2025-12-01 19:46:20.699 - Main Thread -> Timezone (local - UTC): 0h 2025-12-01 19:46:20.704 - Main Thread -> App Version: 2.0.2.14 2025-12-01 19:46:20.713 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 01/12/2025 19:46:20 2025-12-01 19:46:20.822 - Main Thread -> Running application with arguments: 2025-12-01 19:46:20.822 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-01 19:46:21.051 - Main Thread -> Environment.ProcessorCount: 12 2025-12-01 19:46:21.051 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2025-12-01 19:46:21.053 - Main Thread -> Environment.CommandLine: "D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2025-12-01 19:46:21.053 - Main Thread -> Environment.CurrentDirectory: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-12-01 19:46:21.119 - Main Thread -> CPU: AMD Ryzen 5 3600X 6-Core Processor, 12/6 Logical/Physical Cores, 3801MHz Nominal Maximum Frequency 2025-12-01 19:46:21.119 - Main Thread -> IntPtr.Size: 8 2025-12-01 19:46:21.119 - Main Thread -> Default Culture: en-GB 2025-12-01 19:46:21.119 - Main Thread -> Default UI Culture: en-GB 2025-12-01 19:46:21.120 - Main Thread -> LogEnvironmentInformation - START 2025-12-01 19:46:21.127 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2025-12-01 19:46:21.127 - Main Thread -> Win32_ComputerSystem.Model: MS-7C91 2025-12-01 19:46:21.134 - Main Thread -> Virtualized: False 2025-12-01 19:46:21.155 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 3600X 6-Core Processor 2025-12-01 19:46:21.156 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,641,906,688 bytes 2025-12-01 19:46:21.156 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-01 19:46:21.156 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 56,378,081,280 bytes 2025-12-01 19:46:21.156 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,282,681,344 bytes 2025-12-01 19:46:21.164 - Main Thread -> Drive C: | Capacity: 499,210,252,288 bytes | Free space: 312,000,851,968 bytes 2025-12-01 19:46:21.164 - Main Thread -> Drive D: | Capacity: 500,090,007,552 bytes | Free space: 214,223,220,736 bytes 2025-12-01 19:46:21.164 - Main Thread -> Drive G: | Capacity: 16,106,127,360 bytes | Free space: 15,627,624,448 bytes 2025-12-01 19:46:21.165 - Main Thread -> LogEnvironmentInformation - END 2025-12-01 19:46:21.293 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.14","System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-01 19:46:21.296 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-01 19:46:21.489 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-01 19:46:21.499 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-01 19:46:21.522 - Main Thread -> Initializing Engine... 2025-12-01 19:46:21.584 - Main Thread -> Initializing LibraryEngineComponent 2025-12-01 19:46:21.584 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-01 19:46:21.585 - Main Thread -> Workers configured. 2025-12-01 19:46:21.586 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-01 19:46:21.586 - Main Thread -> Command line argument 0: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-01 19:46:21.586 - Main Thread -> Working directory: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-12-01 19:46:21.586 - Main Thread -> App Data Path: C:\Users\andre_1vl3p\AppData\Roaming\SpaceEngineers2 2025-12-01 19:46:21.586 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-01 19:46:21.668 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: CT500P3PSSD8 : Type: SSD : Format: NTFS 2025-12-01 19:46:21.716 - Main Thread -> [Crash Handler]: For AppData found drive type: CT500P3PSSD8 : Type: SSD : Format: NTFS 2025-12-01 19:46:21.719 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-01 19:46:21.719 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\andre_1vl3p\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-01 19:46:21.735 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-01 19:46:21.751 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-01 19:46:21.751 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2025-12-01 19:46:21.752 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-01 19:46:21.753 - Main Thread -> Initializing WatchdogComponent 2025-12-01 19:46:21.755 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-01 19:46:21.793 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-12-01 19:46:21.797 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-12-01 19:46:21.825 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-01T19:21:32.9960117Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2025-12-01T19:42:59.0725403Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-12-01T19:44:27.5457003Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-12-01T19:44:31.8331971Z"}] LatestGame: {"Name": "Concordia Research Facility 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-01 19:46:21.829 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-01 19:46:21.836 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "NVIDIA GeForce GTX 1070" FullScreen: true WindowedResolution: {"X": 2560,"Y": 1440} FullscreenResolution: {"X": 2560,"Y": 1440} 2025-12-01 19:46:21.907 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "Quality" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2025-12-01 19:46:21.908 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-01 19:46:21.912 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-01 19:46:21.921 