2025-12-01 19:32:04.172 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 19:32:04.172 - Main Thread -> App Version: 2.0.2.14 2025-12-01 19:32:04.174 - Main Thread -> VRage renderer started 2025-12-01 19:32:04.174 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-01 19:32:04.206 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 19:32:04.206 - Main Thread -> NvApi - Driver Version: 2025-12-01 19:32:04.206 - Main Thread -> NvApi - NvApi Version: 2025-12-01 19:32:04.537 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 19:32:04.537 - Main Thread -> AMD - Driver Version: 25.11.1 2025-12-01 19:32:04.633 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 19:32:04.633 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 19:32:04.639 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 19:32:04.641 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 19:32:04.642 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 19:32:04.642 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 19:32:04.642 - Main Thread -> Enumerating adapters by preference 2025-12-01 19:32:04.652 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:32:04.652 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:32:04.652 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:32:04.652 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:32:05.215 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:32:05.340 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:32:05.340 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Entering 2025-12-01 19:32:05.341 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list 2025-12-01 19:32:05.341 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list done 2025-12-01 19:32:05.343 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate 2025-12-01 19:32:05.348 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate done 2025-12-01 19:32:05.348 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list 2025-12-01 19:32:05.348 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list done 2025-12-01 19:32:05.348 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate 2025-12-01 19:32:05.350 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate done 2025-12-01 19:32:05.350 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list 2025-12-01 19:32:05.351 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list done 2025-12-01 19:32:05.351 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate 2025-12-01 19:32:05.352 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate done 2025-12-01 19:32:05.352 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Exiting 2025-12-01 19:32:05.352 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 19:32:05.353 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 19:32:05.353 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 19:32:05.353 - Main Thread -> Skipping software adapter 2025-12-01 19:32:05.353 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 19:32:05.356 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY1 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY1 Description = DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62112, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 62112 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25753026560 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:32:05.356 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY2 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY2 Description = DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62112, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 62112 OutputId = 1 DesktopBounds = Min:-1080, -836 Max:0, 1084 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25753026560 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:32:05.356 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY3 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY3 Description = DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62112, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 62112 OutputId = 2 DesktopBounds = Min:1920, -848 Max:3000, 1072 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25753026560 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:32:05.357 - Main Thread -> Adapter list composed 2025-12-01 19:32:05.378 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62112, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 62112,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:32:05.379 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY2","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 768,"Height": 1366,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 768,"Height": 1366,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 768,"Height": 1366,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 768,"Height": 1366,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 870,"Height": 1152,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 870,"Height": 1152,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 870,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1200,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62112, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 62112,"OutputId": 1,"DesktopBounds": {"Min": {"X": -1080,"Y": -836},"Max": {"X": 0,"Y": 1084}},"DesktopResolution": {"X": 1080,"Y": 1920},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:32:05.379 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY3","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 768,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 768,"Height": 1366,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 768,"Height": 1366,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 768,"Height": 1366,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 768,"Height": 1366,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 870,"Height": 1152,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 870,"Height": 1152,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 870,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1200,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY3","Description": "DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62112, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 62112,"OutputId": 2,"DesktopBounds": {"Min": {"X": 1920,"Y": -848},"Max": {"X": 3000,"Y": 1072}},"DesktopResolution": {"X": 1080,"Y": 1920},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:32:05.379 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 19:32:05.380 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 34323048448, Luid: 62112, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 62112,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:32:05.381 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 19:32:05.568 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 19:32:05.569 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:32:05.569 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:32:05.569 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 19:32:05.597 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 19:32:05.598 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 19:32:05.598 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 19:32:05.598 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 19:32:05.598 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 19:32:05.604 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 7900 XTX","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 19:32:05.607 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 19:32:05.609 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "Performance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low"}} 2025-12-01 19:32:05.612 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 7900 XTX","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 19:32:05.636 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:32:05.636 - Render thread -> IsD3D12Supported = True 2025-12-01 19:32:05.638 - Render thread -> Debug layer enabled: False 2025-12-01 19:32:05.639 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 19:32:05.801 - Render thread -> Direct Storage supported 2025-12-01 19:32:05.801 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 19:32:05.801 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 19:32:05.802 - Render thread -> Current Device Info: 2025-12-01 19:32:05.802 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 19:32:05.802 - Render thread -> OutputMergerLogicOp: True 2025-12-01 19:32:05.802 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 19:32:05.802 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 19:32:05.802 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 19:32:05.802 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 19:32:05.802 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 19:32:05.802 - Render thread -> ROVsSupported: True 2025-12-01 19:32:05.802 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 