2025-11-27 19:24:48.900 - Main Thread ->  Timezone (local - UTC): 3h
2025-11-27 19:24:48.913 - Main Thread ->  App Version: 1.5.0.3105
2025-11-27 19:24:48.932 - Main Thread ->  [Crash Handler]: Setting up initial crash handling. Process Start time set to 27.11.2025 19:24:48
2025-11-27 19:24:49.050 - Main Thread ->  Running application with arguments: 
2025-11-27 19:24:49.050 - Main Thread ->  Runtime Framework: .NET 8.0.21
2025-11-27 19:24:49.503 - Main Thread ->  Environment.ProcessorCount: 4
2025-11-27 19:24:49.504 - Main Thread ->  RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045
2025-11-27 19:24:49.504 - Main Thread ->  Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll
2025-11-27 19:24:49.504 - Main Thread ->  Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers2
2025-11-27 19:24:49.621 - Main Thread ->  CPU: AMD Ryzen 3 3200G with Radeon Vega Graphics, 4/4 Logical/Physical Cores, 3600MHz Nominal Maximum Frequency
2025-11-27 19:24:49.621 - Main Thread ->  IntPtr.Size: 8
2025-11-27 19:24:49.621 - Main Thread ->  Default Culture: ru-RU
2025-11-27 19:24:49.621 - Main Thread ->  Default UI Culture: ru-RU
2025-11-27 19:24:49.623 - Main Thread ->  LogEnvironmentInformation - START
2025-11-27 19:24:49.633 - Main Thread ->     Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
2025-11-27 19:24:49.633 - Main Thread ->     Win32_ComputerSystem.Model: B450M GAMING
2025-11-27 19:24:49.649 - Main Thread ->     Virtualized: False
2025-11-27 19:24:49.654 - Main Thread ->     Environment.ProcessorName: AMD Ryzen 3 3200G with Radeon Vega Graphics    
2025-11-27 19:24:49.655 - Main Thread ->     ComputerInfo.TotalPhysicalMemory: 17,126,019,072 bytes
2025-11-27 19:24:49.656 - Main Thread ->     ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
2025-11-27 19:24:49.656 - Main Thread ->     ComputerInfo.AvailablePhysicalMemory: 11,693,486,080 bytes
2025-11-27 19:24:49.656 - Main Thread ->     ComputerInfo.AvailableVirtualMemory: 138,256,362,496,000 bytes
2025-11-27 19:24:49.666 - Main Thread ->     Drive C: | Capacity: 134,559,473,664 bytes | Free space: 79,009,394,688 bytes
2025-11-27 19:24:49.666 - Main Thread ->     Drive D: | Capacity: 512,107,737,088 bytes | Free space: 69,363,834,880 bytes
2025-11-27 19:24:49.666 - Main Thread ->     Drive E: | Capacity: 104,856,547,328 bytes | Free space: 39,058,903,040 bytes
2025-11-27 19:24:49.667 - Main Thread ->  LogEnvironmentInformation - END
2025-11-27 19:24:49.853 - Main Thread ->  Pushing Core Configs
{"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}}
{"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}}
{"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}}
{"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false,"DumpJobs": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}}
{"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}}
{"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false}}
{"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}}
2025-11-27 19:24:49.861 - Main Thread ->  Info: Started loading definition set CoreConfigurations
2025-11-27 19:24:50.124 - Main Thread ->  Info: Finished loading definition set CoreConfigurations
2025-11-27 19:24:50.141 - Main Thread ->  Sorting jobs for scene of 26 jobs with seed '0'
2025-11-27 19:24:50.188 - Main Thread ->  Initializing Engine...
2025-11-27 19:24:50.299 - Main Thread ->  Initializing LibraryEngineComponent
2025-11-27 19:24:50.300 - Main Thread ->  Configuring worker pool as: (workerCount: 2, highPriorityBias: 0, forceSynchronousExecution: False)
2025-11-27 19:24:50.300 - Main Thread ->  Workers configured.