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-01 19:46:22.149 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-01 19:46:22.931 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: CT500P3PSSD8 : Type: SSD : Format: NTFS 2025-12-01 19:46:22.931 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-01 19:46:22.941 - Main Thread -> [Crash Handler]: For Project Engine found drive type: CT500P3PSSD8 : Type: SSD : Format: NTFS 2025-12-01 19:46:22.954 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-01 19:46:22.955 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-01 19:46:23.051 - Main Thread -> Info: Started loading definition set Engine 2025-12-01 19:46:23.251 - Main Thread -> Info: Finished loading definition set Engine 2025-12-01 19:46:23.252 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-01 19:46:23.252 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-01 19:46:23.252 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-01 19:46:23.350 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-01 19:46:23.350 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-01 19:46:23.351 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-01 19:46:23.387 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-01 19:46:23.402 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-01 19:46:23.402 - Main Thread -> Initializing MusicEngineComponent 2025-12-01 19:46:23.405 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-01 19:46:23.405 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-01 19:46:23.405 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-01 19:46:23.405 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-01 19:46:23.408 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,363,860,992 bytes. 2025-12-01 19:46:23.409 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-01 19:46:23.422 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-01 19:46:23.433 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-01 19:46:23.438 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-01 19:46:23.438 - Main Thread -> Initializing AudioEngineComponent 2025-12-01 19:46:23.439 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-01 19:46:23.443 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-01 19:46:23.483 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-01 19:46:23.486 - Main Thread -> Initializing Render12EngineComponent 2025-12-01 19:46:23.487 - Main Thread -> LOADING_BEGIN|Render 2025-12-01 19:46:23.487 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-01 19:46:24.188 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-01 19:46:24.326 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-01 19:46:24.343 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-01 19:46:24.344 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-01 19:46:24.350 - Main Thread -> RenderOptionsPart2.Preset = High 2025-12-01 19:46:24.355 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-01 19:46:24.358 - Main Thread -> Initializing RenderContracts 2025-12-01 19:46:24.363 - Main Thread -> Initializing MaterialSettings 2025-12-01 19:46:24.363 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-01 19:46:24.363 - Main Thread -> Initializing RenderFrameStatistics 2025-12-01 19:46:24.363 - Main Thread -> Branching #1 2025-12-01 19:46:24.364 - Main Thread -> Creating Window 2025-12-01 19:46:24.364 - Main Thread -> Initializing RenderOutputManager 2025-12-01 19:46:24.365 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-01 19:46:24.367 - Main Thread -> LOADING_TIME|Render_Init|217.63750000000005 2025-12-01 19:46:24.367 - Main Thread -> LOADING_TIME_FULL|Render_Init|880.4044 2025-12-01 19:46:24.367 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-01 19:46:24.370 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-01 19:46:24.372 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-01 19:46:24.372 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-01 19:46:24.377 - Main Thread -> Initializing WinInputEngineComponent 2025-12-01 19:46:24.383 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-01 19:46:24.433 - Main Thread -> Initializing InputEngineComponent 2025-12-01 19:46:24.439 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-01 19:46:24.440 - Main Thread -> Initializing UIEngineComponent 2025-12-01 19:46:24.443 - Main Thread -> Initialize UI 2025-12-01 19:46:24.444 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-01 19:46:24.444 - Main Thread -> Initialize Stats 2025-12-01 19:46:24.446 - Main Thread -> Initialize DebugMenu 2025-12-01 19:46:24.456 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-01 19:46:24.457 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-01 19:46:24.465 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 19:46:24.570 - Main Thread -> Info: Started loading definition set Core 2025-12-01 19:46:24.709 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-01 19:46:24.709 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-01 19:46:25.309 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-01 19:46:25.312 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-01 19:46:25.312 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-01 19:46:25.483 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-01 19:46:25.533 - Main Thread -> [Audio]: Loading master bank. 2025-12-01 19:46:25.570 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-01 19:46:25.625 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-01 19:46:25.650 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-01 19:46:25.700 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-01 19:46:25.739 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-01 19:46:25.831 - Render thread -> LOADING_TIME|Render_SystemCoreInit|1121.8428 2025-12-01 19:46:25.840 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-01 19:46:25.961 - Main Thread -> [Audio]: Reloading paths. 