2025-12-01 19:22:25.679 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 19:22:25.679 - Main Thread -> App Version: 2.0.2.14 2025-12-01 19:22:25.681 - Main Thread -> VRage renderer started 2025-12-01 19:22:25.681 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-01 19:22:25.699 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 19:22:25.699 - Main Thread -> NvApi - Driver Version: 2025-12-01 19:22:25.699 - Main Thread -> NvApi - NvApi Version: 2025-12-01 19:22:26.024 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 19:22:26.024 - Main Thread -> AMD - Driver Version: 25.3.1 2025-12-01 19:22:26.041 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 19:22:26.041 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 19:22:26.049 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 19:22:26.052 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 19:22:26.052 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 19:22:26.052 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 19:22:26.052 - Main Thread -> Enumerating adapters by preference 2025-12-01 19:22:26.075 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:22:26.075 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:22:26.075 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:22:26.075 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:22:26.792 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:22:26.895 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:22:26.895 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Entering 2025-12-01 19:22:26.895 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list 2025-12-01 19:22:26.896 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list done 2025-12-01 19:22:26.898 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate 2025-12-01 19:22:26.904 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate done 2025-12-01 19:22:26.904 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list 2025-12-01 19:22:26.905 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list done 2025-12-01 19:22:26.905 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate 2025-12-01 19:22:26.906 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate done 2025-12-01 19:22:26.906 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list 2025-12-01 19:22:26.907 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list done 2025-12-01 19:22:26.907 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate 2025-12-01 19:22:26.908 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate done 2025-12-01 19:22:26.908 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Exiting 2025-12-01 19:22:26.908 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 19:22:26.908 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 19:22:26.908 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 19:22:26.908 - Main Thread -> Skipping software adapter 2025-12-01 19:22:26.908 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 19:22:26.911 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY1 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY1 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 65830 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:22:26.911 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY2 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY2 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 65830 OutputId = 1 DesktopBounds = Min:-1080, -836 Max:0, 1084 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:22:26.911 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY3 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY3 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 65830 OutputId = 2 DesktopBounds = Min:1920, -848 Max:3000, 1072 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:22:26.912 - Main Thread -> Adapter list composed 2025-12-01 19:22:26.937 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 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{"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 65830,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:22:26.938 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY2","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 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{"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 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60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:22:26.938 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY3","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 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1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1200,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY3","Description": "DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 65830,"OutputId": 2,"DesktopBounds": {"Min": {"X": 1920,"Y": -848},"Max": {"X": 3000,"Y": 1072}},"DesktopResolution": {"X": 1080,"Y": 1920},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:22:26.938 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 19:22:26.938 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 65830,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:22:26.939 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 19:22:27.061 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 19:22:27.063 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:22:27.064 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:22:27.064 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 19:22:27.077 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 19:22:27.077 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 19:22:27.077 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 19:22:27.078 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 19:22:27.078 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 19:22:27.083 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 7900 XTX","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 19:22:27.088 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 19:22:27.090 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "Performance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low"}} 2025-12-01 19:22:27.093 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 7900 XTX","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 19:22:27.134 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:22:27.134 - Render thread -> IsD3D12Supported = True 2025-12-01 19:22:27.136 - Render thread -> Debug layer enabled: False 2025-12-01 19:22:27.137 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 19:22:27.262 - Render thread -> Direct Storage supported 2025-12-01 19:22:27.262 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 19:22:27.262 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 19:22:27.263 - Render thread -> Current Device Info: 2025-12-01 19:22:27.265 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 19:22:27.265 - Render thread -> OutputMergerLogicOp: True 2025-12-01 19:22:27.267 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 19:22:27.267 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 19:22:27.267 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 19:22:27.267 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 19:22:27.267 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 19:22:27.267 - Render thread -> ROVsSupported: True 2025-12-01 19:22:27.267 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 19:22:27.267 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 19:22:27.267 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 19:22:27.268 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 19:22:27.268 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 19:22:27.268 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 19:22:27.268 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 19:22:27.268 - Render thread -> WaveOps: True 2025-12-01 19:22:27.268 - Render thread -> WaveLaneCountMin: 32 2025-12-01 19:22:27.268 - Render thread -> WaveLaneCountMax: 64 2025-12-01 19:22:27.268 - Render thread -> TotalLaneCount: 6144 2025-12-01 19:22:27.268 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 19:22:27.268 - Render thread -> Int64ShaderOps: True 2025-12-01 19:22:27.268 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 19:22:27.268 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 19:22:27.268 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 19:22:27.268 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 19:22:27.268 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 19:22:27.268 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 19:22:27.268 - Render thread -> BarycentricsSupported: True 2025-12-01 19:22:27.268 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 19:22:27.268 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 19:22:27.268 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 19:22:27.268 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 