2025-11-27 19:24:50.302 - Main Thread ->  [Crash Handler]: Logging runtime paths data
2025-11-27 19:24:50.302 - Main Thread ->  Command line argument 0: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll
2025-11-27 19:24:50.302 - Main Thread ->  Working directory: D:\SteamLibrary\steamapps\common\SpaceEngineers2
2025-11-27 19:24:50.302 - Main Thread ->  App Data Path: C:\Users\Warrior\AppData\Roaming\SpaceEngineers2
2025-11-27 19:24:50.302 - Main Thread ->  [Crash Handler]: Checking startup tags. Found: 
2025-11-27 19:24:50.394 - Main Thread ->  [Crash Handler]: Checking main process disk drive type. Found: RS-512 : Type: SSD : Format: NTFS
2025-11-27 19:24:50.475 - Main Thread ->  [Crash Handler]: For AppData found drive type: KINGSTON SA400S37/240G : Type: SSD : Format: NTFS
2025-11-27 19:24:50.481 - Main Thread ->  [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False
2025-11-27 19:24:50.481 - Main Thread ->  [Crash Handler]: Native crash tracking path set to C:\Users\Warrior\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp
2025-11-27 19:24:50.517 - Main Thread ->  [Crash Handler]: Report And Exit set to False
2025-11-27 19:24:50.540 - Main Thread ->  [Content Validation]: Validation of Content file integrity is enabled.
2025-11-27 19:24:50.542 - Main Thread ->  Initializing CrashHandlerEngineComponent
2025-11-27 19:24:50.542 - Main Thread ->  Initializing WatchdogComponent
2025-11-27 19:24:50.545 - Main Thread ->  Initializing EngineOptionsStorageEngineComponent
2025-11-27 19:24:50.568 - Main Thread ->  Initializing ProjectManagerEngineComponent
2025-11-27 19:24:50.575 - Main Thread ->  Initializing DefinitionSetManagerEngineComponent
2025-11-27 19:24:50.594 - Main Thread ->  Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: '
 at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData'
  in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch
 at path 'D:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist
 at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData'
  in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found

2025-11-27 19:24:50.914 - Main Thread ->  Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569
2025-11-27 19:24:53.647 - Main Thread ->  [Crash Handler]: For Project Vanilla found drive type: RS-512 : Type: SSD : Format: NTFS
2025-11-27 19:24:53.648 - Main Thread ->  Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3
2025-11-27 19:24:53.735 - Main Thread ->  [Crash Handler]: For Project Engine found drive type: RS-512 : Type: SSD : Format: NTFS
2025-11-27 19:24:53.773 - Main Thread ->  [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}}
2025-11-27 19:24:53.774 - Main Thread ->  [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}}
2025-11-27 19:24:53.931 - Main Thread ->  Info: Started loading definition set Engine
2025-11-27 19:24:54.498 - Main Thread ->  Info: Finished loading definition set Engine
2025-11-27 19:24:54.499 - Main Thread ->  Initializing ProceduralGenerationConfiguratorComponent
2025-11-27 19:24:54.499 - Main Thread ->  Initializing WaterSessionConfiguratorComponent
2025-11-27 19:24:54.506 - Main Thread ->  Initializing LocalizationEngineComponent
2025-11-27 19:24:54.640 - Main Thread ->  STEAM_API: Steam Active Status: True
2025-11-27 19:24:54.640 - Main Thread ->  STEAM_API: GetCurrentBetaName returned result False and output name 
2025-11-27 19:24:54.641 - Main Thread ->  [Crash Handler] : [Client Branch] : default
2025-11-27 19:24:54.646 - Main Thread ->  Initializing ClientVoxelsEngineComponent
2025-11-27 19:24:54.647 - Main Thread ->  Initializing MusicEngineComponent
2025-11-27 19:24:54.650 - Main Thread ->  Initializing WinPlatformEngineComponent
2025-11-27 19:24:54.650 - Main Thread ->  Initializing WinRenderEngineComponent
2025-11-27 19:24:54.653 - Main Thread ->  Initializing WinMemoryEngineComponent
2025-11-27 19:24:54.654 - Main Thread ->  Initializing StreamingResourceManagerEngineComponent
2025-11-27 19:24:54.657 - Main Thread ->  Adjusting Main Memory Streaming Budget to 2,144,118,016 bytes.