19:32:05.802 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 19:32:05.802 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 19:32:05.802 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 19:32:05.802 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 19:32:05.802 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 19:32:05.802 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 19:32:05.802 - Render thread -> WaveOps: True 2025-12-01 19:32:05.802 - Render thread -> WaveLaneCountMin: 32 2025-12-01 19:32:05.802 - Render thread -> WaveLaneCountMax: 64 2025-12-01 19:32:05.802 - Render thread -> TotalLaneCount: 6144 2025-12-01 19:32:05.802 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 19:32:05.802 - Render thread -> Int64ShaderOps: True 2025-12-01 19:32:05.803 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 19:32:05.803 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 19:32:05.803 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 19:32:05.803 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 19:32:05.803 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 19:32:05.803 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 19:32:05.803 - Render thread -> BarycentricsSupported: True 2025-12-01 19:32:05.803 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 19:32:05.803 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 19:32:05.803 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 19:32:05.803 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 19:32:05.803 - Render thread -> RenderPassesTier: Tier0 2025-12-01 19:32:05.803 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 19:32:05.803 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 19:32:05.803 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 19:32:05.803 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 19:32:05.803 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 19:32:05.803 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 19:32:05.803 - Render thread -> MeshShaderTier: Tier1 2025-12-01 19:32:05.803 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 19:32:05.811 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 19:32:05.812 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 19:32:05.813 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 19:32:05.813 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 19:32:05.813 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 19:32:05.814 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 9519104 Bytes 2025-12-01 19:32:05.816 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 19:32:05.816 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 19:32:05.843 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 19:32:05.843 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 19:32:05.843 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 19:32:05.843 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 19:32:05.845 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 19:32:05.845 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 19:32:05.845 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 19:32:05.847 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 19:32:05.858 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 19:32:05.858 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 19:32:05.911 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 19:32:05.912 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 19:32:05.912 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 19:32:05.913 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 19:32:05.915 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 19:32:05.916 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 19:32:05.917 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 19:32:05.917 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 19:32:05.918 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 19:32:05.919 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 19:32:05.919 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 19:32:05.921 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 19:32:05.957 - Render thread -> UseShaderAsserts: False 2025-12-01 19:32:05.958 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 19:32:05.958 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 19:32:05.959 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 19:32:05.959 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 19:32:05.959 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 19:32:05.961 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 19:32:05.985 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 19:32:05.986 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 19:32:05.990 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 19:32:05.991 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 19:32:05.991 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 19:32:05.991 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 19:32:05.994 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 19:32:05.995 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 19:32:05.995 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 19:32:05.995 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 19:32:05.996 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 19:32:05.996 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 19:32:05.999 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 19:32:06.000 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 19:32:06.022 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 19:32:06.038 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 19:32:06.058 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 19:32:06.059 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 19:32:06.066 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 19:32:06.068 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 19:32:06.069 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:32:06.089 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 19:32:06.089 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 19:32:06.091 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 19:32:06.091 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 19:32:06.092 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 19:32:06.092 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 19:32:06.106 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 19:32:06.106 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 19:32:06.120 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 19:32:06.120 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 19:32:06.121 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 19:32:06.121 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 19:32:06.121 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 19:32:06.122 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 19:32:06.158 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 19:32:06.158 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:32:06.158 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:32:06.159 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 19:32:06.159 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 19:32:06.161 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 19:32:06.173 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 19:32:06.292 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 19:32:06.295 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 19:32:06.298 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 19:32:06.298 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 19:32:06.298 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 19:32:06.298 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 19:32:06.298 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 19:32:06.299 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 19:32:06.299 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 19:32:06.301 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 19:32:06.302 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 19:32:06.302 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 19:32:06.302 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:32:06.302 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:32:06.458 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 19:32:06.458 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 19:32:06.492 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 19:32:06.510 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 19:32:06.511 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 19:32:06.513 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 19:32:06.513 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 19:32:06.550 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 19:32:06.552 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 19:32:06.568 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 