2025-12-01 14:16:17.209 - Main Thread -> Timezone (local - UTC): -5h 2025-12-01 14:16:17.209 - Main Thread -> App Version: 2.0.2.14 2025-12-01 14:16:17.212 - Main Thread -> VRage renderer started 2025-12-01 14:16:17.212 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-01 14:16:17.234 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 14:16:17.234 - Main Thread -> NvApi - Driver Version: 2025-12-01 14:16:17.234 - Main Thread -> NvApi - NvApi Version: 2025-12-01 14:16:17.797 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 14:16:17.797 - Main Thread -> AMD - Driver Version: 25.11.1 2025-12-01 14:16:17.806 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 14:16:17.806 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 14:16:17.815 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 14:16:17.817 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 14:16:17.818 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 14:16:17.818 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 14:16:17.818 - Main Thread -> Enumerating adapters by preference 2025-12-01 14:16:17.828 - Main Thread -> Analysis of the adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 14:16:17.828 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 14:16:17.829 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 14:16:17.829 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6750 XT - Entering 2025-12-01 14:16:17.962 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 14:16:18.086 - Main Thread -> Analysis of the adapter AMD Radeon RX 6750 XT - Exiting 2025-12-01 14:16:18.086 - Main Thread -> Filling adapter's AMD Radeon RX 6750 XT outputs - Entering 2025-12-01 14:16:18.087 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 display mode list 2025-12-01 14:16:18.087 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 display mode list done 2025-12-01 14:16:18.089 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 refresh rate 2025-12-01 14:16:18.093 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 0 refresh rate done 2025-12-01 14:16:18.094 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 1 display mode list 2025-12-01 14:16:18.094 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 1 display mode list done 2025-12-01 14:16:18.094 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 1 refresh rate 2025-12-01 14:16:18.095 - Main Thread -> Getting adapter's AMD Radeon RX 6750 XT output 1 refresh rate done 2025-12-01 14:16:18.095 - Main Thread -> Filling adapter's AMD Radeon RX 6750 XT outputs - Exiting 2025-12-01 14:16:18.095 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 14:16:18.095 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 14:16:18.096 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 14:16:18.096 - Main Thread -> Skipping software adapter 2025-12-01 14:16:18.096 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 14:16:18.098 - Main Thread -> Adapter { Name = AMD Radeon RX 6750 XT + DISPLAY1 DeviceName = AMD Radeon RX 6750 XT OutputName = DISPLAY1 Description = DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17130618880, Luid: 75883, rev: 192, subsys id: 99029059, vendor id: 4098, supported device: True AdapterLuid = 75883 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12837949440 SharedRAM = 17130618880 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.86144 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 14:16:18.099 - Main Thread -> Adapter { Name = AMD Radeon RX 6750 XT + DISPLAY2 DeviceName = AMD Radeon RX 6750 XT OutputName = DISPLAY2 Description = DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17130618880, Luid: 75883, rev: 192, subsys id: 99029059, vendor id: 4098, supported device: True AdapterLuid = 75883 OutputId = 1 DesktopBounds = Min:-1920, 0 Max:0, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12837949440 SharedRAM = 17130618880 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.11.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.86144 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 14:16:18.099 - Main Thread -> Adapter list composed 2025-12-01 14:16:18.126 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17130618880, Luid: 75883, rev: 192, subsys id: 99029059, vendor id: 4098, supported device: True","AdapterLuid": 75883,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12837949440,"SharedRAM": 17130618880,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 14:16:18.127 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY2","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17130618880, Luid: 75883, rev: 192, subsys id: 99029059, vendor id: 4098, supported device: True","AdapterLuid": 75883,"OutputId": 1,"DesktopBounds": {"Min": {"X": -1920,"Y": 0},"Max": {"X": 0,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60000,"Denominator": 1001},"IsOutputAttached": true,"DedicatedRAM": 12837949440,"SharedRAM": 17130618880,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 14:16:18.127 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 14:16:18.127 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6750 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6750 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17130618880, Luid: 75883, rev: 192, subsys id: 99029059, vendor id: 4098, supported device: True","AdapterLuid": 75883,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12837949440,"SharedRAM": 17130618880,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "25.11.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.86144,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 14:16:18.128 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 14:16:18.274 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 14:16:18.274 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 14:16:18.275 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 14:16:18.275 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 14:16:18.279 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 14:16:18.279 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 14:16:18.279 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 14:16:18.279 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 14:16:18.280 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 14:16:18.286 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 6750 XT","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-01 14:16:18.289 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 14:16:18.291 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.22,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2025-12-01 14:16:18.296 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6750 XT","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-01 14:16:18.344 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 14:16:18.344 - Render thread -> IsD3D12Supported = True 2025-12-01 14:16:18.348 - Render thread -> Debug layer enabled: False 2025-12-01 14:16:18.348 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 14:16:18.476 - Render thread -> Direct Storage supported 2025-12-01 14:16:18.476 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-01 14:16:18.476 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-01 14:16:18.477 - Render thread -> Current Device Info: 2025-12-01 14:16:18.477 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 14:16:18.477 - Render thread -> OutputMergerLogicOp: True 2025-12-01 14:16:18.477 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 14:16:18.477 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 14:16:18.477 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 14:16:18.477 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 14:16:18.477 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 14:16:18.477 - Render thread -> ROVsSupported: True 2025-12-01 14:16:18.477 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 14:16:18.477 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 14:16:18.477 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 14:16:18.477 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 14:16:18.477 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 14:16:18.477 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 14:16:18.477 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 14:16:18.477 - Render thread -> WaveOps: True 2025-12-01 14:16:18.477 - Render thread -> WaveLaneCountMin: 32 2025-12-01 14:16:18.477 - Render thread -> WaveLaneCountMax: 64 2025-12-01 14:16:18.477 - Render thread -> TotalLaneCount: 2560 2025-12-01 14:16:18.478 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 14:16:18.478 - Render thread -> Int64ShaderOps: True 2025-12-01 14:16:18.478 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 14:16:18.478 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 14:16:18.478 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 14:16:18.478 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 14:16:18.478 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 14:16:18.478 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 14:16:18.478 - Render thread -> BarycentricsSupported: True 2025-12-01 14:16:18.478 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 14:16:18.478 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 14:16:18.478 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 14:16:18.478 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 14:16:18.478 - Render thread -> RenderPassesTier: Tier0 2025-12-01 14:16:18.478 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 14:16:18.478 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 14:16:18.478 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 14:16:18.478 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 14:16:18.478 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 14:16:18.478 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 14:16:18.478 - Render thread -> MeshShaderTier: Tier1 2025-12-01 14:16:18.478 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 14:16:18.485 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 14:16:18.486 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 14:16:18.487 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 14:16:18.487 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 14:16:18.487 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 14:16:18.489 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 671744 Bytes 2025-12-01 14:16:18.490 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 14:16:18.491 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 14:16:18.506 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 14:16:18.506 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 14:16:18.506 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 14:16:18.506 