2025-12-01 14:11:18.803 - Main Thread -> Timezone (local - UTC): -5h 2025-12-01 14:11:18.803 - Main Thread -> App Version: 2.0.2.14 2025-12-01 14:11:18.804 - Main Thread -> VRage renderer started 2025-12-01 14:11:18.804 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-01 14:11:18.812 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-01 14:11:18.812 - Main Thread -> NvApi - Driver Version: 2025-12-01 14:11:18.812 - Main Thread -> NvApi - NvApi Version: 2025-12-01 14:11:19.083 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-01 14:11:19.083 - Main Thread -> AMD - Driver Version: 25.10.30.02 2025-12-01 14:11:19.088 - Main Thread -> Adapters.Adapters - Entering 2025-12-01 14:11:19.088 - Main Thread -> CreateDXGIFactory - Entering 2025-12-01 14:11:19.093 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-01 14:11:19.094 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-01 14:11:19.094 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-01 14:11:19.094 - Main Thread -> Using IDXGIFactory6: True 2025-12-01 14:11:19.094 - Main Thread -> Enumerating adapters by preference 2025-12-01 14:11:19.101 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 14:11:19.101 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 14:11:19.101 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 14:11:19.102 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Entering 2025-12-01 14:11:19.211 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 14:11:19.288 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Exiting 2025-12-01 14:11:19.288 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Entering 2025-12-01 14:11:19.288 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list 2025-12-01 14:11:19.289 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list done 2025-12-01 14:11:19.290 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate 2025-12-01 14:11:19.293 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate done 2025-12-01 14:11:19.293 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Exiting 2025-12-01 14:11:19.293 - Main Thread -> Analysis of the adapter AMD Radeon(TM) Graphics - Entering 2025-12-01 14:11:19.293 - Main Thread -> Querying adapter type for adapter AMD Radeon(TM) Graphics - Entering 2025-12-01 14:11:19.293 - Main Thread -> Querying adapter type for adapter AMD Radeon(TM) Graphics - Exiting 2025-12-01 14:11:19.293 - Main Thread -> Querying feature level for adapter AMD Radeon(TM) Graphics - Entering 2025-12-01 14:11:19.366 - Main Thread -> Querying feature level for adapter AMD Radeon(TM) Graphics - Exiting 2025-12-01 14:11:19.433 - Main Thread -> Analysis of the adapter AMD Radeon(TM) Graphics - Exiting 2025-12-01 14:11:19.433 - Main Thread -> Filling adapter's AMD Radeon(TM) Graphics outputs - Entering 2025-12-01 14:11:19.433 - Main Thread -> Getting adapter's AMD Radeon(TM) Graphics output 0 display mode list 2025-12-01 14:11:19.433 - Main Thread -> Getting adapter's AMD Radeon(TM) Graphics output 0 display mode list done 2025-12-01 14:11:19.434 - Main Thread -> Getting adapter's AMD Radeon(TM) Graphics output 0 refresh rate 2025-12-01 14:11:19.435 - Main Thread -> Getting adapter's AMD Radeon(TM) Graphics output 0 refresh rate done 2025-12-01 14:11:19.435 - Main Thread -> Filling adapter's AMD Radeon(TM) Graphics outputs - Exiting 2025-12-01 14:11:19.435 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-01 14:11:19.435 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-01 14:11:19.435 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-01 14:11:19.435 - Main Thread -> Skipping software adapter 2025-12-01 14:11:19.435 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-01 14:11:19.437 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY1 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY1 Description = DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 33047635968, Luid: 79977, rev: 200, subsys id: 2030116526, vendor id: 4098, supported device: True AdapterLuid = 79977 OutputId = 0 DesktopBounds = Min:0, 0 Max:5120, 1440 DesktopResolution = 5120, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25753026560 SharedRAM = 33047635968 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.10.30.02 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 60.99763 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-01 14:11:19.437 - Main Thread -> Adapter { Name = AMD Radeon(TM) Graphics + DISPLAY1 DeviceName = AMD Radeon(TM) Graphics OutputName = DISPLAY1 Description = DeviceId: 5056, Dedicated RAM: 2119974912, Shared RAM: 33047635968, Luid: 95662, rev: 203, subsys id: 2119767138, vendor id: 4098, supported device: True AdapterLuid = 95662 OutputId = 0 DesktopBounds = Min:0, 0 Max:5120, 1440 DesktopResolution = 5120, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 2119974912 SharedRAM = 33047635968 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.10.30.02 DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = True IsRayTracingSupported = True Teraflops = 0.005632 IsIntegrated = True HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = True; } } 2025-12-01 14:11:19.437 - Main Thread -> Adapter list composed 2025-12-01 14:11:19.452 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 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60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 5120,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 5120,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 7680,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 7680,"Height": 2160,"RefreshRate": {"Numerator": 120,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 5056, Dedicated RAM: 2119974912, Shared RAM: 33047635968, Luid: 95662, rev: 203, subsys id: 2119767138, vendor id: 4098, supported device: True","AdapterLuid": 95662,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 5120,"Y": 1440}},"DesktopResolution": {"X": 5120,"Y": 1440},"DesktopRefreshRate": {"Numerator": 120,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 2119974912,"SharedRAM": 33047635968,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 5056,"DriverVersion": "25.10.30.02","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Low","Mobile": true,"IsRayTracingSupported": true,"Teraflops": 0.005632,"IsIntegrated": true,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": true}}} 2025-12-01 14:11:19.452 - Main Thread -> Adapters.Adapters - Exiting 2025-12-01 14:11:19.453 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 540,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 540,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 540,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 540,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 540,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 540,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 540,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 540,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2560,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 720,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2560,"Height": 720,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3200,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3200,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3200,"Height": 900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3200,"Height": 900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3520,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3520,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3520,"Height": 990,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3520,"Height": 990,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 5120,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 5120,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 7680,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 7680,"Height": 2160,"RefreshRate": {"Numerator": 120,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25753026560, Shared RAM: 33047635968, Luid: 79977, rev: 200, subsys id: 2030116526, vendor id: 4098, supported device: True","AdapterLuid": 79977,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 5120,"Y": 1440}},"DesktopResolution": {"X": 5120,"Y": 1440},"DesktopRefreshRate": {"Numerator": 120,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 25753026560,"SharedRAM": 33047635968,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "25.10.30.02","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 60.99763,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-01 14:11:19.453 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-01 14:11:19.511 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-01 14:11:19.511 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 14:11:19.511 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 14:11:19.512 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-01 14:11:19.513 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-01 14:11:19.513 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-01 14:11:19.513 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-01 14:11:19.514 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-01 14:11:19.514 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-01 14:11:19.515 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "None","AdapterName": "AMD Radeon RX 7900 XTX","FullScreen": true,"WindowedResolution": {"X": 5120,"Y": 1440},"FullscreenResolution": {"X": 5120,"Y": 1440}}} 2025-12-01 14:11:19.517 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-01 14:11:19.518 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "UltraPerformance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low"}} 2025-12-01 14:11:19.520 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.14"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 7900 XTX","FullscreenMode": true,"Resolution": {"X": 