19:22:27.268 - Render thread -> RenderPassesTier: Tier0 2025-12-01 19:22:27.268 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 19:22:27.268 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 19:22:27.268 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 19:22:27.268 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 19:22:27.268 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 19:22:27.268 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 19:22:27.268 - Render thread -> MeshShaderTier: Tier1 2025-12-01 19:22:27.268 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 19:22:27.287 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 19:22:27.288 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 19:22:27.289 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 19:22:27.289 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 19:22:27.290 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 19:22:27.291 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 9519104 Bytes 2025-12-01 19:22:27.294 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 19:22:27.294 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 19:22:27.786 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 19:22:27.786 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 19:22:27.786 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 19:22:27.786 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 19:22:27.788 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 19:22:27.788 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 19:22:27.788 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 19:22:27.789 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 19:22:27.807 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 19:22:27.807 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 19:22:27.874 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 19:22:27.875 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 19:22:27.879 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 19:22:27.879 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 19:22:27.881 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 19:22:27.882 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 19:22:27.884 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 19:22:27.884 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 19:22:27.884 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 19:22:27.889 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 19:22:27.890 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 19:22:27.893 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 19:22:27.927 - Render thread -> UseShaderAsserts: False 2025-12-01 19:22:27.927 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 19:22:27.928 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 19:22:27.928 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 19:22:27.928 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 19:22:27.929 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 19:22:27.936 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 19:22:27.993 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 19:22:27.994 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 19:22:27.999 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 19:22:27.999 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 19:22:27.999 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 19:22:27.999 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 19:22:28.002 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 19:22:28.002 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 19:22:28.003 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 19:22:28.003 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 19:22:28.003 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 19:22:28.003 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 19:22:28.006 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 19:22:28.007 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 19:22:28.019 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 19:22:28.036 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 19:22:28.053 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 19:22:28.054 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 19:22:28.061 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 19:22:28.062 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 19:22:28.064 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:22:28.109 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 19:22:28.109 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 19:22:28.111 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 19:22:28.111 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 19:22:28.112 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 19:22:28.112 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 19:22:28.125 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 19:22:28.125 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 19:22:28.140 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 19:22:28.140 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 19:22:28.141 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 19:22:28.141 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 19:22:28.149 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 19:22:28.153 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 19:22:28.186 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 19:22:28.187 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:22:28.187 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:22:28.187 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 19:22:28.187 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 19:22:28.193 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 19:22:28.207 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 19:22:28.305 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 19:22:28.311 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 19:22:28.313 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 19:22:28.313 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 19:22:28.313 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 19:22:28.313 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 19:22:28.314 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 19:22:28.314 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 19:22:28.314 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 19:22:28.316 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 19:22:28.316 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 19:22:28.316 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 19:22:28.316 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:22:28.316 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:22:28.436 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 19:22:28.437 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 19:22:28.466 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 19:22:28.474 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 19:22:28.474 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 19:22:28.476 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 19:22:28.476 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 19:22:28.515 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 19:22:28.518 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 19:22:28.532 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 19:22:28.536 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 19:22:28.734 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 19:22:28.734 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 19:22:28.735 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 19:22:28.735 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 19:22:28.839 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 19:22:29.219 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 19:22:29.220 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:22:29.309 - Render thread -> VRAM report about missing bytes is changed from 9519104 Bytes to 24506368 Bytes 2025-12-01 19:22:29.338 - Render thread -> VRAM report about missing bytes is changed from 24506368 Bytes to 24768512 Bytes 2025-12-01 19:22:29.346 - Render thread -> VRAM report about missing bytes is changed from 24768512 Bytes to 24965120 Bytes 2025-12-01 19:22:29.346 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20818 MB 2025-12-01 19:22:29.346 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20714 MB 2025-12-01 19:22:30.104 - VRageWorker 13 -> Pixel 2025-12-01 19:22:30.104 - VRageWorker 5 -> Vertex 2025-12-01 19:22:30.105 - VRageWorker 4 -> Pixel 2025-12-01 19:22:30.105 - VRageWorker 8 -> Vertex 2025-12-01 19:22:30.106 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.106 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.106 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.106 