2025-08-21 11:23:07.928 - Main Thread -> Timezone (local - UTC): -4h 2025-08-21 11:23:07.933 - Main Thread -> App Version: 1.5.0.3105 2025-08-21 11:23:07.944 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 8/21/2025 11:23:07 AM 2025-08-21 11:23:08.012 - Main Thread -> Running application with arguments: 2025-08-21 11:23:08.012 - Main Thread -> Runtime Framework: .NET 8.0.18 2025-08-21 11:23:08.145 - Main Thread -> Discovered local mod 64c24ede-3612-4de4-9a2f-aa9740c550ca C:\Users\Austin\Documents\SpaceEngineers2\Mods\New Voxel Material 2025-08-21 11:23:08.145 - Main Thread -> Discovered local mod fef74427-176a-4644-9ff0-b8be5a89a6f8 C:\Users\Austin\Documents\SpaceEngineers2\Mods\Skybox 2025-08-21 11:23:08.246 - Main Thread -> Environment.ProcessorCount: 8 2025-08-21 11:23:08.246 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-08-21 11:23:08.246 - Main Thread -> Environment.CommandLine: D:\Austin\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-08-21 11:23:08.246 - Main Thread -> Environment.CurrentDirectory: D:\Austin\steamapps\common\SpaceEngineers2 2025-08-21 11:23:08.325 - Main Thread -> CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, 8/8 Logical/Physical Cores, 3600MHz Nominal Maximum Frequency 2025-08-21 11:23:08.325 - Main Thread -> IntPtr.Size: 8 2025-08-21 11:23:08.325 - Main Thread -> Default Culture: en-US 2025-08-21 11:23:08.325 - Main Thread -> Default UI Culture: en-US 2025-08-21 11:23:08.326 - Main Thread -> LogEnvironmentInformation - START 2025-08-21 11:23:08.334 - Main Thread -> Win32_ComputerSystem.Manufacturer: System manufacturer 2025-08-21 11:23:08.334 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2025-08-21 11:23:08.346 - Main Thread -> Virtualized: False 2025-08-21 11:23:08.349 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz 2025-08-21 11:23:08.350 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,195,435,520 bytes 2025-08-21 11:23:08.350 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-08-21 11:23:08.350 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 22,457,782,272 bytes 2025-08-21 11:23:08.350 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,340,922,368 bytes 2025-08-21 11:23:08.354 - Main Thread -> Drive C: | Capacity: 999,527,804,928 bytes | Free space: 281,710,874,624 bytes 2025-08-21 11:23:08.355 - Main Thread -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 1,256,024,883,200 bytes 2025-08-21 11:23:08.355 - Main Thread -> LogEnvironmentInformation - END 2025-08-21 11:23:08.455 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false,"DumpJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "1.5.0.3105","System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} 2025-08-21 11:23:08.459 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-08-21 11:23:08.602 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-08-21 11:23:08.612 - Main Thread -> Sorting jobs for scene of 26 jobs with seed '0' 2025-08-21 11:23:08.652 - Main Thread -> Initializing Engine... 2025-08-21 11:23:08.717 - Main Thread -> Initializing LibraryEngineComponent 2025-08-21 11:23:08.718 - Main Thread -> Configuring worker pool as: (workerCount: 6, highPriorityBias: 0, forceSynchronousExecution: False) 2025-08-21 11:23:08.718 - Main Thread -> Workers configured. 2025-08-21 11:23:08.719 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-08-21 11:23:08.719 - Main Thread -> Command line argument 0: D:\Austin\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-08-21 11:23:08.719 - Main Thread -> Working directory: D:\Austin\steamapps\common\SpaceEngineers2 2025-08-21 11:23:08.719 - Main Thread -> App Data Path: C:\Users\Austin\AppData\Roaming\SpaceEngineers2 2025-08-21 11:23:08.719 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-08-21 11:23:08.788 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: ST4000DM004-2CV104 : Type: HDD : Format: NTFS 2025-08-21 11:23:08.826 - Main Thread -> [Crash Handler]: For AppData found drive type: CT1000BX500SSD1 : Type: SSD : Format: NTFS 2025-08-21 11:23:08.828 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-08-21 11:23:08.828 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Austin\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-08-21 11:23:08.848 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-08-21 