2025-12-01 14:07:20.344 - Main Thread -> Timezone (local - UTC): -5h 2025-12-01 14:07:20.344 - Main Thread -> App Version: 2.0.2.14 2025-12-01 14:07:20.351 - Main Thread -> VRage renderer started 2025-12-01 14:07:20.351 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-01 14:07:20.371 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 14:07:20.371 - Main Thread -> NvApi - Driver Version: 2025-12-01 14:07:20.371 - Main Thread -> NvApi - NvApi Version: 2025-12-01 14:07:20.925 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 14:07:20.925 - Main Thread -> AMD - Driver Version: 25.11.1 2025-12-01 14:07:20.934 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 14:07:20.934 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 14:07:20.944 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 14:07:20.946 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 14:07:20.946 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 14:07:20.947 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 14:07:20.947 - Main Thread -> Enumerating adapters by preference 2025-12-01 14:07:20.957 - Main Thread -> Analysis of the adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 14:07:20.957 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 14:07:20.957 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 14:07:20.958 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 14:07:21.091 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 14:07:21.226 - Main Thread -> Analysis of the adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 14:07:21.226 - Main Thread -> Filling adapter's AMD Radeon RX 6750 XT outputs - Entering 2025-12-01 14:07:21.226 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 display mode list 2025-12-01 14:07:21.227 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 display mode list done 2025-12-01 14:07:21.229 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 refresh rate 2025-12-01 14:07:21.234 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 refresh rate done 2025-12-01 14:07:21.234 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 1 display mode list 2025-12-01 14:07:21.234 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 1 display mode list done 2025-12-01 14:07:21.234 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 1 refresh rate 2025-12-01 14:07:21.236 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 1 refresh rate done 2025-12-01 14:07:21.236 - Main Thread -> Filling adapter's AMD Radeon RX 6750 XT outputs - Exiting 2025-12-01 14:07:21.236 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 14:07:21.236 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 14:07:21.236 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 14:07:21.236 - Main Thread -> Skipping software adapter 2025-12-01 14:07:21.236 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 14:07:21.239 - Main Thread -> Adapter { Name = AMD Radeon RX 6750 XT + DISPLAY1 DeviceName = AMD Radeon RX 6750 XT OutputName = DISPLAY1 Description = DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17130618880, Luid: 75883, rev: 192, subsys id: 99029059, vendor id: 4098, supported device: True AdapterLuid = 75883 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12837949440 SharedRAM = 17130618880 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.86144 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 14:07:21.239 - Main Thread -> Adapter { Name = AMD Radeon RX 6750 XT + DISPLAY2 DeviceName = AMD Radeon RX 6750 XT OutputName = DISPLAY2 Description = DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17130618880, Luid: 75883, rev: 192, subsys id: 99029059, vendor id: 4098, supported device: True AdapterLuid = 75883 OutputId = 1 DesktopBounds = Min:-1920, 0 Max:0, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12837949440 SharedRAM = 17130618880 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.86144 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 14:07:21.240 - Main Thread -> Adapter list composed 2025-12-01 14:07:21.268 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17130618880, Luid: 75883, rev: 192, subsys id: 99029059, vendor id: 4098, supported device: True","AdapterLuid": 75883,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12837949440,"SharedRAM": 17130618880,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 14:07:21.268 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY2","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17130618880, Luid: 75883, rev: 192, subsys id: 99029059, vendor id: 4098, supported device: True","AdapterLuid": 75883,"OutputId": 1,"DesktopBounds": {"Min": {"X": -1920,"Y": 0},"Max": {"X": 0,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 12837949440,"SharedRAM": 17130618880,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 14:07:21.268 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 14:07:21.269 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17130618880, Luid: 75883, rev: 192, subsys id: 99029059, vendor id: 4098, supported device: True","AdapterLuid": 75883,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12837949440,"SharedRAM": 17130618880,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 14:07:21.270 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 14:07:21.431 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 14:07:21.431 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 14:07:21.432 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 14:07:21.432 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 14:07:21.436 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 14:07:21.436 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 14:07:21.436 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 14:07:21.436 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 14:07:21.437 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 14:07:21.443 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 6750 XT","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 14:07:21.447 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 14:07:21.448 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.22,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2025-12-01 14:07:21.453 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6750 XT","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 14:07:21.501 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 14:07:21.501 - Render thread -> IsD3D12Supported = True 2025-12-01 14:07:21.504 - Render thread -> Debug layer enabled: False 2025-12-01 14:07:21.505 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 14:07:21.637 - Render thread -> Direct Storage supported 2025-12-01 14:07:21.637 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 14:07:21.637 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 14:07:21.637 - Render thread -> Current Device Info: 2025-12-01 14:07:21.638 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 14:07:21.638 - Render thread -> OutputMergerLogicOp: True 2025-12-01 14:07:21.638 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 14:07:21.638 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 14:07:21.638 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 14:07:21.638 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 14:07:21.638 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 14:07:21.638 - Render thread -> ROVsSupported: True 2025-12-01 14:07:21.638 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 14:07:21.638 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 14:07:21.638 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 14:07:21.638 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 14:07:21.638 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 14:07:21.638 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 14:07:21.638 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 14:07:21.638 - Render thread -> WaveOps: True 2025-12-01 14:07:21.638 - Render thread -> WaveLaneCountMin: 32 2025-12-01 14:07:21.638 - Render thread -> WaveLaneCountMax: 64 2025-12-01 14:07:21.638 - Render thread -> TotalLaneCount: 2560 2025-12-01 14:07:21.638 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 14:07:21.638 - Render thread -> Int64ShaderOps: True 2025-12-01 14:07:21.638 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 14:07:21.638 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 14:07:21.638 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 14:07:21.638 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 14:07:21.638 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 14:07:21.638 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 14:07:21.638 - Render thread -> BarycentricsSupported: True 2025-12-01 14:07:21.638 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 14:07:21.638 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 14:07:21.638 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 14:07:21.638 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 14:07:21.638 - Render thread -> RenderPassesTier: Tier0 2025-12-01 14:07:21.638 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 14:07:21.639 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 14:07:21.639 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 14:07:21.639 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 14:07:21.639 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 14:07:21.639 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 14:07:21.639 - Render thread -> MeshShaderTier: Tier1 2025-12-01 14:07:21.639 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 14:07:21.645 