2025-08-22 06:42:09.577 - Main Thread -> Timezone (local - UTC): -4h 2025-08-22 06:42:09.582 - Main Thread -> App Version: 1.5.0.3105 2025-08-22 06:42:09.593 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 8/22/2025 6:42:09 AM 2025-08-22 06:42:09.660 - Main Thread -> Running application with arguments: 2025-08-22 06:42:09.660 - Main Thread -> Runtime Framework: .NET 8.0.18 2025-08-22 06:42:09.792 - Main Thread -> Discovered local mod 64c24ede-3612-4de4-9a2f-aa9740c550ca C:\Users\Austin\Documents\SpaceEngineers2\Mods\New Voxel Material 2025-08-22 06:42:09.792 - Main Thread -> Discovered local mod fef74427-176a-4644-9ff0-b8be5a89a6f8 C:\Users\Austin\Documents\SpaceEngineers2\Mods\Skybox 2025-08-22 06:42:09.893 - Main Thread -> Environment.ProcessorCount: 8 2025-08-22 06:42:09.893 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-08-22 06:42:09.893 - Main Thread -> Environment.CommandLine: D:\Austin\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-08-22 06:42:09.893 - Main Thread -> Environment.CurrentDirectory: D:\Austin\steamapps\common\SpaceEngineers2 2025-08-22 06:42:09.980 - Main Thread -> CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, 8/8 Logical/Physical Cores, 3600MHz Nominal Maximum Frequency 2025-08-22 06:42:09.980 - Main Thread -> IntPtr.Size: 8 2025-08-22 06:42:09.980 - Main Thread -> Default Culture: en-US 2025-08-22 06:42:09.980 - Main Thread -> Default UI Culture: en-US 2025-08-22 06:42:09.981 - Main Thread -> LogEnvironmentInformation - START 2025-08-22 06:42:09.990 - Main Thread -> Win32_ComputerSystem.Manufacturer: System manufacturer 2025-08-22 06:42:09.990 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2025-08-22 06:42:10.002 - Main Thread -> Virtualized: False 2025-08-22 06:42:10.005 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz 2025-08-22 06:42:10.006 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,195,435,520 bytes 2025-08-22 06:42:10.006 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-08-22 06:42:10.006 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 18,599,067,648 bytes 2025-08-22 06:42:10.006 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,340,889,600 bytes 2025-08-22 06:42:10.011 - Main Thread -> Drive C: | Capacity: 999,527,804,928 bytes | Free space: 278,839,750,656 bytes 2025-08-22 06:42:10.011 - Main Thread -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 1,322,987,720,704 bytes 2025-08-22 06:42:10.011 - Main Thread -> LogEnvironmentInformation - END 2025-08-22 06:42:10.109 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false,"DumpJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} 2025-08-22 06:42:10.113 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-08-22 06:42:10.257 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-08-22 06:42:10.267 - Main Thread -> Sorting jobs for scene of 26 jobs with seed '0' 2025-08-22 06:42:10.309 - Main Thread -> Initializing Engine... 2025-08-22 06:42:10.373 - Main Thread -> Initializing LibraryEngineComponent 2025-08-22 06:42:10.373 - Main Thread -> Configuring worker pool as: (workerCount: 6, highPriorityBias: 0, forceSynchronousExecution: False) 2025-08-22 06:42:10.374 - Main Thread -> Workers configured. 2025-08-22 06:42:10.375 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-08-22 06:42:10.375 - Main Thread -> Command line argument 0: D:\Austin\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-08-22 06:42:10.375 - Main Thread -> Working directory: D:\Austin\steamapps\common\SpaceEngineers2 2025-08-22 06:42:10.375 - Main Thread -> App Data Path: C:\Users\Austin\AppData\Roaming\SpaceEngineers2 2025-08-22 06:42:10.375 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-08-22 06:42:11.215 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: ST4000DM004-2CV104 : Type: HDD : Format: NTFS 2025-08-22 06:42:11.253 - Main Thread -> [Crash Handler]: For AppData found drive type: CT1000BX500SSD1 : Type: SSD : Format: NTFS 2025-08-22 06:42:11.255 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-08-22 06:42:11.255 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Austin\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-08-22 06:42:11.276 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-08-22 06:42:11.290 