942 - Main Thread -> LOADING_TIME|Render_Init|494.77990000000005 2025-12-01 13:45:31.942 - Main Thread -> LOADING_TIME_FULL|Render_Init|832.7765 2025-12-01 13:45:31.942 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-01 13:45:31.944 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-01 13:45:31.945 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-01 13:45:31.945 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-01 13:45:31.947 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-01 13:45:31.948 - Main Thread -> Initializing WinInputEngineComponent 2025-12-01 13:45:32.048 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-01 13:45:32.048 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-01 13:45:32.049 - Main Thread -> Initializing InputEngineComponent 2025-12-01 13:45:32.053 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-01 13:45:32.054 - Main Thread -> Initializing UIEngineComponent 2025-12-01 13:45:32.057 - Main Thread -> Initialize UI 2025-12-01 13:45:32.058 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-01 13:45:32.059 - Main Thread -> Initialize Stats 2025-12-01 13:45:32.060 - Main Thread -> Initialize DebugMenu 2025-12-01 13:45:32.067 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-01 13:45:32.069 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-01 13:45:32.074 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:45:32.310 - Main Thread -> Info: Started loading definition set Core 2025-12-01 13:45:32.839 - Render thread -> LOADING_TIME|Render_SystemCoreInit|790.4262 2025-12-01 13:45:33.209 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-01 13:45:33.211 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-01 13:45:33.212 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-01 13:45:33.577 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-01 13:45:33.614 - Main Thread -> [Audio]: Loading master bank. 2025-12-01 13:45:33.656 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-01 13:45:33.706 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-01 13:45:33.735 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-01 13:45:33.793 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-01 13:45:33.826 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-01 13:45:33.898 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-01 13:45:33.940 - Render thread -> LOADING_TIME|Render_CreateDevice|921.7193 2025-12-01 13:45:33.940 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1992.6242 2025-12-01 13:45:33.941 - Render thread -> LOADING_TIME|Render_Window|7.142599999999902 2025-12-01 13:45:33.941 - Render thread -> LOADING_TIME_FULL|Render_Window|2000.3952 2025-12-01 13:45:33.945 - Render thread -> CPU throttling detection is setup: True 2025-12-01 13:45:33.951 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-01 13:45:33.976 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-01 13:45:34.118 - Main Thread -> [Audio]: Reloading paths. 2025-12-01 13:45:34.127 - Render thread -> LOADING_TIME|Render_FirstFrame|175.8775 2025-12-01 13:45:34.127 - Render thread -> LOADING_TIME|Render|1609.0624 2025-12-01 13:45:34.127 - Render thread -> LOADING_TIME_FULL|Render|3017.9639 2025-12-01 13:45:34.151 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:45:34.151 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:45:34.151 - Main Thread -> Info: Finished loading definition set Core 2025-12-01 13:45:34.186 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-01 13:45:34.223 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-01 13:45:34.224 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-01 13:45:34.479 - Main Thread -> [UI:Screens]: Info: AddScreen(WatermarkOverlayScreen) 2025-12-01 13:45:34.496 - Main Thread -> [UI:Screens]: Info: PinScreenResources(WatermarkOverlayScreen) 2025-12-01 13:45:34.558 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-01 13:45:34.564 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-01 13:45:34.565 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-01 13:45:34.568 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-01 13:45:34.568 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-01 13:45:34.713 - Main Thread -> Loaded 1 recovered behavior events into current batch. 2025-12-01 13:45:34.778 - Main Thread -> [UI:Screens]: Info: AddScreen(DisclaimerScreen) 2025-12-01 13:45:34.890 - Main Thread -> [UI:Screens]: Info: PinScreenResources(DisclaimerScreen) 2025-12-01 13:45:34.890 - Main Thread -> [UI:Screens]: Info: Adding property 'DisclaimerImage' @ '$DisclaimerScreenViewModel to pin list. 2025-12-01 13:45:34.899 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-01 13:45:34.899 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:45:34.914 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-01 13:45:34.917 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-01 13:45:35.079 - Main Thread -> [UI:Screens]: Info: Finished loading resources for WatermarkOverlayScreen 2025-12-01 13:45:35.080 - Main Thread -> [UI:Screens]: Info: PostResourcePin(WatermarkOverlayScreen) 2025-12-01 13:45:35.080 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(WatermarkOverlayScreen) 2025-12-01 13:45:35.085 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(WatermarkOverlayScreen, Opening) 2025-12-01 13:45:35.085 - Main Thread -> [UI:Screens]: Info: Finished loading resources for DisclaimerScreen 2025-12-01 13:45:35.085 - Main Thread -> [UI:Screens]: Info: PostResourcePin(DisclaimerScreen) 2025-12-01 13:45:35.085 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(DisclaimerScreen) 2025-12-01 13:45:35.086 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DisclaimerScreen, Opening) 2025-12-01 13:45:35.144 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-01 13:45:35.144 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-01 13:45:35.144 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-01 13:45:35.144 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-01 13:45:35.225 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-01 13:45:35.231 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuBackgroundScreen) 2025-12-01 13:45:35.234 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuBackgroundScreen) 2025-12-01 13:45:35.234 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuBackgroundScreen) 2025-12-01 13:45:35.234 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuBackgroundScreen) 2025-12-01 13:45:35.234 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuBackgroundScreen) 2025-12-01 13:45:35.253 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-01 13:45:35.504 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-01 13:45:35.506 - Main Thread -> [UI:Screens]: Info: AddScreen(NotificationsScreen) 2025-12-01 13:45:35.515 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NotificationsScreen) 2025-12-01 13:45:35.515 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NotificationsScreen) 2025-12-01 13:45:35.515 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NotificationsScreen) 2025-12-01 13:45:35.515 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NotificationsScreen, Opening) 2025-12-01 13:45:35.614 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-01 13:45:35.644 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(WatermarkOverlayScreen, Opening) 2025-12-01 13:45:35.644 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(WatermarkOverlayScreen) 2025-12-01 13:45:35.644 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DisclaimerScreen, Opening) 2025-12-01 13:45:35.644 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(DisclaimerScreen) 2025-12-01 13:45:35.710 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NotificationsScreen, Opening) 2025-12-01 13:45:35.710 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NotificationsScreen) 2025-12-01 13:45:35.760 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuBackgroundScreen 2025-12-01 13:45:35.760 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuBackgroundScreen) 2025-12-01 13:45:35.760 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuBackgroundScreen) 2025-12-01 13:45:35.760 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuBackgroundScreen, Opening) 2025-12-01 13:45:35.865 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuScreen 2025-12-01 13:45:35.865 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-01 13:45:35.876 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuBackgroundScreen, Opening) 2025-12-01 13:45:35.877 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuBackgroundScreen) 2025-12-01 13:45:36.410 - Main Thread -> LOADING_TIME|Application|8146.147600000001 2025-12-01 13:45:36.410 - Main Thread -> LOADING_TIME_FULL|Application|8847.0562 2025-12-01 13:45:36.410 - Main Thread -> LOADING_TIME|Main|8151.365500000001 2025-12-01 13:45:36.410 - Main Thread -> LOADING_TIME_FULL|Main|8852.2741 2025-12-01 13:45:36.454 - Render thread -> Render loop frequency capped to: 60.00024Hz 2025-12-01 13:45:36.644 - VRageWorker 6 -> Info: Started loading definition set World 2025-12-01 13:45:40.298 - Main Thread -> [UI:Screens]: Info: RemoveScreen(DisclaimerScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 13:45:40.298 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(DisclaimerScreen) 2025-12-01 13:45:40.299 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-01 13:45:40.299 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-01 13:45:40.299 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-01 13:45:40.299 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-01 13:45:40.314 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuScreen) 2025-12-01 13:45:40.314 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DisclaimerScreen, Closing) 2025-12-01 13:45:40.394 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DisclaimerScreen, Closing) 2025-12-01 13:45:40.394 - Main Thread -> [UI:Screens]: Info: FinalizeClose(DisclaimerScreen) 2025-12-01 13:45:40.395 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources DisclaimerScreen 2025-12-01 13:45:44.962 - Main Thread -> [UI:Screens]: Info: AddScreen(NewGameMenuScreen) 2025-12-01 13:45:45.011 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NewGameMenuScreen) 2025-12-01 13:45:45.012 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:45:45.012 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(MainMenuScreen) 2025-12-01 13:45:45.012 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Closing) 2025-12-01 13:45:45.101 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Closing) 2025-12-01 13:45:45.101 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-01 13:45:45.151 - Main Thread -> [UI:Screens]: Info: Finished loading resources for NewGameMenuScreen 2025-12-01 13:45:45.151 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NewGameMenuScreen) 2025-12-01 13:45:45.151 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NewGameMenuScreen) 2025-12-01 13:45:45.151 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NewGameMenuScreen, Opening) 2025-12-01 13:45:45.268 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NewGameMenuScreen, Opening) 2025-12-01 13:45:45.268 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NewGameMenuScreen) 2025-12-01 13:45:47.442 - Main Thread -> LOADING_BEGIN|Session 2025-12-01 13:45:47.442 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NewGameMenuScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:45:47.443 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-01 13:45:47.443 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-01 13:45:47.443 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-01 13:45:47.443 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-01 13:45:47.450 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Opening) 2025-12-01 13:45:47.450 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NewGameMenuScreen) 2025-12-01 13:45:47.450 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NewGameMenuScreen 2025-12-01 13:45:47.453 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NotificationsScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:45:47.453 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NotificationsScreen) 2025-12-01 13:45:47.453 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NotificationsScreen 