2025-12-01 19:43:14.210 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 19:43:14.210 - Main Thread -> App Version: 2.0.2.14 2025-12-01 19:43:14.212 - Main Thread -> VRage renderer started 2025-12-01 19:43:14.212 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-01 19:43:14.244 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 19:43:14.244 - Main Thread -> NvApi - Driver Version: 2025-12-01 19:43:14.245 - Main Thread -> NvApi - NvApi Version: 2025-12-01 19:43:14.585 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 19:43:14.585 - Main Thread -> AMD - Driver Version: 25.11.1 2025-12-01 19:43:14.712 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 19:43:14.713 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 19:43:14.719 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 19:43:14.721 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 19:43:14.721 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 19:43:14.721 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 19:43:14.721 - Main Thread -> Enumerating adapters by preference 2025-12-01 19:43:14.731 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:43:14.731 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:43:14.732 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:43:14.732 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:43:15.284 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:43:15.388 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:43:15.388 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Entering 2025-12-01 19:43:15.388 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list 2025-12-01 19:43:15.389 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list done 2025-12-01 19:43:15.391 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate 2025-12-01 19:43:15.395 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate done 2025-12-01 19:43:15.395 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list 2025-12-01 19:43:15.396 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list done 2025-12-01 19:43:15.396 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate 2025-12-01 19:43:15.397 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate done 2025-12-01 19:43:15.397 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list 2025-12-01 19:43:15.398 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list done 2025-12-01 19:43:15.398 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate 2025-12-01 19:43:15.400 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate done 2025-12-01 19:43:15.400 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Exiting 2025-12-01 19:43:15.400 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 19:43:15.400 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 19:43:15.400 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 19:43:15.400 - Main Thread -> Skipping software adapter 2025-12-01 19:43:15.400 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 19:43:15.403 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY1 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY1 Description = DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62750, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 62750 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25753026560 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:43:15.403 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY2 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY2 Description = DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62750, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 62750 OutputId = 1 DesktopBounds = Min:-1080, -836 Max:0, 1084 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25753026560 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:43:15.403 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY3 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY3 Description = DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62750, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 62750 OutputId = 2 DesktopBounds = Min:1920, -848 Max:3000, 1072 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25753026560 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:43:15.403 - Main Thread -> Adapter list composed 2025-12-01 19:43:15.425 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 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1001},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:43:15.426 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY2","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 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{"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 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60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:43:15.426 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY3","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 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1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1200,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY3","Description": "DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62750, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 62750,"OutputId": 2,"DesktopBounds": {"Min": {"X": 1920,"Y": -848},"Max": {"X": 3000,"Y": 1072}},"DesktopResolution": {"X": 1080,"Y": 1920},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:43:15.426 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 19:43:15.427 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62750, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 62750,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:43:15.427 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 19:43:15.615 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 19:43:15.616 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:43:15.616 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:43:15.616 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 19:43:15.645 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 19:43:15.645 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 19:43:15.645 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 19:43:15.646 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 19:43:15.646 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 19:43:15.651 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 7900 XTX","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 19:43:15.654 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 19:43:15.656 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "Performance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low"}} 2025-12-01 19:43:15.659 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 7900 XTX","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 19:43:15.682 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:43:15.682 - Render thread -> IsD3D12Supported = True 2025-12-01 19:43:15.685 - Render thread -> Debug layer enabled: False 2025-12-01 19:43:15.686 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 19:43:15.849 - Render thread -> Direct Storage supported 2025-12-01 19:43:15.849 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 19:43:15.849 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 19:43:15.850 - Render thread -> Current Device Info: 2025-12-01 19:43:15.850 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 19:43:15.850 - Render thread -> OutputMergerLogicOp: True 2025-12-01 19:43:15.850 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 19:43:15.850 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 19:43:15.850 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 19:43:15.850 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 19:43:15.850 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 19:43:15.850 - Render thread -> ROVsSupported: True 2025-12-01 19:43:15.850 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 19:43:15.850 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 19:43:15.850 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 19:43:15.850 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 19:43:15.850 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 19:43:15.850 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 19:43:15.850 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 19:43:15.850 - Render thread -> WaveOps: True 2025-12-01 19:43:15.850 - Render thread -> WaveLaneCountMin: 32 2025-12-01 19:43:15.850 - Render thread -> WaveLaneCountMax: 64 2025-12-01 19:43:15.850 - Render thread -> TotalLaneCount: 6144 2025-12-01 19:43:15.850 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 19:43:15.850 - Render thread -> Int64ShaderOps: True 2025-12-01 19:43:15.851 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 19:43:15.851 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 19:43:15.851 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 19:43:15.851 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 19:43:15.851 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 19:43:15.851 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 19:43:15.851 - Render thread -> BarycentricsSupported: True 2025-12-01 19:43:15.851 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 19:43:15.851 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 19:43:15.851 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 19:43:15.851 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 19:43:15.851 - Render thread -> RenderPassesTier: Tier0 2025-12-01 19:43:15.851 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 19:43:15.851 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 