2025-12-01 19:05:56.655 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 19:05:56.655 - Main Thread -> App Version: 2.0.2.14 2025-12-01 19:05:56.657 - Main Thread -> VRage renderer started 2025-12-01 19:05:56.657 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-01 19:05:56.689 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 19:05:56.689 - Main Thread -> NvApi - Driver Version: 2025-12-01 19:05:56.689 - Main Thread -> NvApi - NvApi Version: 2025-12-01 19:05:56.983 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 19:05:56.983 - Main Thread -> AMD - Driver Version: 25.3.1 2025-12-01 19:05:57.075 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 19:05:57.075 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 19:05:57.080 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 19:05:57.082 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 19:05:57.082 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 19:05:57.082 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 19:05:57.082 - Main Thread -> Enumerating adapters by preference 2025-12-01 19:05:57.091 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:05:57.091 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:05:57.091 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:05:57.092 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 19:05:57.804 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:05:57.906 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 19:05:57.906 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Entering 2025-12-01 19:05:57.906 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list 2025-12-01 19:05:57.907 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list done 2025-12-01 19:05:57.909 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate 2025-12-01 19:05:57.913 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate done 2025-12-01 19:05:57.913 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list 2025-12-01 19:05:57.914 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list done 2025-12-01 19:05:57.914 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate 2025-12-01 19:05:57.916 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate done 2025-12-01 19:05:57.916 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list 2025-12-01 19:05:57.917 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list done 2025-12-01 19:05:57.917 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate 2025-12-01 19:05:57.919 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate done 2025-12-01 19:05:57.919 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Exiting 2025-12-01 19:05:57.919 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 19:05:57.919 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 19:05:57.919 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 19:05:57.919 - Main Thread -> Skipping software adapter 2025-12-01 19:05:57.919 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 19:05:57.922 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY1 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY1 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 65830 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:05:57.922 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY2 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY2 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 65830 OutputId = 1 DesktopBounds = Min:-1080, -836 Max:0, 1084 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:05:57.922 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY3 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY3 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 65830 OutputId = 2 DesktopBounds = Min:1920, -848 Max:3000, 1072 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 19:05:57.923 - Main Thread -> Adapter list composed 2025-12-01 19:05:57.945 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 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1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:05:57.946 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY2","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 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{"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 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60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:05:57.946 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY3","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 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1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1200,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY3","Description": "DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 65830,"OutputId": 2,"DesktopBounds": {"Min": {"X": 1920,"Y": -848},"Max": {"X": 3000,"Y": 1072}},"DesktopResolution": {"X": 1080,"Y": 1920},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:05:57.946 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 19:05:57.947 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 65830, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 65830,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 19:05:57.948 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 19:05:58.144 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 19:05:58.145 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:05:58.146 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:05:58.146 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 19:05:58.173 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 19:05:58.173 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 19:05:58.173 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 19:05:58.174 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 19:05:58.174 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 19:05:58.179 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 7900 XTX","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 19:05:58.182 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 19:05:58.184 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "Performance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low"}} 2025-12-01 19:05:58.188 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 7900 XTX","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 19:05:58.210 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:05:58.210 - Render thread -> IsD3D12Supported = True 2025-12-01 19:05:58.213 - Render thread -> Debug layer enabled: False 2025-12-01 19:05:58.213 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 19:05:58.370 - Render thread -> Direct Storage supported 2025-12-01 19:05:58.370 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 19:05:58.370 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 19:05:58.370 - Render thread -> Current Device Info: 2025-12-01 19:05:58.371 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 19:05:58.371 - Render thread -> OutputMergerLogicOp: True 2025-12-01 19:05:58.371 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 19:05:58.371 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 19:05:58.371 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 19:05:58.371 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 19:05:58.371 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 19:05:58.371 - Render thread -> ROVsSupported: True 2025-12-01 19:05:58.371 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 19:05:58.371 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 19:05:58.371 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 19:05:58.371 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 19:05:58.371 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 19:05:58.371 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 19:05:58.371 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 19:05:58.371 - Render thread -> WaveOps: True 2025-12-01 19:05:58.371 - Render thread -> WaveLaneCountMin: 32 2025-12-01 19:05:58.371 - Render thread -> WaveLaneCountMax: 64 2025-12-01 19:05:58.371 - Render thread -> TotalLaneCount: 6144 2025-12-01 19:05:58.371 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 19:05:58.371 - Render thread -> Int64ShaderOps: True 2025-12-01 19:05:58.371 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 19:05:58.371 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 19:05:58.371 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 19:05:58.371 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 19:05:58.371 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 19:05:58.371 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 