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 14:16:18.509 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 14:16:18.509 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 14:16:18.509 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 14:16:18.510 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 14:16:18.524 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 14:16:18.524 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 14:16:18.560 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 14:16:18.561 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 14:16:18.562 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 14:16:18.563 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 14:16:18.565 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 14:16:18.566 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 14:16:18.568 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 14:16:18.568 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 14:16:18.569 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 14:16:18.570 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 14:16:18.570 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 14:16:18.572 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 14:16:18.598 - Render thread -> UseShaderAsserts: False 2025-12-01 14:16:18.598 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 14:16:18.599 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 14:16:18.599 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 14:16:18.600 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 14:16:18.600 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 14:16:18.602 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 14:16:18.611 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 14:16:18.612 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 14:16:18.616 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 14:16:18.616 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 14:16:18.616 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 14:16:18.616 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 14:16:18.620 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 14:16:18.620 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 14:16:18.621 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 14:16:18.621 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 14:16:18.621 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 14:16:18.622 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 14:16:18.625 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 14:16:18.626 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 14:16:18.640 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 14:16:18.653 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 14:16:18.665 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 14:16:18.666 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 14:16:18.675 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 14:16:18.677 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 14:16:18.679 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 14:16:18.714 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 14:16:18.715 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 14:16:18.717 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 14:16:18.718 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 14:16:18.719 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 14:16:18.719 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 14:16:18.741 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 14:16:18.742 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 14:16:18.770 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 14:16:18.770 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 14:16:18.771 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 14:16:18.771 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 14:16:18.771 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 14:16:18.772 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 14:16:18.837 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 14:16:18.838 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 14:16:18.838 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 14:16:18.838 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 14:16:18.839 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 14:16:18.842 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 14:16:18.854 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 14:16:18.995 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 14:16:18.999 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 14:16:19.001 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 14:16:19.001 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 14:16:19.002 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 14:16:19.002 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 14:16:19.002 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 14:16:19.003 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 14:16:19.003 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 14:16:19.005 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 14:16:19.005 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 14:16:19.005 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 14:16:19.005 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 14:16:19.005 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 14:16:19.148 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 14:16:19.148 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 14:16:19.179 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 14:16:19.189 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 14:16:19.189 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 14:16:19.192 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 14:16:19.192 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 14:16:19.241 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 14:16:19.244 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 14:16:19.262 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 14:16:19.277 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 14:16:19.566 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 14:16:19.566 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 14:16:19.568 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 14:16:19.568 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 14:16:19.578 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 14:16:20.045 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 14:16:20.048 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6750 XT + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 14:16:20.167 - Render thread -> VRAM report about missing bytes is changed from 671744 Bytes to 21753856 Bytes 2025-12-01 14:16:20.202 - Render thread -> VRAM report about missing bytes is changed from 21753856 Bytes to 22016000 Bytes 2025-12-01 14:16:20.212 - Render thread -> VRAM report about missing bytes is changed from 22016000 Bytes to 22212608 Bytes 2025-12-01 14:16:20.212 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9847 MB 2025-12-01 14:16:20.212 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9798 MB 2025-12-01 14:16:20.440 - Render thread -> VRAM report about missing bytes is changed from 22212608 Bytes to 22802432 Bytes 2025-12-01 14:16:21.406 - VRageWorker 5 -> Pixel 2025-12-01 14:16:21.406 - VRageWorker 3 -> Vertex 2025-12-01 14:16:21.409 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.409 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.409 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.409 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.410 - VRageWorker 4 -> Pixel 2025-12-01 14:16:21.410 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.410 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.411 - VRageWorker 5 -> Vertex 2025-12-01 14:16:21.411 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.411 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.490 - VRageWorker 4 -> Vertex 2025-12-01 14:16:21.491 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.491 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.491 - VRageWorker 4 -> Pixel 2025-12-01 14:16:21.491 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.491 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.495 - VRageWorker 9 -> Vertex 2025-12-01 14:16:21.495 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.495 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.497 - VRageWorker 8 -> Pixel 2025-12-01 14:16:21.497 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.497 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.543 - Render thread -> VRAM report about missing bytes is changed from 22802432 Bytes to 39051264 Bytes 2025-12-01 14:16:21.702 - Render thread -> Info: Frame[59] - Available VRAM budget has changed: 9699 MB 2025-12-01 14:16:21.702 - Render thread -> Info: Frame[59] - Available VRAM budget has changed: 9635 MB 2025-12-01 14:16:21.712 - VRageWorker 8 -> Vertex 2025-12-01 14:16:21.712 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.712 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.713 - VRageWorker 0 -> Pixel 2025-12-01 14:16:21.713 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.713 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.714 - VRageWorker 8 -> Vertex 2025-12-01 14:16:21.714 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.714 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.715 - VRageWorker 0 -> Pixel 2025-12-01 14:16:21.715 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.715 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.791 - Render thread -> VRAM report about missing bytes is changed from 39051264 Bytes to 174845952 Bytes 2025-12-01 14:16:21.806 - Render thread -> VRAM report about missing bytes is changed from 174845952 Bytes to 175820800 Bytes 2025-12-01 14:16:21.807 - Render thread -> Info: Frame[61] - Available VRAM budget has changed: 9551 MB 2025-12-01 14:16:21.807 - Render thread -> Info: Frame[61] - Available VRAM budget has changed: 9487 MB 2025-12-01 14:16:21.808 - VRageWorker 3 -> Vertex 2025-12-01 14:16:21.808 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.808 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.809 - VRageWorker 4 -> Pixel 2025-12-01 14:16:21.809 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.809 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.811 - VRageWorker 3 -> Vertex 2025-12-01 14:16:21.811 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.811 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.812 - VRageWorker 9 -> Pixel 2025-12-01 14:16:21.812 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.812 