2025-12-01 19:12:00.115 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 19:12:00.115 - Main Thread -> App Version: 2.0.2.14 2025-12-01 19:12:00.117 - Main Thread -> VRage renderer started 2025-12-01 19:12:00.117 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-01 19:12:00.127 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 19:12:00.128 - Main Thread -> NvApi - Driver Version: 2025-12-01 19:12:00.128 - Main Thread -> NvApi - NvApi Version: 2025-12-01 19:12:00.406 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 19:12:00.406 - Main Thread -> AMD - Driver Version: 25.3.1 2025-12-01 19:12:00.413 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 19:12:00.413 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 19:12:00.418 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 19:12:00.420 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 19:12:00.420 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 19:12:00.420 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 19:12:00.420 - Main Thread -> Enumerating adapters by preference 2025-12-01 19:12:00.429 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:12:00.429 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:12:00.429 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:12:00.429 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:12:00.532 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:12:00.624 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:12:00.624 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Entering 2025-12-01 19:12:00.624 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list 2025-12-01 19:12:00.625 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list done 2025-12-01 19:12:00.626 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate 2025-12-01 19:12:00.630 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate done 2025-12-01 19:12:00.631 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list 2025-12-01 19:12:00.631 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list done 2025-12-01 19:12:00.631 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate 2025-12-01 19:12:00.632 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate done 2025-12-01 19:12:00.632 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list 2025-12-01 19:12:00.633 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list done 2025-12-01 19:12:00.633 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate 2025-12-01 19:12:00.634 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate done 2025-12-01 19:12:00.634 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Exiting 2025-12-01 19:12:00.634 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 19:12:00.634 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 19:12:00.635 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 19:12:00.635 - Main Thread -> Skipping software adapter 2025-12-01 19:12:00.635 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 19:12:00.637 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY1 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY1 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 65830 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:12:00.637 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY2 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY2 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 65830 OutputId = 1 DesktopBounds = Min:-1080, -836 Max:0, 1084 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:12:00.637 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY3 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY3 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 65830 OutputId = 2 DesktopBounds = Min:1920, -848 Max:3000, 1072 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:12:00.638 - Main Thread -> Adapter list composed 2025-12-01 19:12:00.658 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 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1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:12:00.659 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY2","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 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{"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 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60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:12:00.659 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY3","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 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{"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 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1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1200,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY3","Description": "DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 65830,"OutputId": 2,"DesktopBounds": {"Min": {"X": 1920,"Y": -848},"Max": {"X": 3000,"Y": 1072}},"DesktopResolution": {"X": 1080,"Y": 1920},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:12:00.659 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 19:12:00.660 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 65830,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:12:00.660 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 19:12:00.772 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 19:12:00.772 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:12:00.773 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:12:00.773 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 19:12:00.775 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 19:12:00.775 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 19:12:00.775 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 19:12:00.775 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 19:12:00.776 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 19:12:00.781 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 7900 XTX","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 19:12:00.784 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 19:12:00.785 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "Performance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low"}} 2025-12-01 19:12:00.789 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 7900 XTX","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 19:12:00.805 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:12:00.805 - Render thread -> IsD3D12Supported = True 2025-12-01 19:12:00.808 - Render thread -> Debug layer enabled: False 2025-12-01 19:12:00.808 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 19:12:00.895 - Render thread -> Direct Storage supported 2025-12-01 19:12:00.895 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 19:12:00.895 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 19:12:00.896 - Render thread -> Current Device Info: 2025-12-01 19:12:00.896 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 19:12:00.896 - Render thread -> OutputMergerLogicOp: True 2025-12-01 19:12:00.896 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 19:12:00.896 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 19:12:00.896 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 19:12:00.896 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 19:12:00.896 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 19:12:00.896 - Render thread -> ROVsSupported: True 2025-12-01 19:12:00.896 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 19:12:00.896 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 19:12:00.896 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 19:12:00.896 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 19:12:00.896 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 19:12:00.896 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 19:12:00.896 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 19:12:00.896 - Render thread -> WaveOps: True 2025-12-01 19:12:00.896 - Render thread -> WaveLaneCountMin: 32 2025-12-01 19:12:00.896 - Render thread -> WaveLaneCountMax: 64 2025-12-01 19:12:00.896 - Render thread -> TotalLaneCount: 6144 2025-12-01 19:12:00.896 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 19:12:00.896 - Render thread -> Int64ShaderOps: True 2025-12-01 19:12:00.896 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 19:12:00.896 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 19:12:00.896 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 19:12:00.896 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 19:12:00.896 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 19:12:00.896 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 19:12:00.896 - Render thread -> BarycentricsSupported: True 2025-12-01 19:12:00.896 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 19:12:00.896 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 19:12:00.896 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 19:12:00.897 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 19:12:00.897 - Render thread -> RenderPassesTier: Tier0 2025-12-01 19:12:00.897 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 19:12:00.897 