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.106 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.106 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.106 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.106 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.147 - VRageWorker 1 -> Vertex 2025-12-01 19:22:30.147 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.147 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.147 - VRageWorker 1 -> Pixel 2025-12-01 19:22:30.147 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.147 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.147 - VRageWorker 4 -> Pixel 2025-12-01 19:22:30.151 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.151 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.151 - VRageWorker 1 -> Vertex 2025-12-01 19:22:30.151 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.151 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.156 - Render thread -> VRAM report about missing bytes is changed from 24965120 Bytes to 40816640 Bytes 2025-12-01 19:22:30.207 - VRageWorker 3 -> Vertex 2025-12-01 19:22:30.207 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.207 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.207 - VRageWorker 6 -> Pixel 2025-12-01 19:22:30.207 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.207 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.207 - VRageWorker 1 -> Vertex 2025-12-01 19:22:30.207 - VRageWorker 7 -> Pixel 2025-12-01 19:22:30.208 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.208 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.208 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.208 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.218 - Render thread -> VRAM report about missing bytes is changed from 40816640 Bytes to 41996288 Bytes 2025-12-01 19:22:30.234 - VRageWorker 4 -> Vertex 2025-12-01 19:22:30.234 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.234 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.234 - VRageWorker 9 -> Pixel 2025-12-01 19:22:30.234 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.234 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.237 - VRageWorker 2 -> Pixel 2025-12-01 19:22:30.237 - VRageWorker 5 -> Vertex 2025-12-01 19:22:30.238 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.238 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.238 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.238 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.734 - Render thread -> VRAM report about missing bytes is changed from 41996288 Bytes to 176402432 Bytes 2025-12-01 19:22:30.757 - VRageWorker 13 -> Vertex 2025-12-01 19:22:30.757 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.757 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.758 - VRageWorker 11 -> Pixel 2025-12-01 19:22:30.758 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.758 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.758 - VRageWorker 11 -> Vertex 2025-12-01 19:22:30.758 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.758 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.758 - VRageWorker 13 -> Pixel 2025-12-01 19:22:30.758 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.758 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.796 - VRageWorker 11 -> Vertex 2025-12-01 19:22:30.796 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.796 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.796 - VRageWorker 12 -> Pixel 2025-12-01 19:22:30.796 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.796 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.796 - VRageWorker 3 -> Vertex 2025-12-01 19:22:30.796 - VRageWorker 13 -> Pixel 2025-12-01 19:22:30.796 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.797 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.797 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.797 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.820 - VRageWorker 3 -> Pixel 2025-12-01 19:22:30.820 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.820 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.820 - VRageWorker 6 -> Vertex 2025-12-01 19:22:30.820 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.820 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.822 - VRageWorker 10 -> Vertex 2025-12-01 19:22:30.822 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.822 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.822 - VRageWorker 12 -> Pixel 2025-12-01 19:22:30.822 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.822 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.838 - VRageWorker 2 -> Vertex 2025-12-01 19:22:30.838 - VRageWorker 10 -> Pixel 2025-12-01 19:22:30.838 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.838 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.838 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.838 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:30.847 - VRageWorker 3 -> Vertex 2025-12-01 19:22:30.847 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.847 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:22:30.847 - VRageWorker 4 -> Pixel 2025-12-01 19:22:30.847 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:22:30.847 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:22:31.016 - Render thread -> Info: Frame[37] - Available VRAM budget has changed: 20664 MB 2025-12-01 19:22:31.016 - Render thread -> Info: Frame[37] - Available VRAM budget has changed: 20502 MB 2025-12-01 19:22:31.047 - Render thread -> VRAM report about missing bytes is changed from 176402432 Bytes to 210223104 Bytes 2025-12-01 19:22:31.248 - Render thread -> Info: Frame[41] - Available VRAM budget has changed: 20400 MB 2025-12-01 19:22:31.313 - Render thread -> VRAM report about missing bytes is changed from 210223104 Bytes to 211140608 Bytes 2025-12-01 19:22:31.521 - Render thread -> VRAM report about missing bytes is changed from 211140608 Bytes to 211861504 Bytes 2025-12-01 19:22:31.601 - Render thread -> VRAM report about missing bytes is changed from 211861504 Bytes to 211402752 Bytes 2025-12-01 19:22:31.623 - Render thread -> VRAM report about missing bytes is changed from 211402752 Bytes to 211861504 Bytes 2025-12-01 19:22:34.040 - Render thread -> VRAM report about missing bytes is changed from 211861504 Bytes to 211927040 Bytes 2025-12-01 19:22:34.994 - Render thread -> VRAM report about missing bytes is changed from 211927040 Bytes to 212058112 Bytes 2025-12-01 19:22:35.028 - Render thread -> VRAM report about missing bytes is changed from 212058112 Bytes to 212254720 Bytes 2025-12-01 19:22:35.160 - Render thread -> VRAM report about missing bytes is changed from 212254720 Bytes to 212385792 Bytes 2025-12-01 19:22:36.162 - Render thread -> VRAM report about missing bytes is changed from 212385792 Bytes to 213106688 Bytes 2025-12-01 19:22:36.921 - Render thread -> VRAM report about missing bytes is changed from 213106688 Bytes to 221966336 Bytes 2025-12-01 19:22:36.922 - Render thread -> Info: Frame[335] - Available VRAM budget has changed: 20335 MB 2025-12-01 19:22:36.922 - Render thread -> Info: Frame[335] - Available VRAM budget has changed: 20163 MB 2025-12-01 19:22:36.956 - Render thread -> VRAM report about missing bytes is changed from 221966336 Bytes to 222359552 Bytes 2025-12-01 19:22:37.010 - Render thread -> VRAM report about missing bytes is changed from 222359552 Bytes to 222244864 Bytes 2025-12-01 19:22:37.108 - Render thread -> VRAM report about missing bytes is changed from 222244864 Bytes to 219885568 Bytes 2025-12-01 19:22:37.255 - Render thread -> VRAM report about missing bytes is changed from 219885568 Bytes to 220278784 Bytes 2025-12-01 19:22:37.369 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 19:22:37.369 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 19:22:37.369 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 19:22:37.370 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 19:22:37.370 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 19:22:37.370 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 19:22:37.371 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 19:22:37.371 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 19:22:37.371 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 19:22:37.629 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 19:22:37.629 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 19:22:37.629 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 19:22:37.633 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 19:22:37.633 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 19:22:37.633 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 19:22:37.647 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 19:22:37.647 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 19:22:37.647 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 19:22:37.648 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 