2025-11-30 11:07:14.821 - Main Thread ->  Timezone (local - UTC): 3h
2025-11-30 11:07:14.821 - Main Thread ->  App Version: 1.5.0.3105
2025-11-30 11:07:14.825 - Main Thread ->  VRage renderer started
2025-11-30 11:07:14.825 - Main Thread ->  OS Version: Microsoft Windows NT 10.0.19045.0
2025-11-30 11:07:14.852 - Main Thread ->  NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed
2025-11-30 11:07:14.852 - Main Thread ->  NvApi - Driver Version: <Unknown>
2025-11-30 11:07:14.852 - Main Thread ->  NvApi - NvApi Version: <Unknown>
2025-11-30 11:07:15.458 - Main Thread ->  AMD - agsInitialize: AGS_SUCCESS
2025-11-30 11:07:15.458 - Main Thread ->  AMD - Driver Version: 25.8.1
2025-11-30 11:07:15.462 - Main Thread ->  Adapters.Adapters - Entering
2025-11-30 11:07:15.462 - Main Thread ->     CreateDXGIFactory - Entering
2025-11-30 11:07:15.475 - Main Thread ->     CreateDXGIFactory - Exiting
2025-11-30 11:07:15.479 - Main Thread ->     Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering
2025-11-30 11:07:15.481 - Main Thread ->     Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting
2025-11-30 11:07:15.481 - Main Thread ->     Using IDXGIFactory6: True
2025-11-30 11:07:15.481 - Main Thread ->     Enumerating adapters by preference
2025-11-30 11:07:15.492 - Main Thread ->     Analysis of the adapter AMD Radeon RX590 GME - Entering
2025-11-30 11:07:15.492 - Main Thread ->        Querying adapter type for adapter AMD Radeon RX590 GME - Entering
2025-11-30 11:07:15.492 - Main Thread ->        Querying adapter type for adapter AMD Radeon RX590 GME - Exiting
2025-11-30 11:07:15.493 - Main Thread ->        Querying feature level for adapter AMD Radeon RX590 GME - Entering
2025-11-30 11:07:15.876 - Main Thread ->        Querying feature level for adapter AMD Radeon RX590 GME - Exiting
2025-11-30 11:07:16.067 - Main Thread ->     Analysis of the adapter AMD Radeon RX590 GME - Exiting
2025-11-30 11:07:16.067 - Main Thread ->     Filling adapter's AMD Radeon RX590 GME outputs - Entering
2025-11-30 11:07:16.068 - Main Thread ->        Getting adapter's AMD Radeon RX590 GME output 0 display mode list
2025-11-30 11:07:16.070 - Main Thread ->        Getting adapter's AMD Radeon RX590 GME output 0 display mode list done
2025-11-30 11:07:16.074 - Main Thread ->        Getting adapter's AMD Radeon RX590 GME output 0 refresh rate
2025-11-30 11:07:16.084 - Main Thread ->        Getting adapter's AMD Radeon RX590 GME output 0 refresh rate done
2025-11-30 11:07:16.085 - Main Thread ->     Filling adapter's AMD Radeon RX590 GME outputs - Exiting
2025-11-30 11:07:16.085 - Main Thread ->     Analysis of the adapter Microsoft Basic Render Driver - Entering
2025-11-30 11:07:16.085 - Main Thread ->        Querying adapter type for adapter Microsoft Basic Render Driver - Entering
2025-11-30 11:07:16.085 - Main Thread ->        Querying adapter type for adapter Microsoft Basic Render Driver - Exiting
2025-11-30 11:07:16.085 - Main Thread ->        Skipping software adapter
2025-11-30 11:07:16.085 - Main Thread ->     Analysis of the adapter Microsoft Basic Render Driver - Exiting
2025-11-30 11:07:16.094 - Main Thread ->     Adapter {
  Name = AMD Radeon RX590 GME + DISPLAY1
  DeviceName = AMD Radeon RX590 GME
  OutputName = DISPLAY1
  Description = DeviceId: 28639, Dedicated RAM: 8567906304, Shared RAM: 8563009536, Luid: 58884, rev: 231, subsys id: 187764738, vendor id: 4098, supported device: True
  AdapterLuid = 58884
  OutputId = 0
  DesktopBounds = Min:0, 0 Max:1360, 768
  DesktopResolution = 1360, 768
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 8567906304
  SharedRAM = 8563009536
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.8.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = Normal
  Mobile = False
  IsRayTracingSupported = False
  Teraflops = 5.732352
  IsIntegrated = False
