2025-09-04 20:28:31.543 - Main Thread -> Timezone (local - UTC): 1h 2025-09-04 20:28:31.550 - Main Thread -> App Version: 1.5.0.3105 2025-09-04 20:28:31.562 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 04/09/2025 20:28:31 2025-09-04 20:28:31.695 - Main Thread -> Running application with arguments: 2025-09-04 20:28:31.695 - Main Thread -> Runtime Framework: .NET 8.0.2 2025-09-04 20:28:31.942 - Main Thread -> Environment.ProcessorCount: 12 2025-09-04 20:28:31.942 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26100 2025-09-04 20:28:31.942 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2025-09-04 20:28:31.942 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-09-04 20:28:32.031 - Main Thread -> CPU: AMD Ryzen 5 5500, 12/6 Logical/Physical Cores, 3600MHz Nominal Maximum Frequency 2025-09-04 20:28:32.031 - Main Thread -> IntPtr.Size: 8 2025-09-04 20:28:32.031 - Main Thread -> Default Culture: en-GB 2025-09-04 20:28:32.031 - Main Thread -> Default UI Culture: en-GB 2025-09-04 20:28:32.032 - Main Thread -> LogEnvironmentInformation - START 2025-09-04 20:28:32.042 - Main Thread -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2025-09-04 20:28:32.042 - Main Thread -> Win32_ComputerSystem.Model: A520M-HVS 2025-09-04 20:28:32.051 - Main Thread -> Virtualized: False 2025-09-04 20:28:32.058 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 5500 2025-09-04 20:28:32.059 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,224,869,376 bytes 2025-09-04 20:28:32.059 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-09-04 20:28:32.059 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 26,769,432,576 bytes 2025-09-04 20:28:32.059 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,343,465,984 bytes 2025-09-04 20:28:32.067 - Main Thread -> Drive C: | Capacity: 999,397,781,504 bytes | Free space: 8,096,600,064 bytes 2025-09-04 20:28:32.068 - Main Thread -> LogEnvironmentInformation - END 2025-09-04 20:28:32.184 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false,"DumpJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} 2025-09-04 20:28:32.190 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-09-04 20:28:32.361 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-09-04 20:28:32.371 - Main Thread -> Sorting jobs for scene of 26 jobs with seed '0' 2025-09-04 20:28:32.486 - Main Thread -> Initializing Engine... 2025-09-04 20:28:32.552 - Main Thread -> Initializing LibraryEngineComponent 2025-09-04 20:28:32.552 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2025-09-04 20:28:32.553 - Main Thread -> Workers configured. 2025-09-04 20:28:32.555 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-09-04 20:28:32.555 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-09-04 20:28:32.555 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-09-04 20:28:32.555 - Main Thread -> App Data Path: C:\Users\user\AppData\Roaming\SpaceEngineers2 2025-09-04 20:28:32.555 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-09-04 20:28:33.237 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: KINGSTON SNV3S1000G : Type: SSD : Format: NTFS 2025-09-04 20:28:33.284 - Main Thread -> [Crash Handler]: For AppData found drive type: KINGSTON SNV3S1000G : Type: SSD : Format: NTFS 2025-09-04 20:28:33.289 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-09-04 20:28:33.289 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\user\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-09-04 20:28:33.307 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-09-04 20:28:33.319 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-09-04 20:28:33.320 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-09-04 20:28:33.320 - Main Thread -> Initializing WatchdogComponent 2025-09-04 20:28:33.322 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-09-04 20:28:33.380 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.5 BusVolumes: {"bus:/Music": 0.5,"bus:/UI": 0.5,"bus:/SFX": 0.5} 2025-09-04 20:28:33.394 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Left" 2025-09-04 20:28:33.403 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: true 2025-09-04 20:28:33.434 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-07-10T15:17:30.2653773Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-08-29T15:04:06.8580953Z"},{"$Key": {"Name": "Empty World 1 2"},"$Value": "2025-08-26T13:13:21.7582004Z"},{"$Key": {"Name": "Concordia Research Facility 1 1"},"$Value": "2025-09-04T16:26:57.4040882Z"}] LatestGame: {"Name": "Concordia Research Facility 1 1"} LatestBackup: null AutoSave: false EnableToastNotifications: true 2025-09-04 20:28:33.448 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.8 SpeedUnit: "MetersPerSecond" HideCrosshairWithUI: true 2025-09-04 20:28:33.459 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 2.5 2025-09-04 20:28:33.471 - Main Thread -> Loaded Options part: LoadMenuOptionsPart : CurrentSortMethod: 0 SortAscending: true 2025-09-04 20:28:33.484 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "NVIDIA GeForce RTX 4060" FullScreen: true Resolution: {"X": 2560,"Y": 1440} 2025-09-04 20:28:33.533 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedPreset2: "Medium" SerializedAntiAliasing: "FXAA" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" 2025-09-04 20:28:33.534 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-09-04 20:28:33.537 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-09-04 20:28:33.557 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-09-04 20:28:33.686 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-09-04 20:28:35.266 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: KINGSTON SNV3S1000G : Type: SSD : Format: NTFS 2025-09-04 20:28:35.267 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-09-04 20:28:35.343 - Main Thread -> [Crash Handler]: For Project Engine found drive type: KINGSTON SNV3S1000G : Type: SSD : Format: NTFS 2025-09-04 20:28:35.362 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-09-04 20:28:35.362 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-09-04 20:28:35.491 - Main Thread -> Info: Started loading definition set Engine 2025-09-04 20:28:36.818 - Main Thread -> Info: Finished loading definition set Engine 2025-09-04 20:28:36.819 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-09-04 20:28:36.819 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-09-04 20:28:36.822 - Main Thread -> Initializing LocalizationEngineComponent 2025-09-04 20:28:36.953 - Main Thread -> STEAM_API: Steam Active Status: True 2025-09-04 20:28:36.954 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-09-04 20:28:36.954 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-09-04 20:28:36.957 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-09-04 20:28:36.957 - Main Thread -> Initializing MusicEngineComponent 2025-09-04 20:28:36.959 - Main Thread -> Initializing WinPlatformEngineComponent 2025-09-04 20:28:36.959 - Main Thread -> Initializing WinRenderEngineComponent 2025-09-04 20:28:37.048 - Main Thread -> Initializing WinMemoryEngineComponent 2025-09-04 20:28:37.048 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-09-04 20:28:37.050 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,212,796,160 bytes. 