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 19:12:00.897 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 19:12:00.897 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 19:12:00.897 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 19:12:00.897 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 19:12:00.897 - Render thread -> MeshShaderTier: Tier1 2025-12-01 19:12:00.897 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 19:12:00.902 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 19:12:00.903 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 19:12:00.904 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 19:12:00.904 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 19:12:00.904 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 19:12:00.905 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 9519104 Bytes 2025-12-01 19:12:00.906 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 19:12:00.906 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 19:12:01.301 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 19:12:01.301 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 19:12:01.301 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 19:12:01.301 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 19:12:01.303 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 19:12:01.304 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 19:12:01.304 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 19:12:01.305 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 19:12:01.314 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 19:12:01.314 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 19:12:01.328 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 19:12:01.329 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 19:12:01.329 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 19:12:01.330 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 19:12:01.332 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 19:12:01.332 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 19:12:01.334 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 19:12:01.334 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 19:12:01.334 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 19:12:01.335 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 19:12:01.335 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 19:12:01.337 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 19:12:01.358 - Render thread -> UseShaderAsserts: False 2025-12-01 19:12:01.358 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 19:12:01.359 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 19:12:01.359 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 19:12:01.359 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 19:12:01.360 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 19:12:01.361 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 19:12:01.365 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 19:12:01.365 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 19:12:01.366 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 19:12:01.366 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 19:12:01.366 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 19:12:01.367 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 19:12:01.369 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 19:12:01.369 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 19:12:01.370 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 19:12:01.370 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 19:12:01.370 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 19:12:01.371 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 19:12:01.373 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 19:12:01.374 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 19:12:01.386 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 19:12:01.396 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 19:12:01.406 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 19:12:01.407 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 19:12:01.415 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 19:12:01.417 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 19:12:01.418 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:12:01.436 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 19:12:01.436 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 19:12:01.438 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 19:12:01.438 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 19:12:01.438 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 19:12:01.438 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 19:12:01.450 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 19:12:01.450 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 19:12:01.462 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 19:12:01.462 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 19:12:01.462 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 19:12:01.463 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 19:12:01.463 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 19:12:01.463 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 19:12:01.496 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 19:12:01.497 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:12:01.497 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:12:01.497 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 19:12:01.497 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 19:12:01.499 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 19:12:01.505 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 19:12:01.607 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 19:12:01.610 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 19:12:01.617 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 19:12:01.618 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 19:12:01.618 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 19:12:01.618 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 19:12:01.618 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 19:12:01.619 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 19:12:01.619 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 19:12:01.620 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 19:12:01.620 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 19:12:01.620 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 19:12:01.620 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:12:01.621 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:12:01.736 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 19:12:01.736 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 19:12:01.765 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 19:12:01.773 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 19:12:01.773 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 19:12:01.774 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 19:12:01.775 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 19:12:01.804 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 19:12:01.806 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 19:12:01.822 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 19:12:01.827 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 19:12:02.016 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 19:12:02.016 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 19:12:02.017 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 19:12:02.017 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 19:12:02.023 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 19:12:02.464 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 19:12:02.465 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:12:02.553 - Render thread -> VRAM report about missing bytes is changed from 9519104 Bytes to 24506368 Bytes 2025-12-01 19:12:02.581 - Render thread -> VRAM report about missing bytes is changed from 24506368 Bytes to 24768512 Bytes 2025-12-01 19:12:02.588 - Render thread -> VRAM report about missing bytes is changed from 24768512 Bytes to 24965120 Bytes 2025-12-01 19:12:02.589 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20818 MB 2025-12-01 19:12:02.589 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20714 MB 2025-12-01 19:12:02.757 - Render thread -> VRAM report about missing bytes is changed from 24965120 Bytes to 25489408 Bytes 2025-12-01 19:12:02.973 - VRageWorker 3 -> Vertex 2025-12-01 19:12:02.974 - VRageWorker 9 -> Vertex 2025-12-01 19:12:02.974 - VRageWorker 0 -> Pixel 2025-12-01 19:12:02.975 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:02.976 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:02.976 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:02.976 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:02.976 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:02.976 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:02.976 - VRageWorker 12 -> Pixel 2025-12-01 19:12:02.976 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:02.976 