19:32:06.573 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 19:32:06.783 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 19:32:06.783 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 19:32:06.786 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 19:32:06.786 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 19:32:06.793 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 19:32:09.528 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 19:32:09.531 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:32:09.646 - Render thread -> VRAM report about missing bytes is changed from 9519104 Bytes to 10874880 Bytes 2025-12-01 19:32:09.685 - Render thread -> VRAM report about missing bytes is changed from 10874880 Bytes to 11137024 Bytes 2025-12-01 19:32:09.697 - Render thread -> VRAM report about missing bytes is changed from 11137024 Bytes to 11333632 Bytes 2025-12-01 19:32:09.697 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20846 MB 2025-12-01 19:32:09.697 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20742 MB 2025-12-01 19:32:10.227 - Render thread -> VRAM report about missing bytes is changed from 11333632 Bytes to 10539008 Bytes 2025-12-01 19:32:10.235 - Render thread -> VRAM report about missing bytes is changed from 10539008 Bytes to 10727424 Bytes 2025-12-01 19:32:10.273 - Render thread -> VRAM report about missing bytes is changed from 10727424 Bytes to 22261760 Bytes 2025-12-01 19:32:10.289 - Render thread -> VRAM report about missing bytes is changed from 22261760 Bytes to 144945152 Bytes 2025-12-01 19:32:10.308 - Render thread -> VRAM report about missing bytes is changed from 144945152 Bytes to 145076224 Bytes 2025-12-01 19:32:10.309 - Render thread -> Info: Frame[31] - Available VRAM budget has changed: 20709 MB 2025-12-01 19:32:10.309 - Render thread -> Info: Frame[31] - Available VRAM budget has changed: 20591 MB 2025-12-01 19:32:10.342 - Render thread -> VRAM report about missing bytes is changed from 145076224 Bytes to 145338368 Bytes 2025-12-01 19:32:10.357 - Render thread -> VRAM report about missing bytes is changed from 145338368 Bytes to 145469440 Bytes 2025-12-01 19:32:10.653 - Render thread -> VRAM report about missing bytes is changed from 145469440 Bytes to 145731584 Bytes 2025-12-01 19:32:10.704 - Render thread -> VRAM report about missing bytes is changed from 145731584 Bytes to 145735680 Bytes 2025-12-01 19:32:10.946 - Render thread -> VRAM report about missing bytes is changed from 145735680 Bytes to 146259968 Bytes 2025-12-01 19:32:11.275 - Render thread -> Info: Frame[55] - Available VRAM budget has changed: 20444 MB 2025-12-01 19:32:11.294 - Render thread -> VRAM report about missing bytes is changed from 146259968 Bytes to 146325504 Bytes 2025-12-01 19:32:11.327 - Render thread -> VRAM report about missing bytes is changed from 146325504 Bytes to 146784256 Bytes 2025-12-01 19:32:11.360 - Render thread -> VRAM report about missing bytes is changed from 146784256 Bytes to 147177472 Bytes 2025-12-01 19:32:11.527 - Render thread -> VRAM report about missing bytes is changed from 147177472 Bytes to 151371776 Bytes 2025-12-01 19:32:12.328 - VRageWorker 4 -> Pixel 2025-12-01 19:32:12.328 - VRageWorker 7 -> Vertex 2025-12-01 19:32:12.329 - VRageWorker 8 -> Vertex 2025-12-01 19:32:12.330 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:12.330 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:12.330 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:12.331 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:12.331 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:12.331 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:12.331 - VRageWorker 8 -> Pixel 2025-12-01 19:32:12.331 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:12.331 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:14.647 - Render thread -> VRAM report about missing bytes is changed from 151371776 Bytes to 159760384 Bytes 2025-12-01 19:32:14.758 - VRageWorker 12 -> Vertex 2025-12-01 19:32:14.758 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:14.758 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:14.758 - VRageWorker 12 -> Pixel 2025-12-01 19:32:14.758 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:14.758 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:14.758 - VRageWorker 12 -> Vertex 2025-12-01 19:32:14.758 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:14.758 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:14.759 - VRageWorker 12 -> Pixel 2025-12-01 19:32:14.759 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:14.759 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:19.444 - VRageWorker 13 -> Vertex 2025-12-01 19:32:19.444 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:19.444 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:19.444 - VRageWorker 13 -> Pixel 2025-12-01 19:32:19.444 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:19.444 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:19.444 - VRageWorker 13 -> Vertex 2025-12-01 19:32:19.444 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:19.444 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:19.445 - VRageWorker 13 -> Pixel 2025-12-01 19:32:19.445 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:19.445 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:20.752 - Render thread -> VRAM report about missing bytes is changed from 159760384 Bytes to 176537600 Bytes 2025-12-01 19:32:20.845 - VRageWorker 9 -> Vertex 2025-12-01 19:32:20.845 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:20.845 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:20.846 - VRageWorker 9 -> Pixel 2025-12-01 19:32:20.846 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:20.846 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:20.846 - VRageWorker 9 -> Vertex 2025-12-01 19:32:20.846 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:20.846 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:20.846 - VRageWorker 9 -> Pixel 2025-12-01 19:32:20.846 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:20.846 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:23.402 - VRageWorker 3 -> Vertex 2025-12-01 19:32:23.402 - VRageWorker 8 -> Pixel 2025-12-01 19:32:23.402 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:23.402 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:23.402 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:23.402 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:23.402 - VRageWorker 11 -> Vertex 2025-12-01 19:32:23.402 - VRageWorker 8 -> Pixel 2025-12-01 19:32:23.402 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:23.402 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:23.402 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:23.402 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:24.738 - VRageWorker 6 -> Pixel 2025-12-01 19:32:24.738 - VRageWorker 7 -> Vertex 2025-12-01 19:32:24.738 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:24.738 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:24.738 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:24.738 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:24.750 - VRageWorker 6 -> Vertex 2025-12-01 19:32:24.750 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:24.750 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:24.750 - VRageWorker 6 -> Pixel 2025-12-01 19:32:24.750 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:24.750 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:25.538 - VRageWorker 0 -> Pixel 2025-12-01 19:32:25.538 - VRageWorker 11 -> Vertex 2025-12-01 19:32:25.538 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:25.538 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:25.538 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:25.538 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:25.538 - VRageWorker 0 -> Vertex 2025-12-01 19:32:25.538 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:25.538 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:25.551 - VRageWorker 11 -> Pixel 2025-12-01 19:32:25.551 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:25.551 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:25.704 - Render thread -> VRAM report about missing bytes is changed from 176537600 Bytes to 210092032 Bytes 2025-12-01 19:32:25.938 - VRageWorker 13 -> Vertex 2025-12-01 19:32:25.938 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:25.938 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:25.939 - VRageWorker 5 -> Pixel 2025-12-01 19:32:25.939 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:25.939 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:25.939 - VRageWorker 5 -> Vertex 2025-12-01 19:32:25.939 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:25.939 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:32:25.944 - VRageWorker 5 -> Pixel 2025-12-01 19:32:25.944 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:32:25.944 