2025-09-04 20:28:37.054 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-09-04 20:28:37.068 - Main Thread -> Initializing WinWindowsEngineComponent 2025-09-04 20:28:37.069 - Main Thread -> Initializing AudioEngineComponent 2025-09-04 20:28:37.069 - Main Thread -> Initializing WinSystemEngineComponent 2025-09-04 20:28:37.072 - Main Thread -> Initializing AnalyticsEventGameMetadataProviderComponent 2025-09-04 20:28:37.073 - Main Thread -> Initializing AnalyticsManagerComponent 2025-09-04 20:28:37.223 - Main Thread -> Initializing ElasticAnalyticsReporterComponent 2025-09-04 20:28:37.252 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2025-09-04 20:28:37.252 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2025-09-04 20:28:37.270 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-09-04 20:28:37.271 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-09-04 20:28:37.373 - Main Thread -> Initializing VoxelsEngineComponent 2025-09-04 20:28:37.401 - Main Thread -> Initializing Render12EngineComponent 2025-09-04 20:28:37.401 - Main Thread -> LOADING_BEGIN|Render 2025-09-04 20:28:37.401 - Main Thread -> LOADING_BEGIN|Render_Init 2025-09-04 20:28:38.230 - Main Thread -> RenderOptionsPart2.Preset = Medium 2025-09-04 20:28:38.234 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-09-04 20:28:38.325 - Main Thread -> Sorting jobs for scene of 122 jobs with seed '0' 2025-09-04 20:28:38.364 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-09-04 20:28:38.364 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-09-04 20:28:38.364 - Main Thread -> Initializing RenderDebugObjectManager 2025-09-04 20:28:38.367 - Main Thread -> Initializing RenderContracts 2025-09-04 20:28:38.374 - Main Thread -> Initializing MaterialSettings 2025-09-04 20:28:38.375 - Main Thread -> Initializing RenderSettingsManipulator 2025-09-04 20:28:38.375 - Main Thread -> Initializing RenderFrameStatistics 2025-09-04 20:28:38.375 - Main Thread -> Branching #1 2025-09-04 20:28:38.375 - Main Thread -> Creating Window 2025-09-04 20:28:38.376 - Main Thread -> Initializing RenderOutputManager 2025-09-04 20:28:38.376 - Render thread -> LOADING_BEGIN|Render_Window 2025-09-04 20:28:38.379 - Main Thread -> LOADING_TIME|Render_Init|256.7525999999999 2025-09-04 20:28:38.379 - Main Thread -> LOADING_TIME_FULL|Render_Init|976.5224 2025-09-04 20:28:38.379 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-09-04 20:28:38.382 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-09-04 20:28:38.383 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-09-04 20:28:38.383 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-09-04 20:28:38.387 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-09-04 20:28:38.491 - Main Thread -> Initializing WinInputEngineComponent 2025-09-04 20:28:38.566 - Main Thread -> Initializing InputEngineComponent 2025-09-04 20:28:38.570 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-09-04 20:28:38.571 - Main Thread -> Initializing UIEngineComponent 2025-09-04 20:28:38.573 - Main Thread -> Initialize UI 2025-09-04 20:28:38.574 - Main Thread -> Initializing DebugMenuEngineComponent 2025-09-04 20:28:38.575 - Main Thread -> Initialize Stats 2025-09-04 20:28:38.576 - Main Thread -> Initialize DebugMenu 2025-09-04 20:28:38.626 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-09-04 20:28:38.626 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-09-04 20:28:38.894 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-09-04 20:28:38.896 - Main Thread -> [Crash Handler] : [User Contact] : 2025-09-04 20:28:38.904 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Disabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-09-04 20:28:39.153 - Main Thread -> Info: Started loading definition set Core 2025-09-04 20:28:39.833 - Render thread -> LOADING_TIME|Render_SystemCoreInit|1206.8191 2025-09-04 20:28:41.313 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-09-04 20:28:41.358 - Render thread -> LOADING_TIME|Render_CreateDevice|1443.8798 2025-09-04 20:28:41.358 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2971.4323 2025-09-04 20:28:41.359 - Render thread -> Client frequency set to: 60.00024Hz 2025-09-04 20:28:41.359 - Render thread -> Render loop frequency capped to: 200Hz 2025-09-04 20:28:41.359 - Render thread -> LOADING_TIME|Render_Window|10.312400000000252 2025-09-04 20:28:41.359 - Render thread -> LOADING_TIME_FULL|Render_Window|2983.1078 2025-09-04 20:28:41.467 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-09-04 20:28:41.618 - Render thread -> LOADING_TIME|Render_FirstFrame|150.6382 2025-09-04 20:28:41.618 - Render thread -> LOADING_TIME|Render|1969.7837 2025-09-04 20:28:41.618 - Render thread -> LOADING_TIME_FULL|Render|4217.106 2025-09-04 20:28:43.587 - Main Thread -> 27 Layers added to the GameInputProcessorComponent 2025-09-04 20:28:43.589 - Main Thread -> 206 Mapping added to the GameInputProcessorComponent 2025-09-04 20:28:43.589 - Main Thread -> 6 Alias added to the GameInputProcessorComponent 2025-09-04 20:28:44.984 - Main Thread -> [Audio]: Loading Audio Configuration 2025-09-04 20:28:45.142 - Main Thread -> [Audio]: Loading master bank. 2025-09-04 20:28:45.226 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-09-04 20:28:45.266 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2025-09-04 20:28:45.316 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-09-04 20:28:45.398 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-09-04 20:28:45.462 - Main Thread -> [Audio]: Reloading paths. 2025-09-04 20:28:45.593 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Disabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-09-04 20:28:45.593 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Disabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-09-04 20:28:45.593 - Main Thread -> Info: Finished loading definition set Core 2025-09-04 20:28:46.242 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-09-04 20:28:46.246 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-09-04 20:28:48.776 - Main Thread -> LOADING_TIME|Application|17497.958599999998 2025-09-04 20:28:48.776 - Main Thread -> LOADING_TIME_FULL|Application|22016.1695 2025-09-04 20:28:48.776 - Main Thread -> LOADING_TIME|Main|17532.1841 2025-09-04 20:28:48.776 - Main Thread -> LOADING_TIME_FULL|Main|22050.395 2025-09-04 20:28:49.084 - VRageWorker 3 -> Info: Started loading definition set World 2025-09-04 20:28:53.047 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > DisclaimerScreen[id:1]] 2025-09-04 20:28:53.948 - Main Thread -> Aborting Game Data load 2025-09-04 20:28:53.966 - Main Thread -> Exception occurred: System.Threading.Tasks.TaskCanceledException: A task was canceled. at Keen.VRage.Library.Threading.PromiseTask.HandleResult(Int64 resultState) at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId) at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.<>c__DisplayClass26_0.<g__ClearStateUponFailure|4>d.MoveNext() 2025-09-04 20:28:53.967 - Main Thread -> End of NOT FATAL exception 2025-09-04 20:28:53.978 - Main Thread -> LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id. 2025-09-04 20:28:55.504 - Main Thread -> Info: [Steam UGC]: Workshop item with id 3491672685 download finished. Result: k_EResultOK 2025-09-04 20:28:57.005 - Main Thread -> Info: [Steam UGC]: Workshop item with id 3511018873 download finished. Result: k_EResultOK 2025-09-04 20:28:57.136 - Main Thread -> Info: Reading contentcache.json for mounted path 599e4aca-3f45-4551-a473-68541a799427 2025-09-04 20:28:57.149 - Main Thread -> Info: Reading contentcache.json for mounted path 6f7380ca-a7ec-4d46-a788-7cd6de649597 2025-09-04 20:28:57.159 - Main Thread -> [Project Manager] Pushing Project Speed {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Speed","Version": null,"Type": "Mod","ProjectID": {"Guid": "599e4aca-3f45-4551-a473-68541a799427","ModId": {"Id": "00000000-0000-0000-6db2-1ed000000000","ServiceName": "Steam"},"ServiceId": "Steam"},"ModSetup": null,"ProjectDependencies": [{"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["F:\\Documents\\SpaceEngineers2\\Mods\\Speed","E:\\SteamLibrary\\steamapps\\common\\Space Engineers 2 - Mod SDK\\GameData\\Vanilla"],"UsedBuildStream": "","DefinitionSetNames": ["World"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["E:\\SteamLibrary\\steamapps\\common\\SpaceEngineers2\\Game2"],"ReferencedAssemblies": [],"ReferencedAssembliesSearchPaths": [],"EditorExtensionAssemblies": [],"EditorExtensionAssembliesSearchPaths": [],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-09-04 20:28:57.159 - Main Thread -> [Project Manager] Pushing Project Cable {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Cable","Version": null,"Type": "Mod","ProjectID": {"Guid": "6f7380ca-a7ec-4d46-a788-7cd6de649597","ModId": {"Id": "00000000-0000-0000-79e5-45d100000000","ServiceName": "Steam"},"ServiceId": "Steam"},"ModSetup": null,"ProjectDependencies": [{"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""}],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["World"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": [],"ReferencedAssemblies": [],"ReferencedAssembliesSearchPaths": [],"EditorExtensionAssemblies": [],"EditorExtensionAssembliesSearchPaths": [],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-09-04 20:28:57.159 - Main Thread -> [Crash Handler] : [Process Tag Added] : Mods 2025-09-04 20:28:57.180 - VRageWorker 2 -> Info: Started loading definition set World 2025-09-04 20:28:57.180 - Main Thread -> LOADING_BEGIN|Session 2025-09-04 20:28:57.181 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > NotificationsScreen[id:5]] 2025-09-04 20:28:57.183 