2025-12-01 19:46:25.998 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 19:46:25.999 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 19:46:25.999 - Main Thread -> Info: Finished loading definition set Core 2025-12-01 19:46:26.122 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-01 19:46:26.131 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-01 19:46:26.167 - Render thread -> LOADING_TIME|Render_CreateDevice|1477.3009000000002 2025-12-01 19:46:26.167 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1784.5197 2025-12-01 19:46:26.168 - Render thread -> LOADING_TIME|Render_Window|17.58680000000004 2025-12-01 19:46:26.168 - Render thread -> LOADING_TIME_FULL|Render_Window|1803.0325 2025-12-01 19:46:26.172 - Render thread -> CPU throttling detection is setup: True 2025-12-01 19:46:26.174 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-01 19:46:26.175 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-01 19:46:26.179 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-01 19:46:26.386 - Render thread -> LOADING_TIME|Render_FirstFrame|207.1317 2025-12-01 19:46:26.386 - Render thread -> LOADING_TIME|Render|1929.6735999999999 2025-12-01 19:46:26.386 - Render thread -> LOADING_TIME_FULL|Render|2899.6593 2025-12-01 19:46:26.630 - Main Thread -> [UI:Screens]: Info: AddScreen(WatermarkOverlayScreen) 2025-12-01 19:46:26.656 - Main Thread -> [UI:Screens]: Info: PinScreenResources(WatermarkOverlayScreen) 2025-12-01 19:46:26.871 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-01 19:46:26.953 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-01 19:46:26.954 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 19:46:26.985 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-01 19:46:26.991 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-01 19:46:27.028 - Main Thread -> Loaded 1 recovered behavior events into current batch. 2025-12-01 19:46:27.232 - Main Thread -> [UI:Screens]: Info: Finished loading resources for WatermarkOverlayScreen 2025-12-01 19:46:27.233 - Main Thread -> [UI:Screens]: Info: PostResourcePin(WatermarkOverlayScreen) 2025-12-01 19:46:27.234 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(WatermarkOverlayScreen) 2025-12-01 19:46:27.240 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(WatermarkOverlayScreen, Opening) 2025-12-01 19:46:27.244 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-01 19:46:27.245 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-01 19:46:27.245 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-01 19:46:27.245 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-01 19:46:27.378 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-01 19:46:27.394 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuBackgroundScreen) 2025-12-01 19:46:27.398 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuBackgroundScreen) 2025-12-01 19:46:27.398 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuBackgroundScreen) 2025-12-01 19:46:27.398 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuBackgroundScreen) 2025-12-01 19:46:27.398 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuBackgroundScreen) 2025-12-01 19:46:27.437 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-01 19:46:27.849 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-01 19:46:27.857 - Main Thread -> [UI:Screens]: Info: AddScreen(NotificationsScreen) 2025-12-01 19:46:27.868 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NotificationsScreen) 2025-12-01 19:46:27.869 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NotificationsScreen) 2025-12-01 19:46:27.869 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NotificationsScreen) 2025-12-01 19:46:27.869 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NotificationsScreen, Opening) 2025-12-01 19:46:27.887 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-01 19:46:27.895 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-01 19:46:27.896 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-01 19:46:28.054 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-01 19:46:28.055 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-01 19:46:28.106 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(WatermarkOverlayScreen, Opening) 2025-12-01 19:46:28.110 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(WatermarkOverlayScreen) 2025-12-01 19:46:28.137 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NotificationsScreen, Opening) 2025-12-01 19:46:28.137 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NotificationsScreen) 2025-12-01 19:46:28.259 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuBackgroundScreen 2025-12-01 19:46:28.259 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuBackgroundScreen) 2025-12-01 19:46:28.259 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuBackgroundScreen) 2025-12-01 19:46:28.260 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuBackgroundScreen, Opening) 