Performance Main Thread: 127.39ms, 764.35 % Input: 273.15us Draw: 1.94us Platform: 50.23ns Session: 104.65ms Render Render Thread Average Frame: 24.22ms, 484.3 %, (Imprecise) Current Frame: 18.79ms, 375.7 %, (Imprecise) Average Work: 15.69ms, 313.8 %, (Imprecise) Current Work: 10.00ms, 200.1 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 25.56ms, 511.2 %, (Imprecise) Current Frame: 19.34ms, 386.8 %, (Imprecise) Average Work: 19.34ms, 386.9 %, (Imprecise) Current Work: 19.33ms, 386.7 %, (Imprecise) Render Frequency: 53.46Hz, 200.00Hz, VSync: Disabled Worker Pool: 29.17 % Load: 29.17 % Worker Count: 10 PCU Total: 155518 Spatial Trigger System Entity updates: 0 Total Trigger Updates: 48 Trigger Count: 42 Encounters Session: AllManagedSystems: 13977 (total), 0 (player), 13977 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 13977 (total), 0 (player), 13977 (NPC) RenderSceneStats Streaming GPU Report Available Total: 6.728Gi Free: 1.629Gi Reserved: 0 Usage: 5.099Gi Game Report Available Raw: 6.728Gi Available Filtered: 6.7Gi Target Unused: 686Mi Target Usage: 6.03Gi Current Usage: 5.099Gi Usage Delta: 0 Usage Details Missing: 408.9Mi Non-Streaming: 1.811Gi Streaming: 2.888Gi Real Available Streaming: 3.819Gi Min Available Streaming: 2Gi Min Critical Streaming: 84.76Mi Final Available Streaming: 3.819Gi Streaming Details Critical Pinned Textures: 56.36Mi Standard Pinned Textures: 378.2Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 1.422Gi Standard Textures: 604.2Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 140 Dispatch Count: 94 DispatchRays Count: 0 ExecuteIndirect Count: 191 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 38507 Alive Particles Count: 39232 Dead Particles Count: 1757 Percentage of the budget used: 7.8464 Active Emitter Count: 294 Borrowed resources Queried: 458MiB Allocated: 458MiB Concurrently borrowed: 105MiB Total Memory Allocated: 5.391Gi Default: 5.099Gi NonStreaming: 732.9Mi HeapManager: 179.7Mi Free: 179.7Mi Bindable Buffers: 27Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 25.5Mi Bindable Textures: 464.1Mi RO Textures: 10.5Mi RO Cube Texture: 8Ki Render Target Textures: 132.8Mi RW Render Target Textures: 132.8Mi Depth Stencils: 188.1Mi Cube Depth Stencils: 0 Managed Buffers: 25.44Mi Free: 25.44Mi Streaming: 2.888Gi Textures: 2.888Gi Missing: 408.9Mi Specific: 1.096Gi Borrowing: 458.2Mi Flare: 7.547Ki Grass: 12.54Mi Light Clustering: 95.38Mi Material: 766.5Ki Mwm: 275.3Mi Particle: 38.38Mi Raytracing: 0 Runtime Data: 16.61Mi Unknown: 0 Armor: 16.61Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Scene: 113.8Mi Unified Index Buffer: 96Mi Water: 0 Mix: 1.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 12.26Mi Managed Generated Textures: 52Ki Upload: 289.2Mi Data Uploader: 256Mi Bindable Buffers: 31.75Mi Upload Buffers: 15.75Mi Transient Constants: 16Mi Bindable Textures: 1.5Mi Upload Textures: 1.5Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 16824 Default: 16552 NonStreaming: 255 HeapManager: 17 Free: 17 Bindable Buffers: 159 Persistent Constant Buffers: 24 Read-Write Buffers: 135 Bindable Textures: 51 RO Textures: 12 RO Cube Texture: 2 Render Target Textures: 15 RW Render Target Textures: 11 Depth Stencils: 11 Cube Depth Stencils: 0 Managed Buffers: 10 Free: 10 Streaming: 417 Textures: 417 Missing: 1 Specific: 15879 Borrowing: 46 Flare: 1 Grass: 25 Light Clustering: 18 Material: 4 Mwm: 2682 Particle: 20 Raytracing: 0 Runtime Data: 10023 Unknown: 0 Armor: 10023 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Scene: 50 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 2991 Managed Generated Textures: 13 Upload: 152 Data Uploader: 1 Bindable Buffers: 145 Upload Buffers: 144 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 320 Unused Memory (MiB): 25.6875 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 161 Mix: 0 Material: 3 Grass: 1 Armor: 50 ManagedROBuffer occupancy: 100 Mwm: 209 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 212 ManagedROBuffer occupancy: 100 Mwm: 158 Mix: 0 Armor: 6 ManagedROBuffer occupancy: 100 Mwm: 100 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 140 Mix: 0 Armor: 24 ManagedROBuffer occupancy: 100 Mwm: 98 Mix: 0 Armor: 28 ManagedROBuffer occupancy: 100 Armor: 99 Mwm: 146 Mix: 1 ManagedROBuffer occupancy: 100 Mwm: 175 ManagedROBuffer occupancy: 19.726562 Mwm: 11 Mix: 2 Armor: 54 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 3160 Safe Instance Count: 13475 Indices Count: 1709931 Indices to Triangle Count: 569977 MainView[SecondPass] Real Instance Count: 20 Safe Instance Count: 12084 Indices Count: 1215 Indices to Triangle Count: 405 Visible PointLight count: 89 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 981 Visible Grass count: 0 Visible ParticleEmitter count: 359 Flares Occlusion Queries count: 90 Visible Flares count: 4 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 12 Safe Instance Count: 12 Indices Count: 299235 Indices to Triangle Count: 99745 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 250 Safe Instance Count: 423 Indices Count: 809676 Indices to Triangle Count: 269892 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 3466 Safe Instance Count: 6216 Indices Count: 2372595 Indices to Triangle Count: 790865 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 7107 Safe Instance Count: 7107 Indices Count: 2726529 Indices to Triangle Count: 908843 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 5664 Safe Instance Count: 5664 Indices Count: 203286 Indices to Triangle Count: 67762 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 1301 Safe Instance Count: 1950 Indices Count: 24048 Indices to Triangle Count: 8016 