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 14:07:21.646 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 14:07:21.647 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 14:07:21.647 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 14:07:21.647 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 14:07:21.649 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 671744 Bytes 2025-12-01 14:07:21.650 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 14:07:21.651 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 14:07:21.665 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 14:07:21.665 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 14:07:21.665 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 14:07:21.665 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 14:07:21.667 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 14:07:21.668 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 14:07:21.668 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 14:07:21.669 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 14:07:21.681 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 14:07:21.681 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 14:07:21.717 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 14:07:21.718 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 14:07:21.719 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 14:07:21.719 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 14:07:21.722 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 14:07:21.722 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 14:07:21.724 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 14:07:21.725 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 14:07:21.725 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 14:07:21.726 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 14:07:21.726 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 14:07:21.729 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 14:07:21.756 - Render thread -> UseShaderAsserts: False 2025-12-01 14:07:21.756 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 14:07:21.757 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 14:07:21.757 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 14:07:21.758 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 14:07:21.758 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 14:07:21.760 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 14:07:21.769 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 14:07:21.769 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 14:07:21.773 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 14:07:21.773 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 14:07:21.774 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 14:07:21.774 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 14:07:21.777 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 14:07:21.777 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 14:07:21.778 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 14:07:21.778 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 14:07:21.778 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 14:07:21.779 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 14:07:21.782 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 14:07:21.783 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 14:07:21.799 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 14:07:21.813 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 14:07:21.825 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 14:07:21.826 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 14:07:21.843 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 14:07:21.846 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 14:07:21.849 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 14:07:21.888 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 14:07:21.888 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 14:07:21.891 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 14:07:21.891 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 14:07:21.892 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 14:07:21.892 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 14:07:21.925 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 14:07:21.925 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 14:07:21.949 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 14:07:21.949 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 14:07:21.949 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 14:07:21.949 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 14:07:21.950 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 14:07:21.950 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 14:07:22.019 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 14:07:22.019 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 14:07:22.019 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 14:07:22.020 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 14:07:22.020 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 14:07:22.023 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 14:07:22.034 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 14:07:22.168 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 14:07:22.171 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 14:07:22.173 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 14:07:22.173 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 14:07:22.173 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 14:07:22.173 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 14:07:22.173 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 14:07:22.174 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 14:07:22.175 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 14:07:22.176 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 14:07:22.177 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 14:07:22.177 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 14:07:22.177 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 14:07:22.177 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 14:07:22.319 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 14:07:22.319 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 14:07:22.350 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 14:07:22.359 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 14:07:22.360 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 14:07:22.362 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 14:07:22.362 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 14:07:22.413 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 14:07:22.416 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 14:07:22.437 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 14:07:22.444 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 14:07:22.715 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 14:07:22.715 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 14:07:22.717 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 14:07:22.717 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 14:07:22.731 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 14:07:23.217 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 14:07:23.220 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 14:07:23.359 - Render thread -> VRAM report about missing bytes is changed from 671744 Bytes to 21753856 Bytes 2025-12-01 14:07:23.399 - Render thread -> VRAM report about missing bytes is changed from 21753856 Bytes to 22016000 Bytes 2025-12-01 14:07:23.409 - Render thread -> VRAM report about missing bytes is changed from 22016000 Bytes to 22212608 Bytes 2025-12-01 14:07:23.409 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9847 MB 2025-12-01 14:07:23.409 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9798 MB 2025-12-01 14:07:23.601 - Render thread -> VRAM report about missing bytes is changed from 22212608 Bytes to 22802432 Bytes 2025-12-01 14:07:24.634 - VRageWorker 5 -> Pixel 2025-12-01 14:07:24.634 - VRageWorker 9 -> Vertex 2025-12-01 14:07:24.636 - VRageWorker 3 -> Vertex 2025-12-01 14:07:24.637 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:24.637 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:24.638 - VRageWorker 5 -> Pixel 2025-12-01 14:07:24.638 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:24.638 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:24.638 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:24.638 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:24.638 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:24.638 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:24.769 - VRageWorker 7 -> Vertex 2025-12-01 14:07:24.769 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:24.769 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:24.769 - VRageWorker 0 -> Vertex 2025-12-01 14:07:24.769 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:24.769 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:24.770 - VRageWorker 5 -> Pixel 2025-12-01 14:07:24.770 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:24.770 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:24.770 - VRageWorker 7 -> Pixel 2025-12-01 14:07:24.770 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:24.770 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:24.930 - Render thread -> VRAM report about missing bytes is changed from 22802432 Bytes to 173924352 Bytes 2025-12-01 14:07:24.952 - VRageWorker 8 -> Vertex 2025-12-01 14:07:24.952 