2025-12-01 18:56:43.720 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 18:56:43.720 - Main Thread -> App Version: 2.0.2.14 2025-12-01 18:56:43.722 - Main Thread -> VRage renderer started 2025-12-01 18:56:43.722 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-01 18:56:43.732 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 18:56:43.732 - Main Thread -> NvApi - Driver Version: 2025-12-01 18:56:43.732 - Main Thread -> NvApi - NvApi Version: 2025-12-01 18:56:44.001 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 18:56:44.001 - Main Thread -> AMD - Driver Version: 25.3.1 2025-12-01 18:56:44.007 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 18:56:44.007 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 18:56:44.012 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 18:56:44.014 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 18:56:44.014 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 18:56:44.014 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 18:56:44.014 - Main Thread -> Enumerating adapters by preference 2025-12-01 18:56:44.023 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 18:56:44.023 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 18:56:44.023 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 18:56:44.023 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 18:56:44.142 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 18:56:44.235 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 18:56:44.235 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Entering 2025-12-01 18:56:44.235 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list 2025-12-01 18:56:44.236 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list done 2025-12-01 18:56:44.238 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate 2025-12-01 18:56:44.242 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate done 2025-12-01 18:56:44.242 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list 2025-12-01 18:56:44.242 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list done 2025-12-01 18:56:44.242 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate 2025-12-01 18:56:44.244 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate done 2025-12-01 18:56:44.244 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list 2025-12-01 18:56:44.244 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list done 2025-12-01 18:56:44.244 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate 2025-12-01 18:56:44.246 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate done 2025-12-01 18:56:44.246 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Exiting 2025-12-01 18:56:44.246 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 18:56:44.246 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 18:56:44.246 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 18:56:44.246 - Main Thread -> Skipping software adapter 2025-12-01 18:56:44.246 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 18:56:44.249 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY1 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY1 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 63550, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 63550 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 18:56:44.249 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY2 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY2 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 63550, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 63550 OutputId = 1 DesktopBounds = Min:-1080, -836 Max:0, 1084 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 18:56:44.249 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY3 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY3 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 63550, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 63550 OutputId = 2 DesktopBounds = Min:1920, -848 Max:3000, 1072 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 18:56:44.250 - Main Thread -> Adapter list composed 2025-12-01 18:56:44.270 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 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1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 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1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 18:56:44.271 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY2","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 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{"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 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60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 18:56:44.271 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY3","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 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1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1200,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY3","Description": "DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 63550, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 63550,"OutputId": 2,"DesktopBounds": {"Min": {"X": 1920,"Y": -848},"Max": {"X": 3000,"Y": 1072}},"DesktopResolution": {"X": 1080,"Y": 1920},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 18:56:44.271 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 18:56:44.272 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 63550, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 63550,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 18:56:44.272 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 18:56:44.383 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 18:56:44.383 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 18:56:44.384 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 18:56:44.384 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 18:56:44.386 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 18:56:44.386 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 18:56:44.386 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 18:56:44.386 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 18:56:44.387 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 18:56:44.392 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 7900 XTX","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 18:56:44.395 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 18:56:44.396 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "Performance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low"}} 2025-12-01 18:56:44.400 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 7900 XTX","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 18:56:44.417 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 18:56:44.417 - Render thread -> IsD3D12Supported = True 2025-12-01 18:56:44.419 - Render thread -> Debug layer enabled: False 2025-12-01 18:56:44.420 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 18:56:44.507 - Render thread -> Direct Storage supported 2025-12-01 18:56:44.507 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 18:56:44.507 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 18:56:44.507 - Render thread -> Current Device Info: 2025-12-01 18:56:44.507 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 18:56:44.507 - Render thread -> OutputMergerLogicOp: True 2025-12-01 18:56:44.507 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 18:56:44.507 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 18:56:44.507 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 18:56:44.508 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 18:56:44.508 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 18:56:44.508 - Render thread -> ROVsSupported: True 2025-12-01 18:56:44.508 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 18:56:44.508 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 18:56:44.508 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 18:56:44.508 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 18:56:44.508 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 18:56:44.508 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 18:56:44.508 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 18:56:44.508 - Render thread -> WaveOps: True 2025-12-01 18:56:44.508 - Render thread -> WaveLaneCountMin: 32 2025-12-01 18:56:44.508 - Render thread -> WaveLaneCountMax: 64 2025-12-01 18:56:44.508 - Render thread -> TotalLaneCount: 6144 2025-12-01 18:56:44.508 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 18:56:44.508 - Render thread -> Int64ShaderOps: True 2025-12-01 18:56:44.508 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 18:56:44.508 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 18:56:44.508 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 18:56:44.508 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 18:56:44.508 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 18:56:44.508 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 18:56:44.508 - Render thread -> BarycentricsSupported: True 2025-12-01 18:56:44.508 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 18:56:44.508 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 18:56:44.508 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 18:56:44.508 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 18:56:44.508 - Render thread -> RenderPassesTier: Tier0 2025-12-01 18:56:44.508 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 18:56:44.508 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 18:56:44.508 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 18:56:44.508 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 18:56:44.508 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 18:56:44.508 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 18:56:44.508 - Render thread -> MeshShaderTier: Tier1 2025-12-01 18:56:44.508 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 18:56:44.514 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 18:56:44.515 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 18:56:44.515 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 18:56:44.515 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 18:56:44.515 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 18:56:44.517 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 9519104 Bytes 2025-12-01 18:56:44.518 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 18:56:44.518 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 18:56:44.947 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 18:56:44.948 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 18:56:44.948 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 18:56:44.948 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 18:56:44.950 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 18:56:44.950 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 18:56:44.950 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 18:56:44.952 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 18:56:44.961 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 18:56:44.962 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 18:56:45.011 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 18:56:45.012 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 18:56:45.012 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 18:56:45.013 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 18:56:45.015 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 18:56:45.015 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 18:56:45.017 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 18:56:45.017 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 18:56:45.017 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 18:56:45.018 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 18:56:45.019 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 18:56:45.021 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 18:56:45.042 - Render thread -> UseShaderAsserts: False 2025-12-01 18:56:45.042 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 18:56:45.042 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 18:56:45.043 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 18:56:45.043 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 18:56:45.043 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 18:56:45.044 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 18:56:45.049 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 18:56:45.049 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 18:56:45.053 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 18:56:45.053 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 18:56:45.053 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 18:56:45.053 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 18:56:45.056 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 18:56:45.056 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 18:56:45.063 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 18:56:45.063 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 18:56:45.063 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 18:56:45.063 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 18:56:45.066 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 18:56:45.066 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 18:56:45.079 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 18:56:45.089 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 18:56:45.099 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 18:56:45.099 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 18:56:45.106 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 18:56:45.108 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 18:56:45.109 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 18:56:45.128 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 18:56:45.128 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 18:56:45.130 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 18:56:45.130 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 18:56:45.130 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 18:56:45.130 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 18:56:45.142 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 18:56:45.142 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 18:56:45.154 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 18:56:45.155 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 18:56:45.155 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 18:56:45.155 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 18:56:45.155 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 18:56:45.155 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 18:56:45.208 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 18:56:45.208 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 18:56:45.208 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 18:56:45.208 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 18:56:45.208 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 18:56:45.210 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 18:56:45.217 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 18:56:45.306 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 18:56:45.309 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 18:56:45.311 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 18:56:45.311 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 18:56:45.311 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 18:56:45.311 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 18:56:45.311 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 18:56:45.312 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 18:56:45.312 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 18:56:45.314 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 18:56:45.314 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 18:56:45.314 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 18:56:45.314 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 18:56:45.314 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 18:56:45.423 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 18:56:45.423 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 18:56:45.450 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 18:56:45.462 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 18:56:45.462 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 18:56:45.464 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 18:56:45.464 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 18:56:45.498 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 18:56:45.501 