2025-11-27 19:24:54.663 - Main Thread ->  Initializing AnimationStreamingManagerComponent
2025-11-27 19:24:54.691 - Main Thread ->  Initializing WinWindowsEngineComponent
2025-11-27 19:24:54.692 - Main Thread ->  Initializing AudioEngineComponent
2025-11-27 19:24:54.692 - Main Thread ->  Initializing WinSystemEngineComponent
2025-11-27 19:24:54.697 - Main Thread ->  Initializing AnalyticsEventGameMetadataProviderComponent
2025-11-27 19:24:54.698 - Main Thread ->  Initializing AnalyticsManagerComponent
2025-11-27 19:24:54.893 - Main Thread ->  Initializing ElasticAnalyticsReporterComponent
2025-11-27 19:24:54.914 - Main Thread ->  Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery.
2025-11-27 19:24:54.915 - Main Thread ->  Loaded 0 recovered behavior events into current batch.
2025-11-27 19:24:54.917 - Main Thread ->  Stream Analytics_DisabledBehaviors.vrpt is not readable or seekable for recovery.
2025-11-27 19:24:54.919 - Main Thread ->  Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery.
2025-11-27 19:24:54.921 - Main Thread ->  Initializing HavokPhysicsEngineComponent
2025-11-27 19:24:54.992 - Main Thread ->  Initializing VoxelsEngineComponent
2025-11-27 19:24:55.001 - Main Thread ->  Initializing Render12EngineComponent
2025-11-27 19:24:55.002 - Main Thread ->  LOADING_BEGIN|Render
2025-11-27 19:24:55.002 - Main Thread ->  LOADING_BEGIN|Render_Init
2025-11-27 19:24:56.245 - Main Thread ->  Info: Preset auto-detection is done and it is set 'Medium'
2025-11-27 19:24:56.247 - Main Thread ->  RenderOptionsPart2.Preset = Medium
2025-11-27 19:24:56.337 - Main Thread ->  Info: CoreSystems.InitializeSyncSystems - Entering
2025-11-27 19:24:56.550 - Main Thread ->  Sorting jobs for scene of 122 jobs with seed '0'
2025-11-27 19:24:56.570 - Main Thread ->  Info: CoreSystems.InitializeSyncSystems - Leaving
2025-11-27 19:24:56.572 - Main Thread ->  Initializing RenderEngineComponent - Entering
2025-11-27 19:24:56.572 - Main Thread ->     Initializing RenderDebugObjectManager
2025-11-27 19:24:56.578 - Main Thread ->     Initializing RenderContracts
2025-11-27 19:24:56.586 - Main Thread ->     Initializing MaterialSettings
2025-11-27 19:24:56.587 - Main Thread ->     Initializing RenderSettingsManipulator
2025-11-27 19:24:56.587 - Main Thread ->     Initializing RenderFrameStatistics
2025-11-27 19:24:56.588 - Main Thread ->     Branching #1
2025-11-27 19:24:56.588 - Main Thread ->     Creating Window
2025-11-27 19:24:56.588 - Main Thread ->     Initializing RenderOutputManager
2025-11-27 19:24:56.589 - Render thread ->  LOADING_BEGIN|Render_Window