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.818 - Render thread -> VRAM report about missing bytes is changed from 175820800 Bytes to 175882240 Bytes 2025-12-01 14:16:21.868 - VRageWorker 6 -> Vertex 2025-12-01 14:16:21.868 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.868 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.868 - VRageWorker 3 -> Pixel 2025-12-01 14:16:21.868 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.869 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.874 - VRageWorker 5 -> Vertex 2025-12-01 14:16:21.874 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.874 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.874 - VRageWorker 0 -> Pixel 2025-12-01 14:16:21.874 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.874 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.878 - Render thread -> VRAM report about missing bytes is changed from 175882240 Bytes to 209436672 Bytes 2025-12-01 14:16:21.919 - VRageWorker 0 -> Vertex 2025-12-01 14:16:21.919 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.919 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.919 - VRageWorker 0 -> Pixel 2025-12-01 14:16:21.919 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.919 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.928 - VRageWorker 9 -> Vertex 2025-12-01 14:16:21.928 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.928 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.931 - VRageWorker 9 -> Pixel 2025-12-01 14:16:21.931 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.931 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.946 - Render thread -> Info: Frame[65] - Available VRAM budget has changed: 9487 MB 2025-12-01 14:16:21.946 - Render thread -> Info: Frame[65] - Available VRAM budget has changed: 9424 MB 2025-12-01 14:16:21.968 - VRageWorker 3 -> Vertex 2025-12-01 14:16:21.968 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.968 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:21.969 - VRageWorker 6 -> Pixel 2025-12-01 14:16:21.969 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.969 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.981 - VRageWorker 8 -> Pixel 2025-12-01 14:16:21.981 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.981 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:21.981 - VRageWorker 6 -> Vertex 2025-12-01 14:16:21.981 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:21.981 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:22.018 - VRageWorker 2 -> Vertex 2025-12-01 14:16:22.018 - VRageWorker 6 -> Vertex 2025-12-01 14:16:22.018 - VRageWorker 5 -> Pixel 2025-12-01 14:16:22.018 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:22.018 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:22.018 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:22.018 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:22.018 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:22.018 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:16:22.019 - VRageWorker 1 -> Pixel 2025-12-01 14:16:22.019 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:16:22.019 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:16:22.512 - Render thread -> VRAM report about missing bytes is changed from 209436672 Bytes to 209567744 Bytes 2025-12-01 14:16:22.662 - Render thread -> VRAM report about missing bytes is changed from 209567744 Bytes to 209698816 Bytes 2025-12-01 14:16:22.663 - Render thread -> Info: Frame[79] - Available VRAM budget has changed: 9315 MB 2025-12-01 14:16:22.683 - Render thread -> VRAM report about missing bytes is changed from 209698816 Bytes to 210616320 Bytes 2025-12-01 14:16:23.077 - Render thread -> VRAM report about missing bytes is changed from 210616320 Bytes to 210157568 Bytes 2025-12-01 14:16:23.082 - Render thread -> VRAM report about missing bytes is changed from 210157568 Bytes to 210616320 Bytes 2025-12-01 14:16:24.548 - Render thread -> VRAM report about missing bytes is changed from 210616320 Bytes to 210681856 Bytes 2025-12-01 14:16:27.686 - Render thread -> VRAM report about missing bytes is changed from 210681856 Bytes to 210812928 Bytes 2025-12-01 14:16:27.702 - Render thread -> VRAM report about missing bytes is changed from 210812928 Bytes to 211009536 Bytes 2025-12-01 14:16:33.586 - Render thread -> VRAM report about missing bytes is changed from 211009536 Bytes to 211075072 Bytes 2025-12-01 14:16:35.274 - Render thread -> VRAM report about missing bytes is changed from 211075072 Bytes to 211795968 Bytes 2025-12-01 14:16:36.244 - Render thread -> VRAM report about missing bytes is changed from 211795968 Bytes to 362156032 Bytes 2025-12-01 14:16:36.244 - Render thread -> Info: Frame[839] - Available VRAM budget has changed: 8849 MB 2025-12-01 14:16:36.244 - Render thread -> Info: Frame[839] - Available VRAM budget has changed: 8733 MB 2025-12-01 14:16:36.310 - Render thread -> VRAM report about missing bytes is changed from 362156032 Bytes to 362549248 Bytes 2025-12-01 14:16:36.381 - Render thread -> VRAM report about missing bytes is changed from 362549248 Bytes to 363614208 Bytes 2025-12-01 14:16:36.444 - Render thread -> VRAM report about missing bytes is changed from 363614208 Bytes to 363737088 Bytes 2025-12-01 14:16:36.514 - Render thread -> VRAM report about missing bytes is changed from 363737088 Bytes to 361377792 Bytes 2025-12-01 14:16:36.617 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 14:16:36.618 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 14:16:36.618 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 14:16:36.618 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 14:16:36.618 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 14:16:36.618 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 14:16:36.619 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 14:16:36.619 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 14:16:36.619 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 14:16:36.845 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 14:16:36.845 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 14:16:36.845 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 14:16:36.846 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 14:16:36.846 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 14:16:36.846 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 14:16:36.847 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 14:16:36.847 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 14:16:36.847 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 14:16:36.848 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 14:16:36.848 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 14:16:36.848 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 14:16:36.849 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 14:16:36.849 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 14:16:36.849 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 14:16:36.850 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 14:16:36.850 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 14:16:36.850 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 14:16:36.851 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 14:16:36.851 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 14:16:36.851 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 14:16:36.852 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 14:16:36.852 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 14:16:36.852 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 14:16:36.854 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 14:16:36.854 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 14:16:36.854 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 14:16:36.855 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 14:16:36.855 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 14:16:36.855 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 14:16:36.856 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 14:16:36.856 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 14:16:36.856 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 14:16:36.858 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 14:16:36.858 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 14:16:36.858 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 14:16:36.860 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 14:16:36.860 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 14:16:36.860 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 14:16:36.860 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 14:16:36.860 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 14:16:36.860 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 14:16:36.867 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 14:16:36.867 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 14:16:36.867 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 14:16:36.867 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 14:16:36.867 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 14:16:36.867 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 14:16:36.868 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 14:16:36.868 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 14:16:36.868 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 14:16:37.828 - Render thread -> VRAM report about missing bytes is changed from 361377792 Bytes to 361000960 Bytes 2025-12-01 14:16:37.890 - Render thread -> Info: Frame[845] - Available VRAM budget has changed: 8672 MB 2025-12-01 14:16:37.890 - Render thread -> Info: Frame[845] - Available VRAM budget has changed: 8193 MB 2025-12-01 14:16:37.979 - Render thread -> VRAM report about missing bytes is changed from 361000960 Bytes to 367882240 Bytes 2025-12-01 14:16:38.306 - Render thread -> VRAM report about missing bytes is changed from 367882240 Bytes to 368013312 Bytes 2025-12-01 14:16:38.341 - Render thread -> VRAM report about missing bytes is changed from 368013312 Bytes to 367882240 Bytes 2025-12-01 14:16:38.357 - Render thread -> VRAM report about missing bytes is changed from 367882240 Bytes to 367489024 Bytes 2025-12-01 14:16:38.556 - Render thread -> VRAM report about missing bytes is changed from 367489024 Bytes to 367882240 Bytes 2025-12-01 14:16:38.707 - Render thread -> VRAM report about missing bytes is changed from 367882240 Bytes to 367489024 Bytes 2025-12-01 14:16:38.906 - Render thread -> VRAM report about missing bytes is changed from 367489024 Bytes to 367882240 Bytes 2025-12-01 14:16:39.057 - Render thread -> VRAM report about missing bytes is changed from 367882240 Bytes to 367489024 Bytes 2025-12-01 14:16:39.210 - Render thread -> VRAM report about missing