19:05:58.371 - Render thread -> BarycentricsSupported: True 2025-12-01 19:05:58.371 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 19:05:58.371 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 19:05:58.371 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 19:05:58.371 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 19:05:58.371 - Render thread -> RenderPassesTier: Tier0 2025-12-01 19:05:58.371 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 19:05:58.371 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 19:05:58.371 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 19:05:58.371 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 19:05:58.371 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 19:05:58.371 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 19:05:58.372 - Render thread -> MeshShaderTier: Tier1 2025-12-01 19:05:58.372 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 19:05:58.380 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 19:05:58.381 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 19:05:58.381 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 19:05:58.381 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 19:05:58.381 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 19:05:58.383 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 9519104 Bytes 2025-12-01 19:05:58.384 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 19:05:58.384 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 19:05:58.892 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 19:05:58.892 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 19:05:58.892 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 19:05:58.893 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 19:05:58.895 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 19:05:58.895 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 19:05:58.895 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 19:05:58.897 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 19:05:58.910 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 19:05:58.910 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 19:05:58.971 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 19:05:58.971 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 19:05:58.973 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 19:05:58.974 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 19:05:58.976 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 19:05:58.976 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 19:05:58.978 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 19:05:58.979 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 19:05:58.980 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 19:05:58.981 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 19:05:58.981 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 19:05:58.984 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 19:05:59.028 - Render thread -> UseShaderAsserts: False 2025-12-01 19:05:59.029 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 19:05:59.030 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 19:05:59.031 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 19:05:59.031 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 19:05:59.031 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 19:05:59.033 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 19:05:59.053 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 19:05:59.053 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 19:05:59.060 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 19:05:59.060 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 19:05:59.061 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 19:05:59.061 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 19:05:59.065 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 19:05:59.065 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 19:05:59.066 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 19:05:59.066 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 19:05:59.066 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 19:05:59.067 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 19:05:59.070 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 19:05:59.071 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 19:05:59.086 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 19:05:59.103 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 19:05:59.124 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 19:05:59.124 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 19:05:59.135 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 19:05:59.136 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 19:05:59.139 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:05:59.161 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 19:05:59.162 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 19:05:59.164 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 19:05:59.164 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 19:05:59.165 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 19:05:59.165 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 19:05:59.182 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 19:05:59.183 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 19:05:59.203 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 19:05:59.204 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 19:05:59.204 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 19:05:59.204 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 19:05:59.205 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 19:05:59.205 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 19:05:59.247 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 19:05:59.248 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:05:59.248 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:05:59.248 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 19:05:59.248 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 19:05:59.251 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 19:05:59.342 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 19:05:59.434 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 19:05:59.437 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 19:05:59.440 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 19:05:59.440 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 19:05:59.440 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 19:05:59.440 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 19:05:59.440 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 19:05:59.441 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 19:05:59.441 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 19:05:59.442 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 19:05:59.443 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 19:05:59.443 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 19:05:59.443 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 19:05:59.443 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 19:05:59.588 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 19:05:59.588 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 19:05:59.622 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 19:05:59.630 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 19:05:59.630 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 19:05:59.632 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 19:05:59.632 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 19:05:59.664 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 19:05:59.666 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 19:05:59.679 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 19:05:59.683 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 19:05:59.859 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 19:05:59.859 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 19:05:59.861 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 19:05:59.861 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 19:05:59.867 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 19:06:01.409 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 19:06:01.411 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 19:06:01.500 - Render thread -> VRAM report about missing bytes is changed from 9519104 Bytes to 24506368 Bytes 2025-12-01 19:06:01.527 - Render thread -> VRAM report about missing bytes is changed from 24506368 Bytes to 24768512 Bytes 2025-12-01 19:06:01.536 - Render thread -> VRAM report about missing bytes is changed from 24768512 Bytes to 24965120 Bytes 2025-12-01 19:06:01.536 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20818 MB 2025-12-01 19:06:01.536 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20714 MB 2025-12-01 19:06:02.164 - Render thread -> VRAM report about missing bytes is changed from 24965120 Bytes to 24039424 Bytes 2025-12-01 19:06:02.180 - Render thread -> VRAM report about missing bytes is changed from 24039424 Bytes to 24555520 Bytes 2025-12-01 19:06:02.203 - Render thread -> VRAM report about missing bytes is changed from 24555520 Bytes to 91992064 Bytes 2025-12-01 19:06:02.700 - Render thread -> VRAM report about missing bytes is changed from 91992064 Bytes to 159100928 Bytes 2025-12-01 19:06:03.073 - VRageWorker 4 -> Pixel 2025-12-01 19:06:03.073 - VRageWorker 13 -> Vertex 2025-12-01 19:06:03.075 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.075 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.075 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.075 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.081 - VRageWorker 5 -> Vertex 2025-12-01 19:06:03.081 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.081 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.084 - VRageWorker 10 -> Pixel 2025-12-01 19:06:03.084 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.084 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.161 - Render thread -> VRAM report about missing bytes is changed from 159100928 Bytes to 159825920 Bytes 2025-12-01 19:06:03.169 - Render thread -> Info: Frame[35] - Available VRAM budget has changed: 20674 MB 2025-12-01 19:06:03.169 - Render thread -> Info: Frame[35] - Available VRAM budget has changed: 20409 MB 2025-12-01 19:06:03.209 - Render thread -> VRAM report about missing bytes is changed from 159825920 Bytes to 160808960 Bytes 2025-12-01 19:06:03.314 - VRageWorker 7 -> Vertex 2025-12-01 19:06:03.314 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.314 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.314 - VRageWorker 9 -> Pixel 2025-12-01 19:06:03.314 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.314 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.316 - VRageWorker 1 -> Vertex 2025-12-01 19:06:03.316 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.316 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.316 - VRageWorker 7 -> Pixel 2025-12-01 19:06:03.316 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.316 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.347 - Render thread -> VRAM report about missing bytes is changed from 160808960 Bytes to 177586176 Bytes 2025-12-01 19:06:03.385 - VRageWorker 2 -> Vertex 2025-12-01 19:06:03.385 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.385 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.385 - VRageWorker 9 -> Pixel 2025-12-01 19:06:03.385 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.385 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.386 - VRageWorker 9 -> Vertex 2025-12-01 19:06:03.386 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.386 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.386 - VRageWorker 7 -> Pixel 2025-12-01 19:06:03.386 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.386 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.471 - VRageWorker 8 -> Vertex 2025-12-01 19:06:03.471 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.471 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.472 - VRageWorker 8 -> Pixel 2025-12-01 19:06:03.472 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.472 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.472 - VRageWorker 8 -> Vertex 2025-12-01 19:06:03.472 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.472 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.472 - VRageWorker 8 -> Pixel 2025-12-01 19:06:03.472 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.472 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.559 - VRageWorker 9 -> Vertex 2025-12-01 19:06:03.559 - VRageWorker 12 -> Pixel 2025-12-01 19:06:03.559 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.559 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.560 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.560 - VRageWorker 11 -> Vertex 2025-12-01 19:06:03.560 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.560 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.560 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.560 - VRageWorker 4 -> Pixel 2025-12-01 19:06:03.560 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.560 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.608 - Render thread -> VRAM report about missing bytes is changed from 177586176 Bytes to 211140608 Bytes 2025-12-01 19:06:03.641 - VRageWorker 11 -> Vertex 2025-12-01 19:06:03.642 - VRageWorker 1 -> Pixel 2025-12-01 19:06:03.642 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.642 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.642 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.642 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.642 - VRageWorker 3 -> Pixel 2025-12-01 19:06:03.642 - VRageWorker 8 -> Vertex 2025-12-01 19:06:03.642 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.642 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.642 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.642 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.709 - VRageWorker 8 -> Vertex 2025-12-01 19:06:03.709 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.709 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.709 - VRageWorker 9 -> Pixel 2025-12-01 19:06:03.709 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.709 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.709 - VRageWorker 11 -> Vertex 2025-12-01 19:06:03.709 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.709 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.709 - VRageWorker 8 -> Pixel 2025-12-01 19:06:03.709 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.709 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.798 - VRageWorker 5 -> Pixel 2025-12-01 19:06:03.798 - VRageWorker 7 -> Vertex 2025-12-01 19:06:03.798 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.798 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:03.798 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.798 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.798 - VRageWorker 2 -> Vertex 2025-12-01 19:06:03.798 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.798 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 19:06:03.798 - VRageWorker 7 -> Pixel 2025-12-01 19:06:03.798 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 19:06:03.798 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 19:06:04.435 - Render thread -> VRAM report about missing bytes is changed from 211140608 Bytes to 210616320 Bytes 2025-12-01 19:06:07.659 - Render thread -> VRAM report about missing bytes is changed from 210616320 Bytes to 211144704 Bytes 2025-12-01 19:06:07.694 - Render thread -> VRAM report about missing bytes is changed from 211144704 Bytes to 211603456 Bytes 2025-12-01 19:06:07.715 - Render thread -> VRAM report about missing bytes is changed from 211603456 Bytes to 211865600 Bytes 2025-12-01 19:06:07.759 - Render thread -> VRAM report about missing bytes is changed from 211865600 Bytes to 211861504 Bytes 2025-12-01 19:06:07.793 - Render thread -> VRAM report about missing bytes is changed from 211861504 Bytes to 211927040 Bytes 2025-12-01 19:06:10.615 - Render thread -> VRAM report about missing bytes is changed from 211927040 Bytes to 212058112 Bytes 2025-12-01 19:06:10.648 - Render thread -> VRAM report about missing bytes is changed from 212058112 Bytes to 212254720 Bytes 2025-12-01 19:06:10.948 - Render thread -> VRAM report about missing bytes is changed from 212254720 Bytes to 212385792 Bytes 2025-12-01 19:06:11.916 - Render thread -> VRAM report about missing bytes is changed from 212385792 Bytes to 213106688 Bytes 2025-12-01 19:06:12.633 - Render thread -> VRAM report about missing bytes is changed from 213106688 Bytes to 221966336 Bytes 2025-12-01 19:06:12.634 - Render thread -> Info: Frame[555] - Available VRAM budget has changed: 20335 MB 2025-12-01 19:06:12.634 - Render thread -> Info: Frame[555] - Available VRAM budget has changed: 20163 MB 2025-12-01 19:06:12.667 - Render thread -> VRAM report about missing bytes is changed from 221966336 Bytes to 222359552 Bytes 2025-12-01 19:06:12.705 - Render thread -> VRAM report about missing bytes is changed from 222359552 Bytes to 222244864 