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 18:56:45.513 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 18:56:45.523 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 18:56:45.707 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 18:56:45.707 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 18:56:45.711 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 18:56:45.711 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 18:56:45.716 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 18:56:46.029 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 18:56:46.031 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 18:56:46.115 - Render thread -> VRAM report about missing bytes is changed from 9519104 Bytes to 24506368 Bytes 2025-12-01 18:56:46.140 - Render thread -> VRAM report about missing bytes is changed from 24506368 Bytes to 24768512 Bytes 2025-12-01 18:56:46.147 - Render thread -> VRAM report about missing bytes is changed from 24768512 Bytes to 24965120 Bytes 2025-12-01 18:56:46.147 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20818 MB 2025-12-01 18:56:46.147 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20714 MB 2025-12-01 18:56:46.313 - Render thread -> VRAM report about missing bytes is changed from 24965120 Bytes to 25489408 Bytes 2025-12-01 18:56:46.484 - VRageWorker 1 -> Vertex 2025-12-01 18:56:46.485 - VRageWorker 4 -> Pixel 2025-12-01 18:56:46.485 - VRageWorker 10 -> Vertex 2025-12-01 18:56:46.485 - VRageWorker 8 -> Pixel 2025-12-01 18:56:46.486 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:46.486 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:46.486 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:46.486 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:46.486 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:46.487 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:46.487 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:46.487 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:46.527 - Render thread -> VRAM report about missing bytes is changed from 25489408 Bytes to 41340928 Bytes 2025-12-01 18:56:46.534 - VRageWorker 0 -> Vertex 2025-12-01 18:56:46.534 - VRageWorker 5 -> Vertex 2025-12-01 18:56:46.534 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:46.534 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:46.534 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:46.534 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:46.535 - VRageWorker 3 -> Pixel 2025-12-01 18:56:46.535 - VRageWorker 4 -> Pixel 2025-12-01 18:56:46.535 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:46.535 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:46.535 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:46.535 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.009 - Render thread -> VRAM report about missing bytes is changed from 41340928 Bytes to 176345088 Bytes 2025-12-01 18:56:47.030 - VRageWorker 3 -> Vertex 2025-12-01 18:56:47.031 - VRageWorker 4 -> Vertex 2025-12-01 18:56:47.031 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.031 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:47.031 - VRageWorker 8 -> Pixel 2025-12-01 18:56:47.031 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.031 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:47.031 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.031 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.031 - VRageWorker 10 -> Pixel 2025-12-01 18:56:47.031 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.031 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.062 - VRageWorker 12 -> Vertex 2025-12-01 18:56:47.062 - VRageWorker 1 -> Pixel 2025-12-01 18:56:47.062 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.062 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:47.062 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.062 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.062 - VRageWorker 2 -> Vertex 2025-12-01 18:56:47.062 - VRageWorker 12 -> Pixel 2025-12-01 18:56:47.062 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.062 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:47.062 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.062 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.091 - VRageWorker 1 -> Vertex 2025-12-01 18:56:47.091 - VRageWorker 10 -> Pixel 2025-12-01 18:56:47.091 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.091 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:47.091 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.091 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.091 - VRageWorker 6 -> Vertex 2025-12-01 18:56:47.092 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.092 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:47.092 - VRageWorker 6 -> Pixel 2025-12-01 18:56:47.092 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.092 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.125 - VRageWorker 4 -> Vertex 2025-12-01 18:56:47.126 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.126 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:47.126 - VRageWorker 11 -> Pixel 2025-12-01 18:56:47.126 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.126 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.126 - VRageWorker 11 -> Vertex 2025-12-01 18:56:47.126 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.126 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:47.126 - VRageWorker 5 -> Pixel 2025-12-01 18:56:47.126 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.126 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.155 - VRageWorker 11 -> Vertex 2025-12-01 18:56:47.155 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.155 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:47.156 - VRageWorker 13 -> Pixel 2025-12-01 18:56:47.156 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.156 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.156 - VRageWorker 3 -> Vertex 2025-12-01 18:56:47.156 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.156 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:47.156 - VRageWorker 2 -> Pixel 2025-12-01 18:56:47.156 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.156 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.184 - VRageWorker 1 -> Vertex 2025-12-01 18:56:47.184 - VRageWorker 2 -> Pixel 2025-12-01 18:56:47.184 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.184 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.184 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.184 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:47.184 - VRageWorker 1 -> Vertex 2025-12-01 18:56:47.184 - VRageWorker 2 -> Pixel 2025-12-01 18:56:47.184 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.184 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:56:47.184 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:56:47.184 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:56:47.185 - Render thread -> VRAM report about missing bytes is changed from 176345088 Bytes to 210157568 Bytes 2025-12-01 18:56:47.186 - Render thread -> Info: Frame[11] - Available VRAM budget has changed: 20628 MB 2025-12-01 18:56:47.186 - Render thread -> Info: Frame[11] - Available VRAM budget has changed: 20466 MB 2025-12-01 18:56:47.195 - Render thread -> VRAM report about missing bytes is changed from 210157568 Bytes to 210223104 Bytes 2025-12-01 18:56:47.286 - Render thread -> VRAM report about missing bytes is changed from 210223104 Bytes to 210685952 Bytes 2025-12-01 18:56:47.396 - Render thread -> VRAM report about missing bytes is changed from 210685952 Bytes to 210948096 Bytes 2025-12-01 18:56:47.476 - Render thread -> VRAM report about missing bytes is changed from 210948096 Bytes to 210944000 Bytes 2025-12-01 18:56:47.482 - Render thread -> Info: Frame[17] - Available VRAM budget has changed: 20363 MB 2025-12-01 18:56:47.525 - Render thread -> VRAM report about missing bytes is changed from 210944000 Bytes to 211861504 Bytes 2025-12-01 18:56:47.750 - Render thread -> VRAM report about missing bytes is changed from 211861504 Bytes to 211402752 Bytes 2025-12-01 18:56:47.755 - Render thread -> VRAM report about missing bytes is changed from 211402752 Bytes to 211861504 Bytes 2025-12-01 18:56:50.433 - Render thread -> VRAM report about missing bytes is changed from 211861504 