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:32:39.258 - Render thread -> VRAM report about missing bytes is changed from 210092032 Bytes to 209567744 Bytes 2025-12-01 19:32:42.554 - Render thread -> VRAM report about missing bytes is changed from 209567744 Bytes to 211140608 Bytes 2025-12-01 19:32:42.589 - Render thread -> VRAM report about missing bytes is changed from 211140608 Bytes to 211599360 Bytes 2025-12-01 19:32:42.623 - Render thread -> VRAM report about missing bytes is changed from 211599360 Bytes to 211603456 Bytes 2025-12-01 19:32:42.658 - Render thread -> VRAM report about missing bytes is changed from 211603456 Bytes to 210554880 Bytes 2025-12-01 19:32:42.706 - Render thread -> VRAM report about missing bytes is changed from 210554880 Bytes to 210817024 Bytes 2025-12-01 19:32:42.738 - Render thread -> VRAM report about missing bytes is changed from 210817024 Bytes to 210882560 Bytes 2025-12-01 19:32:42.742 - Render thread -> VRAM report about missing bytes is changed from 210882560 Bytes to 210878464 Bytes 2025-12-01 19:32:45.371 - Render thread -> VRAM report about missing bytes is changed from 210878464 Bytes to 211009536 Bytes 2025-12-01 19:32:45.404 - Render thread -> VRAM report about missing bytes is changed from 211009536 Bytes to 211206144 Bytes 2025-12-01 19:32:45.703 - Render thread -> VRAM report about missing bytes is changed from 211206144 Bytes to 211271680 Bytes 2025-12-01 19:32:45.720 - Render thread -> VRAM report about missing bytes is changed from 211271680 Bytes to 211337216 Bytes 2025-12-01 19:32:46.835 - Render thread -> VRAM report about missing bytes is changed from 211337216 Bytes to 212058112 Bytes 2025-12-01 19:32:47.482 - Render thread -> VRAM report about missing bytes is changed from 212058112 Bytes to 220917760 Bytes 2025-12-01 19:32:47.516 - Render thread -> VRAM report about missing bytes is changed from 220917760 Bytes to 221310976 Bytes 2025-12-01 19:32:47.516 - Render thread -> Info: Frame[2185] - Available VRAM budget has changed: 20351 MB 2025-12-01 19:32:47.516 - Render thread -> Info: Frame[2185] - Available VRAM budget has changed: 20178 MB 2025-12-01 19:32:47.555 - Render thread -> VRAM report about missing bytes is changed from 221310976 Bytes to 221261824 Bytes 2025-12-01 19:32:47.619 - Render thread -> VRAM report about missing bytes is changed from 221261824 Bytes to 218902528 Bytes 2025-12-01 19:32:47.716 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 219295744 Bytes 2025-12-01 19:32:47.866 - Render thread -> VRAM report about missing bytes is changed from 219295744 Bytes to 218902528 Bytes 2025-12-01 19:32:48.066 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 219295744 Bytes 2025-12-01 19:32:48.183 - Render thread -> Info: Frame[2219] - Available VRAM budget has changed: 20456 MB 2025-12-01 19:32:48.216 - Render thread -> VRAM report about missing bytes is changed from 219295744 Bytes to 218902528 Bytes 2025-12-01 19:32:48.416 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 219295744 Bytes 2025-12-01 19:32:48.567 - Render thread -> VRAM report about missing bytes is changed from 219295744 Bytes to 218902528 Bytes 2025-12-01 19:32:48.683 - Render thread -> Info: Frame[2249] - Available VRAM budget has changed: 20283 MB 2025-12-01 19:32:48.719 - Render thread -> VRAM report about missing bytes is changed from 218902528 Bytes to 218509312 Bytes 2025-12-01 19:32:48.766 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218968064 Bytes 2025-12-01 19:32:48.917 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:49.117 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:49.268 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:49.467 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:49.618 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:49.817 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:49.968 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:50.168 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:50.319 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218509312 Bytes 2025-12-01 19:32:50.518 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218968064 Bytes 2025-12-01 19:32:50.669 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:50.869 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:51.019 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:51.219 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:51.370 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:51.569 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:51.720 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:51.920 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:52.070 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218509312 Bytes 2025-12-01 19:32:52.270 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218968064 Bytes 2025-12-01 19:32:52.421 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:52.620 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:52.771 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:52.971 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:53.121 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:53.321 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:53.472 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:53.671 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:53.822 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218509312 Bytes 2025-12-01 19:32:54.022 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218968064 Bytes 2025-12-01 19:32:54.172 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:54.372 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:54.523 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:54.722 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:54.873 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:55.073 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:55.224 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218574848 Bytes 2025-12-01 19:32:55.423 - Render thread -> VRAM report about missing bytes is changed from 218574848 Bytes to 218968064 Bytes 2025-12-01 19:32:55.574 - Render thread -> VRAM report about missing bytes is changed from 218968064 Bytes to 218509312 Bytes 2025-12-01 19:32:55.878 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 19:32:55.878 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 19:32:55.878 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 19:32:55.879 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 19:32:55.879 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 19:32:55.879 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 19:32:55.885 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 19:32:55.885 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 19:32:55.885 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 19:32:56.092 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 19:32:56.092 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 19:32:56.092 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 19:32:56.094 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 19:32:56.094 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 19:32:56.094 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 19:32:56.098 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 19:32:56.098 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 19:32:56.098 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 19:32:56.098 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 19:32:56.098 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 19:32:56.098 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 19:32:56.099 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 19:32:56.099 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 19:32:56.099 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 19:32:56.101 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 19:32:56.101 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 19:32:56.101 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 19:32:56.103 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 19:32:56.103 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 19:32:56.103 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 19:32:56.105 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 19:32:56.105 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 19:32:56.105 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 19:32:56.108 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 19:32:56.108 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 19:32:56.108 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 19:32:56.108 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 19:32:56.108 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 19:32:56.108 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 19:32:56.113 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 19:32:56.113 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 19:32:56.113 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 