Bytes 2025-12-01 19:06:12.803 - Render thread -> VRAM report about missing bytes is changed from 222244864 Bytes to 219885568 Bytes 2025-12-01 19:06:12.950 - Render thread -> VRAM report about missing bytes is changed from 219885568 Bytes to 220278784 Bytes 2025-12-01 19:06:13.101 - Render thread -> VRAM report about missing bytes is changed from 220278784 Bytes to 219885568 Bytes 2025-12-01 19:06:13.300 - Render thread -> VRAM report about missing bytes is changed from 219885568 Bytes to 220278784 Bytes 2025-12-01 19:06:13.401 - Render thread -> Info: Frame[589] - Available VRAM budget has changed: 20440 MB 2025-12-01 19:06:13.451 - Render thread -> VRAM report about missing bytes is changed from 220278784 Bytes to 219885568 Bytes 2025-12-01 19:06:13.651 - Render thread -> VRAM report about missing bytes is changed from 219885568 Bytes to 220278784 Bytes 2025-12-01 19:06:13.801 - Render thread -> VRAM report about missing bytes is changed from 220278784 Bytes to 219885568 Bytes 2025-12-01 19:06:13.901 - Render thread -> Info: Frame[619] - Available VRAM budget has changed: 20267 MB 2025-12-01 19:06:13.954 - Render thread -> VRAM report about missing bytes is changed from 219885568 Bytes to 219492352 Bytes 2025-12-01 19:06:14.001 - Render thread -> VRAM report about missing bytes is changed from 219492352 Bytes to 219951104 Bytes 2025-12-01 19:06:14.152 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:14.351 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:14.502 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:14.702 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:14.852 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:15.052 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:15.203 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:15.402 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:15.553 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219492352 Bytes 2025-12-01 19:06:15.753 - Render thread -> VRAM report about missing bytes is changed from 219492352 Bytes to 219951104 Bytes 2025-12-01 19:06:15.903 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:16.103 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:16.254 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:16.453 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:16.604 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:16.804 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:16.955 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:17.154 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:17.305 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219492352 Bytes 2025-12-01 19:06:17.504 - Render thread -> VRAM report about missing bytes is changed from 219492352 Bytes to 219951104 Bytes 2025-12-01 19:06:17.655 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:17.855 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:18.005 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:18.205 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:18.356 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:18.556 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:18.706 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:18.906 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:19.056 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219492352 Bytes 2025-12-01 19:06:19.256 - Render thread -> VRAM report about missing bytes is changed from 219492352 Bytes to 219951104 Bytes 2025-12-01 19:06:19.407 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:19.606 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:19.757 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:19.957 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:20.107 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:20.307 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:20.458 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 219557888 Bytes 2025-12-01 19:06:20.657 - Render thread -> VRAM report about missing bytes is changed from 219557888 Bytes to 219951104 Bytes 2025-12-01 19:06:20.917 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 19:06:20.917 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 19:06:20.917 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 19:06:20.923 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 19:06:20.923 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 19:06:20.923 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 19:06:20.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 19:06:20.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 19:06:20.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 19:06:21.109 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 19:06:21.109 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 19:06:21.109 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 19:06:21.110 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 19:06:21.110 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 19:06:21.110 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 19:06:21.113 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 19:06:21.113 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 19:06:21.113 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 19:06:21.115 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 19:06:21.115 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 19:06:21.115 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 19:06:21.116 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 19:06:21.116 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 19:06:21.116 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 19:06:21.117 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 19:06:21.117 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 19:06:21.117 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 19:06:21.120 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 19:06:21.120 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 19:06:21.120 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 19:06:21.121 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 19:06:21.121 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 19:06:21.121 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 19:06:21.121 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 19:06:21.121 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 19:06:21.121 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 19:06:21.124 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 19:06:21.124 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 19:06:21.124 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 19:06:21.125 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 19:06:21.125 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 19:06:21.125 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 19:06:21.126 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 19:06:21.126 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 19:06:21.126 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 19:06:21.129 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 19:06:21.129 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 19:06:21.129 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 19:06:21.129 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 19:06:21.129 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 19:06:21.129 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 19:06:21.131 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 19:06:21.131 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 19:06:21.131 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 19:06:21.132 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 19:06:21.132 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 19:06:21.132 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 19:06:21.139 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 19:06:21.139 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 19:06:21.139 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 19:06:22.087 - Render thread -> VRAM report about missing bytes is changed from 219951104 Bytes to 218984448 Bytes 2025-12-01 19:06:22.088 - Render thread -> Info: Frame[1033] - Available VRAM budget has changed: 20266 MB 2025-12-01 19:06:22.088 - Render thread -> Info: Frame[1033] - Available VRAM budget has changed: 20065 MB 2025-12-01 19:06:22.142 - Render thread -> VRAM report about missing bytes is changed from 218984448 Bytes to 219181056 Bytes 2025-12-01 19:06:22.222 - Render thread -> VRAM report about missing bytes is changed from 219181056 Bytes to 219836416 Bytes 