Bytes to 211927040 Bytes 2025-12-01 18:56:51.651 - Render thread -> VRAM report about missing bytes is changed from 211927040 Bytes to 212058112 Bytes 2025-12-01 18:56:51.885 - Render thread -> VRAM report about missing bytes is changed from 212058112 Bytes to 212254720 Bytes 2025-12-01 18:56:56.890 - Render thread -> VRAM report about missing bytes is changed from 212254720 Bytes to 212451328 Bytes 2025-12-01 18:56:57.023 - Render thread -> VRAM report about missing bytes is changed from 212451328 Bytes to 212582400 Bytes 2025-12-01 18:56:58.157 - Render thread -> VRAM report about missing bytes is changed from 212582400 Bytes to 213303296 Bytes 2025-12-01 18:56:58.882 - Render thread -> VRAM report about missing bytes is changed from 213303296 Bytes to 222162944 Bytes 2025-12-01 18:56:58.882 - Render thread -> Info: Frame[647] - Available VRAM budget has changed: 20333 MB 2025-12-01 18:56:58.882 - Render thread -> Info: Frame[647] - Available VRAM budget has changed: 20160 MB 2025-12-01 18:56:58.914 - Render thread -> VRAM report about missing bytes is changed from 222162944 Bytes to 222556160 Bytes 2025-12-01 18:56:58.943 - Render thread -> VRAM report about missing bytes is changed from 222556160 Bytes to 222441472 Bytes 2025-12-01 18:56:59.008 - Render thread -> VRAM report about missing bytes is changed from 222441472 Bytes to 220082176 Bytes 2025-12-01 18:56:59.104 - Render thread -> VRAM report about missing bytes is changed from 220082176 Bytes to 220475392 Bytes 2025-12-01 18:56:59.312 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 18:56:59.312 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 18:56:59.312 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 18:56:59.314 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 18:56:59.314 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 18:56:59.314 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 18:56:59.316 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 18:56:59.316 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 18:56:59.316 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 18:56:59.529 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 18:56:59.529 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 18:56:59.529 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 18:56:59.529 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 18:56:59.529 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 18:56:59.529 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 18:56:59.530 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 18:56:59.530 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 18:56:59.530 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 18:56:59.530 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 18:56:59.530 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 18:56:59.530 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 18:56:59.531 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 18:56:59.531 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 18:56:59.531 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 18:56:59.532 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 18:56:59.532 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 18:56:59.532 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 18:56:59.532 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 18:56:59.532 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 18:56:59.532 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 18:56:59.533 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 18:56:59.533 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 18:56:59.533 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 18:56:59.534 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 18:56:59.534 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 18:56:59.534 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 18:56:59.535 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 18:56:59.535 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 18:56:59.535 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 18:56:59.535 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 18:56:59.535 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 18:56:59.535 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 18:56:59.536 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 18:56:59.536 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 18:56:59.536 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 18:56:59.536 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 18:56:59.536 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 18:56:59.536 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 18:56:59.537 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 18:56:59.537 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 18:56:59.537 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 18:56:59.538 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 18:56:59.538 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 18:56:59.538 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 18:56:59.538 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 18:56:59.538 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 18:56:59.538 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 18:56:59.544 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 18:56:59.544 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 18:56:59.544 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 18:57:00.143 - Render thread -> VRAM report about missing bytes is changed from 220475392 Bytes to 219574272 Bytes 2025-12-01 18:57:00.209 - Render thread -> VRAM report about missing bytes is changed from 219574272 Bytes to 223834112 Bytes 2025-12-01 18:57:00.284 - Render thread -> VRAM report about missing bytes is changed from 223834112 Bytes to 224489472 Bytes 2025-12-01 18:57:00.285 - Render thread -> Info: Frame[665] - Available VRAM budget has changed: 19279 MB 2025-12-01 18:57:00.285 - Render thread -> Info: Frame[665] - Available VRAM budget has changed: 18908 MB 2025-12-01 18:57:00.347 - Render thread -> VRAM report about missing bytes is changed from 224489472 Bytes to 275673088 Bytes 2025-12-01 18:57:00.417 - Render thread -> VRAM report about missing bytes is changed from 275673088 Bytes to 303329280 Bytes 2025-12-01 18:57:00.477 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 303263744 Bytes 2025-12-01 18:57:00.692 - Render thread -> VRAM report about missing bytes is changed from 303263744 Bytes to 303656960 Bytes 2025-12-01 18:57:00.843 - Render thread -> VRAM report about missing bytes is changed from 303656960 Bytes to 303263744 Bytes 2025-12-01 18:57:01.043 - Render thread -> VRAM report about missing bytes is changed from 303263744 Bytes to 303656960 Bytes 2025-12-01 18:57:01.193 - Render thread -> VRAM report about missing bytes is changed from 303656960 Bytes to 303263744 Bytes 2025-12-01 18:57:01.345 - Render thread -> VRAM report about missing bytes is changed from 303263744 Bytes to 302870528 Bytes 2025-12-01 18:57:01.393 - Render thread -> VRAM report about missing bytes is changed from 302870528 Bytes to 303329280 Bytes 2025-12-01 18:57:01.544 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:01.743 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:01.894 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:02.094 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:02.245 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:02.444 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:02.595 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:02.794 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:02.945 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302870528 Bytes 2025-12-01 18:57:03.145 - Render thread -> VRAM report about missing bytes is changed from 302870528 Bytes to 303329280 Bytes 2025-12-01 18:57:03.296 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:03.495 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:03.646 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:03.846 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:03.996 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:04.196 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:04.347 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:04.546 