Performance Main Thread: 205.49ms, 1,232.95 % Input: 37.37ms Draw: 83.70ms Platform: 15.14ns PCUCount: 0 Session: 6.89ms Render Thread: 1.35s, 8120.2 % GPU Average Frame: 42.57ms, 255.4 %, (Imprecise) Current Frame: 16.81ms, 100.9 %, (Imprecise) Average Work: 5.84ms, 35.0 %, (Imprecise) Current Work: 5.75ms, 34.5 %, (Imprecise) Render Frequency: 53.96Hz, 60.00Hz, VSync: Enabled Worker Pool: 71.41 % Load: 71.41 % Worker Count: 2 Spatial Trigger System Entity updates: 0 Total Trigger Updates: 0 Trigger Count: 2 RenderSceneStats Total Instance Count: 4809 Default: 3237 Reserved: 7 DefaultBufferHeap: 22 Allocated: 20 Tiled: 0 Managed Buffers: 20 Unused: 2 DefaultTextureHeap: 2374 Allocated: 2372 Tiled: 0 Asset Cache Textures: 2372 Unused: 2 Bindable Buffers: 294 Persistent Constant Buffers: 24 Read-Write Buffers: 269 Clearing Buffer: 1 Bindable Textures: 88 RO Textures: 14 RO Cube Texture: 1 Render Target Textures: 36 RW Render Target Textures: 18 Depth Stencils: 18 Cube Depth Stencils: 1 SwapChain: 2 Managed Textures: 450 Streamed Textures: 439 Generated textures: 11 Upload: 317 Data Uploader: 2 Bindable Buffers: 309 Upload Buffers: 308 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 74 Bindable Buffers: 74 Read Back Buffers: 74 System: 1181 ShaderFileCache: 462 ShaderBytecode: 0 ShaderBytecode: 719 Streaming Raw Available: 6.786Gi Total Available: 6.786Gi Reserved Memory: 0 Current Usage: 6.727Gi Free Memory: 60.25Mi Target Unused: 680.4Mi Target Memory: 5.98Gi Occupied Non-Streaming: 3.475Gi Available Streaming: 3.17Gi Occupied Streaming: 3.083Gi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 273 Dispatch Count: 87 DispatchRays Count: 0 ExecuteIndirect Count: 65 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 765 Alive Particles Count: 792 Dead Particles Count: 160 Percentage of the budget used: 0.1584 Active Emitter Count: 18 Borrowed resources Queried: 109MiB Allocated: 121MiB Concurrently borrowed: 47MiB DRS Scale Mult: 1 LOD Distance Mult: 1 RenderMainTargetDrawStats MainView MainView[GeometrySingles][FirstPass] Real Instance Count: 23 Safe Instance Count: 27 Indices Count: 331650 Indices to Triangle Count: 110550 MainView[GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 27 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 10 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 55 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 MainViewEffects MainViewEffects[GeometrySingles][FirstPass] Real Instance Count: 7 Safe Instance Count: 7 Indices Count: 239682 Indices to Triangle Count: 79894 MainViewEffects[GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[0][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[1][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[2][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][GeometrySingles][FirstPass] Real Instance Count: 34 Safe Instance Count: 36 Indices Count: 143238 Indices to Triangle Count: 47746 Cascade[5][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 124065 1: 0 2: 0 3: 0 4: 521 5: 1069 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 0 HZB Mip-4 Count: 0 HZB Mip-5 Count: 0 HZB Mip-6 Count: 0 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 7.55GiB Default: 6.80GiB Reserved: 36.95MiB DefaultBufferHeap: 640.00MiB Allocated: 640.00MiB Tiled: 0.00B Managed Buffers: 640.00MiB Unused: 0.00B DefaultTextureHeap: 160.00MiB Allocated: 148.50MiB Tiled: 0.00B Asset Cache Textures: 148.50MiB Unused: 11.50MiB Bindable Buffers: 2.46GiB Persistent Constant Buffers: 164.00KiB Read-Write Buffers: 2.46GiB Clearing Buffer: 576.00KiB Bindable Textures: 436.94MiB RO Textures: 12.25MiB RO Cube Texture: 64.00KiB Render Target Textures: 151.00MiB RW Render Target Textures: 107.50MiB Depth Stencils: 166.06MiB Cube Depth Stencils: 64.00KiB SwapChain: 12.50MiB Managed Textures: 3.08GiB Streamed Textures: 3.08GiB Generated textures: 704.00KiB Upload: 749.28MiB Data Uploader: 512.00MiB Bindable Buffers: 235.78MiB Upload Buffers: 219.78MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 2.26MiB Bindable Buffers: 2.26MiB Read Back Buffers: 2.26MiB System: 16.87MiB ShaderFileCache: 5.26MiB ShaderBytecode: 0.00B ShaderBytecode: 11.61MiB Memory: 14.45GiB Process Memory: 14.45GiB GC: 3.77GiB GC Total: 3.77GiB GC Committed Total: 4.39GiB GC Total Allocated: 12.93GiB GC Total Pause Duration: 10.69s GC Collection Count 0: 2,359 GC Collection Count 1: 447 GC Collection Count 2: 20 Havok Memory: 139.88MiB Native Allocators: 230.53MiB Heap: 224.64MiB Bump: 5.89MiB Systems: 8.44GiB DCS_Scenes: 814.02MiB Render12: 7.55GiB Default: 6.80GiB Reserved: 36.95MiB DefaultBufferHeap: 640.00MiB Allocated: 640.00MiB Tiled: 0.00B Managed Buffers: 640.00MiB Unused: 0.00B DefaultTextureHeap: 160.00MiB Allocated: 148.50MiB Tiled: 0.00B Asset Cache Textures: 148.50MiB Unused: 11.50MiB Bindable Buffers: 2.46GiB Persistent