2025-12-01 18:45:15.956 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 18:45:15.957 - Main Thread -> App Version: 2.0.2.14 2025-12-01 18:45:15.959 - Main Thread -> VRage renderer started 2025-12-01 18:45:15.959 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-01 18:45:15.969 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 18:45:15.969 - Main Thread -> NvApi - Driver Version: 2025-12-01 18:45:15.969 - Main Thread -> NvApi - NvApi Version: 2025-12-01 18:45:16.221 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 18:45:16.221 - Main Thread -> AMD - Driver Version: 25.3.1 2025-12-01 18:45:16.227 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 18:45:16.227 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 18:45:16.232 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 18:45:16.234 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 18:45:16.234 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 18:45:16.234 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 18:45:16.234 - Main Thread -> Enumerating adapters by preference 2025-12-01 18:45:16.242 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 18:45:16.242 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 18:45:16.242 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 18:45:16.243 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 18:45:16.350 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 18:45:16.443 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 18:45:16.443 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Entering 2025-12-01 18:45:16.444 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list 2025-12-01 18:45:16.444 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list done 2025-12-01 18:45:16.446 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate 2025-12-01 18:45:16.450 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate done 2025-12-01 18:45:16.450 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list 2025-12-01 18:45:16.450 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list done 2025-12-01 18:45:16.450 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate 2025-12-01 18:45:16.452 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate done 2025-12-01 18:45:16.452 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list 2025-12-01 18:45:16.452 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 display mode list done 2025-12-01 18:45:16.452 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate 2025-12-01 18:45:16.453 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 2 refresh rate done 2025-12-01 18:45:16.453 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Exiting 2025-12-01 18:45:16.453 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 18:45:16.453 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 18:45:16.453 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 18:45:16.453 - Main Thread -> Skipping software adapter 2025-12-01 18:45:16.454 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 18:45:16.456 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY1 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY1 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 63550, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 63550 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 18:45:16.456 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY2 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY2 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 63550, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 63550 OutputId = 1 DesktopBounds = Min:-1080, -836 Max:0, 1084 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 18:45:16.456 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY3 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY3 Description = DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 63550, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True AdapterLuid = 63550 OutputId = 2 DesktopBounds = Min:1920, -848 Max:3000, 1072 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25687330816 SharedRAM = 34323048448 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.3.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 62.078976 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 18:45:16.457 - Main Thread -> Adapter list composed 2025-12-01 18:45:16.476 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 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1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": 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60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 63550, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 63550,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 18:45:16.477 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY2","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 576,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 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{"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 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60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 18:45:16.477 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY3","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 400,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 640,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 480,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 600,"Height": 800,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 624,"Height": 832,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 634,"Height": 1128,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1152,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 1280,"RefreshRate": {"Numerator": 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1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1440,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 900,"Height": 1600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 960,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 990,"Height": 1760,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 1280,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1050,"Height": 1680,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1080,"Height": 1920,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1200,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY3","Description": "DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 63550, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 63550,"OutputId": 2,"DesktopBounds": {"Min": {"X": 1920,"Y": -848},"Max": {"X": 3000,"Y": 1072}},"DesktopResolution": {"X": 1080,"Y": 1920},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 18:45:16.477 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 18:45:16.478 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25687330816, Shared RAM: 34323048448, Luid: 63550, rev: 200, subsys id: -462348894, vendor id: 4098, supported device: True","AdapterLuid": 63550,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 25687330816,"SharedRAM": 34323048448,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.3.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 62.078976,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 18:45:16.478 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 18:45:16.588 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 18:45:16.588 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 18:45:16.589 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 18:45:16.589 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 18:45:16.591 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 18:45:16.591 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 18:45:16.591 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 18:45:16.592 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 18:45:16.592 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 18:45:16.597 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 7900 XTX","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 18:45:16.599 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 18:45:16.601 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.22,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2025-12-01 18:45:16.604 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 7900 XTX","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 18:45:16.620 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 18:45:16.620 - Render thread -> IsD3D12Supported = True 2025-12-01 18:45:16.622 - Render thread -> Debug layer enabled: False 2025-12-01 18:45:16.622 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 18:45:16.709 - Render thread -> Direct Storage supported 2025-12-01 18:45:16.709 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 18:45:16.709 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 18:45:16.709 - Render thread -> Current Device Info: 2025-12-01 18:45:16.710 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 18:45:16.710 - Render