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:04.697 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302870528 Bytes 2025-12-01 18:57:04.897 - Render thread -> VRAM report about missing bytes is changed from 302870528 Bytes to 303329280 Bytes 2025-12-01 18:57:05.047 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:05.247 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:05.398 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:05.597 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:05.748 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:05.948 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:06.098 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:06.298 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:06.449 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302870528 Bytes 2025-12-01 18:57:06.648 - Render thread -> VRAM report about missing bytes is changed from 302870528 Bytes to 303329280 Bytes 2025-12-01 18:57:06.799 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:06.999 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:07.149 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:07.349 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:07.500 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:07.699 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:07.850 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:08.050 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:08.201 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302870528 Bytes 2025-12-01 18:57:08.401 - Render thread -> VRAM report about missing bytes is changed from 302870528 Bytes to 303329280 Bytes 2025-12-01 18:57:08.551 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:08.750 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:08.901 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:09.118 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:09.269 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:09.469 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:09.619 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302936064 Bytes 2025-12-01 18:57:09.819 - Render thread -> VRAM report about missing bytes is changed from 302936064 Bytes to 303329280 Bytes 2025-12-01 18:57:09.970 - Render thread -> VRAM report about missing bytes is changed from 303329280 Bytes to 302845952 Bytes 2025-12-01 18:57:10.003 - Render thread -> VRAM report about missing bytes is changed from 302845952 Bytes to 302891008 Bytes 2025-12-01 18:57:10.170 - Render thread -> VRAM report about missing bytes is changed from 302891008 Bytes to 303349760 Bytes 2025-12-01 18:57:10.236 - Render thread -> VRAM report about missing bytes is changed from 303349760 Bytes to 303480832 Bytes 2025-12-01 18:57:10.257 - Render thread -> VRAM report about missing bytes is changed from 303480832 Bytes to 303521792 Bytes 2025-12-01 18:57:10.273 - Render thread -> VRAM report about missing bytes is changed from 303521792 Bytes to 303677440 Bytes 2025-12-01 18:57:10.289 - Render thread -> VRAM report about missing bytes is changed from 303677440 Bytes to 303591424 Bytes 2025-12-01 18:57:10.304 - Render thread -> VRAM report about missing bytes is changed from 303591424 Bytes to 303616000 Bytes 2025-12-01 18:57:10.320 - Render thread -> VRAM report about missing bytes is changed from 303616000 Bytes to 303222784 Bytes 2025-12-01 18:57:10.370 - Render thread -> VRAM report about missing bytes is changed from 303222784 Bytes to 303419392 Bytes 2025-12-01 18:57:10.453 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303353856 Bytes 2025-12-01 18:57:10.520 - Render thread -> VRAM report about missing bytes is changed from 303353856 Bytes to 303419392 Bytes 2025-12-01 18:57:10.553 - Render thread -> VRAM report about missing bytes is changed from 303419392 Bytes to 303288320 Bytes 2025-12-01 18:57:10.603 - Render thread -> VRAM report about missing bytes is changed from 303288320 Bytes to 303681536 Bytes 2025-12-01 18:57:10.670 - Render thread -> VRAM report about missing bytes is changed from 303681536 Bytes to 303812608 Bytes 2025-12-01 18:57:10.703 - Render thread -> VRAM report about missing bytes is changed from 303812608 Bytes to 303616000 Bytes 2025-12-01 18:57:10.754 - Render thread -> VRAM report about missing bytes is changed from 303616000 Bytes to 303222784 Bytes 2025-12-01 18:57:10.953 - Render thread -> VRAM report about missing bytes is changed from 303222784 Bytes to 303616000 Bytes 2025-12-01 18:57:11.104 - Render thread -> VRAM report about missing bytes is changed from 303616000 Bytes to 303222784 Bytes 2025-12-01 18:57:11.304 - Render thread -> VRAM report about missing bytes is changed from 303222784 Bytes to 303616000 Bytes 2025-12-01 18:57:11.454 - Render thread -> VRAM report about missing bytes is changed from 303616000 Bytes to 303222784 Bytes 2025-12-01 18:57:11.654 - Render thread -> VRAM report about missing bytes is changed from 303222784 Bytes to 303616000 Bytes 2025-12-01 18:57:11.805 - Render thread -> VRAM report about missing bytes is changed from 303616000 Bytes to 303157248 Bytes 2025-12-01 18:57:12.005 - Render thread -> VRAM report about missing bytes is changed from 303157248 Bytes to 303616000 Bytes 2025-12-01 18:57:12.155 - Render thread -> VRAM report about missing bytes is changed from 303616000 Bytes to 303222784 Bytes 2025-12-01 18:57:12.355 - Render thread -> VRAM report about missing bytes is changed from 303222784 Bytes to 303616000 Bytes 2025-12-01 18:57:12.505 - Render thread -> VRAM report about missing bytes is changed from 303616000 Bytes to 303222784 Bytes 2025-12-01 18:57:12.705 - Render thread -> VRAM report about missing bytes is changed from 303222784 Bytes to 303616000 Bytes 2025-12-01 18:57:12.856 - Render thread -> VRAM report about missing bytes is changed from 303616000 Bytes to 303222784 Bytes 2025-12-01 18:57:13.119 - Render thread -> VRAM report about missing bytes is changed from 303222784 Bytes to 303353856 Bytes 2025-12-01 18:57:13.147 - Render thread -> VRAM report about missing bytes is changed from 303353856 Bytes to 303562752 Bytes 2025-12-01 18:57:13.286 - Render thread -> VRAM report about missing bytes is changed from 303562752 Bytes to 303824896 Bytes 2025-12-01 18:57:13.332 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 18:57:13.332 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 3\thumb.jpg saved! 2025-12-01 18:57:13.332 - .NET TP Worker -> Screenshot absolute path: C:\Users\Ciaron - Home\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 3\thumb.jpg 2025-12-01 18:57:13.332 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 18:57:13.370 - Render thread -> VRAM report about missing bytes is changed from 303824896 Bytes to 303235072 Bytes 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-1 created with rcb: 13590042 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-2 created with rcb: 42851692 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-3 created with rcb: 59500211 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-4 created with rcb: 48978540 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-5 created with rcb: 3715494 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-6 created with rcb: 20628287 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-7 created with rcb: 26170390 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-8 created with rcb: 22072060 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-9 created with rcb: 61798811 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-10 created with rcb: 5738865 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-11 created with rcb: 6424324 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-12 created with rcb: 50743588 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-13 created with rcb: 23010466 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-14 created with rcb: 59129424 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-15 created with rcb: 16843380 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-16 created with rcb: 49169197 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-17 created with rcb: 17772636 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-18 created with rcb: 25282052 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-19 created with rcb: 62596049 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-20 created with