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > MainMenuScreen[id:3]] 2025-09-04 20:28:57.212 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > MainMenuBackgroundScreen[id:2]] 2025-09-04 20:28:57.295 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > WorldDataDownloadScreen[id:7]] 2025-09-04 20:29:15.364 - VRageWorker 3 -> LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-09-04 20:29:15.366 - VRageWorker 1 -> LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-09-04 20:29:15.366 - VRageWorker 8 -> LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-09-04 20:29:15.406 - VRageWorker 8 -> LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-09-04 20:29:15.693 - Main Thread -> Info: Blocks occupancy and mount points loaded in 53 ms (218 block definitions patched) 2025-09-04 20:29:15.751 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Disabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-09-04 20:29:15.752 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Disabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-09-04 20:29:15.763 - Main Thread -> Info: Finished loading definition set World 2025-09-04 20:29:16.322 - Main Thread -> Sorting jobs for scene of 364 jobs with seed '0' 2025-09-04 20:29:16.543 - Main Thread -> Loading save Concordia Research Facility 1 1 - version: 1.5.0.3105 2025-09-04 20:29:23.899 - Main Thread -> Sorting jobs for scene of 319 jobs with seed '0' 2025-09-04 20:29:31.914 - Main Thread -> Sorting jobs for scene of 350 jobs with seed '0' 2025-09-04 20:29:43.195 - Render thread -> Frame [3551] Parallel Render Command Batch RCB-1 created 7031244 2025-09-04 20:29:49.496 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-09-04 20:29:50.410 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-09-04 20:29:50.410 - Main Thread -> STATS_RECORDING,1828,30.4665448,83.7872053,2247652232,0,Normal 2025-09-04 20:29:50.417 - Main Thread -> LOADING_TIME|Session|53236.2256 2025-09-04 20:29:50.436 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > LoadingTransitionScreen[id:6]] 2025-09-04 20:29:52.853 - Main Thread -> Info: Active device changed to Keyboard 2025-09-04 20:30:31.954 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-09-04 20:30:31.954 - Main Thread -> STATISTICS,71.833046,4310,4310,7773913000,2256952000,7900108000,3.4667,1.638,0.5951,8.693441,16.66677,394069 2025-09-04 20:30:45.826 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:9]] 2025-09-04 20:30:48.641 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:10]] 2025-09-04 20:30:49.523 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:11]] 2025-09-04 20:30:52.252 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3482927452 with 149741047 bytes (last update 1755438448) 2025-09-04 20:30:52.274 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3504086416 with 1677182 bytes (last update 1750622884) 2025-09-04 20:30:52.286 - Main Thread -> Info: [Steam UGC]: Steam UGC at C:\Program Files (x86)\Steam\steamapps\workshop\content\1133870\3504086722 with 9722523 bytes (last update 1750413885) 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Inverted Corner 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Long Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Long Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Corner 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Corner 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key ArmorHeavyTransitionSlopes in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Corner Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Corner Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Tall Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Tall Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.333 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Long Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Long Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Corner 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Corner 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Slope Corner Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Slope Corner Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Slope Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Slope Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Tall Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Tall Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Button 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Button Panel 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Antenna 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Antenna 12.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Cockpit 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Control Seat 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Cube 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Slope 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Corner 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Inverted Corner 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Structural Block Template in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.334 - Main Thread -> LOCALIZATION WARNING: Could not find key Structural Block Template 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Cable in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Bed 2 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Crate 1 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Locker 2 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Seat 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Shower 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Sink 1 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Table 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Toilet 1 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Reactor 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Reactor 7.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Solar Panel 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Solar Panel 10 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Narrow Sliding Door 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Light 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Corner Light 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Spotlight 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Spotlight 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Slice 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Short 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Slice 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Straight 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Curved 2 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor T-Junction 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Cross Junction 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Node Junction 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Adaptor End 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Adaptor Straight 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Sorter 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Sorter 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Straight 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Curved 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor T-Junction 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Cross Junction 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Node Junction 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Cargo Container 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Cargo Container 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Cargo Container 7.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Gravity Generator 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Gyroscope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Gyroscope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Gyroscope 7.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Thruster 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Thruster 2 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Thruster 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Connector 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Connector 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Landing Gear 1 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Landing Gear 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Thruster 1 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Thruster 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Thruster 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Thruster 7.