thread -> OutputMergerLogicOp: True 2025-12-01 18:45:16.710 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 18:45:16.710 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 18:45:16.710 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 18:45:16.710 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 18:45:16.710 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 18:45:16.710 - Render thread -> ROVsSupported: True 2025-12-01 18:45:16.710 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 18:45:16.710 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 18:45:16.710 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 18:45:16.710 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 18:45:16.710 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 18:45:16.710 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 18:45:16.710 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 18:45:16.710 - Render thread -> WaveOps: True 2025-12-01 18:45:16.710 - Render thread -> WaveLaneCountMin: 32 2025-12-01 18:45:16.710 - Render thread -> WaveLaneCountMax: 64 2025-12-01 18:45:16.710 - Render thread -> TotalLaneCount: 6144 2025-12-01 18:45:16.710 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 18:45:16.710 - Render thread -> Int64ShaderOps: True 2025-12-01 18:45:16.710 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 18:45:16.710 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 18:45:16.710 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 18:45:16.710 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 18:45:16.710 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 18:45:16.710 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 18:45:16.710 - Render thread -> BarycentricsSupported: True 2025-12-01 18:45:16.710 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 18:45:16.710 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 18:45:16.710 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 18:45:16.710 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 18:45:16.710 - Render thread -> RenderPassesTier: Tier0 2025-12-01 18:45:16.710 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 18:45:16.710 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 18:45:16.710 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 18:45:16.710 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 18:45:16.710 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 18:45:16.710 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 18:45:16.711 - Render thread -> MeshShaderTier: Tier1 2025-12-01 18:45:16.711 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 18:45:16.716 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 18:45:16.717 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 18:45:16.717 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 18:45:16.718 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 18:45:16.718 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 18:45:16.719 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 9519104 Bytes 2025-12-01 18:45:16.720 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 18:45:16.720 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 18:45:17.143 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 18:45:17.143 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 18:45:17.143 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 18:45:17.143 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 18:45:17.145 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 18:45:17.145 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 18:45:17.145 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 18:45:17.146 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 18:45:17.155 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 18:45:17.155 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 18:45:17.200 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 18:45:17.200 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 18:45:17.201 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 18:45:17.201 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 18:45:17.203 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 18:45:17.204 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 18:45:17.205 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 18:45:17.206 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 18:45:17.206 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 18:45:17.207 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 18:45:17.207 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 18:45:17.209 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 18:45:17.229 - Render thread -> UseShaderAsserts: False 2025-12-01 18:45:17.229 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 18:45:17.230 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 18:45:17.230 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 18:45:17.230 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 18:45:17.230 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 18:45:17.232 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 18:45:17.236 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 18:45:17.237 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 18:45:17.240 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 18:45:17.240 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 18:45:17.240 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 18:45:17.240 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 18:45:17.243 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 18:45:17.243 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 18:45:17.244 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 18:45:17.244 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 18:45:17.244 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 18:45:17.244 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 18:45:17.247 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 18:45:17.247 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 18:45:17.260 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 18:45:17.270 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 18:45:17.279 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 18:45:17.280 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 18:45:17.287 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 18:45:17.288 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 18:45:17.290 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 18:45:17.308 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 18:45:17.308 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 18:45:17.310 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 18:45:17.310 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 18:45:17.311 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 18:45:17.311 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 18:45:17.323 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 18:45:17.323 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 18:45:17.335 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 18:45:17.335 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 18:45:17.335 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 18:45:17.335 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 18:45:17.335 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 18:45:17.335 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 18:45:17.387 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 18:45:17.387 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 18:45:17.387 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 18:45:17.387 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 18:45:17.387 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 18:45:17.389 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 18:45:17.396 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 18:45:17.483 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 18:45:17.485 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 18:45:17.487 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 18:45:17.487 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 18:45:17.487 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 18:45:17.487 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 18:45:17.487 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 18:45:17.488 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 18:45:17.488 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 18:45:17.490 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 18:45:17.490 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 18:45:17.490 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 18:45:17.490 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 18:45:17.490 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 18:45:17.594 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 18:45:17.594 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 