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:24.952 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:24.953 - VRageWorker 0 -> Pixel 2025-12-01 14:07:24.953 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:24.953 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:24.958 - VRageWorker 2 -> Pixel 2025-12-01 14:07:24.958 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:24.958 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:24.987 - VRageWorker 7 -> Vertex 2025-12-01 14:07:24.987 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:24.987 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:24.998 - Render thread -> VRAM report about missing bytes is changed from 173924352 Bytes to 174383104 Bytes 2025-12-01 14:07:24.998 - Render thread -> Info: Frame[63] - Available VRAM budget has changed: 9562 MB 2025-12-01 14:07:24.998 - Render thread -> Info: Frame[63] - Available VRAM budget has changed: 9498 MB 2025-12-01 14:07:25.036 - VRageWorker 5 -> Vertex 2025-12-01 14:07:25.036 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.036 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:25.036 - VRageWorker 4 -> Pixel 2025-12-01 14:07:25.036 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.036 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:25.049 - VRageWorker 6 -> Vertex 2025-12-01 14:07:25.049 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.049 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:25.049 - VRageWorker 9 -> Pixel 2025-12-01 14:07:25.049 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.049 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:25.064 - Render thread -> VRAM report about missing bytes is changed from 174383104 Bytes to 175030272 Bytes 2025-12-01 14:07:25.082 - VRageWorker 0 -> Vertex 2025-12-01 14:07:25.082 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.082 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:25.082 - VRageWorker 1 -> Pixel 2025-12-01 14:07:25.082 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.082 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:25.094 - VRageWorker 8 -> Vertex 2025-12-01 14:07:25.094 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.094 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:25.094 - VRageWorker 9 -> Pixel 2025-12-01 14:07:25.094 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.094 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:25.122 - VRageWorker 8 -> Vertex 2025-12-01 14:07:25.122 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.122 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:25.122 - VRageWorker 2 -> Pixel 2025-12-01 14:07:25.122 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.123 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:25.129 - Render thread -> VRAM report about missing bytes is changed from 175030272 Bytes to 208650240 Bytes 2025-12-01 14:07:25.129 - Render thread -> Info: Frame[65] - Available VRAM budget has changed: 9488 MB 2025-12-01 14:07:25.129 - Render thread -> Info: Frame[65] - Available VRAM budget has changed: 9425 MB 2025-12-01 14:07:25.137 - VRageWorker 6 -> Pixel 2025-12-01 14:07:25.137 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.137 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:25.137 - VRageWorker 9 -> Vertex 2025-12-01 14:07:25.137 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.137 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:25.163 - VRageWorker 4 -> Vertex 2025-12-01 14:07:25.163 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.163 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:25.163 - VRageWorker 8 -> Pixel 2025-12-01 14:07:25.163 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.163 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:25.175 - VRageWorker 1 -> Vertex 2025-12-01 14:07:25.175 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.175 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:25.175 - VRageWorker 9 -> Pixel 2025-12-01 14:07:25.175 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.175 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:25.198 - VRageWorker 5 -> Vertex 2025-12-01 14:07:25.198 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.198 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:25.198 - VRageWorker 1 -> Pixel 2025-12-01 14:07:25.198 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.198 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:25.206 - VRageWorker 4 -> Vertex 2025-12-01 14:07:25.206 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.206 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:07:25.210 - VRageWorker 9 -> Pixel 2025-12-01 14:07:25.210 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:07:25.210 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:07:25.330 - Render thread -> VRAM report about missing bytes is changed from 208650240 Bytes to 208719872 Bytes 2025-12-01 14:07:25.411 - Render thread -> VRAM report about missing bytes is changed from 208719872 Bytes to 209440768 Bytes 2025-12-01 14:07:25.684 - Render thread -> VRAM report about missing bytes is changed from 209440768 Bytes to 209571840 Bytes 2025-12-01 14:07:25.846 - Render thread -> VRAM report about missing bytes is changed from 209571840 Bytes to 209702912 Bytes 2025-12-01 14:07:25.846 - Render thread -> Info: Frame[71] - Available VRAM budget has changed: 9315 MB 2025-12-01 14:07:25.914 - Render thread -> VRAM report about missing bytes is changed from 209702912 Bytes to 210620416 Bytes 2025-12-01 14:07:26.112 - Render thread -> VRAM report about missing bytes is changed from 210620416 Bytes to 210616320 Bytes 2025-12-01 14:07:26.254 - Render thread -> VRAM report about missing bytes is changed from 210616320 Bytes to 210157568 Bytes 2025-12-01 14:07:26.282 - Render thread -> VRAM report about missing bytes is changed from 210157568 Bytes to 210616320 Bytes 2025-12-01 14:07:26.595 - Render thread -> VRAM report about missing bytes is changed from 210616320 Bytes to 213499904 Bytes 2025-12-01 14:07:26.612 - Render thread -> VRAM report about missing bytes is changed from 213499904 Bytes to 210616320 Bytes 2025-12-01 14:07:27.729 - Render thread -> VRAM report about missing bytes is changed from 210616320 Bytes to 210681856 Bytes 2025-12-01 14:07:31.502 - Render thread -> Info: Frame[391] - Available VRAM budget has changed: 9267 MB 2025-12-01 14:07:31.519 - Render thread -> VRAM report about missing bytes is changed from 210681856 Bytes to 211402752 Bytes 2025-12-01 14:07:32.595 - Render thread -> VRAM report about missing bytes is changed from 211402752 Bytes to 361762816 Bytes 2025-12-01 14:07:32.661 - Render thread -> VRAM report about missing bytes is changed from 361762816 Bytes to 362156032 Bytes 2025-12-01 14:07:32.662 - Render thread -> Info: Frame[415] - Available VRAM budget has changed: 8851 MB 2025-12-01 14:07:32.662 - Render thread -> Info: Frame[415] - Available VRAM budget has changed: 8734 MB 2025-12-01 14:07:32.733 - Render thread -> VRAM report about missing bytes is changed from 362156032 Bytes to 363220992 Bytes 2025-12-01 14:07:32.795 - Render thread -> VRAM report about missing bytes is changed from 363220992 Bytes to 363343872 Bytes 2025-12-01 14:07:32.866 - Render thread -> VRAM report about missing bytes is changed from 363343872 Bytes to 360984576 Bytes 2025-12-01 14:07:32.928 - Render thread -> VRAM report about missing bytes is changed from 360984576 Bytes to 361050112 Bytes 2025-12-01 14:07:33.061 - Render thread -> VRAM report about missing bytes is changed from 361050112 Bytes to 361443328 Bytes 2025-12-01 14:07:33.332 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 14:07:33.332 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 14:07:33.332 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 14:07:33.334 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 14:07:33.334 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 14:07:33.334 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 14:07:33.336 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 14:07:33.336 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 14:07:33.336 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 14:07:33.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 14:07:33.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 14:07:33.409 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 14:07:33.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 14:07:33.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 14:07:33.410 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 14:07:33.411 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 14:07:33.411 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 14:07:33.411 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 14:07:33.412 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 14:07:33.412 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 14:07:33.412 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 14:07:33.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 14:07:33.