19:43:15.851 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 19:43:15.851 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 19:43:15.851 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 19:43:15.851 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 19:43:15.851 - Render thread -> MeshShaderTier: Tier1 2025-12-01 19:43:15.851 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 19:43:15.859 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 19:43:15.860 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 19:43:15.861 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 19:43:15.861 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 19:43:15.861 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 19:43:15.862 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 9519104 Bytes 2025-12-01 19:43:15.863 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 19:43:15.864 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 19:43:15.890 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 19:43:15.890 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 19:43:15.890 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 19:43:15.890 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 19:43:15.892 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 19:43:15.892 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 19:43:15.892 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 19:43:15.893 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 19:43:15.904 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 19:43:15.904 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 19:43:15.958 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 19:43:15.958 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 19:43:15.959 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 19:43:15.960 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 19:43:15.962 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 19:43:15.962 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 19:43:15.964 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 19:43:15.964 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 19:43:15.964 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 19:43:15.966 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 19:43:15.966 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 19:43:15.968 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 19:43:16.002 - Render thread -> UseShaderAsserts: False 2025-12-01 19:43:16.002 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 19:43:16.002 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 19:43:16.003 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 19:43:16.003 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 19:43:16.003 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 19:43:16.005 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 19:43:16.014 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 19:43:16.014 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 19:43:16.019 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 19:43:16.019 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 19:43:16.019 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 19:43:16.019 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 19:43:16.023 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 19:43:16.023 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 19:43:16.024 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 19:43:16.024 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 19:43:16.024 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 19:43:16.024 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 19:43:16.027 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 19:43:16.028 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 19:43:16.041 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 19:43:16.055 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 19:43:16.073 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 19:43:16.074 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 19:43:16.082 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 19:43:16.084 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 19:43:16.085 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:43:16.104 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 19:43:16.104 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 19:43:16.106 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 19:43:16.106 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 19:43:16.107 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 19:43:16.107 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 19:43:16.122 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 19:43:16.122 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 19:43:16.136 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 19:43:16.137 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 19:43:16.137 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 19:43:16.137 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 19:43:16.137 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 19:43:16.138 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 19:43:16.176 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 19:43:16.176 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:43:16.176 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:43:16.176 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 19:43:16.177 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 19:43:16.179 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 19:43:16.225 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 19:43:16.346 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 19:43:16.349 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 19:43:16.352 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 19:43:16.352 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 19:43:16.352 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 19:43:16.352 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 19:43:16.352 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 19:43:16.353 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 19:43:16.353 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 19:43:16.354 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 19:43:16.355 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 19:43:16.355 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 19:43:16.355 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:43:16.355 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:43:16.512 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 19:43:16.512 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 19:43:16.554 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 19:43:16.566 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 19:43:16.567 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 19:43:16.569 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 19:43:16.569 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 19:43:16.605 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 19:43:16.608 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 19:43:16.622 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 19:43:16.627 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 19:43:16.829 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 19:43:16.829 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 19:43:16.830 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 19:43:16.830 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 19:43:16.837 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 19:43:18.484 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 19:43:18.486 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:43:18.577 - Render thread -> VRAM report about missing bytes is changed from 9519104 Bytes to 23457792 Bytes 2025-12-01 19:43:18.605 - Render thread -> VRAM report about missing bytes is changed from 23457792 Bytes to 23719936 Bytes 2025-12-01 19:43:18.613 - Render thread -> VRAM report about missing bytes is changed from 23719936 Bytes to 23916544 Bytes 2025-12-01 19:43:18.614 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20834 MB 2025-12-01 19:43:18.614 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20730 MB 2025-12-01 19:43:19.393 - Render thread -> VRAM report about missing bytes is changed from 23916544 Bytes to 24440832 Bytes 2025-12-01 19:43:19.519 - Render thread -> VRAM report about missing bytes is changed from 24440832 Bytes to 23515136 Bytes 2025-12-01 19:43:19.553 - Render thread -> VRAM report about missing bytes is changed from 23515136 Bytes to 23777280 Bytes 2025-12-01 19:43:19.591 - Render thread -> VRAM report about missing bytes is changed from 23777280 Bytes to 158576640 Bytes 2025-12-01 19:43:19.591 - Render thread -> Info: Frame[47] - Available VRAM budget has changed: 20697 MB 2025-12-01 19:43:19.591 - Render thread -> Info: Frame[47] - Available VRAM budget has changed: 20578 MB 2025-12-01 19:43:19.768 - VRageWorker 12 -> Vertex 2025-12-01 19:43:19.770 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:19.770 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:19.773 - VRageWorker 6 -> Pixel 2025-12-01 19:43:19.773 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:19.773 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:19.773 - VRageWorker 2 -> Vertex 2025-12-01 19:43:19.773 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:19.773 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:19.779 - VRageWorker 13 -> Pixel 2025-12-01 