18:45:17.621 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 18:45:17.629 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 18:45:17.629 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 18:45:17.631 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 18:45:17.631 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 18:45:17.660 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 18:45:17.662 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 18:45:17.677 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 18:45:17.682 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 18:45:17.854 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 18:45:17.855 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 18:45:17.856 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 18:45:17.856 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 18:45:17.865 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 18:45:18.143 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 18:45:18.145 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60000, "Denominator": 1001 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 18:45:18.231 - Render thread -> VRAM report about missing bytes is changed from 9519104 Bytes to 24506368 Bytes 2025-12-01 18:45:18.260 - Render thread -> VRAM report about missing bytes is changed from 24506368 Bytes to 24768512 Bytes 2025-12-01 18:45:18.268 - Render thread -> VRAM report about missing bytes is changed from 24768512 Bytes to 24965120 Bytes 2025-12-01 18:45:18.268 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20818 MB 2025-12-01 18:45:18.268 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20714 MB 2025-12-01 18:45:18.431 - Render thread -> VRAM report about missing bytes is changed from 24965120 Bytes to 25489408 Bytes 2025-12-01 18:45:19.031 - VRageWorker 3 -> Vertex 2025-12-01 18:45:19.031 - VRageWorker 5 -> Pixel 2025-12-01 18:45:19.033 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.033 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.033 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.033 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.033 - VRageWorker 5 -> Vertex 2025-12-01 18:45:19.033 - VRageWorker 3 -> Pixel 2025-12-01 18:45:19.033 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.034 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.034 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.034 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.082 - VRageWorker 3 -> Vertex 2025-12-01 18:45:19.082 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.083 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.083 - VRageWorker 8 -> Pixel 2025-12-01 18:45:19.083 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.083 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.083 - VRageWorker 3 -> Vertex 2025-12-01 18:45:19.083 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.083 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.083 - VRageWorker 6 -> Pixel 2025-12-01 18:45:19.083 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.083 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.114 - VRageWorker 2 -> Vertex 2025-12-01 18:45:19.114 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.114 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.114 - VRageWorker 3 -> Pixel 2025-12-01 18:45:19.114 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.114 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.114 - VRageWorker 4 -> Vertex 2025-12-01 18:45:19.114 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.114 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.114 - VRageWorker 13 -> Pixel 2025-12-01 18:45:19.114 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.114 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.128 - Render thread -> VRAM report about missing bytes is changed from 25489408 Bytes to 43044864 Bytes 2025-12-01 18:45:19.145 - VRageWorker 6 -> Vertex 2025-12-01 18:45:19.145 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.145 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.145 - VRageWorker 4 -> Pixel 2025-12-01 18:45:19.145 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.145 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.145 - VRageWorker 10 -> Vertex 2025-12-01 18:45:19.145 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.145 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.145 - VRageWorker 4 -> Pixel 2025-12-01 18:45:19.145 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.145 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.177 - VRageWorker 0 -> Vertex 2025-12-01 18:45:19.177 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.177 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.177 - VRageWorker 4 -> Pixel 2025-12-01 18:45:19.177 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.177 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.178 - VRageWorker 5 -> Vertex 2025-12-01 18:45:19.178 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.178 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.178 - VRageWorker 8 -> Pixel 2025-12-01 18:45:19.178 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.178 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.204 - VRageWorker 1 -> Pixel 2025-12-01 18:45:19.204 - VRageWorker 6 -> Vertex 2025-12-01 18:45:19.204 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.204 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.204 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.204 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.205 - VRageWorker 5 -> Vertex 2025-12-01 18:45:19.205 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.205 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.205 - VRageWorker 0 -> Pixel 2025-12-01 18:45:19.205 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.205 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.232 - VRageWorker 6 -> Pixel 2025-12-01 18:45:19.232 - VRageWorker 7 -> Vertex 2025-12-01 18:45:19.232 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.232 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.232 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.232 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.232 - VRageWorker 12 -> Vertex 2025-12-01 18:45:19.232 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.232 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.232 - VRageWorker 8 -> Pixel 2025-12-01 18:45:19.232 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.232 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.253 - Render thread -> Info: Frame[35] - Available VRAM budget has changed: 20663 MB 2025-12-01 18:45:19.254 - Render thread -> Info: Frame[35] - Available VRAM budget has changed: 20544 MB 2025-12-01 18:45:19.257 - VRageWorker 5 -> Vertex 2025-12-01 18:45:19.257 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.257 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.257 - VRageWorker 6 -> Pixel 2025-12-01 18:45:19.257 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.257 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.257 - VRageWorker 12 -> Vertex 2025-12-01 18:45:19.257 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.257 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 18:45:19.257 - VRageWorker 3 -> Pixel 2025-12-01 18:45:19.257 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 18:45:19.257 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 18:45:19.820 - Render thread -> VRAM report about missing bytes is changed from 43044864 Bytes to 213045248 Bytes 2025-12-01 18:45:19.990 - Render thread -> VRAM report about missing bytes is changed from 213045248 Bytes to 246005760 Bytes 2025-12-01 18:45:19.997 - Render thread -> Info: Frame[37] - Available VRAM budget has changed: 20404 MB 2025-12-01 18:45:19.997 - Render thread -> Info: Frame[37] - Available VRAM budget has changed: 20139 MB 2025-12-01 18:45:20.011 - Render thread -> VRAM report about missing bytes is changed from 246005760 Bytes to 245940224 Bytes 2025-12-01 18:45:20.356 - Render thread -> VRAM report about missing bytes is changed from 245940224 Bytes to 245481472 Bytes 2025-12-01 18:45:20.367 - Render thread -> VRAM report about missing bytes is changed from 245481472 Bytes to 245940224 Bytes 2025-12-01 18:45:24.422 - Render thread -> VRAM report about missing bytes is changed from 245940224 Bytes to 246005760 Bytes 2025-12-01 18:45:31.451 - Render thread -> VRAM report about missing bytes is changed from 246005760 Bytes to 246136832 Bytes 2025-12-01 18:45:31.972 - Render thread -> VRAM report about missing bytes is changed from 246136832 Bytes to 246333440 Bytes 2025-12-01 18:45:38.378 - Render thread -> VRAM report about missing bytes is changed from 246333440 Bytes to 246292480 Bytes 2025-12-01 18:45:38.412 - Render thread -> VRAM report about missing bytes is changed from 246292480 Bytes to 246226944 Bytes 2025-12-01 18:45:38.431 - Render thread -> VRAM report about missing bytes is