5120,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "None","TopMost": false,"SettingsMandatory": false}} 2025-12-01 14:11:19.532 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX", "FullscreenMode": true, "Resolution": { "X": 5120, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 14:11:19.532 - Render thread -> IsD3D12Supported = True 2025-12-01 14:11:19.534 - Render thread -> Debug layer enabled: False 2025-12-01 14:11:19.534 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-01 14:11:19.607 - Render thread -> Direct Storage supported 2025-12-01 14:11:19.607 - Render thread -> Developer mode: On 2025-12-01 14:11:19.607 - Render thread -> Is stable power state: On - GPU measurements are more precise, but the GPU is slower 2025-12-01 14:11:19.607 - Render thread -> Current Device Info: 2025-12-01 14:11:19.607 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-01 14:11:19.607 - Render thread -> OutputMergerLogicOp: True 2025-12-01 14:11:19.607 - Render thread -> MinPrecisionSupport: Bit16 2025-12-01 14:11:19.607 - Render thread -> TiledResourcesTier: Tier3 2025-12-01 14:11:19.607 - Render thread -> ResourceBindingTier: Tier3 2025-12-01 14:11:19.607 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-01 14:11:19.607 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-01 14:11:19.607 - Render thread -> ROVsSupported: True 2025-12-01 14:11:19.607 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-01 14:11:19.607 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-01 14:11:19.607 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-01 14:11:19.608 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-01 14:11:19.608 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-01 14:11:19.608 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-01 14:11:19.608 - Render thread -> ResourceHeapTier: Tier2 2025-12-01 14:11:19.608 - Render thread -> WaveOps: True 2025-12-01 14:11:19.608 - Render thread -> WaveLaneCountMin: 32 2025-12-01 14:11:19.608 - Render thread -> WaveLaneCountMax: 64 2025-12-01 14:11:19.608 - Render thread -> TotalLaneCount: 6144 2025-12-01 14:11:19.608 - Render thread -> ExpandedComputeResourceStates: True 2025-12-01 14:11:19.608 - Render thread -> Int64ShaderOps: True 2025-12-01 14:11:19.608 - Render thread -> DepthBoundsTestSupported: True 2025-12-01 14:11:19.608 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-01 14:11:19.608 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-01 14:11:19.608 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-01 14:11:19.608 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-01 14:11:19.608 - Render thread -> ViewInstancingTier: Tier1 2025-12-01 14:11:19.608 - Render thread -> BarycentricsSupported: True 2025-12-01 14:11:19.608 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-01 14:11:19.608 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-01 14:11:19.608 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-01 14:11:19.608 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-01 14:11:19.608 - Render thread -> RenderPassesTier: Tier0 2025-12-01 14:11:19.608 - Render thread -> RaytracingTier: Tier1_1 2025-12-01 14:11:19.608 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-01 14:11:19.608 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-01 14:11:19.608 - Render thread -> VariableShadingRateTier: Tier2 2025-12-01 14:11:19.608 - Render thread -> ShadingRateImageTileSize: 8 2025-12-01 14:11:19.608 - Render thread -> BackgroundProcessingSupported: True 2025-12-01 14:11:19.608 - Render thread -> MeshShaderTier: Tier1 2025-12-01 14:11:19.608 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-01 14:11:19.612 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-01 14:11:19.612 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-01 14:11:19.613 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-01 14:11:19.613 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-01 14:11:19.613 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-01 14:11:19.615 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 9650176 Bytes 2025-12-01 14:11:19.616 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-01 14:11:19.617 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-01 14:11:19.669 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-01 14:11:19.670 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-01 14:11:19.670 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-01 14:11:19.670 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-01 14:11:19.671 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-01 14:11:19.671 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-01 14:11:19.671 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-01 14:11:19.672 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-01 14:11:19.679 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-01 14:11:19.679 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-01 14:11:19.690 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-01 14:11:19.690 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-01 14:11:19.691 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-01 14:11:19.691 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-01 14:11:19.692 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-01 14:11:19.693 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-01 14:11:19.694 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-01 14:11:19.694 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-01 14:11:19.694 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-01 14:11:19.695 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-01 14:11:19.695 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-01 14:11:19.697 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-01 14:11:19.711 - Render thread -> UseShaderAsserts: False 2025-12-01 14:11:19.711 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-01 14:11:19.712 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-01 14:11:19.712 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-01 14:11:19.713 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-01 14:11:19.713 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-01 14:11:19.714 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-01 14:11:19.717 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-01 14:11:19.717 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-01 14:11:19.719 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-01 14:11:19.719 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-01 14:11:19.719 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-01 14:11:19.719 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-01 14:11:19.721 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-01 14:11:19.721 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-01 14:11:19.722 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-01 14:11:19.722 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-01 14:11:19.722 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-01 14:11:19.723 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-01 14:11:19.724 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-01 14:11:19.725 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-01 14:11:19.733 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-01 14:11:19.742 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-01 14:11:19.753 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-01 14:11:19.753 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-01 14:11:19.761 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-01 14:11:19.784 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-01 14:11:19.785 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 5120, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 120, "Denominator": 1 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 14:11:19.805 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-01 14:11:19.805 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-01 14:11:19.807 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-01 14:11:19.807 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-01 14:11:19.807 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-01 14:11:19.808 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-01 14:11:19.825 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-01 14:11:19.826 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-01 14:11:19.838 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-01 14:11:19.838 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-01 14:11:19.838 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-01 14:11:19.838 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-01 14:11:19.838 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-01 14:11:19.839 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-01 14:11:19.870 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-01 14:11:19.870 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 14:11:19.871 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 14:11:19.871 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-01 14:11:19.871 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-01 14:11:19.872 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-01 14:11:19.877 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-01 14:11:19.935 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-01 14:11:19.936 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-01 14:11:19.938 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-01 14:11:19.938 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-01 14:11:19.938 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-01 14:11:19.938 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-01 14:11:19.938 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-01 14:11:19.939 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-01 14:11:19.939 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-01 14:11:19.940 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-01 14:11:19.940 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-01 14:11:19.940 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-01 14:11:19.940 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]]... 