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-08-22 06:42:11.291 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-08-22 06:42:11.291 - Main Thread -> Initializing WatchdogComponent 2025-08-22 06:42:11.293 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-08-22 06:42:11.336 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1.19 BusVolumes: {"bus:/Music": 0.5,"bus:/UI": 0.5,"bus:/SFX": 0.5} 2025-08-22 06:42:11.342 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2025-08-22 06:42:11.371 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-08-19T15:57:04.3955131Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-08-21T15:24:45.1253450Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-08-22T10:11:30.2584153Z"}] LatestGame: {"Name": "Concordia Research Facility 1"} LatestBackup: null AutoSave: false EnableToastNotifications: false 2025-08-22 06:42:11.377 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "MilesPerHour" HideCrosshairWithUI: false 2025-08-22 06:42:11.382 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 1.3 2025-08-22 06:42:11.388 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "AMD Radeon RX 6600 XT" FullScreen: true Resolution: {"X": 1920,"Y": 1080} 2025-08-22 06:42:11.439 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedTexture: "Medium" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "High" 2025-08-22 06:42:11.439 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-08-22 06:42:11.444 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-08-22 06:42:11.455 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\Austin\steamapps\common\SpaceEngineers2\GameData' in 'D:\Austin\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\Austin\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\Austin\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\Austin\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-08-22 06:42:11.634 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-08-22 06:42:13.896 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: ST4000DM004-2CV104 : Type: HDD : Format: NTFS 2025-08-22 06:42:13.897 - Main Thread -> [Crash Handler] : [Process Tag Added] : HDD 2025-08-22 06:42:13.897 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-08-22 06:42:13.973 - Main Thread -> [Crash Handler]: For Project Engine found drive type: ST4000DM004-2CV104 : Type: HDD : Format: NTFS 2025-08-22 06:42:13.995 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-08-22 06:42:13.996 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-08-22 06:42:14.126 - Main Thread -> Info: Started loading definition set Engine 2025-08-22 06:42:15.055 - Main Thread -> Info: Finished loading definition set Engine 2025-08-22 06:42:15.056 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-08-22 06:42:15.056 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-08-22 06:42:15.060 - Main Thread -> Initializing LocalizationEngineComponent 2025-08-22 06:42:15.162 - Main Thread -> STEAM_API: Steam Active Status: True 2025-08-22 06:42:15.162 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-08-22 06:42:15.162 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-08-22 06:42:15.165 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-08-22 06:42:15.166 - Main Thread -> Initializing MusicEngineComponent 2025-08-22 06:42:15.168 - Main Thread -> Initializing WinPlatformEngineComponent 2025-08-22 06:42:15.168 - Main Thread -> Initializing WinRenderEngineComponent 2025-08-22 06:42:15.169 - Main Thread -> Initializing WinMemoryEngineComponent 2025-08-22 06:42:15.170 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-08-22 06:42:15.173 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,210,956,544 bytes. 