changed from 246226944 Bytes to 246288384 Bytes 2025-12-01 18:45:38.745 - Render thread -> VRAM report about missing bytes is changed from 246288384 Bytes to 246226944 Bytes 2025-12-01 18:45:38.779 - Render thread -> VRAM report about missing bytes is changed from 246226944 Bytes to 246267904 Bytes 2025-12-01 18:45:38.928 - Render thread -> Info: Frame[1147] - Available VRAM budget has changed: 20512 MB 2025-12-01 18:45:39.429 - Render thread -> Info: Frame[1177] - Available VRAM budget has changed: 20285 MB 2025-12-01 18:46:13.982 - Render thread -> VRAM report about missing bytes is changed from 246267904 Bytes to 246988800 Bytes 2025-12-01 18:46:14.730 - Render thread -> VRAM report about missing bytes is changed from 246988800 Bytes to 255848448 Bytes 2025-12-01 18:46:14.731 - Render thread -> Info: Frame[3271] - Available VRAM budget has changed: 20226 MB 2025-12-01 18:46:14.731 - Render thread -> Info: Frame[3271] - Available VRAM budget has changed: 20054 MB 2025-12-01 18:46:14.752 - Render thread -> VRAM report about missing bytes is changed from 255848448 Bytes to 256241664 Bytes 2025-12-01 18:46:14.766 - Render thread -> VRAM report about missing bytes is changed from 256241664 Bytes to 256126976 Bytes 2025-12-01 18:46:14.861 - Render thread -> VRAM report about missing bytes is changed from 256126976 Bytes to 253767680 Bytes 2025-12-01 18:46:15.025 - Render thread -> VRAM report about missing bytes is changed from 253767680 Bytes to 254160896 Bytes 2025-12-01 18:46:15.162 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 18:46:15.162 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 18:46:15.162 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 18:46:15.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 18:46:15.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 18:46:15.165 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 18:46:15.166 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 18:46:15.166 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 18:46:15.166 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 18:46:15.406 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 18:46:15.406 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 18:46:15.406 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 18:46:15.407 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 18:46:15.407 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 18:46:15.407 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 18:46:15.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 18:46:15.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 18:46:15.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 18:46:15.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 18:46:15.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 18:46:15.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 18:46:15.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 18:46:15.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 18:46:15.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 18:46:15.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 18:46:15.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 18:46:15.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 18:46:15.411 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 18:46:15.411 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 18:46:15.411 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 18:46:15.411 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 18:46:15.411 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 18:46:15.411 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 18:46:15.412 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 18:46:15.412 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 18:46:15.412 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 18:46:15.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 18:46:15.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 18:46:15.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 18:46:15.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 18:46:15.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 18:46:15.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 18:46:15.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 18:46:15.414 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 18:46:15.414 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 18:46:15.414 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 18:46:15.414 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 18:46:15.414 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 18:46:15.415 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 18:46:15.415 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 18:46:15.415 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 18:46:15.415 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 18:46:15.415 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 18:46:15.415 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 18:46:15.416 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 18:46:15.416 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 18:46:15.416 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 18:46:15.419 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 18:46:15.419 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 18:46:15.419 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 18:46:15.963 - Render thread -> VRAM report about missing bytes is changed from 254160896 Bytes to 253652992 Bytes 2025-12-01 18:46:16.030 - Render thread -> VRAM report about missing bytes is changed from 253652992 Bytes to 257912832 Bytes 2025-12-01 18:46:16.105 - Render thread -> VRAM report about missing bytes is changed from 257912832 Bytes to 258568192 Bytes 2025-12-01 18:46:16.114 - Render thread -> Info: Frame[3285] - Available VRAM budget has changed: 19804 MB 2025-12-01 18:46:16.114 - Render thread -> Info: Frame[3285] - Available VRAM budget has changed: 19400 MB 2025-12-01 18:46:16.163 - Render thread -> VRAM report about missing bytes is changed from 258568192 Bytes to 300380160 Bytes 2025-12-01 18:46:16.232 - Render thread -> VRAM report about missing bytes is changed from 300380160 Bytes to 315256832 Bytes 2025-12-01 18:46:16.300 - Render thread -> VRAM report about missing bytes is changed from 315256832 Bytes to 315191296 Bytes 2025-12-01 18:46:16.580 - Render thread -> VRAM report about missing bytes is changed from 315191296 Bytes to 315584512 Bytes 2025-12-01 18:46:16.597 - Render thread -> VRAM report about missing bytes is changed from 315584512 Bytes to 317943808 Bytes 2025-12-01 18:46:16.614 - Render thread -> VRAM report about missing bytes is changed from 317943808 Bytes to 332951552 Bytes 2025-12-01 18:46:16.630 - Render thread -> VRAM report about missing bytes is changed from 332951552 Bytes to 336228352 Bytes 2025-12-01 18:46:16.731 - Render thread -> VRAM report about missing bytes is changed from 336228352 Bytes to 335835136 Bytes 2025-12-01 18:46:16.930 - Render thread -> VRAM report about missing bytes is changed from 335835136 Bytes to 336228352 Bytes 2025-12-01 18:46:17.081 - Render thread -> VRAM report about missing bytes is changed from 336228352 Bytes to 335835136 Bytes 2025-12-01 18:46:17.233 - Render thread -> VRAM report about missing bytes is changed from 335835136 Bytes to 335441920 Bytes 2025-12-01 18:46:17.281 - Render thread -> VRAM report about missing bytes is changed from 335441920 Bytes to 335900672 Bytes 2025-12-01 18:46:17.431 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335507456 Bytes 2025-12-01 18:46:17.631 - Render thread -> VRAM report about missing bytes is changed from 335507456 Bytes to 335900672 Bytes 2025-12-01 18:46:17.782 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335507456 Bytes 2025-12-01 18:46:17.981 - Render thread -> VRAM report about missing bytes is changed from 335507456 Bytes to 335900672 Bytes 2025-12-01 18:46:18.132 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335507456 Bytes 2025-12-01 18:46:18.332 - Render thread -> VRAM report about missing bytes is changed from 335507456 Bytes to 335900672 Bytes 2025-12-01 18:46:18.482 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335507456 Bytes 2025-12-01 18:46:18.682 - Render thread -> VRAM report about missing bytes is changed from 335507456 Bytes to 335900672 Bytes 2025-12-01 18:46:18.833 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335441920 Bytes 2025-12-01 18:46:19.032 - Render thread -> VRAM report about missing bytes is changed from 335441920 Bytes to 335900672 Bytes 2025-12-01 18:46:19.183 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335507456 Bytes 2025-12-01 18:46:19.383 - Render thread -> VRAM report about missing bytes is changed from 335507456 Bytes to 335900672 Bytes 2025-12-01 18:46:19.533 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335507456 Bytes 2025-12-01 18:46:19.733 - Render thread -> VRAM report about missing bytes is changed from 