rcb: 64820558 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-21 created with rcb: 31665763 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-22 created with rcb: 4635069 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-23 created with rcb: 29088114 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-24 created with rcb: 48443735 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-25 created with rcb: 33738153 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-26 created with rcb: 65386373 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-27 created with rcb: 65923852 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-28 created with rcb: 46312053 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-29 created with rcb: 36959314 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-30 created with rcb: 45720132 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-31 created with rcb: 42539104 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-32 created with rcb: 65168513 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-33 created with rcb: 42362830 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-34 created with rcb: 46764970 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-35 created with rcb: 27301472 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-36 created with rcb: 244432 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-37 created with rcb: 16607476 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-38 created with rcb: 8843204 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-39 created with rcb: 51654639 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-40 created with rcb: 30895852 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-41 created with rcb: 25778573 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-42 created with rcb: 2070195 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-43 created with rcb: 51354291 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-44 created with rcb: 48880296 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-45 created with rcb: 58014201 2025-12-01 18:57:13.437 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 18:57:13.438 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-46 created with rcb: 62677959 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-47 created with rcb: 58014201 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-48 created with rcb: 48880296 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-49 created with rcb: 51354291 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-50 created with rcb: 2070195 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-51 created with rcb: 25778573 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-52 created with rcb: 30895852 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-53 created with rcb: 51654639 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-54 created with rcb: 8843204 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-55 created with rcb: 16607476 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-56 created with rcb: 244432 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-57 created with rcb: 27301472 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-58 created with rcb: 46764970 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-59 created with rcb: 42362830 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-60 created with rcb: 65168513 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-61 created with rcb: 42539104 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-62 created with rcb: 45720132 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-63 created with rcb: 36959314 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-64 created with rcb: 46312053 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-65 created with rcb: 65923852 2025-12-01 18:57:13.486 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-66 created with rcb: 65386373 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 18:57:13.487 - Render thread -> Frame [1426] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 18:57:13.503 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-67 created with rcb: 33738153 2025-12-01 18:57:13.503 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-68 created with rcb: 65386373 2025-12-01 18:57:13.503 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-69 created with rcb: 65923852 2025-12-01 18:57:13.503 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-70 created with rcb: 46312053 2025-12-01 18:57:13.503 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-71 created with rcb: 36959314 2025-12-01 18:57:13.503 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-72 created with rcb: 45720132 2025-12-01 18:57:13.503 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-73 created with rcb: 42539104 2025-12-01 18:57:13.503 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-74 created with rcb: 65168513 2025-12-01 18:57:13.503 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-75 created with rcb: 42362830 2025-12-01 18:57:13.503 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-76 created with rcb: 46764970 2025-12-01 18:57:13.503 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-77 created with rcb: 27301472 2025-12-01 18:57:13.503 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-78 created with rcb: 244432 2025-12-01 18:57:13.514 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 18:57:13.516 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 18:57:13.516 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 18:57:13.517 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 18:57:13.517 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 18:57:13.517 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 18:57:13.518 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 18:57:13.518 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 18:57:13.519 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 18:57:13.519 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 18:57:13.519 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 18:57:13.519 - Render thread -> Frame [1427] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 18:57:13.570 - Render thread -> VRAM report about missing bytes is changed from 303235072 Bytes to 303628288 Bytes 2025-12-01 18:57:13.603 - Render thread -> Frame [1433] Parallel Render Command Batch RCB-79 created with rcb: 16607476 2025-12-01 18:57:13.603 - Render thread -> Frame [1433] Parallel Render Command Batch RCB-80 created with rcb: 244432 2025-12-01 18:57:13.659 - Render thread -> Frame [1433] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 18:57:13.660 - Render thread -> Frame [1433] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 18:57:13.680 - Render thread -> VRAM report about missing bytes is changed from 303628288 Bytes to 335745024 Bytes 2025-12-01 18:57:13.680 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-81 created with rcb: 27301472 2025-12-01 18:57:13.680 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-82 created with rcb: 244432 2025-12-01 18:57:13.680 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-83 created with rcb: 16607476 2025-12-01 18:57:13.680 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-84 created with rcb: 46764970 2025-12-01 18:57:13.680 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-85 created with rcb: 42362830 2025-12-01 18:57:13.680 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-86 created with rcb: 65168513 2025-12-01 18:57:13.680 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-87 created with rcb: 42539104 2025-12-01 18:57:13.680 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-88 created with rcb: 45720132 2025-12-01 18:57:13.680 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-89 created with rcb: 36959314 2025-12-01 18:57:13.688 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 18:57:13.691 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 18:57:13.693 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 18:57:13.693 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 18:57:13.693 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 18:57:13.693 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 18:57:13.694 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 