2025-08-22 06:42:15.176 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-08-22 06:42:15.193 - Main Thread -> Initializing WinWindowsEngineComponent 2025-08-22 06:42:15.193 - Main Thread -> Initializing AudioEngineComponent 2025-08-22 06:42:15.193 - Main Thread -> Initializing WinSystemEngineComponent 2025-08-22 06:42:15.196 - Main Thread -> Initializing AnalyticsEventGameMetadataProviderComponent 2025-08-22 06:42:15.197 - Main Thread -> Initializing AnalyticsManagerComponent 2025-08-22 06:42:15.318 - Main Thread -> Initializing ElasticAnalyticsReporterComponent 2025-08-22 06:42:15.334 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2025-08-22 06:42:15.335 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2025-08-22 06:42:15.344 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-08-22 06:42:15.345 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-08-22 06:42:15.588 - Main Thread -> Initializing VoxelsEngineComponent 2025-08-22 06:42:15.593 - Main Thread -> Initializing Render12EngineComponent 2025-08-22 06:42:15.593 - Main Thread -> LOADING_BEGIN|Render 2025-08-22 06:42:15.593 - Main Thread -> LOADING_BEGIN|Render_Init 2025-08-22 06:42:16.516 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-08-22 06:42:16.521 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-08-22 06:42:16.644 - Main Thread -> Sorting jobs for scene of 122 jobs with seed '0' 2025-08-22 06:42:16.657 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-08-22 06:42:16.657 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-08-22 06:42:16.657 - Main Thread -> Initializing RenderDebugObjectManager 2025-08-22 06:42:16.660 - Main Thread -> Initializing RenderContracts 2025-08-22 06:42:16.666 - Main Thread -> Initializing MaterialSettings 2025-08-22 06:42:16.666 - Main Thread -> Initializing RenderSettingsManipulator 2025-08-22 06:42:16.666 - Main Thread -> Initializing RenderFrameStatistics 2025-08-22 06:42:16.666 - Main Thread -> Branching #1 2025-08-22 06:42:16.667 - Main Thread -> Creating Window 2025-08-22 06:42:16.667 - Main Thread -> Initializing RenderOutputManager 2025-08-22 06:42:16.667 - Render thread -> LOADING_BEGIN|Render_Window 2025-08-22 06:42:16.670 - Main Thread -> LOADING_TIME|Render_Init|510.52600000000007 2025-08-22 06:42:16.670 - Main Thread -> LOADING_TIME_FULL|Render_Init|1075.7581 2025-08-22 06:42:16.670 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-08-22 06:42:16.673 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-08-22 06:42:16.674 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-08-22 06:42:16.674 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-08-22 06:42:16.677 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-08-22 06:42:16.680 - Main Thread -> Initializing WinInputEngineComponent 2025-08-22 06:42:16.714 - Main Thread -> Initializing InputEngineComponent 2025-08-22 06:42:16.719 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-08-22 06:42:16.719 - Main Thread -> Initializing UIEngineComponent 2025-08-22 06:42:16.721 - Main Thread -> Initialize UI 2025-08-22 06:42:16.722 - Main Thread -> Initializing DebugMenuEngineComponent 2025-08-22 06:42:16.723 - Main Thread -> Initialize Stats 2025-08-22 06:42:16.724 - Main Thread -> Initialize DebugMenu 2025-08-22 06:42:16.797 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-08-22 06:42:16.798 - Main Thread -> [Crash Handler] : [User Contact] : 2025-08-22 06:42:16.805 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-22 06:42:16.870 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-08-22 06:42:16.870 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-08-22 06:42:17.091 - Main Thread -> Info: Started loading definition set Core 2025-08-22 06:42:17.728 - Render thread -> LOADING_TIME|Render_SystemCoreInit|857.8462 2025-08-22 06:42:22.881 - Main Thread -> 27 Layers added to the GameInputProcessorComponent 2025-08-22 06:42:22.883 - Main Thread -> 206 Mapping added to the GameInputProcessorComponent 2025-08-22 06:42:22.884 - Main Thread -> 6 Alias added to the GameInputProcessorComponent 2025-08-22 06:42:24.112 - Main Thread -> [Audio]: Loading Audio Configuration 2025-08-22 06:42:24.124 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-08-22 06:42:24.158 - Render thread -> LOADING_TIME|Render_CreateDevice|1055.8153999999995 2025-08-22 06:42:24.158 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|7481.3328 2025-08-22 06:42:24.159 - Render thread -> Client frequency set to: 60.00024Hz 2025-08-22 06:42:24.159 - Render thread -> Render loop frequency capped to: 200Hz 2025-08-22 06:42:24.159 - Render thread -> LOADING_TIME|Render_Window|9.295799999999872 2025-08-22 06:42:24.159 - Render thread -> LOADING_TIME_FULL|Render_Window|7491.7077 2025-08-22 06:42:24.168 