335507456 Bytes to 335900672 Bytes 2025-12-01 18:46:19.884 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335507456 Bytes 2025-12-01 18:46:20.083 - Render thread -> VRAM report about missing bytes is changed from 335507456 Bytes to 335900672 Bytes 2025-12-01 18:46:20.234 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335507456 Bytes 2025-12-01 18:46:20.434 - Render thread -> VRAM report about missing bytes is changed from 335507456 Bytes to 335900672 Bytes 2025-12-01 18:46:20.585 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335441920 Bytes 2025-12-01 18:46:20.785 - Render thread -> VRAM report about missing bytes is changed from 335441920 Bytes to 335900672 Bytes 2025-12-01 18:46:20.935 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335507456 Bytes 2025-12-01 18:46:21.135 - Render thread -> VRAM report about missing bytes is changed from 335507456 Bytes to 335900672 Bytes 2025-12-01 18:46:21.285 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335507456 Bytes 2025-12-01 18:46:21.485 - Render thread -> VRAM report about missing bytes is changed from 335507456 Bytes to 335900672 Bytes 2025-12-01 18:46:21.636 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335507456 Bytes 2025-12-01 18:46:21.835 - Render thread -> VRAM report about missing bytes is changed from 335507456 Bytes to 335900672 Bytes 2025-12-01 18:46:21.986 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335507456 Bytes 2025-12-01 18:46:22.186 - Render thread -> VRAM report about missing bytes is changed from 335507456 Bytes to 335900672 Bytes 2025-12-01 18:46:22.337 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335441920 Bytes 2025-12-01 18:46:22.536 - Render thread -> VRAM report about missing bytes is changed from 335441920 Bytes to 335900672 Bytes 2025-12-01 18:46:22.691 - Render thread -> VRAM report about missing bytes is changed from 335900672 Bytes to 335482880 Bytes 2025-12-01 18:46:22.721 - Render thread -> VRAM report about missing bytes is changed from 335482880 Bytes to 335527936 Bytes 2025-12-01 18:46:22.753 - Render thread -> VRAM report about missing bytes is changed from 335527936 Bytes to 335659008 Bytes 2025-12-01 18:46:22.787 - Render thread -> VRAM report about missing bytes is changed from 335659008 Bytes to 335683584 Bytes 2025-12-01 18:46:22.887 - Render thread -> VRAM report about missing bytes is changed from 335683584 Bytes to 336076800 Bytes 2025-12-01 18:46:22.920 - Render thread -> VRAM report about missing bytes is changed from 336076800 Bytes to 336117760 Bytes 2025-12-01 18:46:22.956 - Render thread -> VRAM report about missing bytes is changed from 336117760 Bytes to 336162816 Bytes 2025-12-01 18:46:22.988 - Render thread -> VRAM report about missing bytes is changed from 336162816 Bytes to 336187392 Bytes 2025-12-01 18:46:23.037 - Render thread -> VRAM report about missing bytes is changed from 336187392 Bytes to 335794176 Bytes 2025-12-01 18:46:23.103 - Render thread -> VRAM report about missing bytes is changed from 335794176 Bytes to 335990784 Bytes 2025-12-01 18:46:23.139 - Render thread -> VRAM report about missing bytes is changed from 335990784 Bytes to 335925248 Bytes 2025-12-01 18:46:23.187 - Render thread -> VRAM report about missing bytes is changed from 335925248 Bytes to 335990784 Bytes 2025-12-01 18:46:23.220 - Render thread -> VRAM report about missing bytes is changed from 335990784 Bytes to 335859712 Bytes 2025-12-01 18:46:23.237 - Render thread -> VRAM report about missing bytes is changed from 335859712 Bytes to 336252928 Bytes 2025-12-01 18:46:23.387 - Render thread -> VRAM report about missing bytes is changed from 336252928 Bytes to 335859712 Bytes 2025-12-01 18:46:23.403 - Render thread -> VRAM report about missing bytes is changed from 335859712 Bytes to 335990784 Bytes 2025-12-01 18:46:23.437 - Render thread -> VRAM report about missing bytes is changed from 335990784 Bytes to 335794176 Bytes 2025-12-01 18:46:23.587 - Render thread -> VRAM report about missing bytes is changed from 335794176 Bytes to 336187392 Bytes 2025-12-01 18:46:23.738 - Render thread -> VRAM report about missing bytes is changed from 336187392 Bytes to 335794176 Bytes 2025-12-01 18:46:23.937 - Render thread -> VRAM report about missing bytes is changed from 335794176 Bytes to 336187392 Bytes 2025-12-01 18:46:24.088 - Render thread -> VRAM report about missing bytes is changed from 336187392 Bytes to 335728640 Bytes 2025-12-01 18:46:24.288 - Render thread -> VRAM report about missing bytes is changed from 335728640 Bytes to 336187392 Bytes 2025-12-01 18:46:24.438 - Render thread -> VRAM report about missing bytes is changed from 336187392 Bytes to 335794176 Bytes 2025-12-01 18:46:24.638 - Render thread -> VRAM report about missing bytes is changed from 335794176 Bytes to 336187392 Bytes 2025-12-01 18:46:24.789 - Render thread -> VRAM report about missing bytes is changed from 336187392 Bytes to 335794176 Bytes 2025-12-01 18:46:24.988 - Render thread -> VRAM report about missing bytes is changed from 335794176 Bytes to 336187392 Bytes 2025-12-01 18:46:25.139 - Render thread -> VRAM report about missing bytes is changed from 336187392 Bytes to 335794176 Bytes 2025-12-01 18:46:25.350 - Render thread -> VRAM report about missing bytes is changed from 335794176 Bytes to 336187392 Bytes 2025-12-01 18:46:25.490 - Render thread -> VRAM report about missing bytes is changed from 336187392 Bytes to 335794176 Bytes 2025-12-01 18:46:25.789 - Render thread -> VRAM report about missing bytes is changed from 335794176 Bytes to 335925248 Bytes 2025-12-01 18:46:25.831 - Render thread -> VRAM report about missing bytes is changed from 335925248 Bytes to 335740928 Bytes 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-1 created with rcb: 26328374 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-2 created with rcb: 62478619 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-3 created with rcb: 18279577 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-4 created with rcb: 14778524 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-5 created with rcb: 2755185 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-6 created with rcb: 1523791 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-7 created with rcb: 2517301 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-8 created with rcb: 60003513 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-9 created with rcb: 15349163 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-10 created with rcb: 33821914 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-11 created with rcb: 41455894 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-12 created with rcb: 48488240 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-13 created with rcb: 33966584 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-14 created with rcb: 16272562 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-15 created with rcb: 29973582 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-16 created with rcb: 34614549 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-17 created with rcb: 54454328 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-18 created with rcb: 33387262 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-19 created with rcb: 40452767 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-20 created with rcb: 60496733 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-21 created with rcb: 9001872 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-22 created with rcb: 42354962 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-23 created with rcb: 11298445 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-24 created with rcb: 58596264 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-25 created with rcb: 24775428 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-26 created with rcb: 62605561 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-27 created with rcb: 39807186 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-28 created with rcb: 6410411 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-29 created with rcb: 57842502 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-30 created with rcb: 2189843 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-31 created with rcb: 49698974 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-32 created with rcb: 24212920 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-33 created with rcb: 50310536 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-34 created with rcb: 63511248 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-35 created with rcb: 32486561 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-36 created with rcb: 59324878 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-37 created with rcb: 45404251 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-38 created with rcb: 64208788 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-39 created with rcb: 51146017 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-40 created with rcb: 