bytes is changed from 367489024 Bytes to 366309376 Bytes 2025-12-01 14:16:39.256 - Render thread -> VRAM report about missing bytes is changed from 366309376 Bytes to 366899200 Bytes 2025-12-01 14:16:39.407 - Render thread -> VRAM report about missing bytes is changed from 366899200 Bytes to 366505984 Bytes 2025-12-01 14:16:39.606 - Render thread -> VRAM report about missing bytes is changed from 366505984 Bytes to 366899200 Bytes 2025-12-01 14:16:39.757 - Render thread -> VRAM report about missing bytes is changed from 366899200 Bytes to 366505984 Bytes 2025-12-01 14:16:39.956 - Render thread -> VRAM report about missing bytes is changed from 366505984 Bytes to 366899200 Bytes 2025-12-01 14:16:40.096 - Render thread -> VRAM report about missing bytes is changed from 366899200 Bytes to 375726080 Bytes 2025-12-01 14:16:40.096 - Render thread -> Info: Frame[955] - Available VRAM budget has changed: 8462 MB 2025-12-01 14:16:40.096 - Render thread -> Info: Frame[955] - Available VRAM budget has changed: 7983 MB 2025-12-01 14:16:40.106 - Render thread -> VRAM report about missing bytes is changed from 375726080 Bytes to 375664640 Bytes 2025-12-01 14:16:40.161 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:40.390 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:40.540 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:40.740 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:40.890 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:16:41.090 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:16:41.240 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:41.440 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:41.590 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:41.790 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:41.940 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:42.140 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:42.290 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:42.490 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:42.640 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:16:42.840 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:16:42.990 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:43.190 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:43.342 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:43.540 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:43.690 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:43.890 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:44.040 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:44.240 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:44.390 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:16:44.590 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:16:44.740 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:44.940 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:45.090 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:45.290 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:45.440 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:45.640 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:45.790 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:45.990 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:46.140 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:16:46.340 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:16:46.490 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:46.690 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:46.840 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:47.040 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:47.190 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:47.390 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:47.540 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:47.741 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:47.890 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:16:48.090 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:16:48.240 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:48.439 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:48.590 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:48.790 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:48.940 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:49.140 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:49.290 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:49.490 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:49.641 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:16:49.839 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:16:49.990 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:50.190 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:50.340 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:50.540 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:50.691 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:50.889 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:51.040 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:51.240 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:51.390 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:16:51.590 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:16:51.740 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:51.939 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:52.090 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:52.290 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:52.440 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:52.639 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:52.790 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:52.990 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:53.140 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:16:53.340 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:16:53.491 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:53.689 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:53.840 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:54.039 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:54.190 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:54.390 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:54.540 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:54.739 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:54.890 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:16:55.090 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:16:55.240 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:55.440 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:55.590 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:55.789 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:55.940 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:56.139 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:56.290 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:56.490 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:56.640 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:16:56.840 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:16:56.990 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:57.189 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:57.340 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:57.539 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:57.690 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:57.889 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:58.041 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:58.240 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:58.390 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:16:58.589 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:16:58.740 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:58.939 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:59.091 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:59.290 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:59.440 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:59.640 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:16:59.790 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:16:59.989 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:00.141 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:17:00.340 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:17:00.490 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:00.690 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:00.840 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:01.040 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:01.190 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:01.390 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:01.540 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:01.740 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:01.891 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:17:02.090 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:17:02.240 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:02.440 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:02.590 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:02.790 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:02.940 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:03.140 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:03.290 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:03.490 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:03.641 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:17:03.840 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:17:03.990 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:04.190 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:04.340 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:04.540 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:04.690 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:04.890 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:05.041 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:05.240 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:05.391 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:17:05.590 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:17:05.740 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:05.941 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:06.090 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:06.290 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:06.440 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:06.640 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:06.790 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:06.990 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:07.141 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:17:07.340 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:17:07.490 