11:23:08.862 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-08-21 11:23:08.863 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-08-21 11:23:08.864 - Main Thread -> Initializing WatchdogComponent 2025-08-21 11:23:08.865 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-08-21 11:23:08.907 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1.19 BusVolumes: {"bus:/Music": 0.5,"bus:/UI": 0.5,"bus:/SFX": 0.5} 2025-08-21 11:23:08.913 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2025-08-21 11:23:08.941 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-08-19T15:57:04.3955131Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-08-21T15:22:02.4934173Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-08-21T04:30:55.0070423Z"},{"$Key": {"Name": "Empty World 1 1"},"$Value": "2025-08-21T15:22:32.1139404Z"}] LatestGame: {"Name": "Empty World 1 1"} LatestBackup: null AutoSave: false EnableToastNotifications: false 2025-08-21 11:23:08.948 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "MilesPerHour" HideCrosshairWithUI: false 2025-08-21 11:23:08.952 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 1.3 2025-08-21 11:23:08.958 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "AMD Radeon RX 6600 XT" FullScreen: true Resolution: {"X": 1920,"Y": 1080} 2025-08-21 11:23:09.008 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedTexture: "Medium" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "High" 2025-08-21 11:23:09.008 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-08-21 11:23:09.012 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-08-21 11:23:09.024 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\Austin\steamapps\common\SpaceEngineers2\GameData' in 'D:\Austin\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\Austin\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\Austin\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\Austin\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-08-21 11:23:09.176 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-08-21 11:23:10.617 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: ST4000DM004-2CV104 : Type: HDD : Format: NTFS 2025-08-21 11:23:10.617 - Main Thread -> [Crash Handler] : [Process Tag Added] : HDD 2025-08-21 11:23:10.617 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-08-21 11:23:10.671 - Main Thread -> [Crash Handler]: For Project Engine found drive type: ST4000DM004-2CV104 : Type: HDD : Format: NTFS 2025-08-21 11:23:10.692 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-08-21 11:23:10.693 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-08-21 11:23:10.786 - Main Thread -> Info: Started loading definition set Engine 2025-08-21 11:23:11.087 - Main Thread -> Info: Finished loading definition set Engine 2025-08-21 11:23:11.087 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-08-21 11:23:11.087 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-08-21 11:23:11.091 - Main Thread -> Initializing LocalizationEngineComponent 2025-08-21 11:23:11.221 - Main Thread -> STEAM_API: Steam Active Status: True 2025-08-21 11:23:11.221 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-08-21 11:23:11.221 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-08-21 11:23:11.224 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-08-21 11:23:11.225 - Main Thread -> Initializing MusicEngineComponent 2025-08-21 11:23:11.227 - Main Thread -> Initializing WinPlatformEngineComponent 2025-08-21 11:23:11.227 - Main Thread -> Initializing WinRenderEngineComponent 2025-08-21 11:23:11.229 - Main Thread -> Initializing WinMemoryEngineComponent 2025-08-21 11:23:11.229 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-08-21 11:23:11.231 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,210,956,544 bytes. 