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Assembler 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Refinery 7.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key O2/H2 Generator 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key O2/H2 Generator 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Medical Room 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Square Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Narrow Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Stairs Narrow 3.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Stairs Wide 3.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail Corner 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail Diagonal 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Ramp 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Stairs 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Structural Support Straight 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Structural Support Wide 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key StrutBlock in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Truss Block 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Truss Block 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Flat 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Flat Half 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Corner with Side 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Pillar Flat 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Pillar Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Pillar Curved Thin 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Pillar Curved Thick 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Cover Wall Half 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Flat 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Flat 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Flat Half 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Corner with Side 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Half 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope with Side 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted Inverted 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Side 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Side 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long with Side Left in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long with Side Left 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long with Side Right 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slanted Long 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slanted Long Inverted 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Side Large 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted Large 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted Large Inverted 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Ore Detector 1 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Ore Detector 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill 3.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.336 - Main Thread -> LOCALIZATION WARNING: Could not find key Gatling Cannon 2 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.395 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:A} in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.396 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:D} in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.396 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:Q} in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:52.396 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:E} in the culture set en-US. Evaluating to string id. 2025-09-04 20:30:54.419 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > TerminalScreen[id:12]] 2025-09-04 20:30:55.517 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > TerminalScreen[id:13]] 2025-09-04 20:30:56.215 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:30:56.215 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:30:56.216 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:30:56.441 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:30:56.441 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:30:56.441 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:30:56.672 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:30:56.672 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:30:56.672 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:30:56.889 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > TerminalScreen[id:14]] 2025-09-04 20:30:57.668 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > TerminalScreen[id:15]] 2025-09-04 20:30:57.814 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:30:57.814 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:30:57.814 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:30:58.639 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > TerminalScreen[id:16]] 2025-09-04 20:30:58.764 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:30:58.764 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:30:58.764 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:30:59.002 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:17]] 2025-09-04 20:31:00.739 - Main Thread -> LOCALIZATION WARNING: Could not find key Press 'F' to enter in the culture set en-US. Evaluating to string id. 2025-09-04 20:31:00.990 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:18]] 2025-09-04 20:31:01.290 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:19]] 2025-09-04 20:31:01.662 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:20]] 2025-09-04 20:31:01.663 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > ToolbarScreen[id:21]] 2025-09-04 20:31:01.666 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CharacterHUDScreen[id:22]] 2025-09-04 20:31:01.668 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > ReticleScreen[id:8]] 2025-09-04 20:31:02.077 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:31:02.393 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:31:02.642 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:31:02.892 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:31:03.141 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:31:14.088 - Main Thread -> [Crash Handler] : [Process Tag Added] : DebugMenu 2025-09-04 20:31:16.274 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:23]] 2025-09-04 20:31:16.364 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:24]] 2025-09-04 20:31:18.156 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:25]] 2025-09-04 20:31:18.245 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:26]] 2025-09-04 20:31:31.955 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-09-04 20:31:31.955 - Main Thread -> STATISTICS,129.332816,7760,7760,7732052000,1200305000,400867300,3.6126,1.9944,0.6738,7.834702,16.6666,394069 2025-09-04 20:32:31.956 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-09-04 20:32:31.956 - Main Thread -> STATISTICS,189.332576,11360,11360,7733879000,1201752000,100049400,4.9519,2.1289,0.8135,8.423674,16.66751,394069 2025-09-04 20:33:01.141 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:27]] 2025-09-04 20:33:01.232 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:28]] 2025-09-04 20:33:05.624 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:29]] 2025-09-04 20:33:05.715 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:30]] 2025-09-04 20:33:31.958 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-09-04 20:33:31.958 - Main Thread -> STATISTICS,249.2990028,14958,14958,7687614000,1207167000,111989200,4.4519,2.1813,0.6893,8.796199,16.66629,394069 2025-09-04 20:34:07.492 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:31]] 2025-09-04 20:34:07.581 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:32]] 2025-09-04 20:34:11.659 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:33]] 2025-09-04 20:34:11.750 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:34]] 2025-09-04 20:34:13.110 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:35]] 2025-09-04 20:34:13.198 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:36]] 2025-09-04 20:34:19.246 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InGameMenuScreen[id:37]] 2025-09-04 20:34:23.363 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InGameMenuScreen[id:38]] 2025-09-04 