Performance Main Thread: 605.72us, 3.64 % Input: 147.25us Draw: 3.74us Platform: 28.68ns Session: 170.54ms Render Render Thread Average Frame: 26.56ms, 531.1 %, (Imprecise) Current Frame: 19.83ms, 396.7 %, (Imprecise) Average Work: 18.06ms, 361.2 %, (Imprecise) Current Work: 10.15ms, 203.1 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 28.47ms, 569.4 %, (Imprecise) Current Frame: 18.85ms, 377.0 %, (Imprecise) Average Work: 19.30ms, 386.0 %, (Imprecise) Current Work: 19.37ms, 387.4 %, (Imprecise) Render Frequency: 51.74Hz, 200.00Hz, VSync: Disabled Worker Pool: 4.97 % Load: 4.97 % Worker Count: 10 PCU Total: 155518 Spatial Trigger System Entity updates: 63 Total Trigger Updates: 799 Trigger Count: 51 Encounters Session: AllManagedSystems: 13977 (total), 0 (player), 13977 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 13977 (total), 0 (player), 13977 (NPC) RenderSceneStats Streaming GPU Report Available Total: 6.743Gi Free: 1.422Gi Reserved: 0 Usage: 5.321Gi Game Report Available Raw: 6.743Gi Available Filtered: 6.709Gi Target Unused: 687Mi Target Usage: 6.038Gi Current Usage: 5.321Gi Usage Delta: 0 Usage Details Missing: 408.3Mi Non-Streaming: 1.808Gi Streaming: 3.114Gi Real Available Streaming: 3.831Gi Min Available Streaming: 2Gi Min Critical Streaming: 84.76Mi Final Available Streaming: 3.831Gi Streaming Details Critical Pinned Textures: 56.36Mi Standard Pinned Textures: 378.2Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 1.422Gi Standard Textures: 571.2Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 138 Dispatch Count: 89 DispatchRays Count: 0 ExecuteIndirect Count: 175 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 38250 Alive Particles Count: 39232 Dead Particles Count: 2147 Percentage of the budget used: 7.8464 Active Emitter Count: 294 Borrowed resources Queried: 456MiB Allocated: 458MiB Concurrently borrowed: 105MiB Total Memory Allocated: 5.612Gi Default: 5.321Gi NonStreaming: 730.5Mi HeapManager: 179.8Mi Free: 179.8Mi Bindable Buffers: 26.25Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 24.75Mi Bindable Textures: 462.4Mi RO Textures: 8.75Mi RO Cube Texture: 8Ki Render Target Textures: 132.8Mi RW Render Target Textures: 132.8Mi Depth Stencils: 188.1Mi Cube Depth Stencils: 0 Managed Buffers: 25.44Mi Free: 25.44Mi Streaming: 3.114Gi Textures: 3.114Gi Missing: 408.3Mi Specific: 1.095Gi Borrowing: 457.7Mi Flare: 40.27Ki Grass: 12.54Mi Light Clustering: 95.38Mi Material: 766.5Ki Mwm: 275.3Mi Particle: 38.38Mi Raytracing: 0 Runtime Data: 16.62Mi Unknown: 0 Armor: 16.62Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Scene: 113.8Mi Unified Index Buffer: 96Mi Water: 0 Mix: 1.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 12.17Mi Managed Generated Textures: 52Ki Upload: 288.1Mi Data Uploader: 256Mi Bindable Buffers: 30.62Mi Upload Buffers: 14.62Mi Transient Constants: 16Mi Bindable Textures: 1.5Mi Upload Textures: 1.5Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 16654 Default: 16382 NonStreaming: 252 HeapManager: 17 Free: 17 Bindable Buffers: 158 Persistent Constant Buffers: 24 Read-Write Buffers: 134 Bindable Textures: 49 RO Textures: 10 RO Cube Texture: 2 Render Target Textures: 15 RW Render Target Textures: 11 Depth Stencils: 11 Cube Depth Stencils: 0 Managed Buffers: 10 Free: 10 Streaming: 418 Textures: 418 Missing: 1 Specific: 15711 Borrowing: 44 Flare: 2 Grass: 25 Light Clustering: 18 Material: 4 Mwm: 2679 Particle: 20 Raytracing: 0 Runtime Data: 9875 Unknown: 0 Armor: 9875 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Scene: 50 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 2975 Managed Generated Textures: 13 Upload: 152 Data Uploader: 1 Bindable Buffers: 145 Upload Buffers: 144 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 320 Unused Memory (MiB): 25.6875 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 154 Mix: 0 Material: 3 Grass: 1 Armor: 50 ManagedROBuffer occupancy: 100 Mix: 0 Mwm: 217 Armor: 7 ManagedROBuffer occupancy: 100 Mwm: 212 ManagedROBuffer occupancy: 100 Mwm: 155 Mix: 0 Armor: 7 ManagedROBuffer occupancy: 100 Mwm: 96 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 149 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 93 Mix: 0 Armor: 34 ManagedROBuffer occupancy: 100 Mwm: 125 Mix: 1 Armor: 102 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 