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.016 - Render thread -> VRAM report about missing bytes is changed from 25489408 Bytes to 41984000 Bytes 2025-12-01 19:12:03.017 - Render thread -> VRAM report about missing bytes is changed from 41984000 Bytes to 41865216 Bytes 2025-12-01 19:12:03.023 - Render thread -> VRAM report about missing bytes is changed from 41865216 Bytes to 42053632 Bytes 2025-12-01 19:12:03.033 - Render thread -> VRAM report about missing bytes is changed from 42053632 Bytes to 176402432 Bytes 2025-12-01 19:12:03.034 - Render thread -> Info: Frame[15] - Available VRAM budget has changed: 20664 MB 2025-12-01 19:12:03.034 - Render thread -> Info: Frame[15] - Available VRAM budget has changed: 20546 MB 2025-12-01 19:12:03.519 - VRageWorker 12 -> Vertex 2025-12-01 19:12:03.520 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.520 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.525 - VRageWorker 6 -> Pixel 2025-12-01 19:12:03.525 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.525 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.527 - VRageWorker 10 -> Vertex 2025-12-01 19:12:03.527 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.527 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.528 - VRageWorker 0 -> Pixel 2025-12-01 19:12:03.528 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.528 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.568 - VRageWorker 5 -> Vertex 2025-12-01 19:12:03.568 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.568 - VRageWorker 0 -> Pixel 2025-12-01 19:12:03.568 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.569 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.569 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.569 - VRageWorker 13 -> Vertex 2025-12-01 19:12:03.569 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.569 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.569 - VRageWorker 13 -> Pixel 2025-12-01 19:12:03.569 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.569 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.619 - VRageWorker 12 -> Pixel 2025-12-01 19:12:03.619 - VRageWorker 8 -> Vertex 2025-12-01 19:12:03.619 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.619 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.619 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.619 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.619 - VRageWorker 6 -> Vertex 2025-12-01 19:12:03.619 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.619 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.619 - VRageWorker 10 -> Pixel 2025-12-01 19:12:03.620 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.620 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.658 - VRageWorker 8 -> Pixel 2025-12-01 19:12:03.658 - VRageWorker 0 -> Vertex 2025-12-01 19:12:03.658 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.658 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.658 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.658 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.658 - VRageWorker 8 -> Vertex 2025-12-01 19:12:03.658 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.658 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.659 - VRageWorker 10 -> Pixel 2025-12-01 19:12:03.659 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.659 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.699 - VRageWorker 0 -> Vertex 2025-12-01 19:12:03.699 - VRageWorker 7 -> Pixel 2025-12-01 19:12:03.699 - VRageWorker 13 -> Vertex 2025-12-01 19:12:03.699 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.699 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.700 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.700 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.700 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.700 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.700 - VRageWorker 4 -> Pixel 2025-12-01 19:12:03.700 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.700 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.732 - VRageWorker 4 -> Vertex 2025-12-01 19:12:03.732 - VRageWorker 10 -> Vertex 2025-12-01 19:12:03.732 - VRageWorker 3 -> Pixel 2025-12-01 19:12:03.733 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.733 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.733 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.733 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.733 - VRageWorker 1 -> Pixel 2025-12-01 19:12:03.733 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.733 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.733 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.733 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.765 - VRageWorker 5 -> Vertex 2025-12-01 19:12:03.765 - VRageWorker 0 -> Pixel 2025-12-01 19:12:03.765 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.765 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.765 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.765 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.765 - VRageWorker 1 -> Vertex 2025-12-01 19:12:03.765 - VRageWorker 12 -> Pixel 2025-12-01 19:12:03.765 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.765 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:12:03.765 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:12:03.765 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:12:03.809 - Render thread -> VRAM report about missing bytes is changed from 176402432 Bytes to 210157568 Bytes 2025-12-01 19:12:03.880 - Render thread -> VRAM report about missing bytes is changed from 210157568 Bytes to 210944000 Bytes 2025-12-01 19:12:04.081 - Render thread -> Info: Frame[21] - Available VRAM budget has changed: 20400 MB 2025-12-01 19:12:04.140 - Render thread -> VRAM report about missing bytes is changed from 210944000 Bytes to 211861504 Bytes 2025-12-01 19:12:04.390 - Render thread -> VRAM report about missing bytes is changed from 211861504 Bytes to 211402752 Bytes 2025-12-01 19:12:04.394 - Render thread -> VRAM report about missing bytes is changed from 211402752 Bytes to 211861504 Bytes 2025-12-01 19:12:07.317 - Render thread -> VRAM report about missing bytes is changed from 211861504 Bytes to 211927040 Bytes 2025-12-01 19:12:10.364 - Render thread -> VRAM report about missing bytes is changed from 211927040 Bytes to 212647936 Bytes 2025-12-01 19:12:11.080 - Render thread -> VRAM report about missing bytes is changed from 212647936 Bytes to 221507584 Bytes 2025-12-01 19:12:11.124 - Render thread -> VRAM report about missing bytes is changed from 221507584 Bytes to 221900800 Bytes 2025-12-01 19:12:11.125 - Render thread -> Info: Frame[405] - Available VRAM budget has changed: 20337 MB 2025-12-01 19:12:11.125 - Render thread -> Info: Frame[405] - Available VRAM budget has changed: 20165 MB 2025-12-01 19:12:11.157 - Render thread -> VRAM report about missing bytes is changed from 221900800 Bytes to 221786112 Bytes 2025-12-01 19:12:11.264 - Render thread -> VRAM report about missing bytes is changed from 221786112 Bytes to 219426816 Bytes 2025-12-01 19:12:11.401 - Render thread -> VRAM report about missing bytes is changed from 219426816 Bytes to 219820032 Bytes 2025-12-01 19:12:11.552 - Render thread -> VRAM report about missing bytes is changed from 219820032 Bytes to 219426816 Bytes 2025-12-01 19:12:11.751 - Render thread -> VRAM report about missing bytes is changed from 219426816 Bytes to 219820032 Bytes 2025-12-01 19:12:11.868 - Render thread -> Info: Frame[439] - Available VRAM budget has changed: 20443 MB 2025-12-01 19:12:11.902 - Render thread -> VRAM report about missing bytes is changed from 219820032 Bytes to 219426816 Bytes 2025-12-01 19:12:12.102 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 19:12:12.103 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 19:12:12.103 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 19:12:12.103 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 19:12:12.103 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 19:12:12.103 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 19:12:12.105 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 19:12:12.105 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 19:12:12.105 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 19:12:12.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 19:12:12.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 19:12:12.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 19:12:12.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 19:12:12.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 19:12:12.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 19:12:12.162 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 19:12:12.162 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 19:12:12.162 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 19:12:12.163 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 19:12:12.163 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 19:12:12.163 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 19:12:12.164 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 19:12:12.164 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 19:12:12.164 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 19:12:12.