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:07.690 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:07.840 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:08.040 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:08.190 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:08.390 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:08.541 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:08.740 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:08.890 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:17:09.090 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:17:09.240 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:09.440 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:09.590 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:09.790 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:09.940 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:10.140 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:10.290 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:10.490 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:10.641 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:17:10.840 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:17:10.990 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:11.190 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:11.340 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:11.540 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:11.690 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:11.890 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:12.040 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:12.240 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:12.391 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:17:12.590 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:17:12.740 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:12.940 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:13.090 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:13.290 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:13.440 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:13.640 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:13.791 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:13.990 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:14.141 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:17:14.340 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:17:14.490 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:14.690 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:14.840 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:15.040 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:15.191 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:15.390 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:15.540 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:15.740 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:15.891 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375074816 Bytes 2025-12-01 14:17:16.090 - Render thread -> VRAM report about missing bytes is changed from 375074816 Bytes to 375664640 Bytes 2025-12-01 14:17:16.240 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:16.440 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:16.590 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:16.790 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:16.940 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:17.140 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:17.290 - Render thread -> VRAM report about missing bytes is changed from 375664640 Bytes to 375271424 Bytes 2025-12-01 14:17:17.490 - Render thread -> VRAM report about missing bytes is changed from 375271424 Bytes to 375664640 Bytes 2025-12-01 14:17:17.490 - Render thread -> Too many VRAM reports, stopping printing 2025-12-01 14:18:01.206 - Render thread -> Frame [5810] Parallel Render Command Batch RCB-1 created with rcb: 7400777 2025-12-01 14:18:01.206 - Render thread -> Frame [5810] Parallel Render Command Batch RCB-2 created with rcb: 48710219 2025-12-01 14:18:01.206 - Render thread -> Frame [5810] Parallel Render Command Batch RCB-3 created with rcb: 53645630 2025-12-01 14:18:01.206 - Render thread -> Frame [5810] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 14:18:01.207 - Render thread -> Frame [5810] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 14:18:01.207 - Render thread -> Frame [5810] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 14:18:01.225 - Render thread -> Frame [5813] Parallel Render Command Batch RCB-4 created with rcb: 28063558 2025-12-01 14:18:01.225 - Render thread -> Frame [5813] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 14:18:14.821 - Render thread -> Frame [6624] Parallel Render Command Batch RCB-5 created with rcb: 48079551 2025-12-01 14:18:15.013 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 14:18:15.032 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 14:18:15.599 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-01 14:18:15.616 - Render thread -> Info: Frame[6627] - Available VRAM budget has changed: 8310 MB 2025-12-01 14:18:15.616 - Render thread -> Info: Frame[6627] - Available VRAM budget has changed: 7729 MB 2025-12-01 14:18:16.108 - Render thread -> Info: Frame[6631] - Available VRAM budget has changed: 8261 MB 2025-12-01 14:18:16.108 - Render thread -> Info: Frame[6631] - Available VRAM budget has changed: 7671 MB 2025-12-01 14:18:16.500 - Render thread -> Info: Frame[6635] - Available VRAM budget has changed: 7602 MB 2025-12-01 14:18:17.083 - Render thread -> Frame [6641] Parallel Render Command Batch RCB-5 processed in 18 frames. 2025-12-01 14:18:17.099 - Render thread -> Info: Frame[6641] - Available VRAM budget has changed: 8159 MB 2025-12-01 14:18:17.099 - Render thread -> Info: Frame[6641] - Available VRAM budget has changed: 7500 MB 2025-12-01 14:18:17.973 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2025-12-01 14:18:17.975 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2025-12-01 14:18:18.051 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 16 to 64. 2025-12-01 14:18:18.053 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 16 to 64. 2025-12-01 14:18:18.446 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2025-12-01 14:18:18.447 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2025-12-01 14:18:18.542 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2025-12-01 14:18:18.543 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2025-12-01 14:18:18.720 - Render thread -> Info: Frame[6687] - Available VRAM budget has changed: 7359 MB 2025-12-01 14:18:20.510 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-01 14:18:20.562 - Render thread -> Info: Frame[6733] - Available VRAM budget has changed: 7940 MB 2025-12-01 14:18:20.691 - Render thread -> Info: Frame[6735] - Available VRAM budget has changed: 7142 MB 2025-12-01 14:18:21.830 - Render thread -> Info: Frame[6765] - Available VRAM budget has changed: 8026 MB 2025-12-01 14:18:22.681 - Render thread -> Info: Frame[6785] - Available VRAM budget has changed: 7944 MB 2025-12-01 14:18:22.880 - Render thread -> Info: Frame[6787] - Available VRAM budget has changed: 7889 MB 2025-12-01 14:18:22.880 - Render thread -> Info: Frame[6787] - Available VRAM budget has changed: 7098 MB 2025-12-01 14:18:24.439 - Render thread -> Info: Frame[6873] - Available VRAM budget has changed: 7929 MB 2025-12-01 14:18:24.899 - Render thread -> Info: Frame[6897] - Available VRAM budget has changed: 7154 MB 2025-12-01 14:18:24.989 - Render thread -> Info: Frame[6903] - Available VRAM budget has changed: 7194 MB 2025-12-01 14:18:27.857 - Render thread -> Info: Frame[7059] - Available VRAM budget has changed: 7841 MB 2025-12-01 14:18:27.858 - Render thread -> Info: Frame[7059] - Available VRAM budget has changed: 7106 MB 2025-12-01 14:18:32.449 - Render thread -> Info: Frame[7309] - Available VRAM budget has changed: 7799 MB 2025-12-01 14:18:32.449 - Render thread -> Info: Frame[7309] - Available VRAM budget has changed: 7065 MB 2025-12-01 14:18:38.038 - Render thread -> Info: Frame[7615] - Available VRAM budget has changed: 7707 MB 2025-12-01 14:18:38.038 - Render thread -> Info: Frame[7615] - Available VRAM budget has changed: 6978 MB 2025-12-01 14:20:19.447 - Render thread -> Info: Frame[13149] - Available VRAM budget has changed: 7666 MB 2025-12-01 14:20:19.447 - Render thread -> Info: Frame[13149] - Available VRAM budget has changed: 6932 MB 2025-12-01 14:20:19.630 - Render thread -> Info: Frame[13159] - Available VRAM budget has changed: 6738 MB 2025-12-01 14:20:20.455 - Render thread -> Info: Frame[13205] - Available VRAM budget has changed: 6671 MB 2025-12-01 14:20:21.153 - Render thread -> Info: Frame[13243] - Available VRAM budget has changed: 6727 MB 2025-12-01 14:20:22.103 - Render thread -> Info: Frame[13295] - Available VRAM budget has changed: 6917 MB 2025-12-01 14:20:27.112 - Render thread -> Info: Frame[13569] - Available VRAM budget has changed: 6849 MB 2025-12-01 14:20:29.291 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 14:20:29.291 - .NET TP Worker -> Screenshot SaveGames\Empty World 1 1\thumb.jpg saved! 2025-12-01 14:20:29.291 - .NET TP Worker -> Screenshot absolute path: C:\Users\djpro\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Empty World 1 1\thumb.jpg 2025-12-01 14:20:29.291 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 14:20:32.462 - Render thread -> Info: Frame[13747] - Available VRAM budget has changed: 8012 MB 2025-12-01 14:20:32.962 - Render thread -> Info: Frame[13777] - Available VRAM budget has changed: 7222 MB 2025-12-01 14:20:56.019 - Render thread -> Warning: ImageMetadata was not cached before '373cb6b1-bc7a-48e9-a8b7-6d6accbf159e at AppData:savegames\empty world 1 1\thumb.jpg' 2025-12-01 14:20:56.490 - Render thread -> Info: Frame[14797] - Available VRAM budget has changed: 7416 MB 2025-12-01 14:20:56.586 - Render thread -> Info: Frame[14801] - Available VRAM budget has changed: 7466 MB 2025-12-01 14:20:56.791 - Render thread -> Info: Frame[14815] - Available VRAM budget has changed: 8109 MB 2025-12-01 14:20:57.290 - Render thread -> Info: Frame[14845] - Available VRAM budget has changed: 7563 MB 2025-12-01 14:21:08.183 - Render thread -> Info: Frame[15415] - Available VRAM budget has changed: 7245 MB 2025-12-01 14:21:08.183 - Render thread -> Info: Frame[15415] - Available VRAM budget has changed: 6053 MB 2025-12-01 14:21:10.434 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 14:21:10.434 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 4\thumb.jpg saved! 