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-08-22 06:42:24.173 - Main Thread -> [Audio]: Loading master bank. 2025-08-22 06:42:24.303 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-08-22 06:42:24.339 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2025-08-22 06:42:24.428 - Render thread -> LOADING_TIME|Render_FirstFrame|259.4496 2025-08-22 06:42:24.428 - Render thread -> LOADING_TIME|Render|1844.4421999999995 2025-08-22 06:42:24.428 - Render thread -> LOADING_TIME_FULL|Render|8835.1917 2025-08-22 06:42:24.628 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-08-22 06:42:25.060 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-08-22 06:42:25.496 - Main Thread -> [Audio]: Reloading paths. 2025-08-22 06:42:25.674 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-22 06:42:25.675 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-22 06:42:25.675 - Main Thread -> Info: Finished loading definition set Core 2025-08-22 06:42:26.700 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-08-22 06:42:26.703 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-08-22 06:42:37.162 - Main Thread -> LOADING_TIME|Application|27628.0793 2025-08-22 06:42:37.162 - Main Thread -> LOADING_TIME_FULL|Application|28440.6928 2025-08-22 06:42:37.162 - Main Thread -> LOADING_TIME|Main|27638.380100000002 2025-08-22 06:42:37.162 - Main Thread -> LOADING_TIME_FULL|Main|28450.9936 2025-08-22 06:42:37.376 - VRageWorker 0 -> Info: Started loading definition set World 2025-08-22 06:42:40.027 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > DialogPresenterScreen[id:4]] 2025-08-22 06:42:42.104 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > DisclaimerScreen[id:1]] 2025-08-22 06:42:46.738 - Main Thread -> Aborting Game Data load 2025-08-22 06:42:46.748 - Main Thread -> Exception occurred: System.Threading.Tasks.TaskCanceledException: A task was canceled. at Keen.VRage.Library.Threading.PromiseTask.HandleResult(Int64 resultState) at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.<>c__DisplayClass26_0.<g__ClearStateUponFailure|4>d.MoveNext() 2025-08-22 06:42:46.748 - Main Thread -> End of NOT FATAL exception 2025-08-22 06:42:46.758 - Main Thread -> LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id. 2025-08-22 06:42:46.846 - Main Thread -> ClearScreenPinningResources [LoadMenuScreen[id:6]#LoadMenu] 2025-08-22 06:42:46.973 - Main Thread -> Aborting Game Data load 2025-08-22 06:42:46.975 - Main Thread -> Exception occurred: System.Exception: Can't retrieve target Mod Guid: 64c24ede-3612-4de4-9a2f-aa9740c550ca, ModId: UGCItemId(00000000-0000-0000-2a8d-acd300000000, Steam), ServiceId: Steam at Keen.VRage.Steam.EngineComponents.SteamProjectLocatorComponent.LoadProjectAsync(VRageProjectID project, CancellationToken cancellationToken) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Core.Project.ProjectDependencyResolver.g__ReadProjectAndRemoveFromCacheOnFailAsync|8_0(VRageProjectID projectId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Core.EngineComponents.ProjectManagerEngineComponent.PushProjectsAsync(IEnumerable`1 projectIds, CancellationToken cancellationToken, Boolean ignoreCaches) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.<>c__DisplayClass26_0.<g__ClearStateUponFailure|4>d.MoveNext() 2025-08-22 06:42:46.975 - Main Thread -> End of NOT FATAL exception 2025-08-22 06:42:46.977 - Main Thread -> Error: Loading of save 'Empty World 1 1' ended with exception. 2025-08-22 06:42:47.048 - Main Thread -> Exception occurred: System.Exception: Can't retrieve target Mod Guid: 64c24ede-3612-4de4-9a2f-aa9740c550ca, ModId: UGCItemId(00000000-0000-0000-2a8d-acd300000000, Steam), ServiceId: Steam at Keen.VRage.Steam.EngineComponents.SteamProjectLocatorComponent.LoadProjectAsync(VRageProjectID project, CancellationToken cancellationToken) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Core.Project.ProjectDependencyResolver.g__ReadProjectAndRemoveFromCacheOnFailAsync|8_0(VRageProjectID projectId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Core.EngineComponents.ProjectManagerEngineComponent.PushProjectsAsync(IEnumerable`1 projectIds, CancellationToken cancellationToken, Boolean ignoreCaches) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.<>c__DisplayClass26_0.