20:34:23.873 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:39]] 2025-09-04 20:34:23.963 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:40]] 2025-09-04 20:34:31.961 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-09-04 20:34:31.961 - Main Thread -> STATISTICS,309.2154298,18553,18553,7731765000,1230080000,141848600,4.7223,2.6448,1.0044,7.471839,16.66503,394069 2025-09-04 20:34:33.260 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:41]] 2025-09-04 20:34:33.347 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:42]] 2025-09-04 20:34:39.810 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:43]] 2025-09-04 20:34:39.898 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:44]] 2025-09-04 20:35:11.077 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:45]] 2025-09-04 20:35:11.166 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:46]] 2025-09-04 20:35:11.978 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:47]] 2025-09-04 20:35:12.067 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:48]] 2025-09-04 20:35:31.978 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-09-04 20:35:31.978 - Main Thread -> STATISTICS,369.1818566,22151,22151,7731331000,1245540000,134934500,4.9038,2.2613,1.0186,8.732869,16.6664,394069 2025-09-04 20:35:59.567 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:50]] 2025-09-04 20:35:59.570 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitGyroScreen[id:51]] 2025-09-04 20:36:03.365 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:52]] 2025-09-04 20:36:31.980 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-09-04 20:36:31.980 - Main Thread -> STATISTICS,429.16495,25750,25750,7740805000,1254804000,86243330,4.4734,2.0518,1.0399,8.610465,16.66501,394069 2025-09-04 20:36:36.816 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > TerminalScreen[id:53]] 2025-09-04 20:36:36.833 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:36:36.833 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:36:36.833 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:36:38.783 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:36:48.509 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > ToolbarScreen[id:54]] 2025-09-04 20:36:48.512 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:55]] 2025-09-04 20:36:48.513 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > ReticleScreen[id:49]] 2025-09-04 20:36:48.513 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CharacterHUDScreen[id:56]] 2025-09-04 20:36:49.229 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitGyroScreen[id:58]] 2025-09-04 20:36:49.230 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:59]] 2025-09-04 20:36:49.735 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:60]] 2025-09-04 20:36:49.917 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:61]] 2025-09-04 20:36:54.465 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:36:54.465 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-09-04 20:36:54.465 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:36:54.647 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > TerminalScreen[id:62]] 2025-09-04 20:36:56.599 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-09-04 20:37:17.151 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:63]] 2025-09-04 20:37:22.551 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:64]] 2025-09-04 20:37:23.257 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:65]] 2025-09-04 20:37:23.269 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > ToolbarScreen[id:66]] 2025-09-04 20:37:23.272 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > ReticleScreen[id:57]] 2025-09-04 20:37:23.272 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CharacterHUDScreen[id:67]] 2025-09-04 20:37:23.287 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > InteractionHintScreen[id:68]] 2025-09-04 20:37:31.981 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-09-04 20:37:31.981 - Main Thread -> STATISTICS,489.1147102,29347,29347,7742693000,1277586000,117888000,4.3725,2.0536,0.8302,9.226145,16.66634,394069 2025-09-04 20:38:23.099 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:69]] 2025-09-04 20:38:23.187 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:70]] 2025-09-04 20:38:24.016 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:71]] 2025-09-04 20:38:24.106 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:72]] 2025-09-04 20:38:24.427 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:73]] 2025-09-04 20:38:24.517 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:74]] 2025-09-04 20:38:24.597 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:75]] 2025-09-04 20:38:24.688 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:76]] 2025-09-04 20:38:31.983 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-09-04 20:38:31.983 - Main Thread -> STATISTICS,549.081137,32945,32945,7755612000,1289941000,129823700,4.5638,2.2084,0.7864,7.879201,16.66745,394069 2025-09-04 20:38:57.033 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:77]] 2025-09-04 20:38:57.120 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:78]] 2025-09-04 20:39:00.366 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:79]] 2025-09-04 20:39:00.474 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:80]] 2025-09-04 20:39:06.333 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:81]] 2025-09-04 20:39:06.423 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:82]] 2025-09-04 20:39:14.250 - Main Thread -> ClearScreenPinningResources [ReticleScreen[id:83]] 2025-09-04 20:39:14.340 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > CockpitHUDScreen[id:84]] 2025-09-04 20:39:19.071 - Main Thread -> Assertion Failure: There are still active bodies in native world 1; 'cluster.World->getNumBodies() == 0' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.cs:1061 il offset: 57 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.RemoveCluster(ClusterInfo& cluster) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:19.085 - Main Thread -> Assertion Failure: There are still active bodies in native world 0; 'cluster.World->getNumBodies() == 0' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.cs:1061 il offset: 57 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.RemoveCluster(ClusterInfo& cluster) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.673 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82347:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.673 - Main Thread -> Assertion Failure: Static entity entry must be present at this stage; 'entryKeys.TryGetValue(staticEntity, out var entryIndex)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:200 il offset: 1448 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.674 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82345:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.674 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82349:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.674 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82348:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.674 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82343:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.674 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82342:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.674 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82351:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.674 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82344:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.674 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82341:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82340:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82227:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82254:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82346:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82356:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82231:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82357:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82228:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82243:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82268:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82205:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82352:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82353:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82276:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (12042:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.675 