19:43:19.779 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:19.779 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:19.928 - VRageWorker 9 -> Vertex 2025-12-01 19:43:19.928 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:19.928 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:19.928 - VRageWorker 13 -> Pixel 2025-12-01 19:43:19.928 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:19.928 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:19.932 - VRageWorker 9 -> Vertex 2025-12-01 19:43:19.932 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:19.932 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:19.932 - VRageWorker 9 -> Pixel 2025-12-01 19:43:19.932 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:19.932 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:19.963 - Render thread -> VRAM report about missing bytes is changed from 158576640 Bytes to 175616000 Bytes 2025-12-01 19:43:19.977 - VRageWorker 5 -> Vertex 2025-12-01 19:43:19.977 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:19.977 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:19.986 - VRageWorker 8 -> Pixel 2025-12-01 19:43:19.986 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:19.986 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:19.986 - VRageWorker 4 -> Vertex 2025-12-01 19:43:19.986 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:19.986 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:19.986 - VRageWorker 0 -> Pixel 2025-12-01 19:43:19.986 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:19.986 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:19.999 - Render thread -> VRAM report about missing bytes is changed from 175616000 Bytes to 175554560 Bytes 2025-12-01 19:43:20.004 - Render thread -> VRAM report about missing bytes is changed from 175554560 Bytes to 175620096 Bytes 2025-12-01 19:43:20.178 - VRageWorker 10 -> Vertex 2025-12-01 19:43:20.178 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.178 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:20.188 - VRageWorker 12 -> Pixel 2025-12-01 19:43:20.192 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.192 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:20.193 - VRageWorker 6 -> Vertex 2025-12-01 19:43:20.193 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.193 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:20.194 - VRageWorker 10 -> Pixel 2025-12-01 19:43:20.194 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.194 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:20.281 - VRageWorker 3 -> Vertex 2025-12-01 19:43:20.281 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.281 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:20.282 - VRageWorker 3 -> Pixel 2025-12-01 19:43:20.282 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.282 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:20.290 - VRageWorker 4 -> Vertex 2025-12-01 19:43:20.290 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.290 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:20.290 - VRageWorker 8 -> Pixel 2025-12-01 19:43:20.290 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.290 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:20.320 - Render thread -> VRAM report about missing bytes is changed from 175620096 Bytes to 209174528 Bytes 2025-12-01 19:43:20.365 - VRageWorker 1 -> Vertex 2025-12-01 19:43:20.365 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.365 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:20.365 - VRageWorker 6 -> Pixel 2025-12-01 19:43:20.365 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.365 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:20.373 - VRageWorker 4 -> Vertex 2025-12-01 19:43:20.373 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.373 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:20.373 - VRageWorker 4 -> Pixel 2025-12-01 19:43:20.373 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.373 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:20.445 - VRageWorker 7 -> Vertex 2025-12-01 19:43:20.445 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.445 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:20.445 - VRageWorker 5 -> Pixel 2025-12-01 19:43:20.445 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.445 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:20.459 - VRageWorker 4 -> Vertex 2025-12-01 19:43:20.459 - VRageWorker 0 -> Pixel 2025-12-01 19:43:20.459 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.459 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:20.459 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.459 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:20.546 - Render thread -> Info: Frame[77] - Available VRAM budget has changed: 20429 MB 2025-12-01 19:43:20.566 - VRageWorker 2 -> Vertex 2025-12-01 19:43:20.566 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.566 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:20.566 - VRageWorker 5 -> Pixel 2025-12-01 19:43:20.566 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.566 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:20.583 - Render thread -> VRAM report about missing bytes is changed from 209174528 Bytes to 210092032 Bytes 2025-12-01 19:43:20.588 - VRageWorker 11 -> Vertex 2025-12-01 19:43:20.588 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.588 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:43:20.588 - VRageWorker 11 -> Pixel 2025-12-01 19:43:20.588 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:43:20.588 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:43:21.304 - Render thread -> VRAM report about missing bytes is changed from 210092032 Bytes to 209567744 Bytes 2025-12-01 19:43:24.748 - Render thread -> VRAM report about missing bytes is changed from 209567744 Bytes to 210096128 Bytes 2025-12-01 19:43:24.785 - Render thread -> VRAM report about missing bytes is changed from 210096128 Bytes to 210554880 Bytes 2025-12-01 19:43:24.792 - Render thread -> VRAM report about missing bytes is changed from 210554880 Bytes to 210817024 Bytes 2025-12-01 19:43:24.823 - Render thread -> VRAM report about missing bytes is changed from 210817024 Bytes to 210812928 Bytes 2025-12-01 19:43:25.239 - Render thread -> VRAM report about missing bytes is changed from 210812928 Bytes to 210878464 Bytes 2025-12-01 19:43:26.977 - Render thread -> VRAM report about missing bytes is changed from 210878464 Bytes to 211009536 Bytes 2025-12-01 19:43:27.043 - Render thread -> VRAM report about missing bytes is changed from 211009536 Bytes to 211206144 Bytes 2025-12-01 19:43:27.376 - Render thread -> VRAM report about missing bytes is changed from 211206144 Bytes to 211271680 Bytes 2025-12-01 19:43:27.393 - Render thread -> VRAM report about missing bytes is changed from 211271680 Bytes to 211337216 Bytes 2025-12-01 19:43:29.204 - Render thread -> VRAM report about missing bytes is changed from 211337216 Bytes to 212058112 Bytes 2025-12-01 19:43:29.856 - Render thread -> VRAM report about missing bytes is changed from 212058112 Bytes to 220917760 Bytes 2025-12-01 19:43:29.890 - Render thread -> VRAM report about missing bytes is changed from 220917760 Bytes to 221310976 Bytes 2025-12-01 19:43:29.890 - Render thread -> Info: Frame[599] - Available VRAM budget has changed: 20351 MB 2025-12-01 19:43:29.890 - Render thread -> Info: Frame[599] - Available VRAM budget has changed: 20178 MB 2025-12-01 19:43:29.928 - Render thread -> VRAM report about missing bytes is changed from 221310976 Bytes to 221196288 Bytes 2025-12-01 19:43:30.026 - Render thread -> VRAM report about missing bytes is changed from 221196288 Bytes to 218836992 Bytes 2025-12-01 19:43:30.173 - Render thread -> VRAM report about missing bytes is changed from 218836992 Bytes to 219230208 Bytes 2025-12-01 19:43:30.323 - Render thread -> VRAM report about missing bytes is changed from 219230208 Bytes to 218836992 Bytes 2025-12-01 19:43:30.524 - Render thread -> VRAM report about missing bytes is changed from 218836992 Bytes to 219230208 Bytes 2025-12-01 19:43:30.640 - Render thread -> Info: Frame[633] - Available VRAM budget has changed: 20456 MB 2025-12-01 19:43:30.674 - Render thread -> VRAM report about missing bytes is changed from 219230208 Bytes to 218836992 Bytes 2025-12-01 19:43:30.873 - Render thread -> VRAM report about missing bytes is changed from 218836992 Bytes to 219230208 Bytes 2025-12-01 19:43:31.024 - Render thread -> VRAM report about missing bytes is changed from 219230208 Bytes to 218836992 Bytes 2025-12-01 19:43:31.141 - Render thread -> Info: Frame[663] - Available VRAM budget has changed: 20283 MB 2025-12-01 19:43:31.176 - Render thread -> VRAM report about missing bytes is changed from 218836992 Bytes to 218443776 Bytes 2025-12-01 19:43:31.224 - Render thread -> VRAM report about missing bytes is changed from 218443776 Bytes to 218902528 Bytes 2025-12-01 19:43:31.374 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:31.574 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:31.725 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:31.924 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:32.075 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:32.275 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:32.425 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:32.625 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:32.776 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218443776 Bytes 2025-12-01 19:43:32.975 - Render thread -> VRAM report about missing bytes is changed from 218443776 Bytes to 218902528 Bytes 2025-12-01 19:43:33.126 