19:22:37.648 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 19:22:37.648 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 19:22:37.649 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 19:22:37.649 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 19:22:37.649 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 19:22:37.649 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 19:22:37.649 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 19:22:37.649 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 19:22:37.650 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 19:22:37.650 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 19:22:37.650 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 19:22:37.650 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 19:22:37.650 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 19:22:37.650 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 19:22:37.651 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 19:22:37.651 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 19:22:37.651 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 19:22:37.652 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 19:22:37.652 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 19:22:37.652 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 19:22:37.652 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 19:22:37.652 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 19:22:37.652 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 19:22:37.653 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 19:22:37.653 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 19:22:37.653 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 19:22:37.653 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 19:22:37.653 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 19:22:37.653 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 19:22:37.654 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 19:22:37.654 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 19:22:37.654 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 19:22:37.659 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 19:22:37.659 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 19:22:37.659 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 19:22:37.659 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 19:22:37.659 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 19:22:37.659 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 19:22:37.660 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 19:22:37.660 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 19:22:37.660 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 19:22:39.235 - Render thread -> VRAM report about missing bytes is changed from 220278784 Bytes to 219770880 Bytes 2025-12-01 19:22:39.301 - Render thread -> VRAM report about missing bytes is changed from 219770880 Bytes to 219967488 Bytes 2025-12-01 19:22:39.379 - Render thread -> VRAM report about missing bytes is changed from 219967488 Bytes to 220622848 Bytes 2025-12-01 19:22:39.719 - Render thread -> VRAM report about missing bytes is changed from 220622848 Bytes to 220229632 Bytes 2025-12-01 19:22:39.918 - Render thread -> VRAM report about missing bytes is changed from 220229632 Bytes to 220622848 Bytes 2025-12-01 19:22:40.069 - Render thread -> VRAM report about missing bytes is changed from 220622848 Bytes to 220229632 Bytes 2025-12-01 19:22:40.269 - Render thread -> VRAM report about missing bytes is changed from 220229632 Bytes to 220622848 Bytes 2025-12-01 19:22:40.419 - Render thread -> VRAM report about missing bytes is changed from 220622848 Bytes to 220229632 Bytes 2025-12-01 19:22:40.572 - Render thread -> VRAM report about missing bytes is changed from 220229632 Bytes to 219836416 Bytes 2025-12-01 19:22:40.619 - Render thread -> VRAM report about missing bytes is changed from 219836416 Bytes to 224358400 Bytes 2025-12-01 19:22:40.702 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 224423936 Bytes 2025-12-01 19:22:40.739 - Render thread -> VRAM report about missing bytes is changed from 224423936 Bytes to 224358400 Bytes 2025-12-01 19:22:40.770 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:40.969 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:41.120 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:41.320 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:41.472 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:41.670 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:41.821 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:42.020 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:42.180 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223899648 Bytes 2025-12-01 19:22:42.371 - Render thread -> VRAM report about missing bytes is changed from 223899648 Bytes to 224358400 Bytes 2025-12-01 19:22:42.525 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:42.728 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:42.872 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:43.071 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:43.222 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:43.422 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:43.573 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:43.772 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:43.923 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223899648 Bytes 2025-12-01 19:22:44.123 - Render thread -> VRAM report about missing bytes is changed from 223899648 Bytes to 224358400 Bytes 2025-12-01 19:22:44.273 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:44.473 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:44.624 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:44.823 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:44.974 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:45.174 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:45.324 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:45.524 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:45.675 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223899648 Bytes 2025-12-01 19:22:45.874 - Render thread -> VRAM report about missing bytes is changed from 223899648 Bytes to 224358400 Bytes 2025-12-01 19:22:46.025 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:46.225 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:46.376 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:46.575 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:46.726 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:46.925 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:47.076 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:47.276 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:47.427 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223899648 Bytes 2025-12-01 19:22:47.626 - Render thread -> VRAM report about missing bytes is changed from 223899648 Bytes to 224358400 Bytes 2025-12-01 19:22:47.777 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:47.976 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:48.127 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:48.327 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:48.477 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:48.677 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:48.828 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223965184 Bytes 2025-12-01 19:22:49.027 - Render thread -> VRAM report about missing bytes is changed from 223965184 Bytes to 224358400 Bytes 2025-12-01 19:22:49.195 - Render thread -> VRAM report about missing bytes is changed from 224358400 Bytes to 223899648 Bytes 2025-12-01 19:22:49.261 - Render thread -> VRAM report about missing bytes is changed from 223899648 Bytes to 223875072 Bytes 2025-12-01 19:22:49.295 - Render thread -> VRAM report about missing bytes is changed from 223875072 Bytes to 223920128 Bytes 2025-12-01 19:22:49.312 - Render thread -> VRAM report about missing bytes is changed from 223920128 Bytes to 224051200 Bytes 2025-12-01 19:22:49.345 - Render thread -> VRAM report about missing bytes is changed from 224051200 Bytes to 224075776 Bytes 2025-12-01 19:22:49.378 - Render thread -> VRAM report about missing bytes is changed from 224075776 Bytes to 224534528 Bytes 2025-12-01 19:22:49.511 - Render thread -> VRAM report about missing bytes is changed from 224534528 Bytes to 224575488 Bytes 2025-12-01 19:22:49.528 - Render thread -> VRAM report about missing bytes is changed from 224575488 Bytes to 224182272 Bytes 2025-12-01 19:22:49.572 - Render thread -> Info: Frame[939] - Available VRAM budget has changed: 19280 MB 2025-12-01 19:22:49.572 - Render thread -> Info: Frame[939] - Available VRAM budget has changed: 18910 MB 2025-12-01 19:22:49.589 - Render thread -> VRAM report about missing bytes is changed from 224182272 Bytes to 234713088 Bytes 2025-12-01 19:22:49.599 - Render thread -> VRAM report about missing bytes is changed from 234713088 Bytes to 238907392 Bytes 2025-12-01 19:22:49.605 - Render thread -> VRAM report about missing bytes is changed from 238907392 Bytes to 243232768 Bytes 2025-12-01 19:22:49.608 - Render thread -> VRAM report about missing bytes is changed from 243232768 Bytes to 244830208 Bytes 2025-12-01 19:22:49.612 - Render thread -> VRAM report about missing bytes is changed from 244830208 Bytes to 250597376 Bytes 2025-12-01 19:22:49.628 - Render thread -> VRAM report about missing bytes is changed from 250597376 Bytes to 262787072 Bytes 2025-12-01 19:22:49.645 - Render thread -> VRAM report about missing bytes is changed from 262787072 Bytes to 274452480 Bytes 2025-12-01 19:22:49.668 - Render thread -> VRAM report about missing bytes is changed from 274452480 Bytes to 287297536 Bytes 2025-12-01 19:22:49.679 - Render thread -> VRAM report about missing bytes is changed from 287297536 Bytes to 301584384 Bytes 2025-12-01 19:22:49.695 - Render thread -> VRAM report about missing bytes is changed from 301584384 Bytes to 303050752 Bytes 2025-12-01 19:22:49.712 - Render thread -> VRAM report about missing bytes is changed from 303050752 Bytes to 303026176 Bytes 2025-12-01 19:22:49.728 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303616000 Bytes 2025-12-01 19:22:49.763 - Render thread -> VRAM report about missing bytes is changed from 303616000 Bytes to 303550464 Bytes 2025-12-01 19:22:49.879 - Render thread -> VRAM report about missing bytes is changed from 303550464 Bytes to 303157248 Bytes 2025-12-01 19:22:49.912 - Render thread -> VRAM report about missing bytes is changed from 303157248 Bytes to 303222784 Bytes 2025-12-01 19:22:49.945 - Render thread -> VRAM report about missing bytes is changed from 303222784 Bytes to 303091712 Bytes 2025-12-01 19:22:49.997 - Render thread -> VRAM report about missing bytes is changed from 303091712 Bytes to 303222784 Bytes 2025-12-01 19:22:50.029 - Render thread -> VRAM report about missing bytes is changed from 303222784 Bytes to 303026176 Bytes 2025-12-01 19:22:50.079 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:22:50.233 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303026176 Bytes 2025-12-01 19:22:50.429 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:22:50.580 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303026176 Bytes 2025-12-01 19:22:50.779 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:22:50.930 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 302960640 Bytes 2025-12-01 19:22:51.129 - Render thread -> VRAM report about missing bytes is changed from 302960640 Bytes to 303419392 Bytes 2025-12-01 19:22:51.281 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303026176 Bytes 2025-12-01 19:22:51.480 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:22:51.631 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303026176 Bytes 2025-12-01 19:22:51.830 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:22:51.981 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303026176 Bytes 2025-12-01 19:22:52.180 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:22:52.331 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303026176 Bytes 2025-12-01 19:22:52.532 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:22:52.691 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 302960640 Bytes 2025-12-01 19:22:52.780 - Render thread -> VRAM report about missing bytes is changed from 302960640 Bytes to 303091712 Bytes 2025-12-01 19:22:52.794 - Render thread -> VRAM report about missing bytes is changed from 303091712 Bytes to 302907392 Bytes 2025-12-01 19:22:53.002 - Render thread -> VRAM report about missing bytes is changed from 302907392 Bytes to 303366144 Bytes 2025-12-01 19:22:53.019 - Render thread -> VRAM report about missing bytes is changed from 303366144 Bytes to 303628288 Bytes 2025-12-01 19:22:53.068 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 19:22:53.068 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 5\thumb.jpg saved! 2025-12-01 19:22:53.068 - .NET TP Worker -> Screenshot absolute path: C:\Users\Ciaron - Home\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 5\thumb.jpg 2025-12-01 19:22:53.068 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 19:22:53.082 - Render thread -> VRAM report about missing bytes is changed from 303628288 Bytes to 303431680 Bytes 2025-12-01 19:22:53.156 - Render thread -> VRAM report about missing bytes is changed from 303431680 Bytes to 303038464 Bytes 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-1 created with rcb: 62973509 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-2 created with rcb: 43165751 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-3 created with rcb: 22072060 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-4 created with rcb: 55499872 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-5 created with rcb: 54786837 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-6 created with rcb: 53297936 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-7 created with rcb: 2002280 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-8 created with rcb: 158238 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-9 created with rcb: 21795842 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-10 created with rcb: 19799011 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-11 created with rcb: 19179665 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-12 created with rcb: 23181021 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-13 created with rcb: 17422743 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-14 created with rcb: 59129424 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-15 created with rcb: 35338486 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-16 created with rcb: 44075025 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-17 created with rcb: 50804506 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-18 created with rcb: 42979876 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-19 created with rcb: 42004363 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-20 created with rcb: 27308040 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-21 created with rcb: 27266718 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-22 created with rcb: 32538949 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-23 created with rcb: 9725024 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-24 created with rcb: 40914796 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-25 created with rcb: 11253379 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-26 created with rcb: 36140694 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-27 created with rcb: 34075175 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-28 created with rcb: 41223849 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-29 created with rcb: 4102616 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-30 created with rcb: 35764538 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-31 created with rcb: 23508245 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-32 created with rcb: 66777872 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-33 created with rcb: 48716748 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-34 created with rcb: 67006881 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-35 created with rcb: 51166682 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-36 created with rcb: 44383097 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-37 created with rcb: 17047930 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-38 created with rcb: 2185297 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-39 created with rcb: 39592214 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-40 created with rcb: 48220540 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-41 created with rcb: 42368639 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-42 created with rcb: 56209381 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-43 created with rcb: 31448884 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-44 created with rcb: 9623123 2025-12-01 19:22:53.182 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-45 created with rcb: 55470371 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 19:22:53.183 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 19:22:53.184 - Render thread -> Frame [1151] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-46 created with rcb: 17807365 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-47 created with rcb: 55470371 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-48 created with rcb: 9623123 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-49 created with rcb: 31448884 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-50 created with rcb: 56209381 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-51 created