2025-12-01 13:45:47.454 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:45:47.454 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-01 13:45:47.454 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuScreen 2025-12-01 13:45:47.457 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuBackgroundScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:45:47.457 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuBackgroundScreen) 2025-12-01 13:45:47.457 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuBackgroundScreen 2025-12-01 13:45:47.466 - Main Thread -> [UI:Screens]: Info: AddScreen(LoadingTransitionScreen) 2025-12-01 13:45:47.490 - Main Thread -> [UI:Screens]: Info: PinScreenResources(LoadingTransitionScreen) 2025-12-01 13:45:47.490 - Main Thread -> [UI:Screens]: Info: Adding property 'Background' @ '$LoadingTransitionScreenViewModel to pin list. 2025-12-01 13:45:47.600 - Main Thread -> [UI:Screens]: Info: Finished loading resources for LoadingTransitionScreen 2025-12-01 13:45:47.600 - Main Thread -> [UI:Screens]: Info: PostResourcePin(LoadingTransitionScreen) 2025-12-01 13:45:47.600 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(LoadingTransitionScreen) 2025-12-01 13:45:47.600 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(LoadingTransitionScreen, Opening) 2025-12-01 13:45:47.617 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(LoadingTransitionScreen, Opening) 2025-12-01 13:45:47.617 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(LoadingTransitionScreen) 2025-12-01 13:45:47.850 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-01 13:45:47.852 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-01 13:45:47.852 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-01 13:45:47.852 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-01 13:45:47.852 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-01 13:45:47.852 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-01 13:45:48.007 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-01 13:45:48.482 - Main Thread -> Info: Blocks occupancy and mount points loaded in 167 ms (240 block definitions patched) 2025-12-01 13:45:48.649 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:45:48.649 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:45:48.650 - Main Thread -> Info: Finished loading definition set World 2025-12-01 13:45:48.690 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-01 13:45:48.690 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-01 13:45:48.690 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-01 13:45:48.690 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-01 13:45:48.810 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-01 13:45:49.396 - Main Thread -> Loading save $Content:CRF - version: 2.0.1.6912 2025-12-01 13:45:52.355 - Main Thread -> Sorting jobs for scene of 457 jobs with seed '0' 2025-12-01 13:45:52.442 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-01 13:45:56.636 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-01 13:45:56.708 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-01 13:45:56.730 - Main Thread -> [UI:Screens]: Info: AddScreen(NotificationsScreen) 2025-12-01 13:45:56.744 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NotificationsScreen) 2025-12-01 13:45:56.744 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NotificationsScreen) 2025-12-01 13:45:56.744 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NotificationsScreen) 2025-12-01 13:45:56.744 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NotificationsScreen, Opening) 2025-12-01 13:45:56.746 - Main Thread -> [UI:Screens]: Info: AddScreen(ReticleScreen) 2025-12-01 13:45:56.748 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ReticleScreen) 2025-12-01 13:45:56.748 - Main Thread -> [UI:Screens]: Info: Adding property 'ReticleTexture' @ '$ReticleScreenViewModel to pin list. 2025-12-01 13:45:56.748 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ReticleScreen) 2025-12-01 13:45:56.750 - Main Thread -> [UI:Screens]: Info: AddScreen(OnboardingNotificationsScreen) 2025-12-01 13:45:56.754 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OnboardingNotificationsScreen) 2025-12-01 13:45:56.754 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OnboardingNotificationsScreen) 2025-12-01 13:45:56.814 - Main Thread -> [UI:Screens]: Info: AddScreen(MissionScreen) 2025-12-01 13:45:56.823 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MissionScreen) 2025-12-01 13:45:56.823 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MissionScreen) 2025-12-01 13:45:56.838 - Main Thread -> [UI:Screens]: Info: AddScreen(FanfareScreen) 2025-12-01 13:45:56.841 - Main Thread -> [UI:Screens]: Info: PinScreenResources(FanfareScreen) 2025-12-01 13:45:56.841 - Main Thread -> [UI:Screens]: Info: PostResourcePin(FanfareScreen) 2025-12-01 13:45:56.873 - Main Thread -> [Saving] Starting save 2025-12-01 13:45:56.877 - Main Thread -> [Saving] Capturing Session State 2025-12-01 13:45:56.955 - Main Thread -> [Saving] Captured Session State 2025-12-01 13:46:01.080 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2025-12-01 13:46:01.084 - Main Thread -> The container type 'SaveGames' doesn't contain a .container-info file in the container 'Concordia Research Facility 1' it attempted to load. 2025-12-01 13:46:01.165 - Main Thread -> [Saving] Saving finished Success 2025-12-01 13:46:01.204 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NotificationsScreen, Opening) 2025-12-01 13:46:01.205 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NotificationsScreen) 2025-12-01 13:46:01.238 - Main Thread -> [UI:Screens]: Info: Finished loading resources for ReticleScreen 2025-12-01 13:46:01.238 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ReticleScreen) 2025-12-01 13:46:02.038 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:46:02.038 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:46:02.038 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:46:02.038 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:46:02.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:46:02.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:46:02.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:46:02.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:46:02.039 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:46:02.054 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6. 2025-12-01 13:46:02.128 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:46:02.128 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:46:02.128 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:46:02.128 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:46:02.128 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:46:02.128 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:46:02.128 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:46:02.128 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:46:02.128 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:46:02.133 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:46:02.169 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:46:02.169 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:46:02.169 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:46:02.169 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:46:02.169 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:46:02.169 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:46:02.169 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:46:02.169 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:46:02.169 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:46:02.173 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:46:02.240 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-2, Y:2, Z:0], EncounterID = 0 }' SpaceEncounter_AsteroidTinyHome_Composite.def VoxelGenerator_ServerComposite.def Tiny Asteroid Base A PCU: 1585 Tiny Asteroid Base B PCU: 849 2025-12-01 13:46:02.427 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:46:02.427 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:46:02.427 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:46:02.427 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:46:02.427 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:46:02.427 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:46:02.427 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:46:02.427 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:46:02.427 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:46:02.432 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:46:03.077 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-2, Y:2, Z:2], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck_Composite.def Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 4269 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 65 Nova35 Shipwreck Debris PCU: 52 2025-12-01 13:46:04.797 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-12-01 13:46:04.798 - Main Thread -> [UI:Screens]: Info: AddScreen(ToolbarScreen) 2025-12-01 13:46:04.916 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ToolbarScreen) 2025-12-01 13:46:04.933 - Main Thread -> Info: Adding gravity to a kinematic body (11:1) has no effect 2025-12-01 13:46:04.949 - Main Thread -> [UI:Screens]: Info: AddScreen(CharacterHUDScreen) 2025-12-01 13:46:05.004 - Main Thread -> [UI:Screens]: Info: PinScreenResources(CharacterHUDScreen) 2025-12-01 13:46:05.079 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MissionScreen 2025-12-01 13:46:05.079 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MissionScreen) 2025-12-01 13:46:05.079 - Main Thread -> [UI:Screens]: Info: Finished loading resources for ToolbarScreen 2025-12-01 13:46:05.079 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ToolbarScreen) 2025-12-01 13:46:05.079 - Main Thread -> [UI:Screens]: Info: Finished loading resources for CharacterHUDScreen 2025-12-01 13:46:05.079 - Main Thread -> [UI:Screens]: Info: PostResourcePin(CharacterHUDScreen) 2025-12-01 13:46:06.710 - Main Thread -> [Saving] Starting save 2025-12-01 13:46:06.710 - Main Thread -> [Saving] Capturing Session State 2025-12-01 13:46:06.808 - Main Thread -> [Saving] Captured Session State 2025-12-01 13:46:06.819 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-12-01 13:46:06.819 - Main Thread -> STATS_RECORDING,861,14.3499426,813587224,8224,Normal 2025-12-01 13:46:06.819 - Main Thread -> LOADING_TIME|Session|19377.6588 2025-12-01 13:46:06.819 - Main Thread -> [UI:Screens]: Info: RemoveScreen(LoadingTransitionScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 13:46:06.819 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(LoadingTransitionScreen) 2025-12-01 13:46:06.819 - Main Thread -> [UI:Screens]: Info: AddScreen(ReticleScreen) 2025-12-01 13:46:06.819 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ReticleScreen) 2025-12-01 13:46:06.819 - Main Thread -> [UI:Screens]: Info: Adding property 'ReticleTexture' @ '$ReticleScreenViewModel to pin list. 2025-12-01 13:46:06.819 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ReticleScreen) 2025-12-01 13:46:06.819 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(ReticleScreen) 2025-12-01 13:46:06.819 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ReticleScreen, Opening) 2025-12-01 13:46:06.819 - Main Thread -> [UI:Screens]: Info: AddScreen(OnboardingNotificationsScreen) 2025-12-01 13:46:06.819 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OnboardingNotificationsScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OnboardingNotificationsScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(OnboardingNotificationsScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OnboardingNotificationsScreen, Opening) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: AddScreen(MissionScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MissionScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MissionScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MissionScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MissionScreen, Opening) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: AddScreen(FanfareScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: PinScreenResources(FanfareScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: PostResourcePin(FanfareScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(FanfareScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(FanfareScreen, Opening) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: AddScreen(ToolbarScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ToolbarScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ToolbarScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(ToolbarScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ToolbarScreen, Opening) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: AddScreen(CharacterHUDScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: PinScreenResources(CharacterHUDScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: PostResourcePin(CharacterHUDScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(CharacterHUDScreen) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(CharacterHUDScreen, Opening) 2025-12-01 13:46:06.820 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(LoadingTransitionScreen, Closing) 2025-12-01 13:46:06.831 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(LoadingTransitionScreen, Closing) 2025-12-01 13:46:06.831 - Main Thread -> [UI:Screens]: Info: FinalizeClose(LoadingTransitionScreen) 2025-12-01 13:46:06.831 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources LoadingTransitionScreen 2025-12-01 13:46:06.920 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MissionScreen, Opening) 2025-12-01 13:46:06.921 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MissionScreen) 2025-12-01 13:46:06.921 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OnboardingNotificationsScreen, Opening) 2025-12-01 13:46:06.921 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(OnboardingNotificationsScreen) 2025-12-01 13:46:06.921 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ReticleScreen, Opening) 2025-12-01 13:46:06.921 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(ReticleScreen) 2025-12-01 13:46:06.921 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(FanfareScreen, Opening) 2025-12-01 13:46:06.921 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(FanfareScreen) 2025-12-01 13:46:06.921 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ToolbarScreen, Opening) 2025-12-01 13:46:06.921 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(ToolbarScreen) 2025-12-01 13:46:06.921 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(CharacterHUDScreen, Opening) 2025-12-01 13:46:06.921 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(CharacterHUDScreen) 2025-12-01 13:46:07.244 - Main Thread -> [Saving] Saving finished Success 2025-12-01 13:46:12.749 - Main Thread -> [UI:Screens]: Info: Active device changed to Keyboard 2025-12-01 13:46:12.772 - Main Thread -> [UI:Screens]: Info: AddScreen(InGameMenuScreen) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: PinScreenResources(InGameMenuScreen) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: RemoveScreen(ReticleScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(ReticleScreen) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ReticleScreen, Closing) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: RemoveScreen(OnboardingNotificationsScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(OnboardingNotificationsScreen) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OnboardingNotificationsScreen, Closing) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MissionScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(MissionScreen) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MissionScreen, Closing) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: RemoveScreen(FanfareScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(FanfareScreen) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(FanfareScreen, Closing) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: RemoveScreen(ToolbarScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(ToolbarScreen) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ToolbarScreen, Closing) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: RemoveScreen(CharacterHUDScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(CharacterHUDScreen) 2025-12-01 13:46:12.783 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(CharacterHUDScreen, Closing) 2025-12-01 13:46:12.816 - Main Thread -> [UI:Screens]: Info: Finished loading resources for InGameMenuScreen 2025-12-01 13:46:12.816 - Main Thread -> [UI:Screens]: Info: PostResourcePin(InGameMenuScreen) 2025-12-01 13:46:12.816 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(InGameMenuScreen) 2025-12-01 13:46:12.816 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(InGameMenuScreen, Opening) 2025-12-01 13:46:12.849 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(CharacterHUDScreen, Closing) 2025-12-01 13:46:12.849 - Main Thread -> [UI:Screens]: Info: FinalizeClose(CharacterHUDScreen) 2025-12-01 13:46:12.849 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ToolbarScreen, Closing) 2025-12-01 13:46:12.849 - Main Thread -> [UI:Screens]: Info: FinalizeClose(ToolbarScreen) 2025-12-01 13:46:12.849 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(FanfareScreen, Closing) 2025-12-01 13:46:12.849 - Main Thread -> [UI:Screens]: Info: FinalizeClose(FanfareScreen) 2025-12-01 13:46:12.849 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MissionScreen, Closing) 2025-12-01 13:46:12.849 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MissionScreen) 2025-12-01 13:46:12.849 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OnboardingNotificationsScreen, Closing) 2025-12-01 13:46:12.849 - Main Thread -> [UI:Screens]: Info: FinalizeClose(OnboardingNotificationsScreen) 2025-12-01 13:46:12.849 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ReticleScreen, Closing) 2025-12-01 13:46:12.849 - Main Thread -> [UI:Screens]: Info: FinalizeClose(ReticleScreen) 2025-12-01 13:46:12.932 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(InGameMenuScreen, Opening) 2025-12-01 13:46:12.932 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(InGameMenuScreen) 2025-12-01 13:46:14.602 - Main Thread -> [UI:Screens]: Info: AddScreen(OptionsScreen) 2025-12-01 13:46:14.639 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-12-01 13:46:14.640 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-12-01 13:46:14.705 - Main Thread -> LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2025-12-01 13:46:14.765 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OptionsScreen) 2025-12-01 13:46:14.767 - Main Thread -> [UI:Screens]: Info: RemoveScreen(InGameMenuScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:14.767 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(InGameMenuScreen) 2025-12-01 13:46:14.767 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(InGameMenuScreen, Closing) 2025-12-01 13:46:14.855 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(InGameMenuScreen, Closing) 2025-12-01 13:46:14.855 - Main Thread -> [UI:Screens]: Info: FinalizeClose(InGameMenuScreen) 2025-12-01 13:46:15.089 - Main Thread -> [UI:Screens]: Info: Finished loading resources for OptionsScreen 2025-12-01 13:46:15.089 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OptionsScreen) 2025-12-01 13:46:15.089 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(OptionsScreen) 2025-12-01 13:46:15.089 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Opening) 2025-12-01 13:46:15.206 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Opening) 2025-12-01 13:46:15.206 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(OptionsScreen) 2025-12-01 13:46:18.035 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-12-01 13:46:18.035 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:46:18.036 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:46:18.037 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:46:18.037 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:46:18.038 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:46:18.038 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:46:18.038 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Medium Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:46:18.039 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = None Particles = Low RenderingDistance = Low } 2025-12-01 13:46:18.040 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Low RenderingDistance = Low } 2025-12-01 13:46:18.040 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Low } 2025-12-01 13:46:18.041 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 13:46:18.041 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 13:46:18.041 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 13:46:18.042 - Main Thread -> RenderOptionsPart2.Preset = Medium 2025-12-01 13:46:18.042 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-01 13:46:20.498 - Main Thread -> [UI:Screens]: Info: RemoveScreen(OptionsScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 13:46:20.498 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(OptionsScreen) 2025-12-01 13:46:20.498 - Main Thread -> [UI:Screens]: Info: AddScreen(InGameMenuScreen) 2025-12-01 13:46:20.498 - Main Thread -> [UI:Screens]: Info: PinScreenResources(InGameMenuScreen) 2025-12-01 13:46:20.498 - Main Thread -> [UI:Screens]: Info: PostResourcePin(InGameMenuScreen) 2025-12-01 13:46:20.498 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(InGameMenuScreen) 2025-12-01 13:46:20.498 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(InGameMenuScreen, Opening) 2025-12-01 13:46:20.498 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Closing) 2025-12-01 13:46:20.599 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Closing) 2025-12-01 13:46:20.599 - Main Thread -> [UI:Screens]: Info: FinalizeClose(OptionsScreen) 2025-12-01 13:46:20.599 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources OptionsScreen 2025-12-01 13:46:20.613 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(InGameMenuScreen, Opening) 2025-12-01 13:46:20.613 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(InGameMenuScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: RemoveScreen(InGameMenuScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(InGameMenuScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: AddScreen(ReticleScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ReticleScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: Adding property 'ReticleTexture' @ '$ReticleScreenViewModel to pin list. 