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = False; }
}

2025-11-30 11:07:16.096 - Main Thread ->     Adapter list composed
2025-11-30 11:07:16.145 - Main Thread ->     {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX590 GME + DISPLAY1","DeviceName": "AMD Radeon RX590 GME","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 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1080,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 28639, Dedicated RAM: 8567906304, Shared RAM: 8563009536, Luid: 58884, rev: 231, subsys id: 187764738, vendor id: 4098, supported device: True","AdapterLuid": 58884,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1360,"Y": 768}},"DesktopResolution": {"X": 1360,"Y": 768},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8567906304,"SharedRAM": 8563009536,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 28639,"DriverVersion": "25.8.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 5.732352,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}}
2025-11-30 11:07:16.145 - Main Thread ->  Adapters.Adapters - Exiting
2025-11-30 11:07:16.147 - Main Thread ->  Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX590 GME + DISPLAY1","DeviceName": "AMD Radeon RX590 GME","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 70,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 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1760,"Height": 990,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 30000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 28639, Dedicated RAM: 8567906304, Shared RAM: 8563009536, Luid: 58884, rev: 231, subsys id: 187764738, vendor id: 4098, supported device: True","AdapterLuid": 58884,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1360,"Y": 768}},"DesktopResolution": {"X": 1360,"Y": 768},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8567906304,"SharedRAM": 8563009536,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 28639,"DriverVersion": "25.8.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 5.732352,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}}
2025-11-30 11:07:16.158 - Main Thread ->  Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX590 GME","FullScreen": true,"Resolution": {"X": 1360,"Y": 768}}}
2025-11-30 11:07:16.170 - Main Thread ->  Forced Settings: {"$Bundles": {"VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null}}
2025-11-30 11:07:16.246 - Main Thread ->  Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedPreset2": "Medium","SerializedAntiAliasing": "FXAA","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.22,"SerializedShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium"}}
2025-11-30 11:07:16.254 - Main Thread ->  Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX590 GME","FullscreenMode": true,"Resolution": {"X": 1360,"Y": 768},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}}
2025-11-30 11:07:16.256 - Main Thread ->  Creating Keen.VRage.Render12.SceneSystem.SceneManager...
2025-11-30 11:07:16.481 - Main Thread ->  Done creating Keen.VRage.Render12.SceneSystem.SceneManager
2025-11-30 11:07:16.482 - Main Thread ->  Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=1.5.0.3105, Culture=neutral, PublicKeyToken=null]]...
2025-11-30 11:07:16.484 - Main Thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=1.5.0.3105, Culture=neutral, PublicKeyToken=null]]
2025-11-30 11:07:16.484 - Main Thread ->  Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer...
2025-11-30 11:07:16.488 - Main Thread ->  Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer
2025-11-30 11:07:16.489 - Main Thread ->  Creating Keen.VRage.Render12.Core.Systems.Time...
2025-11-30 11:07:16.489 - Main Thread ->  Done creating Keen.VRage.Render12.Core.Systems.Time
2025-11-30 11:07:16.489 - Main Thread ->  Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager...