2025-12-01 19:46:28.346 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuBackgroundScreen, Opening) 2025-12-01 19:46:28.346 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuBackgroundScreen) 2025-12-01 19:46:28.413 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuScreen 2025-12-01 19:46:28.413 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-01 19:46:28.413 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-01 19:46:28.434 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuScreen) 2025-12-01 19:46:29.430 - Main Thread -> LOADING_TIME|Application|8792.059000000001 2025-12-01 19:46:29.430 - Main Thread -> LOADING_TIME_FULL|Application|9683.6193 2025-12-01 19:46:29.430 - Main Thread -> LOADING_TIME|Main|8804.6812 2025-12-01 19:46:29.430 - Main Thread -> LOADING_TIME_FULL|Main|9696.2415 2025-12-01 19:46:29.479 - Render thread -> Render loop frequency capped to: 200Hz 2025-12-01 19:46:29.717 - VRageWorker 5 -> Info: Started loading definition set World 2025-12-01 19:46:41.116 - Main Thread -> LOADING_BEGIN|Session 2025-12-01 19:46:41.117 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NotificationsScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 19:46:41.117 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NotificationsScreen) 2025-12-01 19:46:41.118 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NotificationsScreen 2025-12-01 19:46:41.121 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 19:46:41.121 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-01 19:46:41.121 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuScreen 2025-12-01 19:46:41.132 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuBackgroundScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-01 19:46:41.132 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuBackgroundScreen) 2025-12-01 19:46:41.132 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuBackgroundScreen 2025-12-01 19:46:41.143 - Main Thread -> [UI:Screens]: Info: AddScreen(LoadingTransitionScreen) 2025-12-01 19:46:41.176 - Main Thread -> [UI:Screens]: Info: PinScreenResources(LoadingTransitionScreen) 2025-12-01 19:46:41.176 - Main Thread -> [UI:Screens]: Info: Adding property 'Background' @ '$LoadingTransitionScreenViewModel to pin list. 2025-12-01 19:46:41.282 - Main Thread -> [UI:Screens]: Info: Finished loading resources for LoadingTransitionScreen 2025-12-01 19:46:41.282 - Main Thread -> [UI:Screens]: Info: PostResourcePin(LoadingTransitionScreen) 2025-12-01 19:46:41.282 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(LoadingTransitionScreen) 2025-12-01 19:46:41.283 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(LoadingTransitionScreen, Opening) 2025-12-01 19:46:41.300 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(LoadingTransitionScreen, Opening) 2025-12-01 19:46:41.300 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(LoadingTransitionScreen) 2025-12-01 19:46:41.533 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-01 19:46:41.534 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-01 19:46:41.534 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-01 19:46:41.535 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-01 19:46:41.535 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-01 19:46:41.535 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-01 19:46:41.722 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-01 19:46:42.285 - Main Thread -> Info: Blocks occupancy and mount points loaded in 196 ms (240 block definitions patched) 2025-12-01 19:46:42.471 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 19:46:42.471 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-01 19:46:42.472 - Main Thread -> Info: Finished loading definition set World 2025-12-01 19:46:42.518 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-01 19:46:42.518 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-01 19:46:42.518 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-01 19:46:42.518 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-01 19:46:42.698 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-01 19:46:43.397 - Main Thread -> Loading save Concordia Research Facility 1 - version: 2.0.2.14 2025-12-01 19:46:46.029 - Main Thread -> Sorting jobs for scene of 457 jobs with seed '0' 2025-12-01 19:46:46.117 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-01 19:46:49.407 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-01 19:46:49.474 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-01 19:46:49.495 - Main Thread -> [UI:Screens]: Info: AddScreen(NotificationsScreen) 2025-12-01 19:46:49.500 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NotificationsScreen) 2025-12-01 19:46:49.501 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NotificationsScreen) 2025-12-01 19:46:49.501 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NotificationsScreen) 2025-12-01 19:46:49.501 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NotificationsScreen, Opening) 2025-12-01 19:46:49.503 - Main Thread -> [UI:Screens]: Info: AddScreen(ReticleScreen) 2025-12-01 19:46:49.504 - Main Thread -> [UI:Screens]: Info: PinScreenResources(ReticleScreen) 2025-12-01 19:46:49.504 - Main Thread -> [UI:Screens]: Info: Adding property 'ReticleTexture' @ '$ReticleScreenViewModel to pin list. 2025-12-01 19:46:49.504 