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ReticleScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(ReticleScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ReticleScreen, Opening) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: AddScreen(OnboardingNotificationsScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OnboardingNotificationsScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OnboardingNotificationsScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(OnboardingNotificationsScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OnboardingNotificationsScreen, Opening) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: AddScreen(MissionScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MissionScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MissionScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MissionScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MissionScreen, Opening) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: AddScreen(FanfareScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: PinScreenResources(FanfareScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: PostResourcePin(FanfareScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(FanfareScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(FanfareScreen, Opening) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: AddScreen(ToolbarScreen) 2025-12-01 13:46:21.381 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ToolbarScreen) 2025-12-01 13:46:21.382 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ToolbarScreen) 2025-12-01 13:46:21.382 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(ToolbarScreen) 2025-12-01 13:46:21.382 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ToolbarScreen, Opening) 2025-12-01 13:46:21.382 - Main Thread -> [UI:Screens]: Info: AddScreen(CharacterHUDScreen) 2025-12-01 13:46:21.382 - Main Thread -> [UI:Screens]: Info: PinScreenResources(CharacterHUDScreen) 2025-12-01 13:46:21.382 - Main Thread -> [UI:Screens]: Info: PostResourcePin(CharacterHUDScreen) 2025-12-01 13:46:21.382 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(CharacterHUDScreen) 2025-12-01 13:46:21.382 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(CharacterHUDScreen, Opening) 2025-12-01 13:46:21.382 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(InGameMenuScreen, Closing) 2025-12-01 13:46:21.482 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(InGameMenuScreen, Closing) 2025-12-01 13:46:21.482 - Main Thread -> [UI:Screens]: Info: FinalizeClose(InGameMenuScreen) 2025-12-01 13:46:21.482 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources InGameMenuScreen 2025-12-01 13:46:21.483 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(CharacterHUDScreen, Opening) 2025-12-01 13:46:21.483 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(CharacterHUDScreen) 2025-12-01 13:46:21.483 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ToolbarScreen, Opening) 2025-12-01 13:46:21.483 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(ToolbarScreen) 2025-12-01 13:46:21.483 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(FanfareScreen, Opening) 2025-12-01 13:46:21.483 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(FanfareScreen) 2025-12-01 13:46:21.483 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MissionScreen, Opening) 2025-12-01 13:46:21.483 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MissionScreen) 2025-12-01 13:46:21.483 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OnboardingNotificationsScreen, Opening) 2025-12-01 13:46:21.483 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(OnboardingNotificationsScreen) 2025-12-01 13:46:21.483 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ReticleScreen, Opening) 2025-12-01 13:46:21.483 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(ReticleScreen) 2025-12-01 13:46:30.465 - Main Thread -> [UI:Screens]: Info: AddScreen(InGameMenuScreen) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: PinScreenResources(InGameMenuScreen) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: RemoveScreen(ReticleScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(ReticleScreen) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ReticleScreen, Closing) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: RemoveScreen(OnboardingNotificationsScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(OnboardingNotificationsScreen) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OnboardingNotificationsScreen, Closing) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MissionScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(MissionScreen) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MissionScreen, Closing) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: RemoveScreen(FanfareScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(FanfareScreen) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(FanfareScreen, Closing) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: RemoveScreen(ToolbarScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(ToolbarScreen) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ToolbarScreen, Closing) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: RemoveScreen(CharacterHUDScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(CharacterHUDScreen) 2025-12-01 13:46:30.475 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(CharacterHUDScreen, Closing) 2025-12-01 13:46:30.498 - Main Thread -> [UI:Screens]: Info: Finished loading resources for InGameMenuScreen 2025-12-01 13:46:30.498 - Main Thread -> [UI:Screens]: Info: PostResourcePin(InGameMenuScreen) 2025-12-01 13:46:30.498 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(InGameMenuScreen) 2025-12-01 13:46:30.498 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(InGameMenuScreen, Opening) 2025-12-01 13:46:30.565 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(CharacterHUDScreen, Closing) 2025-12-01 13:46:30.565 - Main Thread -> [UI:Screens]: Info: FinalizeClose(CharacterHUDScreen) 2025-12-01 13:46:30.565 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ToolbarScreen, Closing) 2025-12-01 13:46:30.565 - Main Thread -> [UI:Screens]: Info: FinalizeClose(ToolbarScreen) 2025-12-01 13:46:30.565 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(FanfareScreen, Closing) 2025-12-01 13:46:30.565 - Main Thread -> [UI:Screens]: Info: FinalizeClose(FanfareScreen) 2025-12-01 13:46:30.565 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MissionScreen, Closing) 2025-12-01 13:46:30.565 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MissionScreen) 2025-12-01 13:46:30.565 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OnboardingNotificationsScreen, Closing) 2025-12-01 13:46:30.565 - Main Thread -> [UI:Screens]: Info: FinalizeClose(OnboardingNotificationsScreen) 2025-12-01 13:46:30.565 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ReticleScreen, Closing) 2025-12-01 13:46:30.565 - Main Thread -> [UI:Screens]: Info: FinalizeClose(ReticleScreen) 2025-12-01 13:46:30.615 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(InGameMenuScreen, Opening) 2025-12-01 13:46:30.615 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(InGameMenuScreen) 2025-12-01 13:46:31.816 - Main Thread -> [UI:Screens]: Info: AddScreen(OptionsScreen) 2025-12-01 13:46:31.907 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OptionsScreen) 2025-12-01 13:46:31.907 - Main Thread -> [UI:Screens]: Info: RemoveScreen(InGameMenuScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:31.907 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(InGameMenuScreen) 2025-12-01 13:46:31.907 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(InGameMenuScreen, Closing) 2025-12-01 13:46:31.911 - Main Thread -> [UI:Screens]: Info: Finished loading resources for OptionsScreen 2025-12-01 13:46:31.911 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OptionsScreen) 2025-12-01 13:46:31.911 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(OptionsScreen) 2025-12-01 13:46:31.911 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Opening) 2025-12-01 13:46:31.915 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(InGameMenuScreen, Closing) 2025-12-01 13:46:31.916 - Main Thread -> [UI:Screens]: Info: FinalizeClose(InGameMenuScreen) 2025-12-01 13:46:31.948 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Opening) 2025-12-01 13:46:31.948 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(OptionsScreen) 2025-12-01 13:46:41.634 - Main Thread -> [UI:Screens]: Info: RemoveScreen(OptionsScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 13:46:41.634 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(OptionsScreen) 2025-12-01 13:46:41.634 - Main Thread -> [UI:Screens]: Info: AddScreen(InGameMenuScreen) 2025-12-01 13:46:41.634 - Main Thread -> [UI:Screens]: Info: PinScreenResources(InGameMenuScreen) 2025-12-01 13:46:41.634 - Main Thread -> [UI:Screens]: Info: PostResourcePin(InGameMenuScreen) 2025-12-01 13:46:41.634 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(InGameMenuScreen) 2025-12-01 13:46:41.634 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(InGameMenuScreen, Opening) 2025-12-01 13:46:41.634 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Closing) 2025-12-01 13:46:41.734 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Closing) 2025-12-01 13:46:41.734 - Main Thread -> [UI:Screens]: Info: FinalizeClose(OptionsScreen) 2025-12-01 13:46:41.734 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources OptionsScreen 2025-12-01 13:46:41.739 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(InGameMenuScreen, Opening) 2025-12-01 13:46:41.739 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(InGameMenuScreen) 2025-12-01 13:46:42.100 - Main Thread -> [UI:Screens]: Info: RemoveScreen(InGameMenuScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 13:46:42.100 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(InGameMenuScreen) 2025-12-01 13:46:42.100 - Main Thread -> [UI:Screens]: Info: AddScreen(ReticleScreen) 2025-12-01 13:46:42.100 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ReticleScreen) 2025-12-01 13:46:42.100 - Main Thread -> [UI:Screens]: Info: Adding property 'ReticleTexture' @ '$ReticleScreenViewModel to pin list. 2025-12-01 13:46:42.100 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ReticleScreen) 2025-12-01 13:46:42.100 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(ReticleScreen) 2025-12-01 13:46:42.100 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ReticleScreen, Opening) 2025-12-01 13:46:42.100 - Main Thread -> [UI:Screens]: Info: AddScreen(OnboardingNotificationsScreen) 2025-12-01 13:46:42.100 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OnboardingNotificationsScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OnboardingNotificationsScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(OnboardingNotificationsScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OnboardingNotificationsScreen, Opening) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: AddScreen(MissionScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MissionScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MissionScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MissionScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MissionScreen, Opening) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: AddScreen(FanfareScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: PinScreenResources(FanfareScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: PostResourcePin(FanfareScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(FanfareScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(FanfareScreen, Opening) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: AddScreen(ToolbarScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ToolbarScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ToolbarScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(ToolbarScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ToolbarScreen, Opening) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: AddScreen(CharacterHUDScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: PinScreenResources(CharacterHUDScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: PostResourcePin(CharacterHUDScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(CharacterHUDScreen) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(CharacterHUDScreen, Opening) 2025-12-01 13:46:42.101 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(InGameMenuScreen, Closing) 2025-12-01 13:46:42.201 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OnboardingNotificationsScreen, Opening) 2025-12-01 13:46:42.201 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(OnboardingNotificationsScreen) 2025-12-01 13:46:42.201 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(InGameMenuScreen, Closing) 2025-12-01 13:46:42.201 - Main Thread -> [UI:Screens]: Info: FinalizeClose(InGameMenuScreen) 2025-12-01 13:46:42.201 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources InGameMenuScreen 2025-12-01 13:46:42.202 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(CharacterHUDScreen, Opening) 2025-12-01 13:46:42.202 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(CharacterHUDScreen) 2025-12-01 13:46:42.202 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ToolbarScreen, Opening) 2025-12-01 13:46:42.202 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(ToolbarScreen) 2025-12-01 13:46:42.202 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(FanfareScreen, Opening) 2025-12-01 13:46:42.202 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(FanfareScreen) 2025-12-01 13:46:42.202 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MissionScreen, Opening) 2025-12-01 13:46:42.202 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MissionScreen) 2025-12-01 13:46:42.202 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ReticleScreen, Opening) 2025-12-01 13:46:42.202 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(ReticleScreen) 