2025-11-30 11:07:16.490 - Main Thread ->  Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager
2025-11-30 11:07:16.524 - Render thread ->  CreatePlatformDevice settingsToTry = {
  "$Bundles": {
    "System.Runtime": "1.0.0.0",
    "VRage": "1.5.0.3105"
  },
  "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings",
  "$Value": {
    "AdapterName": "AMD Radeon RX590 GME",
    "FullscreenMode": true,
    "Resolution": {
      "X": 1360,
      "Y": 768
    },
    "EnableStretching": true,
    "RefreshRate": {
      "Numerator": 0,
      "Denominator": 0
    },
    "VSync": "VSync",
    "TopMost": false,
    "SettingsMandatory": false
  }
}
2025-11-30 11:07:16.524 - Render thread ->  IsD3D12Supported = True
2025-11-30 11:07:16.529 - Render thread ->  Debug layer enabled: False
2025-11-30 11:07:16.530 - Render thread ->   Device Removed Extended Data (DRED): on
2025-11-30 11:07:16.642 - Render thread ->  Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows
2025-11-30 11:07:16.642 - Render thread ->  Is stable power state: Off - fast but GPU measurements might be imprecise
2025-11-30 11:07:16.643 - Render thread ->  Current Device Info:
2025-11-30 11:07:16.643 - Render thread ->     DoublePrecisionFloatShaderOps: True
2025-11-30 11:07:16.643 - Render thread ->     OutputMergerLogicOp: True
2025-11-30 11:07:16.643 - Render thread ->     MinPrecisionSupport: None
2025-11-30 11:07:16.643 - Render thread ->     TiledResourcesTier: Tier2
2025-11-30 11:07:16.643 - Render thread ->     ResourceBindingTier: Tier3
2025-11-30 11:07:16.643 - Render thread ->     PSSpecifiedStencilRefSupported: True
2025-11-30 11:07:16.643 - Render thread ->     TypedUAVLoadAdditionalFormats: True
2025-11-30 11:07:16.643 - Render thread ->     ROVsSupported: False
2025-11-30 11:07:16.643 - Render thread ->     ConservativeRasterizationTier: TierNotSupported
2025-11-30 11:07:16.643 - Render thread ->     MaxGPUVirtualAddressBitsPerResource: 40
2025-11-30 11:07:16.643 - Render thread ->     StandardSwizzle64KBSupported: False
2025-11-30 11:07:16.643 - Render thread ->     CrossNodeSharingTier: TierNotSupported
2025-11-30 11:07:16.643 - Render thread ->     CrossAdapterRowMajorTextureSupported: False
2025-11-30 11:07:16.643 - Render thread ->     VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True
2025-11-30 11:07:16.643 - Render thread ->     ResourceHeapTier: Tier2
2025-11-30 11:07:16.644 - Render thread ->     WaveOps: True
2025-11-30 11:07:16.644 - Render thread ->     WaveLaneCountMin: 64
2025-11-30 11:07:16.644 - Render thread ->     WaveLaneCountMax: 64
2025-11-30 11:07:16.644 - Render thread ->     TotalLaneCount: 9216
2025-11-30 11:07:16.644 - Render thread ->     ExpandedComputeResourceStates: True
2025-11-30 11:07:16.644 - Render thread ->     Int64ShaderOps: True
2025-11-30 11:07:16.644 - Render thread ->     DepthBoundsTestSupported: True
2025-11-30 11:07:16.644 - Render thread ->     ProgrammableSamplePositionsTier: Tier2
2025-11-30 11:07:16.645 - Render thread ->     CopyQueueTimestampQueriesSupported: True
2025-11-30 11:07:16.645 - Render thread ->     CastingFullyTypedFormatSupported: True
2025-11-30 11:07:16.646 - Render thread ->     WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy
2025-11-30 11:07:16.646 - Render thread ->     ViewInstancingTier: Tier1
2025-11-30 11:07:16.646 - Render thread ->     BarycentricsSupported: False
2025-11-30 11:07:16.646 - Render thread ->     MSAA64KBAlignedTextureSupported: True
2025-11-30 11:07:16.646 - Render thread ->     SharedResourceCompatibilityTier: Tier2
2025-11-30 11:07:16.646 - Render thread ->     Native16BitShaderOpsSupported: False
2025-11-30 11:07:16.646 - Render thread ->     SRVOnlyTiledResourceTier3: False
2025-11-30 11:07:16.646 - Render thread ->     RenderPassesTier: Tier0
2025-11-30 11:07:16.646 - Render thread ->     RaytracingTier: NotSupported
2025-11-30 11:07:16.646 - Render thread ->     AdditionalShadingRatesSupported: False
2025-11-30 11:07:16.646 - Render thread ->     PerPrimitiveShadingRateSupportedWithViewportIndexing: False