188 Mix: 1 Armor: 32 ManagedROBuffer occupancy: 19.726562 Mwm: 18 Mix: 1 Armor: 31 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 3159 Safe Instance Count: 13475 Indices Count: 1710546 Indices to Triangle Count: 570182 MainView[SecondPass] Real Instance Count: 22 Safe Instance Count: 12084 Indices Count: 882 Indices to Triangle Count: 294 Visible PointLight count: 89 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 981 Visible Grass count: 0 Visible ParticleEmitter count: 359 Flares Occlusion Queries count: 90 Visible Flares count: 4 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 12 Safe Instance Count: 12 Indices Count: 299235 Indices to Triangle Count: 99745 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 250 Safe Instance Count: 423 Indices Count: 809676 Indices to Triangle Count: 269892 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 3466 Safe Instance Count: 6216 Indices Count: 2372595 Indices to Triangle Count: 790865 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 7107 Safe Instance Count: 7107 Indices Count: 2726529 Indices to Triangle Count: 908843 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 5664 Safe Instance Count: 5664 Indices Count: 203286 Indices to Triangle Count: 67762 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 1301 Safe Instance Count: 1950 Indices Count: 24048 Indices to Triangle Count: 8016 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 649 Safe Instance Count: 649 Indices Count: 10542 Indices to Triangle Count: 3514 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 1212682 1: 123387 2: 504 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 1559 HZB Mip-2 Count: 1814 HZB Mip-3 Count: 489 HZB Mip-4 Count: 1451 HZB Mip-5 Count: 1063 HZB Mip-6 Count: 253 HZB Mip-7 Count: 196 HZB Mip-8 Count: 1 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 5.63GiB Default: 5.33GiB NonStreaming: 740.34MiB HeapManager: 179.83MiB Free: 179.83MiB Bindable Buffers: 31.31MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 29.81MiB Bindable Textures: 466.88MiB RO Textures: 8.75MiB RO Cube Texture: 4.51MiB Render Target Textures: 132.81MiB RW Render Target Textures: 132.75MiB Depth Stencils: 188.06MiB Cube Depth Stencils: 0.00B Managed Buffers: 25.69MiB Free: 25.69MiB Streaming: 3.11GiB Textures: 3.11GiB Missing: 408.25MiB Specific: 1.10GiB Borrowing: 457.69MiB Flare: 50.33KiB Grass: 12.54MiB Light Clustering: 95.38MiB Material: 766.45KiB Mwm: 275.31MiB Particle: 38.38MiB Raytracing: 0.00B Runtime Data: 16.61MiB Unknown: 0.00B Armor: 16.61MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 113.75MiB Unified Index Buffer: 96.00MiB Water: 0.00B Mix: 1.56MiB Clearing Manager: 2.38MiB Local Shadow Textures: 0.00B Asset Cache Textures: 12.17MiB Managed Generated Textures: 52.00KiB Upload: 288.56MiB Data Uploader: 256.00MiB Bindable Buffers: 31.06MiB Upload Buffers: 15.06MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 14.81MiB Bindable Buffers: 14.81MiB Read Back Buffers: 14.81MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 8.40GiB Process Memory: 8.40GiB GC: 753.58MiB GC Total: 753.58MiB GC Committed Total: 1.11GiB GC Total Allocated: 4.68GiB GC Total Pause Duration: 2.91s GC Collection Count 0: 448 GC Collection Count 1: 177 GC Collection Count 2: 13 Havok Memory: 227.34MiB Native Allocators: 68.56MiB Heap: 68.50MiB Bump: 58.06KiB Systems: 5.75GiB DCS_Scenes: 24.96MiB Render12: 5.63GiB Default: 5.33GiB NonStreaming: 740.34MiB HeapManager: 179.83MiB Free: 179.83MiB Bindable Buffers: 31.31MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 29.81MiB Bindable Textures: 466.88MiB RO Textures: 8.75MiB RO Cube Texture: 4.51MiB Render Target Textures: 132.81MiB RW Render Target Textures: 132.75MiB Depth Stencils: 188.06MiB Cube Depth Stencils: 0.00B Managed Buffers: 25.69MiB Free: 25.69MiB Streaming: 3.11GiB Textures: 3.11GiB Missing: 408.25MiB Specific: 1.10GiB Borrowing: 457.69MiB Flare: 50.33KiB Grass: 12.54MiB Light Clustering: 95.38MiB Material: 766.45KiB Mwm: 275.31MiB Particle: 38.38MiB Raytracing: 0.00B Runtime Data: 16.61MiB Unknown: 0.00B Armor: 16.61MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 113.75MiB Unified Index Buffer: 96.00MiB Water: 0.00B Mix: 1.56MiB Clearing Manager: 2.38MiB Local Shadow Textures: 0.00B Asset Cache Textures: 12.17MiB Managed Generated Textures: 52.00KiB Upload: 288.56MiB Data Uploader: 256.00MiB Bindable Buffers: 31.06MiB Upload Buffers: 15.06MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 14.81MiB Bindable Buffers: 14.81MiB Read Back Buffers: 14.81MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 768.00B NativeDictionaries: 55.64MiB Voxels-Native: 45.78MiB Pools Default for ParallelWorkTask Pooled Count: 9,098.