2025-11-27 19:24:56.594 - Main Thread ->     LOADING_TIME|Render_Init|948.0215000000001
2025-11-27 19:24:56.594 - Main Thread ->     LOADING_TIME_FULL|Render_Init|1590.3937
2025-11-27 19:24:56.594 - Main Thread ->  Initializing RenderEngineComponent - Exiting
2025-11-27 19:24:56.598 - Main Thread ->  Initializing PhysicsDebugDrawEngineComponent
2025-11-27 19:24:56.600 - Main Thread ->  Initializing StatsRecorderSessionConfiguratorComponent
2025-11-27 19:24:56.600 - Main Thread ->  Initializing DebugDrawClientEngineComponent
2025-11-27 19:24:56.603 - Render thread ->  LOADING_BEGIN|Render_CreateDevice
2025-11-27 19:24:56.611 - Main Thread ->  Initializing WinInputEngineComponent
2025-11-27 19:24:56.663 - Main Thread ->  Initializing InputEngineComponent
2025-11-27 19:24:56.673 - Main Thread ->  0 Mapping added to the GameInputProcessorComponent
2025-11-27 19:24:56.674 - Main Thread ->  Initializing UIEngineComponent
2025-11-27 19:24:56.677 - Main Thread ->  Initialize UI
2025-11-27 19:24:56.679 - Main Thread ->  Initializing DebugMenuEngineComponent
2025-11-27 19:24:56.680 - Main Thread ->  Initialize Stats
2025-11-27 19:24:56.682 - Main Thread ->  Initialize DebugMenu
2025-11-27 19:24:56.707 - Main Thread ->  Initializing ContentIntegrityReporterComponent
2025-11-27 19:24:56.710 - Main Thread ->  [Crash Handler] : [User Contact] : 
2025-11-27 19:24:56.721 - Main Thread ->  Applying render preset: Preset {
  AntiAliasing = FXAA
  ArmorBevel = Disabled
  Raytracing = Disabled
  Shadow = Medium
  Lighting = Medium
  Texture = Medium
  Terrain = Medium
  Parallax = Low
  Particles = Medium
  RenderingDistance = Medium
}

2025-11-27 19:24:56.722 - Render thread ->  Info: CoreSystems.Initialize - Entering
2025-11-27 19:24:56.722 - Render thread ->  LOADING_BEGIN|Render_SystemCoreInit
2025-11-27 19:24:56.902 - Main Thread ->  Info: Started loading definition set Core
2025-11-27 19:24:57.788 - VRageWorker 0 ->  Error: During definition validation of definition "Keen.VRage.Render.Data.FrameSettingsConfigurationObjectBuilder:1ede6f62-2bf0-4b7b-821e-9631574522b5 Engine\Core\DefaultFrameSettingsConfiguration.def [Priority overriden]". Member $Root:
	Unhandled exception thrown: Could not load file or assembly 'System.Xml.XmlSerializer, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. Не удается найти указанный файл.
2025-11-27 19:24:57.806 - VRageWorker 0 ->  Exception during validation: 
2025-11-27 19:24:57.809 - VRageWorker 0 ->  Exception occurred: System.IO.FileNotFoundException: Could not load file or assembly 'System.Xml.XmlSerializer, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. Не удается найти указанный файл.