with rcb: 42368639 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-52 created with rcb: 48220540 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-53 created with rcb: 39592214 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-54 created with rcb: 2185297 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-55 created with rcb: 17047930 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-56 created with rcb: 44383097 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-57 created with rcb: 51166682 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-58 created with rcb: 67006881 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-59 created with rcb: 48716748 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-60 created with rcb: 66777872 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-61 created with rcb: 23508245 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-62 created with rcb: 35764538 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-63 created with rcb: 4102616 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-64 created with rcb: 41223849 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-65 created with rcb: 34075175 2025-12-01 19:22:53.215 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-66 created with rcb: 36140694 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 19:22:53.216 - Render thread -> Frame [1153] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 19:22:53.232 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-67 created with rcb: 11253379 2025-12-01 19:22:53.232 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-68 created with rcb: 39592214 2025-12-01 19:22:53.232 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-69 created with rcb: 36140694 2025-12-01 19:22:53.232 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-70 created with rcb: 34075175 2025-12-01 19:22:53.232 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-71 created with rcb: 41223849 2025-12-01 19:22:53.232 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-72 created with rcb: 4102616 2025-12-01 19:22:53.232 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-73 created with rcb: 35764538 2025-12-01 19:22:53.232 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-74 created with rcb: 23508245 2025-12-01 19:22:53.232 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-75 created with rcb: 66777872 2025-12-01 19:22:53.232 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-76 created with rcb: 48716748 2025-12-01 19:22:53.232 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-77 created with rcb: 67006881 2025-12-01 19:22:53.232 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-78 created with rcb: 51166682 2025-12-01 19:22:53.243 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 19:22:53.245 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 19:22:53.246 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 19:22:53.246 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 19:22:53.246 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 19:22:53.247 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 19:22:53.247 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 19:22:53.247 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 19:22:53.248 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 19:22:53.248 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 19:22:53.248 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 19:22:53.248 - Render thread -> Frame [1154] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 19:22:53.332 - Render thread -> Frame [1160] Parallel Render Command Batch RCB-79 created with rcb: 44383097 2025-12-01 19:22:53.332 - Render thread -> Frame [1160] Parallel Render Command Batch RCB-80 created with rcb: 51166682 2025-12-01 19:22:53.378 - Render thread -> Frame [1160] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 19:22:53.379 - Render thread -> Frame [1160] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 19:22:53.399 - Render thread -> VRAM report about missing bytes is changed from 303038464 Bytes to 335548416 Bytes 2025-12-01 19:22:53.399 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-81 created with rcb: 67006881 2025-12-01 19:22:53.399 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-82 created with rcb: 48716748 2025-12-01 19:22:53.399 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-83 created with rcb: 51166682 2025-12-01 19:22:53.399 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-84 created with rcb: 44383097 2025-12-01 19:22:53.399 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-85 created with rcb: 66777872 2025-12-01 19:22:53.399 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-86 created with rcb: 23508245 2025-12-01 19:22:53.399 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-87 created with rcb: 35764538 2025-12-01 19:22:53.399 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-88 created with rcb: 4102616 2025-12-01 19:22:53.399 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-89 created with rcb: 41223849 2025-12-01 19:22:53.407 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 19:22:53.409 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 19:22:53.410 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 19:22:53.410 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 19:22:53.411 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 19:22:53.411 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 19:22:53.411 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 19:22:53.411 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 19:22:53.411 - Render thread -> Frame [1161] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 19:22:53.427 - Render thread -> VRAM report about missing bytes is changed from 335548416 Bytes to 335470592 Bytes 2025-12-01 19:22:53.431 - Render thread -> VRAM report about missing bytes is changed from 335470592 Bytes to 335654912 Bytes 2025-12-01 19:22:53.435 - Render thread -> VRAM report about missing bytes is changed from 335654912 Bytes to 335781888 Bytes 2025-12-01 19:22:53.526 - Render thread -> VRAM report about missing bytes is changed from 335781888 Bytes to 335388672 Bytes 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-90 created with rcb: 34075175 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-91 created with rcb: 41223849 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-92 created with rcb: 4102616 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-93 created with rcb: 35764538 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-94 created with rcb: 23508245 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-95 created with rcb: 66777872 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-96 created with rcb: 44383097 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-97 created with rcb: 51166682 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-98 created with rcb: 48716748 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-99 created with rcb: 67006881 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-100 created with rcb: 36140694 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-101 created with rcb: 39592214 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-102 created with rcb: 11253379 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-103 created with rcb: 17047930 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-104 created with rcb: 2185297 2025-12-01 19:22:53.526 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-105 created with rcb: 48220540 2025-12-01 19:22:53.542 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 19:22:53.542 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 19:22:53.542 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 19:22:53.542 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 19:22:53.542 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 19:22:53.542 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 19:22:53.542 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 19:22:53.542 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 19:22:53.542 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 19:22:53.542 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 19:22:53.542 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 19:22:53.542 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 19:22:53.544 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 19:22:53.546 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-01 19:22:53.546 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-01 19:22:53.546 - Render thread -> Frame [1170] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-01 19:22:53.559 - Render thread -> VRAM report about missing bytes is changed from 335388672 Bytes to 335699968 Bytes 2025-12-01 19:22:53.563 - Render thread -> Frame [1172] Parallel Render Command Batch RCB-106 created with rcb: 42368639 2025-12-01 