2025-11-30 11:07:16.646 - Render thread ->     VariableShadingRateTier: NotSupported
2025-11-30 11:07:16.646 - Render thread ->     ShadingRateImageTileSize: 0
2025-11-30 11:07:16.646 - Render thread ->     BackgroundProcessingSupported: False
2025-11-30 11:07:16.646 - Render thread ->     MeshShaderTier: NotSupported
2025-11-30 11:07:16.646 - Render thread ->     SamplerFeedbackTier: NotSupported
2025-11-30 11:07:16.657 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy...
2025-11-30 11:07:16.660 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy
2025-11-30 11:07:16.661 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager...
2025-11-30 11:07:16.661 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager
2025-11-30 11:07:16.661 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor...
2025-11-30 11:07:16.664 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor
2025-11-30 11:07:16.665 - Render thread ->  Creating Keen.VRage.Render12.Core.Device.DeviceContext...
2025-11-30 11:07:16.680 - Render thread ->  Done creating Keen.VRage.Render12.Core.Device.DeviceContext
2025-11-30 11:07:16.680 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager...
2025-11-30 11:07:16.680 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager
2025-11-30 11:07:16.680 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.StatManager...
2025-11-30 11:07:16.684 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.StatManager
2025-11-30 11:07:16.685 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool...
2025-11-30 11:07:16.685 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool
2025-11-30 11:07:16.686 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher...
2025-11-30 11:07:16.709 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher
2025-11-30 11:07:16.709 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.DataUploader...
2025-11-30 11:07:16.773 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.DataUploader
2025-11-30 11:07:16.773 - Render thread ->  Creating Keen.VRage.Render12.Resources.D3DHeapManager...
2025-11-30 11:07:16.774 - Render thread ->  Done creating Keen.VRage.Render12.Resources.D3DHeapManager
2025-11-30 11:07:16.775 - Render thread ->  Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager...
2025-11-30 11:07:16.779 - Render thread ->  Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager
2025-11-30 11:07:16.780 - Render thread ->  Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager...
2025-11-30 11:07:16.783 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager
2025-11-30 11:07:16.784 - Render thread ->  Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager...
2025-11-30 11:07:16.785 - Render thread ->  Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager
2025-11-30 11:07:16.787 - Render thread ->  Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager...
2025-11-30 11:07:16.787 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager
2025-11-30 11:07:16.791 - Render thread ->  Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager...
2025-11-30 11:07:16.823 - Render thread ->  UseShaderAsserts: False
2025-11-30 11:07:16.823 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager
2025-11-30 11:07:16.825 - Render thread ->  Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager...
2025-11-30 11:07:16.825 - Render thread ->  Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager
2025-11-30 11:07:16.826 - Render thread ->  Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager...
2025-11-30 11:07:16.827 - Render thread ->  Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager
2025-11-30 11:07:16.830 - Render thread ->  Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool...
2025-11-30 11:07:16.855 - Render thread ->  Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool
2025-11-30 11:07:16.855 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager...
2025-11-30 11:07:16.860 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager
2025-11-30 11:07:16.860 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager...