File name: 'System.Xml.XmlSerializer, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'
   at System.ModuleHandle.ResolveType(QCallModule module, Int32 typeToken, IntPtr* typeInstArgs, Int32 typeInstCount, IntPtr* methodInstArgs, Int32 methodInstCount, ObjectHandleOnStack type)
   at System.ModuleHandle.ResolveTypeHandle(Int32 typeToken, RuntimeTypeHandle[] typeInstantiationContext, RuntimeTypeHandle[] methodInstantiationContext)
   at System.Reflection.RuntimeModule.ResolveType(Int32 metadataToken, Type[] genericTypeArguments, Type[] genericMethodArguments)
   at System.Reflection.CustomAttribute.FilterCustomAttributeRecord(MetadataToken caCtorToken, MetadataImport& scope, RuntimeModule decoratedModule, MetadataToken decoratedToken, RuntimeType attributeFilterType, Boolean mustBeInheritable, ListBuilder`1& derivedAttributes, RuntimeType& attributeType, IRuntimeMethodInfo& ctorWithParameters, Boolean& isVarArg)
   at System.Reflection.CustomAttribute.IsCustomAttributeDefined(RuntimeModule decoratedModule, Int32 decoratedMetadataToken, RuntimeType attributeFilterType, Int32 attributeCtorToken, Boolean mustBeInheritable)
   at System.Reflection.CustomAttribute.IsDefined(RuntimeType type, RuntimeType caType, Boolean inherit)
   at Keen.VRage.Library.Reflection.AttributeExtensions.HasAttribute[T](ICustomAttributeProvider element, Boolean inherit)
   at Keen.VRage.Library.Serialization.Validation.HasDoNotValidateAttributeIndexer.CreateMetadata(Type type)
   at Keen.VRage.Library.Reflection.TypeMetadataCacheBase`2.<>c.<Get>b__1_0(Type type, TypeMetadataCacheBase`2 instance)
   at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd[TArg](TKey key, Func`3 valueFactory, TArg factoryArgument)
   at Keen.VRage.Library.Reflection.TypeMetadataCacheBase`2.Get(Type type)
   at Keen.VRage.Library.Serialization.Validation.HasDoNotValidateAttributeIndexer.HasDoNotValidateAttribute(Type type)
   at Keen.VRage.Library.Serialization.Validation.DefaultValidationStrategy.TryGetShouldValidateByValidationAttribute(CachedAccessor member, Boolean& shouldValidate)
   at Keen.VRage.Library.Serialization.Validation.ContentValidationStrategy.ShouldValidate(ValidationContext context, CachedAccessor member)
   at Keen.VRage.Library.Serialization.Validation.ValidationContext.ShouldValidate(RecursionContext context, CachedAccessor member, IReadOnlySet`1 membersToSkip)
   at Keen.VRage.Library.Serialization.Validation.ValidationContext.ValidateMemberAsync(RecursionContext context, CachedAccessor member, IReadOnlySet`1 membersToSkip)
   at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask<T>.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult()
   at Keen.VRage.Library.Serialization.Validation.ValidationContext.ValidateChildMembersAsync(RecursionContext context, CachedAccessor member)
   at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask<T>.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult()
   at Keen.VRage.Library.Serialization.Validation.ValidationContext.ValidateInternalAsync(RecursionContext context, CachedAccessor member)
   at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask<T>.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult()
   at Keen.VRage.Library.Serialization.Validation.ValidationContext.ValidateMemberAsync(RecursionContext context, CachedAccessor member, IReadOnlySet`1 membersToSkip)
   at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask<T>.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult()
   at Keen.VRage.Library.Serialization.Validation.ValidationContext.ValidateChildMembersAsync(RecursionContext context, CachedAccessor member)
   at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask<T>.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult()
   at Keen.VRage.Library.Serialization.Validation.ValidationContext.ValidateInternalAsync(RecursionContext context, CachedAccessor member)
   at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask<T>.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult()
   at Keen.VRage.Library.Serialization.Validation.ValidationContext.ValidateAsync(CachedAccessor member)
2025-11-27 19:24:57.809 - VRageWorker 0 ->  End of NOT FATAL exception
2025-11-27 19:24:58.044 - Render thread ->  LOADING_TIME|Render_SystemCoreInit|1321.9191
2025-11-27 19:24:58.095 - Main Thread ->  [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report.