2025-08-21 11:23:11.234 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-08-21 11:23:11.252 - Main Thread -> Initializing WinWindowsEngineComponent 2025-08-21 11:23:11.253 - Main Thread -> Initializing AudioEngineComponent 2025-08-21 11:23:11.253 - Main Thread -> Initializing WinSystemEngineComponent 2025-08-21 11:23:11.256 - Main Thread -> Initializing AnalyticsEventGameMetadataProviderComponent 2025-08-21 11:23:11.256 - Main Thread -> Initializing AnalyticsManagerComponent 2025-08-21 11:23:11.381 - Main Thread -> Initializing ElasticAnalyticsReporterComponent 2025-08-21 11:23:11.397 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2025-08-21 11:23:11.398 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2025-08-21 11:23:11.406 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-08-21 11:23:11.407 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-08-21 11:23:11.452 - Main Thread -> Initializing VoxelsEngineComponent 2025-08-21 11:23:11.457 - Main Thread -> Initializing Render12EngineComponent 2025-08-21 11:23:11.457 - Main Thread -> LOADING_BEGIN|Render 2025-08-21 11:23:11.457 - Main Thread -> LOADING_BEGIN|Render_Init 2025-08-21 11:23:12.382 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-08-21 11:23:12.387 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-08-21 11:23:12.504 - Main Thread -> Sorting jobs for scene of 122 jobs with seed '0' 2025-08-21 11:23:12.517 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-08-21 11:23:12.518 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-08-21 11:23:12.518 - Main Thread -> Initializing RenderDebugObjectManager 2025-08-21 11:23:12.521 - Main Thread -> Initializing RenderContracts 2025-08-21 11:23:12.526 - Main Thread -> Initializing MaterialSettings 2025-08-21 11:23:12.526 - Main Thread -> Initializing RenderSettingsManipulator 2025-08-21 11:23:12.526 - Main Thread -> Initializing RenderFrameStatistics 2025-08-21 11:23:12.527 - Main Thread -> Branching #1 2025-08-21 11:23:12.527 - Main Thread -> Creating Window 2025-08-21 11:23:12.528 - Main Thread -> Initializing RenderOutputManager 2025-08-21 11:23:12.528 - Render thread -> LOADING_BEGIN|Render_Window 2025-08-21 11:23:12.530 - Main Thread -> LOADING_TIME|Render_Init|514.3992999999999 2025-08-21 11:23:12.531 - Main Thread -> LOADING_TIME_FULL|Render_Init|1072.4307 2025-08-21 11:23:12.531 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-08-21 11:23:12.533 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-08-21 11:23:12.534 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-08-21 11:23:12.534 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-08-21 11:23:12.538 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-08-21 11:23:12.542 - Main Thread -> Initializing WinInputEngineComponent 2025-08-21 11:23:12.575 - Main Thread -> Initializing InputEngineComponent 2025-08-21 11:23:12.580 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-08-21 11:23:12.580 - Main Thread -> Initializing UIEngineComponent 2025-08-21 11:23:12.583 - Main Thread -> Initialize UI 2025-08-21 11:23:12.584 - Main Thread -> Initializing DebugMenuEngineComponent 2025-08-21 11:23:12.585 - Main Thread -> Initialize Stats 2025-08-21 11:23:12.586 - Main Thread -> Initialize DebugMenu 2025-08-21 11:23:12.654 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-08-21 11:23:12.655 - Main Thread -> [Crash Handler] : [User Contact] : 2025-08-21 11:23:12.662 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-21 11:23:12.733 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-08-21 11:23:12.733 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-08-21 11:23:12.855 - Main Thread -> Info: Started loading definition set Core 2025-08-21 11:23:13.599 - Main Thread -> 27 Layers added to the GameInputProcessorComponent 2025-08-21 11:23:13.599 - Render thread -> LOADING_TIME|Render_SystemCoreInit|865.736 2025-08-21 11:23:13.601 - Render thread -> Could not load container info from singleton container of type 'ShaderCache' 2025-08-21 11:23:13.601 - Main Thread -> 206 Mapping added to the GameInputProcessorComponent 2025-08-21 11:23:13.601 - Main Thread -> 6 Alias added to the GameInputProcessorComponent 2025-08-21 11:23:13.611 - Render thread -> Exception occurred: Keen.VRage.Library.Serialization.SerializationException: The input does not contain any JSON tokens. Expected the input to start with a valid JSON token, when isFinalBlock is true. LineNumber: 0 | BytePositionInLine: 0. at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Create(SerializationContext context, Span`1 utf8Bytes, Boolean expectArchiveFormat) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Create(SerializationContext context, Boolean