19:32:56.113 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 19:32:56.113 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 19:32:56.113 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 19:32:56.115 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 19:32:56.115 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 19:32:56.115 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 19:32:56.118 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 19:32:56.118 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 19:32:56.118 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 19:32:56.119 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 19:32:56.119 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 19:32:56.119 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 19:32:56.122 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 19:32:56.122 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 19:32:56.122 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 19:32:56.127 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 19:32:56.127 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 19:32:56.127 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 19:32:57.040 - Render thread -> VRAM report about missing bytes is changed from 218509312 Bytes to 218460160 Bytes 2025-12-01 19:32:57.107 - Render thread -> Info: Frame[2675] - Available VRAM budget has changed: 20279 MB 2025-12-01 19:32:57.107 - Render thread -> Info: Frame[2675] - Available VRAM budget has changed: 20079 MB 2025-12-01 19:32:57.185 - Render thread -> VRAM report about missing bytes is changed from 218460160 Bytes to 219312128 Bytes 2025-12-01 19:32:57.375 - Render thread -> Info: Frame[2679] - Available VRAM budget has changed: 19304 MB 2025-12-01 19:32:57.375 - Render thread -> Info: Frame[2679] - Available VRAM budget has changed: 18977 MB 2025-12-01 19:32:57.542 - Render thread -> VRAM report about missing bytes is changed from 219312128 Bytes to 218918912 Bytes 2025-12-01 19:32:57.740 - Render thread -> VRAM report about missing bytes is changed from 218918912 Bytes to 219312128 Bytes 2025-12-01 19:32:57.891 - Render thread -> VRAM report about missing bytes is changed from 219312128 Bytes to 218918912 Bytes 2025-12-01 19:32:58.091 - Render thread -> VRAM report about missing bytes is changed from 218918912 Bytes to 219312128 Bytes 2025-12-01 19:32:58.242 - Render thread -> VRAM report about missing bytes is changed from 219312128 Bytes to 218918912 Bytes 2025-12-01 19:32:58.341 - Render thread -> VRAM report about missing bytes is changed from 218918912 Bytes to 219181056 Bytes 2025-12-01 19:32:58.363 - Render thread -> VRAM report about missing bytes is changed from 219181056 Bytes to 222089216 Bytes 2025-12-01 19:32:58.375 - Render thread -> VRAM report about missing bytes is changed from 222089216 Bytes to 239824896 Bytes 2025-12-01 19:32:58.391 - Render thread -> VRAM report about missing bytes is changed from 239824896 Bytes to 253063168 Bytes 2025-12-01 19:32:58.408 - Render thread -> VRAM report about missing bytes is changed from 253063168 Bytes to 267481088 Bytes 2025-12-01 19:32:58.425 - Render thread -> VRAM report about missing bytes is changed from 267481088 Bytes to 278294528 Bytes 2025-12-01 19:32:58.441 - Render thread -> VRAM report about missing bytes is changed from 278294528 Bytes to 287559680 Bytes 2025-12-01 19:32:58.475 - Render thread -> VRAM report about missing bytes is changed from 287559680 Bytes to 302092288 Bytes 2025-12-01 19:32:58.479 - Render thread -> VRAM report about missing bytes is changed from 302092288 Bytes to 302120960 Bytes 2025-12-01 19:32:58.492 - Render thread -> VRAM report about missing bytes is changed from 302120960 Bytes to 302084096 Bytes 2025-12-01 19:32:58.592 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:32:58.791 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:32:58.942 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301625344 Bytes 2025-12-01 19:32:59.142 - Render thread -> VRAM report about missing bytes is changed from 301625344 Bytes to 302084096 Bytes 2025-12-01 19:32:59.293 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:32:59.492 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:32:59.649 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:32:59.842 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:32:59.993 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:00.193 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:00.344 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:00.544 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:00.694 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301625344 Bytes 2025-12-01 19:33:00.894 - Render thread -> VRAM report about missing bytes is changed from 301625344 Bytes to 302084096 Bytes 2025-12-01 19:33:01.044 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:01.244 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:01.395 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:01.594 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:01.745 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:01.945 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:02.095 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:02.295 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:02.446 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301625344 Bytes 2025-12-01 19:33:02.645 - Render thread -> VRAM report about missing bytes is changed from 301625344 Bytes to 302084096 Bytes 2025-12-01 19:33:02.796 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:02.996 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:03.146 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:03.346 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:03.497 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:03.696 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:03.847 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:04.047 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:04.197 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301625344 Bytes 2025-12-01 19:33:04.397 - Render thread -> VRAM report about missing bytes is changed from 301625344 Bytes to 302084096 Bytes 2025-12-01 19:33:04.548 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:04.747 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:04.898 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:05.098 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:05.248 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:05.448 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:05.599 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 301690880 Bytes 2025-12-01 19:33:05.813 - Render thread -> VRAM report about missing bytes is changed from 301690880 Bytes to 302084096 Bytes 2025-12-01 19:33:05.882 - Render thread -> VRAM report about missing bytes is changed from 302084096 Bytes to 302059520 Bytes 2025-12-01 19:33:05.916 - Render thread -> VRAM report about missing bytes is changed from 302059520 Bytes to 302104576 Bytes 2025-12-01 19:33:05.950 - Render thread -> VRAM report about missing bytes is changed from 302104576 Bytes to 301645824 Bytes 2025-12-01 19:33:05.982 - Render thread -> VRAM report about missing bytes is changed from 301645824 Bytes to 301776896 Bytes 2025-12-01 19:33:06.016 - Render thread -> VRAM report about missing bytes is changed from 301776896 Bytes to 301801472 Bytes 2025-12-01 19:33:06.054 - Render thread -> VRAM report about missing bytes is changed from 301801472 Bytes to 301776896 Bytes 2025-12-01 19:33:06.084 - Render thread -> VRAM report about missing bytes is changed from 301776896 Bytes to 301887488 Bytes 2025-12-01 19:33:06.150 - Render thread -> VRAM report about missing bytes is changed from 301887488 Bytes to 302370816 Bytes 2025-12-01 19:33:06.232 - Render thread -> VRAM report about missing bytes is changed from 302370816 Bytes to 302567424 Bytes 2025-12-01 19:33:06.266 - Render thread -> VRAM report about missing bytes is changed from 302567424 Bytes to 302501888 Bytes 2025-12-01 19:33:06.300 - Render thread -> VRAM report about missing bytes is changed from 302501888 Bytes to 302108672 Bytes 2025-12-01 19:33:06.316 - Render thread -> VRAM report about missing bytes is changed from 302108672 Bytes to 302174208 Bytes 2025-12-01 19:33:06.350 - Render thread -> VRAM report about missing bytes is changed from 302174208 Bytes to 302043136 Bytes 2025-12-01 19:33:06.499 - Render thread -> VRAM report about missing bytes is changed from 302043136 Bytes to 302436352 Bytes 2025-12-01 19:33:06.583 - Render thread -> VRAM report about missing bytes is changed from 302436352 Bytes to 302567424 Bytes 2025-12-01 19:33:06.616 - Render thread -> VRAM report about missing bytes is changed from 302567424 Bytes to 302370816 Bytes 2025-12-01 19:33:06.650 - Render thread -> VRAM report about missing bytes is changed from 302370816 Bytes to 301977600 Bytes 2025-12-01 19:33:06.849 - Render thread -> VRAM report about missing bytes is changed from 301977600 Bytes to 302370816 Bytes 2025-12-01 19:33:07.000 - Render thread -> VRAM report about missing bytes is changed from 302370816 Bytes to 301977600 Bytes 2025-12-01 19:33:07.200 - Render thread -> VRAM report about missing bytes is changed from 301977600 Bytes to 302370816 Bytes 2025-12-01 19:33:07.351 - Render thread -> VRAM report about missing bytes is changed from 302370816 Bytes to 301977600 Bytes 2025-12-01 19:33:07.550 - Render thread -> VRAM report about missing bytes is changed from 301977600 Bytes to 302370816 Bytes 2025-12-01 19:33:07.701 - Render thread -> VRAM report about missing bytes is changed from 302370816 Bytes to 301912064 Bytes 2025-12-01 19:33:07.901 - Render thread -> VRAM report about missing bytes is changed from 301912064 Bytes to 302370816 Bytes 2025-12-01 19:33:08.051 - Render thread -> VRAM report about missing bytes is changed from 302370816 Bytes to 301977600 Bytes 2025-12-01 19:33:08.251 - Render thread -> VRAM report about missing bytes is changed from 301977600 Bytes to 302370816 Bytes 2025-12-01 19:33:08.402 - Render thread -> VRAM report about missing bytes is changed from 302370816 Bytes to 301977600 Bytes 2025-12-01 19:33:08.601 - Render thread -> VRAM report about missing bytes is changed from 301977600 Bytes to 302370816 Bytes 2025-12-01 19:33:08.752 - Render thread -> VRAM report about missing bytes is changed from 302370816 Bytes to 301977600 Bytes 2025-12-01 19:33:08.951 - Render thread -> VRAM report about missing bytes is changed from 301977600 Bytes to 302370816 Bytes 2025-12-01 19:33:09.102 - Render thread -> VRAM report about missing bytes is changed from 302370816 Bytes to 301977600 Bytes 2025-12-01 19:33:09.303 - Render thread -> VRAM report about missing bytes is changed from 301977600 Bytes to 302370816 Bytes 2025-12-01 19:33:09.453 - Render thread -> VRAM report about missing bytes is changed from 302370816 Bytes to 301912064 Bytes 2025-12-01 19:33:09.619 - Render thread -> VRAM report about missing bytes is changed from 301912064 Bytes to 302043136 Bytes 2025-12-01 19:33:09.633 - Render thread -> VRAM report about missing bytes is changed from 302043136 Bytes to 301858816 Bytes 2025-12-01 19:33:09.681 - Render thread -> VRAM report about missing bytes is changed from 301858816 Bytes to 302317568 Bytes 2025-12-01 19:33:09.792 - Render thread -> VRAM report about missing bytes is changed from 302317568 Bytes to 302579712 Bytes 2025-12-01 19:33:09.837 - Render thread -> VRAM report about missing bytes is changed from 302579712 Bytes to 301989888 Bytes 2025-12-01 19:33:09.852 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 19:33:09.852 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 6\thumb.jpg saved! 2025-12-01 19:33:09.852 - .NET TP Worker -> Screenshot absolute path: C:\Users\Ciaron - Home\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 6\thumb.jpg 2025-12-01 19:33:09.852 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-1 created with rcb: 7732807 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-2 created with rcb: 25518454 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-3 created with rcb: 21756302 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-4 created with rcb: 20865733 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-5 created with rcb: 61798811 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-6 created with rcb: 859375 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-7 created with rcb: 48978540 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-8 created with rcb: 59500211 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-9 created with rcb: 5738865 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-10 created with rcb: 6424324 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-11 created with rcb: 54786837 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-12 created with rcb: 12473833 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-13 created with rcb: 42216273 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-14 created with rcb: 65629323 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-15 created with rcb: 51460662 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-16 created with rcb: 37783860 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-17 created with rcb: 15895566 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-18 created with rcb: 61561299 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-19 created with rcb: 64585308 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-20 created with rcb: 53254683 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-21 created with rcb: 51131503 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-22 created with rcb: 48032258 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-23 created with rcb: 66757524 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-24 created with rcb: 31676658 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-25 created with rcb: 18128311 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-26 created with rcb: 11974224 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-27 created with rcb: 55614292 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-28 created with rcb: 33412596 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-29 created with rcb: 468916 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-30 created with rcb: 57486882 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-31 created with rcb: 2784733 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-32 created with rcb: 62608001 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-33 created with rcb: 66907122 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-34 created with rcb: 62386173 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-35 created with rcb: 26535117 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-36 created with rcb: 53753050 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-37 created with rcb: 6471631 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-38 created with rcb: 47158443 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-39 created with rcb: 25814186 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-40 created with rcb: 34223799 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-41 created with rcb: 58122430 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-42 created with rcb: 49024784 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-43 created with rcb: 16449981 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-44 created with rcb: 35833660 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-45 created with rcb: 12051340 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-46 created with rcb: 51165762 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-47 created with rcb: 66349358 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-48 created with rcb: 26046065 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-49 created with rcb: 53921169 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-50 created with rcb: 25903061 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-51 created with rcb: 34922001 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-52 created with rcb: 18946158 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-53 created with rcb: 32656030 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-54 created with rcb: 66956143 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-55 created with rcb: 10443171 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-56 created with rcb: 5922708 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-57 created with rcb: 48680051 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-58 created with rcb: 11243655 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-59 created with rcb: 60180477 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-60 created with rcb: 17944287 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-61 created with rcb: 12047196 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-62 created with rcb: 21153005 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-63 created with rcb: 56112406 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-64 created with rcb: 33448843 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-65 created with rcb: 26797919 2025-12-01 19:33:09.932 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 19:33:09.933 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 19:33:09.934 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 19:33:09.935 - Render thread -> Frame [3424] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-66 created with rcb: 40659454 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-67 created with rcb: 20555965 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-68 created with rcb: 64220157 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-69 created with rcb: 21153005 