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 649 Safe Instance Count: 649 Indices Count: 10542 Indices to Triangle Count: 3514 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 1212481 1: 123239 2: 482 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 1558 HZB Mip-2 Count: 1813 HZB Mip-3 Count: 492 HZB Mip-4 Count: 1452 HZB Mip-5 Count: 1063 HZB Mip-6 Count: 254 HZB Mip-7 Count: 196 HZB Mip-8 Count: 1 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 5.51GiB Default: 5.22GiB NonStreaming: 711.81MiB HeapManager: 179.74MiB Free: 179.74MiB Bindable Buffers: 22.31MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 20.81MiB Bindable Textures: 464.13MiB RO Textures: 10.50MiB RO Cube Texture: 8.00KiB Render Target Textures: 132.81MiB RW Render Target Textures: 132.75MiB Depth Stencils: 188.06MiB Cube Depth Stencils: 0.00B Managed Buffers: 9.00MiB Free: 9.00MiB Streaming: 3.12GiB Textures: 3.12GiB Missing: 399.36MiB Specific: 1.02GiB Borrowing: 455.69MiB Flare: 5.03KiB Grass: 12.56MiB Light Clustering: 95.38MiB Material: 768.00KiB Mwm: 232.93MiB Particle: 38.38MiB Raytracing: 0.00B Runtime Data: 11.94MiB Unknown: 0.00B Armor: 11.94MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 85.25MiB Unified Index Buffer: 96.00MiB Water: 0.00B Mix: 1.31MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 12.26MiB Managed Generated Textures: 52.00KiB Upload: 289.12MiB Data Uploader: 256.00MiB Bindable Buffers: 31.62MiB Upload Buffers: 15.62MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 8.12GiB Process Memory: 8.12GiB GC: 942.00MiB GC Total: 942.00MiB GC Committed Total: 1.02GiB GC Total Allocated: 4.28GiB GC Total Pause Duration: 2.61s GC Collection Count 0: 413 GC Collection Count 1: 147 GC Collection Count 2: 12 Havok Memory: 179.50MiB Native Allocators: 36.16MiB Heap: 35.87MiB Bump: 293.81KiB Systems: 5.56GiB DCS_Scenes: 15.96MiB Render12: 5.51GiB Default: 5.22GiB NonStreaming: 711.81MiB HeapManager: 179.74MiB Free: 179.74MiB Bindable Buffers: 22.31MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 20.81MiB Bindable Textures: 464.13MiB RO Textures: 10.50MiB RO Cube Texture: 8.00KiB Render Target Textures: 132.81MiB RW Render Target Textures: 132.75MiB Depth Stencils: 188.06MiB Cube Depth Stencils: 0.00B Managed Buffers: 9.00MiB Free: 9.00MiB Streaming: 3.12GiB Textures: 3.12GiB Missing: 399.36MiB Specific: 1.02GiB Borrowing: 455.69MiB Flare: 5.03KiB Grass: 12.56MiB Light Clustering: 95.38MiB Material: 768.00KiB Mwm: 232.93MiB Particle: 38.38MiB Raytracing: 0.00B Runtime Data: 11.94MiB Unknown: 0.00B Armor: 11.94MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 85.25MiB Unified Index Buffer: 96.00MiB Water: 0.00B Mix: 1.31MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 12.26MiB Managed Generated Textures: 52.00KiB Upload: 289.12MiB Data Uploader: 256.00MiB Bindable Buffers: 31.62MiB Upload Buffers: 15.62MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 768.00B NativeDictionaries: 27.23MiB Voxels-Native: 0.00B Pools Default for ParallelWorkTask Pooled Count: 9,041.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ThreadPoolContinuation Pooled Count: 1,386.00 Active (borrowed) Count: -25.00 Bytes Pooled: unavailable Default for BlockingWaiter Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ContinuationQueueContinuation Pooled Count: 360.00 Active (borrowed) Count: 40.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 197.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Optional Pooled Count: 23.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for MultiTaskAwaiter Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default 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Frames Pooled Count: 12.00 Active (borrowed) Count: 3.00 Bytes Pooled: unavailable Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for MulticastCompletion Pooled Count: 16.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 11,987.00 Bytes Pooled: 0B SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB CopyCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: 88B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 9.00 Active (borrowed) Count: 269.00 Bytes Pooled: 72B ResourcePool Pooled Count: 20.00 Active (borrowed) Count: 411.00 Bytes Pooled: 160B ResourcePool Pooled Count: 7.00 Active (borrowed) Count: 9.00 Bytes Pooled: 56B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 12.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 104B ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 104B ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 120.00 Bytes Pooled: 8B ResourcePool Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 64B ResourcePool Pooled Count: 13,859.00 Active (borrowed) Count: 3,416.00 Bytes Pooled: 108KiB ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 101.00 Bytes Pooled: 0B ResourcePool Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 96B Default for Texture2DSlice Pooled Count: 6.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable Default for DepthStencilSlice Pooled Count: 12.00 Active (borrowed) Count: 8.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 5.00 Active (borrowed) Count: 11.00 Bytes Pooled: 40B Default for Slice Pooled Count: 3.00 Active (borrowed) Count: 21.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 8B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 167.00 Bytes Pooled: 120B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 48B Default for Face Pooled Count: 6.00 Active (borrowed) Count: 60.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 96B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 231.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 81.00 Bytes Pooled: 0B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Sprite Batches Pooled Count: 40.