2025-12-01 19:06:22.346 - Render thread -> Info: Frame[1037] - Available VRAM budget has changed: 19290 MB 2025-12-01 19:06:22.346 - Render thread -> Info: Frame[1037] - Available VRAM budget has changed: 18920 MB 2025-12-01 19:06:22.463 - Render thread -> VRAM report about missing bytes is changed from 219836416 Bytes to 219840512 Bytes 2025-12-01 19:06:22.562 - Render thread -> VRAM report about missing bytes is changed from 219840512 Bytes to 219836416 Bytes 2025-12-01 19:06:22.610 - Render thread -> VRAM report about missing bytes is changed from 219836416 Bytes to 220295168 Bytes 2025-12-01 19:06:22.761 - Render thread -> VRAM report about missing bytes is changed from 220295168 Bytes to 219901952 Bytes 2025-12-01 19:06:22.961 - Render thread -> VRAM report about missing bytes is changed from 219901952 Bytes to 220295168 Bytes 2025-12-01 19:06:23.112 - Render thread -> VRAM report about missing bytes is changed from 220295168 Bytes to 219901952 Bytes 2025-12-01 19:06:23.278 - Render thread -> VRAM report about missing bytes is changed from 219901952 Bytes to 270663680 Bytes 2025-12-01 19:06:23.300 - Render thread -> VRAM report about missing bytes is changed from 270663680 Bytes to 242446336 Bytes 2025-12-01 19:06:23.312 - Render thread -> VRAM report about missing bytes is changed from 242446336 Bytes to 255422464 Bytes 2025-12-01 19:06:23.328 - Render thread -> VRAM report about missing bytes is changed from 255422464 Bytes to 271216640 Bytes 2025-12-01 19:06:23.345 - Render thread -> VRAM report about missing bytes is changed from 271216640 Bytes to 286027776 Bytes 2025-12-01 19:06:23.364 - Render thread -> VRAM report about missing bytes is changed from 286027776 Bytes to 297496576 Bytes 2025-12-01 19:06:23.378 - Render thread -> VRAM report about missing bytes is changed from 297496576 Bytes to 303157248 Bytes 2025-12-01 19:06:23.395 - Render thread -> VRAM report about missing bytes is changed from 303157248 Bytes to 303132672 Bytes 2025-12-01 19:06:23.462 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:23.662 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:23.812 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:24.012 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:24.163 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302673920 Bytes 2025-12-01 19:06:24.362 - Render thread -> VRAM report about missing bytes is changed from 302673920 Bytes to 303132672 Bytes 2025-12-01 19:06:24.531 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:24.713 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:24.863 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:25.063 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:25.214 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:25.413 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:25.564 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:25.764 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:25.914 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302673920 Bytes 2025-12-01 19:06:26.114 - Render thread -> VRAM report about missing bytes is changed from 302673920 Bytes to 303132672 Bytes 2025-12-01 19:06:26.265 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:26.464 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:26.615 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:26.815 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:26.965 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:27.165 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:27.316 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:27.515 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:27.666 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302673920 Bytes 2025-12-01 19:06:27.866 - Render thread -> VRAM report about missing bytes is changed from 302673920 Bytes to 303132672 Bytes 2025-12-01 19:06:28.017 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:28.216 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:28.367 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:28.566 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:28.717 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:28.917 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:29.067 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:29.267 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:29.418 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302673920 Bytes 2025-12-01 19:06:29.617 - Render thread -> VRAM report about missing bytes is changed from 302673920 Bytes to 303132672 Bytes 2025-12-01 19:06:29.768 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:29.968 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:30.118 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:30.318 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:30.469 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:30.668 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 303132672 Bytes 2025-12-01 19:06:30.819 - Render thread -> VRAM report about missing bytes is changed from 303132672 Bytes to 302739456 Bytes 2025-12-01 19:06:30.855 - Render thread -> VRAM report about missing bytes is changed from 302739456 Bytes to 302714880 Bytes 2025-12-01 19:06:30.886 - Render thread -> VRAM report about missing bytes is changed from 302714880 Bytes to 302759936 Bytes 2025-12-01 19:06:30.936 - Render thread -> VRAM report about missing bytes is changed from 302759936 Bytes to 302891008 Bytes 2025-12-01 19:06:30.969 - Render thread -> VRAM report about missing bytes is changed from 302891008 Bytes to 302915584 Bytes 2025-12-01 19:06:31.021 - Render thread -> VRAM report about missing bytes is changed from 302915584 Bytes to 303349760 Bytes 2025-12-01 19:06:31.054 - Render thread -> VRAM report about missing bytes is changed from 303349760 Bytes to 303263744 Bytes 2025-12-01 19:06:31.085 - Render thread -> VRAM report about missing bytes is changed from 303263744 Bytes to 303394816 Bytes 2025-12-01 19:06:31.119 - Render thread -> VRAM report about missing bytes is changed from 303394816 Bytes to 303419392 Bytes 2025-12-01 19:06:31.170 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 302960640 Bytes 2025-12-01 19:06:31.202 - Render thread -> VRAM report about missing bytes is changed from 302960640 Bytes to 303157248 Bytes 2025-12-01 19:06:31.237 - Render thread -> VRAM report about missing bytes is changed from 303157248 Bytes to 303091712 Bytes 2025-12-01 19:06:31.286 - Render thread -> VRAM report about missing bytes is changed from 303091712 Bytes to 303157248 Bytes 2025-12-01 19:06:31.320 - Render thread -> VRAM report about missing bytes is changed from 303157248 Bytes to 303026176 Bytes 2025-12-01 19:06:31.369 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303484928 Bytes 2025-12-01 19:06:31.520 - Render thread -> VRAM report about missing bytes is changed from 303484928 Bytes to 303091712 Bytes 2025-12-01 19:06:31.553 - Render thread -> VRAM report about missing bytes is changed from 303091712 Bytes to 303222784 Bytes 2025-12-01 19:06:31.586 - Render thread -> VRAM report about missing bytes is changed from 303222784 Bytes to 303026176 Bytes 2025-12-01 19:06:31.719 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:06:31.870 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303026176 Bytes 2025-12-01 19:06:32.070 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:06:32.221 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303026176 Bytes 2025-12-01 19:06:32.420 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:06:32.571 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303026176 Bytes 2025-12-01 19:06:32.770 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:06:32.921 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 302960640 Bytes 2025-12-01 19:06:33.121 - Render thread -> VRAM report about missing bytes is changed from 302960640 Bytes to 303419392 Bytes 2025-12-01 19:06:33.272 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303026176 Bytes 2025-12-01 19:06:33.471 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:06:33.622 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303026176 Bytes 2025-12-01 19:06:33.821 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:06:33.972 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303026176 Bytes 2025-12-01 19:06:34.172 - Render thread -> VRAM report about missing bytes is changed from 303026176 Bytes to 303419392 Bytes 2025-12-01 19:06:34.377 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303550464 Bytes 2025-12-01 19:06:34.390 - Render thread -> VRAM report about missing bytes is changed from 303550464 Bytes to 302972928 Bytes 2025-12-01 19:06:34.558 - Render thread -> VRAM report about missing bytes is changed from 302972928 Bytes to 303235072 Bytes 2025-12-01 19:06:34.568 - Render thread -> VRAM report about missing bytes is changed from 303235072 Bytes to 303628288 Bytes 2025-12-01 19:06:34.607 - Render thread -> VRAM report about missing bytes is changed from 303628288 Bytes to 303431680 Bytes 2025-12-01 19:06:34.650 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 19:06:34.650 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 4\thumb.jpg saved! 