2025-11-30 11:07:16.860 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager
2025-11-30 11:07:16.860 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager...
2025-11-30 11:07:16.867 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager
2025-11-30 11:07:16.867 - Render thread ->  Creating Keen.VRage.Render12.Utils.ClearingManager...
2025-11-30 11:07:16.868 - Render thread ->  Done creating Keen.VRage.Render12.Utils.ClearingManager
2025-11-30 11:07:16.868 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager...
2025-11-30 11:07:16.869 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager
2025-11-30 11:07:16.870 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager...
2025-11-30 11:07:16.872 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager
2025-11-30 11:07:16.873 - Render thread ->  Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager...
2025-11-30 11:07:16.882 - Render thread ->  Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager
2025-11-30 11:07:16.930 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager...
2025-11-30 11:07:16.945 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager
2025-11-30 11:07:16.947 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager...
2025-11-30 11:07:16.969 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager
2025-11-30 11:07:16.971 - Render thread ->  Creating Keen.VRage.Render12.Core.Device.SwapChain...
2025-11-30 11:07:16.974 - Render thread ->  Render display settings: {
  "$Bundles": {
    "System.Runtime": "1.0.0.0",
    "VRage": "1.5.0.3105"
  },
  "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings",
  "$Value": {
    "AdapterName": "AMD Radeon RX590 GME + DISPLAY1",
    "FullscreenMode": true,
    "Resolution": {
      "X": 1360,
      "Y": 768
    },
    "EnableStretching": true,
    "RefreshRate": {
      "Numerator": 60,
      "Denominator": 1
    },
    "VSync": "VSync",
    "TopMost": false,
    "SettingsMandatory": false
  }
}
2025-11-30 11:07:17.014 - Render thread ->  Done creating Keen.VRage.Render12.Core.Device.SwapChain
2025-11-30 11:07:17.015 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer...
2025-11-30 11:07:17.017 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer
2025-11-30 11:07:17.018 - Render thread ->  Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor...
2025-11-30 11:07:17.019 - Render thread ->  Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor
2025-11-30 11:07:17.019 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers...
2025-11-30 11:07:17.033 - Render thread ->  Resizing GBuffer0 [R8G8B8A8_Typeless] texture to 1360x768.
2025-11-30 11:07:17.038 - Render thread ->  Resizing GBuffer1 [R16G16_UNorm] texture to 1360x768.
2025-11-30 11:07:17.040 - Render thread ->  Resizing GBuffer2 [R8G8B8A8_UNorm] texture to 1360x768.
2025-11-30 11:07:17.042 - Render thread ->  Resizing GBuffer3 [R8G8B8A8_UNorm] texture to 1360x768.
2025-11-30 11:07:17.045 - Render thread ->  Resizing GBuffer4 [R16G16B16A16_Float] texture to 1360x768.
2025-11-30 11:07:17.047 - Render thread ->  Resizing FinalLDRTexture [R8G8B8A8_Typeless] texture to 1360x768.
2025-11-30 11:07:17.048 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers
2025-11-30 11:07:17.048 - Render thread ->  Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler...
2025-11-30 11:07:17.072 - Render thread ->  Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler
2025-11-30 11:07:17.072 - Render thread ->  Creating Keen.VRage.Render12.Core.Profiling.GPUStats...
2025-11-30 11:07:17.072 - Render thread ->  Done creating Keen.VRage.Render12.Core.Profiling.GPUStats
2025-11-30 11:07:17.073 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager...
2025-11-30 11:07:17.074 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager
2025-11-30 11:07:17.074 - Render thread ->  Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager...
2025-11-30 11:07:17.126 - Render thread ->  Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager
2025-11-30 11:07:17.127 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=1.5.0.3105, Culture=neutral, PublicKeyToken=null]]...
2025-11-30 11:07:17.128 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=1.5.0.3105, Culture=neutral, PublicKeyToken=null]]
2025-11-30 11:07:17.144 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager...