2025-12-01 14:11:19.940 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.14, Culture=neutral, PublicKeyToken=null]] 2025-12-01 14:11:20.041 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-01 14:11:20.041 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-01 14:11:20.063 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-01 14:11:20.070 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-01 14:11:20.071 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-01 14:11:20.072 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-01 14:11:20.072 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-01 14:11:20.103 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-01 14:11:20.125 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-01 14:11:20.136 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-01 14:11:20.139 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-01 14:11:20.294 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-01 14:11:20.294 - Render thread -> CreateMeshBuilders - Entering 2025-12-01 14:11:20.295 - Render thread -> CreateMeshBuilders - Exiting 2025-12-01 14:11:20.295 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-01 14:11:20.300 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-01 14:11:20.527 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-01 14:11:20.528 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.14" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 5120, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 120, "Denominator": 1 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-01 14:11:20.582 - Render thread -> VRAM report about missing bytes is changed from 9650176 Bytes to 22409216 Bytes 2025-12-01 14:11:20.600 - Render thread -> VRAM report about missing bytes is changed from 22409216 Bytes to 23195648 Bytes 2025-12-01 14:11:20.606 - Render thread -> VRAM report about missing bytes is changed from 23195648 Bytes to 23916544 Bytes 2025-12-01 14:11:20.606 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20504 MB 2025-12-01 14:11:20.606 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20402 MB 2025-12-01 14:11:20.609 - Render thread -> VRAM report about missing bytes is changed from 23916544 Bytes to 24178688 Bytes 2025-12-01 14:11:20.615 - Render thread -> VRAM report about missing bytes is changed from 24178688 Bytes to 24440832 Bytes 2025-12-01 14:11:20.619 - Render thread -> VRAM report about missing bytes is changed from 24440832 Bytes to 24702976 Bytes 2025-12-01 14:11:20.744 - Render thread -> VRAM report about missing bytes is changed from 24702976 Bytes to 25227264 Bytes 2025-12-01 14:11:20.976 - VRageWorker 9 -> Pixel 2025-12-01 14:11:20.976 - VRageWorker 12 -> Vertex 2025-12-01 14:11:20.976 - VRageWorker 5 -> Vertex 2025-12-01 14:11:20.977 - VRageWorker 7 -> Pixel 2025-12-01 14:11:20.978 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:20.978 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:20.978 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:20.978 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:20.978 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:20.978 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:20.978 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:20.978 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:20.993 - VRageWorker 13 -> Pixel 2025-12-01 14:11:20.993 - VRageWorker 10 -> Vertex 2025-12-01 14:11:20.993 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:20.993 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:20.993 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:20.993 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:20.993 - VRageWorker 10 -> Pixel 2025-12-01 14:11:20.993 - VRageWorker 2 -> Vertex 2025-12-01 14:11:20.993 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:20.993 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:20.993 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:20.993 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.018 - Render thread -> VRAM report about missing bytes is changed from 25227264 Bytes to 40947712 Bytes 2025-12-01 14:11:21.020 - VRageWorker 0 -> Vertex 2025-12-01 14:11:21.020 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.020 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:21.020 - VRageWorker 2 -> Pixel 2025-12-01 14:11:21.020 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.020 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.021 - VRageWorker 10 -> Vertex 2025-12-01 14:11:21.021 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.021 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:21.021 - VRageWorker 11 -> Pixel 2025-12-01 14:11:21.021 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.021 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.031 - Render thread -> VRAM report about missing bytes is changed from 40947712 Bytes to 41660416 Bytes 2025-12-01 14:11:21.052 - VRageWorker 8 -> Vertex 2025-12-01 14:11:21.052 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.052 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:21.052 - VRageWorker 3 -> Vertex 2025-12-01 14:11:21.053 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.053 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:21.053 - VRageWorker 2 -> Pixel 2025-12-01 14:11:21.053 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.053 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.053 - VRageWorker 13 -> Pixel 2025-12-01 14:11:21.053 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.053 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.074 - Render thread -> VRAM report about missing bytes is changed from 41660416 Bytes to 176009216 Bytes 2025-12-01 14:11:21.082 - VRageWorker 8 -> Vertex 2025-12-01 14:11:21.082 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.082 - VRageWorker 3 -> Pixel 2025-12-01 14:11:21.082 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:21.082 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.082 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.082 - VRageWorker 4 -> Vertex 2025-12-01 14:11:21.082 - VRageWorker 12 -> Pixel 2025-12-01 14:11:21.082 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.082 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.085 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.085 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:21.092 - VRageWorker 5 -> Vertex 2025-12-01 14:11:21.092 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.092 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:21.092 - VRageWorker 3 -> Pixel 2025-12-01 14:11:21.092 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.092 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.094 - VRageWorker 11 -> Vertex 2025-12-01 14:11:21.094 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.094 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:21.094 - VRageWorker 8 -> Pixel 2025-12-01 14:11:21.094 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.094 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.101 - VRageWorker 11 -> Vertex 2025-12-01 14:11:21.101 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.101 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:21.101 - VRageWorker 7 -> Pixel 2025-12-01 14:11:21.101 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.101 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.103 - VRageWorker 1 -> Vertex 2025-12-01 14:11:21.103 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.103 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:21.103 - VRageWorker 2 -> Pixel 2025-12-01 14:11:21.103 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.103 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.116 - VRageWorker 0 -> Vertex 2025-12-01 14:11:21.117 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.117 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:21.117 - VRageWorker 3 -> Pixel 2025-12-01 14:11:21.117 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.117 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.118 - VRageWorker 10 -> Pixel 2025-12-01 14:11:21.118 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.118 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-01 14:11:21.120 - VRageWorker 8 -> Vertex 2025-12-01 14:11:21.120 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-01 14:11:21.120 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-01 14:11:21.239 - Render thread -> VRAM report about missing bytes is changed from 176009216 Bytes to 209825792 Bytes 2025-12-01 14:11:21.242 - Render thread -> Info: Frame[71] - Available VRAM budget has changed: 20292 MB 2025-12-01 14:11:21.242 - Render thread -> Info: Frame[71] - Available VRAM budget has changed: 20132 MB 2025-12-01 14:11:21.254 - Render thread -> VRAM report about missing bytes is changed from 209825792 Bytes to 209829888 Bytes 2025-12-01 14:11:21.466 - Render thread -> VRAM report about missing bytes is changed from 209829888 Bytes to 210358272 Bytes 2025-12-01 14:11:21.472 - Render thread -> VRAM report about missing bytes is changed from 210358272 Bytes to 211079168 Bytes 2025-12-01 14:11:21.480 - Render thread -> VRAM report about missing bytes is changed from 211079168 Bytes to 211603456 Bytes 2025-12-01 14:11:21.500 - Render thread -> VRAM report about missing bytes is changed from 211603456 Bytes to 211599360 Bytes 2025-12-01 14:11:21.581 - Render thread -> VRAM report about missing bytes is changed from 211599360 Bytes to 211865600 Bytes 2025-12-01 