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ReticleScreen) 2025-12-01 19:46:49.506 - Main Thread -> [UI:Screens]: Info: AddScreen(OnboardingNotificationsScreen) 2025-12-01 19:46:49.507 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OnboardingNotificationsScreen) 2025-12-01 19:46:49.507 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OnboardingNotificationsScreen) 2025-12-01 19:46:49.585 - Main Thread -> [UI:Screens]: Info: AddScreen(MissionScreen) 2025-12-01 19:46:49.587 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MissionScreen) 2025-12-01 19:46:49.587 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MissionScreen) 2025-12-01 19:46:49.606 - Main Thread -> [UI:Screens]: Info: AddScreen(FanfareScreen) 2025-12-01 19:46:49.607 - Main Thread -> [UI:Screens]: Info: PinScreenResources(FanfareScreen) 2025-12-01 19:46:49.607 - Main Thread -> [UI:Screens]: Info: PostResourcePin(FanfareScreen) 2025-12-01 19:46:53.370 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NotificationsScreen, Opening) 2025-12-01 19:46:53.370 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NotificationsScreen) 2025-12-01 19:46:53.436 - Main Thread -> [UI:Screens]: Info: Finished loading resources for ReticleScreen 2025-12-01 19:46:53.436 - Main Thread -> [UI:Screens]: Info: PostResourcePin(ReticleScreen) 2025-12-01 19:46:54.586 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 19:46:54.587 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 19:46:54.587 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 19:46:54.587 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 19:46:54.587 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 19:46:54.587 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 19:46:54.587 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 19:46:54.587 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 19:46:54.587 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 19:46:54.606 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 19:46:54.728 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 19:46:54.728 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 19:46:54.728 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 19:46:54.728 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 19:46:54.728 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 19:46:54.728 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 19:46:54.728 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 19:46:54.728 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 19:46:54.728 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 19:46:54.734 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 19:46:55.426 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-2, Y:-2, Z:-1], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck_Composite.def Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 4269 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 65 Nova35 Shipwreck Debris PCU: 52 2025-12-01 19:46:55.750 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-2, Y:0, Z:-2], EncounterID = 0 }' SpaceEncounter_RansackedStation_Composite.def VoxelGenerator_ServerComposite.def Ransacked Station PCU: 4383 2025-12-01 19:46:55.880 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 19:46:55.880 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 19:46:55.880 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 19:46:55.880 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 19:46:55.880 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 19:46:55.880 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 19:46:55.880 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 19:46:55.880 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 19:46:55.880 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 19:46:55.885 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 19:46:55.942 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-01 19:46:55.942 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 19:46:55.942 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 19:46:55.942 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 19:46:55.942 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 19:46:55.942 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 19:46:55.942 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-01 19:46:55.942 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-01 19:46:55.942 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-01 19:46:55.947 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-01 19:46:56.054 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:0, Y:1, Z:1], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck_Composite.def Nova35 Shipwreck Debris PCU: 15 Nova35 Shipwreck Main PCU: 4269 Nova35 Shipwreck Debris PCU: 396 Nova35 Shipwreck Debris PCU: 65 Nova35 Shipwreck Debris PCU: 52 2025-12-01 19:46:57.310 - Render thread -> VideoMemoryInfo report: Budget: 7,240,404,992.00 Bytes CurrentUsage: 5,724,553,216.00 Bytes AvailableForReservation: 3,960,995,840.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-01 19:46:57.320 - Render thread -> Exception in render! Exception: SharpGen.Runtime.SharpGenException: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid arguments], Message: [The parameter is incorrect. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.Direct3D12.ID3D12Device.CreateHeap[T](HeapDescription& description) at Keen.VRage.Render12.Resources.D3DHeapManager.Heap..ctor(String debugName, Int32 heapSize, HeapFlags flags, AllocationGroup freeAllocationGroup) at Keen.VRage.Render12.Resources.D3DHeapManager.HeapContainer.AllocHeapRange(String debugName, AllocationInfo& allocationInfo, AllocationGroup allocationGroup) at Keen.VRage.Render12.Core.Device.DeviceContext.CreatePlacedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapContainer heapContainer, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.BindableTextures.ROCubeTexture.Initialize(String debugName, Format format, Int32 resolution, Int32 mips, AllocationGroup allocationGroup, HeapContainer heap) at Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager.CreateROCubeTexture(String debugName, Format format, Int32 resolution, Int32 mipCount, HeapContainer heap, AllocationGroup allocationGroup) at Keen.VRage.Render12.LightingStage.LocalShadowTexturePool.AllocateCubeShadowMask(Int32& descriptorIndex, ROCubeTexture& texture, Boolean tryForce) at Keen.VRage.Render12.LightingStage.LocalCubeShadowStreamHandle.AllocateShadowMaskTexture(Int32& descriptorIndex, Boolean tryForce) at Keen.VRage.Render12.LightingStage.LocalShadowStreamHandleBase.TryAttachDepthTexture(DepthTextureInfo& depthTextureInfo, Boolean tryForce) at Keen.VRage.Render12.LightingStage.LocalLightsManager.g__AssignShadowTextures|29_0[T](PooledList`1 shadowMapLights, PooledList`1 shadowMaskLights, PooledList`1 allLights, Int32& maxShadowMaps, Int32& maxShadowMasks, Int32& requestedShadowMaps, Int32& requestedShadowMasks, Boolean forceChangeTexture) at Keen.VRage.Render12.LightingStage.LocalLightsManager.ProcessShadowPriorities() at Keen.VRage.Render12.LightingStage.LocalLightsManager.UpdateShadowStreaming() at Keen.VRage.Render12.SceneSystem.Components.RenderSystemComponent_GeneratedContainer.OnAfterTransformPropagation_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.Render12.SceneSystem.SceneManager.Tick() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__DrawInternal|21_0(<>c__DisplayClass21_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Draw(Boolean draw) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrame() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrameGuard() 2025-12-01 19:46:57.321 - Render thread -> Additional information -- Statistics: 2025-12-01 19:46:57.324 - Render thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2025-12-01 19:46:57.326 - Render thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid arguments], Message: [The parameter is incorrect. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.Direct3D12.ID3D12Device.CreateHeap[T](HeapDescription& description) at Keen.VRage.Render12.Resources.D3DHeapManager.Heap..ctor(String debugName, Int32 heapSize, HeapFlags flags, AllocationGroup freeAllocationGroup) at Keen.VRage.Render12.Resources.D3DHeapManager.HeapContainer.AllocHeapRange(String debugName, AllocationInfo& allocationInfo, AllocationGroup allocationGroup) at Keen.VRage.Render12.Core.Device.DeviceContext.CreatePlacedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapContainer heapContainer, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, Nullable`1 depth) at Keen.VRage.Render12.Resources.BindableTextures.ROCubeTexture.Initialize(String debugName, Format format, Int32 resolution, Int32 mips, AllocationGroup allocationGroup, HeapContainer heap) at Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager.CreateROCubeTexture(String debugName, Format format, Int32 resolution, Int32 mipCount, HeapContainer heap, AllocationGroup allocationGroup) at Keen.VRage.Render12.LightingStage.LocalShadowTexturePool.AllocateCubeShadowMask(Int32& descriptorIndex, ROCubeTexture& texture, Boolean tryForce) at Keen.VRage.Render12.LightingStage.LocalCubeShadowStreamHandle.AllocateShadowMaskTexture(Int32& descriptorIndex, Boolean tryForce) at Keen.VRage.Render12.LightingStage.LocalShadowStreamHandleBase.TryAttachDepthTexture(DepthTextureInfo& depthTextureInfo, Boolean tryForce) at Keen.VRage.Render12.LightingStage.LocalLightsManager.g__AssignShadowTextures|29_0[T](PooledList`1 shadowMapLights, PooledList`1 shadowMaskLights, PooledList`1 allLights, Int32& maxShadowMaps, Int32& maxShadowMasks, Int32& requestedShadowMaps, Int32& requestedShadowMasks, Boolean forceChangeTexture) at Keen.VRage.Render12.LightingStage.LocalLightsManager.ProcessShadowPriorities() at Keen.VRage.Render12.LightingStage.LocalLightsManager.UpdateShadowStreaming() at Keen.VRage.Render12.SceneSystem.Components.RenderSystemComponent_GeneratedContainer.OnAfterTransformPropagation_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.Render12.SceneSystem.SceneManager.Tick() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__DrawInternal|21_0(<>c__DisplayClass21_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Draw(Boolean draw) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrame() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrameGuard() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.<>c__DisplayClass102_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2025-12-01 19:47:00.753 - Render thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-12-01 19:47:00.765 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2025-12-01 19:47:12.449 - Render thread -> [CrashHandler]: Starting crash report sender... 2025-12-01 19:47:12.451 - Render thread -> WriteLine Closed