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 19:12:12.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 19:12:12.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 19:12:12.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 19:12:12.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 19:12:12.166 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 19:12:12.166 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 19:12:12.166 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 19:12:12.166 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 19:12:12.167 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 19:12:12.167 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 19:12:12.167 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 19:12:12.168 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 19:12:12.168 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 19:12:12.168 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 19:12:12.168 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 19:12:12.168 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 19:12:12.168 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 19:12:12.169 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 19:12:12.169 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 19:12:12.169 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 19:12:12.170 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 19:12:12.170 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 19:12:12.170 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 19:12:12.170 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 19:12:12.171 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 19:12:12.171 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 19:12:12.171 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 19:12:12.171 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 19:12:12.171 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 19:12:12.172 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 19:12:12.172 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 19:12:12.172 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 19:12:12.173 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 19:12:12.173 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 19:12:12.173 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 19:12:13.249 - Render thread -> VRAM report about missing bytes is changed from 219426816 Bytes to 218918912 Bytes 2025-12-01 19:12:13.308 - Render thread -> Info: Frame[449] - Available VRAM budget has changed: 20259 MB 2025-12-01 19:12:13.308 - Render thread -> Info: Frame[449] - Available VRAM budget has changed: 20059 MB 2025-12-01 19:12:13.371 - Render thread -> VRAM report about missing bytes is changed from 218918912 Bytes to 219770880 Bytes 2025-12-01 19:12:13.559 - Render thread -> VRAM report about missing bytes is changed from 219770880 Bytes to 220164096 Bytes 2025-12-01 19:12:13.561 - Render thread -> Info: Frame[453] - Available VRAM budget has changed: 20113 MB 2025-12-01 19:12:13.562 - Render thread -> Info: Frame[453] - Available VRAM budget has changed: 19751 MB 2025-12-01 19:12:13.893 - Render thread -> VRAM report about missing bytes is changed from 220164096 Bytes to 219770880 Bytes 2025-12-01 19:12:14.045 - Render thread -> VRAM report about missing bytes is changed from 219770880 Bytes to 219377664 Bytes 2025-12-01 19:12:14.093 - Render thread -> VRAM report about missing bytes is changed from 219377664 Bytes to 219836416 Bytes 2025-12-01 19:12:14.244 - Render thread -> VRAM report about missing bytes is changed from 219836416 Bytes to 219443200 Bytes 2025-12-01 19:12:14.444 - Render thread -> VRAM report about missing bytes is changed from 219443200 Bytes to 219836416 Bytes 2025-12-01 19:12:14.477 - Render thread -> VRAM report about missing bytes is changed from 219836416 Bytes to 226783232 Bytes 2025-12-01 19:12:14.507 - Render thread -> VRAM report about missing bytes is changed from 226783232 Bytes to 241463296 Bytes 2025-12-01 19:12:14.518 - Render thread -> VRAM report about missing bytes is changed from 241463296 Bytes to 251031552 Bytes 2025-12-01 19:12:14.532 - Render thread -> VRAM report about missing bytes is changed from 251031552 Bytes to 267743232 Bytes 2025-12-01 19:12:14.544 - Render thread -> VRAM report about missing bytes is changed from 267743232 Bytes to 278228992 Bytes 2025-12-01 19:12:14.563 - Render thread -> VRAM report about missing bytes is changed from 278228992 Bytes to 291794944 Bytes 2025-12-01 19:12:14.582 - Render thread -> VRAM report about missing bytes is changed from 291794944 Bytes to 302280704 Bytes 2025-12-01 19:12:14.594 - Render thread -> VRAM report about missing bytes is changed from 302280704 Bytes to 301101056 Bytes 2025-12-01 19:12:14.799 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:14.944 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:15.144 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:15.295 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:15.497 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:15.645 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301035520 Bytes 2025-12-01 19:12:15.845 - Render thread -> VRAM report about missing bytes is changed from 301035520 Bytes to 301494272 Bytes 2025-12-01 19:12:15.995 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:16.195 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:16.346 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:16.566 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:16.696 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:16.896 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:17.046 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:17.246 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:17.397 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301035520 Bytes 2025-12-01 19:12:17.596 - Render thread -> VRAM report about missing bytes is changed from 301035520 Bytes to 301494272 Bytes 2025-12-01 19:12:17.747 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:17.947 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:18.097 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:18.297 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:18.448 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:18.647 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:18.798 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:18.998 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:19.149 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301035520 Bytes 2025-12-01 19:12:19.348 - Render thread -> VRAM report about missing bytes is changed from 301035520 Bytes to 301494272 Bytes 2025-12-01 19:12:19.499 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:19.698 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:19.849 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:20.049 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:20.199 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:20.399 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:20.550 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:20.749 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:20.900 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301035520 Bytes 2025-12-01 19:12:21.100 - Render thread -> VRAM report about missing bytes is changed from 301035520 Bytes to 301494272 Bytes 2025-12-01 19:12:21.250 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:21.450 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:21.601 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:21.800 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:21.951 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:22.153 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:22.302 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301101056 Bytes 2025-12-01 19:12:22.508 - Render thread -> VRAM report about missing bytes is changed from 301101056 Bytes to 301494272 Bytes 2025-12-01 19:12:22.618 - Render thread -> VRAM report about missing bytes is changed from 301494272 Bytes to 301469696 Bytes 2025-12-01 19:12:22.655 - Render thread -> VRAM report about missing bytes is changed from 301469696 Bytes to 301056000 Bytes 2025-12-01 19:12:22.718 - Render thread -> VRAM report about missing bytes is changed from 301056000 Bytes to 301187072 Bytes 2025-12-01 19:12:22.752 - Render thread -> VRAM report about missing bytes is changed from 301187072 Bytes to 301211648 Bytes 2025-12-01 19:12:22.768 - Render thread -> VRAM report about missing bytes is changed from 301211648 Bytes to 301252608 Bytes 2025-12-01 19:12:22.803 - Render thread -> VRAM report about missing bytes is changed from 301252608 Bytes to 301166592 Bytes 2025-12-01 19:12:22.851 - Render thread -> VRAM report about missing bytes is changed from 301166592 Bytes to 301756416 Bytes 2025-12-01 19:12:22.871 - Render thread -> VRAM report about missing bytes is changed from 301756416 Bytes to 