<b__0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.TransitionToGame(Nullable`1 server, Nullable`1 client, String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.BuildAndRunSinglePlayerGame(Boolean buildDefaultObjects, Boolean isMission, Nullable`1 saveToLoad, Nullable`1 backupId, String overrideDisplayName, ModList overrideModList) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.LoadGameAsync(WorldLoadArgs args) 2025-08-22 06:42:47.076 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > WorldDataDownloadScreen[id:7]] 2025-08-22 06:42:49.825 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > DialogPresenterScreen[id:8]] 2025-08-22 06:42:54.079 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > DialogPresenterScreen[id:9]] 2025-08-22 06:42:55.224 - Main Thread -> ClearScreenPinningResources [LoadMenuScreen[id:10]#LoadMenu] 2025-08-22 06:42:57.104 - Event Loop 1 -> LOCALIZATION WARNING: Could not find key by Keen Software House in the culture set en-US. Evaluating to string id. 2025-08-22 06:42:57.243 - Main Thread -> LOCALIZATION WARNING: Could not find key Type in the culture set en-US. Evaluating to string id. 2025-08-22 06:42:57.983 - VRageWorker 3 -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-08-22 06:42:57.993 - VRageWorker 3 -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-08-22 06:42:58.590 - VRageWorker 0 -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-08-22 06:42:59.628 - Main Thread -> Original project load aborted 2025-08-22 06:42:59.628 - Main Thread -> Exception occurred: System.Exception: Can't retrieve target Mod Guid: 64c24ede-3612-4de4-9a2f-aa9740c550ca, ModId: UGCItemId(00000000-0000-0000-2a8d-acd300000000, Steam), ServiceId: Steam at Keen.VRage.Steam.EngineComponents.SteamProjectLocatorComponent.LoadProjectAsync(VRageProjectID project, CancellationToken cancellationToken) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Core.Project.ProjectDependencyResolver.g__ReadProjectAndRemoveFromCacheOnFailAsync|8_0(VRageProjectID projectId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Core.EngineComponents.ProjectManagerEngineComponent.PushProjectsAsync(IEnumerable`1 projectIds, CancellationToken cancellationToken, Boolean ignoreCaches) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Core.EngineComponents.Utils.ProjectLoaderComponent.g__Impl|9_0() 2025-08-22 06:42:59.628 - Main Thread -> End of NOT FATAL exception 2025-08-22 06:42:59.628 - Main Thread -> Unrolling Projects with loading error 2025-08-22 06:42:59.628 - Main Thread -> Exception occurred: System.Exception: Can't retrieve target Mod Guid: 64c24ede-3612-4de4-9a2f-aa9740c550ca, ModId: UGCItemId(00000000-0000-0000-2a8d-acd300000000, Steam), ServiceId: Steam at Keen.VRage.Steam.EngineComponents.SteamProjectLocatorComponent.LoadProjectAsync(VRageProjectID project, CancellationToken cancellationToken) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Core.Project.ProjectDependencyResolver.g__ReadProjectAndRemoveFromCacheOnFailAsync|8_0(VRageProjectID projectId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Core.EngineComponents.ProjectManagerEngineComponent.PushProjectsAsync(IEnumerable`1 projectIds, CancellationToken cancellationToken, Boolean ignoreCaches) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking[T](Task`1 task, TimeSpan timeout, T& result, CustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Core.EngineComponents.Utils.ProjectLoaderComponent.Destroy() 2025-08-22 06:42:59.628 - Main Thread -> End of NOT FATAL exception 2025-08-22 06:42:59.765 - VRageWorker 2 -> Info: Started loading definition set World 2025-08-22 06:42:59.766 - Main Thread -> LOADING_BEGIN|Session 2025-08-22 06:42:59.767 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > DetailsScreen[id:11]] 2025-08-22 06:42:59.778 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > ScenarioSelectionScreen[id:12]] 2025-08-22 06:42:59.783 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > NewGameMenuScreen[id:13]] 2025-08-22 06:42:59.784 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > NotificationsScreen[id:14]] 2025-08-22 06:42:59.784 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > MainMenuScreen[id:3]] 2025-08-22 06:42:59.797 