2025-11-30 11:07:17.145 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager
2025-11-30 11:07:17.309 - Render thread ->  Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager...
2025-11-30 11:07:17.327 - Render thread ->  Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager
2025-11-30 11:07:17.329 - Render thread ->  Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialsManager...
2025-11-30 11:07:17.373 - Render thread ->  Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialsManager
2025-11-30 11:07:17.375 - Render thread ->  Creating Keen.VRage.Render12.LightingStage.IBLManager...
2025-11-30 11:07:17.378 - Render thread ->  Done creating Keen.VRage.Render12.LightingStage.IBLManager
2025-11-30 11:07:17.382 - Render thread ->  Creating Keen.VRage.Render12.LightingStage.AtmosphereManager...
2025-11-30 11:07:17.382 - Render thread ->  Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager
2025-11-30 11:07:17.383 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager...
2025-11-30 11:07:17.388 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager
2025-11-30 11:07:17.388 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager...
2025-11-30 11:07:17.391 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager
2025-11-30 11:07:17.392 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager...
2025-11-30 11:07:17.392 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager
2025-11-30 11:07:17.392 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=1.5.0.3105, Culture=neutral, PublicKeyToken=null]]...
2025-11-30 11:07:17.392 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=1.5.0.3105, Culture=neutral, PublicKeyToken=null]]
2025-11-30 11:07:17.501 - Render thread ->  Resizing HiZBuffer [R32_Float] texture to 1360x768.
2025-11-30 11:07:17.558 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.DynamicResolutionManager...
2025-11-30 11:07:17.558 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.DynamicResolutionManager
2025-11-30 11:07:17.559 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.DynamicLODManager...
2025-11-30 11:07:17.559 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.DynamicLODManager
2025-11-30 11:07:17.559 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.ParallaxManager...
2025-11-30 11:07:17.559 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.ParallaxManager
2025-11-30 11:07:17.560 - Render thread ->  Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory...
2025-11-30 11:07:17.560 - Render thread ->  Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory
2025-11-30 11:07:17.561 - Render thread ->  Creating Keen.VRage.Render12.UIStage.MainUISystem...
2025-11-30 11:07:17.574 - Render thread ->  Done creating Keen.VRage.Render12.UIStage.MainUISystem
2025-11-30 11:07:17.575 - Render thread ->  Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob...
2025-11-30 11:07:17.579 - Render thread ->  Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob
2025-11-30 11:07:17.579 - Render thread ->  Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer...
2025-11-30 11:07:17.581 - Render thread ->  Info: Created texture - FrameId:[0] Offset:[0] Path:[079da0f2-4755-491e-8688-b68b91b2fad3\Textures\System\White.dds]
2025-11-30 11:07:17.726 - Render thread ->  Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer
2025-11-30 11:07:17.728 - Render thread ->  Creating Keen.VRage.Render12.DebugStage.DebugPassJob...
2025-11-30 11:07:17.752 - Render thread ->  Done creating Keen.VRage.Render12.DebugStage.DebugPassJob
2025-11-30 11:07:17.760 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem...
2025-11-30 11:07:18.055 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem
2025-11-30 11:07:18.055 - Render thread ->  CreateMeshBuilders - Entering
2025-11-30 11:07:18.057 - Render thread ->  CreateMeshBuilders - Exiting
2025-11-30 11:07:18.057 - Render thread ->  OnAllSystemsRegistered - Entering
2025-11-30 11:07:18.067 - Render thread ->  OnAllSystemsRegistered - Exiting
2025-11-30 11:07:21.251 - Render thread ->  Info: Requested texture tier - FrameId:[0] Tier:[-1] Offset:[0] Path:[079da0f2-4755-491e-8688-b68b91b2fad3\Textures\System\White.dds]
2025-11-30 11:07:32.534 - Main Thread ->  WriteLine Closed