301953024 Bytes 2025-12-01 19:12:22.886 - Render thread -> VRAM report about missing bytes is changed from 301953024 Bytes to 301977600 Bytes 2025-12-01 19:12:22.902 - Render thread -> VRAM report about missing bytes is changed from 301977600 Bytes to 301912064 Bytes 2025-12-01 19:12:23.002 - Render thread -> VRAM report about missing bytes is changed from 301912064 Bytes to 301518848 Bytes 2025-12-01 19:12:23.185 - Render thread -> VRAM report about missing bytes is changed from 301518848 Bytes to 301584384 Bytes 2025-12-01 19:12:23.202 - Render thread -> VRAM report about missing bytes is changed from 301584384 Bytes to 301977600 Bytes 2025-12-01 19:12:23.219 - Render thread -> VRAM report about missing bytes is changed from 301977600 Bytes to 301846528 Bytes 2025-12-01 19:12:23.353 - Render thread -> VRAM report about missing bytes is changed from 301846528 Bytes to 301453312 Bytes 2025-12-01 19:12:23.502 - Render thread -> VRAM report about missing bytes is changed from 301453312 Bytes to 301584384 Bytes 2025-12-01 19:12:23.536 - Render thread -> VRAM report about missing bytes is changed from 301584384 Bytes to 301387776 Bytes 2025-12-01 19:12:23.552 - Render thread -> VRAM report about missing bytes is changed from 301387776 Bytes to 301780992 Bytes 2025-12-01 19:12:23.703 - Render thread -> VRAM report about missing bytes is changed from 301780992 Bytes to 301387776 Bytes 2025-12-01 19:12:23.903 - Render thread -> VRAM report about missing bytes is changed from 301387776 Bytes to 301780992 Bytes 2025-12-01 19:12:24.053 - Render thread -> VRAM report about missing bytes is changed from 301780992 Bytes to 301387776 Bytes 2025-12-01 19:12:24.253 - Render thread -> VRAM report about missing bytes is changed from 301387776 Bytes to 301780992 Bytes 2025-12-01 19:12:24.404 - Render thread -> VRAM report about missing bytes is changed from 301780992 Bytes to 301322240 Bytes 2025-12-01 19:12:24.603 - Render thread -> VRAM report about missing bytes is changed from 301322240 Bytes to 301780992 Bytes 2025-12-01 19:12:24.754 - Render thread -> VRAM report about missing bytes is changed from 301780992 Bytes to 301387776 Bytes 2025-12-01 19:12:24.954 - Render thread -> VRAM report about missing bytes is changed from 301387776 Bytes to 301780992 Bytes 2025-12-01 19:12:25.104 - Render thread -> VRAM report about missing bytes is changed from 301780992 Bytes to 301387776 Bytes 2025-12-01 19:12:25.304 - Render thread -> VRAM report about missing bytes is changed from 301387776 Bytes to 301780992 Bytes 2025-12-01 19:12:25.455 - Render thread -> VRAM report about missing bytes is changed from 301780992 Bytes to 301387776 Bytes 2025-12-01 19:12:25.654 - Render thread -> VRAM report about missing bytes is changed from 301387776 Bytes to 301780992 Bytes 2025-12-01 19:12:25.805 - Render thread -> VRAM report about missing bytes is changed from 301780992 Bytes to 301387776 Bytes 2025-12-01 19:12:26.005 - Render thread -> VRAM report about missing bytes is changed from 301387776 Bytes to 301780992 Bytes 2025-12-01 19:12:26.158 - Render thread -> VRAM report about missing bytes is changed from 301780992 Bytes to 301322240 Bytes 2025-12-01 19:12:26.347 - Render thread -> VRAM report about missing bytes is changed from 301322240 Bytes to 301453312 Bytes 2025-12-01 19:12:26.355 - Render thread -> VRAM report about missing bytes is changed from 301453312 Bytes to 301268992 Bytes 2025-12-01 19:12:26.455 - Render thread -> VRAM report about missing bytes is changed from 301268992 Bytes to 301727744 Bytes 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-1 created with rcb: 217882 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-2 created with rcb: 5810174 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-3 created with rcb: 935801 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-4 created with rcb: 51141990 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-5 created with rcb: 45691172 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-6 created with rcb: 60716381 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-7 created with rcb: 26812892 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-8 created with rcb: 4124029 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-9 created with rcb: 31919597 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-10 created with rcb: 53134673 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-11 created with rcb: 17131305 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-12 created with rcb: 50219111 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-13 created with rcb: 13111516 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-14 created with rcb: 62530296 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-15 created with rcb: 48131332 2025-12-01 19:12:26.583 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-16 created with rcb: 9269927 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 19:12:26.584 - Render thread -> Frame [1214] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-17 created with rcb: 46732935 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-18 created with rcb: 217882 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-19 created with rcb: 9269927 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-20 created with rcb: 48131332 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-21 created with rcb: 62530296 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-22 created with rcb: 13111516 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-23 created with rcb: 50219111 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-24 created with rcb: 17131305 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-25 created with rcb: 53134673 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-26 created with rcb: 31919597 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-27 created with rcb: 4124029 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-28 created with rcb: 26812892 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-29 created with rcb: 60716381 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-30 created with rcb: 45691172 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-31 created with rcb: 51141990 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-32 created with rcb: 935801 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-33 created with rcb: 5810174 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-34 created with rcb: 51012888 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-35 created with rcb: 56759858 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-36 created with rcb: 12343272 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-37 created with rcb: 46833101 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-38 created with rcb: 23811524 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-39 created with rcb: 63468026 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-40 created with rcb: 23415195 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-41 created with rcb: 12134972 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-42 created with rcb: 8342234 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-43 created with rcb: 3587154 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-44 created with rcb: 42847109 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-45 created with rcb: 4493418 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 19:12:26.591 - Render thread -> Frame [1215] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-46 created with rcb: 55699189 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-47 created with rcb: 4493418 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-48 created with rcb: 42847109 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-49 created with rcb: 3587154 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-50 created with rcb: 8342234 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-51 created with rcb: 12134972 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-52 created with rcb: 23415195 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-53 created with rcb: 63468026 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-54 created with rcb: 23811524 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-55 created with rcb: 46833101 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-56 created with rcb: 12343272 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-57 created with rcb: 56759858 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-58 created with rcb: 51012888 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-59 created with rcb: 5810174 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-60 created with rcb: 935801 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-61 created with rcb: 51141990 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-62 created with rcb: 45691172 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-63 created with rcb: 60716381 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-64 created with rcb: 26812892 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-65 created with rcb: 