2025-12-01 13:46:51.151 - Main Thread -> [UI:Screens]: Info: AddScreen(InGameMenuScreen) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: PinScreenResources(InGameMenuScreen) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: RemoveScreen(ReticleScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(ReticleScreen) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ReticleScreen, Closing) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: RemoveScreen(OnboardingNotificationsScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(OnboardingNotificationsScreen) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OnboardingNotificationsScreen, Closing) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MissionScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(MissionScreen) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MissionScreen, Closing) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: RemoveScreen(FanfareScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(FanfareScreen) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(FanfareScreen, Closing) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: RemoveScreen(ToolbarScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(ToolbarScreen) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ToolbarScreen, Closing) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: RemoveScreen(CharacterHUDScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(CharacterHUDScreen) 2025-12-01 13:46:51.160 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(CharacterHUDScreen, Closing) 2025-12-01 13:46:51.184 - Main Thread -> [UI:Screens]: Info: Finished loading resources for InGameMenuScreen 2025-12-01 13:46:51.184 - Main Thread -> [UI:Screens]: Info: PostResourcePin(InGameMenuScreen) 2025-12-01 13:46:51.184 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(InGameMenuScreen) 2025-12-01 13:46:51.184 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(InGameMenuScreen, Opening) 2025-12-01 13:46:51.251 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(CharacterHUDScreen, Closing) 2025-12-01 13:46:51.251 - Main Thread -> [UI:Screens]: Info: FinalizeClose(CharacterHUDScreen) 2025-12-01 13:46:51.251 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ToolbarScreen, Closing) 2025-12-01 13:46:51.251 - Main Thread -> [UI:Screens]: Info: FinalizeClose(ToolbarScreen) 2025-12-01 13:46:51.251 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(FanfareScreen, Closing) 2025-12-01 13:46:51.251 - Main Thread -> [UI:Screens]: Info: FinalizeClose(FanfareScreen) 2025-12-01 13:46:51.251 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MissionScreen, Closing) 2025-12-01 13:46:51.251 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MissionScreen) 2025-12-01 13:46:51.251 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OnboardingNotificationsScreen, Closing) 2025-12-01 13:46:51.251 - Main Thread -> [UI:Screens]: Info: FinalizeClose(OnboardingNotificationsScreen) 2025-12-01 13:46:51.251 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ReticleScreen, Closing) 2025-12-01 13:46:51.251 - Main Thread -> [UI:Screens]: Info: FinalizeClose(ReticleScreen) 2025-12-01 13:46:51.301 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(InGameMenuScreen, Opening) 2025-12-01 13:46:51.301 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(InGameMenuScreen) 2025-12-01 13:46:53.270 - Main Thread -> [UI:Screens]: Info: AddScreen(DialogPresenterScreen) 2025-12-01 13:46:53.278 - Main Thread -> [UI:Screens]: Info: PinScreenResources(DialogPresenterScreen) 2025-12-01 13:46:53.278 - Main Thread -> [UI:Screens]: Info: RemoveScreen(InGameMenuScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:53.278 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(InGameMenuScreen) 2025-12-01 13:46:53.278 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(InGameMenuScreen, Closing) 2025-12-01 13:46:53.278 - Main Thread -> [UI:Screens]: Info: PostResourcePin(DialogPresenterScreen) 2025-12-01 13:46:53.278 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(DialogPresenterScreen) 2025-12-01 13:46:53.278 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DialogPresenterScreen, Opening) 2025-12-01 13:46:53.367 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(InGameMenuScreen, Closing) 2025-12-01 13:46:53.368 - Main Thread -> [UI:Screens]: Info: FinalizeClose(InGameMenuScreen) 2025-12-01 13:46:53.368 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DialogPresenterScreen, Opening) 2025-12-01 13:46:53.368 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(DialogPresenterScreen) 2025-12-01 13:46:54.751 - Main Thread -> [UI:Screens]: Info: RemoveScreen(DialogPresenterScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 13:46:54.751 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(DialogPresenterScreen) 2025-12-01 13:46:54.751 - Main Thread -> [UI:Screens]: Info: AddScreen(InGameMenuScreen) 2025-12-01 13:46:54.751 - Main Thread -> [UI:Screens]: Info: PinScreenResources(InGameMenuScreen) 2025-12-01 13:46:54.751 - Main Thread -> [UI:Screens]: Info: PostResourcePin(InGameMenuScreen) 2025-12-01 13:46:54.751 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(InGameMenuScreen) 2025-12-01 13:46:54.751 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(InGameMenuScreen, Opening) 2025-12-01 13:46:54.751 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DialogPresenterScreen, Closing) 2025-12-01 13:46:54.752 - Main Thread -> [UI:Screens]: Info: AddScreen(LoadingTransitionScreen) 2025-12-01 13:46:54.756 - Main Thread -> [UI:Screens]: Info: PinScreenResources(LoadingTransitionScreen) 2025-12-01 13:46:54.756 - Main Thread -> [UI:Screens]: Info: Adding property 'Background' @ '$LoadingTransitionScreenViewModel to pin list. 2025-12-01 13:46:54.756 - Main Thread -> [UI:Screens]: Info: RemoveScreen(InGameMenuScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:46:54.756 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(InGameMenuScreen, Opening) 2025-12-01 13:46:54.756 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(InGameMenuScreen) 2025-12-01 13:46:54.756 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(InGameMenuScreen) 2025-12-01 13:46:54.756 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(InGameMenuScreen, Closing) 2025-12-01 13:46:54.767 - Main Thread -> [Saving] Starting save 2025-12-01 13:46:54.767 - Main Thread -> [Saving] Capturing Session State 2025-12-01 13:46:54.794 - Main Thread -> [Saving] Captured Session State 2025-12-01 13:46:54.851 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DialogPresenterScreen, Closing) 2025-12-01 13:46:54.851 - Main Thread -> [UI:Screens]: Info: FinalizeClose(DialogPresenterScreen) 2025-12-01 13:46:54.851 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources DialogPresenterScreen 2025-12-01 13:46:54.852 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(InGameMenuScreen, Closing) 2025-12-01 13:46:54.852 - Main Thread -> [UI:Screens]: Info: FinalizeClose(InGameMenuScreen) 2025-12-01 13:46:55.068 - Main Thread -> [UI:Screens]: Info: Finished loading resources for LoadingTransitionScreen 2025-12-01 13:46:55.068 - Main Thread -> [UI:Screens]: Info: PostResourcePin(LoadingTransitionScreen) 2025-12-01 13:46:55.068 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(LoadingTransitionScreen) 2025-12-01 13:46:55.068 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(LoadingTransitionScreen, Opening) 2025-12-01 13:46:55.084 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(LoadingTransitionScreen, Opening) 2025-12-01 13:46:55.084 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(LoadingTransitionScreen) 2025-12-01 13:46:55.254 - Main Thread -> [Saving] Saving finished Success 2025-12-01 13:46:55.268 - Main Thread -> LOADING_BEGIN|ReturnToMenu 2025-12-01 13:46:55.270 - Main Thread -> [UI:Screens]: Info: RemoveScreen(InGameMenuScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:46:55.270 - Main Thread -> [UI:Screens]: Info: FinalizeClose(InGameMenuScreen) 2025-12-01 13:46:55.270 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources InGameMenuScreen 2025-12-01 13:46:55.271 - Main Thread -> [UI:Screens]: Info: RemoveScreen(CharacterHUDScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:46:55.271 - Main Thread -> [UI:Screens]: Info: FinalizeClose(CharacterHUDScreen) 2025-12-01 13:46:55.271 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources CharacterHUDScreen 2025-12-01 13:46:55.278 - Main Thread -> [UI:Screens]: Info: RemoveScreen(ToolbarScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:46:55.278 - Main Thread -> [UI:Screens]: Info: FinalizeClose(ToolbarScreen) 2025-12-01 13:46:55.278 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources ToolbarScreen 2025-12-01 13:46:55.335 - Main Thread -> [UI:Screens]: Info: RemoveScreen(FanfareScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:46:55.335 - Main Thread -> [UI:Screens]: Info: FinalizeClose(FanfareScreen) 2025-12-01 13:46:55.335 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources FanfareScreen 2025-12-01 13:46:55.336 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MissionScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:46:55.336 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MissionScreen) 2025-12-01 13:46:55.336 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MissionScreen 2025-12-01 13:46:55.337 - Main Thread -> [UI:Screens]: Info: RemoveScreen(OnboardingNotificationsScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:46:55.337 - Main Thread -> [UI:Screens]: Info: FinalizeClose(OnboardingNotificationsScreen) 2025-12-01 13:46:55.337 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources OnboardingNotificationsScreen 2025-12-01 13:46:55.337 - Main Thread -> [UI:Screens]: Info: RemoveScreen(ReticleScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:46:55.337 - Main Thread -> [UI:Screens]: Info: FinalizeClose(ReticleScreen) 2025-12-01 13:46:55.337 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources ReticleScreen 2025-12-01 13:46:55.337 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NotificationsScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:46:55.337 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NotificationsScreen) 2025-12-01 13:46:55.337 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NotificationsScreen 2025-12-01 13:46:55.501 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-01 13:46:55.501 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-01 13:46:55.501 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2025-12-01 13:46:55.504 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-01 13:46:55.504 - Main Thread -> AGGREGATE_MEDIAN,6759688192,885927144,8200,1.6275999546,162749,4.4842,16.6508 2025-12-01 13:46:55.504 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-01 13:46:55.504 - Main Thread -> AGGREGATE_PEAKS,6968043520,897327904,577164,5.2890000343,162749,7.4285,25.5185666667 2025-12-01 13:46:55.504 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-01 13:46:55.504 - Main Thread -> AGGREGATE_AVERAGE,6463392614.82549,878698458.698061,159886.908587258,2.1597252775,162749,5.1102208892,17.2696194778 2025-12-01 13:46:55.504 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-01 13:46:55.504 - Main Thread -> AGGREGATE_MAX,7024340992,906635536,69834648,121.9021987915,162749,1242.8176,1253.4105 2025-12-01 13:46:55.504 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-01 13:46:55.504 - Main Thread -> AGGREGATE_MIN,5456723968,813603504,0,0.9424000382,162749,1.3083,1.3144 2025-12-01 13:46:55.504 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-01 13:46:55.504 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,545711153.262189,15054620.3334413,2704091.58744743,3.9373319363,0,23.4057750825,23.6190473425 2025-12-01 13:46:55.504 - Main Thread -> Global GC Memory Delta: 2025-12-01 13:46:55.504 - Main Thread -> first frame (757): 4958468968 2025-12-01 13:46:55.504 - Main Thread -> record frame (861): 5022671640 2025-12-01 13:46:55.504 - Main Thread -> end frame (3707): 5253548336 2025-12-01 13:46:55.504 - Main Thread -> first - record delta (104 frames): 64202672 2025-12-01 13:46:55.504 - Main Thread -> first - end (2950 frames): 295079368 2025-12-01 