2025-12-01 14:21:10.434 - .NET TP Worker -> Screenshot absolute path: C:\Users\djpro\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 4\thumb.jpg 2025-12-01 14:21:10.434 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 14:21:10.665 - Render thread -> Frame [15548] Parallel Render Command Batch RCB-6 created with rcb: 29678039 2025-12-01 14:21:10.665 - Render thread -> Frame [15548] Parallel Render Command Batch RCB-7 created with rcb: 7400777 2025-12-01 14:21:10.665 - Render thread -> Frame [15548] Parallel Render Command Batch RCB-8 created with rcb: 53645630 2025-12-01 14:21:10.665 - Render thread -> Frame [15548] Parallel Render Command Batch RCB-9 created with rcb: 13087141 2025-12-01 14:21:10.665 - Render thread -> Frame [15548] Parallel Render Command Batch RCB-10 created with rcb: 48079551 2025-12-01 14:21:10.665 - Render thread -> Frame [15548] Parallel Render Command Batch RCB-11 created with rcb: 1849544 2025-12-01 14:21:10.665 - Render thread -> Frame [15548] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 14:21:10.665 - Render thread -> Frame [15548] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 14:21:10.665 - Render thread -> Frame [15548] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 14:21:10.665 - Render thread -> Frame [15548] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 14:21:10.665 - Render thread -> Frame [15548] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 14:21:10.666 - Render thread -> Frame [15548] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 14:21:10.711 - Render thread -> Frame [15551] Parallel Render Command Batch RCB-12 created with rcb: 18367080 2025-12-01 14:21:10.711 - Render thread -> Frame [15551] Parallel Render Command Batch RCB-13 created with rcb: 1883271 2025-12-01 14:21:10.715 - Render thread -> Frame [15551] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 14:21:10.727 - Render thread -> Frame [15551] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 14:21:10.808 - Render thread -> Frame [15554] Parallel Render Command Batch RCB-14 created with rcb: 41022459 2025-12-01 14:21:10.812 - Render thread -> Frame [15554] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 14:21:10.844 - Render thread -> Frame [15555] Parallel Render Command Batch RCB-15 created with rcb: 63740465 2025-12-01 14:21:10.853 - Render thread -> Frame [15555] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 14:21:11.021 - Render thread -> Frame [15562] Parallel Render Command Batch RCB-16 created with rcb: 48710219 2025-12-01 14:21:11.077 - Render thread -> Frame [15562] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 14:21:11.151 - Render thread -> Frame [15564] Parallel Render Command Batch RCB-17 created with rcb: 28063558 2025-12-01 14:21:11.206 - Render thread -> Frame [15564] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 14:21:11.571 - Render thread -> Frame [15579] Parallel Render Command Batch RCB-18 created with rcb: 55647171 2025-12-01 14:21:11.717 - Render thread -> Frame [15580] Parallel Render Command Batch RCB-18 processed in 2 frames. 2025-12-01 14:21:11.722 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 14:21:11.722 - Render thread -> Error: Model CargoContainer750_Deformed_LOD0.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 14:21:11.723 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 14:21:11.723 - Render thread -> Error: Model CargoContainer750_Deformed_LOD1.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 14:21:11.723 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture03_Hide-DynamicIndicator does not have material assigned. 2025-12-01 14:21:11.723 - Render thread -> Error: Model CargoContainer750_Deformed_LOD2.mwm part Fracture05_Hide-DynamicIndicator does not have material assigned. 2025-12-01 14:21:11.785 - Render thread -> Frame [15582] Parallel Render Command Batch RCB-19 created with rcb: 30091159 2025-12-01 14:21:11.936 - Render thread -> Frame [15583] Parallel Render Command Batch RCB-19 processed in 2 frames. 2025-12-01 14:21:12.130 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2025-12-01 14:21:12.132 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2025-12-01 14:21:14.245 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 14:21:14.245 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 4\thumb.jpg saved! 2025-12-01 14:21:14.245 - .NET TP Worker -> Screenshot absolute path: C:\Users\djpro\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 4\thumb.jpg 2025-12-01 14:21:14.245 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 14:21:15.156 - Render thread -> Info: Frame[15681] - Available VRAM budget has changed: 7600 MB 2025-12-01 14:21:15.156 - Render thread -> Info: Frame[15681] - Available VRAM budget has changed: 6090 MB 2025-12-01 14:21:15.223 - Render thread -> Info: Frame[15683] - Available VRAM budget has changed: 6143 MB 2025-12-01 14:21:16.156 - Render thread -> Info: Frame[15711] - Available VRAM budget has changed: 6496 MB 2025-12-01 14:21:21.489 - Render thread -> Info: Frame[15871] - Available VRAM budget has changed: 6530 MB 2025-12-01 14:21:21.822 - Render thread -> Info: Frame[15881] - Available VRAM budget has changed: 6618 MB 2025-12-01 14:21:22.556 - Render thread -> Info: Frame[15903] - Available VRAM budget has changed: 6528 MB 2025-12-01 14:21:26.957 - Render thread -> Info: Frame[16035] - Available VRAM budget has changed: 6585 MB 2025-12-01 14:21:28.822 - Render thread -> Info: Frame[16091] - Available VRAM budget has changed: 6432 MB 2025-12-01 14:21:30.489 - Render thread -> Info: Frame[16141] - Available VRAM budget has changed: 6589 MB 2025-12-01 14:21:32.358 - Render thread -> Info: Frame[16197] - Available VRAM budget has changed: 7533 MB 2025-12-01 14:21:33.357 - Render thread -> Info: Frame[16227] - Available VRAM budget has changed: 6771 MB 2025-12-01 14:21:33.423 - Render thread -> Info: Frame[16229] - Available VRAM budget has changed: 7620 MB 2025-12-01 14:21:33.423 - Render thread -> Info: Frame[16229] - Available VRAM budget has changed: 6712 MB 2025-12-01 14:21:34.089 - Render thread -> Info: Frame[16249] - Available VRAM budget has changed: 6675 MB 2025-12-01 14:21:38.556 - Render thread -> Info: Frame[16383] - Available VRAM budget has changed: 6849 MB 2025-12-01 14:21:38.756 - Render thread -> Info: Frame[16389] - Available VRAM budget has changed: 6713 MB 2025-12-01 14:21:38.823 - Render thread -> Info: Frame[16391] - Available VRAM budget has changed: 6627 MB 2025-12-01 14:21:43.623 - Render thread -> Info: Frame[16535] - Available VRAM budget has changed: 6589 MB 2025-12-01 14:21:45.556 - Render thread -> Info: Frame[16593] - Available VRAM budget has changed: 6633 MB 2025-12-01 14:21:45.756 - Render thread -> Info: Frame[16599] - Available VRAM budget has changed: 6597 MB 2025-12-01 14:21:45.956 - Render thread -> Info: Frame[16605] - Available VRAM budget has changed: 6508 MB 2025-12-01 14:21:47.156 - Render thread -> Info: Frame[16641] - Available VRAM budget has changed: 6564 MB 2025-12-01 14:21:47.489 - Render thread -> Info: Frame[16651] - Available VRAM budget has changed: 6605 MB 2025-12-01 14:21:47.890 - Render thread -> Info: Frame[16663] - Available VRAM budget has changed: 6637 MB 2025-12-01 14:21:49.822 - Render thread -> Info: Frame[16721] - Available VRAM budget has changed: 6717 MB 2025-12-01 14:21:50.891 - Render thread -> Info: Frame[16753] - Available VRAM budget has changed: 6858 MB 2025-12-01 14:21:51.356 - Render thread -> Info: Frame[16767] - Available VRAM budget has changed: 6712 MB 2025-12-01 14:21:51.822 - Render thread -> Info: Frame[16781] - Available VRAM budget has changed: 6634 MB 2025-12-01 14:21:53.423 - Render thread -> Info: Frame[16829] - Available VRAM budget has changed: 6554 MB 2025-12-01 14:21:54.156 - Render thread -> Info: Frame[16851] - Available VRAM budget has changed: 6493 MB 2025-12-01 14:21:55.157 - Render thread -> Info: Frame[16881] - Available VRAM budget has changed: 6369 MB 2025-12-01 14:21:55.890 - Render thread -> Info: Frame[16903] - Available VRAM budget has changed: 6324 MB 2025-12-01 14:21:55.956 - Render thread -> Info: Frame[16905] - Available VRAM budget has changed: 6280 MB 2025-12-01 14:21:56.223 - Render thread -> Info: Frame[16913] - Available VRAM budget has changed: 6240 MB 2025-12-01 14:22:00.423 - Render thread -> Info: Frame[17039] - Available VRAM budget has changed: 6204 MB 2025-12-01 14:22:04.023 - Render thread -> Info: Frame[17147] - Available VRAM budget has changed: 6267 MB 2025-12-01 14:22:07.223 - Render thread -> Info: Frame[17243] - Available VRAM budget has changed: 6438 MB 2025-12-01 14:22:07.289 - Render thread -> Info: Frame[17245] - Available VRAM budget has changed: 6496 MB 2025-12-01 14:22:07.890 - Render thread -> Info: Frame[17263] - Available VRAM budget has changed: 6392 MB 2025-12-01 14:22:09.422 - Render thread -> Info: Frame[17309] - Available VRAM budget has changed: 6532 MB 2025-12-01 14:22:09.489 - Render thread -> Info: Frame[17311] - Available VRAM budget has changed: 6610 MB 2025-12-01 14:22:09.756 - Render thread -> Info: Frame[17319] - Available VRAM budget has changed: 6645 MB 2025-12-01 14:22:10.223 - Render thread -> Info: Frame[17333] - Available VRAM budget has changed: 6715 MB 2025-12-01 14:22:10.356 - Render thread -> Info: Frame[17337] - Available VRAM budget has changed: 6876 MB 2025-12-01 14:22:10.956 - Render thread -> Info: Frame[17355] - Available VRAM budget has changed: 6942 MB 2025-12-01 14:22:11.222 - Render thread -> Info: Frame[17363] - Available VRAM budget has changed: 6892 MB 2025-12-01 14:22:11.556 - Render thread -> Info: Frame[17373] - Available VRAM budget has changed: 6714 MB 2025-12-01 14:22:11.822 - Render thread -> Info: Frame[17381] - Available VRAM budget has changed: 6663 MB 2025-12-01 14:22:12.556 - Render thread -> Info: Frame[17403] - Available VRAM budget has changed: 6616 MB 2025-12-01 14:22:12.823 - Render thread -> Info: Frame[17411] - Available VRAM budget has changed: 6530 MB 2025-12-01 14:22:13.757 - Render thread -> Info: Frame[17439] - Available VRAM budget has changed: 6390 MB 2025-12-01 14:22:15.156 - Render thread -> Info: Frame[17481] - Available VRAM budget has changed: 6482 MB 2025-12-01 14:22:15.224 - Render thread -> Info: Frame[17483] - Available VRAM budget has changed: 6588 MB 2025-12-01 14:22:15.556 - Render thread -> Info: Frame[17493] - Available VRAM budget has changed: 6627 MB 2025-12-01 14:22:17.822 - Render thread -> Info: Frame[17561] - Available VRAM budget has changed: 6857 MB 2025-12-01 14:22:18.023 - Render thread -> Info: Frame[17567] - Available VRAM budget has changed: 6935 MB 2025-12-01 14:22:18.556 - Render thread -> Info: Frame[17583] - Available VRAM budget has changed: 6996 MB 2025-12-01 14:22:19.290 - Render thread -> Info: Frame[17605] - Available VRAM budget has changed: 6940 MB 2025-12-01 14:22:19.624 - Render thread -> Info: Frame[17615] - Available VRAM budget has changed: 6882 MB 2025-12-01 14:22:22.022 - Render thread -> Info: Frame[17687] - Available VRAM budget has changed: 6945 MB 2025-12-01 14:22:22.289 - Render thread -> Info: Frame[17695] - Available VRAM budget has changed: 6887 MB 2025-12-01 14:22:23.023 - Render thread -> Info: Frame[17717] - Available VRAM budget has changed: 6827 MB 2025-12-01 14:22:23.223 - Render thread -> Info: Frame[17723] - Available VRAM budget has changed: 6637 MB 2025-12-01 14:22:23.356 - Render thread -> Info: Frame[17727] - Available VRAM budget has changed: 6533 MB 2025-12-01 14:22:24.156 - Render thread -> Info: Frame[17751] - Available VRAM budget has changed: 6445 MB 2025-12-01 14:22:25.222 - Render thread -> Info: Frame[17783] - Available VRAM budget has changed: 7563 MB 2025-12-01 14:22:25.223 - Render thread -> Info: Frame[17783] - Available VRAM budget has changed: 6374 MB 2025-12-01 14:22:31.356 - Render thread -> Info: Frame[17967] - Available VRAM budget has changed: 6522 MB 2025-12-01 14:22:35.889 - Render thread -> Info: Frame[18103] - Available VRAM budget has changed: 6478 MB 2025-12-01 14:22:35.967 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 14:22:35.967 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 4\thumb.jpg saved! 