4124029 2025-12-01 19:12:26.622 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-66 created with rcb: 31919597 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 19:12:26.623 - Render thread -> Frame [1217] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 19:12:26.639 - Render thread -> VRAM report about missing bytes is changed from 301727744 Bytes to 301334528 Bytes 2025-12-01 19:12:26.639 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-67 created with rcb: 53134673 2025-12-01 19:12:26.639 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-68 created with rcb: 31919597 2025-12-01 19:12:26.639 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-69 created with rcb: 4124029 2025-12-01 19:12:26.639 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-70 created with rcb: 26812892 2025-12-01 19:12:26.639 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-71 created with rcb: 60716381 2025-12-01 19:12:26.639 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-72 created with rcb: 45691172 2025-12-01 19:12:26.639 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-73 created with rcb: 51141990 2025-12-01 19:12:26.639 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-74 created with rcb: 935801 2025-12-01 19:12:26.639 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-75 created with rcb: 5810174 2025-12-01 19:12:26.639 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-76 created with rcb: 51012888 2025-12-01 19:12:26.639 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-77 created with rcb: 56759858 2025-12-01 19:12:26.639 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-78 created with rcb: 12343272 2025-12-01 19:12:26.648 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 19:12:26.650 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 19:12:26.652 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 19:12:26.652 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 19:12:26.653 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 19:12:26.653 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 19:12:26.653 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 19:12:26.653 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 19:12:26.654 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 19:12:26.655 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 19:12:26.655 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 19:12:26.655 - Render thread -> Frame [1218] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 19:12:26.739 - Render thread -> Frame [1224] Parallel Render Command Batch RCB-79 created with rcb: 46833101 2025-12-01 19:12:26.739 - Render thread -> Frame [1224] Parallel Render Command Batch RCB-80 created with rcb: 12343272 2025-12-01 19:12:26.780 - Render thread -> Frame [1224] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 19:12:26.781 - Render thread -> Frame [1224] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 19:12:26.800 - Render thread -> VRAM report about missing bytes is changed from 301334528 Bytes to 333451264 Bytes 2025-12-01 19:12:26.800 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-81 created with rcb: 56759858 2025-12-01 19:12:26.800 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-82 created with rcb: 51012888 2025-12-01 19:12:26.800 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-83 created with rcb: 12343272 2025-12-01 19:12:26.800 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-84 created with rcb: 46833101 2025-12-01 19:12:26.800 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-85 created with rcb: 5810174 2025-12-01 19:12:26.800 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-86 created with rcb: 935801 2025-12-01 19:12:26.800 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-87 created with rcb: 51141990 2025-12-01 19:12:26.800 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-88 created with rcb: 45691172 2025-12-01 19:12:26.800 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-89 created with rcb: 60716381 2025-12-01 19:12:26.811 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 19:12:26.814 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 19:12:26.815 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 19:12:26.816 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 19:12:26.816 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 19:12:26.816 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 19:12:26.816 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 19:12:26.816 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 19:12:26.816 - Render thread -> Frame [1225] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 19:12:26.824 - Render thread -> VRAM report about missing bytes is changed from 333451264 Bytes to 333373440 Bytes 2025-12-01 19:12:26.829 - Render thread -> VRAM report about missing bytes is changed from 333373440 Bytes to 333557760 Bytes 2025-12-01 19:12:26.834 - Render thread -> VRAM report about missing bytes is changed from 333557760 Bytes to 333684736 Bytes 2025-12-01 19:12:26.852 - Render thread -> VRAM report about missing bytes is changed from 333684736 Bytes to 334077952 Bytes 2025-12-01 19:12:26.909 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-90 created with rcb: 26812892 2025-12-01 19:12:26.909 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-91 created with rcb: 60716381 2025-12-01 19:12:26.909 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-92 created with rcb: 45691172 2025-12-01 19:12:26.909 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-93 created with rcb: 51141990 2025-12-01 19:12:26.909 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-94 created with rcb: 935801 2025-12-01 19:12:26.909 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-95 created with rcb: 5810174 2025-12-01 19:12:26.909 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-96 created with rcb: 46833101 2025-12-01 19:12:26.910 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-97 created with rcb: 12343272 2025-12-01 19:12:26.910 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-98 created with rcb: 51012888 2025-12-01 19:12:26.910 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-99 created with rcb: 56759858 2025-12-01 19:12:26.910 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-100 created with rcb: 4124029 2025-12-01 19:12:26.910 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-101 created with rcb: 31919597 2025-12-01 19:12:26.910 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-102 created with rcb: 53134673 2025-12-01 19:12:26.927 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 19:12:26.927 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 19:12:26.927 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 19:12:26.927 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 19:12:26.927 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 19:12:26.927 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 19:12:26.927 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 19:12:26.927 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 19:12:26.927 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 19:12:26.927 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 19:12:26.927 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 19:12:26.927 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 19:12:26.930 - Render thread -> Frame [1233] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 19:12:26.942 - Render thread -> VRAM report about missing bytes is changed from 334077952 Bytes to 334389248 Bytes 2025-12-01 19:12:26.942 - Render thread -> Frame [1234] Parallel Render Command Batch RCB-103 created with rcb: 23811524 2025-12-01 19:12:26.942 - Render thread -> Frame [1234] Parallel Render Command Batch RCB-104 created with rcb: 63468026 2025-12-01 19:12:26.942 - Render thread -> Frame [1234] Parallel Render Command Batch RCB-105 created with rcb: 23415195 2025-12-01 19:12:26.943 - Render thread -> Frame [1234] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-01 19:12:26.943 - Render thread -> Frame [1234] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-01 19:12:26.944 - Render thread -> Frame [1234] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-01 19:12:26.948 - Render thread -> VRAM report about missing bytes is changed from 334389248 Bytes to 334327808 Bytes 2025-12-01 19:12:26.959 - Render thread -> VRAM report about missing bytes is changed from 334327808 Bytes to 334610432 Bytes 2025-12-01 19:12:26.959 - Render thread -> Frame [1236] Parallel Render Command Batch RCB-106 created with rcb: 12134972 2025-12-01 19:12:26.965 - Render thread -> Frame [1236] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-01 19:12:26.983 - Render thread -> VRAM report about missing bytes is changed from 334610432 Bytes to 334934016 Bytes 2025-12-01 19:12:27.004 - Render thread -> VRAM report about missing bytes is changed from 334934016 Bytes to 334278656 Bytes 2025-12-01 19:12:27.203 - Render thread -> VRAM report about missing bytes is changed from 334278656 Bytes to 334671872 Bytes 2025-12-01 19:12:27.354 - Render thread -> VRAM report about