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (17219:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (14850:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (11:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (14:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (14808:5); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (15797:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (4659:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (6334:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (19520:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (12145:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (5761:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (19270:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (12121:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (17629:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (14865:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82267:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82226:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.676 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82240:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82262:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (10:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (7:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (17258:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (11461:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (25878:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82379:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (4906:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82382:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82372:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82378:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82376:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82377:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82350:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82404:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82402:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82234:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.677 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82380:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82374:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (19484:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82381:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82370:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82360:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82361:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82359:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82339:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82338:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82242:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82250:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82208:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82229:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82249:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.678 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82271:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82211:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82371:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82366:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82375:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82369:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82367:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82373:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82368:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82365:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82216:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (12030:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (13:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82232:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82219:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82405:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82403:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82272:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.679 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82220:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82279:14); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82362:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82358:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82354:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82210:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82259:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82213:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82215:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82247:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82275:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (11942:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (11937:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (11982:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (11933:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (11904:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (11943:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (19478:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.680 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (19480:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (15:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (19:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82233:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82204:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82235:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82253:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82363:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82355:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82266:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82218:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (4079:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (4543:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82364:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82252:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82257:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (12637:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82265:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.681 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (4536:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (4521:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (4071:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (5888:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (4530:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (4976:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (5726:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82206:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82256:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82190:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82186:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (11978:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (11975:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (11970:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (3481:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (12027:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (12023:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.682 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (17:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (23453:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (12080:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (2316:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (15472:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (25905:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (19469:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (19475:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (19479:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (19486:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (19482:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (19436:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (12181:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (6593:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (25903:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (3501:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.683 