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 14:07:33.413 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 14:07:33.414 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 14:07:33.414 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 14:07:33.418 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 14:07:33.420 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 14:07:33.420 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 14:07:33.421 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 14:07:33.421 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 14:07:33.421 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 14:07:33.421 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 14:07:33.423 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 14:07:33.423 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 14:07:33.423 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 14:07:33.423 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 14:07:33.424 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 14:07:33.424 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 14:07:33.425 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 14:07:33.425 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 14:07:33.425 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 14:07:33.428 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 14:07:33.428 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 14:07:33.428 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 14:07:33.433 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 14:07:33.433 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 14:07:33.433 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 14:07:33.434 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 14:07:33.435 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 14:07:33.435 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 14:07:33.436 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 14:07:33.436 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 14:07:33.436 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 14:07:33.441 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 14:07:33.441 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 14:07:33.441 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 14:07:33.442 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 14:07:33.442 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 14:07:33.442 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 14:07:34.451 - Render thread -> VRAM report about missing bytes is changed from 361443328 Bytes to 361000960 Bytes 2025-12-01 14:07:34.463 - Render thread -> Info: Frame[423] - Available VRAM budget has changed: 8673 MB 2025-12-01 14:07:34.463 - Render thread -> Info: Frame[423] - Available VRAM budget has changed: 8194 MB 2025-12-01 14:07:34.580 - Render thread -> VRAM report about missing bytes is changed from 361000960 Bytes to 367489024 Bytes 2025-12-01 14:07:34.882 - Render thread -> VRAM report about missing bytes is changed from 367489024 Bytes to 367095808 Bytes 2025-12-01 14:07:35.114 - Render thread -> VRAM report about missing bytes is changed from 367095808 Bytes to 367489024 Bytes 2025-12-01 14:07:35.214 - Render thread -> VRAM report about missing bytes is changed from 367489024 Bytes to 367620096 Bytes 2025-12-01 14:07:35.249 - Render thread -> VRAM report about missing bytes is changed from 367620096 Bytes to 367489024 Bytes 2025-12-01 14:07:35.264 - Render thread -> VRAM report about missing bytes is changed from 367489024 Bytes to 367095808 Bytes 2025-12-01 14:07:35.509 - Render thread -> VRAM report about missing bytes is changed from 367095808 Bytes to 375922688 Bytes 2025-12-01 14:07:35.509 - Render thread -> Info: Frame[461] - Available VRAM budget has changed: 8458 MB 2025-12-01 14:07:35.509 - Render thread -> Info: Frame[461] - Available VRAM budget has changed: 7979 MB 2025-12-01 14:07:35.521 - Render thread -> VRAM report about missing bytes is changed from 375922688 Bytes to 375861248 Bytes 2025-12-01 14:07:35.548 - Render thread -> VRAM report about missing bytes is changed from 375861248 Bytes to 376254464 Bytes 2025-12-01 14:07:35.748 - Render thread -> VRAM report about missing bytes is changed from 376254464 Bytes to 375861248 Bytes 2025-12-01 14:07:35.900 - Render thread -> VRAM report about missing bytes is changed from 375861248 Bytes to 374681600 Bytes 2025-12-01 14:07:35.954 - Render thread -> VRAM report about missing bytes is changed from 374681600 Bytes to 375271424 Bytes 2025-12-01 14:07:36.098 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:36.297 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:36.448 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:36.650 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:36.798 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:36.999 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:37.159 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:37.347 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:37.501 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374681600 Bytes 2025-12-01 14:07:37.697 - Render thread -> VRAM report about missing bytes is changed from 374681600 Bytes to 375271424 Bytes 2025-12-01 14:07:37.847 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:38.063 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:38.197 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:38.397 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:38.548 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:38.747 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:38.898 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:39.097 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:39.250 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374681600 Bytes 2025-12-01 14:07:39.447 - Render thread -> VRAM report about missing bytes is changed from 374681600 Bytes to 375271424 Bytes 2025-12-01 14:07:39.598 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:39.815 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:39.949 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:40.161 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:40.316 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:40.497 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:40.654 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:40.847 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:40.997 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374681600 Bytes 2025-12-01 14:07:41.197 - Render thread -> VRAM report about missing bytes is changed from 374681600 Bytes to 375271424 Bytes 2025-12-01 14:07:41.347 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:41.547 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:41.698 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:41.897 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:42.048 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:42.247 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:42.398 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:42.597 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:42.748 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374681600 Bytes 2025-12-01 14:07:42.947 - Render thread -> VRAM report about missing bytes is changed from 374681600 Bytes to 375271424 Bytes 2025-12-01 14:07:43.098 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:43.315 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:43.448 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:43.654 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:43.815 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:43.997 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:44.154 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:44.347 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:44.498 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374681600 Bytes 2025-12-01 14:07:44.697 - Render thread -> VRAM report about missing bytes is changed from 374681600 Bytes to 375271424 Bytes 2025-12-01 14:07:44.848 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:45.054 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 375271424 Bytes 2025-12-01 14:07:45.198 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 374878208 Bytes 2025-12-01 14:07:45.268 - Render thread -> VRAM report about missing bytes is changed from 374878208 Bytes to 374853632 Bytes 2025-12-01 14:07:45.315 - Render thread -> VRAM report about missing bytes is changed from 374853632 Bytes to 374898688 Bytes 2025-12-01 14:07:45.327 - Render thread -> VRAM report about missing bytes is changed from 374898688 Bytes to 375029760 Bytes 2025-12-01 14:07:45.348 - Render thread -> VRAM report about missing bytes is changed from 375029760 Bytes to 375054336 Bytes 2025-12-01 14:07:45.397 - Render thread -> VRAM report about missing bytes is changed from 375054336 Bytes to 375447552 Bytes 2025-12-01 14:07:45.549 - Render thread -> VRAM report about missing bytes is changed from 375447552 Bytes to 375054336 Bytes 2025-12-01 14:07:45.592 - Render thread -> VRAM report about missing bytes is changed from 375054336 Bytes to 375095296 Bytes 2025-12-01 14:07:45.634 - Render thread -> VRAM report about missing bytes is changed from 375095296 Bytes to 375009280 Bytes 2025-12-01 14:07:45.662 - Render thread -> VRAM report about missing bytes is changed from 375009280 Bytes to 375140352 Bytes 2025-12-01 14:07:45.663 - Render thread -> Info: Frame[1065] - Available VRAM budget has changed: 8354 MB 2025-12-01 14:07:45.663 - Render thread -> Info: Frame[1065] - Available VRAM budget has changed: 6733 MB 2025-12-01 14:07:45.683 - Render thread -> VRAM report about missing bytes is changed from 375140352 Bytes to 471085056 Bytes 2025-12-01 14:07:45.702 - Render thread -> VRAM report about missing bytes is changed from 471085056 Bytes to 376074240 Bytes 2025-12-01 14:07:45.708 - Render thread -> VRAM report about missing bytes is changed from 376074240 Bytes to 919965696 Bytes 2025-12-01 14:07:45.718 - Render thread -> Info: Frame[1069] - Available VRAM budget has changed: 7913 MB 2025-12-01 