2025-12-01 19:06:34.650 - .NET TP Worker -> Screenshot absolute path: C:\Users\Ciaron - Home\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 4\thumb.jpg 2025-12-01 19:06:34.650 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 19:06:34.703 - Render thread -> VRAM report about missing bytes is changed from 303431680 Bytes to 302972928 Bytes 2025-12-01 19:06:34.769 - Render thread -> Frame [1772] Parallel Render Command Batch RCB-1 created with rcb: 40818175 2025-12-01 19:06:34.770 - Render thread -> Frame [1772] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-2 created with rcb: 18093881 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-3 created with rcb: 18852995 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-4 created with rcb: 44617702 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-5 created with rcb: 61991505 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-6 created with rcb: 55692317 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-7 created with rcb: 43523648 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-8 created with rcb: 11590316 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-9 created with rcb: 15868304 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-10 created with rcb: 63739612 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-11 created with rcb: 52643586 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-12 created with rcb: 4295546 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-13 created with rcb: 61603480 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-14 created with rcb: 51429487 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-15 created with rcb: 24568036 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-16 created with rcb: 34523112 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-17 created with rcb: 61569257 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-18 created with rcb: 40818175 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-19 created with rcb: 41963117 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-20 created with rcb: 14114438 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-21 created with rcb: 55349904 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-22 created with rcb: 16077186 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-23 created with rcb: 13436048 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-24 created with rcb: 39057607 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-25 created with rcb: 60351188 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-26 created with rcb: 55620136 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-27 created with rcb: 23604489 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-28 created with rcb: 32697308 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-29 created with rcb: 19646671 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-30 created with rcb: 5176392 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-31 created with rcb: 27579698 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-32 created with rcb: 7501699 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-33 created with rcb: 42383921 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-34 created with rcb: 26136788 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-35 created with rcb: 62051386 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-36 created with rcb: 41781857 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-37 created with rcb: 2244051 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-38 created with rcb: 43980491 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-39 created with rcb: 48626240 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-40 created with rcb: 16776919 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-41 created with rcb: 40721406 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-42 created with rcb: 13216347 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-43 created with rcb: 2994201 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-44 created with rcb: 680814 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-45 created with rcb: 49839248 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 19:06:34.786 - Render thread -> Frame [1773] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-46 created with rcb: 44479604 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-47 created with rcb: 49839248 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-48 created with rcb: 680814 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-49 created with rcb: 2994201 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-50 created with rcb: 13216347 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-51 created with rcb: 40721406 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-52 created with rcb: 16776919 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-53 created with rcb: 48626240 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-54 created with rcb: 43980491 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-55 created with rcb: 2244051 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-56 created with rcb: 41781857 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-57 created with rcb: 62051386 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-58 created with rcb: 26136788 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-59 created with rcb: 42383921 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-60 created with rcb: 7501699 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-61 created with rcb: 27579698 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-62 created with rcb: 5176392 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-63 created with rcb: 19646671 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-64 created with rcb: 32697308 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-65 created with rcb: 23604489 2025-12-01 19:06:34.827 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-66 created with rcb: 55620136 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 19:06:34.828 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 19:06:34.835 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-67 created with rcb: 60351188 2025-12-01 19:06:34.835 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-68 created with rcb: 39057607 2025-12-01 19:06:34.835 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-69 created with rcb: 43980491 2025-12-01 19:06:34.835 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-70 created with rcb: 55620136 2025-12-01 19:06:34.835 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-71 created with rcb: 23604489 2025-12-01 19:06:34.835 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-72 created with rcb: 32697308 2025-12-01 19:06:34.835 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-73 created with rcb: 19646671 2025-12-01 19:06:34.835 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-74 created with rcb: 5176392 2025-12-01 19:06:34.835 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-75 created with rcb: 27579698 2025-12-01 19:06:34.835 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-76 created with rcb: 7501699 2025-12-01 19:06:34.835 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-77 created with rcb: 42383921 2025-12-01 19:06:34.835 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-78 created with rcb: 26136788 2025-12-01 19:06:34.846 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 19:06:34.848 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 19:06:34.849 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 19:06:34.849 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 19:06:34.849 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 19:06:34.849 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 19:06:34.849 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 19:06:34.849 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 19:06:34.850 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 