14:11:21.593 - Render thread -> Info: Frame[119] - Available VRAM budget has changed: 20020 MB 2025-12-01 14:11:21.594 - Render thread -> VRAM report about missing bytes is changed from 211865600 Bytes to 290312192 Bytes 2025-12-01 14:11:21.599 - Render thread -> VRAM report about missing bytes is changed from 290312192 Bytes to 212783104 Bytes 2025-12-01 14:11:21.820 - Render thread -> VRAM report about missing bytes is changed from 212783104 Bytes to 211533824 Bytes 2025-12-01 14:11:21.823 - Render thread -> VRAM report about missing bytes is changed from 211533824 Bytes to 212254720 Bytes 2025-12-01 14:11:21.838 - Render thread -> VRAM report about missing bytes is changed from 212254720 Bytes to 212520960 Bytes 2025-12-01 14:11:22.597 - Render thread -> VRAM report about missing bytes is changed from 212520960 Bytes to 212783104 Bytes 2025-12-01 14:11:23.878 - Render thread -> VRAM report about missing bytes is changed from 212783104 Bytes to 212914176 Bytes 2025-12-01 14:11:26.034 - Render thread -> VRAM report about missing bytes is changed from 212914176 Bytes to 213045248 Bytes 2025-12-01 14:11:26.159 - Render thread -> VRAM report about missing bytes is changed from 213045248 Bytes to 213241856 Bytes 2025-12-01 14:11:27.324 - Render thread -> VRAM report about missing bytes is changed from 213241856 Bytes to 212979712 Bytes 2025-12-01 14:11:54.293 - Render thread -> VRAM report about missing bytes is changed from 212979712 Bytes to 212783104 Bytes 2025-12-01 14:11:54.294 - Render thread -> VRAM report about missing bytes is changed from 212783104 Bytes to 213241856 Bytes 2025-12-01 14:11:54.298 - Render thread -> VRAM report about missing bytes is changed from 213241856 Bytes to 212713472 Bytes 2025-12-01 14:11:54.321 - Render thread -> VRAM report about missing bytes is changed from 212713472 Bytes to 213504000 Bytes 2025-12-01 14:11:54.339 - Render thread -> VRAM report about missing bytes is changed from 213504000 Bytes to 213766144 Bytes 2025-12-01 14:11:54.468 - Render thread -> Info: Frame[6653] - Available VRAM budget has changed: 20561 MB 2025-12-01 14:11:54.578 - Render thread -> VRAM report about missing bytes is changed from 213766144 Bytes to 214028288 Bytes 2025-12-01 14:11:54.617 - Render thread -> Info: Frame[6683] - Available VRAM budget has changed: 20328 MB 2025-12-01 14:11:58.252 - Render thread -> VRAM report about missing bytes is changed from 214028288 Bytes to 212520960 Bytes 2025-12-01 14:11:58.252 - Render thread -> Info: Frame[7407] - Available VRAM budget has changed: 20236 MB 2025-12-01 14:11:58.252 - Render thread -> Info: Frame[7407] - Available VRAM budget has changed: 20004 MB 2025-12-01 14:11:58.253 - Render thread -> VRAM report about missing bytes is changed from 212520960 Bytes to 212979712 Bytes 2025-12-01 14:11:58.255 - Render thread -> VRAM report about missing bytes is changed from 212979712 Bytes to 211664896 Bytes 2025-12-01 14:11:58.300 - Render thread -> VRAM report about missing bytes is changed from 211664896 Bytes to 212455424 Bytes 2025-12-01 14:11:58.314 - Render thread -> VRAM report about missing bytes is changed from 212455424 Bytes to 212717568 Bytes 2025-12-01 14:12:19.095 - Render thread -> VRAM report about missing bytes is changed from 212717568 Bytes to 212914176 Bytes 2025-12-01 14:12:20.736 - Render thread -> VRAM report about missing bytes is changed from 212914176 Bytes to 213045248 Bytes 2025-12-01 14:12:23.317 - Render thread -> VRAM report about missing bytes is changed from 213045248 Bytes to 212914176 Bytes 2025-12-01 14:12:24.471 - Render thread -> VRAM report about missing bytes is changed from 212914176 Bytes to 213045248 Bytes 2025-12-01 14:12:28.193 - Render thread -> VRAM report about missing bytes is changed from 213045248 Bytes to 213766144 Bytes 2025-12-01 14:12:28.788 - Render thread -> VRAM report about missing bytes is changed from 213766144 Bytes to 221446144 Bytes 2025-12-01 14:12:28.788 - Render thread -> Info: Frame[13449] - Available VRAM budget has changed: 19656 MB 2025-12-01 14:12:28.788 - Render thread -> Info: Frame[13449] - Available VRAM budget has changed: 19486 MB 2025-12-01 14:12:28.795 - Render thread -> VRAM report about missing bytes is changed from 221446144 Bytes to 222887936 Bytes 2025-12-01 14:12:28.805 - Render thread -> VRAM report about missing bytes is changed from 222887936 Bytes to 223821824 Bytes 2025-12-01 14:12:28.811 - Render thread -> VRAM report about missing bytes is changed from 223821824 Bytes to 221462528 Bytes 2025-12-01 14:12:28.823 - Render thread -> VRAM report about missing bytes is changed from 221462528 Bytes to 221855744 Bytes 2025-12-01 14:12:28.868 - Render thread -> VRAM report about missing bytes is changed from 221855744 Bytes to 221462528 Bytes 2025-12-01 14:12:28.948 - Render thread -> Info: Frame[13481] - Available VRAM budget has changed: 19753 MB 2025-12-01 14:12:29.033 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-01 14:12:29.033 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-01 14:12:29.033 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-01 14:12:29.034 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-01 14:12:29.034 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-01 14:12:29.034 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-01 14:12:29.034 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-01 14:12:29.034 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-01 14:12:29.034 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-01 14:12:29.175 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-01 14:12:29.175 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-01 14:12:29.175 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-01 14:12:29.176 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-01 14:12:29.176 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-01 14:12:29.176 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-01 14:12:29.176 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-01 14:12:29.176 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-01 14:12:29.176 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-01 14:12:29.177 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-01 14:12:29.177 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-01 14:12:29.177 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-01 14:12:29.177 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-01 14:12:29.177 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-01 14:12:29.177 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-01 14:12:29.177 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-01 14:12:29.177 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-01 14:12:29.177 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-01 14:12:29.177 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-01 14:12:29.177 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-01 14:12:29.177 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-01 14:12:29.178 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-01 14:12:29.178 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-01 14:12:29.178 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-01 14:12:29.178 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-01 14:12:29.178 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-01 14:12:29.178 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-01 14:12:29.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-01 14:12:29.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-01 14:12:29.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-01 14:12:29.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-01 14:12:29.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-01 14:12:29.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-01 14:12:29.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-01 14:12:29.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-01 14:12:29.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-01 14:12:29.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-01 14:12:29.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-01 14:12:29.179 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-01 14:12:29.180 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-01 14:12:29.180 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-01 14:12:29.180 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-01 14:12:29.181 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-01 14:12:29.181 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-01 14:12:29.181 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-01 14:12:29.182 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-01 14:12:29.182 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-01 14:12:29.182 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-01 14:12:29.182 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-01 14:12:29.182 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-01 14:12:29.183 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-01 14:12:29.503 - Render thread -> VRAM report about missing bytes is changed from 221462528 Bytes to 220954624 Bytes 2025-12-01 14:12:29.515 - Render thread -> Info: Frame[13489] - Available VRAM budget has changed: 19575 MB 2025-12-01 14:12:29.515 - Render thread -> Info: Frame[13489] - Available VRAM budget has changed: 19378 MB 2025-12-01 14:12:29.544 - Render thread -> VRAM report about missing bytes is changed from 220954624 Bytes to 225869824 Bytes 2025-12-01 14:12:29.561 - Render thread -> Info: Frame[13491] - Available VRAM budget has changed: 18898 MB 2025-12-01 14:12:29.561 - Render thread -> Info: Frame[13491] - Available VRAM budget has changed: 18467 MB 2025-12-01 14:12:29.579 - Render thread -> VRAM report about missing bytes is changed from 225869824 Bytes to 240746496 Bytes 2025-12-01 14:12:29.592 - Render thread -> VRAM report about missing bytes is changed from 240746496 Bytes to 263815168 Bytes 2025-12-01 14:12:29.607 - Render thread -> VRAM report about missing bytes is changed from 263815168 Bytes to 283148288 Bytes 2025-12-01 14:12:29.619 - Render thread -> VRAM report about missing bytes is changed from 283148288 Bytes to 292323328 Bytes 2025-12-01 14:12:29.631 - Render thread -> VRAM report about missing bytes is changed from 292323328 Bytes to 310550528 Bytes 2025-12-01 14:12:29.644 - Render thread -> VRAM report about missing bytes is changed from 310550528 Bytes to 310345728 Bytes 2025-12-01 14:12:29.660 - Render thread -> VRAM report about missing bytes is changed from 310345728 Bytes to 311001088 Bytes 2025-12-01 14:12:29.704 - Render thread -> VRAM report about missing bytes is changed from 311001088 Bytes to 310607872 Bytes 2025-12-01 14:12:29.740 - Render thread -> VRAM report about missing bytes is changed from 310607872 Bytes to 310214656 Bytes 2025-12-01 14:12:29.919 - Render thread -> VRAM report about missing bytes is changed from 310214656 Bytes to 310673408 Bytes 2025-12-01 14:12:29.968 - Render thread -> VRAM report about missing bytes is changed from 310673408 Bytes to 310280192 Bytes 2025-12-01 14:12:30.228 - Render thread -> VRAM report about missing bytes is changed from 310280192 Bytes to 310673408 Bytes 2025-12-01 14:12:30.274 - Render thread -> VRAM report about missing bytes is changed from 310673408 Bytes to 310280192 Bytes 2025-12-01 14:12:30.294 - Render thread -> VRAM report about missing bytes is changed from 310280192 Bytes to 310214656 Bytes 2025-12-01 14:12:30.527 - Render thread -> VRAM report about missing bytes is changed from 310214656 Bytes to 310673408 Bytes 2025-12-01 14:12:30.569 - Render thread -> VRAM report about missing bytes is changed from 310673408 Bytes to 310280192 Bytes 2025-12-01 14:12:30.861 - Render thread -> VRAM report about missing bytes is changed from 310280192 Bytes to 310673408 Bytes 2025-12-01 14:12:30.899 - Render thread -> VRAM report about missing bytes is changed from 310673408 Bytes to 310214656 Bytes 2025-12-01 14:12:31.159 - Render thread -> VRAM report about missing bytes is changed from 310214656 Bytes to 310673408 Bytes 2025-12-01 14:12:31.208 - Render thread -> VRAM report about missing bytes is changed from 310673408 Bytes to 310280192 Bytes 2025-12-01 14:12:31.464 - Render thread -> VRAM report about missing bytes is changed from 310280192 Bytes to 310673408 Bytes 2025-12-01 14:12:31.510 - Render thread -> VRAM report about missing bytes is changed from 310673408 Bytes to 310280192 Bytes 2025-12-01 14:12:31.535 - Render thread -> VRAM report about missing bytes is changed from 310280192 Bytes to 310214656 Bytes 2025-12-01 14:12:31.769 - Render thread -> VRAM report about missing bytes is changed from 310214656 Bytes to 310673408 Bytes 2025-12-01 14:12:31.815 - Render thread -> VRAM report about missing bytes is changed from 310673408 Bytes to 310280192 Bytes 2025-12-01 14:12:32.080 - Render thread -> VRAM report about missing bytes is changed from 310280192 Bytes to 310673408 Bytes 2025-12-01 14:12:32.125 - Render thread -> VRAM report about missing bytes is changed from 310673408 Bytes to 310280192 Bytes 2025-12-01 14:12:32.145 - Render thread -> VRAM report about missing bytes is changed from 310280192 Bytes to 310214656 Bytes 2025-12-01 14:12:32.384 - Render thread -> VRAM report about missing bytes is changed from 310214656 Bytes to 310673408 Bytes 2025-12-01 14:12:32.430 - Render thread -> VRAM report about missing bytes is changed from 310673408 Bytes to 310280192 Bytes 2025-12-01 14:12:32.694 - Render thread -> VRAM report about missing bytes is changed from 310280192 Bytes to 310673408 Bytes 2025-12-01 14:12:32.740 - Render thread -> VRAM report about missing bytes is changed from 310673408 Bytes to 310280192 Bytes 2025-12-01 14:12:32.760 - Render thread -> VRAM report about missing bytes is changed from 310280192 Bytes to 310214656 Bytes 2025-12-01 14:12:33.004 - Render thread -> VRAM report about missing bytes is changed from 310214656 Bytes to 310673408 Bytes 2025-12-01 14:12:33.050 - Render thread -> VRAM report about missing bytes is changed from 310673408 Bytes to 310280192 Bytes 2025-12-01 14:12:33.295 - Render thread -> VRAM report about missing bytes is changed from 310280192 Bytes to 310255616 Bytes 2025-12-01 14:12:33.299 - Render thread -> VRAM report about missing bytes is changed from 310255616 Bytes to 310300672 Bytes 2025-12-01 14:12:33.306 - Render thread -> VRAM report about missing bytes is changed from 310300672 Bytes to 310693888 Bytes 2025-12-01 14:12:33.368 - Render thread -> VRAM report about missing bytes is changed from 310693888 Bytes to 310300672 Bytes 2025-12-01 14:12:33.380 - Render thread -> VRAM report about missing bytes is changed from 310300672 Bytes to 310235136 Bytes 2025-12-01 14:12:33.416 - Render thread -> VRAM report about missing bytes is changed from 310235136 Bytes to 310366208 Bytes 2025-12-01 14:12:33.426 - Render thread -> VRAM report about missing bytes is changed from 310366208 Bytes to 310390784 Bytes 2025-12-01 14:12:33.435 - Render thread -> VRAM report about missing bytes is changed from 310390784 Bytes to 310431744 Bytes 2025-12-01 14:12:33.445 - Render thread -> VRAM report about missing bytes is changed from 310431744 Bytes to 310345728 Bytes 2025-12-01 14:12:33.452 - Render thread -> VRAM report about missing bytes is changed from 310345728 Bytes to 310673408 Bytes 2025-12-01 14:12:33.460 - Render thread -> VRAM report about missing bytes is changed from 310673408 Bytes to 310632448 Bytes 2025-12-01 14:12:33.609 - Render thread -> VRAM report about missing bytes is changed from 310632448 Bytes to 310697984 Bytes 2025-12-01 14:12:33.620 - Render thread -> VRAM report about missing bytes is changed from 310697984 Bytes to 310566912 Bytes 2025-12-01 14:12:33.629 - Render thread -> VRAM report about missing bytes is changed from 310566912 Bytes to 311025664 Bytes 2025-12-01 14:12:33.675 - Render thread -> VRAM report about missing bytes is changed from 311025664 Bytes to 310632448 Bytes 2025-12-01 14:12:33.759 - Render thread -> VRAM report about missing bytes is changed from 310632448 Bytes to 310763520 Bytes 2025-12-01 14:12:33.770 - Render thread -> VRAM report about missing bytes is changed from 310763520 Bytes to 310566912 Bytes 2025-12-01 14:12:33.935 - Render thread -> VRAM report about missing bytes is changed from 310566912 Bytes to 310960128 Bytes 2025-12-01 14:12:33.980 - Render thread -> VRAM report about missing bytes is changed from 310960128 Bytes to 310566912 Bytes 2025-12-01 14:12:34.005 - Render thread -> VRAM report about missing bytes is changed from 310566912 Bytes to 310501376 Bytes 2025-12-01 14:12:34.240 - Render thread -> VRAM report about missing bytes is changed from 310501376 Bytes to 310960128 Bytes 2025-12-01 14:12:34.285 - Render thread -> VRAM report about missing bytes is changed from 310960128 Bytes to 310566912 Bytes 2025-12-01 14:12:34.549 - Render thread -> VRAM report about missing bytes is changed from 310566912 Bytes to 310960128 Bytes 2025-12-01 14:12:34.595 - Render thread -> VRAM report about missing bytes is changed from 310960128 Bytes to 310566912 Bytes 2025-12-01 14:12:34.615 - Render thread -> VRAM report about missing bytes is changed from 310566912 Bytes to 310501376 Bytes 2025-12-01 14:12:34.859 - Render thread -> VRAM report about missing bytes is changed from 310501376 Bytes to 310960128 Bytes 2025-12-01 14:12:34.905 - Render thread -> VRAM report about missing bytes is changed from 310960128 Bytes to 310566912 Bytes 2025-12-01 14:12:35.169 - Render thread -> VRAM report about missing bytes is changed from 310566912 Bytes to 310960128 Bytes 2025-12-01 14:12:35.215 - Render thread -> VRAM report about missing bytes is changed from 310960128 Bytes to 310566912 Bytes 2025-12-01 14:12:35.235 - Render thread -> VRAM report about missing bytes is changed from 310566912 Bytes to 310501376 Bytes 2025-12-01 14:12:35.469 - Render thread -> VRAM report about missing bytes is changed from 310501376 Bytes to 310960128 Bytes 2025-12-01 14:12:35.511 - Render thread -> VRAM report about missing bytes is changed from 310960128 Bytes to 310566912 Bytes 2025-12-01 14:12:35.701 - Render thread -> VRAM report about missing bytes is changed from 310566912 Bytes to 310697984 Bytes 2025-12-01 14:12:35.708 - Render thread -> VRAM report about missing bytes is changed from 310697984 Bytes to 310513664 Bytes 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-1 created with rcb: 5863557 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-2 created with rcb: 7210776 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-3 created with rcb: 59930100 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-4 created with rcb: 2196713 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-5 created with rcb: 15033419 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-6 created with rcb: 61654477 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-7 created with rcb: 33641790 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-8 created with rcb: 49200071 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-9 created with rcb: 12775256 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-10 created with rcb: 58659935 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-11 created with rcb: 6021795 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-12 created with rcb: 26018633 2025-12-01 14:12:35.790 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-13 created with rcb: 32660978 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-01 14:12:35.791 - Render thread -> Frame [14682] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-01 14:12:35.793 - Render thread -> Frame [14683] Parallel Render Command Batch