14:07:45.718 - Render thread -> Info: Frame[1069] - Available VRAM budget has changed: 6293 MB 2025-12-01 14:07:45.748 - Render thread -> VRAM report about missing bytes is changed from 919965696 Bytes to 492408832 Bytes 2025-12-01 14:07:45.753 - Render thread -> VRAM report about missing bytes is changed from 492408832 Bytes to 493064192 Bytes 2025-12-01 14:07:45.768 - Render thread -> VRAM report about missing bytes is changed from 493064192 Bytes to 473665536 Bytes 2025-12-01 14:07:45.772 - Render thread -> VRAM report about missing bytes is changed from 473665536 Bytes to 474189824 Bytes 2025-12-01 14:07:45.784 - Render thread -> VRAM report about missing bytes is changed from 474189824 Bytes to 452562944 Bytes 2025-12-01 14:07:45.805 - Render thread -> VRAM report about missing bytes is changed from 452562944 Bytes to 427528192 Bytes 2025-12-01 14:07:45.816 - Render thread -> VRAM report about missing bytes is changed from 427528192 Bytes to 479301632 Bytes 2025-12-01 14:07:45.831 - Render thread -> VRAM report about missing bytes is changed from 479301632 Bytes to 481267712 Bytes 2025-12-01 14:07:45.851 - Render thread -> VRAM report about missing bytes is changed from 481267712 Bytes to 535007232 Bytes 2025-12-01 14:07:45.865 - Render thread -> VRAM report about missing bytes is changed from 535007232 Bytes to 413503488 Bytes 2025-12-01 14:07:45.915 - Render thread -> VRAM report about missing bytes is changed from 413503488 Bytes to 471437312 Bytes 2025-12-01 14:07:45.922 - Render thread -> VRAM report about missing bytes is changed from 471437312 Bytes to 471830528 Bytes 2025-12-01 14:07:45.928 - Render thread -> VRAM report about missing bytes is changed from 471830528 Bytes to 422285312 Bytes 2025-12-01 14:07:45.937 - Render thread -> VRAM report about missing bytes is changed from 422285312 Bytes to 473796608 Bytes 2025-12-01 14:07:45.949 - Render thread -> VRAM report about missing bytes is changed from 473796608 Bytes to 475107328 Bytes 2025-12-01 14:07:45.965 - Render thread -> VRAM report about missing bytes is changed from 475107328 Bytes to 476942336 Bytes 2025-12-01 14:07:45.992 - Render thread -> VRAM report about missing bytes is changed from 476942336 Bytes to 446599168 Bytes 2025-12-01 14:07:45.998 - Render thread -> VRAM report about missing bytes is changed from 446599168 Bytes to 447516672 Bytes 2025-12-01 14:07:46.022 - Render thread -> Info: Frame[1088] - Available VRAM budget has changed: 10636 MB 2025-12-01 14:07:46.022 - Render thread -> VRAM report about missing bytes is changed from 447516672 Bytes to 469471232 Bytes 2025-12-01 14:07:46.036 - Render thread -> VRAM report about missing bytes is changed from 469471232 Bytes to 466063360 Bytes 2025-12-01 14:07:46.074 - Render thread -> Info: Frame[1089] - Available VRAM budget has changed: 7592 MB 2025-12-01 14:07:46.075 - Render thread -> Info: Frame[1089] - Available VRAM budget has changed: 5974 MB 2025-12-01 14:07:46.082 - Render thread -> VRAM report about missing bytes is changed from 466063360 Bytes to 505778176 Bytes 2025-12-01 14:07:46.087 - Render thread -> VRAM report about missing bytes is changed from 505778176 Bytes to 456364032 Bytes 2025-12-01 14:07:46.130 - Render thread -> VRAM report about missing bytes is changed from 456364032 Bytes to 461672448 Bytes 2025-12-01 14:07:46.141 - Render thread -> VRAM report about missing bytes is changed from 461672448 Bytes to 441421824 Bytes 2025-12-01 14:07:46.165 - Render thread -> VRAM report about missing bytes is changed from 441421824 Bytes to 449548288 Bytes 2025-12-01 14:07:46.197 - Render thread -> VRAM report about missing bytes is changed from 449548288 Bytes to 453447680 Bytes 2025-12-01 14:07:46.231 - Render thread -> VRAM report about missing bytes is changed from 453447680 Bytes to 453414912 Bytes 2025-12-01 14:07:46.351 - Render thread -> VRAM report about missing bytes is changed from 453414912 Bytes to 452825088 Bytes 2025-12-01 14:07:46.530 - Render thread -> VRAM report about missing bytes is changed from 452825088 Bytes to 452956160 Bytes 2025-12-01 14:07:46.547 - Render thread -> VRAM report about missing bytes is changed from 452956160 Bytes to 453545984 Bytes 2025-12-01 14:07:46.564 - Render thread -> VRAM report about missing bytes is changed from 453545984 Bytes to 453349376 Bytes 2025-12-01 14:07:46.699 - Render thread -> VRAM report about missing bytes is changed from 453349376 Bytes to 452956160 Bytes 2025-12-01 14:07:46.897 - Render thread -> VRAM report about missing bytes is changed from 452956160 Bytes to 453349376 Bytes 2025-12-01 14:07:47.048 - Render thread -> VRAM report about missing bytes is changed from 453349376 Bytes to 452956160 Bytes 2025-12-01 14:07:47.247 - Render thread -> VRAM report about missing bytes is changed from 452956160 Bytes to 453349376 Bytes 2025-12-01 14:07:47.398 - Render thread -> VRAM report about missing bytes is changed from 453349376 Bytes to 452956160 Bytes 2025-12-01 14:07:47.597 - Render thread -> VRAM report about missing bytes is changed from 452956160 Bytes to 453349376 Bytes 2025-12-01 14:07:47.748 - Render thread -> VRAM report about missing bytes is changed from 453349376 Bytes to 452956160 Bytes 2025-12-01 14:07:47.847 - Render thread -> Info: Frame[1192] - Available VRAM budget has changed: 10699 MB 2025-12-01 14:07:47.947 - Render thread -> VRAM report about missing bytes is changed from 452956160 Bytes to 453349376 Bytes 2025-12-01 14:07:48.098 - Render thread -> VRAM report about missing bytes is changed from 453349376 Bytes to 452759552 Bytes 2025-12-01 14:07:48.297 - Render thread -> VRAM report about missing bytes is changed from 452759552 Bytes to 453349376 Bytes 2025-12-01 14:07:48.365 - Render thread -> Info: Frame[1223] - Available VRAM budget has changed: 7660 MB 2025-12-01 14:07:48.448 - Render thread -> VRAM report about missing bytes is changed from 453349376 Bytes to 452956160 Bytes 2025-12-01 14:07:48.647 - Render thread -> VRAM report about missing bytes is changed from 452956160 Bytes to 453349376 Bytes 2025-12-01 14:07:48.817 - Render thread -> VRAM report about missing bytes is changed from 453349376 Bytes to 452956160 Bytes 2025-12-01 14:07:48.878 - Render thread -> Info: Frame[1253] - Available VRAM budget has changed: 6042 MB 2025-12-01 14:07:48.997 - Render thread -> VRAM report about missing bytes is changed from 452956160 Bytes to 453349376 Bytes 2025-12-01 14:07:49.047 - Render thread -> Info: Frame[1264] - Available VRAM budget has changed: 10634 MB 2025-12-01 14:07:49.082 - Render thread -> Info: Frame[1265] - Available VRAM budget has changed: 7601 MB 2025-12-01 14:07:49.082 - Render thread -> Info: Frame[1265] - Available VRAM budget has changed: 5984 MB 2025-12-01 14:07:49.166 - Render thread -> VRAM report about missing bytes is changed from 453349376 Bytes to 452956160 Bytes 2025-12-01 14:07:49.349 - Render thread -> VRAM report about missing bytes is changed from 452956160 Bytes to 453349376 Bytes 2025-12-01 14:07:49.518 - Render thread -> VRAM report about missing bytes is changed from 453349376 Bytes to 452956160 Bytes 2025-12-01 14:07:49.705 - Render thread -> VRAM report about missing bytes is changed from 452956160 Bytes to 453349376 Bytes 2025-12-01 14:07:49.934 - Render thread -> VRAM report about missing bytes is changed from 453349376 Bytes to 453480448 Bytes 2025-12-01 14:07:49.954 - Render thread -> VRAM report about missing bytes is changed from 453480448 Bytes to 453296128 Bytes 2025-12-01 14:07:50.014 - Render thread -> VRAM report about missing bytes is changed from 453296128 Bytes to 452706304 Bytes 2025-12-01 14:07:50.214 - Render thread -> VRAM report about missing bytes is changed from 452706304 Bytes to 452444160 Bytes 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-1 created with rcb: 13680864 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-2 created with rcb: 39029025 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-3 created with rcb: 65121722 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-4 created with rcb: 19315725 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-5 created with rcb: 7813717 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-6 created with rcb: 47426657 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-7 created with rcb: 58710950 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-8 created with rcb: 36012770 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-9 created with rcb: 17212286 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-10 created with rcb: 9098404 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-11 created with rcb: 51014355 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-12 created with rcb: 6736808 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-13 created with rcb: 36818403 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-14 created with rcb: 23850994 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-15 created with rcb: 55721548 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-16 created with rcb: 13674361 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-17 created with rcb: 44910353 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-18 created with rcb: 50613495 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-19 created with rcb: 65570386 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-20 created with rcb: 42516106 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-21 created with rcb: 34741939 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-22 created with rcb: 25262201 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-23 created with rcb: 2026033 