13:46:55.504 - Main Thread -> record - end (2846 frames): 230876696 2025-12-01 13:46:55.504 - Main Thread -> Percentile frames: 2025-12-01 13:46:55.504 - Main Thread -> MEDIAN_FRAME,2033,2082,2277,2281,2082,2194,2313 2025-12-01 13:46:55.504 - Main Thread -> PEAK_FRAME,2291,2299,1965,1915,2004,2203,2246 2025-12-01 13:46:55.504 - Main Thread -> Peak MainThreadTime frames: 2025-12-01 13:46:55.506 - Main Thread -> Absolute 915, 964, 861, 963, 1292 2025-12-01 13:46:55.506 - Main Thread -> Relative 54, 103, 0, 102, 431 2025-12-01 13:46:55.763 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2025-12-01 13:46:55.763 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-01 13:46:55.763 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent started 2025-12-01 13:46:55.763 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent done 2025-12-01 13:46:55.763 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2025-12-01 13:46:55.989 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2025-12-01 13:46:55.989 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2025-12-01 13:46:55.989 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2025-12-01 13:46:55.989 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-01 13:46:56.374 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-01 13:46:56.375 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuBackgroundScreen) 2025-12-01 13:46:56.376 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuBackgroundScreen) 2025-12-01 13:46:56.376 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuBackgroundScreen) 2025-12-01 13:46:56.376 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuBackgroundScreen) 2025-12-01 13:46:56.376 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuBackgroundScreen) 2025-12-01 13:46:56.376 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-01 13:46:56.389 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-01 13:46:56.390 - Main Thread -> [UI:Screens]: Info: AddScreen(NotificationsScreen) 2025-12-01 13:46:56.390 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NotificationsScreen) 2025-12-01 13:46:56.390 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NotificationsScreen) 2025-12-01 13:46:56.390 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NotificationsScreen) 2025-12-01 13:46:56.390 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NotificationsScreen, Opening) 2025-12-01 13:46:56.491 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NotificationsScreen, Opening) 2025-12-01 13:46:56.491 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NotificationsScreen) 2025-12-01 13:46:56.507 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuBackgroundScreen 2025-12-01 13:46:56.507 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuBackgroundScreen) 2025-12-01 13:46:56.507 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuBackgroundScreen) 2025-12-01 13:46:56.507 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuBackgroundScreen, Opening) 2025-12-01 13:46:56.507 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuScreen 2025-12-01 13:46:56.507 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-01 13:46:56.524 - Main Thread -> LOADING_TIME|ReturnToMenu|1256.4054 2025-12-01 13:46:56.524 - Main Thread -> [UI:Screens]: Info: RemoveScreen(LoadingTransitionScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 13:46:56.524 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(LoadingTransitionScreen) 2025-12-01 13:46:56.524 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-01 13:46:56.524 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-01 13:46:56.524 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-01 13:46:56.524 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-01 13:46:56.527 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuScreen) 2025-12-01 13:46:56.527 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(LoadingTransitionScreen, Closing) 2025-12-01 13:46:56.547 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(LoadingTransitionScreen, Closing) 2025-12-01 13:46:56.547 - Main Thread -> [UI:Screens]: Info: FinalizeClose(LoadingTransitionScreen) 2025-12-01 13:46:56.547 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources LoadingTransitionScreen 2025-12-01 13:46:56.624 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuBackgroundScreen, Opening) 2025-12-01 13:46:56.624 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuBackgroundScreen) 2025-12-01 13:47:00.268 - Main Thread -> [UI:Screens]: Info: AddScreen(LoadMenuScreen) 2025-12-01 13:47:00.291 - Main Thread -> [UI:Screens]: Info: PinScreenResources(LoadMenuScreen) 2025-12-01 13:47:00.291 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:47:00.291 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(MainMenuScreen) 2025-12-01 13:47:00.291 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Closing) 2025-12-01 13:47:00.343 - Main Thread -> [UI:Screens]: Info: Finished loading resources for LoadMenuScreen 2025-12-01 13:47:00.343 - Main Thread -> [UI:Screens]: Info: PostResourcePin(LoadMenuScreen) 2025-12-01 13:47:00.343 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(LoadMenuScreen) 2025-12-01 13:47:00.343 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(LoadMenuScreen, Opening) 2025-12-01 13:47:00.376 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Closing) 2025-12-01 13:47:00.376 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-01 13:47:00.459 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(LoadMenuScreen, Opening) 2025-12-01 13:47:00.459 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(LoadMenuScreen) 2025-12-01 13:47:02.876 - Main Thread -> [UI:Screens]: Info: RemoveScreen(LoadMenuScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 13:47:02.876 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(LoadMenuScreen) 2025-12-01 13:47:02.876 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-01 13:47:02.876 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-01 13:47:02.876 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-01 13:47:02.876 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-01 13:47:02.879 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Opening) 2025-12-01 13:47:02.879 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(LoadMenuScreen, Closing) 2025-12-01 13:47:02.880 - Main Thread -> LOADING_BEGIN|Session 2025-12-01 13:47:02.880 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(LoadMenuScreen, Closing) 2025-12-01 13:47:02.880 - Main Thread -> [UI:Screens]: Info: FinalizeClose(LoadMenuScreen) 2025-12-01 13:47:02.880 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources LoadMenuScreen 2025-12-01 13:47:02.882 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Opening) 2025-12-01 13:47:02.882 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuScreen) 2025-12-01 13:47:02.882 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NotificationsScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:47:02.882 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NotificationsScreen) 2025-12-01 13:47:02.882 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NotificationsScreen 2025-12-01 13:47:02.882 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:47:02.882 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-01 13:47:02.882 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuScreen 2025-12-01 13:47:02.883 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuBackgroundScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 13:47:02.883 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuBackgroundScreen) 2025-12-01 13:47:02.883 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuBackgroundScreen 2025-12-01 13:47:02.884 - Main Thread -> [UI:Screens]: Info: AddScreen(LoadingTransitionScreen) 2025-12-01 13:47:02.888 - Main Thread -> [UI:Screens]: Info: PinScreenResources(LoadingTransitionScreen) 2025-12-01 13:47:02.888 - Main Thread -> [UI:Screens]: Info: Adding property 'Background' @ '$LoadingTransitionScreenViewModel to pin list. 2025-12-01 13:47:03.193 - Main Thread -> [UI:Screens]: Info: Finished loading resources for LoadingTransitionScreen 2025-12-01 13:47:03.193 - Main Thread -> [UI:Screens]: Info: PostResourcePin(LoadingTransitionScreen) 2025-12-01 13:47:03.193 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(LoadingTransitionScreen) 2025-12-01 13:47:03.193 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(LoadingTransitionScreen, Opening) 2025-12-01 13:47:03.209 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(LoadingTransitionScreen, Opening) 2025-12-01 13:47:03.209 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(LoadingTransitionScreen) 2025-12-01 13:47:03.443 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-01 13:47:03.443 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-01 13:47:03.443 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-01 13:47:03.443 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-01 13:47:03.443 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-01 13:47:03.443 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-01 13:47:03.725 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-01 13:47:03.725 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-01 13:47:03.725 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-01 13:47:03.725 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-01 13:47:03.725 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-01 13:47:03.960 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-01 13:47:03.981 - Main Thread -> Loading save Welcome To Verdure 1 - version: 2.0.2.14 2025-12-01 13:47:08.759 - Main Thread -> Sorting jobs for scene of 457 jobs with seed '0' 2025-12-01 13:47:08.789 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-01 13:47:10.115 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-01 13:47:10.116 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-01 13:47:10.116 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-01 13:47:10.116 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.116 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.116 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.116 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-01 13:47:10.116 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.117 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-01 13:47:10.117 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-01 13:47:10.118 - Main Thread -> Info: Loading ManagedWorldArea: '' IronOreItemPrefab_ServerComposition.def 2025-12-01 13:47:10.119 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-01 13:47:10.119 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6479 2025-12-01 13:47:10.121 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.121 - Main Thread -> Info: Loading ManagedWorldArea: '' Construction Site PCU: 324 2025-12-01 13:47:10.122 - Main Thread -> Info: Loading ManagedWorldArea: '' BatteryGrid PCU: 1531 2025-12-01 13:47:10.123 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 1657 2025-12-01 13:47:10.123 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.124 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-01 13:47:10.124 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.124 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-01 13:47:10.124 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.124 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.124 - Main Thread -> Info: Loading ManagedWorldArea: '' FTUE Drop Pod PCU: 4394 2025-12-01 13:47:10.127 - Main Thread -> Info: Loading ManagedWorldArea: '' SiliconOreItemPrefab_ServerComposition.def 2025-12-01 13:47:10.127 - Main Thread -> Info: Loading ManagedWorldArea: '' IronOreItemPrefab_ServerComposition.def 2025-12-01 13:47:10.127 - Main Thread -> Info: Loading ManagedWorldArea: '' IronOreItemPrefab_ServerComposition.def 2025-12-01 13:47:10.128 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-01 13:47:10.128 - Main Thread -> Info: Loading ManagedWorldArea: '' SiliconOreItemPrefab_ServerComposition.def 2025-12-01 13:47:10.128 - Main Thread -> Info: Loading ManagedWorldArea: '' SiliconOreItemPrefab_ServerComposition.def 2025-12-01 13:47:10.128 - Main Thread -> Info: Loading ManagedWorldArea: '' SiliconOreItemPrefab_ServerComposition.def 