Constant Buffers: 164.00KiB Read-Write Buffers: 2.46GiB Clearing Buffer: 576.00KiB Bindable Textures: 436.94MiB RO Textures: 12.25MiB RO Cube Texture: 64.00KiB Render Target Textures: 151.00MiB RW Render Target Textures: 107.50MiB Depth Stencils: 166.06MiB Cube Depth Stencils: 64.00KiB SwapChain: 12.50MiB Managed Textures: 3.08GiB Streamed Textures: 3.08GiB Generated textures: 704.00KiB Upload: 749.28MiB Data Uploader: 512.00MiB Bindable Buffers: 235.78MiB Upload Buffers: 219.78MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 2.26MiB Bindable Buffers: 2.26MiB Read Back Buffers: 2.26MiB System: 16.87MiB ShaderFileCache: 5.26MiB ShaderBytecode: 0.00B ShaderBytecode: 11.61MiB HavokManaged: 4.56KiB NativeDictionaries: 93.69MiB Voxels-Native: 5.23MiB Pools Default for ParallelWorkTask Pooled Count: 5,334.00 Active (borrowed) Count: 139.00 Bytes Pooled: unavailable Default for ThreadPoolContinuation Pooled Count: 8,363.00 Active (borrowed) Count: -7,218.00 Bytes Pooled: unavailable Default for BlockingWaiter Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ContinuationQueueContinuation Pooled Count: 1,093.00 Active (borrowed) Count: 171.00 Bytes Pooled: unavailable Default for MultiTaskAwaiter Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for SkipWaitMonitor Pooled Count: 4,126.00 Active (borrowed) Count: 1,281.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 2,759.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SendOrPostCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SendOrPostCompletion Pooled Count: 29.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for MulticastCompletion Pooled Count: 35.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ActionCompletion Pooled Count: 33.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for ActionCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for PromiseTask Pooled Count: 3.00 Active (borrowed) Count: 3.00 Bytes Pooled: unavailable AnimationsUsageTracker Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: unavailable Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Optional Pooled Count: 99.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Render Update Frames Pooled Count: 30.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable CopyCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 104B ResourcePool Pooled Count: 26.00 Active (borrowed) Count: 235.00 Bytes Pooled: 208B ResourcePool Pooled Count: 27.00 Active (borrowed) Count: 356.00 Bytes Pooled: 216B ResourcePool Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 48B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 10.00 Bytes Pooled: unavailable Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B Default for CubeTextureSlice Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 12.00 Bytes Pooled: unavailable Default for CubeFaceSlice Pooled Count: 0.00 Active (borrowed) Count: 6.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 104B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 74.00 Bytes Pooled: 0B ResourcePool Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 64B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 436,526.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 76.00 Bytes Pooled: 0B ResourcePool Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 64B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: unavailable Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 16.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 15.00 Bytes Pooled: 8B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 25.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 8B SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB ResourcePool Pooled Count: 96.00 Active (borrowed) Count: 212.00 Bytes Pooled: 768B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 48B Default for Face Pooled Count: 6.00 Active (borrowed) Count: 60.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 96B ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 104B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 259.00 Bytes Pooled: 8B Sprite Batches Pooled Count: 95.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Font Batches Pooled Count: 77.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Draw batches Pooled Count: 187.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 80B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 2,372.00 Bytes Pooled: 0B ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 70.00 Bytes Pooled: 80B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 80B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 24.00 Bytes Pooled: 80B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 201.00 Bytes Pooled: 0B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 569.00 Bytes Pooled: 0B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: 88B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 6,699.