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for ThreadPoolContinuation Pooled Count: 1,290.00 Active (borrowed) Count: -701.00 Bytes Pooled: unavailable Default for BlockingWaiter Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ContinuationQueueContinuation Pooled Count: 354.00 Active (borrowed) Count: -616.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 197.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Optional Pooled Count: 332.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for MultiTaskAwaiter Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for PriorityToken Pooled 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2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Render Update Frames Pooled Count: 0.00 Active (borrowed) Count: 19.00 Bytes Pooled: unavailable Render Frame Replay Tokens Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for MulticastCompletion Pooled Count: 16.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 9.00 Active (borrowed) Count: 16,683.00 Bytes Pooled: 72B SlugWorkspaceBuffers Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB CopyCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 32.00 Active (borrowed) Count: 245.00 Bytes Pooled: 256B ResourcePool Pooled Count: 44.00 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Pooled: 0B ResourcePool Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: 88B Default for Texture2DSlice Pooled Count: 5.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Default for DepthStencilSlice Pooled Count: 10.00 Active (borrowed) Count: 10.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 5.00 Active (borrowed) Count: 11.00 Bytes Pooled: 40B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 21.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 8B ResourcePool Pooled Count: 32.00 Active (borrowed) Count: 151.00 Bytes Pooled: 256B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 48B Default for Face Pooled Count: 6.00 Active (borrowed) Count: 60.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 96B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 231.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 83.00 Bytes Pooled: 0B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Sprite Batches Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Font Batches Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Draw batches Pooled Count: 36.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 80B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 2,173.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 2,975.00 Bytes Pooled: 0B ResourcePool Pooled Count: 12.00 Active (borrowed) Count: 93.00 Bytes Pooled: 96B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 43.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 36.00 Bytes Pooled: 0B ResourcePool Pooled Count: 8.00 Active (borrowed) Count: 26.00 Bytes Pooled: 64B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 72B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 80B AudioEventInstance Pooled Count: 234.00 Active (borrowed) Count: 22.00 Bytes Pooled: unavailable OneShotAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable LoopingAudioEventInstance3D Pooled Count: 75.00 Active (borrowed) Count: 181.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for SystemTaskCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SendOrPostCompletion Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 5,774.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 483.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 10,880.00 Bytes Pooled: 0B ResourcePool Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 48B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 510.00 Active (borrowed) Count: 715.00 Bytes Pooled: 4KiB ResourcePool Pooled Count: 112.