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-70 created with rcb: 56112406 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-71 created with rcb: 33448843 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-72 created with rcb: 26797919 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-73 created with rcb: 12047196 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-74 created with rcb: 11243655 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-75 created with rcb: 17944287 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-76 created with rcb: 48680051 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-77 created with rcb: 60180477 2025-12-01 19:33:09.948 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-78 created with rcb: 10443171 2025-12-01 19:33:09.959 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 19:33:09.961 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 19:33:09.962 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 19:33:09.962 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 19:33:09.962 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 19:33:09.962 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 19:33:09.962 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 19:33:09.962 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 19:33:09.962 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 19:33:09.964 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 19:33:09.964 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 19:33:09.964 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 19:33:09.964 - Render thread -> Frame [3425] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 19:33:10.000 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-79 created with rcb: 23139243 2025-12-01 19:33:10.000 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-80 created with rcb: 34922001 2025-12-01 19:33:10.000 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-81 created with rcb: 25903061 2025-12-01 19:33:10.000 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-82 created with rcb: 53921169 2025-12-01 19:33:10.000 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-83 created with rcb: 26046065 2025-12-01 19:33:10.000 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-84 created with rcb: 66349358 2025-12-01 19:33:10.000 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-85 created with rcb: 51165762 2025-12-01 19:33:10.000 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 19:33:10.000 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 19:33:10.001 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 19:33:10.001 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 19:33:10.002 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 19:33:10.002 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 19:33:10.002 - Render thread -> Frame [3426] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 19:33:10.010 - Render thread -> VRAM report about missing bytes is changed from 301989888 Bytes to 301928448 Bytes 2025-12-01 19:33:10.018 - Render thread -> VRAM report about missing bytes is changed from 301928448 Bytes to 301989888 Bytes 2025-12-01 19:33:10.037 - Render thread -> VRAM report about missing bytes is changed from 301989888 Bytes to 302383104 Bytes 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-86 created with rcb: 51165762 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-87 created with rcb: 66349358 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-88 created with rcb: 26046065 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-89 created with rcb: 53921169 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-90 created with rcb: 25903061 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-91 created with rcb: 34922001 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-92 created with rcb: 23139243 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-93 created with rcb: 10443171 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-94 created with rcb: 60180477 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-95 created with rcb: 48680051 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-96 created with rcb: 17944287 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-97 created with rcb: 11243655 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-98 created with rcb: 12047196 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-99 created with rcb: 26797919 2025-12-01 19:33:10.037 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-100 created with rcb: 33448843 2025-12-01 19:33:10.038 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 19:33:10.038 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 19:33:10.038 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 19:33:10.038 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 19:33:10.038 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 19:33:10.038 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 19:33:10.038 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 19:33:10.038 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 19:33:10.038 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 19:33:10.038 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 19:33:10.038 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 19:33:10.048 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 19:33:10.051 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 19:33:10.051 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 19:33:10.051 - Render thread -> Frame [3430] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 19:33:10.072 - Render thread -> VRAM report about missing bytes is changed from 302383104 Bytes to 302321664 Bytes 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-101 created with rcb: 48680051 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-102 created with rcb: 60180477 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-103 created with rcb: 10443171 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-104 created with rcb: 23139243 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-105 created with rcb: 34922001 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-106 created with rcb: 25903061 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-107 created with rcb: 53921169 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-108 created with rcb: 26046065 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-109 created with rcb: 18946158 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-110 created with rcb: 11243655 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-111 created with rcb: 51165762 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-112 created with rcb: 32656030 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-01 19:33:10.072 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-01 19:33:10.073 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-01 19:33:10.073 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-01 19:33:10.073 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-01 19:33:10.073 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-01 19:33:10.109 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-01 19:33:10.109 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-01 19:33:10.109 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-01 19:33:10.111 - Render thread -> Frame [3431] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-01 19:33:10.128 - Render thread -> VRAM report about missing bytes is changed from 302321664 Bytes to 334450688 Bytes 2025-12-01 19:33:10.128 - Render thread -> Frame [3432] Parallel Render Command Batch RCB-113 created with rcb: 5922708 2025-12-01 19:33:10.128 - Render thread -> Frame [3432] Parallel Render Command Batch RCB-114 created with rcb: 66349358 2025-12-01 19:33:10.128 - Render thread -> Frame [3432] Parallel Render Command Batch RCB-115 created with rcb: 66956143 2025-12-01 19:33:10.128 - Render thread -> Frame [3432] Parallel Render Command Batch RCB-116 created with rcb: 56112406 2025-12-01 19:33:10.137 - Render thread -> Frame [3432] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-01 19:33:10.146 - Render thread -> Frame [3432] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-01 19:33:10.161 - Render thread -> Frame [3432] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-01 19:33:10.167 - Render thread -> Frame [3432] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-01 19:33:10.195 - Render thread -> VRAM report about missing bytes is changed from 334450688 Bytes to 334880768 Bytes 2025-12-01 19:33:10.195 - Render thread -> Frame [3433] Parallel Render Command Batch RCB-117 created with rcb: 12051340 2025-12-01 19:33:10.221 - Render thread -> Frame [3433] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-01 19:33:10.225 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:33:10.252 - Render thread -> VRAM report about missing bytes is changed from 334880768 