19:22:53.568 - Render thread -> Frame [1172] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-01 19:22:53.587 - Render thread -> VRAM report about missing bytes is changed from 335699968 Bytes to 336244736 Bytes 2025-12-01 19:22:53.609 - Render thread -> VRAM report about missing bytes is changed from 336244736 Bytes to 335982592 Bytes 2025-12-01 19:22:53.725 - Render thread -> VRAM report about missing bytes is changed from 335982592 Bytes to 336375808 Bytes 2025-12-01 19:22:53.876 - Render thread -> VRAM report about missing bytes is changed from 336375808 Bytes to 335982592 Bytes 2025-12-01 19:22:54.009 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-107 created with rcb: 48220540 2025-12-01 19:22:54.009 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-108 created with rcb: 42368639 2025-12-01 19:22:54.009 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-109 created with rcb: 2185297 2025-12-01 19:22:54.009 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-110 created with rcb: 17047930 2025-12-01 19:22:54.009 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-111 created with rcb: 11253379 2025-12-01 19:22:54.009 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-112 created with rcb: 39592214 2025-12-01 19:22:54.010 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-113 created with rcb: 36140694 2025-12-01 19:22:54.010 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-114 created with rcb: 67006881 2025-12-01 19:22:54.010 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-115 created with rcb: 48716748 2025-12-01 19:22:54.070 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-01 19:22:54.071 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-01 19:22:54.071 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-01 19:22:54.071 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-01 19:22:54.071 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-01 19:22:54.071 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-01 19:22:54.071 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-01 19:22:54.071 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-01 19:22:54.071 - Render thread -> Frame [1199] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-01 19:22:54.093 - Render thread -> VRAM report about missing bytes is changed from 335982592 Bytes to 336351232 Bytes 2025-12-01 19:22:54.093 - Render thread -> Frame [1200] Parallel Render Command Batch RCB-116 created with rcb: 51166682 2025-12-01 19:22:54.093 - Render thread -> Frame [1200] Parallel Render Command Batch RCB-117 created with rcb: 44383097 2025-12-01 19:22:54.093 - Render thread -> Frame [1200] Parallel Render Command Batch RCB-118 created with rcb: 66777872 2025-12-01 19:22:54.099 - Render thread -> Frame [1200] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-01 19:22:54.099 - Render thread -> Frame [1200] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-01 19:22:54.099 - Render thread -> Frame [1200] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-01 19:22:54.114 - Render thread -> VRAM report about missing bytes is changed from 336351232 Bytes to 337506304 Bytes 2025-12-01 19:22:54.121 - Render thread -> VRAM report about missing bytes is changed from 337506304 Bytes to 337076224 Bytes 2025-12-01 19:22:54.127 - Render thread -> VRAM report about missing bytes is changed from 337076224 Bytes to 336936960 Bytes 2025-12-01 19:22:54.197 - Render thread -> VRAM report about missing bytes is changed from 336936960 Bytes to 338837504 Bytes 2025-12-01 19:22:54.260 - Render thread -> VRAM report about missing bytes is changed from 338837504 Bytes to 338444288 Bytes 2025-12-01 19:22:54.279 - Render thread -> VRAM report about missing bytes is changed from 338444288 Bytes to 338706432 Bytes 2025-12-01 19:22:54.293 - Render thread -> VRAM report about missing bytes is changed from 338706432 Bytes to 339427328 Bytes 2025-12-01 19:22:54.310 - Render thread -> VRAM report about missing bytes is changed from 339427328 Bytes to 339034112 Bytes 2025-12-01 19:22:54.326 - Render thread -> VRAM report about missing bytes is changed from 339034112 Bytes to 338640896 Bytes 2025-12-01 19:22:54.459 - Render thread -> VRAM report about missing bytes is changed from 338640896 Bytes to 339034112 Bytes 2025-12-01 19:22:54.530 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:22:54.531 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:22:54.547 - Render thread -> VRAM report about missing bytes is changed from 339034112 Bytes to 339533824 Bytes 2025-12-01 19:22:54.569 - Render thread -> VRAM report about missing bytes is changed from 339533824 Bytes to 340238336 Bytes 2025-12-01 19:22:54.585 - Render thread -> VRAM report about missing bytes is changed from 340238336 Bytes to 340606976 Bytes 2025-12-01 19:22:54.603 - Render thread -> VRAM report about missing bytes is changed from 340606976 Bytes to 340770816 Bytes 2025-12-01 19:22:54.614 - Render thread -> VRAM report about missing bytes is changed from 340770816 Bytes to 340017152 Bytes 2025-12-01 19:22:54.627 - Render thread -> VRAM report about missing bytes is changed from 340017152 Bytes to 339427328 Bytes 2025-12-01 19:22:54.634 - Render thread -> VRAM report about missing bytes is changed from 339427328 Bytes to 338829312 Bytes 2025-12-01 19:22:54.643 - Render thread -> VRAM report about missing bytes is changed from 338829312 Bytes to 338763776 Bytes 2025-12-01 19:22:54.710 - Render thread -> VRAM report about missing bytes is changed from 338763776 Bytes to 338984960 Bytes 2025-12-01 19:22:54.745 - Render thread -> VRAM report about missing bytes is changed from 338984960 Bytes to 339034112 Bytes 2025-12-01 19:22:54.777 - Render thread -> VRAM report about missing bytes is changed from 339034112 Bytes to 339197952 Bytes 2025-12-01 19:22:54.812 - Render thread -> VRAM report about missing bytes is changed from 339197952 Bytes to 339369984 Bytes 2025-12-01 19:22:54.910 - Render thread -> VRAM report about missing bytes is changed from 339369984 Bytes to 340279296 Bytes 2025-12-01 19:22:54.930 - Render thread -> VRAM report about missing bytes is changed from 340279296 Bytes to 341065728 Bytes 2025-12-01 19:22:54.945 - Render thread -> VRAM report about missing bytes is changed from 341065728 Bytes to 341098496 Bytes 2025-12-01 19:22:54.962 - Render thread -> VRAM report about missing bytes is changed from 341098496 Bytes to 339795968 Bytes 2025-12-01 19:22:55.079 - Render thread -> VRAM report about missing bytes is changed from 339795968 Bytes to 354344960 Bytes 2025-12-01 19:22:55.112 - Render thread -> VRAM report about missing bytes is changed from 354344960 Bytes to 353361920 Bytes 2025-12-01 19:22:55.127 - Render thread -> VRAM report about missing bytes is changed from 353361920 Bytes to 354148352 Bytes 2025-12-01 19:22:55.162 - Render thread -> VRAM report about missing bytes is changed from 354148352 Bytes to 353492992 Bytes 2025-12-01 19:22:55.244 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 353480704 Bytes 2025-12-01 19:22:55.266 - Render thread -> VRAM report about missing bytes is changed from 353480704 Bytes to 354398208 Bytes 2025-12-01 19:22:55.277 - Render thread -> VRAM report about missing bytes is changed from 354398208 Bytes to 354435072 Bytes 2025-12-01 19:22:55.295 - Render thread -> VRAM report about missing bytes is changed from 354435072 Bytes to 353648640 Bytes 2025-12-01 19:22:55.311 - Render thread -> VRAM report about missing bytes is changed from 353648640 Bytes to 353255424 Bytes 2025-12-01 19:22:55.344 - Render thread -> VRAM report about missing bytes is changed from 353255424 Bytes to 353910784 Bytes 2025-12-01 19:22:55.378 - Render thread -> VRAM report about missing bytes is changed from 353910784 Bytes to 352993280 Bytes 2025-12-01 19:22:55.511 - Render thread -> VRAM report about missing bytes is changed from 352993280 Bytes to 353386496 Bytes 2025-12-01 19:22:55.661 - Render thread -> VRAM report about missing bytes is changed from 353386496 Bytes to 354566144 Bytes 2025-12-01 19:22:55.696 - Render thread -> VRAM report about missing bytes is changed from 354566144 Bytes to 353714176 Bytes 2025-12-01 19:22:55.929 - Render thread -> VRAM report about missing bytes is changed from 353714176 Bytes to 354893824 Bytes 2025-12-01 19:22:55.940 - Render thread -> VRAM report about missing bytes is changed from 354893824 Bytes to 353452032 Bytes 2025-12-01 19:22:56.102 - Render thread -> VRAM report about missing bytes is changed from 353452032 Bytes to 353845248 Bytes 2025-12-01 19:22:56.151 - Render thread -> VRAM report about missing bytes is changed from 353845248 Bytes to 355287040 Bytes 2025-12-01 19:22:56.186 - Render thread -> VRAM report about missing bytes is changed from 355287040 Bytes to 354107392 Bytes 2025-12-01 19:22:56.252 - Render thread -> VRAM report about missing bytes is changed from 354107392 Bytes to 353714176 Bytes 2025-12-01 19:22:56.452 - Render thread -> VRAM report about missing bytes