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 9,077.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 428,398.00 Bytes Pooled: 0B ResourcePool Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 16B ResourcePool Pooled Count: 576.00 Active (borrowed) Count: 665.00 Bytes Pooled: 5KiB ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B AudioEventInstance Pooled Count: 254.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable OneShotAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable LoopingAudioEventInstance3D Pooled Count: 255.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for HashSet`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for RenderDrawCommandBuffer Pooled Count: 89.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 306.00 Bytes Pooled: 0B Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 439.00 Bytes Pooled: 0B Default for SynchronizationContextContinuation Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 43.00 Bytes Pooled: unavailable Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 43.00 Bytes Pooled: unavailable Default for ModelImporter Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ForEachLoopWork`1 Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: unavailable Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: unavailable Default for Dictionary`2 Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 3.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable Default for ResourceCompletion Pooled Count: 314.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for StitchOperation Pooled Count: 18.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for CompoundStitchOperation Pooled Count: 68.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelUpdateBatchTracker Pooled Count: 48.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for CellData Pooled Count: 0.00 Active (borrowed) Count: 3,975.00 Bytes Pooled: unavailable Default for ClipmapMeshJob Pooled Count: 100.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VrVoxelMesh Pooled Count: 0.00 Active (borrowed) Count: 74.00 Bytes Pooled: unavailable Default for VrSewGuide Pooled Count: 0.00 Active (borrowed) Count: 91.00 Bytes Pooled: unavailable Default for ClipmapSewJob Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Animation Clip Requests Pooled Count: 7.00 Active (borrowed) Count: 16.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 4.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 4.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable Default for VoxelCell Pooled Count: 0.00 Active (borrowed) Count: 74.00 Bytes Pooled: unavailable Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 421,709.00 Bytes Pooled: 0B Resource Streaming Total Memory Main Budget: 2.00GiB Used: 21.44MiB Pressure: 21.44MiB Pinned: 21.44MiB Graphics Budget: 3.17GiB Used: 3.78GiB Pressure: 3.62GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 23.30us Registered Resources: 0 Loaded Resources: 314 Priority Updates: 8 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 2.00GiB Used: 21.44MiB Pressure: 21.44MiB Pinned: 21.44MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 0.00s Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 24, 1 Completed: 0, 0 Update Time: 839.90us Registered Resources: 2,394 Loaded Resources: 2,394 Priority Updates: 212 Changed Priorities: 212 Pending State Transitions: 118 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 3.79GiB Used: 3.78GiB Pressure: 3.62GiB Pinned: 0.00B Audio MemoryAllocation: 123.756905Mi MaxMemoryAllocation: 124.00476Mi BufferUsage: 8.260512E-05 CpuUsage: Update: 0.3 %, Stream: 0.0 %, DSP: 0.5 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 21.3 ms, Total Size: 85.3 ms, Avg: 53.3 ms Events: 515 snapshot:/MusicFadeOut: 1 event:/SFX/Explosions/DestroyMetalBlock: 64 event:/SFX/Explosions/DestroyMetalBlockSmall: 64 event:/SFX/Impacts/ImpactMetalRock: 64 event:/SFX/Impacts/ImpactMetalMetal: 64 event:/SFX/Explosions/DamageIncrementalMetal: 64 event:/SFX/Explosions/ExpMetalMetal: 64 event:/SFX/Explosions/ExpMetalRock: 64 event:/SFX/Explosions/DestroyMetalBlockDetail: 64 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/SFX/Character/JetpackIdle: 1 event:/Music/Space/TT_Space_Safe11_v1: 1 event:/SFX/Character/JetpackRun: 0 event:/UI/ui_Terminal: 0 Voxel Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 0 Created: 0 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 24 Created: 24 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Game Grids (Server): 0 FloatingObjects (Server): 0 Armor Blocks (Server): 0 Simple Blocks (Server): 0 Functional Blocks (Server): 0 Grids (Client): 0 FloatingObjects (Client): 0 Armor Blocks (Client): 0 Simple Blocks (Client): 0 Functional Blocks (Client): 0 Animation Budget Runtime: 188.9us Runtime Avg: 145.9us Optimization: 0.0 %