2025-12-01 14:22:35.967 - .NET TP Worker -> Screenshot absolute path: C:\Users\djpro\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 4\thumb.jpg 2025-12-01 14:22:35.967 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 14:22:37.076 - Render thread -> Info: Frame[18153] - Available VRAM budget has changed: 7930 MB 2025-12-01 14:22:38.619 - Render thread -> Info: Frame[18185] - Available VRAM budget has changed: 6871 MB 2025-12-01 14:22:38.719 - Render thread -> Info: Frame[18191] - Available VRAM budget has changed: 7334 MB 2025-12-01 14:22:38.819 - Render thread -> Info: Frame[18197] - Available VRAM budget has changed: 7384 MB 2025-12-01 14:22:47.719 - Render thread -> Info: Frame[18731] - Available VRAM budget has changed: 7262 MB 2025-12-01 14:22:54.486 - Render thread -> Info: Frame[19137] - Available VRAM budget has changed: 7344 MB 2025-12-01 14:23:01.342 - Render thread -> Info: Frame[19451] - Available VRAM budget has changed: 7564 MB 2025-12-01 14:23:01.342 - Render thread -> Info: Frame[19451] - Available VRAM budget has changed: 5976 MB 2025-12-01 14:23:01.418 - Render thread -> Info: Frame[19453] - Available VRAM budget has changed: 10667 MB 2025-12-01 14:23:01.418 - Render thread -> Info: Frame[19453] - Available VRAM budget has changed: 6760 MB 2025-12-01 14:23:01.418 - Render thread -> Info: Frame[19453] - Available VRAM budget has changed: 5177 MB 2025-12-01 14:23:01.681 - Render thread -> Info: Frame[19457] - Available VRAM budget has changed: 10599 MB 2025-12-01 14:23:04.331 - Render thread -> Info: Frame[19614] - Available VRAM budget has changed: 10680 MB 2025-12-01 14:23:04.915 - Render thread -> Info: Frame[19641] - Available VRAM budget has changed: 10622 MB 2025-12-01 14:23:05.215 - Render thread -> Info: Frame[19659] - Available VRAM budget has changed: 6801 MB 2025-12-01 14:23:05.481 - Render thread -> Info: Frame[19675] - Available VRAM budget has changed: 6556 MB 2025-12-01 14:23:05.482 - Render thread -> Info: Frame[19675] - Available VRAM budget has changed: 4973 MB 2025-12-01 14:23:06.051 - Render thread -> Info: Frame[19707] - Available VRAM budget has changed: 6801 MB 2025-12-01 14:23:06.334 - Render thread -> Info: Frame[19724] - Available VRAM budget has changed: 10708 MB 2025-12-01 14:23:06.367 - Render thread -> Info: Frame[19726] - Available VRAM budget has changed: 10621 MB 2025-12-01 14:23:06.550 - Render thread -> Info: Frame[19737] - Available VRAM budget has changed: 5217 MB 2025-12-01 14:23:07.334 - Render thread -> Info: Frame[19784] - Available VRAM budget has changed: 10695 MB 2025-12-01 14:23:07.834 - Render thread -> Info: Frame[19814] - Available VRAM budget has changed: 10614 MB 2025-12-01 14:23:08.335 - Render thread -> Info: Frame[19844] - Available VRAM budget has changed: 10695 MB 2025-12-01 14:23:08.622 - Render thread -> Info: Frame[19860] - Available VRAM budget has changed: 10610 MB 2025-12-01 14:23:09.334 - Render thread -> Info: Frame[19904] - Available VRAM budget has changed: 10695 MB 2025-12-01 14:23:09.850 - Render thread -> Info: Frame[19935] - Available VRAM budget has changed: 6866 MB 2025-12-01 14:23:10.351 - Render thread -> Info: Frame[19965] - Available VRAM budget has changed: 5282 MB 2025-12-01 14:23:10.367 - Render thread -> Info: Frame[19966] - Available VRAM budget has changed: 10640 MB 2025-12-01 14:23:10.384 - Render thread -> Info: Frame[19967] - Available VRAM budget has changed: 6817 MB 2025-12-01 14:23:10.384 - Render thread -> Info: Frame[19967] - Available VRAM budget has changed: 5233 MB 2025-12-01 14:23:10.618 - Render thread -> Info: Frame[19979] - Available VRAM budget has changed: 10700 MB 2025-12-01 14:23:10.667 - Render thread -> Info: Frame[19984] - Available VRAM budget has changed: 10613 MB 2025-12-01 14:23:11.342 - Render thread -> Info: Frame[20021] - Available VRAM budget has changed: 10700 MB 2025-12-01 14:23:11.684 - Render thread -> Info: Frame[20039] - Available VRAM budget has changed: 10642 MB 2025-12-01 14:23:12.600 - Render thread -> Info: Frame[20095] - Available VRAM budget has changed: 10700 MB 2025-12-01 14:23:12.700 - Render thread -> Info: Frame[20099] - Available VRAM budget has changed: 10613 MB 2025-12-01 14:23:12.985 - .NET TP Worker -> Screenshot root: AppData 2025-12-01 14:23:12.985 - .NET TP Worker -> Screenshot SaveGames\ScenarioNameWTV 1 1\thumb.jpg saved! 2025-12-01 14:23:12.985 - .NET TP Worker -> Screenshot absolute path: C:\Users\djpro\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\ScenarioNameWTV 1 1\thumb.jpg 2025-12-01 14:23:12.985 - .NET TP Worker -> Screenshot exists on target path. 2025-12-01 14:23:12.998 - Render thread -> Info: Frame[20115] - Available VRAM budget has changed: 6775 MB 2025-12-01 14:23:12.998 - Render thread -> Info: Frame[20115] - Available VRAM budget has changed: 5191 MB 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-20 created with rcb: 55647171 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-21 created with rcb: 48710219 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-22 created with rcb: 41022459 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-23 created with rcb: 28063558 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-24 created with rcb: 1883271 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-25 created with rcb: 23215180 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-26 created with rcb: 30091159 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-27 created with rcb: 63740465 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-28 created with rcb: 1849544 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-29 created with rcb: 48079551 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-30 created with rcb: 13087141 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-31 created with rcb: 53645630 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-32 created with rcb: 7400777 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-33 created with rcb: 29678039 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-34 created with rcb: 8171832 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-35 created with rcb: 35448562 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-36 created with rcb: 34208785 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-37 created with rcb: 66289516 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-38 created with rcb: 11831774 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-39 created with rcb: 23279000 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-40 created with rcb: 24029272 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-41 created with rcb: 44744787 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-42 created with rcb: 56920866 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-43 created with rcb: 31330620 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-44 created with rcb: 46787881 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-45 created with rcb: 49305217 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-46 created with rcb: 9856663 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-47 created with rcb: 46035092 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-48 created with rcb: 6040005 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-49 created with rcb: 49446358 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-50 created with rcb: 51508670 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-51 created with rcb: 19005211 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-52 created with rcb: 12735676 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-53 created with rcb: 62994467 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-54 created with rcb: 20367017 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-55 created with rcb: 2751917 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-56 created with rcb: 56205509 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-57 created with rcb: 3194683 2025-12-01 14:23:13.136 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-58 created with rcb: 39396732 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-59 created with rcb: 51294922 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-60 created with rcb: 19162731 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-61 created with rcb: 23263586 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-62 created with rcb: 40253661 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-63 created with rcb: 54920979 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-64 created with rcb: 66763596 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-65 created with rcb: 3822440 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-66 created with rcb: 4265521 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-67 created with rcb: 43219054 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-68 created with rcb: 60328597 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-69 created with rcb: 1921417 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-70 created with rcb: 60605403 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-71 created with rcb: 6084767 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-72 created with rcb: 13569406 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-73 created with rcb: 15649712 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-74 created with rcb: 22679207 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-75 created with rcb: 31442478 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-76 