RCB-14 created with rcb: 32660978 2025-12-01 14:12:35.793 - Render thread -> Frame [14683] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-15 created with rcb: 26018633 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-16 created with rcb: 6021795 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-17 created with rcb: 12775256 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-18 created with rcb: 15033419 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-19 created with rcb: 33641790 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-20 created with rcb: 59930100 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-21 created with rcb: 2196713 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-22 created with rcb: 61654477 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-23 created with rcb: 5863557 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-24 created with rcb: 7210776 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-25 created with rcb: 32660978 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-26 created with rcb: 36416055 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-27 created with rcb: 60219664 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-28 created with rcb: 29585955 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-29 created with rcb: 38964792 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-30 created with rcb: 49200071 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-31 created with rcb: 59253696 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-32 created with rcb: 50455647 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-33 created with rcb: 35241542 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-34 created with rcb: 41848143 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-35 created with rcb: 9366728 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-36 created with rcb: 41536740 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-37 created with rcb: 9550107 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-38 created with rcb: 8275017 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-39 created with rcb: 62881742 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-40 created with rcb: 13612539 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-41 created with rcb: 12742389 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-42 created with rcb: 10393761 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-43 created with rcb: 56395983 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-44 created with rcb: 54549115 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-45 created with rcb: 23797360 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-46 created with rcb: 1227077 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-47 created with rcb: 48725854 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-48 created with rcb: 60324078 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-49 created with rcb: 44360805 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-50 created with rcb: 29710572 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-51 created with rcb: 8514195 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-52 created with rcb: 64376212 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-53 created with rcb: 27977827 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-54 created with rcb: 44429753 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-55 created with rcb: 7709798 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-56 created with rcb: 11534573 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-57 created with rcb: 29882637 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-58 created with rcb: 61880493 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-59 created with rcb: 63028815 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-60 created with rcb: 14524522 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-61 created with rcb: 26718452 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-62 created with rcb: 37496474 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-63 created with rcb: 54003092 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-64 created with rcb: 41415258 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-65 created with rcb: 58659935 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-01 14:12:35.796 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-01 14:12:35.797 - Render thread -> Frame [14684] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-01 14:12:35.801 - Render thread -> Frame [14685] Parallel Render Command Batch RCB-66 created with rcb: 56812962 2025-12-01 14:12:35.801 - Render thread -> Frame [14685] Parallel Render Command Batch RCB-67 created with rcb: 23803283 2025-12-01 14:12:35.801 - Render thread -> Frame [14685] Parallel Render Command Batch RCB-68 created with rcb: 20474454 2025-12-01 14:12:35.801 - Render thread -> Frame [14685] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-01 14:12:35.801 - Render thread -> Frame [14685] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-01 14:12:35.801 - Render thread -> Frame [14685] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-69 created with rcb: 55889472 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-70 created with rcb: 16532118 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-71 created with rcb: 46028170 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-72 created with rcb: 53256439 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-73 created with rcb: 62881742 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-74 created with rcb: 50672715 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-75 created with rcb: 12364643 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-76 created with rcb: 48781968 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-77 created with rcb: 62118541 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-78 created with rcb: 66385206 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-79 created with rcb: 63028815 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-80 created with rcb: 61880493 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-81 created with rcb: 29882637 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-82 created with rcb: 41415258 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-83 created with rcb: 58659935 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-84 created with rcb: 23803283 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-85 created with rcb: 26718452 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-86 created with rcb: 54003092 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-87 created with rcb: 7709798 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-88 created with rcb: 11534573 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-89 created with rcb: 44429753 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-90 created with rcb: 37496474 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-91 created with rcb: 27977827 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-92 created with rcb: 64376212 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-93 created with rcb: 29710572 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-94 created with rcb: 48725854 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-95 created with rcb: 8514195 2025-12-01 14:12:35.811 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-96 created with rcb: 10393761 2025-12-01 14:12:35.819 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-01 14:12:35.820 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-01 14:12:35.821 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-01 14:12:35.822 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-01 14:12:35.822 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-01 14:12:35.822 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-01 14:12:35.822 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-01 14:12:35.822 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-01 14:12:35.823 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-01 14:12:35.823 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-01 14:12:35.823 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-01 14:12:35.823 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-01 14:12:35.823 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-01 14:12:35.823 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-01 14:12:35.824 - Render thread -> Frame [14687] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-01 14:12:35.853 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 14:12:35.863 - Render thread -> VRAM report about missing bytes is changed from 310513664 Bytes to 310452224 Bytes 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-97 created with rcb: 12742389 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-98 created with rcb: 23797360 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-99 created with rcb: 1227077 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-100 created with rcb: 13612539 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-101 created with rcb: 41536740 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-102 created with rcb: 9366728 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-103 created with rcb: 50455647 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-104 created with rcb: 41848143 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-105 created with rcb: 52394267 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-106 created with rcb: 35241542 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-107 created with rcb: 49200071 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-108 created with rcb: 38964792 