is changed from 353714176 Bytes to 354107392 Bytes 2025-12-01 19:22:56.518 - Render thread -> VRAM report about missing bytes is changed from 354107392 Bytes to 354762752 Bytes 2025-12-01 19:22:56.553 - Render thread -> VRAM report about missing bytes is changed from 354762752 Bytes to 353320960 Bytes 2025-12-01 19:22:56.604 - Render thread -> VRAM report about missing bytes is changed from 353320960 Bytes to 352862208 Bytes 2025-12-01 19:22:56.643 - Render thread -> VRAM report about missing bytes is changed from 352862208 Bytes to 352993280 Bytes 2025-12-01 19:22:56.653 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:22:56.684 - Render thread -> VRAM report about missing bytes is changed from 352993280 Bytes to 354041856 Bytes 2025-12-01 19:22:56.729 - Render thread -> VRAM report about missing bytes is changed from 354041856 Bytes to 354054144 Bytes 2025-12-01 19:22:56.787 - Render thread -> VRAM report about missing bytes is changed from 354054144 Bytes to 353005568 Bytes 2025-12-01 19:22:56.885 - Render thread -> VRAM report about missing bytes is changed from 353005568 Bytes to 352972800 Bytes 2025-12-01 19:22:56.937 - Render thread -> VRAM report about missing bytes is changed from 352972800 Bytes to 353034240 Bytes 2025-12-01 19:22:56.953 - Render thread -> VRAM report about missing bytes is changed from 353034240 Bytes to 353492992 Bytes 2025-12-01 19:22:57.103 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 353099776 Bytes 2025-12-01 19:22:57.302 - Render thread -> VRAM report about missing bytes is changed from 353099776 Bytes to 353492992 Bytes 2025-12-01 19:22:57.453 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 353099776 Bytes 2025-12-01 19:22:57.653 - Render thread -> VRAM report about missing bytes is changed from 353099776 Bytes to 353492992 Bytes 2025-12-01 19:22:57.803 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 353099776 Bytes 2025-12-01 19:22:58.003 - Render thread -> VRAM report about missing bytes is changed from 353099776 Bytes to 353492992 Bytes 2025-12-01 19:22:58.154 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 353099776 Bytes 2025-12-01 19:22:58.353 - Render thread -> VRAM report about missing bytes is changed from 353099776 Bytes to 353492992 Bytes 2025-12-01 19:22:58.504 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 353034240 Bytes 2025-12-01 19:22:58.707 - Render thread -> VRAM report about missing bytes is changed from 353034240 Bytes to 353492992 Bytes 2025-12-01 19:22:58.855 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 353099776 Bytes 2025-12-01 19:22:59.054 - Render thread -> VRAM report about missing bytes is changed from 353099776 Bytes to 353492992 Bytes 2025-12-01 19:22:59.104 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 353452032 Bytes 2025-12-01 19:22:59.141 - Render thread -> VRAM report about missing bytes is changed from 353452032 Bytes to 353505280 Bytes 2025-12-01 19:22:59.205 - Render thread -> VRAM report about missing bytes is changed from 353505280 Bytes to 353112064 Bytes 2025-12-01 19:22:59.293 - Render thread -> VRAM report about missing bytes is changed from 353112064 Bytes to 353095680 Bytes 2025-12-01 19:22:59.322 - Render thread -> VRAM report about missing bytes is changed from 353095680 Bytes to 353136640 Bytes 2025-12-01 19:22:59.404 - Render thread -> VRAM report about missing bytes is changed from 353136640 Bytes to 353529856 Bytes 2025-12-01 19:22:59.555 - Render thread -> VRAM report about missing bytes is changed from 353529856 Bytes to 353136640 Bytes 2025-12-01 19:22:59.755 - Render thread -> VRAM report about missing bytes is changed from 353136640 Bytes to 353529856 Bytes 2025-12-01 19:22:59.906 - Render thread -> VRAM report about missing bytes is changed from 353529856 Bytes to 353136640 Bytes 2025-12-01 19:23:00.105 - Render thread -> VRAM report about missing bytes is changed from 353136640 Bytes to 353529856 Bytes 2025-12-01 19:23:00.173 - Render thread -> VRAM report about missing bytes is changed from 353529856 Bytes to 354578432 Bytes 2025-12-01 19:23:00.189 - Render thread -> VRAM report about missing bytes is changed from 354578432 Bytes to 354918400 Bytes 2025-12-01 19:23:00.207 - Render thread -> VRAM report about missing bytes is changed from 354918400 Bytes to 354525184 Bytes 2025-12-01 19:23:00.247 - Render thread -> VRAM report about missing bytes is changed from 354525184 Bytes to 355106816 Bytes 2025-12-01 19:23:00.307 - Render thread -> VRAM report about missing bytes is changed from 355106816 Bytes to 355446784 Bytes 2025-12-01 19:23:00.324 - Render thread -> VRAM report about missing bytes is changed from 355446784 Bytes to 353894400 Bytes 2025-12-01 19:23:00.335 - Render thread -> VRAM report about missing bytes is changed from 353894400 Bytes to 353296384 Bytes 2025-12-01 19:23:00.357 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 352956416 Bytes 2025-12-01 19:23:00.389 - Render thread -> VRAM report about missing bytes is changed from 352956416 Bytes to 353218560 Bytes 2025-12-01 19:23:00.422 - Render thread -> VRAM report about missing bytes is changed from 353218560 Bytes to 353792000 Bytes 2025-12-01 19:23:00.456 - Render thread -> VRAM report about missing bytes is changed from 353792000 Bytes to 353398784 Bytes 2025-12-01 19:23:00.490 - Render thread -> VRAM report about missing bytes is changed from 353398784 Bytes to 352833536 Bytes 2025-12-01 19:23:00.506 - Render thread -> VRAM report about missing bytes is changed from 352833536 Bytes to 352964608 Bytes 2025-12-01 19:23:00.520 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 4 needed elements, resizing from 1 to 4. 2025-12-01 19:23:00.521 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 4 needed elements, resizing from 1 to 4. 2025-12-01 19:23:00.526 - Render thread -> VRAM report about missing bytes is changed from 352964608 Bytes to 352497664 Bytes 2025-12-01 19:23:00.539 - Render thread -> VRAM report about missing bytes is changed from 352497664 Bytes to 352235520 Bytes 2025-12-01 19:23:00.566 - Render thread -> VRAM report about missing bytes is changed from 352235520 Bytes to 352456704 Bytes 2025-12-01 19:23:00.589 - Render thread -> VRAM report about missing bytes is changed from 352456704 Bytes to 352915456 Bytes 2025-12-01 19:23:00.740 - Render thread -> VRAM report about missing bytes is changed from 352915456 Bytes to 352522240 Bytes 2025-12-01 19:23:00.939 - Render thread -> VRAM report about missing bytes is changed from 352522240 Bytes to 352915456 Bytes 2025-12-01 19:23:01.090 - Render thread -> VRAM report about missing bytes is changed from 352915456 Bytes to 352522240 Bytes 2025-12-01 19:23:01.290 - Render thread -> VRAM report about missing bytes is changed from 352522240 Bytes to 352915456 Bytes 2025-12-01 19:23:01.440 - Render thread -> VRAM report about missing bytes is changed from 352915456 Bytes to 352522240 Bytes 2025-12-01 19:23:01.640 - Render thread -> VRAM report about missing bytes is changed from 352522240 Bytes to 352915456 Bytes 2025-12-01 19:23:01.791 - Render thread -> VRAM report about missing bytes is changed from 352915456 Bytes to 352522240 Bytes 2025-12-01 19:23:01.990 - Render thread -> VRAM report about missing bytes is changed from 352522240 Bytes to 352915456 Bytes 2025-12-01 19:23:02.142 - Render thread -> VRAM report about missing bytes is changed from 352915456 Bytes to 352456704 Bytes 2025-12-01 19:23:02.341 - Render thread -> VRAM report about missing bytes is changed from 352456704 Bytes to 352915456 Bytes 2025-12-01 19:23:02.492 - Render thread -> VRAM report about missing bytes is changed from 352915456 Bytes to 352522240 Bytes 2025-12-01 19:23:02.691 - Render thread -> VRAM report about missing bytes is changed from 352522240 Bytes to 352915456 Bytes 2025-12-01 19:23:02.842 - Render thread -> VRAM report about missing bytes is changed from 352915456 Bytes to 352522240 Bytes 2025-12-01 19:23:03.042 - Render thread -> VRAM report about missing bytes is changed from 352522240 Bytes to 352915456 Bytes 2025-12-01 19:23:03.193 - Render thread -> VRAM report about missing bytes is changed from 352915456 Bytes to 352522240 Bytes 2025-12-01 19:23:03.392 - Render thread -> VRAM report about missing bytes is changed from 352522240 Bytes to 352915456 Bytes 2025-12-01 19:23:03.543 - Render thread -> VRAM report about missing bytes is changed from 352915456 Bytes to 352522240 Bytes 2025-12-01 19:23:03.742 - Render thread -> VRAM report about missing bytes is changed from 352522240 Bytes to 352915456 Bytes 2025-12-01 19:23:03.893 - Render thread -> VRAM report about missing bytes is changed from 352915456 Bytes to 352456704 Bytes 2025-12-01 19:23:03.893 - Render thread -> Too many VRAM reports, stopping printing 2025-12-01 19:23:05.008 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-01 19:23:05.139 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 4 to 64. 2025-12-01 19:23:05.140 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 4 to 64.