expectArchiveFormat) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.CreateFromParameters(SerializationContext context) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.ContainerInfo`1.LoadSingletonAsync(IFileReader storageManager, String name, Object lifetimeHandle) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerInfo`1.LoadSingletonAsync(IFileReader storageManager, String name, Object lifetimeHandle) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.ContainerCollection`1.TryLoadSingleton() 2025-08-21 11:23:13.611 - Render thread -> End of NOT FATAL exception 2025-08-21 11:23:13.868 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-08-21 11:23:13.904 - Render thread -> LOADING_TIME|Render_CreateDevice|1071.7279 2025-08-21 11:23:13.904 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1365.4718 2025-08-21 11:23:13.904 - Render thread -> Client frequency set to: 60.00024Hz 2025-08-21 11:23:13.904 - Render thread -> Render loop frequency capped to: 200Hz 2025-08-21 11:23:13.904 - Render thread -> LOADING_TIME|Render_Window|9.889199999999846 2025-08-21 11:23:13.904 - Render thread -> LOADING_TIME_FULL|Render_Window|1376.4252 2025-08-21 11:23:13.914 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-08-21 11:23:14.175 - Render thread -> LOADING_TIME|Render_FirstFrame|260.6913 2025-08-21 11:23:14.175 - Render thread -> LOADING_TIME|Render|1866.2955 2025-08-21 11:23:14.175 - Render thread -> LOADING_TIME_FULL|Render|2718.0708 2025-08-21 11:23:14.665 - Main Thread -> [Audio]: Loading Audio Configuration 2025-08-21 11:23:14.719 - Main Thread -> [Audio]: Loading master bank. 2025-08-21 11:23:14.800 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-08-21 11:23:14.835 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2025-08-21 11:23:14.886 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-08-21 11:23:14.927 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-08-21 11:23:14.974 - Main Thread -> [Audio]: Reloading paths. 2025-08-21 11:23:15.154 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-21 11:23:15.154 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-21 11:23:15.154 - Main Thread -> Info: Finished loading definition set Core 2025-08-21 11:23:15.747 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-08-21 11:23:15.751 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-08-21 11:23:16.701 - Main Thread -> LOADING_TIME|Application|8815.9819 2025-08-21 11:23:16.701 - Main Thread -> LOADING_TIME_FULL|Application|9616.95 2025-08-21 11:23:16.701 - Main Thread -> LOADING_TIME|Main|8826.5891 2025-08-21 11:23:16.701 - Main Thread -> LOADING_TIME_FULL|Main|9627.5572 2025-08-21 11:23:16.930 - VRageWorker 1 -> Info: Started loading definition set World 2025-08-21 11:23:18.229 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > DialogPresenterScreen[id:4]] 2025-08-21 11:23:19.362 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > DisclaimerScreen[id:1]] 2025-08-21 11:23:19.980 - VRageWorker 3 -> LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-08-21 11:23:19.980 - VRageWorker 1 -> LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-08-21 11:23:19.980 - VRageWorker 3 -> LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-08-21 11:23:20.077 - VRageWorker 5 -> LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-08-21 11:23:21.071 - Main Thread -> LOADING_BEGIN|Session 2025-08-21 11:23:21.072 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > NotificationsScreen[id:6]] 2025-08-21 11:23:21.074 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > MainMenuScreen[id:3]] 2025-08-21 11:23:21.079 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > MainMenuBackgroundScreen[id:2]] 2025-08-21 11:23:21.702 - Main Thread -> Info: Blocks occupancy and mount points loaded in 76 ms (217 block definitions patched) 2025-08-21 11:23:21.784 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-21 11:23:21.784 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-21 11:23:21.814 - Main Thread -> Info: Finished loading definition set World 2025-08-21 11:23:22.613 - Main Thread -> Sorting jobs for scene of 364 jobs with seed '0' 2025-08-21 11:23:22.955 - Main Thread -> Loading save Empty World 1 1 - version: 1.5.0.3105 2025-08-21 11:23:23.126 - Main Thread -> Sorting jobs for scene of 319 jobs with seed '0' 2025-08-21 11:23:23.782 - Main Thread -> Sorting jobs for scene of 350 jobs with seed '0' 2025-08-21 11:23:24.336 - Render thread -> Frame [410] Parallel Render Command Batch RCB-1 created 47509198 2025-08-21 11:23:27.287 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-08-21 11:23:29.488 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-08-21 11:23:29.488 - Main Thread -> STATS_RECORDING,408,6.7999728,22.5740628,386422080,8016,Normal 2025-08-21 11:23:29.491 - Main Thread -> LOADING_TIME|Session|8419.1291 2025-08-21 11:23:29.508 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > LoadingTransitionScreen[id:7]] 2025-08-21 11:23:32.972 - Main Thread -> Info: Active device changed to Keyboard 2025-08-21 11:23:37.274 - Main Thread -> LOADING_BEGIN|ReturnToMenu 2025-08-21 11:23:37.274 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > InGameMenuScreen[id:9]] 2025-08-21 11:23:37.279 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > CharacterHUDScreen[id:10]] 2025-08-21 11:23:37.302 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > ToolbarScreen[id:11]] 2025-08-21 11:23:37.334 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > ReticleScreen[id:8]] 2025-08-21 11:23:37.335 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > FanfareScreen[id:12]] 2025-08-21 11:23:37.335 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > NotificationsScreen[id:13]] 2025-08-21 11:23:37.364 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > DialogPresenterScreen[id:15]] 2025-08-21 11:23:37.523 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-08-21 11:23:37.523 - Main Thread -> AGGREGATE_MEDIAN,4265578496,390767944,16376,4.1479997635,0,11.0672,16.6702 2025-08-21 11:23:37.523 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-08-21 11:23:37.523 - Main Thread -> AGGREGATE_PEAKS,4307828736,392550480,278864,11.4352006912,0,15.3122,16.9203 2025-08-21 11:23:37.523 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-08-21 11:23:37.523 - Main Thread -> AGGREGATE_AVERAGE,4267377104.07882,390554325.083744,144616.945812808,6.1361836897,0,9.5929954545,16.643363843 2025-08-21 11:23:37.523 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-08-21 11:23:37.523 - Main Thread -> AGGREGATE_MAX,4307828736,392631944,15902016,232.7553863525,0,15.9834,16.9595 2025-08-21 11:23:37.523 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-08-21 11:23:37.523 - Main Thread -> AGGREGATE_MIN,4256755712,385758752,0,0.9356999993,0,1.1964,11.2424 2025-08-21 11:23:37.523 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-08-21 11:23:37.523 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,9322616.01010189,1359880.64929243,1165149.78416548,18.3987953848,0,4.0114767316,0.3330283094 2025-08-21 11:23:37.523 - Main Thread -> Global GC Memory Delta: 2025-08-21 11:23:37.523 - Main Thread -> first frame (291): 1996806592 2025-08-21 11:23:37.523 - Main Thread -> record frame (408): 2164696088 2025-08-21 11:23:37.523 - Main Thread -> end frame (867): 2194053328 2025-08-21 11:23:37.523 - Main Thread -> first - record delta (117 frames): 167889496 2025-08-21 11:23:37.523 - Main Thread -> first - end (576 frames): 197246736 2025-08-21 11:23:37.523 - Main Thread -> record - end (459 frames): 29357240 2025-08-21 11:23:37.523 - Main Thread -> Percentile frames: 2025-08-21 11:23:37.523 - Main Thread -> MEDIAN_FRAME,539,515,463,514,509,262,424 2025-08-21 11:23:37.523 - Main Thread -> PEAK_FRAME,602,592,413,598,480,157,469 2025-08-21 11:23:37.523 - Main Thread -> Peak MainThreadTime frames: 2025-08-21 11:23:37.526 - Main Thread -> Absolute 598, 597, 410 2025-08-21 11:23:37.526 - Main Thread -> Relative 190, 189, 2 2025-08-21 11:23:37.986 - Main Thread -> LOADING_TIME|ReturnToMenu|712.0302 2025-08-21 11:23:37.986 - Main Thread -> ClearScreenPinningResources [LoadingTransitionScreen[id:14]] 2025-08-21 11:23:42.965 - Render thread -> LOADING_BEGIN|ApplicationExit 2025-08-21 11:23:42.966 - Render thread -> Game Form Closing. Reason: TaskManagerClosing 2025-08-21 11:23:42.969 - Main Thread -> ClearScreenPinningResources [Grid[id:19]#WarmupPanel > NotificationsScreen[id:18]] 2025-08-21 11:23:42.976 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-21 11:23:42.992 - Main Thread -> Info: Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2025-08-21 