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Font Batches Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Draw batches Pooled Count: 65.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 80B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 2,173.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 23.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 2,991.00 Bytes Pooled: 0B ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 93.00 Bytes Pooled: 80B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 72B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 43.00 Bytes Pooled: 0B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 36.00 Bytes Pooled: 0B ResourcePool Pooled Count: 8.00 Active (borrowed) Count: 26.00 Bytes Pooled: 64B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 80B AudioEventInstance Pooled Count: 254.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable OneShotAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable LoopingAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for SendOrPostCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 2,786.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 364.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 6,465.00 Bytes Pooled: 0B ResourcePool Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 32B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 97.00 Active (borrowed) Count: 1,066.00 Bytes Pooled: 776B ResourcePool Pooled Count: 94.00 Active (borrowed) Count: 18.00 Bytes Pooled: 752B ResourcePool Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 96B Default for Slice Pooled Count: 3.00 Active (borrowed) Count: 11.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 990.00 Bytes Pooled: 0B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 301.00 Bytes Pooled: unavailable Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 301.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for HashSet`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for RenderDrawCommandBuffer Pooled Count: 12.00 Active (borrowed) Count: 6.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 453.00 Active (borrowed) Count: 71.00 Bytes Pooled: 4KiB ResourcePool Pooled Count: 26.00 Active (borrowed) Count: 12.00 Bytes Pooled: 208B ResourcePool Pooled Count: 26.00 Active (borrowed) Count: 424.00 Bytes Pooled: 208B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ModelImporter Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ForEachLoopWork`1 Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for ForEachLoopWork`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for SectoredTrigger Pooled Count: 1,020.00 Active (borrowed) Count: 26.00 Bytes Pooled: unavailable Default for EntityTrigger Pooled Count: 1,022.00 Active (borrowed) Count: 17.00 Bytes Pooled: unavailable Default for VoxelLoadingTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 1,811.00 Bytes Pooled: 0B Default for List`1 Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for AsyncStateMachineOptional Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Dictionary`2 Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 3,685.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 332.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelClipmapRing Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for StitchOperation Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for CompoundStitchOperation Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelUpdateBatchTracker Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for CellData Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ClipmapMeshJob Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ClipmapResourceLoadingJob Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VrVoxelMesh Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VrSewGuide Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ClipmapSewJob Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Resource Streaming Total Memory Main Budget: 5.00GiB Used: 41.71MiB Pressure: 41.71MiB Pinned: 41.71MiB Graphics Budget: 2.90GiB Used: 2.89GiB Pressure: 2.87GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 10, 0 Completed: 10, 0 Update Time: 734.22us Registered Resources: 0 Loaded Resources: 332 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 41.71MiB Pressure: 41.71MiB Pinned: 41.71MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.16us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.80us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.80us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 661.94us Registered Resources: 3,005 Loaded Resources: 3,005 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 2.90GiB Used: 2.89GiB Pressure: 2.86GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/GyroscopeLRG: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Ship/ShipMain: 0 Voxel Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 7 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 13 Created: 13 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Game Grids (Server): 20 FloatingObjects (Server): 0 Armor Blocks (Server): 17170 Simple Blocks (Server): 6784 Functional Blocks (Server): 842 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 20 FloatingObjects (Client): 0 Armor Blocks (Client): 17170 Simple Blocks (Client): 6784 Functional Blocks (Client): 842 TrashRemoval PlayerGridPCU: 0 Current: 0 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 0 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 0 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 1.3ms Runtime Avg: 1.3ms Optimization: 0.0 %