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B ResourcePool Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 96B Default for Slice Pooled Count: 3.00 Active (borrowed) Count: 11.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 1,203.00 Bytes Pooled: 8B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 337.00 Bytes Pooled: unavailable Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 337.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for HashSet`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for RenderDrawCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 39.00 Bytes Pooled: unavailable Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 524.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB ResourcePool Pooled Count: 30.00 Active (borrowed) Count: 8.00 Bytes Pooled: 240B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 418.00 Bytes Pooled: 0B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ModelImporter Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ForEachLoopWork`1 Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for ForEachLoopWork`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: unavailable Default for SectoredTrigger Pooled Count: 978.00 Active (borrowed) Count: 68.00 Bytes Pooled: unavailable Default for EntityTrigger Pooled Count: 1,008.00 Active (borrowed) Count: 31.00 Bytes Pooled: unavailable Default for VoxelLoadingTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 4,541.00 Bytes Pooled: 0B Default for List`1 Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Dictionary`2 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 5,067.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 332.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelClipmapRing Pooled Count: 0.00 Active (borrowed) Count: 255.00 Bytes Pooled: unavailable Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for StitchOperation Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for CompoundStitchOperation Pooled Count: 55.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelUpdateBatchTracker Pooled Count: 0.00 Active (borrowed) Count: 26.00 Bytes Pooled: unavailable Default for CellData Pooled Count: 0.00 Active (borrowed) Count: 1,811.00 Bytes Pooled: unavailable Default for ClipmapMeshJob Pooled Count: 333.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ClipmapResourceLoadingJob Pooled Count: 29.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VrVoxelMesh Pooled Count: 0.00 Active (borrowed) Count: 317.00 Bytes Pooled: unavailable Default for VrSewGuide Pooled Count: 0.00 Active (borrowed) Count: 332.00 Bytes Pooled: unavailable Default for ClipmapSewJob Pooled Count: 324.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelCell Pooled Count: 0.00 Active (borrowed) Count: 315.00 Bytes Pooled: unavailable Resource Streaming Total Memory Main Budget: 5.00GiB Used: 41.71MiB Pressure: 41.71MiB Pinned: 41.71MiB Graphics Budget: 3.83GiB Used: 3.11GiB Pressure: 3.03GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.63us Registered Resources: 0 Loaded Resources: 332 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 41.71MiB Pressure: 41.71MiB Pinned: 41.71MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.87us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.57us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.37us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 833.93us Registered Resources: 2,989 Loaded Resources: 2,989 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 3.92GiB Used: 3.11GiB Pressure: 3.03GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/GyroscopeLRG: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Ship/ShipMain: 0 Voxel Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 13 Created: 13 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Game Grids (Server): 20 FloatingObjects (Server): 0 Armor Blocks (Server): 17170 Simple Blocks (Server): 6784 Functional Blocks (Server): 842 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 20 FloatingObjects (Client): 0 Armor Blocks (Client): 17170 Simple Blocks (Client): 6784 Functional Blocks (Client): 842 TrashRemoval PlayerGridPCU: 0 Current: 0 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 0 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 0 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 1.3ms Runtime Avg: 0.0 Optimization: 0.0 %