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > MainMenuBackgroundScreen[id:2]] 2025-08-22 06:43:15.058 - VRageWorker 0 -> LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-08-22 06:43:15.063 - VRageWorker 1 -> LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-08-22 06:43:15.063 - VRageWorker 0 -> LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-08-22 06:43:15.113 - VRageWorker 3 -> LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-08-22 06:43:15.726 - Main Thread -> Info: Blocks occupancy and mount points loaded in 93 ms (217 block definitions patched) 2025-08-22 06:43:15.793 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-22 06:43:15.794 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-22 06:43:15.808 - Main Thread -> Info: Finished loading definition set World 2025-08-22 06:43:16.575 - Main Thread -> Sorting jobs for scene of 364 jobs with seed '0' 2025-08-22 06:43:16.847 - Main Thread -> Loading save $Content:EmptyWorld - version: 1.5.0.2218 2025-08-22 06:43:17.010 - Main Thread -> Sorting jobs for scene of 319 jobs with seed '0' 2025-08-22 06:43:17.646 - Main Thread -> Sorting jobs for scene of 350 jobs with seed '0' 2025-08-22 06:43:18.475 - Render thread -> Frame [3051] Parallel Render Command Batch RCB-1 created 51418639 2025-08-22 06:43:25.089 - VRageWorker 0 -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-08-22 06:43:30.925 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-08-22 06:43:37.911 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-08-22 06:43:37.912 - Main Thread -> STATS_RECORDING,3580,59.666428,89.3676031,419504104,0,Normal 2025-08-22 06:43:37.914 - Main Thread -> LOADING_TIME|Session|38148.4583 2025-08-22 06:43:37.937 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > LoadingTransitionScreen[id:15]] 2025-08-22 06:43:38.033 - Main Thread -> The container type 'SaveGames' doesn't contain a .container-info file in the container 'Empty World 1 1' it attempted to load. 2025-08-22 06:43:42.861 - Main Thread -> Info: Active device changed to Keyboard 2025-08-22 06:43:46.862 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > DialogPresenterScreen[id:17]] 2025-08-22 06:43:49.752 - Main Thread -> LOADING_BEGIN|ReturnToMenu 2025-08-22 06:43:49.753 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > InGameMenuScreen[id:18]] 2025-08-22 06:43:49.755 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > CharacterHUDScreen[id:19]] 2025-08-22 06:43:49.776 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > ToolbarScreen[id:20]] 2025-08-22 06:43:49.808 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > ReticleScreen[id:16]] 2025-08-22 06:43:49.808 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > FanfareScreen[id:21]] 2025-08-22 06:43:49.809 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > NotificationsScreen[id:22]] 2025-08-22 06:43:50.011 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-08-22 06:43:50.011 - Main Thread -> AGGREGATE_MEDIAN,4311834624,428323552,16400,1.7779999971,0,4.5599,16.6589 2025-08-22 06:43:50.011 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-08-22 06:43:50.011 - Main Thread -> AGGREGATE_PEAKS,4316737536,432066616,3364240,57.461101532,0,6.2498,18.6087 2025-08-22 06:43:50.011 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-08-22 06:43:50.011 - Main Thread -> AGGREGATE_AVERAGE,4305491303.78378,426422989.081081,134846.243243243,9.7362626946,0,3.8523719178,16.6590732877 2025-08-22 06:43:50.011 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-08-22 06:43:50.011 - Main Thread -> AGGREGATE_MAX,4316803072,432156520,14234504,2058.59765625,0,37.7594,21.7486 2025-08-22 06:43:50.011 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-08-22 06:43:50.011 - Main Thread -> AGGREGATE_MIN,4141662208,418334424,0,0.5515000224,0,1.1413,10.9166 2025-08-22 06:43:50.011 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-08-22 06:43:50.011 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,30978374.5937432,4432123.09066253,1011450.80231247,119.5425122697,0,2.0320658871,0.6223367102 2025-08-22 06:43:50.011 - Main Thread -> Global GC Memory Delta: 2025-08-22 06:43:50.011 - Main Thread -> first frame (2746): 2169598544 2025-08-22 06:43:50.011 - Main Thread -> record