19:06:34.850 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 19:06:34.850 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 19:06:34.850 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 19:06:34.902 - Render thread -> VRAM report about missing bytes is changed from 302972928 Bytes to 303431680 Bytes 2025-12-01 19:06:34.936 - Render thread -> Frame [1782] Parallel Render Command Batch RCB-79 created with rcb: 62051386 2025-12-01 19:06:34.936 - Render thread -> Frame [1782] Parallel Render Command Batch RCB-80 created with rcb: 26136788 2025-12-01 19:06:34.988 - Render thread -> Frame [1782] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 19:06:34.989 - Render thread -> Frame [1782] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 19:06:35.019 - Render thread -> VRAM report about missing bytes is changed from 303431680 Bytes to 335548416 Bytes 2025-12-01 19:06:35.019 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-81 created with rcb: 42383921 2025-12-01 19:06:35.019 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-82 created with rcb: 26136788 2025-12-01 19:06:35.019 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-83 created with rcb: 62051386 2025-12-01 19:06:35.019 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-84 created with rcb: 7501699 2025-12-01 19:06:35.019 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-85 created with rcb: 27579698 2025-12-01 19:06:35.019 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-86 created with rcb: 5176392 2025-12-01 19:06:35.019 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-87 created with rcb: 19646671 2025-12-01 19:06:35.019 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-88 created with rcb: 32697308 2025-12-01 19:06:35.019 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-89 created with rcb: 23604489 2025-12-01 19:06:35.027 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 19:06:35.030 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 19:06:35.031 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 19:06:35.032 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 19:06:35.032 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 19:06:35.032 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 19:06:35.032 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 19:06:35.032 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 19:06:35.032 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 19:06:35.051 - Render thread -> VRAM report about missing bytes is changed from 335548416 Bytes to 335470592 Bytes 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-90 created with rcb: 39057607 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-91 created with rcb: 60351188 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-92 created with rcb: 43980491 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-93 created with rcb: 2244051 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-94 created with rcb: 41781857 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-95 created with rcb: 48626240 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-96 created with rcb: 16776919 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-97 created with rcb: 40721406 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-98 created with rcb: 13216347 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-99 created with rcb: 2994201 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-100 created with rcb: 14114438 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-101 created with rcb: 41963117 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-102 created with rcb: 40818175 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-103 created with rcb: 34523112 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-104 created with rcb: 44479604 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-105 created with rcb: 13436048 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-106 created with rcb: 4295546 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-107 created with rcb: 24568036 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-108 created with rcb: 61569257 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-109 created with rcb: 51429487 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-110 created with rcb: 61603480 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-111 created with rcb: 63739612 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-112 created with rcb: 15868304 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-113 created with rcb: 49839248 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-114 created with rcb: 680814 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 19:06:35.051 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 19:06:35.052 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 19:06:35.052 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 19:06:35.052 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 19:06:35.052 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 19:06:35.052 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 19:06:35.052 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 19:06:35.052 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-01 19:06:35.052 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-01 19:06:35.053 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-01 19:06:35.053 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-01 19:06:35.053 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-01 19:06:35.053 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-01 19:06:35.054 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-01 19:06:35.054 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-01 19:06:35.054 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-01 19:06:35.054 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-01 19:06:35.057 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-01 19:06:35.069 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-01 19:06:35.081 - Render thread -> VRAM report about missing bytes is changed from 335470592 Bytes to 335532032 Bytes 2025-12-01 19:06:35.081 - Render thread -> Frame [1785] Parallel Render Command Batch RCB-115 created with rcb: 52643586 2025-12-01 19:06:35.088 - Render thread -> Frame [1785] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-01 19:06:35.115 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:06:35.139 - Render thread -> VRAM report about missing bytes is changed from 335532032 Bytes to 336089088 Bytes 2025-12-01 19:06:35.139 - Render thread -> Frame [1786] Parallel Render Command Batch RCB-116 created with rcb: 16077186 2025-12-01 19:06:35.146 - Render thread -> Frame [1786] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-01 19:06:35.164 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:06:35.182 - Render thread -> VRAM report about missing bytes is changed from 336089088 Bytes to 336482304 Bytes 2025-12-01 19:06:35.199 - Render thread -> VRAM report about missing bytes is changed from 336482304 Bytes to 337076224 Bytes 2025-12-01 19:06:35.208 - Render thread -> VRAM report about missing bytes is changed from 337076224 Bytes to 336592896 Bytes 2025-12-01 19:06:35.208 - Render thread -> Frame [1789] Parallel Render Command Batch RCB-117 created with rcb: 55620136 2025-12-01 19:06:35.237 - Render thread -> Frame [1789] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-01 19:06:35.262 - Render thread -> VRAM report about missing bytes is changed from 336592896 Bytes to 337190912 Bytes 2025-12-01 19:06:35.295 - Render thread -> VRAM report about missing bytes is changed from 337190912 Bytes to 336195584 Bytes 2025-12-01 19:06:35.327 - Render thread -> VRAM report about missing bytes is changed from 336195584 Bytes to 336392192 Bytes 2025-12-01 19:06:35.390 - Render thread -> VRAM report about missing bytes is changed from 336392192 Bytes to 336326656 Bytes 2025-12-01 19:06:35.423 - Render thread -> VRAM report about missing bytes is changed from 336326656 Bytes to 336654336 Bytes 2025-12-01 19:06:35.475 - Render thread -> VRAM report about missing bytes is changed from 336654336 Bytes to 336670720 Bytes 2025-12-01 19:06:35.508 - Render thread -> VRAM report about missing bytes is changed from 336670720 Bytes to 336343040 Bytes 2025-12-01 19:06:35.524 - Render thread -> VRAM report about missing bytes is changed from 336343040 Bytes to 336736256 Bytes 2025-12-01 19:06:35.574 - Render thread -> Frame [1804] Parallel Render Command Batch RCB-118 created with rcb: 55349904 2025-12-01 19:06:35.698 - Render thread -> VRAM report about missing bytes