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:33.326 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:33.476 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:33.679 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:33.827 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:34.026 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:34.177 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:34.377 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:34.528 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218443776 Bytes 2025-12-01 19:43:34.727 - Render thread -> VRAM report about missing bytes is changed from 218443776 Bytes to 218902528 Bytes 2025-12-01 19:43:34.878 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:35.175 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:35.326 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:35.526 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:35.699 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:35.892 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:36.043 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:36.243 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:36.394 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218443776 Bytes 2025-12-01 19:43:36.593 - Render thread -> VRAM report about missing bytes is changed from 218443776 Bytes to 218902528 Bytes 2025-12-01 19:43:36.744 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:36.943 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:37.094 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:37.294 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:37.445 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:37.645 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:37.795 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:37.997 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218902528 Bytes 2025-12-01 19:43:38.145 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218443776 Bytes 2025-12-01 19:43:38.345 - Render thread -> VRAM report about missing bytes is changed from 218443776 Bytes to 218902528 Bytes 2025-12-01 19:43:38.496 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:43:38.646 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 19:43:38.647 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 19:43:38.647 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 19:43:38.649 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 19:43:38.649 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 19:43:38.649 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 19:43:38.669 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 19:43:38.669 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 19:43:38.669 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 19:43:38.829 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 19:43:38.829 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 19:43:38.829 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 19:43:38.834 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 19:43:38.834 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 19:43:38.834 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 19:43:38.838 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 19:43:38.838 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 19:43:38.838 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 19:43:38.839 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 19:43:38.839 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 19:43:38.839 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 19:43:38.842 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 19:43:38.842 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 19:43:38.842 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 19:43:38.845 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 19:43:38.845 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 19:43:38.845 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 19:43:38.846 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 19:43:38.846 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 19:43:38.846 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 19:43:38.848 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 19:43:38.848 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 19:43:38.848 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 19:43:38.849 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 19:43:38.849 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 19:43:38.849 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 19:43:38.852 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 19:43:38.852 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 19:43:38.852 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 19:43:38.854 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 19:43:38.854 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 19:43:38.854 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 19:43:38.855 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 19:43:38.855 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 19:43:38.855 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 19:43:38.855 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 19:43:38.855 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 19:43:38.855 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 19:43:38.856 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 19:43:38.856 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 19:43:38.856 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 19:43:38.857 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 19:43:38.857 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 19:43:38.857 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 19:43:38.858 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 19:43:38.858 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 19:43:38.858 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 19:43:38.860 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 19:43:38.860 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 19:43:38.860 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 19:43:39.854 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218001408 Bytes 2025-12-01 19:43:39.856 - Render thread -> Info: Frame[1099] - Available VRAM budget has changed: 20280 MB 2025-12-01 19:43:39.856 - Render thread -> Info: Frame[1099] - Available VRAM budget has changed: 20080 MB 2025-12-01 19:43:39.921 - Render thread -> VRAM report about missing bytes is changed from 218001408 Bytes to 218198016 Bytes 2025-12-01 19:43:39.999 - Render thread -> VRAM report about missing bytes is changed from 218198016 Bytes to 218853376 Bytes 2025-12-01 19:43:40.125 - Render thread -> Info: Frame[1103] - Available VRAM budget has changed: 18854 MB 2025-12-01 19:43:40.125 - Render thread -> Info: Frame[1103] - Available VRAM budget has changed: 18562 MB 2025-12-01 19:43:40.371 - Render thread -> VRAM report about missing bytes is changed from 218853376 Bytes to 219246592 Bytes 2025-12-01 19:43:40.521 - Render thread -> VRAM report about missing bytes is changed from 219246592 Bytes to 218853376 Bytes 2025-12-01 19:43:40.721 - Render thread -> VRAM report about missing bytes is changed from 218853376 Bytes to 219246592 Bytes 2025-12-01 19:43:40.873 - Render thread -> VRAM report about missing bytes is changed from 219246592 Bytes to 218853376 Bytes 2025-12-01 19:43:41.055 - Render thread -> VRAM report about missing bytes is changed from 218853376 Bytes to 225402880 Bytes 2025-12-01 19:43:41.072 - Render thread -> VRAM report about missing bytes is changed from 225402880 Bytes to 242905088 Bytes 2025-12-01 19:43:41.089 - Render thread -> VRAM report about missing bytes is changed from 242905088 Bytes to 253595648 Bytes 2025-12-01 19:43:41.105 - Render thread -> VRAM report about missing bytes is changed from 253595648 Bytes to 253521920 Bytes 2025-12-01 19:43:41.122 - Render thread -> VRAM report about missing bytes is changed from 253521920 Bytes to 253587456 Bytes 2025-12-01 19:43:41.158 - Render thread -> VRAM report about missing bytes is changed from 253587456 Bytes to 253521920 Bytes 2025-12-01 19:43:41.222 - Render thread -> VRAM report about missing bytes is changed from 253521920 Bytes to 253128704 Bytes 2025-12-01 19:43:41.422 - Render thread -> VRAM report about missing bytes is changed from 253128704 Bytes to 253521920 Bytes 2025-12-01 19:43:41.573 - Render thread -> VRAM report about missing bytes is changed from 253521920 Bytes to 253063168 Bytes 2025-12-01 19:43:41.772 - Render thread -> VRAM report about missing bytes is changed from 253063168 Bytes to 253521920 Bytes 2025-12-01 19:43:41.872 - Render thread -> VRAM report about missing bytes is changed from 253521920 Bytes to 253497344 Bytes 2025-12-01 19:43:41.922 - Render thread -> VRAM report about missing bytes is changed from 253497344 Bytes to 253542400 Bytes 2025-12-01 19:43:41.927 - Render thread -> VRAM report about missing bytes is changed from 253542400 Bytes to 253149184 Bytes 2025-12-01 19:43:42.039 - Render thread -> VRAM report about missing bytes is changed from 253149184 Bytes to 253280256 Bytes 2025-12-01 19:43:42.073 - Render thread -> VRAM report about missing bytes is changed from 253280256 Bytes to 253304832 Bytes 2025-12-01 19:43:42.122 - Render thread -> VRAM report about missing bytes is changed from 253304832 Bytes to 253698048 Bytes 2025-12-01 19:43:42.273 - Render thread -> VRAM report about missing bytes is changed from 253698048 Bytes to 253304832 Bytes 2025-12-01 19:43:42.339 - Render thread -> VRAM report about missing bytes is changed from 253304832 Bytes to 253280256 Bytes 2025-12-01 19:43:42.374 - Render thread -> VRAM report about missing bytes is changed from 253280256 Bytes to 253325312 Bytes 2025-12-01 19:43:42.473 - Render thread -> VRAM report about missing bytes is changed from 253325312 Bytes to 253718528 Bytes 2025-12-01 19:43:42.590 - Render thread -> VRAM report about missing bytes is changed from 253718528 Bytes to 253784064 Bytes 2025-12-01 19:43:42.624 - Render thread -> VRAM report about missing bytes is changed from 253784064 Bytes to 253259776 Bytes 2025-12-01 19:43:42.690 - Render thread -> VRAM report about missing bytes is changed from 253259776 Bytes to 253390848 Bytes 2025-12-01 19:43:42.724 - Render thread -> VRAM report about missing bytes is changed from 253390848 Bytes to 253415424 Bytes 2025-12-01 19:43:42.790 - Render thread -> VRAM report about missing bytes is changed from 253415424 Bytes to 253612032 Bytes 2025-12-01 19:43:42.824 - Render thread -> VRAM report about missing bytes is changed from 253612032 Bytes to 253939712 Bytes 2025-12-01 19:43:42.974 - Render thread -> VRAM report about missing bytes is changed from 253939712 Bytes to 253546496 Bytes 2025-12-01 19:43:43.173 - Render thread -> VRAM report about missing bytes is changed from 253546496 Bytes to 253939712 Bytes 2025-12-01 19:43:43.326 - Render thread -> VRAM report about missing bytes is changed from 253939712 Bytes to 253480960 Bytes 2025-12-01 19:43:43.524 - Render thread -> VRAM report about missing bytes is changed from 253480960 Bytes to 253939712 Bytes 2025-12-01 19:43:43.675 - Render thread -> VRAM report about missing bytes is changed from 253939712 Bytes to 253546496 Bytes 2025-12-01 19:43:43.874 - Render thread -> VRAM report about missing bytes is changed from 253546496 Bytes to 253939712 Bytes 2025-12-01 19:43:44.025 - Render thread -> VRAM report about missing bytes is changed from 253939712 Bytes to 253546496 Bytes 2025-12-01 19:43:44.225 - Render thread -> VRAM report about missing bytes is changed from 253546496 Bytes to 253939712 Bytes 2025-12-01 19:43:44.375 - Render thread -> VRAM report about missing bytes is changed from 253939712 Bytes to 253546496 Bytes 2025-12-01 19:43:44.494 - Render thread -> VRAM report about missing bytes is changed from 253546496 Bytes to 253677568 Bytes 2025-12-01 19:43:44.501 - Render thread -> VRAM report about missing bytes is changed from 253677568 Bytes to 253493248 Bytes 2025-12-01 19:43:44.618 - Render thread -> VRAM report about missing bytes is changed from 253493248 Bytes to 254148608 Bytes 2025-12-01 19:43:44.656 - Render thread -> VRAM report about missing bytes is changed from 254148608 Bytes to 253952000 Bytes 2025-12-01 19:43:44.676 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 19:43:44.676 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 1\thumb.jpg saved! 2025-12-01 19:43:44.676 - .NET TP Worker -> Screenshot absolute path: C:\Users\Ciaron - Home\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 1\thumb.jpg 2025-12-01 19:43:44.676 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 19:43:44.735 - Render thread -> VRAM report about missing bytes is changed from 253952000 Bytes to 253558784 Bytes 2025-12-01 19:43:44.952 - Render thread -> VRAM report about missing bytes is changed from 253558784 Bytes to 254017536 Bytes 2025-12-01 19:43:44.985 - Render thread -> VRAM report about missing bytes is changed from 254017536 Bytes to 253952000 Bytes 2025-12-01 19:43:45.102 - Render thread -> VRAM report about missing bytes is changed from 253952000 Bytes to 253558784 Bytes 2025-12-01 19:43:45.132 - Render thread -> Frame [1393] Parallel Render Command Batch RCB-1 created with rcb: 29986511 2025-12-01 19:43:45.132 - Render thread -> Frame [1393] Parallel Render Command Batch RCB-2 created with rcb: 26328374 2025-12-01 19:43:45.132 - Render thread -> Frame [1393] Parallel Render Command Batch RCB-3 created with rcb: 29145747 2025-12-01 19:43:45.132 - Render thread -> Frame [1393] Parallel Render Command Batch RCB-4 created with rcb: 33821914 2025-12-01 19:43:45.132 - Render thread -> Frame [1393] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 19:43:45.133 - Render thread -> Frame [1393] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 19:43:45.133 - Render thread -> Frame [1393] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 19:43:45.133 - Render thread -> Frame [1393] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 19:43:45.152 - Render thread -> Frame [1395] Parallel Render Command Batch RCB-5 created with rcb: 48488240 2025-12-01 19:43:45.152 - Render thread -> Frame [1395] Parallel Render Command Batch RCB-6 created with rcb: 42511487 2025-12-01 19:43:45.171 - Render thread -> Frame [1395] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 19:43:45.171 - Render thread -> Frame [1395] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 19:43:45.277 - Render thread -> VRAM report about missing bytes is changed from 253558784 Bytes to 253624320 Bytes 2025-12-01 19:43:45.293 - Render thread -> VRAM report about missing bytes is changed from 253624320 Bytes to 253493248 Bytes 2025-12-01 19:43:45.309 - Render thread -> VRAM report about missing bytes is changed from 253493248 Bytes to 253886464 Bytes 2025-12-01 19:43:45.309 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-7 created with rcb: 9677670 2025-12-01 19:43:45.309 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-8 created with rcb: 59774096 2025-12-01 19:43:45.349 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 19:43:45.399 - Render thread -> VRAM report about missing bytes is changed from 253886464 Bytes to 285962240 Bytes 2025-12-01 19:43:45.399 - Render thread -> Frame [1405] Parallel Render Command Batch RCB-9 created with rcb: 859375 2025-12-01 19:43:45.399 - Render thread -> Frame [1405] Parallel Render Command Batch RCB-10 created with rcb: 10922755 2025-12-01 19:43:45.403 - Render thread -> Frame [1405] Parallel Render Command Batch RCB-8 processed in 2 frames. 2025-12-01 19:43:45.422 - Render thread -> Frame [1405] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 19:43:45.434 - Render thread -> Frame [1405] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 19:43:45.455 - Render thread -> VRAM report about missing bytes is changed from 285962240 Bytes to 286392320 Bytes 2025-12-01 19:43:45.467 - Render thread -> VRAM report about missing bytes is changed from 286392320 Bytes to 286638080 Bytes 2025-12-01 19:43:45.484 - Render thread -> VRAM report about missing bytes is changed from 286638080 Bytes to 286830592 Bytes 2025-12-01 19:43:45.610 - Render thread -> VRAM report about missing bytes is changed from 286830592 Bytes to 286617600 Bytes 2025-12-01 19:43:45.627 - Render thread -> VRAM report about missing bytes is changed from 286617600 Bytes to 286814208 Bytes 2025-12-01 19:43:45.644 - Render thread -> VRAM report about missing bytes is changed from 286814208 Bytes to 286973952 Bytes 2025-12-01 19:43:45.660 - Render thread -> VRAM report about missing bytes is changed from 286973952 Bytes to 286908416 Bytes 2025-12-01 19:43:45.678 - Render thread -> VRAM report about missing bytes is changed from 286908416 Bytes to 286945280 Bytes 2025-12-01 19:43:45.712 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:43:45.726 - Render thread -> VRAM report about missing bytes is changed from 286945280 Bytes to 286953472 Bytes 2025-12-01 19:43:45.743 - Render thread -> VRAM report about missing bytes is changed from 286953472 Bytes to 287641600 Bytes 2025-12-01 19:43:45.763 - Render thread -> VRAM report about missing bytes is changed from 287641600 Bytes to 287461376 Bytes 2025-12-01 19:43:45.779 - Render thread -> VRAM report about missing bytes is changed from 287461376 Bytes to 287453184 Bytes 2025-12-01 19:43:45.793 - Render thread -> VRAM report about missing bytes is changed from 287453184 Bytes to 287887360 Bytes 2025-12-01 19:43:45.810 - Render thread -> VRAM report about missing bytes is changed from 287887360 Bytes to 288280576 Bytes 2025-12-01 19:43:45.831 - Render thread -> VRAM report about missing bytes is changed from 288280576 Bytes to 287592448 Bytes 2025-12-01 19:43:45.831 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-11 created with rcb: 41455894 2025-12-01 19:43:45.992 - Render thread -> VRAM report about missing bytes is changed from 287592448 Bytes to 288980992 Bytes 2025-12-01 19:43:46.019 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-11 processed in 2 frames. 2025-12-01 19:43:46.069 - Render thread -> VRAM report about missing bytes is changed from 288980992 Bytes to 290177024 Bytes 2025-12-01 19:43:46.093 - Render thread -> VRAM report about missing bytes is changed from 290177024 Bytes to 289157120 Bytes 2025-12-01 19:43:46.115 - Render thread -> VRAM report about missing bytes is changed from 289157120 Bytes to 287682560 Bytes 2025-12-01 19:43:46.145 - Render thread -> VRAM report about missing bytes is changed from 287682560 Bytes to 288731136 Bytes 2025-12-01 19:43:46.217 - Render thread -> VRAM report about missing bytes is changed from 288731136 Bytes to 287813632 Bytes 2025-12-01 19:43:46.217 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-12 created with rcb: 12284477 2025-12-01 19:43:46.359 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:43:46.405 - Render thread -> VRAM report about missing bytes is changed from 287813632 Bytes to 288350208 Bytes 2025-12-01 19:43:46.481 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-01 19:43:46.540 - Render thread -> VRAM report about missing bytes is changed from 288350208 Bytes to 288718848 Bytes 2025-12-01 19:43:46.548 - Render thread -> Frame [1436] Parallel Render Command Batch RCB-12 processed in 3 frames. 