27514718 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-41 created with rcb: 39905357 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-42 created with rcb: 16583582 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-43 created with rcb: 62739997 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-44 created with rcb: 26010331 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-45 created with rcb: 18780479 2025-12-01 18:46:25.979 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 18:46:25.980 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-46 created with rcb: 15178711 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-47 created with rcb: 18780479 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-48 created with rcb: 26010331 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-49 created with rcb: 62739997 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-50 created with rcb: 16583582 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-51 created with rcb: 39905357 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-52 created with rcb: 27514718 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-53 created with rcb: 51146017 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-54 created with rcb: 64208788 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-55 created with rcb: 45404251 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-56 created with rcb: 59324878 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-57 created with rcb: 32486561 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-58 created with rcb: 63511248 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-59 created with rcb: 50310536 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-60 created with rcb: 24212920 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-61 created with rcb: 49698974 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-62 created with rcb: 2189843 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-63 created with rcb: 57842502 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-64 created with rcb: 6410411 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-65 created with rcb: 39807186 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-66 created with rcb: 62605561 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-67 created with rcb: 24775428 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-68 created with rcb: 58596264 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-69 created with rcb: 11298445 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-70 created with rcb: 42354962 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-71 created with rcb: 9001872 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-72 created with rcb: 60496733 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-73 created with rcb: 40452767 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-74 created with rcb: 33387262 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-75 created with rcb: 54454328 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-76 created with rcb: 34614549 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-77 created with rcb: 29973582 2025-12-01 18:46:26.028 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-78 created with rcb: 16272562 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 18:46:26.029 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 18:46:26.039 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 18:46:26.040 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 18:46:26.041 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 18:46:26.042 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 18:46:26.042 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 18:46:26.042 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 18:46:26.042 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 18:46:26.042 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 18:46:26.043 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 18:46:26.043 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 18:46:26.043 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 18:46:26.043 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 18:46:26.128 - Render thread -> VRAM report about missing bytes is changed from 335740928 Bytes to 336134144 Bytes 2025-12-01 18:46:26.128 - Render thread -> Frame [3845] Parallel Render Command Batch RCB-79 created with rcb: 33966584 2025-12-01 18:46:26.128 - Render thread -> Frame [3845] Parallel Render Command Batch RCB-80 created with rcb: 16272562 2025-12-01 18:46:26.164 - Render thread -> Frame [3845] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 18:46:26.165 - Render thread -> Frame [3845] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 18:46:26.183 - Render thread -> VRAM report about missing bytes is changed from 336134144 Bytes to 336007168 Bytes 2025-12-01 18:46:26.183 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-81 created with rcb: 29973582 2025-12-01 18:46:26.183 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-82 created with rcb: 34614549 2025-12-01 18:46:26.183 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-83 created with rcb: 54454328 2025-12-01 18:46:26.183 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-84 created with rcb: 33387262 2025-12-01 18:46:26.183 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-85 created with rcb: 40452767 2025-12-01 18:46:26.183 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-86 created with rcb: 60496733 2025-12-01 18:46:26.183 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-87 created with rcb: 9001872 2025-12-01 18:46:26.183 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-88 created with rcb: 42354962 2025-12-01 18:46:26.183 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-89 created with rcb: 11298445 2025-12-01 18:46:26.190 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 18:46:26.193 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 18:46:26.194 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 18:46:26.194 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 18:46:26.194 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 18:46:26.194 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 18:46:26.194 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 18:46:26.194 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 18:46:26.194 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 18:46:26.201 - Render thread -> VRAM report about missing bytes is changed from 336007168 Bytes to 335929344 Bytes 2025-12-01 18:46:26.206 - Render thread -> VRAM report about missing bytes is changed from 335929344 Bytes to 336113664 Bytes 2025-12-01 18:46:26.210 - Render thread -> VRAM report about missing bytes is changed from 336113664 Bytes to 336240640 Bytes 2025-12-01 18:46:26.251 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-90 created with rcb: 58596264 2025-12-01 18:46:26.251 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-91 created with rcb: 11298445 2025-12-01 18:46:26.251 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-92 created with rcb: 42354962 2025-12-01 18:46:26.251 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-93 created with rcb: 9001872 2025-12-01 18:46:26.251 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-94 created with rcb: 60496733 2025-12-01 18:46:26.251 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-95 created with rcb: 40452767 2025-12-01 18:46:26.251 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-96 created with rcb: 33387262 2025-12-01 18:46:26.251 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-97 created with rcb: 54454328 2025-12-01 18:46:26.251 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-98 created with rcb: 34614549 2025-12-01 18:46:26.251 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-99 created with rcb: 29973582 2025-12-01 18:46:26.251 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-100 created with rcb: 16272562 2025-12-01 18:46:26.251 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-101 created with rcb: 33966584 2025-12-01 18:46:26.280 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 18:46:26.281 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 18:46:26.281 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 18:46:26.281 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 18:46:26.281 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 18:46:26.281 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 18:46:26.281 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 18:46:26.281 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 18:46:26.281 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 18:46:26.281 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 18:46:26.281 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 18:46:26.281 - Render thread -> Frame [3852] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 18:46:26.291 - Render thread -> VRAM report about missing bytes is changed from 336240640 Bytes to 336613376 Bytes 2025-12-01 18:46:26.291 - Render thread -> Frame [3853] Parallel Render Command Batch RCB-102 created with rcb: 24775428 2025-12-01 18:46:26.291 - Render thread -> Frame [3853] Parallel Render Command Batch RCB-103 created with rcb: 62605561 2025-12-01 18:46:26.291 - Render thread -> Frame [3853] Parallel Render Command Batch RCB-104 created with rcb: 39807186 2025-12-01 18:46:26.291 - Render thread -> Frame [3853] Parallel Render Command Batch RCB-105 created with rcb: 6410411 2025-12-01 18:46:26.296 - Render thread -> Frame [3853] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 18:46:26.298 - Render thread -> Frame [3853] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-01 18:46:26.298 - Render thread -> Frame [3853] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-01 18:46:26.298 - Render thread -> Frame [3853] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-01 18:46:26.305 - Render thread -> VRAM report about missing bytes is changed from 336613376 Bytes to 336031744 Bytes 2025-12-01 18:46:26.305 - Render thread -> Frame [3854] Parallel Render Command Batch RCB-106 created with rcb: 57842502 2025-12-01 18:46:26.310 - Render thread -> Frame [3854] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-01 18:46:26.319 - Render thread -> VRAM report about missing bytes is changed from 336031744 Bytes to 336515072 Bytes 2025-12-01 18:46:26.330 - Render thread -> VRAM report about missing bytes is changed from 336515072 Bytes to 336637952 Bytes 2025-12-01 18:46:26.346 - Render thread -> VRAM report about missing bytes is changed from 336637952 Bytes to 336375808 Bytes 2025-12-01 18:46:26.495 - Render thread -> VRAM report about missing bytes is changed from 336375808 Bytes to 336834560 Bytes 2025-12-01 18:46:26.646 - Render thread -> VRAM report about missing bytes is changed from 336834560 Bytes to 336441344 Bytes 2025-12-01 18:46:26.712 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-107 created with rcb: 6410411 2025-12-01 18:46:26.712 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-108 created with rcb: 57842502 2025-12-01 18:46:26.712 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-109 created with rcb: 39807186 2025-12-01 18:46:26.712 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-110 created with rcb: 62605561 2025-12-01 18:46:26.712 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-111 created with rcb: 24775428 2025-12-01 18:46:26.712 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-112 created with rcb: 33966584 2025-12-01 18:46:26.712 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-113 created with rcb: 16272562 2025-12-01 18:46:26.712 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-114 created with rcb: 29973582 2025-12-01 18:46:26.712 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-115 created with rcb: 34614549 2025-12-01 18:46:26.765 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-01 18:46:26.766 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-01 18:46:26.766 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-01 18:46:26.766 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-01 18:46:26.766 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-01 18:46:26.766 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-01 18:46:26.766 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-01 18:46:26.766 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-01 18:46:26.766 - Render thread -> Frame [3879] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-01 18:46:26.786 - Render thread -> VRAM report about missing bytes is changed from 336441344 Bytes to 336809984 Bytes 2025-12-01 18:46:26.786 - Render thread -> Frame [3880] Parallel Render Command Batch RCB-116 created with rcb: 54454328 2025-12-01 18:46:26.786 - Render thread -> Frame [3880] Parallel Render Command Batch RCB-117 created with rcb: 33387262 2025-12-01 18:46:26.786 - Render thread -> Frame [3880] Parallel Render Command Batch RCB-118 created with rcb: 40452767 2025-12-01 18:46:26.792 - Render thread -> Frame [3880] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-01 18:46:26.792 - Render thread -> Frame [3880] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-01 18:46:26.792 - Render thread -> Frame [3880] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-01 18:46:26.818 - Render thread -> VRAM report about missing bytes is changed from 336809984 Bytes to 337965056 Bytes 2025-12-01 18:46:26.826 - Render thread -> VRAM report about missing bytes is changed from 337965056 Bytes to 337534976 Bytes 2025-12-01 18:46:26.831 - Render thread -> VRAM report about missing bytes is changed from 337534976 Bytes to 337002496 Bytes 2025-12-01 18:46:26.858 - Render thread -> VRAM report about missing bytes is changed from 337002496 Bytes to 338903040 Bytes 2025-12-01 18:46:26.896 - Render thread -> VRAM report about missing bytes is changed from 338903040 Bytes to 339296256 Bytes 2025-12-01 18:46:26.919 - Render thread -> VRAM report about missing bytes is changed from 339296256 Bytes to 339689472 Bytes 2025-12-01 18:46:26.930 - Render thread -> VRAM report about missing bytes is changed from 339689472 Bytes to 340279296 Bytes 2025-12-01 18:46:26.946 - Render thread -> VRAM report about missing bytes is changed from 340279296 Bytes to 339886080 Bytes 2025-12-01 18:46:26.977 - Render thread -> VRAM report about missing bytes is changed from 339886080 Bytes to 339492864 Bytes 2025-12-01 18:46:27.047 - Render thread -> VRAM report about missing bytes is changed from 339492864 Bytes to 339099648 Bytes 2025-12-01 18:46:27.253 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 18:46:27.254 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 18:46:27.276 - Render thread -> VRAM report about missing bytes is changed from 339099648 Bytes to 339992576 Bytes 2025-12-01 18:46:27.315 - Render thread -> VRAM report about missing bytes is changed from 339992576 Bytes to 340140032 Bytes 2025-12-01 18:46:27.342 - Render thread -> VRAM report about missing bytes is changed from 340140032 Bytes to 340344832 Bytes 2025-12-01 18:46:27.371 - Render thread -> VRAM report about missing bytes is changed from 340344832 Bytes to 341008384 Bytes 2025-12-01 18:46:27.393 - Render thread -> VRAM report about missing bytes is changed from 341008384 Bytes to 341778432 Bytes 2025-12-01 18:46:27.419 - Render thread -> VRAM report about missing bytes is changed from 341778432 Bytes to 356360192 Bytes 2025-12-01 18:46:27.442 - Render thread -> VRAM report about missing bytes is changed from 356360192 Bytes to 355983360 Bytes 2025-12-01 18:46:27.468 - Render thread -> VRAM report about missing bytes is changed from 355983360 Bytes to 355000320 Bytes 2025-12-01 18:46:27.498 - Render thread -> VRAM report about missing bytes is changed from 355000320 Bytes to 354594816 Bytes 2025-12-01 18:46:27.531 - Render thread -> VRAM report about missing bytes is changed from 354594816 Bytes to 354201600 Bytes 2025-12-01 18:46:27.565 - Render thread -> VRAM report about missing bytes is changed from 354201600 Bytes to 353452032 Bytes 2025-12-01 18:46:27.720 - Render thread -> VRAM report about missing bytes is changed from 353452032 Bytes to 355024896 Bytes 2025-12-01 18:46:27.740 - Render thread -> VRAM report about missing bytes is changed from 355024896 Bytes to 356204544 Bytes 2025-12-01 18:46:27.750 - Render thread -> VRAM report about missing bytes is changed from 356204544 Bytes to 355352576 Bytes 2025-12-01 18:46:27.765 - Render thread -> VRAM report about missing bytes is changed from 355352576 Bytes to 353910784 Bytes 2025-12-01 18:46:27.782 - Render thread -> VRAM report about missing bytes is changed from 353910784 Bytes to 355745792 Bytes 2025-12-01 18:46:27.815 - Render thread -> VRAM report about missing bytes is changed from 355745792 Bytes to 354566144 Bytes 2025-12-01 18:46:27.918 - Render thread -> VRAM report about missing bytes is changed from 354566144 Bytes to 354697216 Bytes 2025-12-01 18:46:27.965 - Render thread -> VRAM report about missing bytes is changed from 354697216 Bytes to 355483648 Bytes 2025-12-01 18:46:27.977 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 18:46:28.020 - Render thread -> VRAM report about missing bytes is changed from 355483648 Bytes to 356020224 Bytes 2025-12-01 18:46:28.070 - Render thread -> VRAM report about missing bytes is changed from 356020224 Bytes to 354578432 Bytes 2025-12-01 18:46:28.081 - Render thread -> Info: Frame[3939] - Available VRAM budget has changed: 19659 MB 2025-12-01 18:46:28.081 - Render thread -> Info: Frame[3939] - Available VRAM budget has changed: 19256 MB 2025-12-01 18:46:28.112 - Render thread -> VRAM report about missing bytes is changed from 354578432 Bytes to 353529856 Bytes 2025-12-01 18:46:28.231 - Render thread -> VRAM report about missing bytes is changed from 353529856 Bytes to 353497088 Bytes 2025-12-01 18:46:28.265 - Render thread -> VRAM report