11:23:43.187 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 2 times 2025-08-21 11:23:43.187 - Main Thread -> Audio Event event:/Music/MainMenu/MainMenu was created 2 times 2025-08-21 11:23:43.187 - Main Thread -> Audio Event event:/UI/HudMouseOver was created 14 times 2025-08-21 11:23:43.187 - Main Thread -> Audio Event event:/UI/HudClick was created 5 times 2025-08-21 11:23:43.187 - Main Thread -> Audio Event event:/SFX/Character/JetpackIdle was created 1 times 2025-08-21 11:23:43.187 - Main Thread -> Audio Event event:/Music/Space/TT_Space_Safe11_v1 was created 1 times 2025-08-21 11:23:43.187 - Main Thread -> Audio Event snapshot:/FadeIn3DScene was created 1 times 2025-08-21 11:23:43.187 - Main Thread -> Audio Event snapshot:/FadeOut3DScene was created 1 times 2025-08-21 11:23:43.187 - Main Thread -> [Audio]: Loading Audio Configuration 2025-08-21 11:23:43.217 - Main Thread -> [Audio]: Loading master bank. 2025-08-21 11:23:43.255 - Main Thread -> [Audio]: Loading bank 63eb9091-4e16-40e7-96c6-d2328a9b1cca. 2025-08-21 11:23:43.351 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-08-21 11:23:43.385 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-08-21 11:23:43.445 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-08-21 11:23:43.486 - Main Thread -> [Audio]: Reloading paths. 2025-08-21 11:23:43.626 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-21 11:23:43.626 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-21 11:23:43.644 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = None Particles = Low RenderingDistance = High } 2025-08-21 11:23:43.644 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,210,956,544 bytes. 2025-08-21 11:23:43.646 - Main Thread -> [VRAGE_CORE]: Disposing of the engine systems initiated. 2025-08-21 11:23:43.646 - Main Thread -> [VRAGE_CORE]: Disposing the engine entity. 2025-08-21 11:23:43.647 - Main Thread -> ClearScreenPinningResources [Grid[id:21]#WatermarkPanel > WatermarkOverlayScreen[id:20]] 2025-08-21 11:23:43.647 - Main Thread -> ClearScreenPinningResources [Grid[id:19]#WarmupPanel > MainMenuScreen[id:17]] 2025-08-21 11:23:43.649 - Main Thread -> ClearScreenPinningResources [Grid[id:5]#ContentPanel > MainMenuBackgroundScreen[id:16]] 2025-08-21 11:23:43.649 - Main Thread -> ClearScreenPinningResources [MainMenuScreen[id:17]] 2025-08-21 11:23:43.649 - Main Thread -> ClearScreenPinningResources [MainMenuBackgroundScreen[id:16]] 2025-08-21 11:23:44.066 - Render thread -> VideoMemoryInfo report: Budget: 7,737,675,776.00 Bytes CurrentUsage: 2,674,106,368.00 Bytes AvailableForReservation: 4,003,055,616.00 Bytes CurrentReservation: 0.00 Bytes 2025-08-21 11:23:44.066 - Render thread -> Info: CoreSystems.Dispose - Entering 2025-08-21 11:23:44.070 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True 2025-08-21 11:23:44.530 - Render thread -> Info: CoreSystems.Dispose - Exiting 2025-08-21 11:23:44.807 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 2 times 2025-08-21 11:23:44.823 - Main Thread -> [Project Manager] Unloading Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-08-21 11:23:44.824 - Main Thread -> [Project Manager] Unloading Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3105"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-08-21 11:23:44.955 - Main Thread -> [VRAGE_CORE]: Disposing filesystem, crash handler and definition manager. 2025-08-21 11:23:44.958 - Main Thread -> [VRAGE_CORE]: Exiting application loop. 2025-08-21 11:23:44.958 - Main Thread -> [VRAGE_CORE]: Disposing pools. 2025-08-21 11:23:45.005 - Main Thread -> LOADING_TIME|ApplicationExit|2040.1885 2025-08-21 11:23:45.005 - Main Thread -> [VRAGE_CORE]: Disposing logs and creating termination log. 2025-08-21 11:23:45.007 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-08-21 11:23:45.007 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-08-21 11:23:45.007 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-08-21 11:23:45.007 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-08-21 11:23:45.007 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-08-21 11:23:45.007 - Main Thread -> Message repeated 2 time(s): Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2025-08-21 11:23:45.007 - Main Thread -> WriteLine Closed