2025-11-27 19:24:58.102 - Main Thread ->  Exception occurred: System.Exception: Failed to allocate 00000000-0000-0000-0000-000000000000 (Core Game Data)
 ---> Keen.VRage.Library.Definitions.DefinitionValidationException: Pre-Init validation failed for Engine\Core\DefaultFrameSettingsConfiguration.def [Priority overriden] (1ede6f62-2bf0-4b7b-821e-9631574522b5). See the log for details
   at Keen.VRage.Library.Definitions.DefinitionLoader.ProcessDefinitionAsync(DefinitionObjectBuilder builder, DefinitionLoadingData data)
   at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskBase.GetResult()
   at Keen.VRage.Library.Threading.TaskAwaiter.GetResult()
   at Keen.VRage.Library.Threading.ContinuationModificationToken.GetResult()
   at Keen.VRage.Library.Definitions.DefinitionLoader.InitDefinitionAsync(Guid id)
   at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskBase.GetResult()
   at Keen.VRage.Library.Threading.TaskAwaiter.GetResult()
   at Keen.VRage.Library.Definitions.DefinitionLoader.DefinitionLoadingTask.Activate()
--- End of stack trace from previous location ---
   at Keen.VRage.Library.Definitions.DefinitionLoader.DefinitionLoadingTask.HandleResult(Int64 resultState)
   at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId)
   at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskBase.GetResult()
   at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.CompleteInternal()
--- End of stack trace from previous location ---
   at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.HandleResult(Int64 resultState)
   at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId)
   at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskBase.GetResult()
   at Keen.VRage.Library.Definitions.DefinitionLoader.LoadAsync(DictionaryReader`2 definitionData, Int32 setIndex, String setName, Boolean includeForcedPostProcessors)
   at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask<TResult>.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult()
   at Keen.VRage.Library.Definitions.DefinitionManager.PushDefinitionSetAsync(IDefinitionObjectBuilderLocator objectBuilderLocator, String setName, PushTracker pushTracker, ObjectBuilderLoadingContext context, Boolean includeForcedPostProcessors)
   at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask<TResult>.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult()
   at Keen.VRage.Library.Definitions.DefinitionManager.PushDefinitionSetAsync(IDefinitionObjectBuilderLocator objectBuilderLocator, String setName, ObjectBuilderLoadingContext context, Boolean includeForcedPostProcessors)
   at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask<TResult>.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult()
   at Keen.VRage.Core.EngineComponents.DefinitionSetManagerEngineComponent.PushDefinitionSetAsync(String setName, ObjectBuilderLoadingContext context)
   at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskBase.GetResult()
   at Keen.VRage.Library.Threading.TaskAwaiter.GetResult()
   at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult)
   at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException)
   at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking[T](Task`1 task, TimeSpan timeout, T& result, CustomQueuePump customPump, Boolean ignoreTaskCancelledException)
   at Keen.VRage.Core.EngineComponents.Utils.NamedDefinitionSetLoaderComponent.Load(String[] definitionSetNames)
   at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.Init()
   at Keen.VRage.DCS.Builders.EntityAllocator.<BuildOne>g__RunInit|10_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass10_0&)
   at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub)
   at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder)
   --- End of inner exception stack trace ---
   at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder)
   at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder)
   at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder)
   at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder)
   at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne()
   at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components)
   at Keen.Game2.GameApp.PostEngineInit(Entity engine)
   at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne()
   at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose()
   at Keen.Game2.GameApp.CreateEngine(String[] args)
   at Keen.Game2.GameApp..ctor(CoreSettings& settings, String[] args)
   at Keen.Game2.Program.Main(String[] args)
2025-11-27 19:24:58.102 - Main Thread ->  InnerException: 
2025-11-27 19:24:58.103 - Main Thread ->  Exception occurred: Keen.VRage.Library.Definitions.DefinitionValidationException: Pre-Init validation failed for Engine\Core\DefaultFrameSettingsConfiguration.def [Priority overriden] (1ede6f62-2bf0-4b7b-821e-9631574522b5). See the log for details