created with rcb: 24105138 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-77 created with rcb: 10094973 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-78 created with rcb: 32731559 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-79 created with rcb: 37642605 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-80 created with rcb: 22684353 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-81 created with rcb: 42747073 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-82 created with rcb: 30020329 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-83 created with rcb: 53760427 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-84 created with rcb: 58683 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-85 created with rcb: 61818445 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-86 created with rcb: 53891967 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-87 created with rcb: 61637172 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-88 created with rcb: 58290292 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-89 created with rcb: 20060937 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-90 created with rcb: 52056420 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-91 created with rcb: 14450864 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-92 created with rcb: 6056568 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-93 created with rcb: 42116239 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-94 created with rcb: 53362802 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-95 created with rcb: 52709725 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-96 created with rcb: 5270209 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-97 created with rcb: 64392081 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 14:23:13.137 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 14:23:13.138 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 14:23:13.139 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 14:23:13.139 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 14:23:13.139 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 14:23:13.139 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 14:23:13.139 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 14:23:13.139 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 14:23:13.139 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 14:23:13.139 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 14:23:13.139 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 14:23:13.139 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 14:23:13.143 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 14:23:13.143 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 14:23:13.143 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 14:23:13.143 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 14:23:13.143 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 14:23:13.143 - Render thread -> Frame [20118] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 14:23:13.156 - Render thread -> Frame [20119] Parallel Render Command Batch RCB-98 created with rcb: 3917952 2025-12-01 14:23:13.156 - Render thread -> Frame [20119] Parallel Render Command Batch RCB-99 created with rcb: 64392081 2025-12-01 14:23:13.167 - Render thread -> Frame [20119] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 14:23:13.167 - Render thread -> Frame [20119] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 14:23:13.219 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-100 created with rcb: 5270209 2025-12-01 14:23:13.219 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-101 created with rcb: 64392081 2025-12-01 14:23:13.219 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-102 created with rcb: 3917952 2025-12-01 14:23:13.219 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-103 created with rcb: 52709725 2025-12-01 14:23:13.219 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-104 created with rcb: 53362802 2025-12-01 14:23:13.219 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-105 created with rcb: 42116239 2025-12-01 14:23:13.219 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-106 created with rcb: 6056568 2025-12-01 14:23:13.219 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-107 created with rcb: 14450864 2025-12-01 14:23:13.219 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-108 created with rcb: 52056420 2025-12-01 14:23:13.223 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 14:23:13.224 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 14:23:13.225 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 14:23:13.225 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-01 14:23:13.225 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-01 14:23:13.225 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-01 14:23:13.225 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-01 14:23:13.226 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-01 14:23:13.226 - Render thread -> Frame [20121] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-109 created with rcb: 20060937 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-110 created with rcb: 52056420 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-111 created with rcb: 14450864 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-112 created with rcb: 6056568 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-113 created with rcb: 42116239 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-114 created with rcb: 53362802 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-115 created with rcb: 52709725 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-116 created with rcb: 3917952 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-117 created with rcb: 64392081 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-118 created with rcb: 5270209 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-119 created with rcb: 58290292 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-120 created with rcb: 61637172 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-121 created with rcb: 53891967 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-122 created with rcb: 61818445 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-123 created with rcb: 58683 2025-12-01 14:23:13.325 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-124 created with rcb: 53760427 2025-12-01 14:23:13.348 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-01 14:23:13.348 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-01 14:23:13.348 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-01 14:23:13.348 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-01 14:23:13.348 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-01 14:23:13.348 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-01 14:23:13.348 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-01 14:23:13.348 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-01 14:23:13.348 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-01 14:23:13.348 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-01 14:23:13.348 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-01 14:23:13.348 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-01 14:23:13.351 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-01 14:23:13.352 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-01 14:23:13.352 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-01 14:23:13.352 - Render thread -> Frame [20126] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-01 14:23:13.374 - Render thread -> Frame [20127] Parallel Render Command Batch RCB-125 created with rcb: 30020329 2025-12-01 14:23:13.377 - Render thread -> Frame [20127] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-126 created with rcb: 30020329 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-127 created with rcb: 58683 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-128 created with rcb: 53760427 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-129 created with rcb: 5270209 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-130 created with rcb: 61637172 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-131 created with rcb: 53891967 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-132 created with rcb: 61818445 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-133 created with rcb: 58290292 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-134 created with rcb: 3917952 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-135 created with rcb: 52709725 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-127 processed in 1 frames. 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-128 processed in 1 frames. 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-01 14:23:13.492 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-133 processed in 1 frames. 2025-12-01 14:23:13.493 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-134 processed in 1 frames. 2025-12-01 14:23:13.493 - Render thread -> Frame [20131] Parallel Render Command Batch RCB-135 processed in 1 frames. 2025-12-01 14:23:13.525 - Render thread -> Frame [20132] Parallel Render Command Batch RCB-136 created with rcb: 64392081 2025-12-01 14:23:13.529 - Render thread -> Frame [20132] Parallel Render Command Batch RCB-136 processed in 1 frames. 2025-12-01 14:23:13.595 - Render thread -> Frame [20134] Parallel Render Command Batch RCB-137 created with rcb: 42747073 2025-12-01 14:23:13.625 - Render thread -> Frame [20134] Parallel Render Command Batch RCB-137 processed in 1 frames. 2025-12-01 14:23:14.044 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 14:23:14.592 - Render thread -> Info: Frame[20164] - Available VRAM budget has changed: 10670 MB 2025-12-01 14:23:15.636 - Render thread -> Info: Frame[20195] - Available VRAM budget has changed: 6821 MB 2025-12-01 14:23:16.058 - Render thread -> Info: Frame[20208] - Available VRAM budget has changed: 10611 MB 2025-12-01 14:23:16.092 - Render thread -> Info: Frame[20209] - Available VRAM budget has changed: 6769 MB 2025-12-01 14:23:28.386 - Render thread -> Info: Frame[20537] - Available VRAM budget has changed: 6413 MB 2025-12-01 14:23:28.386 - Render thread -> Info: Frame[20537] - Available VRAM budget has changed: 4831 MB 2025-12-01 14:23:28.699 - Render thread -> Info: Frame[20539] - Available VRAM budget has changed: 6163 MB 2025-12-01 14:23:28.699 - Render thread -> Info: Frame[20539] - Available VRAM budget has changed: 4582 MB 2025-12-01 14:23:29.536 - Render thread -> Info: Frame[20550] - Available VRAM budget has changed: 10664 MB 2025-12-01 14:23:30.346 - Render thread -> Info: Frame[20571] - Available VRAM budget has changed: 6393 MB