missing bytes is changed from 334671872 Bytes to 334278656 Bytes 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-107 created with rcb: 12134972 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-108 created with rcb: 63468026 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-109 created with rcb: 23811524 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-110 created with rcb: 51012888 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-111 created with rcb: 53134673 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-112 created with rcb: 56759858 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-113 created with rcb: 31919597 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-114 created with rcb: 5810174 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-115 created with rcb: 4124029 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-116 created with rcb: 46833101 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-01 19:12:27.387 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-01 19:12:27.388 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-01 19:12:27.388 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-01 19:12:27.388 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-01 19:12:27.389 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-01 19:12:27.389 - Render thread -> Frame [1262] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-01 19:12:27.414 - Render thread -> Frame [1263] Parallel Render Command Batch RCB-117 created with rcb: 23415195 2025-12-01 19:12:27.414 - Render thread -> Frame [1263] Parallel Render Command Batch RCB-118 created with rcb: 12343272 2025-12-01 19:12:27.493 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:12:27.522 - Render thread -> VRAM report about missing bytes is changed from 334278656 Bytes to 334647296 Bytes 2025-12-01 19:12:27.539 - Render thread -> Frame [1264] Parallel Render Command Batch RCB-117 processed in 2 frames. 2025-12-01 19:12:27.547 - Render thread -> Frame [1264] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-01 19:12:27.581 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:12:27.595 - Render thread -> VRAM report about missing bytes is changed from 334647296 Bytes to 336572416 Bytes 2025-12-01 19:12:27.624 - Render thread -> VRAM report about missing bytes is changed from 336572416 Bytes to 336740352 Bytes 2025-12-01 19:12:27.675 - Render thread -> VRAM report about missing bytes is changed from 336740352 Bytes to 338296832 Bytes 2025-12-01 19:12:27.698 - Render thread -> VRAM report about missing bytes is changed from 338296832 Bytes to 337592320 Bytes 2025-12-01 19:12:27.709 - Render thread -> VRAM report about missing bytes is changed from 337592320 Bytes to 336928768 Bytes 2025-12-01 19:12:27.717 - Render thread -> VRAM report about missing bytes is changed from 336928768 Bytes to 336797696 Bytes 2025-12-01 19:12:27.790 - Render thread -> VRAM report about missing bytes is changed from 336797696 Bytes to 338132992 Bytes 2025-12-01 19:12:27.859 - Render thread -> VRAM report about missing bytes is changed from 338132992 Bytes to 337756160 Bytes 2025-12-01 19:12:27.894 - Render thread -> VRAM report about missing bytes is changed from 337756160 Bytes to 337952768 Bytes 2025-12-01 19:12:27.925 - Render thread -> VRAM report about missing bytes is changed from 337952768 Bytes to 337731584 Bytes 2025-12-01 19:12:27.957 - Render thread -> VRAM report about missing bytes is changed from 337731584 Bytes to 337666048 Bytes 2025-12-01 19:12:27.991 - Render thread -> VRAM report about missing bytes is changed from 337666048 Bytes to 338575360 Bytes 2025-12-01 19:12:28.029 - Render thread -> VRAM report about missing bytes is changed from 338575360 Bytes to 339361792 Bytes 2025-12-01 19:12:28.042 - Render thread -> VRAM report about missing bytes is changed from 339361792 Bytes to 339394560 Bytes 2025-12-01 19:12:28.059 - Render thread -> VRAM report about missing bytes is changed from 339394560 Bytes to 338092032 Bytes 2025-12-01 19:12:28.157 - Render thread -> VRAM report about missing bytes is changed from 338092032 Bytes to 352509952 Bytes 2025-12-01 19:12:28.175 - Render thread -> VRAM report about missing bytes is changed from 352509952 Bytes to 352641024 Bytes 2025-12-01 19:12:28.192 - Render thread -> VRAM report about missing bytes is changed from 352641024 Bytes to 351854592 Bytes 2025-12-01 19:12:28.207 - Render thread -> VRAM report about missing bytes is changed from 351854592 Bytes to 352444416 Bytes 2025-12-01 19:12:28.243 - Render thread -> VRAM report about missing bytes is changed from 352444416 Bytes to 351395840 Bytes 2025-12-01 19:12:28.257 - Render thread -> VRAM report about missing bytes is changed from 351395840 Bytes to 351789056 Bytes 2025-12-01 19:12:28.307 - Render thread -> VRAM report about missing bytes is changed from 351789056 Bytes to 351776768 Bytes 2025-12-01 19:12:28.344 - Render thread -> VRAM report about missing bytes is changed from 351776768 Bytes to 352468992 Bytes 2025-12-01 19:12:28.368 - Render thread -> VRAM report about missing bytes is changed from 352468992 Bytes to 353386496 Bytes 2025-12-01 19:12:28.372 - Render thread -> Info: Frame[1299] - Available VRAM budget has changed: 19994 MB 2025-12-01 19:12:28.372 - Render thread -> Info: Frame[1299] - Available VRAM budget has changed: 19633 MB 2025-12-01 19:12:28.384 - Render thread -> VRAM report about missing bytes is changed from 353386496 Bytes to 352600064 Bytes 2025-12-01 19:12:28.400 - Render thread -> VRAM report about missing bytes is changed from 352600064 Bytes to 351944704 Bytes 2025-12-01 19:12:28.413 - Render thread -> VRAM report about missing bytes is changed from 351944704 Bytes to 352141312 Bytes 2025-12-01 19:12:28.442 - Render thread -> VRAM report about missing bytes is changed from 352141312 Bytes to 351223808 Bytes 2025-12-01 19:12:28.507 - Render thread -> VRAM report about missing bytes is changed from 351223808 Bytes to 352796672 Bytes 2025-12-01 19:12:28.542 - Render thread -> VRAM report about missing bytes is changed from 352796672 Bytes to 353124352 Bytes 2025-12-01 19:12:28.576 - Render thread -> VRAM report about missing bytes is changed from 353124352 Bytes to 351682560 Bytes 2025-12-01 19:12:28.607 - Render thread -> VRAM report about missing bytes is changed from 351682560 Bytes to 352141312 Bytes 2025-12-01 19:12:28.758 - Render thread -> VRAM report about missing bytes is changed from 352141312 Bytes to 353189888 Bytes 2025-12-01 19:12:28.792 - Render thread -> VRAM report about missing bytes is changed from 353189888 Bytes to 352010240 Bytes 2025-12-01 19:12:28.958 - Render thread -> VRAM report about missing bytes is changed from 352010240 Bytes to 352403456 Bytes 2025-12-01 19:12:29.013 - Render thread -> VRAM report about missing bytes is changed from 352403456 Bytes to 352534528 Bytes 2025-12-01 19:12:29.022 - Render thread -> Info: Frame[1337] - Available VRAM budget has changed: 19878 MB 2025-12-01 19:12:29.022 - Render thread -> Info: Frame[1337] - Available VRAM budget has changed: 19518 MB 2025-12-01 19:12:29.044 - Render thread -> VRAM report about missing bytes is changed from 352534528 Bytes to 353320960 Bytes 2025-12-01 19:12:29.058 - Render thread -> VRAM report about missing bytes is changed from 353320960 Bytes to 353202176 Bytes 2025-12-01 19:12:29.072 - Render thread -> VRAM report about missing bytes is changed from 353202176 Bytes to 351760384 Bytes 2025-12-01 19:12:29.128 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:12:29.158 - Render thread -> VRAM report about missing bytes is changed from 351760384 Bytes to 352808960 Bytes 2025-12-01 19:12:29.192 - Render thread -> VRAM report about missing bytes is changed from 352808960 Bytes to 352415744 Bytes 2025-12-01 19:12:29.227 - Render thread -> VRAM report about missing bytes is changed from 352415744 Bytes to 351629312 Bytes 2025-12-01 19:12:29.361 - Render thread -> Info: Frame[1349] - Available VRAM budget has changed: 19752 MB 2025-12-01 19:12:29.361 - Render thread -> Info: Frame[1349] - Available VRAM budget has changed: 19393 MB 2025-12-01 19:12:29.458 - Render thread -> VRAM report about missing bytes is changed from 351629312 Bytes to 352415744 Bytes 2025-12-01 19:12:29.493 - Render thread -> VRAM report about missing bytes is changed from 352415744 Bytes to 351367168 Bytes 2025-12-01 19:12:29.525 - Render thread -> VRAM report about missing bytes is changed from 351367168 Bytes to 351760384 Bytes 2025-12-01 19:12:29.580 - Render thread -> VRAM report about missing bytes is changed from 351760384 Bytes to 351727616 Bytes 2025-12-01 19:12:29.610 - Render thread -> VRAM report about missing bytes is changed from 351727616 Bytes to 351789056 Bytes 2025-12-01 19:12:29.676 - Render thread -> VRAM report about missing bytes is changed from 351789056 Bytes to 351395840 Bytes 2025-12-01 19:12:29.875 - Render thread -> VRAM report about missing bytes is changed from 351395840 Bytes to 351789056 Bytes 2025-12-01 19:12:30.026 - Render thread -> VRAM report about missing bytes is changed from 351789056 Bytes to 351395840 Bytes 2025-12-01 19:12:30.226 - Render thread -> VRAM report