2025-12-01 19:43:46.569 - Render thread -> VRAM report about missing bytes is changed from 288718848 Bytes to 288382976 Bytes 2025-12-01 19:43:46.578 - Render thread -> VRAM report about missing bytes is changed from 288382976 Bytes to 287604736 Bytes 2025-12-01 19:43:46.584 - Render thread -> VRAM report about missing bytes is changed from 287604736 Bytes to 286949376 Bytes 2025-12-01 19:43:46.812 - Render thread -> VRAM report about missing bytes is changed from 286949376 Bytes to 287342592 Bytes 2025-12-01 19:43:46.961 - Render thread -> VRAM report about missing bytes is changed from 287342592 Bytes to 286949376 Bytes 2025-12-01 19:43:47.161 - Render thread -> VRAM report about missing bytes is changed from 286949376 Bytes to 287342592 Bytes 2025-12-01 19:43:47.244 - Render thread -> Frame [1472] Parallel Render Command Batch RCB-13 created with rcb: 59371018 2025-12-01 19:43:47.358 - Render thread -> VRAM report about missing bytes is changed from 287342592 Bytes to 288022528 Bytes 2025-12-01 19:43:47.466 - Render thread -> VRAM report about missing bytes is changed from 288022528 Bytes to 288538624 Bytes 2025-12-01 19:43:47.494 - Render thread -> Frame [1474] Parallel Render Command Batch RCB-13 processed in 3 frames. 2025-12-01 19:43:47.498 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 19:43:47.498 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 19:43:47.498 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 19:43:47.498 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 19:43:47.498 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 19:43:47.498 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 19:43:47.531 - Render thread -> VRAM report about missing bytes is changed from 288538624 Bytes to 289579008 Bytes 2025-12-01 19:43:47.540 - Render thread -> VRAM report about missing bytes is changed from 289579008 Bytes to 287309824 Bytes 2025-12-01 19:43:47.548 - Render thread -> VRAM report about missing bytes is changed from 287309824 Bytes to 286793728 Bytes 2025-12-01 19:43:47.761 - Render thread -> VRAM report about missing bytes is changed from 286793728 Bytes to 287252480 Bytes 2025-12-01 19:43:47.761 - Render thread -> Frame [1488] Parallel Render Command Batch RCB-14 created with rcb: 15349163 2025-12-01 19:43:47.905 - Render thread -> VRAM report about missing bytes is changed from 287252480 Bytes to 287485952 Bytes 2025-12-01 19:43:48.013 - Render thread -> VRAM report about missing bytes is changed from 287485952 Bytes to 288272384 Bytes 2025-12-01 19:43:48.144 - Render thread -> VRAM report about missing bytes is changed from 288272384 Bytes to 289972224 Bytes 2025-12-01 19:43:48.223 - Render thread -> VRAM report about missing bytes is changed from 289972224 Bytes to 289669120 Bytes 2025-12-01 19:43:48.312 - Render thread -> VRAM report about missing bytes is changed from 289669120 Bytes to 289062912 Bytes 2025-12-01 19:43:48.313 - Render thread -> Frame [1493] Parallel Render Command Batch RCB-14 processed in 6 frames. 2025-12-01 19:43:48.324 - Render thread -> VRAM report about missing bytes is changed from 289062912 Bytes to 288456704 Bytes 2025-12-01 19:43:48.331 - Render thread -> VRAM report about missing bytes is changed from 288456704 Bytes to 288497664 Bytes 2025-12-01 19:43:48.341 - Render thread -> VRAM report about missing bytes is changed from 288497664 Bytes to 288104448 Bytes 2025-12-01 19:43:48.412 - Render thread -> VRAM report about missing bytes is changed from 288104448 Bytes to 289677312 Bytes 2025-12-01 19:43:48.457 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 4 needed elements, resizing from 1 to 4. 2025-12-01 19:43:48.458 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 4 needed elements, resizing from 1 to 4. 2025-12-01 19:43:48.461 - Render thread -> VRAM report about missing bytes is changed from 289677312 Bytes to 290680832 Bytes 2025-12-01 19:43:48.483 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 4 to 128. 2025-12-01 19:43:48.484 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 4 to 128. 2025-12-01 19:43:48.489 - Render thread -> VRAM report about missing bytes is changed from 290680832 Bytes to 290639872 Bytes 2025-12-01 19:43:48.520 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2025-12-01 19:43:48.522 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2025-12-01 19:43:48.528 - Render thread -> VRAM report about missing bytes is changed from 290639872 Bytes to 290402304 Bytes 2025-12-01 19:43:48.552 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2025-12-01 19:43:48.552 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2025-12-01 19:43:48.571 - Render thread -> VRAM report about missing bytes is changed from 290402304 Bytes to 290332672 Bytes 2025-12-01 19:43:48.588 - Render thread -> VRAM report about missing bytes is changed from 290332672 Bytes to 289062912 Bytes 2025-12-01 19:43:48.597 - Render thread -> VRAM report about missing bytes is changed from 289062912 Bytes to 288034816 Bytes 2025-12-01 19:43:48.679 - Render thread -> VRAM report about missing bytes is changed from 288034816 Bytes to 288428032 Bytes 2025-12-01 19:43:48.752 - Render thread -> VRAM report about missing bytes is changed from 288428032 Bytes to 288395264 Bytes 2025-12-01 19:43:48.780 - Render thread -> VRAM report about missing bytes is changed from 288395264 Bytes to 288456704 Bytes 2025-12-01 19:43:48.846 - Render thread -> VRAM report about missing bytes is changed from 288456704 Bytes to 288063488 Bytes 2025-12-01 19:43:49.046 - Render thread -> VRAM report about missing bytes is changed from 288063488 Bytes to 288456704 Bytes 2025-12-01 19:43:49.197 - Render thread -> VRAM report about missing bytes is changed from 288456704 Bytes to 288063488 Bytes 2025-12-01 19:43:49.380 - Render thread -> VRAM report about missing bytes is changed from 288063488 Bytes to 288194560 Bytes 2025-12-01 19:43:49.396 - Render thread -> VRAM report about missing bytes is changed from 288194560 Bytes to 288587776 Bytes 2025-12-01 19:43:49.414 - Render thread -> VRAM report about missing bytes is changed from 288587776 Bytes to 288391168 Bytes 2025-12-01 19:43:49.547 - Render thread -> VRAM report about missing bytes is changed from 288391168 Bytes to 287997952 Bytes 2025-12-01 19:43:49.776 - Render thread -> VRAM report about missing bytes is changed from 287997952 Bytes to 289701888 Bytes 2025-12-01 19:43:49.857 - Render thread -> VRAM report about missing bytes is changed from 289701888 Bytes to 291418112 Bytes 2025-12-01 19:43:49.867 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:43:49.878 - Render thread -> VRAM report about missing bytes is changed from 291418112 Bytes to 290455552 Bytes 2025-12-01 19:43:49.908 - Render thread -> VRAM report about missing bytes is changed from 290455552 Bytes to 288292864 Bytes 2025-12-01 19:43:49.914 - Render thread -> VRAM report about missing bytes is changed from 288292864 Bytes to 288215040 Bytes 2025-12-01 19:43:50.031 - Render thread -> VRAM report about missing bytes is changed from 288215040 Bytes to 287756288 Bytes 2025-12-01 19:43:50.231 - Render thread -> VRAM report about missing bytes is changed from 287756288 Bytes to 288215040 Bytes 2025-12-01 19:43:50.381 - Render thread -> VRAM report about missing bytes is changed from 288215040 Bytes to 287821824 Bytes 2025-12-01 19:43:50.581 - Render thread -> VRAM report about missing bytes is changed from 287821824 Bytes to 288215040 Bytes 2025-12-01 19:43:50.727 - Render thread -> VRAM report about missing bytes is changed from 288215040 Bytes to 288157696 Bytes 2025-12-01 19:43:50.734 - Render thread -> VRAM report about missing bytes is changed from 288157696 Bytes to 287764480 Bytes 2025-12-01 19:43:50.750 - Render thread -> VRAM report about missing bytes is changed from 287764480 Bytes to 287694848 Bytes 2025-12-01 19:43:50.931 - Render thread -> VRAM report about missing bytes is changed from 287694848 Bytes to 288088064 Bytes 2025-12-01 19:43:51.082 - Render thread -> VRAM report about missing bytes is changed from 288088064 Bytes to 287694848 Bytes 2025-12-01 19:43:51.289 - Render thread -> VRAM report about missing bytes is changed from 287694848 Bytes to 288681984 Bytes 2025-12-01 19:43:51.350 - Render thread -> VRAM report about missing bytes is changed from 288681984 Bytes to 287956992 Bytes 2025-12-01 19:43:51.453 - Render thread -> VRAM report about missing bytes is changed from 287956992 Bytes to 291246080 Bytes 2025-12-01 19:43:51.486 - Render thread -> VRAM report about missing bytes is changed from 291246080 Bytes to 290258944 Bytes 2025-12-01 19:43:51.551 - Render thread -> VRAM report about missing bytes is changed from 290258944 Bytes to 287899648 Bytes 2025-12-01 19:43:51.649 - Render thread -> VRAM report about missing bytes is changed from 287899648 Bytes to 288292864 Bytes 2025-12-01 19:43:51.800 - Render thread -> VRAM report about missing bytes is changed from 288292864 Bytes to 287899648 Bytes 2025-12-01 19:43:51.866 - Render thread -> VRAM report about missing bytes is changed from 287899648 Bytes to 287834112 Bytes 2025-12-01 19:43:51.916 - Render thread -> VRAM report about missing bytes is changed from 287834112 Bytes to 373555200 Bytes 2025-12-01 19:43:51.999 - Render thread -> VRAM report about missing bytes is changed from 373555200 Bytes to 373948416 Bytes 2025-12-01 19:43:52.150 - Render thread -> VRAM report about missing bytes is changed from 373948416 Bytes to 373555200 Bytes 2025-12-01 19:43:52.350 - Render thread -> VRAM report about missing bytes is changed from 373555200 Bytes to 373948416 Bytes 2025-12-01 19:43:52.500 - Render thread -> VRAM report about missing bytes is changed from 373948416 Bytes to 373555200 Bytes 2025-12-01 19:43:52.651 - Render thread -> VRAM report about missing bytes is changed from 373555200 Bytes to 373358592 Bytes 2025-12-01 19:43:52.667 - Render thread -> VRAM report about missing bytes is changed from 373358592 Bytes to 373227520 Bytes 2025-12-01 19:43:52.701 - Render thread -> VRAM report about missing bytes is changed from 373227520 Bytes to 373686272 Bytes 2025-12-01 19:43:52.850 - Render thread -> VRAM report about missing bytes is changed from 373686272 Bytes to 373293056 Bytes 2025-12-01 19:43:53.050 - Render thread -> VRAM report about missing bytes is changed from 373293056 Bytes to 373686272 Bytes 2025-12-01 19:43:53.186 - Render thread -> VRAM report about missing bytes is changed from 373686272 Bytes to 373882880 Bytes 2025-12-01 19:43:53.208 - Render thread -> VRAM report about missing bytes is changed from 373882880 Bytes to 375980032 Bytes 2025-12-01 19:43:53.216 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 19:43:53.216 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 1\thumb.jpg saved! 