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (25858:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82223:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82222:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82274:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82217:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82239:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82248:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (20:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82273:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82214:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82263:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82238:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82277:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82225:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82260:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82270:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82246:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82261:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82278:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.684 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82269:3); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82264:4); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82199:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82196:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82198:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82197:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82245:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82251:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82224:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82236:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82237:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82221:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82244:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.685 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82241:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.692 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82255:2); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.692 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (18:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.692 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82209:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.692 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82188:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.692 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82212:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.692 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (12:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.692 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (82207:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.692 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (9:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.692 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (8:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.692 - Main Thread -> Assertion Failure: Resulting clusters found a static entity that the union cluster did not, or two clusters want to use the same static entity (6:1); 'staticEntitiesInUnion.Remove(staticEntity)' evaluated to false at C:\BuildAgent\work\62d1d4947bc30421\KeenSWH\Stable_VS1.5\VRage\Sources\Physics\VRage.Physics\Havok\WorldManager\HavokLargeWorldManager.Reorderer.cs:196 il offset: 1416 at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:22.694 - Main Thread -> Error: Havok: K:\P4\Stable\VRage\Sources\Physics\VRage.Physics.Native\World\HkSession.cpp(579): [0xF0000001] Warning: Body 0x5000000200001699 does not have the same inertia as before migrating. 2025-09-04 20:39:22.699 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2025-09-04 20:39:22.699 - Main Thread -> Exception occurred: System.Exception: K:\P4\Stable\VRage\Sources\Physics\VRage.Physics.Native\World\HkSession.cpp(579): [0xF0000001] Warning: Body 0x5000000200001699 does not have the same inertia as before migrating. at Keen.VRage.Physics.Havok.HavokPhysicsEngineComponent.ProcessLog(UInt32 messageId, HkLogLevel level, IntPtr msg, IntPtr context) at Keen.VRage.Physics.Havok.HkSession.__Internal.TryMoveBodies(IntPtr __instance, HknpWorld* from, HknpWorld* to, IntPtr bodies, Int32 bodyCount, Int32 translatedBodyCount, IntPtr remappedBodyIds, IntPtr remappedConstraints) at Keen.VRage.Physics.Havok.HkSession.TryMoveBodies(HknpWorld* from, HknpWorld* to, IntPtr bodies, Int32 bodyCount, Int32 translatedBodyCount, HknpBodyId* remappedBodyIds, BufferReference`1& remappedConstraints) at Keen.VRage.Physics.Havok.WorldManager.HavokWorldHelper.MigrateBodies(HknpWorld* origin, HknpWorld* destination, Int32 destinationIndex, HavokSessionComponent session, Span`1 exposedEntitiesToMigrate) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.MigrateBodies(ClusterInfo& origin, ClusterInfo& destination, Span`1 entitiesToMigrate) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.ReorderClusters(BoundingBoxD aabb, DEntity addedEntity, BodyArgs& bodyArgs) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateAddedEntityCluster(DEntity entity, BoundingBoxD bounds, ClusterIndex& clusterIndex, RigidBodyData& rigidBodyData) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.UpdateMovingBodyClusters_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, HavokSessionComponent __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.ClientWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-09-04 20:39:26.793 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-09-04 20:39:26.805 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2025-09-04 20:39:31.287 - Main Thread -> [CrashHandler]: Starting crash report sender... 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Flat Half 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key O2/H2 Generator 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 21 time(s): LOCALIZATION WARNING: Could not find key Conveyor Short 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Antenna 12.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Button Panel 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Assembler 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Catwalk Square Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Medical Room 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Cargo Container 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Hydrogen Thruster 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Crate 1 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Slope Long with Side Right 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Connector 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Spotlight 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Refinery 7.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Slanted Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Long Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 21 time(s): LOCALIZATION WARNING: Could not find key Conveyor Slice 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 21 time(s): LOCALIZATION WARNING: Could not find key Conveyor Slice 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Interior Light 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Pillar Curved Thin 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Conveyor T-Junction 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Slope Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Handrail 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Spotlight 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Slanted Large 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Pillar Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Detailing Cube 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Drill 3.