about missing bytes is changed from 351395840 Bytes to 351789056 Bytes 2025-12-01 19:12:30.376 - Render thread -> VRAM report about missing bytes is changed from 351789056 Bytes to 351330304 Bytes 2025-12-01 19:12:30.576 - Render thread -> VRAM report about missing bytes is changed from 351330304 Bytes to 351789056 Bytes 2025-12-01 19:12:30.727 - Render thread -> VRAM report about missing bytes is changed from 351789056 Bytes to 351395840 Bytes 2025-12-01 19:12:30.926 - Render thread -> VRAM report about missing bytes is changed from 351395840 Bytes to 351789056 Bytes 2025-12-01 19:12:31.077 - Render thread -> VRAM report about missing bytes is changed from 351789056 Bytes to 351395840 Bytes 2025-12-01 19:12:31.277 - Render thread -> VRAM report about missing bytes is changed from 351395840 Bytes to 351789056 Bytes 2025-12-01 19:12:31.413 - Render thread -> VRAM report about missing bytes is changed from 351789056 Bytes to 352575488 Bytes 2025-12-01 19:12:31.431 - Render thread -> VRAM report about missing bytes is changed from 352575488 Bytes to 352915456 Bytes 2025-12-01 19:12:31.455 - Render thread -> VRAM report about missing bytes is changed from 352915456 Bytes to 352129024 Bytes 2025-12-01 19:12:31.464 - Render thread -> VRAM report about missing bytes is changed from 352129024 Bytes to 351006720 Bytes 2025-12-01 19:12:31.627 - Render thread -> VRAM report about missing bytes is changed from 351006720 Bytes to 351399936 Bytes 2025-12-01 19:12:31.778 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 351006720 Bytes 2025-12-01 19:12:31.977 - Render thread -> VRAM report about missing bytes is changed from 351006720 Bytes to 351399936 Bytes 2025-12-01 19:12:32.128 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 350941184 Bytes 2025-12-01 19:12:32.328 - Render thread -> VRAM report about missing bytes is changed from 350941184 Bytes to 351399936 Bytes 2025-12-01 19:12:32.478 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 351006720 Bytes 2025-12-01 19:12:32.678 - Render thread -> VRAM report about missing bytes is changed from 351006720 Bytes to 351399936 Bytes 2025-12-01 19:12:32.829 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 351006720 Bytes 2025-12-01 19:12:33.028 - Render thread -> VRAM report about missing bytes is changed from 351006720 Bytes to 351399936 Bytes 2025-12-01 19:12:33.179 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 351006720 Bytes 2025-12-01 19:12:33.379 - Render thread -> VRAM report about missing bytes is changed from 351006720 Bytes to 351399936 Bytes 2025-12-01 19:12:33.530 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 351006720 Bytes 2025-12-01 19:12:33.729 - Render thread -> VRAM report about missing bytes is changed from 351006720 Bytes to 351399936 Bytes 2025-12-01 19:12:33.880 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 350941184 Bytes 2025-12-01 19:12:34.080 - Render thread -> VRAM report about missing bytes is changed from 350941184 Bytes to 351399936 Bytes 2025-12-01 19:12:34.230 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 351006720 Bytes 2025-12-01 19:12:34.430 - Render thread -> VRAM report about missing bytes is changed from 351006720 Bytes to 351399936 Bytes 2025-12-01 19:12:34.581 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 351006720 Bytes 2025-12-01 19:12:34.780 - Render thread -> VRAM report about missing bytes is changed from 351006720 Bytes to 351399936 Bytes 2025-12-01 19:12:34.931 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 351006720 Bytes 2025-12-01 19:12:35.131 - Render thread -> VRAM report about missing bytes is changed from 351006720 Bytes to 351399936 Bytes 2025-12-01 19:12:35.281 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 351006720 Bytes 2025-12-01 19:12:35.481 - Render thread -> VRAM report about missing bytes is changed from 351006720 Bytes to 351399936 Bytes 2025-12-01 19:12:35.632 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 350941184 Bytes 2025-12-01 19:12:35.831 - Render thread -> VRAM report about missing bytes is changed from 350941184 Bytes to 351399936 Bytes 2025-12-01 19:12:35.982 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 351006720 Bytes 2025-12-01 19:12:36.182 - Render thread -> VRAM report about missing bytes is changed from 351006720 Bytes to 351399936 Bytes 2025-12-01 19:12:36.265 - Render thread -> VRAM report about missing bytes is changed from 351399936 Bytes to 351358976 Bytes 2025-12-01 19:12:36.299 - Render thread -> VRAM report about missing bytes is changed from 351358976 Bytes to 351412224 Bytes 2025-12-01 19:12:36.332 - Render thread -> VRAM report about missing bytes is changed from 351412224 Bytes to 351019008 Bytes 2025-12-01 19:12:36.432 - Render thread -> VRAM report about missing bytes is changed from 351019008 Bytes to 351002624 Bytes 2025-12-01 19:12:36.556 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 2 needed elements, resizing from 1 to 2. 2025-12-01 19:12:36.556 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 2 needed elements, resizing from 1 to 2. 2025-12-01 19:12:36.561 - Render thread -> VRAM report about missing bytes is changed from 351002624 Bytes to 351326208 Bytes 2025-12-01 19:12:36.578 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 2 to 64. 2025-12-01 19:12:36.579 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 2 to 64. 2025-12-01 19:12:36.584 - Render thread -> VRAM report about missing bytes is changed from 351326208 Bytes to 351678464 Bytes 2025-12-01 19:12:36.592 - Render thread -> VRAM report about missing bytes is changed from 351678464 Bytes to 351592448 Bytes 2025-12-01 19:12:36.600 - Render thread -> VRAM report about missing bytes is changed from 351592448 Bytes to 351567872 Bytes 2025-12-01 19:12:36.616 - Render thread -> VRAM report about missing bytes is changed from 351567872 Bytes to 351961088 Bytes 2025-12-01 19:12:36.816 - Render thread -> VRAM report about missing bytes is changed from 351961088 Bytes to 351567872 Bytes 2025-12-01 19:12:37.016 - Render thread -> VRAM report about missing bytes is changed from 351567872 Bytes to 351961088 Bytes 2025-12-01 19:12:37.166 - Render thread -> VRAM report about missing bytes is changed from 351961088 Bytes to 351567872 Bytes 2025-12-01 19:12:37.366 - Render thread -> VRAM report about missing bytes is changed from 351567872 Bytes to 351961088 Bytes 2025-12-01 19:12:37.517 - Render thread -> VRAM report about missing bytes is changed from 351961088 Bytes to 351502336 Bytes 2025-12-01 19:12:37.716 - Render thread -> VRAM report about missing bytes is changed from 351502336 Bytes to 351961088 Bytes 2025-12-01 19:12:37.867 - Render thread -> VRAM report about missing bytes is changed from 351961088 Bytes to 351567872 Bytes 2025-12-01 19:12:38.067 - Render thread -> VRAM report about missing bytes is changed from 351567872 Bytes to 351961088 Bytes 2025-12-01 19:12:38.217 - Render thread -> VRAM report about missing bytes is changed from 351961088 Bytes to 351567872 Bytes 2025-12-01 19:12:38.417 - Render thread -> VRAM report about missing bytes is changed from 351567872 Bytes to 351961088 Bytes 2025-12-01 19:12:38.568 - Render thread -> VRAM report about missing bytes is changed from 351961088 Bytes to 351567872 Bytes 2025-12-01 19:12:38.778 - Render thread -> VRAM report about missing bytes is changed from 351567872 Bytes to 351961088 Bytes 2025-12-01 19:12:40.478 - Render thread -> VRAM report about missing bytes is changed from 351961088 Bytes to 353075200 Bytes 2025-12-01 19:12:40.515 - Render thread -> Info: Frame[1905] - Available VRAM budget has changed: 19503 MB 2025-12-01 19:12:40.515 - Render thread -> Info: Frame[1905] - Available VRAM budget has changed: 19144 MB 2025-12-01 19:12:40.626 - Render thread -> VRAM report about missing bytes is changed from 353075200 Bytes to 351735808 Bytes 2025-12-01 19:12:40.879 - Render thread -> VRAM report about missing bytes is changed from 351735808 Bytes to 351342592 Bytes 2025-12-01 19:12:40.946 - Render thread -> VRAM report about missing bytes is changed from 351342592 Bytes to 351281152 Bytes 2025-12-01 19:12:41.158 - Render thread -> VRAM report about missing bytes is changed from 351281152 Bytes to 380006400 Bytes 2025-12-01 19:12:41.177 - Render thread -> VRAM report about missing bytes is changed from 380006400 Bytes to 433483776 Bytes 2025-12-01 19:12:41.181 - Render thread -> Info: Frame[1915] - Available VRAM budget has changed: 19390 MB 2025-12-01 19:12:41.181 - Render thread -> Info: Frame[1915] - Available VRAM budget has changed: 19032 MB 2025-12-01 19:12:41.194 - Render thread -> VRAM report about missing bytes is changed from 433483776 Bytes to 433074176 Bytes 2025-12-01 19:12:41.231 - Render thread -> VRAM report about missing bytes is changed from 433074176 Bytes to 430714880 Bytes 2025-12-01 19:12:41.379 - Render thread -> VRAM report about missing bytes is changed from 430714880 Bytes to 431108096 Bytes 2025-12-01 19:12:41.496 - Render thread -> VRAM report about missing bytes is changed from 431108096 Bytes to 431173632 Bytes 2025-12-01 19:12:41.632 - Render thread -> VRAM report about missing bytes is changed from 431173632 Bytes to 513740800 Bytes