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-24 created with rcb: 22009582 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-25 created with rcb: 36671430 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-26 created with rcb: 36496183 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-27 created with rcb: 54130437 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-28 created with rcb: 7664971 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-29 created with rcb: 62727280 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-30 created with rcb: 37338327 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-31 created with rcb: 25273849 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-32 created with rcb: 27617203 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-33 created with rcb: 8584066 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-34 created with rcb: 1602667 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-35 created with rcb: 31398748 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-36 created with rcb: 3905867 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-37 created with rcb: 49976341 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-38 created with rcb: 7921769 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-39 created with rcb: 22932642 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-40 created with rcb: 51366991 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-41 created with rcb: 43280562 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-42 created with rcb: 61243876 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-43 created with rcb: 66633080 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-44 created with rcb: 28444481 2025-12-01 14:07:50.333 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-45 created with rcb: 14174229 2025-12-01 14:07:50.334 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 14:07:50.335 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 14:07:50.336 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 14:07:50.336 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 14:07:50.336 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 14:07:50.336 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 14:07:50.336 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 14:07:50.336 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 14:07:50.336 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 14:07:50.336 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 14:07:50.336 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 14:07:50.336 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 14:07:50.336 - Render thread -> Frame [1332] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 14:07:50.366 - Render thread -> VRAM report about missing bytes is changed from 452444160 Bytes to 452050944 Bytes 2025-12-01 14:07:50.373 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-46 created with rcb: 47999490 2025-12-01 14:07:50.373 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-47 created with rcb: 14174229 2025-12-01 14:07:50.373 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-48 created with rcb: 28444481 2025-12-01 14:07:50.373 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-49 created with rcb: 66633080 2025-12-01 14:07:50.373 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-50 created with rcb: 61243876 2025-12-01 14:07:50.373 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-51 created with rcb: 43280562 2025-12-01 14:07:50.373 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-52 created with rcb: 51366991 2025-12-01 14:07:50.373 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-53 created with rcb: 22932642 2025-12-01 14:07:50.373 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-54 created with rcb: 7921769 2025-12-01 14:07:50.373 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-55 created with rcb: 49976341 2025-12-01 14:07:50.373 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-56 created with rcb: 3905867 2025-12-01 14:07:50.373 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-57 created with rcb: 31398748 2025-12-01 14:07:50.374 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-58 created with rcb: 1602667 2025-12-01 14:07:50.374 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-59 created with rcb: 8584066 2025-12-01 14:07:50.374 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-60 created with rcb: 27617203 2025-12-01 14:07:50.374 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-61 created with rcb: 25273849 2025-12-01 14:07:50.374 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-62 created with rcb: 37338327 2025-12-01 14:07:50.374 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-63 created with rcb: 62727280 2025-12-01 14:07:50.374 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-64 created with rcb: 7664971 2025-12-01 14:07:50.374 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-65 created with rcb: 54130437 2025-12-01 14:07:50.374 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-66 created with rcb: 36496183 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 14:07:50.375 - Render thread -> Frame [1334] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 14:07:50.415 - Render thread -> Frame [1338] Parallel Render Command Batch RCB-67 created with rcb: 36671430 2025-12-01 14:07:50.415 - Render thread -> Frame [1338] Parallel Render Command Batch RCB-68 created with rcb: 36496183 2025-12-01 14:07:50.415 - Render thread -> Frame [1338] Parallel Render Command Batch RCB-69 created with rcb: 54130437 2025-12-01 14:07:50.415 - Render thread -> Frame [1338] Parallel Render Command Batch RCB-70 created with rcb: 7664971 2025-12-01 14:07:50.431 - Render thread -> Frame [1338] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 14:07:50.433 - Render thread -> Frame [1338] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 14:07:50.434 - Render thread -> Frame [1338] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 14:07:50.434 - Render thread -> Frame [1338] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-71 created with rcb: 62727280 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-72 created with rcb: 37338327 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-73 created with rcb: 25273849 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-74 created with rcb: 27617203 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-75 created with rcb: 8584066 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-76 created with rcb: 1602667 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-77 created with rcb: 31398748 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-78 created with rcb: 3905867 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-79 created with rcb: 7664971 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-80 created with rcb: 22932642 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-81 created with rcb: 7921769 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-82 created with rcb: 51366991 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-83 created with rcb: 66633080 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-84 created with rcb: 14174229 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-85 created with rcb: 61243876 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-86 created with rcb: 47999490 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-87 created with rcb: 43280562 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-88 created with rcb: 22009582 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-89 created with rcb: 2026033 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-90 created with rcb: 25262201 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-91 created with rcb: 34741939 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-92 created with rcb: 42516106 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-93 created with rcb: 65570386 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-94 created with rcb: 50613495 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-95 created with rcb: 44910353 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-96 created with rcb: 55721548 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-97 created with rcb: 36818403 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-98 created with rcb: 6736808 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-99 created with rcb: 17212286 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-100 created with rcb: 58710950 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-101 created with rcb: 36012770 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-102 created with rcb: 47426657 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-103 created with rcb: 7813717 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-104 created with rcb: 19315725 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-105 created with rcb: 39029025 2025-12-01 14:07:50.480 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-106 created with rcb: 65121722 2025-12-01 14:07:50.481 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 14:07:50.482 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 14:07:50.484 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 14:07:50.484 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 14:07:50.485 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 14:07:50.485 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 14:07:50.485 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 