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-109 created with rcb: 60324078 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-110 created with rcb: 44360805 2025-12-01 14:12:35.863 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-01 14:12:35.864 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-01 14:12:35.864 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-01 14:12:35.865 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-01 14:12:35.865 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-01 14:12:35.865 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-01 14:12:35.865 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-01 14:12:35.865 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-01 14:12:35.865 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-01 14:12:35.865 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-01 14:12:35.866 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-01 14:12:35.866 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-01 14:12:35.871 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-01 14:12:35.875 - Render thread -> Frame [14688] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-01 14:12:35.879 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 14:12:35.927 - Render thread -> VRAM report about missing bytes is changed from 310452224 Bytes to 311275520 Bytes 2025-12-01 14:12:35.927 - Render thread -> Frame [14689] Parallel Render Command Batch RCB-111 created with rcb: 56812962 2025-12-01 14:12:35.927 - Render thread -> Frame [14689] Parallel Render Command Batch RCB-112 created with rcb: 20474454 2025-12-01 14:12:35.927 - Render thread -> Frame [14689] Parallel Render Command Batch RCB-113 created with rcb: 8275017 2025-12-01 14:12:35.927 - Render thread -> Frame [14689] Parallel Render Command Batch RCB-114 created with rcb: 59253696 2025-12-01 14:12:35.927 - Render thread -> Frame [14689] Parallel Render Command Batch RCB-115 created with rcb: 9550107 2025-12-01 14:12:35.927 - Render thread -> Frame [14689] Parallel Render Command Batch RCB-116 created with rcb: 54549115 2025-12-01 14:12:35.937 - Render thread -> Frame [14689] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-01 14:12:35.939 - Render thread -> Frame [14689] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-01 14:12:35.946 - Render thread -> Frame [14689] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-01 14:12:35.952 - Render thread -> Frame [14689] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-01 14:12:35.957 - Render thread -> Frame [14689] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-01 14:12:35.961 - Render thread -> Frame [14689] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-01 14:12:36.018 - Render thread -> VRAM report about missing bytes is changed from 311275520 Bytes to 344612864 Bytes 2025-12-01 14:12:36.018 - Render thread -> Frame [14690] Parallel Render Command Batch RCB-117 created with rcb: 14524522 2025-12-01 14:12:36.037 - Render thread -> Frame [14690] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-01 14:12:36.070 - Render thread -> VRAM report about missing bytes is changed from 344612864 Bytes to 344838144 Bytes 2025-12-01 14:12:36.093 - Render thread -> VRAM report about missing bytes is changed from 344838144 Bytes to 344346624 Bytes 2025-12-01 14:12:36.108 - Render thread -> VRAM report about missing bytes is changed from 344346624 Bytes to 344002560 Bytes 2025-12-01 14:12:36.124 - Render thread -> VRAM report about missing bytes is changed from 344002560 Bytes to 344199168 Bytes 2025-12-01 14:12:36.136 - Render thread -> VRAM report about missing bytes is changed from 344199168 Bytes to 345432064 Bytes 2025-12-01 14:12:36.141 - Render thread -> VRAM report about missing bytes is changed from 345432064 Bytes to 345759744 Bytes 2025-12-01 14:12:36.145 - Render thread -> VRAM report about missing bytes is changed from 345759744 Bytes to 344866816 Bytes 2025-12-01 14:12:36.174 - Render thread -> VRAM report about missing bytes is changed from 344866816 Bytes to 344473600 Bytes 2025-12-01 14:12:36.247 - Render thread -> Frame [14722] Parallel Render Command Batch RCB-118 created with rcb: 56395983 2025-12-01 14:12:36.304 - Render thread -> Frame [14722] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-01 14:12:36.344 - Render thread -> VRAM report about missing bytes is changed from 344473600 Bytes to 346882048 Bytes 2025-12-01 14:12:36.359 - Render thread -> VRAM report about missing bytes is changed from 346882048 Bytes to 345460736 Bytes 2025-12-01 14:12:36.369 - Render thread -> VRAM report about missing bytes is changed from 345460736 Bytes to 346902528 Bytes 2025-12-01 14:12:36.373 - Render thread -> VRAM report about missing bytes is changed from 346902528 Bytes to 346836992 Bytes 2025-12-01 14:12:36.377 - Render thread -> VRAM report about missing bytes is changed from 346836992 Bytes to 345657344 Bytes 2025-12-01 14:12:36.387 - Render thread -> VRAM report about missing bytes is changed from 345657344 Bytes to 346116096 Bytes 2025-12-01 14:12:36.436 - Render thread -> VRAM report about missing bytes is changed from 346116096 Bytes to 347623424 Bytes 2025-12-01 14:12:36.454 - Render thread -> VRAM report about missing bytes is changed from 347623424 Bytes to 347754496 Bytes 2025-12-01 14:12:36.467 - Render thread -> VRAM report about missing bytes is changed from 347754496 Bytes to 361123840 Bytes 2025-12-01 14:12:36.502 - Render thread -> VRAM report about missing bytes is changed from 361123840 Bytes to 361529344 Bytes 2025-12-01 14:12:36.522 - Render thread -> VRAM report about missing bytes is changed from 361529344 Bytes to 362512384 Bytes 2025-12-01 14:12:36.530 - Render thread -> VRAM report about missing bytes is changed from 362512384 Bytes to 361988096 Bytes 2025-12-01 14:12:36.537 - Render thread -> VRAM report about missing bytes is changed from 361988096 Bytes to 360153088 Bytes 2025-12-01 14:12:36.547 - Render thread -> VRAM report about missing bytes is changed from 360153088 Bytes to 361201664 Bytes 2025-12-01 14:12:36.558 - Render thread -> VRAM report about missing bytes is changed from 361201664 Bytes to 360415232 Bytes 2025-12-01 14:12:36.577 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-01 14:12:36.703 - Render thread -> VRAM report about missing bytes is changed from 360415232 Bytes to 360808448 Bytes 2025-12-01 14:12:36.770 - Render thread -> VRAM report about missing bytes is changed from 360808448 Bytes to 361594880 Bytes 2025-12-01 14:12:36.779 - Render thread -> VRAM report about missing bytes is changed from 361594880 Bytes to 361201664 Bytes 2025-12-01 14:12:36.786 - Render thread -> VRAM report about missing bytes is changed from 361201664 Bytes to 360153088 Bytes 2025-12-01 14:12:36.892 - Render thread -> VRAM report about missing bytes is changed from 360153088 Bytes to 360120320 Bytes 2025-12-01 14:12:36.904 - Render thread -> VRAM report about missing bytes is changed from 360120320 Bytes to 360181760 Bytes 2025-12-01 14:12:36.913 - Render thread -> VRAM report about missing bytes is changed from 360181760 Bytes to 360116224 Bytes 2025-12-01 14:12:36.998 - Render thread -> VRAM report about missing bytes is changed from 360116224 Bytes to 360574976 Bytes 2025-12-01 14:12:37.041 - Render thread -> VRAM report about missing bytes is changed from 360574976 Bytes to 360181760 Bytes 2025-12-01 14:12:37.311 - Render thread -> VRAM report about missing bytes is changed from 360181760 Bytes to 360574976 Bytes 2025-12-01 14:12:37.357 - Render thread -> VRAM report about missing bytes is changed from 360574976 Bytes to 360181760 Bytes 2025-12-01 14:12:37.370 - Render thread -> VRAM report about missing bytes is changed from 360181760 Bytes to 360116224 Bytes 2025-12-01 14:12:37.622 - Render thread -> VRAM report about missing bytes is changed from 360116224 Bytes to 360574976 Bytes 2025-12-01 14:12:37.667 - Render thread -> VRAM report about missing bytes is changed from 360574976 Bytes to 360181760 Bytes 2025-12-01 14:12:37.926 - Render thread -> VRAM report about missing bytes is changed from 360181760 Bytes to 360574976 Bytes 2025-12-01 14:12:37.974 - Render thread -> VRAM report about missing bytes is changed from 360574976 Bytes to 360181760 Bytes 2025-12-01 14:12:37.995 - Render thread -> VRAM report about missing bytes is changed from 360181760 Bytes to 360116224 Bytes 2025-12-01 14:12:38.233 - Render thread -> VRAM report about missing bytes is changed from 360116224 Bytes to 360574976 Bytes 2025-12-01 14:12:38.296 - Render thread -> VRAM report about missing bytes is changed from 360574976 Bytes to 360181760 Bytes 2025-12-01 14:12:38.408 - Render thread -> VRAM report about missing bytes is changed from 360181760 Bytes to 361230336 Bytes 2025-12-01 14:12:38.425 - Render thread -> VRAM report about missing bytes is changed from 361230336 Bytes to 361308160 Bytes 2025-12-01 14:12:38.432 - Render thread -> VRAM report about missing bytes is changed from 361308160 Bytes to 360521728 Bytes 2025-12-01 14:12:38.442 - Render thread -> VRAM report about missing bytes is changed from 360521728 Bytes to 359870464 Bytes 2025-12-01 14:12:38.452 - Render thread -> VRAM report about missing bytes is changed from 359870464 Bytes to 359534592 Bytes 2025-12-01 14:12:38.460 - Render thread -> VRAM report about missing bytes is changed from 359534592 Bytes to 359927808 Bytes 2025-12-01 14:12:38.467 - Render thread -> VRAM report about missing bytes is changed from 359927808 Bytes to 360321024 Bytes 2025-12-01 14:12:38.505 - Render thread -> VRAM report about missing bytes is changed from 360321024 Bytes to 360189952 Bytes 2025-12-01 14:12:38.516 - Render thread -> VRAM report about missing bytes is changed from 360189952 Bytes to 360058880 Bytes 2025-12-01 14:12:38.521 - Render thread -> VRAM report about missing bytes is changed from 