2025-12-01 13:47:10.128 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-01 13:47:10.128 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-01 13:47:10.128 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-01 13:47:10.128 - Main Thread -> Info: Loading ManagedWorldArea: '' ConsumableFuelTankItemPrefab_ServerComposition.def 2025-12-01 13:47:10.128 - Main Thread -> Info: Loading ManagedWorldArea: '' Abandoned Cave PCU: 1145 2025-12-01 13:47:10.129 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Site PCU: 2175 2025-12-01 13:47:10.130 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-01 13:47:10.130 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-01 13:47:10.130 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 245 2025-12-01 13:47:10.131 - Main Thread -> Info: Loading ManagedWorldArea: '' Hydrogen Testing Facility PCU: 8200 2025-12-01 13:47:10.145 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-01 13:47:10.145 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-01 13:47:10.145 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-01 13:47:10.145 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.145 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.145 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.145 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.145 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-01 13:47:10.145 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6589 2025-12-01 13:47:10.146 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.147 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-01 13:47:10.964 - Main Thread -> Error: No prefab found for contract tag: NadiraeDefault 2025-12-01 13:47:10.979 - Main Thread -> Warning: Not enough progression to finish sector Nadirae. Max=0% 2025-12-01 13:47:10.983 - Main Thread -> Error: No prefab found for contract tag: OblivaraDefault 2025-12-01 13:47:10.983 - Main Thread -> Warning: Not enough progression to finish sector Oblivara. Max=0% 2025-12-01 13:47:10.983 - Main Thread -> Error: No prefab found for contract tag: DelfosDefault 2025-12-01 13:47:10.983 - Main Thread -> Warning: Not enough progression to finish sector Delfos Sector. Max=0% 2025-12-01 13:47:10.983 - Main Thread -> Error: No prefab found for contract tag: EchelonDefault 2025-12-01 13:47:10.983 - Main Thread -> Warning: Not enough progression to finish sector Echelon. Max=0% 2025-12-01 13:47:10.983 - Main Thread -> Error: No prefab found for contract tag: VantarisDefault 2025-12-01 13:47:10.983 - Main Thread -> Warning: Not enough progression to finish sector Vantaris. Max=0% 2025-12-01 13:47:10.983 - Main Thread -> Error: No prefab found for contract tag: AxionisDefault 2025-12-01 13:47:10.983 - Main Thread -> Warning: Not enough progression to finish sector Axionis. Max=0% 2025-12-01 13:47:10.983 - Main Thread -> Error: No prefab found for contract tag: ByblosDefault 2025-12-01 13:47:10.983 - Main Thread -> Warning: Not enough progression to finish sector Byblos Sector. Max=0% 2025-12-01 13:47:10.983 - Main Thread -> Error: No prefab found for contract tag: TarnyxDefault 2025-12-01 13:47:10.983 - Main Thread -> Warning: Not enough progression to finish sector Tarnyx. Max=0% 2025-12-01 13:47:10.983 - Main Thread -> Error: No prefab found for contract tag: TrinarcDefault 2025-12-01 13:47:10.983 - Main Thread -> Warning: Not enough progression to finish sector Trinarc. Max=0% 2025-12-01 13:47:10.983 - Main Thread -> Error: No prefab found for contract tag: ZarkonDefault 2025-12-01 13:47:10.983 - Main Thread -> Warning: Not enough progression to finish sector Zarkon. Max=0% 2025-12-01 13:47:10.983 - Main Thread -> Error: No prefab found for contract tag: PyrethraDefault 2025-12-01 13:47:10.983 - Main Thread -> Warning: Not enough progression to finish sector Pyrethra. Max=0% 2025-12-01 13:47:10.983 - Main Thread -> Error: No prefab found for contract tag: HelionisDefault 2025-12-01 13:47:10.983 - Main Thread -> Warning: Not enough progression to finish sector Helionis. Max=0% 2025-12-01 13:47:10.983 - Main Thread -> Error: No prefab found for contract tag: CygnarkDefault 2025-12-01 13:47:10.983 - Main Thread -> Warning: Not enough progression to finish sector Cygnark. Max=0% 2025-12-01 13:47:11.012 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-01 13:47:11.040 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-01 13:47:11.042 - Main Thread -> [UI:Screens]: Info: AddScreen(NotificationsScreen) 2025-12-01 13:47:11.045 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NotificationsScreen) 2025-12-01 13:47:11.045 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NotificationsScreen) 2025-12-01 13:47:11.045 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NotificationsScreen) 2025-12-01 13:47:11.045 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NotificationsScreen, Opening) 2025-12-01 13:47:11.045 - Main Thread -> [UI:Screens]: Info: AddScreen(ReticleScreen) 2025-12-01 13:47:11.046 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ReticleScreen) 2025-12-01 13:47:11.046 - Main Thread -> [UI:Screens]: Info: Adding property 'ReticleTexture' @ '$ReticleScreenViewModel to pin list. 2025-12-01 13:47:11.046 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ReticleScreen) 2025-12-01 13:47:11.046 - Main Thread -> [UI:Screens]: Info: AddScreen(OnboardingNotificationsScreen) 2025-12-01 13:47:11.047 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OnboardingNotificationsScreen) 2025-12-01 13:47:11.047 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OnboardingNotificationsScreen) 2025-12-01 13:47:11.052 - VRageWorker 4 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:47:11.052 - VRageWorker 4 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.052 - VRageWorker 4 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.052 - VRageWorker 4 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.052 - VRageWorker 4 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.052 - VRageWorker 4 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.052 - VRageWorker 4 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.052 - VRageWorker 4 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.052 - VRageWorker 4 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.054 - Main Thread -> [UI:Screens]: Info: AddScreen(MissionScreen) 2025-12-01 13:47:11.057 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MissionScreen) 2025-12-01 13:47:11.057 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MissionScreen) 2025-12-01 13:47:11.062 - VRageWorker 4 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:47:11.064 - Main Thread -> [UI:Screens]: Info: AddScreen(FanfareScreen) 2025-12-01 13:47:11.065 - Main Thread -> [UI:Screens]: Info: PinScreenResources(FanfareScreen) 2025-12-01 13:47:11.065 - Main Thread -> [UI:Screens]: Info: PostResourcePin(FanfareScreen) 2025-12-01 13:47:11.283 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:47:11.283 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.283 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.283 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.283 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.283 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.283 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.283 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.283 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.288 - VRageWorker 13 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Could not locate a type named Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.RuntimeBakedBlockPreciseCollidersComponent. The type may have been removed or it may have been renamed without an appropriate Name Migration. 2025-12-01 13:47:11.294 - VRageWorker 13 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:47:11.297 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:47:11.297 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.297 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.297 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.297 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.297 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.297 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.297 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.297 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.298 - VRageWorker 6 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Could not locate a type named Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.RuntimeBakedBlockPreciseCollidersComponent. The type may have been removed or it may have been renamed without an appropriate Name Migration. 2025-12-01 13:47:11.299 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:47:11.299 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.299 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.299 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.299 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.299 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.299 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.299 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.299 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.301 - VRageWorker 6 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:47:11.301 - VRageWorker 11 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Could not locate a type named Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.RuntimeBakedBlockPreciseCollidersComponent. The type may have been removed or it may have been renamed without an appropriate Name Migration. 2025-12-01 13:47:11.317 - VRageWorker 11 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:47:11.336 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:47:11.336 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.336 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.336 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.336 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.336 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.336 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.336 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.336 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.339 - VRageWorker 9 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Could not locate a type named Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.RuntimeBakedBlockPreciseCollidersComponent. The type may have been removed or it may have been renamed without an appropriate Name Migration. 2025-12-01 13:47:11.344 - VRageWorker 9 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:47:11.389 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:47:11.389 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.389 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.389 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.389 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.389 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.389 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.389 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.389 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.391 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:47:11.391 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.391 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.391 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.391 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.391 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.391 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.391 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.391 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.397 - VRageWorker 8 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:47:11.398 - VRageWorker 5 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:47:11.423 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:47:11.423 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.423 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.423 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.423 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.423 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.423 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.423 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.423 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.425 - VRageWorker 1 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Could not locate a type named Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.RuntimeBakedBlockPreciseCollidersComponent. The type may have been removed or it may have been renamed without an appropriate Name Migration. 