   at Keen.VRage.Library.Definitions.DefinitionLoader.ProcessDefinitionAsync(DefinitionObjectBuilder builder, DefinitionLoadingData data)
   at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskBase.GetResult()
   at Keen.VRage.Library.Threading.TaskAwaiter.GetResult()
   at Keen.VRage.Library.Threading.ContinuationModificationToken.GetResult()
   at Keen.VRage.Library.Definitions.DefinitionLoader.InitDefinitionAsync(Guid id)
   at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskBase.GetResult()
   at Keen.VRage.Library.Threading.TaskAwaiter.GetResult()
   at Keen.VRage.Library.Definitions.DefinitionLoader.DefinitionLoadingTask.Activate()
--- End of stack trace from previous location ---
   at Keen.VRage.Library.Definitions.DefinitionLoader.DefinitionLoadingTask.HandleResult(Int64 resultState)
   at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId)
   at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskBase.GetResult()
   at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.CompleteInternal()
--- End of stack trace from previous location ---
   at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.HandleResult(Int64 resultState)
   at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId)
   at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskBase.GetResult()
   at Keen.VRage.Library.Definitions.DefinitionLoader.LoadAsync(DictionaryReader`2 definitionData, Int32 setIndex, String setName, Boolean includeForcedPostProcessors)
   at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask<TResult>.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult()
   at Keen.VRage.Library.Definitions.DefinitionManager.PushDefinitionSetAsync(IDefinitionObjectBuilderLocator objectBuilderLocator, String setName, PushTracker pushTracker, ObjectBuilderLoadingContext context, Boolean includeForcedPostProcessors)
   at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask<TResult>.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult()
   at Keen.VRage.Library.Definitions.DefinitionManager.PushDefinitionSetAsync(IDefinitionObjectBuilderLocator objectBuilderLocator, String setName, ObjectBuilderLoadingContext context, Boolean includeForcedPostProcessors)
   at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask<TResult>.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult()
   at Keen.VRage.Core.EngineComponents.DefinitionSetManagerEngineComponent.PushDefinitionSetAsync(String setName, ObjectBuilderLoadingContext context)
   at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId)
   at Keen.VRage.Library.Threading.TaskBase.GetResult()
   at Keen.VRage.Library.Threading.TaskAwaiter.GetResult()
   at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult)
   at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException)
   at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking[T](Task`1 task, TimeSpan timeout, T& result, CustomQueuePump customPump, Boolean ignoreTaskCancelledException)
   at Keen.VRage.Core.EngineComponents.Utils.NamedDefinitionSetLoaderComponent.Load(String[] definitionSetNames)
   at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.Init()
   at Keen.VRage.DCS.Builders.EntityAllocator.<BuildOne>g__RunInit|10_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass10_0&)
   at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub)
   at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder)
2025-11-27 19:24:59.842 - Main Thread ->  [Crash Handler] : [Process Tag Added] : Dump
2025-11-27 19:24:59.869 - Main Thread ->  [Crash Handler] : [Process Tag Added] : CrashManaged
2025-11-27 19:25:00.834 - Render thread ->  Info: CoreSystems.Initialize - Leaving
2025-11-27 19:25:00.887 - Render thread ->  LOADING_TIME|Render_CreateDevice|1465.1655999999994
2025-11-27 19:25:00.887 - Render thread ->  LOADING_TIME_FULL|Render_CreateDevice|4283.1032
2025-11-27 19:25:00.888 - Render thread ->  Client frequency set to: 60.00024Hz
2025-11-27 19:25:00.888 - Render thread ->  Render loop frequency capped to: 200Hz
2025-11-27 19:25:00.888 - Render thread ->  LOADING_TIME|Render_Window|13.784200000000055
2025-11-27 19:25:00.888 - Render thread ->  LOADING_TIME_FULL|Render_Window|4298.8385
2025-11-27 19:25:00.904 - Render thread ->  LOADING_BEGIN|Render_FirstFrame
2025-11-27 19:25:01.166 - Render thread ->  LOADING_TIME|Render_FirstFrame|262.1272
2025-11-27 19:25:01.166 - Render thread ->  LOADING_TIME|Render|2704.7479999999996
2025-11-27 19:25:01.166 - Render thread ->  LOADING_TIME_FULL|Render|6165.0578
2025-11-27 19:25:03.092 - Main Thread ->  [CrashHandler]: Starting crash report sender...
2025-11-27 19:25:03.095 - Main Thread ->  WriteLine Closed