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Slope with Side 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Stairs 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Handrail Corner 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 9 time(s): LOCALIZATION WARNING: Could not find key Press 'F' to enter in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Reactor 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Sink 1 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key ArmorHeavyTransitionSlopes in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Cover Wall Half 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Cargo Container 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key StrutBlock in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Cargo Container 7.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Inverted Corner 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Ion Thruster 7.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 28 time(s): LOCALIZATION WARNING: Could not find key Conveyor Adaptor End 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Slope Long 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Slope Corner Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Conveyor Curved 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Hydrogen Thruster 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Conveyor Node Junction 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Corner 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Corner Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Table 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Tall Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Conveyor Sorter 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Hydrogen Thruster 2 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Slanted Large Inverted 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Conveyor Cross Junction 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Solar Panel 10 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Long Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Catwalk Narrow Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 21 time(s): LOCALIZATION WARNING: Could not find key Window Slope Long with Side Left in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Corner with Side 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Handrail Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Corner Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Tall Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Detailing Inverted Corner 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Structural Block Template 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Structural Support Wide 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Pillar Flat 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Catwalk Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Gravity Generator 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Truss Block 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Side 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Handrail 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Handrail Diagonal 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Gyroscope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Locker 2 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Slope Corner Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Conveyor Node Junction 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Solar Panel 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Reactor 7.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Long Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Ramp 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Conveyor Cross Junction 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Slope 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Slanted Long 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Landing Gear 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Ion Thruster 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Corner 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Button 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Corner 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Structural Block Template in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Conveyor Straight 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Ion Thruster 1 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Bed 2 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Side 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Ion Thruster 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Antenna 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Slope Long with Side Left 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Detailing Corner 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Corner with Side 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Shower 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Slope Half 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Conveyor Sorter 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Tall Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Wide Half Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Catwalk Stairs Wide 3.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 35 time(s): LOCALIZATION WARNING: Could not find key {KeyCode:A} in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Cable in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Flat 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Cockpit 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Conveyor T-Junction 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Detailing Slope 0.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Gatling Cannon 2 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key O2/H2 Generator 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Corner Light 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Toilet 1 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Slanted Long Inverted 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Catwalk Stairs Narrow 3.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Connector 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 35 time(s): LOCALIZATION WARNING: Could not find key {KeyCode:E} in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Seat 1.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 35 time(s): LOCALIZATION WARNING: Could not find key {KeyCode:Q} in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.289 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Corner 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Long Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Ore Detector 1 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Conveyor Straight 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Flat 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Gyroscope 7.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Slanted 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Wide Half Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Narrow Sliding Door 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Flat 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Slope Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Ore Detector 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Tall Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Side Large 5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Conveyor Curved 2 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Control Seat 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Pillar Curved Thick 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Landing Gear 1 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 35 time(s): LOCALIZATION WARNING: Could not find key {KeyCode:D} in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Truss Block 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Structural Support Straight 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Slanted 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 28 time(s): LOCALIZATION WARNING: Could not find key Conveyor Adaptor Straight 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Slanted Inverted 1.25 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Light Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Gyroscope 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 7 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> Message repeated 14 time(s): LOCALIZATION WARNING: Could not find key Window Flat Half 2.5 m in the culture set en-US. Evaluating to string id. 2025-09-04 20:39:31.290 - Main Thread -> WriteLine Closed