frame (3580): 2444629632 2025-08-22 06:43:50.011 - Main Thread -> end frame (4173): 2484544120 2025-08-22 06:43:50.011 - Main Thread -> first - record delta (834 frames): 275031088 2025-08-22 06:43:50.011 - Main Thread -> first - end (1427 frames): 314945576 2025-08-22 06:43:50.011 - Main Thread -> record - end (593 frames): 39914488 2025-08-22 06:43:50.011 - Main Thread -> Percentile frames: 2025-08-22 06:43:50.011 - Main Thread -> MEDIAN_FRAME,3727,3727,3798,3763,3727,317,683 2025-08-22 06:43:50.011 - Main Thread -> PEAK_FRAME,3858,3857,3582,3582,3675,232,271 2025-08-22 06:43:50.011 - Main Thread -> Peak MainThreadTime frames: 2025-08-22 06:43:50.013 - Main Thread -> Absolute 3582, 3861, 3581 2025-08-22 06:43:50.013 - Main Thread -> Relative 2, 281, 1 2025-08-22 06:43:51.054 - Main Thread -> LOADING_TIME|ReturnToMenu|1302.4373 2025-08-22 06:43:51.054 - Main Thread -> ClearScreenPinningResources [LoadingTransitionScreen[id:23]] 2025-08-22 06:43:59.268 - Render thread -> LOADING_BEGIN|ApplicationExit 2025-08-22 06:43:59.270 - Render thread -> Game Form Closing. Reason: TaskManagerClosing 2025-08-22 06:43:59.281 - Main Thread -> ClearScreenPinningResources [Grid[id:27]#WarmupPanel > NotificationsScreen[id:26]] 2025-08-22 06:43:59.283 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-22 06:43:59.298 - Main Thread -> Info: Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2025-08-22 06:43:59.501 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 2 times 2025-08-22 06:43:59.501 - Main Thread -> Audio Event event:/Music/MainMenu/MainMenu was created 2 times 2025-08-22 06:43:59.501 - Main Thread -> Audio Event event:/UI/HudMouseOver was created 26 times 2025-08-22 06:43:59.501 - Main Thread -> Audio Event event:/UI/HudClick was created 17 times 2025-08-22 06:43:59.501 - Main Thread -> Audio Event event:/SFX/Character/JetpackIdle was created 1 times 2025-08-22 06:43:59.501 - Main Thread -> Audio Event event:/Music/Space/TT_Space_Safe9 was created 1 times 2025-08-22 06:43:59.501 - Main Thread -> Audio Event event:/SFX/Character/JetpackRun was created 1 times 2025-08-22 06:43:59.501 - Main Thread -> Audio Event snapshot:/FadeIn3DScene was created 1 times 2025-08-22 06:43:59.501 - Main Thread -> Audio Event snapshot:/FadeOut3DScene was created 1 times 2025-08-22 06:43:59.501 - Main Thread -> [Audio]: Loading Audio Configuration 2025-08-22 06:43:59.530 - Main Thread -> [Audio]: Loading master bank. 2025-08-22 06:43:59.569 - Main Thread -> [Audio]: Loading bank 63eb9091-4e16-40e7-96c6-d2328a9b1cca. 2025-08-22 06:43:59.642 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-08-22 06:43:59.669 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-08-22 06:43:59.740 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-08-22 06:43:59.779 - Main Thread -> [Audio]: Reloading paths. 2025-08-22 06:43:59.878 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-22 06:43:59.878 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-22 06:43:59.893 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-22 06:43:59.894 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,210,956,544 bytes. 2025-08-22 06:43:59.895 - Main Thread -> [VRAGE_CORE]: Disposing of the engine systems initiated. 2025-08-22 06:43:59.895 - Main Thread -> [VRAGE_CORE]: Disposing the engine entity. 2025-08-22 06:43:59.897 - Main Thread -> ClearScreenPinningResources [Grid[id:29]#WatermarkPanel > WatermarkOverlayScreen[id:28]] 2025-08-22 06:43:59.897 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > MainMenuBackgroundScreen[id:24]] 2025-08-22 06:43:59.897 - Main Thread -> ClearScreenPinningResources [Grid[id:27]#WarmupPanel > MainMenuScreen[id:25]] 2025-08-22 06:43:59.898 - Main Thread -> ClearScreenPinningResources [MainMenuScreen[id:25]] 2025-08-22 06:43:59.898 - Main Thread -> ClearScreenPinningResources [MainMenuBackgroundScreen[id:24]] 2025-08-22 06:44:00.815 - Render thread -> VideoMemoryInfo report: Budget: 7,737,675,776.00 Bytes CurrentUsage: 2,674,302,976.00 Bytes AvailableForReservation: 4,003,055,616.00 Bytes CurrentReservation: 0.00 Bytes 2025-08-22 06:44:00.815 - Render thread -> Info: CoreSystems.Dispose - Entering 2025-08-22 06:44:00.819 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True