Bytes to 334962688 Bytes 2025-12-01 19:33:10.284 - Render thread -> VRAM report about missing bytes is changed from 334962688 Bytes to 335716352 Bytes 2025-12-01 19:33:10.291 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:33:10.303 - Render thread -> VRAM report about missing bytes is changed from 335716352 Bytes to 335990784 Bytes 2025-12-01 19:33:10.310 - Render thread -> VRAM report about missing bytes is changed from 335990784 Bytes to 336162816 Bytes 2025-12-01 19:33:10.326 - Render thread -> VRAM report about missing bytes is changed from 336162816 Bytes to 335728640 Bytes 2025-12-01 19:33:10.354 - Render thread -> VRAM report about missing bytes is changed from 335728640 Bytes to 335335424 Bytes 2025-12-01 19:33:10.386 - Render thread -> VRAM report about missing bytes is changed from 335335424 Bytes to 335597568 Bytes 2025-12-01 19:33:10.420 - Render thread -> VRAM report about missing bytes is changed from 335597568 Bytes to 336179200 Bytes 2025-12-01 19:33:10.438 - Render thread -> VRAM report about missing bytes is changed from 336179200 Bytes to 335982592 Bytes 2025-12-01 19:33:10.456 - Render thread -> VRAM report about missing bytes is changed from 335982592 Bytes to 335605760 Bytes 2025-12-01 19:33:10.491 - Render thread -> VRAM report about missing bytes is changed from 335605760 Bytes to 335024128 Bytes 2025-12-01 19:33:10.570 - Render thread -> VRAM report about missing bytes is changed from 335024128 Bytes to 334974976 Bytes 2025-12-01 19:33:10.587 - Render thread -> VRAM report about missing bytes is changed from 334974976 Bytes to 335368192 Bytes 2025-12-01 19:33:10.587 - Render thread -> Frame [3451] Parallel Render Command Batch RCB-118 created with rcb: 17944287 2025-12-01 19:33:10.691 - Render thread -> VRAM report about missing bytes is changed from 335368192 Bytes to 336769024 Bytes 2025-12-01 19:33:10.720 - Render thread -> Frame [3452] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-01 19:33:10.744 - Render thread -> VRAM report about missing bytes is changed from 336769024 Bytes to 338833408 Bytes 2025-12-01 19:33:10.768 - Render thread -> VRAM report about missing bytes is changed from 338833408 Bytes to 340434944 Bytes 2025-12-01 19:33:10.777 - Render thread -> VRAM report about missing bytes is changed from 340434944 Bytes to 338739200 Bytes 2025-12-01 19:33:10.822 - Render thread -> VRAM report about missing bytes is changed from 338739200 Bytes to 339730432 Bytes 2025-12-01 19:33:10.888 - Render thread -> VRAM report about missing bytes is changed from 339730432 Bytes to 339337216 Bytes 2025-12-01 19:33:10.927 - Render thread -> VRAM report about missing bytes is changed from 339337216 Bytes to 353492992 Bytes 2025-12-01 19:33:10.955 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 354213888 Bytes 2025-12-01 19:33:10.989 - Render thread -> VRAM report about missing bytes is changed from 354213888 Bytes to 352444416 Bytes 2025-12-01 19:33:11.005 - Render thread -> VRAM report about missing bytes is changed from 352444416 Bytes to 352051200 Bytes 2025-12-01 19:33:11.037 - Render thread -> VRAM report about missing bytes is changed from 352051200 Bytes to 352694272 Bytes 2025-12-01 19:33:11.073 - Render thread -> VRAM report about missing bytes is changed from 352694272 Bytes to 351944704 Bytes 2025-12-01 19:33:11.142 - Render thread -> VRAM report about missing bytes is changed from 351944704 Bytes to 353255424 Bytes 2025-12-01 19:33:11.175 - Render thread -> VRAM report about missing bytes is changed from 353255424 Bytes to 353910784 Bytes 2025-12-01 19:33:11.183 - Render thread -> VRAM report about missing bytes is changed from 353910784 Bytes to 353255424 Bytes 2025-12-01 19:33:11.191 - Render thread -> VRAM report about missing bytes is changed from 353255424 Bytes to 352337920 Bytes 2025-12-01 19:33:11.288 - Render thread -> VRAM report about missing bytes is changed from 352337920 Bytes to 351944704 Bytes 2025-12-01 19:33:11.487 - Render thread -> VRAM report about missing bytes is changed from 351944704 Bytes to 352337920 Bytes 2025-12-01 19:33:11.604 - Render thread -> VRAM report about missing bytes is changed from 352337920 Bytes to 353648640 Bytes 2025-12-01 19:33:11.640 - Render thread -> VRAM report about missing bytes is changed from 353648640 Bytes to 352337920 Bytes 2025-12-01 19:33:11.838 - Render thread -> VRAM report about missing bytes is changed from 352337920 Bytes to 352796672 Bytes 2025-12-01 19:33:11.860 - Render thread -> VRAM report about missing bytes is changed from 352796672 Bytes to 354238464 Bytes 2025-12-01 19:33:11.890 - Render thread -> VRAM report about missing bytes is changed from 354238464 Bytes to 353058816 Bytes 2025-12-01 19:33:11.961 - Render thread -> VRAM report about missing bytes is changed from 353058816 Bytes to 353189888 Bytes 2025-12-01 19:33:12.005 - Render thread -> VRAM report about missing bytes is changed from 353189888 Bytes to 353464320 Bytes 2025-12-01 19:33:12.057 - Render thread -> VRAM report about missing bytes is changed from 353464320 Bytes to 352022528 Bytes 2025-12-01 19:33:12.089 - Render thread -> VRAM report about missing bytes is changed from 352022528 Bytes to 353071104 Bytes 2025-12-01 19:33:12.124 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:33:12.158 - Render thread -> VRAM report about missing bytes is changed from 353071104 Bytes to 352284672 Bytes 2025-12-01 19:33:12.355 - Render thread -> VRAM report about missing bytes is changed from 352284672 Bytes to 352677888 Bytes 2025-12-01 19:33:12.422 - Render thread -> VRAM report about missing bytes is changed from 352677888 Bytes to 353464320 Bytes 2025-12-01 19:33:12.457 - Render thread -> VRAM report about missing bytes is changed from 353464320 Bytes to 352415744 Bytes 2025-12-01 19:33:12.506 - Render thread -> VRAM report about missing bytes is changed from 352415744 Bytes to 352022528 Bytes 2025-12-01 19:33:12.529 - Render thread -> VRAM report about missing bytes is changed from 352022528 Bytes to 351989760 Bytes 2025-12-01 19:33:12.557 - Render thread -> VRAM report about missing bytes is changed from 351989760 Bytes to 352051200 Bytes 2025-12-01 19:33:12.705 - Render thread -> VRAM report about missing bytes is changed from 352051200 Bytes to 352444416 Bytes 2025-12-01 19:33:12.856 - Render thread -> VRAM report about missing bytes is changed from 352444416 Bytes to 352051200 Bytes 2025-12-01 19:33:13.056 - Render thread -> VRAM report about missing bytes is changed from 352051200 Bytes to 352444416 Bytes 2025-12-01 19:33:13.207 - Render thread -> VRAM report about missing bytes is changed from 352444416 Bytes to 352051200 Bytes 2025-12-01 19:33:13.406 - Render thread -> VRAM report about missing bytes is changed from 352051200 Bytes to 352444416 Bytes 2025-12-01 19:33:13.558 - Render thread -> VRAM report about missing bytes is changed from 352444416 Bytes to 351985664 Bytes 2025-12-01 19:33:13.756 - Render thread -> VRAM report about missing bytes is changed from 351985664 Bytes to 352444416 Bytes 2025-12-01 19:33:13.910 - Render thread -> VRAM report about missing bytes is changed from 352444416 Bytes to 352051200 Bytes 2025-12-01 19:33:14.113 - Render thread -> VRAM report about missing bytes is changed from 352051200 Bytes to 352444416 Bytes 2025-12-01 19:33:14.258 - Render thread -> VRAM report about missing bytes is changed from 352444416 Bytes to 352051200 Bytes 2025-12-01 19:33:14.314 - Render thread -> VRAM report about missing bytes is changed from 352051200 Bytes to 352837632 Bytes 2025-12-01 19:33:14.342 - Render thread -> VRAM report about missing bytes is changed from 352837632 Bytes to 352051200 Bytes 2025-12-01 19:33:14.458 - Render thread -> VRAM report about missing bytes is changed from 352051200 Bytes to 352444416 Bytes 2025-12-01 19:33:14.608 - Render thread -> VRAM report about missing bytes is changed from 352444416 Bytes to 352051200 Bytes 2025-12-01 19:33:14.808 - Render thread -> VRAM report about missing bytes is changed from 352051200 Bytes to 352444416 Bytes 2025-12-01 19:33:14.959 - Render thread -> VRAM report about missing bytes is changed from 352444416 Bytes to 352051200 Bytes 2025-12-01 19:33:15.158 - Render thread -> VRAM report about missing bytes is changed from 352051200 Bytes to 352444416 Bytes 2025-12-01 19:33:15.309 - Render thread -> VRAM report about missing bytes is changed from 352444416 Bytes to 351985664 Bytes 2025-12-01 19:33:15.508 - Render thread -> VRAM report about missing bytes is changed from 351985664 Bytes to 352444416 Bytes 2025-12-01 19:33:15.659 - Render thread -> VRAM report about missing bytes is changed from 352444416 Bytes to 352051200 Bytes 2025-12-01 19:33:15.858 - Render thread -> VRAM report about missing bytes is changed from 352051200 Bytes to 352444416 Bytes 2025-12-01 19:33:15.858 - Render thread -> Too many VRAM reports, stopping printing 2025-12-01 19:33:19.236 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 19:33:19.237 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32.