14:07:50.486 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 14:07:50.486 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 14:07:50.486 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 14:07:50.486 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 14:07:50.487 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 14:07:50.487 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 14:07:50.487 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 14:07:50.487 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 14:07:50.487 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 14:07:50.488 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 14:07:50.488 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 14:07:50.488 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 14:07:50.488 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 14:07:50.488 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 14:07:50.488 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 14:07:50.488 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 14:07:50.488 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 14:07:50.488 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 14:07:50.488 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 14:07:50.488 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 14:07:50.488 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 14:07:50.489 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 14:07:50.489 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 14:07:50.489 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 14:07:50.489 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 14:07:50.489 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-01 14:07:50.489 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-01 14:07:50.489 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-01 14:07:50.489 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-01 14:07:50.510 - Render thread -> VRAM report about missing bytes is changed from 452050944 Bytes to 451989504 Bytes 2025-12-01 14:07:50.510 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-107 created with rcb: 27532417 2025-12-01 14:07:50.510 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-108 created with rcb: 23850994 2025-12-01 14:07:50.510 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-109 created with rcb: 62727280 2025-12-01 14:07:50.510 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-110 created with rcb: 13674361 2025-12-01 14:07:50.510 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-01 14:07:50.523 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-01 14:07:50.523 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-01 14:07:50.537 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-01 14:07:50.549 - Render thread -> VRAM report about missing bytes is changed from 451989504 Bytes to 451928064 Bytes 2025-12-01 14:07:50.558 - Render thread -> VRAM report about missing bytes is changed from 451928064 Bytes to 451989504 Bytes 2025-12-01 14:07:50.570 - Render thread -> VRAM report about missing bytes is changed from 451989504 Bytes to 452050944 Bytes 2025-12-01 14:07:50.597 - Render thread -> Frame [1344] Parallel Render Command Batch RCB-111 created with rcb: 36671430 2025-12-01 14:07:50.597 - Render thread -> Frame [1344] Parallel Render Command Batch RCB-112 created with rcb: 36496183 2025-12-01 14:07:50.641 - Render thread -> Frame [1344] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-01 14:07:50.647 - Render thread -> Frame [1344] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-01 14:07:50.691 - Render thread -> VRAM report about missing bytes is changed from 452050944 Bytes to 455016448 Bytes 2025-12-01 14:07:50.691 - Render thread -> Frame [1345] Parallel Render Command Batch RCB-113 created with rcb: 49976341 2025-12-01 14:07:50.691 - Render thread -> Frame [1345] Parallel Render Command Batch RCB-114 created with rcb: 13680864 2025-12-01 14:07:50.691 - Render thread -> Frame [1345] Parallel Render Command Batch RCB-115 created with rcb: 54130437 2025-12-01 14:07:50.705 - Render thread -> Frame [1345] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-01 14:07:50.721 - Render thread -> Frame [1345] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-01 14:07:50.733 - Render thread -> Frame [1345] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-01 14:07:50.773 - Render thread -> VRAM report about missing bytes is changed from 455016448 Bytes to 455385088 Bytes 2025-12-01 14:07:50.773 - Render thread -> Frame [1346] Parallel Render Command Batch RCB-116 created with rcb: 51014355 2025-12-01 14:07:50.773 - Render thread -> Frame [1346] Parallel Render Command Batch RCB-117 created with rcb: 28444481 2025-12-01 14:07:50.783 - Render thread -> Frame [1346] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-01 14:07:50.818 - Render thread -> Frame [1346] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-01 14:07:50.852 - Render thread -> VRAM report about missing bytes is changed from 455385088 Bytes to 455467008 Bytes 2025-12-01 14:07:50.876 - Render thread -> VRAM report about missing bytes is changed from 455467008 Bytes to 455786496 Bytes 2025-12-01 14:07:50.887 - Render thread -> VRAM report about missing bytes is changed from 455786496 Bytes to 455356416 Bytes 2025-12-01 14:07:51.048 - Render thread -> VRAM report about missing bytes is changed from 455356416 Bytes to 454963200 Bytes 2025-12-01 14:07:51.247 - Render thread -> VRAM report about missing bytes is changed from 454963200 Bytes to 455356416 Bytes 2025-12-01 14:07:51.398 - Render thread -> VRAM report about missing bytes is changed from 455356416 Bytes to 454963200 Bytes 2025-12-01 14:07:51.398 - Render thread -> Frame [1375] Parallel Render Command Batch RCB-118 created with rcb: 9098404 2025-12-01 14:07:51.490 - Render thread -> VRAM report about missing bytes is changed from 454963200 Bytes to 455331840 Bytes 2025-12-01 14:07:51.522 - Render thread -> Frame [1376] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-01 14:07:51.548 - Render thread -> VRAM report about missing bytes is changed from 455331840 Bytes to 456486912 Bytes 2025-12-01 14:07:51.567 - Render thread -> VRAM report about missing bytes is changed from 456486912 Bytes to 456531968 Bytes 2025-12-01 14:07:51.575 - Render thread -> VRAM report about missing bytes is changed from 456531968 Bytes to 455999488 Bytes 2025-12-01 14:07:51.714 - Render thread -> VRAM report about missing bytes is changed from 455999488 Bytes to 457900032 Bytes 2025-12-01 14:07:51.748 - Render thread -> VRAM report about missing bytes is changed from 457900032 Bytes to 458162176 Bytes 2025-12-01 14:07:51.791 - Render thread -> VRAM report about missing bytes is changed from 458162176 Bytes to 458555392 Bytes 2025-12-01 14:07:51.814 - Render thread -> VRAM report about missing bytes is changed from 458555392 Bytes to 459276288 Bytes 2025-12-01 14:07:51.848 - Render thread -> VRAM report about missing bytes is changed from 459276288 Bytes to 458883072 Bytes 2025-12-01 14:07:51.881 - Render thread -> VRAM report about missing bytes is changed from 458883072 Bytes to 458489856 Bytes 2025-12-01 14:07:51.987 - Render thread -> VRAM report about missing bytes is changed from 458489856 Bytes to 458096640 Bytes 2025-12-01 14:07:52.056 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 14:07:52.089 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 14:07:52.139 - Render thread -> VRAM report about missing bytes is changed from 458096640 Bytes to 458686464 Bytes 2025-12-01 14:07:52.172 - Render thread -> VRAM report about missing bytes is changed from 458686464 Bytes to 458637312 Bytes 2025-12-01 14:07:52.204 - Render thread -> VRAM report about missing bytes is changed from 458637312 Bytes to 458833920 Bytes 2025-12-01 14:07:52.208 - Render thread -> Info: Frame[1401] - Available VRAM budget has changed: 7563 MB 2025-12-01 14:07:52.208 - Render thread -> Info: Frame[1401] - Available VRAM budget has changed: 5945 MB 2025-12-01 14:07:52.230 - Render thread -> VRAM report about missing bytes is changed from 458833920 Bytes to 458670080 Bytes 2025-12-01 14:07:52.250 - Render thread -> VRAM report about missing bytes is changed from 458670080 Bytes to 458719232 Bytes 2025-12-01 14:07:52.265 - Render thread -> VRAM report about missing bytes is changed from 458719232 Bytes to 458432512 Bytes 2025-12-01 14:07:52.282 - Render thread -> VRAM report about missing bytes is changed from 458432512 Bytes to 459595776 Bytes 2025-12-01 14:07:52.319 - Render thread -> VRAM report about missing bytes is changed from 459595776 Bytes to 459628544 Bytes 2025-12-01 14:07:52.380 - Render thread -> VRAM report about missing bytes is changed from 459628544 Bytes to 460931072 Bytes 2025-12-01 14:07:52.421 - Render thread -> VRAM report about missing bytes is changed from 460931072 Bytes to 462503936 Bytes 2025-12-01 14:07:52.440 - Render thread -> VRAM report about missing bytes is changed from 462503936 Bytes to 461340672 Bytes 2025-12-01 14:07:52.455 - Render thread -> VRAM report about missing bytes is changed from 461340672 Bytes to 460431360 Bytes 2025-12-01 14:07:52.514 - Render thread -> VRAM report about missing bytes is changed from 460431360 Bytes to 461348864 Bytes 2025-12-01 14:07:52.583 - Render thread -> VRAM report about missing bytes is changed from 461348864 Bytes to 459567104 Bytes 2025-12-01 14:07:52.650 - Render thread -> VRAM report about missing bytes is changed from 459567104 Bytes to 459669504 Bytes 2025-12-01 14:07:52.656 - Render thread -> Info: Frame[1417] - Available