18:57:13.694 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 18:57:13.694 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 18:57:13.702 - Render thread -> VRAM report about missing bytes is changed from 335745024 Bytes to 335667200 Bytes 2025-12-01 18:57:13.707 - Render thread -> VRAM report about missing bytes is changed from 335667200 Bytes to 335851520 Bytes 2025-12-01 18:57:13.738 - Render thread -> VRAM report about missing bytes is changed from 335851520 Bytes to 335978496 Bytes 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-90 created with rcb: 46312053 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-91 created with rcb: 36959314 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-92 created with rcb: 45720132 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-93 created with rcb: 42539104 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-94 created with rcb: 65168513 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-95 created with rcb: 42362830 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-96 created with rcb: 46764970 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-97 created with rcb: 16607476 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-98 created with rcb: 244432 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-99 created with rcb: 27301472 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-100 created with rcb: 65923852 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-101 created with rcb: 65386373 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-102 created with rcb: 33738153 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-103 created with rcb: 8843204 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-104 created with rcb: 51654639 2025-12-01 18:57:13.803 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-105 created with rcb: 30895852 2025-12-01 18:57:13.833 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 18:57:13.833 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 18:57:13.833 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 18:57:13.833 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 18:57:13.833 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 18:57:13.833 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 18:57:13.833 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 18:57:13.833 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 18:57:13.833 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 18:57:13.833 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 18:57:13.833 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 18:57:13.833 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 18:57:13.836 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 18:57:13.837 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-01 18:57:13.837 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-01 18:57:13.837 - Render thread -> Frame [1439] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-01 18:57:13.851 - Render thread -> VRAM report about missing bytes is changed from 335978496 Bytes to 335831040 Bytes 2025-12-01 18:57:13.851 - Render thread -> Frame [1440] Parallel Render Command Batch RCB-106 created with rcb: 25778573 2025-12-01 18:57:13.856 - Render thread -> Frame [1440] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-01 18:57:13.870 - Render thread -> VRAM report about missing bytes is changed from 335831040 Bytes to 336093184 Bytes 2025-12-01 18:57:13.890 - Render thread -> VRAM report about missing bytes is changed from 336093184 Bytes to 336375808 Bytes 2025-12-01 18:57:13.904 - Render thread -> VRAM report about missing bytes is changed from 336375808 Bytes to 336113664 Bytes 2025-12-01 18:57:14.053 - Render thread -> VRAM report about missing bytes is changed from 336113664 Bytes to 336572416 Bytes 2025-12-01 18:57:14.204 - Render thread -> VRAM report about missing bytes is changed from 336572416 Bytes to 336179200 Bytes 2025-12-01 18:57:14.254 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-107 created with rcb: 30895852 2025-12-01 18:57:14.254 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-108 created with rcb: 25778573 2025-12-01 18:57:14.254 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-109 created with rcb: 51654639 2025-12-01 18:57:14.254 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-110 created with rcb: 8843204 2025-12-01 18:57:14.254 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-111 created with rcb: 33738153 2025-12-01 18:57:14.254 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-112 created with rcb: 65386373 2025-12-01 18:57:14.254 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-113 created with rcb: 65923852 2025-12-01 18:57:14.254 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-114 created with rcb: 27301472 2025-12-01 18:57:14.254 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-115 created with rcb: 244432 2025-12-01 18:57:14.309 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-01 18:57:14.310 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-01 18:57:14.310 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-01 18:57:14.310 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-01 18:57:14.310 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-01 18:57:14.310 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-01 18:57:14.310 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-01 18:57:14.310 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-01 18:57:14.310 - Render thread -> Frame [1464] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-01 18:57:14.338 - Render thread -> VRAM report about missing bytes is changed from 336179200 Bytes to 336547840 Bytes 2025-12-01 18:57:14.338 - Render thread -> Frame [1465] Parallel Render Command Batch RCB-116 created with rcb: 16607476 2025-12-01 18:57:14.338 - Render thread -> Frame [1465] Parallel Render Command Batch RCB-117 created with rcb: 46764970 2025-12-01 18:57:14.338 - Render thread -> Frame [1465] Parallel Render Command Batch RCB-118 created with rcb: 42362830 2025-12-01 18:57:14.347 - Render thread -> Frame [1465] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-01 18:57:14.347 - Render thread -> Frame [1465] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-01 18:57:14.347 - Render thread -> Frame [1465] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-01 18:57:14.364 - Render thread -> VRAM report about missing bytes is changed from 336547840 Bytes to 337702912 Bytes 2025-12-01 18:57:14.388 - Render thread -> VRAM report about missing bytes is changed from 337702912 Bytes to 337272832 Bytes 2025-12-01 18:57:14.395 - Render thread -> VRAM report about missing bytes is changed from 337272832 Bytes to 336740352 Bytes 2025-12-01 18:57:14.422 - Render thread -> VRAM report about missing bytes is changed from 336740352 Bytes to 338640896 Bytes 2025-12-01 18:57:14.504 - Render thread -> VRAM report about missing bytes is changed from 338640896 Bytes to 339427328 Bytes 2025-12-01 18:57:14.538 - Render thread -> VRAM report about missing bytes is changed from 339427328 Bytes to 340017152 Bytes 2025-12-01 18:57:14.571 - Render thread -> VRAM report about missing bytes is changed from 340017152 Bytes to 339623936 Bytes 2025-12-01 18:57:14.588 - Render thread -> VRAM report about missing bytes is changed from 339623936 Bytes to 339230720 Bytes 2025-12-01 18:57:14.688 - Render thread -> VRAM report about missing bytes is changed from 339230720 Bytes to 338837504 Bytes 2025-12-01 18:57:14.835 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 18:57:14.840 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 18:57:14.866 - Render thread -> VRAM report about missing bytes is changed from 338837504 Bytes to 339533824 Bytes 2025-12-01 18:57:14.904 - Render thread -> VRAM report about missing bytes is changed from 339533824 Bytes to 339951616 Bytes 2025-12-01 18:57:14.946 - Render thread -> VRAM report about missing bytes is changed from 339951616 Bytes to 339894272 Bytes 2025-12-01 18:57:14.994 - Render thread -> VRAM report about missing bytes is changed from 339894272 Bytes to 340574208 Bytes 2025-12-01 18:57:15.028 - Render thread -> VRAM report about missing bytes is changed from 340574208 Bytes to 354893824 Bytes 2025-12-01 18:57:15.060 - Render thread -> VRAM report about missing bytes is changed from 354893824 Bytes to 