360058880 Bytes to 359665664 Bytes 2025-12-01 14:12:38.526 - Render thread -> VRAM report about missing bytes is changed from 359665664 Bytes to 359403520 Bytes 2025-12-01 14:12:38.546 - Render thread -> VRAM report about missing bytes is changed from 359403520 Bytes to 359796736 Bytes 2025-12-01 14:12:38.594 - Render thread -> VRAM report about missing bytes is changed from 359796736 Bytes to 359403520 Bytes 2025-12-01 14:12:38.666 - Render thread -> VRAM report about missing bytes is changed from 359403520 Bytes to 359337984 Bytes 2025-12-01 14:12:38.847 - Render thread -> VRAM report about missing bytes is changed from 359337984 Bytes to 359796736 Bytes 2025-12-01 14:12:38.893 - Render thread -> VRAM report about missing bytes is changed from 359796736 Bytes to 359403520 Bytes 2025-12-01 14:12:39.156 - Render thread -> VRAM report about missing bytes is changed from 359403520 Bytes to 359796736 Bytes 2025-12-01 14:12:39.202 - Render thread -> VRAM report about missing bytes is changed from 359796736 Bytes to 359403520 Bytes 2025-12-01 14:12:39.221 - Render thread -> VRAM report about missing bytes is changed from 359403520 Bytes to 359337984 Bytes 2025-12-01 14:12:39.467 - Render thread -> VRAM report about missing bytes is changed from 359337984 Bytes to 359796736 Bytes 2025-12-01 14:12:39.513 - Render thread -> VRAM report about missing bytes is changed from 359796736 Bytes to 359403520 Bytes 2025-12-01 14:12:39.776 - Render thread -> VRAM report about missing bytes is changed from 359403520 Bytes to 359796736 Bytes 2025-12-01 14:12:39.822 - Render thread -> VRAM report about missing bytes is changed from 359796736 Bytes to 359403520 Bytes 2025-12-01 14:12:39.841 - Render thread -> VRAM report about missing bytes is changed from 359403520 Bytes to 359337984 Bytes 2025-12-01 14:12:40.087 - Render thread -> VRAM report about missing bytes is changed from 359337984 Bytes to 359796736 Bytes 2025-12-01 14:12:40.132 - Render thread -> VRAM report about missing bytes is changed from 359796736 Bytes to 359403520 Bytes 2025-12-01 14:12:40.396 - Render thread -> VRAM report about missing bytes is changed from 359403520 Bytes to 359796736 Bytes 2025-12-01 14:12:40.443 - Render thread -> VRAM report about missing bytes is changed from 359796736 Bytes to 359403520 Bytes 2025-12-01 14:12:40.491 - Render thread -> VRAM report about missing bytes is changed from 359403520 Bytes to 359337984 Bytes 2025-12-01 14:12:40.706 - Render thread -> VRAM report about missing bytes is changed from 359337984 Bytes to 359796736 Bytes 2025-12-01 14:12:40.752 - Render thread -> VRAM report about missing bytes is changed from 359796736 Bytes to 359403520 Bytes 2025-12-01 14:12:40.917 - Render thread -> VRAM report about missing bytes is changed from 359403520 Bytes to 359796736 Bytes 2025-12-01 14:12:40.927 - Render thread -> VRAM report about missing bytes is changed from 359796736 Bytes to 359665664 Bytes 2025-12-01 14:12:41.003 - Render thread -> VRAM report about missing bytes is changed from 359665664 Bytes to 360058880 Bytes 2025-12-01 14:12:41.046 - Render thread -> VRAM report about missing bytes is changed from 360058880 Bytes to 359665664 Bytes 2025-12-01 14:12:41.081 - Render thread -> VRAM report about missing bytes is changed from 359665664 Bytes to 359600128 Bytes 2025-12-01 14:12:41.316 - Render thread -> VRAM report about missing bytes is changed from 359600128 Bytes to 360058880 Bytes 2025-12-01 14:12:41.362 - Render thread -> VRAM report about missing bytes is changed from 360058880 Bytes to 359665664 Bytes 2025-12-01 14:12:41.612 - Render thread -> VRAM report about missing bytes is changed from 359665664 Bytes to 360058880 Bytes 2025-12-01 14:12:41.662 - Render thread -> VRAM report about missing bytes is changed from 360058880 Bytes to 359665664 Bytes 2025-12-01 14:12:41.712 - Render thread -> VRAM report about missing bytes is changed from 359665664 Bytes to 359624704 Bytes 2025-12-01 14:12:41.723 - Render thread -> VRAM report about missing bytes is changed from 359624704 Bytes to 359677952 Bytes 2025-12-01 14:12:41.762 - Render thread -> VRAM report about missing bytes is changed from 359677952 Bytes to 359612416 Bytes 2025-12-01 14:12:41.820 - Render thread -> VRAM report about missing bytes is changed from 359612416 Bytes to 359596032 Bytes 2025-12-01 14:12:41.828 - Render thread -> VRAM report about missing bytes is changed from 359596032 Bytes to 359636992 Bytes 2025-12-01 14:12:41.879 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 1 to 64. 2025-12-01 14:12:41.879 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 1 to 64. 2025-12-01 14:12:41.884 - Render thread -> VRAM report about missing bytes is changed from 359636992 Bytes to 359923712 Bytes 2025-12-01 14:12:41.896 - Render thread -> VRAM report about missing bytes is changed from 359923712 Bytes to 360030208 Bytes 2025-12-01 14:12:41.931 - Render thread -> VRAM report about missing bytes is changed from 360030208 Bytes to 360488960 Bytes 2025-12-01 14:12:41.976 - Render thread -> VRAM report about missing bytes is changed from 360488960 Bytes to 360095744 Bytes 2025-12-01 14:12:42.234 - Render thread -> VRAM report about missing bytes is changed from 360095744 Bytes to 360488960 Bytes 2025-12-01 14:12:42.281 - Render thread -> VRAM report about missing bytes is changed from 360488960 Bytes to 360095744 Bytes 2025-12-01 14:12:42.304 - Render thread -> VRAM report about missing bytes is changed from 360095744 Bytes to 360030208 Bytes 2025-12-01 14:12:42.544 - Render thread -> VRAM report about missing bytes is changed from 360030208 Bytes to 360488960 Bytes 2025-12-01 14:12:42.591 - Render thread -> VRAM report about missing bytes is changed from 360488960 Bytes to 360095744 Bytes 2025-12-01 14:12:42.854 - Render thread -> VRAM report about missing bytes is changed from 360095744 Bytes to 360488960 Bytes 2025-12-01 14:12:42.901 - Render thread -> VRAM report about missing bytes is changed from 360488960 Bytes to 360095744 Bytes 2025-12-01 14:12:42.919 - Render thread -> VRAM report about missing bytes is changed from 360095744 Bytes to 360030208 Bytes 2025-12-01 14:12:43.165 - Render thread -> VRAM report about missing bytes is changed from 360030208 Bytes to 360488960 Bytes 2025-12-01 14:12:43.210 - Render thread -> VRAM report about missing bytes is changed from 360488960 Bytes to 360095744 Bytes 2025-12-01 14:12:43.474 - Render thread -> VRAM report about missing bytes is changed from 360095744 Bytes to 360488960 Bytes 2025-12-01 14:12:43.519 - Render thread -> VRAM report about missing bytes is changed from 360488960 Bytes to 360095744 Bytes 2025-12-01 14:12:43.539 - Render thread -> VRAM report about missing bytes is changed from 360095744 Bytes to 360030208 Bytes 2025-12-01 14:12:43.780 - Render thread -> VRAM report about missing bytes is changed from 360030208 Bytes to 360488960 Bytes 2025-12-01 14:12:43.826 - Render thread -> VRAM report about missing bytes is changed from 360488960 Bytes to 360095744 Bytes 2025-12-01 14:12:44.089 - Render thread -> VRAM report about missing bytes is changed from 360095744 Bytes to 360488960 Bytes 2025-12-01 14:12:44.135 - Render thread -> VRAM report about missing bytes is changed from 360488960 Bytes to 360095744 Bytes 2025-12-01 14:12:44.154 - Render thread -> VRAM report about missing bytes is changed from 360095744 Bytes to 360030208 Bytes 2025-12-01 14:12:44.896 - Render thread -> VRAM report about missing bytes is changed from 360030208 Bytes to 360554496 Bytes 2025-12-01 14:12:45.239 - Render thread -> VRAM report about missing bytes is changed from 360554496 Bytes to 361668608 Bytes 2025-12-01 14:12:45.245 - Render thread -> Info: Frame[16259] - Available VRAM budget has changed: 18699 MB 2025-12-01 14:12:45.245 - Render thread -> Info: Frame[16259] - Available VRAM budget has changed: 18269 MB 2025-12-01 14:12:45.256 - Render thread -> VRAM report about missing bytes is changed from 361668608 Bytes to 360574976 Bytes 2025-12-01 14:12:45.270 - Render thread -> VRAM report about missing bytes is changed from 360574976 Bytes to 360001536 Bytes 2025-12-01 14:12:45.292 - Render thread -> VRAM report about missing bytes is changed from 360001536 Bytes to 360460288 Bytes 2025-12-01 14:12:45.345 - Render thread -> VRAM report about missing bytes is changed from 360460288 Bytes to 360067072 Bytes 2025-12-01 14:12:45.475 - Render thread -> VRAM report about missing bytes is changed from 360067072 Bytes to 360005632 Bytes 2025-12-01 14:12:45.484 - Render thread -> VRAM report about missing bytes is changed from 360005632 Bytes to 360067072 Bytes 2025-12-01 14:12:45.537 - Render thread -> VRAM report about missing bytes is changed from 360067072 Bytes to 362754048 Bytes 2025-12-01 14:12:45.650 - Render thread -> VRAM report about missing bytes is changed from 362754048 Bytes to 363237376 Bytes 2025-12-01 14:12:45.664 - Render thread -> VRAM report about missing bytes is changed from 363237376 Bytes to 441946112 Bytes 2025-12-01 14:12:45.674 - Render thread -> VRAM report about missing bytes is changed from 441946112 Bytes to 441798656 Bytes 2025-12-01 14:12:45.682 - Render thread -> VRAM report about missing bytes is changed from 441798656 Bytes to 439439360 Bytes 2025-12-01 14:12:45.698 - Render thread -> VRAM report about missing bytes is changed from 439439360 Bytes to 439832576 Bytes 2025-12-01 14:12:45.751 - Render thread -> VRAM report about missing bytes is changed from 439832576 Bytes to 439439360 Bytes 2025-12-01 14:12:45.796 - Render thread -> VRAM report about missing bytes is changed from 439439360 Bytes to 439570432 Bytes 2025-12-01 14:12:45.806 - Render thread -> VRAM report about missing bytes is changed from 439570432 Bytes to 439504896 Bytes 2025-12-01 14:12:45.942 - Render thread -> VRAM report about missing bytes is changed from 439504896 Bytes to 518676480 Bytes