about missing bytes is changed from 353497088 Bytes to 353558528 Bytes 2025-12-01 18:46:28.297 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:28.449 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353492992 Bytes 2025-12-01 18:46:28.648 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 353951744 Bytes 2025-12-01 18:46:28.798 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:28.998 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:29.149 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:29.348 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:29.500 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:29.699 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:29.850 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:30.049 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:30.200 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353492992 Bytes 2025-12-01 18:46:30.405 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 354476032 Bytes 2025-12-01 18:46:30.418 - Render thread -> VRAM report about missing bytes is changed from 354476032 Bytes to 355262464 Bytes 2025-12-01 18:46:30.434 - Render thread -> VRAM report about missing bytes is changed from 355262464 Bytes to 354476032 Bytes 2025-12-01 18:46:30.451 - Render thread -> VRAM report about missing bytes is changed from 354476032 Bytes to 353951744 Bytes 2025-12-01 18:46:30.550 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:30.750 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:30.900 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:31.100 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:31.251 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:31.450 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:31.601 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:31.801 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:31.952 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353492992 Bytes 2025-12-01 18:46:32.151 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 353951744 Bytes 2025-12-01 18:46:32.302 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:32.501 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:32.652 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:32.852 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:33.003 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:33.202 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:33.361 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:33.553 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:33.704 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353492992 Bytes 2025-12-01 18:46:33.903 - Render thread -> VRAM report about missing bytes is changed from 353492992 Bytes to 353951744 Bytes 2025-12-01 18:46:34.054 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:34.254 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353951744 Bytes 2025-12-01 18:46:34.404 - Render thread -> VRAM report about missing bytes is changed from 353951744 Bytes to 353558528 Bytes 2025-12-01 18:46:34.438 - Render thread -> VRAM report about missing bytes is changed from 353558528 Bytes to 353517568 Bytes 2025-12-01 18:46:34.470 - Render thread -> VRAM report about missing bytes is changed from 353517568 Bytes to 353570816 Bytes 2025-12-01 18:46:34.605 - Render thread -> VRAM report about missing bytes is changed from 353570816 Bytes to 353964032 Bytes 2025-12-01 18:46:34.620 - Render thread -> VRAM report about missing bytes is changed from 353964032 Bytes to 353947648 Bytes 2025-12-01 18:46:34.654 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 2 needed elements, resizing from 1 to 2. 2025-12-01 18:46:34.655 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 2 needed elements, resizing from 1 to 2. 2025-12-01 18:46:34.660 - Render thread -> VRAM report about missing bytes is changed from 353947648 Bytes to 354140160 Bytes 2025-12-01 18:46:34.677 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 2 to 32. 2025-12-01 18:46:34.678 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 2 to 32. 2025-12-01 18:46:34.682 - Render thread -> VRAM report about missing bytes is changed from 354140160 Bytes to 354492416 Bytes 2025-12-01 18:46:34.691 - Render thread -> VRAM report about missing bytes is changed from 354492416 Bytes to 354406400 Bytes 2025-12-01 18:46:34.706 - Render thread -> VRAM report about missing bytes is changed from 354406400 Bytes to 354381824 Bytes 2025-12-01 18:46:34.754 - Render thread -> VRAM report about missing bytes is changed from 354381824 Bytes to 353988608 Bytes 2025-12-01 18:46:34.954 - Render thread -> VRAM report about missing bytes is changed from 353988608 Bytes to 354381824 Bytes 2025-12-01 18:46:35.105 - Render thread -> VRAM report about missing bytes is changed from 354381824 Bytes to 353988608 Bytes 2025-12-01 18:46:35.304 - Render thread -> VRAM report about missing bytes is changed from 353988608 Bytes to 354381824 Bytes 2025-12-01 18:46:35.455 - Render thread -> VRAM report about missing bytes is changed from 354381824 Bytes to 353923072 Bytes 2025-12-01 18:46:35.655 - Render thread -> VRAM report about missing bytes is changed from 353923072 Bytes to 354381824 Bytes 2025-12-01 18:46:35.805 - Render thread -> VRAM report about missing bytes is changed from 354381824 Bytes to 353988608 Bytes 2025-12-01 18:46:36.006 - Render thread -> VRAM report about missing bytes is changed from 353988608 Bytes to 354381824 Bytes 2025-12-01 18:46:36.156 - Render thread -> VRAM report about missing bytes is changed from 354381824 Bytes to 353988608 Bytes 2025-12-01 18:46:37.059 - Render thread -> VRAM report about missing bytes is changed from 353988608 Bytes to 354775040 Bytes 2025-12-01 18:46:38.025 - Render thread -> Info: Frame[4433] - Available VRAM budget has changed: 19487 MB 2025-12-01 18:46:38.025 - Render thread -> Info: Frame[4433] - Available VRAM budget has changed: 19085 MB 2025-12-01 18:46:38.050 - Render thread -> VRAM report about missing bytes is changed from 354775040 Bytes to 356020224 Bytes 2025-12-01 18:46:38.123 - Render thread -> VRAM report about missing bytes is changed from 356020224 Bytes to 354795520 Bytes 2025-12-01 18:46:38.127 - Render thread -> Info: Frame[4435] - Available VRAM budget has changed: 19384 MB 2025-12-01 18:46:38.127 - Render thread -> Info: Frame[4435] - Available VRAM budget has changed: 18982 MB 2025-12-01 18:46:38.197 - Render thread -> VRAM report about missing bytes is changed from 354795520 Bytes to 354287616 Bytes 2025-12-01 18:46:38.450 - Render thread -> VRAM report about missing bytes is changed from 354287616 Bytes to 354226176 Bytes 2025-12-01 18:46:38.743 - Render thread -> VRAM report about missing bytes is changed from 354226176 Bytes to 382689280 Bytes 2025-12-01 18:46:38.780 - Render thread -> VRAM report about missing bytes is changed from 382689280 Bytes to 381886464 Bytes 2025-12-01 18:46:38.809 - Render thread -> VRAM report about missing bytes is changed from 381886464 Bytes to 379527168 Bytes 2025-12-01 18:46:38.934 - Render thread -> VRAM report about missing bytes is changed from 379527168 Bytes to 379920384 Bytes 2025-12-01 18:46:39.085 - Render thread -> VRAM report about missing bytes is changed from 379920384 Bytes to 379527168 Bytes 2025-12-01 18:46:39.251 - Render thread -> VRAM report about missing bytes is changed from 379527168 Bytes to 433004544 Bytes 2025-12-01 18:46:39.284 - Render thread -> VRAM report about missing bytes is changed from 433004544 Bytes to 433397760 Bytes 2025-12-01 18:46:39.368 - Render thread -> VRAM report about missing bytes is changed from 433397760 Bytes to 433332224 Bytes 2025-12-01 18:46:39.435 - Render thread -> VRAM report about missing bytes is changed from 433332224 Bytes to 432939008 Bytes 2025-12-01 18:46:39.635 - Render thread -> VRAM report about missing bytes is changed from 432939008 Bytes to 433332224 Bytes 2025-12-01 18:46:39.785 - Render thread -> VRAM report about missing bytes is changed from 433332224 Bytes to 432939008 Bytes 2025-12-01 18:46:39.936 - Render thread -> VRAM report about missing bytes is changed from 432939008 Bytes to 432676864 Bytes 2025-12-01 18:46:39.952 - Render thread -> VRAM report about missing bytes is changed from 432676864 Bytes to 432611328 Bytes 2025-12-01 18:46:39.985 - Render thread -> VRAM report about missing bytes is changed from 432611328 Bytes to 433070080 Bytes 2025-12-01 18:46:40.136 - Render thread -> VRAM report about missing bytes is changed from 433070080 Bytes to 432676864 Bytes 2025-12-01 18:46:40.335 - Render thread -> VRAM report about missing bytes is changed from 432676864 Bytes to 433070080 Bytes 2025-12-01 18:46:40.385 - Render thread -> VRAM report about missing bytes is changed from 433070080 Bytes to 433266688 Bytes 2025-12-01 18:46:40.530 - Render thread -> VRAM report about missing bytes is changed from 433266688 Bytes to 511639552 Bytes 2025-12-01 18:46:40.533 - Render thread -> Info: Frame[4539] - Available VRAM budget has changed: 19269 MB