2025-12-01 13:47:11.428 - VRageWorker 1 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:47:11.442 - VRageWorker 12 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:47:11.442 - VRageWorker 12 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.442 - VRageWorker 12 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.442 - VRageWorker 12 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.442 - VRageWorker 12 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.442 - VRageWorker 12 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.442 - VRageWorker 12 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.442 - VRageWorker 12 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.442 - VRageWorker 12 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.448 - VRageWorker 12 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:47:11.491 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:47:11.492 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.492 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.492 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.492 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.492 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.492 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.492 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.492 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.496 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 13:47:11.496 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.496 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.496 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.496 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.496 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.496 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 13:47:11.496 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 13:47:11.496 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 13:47:11.498 - VRageWorker 7 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:47:11.501 - VRageWorker 0 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 13:47:11.944 - VRageWorker 13 -> Info: Successful planet spawn location. 2025-12-01 13:47:12.055 - VRageWorker 4 -> Info: Successful planet spawn location. 2025-12-01 13:47:12.567 - VRageWorker 4 -> Info: Successful planet spawn location. 2025-12-01 13:47:12.907 - Main Thread -> [UI:Screens]: Info: Finished loading resources for ReticleScreen 2025-12-01 13:47:12.907 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ReticleScreen) 2025-12-01 13:47:20.850 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NotificationsScreen, Opening) 2025-12-01 13:47:20.850 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NotificationsScreen) 2025-12-01 13:47:22.032 - Main Thread -> [UI:Screens]: Info: AddScreen(ToolbarScreen) 2025-12-01 13:47:22.047 - Main Thread -> LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id. 2025-12-01 13:47:22.049 - Main Thread -> LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id. 2025-12-01 13:47:22.050 - Main Thread -> LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id. 2025-12-01 13:47:22.051 - Main Thread -> LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id. 2025-12-01 13:47:22.052 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id. 2025-12-01 13:47:22.054 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id. 2025-12-01 13:47:22.062 - Main Thread -> LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id. 2025-12-01 13:47:22.063 - Main Thread -> LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id. 2025-12-01 13:47:22.111 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ToolbarScreen) 2025-12-01 13:47:22.112 - Main Thread -> Info: Adding gravity to a kinematic body (105:1) has no effect 2025-12-01 13:47:22.121 - Main Thread -> [UI:Screens]: Info: AddScreen(CharacterHUDScreen) 2025-12-01 13:47:22.142 - Main Thread -> [UI:Screens]: Info: PinScreenResources(CharacterHUDScreen) 2025-12-01 13:47:22.270 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MissionScreen 2025-12-01 13:47:22.270 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MissionScreen) 2025-12-01 13:47:22.270 - Main Thread -> [UI:Screens]: Info: Finished loading resources for ToolbarScreen 2025-12-01 13:47:22.270 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ToolbarScreen) 2025-12-01 13:47:22.270 - Main Thread -> [UI:Screens]: Info: Finished loading resources for CharacterHUDScreen 2025-12-01 13:47:22.270 - Main Thread -> [UI:Screens]: Info: PostResourcePin(CharacterHUDScreen) 2025-12-01 13:47:22.591 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-12-01 13:47:22.591 - Main Thread -> STATS_RECORDING,4187,69.7830542,1525764768,0,Normal 2025-12-01 13:47:22.591 - Main Thread -> LOADING_TIME|Session|19710.9827 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: RemoveScreen(LoadingTransitionScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(LoadingTransitionScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: AddScreen(ReticleScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ReticleScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: Adding property 'ReticleTexture' @ '$ReticleScreenViewModel to pin list. 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ReticleScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(ReticleScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ReticleScreen, Opening) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: AddScreen(OnboardingNotificationsScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OnboardingNotificationsScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OnboardingNotificationsScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(OnboardingNotificationsScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OnboardingNotificationsScreen, Opening) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: AddScreen(MissionScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MissionScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MissionScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MissionScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MissionScreen, Opening) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: AddScreen(FanfareScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: PinScreenResources(FanfareScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: PostResourcePin(FanfareScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(FanfareScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(FanfareScreen, Opening) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: AddScreen(ToolbarScreen) 2025-12-01 13:47:22.591 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ToolbarScreen) 2025-12-01 13:47:22.592 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ToolbarScreen) 2025-12-01 13:47:22.592 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(ToolbarScreen) 2025-12-01 13:47:22.592 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ToolbarScreen, Opening) 2025-12-01 13:47:22.592 - Main Thread -> [UI:Screens]: Info: AddScreen(CharacterHUDScreen) 2025-12-01 13:47:22.592 - Main Thread -> [UI:Screens]: Info: PinScreenResources(CharacterHUDScreen) 2025-12-01 13:47:22.592 - Main Thread -> [UI:Screens]: Info: PostResourcePin(CharacterHUDScreen) 2025-12-01 13:47:22.592 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(CharacterHUDScreen) 2025-12-01 13:47:22.592 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(CharacterHUDScreen, Opening) 2025-12-01 13:47:22.592 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(LoadingTransitionScreen, Closing) 2025-12-01 13:47:22.593 - Main Thread -> [Crash Handler] : [Process Tag Added] : VideoPlayerInProgress 2025-12-01 13:47:22.596 - Main Thread -> [UI:Screens]: Info: AddScreen(VideoPlayerScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: PinScreenResources(VideoPlayerScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: RemoveScreen(ReticleScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ReticleScreen, Opening) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(ReticleScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(ReticleScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ReticleScreen, Closing) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: RemoveScreen(OnboardingNotificationsScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OnboardingNotificationsScreen, Opening) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(OnboardingNotificationsScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(OnboardingNotificationsScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OnboardingNotificationsScreen, Closing) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MissionScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MissionScreen, Opening) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MissionScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(MissionScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MissionScreen, Closing) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: RemoveScreen(FanfareScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(FanfareScreen, Opening) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(FanfareScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(FanfareScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(FanfareScreen, Closing) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: RemoveScreen(ToolbarScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ToolbarScreen, Opening) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(ToolbarScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(ToolbarScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(ToolbarScreen, Closing) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: RemoveScreen(CharacterHUDScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(CharacterHUDScreen, Opening) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(CharacterHUDScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(CharacterHUDScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(CharacterHUDScreen, Closing) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: PostResourcePin(VideoPlayerScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(VideoPlayerScreen) 2025-12-01 13:47:22.598 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(VideoPlayerScreen, Opening) 2025-12-01 13:47:22.600 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(LoadingTransitionScreen, Closing) 2025-12-01 13:47:22.600 - Main Thread -> [UI:Screens]: Info: FinalizeClose(LoadingTransitionScreen) 2025-12-01 13:47:22.600 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources LoadingTransitionScreen 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ReticleScreen, Closing) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: FinalizeClose(ReticleScreen) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(CharacterHUDScreen, Closing) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: FinalizeClose(CharacterHUDScreen) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(ToolbarScreen, Closing) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: FinalizeClose(ToolbarScreen) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(FanfareScreen, Closing) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: FinalizeClose(FanfareScreen) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MissionScreen, Closing) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MissionScreen) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OnboardingNotificationsScreen, Closing) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: FinalizeClose(OnboardingNotificationsScreen) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(VideoPlayerScreen, Opening) 2025-12-01 13:47:22.691 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(VideoPlayerScreen) 2025-12-01 13:47:27.739 - VRAGE Watchdog Worker -> [Watchdog]: The application froze with freeze type RenderThreadFreeze. Capturing dump.