is changed from 336736256 Bytes to 338087936 Bytes 2025-12-01 19:06:35.717 - Render thread -> Frame [1805] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-01 19:06:35.742 - Render thread -> VRAM report about missing bytes is changed from 338087936 Bytes to 340422656 Bytes 2025-12-01 19:06:35.759 - Render thread -> VRAM report about missing bytes is changed from 340422656 Bytes to 339804160 Bytes 2025-12-01 19:06:35.788 - Render thread -> VRAM report about missing bytes is changed from 339804160 Bytes to 338288640 Bytes 2025-12-01 19:06:35.801 - Render thread -> VRAM report about missing bytes is changed from 338288640 Bytes to 337895424 Bytes 2025-12-01 19:06:35.840 - Render thread -> VRAM report about missing bytes is changed from 337895424 Bytes to 338681856 Bytes 2025-12-01 19:06:35.892 - Render thread -> VRAM report about missing bytes is changed from 338681856 Bytes to 337633280 Bytes 2025-12-01 19:06:35.931 - Render thread -> VRAM report about missing bytes is changed from 337633280 Bytes to 339533824 Bytes 2025-12-01 19:06:35.970 - Render thread -> VRAM report about missing bytes is changed from 339533824 Bytes to 353558528 Bytes 2025-12-01 19:06:35.992 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353546240 Bytes 2025-12-01 19:06:36.030 - Render thread -> VRAM report about missing bytes is changed from 353546240 Bytes to 353021952 Bytes 2025-12-01 19:06:36.054 - Render thread -> VRAM report about missing bytes is changed from 353021952 Bytes to 353779712 Bytes 2025-12-01 19:06:36.062 - Render thread -> VRAM report about missing bytes is changed from 353779712 Bytes to 353386496 Bytes 2025-12-01 19:06:36.091 - Render thread -> VRAM report about missing bytes is changed from 353386496 Bytes to 354304000 Bytes 2025-12-01 19:06:36.124 - Render thread -> VRAM report about missing bytes is changed from 354304000 Bytes to 354959360 Bytes 2025-12-01 19:06:36.159 - Render thread -> VRAM report about missing bytes is changed from 354959360 Bytes to 354304000 Bytes 2025-12-01 19:06:36.192 - Render thread -> VRAM report about missing bytes is changed from 354304000 Bytes to 353386496 Bytes 2025-12-01 19:06:36.308 - Render thread -> VRAM report about missing bytes is changed from 353386496 Bytes to 352993280 Bytes 2025-12-01 19:06:36.508 - Render thread -> VRAM report about missing bytes is changed from 352993280 Bytes to 353386496 Bytes 2025-12-01 19:06:36.658 - Render thread -> VRAM report about missing bytes is changed from 353386496 Bytes to 352993280 Bytes 2025-12-01 19:06:36.784 - Render thread -> VRAM report about missing bytes is changed from 352993280 Bytes to 354304000 Bytes 2025-12-01 19:06:36.811 - Render thread -> VRAM report about missing bytes is changed from 354304000 Bytes to 353452032 Bytes 2025-12-01 19:06:36.842 - Render thread -> VRAM report about missing bytes is changed from 353452032 Bytes to 354893824 Bytes 2025-12-01 19:06:36.861 - Render thread -> VRAM report about missing bytes is changed from 354893824 Bytes to 355287040 Bytes 2025-12-01 19:06:36.877 - Render thread -> VRAM report about missing bytes is changed from 355287040 Bytes to 354107392 Bytes 2025-12-01 19:06:36.931 - Render thread -> VRAM report about missing bytes is changed from 354107392 Bytes to 354238464 Bytes 2025-12-01 19:06:36.954 - Render thread -> VRAM report about missing bytes is changed from 354238464 Bytes to 354435072 Bytes 2025-12-01 19:06:36.967 - Render thread -> VRAM report about missing bytes is changed from 354435072 Bytes to 354447360 Bytes 2025-12-01 19:06:36.990 - Render thread -> VRAM report about missing bytes is changed from 354447360 Bytes to 355102720 Bytes 2025-12-01 19:06:37.016 - Render thread -> VRAM report about missing bytes is changed from 355102720 Bytes to 353202176 Bytes 2025-12-01 19:06:37.062 - Render thread -> VRAM report about missing bytes is changed from 353202176 Bytes to 354250752 Bytes 2025-12-01 19:06:37.079 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 19:06:37.094 - Render thread -> VRAM report about missing bytes is changed from 354250752 Bytes to 353464320 Bytes 2025-12-01 19:06:37.209 - Render thread -> VRAM report about missing bytes is changed from 353464320 Bytes to 353923072 Bytes 2025-12-01 19:06:37.360 - Render thread -> VRAM report about missing bytes is changed from 353923072 Bytes to 353529856 Bytes 2025-12-01 19:06:37.409 - Render thread -> VRAM report about missing bytes is changed from 353529856 Bytes to 354316288 Bytes 2025-12-01 19:06:37.444 - Render thread -> VRAM report about missing bytes is changed from 354316288 Bytes to 353267712 Bytes 2025-12-01 19:06:37.532 - Render thread -> VRAM report about missing bytes is changed from 353267712 Bytes to 353234944 Bytes 2025-12-01 19:06:37.560 - Render thread -> VRAM report about missing bytes is changed from 353234944 Bytes to 353689600 Bytes 2025-12-01 19:06:37.709 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 19:06:37.909 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 19:06:38.060 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 19:06:38.259 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 19:06:38.410 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 19:06:38.610 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 19:06:38.761 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353230848 Bytes 2025-12-01 19:06:38.967 - Render thread -> VRAM report about missing bytes is changed from 353230848 Bytes to 353689600 Bytes 2025-12-01 19:06:39.111 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 19:06:39.180 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 354029568 Bytes 2025-12-01 19:06:39.197 - Render thread -> VRAM report about missing bytes is changed from 354029568 Bytes to 352907264 Bytes 2025-12-01 19:06:39.310 - Render thread -> VRAM report about missing bytes is changed from 352907264 Bytes to 353300480 Bytes 2025-12-01 19:06:39.461 - Render thread -> VRAM report about missing bytes is changed from 353300480 Bytes to 352907264 Bytes 2025-12-01 19:06:39.661 - Render thread -> VRAM report about missing bytes is changed from 352907264 Bytes to 353300480 Bytes 2025-12-01 19:06:39.812 - Render thread -> VRAM report about missing bytes is changed from 353300480 Bytes to 352907264 Bytes 2025-12-01 19:06:40.011 - Render thread -> VRAM report about missing bytes is changed from 352907264 Bytes to 353300480 Bytes 2025-12-01 19:06:40.163 - Render thread -> VRAM report about missing bytes is changed from 353300480 Bytes to 352907264 Bytes 2025-12-01 19:06:40.362 - Render thread -> VRAM report about missing bytes is changed from 352907264 Bytes to 353300480 Bytes 2025-12-01 19:06:40.513 - Render thread -> VRAM report about missing bytes is changed from 353300480 Bytes to 352841728 Bytes 2025-12-01 19:06:40.712 - Render thread -> VRAM report about missing bytes is changed from 352841728 Bytes to 353300480 Bytes 2025-12-01 19:06:40.863 - Render thread -> VRAM report about missing bytes is changed from 353300480 Bytes to 352907264 Bytes 2025-12-01 19:06:41.062 - Render thread -> VRAM report about missing bytes is changed from 352907264 Bytes to 353300480 Bytes 2025-12-01 19:06:41.213 - Render thread -> VRAM report about missing bytes is changed from 353300480 Bytes to 352907264 Bytes 2025-12-01 19:06:41.413 - Render thread -> VRAM report about missing bytes is changed from 352907264 Bytes to 353300480 Bytes 2025-12-01 19:06:41.564 - Render thread -> VRAM report about missing bytes is changed from 353300480 Bytes to 352907264 Bytes 2025-12-01 19:06:41.763 - Render thread -> VRAM report about missing bytes is changed from 352907264 Bytes to 353300480 Bytes 2025-12-01 19:06:41.914 - Render thread -> VRAM report about missing bytes is changed from 353300480 Bytes to 352907264 Bytes 2025-12-01 19:06:42.113 - Render thread -> VRAM report about missing bytes is changed from 352907264 Bytes to 353300480 Bytes 2025-12-01 19:06:42.265 - Render thread -> VRAM report about missing bytes is changed from 353300480 Bytes to 352841728 Bytes 2025-12-01 19:06:42.469 - Render thread -> VRAM report about missing bytes is changed from 352841728 Bytes to 353300480 Bytes 2025-12-01 19:06:42.615 - Render thread -> VRAM report about missing bytes is changed from 353300480 Bytes to 352907264 Bytes 2025-12-01 19:06:42.814 - Render thread -> VRAM report about missing bytes is changed from 352907264 Bytes to 353300480 Bytes 2025-12-01 19:06:42.814 - Render thread -> Too many VRAM reports, stopping printing 2025-12-01 19:06:43.861 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 1 to 64. 2025-12-01 19:06:43.862 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 1 to 64.