355647488 Bytes 2025-12-01 18:57:15.089 - Render thread -> VRAM report about missing bytes is changed from 355647488 Bytes to 355422208 Bytes 2025-12-01 18:57:15.109 - Render thread -> VRAM report about missing bytes is changed from 355422208 Bytes to 356077568 Bytes 2025-12-01 18:57:15.157 - Render thread -> VRAM report about missing bytes is changed from 356077568 Bytes to 356143104 Bytes 2025-12-01 18:57:15.206 - Render thread -> VRAM report about missing bytes is changed from 356143104 Bytes to 355487744 Bytes 2025-12-01 18:57:15.307 - Render thread -> VRAM report about missing bytes is changed from 355487744 Bytes to 354308096 Bytes 2025-12-01 18:57:15.346 - Render thread -> VRAM report about missing bytes is changed from 354308096 Bytes to 354045952 Bytes 2025-12-01 18:57:15.371 - Render thread -> VRAM report about missing bytes is changed from 354045952 Bytes to 354832384 Bytes 2025-12-01 18:57:15.406 - Render thread -> VRAM report about missing bytes is changed from 354832384 Bytes to 354709504 Bytes 2025-12-01 18:57:15.440 - Render thread -> VRAM report about missing bytes is changed from 354709504 Bytes to 353267712 Bytes 2025-12-01 18:57:15.447 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 18:57:15.472 - Render thread -> VRAM report about missing bytes is changed from 353267712 Bytes to 354316288 Bytes 2025-12-01 18:57:15.542 - Render thread -> VRAM report about missing bytes is changed from 354316288 Bytes to 353529856 Bytes 2025-12-01 18:57:15.639 - Render thread -> VRAM report about missing bytes is changed from 353529856 Bytes to 354316288 Bytes 2025-12-01 18:57:15.707 - Render thread -> VRAM report about missing bytes is changed from 354316288 Bytes to 353267712 Bytes 2025-12-01 18:57:15.738 - Render thread -> VRAM report about missing bytes is changed from 353267712 Bytes to 353628160 Bytes 2025-12-01 18:57:15.807 - Render thread -> VRAM report about missing bytes is changed from 353628160 Bytes to 353689600 Bytes 2025-12-01 18:57:15.923 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:16.125 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 18:57:16.273 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353230848 Bytes 2025-12-01 18:57:16.472 - Render thread -> VRAM report about missing bytes is changed from 353230848 Bytes to 353689600 Bytes 2025-12-01 18:57:16.623 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:16.823 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 18:57:16.974 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:17.173 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 18:57:17.324 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:17.524 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 18:57:17.675 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:17.874 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 18:57:18.025 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353230848 Bytes 2025-12-01 18:57:18.224 - Render thread -> VRAM report about missing bytes is changed from 353230848 Bytes to 353689600 Bytes 2025-12-01 18:57:18.375 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:18.575 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 18:57:18.725 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:18.925 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 18:57:19.076 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:19.275 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 18:57:19.426 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:19.626 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 18:57:19.777 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353230848 Bytes 2025-12-01 18:57:19.976 - Render thread -> VRAM report about missing bytes is changed from 353230848 Bytes to 353689600 Bytes 2025-12-01 18:57:20.127 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:20.327 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 18:57:20.477 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:20.677 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 18:57:20.827 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:21.027 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353689600 Bytes 2025-12-01 18:57:21.178 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353296384 Bytes 2025-12-01 18:57:21.327 - Render thread -> VRAM report about missing bytes is changed from 353296384 Bytes to 353255424 Bytes 2025-12-01 18:57:21.364 - Render thread -> VRAM report about missing bytes is changed from 353255424 Bytes to 353308672 Bytes 2025-12-01 18:57:21.377 - Render thread -> VRAM report about missing bytes is changed from 353308672 Bytes to 353701888 Bytes 2025-12-01 18:57:21.528 - Render thread -> VRAM report about missing bytes is changed from 353701888 Bytes to 353226752 Bytes 2025-12-01 18:57:21.575 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2025-12-01 18:57:21.575 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2025-12-01 18:57:21.581 - Render thread -> VRAM report about missing bytes is changed from 353226752 Bytes to 353746944 Bytes 2025-12-01 18:57:21.590 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 16 to 32. 2025-12-01 18:57:21.591 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 16 to 32. 2025-12-01 18:57:21.595 - Render thread -> VRAM report about missing bytes is changed from 353746944 Bytes to 353771520 Bytes 2025-12-01 18:57:21.605 - Render thread -> VRAM report about missing bytes is changed from 353771520 Bytes to 353685504 Bytes 2025-12-01 18:57:21.613 - Render thread -> VRAM report about missing bytes is changed from 353685504 Bytes to 353660928 Bytes 2025-12-01 18:57:21.728 - Render thread -> VRAM report about missing bytes is changed from 353660928 Bytes to 354119680 Bytes 2025-12-01 18:57:21.879 - Render thread -> VRAM report about missing bytes is changed from 354119680 Bytes to 353726464 Bytes 2025-12-01 18:57:22.098 - Render thread -> VRAM report about missing bytes is changed from 353726464 Bytes to 354119680 Bytes 2025-12-01 18:57:22.248 - Render thread -> VRAM report about missing bytes is changed from 354119680 Bytes to 353726464 Bytes 2025-12-01 18:57:22.448 - Render thread -> VRAM report about missing bytes is changed from 353726464 Bytes to 354119680 Bytes 2025-12-01 18:57:22.598 - Render thread -> VRAM report about missing bytes is changed from 354119680 Bytes to 353726464 Bytes 2025-12-01 18:57:22.798 - Render thread -> VRAM report about missing bytes is changed from 353726464 Bytes to 354119680 Bytes 2025-12-01 18:57:22.949 - Render thread -> VRAM report about missing bytes is changed from 354119680 Bytes to 353726464 Bytes 2025-12-01 18:57:23.148 - Render thread -> VRAM report about missing bytes is changed from 353726464 Bytes to 354119680 Bytes 2025-12-01 18:57:23.299 - Render thread -> VRAM report about missing bytes is changed from 354119680 Bytes to 353660928 Bytes 2025-12-01 18:57:23.499 - Render thread -> VRAM report about missing bytes is changed from 353660928 Bytes to 354119680 Bytes 2025-12-01 18:57:23.650 - Render thread -> VRAM report about missing bytes is changed from 354119680 Bytes to 353726464 Bytes 2025-12-01 18:57:23.856 - Render thread -> VRAM report about missing bytes is changed from 353726464 Bytes to 354119680 Bytes 2025-12-01 18:57:25.429 - Render thread -> VRAM report about missing bytes is changed from 354119680 Bytes to 355168256 Bytes 2025-12-01 18:57:25.561 - Render thread -> VRAM report about missing bytes is changed from 355168256 Bytes to 353828864 Bytes 2025-12-01 18:57:25.883 - Render thread -> VRAM report about missing bytes is changed from 353828864 Bytes to 353374208 Bytes 2025-12-01 18:57:26.049 - Render thread -> VRAM report about missing bytes is changed from 353374208 Bytes to 382496768 Bytes 2025-12-01 18:57:26.067 - Render thread -> VRAM report about missing bytes is changed from 382496768 Bytes to 436035584 Bytes 2025-12-01 18:57:26.082 - Render thread -> VRAM report about missing bytes is changed from 436035584 Bytes to 435232768 Bytes 2025-12-01 18:57:26.135 - Render thread -> VRAM report about missing bytes is changed from 435232768 Bytes to 432873472 Bytes 2025-12-01 18:57:26.283 - Render thread -> VRAM report about missing bytes is changed from 432873472 Bytes to 433266688 Bytes 2025-12-01 18:57:26.434 - Render thread -> VRAM report about missing bytes is changed from 433266688 Bytes to 432873472 Bytes