2025-12-01 19:43:53.216 - .NET TP Worker -> Screenshot absolute path: C:\Users\Ciaron - Home\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 1\thumb.jpg 2025-12-01 19:43:53.216 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 19:43:53.251 - Render thread -> VRAM report about missing bytes is changed from 375980032 Bytes to 375783424 Bytes 2025-12-01 19:43:53.401 - Render thread -> VRAM report about missing bytes is changed from 375783424 Bytes to 376176640 Bytes 2025-12-01 19:43:53.551 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375783424 Bytes 2025-12-01 19:43:53.686 - Render thread -> Info: Frame[1785] - Available VRAM budget has changed: 19673 MB 2025-12-01 19:43:53.751 - Render thread -> VRAM report about missing bytes is changed from 375783424 Bytes to 376176640 Bytes 2025-12-01 19:43:53.901 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375783424 Bytes 2025-12-01 19:43:54.101 - Render thread -> VRAM report about missing bytes is changed from 375783424 Bytes to 376176640 Bytes 2025-12-01 19:43:54.186 - Render thread -> Info: Frame[1815] - Available VRAM budget has changed: 19457 MB 2025-12-01 19:43:54.252 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375717888 Bytes 2025-12-01 19:43:54.452 - Render thread -> VRAM report about missing bytes is changed from 375717888 Bytes to 376176640 Bytes 2025-12-01 19:43:54.602 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375783424 Bytes 2025-12-01 19:43:54.802 - Render thread -> VRAM report about missing bytes is changed from 375783424 Bytes to 376176640 Bytes 2025-12-01 19:43:54.953 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375783424 Bytes 2025-12-01 19:43:55.152 - Render thread -> VRAM report about missing bytes is changed from 375783424 Bytes to 376176640 Bytes 2025-12-01 19:43:55.303 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375783424 Bytes 2025-12-01 19:43:55.503 - Render thread -> VRAM report about missing bytes is changed from 375783424 Bytes to 376176640 Bytes 2025-12-01 19:43:55.653 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375783424 Bytes 2025-12-01 19:43:55.853 - Render thread -> VRAM report about missing bytes is changed from 375783424 Bytes to 376176640 Bytes 2025-12-01 19:43:56.004 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375717888 Bytes 2025-12-01 19:43:56.203 - Render thread -> VRAM report about missing bytes is changed from 375717888 Bytes to 376176640 Bytes 2025-12-01 19:43:56.354 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375783424 Bytes 2025-12-01 19:43:56.554 - Render thread -> VRAM report about missing bytes is changed from 375783424 Bytes to 376176640 Bytes 2025-12-01 19:43:56.704 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375783424 Bytes 2025-12-01 19:43:56.904 - Render thread -> VRAM report about missing bytes is changed from 375783424 Bytes to 376176640 Bytes 2025-12-01 19:43:57.055 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375783424 Bytes 2025-12-01 19:43:57.254 - Render thread -> VRAM report about missing bytes is changed from 375783424 Bytes to 376176640 Bytes 2025-12-01 19:43:57.405 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375783424 Bytes 2025-12-01 19:43:57.605 - Render thread -> VRAM report about missing bytes is changed from 375783424 Bytes to 376176640 Bytes 2025-12-01 19:43:57.756 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375717888 Bytes 2025-12-01 19:43:57.955 - Render thread -> VRAM report about missing bytes is changed from 375717888 Bytes to 376176640 Bytes 2025-12-01 19:43:58.106 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375783424 Bytes 2025-12-01 19:43:58.305 - Render thread -> VRAM report about missing bytes is changed from 375783424 Bytes to 376176640 Bytes 2025-12-01 19:43:58.456 - Render thread -> VRAM report about missing bytes is changed from 376176640 Bytes to 375783424 Bytes 2025-12-01 19:43:58.456 - Render thread -> Too many VRAM reports, stopping printing 2025-12-01 19:44:02.382 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 19:44:02.382 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 1\thumb.jpg saved! 2025-12-01 19:44:02.382 - .NET TP Worker -> Screenshot absolute path: C:\Users\Ciaron - Home\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 1\thumb.jpg 2025-12-01 19:44:02.382 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 19:44:03.428 - Render thread -> Info: Frame[2369] - Available VRAM budget has changed: 19828 MB 2025-12-01 19:44:04.829 - Render thread -> Info: Frame[2421] - Available VRAM budget has changed: 19569 MB 2025-12-01 19:44:08.644 - Render thread -> Info: Frame[2619] - Available VRAM budget has changed: 19680 MB 2025-12-01 19:44:08.705 - Render thread -> Info: Frame[2621] - Available VRAM budget has changed: 19293 MB 2025-12-01 19:44:08.705 - Render thread -> Info: Frame[2621] - Available VRAM budget has changed: 18922 MB 2025-12-01 19:44:18.486 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 19:44:18.486 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 7\thumb.jpg saved! 2025-12-01 19:44:18.486 - .NET TP Worker -> Screenshot absolute path: C:\Users\Ciaron - Home\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 7\thumb.jpg 2025-12-01 19:44:18.486 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-15 created with rcb: 48488240 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-16 created with rcb: 59774096 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-17 created with rcb: 33966584 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-18 created with rcb: 59371018 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-19 created with rcb: 12284477 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-20 created with rcb: 859375 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-21 created with rcb: 10922755 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-22 created with rcb: 9677670 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-23 created with rcb: 15349163 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-24 created with rcb: 41455894 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-25 created with rcb: 33821914 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-26 created with rcb: 29145747 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-27 created with rcb: 26328374 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-28 created with rcb: 29986511 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-29 created with rcb: 29856106 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-30 created with rcb: 28505580 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-31 created with rcb: 14190764 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-32 created with rcb: 31988977 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-33 created with rcb: 16803992 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-34 created with rcb: 8495673 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-35 created with rcb: 46376800 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-36 created with rcb: 18574737 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-37 created with rcb: 6508806 2025-12-01 19:44:18.538 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-38 created with rcb: 5660331 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-39 created with rcb: 20609463 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-40 created with rcb: 47617800 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-41 created with rcb: 60697005 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-42 created with rcb: 6008936 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-43 created with rcb: 48295634 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-44 created with rcb: 6394878 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-45 created with rcb: 23794495 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-46 created with rcb: 65811179 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-47 created with rcb: 34668480 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-48 created with rcb: 65198786 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-49 created with rcb: 31418956 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-50 created with rcb: 44207692 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-51 created with rcb: 60158070 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-52 created with rcb: 