VRAM budget has changed: 7496 MB 2025-12-01 14:07:52.656 - Render thread -> Info: Frame[1417] - Available VRAM budget has changed: 5879 MB 2025-12-01 14:07:52.716 - Render thread -> VRAM report about missing bytes is changed from 459669504 Bytes to 458883072 Bytes 2025-12-01 14:07:52.757 - Render thread -> VRAM report about missing bytes is changed from 458883072 Bytes to 459538432 Bytes 2025-12-01 14:07:52.819 - Render thread -> VRAM report about missing bytes is changed from 459538432 Bytes to 460455936 Bytes 2025-12-01 14:07:52.850 - Render thread -> VRAM report about missing bytes is changed from 460455936 Bytes to 461635584 Bytes 2025-12-01 14:07:52.883 - Render thread -> VRAM report about missing bytes is changed from 461635584 Bytes to 460783616 Bytes 2025-12-01 14:07:52.916 - Render thread -> VRAM report about missing bytes is changed from 460783616 Bytes to 459341824 Bytes 2025-12-01 14:07:52.948 - Render thread -> VRAM report about missing bytes is changed from 459341824 Bytes to 460783616 Bytes 2025-12-01 14:07:53.023 - Render thread -> VRAM report about missing bytes is changed from 460783616 Bytes to 459603968 Bytes 2025-12-01 14:07:53.047 - Render thread -> VRAM report about missing bytes is changed from 459603968 Bytes to 460193792 Bytes 2025-12-01 14:07:53.255 - Render thread -> Info: Frame[1435] - Available VRAM budget has changed: 7434 MB 2025-12-01 14:07:53.255 - Render thread -> Info: Frame[1435] - Available VRAM budget has changed: 5817 MB 2025-12-01 14:07:53.314 - Render thread -> VRAM report about missing bytes is changed from 460193792 Bytes to 460324864 Bytes 2025-12-01 14:07:53.338 - Render thread -> Info: Frame[1437] - Available VRAM budget has changed: 7370 MB 2025-12-01 14:07:53.338 - Render thread -> Info: Frame[1437] - Available VRAM budget has changed: 5753 MB 2025-12-01 14:07:53.359 - Render thread -> VRAM report about missing bytes is changed from 460324864 Bytes to 459931648 Bytes 2025-12-01 14:07:53.381 - Render thread -> VRAM report about missing bytes is changed from 459931648 Bytes to 460730368 Bytes 2025-12-01 14:07:53.415 - Render thread -> VRAM report about missing bytes is changed from 460730368 Bytes to 460599296 Bytes 2025-12-01 14:07:53.449 - Render thread -> VRAM report about missing bytes is changed from 460599296 Bytes to 459157504 Bytes 2025-12-01 14:07:53.647 - Render thread -> VRAM report about missing bytes is changed from 459157504 Bytes to 460206080 Bytes 2025-12-01 14:07:53.681 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 14:07:53.718 - Render thread -> VRAM report about missing bytes is changed from 460206080 Bytes to 459419648 Bytes 2025-12-01 14:07:53.747 - Render thread -> VRAM report about missing bytes is changed from 459419648 Bytes to 459812864 Bytes 2025-12-01 14:07:54.048 - Render thread -> VRAM report about missing bytes is changed from 459812864 Bytes to 459419648 Bytes 2025-12-01 14:07:54.163 - Render thread -> Info: Frame[1461] - Available VRAM budget has changed: 7243 MB 2025-12-01 14:07:54.163 - Render thread -> Info: Frame[1461] - Available VRAM budget has changed: 5627 MB 2025-12-01 14:07:54.180 - Render thread -> VRAM report about missing bytes is changed from 459419648 Bytes to 460206080 Bytes 2025-12-01 14:07:54.217 - Render thread -> VRAM report about missing bytes is changed from 460206080 Bytes to 459157504 Bytes 2025-12-01 14:07:54.350 - Render thread -> VRAM report about missing bytes is changed from 459157504 Bytes to 459124736 Bytes 2025-12-01 14:07:54.399 - Render thread -> VRAM report about missing bytes is changed from 459124736 Bytes to 459186176 Bytes 2025-12-01 14:07:54.415 - Render thread -> VRAM report about missing bytes is changed from 459186176 Bytes to 459579392 Bytes 2025-12-01 14:07:54.564 - Render thread -> VRAM report about missing bytes is changed from 459579392 Bytes to 459186176 Bytes 2025-12-01 14:07:54.764 - Render thread -> VRAM report about missing bytes is changed from 459186176 Bytes to 459579392 Bytes 2025-12-01 14:07:54.781 - Render thread -> Info: Frame[1493] - Available VRAM budget has changed: 7294 MB 2025-12-01 14:07:54.915 - Render thread -> VRAM report about missing bytes is changed from 459579392 Bytes to 459186176 Bytes 2025-12-01 14:07:55.071 - Render thread -> Info: Frame[1509] - Available VRAM budget has changed: 7243 MB 2025-12-01 14:07:55.157 - Render thread -> VRAM report about missing bytes is changed from 459186176 Bytes to 459579392 Bytes 2025-12-01 14:07:55.431 - Render thread -> VRAM report about missing bytes is changed from 459579392 Bytes to 458989568 Bytes 2025-12-01 14:07:55.814 - Render thread -> VRAM report about missing bytes is changed from 458989568 Bytes to 459579392 Bytes 2025-12-01 14:07:56.115 - Render thread -> VRAM report about missing bytes is changed from 459579392 Bytes to 459186176 Bytes 2025-12-01 14:07:56.514 - Render thread -> VRAM report about missing bytes is changed from 459186176 Bytes to 459579392 Bytes 2025-12-01 14:07:56.815 - Render thread -> VRAM report about missing bytes is changed from 459579392 Bytes to 459186176 Bytes 2025-12-01 14:07:57.214 - Render thread -> VRAM report about missing bytes is changed from 459186176 Bytes to 459579392 Bytes 2025-12-01 14:07:57.514 - Render thread -> VRAM report about missing bytes is changed from 459579392 Bytes to 459186176 Bytes 2025-12-01 14:07:57.914 - Render thread -> VRAM report about missing bytes is changed from 459186176 Bytes to 459579392 Bytes 2025-12-01 14:07:58.214 - Render thread -> VRAM report about missing bytes is changed from 459579392 Bytes to 459186176 Bytes 2025-12-01 14:07:58.614 - Render thread -> VRAM report about missing bytes is changed from 459186176 Bytes to 459579392 Bytes 2025-12-01 14:07:58.915 - Render thread -> VRAM report about missing bytes is changed from 459579392 Bytes to 458989568 Bytes 2025-12-01 14:07:59.315 - Render thread -> VRAM report about missing bytes is changed from 458989568 Bytes to 459579392 Bytes 2025-12-01 14:07:59.516 - Render thread -> VRAM report about missing bytes is changed from 459579392 Bytes to 476880896 Bytes 2025-12-01 14:07:59.548 - Render thread -> VRAM report about missing bytes is changed from 476880896 Bytes to 480288768 Bytes 2025-12-01 14:07:59.581 - Render thread -> VRAM report about missing bytes is changed from 480288768 Bytes to 482123776 Bytes 2025-12-01 14:07:59.615 - Render thread -> VRAM report about missing bytes is changed from 482123776 Bytes to 465215488 Bytes 2025-12-01 14:07:59.683 - Render thread -> VRAM report about missing bytes is changed from 465215488 Bytes to 464560128 Bytes 2025-12-01 14:07:59.756 - Render thread -> VRAM report about missing bytes is changed from 464560128 Bytes to 463642624 Bytes 2025-12-01 14:07:59.903 - Render thread -> VRAM report about missing bytes is changed from 463642624 Bytes to 459186176 Bytes 2025-12-01 14:07:59.933 - Render thread -> VRAM report about missing bytes is changed from 459186176 Bytes to 459145216 Bytes 2025-12-01 14:07:59.981 - Render thread -> VRAM report about missing bytes is changed from 459145216 Bytes to 459198464 Bytes 2025-12-01 14:08:00.014 - Render thread -> VRAM report about missing bytes is changed from 459198464 Bytes to 459591680 Bytes 2025-12-01 14:08:00.214 - Render thread -> VRAM report about missing bytes is changed from 459591680 Bytes to 459575296 Bytes 2025-12-01 14:08:00.281 - Render thread -> VRAM report about missing bytes is changed from 459575296 Bytes to 459616256 Bytes 2025-12-01 14:08:00.315 - Render thread -> VRAM report about missing bytes is changed from 459616256 Bytes to 459223040 Bytes 2025-12-01 14:08:00.714 - Render thread -> VRAM report about missing bytes is changed from 459223040 Bytes to 459616256 Bytes 2025-12-01 14:08:01.016 - Render thread -> VRAM report about missing bytes is changed from 459616256 Bytes to 459223040 Bytes 2025-12-01 14:08:01.414 - Render thread -> VRAM report about missing bytes is changed from 459223040 Bytes to 459616256 Bytes 2025-12-01 14:08:01.715 - Render thread -> VRAM report about missing bytes is changed from 459616256 Bytes to 459223040 Bytes 2025-12-01 14:08:02.114 - Render thread -> VRAM report about missing bytes is changed from 459223040 Bytes to 459616256 Bytes 2025-12-01 14:08:02.415 - Render thread -> VRAM report about missing bytes is changed from 459616256 Bytes to 459026432 Bytes 2025-12-01 14:08:02.415 - Render thread -> Too many VRAM reports, stopping printing 2025-12-01 14:08:03.846 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 14:08:03.847 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-01 14:08:07.143 - Render thread -> Info: Frame[1857] - Available VRAM budget has changed: 7194 MB 2025-12-01 14:08:07.143 - Render thread -> Info: Frame[1857] - Available VRAM budget has changed: 5578 MB 2025-12-01 14:08:07.842 - Render thread -> Info: Frame[1872] - Available VRAM budget has changed: 10551 MB 2025-12-01 14:08:07.876 - Render thread -> Info: Frame[1873] - Available VRAM budget has changed: 7127 MB 2025-12-01 14:08:07.876 - Render thread -> Info: Frame[1873] - Available VRAM budget has changed: 5512 MB 2025-12-01 14:08:10.342 - Render thread -> Info: Frame[1947] - Available VRAM budget has changed: 10631 MB 2025-12-01 14:08:12.444 - Render thread -> Info: Frame[1959] - Available VRAM budget has changed: 6711 MB 2025-12-01 14:08:12.444 - Render thread -> Info: Frame[1959] - Available VRAM budget has changed: 5097 MB 2025-12-01 14:08:12.760 - Render thread -> Info: Frame[1961] - Available VRAM budget has changed: 6666 MB 2025-12-01 14:08:12.760 - Render thread -> Info: Frame[1961] - Available VRAM budget has changed: 5053 MB