29928224 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-53 created with rcb: 52731613 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-54 created with rcb: 21455941 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-55 created with rcb: 28281259 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-56 created with rcb: 58227512 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-57 created with rcb: 16350009 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-58 created with rcb: 17729114 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-59 created with rcb: 27724434 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 19:44:18.539 - Render thread -> Frame [3201] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-60 created with rcb: 20098166 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-61 created with rcb: 27724434 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-62 created with rcb: 17729114 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-63 created with rcb: 16350009 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-64 created with rcb: 58227512 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-65 created with rcb: 28281259 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-66 created with rcb: 21455941 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-67 created with rcb: 52731613 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-68 created with rcb: 29928224 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-69 created with rcb: 60158070 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-70 created with rcb: 44207692 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-71 created with rcb: 31418956 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-72 created with rcb: 65198786 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-73 created with rcb: 34668480 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-74 created with rcb: 65811179 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-75 created with rcb: 23794495 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-76 created with rcb: 6394878 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-77 created with rcb: 48295634 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-78 created with rcb: 6008936 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-79 created with rcb: 60697005 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-80 created with rcb: 47617800 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-81 created with rcb: 20609463 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-82 created with rcb: 5660331 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-83 created with rcb: 6508806 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-84 created with rcb: 18574737 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-85 created with rcb: 46376800 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-86 created with rcb: 8495673 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-87 created with rcb: 16803992 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-88 created with rcb: 31988977 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-89 created with rcb: 14190764 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-90 created with rcb: 28505580 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-91 created with rcb: 29856106 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-92 created with rcb: 29986511 2025-12-01 19:44:18.555 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 19:44:18.556 - Render thread -> Frame [3202] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 19:44:18.605 - Render thread -> Frame [3205] Parallel Render Command Batch RCB-93 created with rcb: 26328374 2025-12-01 19:44:18.605 - Render thread -> Frame [3205] Parallel Render Command Batch RCB-94 created with rcb: 29986511 2025-12-01 19:44:18.612 - Render thread -> Frame [3205] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 19:44:18.612 - Render thread -> Frame [3205] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 19:44:18.656 - Render thread -> Frame [3208] Parallel Render Command Batch RCB-95 created with rcb: 29856106 2025-12-01 19:44:18.670 - Render thread -> Frame [3208] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-96 created with rcb: 28505580 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-97 created with rcb: 14190764 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-98 created with rcb: 31988977 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-99 created with rcb: 16803992 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-100 created with rcb: 8495673 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-101 created with rcb: 46376800 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-102 created with rcb: 5660331 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-103 created with rcb: 6508806 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-104 created with rcb: 20609463 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-105 created with rcb: 60697005 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-106 created with rcb: 6008936 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-107 created with rcb: 47617800 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-108 created with rcb: 48295634 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-109 created with rcb: 6394878 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-110 created with rcb: 34668480 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-111 created with rcb: 23794495 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-112 created with rcb: 65811179 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-113 created with rcb: 44207692 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-114 created with rcb: 21455941 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-115 created with rcb: 28281259 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-116 created with rcb: 58227512 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-117 created with rcb: 60158070 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-118 created with rcb: 26328374 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-119 created with rcb: 17729114 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-120 created with rcb: 16350009 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-121 created with rcb: 29986511 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-122 created with rcb: 29145747 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-123 created with rcb: 20098166 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-124 created with rcb: 27724434 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-125 created with rcb: 41455894 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-126 created with rcb: 29856106 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-127 created with rcb: 31418956 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-128 created with rcb: 65198786 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-01 19:44:18.681 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-01 19:44:18.682 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-01 19:44:18.682 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-01 19:44:18.682 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-01 19:44:18.682 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-01 19:44:18.682 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-01 19:44:18.682 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-01 19:44:18.682 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-01 19:44:18.682 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-01 19:44:18.683 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-01 19:44:18.683 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-01 19:44:18.683 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-01 19:44:18.683 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-01 19:44:18.683 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-01 19:44:18.683 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-01 19:44:18.684 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-127 processed in 1 frames. 2025-12-01 19:44:18.691 - Render thread -> Frame [3209] Parallel Render Command Batch RCB-128 processed in 1 frames. 2025-12-01 19:44:18.730 - Render thread -> Frame [3212] Parallel Render Command Batch RCB-129 created with rcb: 33821914 2025-12-01 19:44:18.734 - Render thread -> Frame [3212] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-01 19:44:18.756 - Render thread -> Frame [3214] Parallel Render Command Batch RCB-130 created with rcb: 29928224 2025-12-01 19:44:18.759 - Render thread -> Frame [3214] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-01 19:44:18.856 - Render thread -> Frame [3220] Parallel Render Command Batch RCB-131 created with rcb: 18574737 2025-12-01 19:44:18.877 - Render thread -> Frame [3220] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-01 19:44:19.122 - Render thread -> Frame [3236] Parallel Render Command Batch RCB-132 created with rcb: 52731613 2025-12-01 19:44:19.173 - Render thread -> Frame [3236] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-01 19:44:28.491 - Render thread -> Info: Frame[3735] - Available VRAM budget has changed: 19153 MB 2025-12-01 19:44:28.491 - Render thread -> Info: Frame[3735] - Available VRAM budget has changed: 18783 MB 2025-12-01 19:44:28.664 - Render thread -> Info: Frame[3737] - Available VRAM budget has changed: 18962 MB 2025-12-01 19:44:28.664 - Render thread -> Info: Frame[3737] - Available VRAM budget has changed: 18593 MB