2025-07-22 09:27:25.126 - Main Thread -> Timezone (local - UTC): 10h 2025-07-22 09:27:25.135 - Main Thread -> App Version: 1.5.0.3092 2025-07-22 09:27:25.143 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 22/07/2025 9:27:25 AM 2025-07-22 09:27:25.404 - Main Thread -> Running application with arguments: 2025-07-22 09:27:25.404 - Main Thread -> Runtime Framework: .NET 8.0.13 2025-07-22 09:27:25.575 - Main Thread -> Environment.ProcessorCount: 16 2025-07-22 09:27:25.575 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-07-22 09:27:25.575 - Main Thread -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-07-22 09:27:25.575 - Main Thread -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-07-22 09:27:25.635 - Main Thread -> CPU: AMD Ryzen 7 5800X 8-Core Processor, 16/8 Logical/Physical Cores, 3801MHz Nominal Maximum Frequency 2025-07-22 09:27:25.635 - Main Thread -> IntPtr.Size: 8 2025-07-22 09:27:25.635 - Main Thread -> Default Culture: en-AU 2025-07-22 09:27:25.635 - Main Thread -> Default UI Culture: en-US 2025-07-22 09:27:25.635 - Main Thread -> LogEnvironmentInformation - START 2025-07-22 09:27:25.640 - Main Thread -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2025-07-22 09:27:25.640 - Main Thread -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2025-07-22 09:27:25.652 - Main Thread -> Virtualized: False 2025-07-22 09:27:25.655 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 5800X 8-Core Processor 2025-07-22 09:27:25.656 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,642,484,224 bytes 2025-07-22 09:27:25.656 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-07-22 09:27:25.656 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 50,730,516,480 bytes 2025-07-22 09:27:25.656 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,318,500,864 bytes 2025-07-22 09:27:25.660 - Main Thread -> Drive C: | Capacity: 255,383,826,432 bytes | Free space: 91,092,443,136 bytes 2025-07-22 09:27:25.660 - Main Thread -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 699,311,706,112 bytes 2025-07-22 09:27:25.660 - Main Thread -> Drive E: | Capacity: 1,000,186,310,656 bytes | Free space: 706,809,692,160 bytes 2025-07-22 09:27:25.660 - Main Thread -> Drive F: | Capacity: 2,000,381,014,016 bytes | Free space: 948,087,656,448 bytes 2025-07-22 09:27:25.661 - Main Thread -> LogEnvironmentInformation - END 2025-07-22 09:27:25.738 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "1.5.0.3092","System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false,"DumpJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "1.5.0.3092","System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false}} {"$Bundles": {"Game2": "1.5.0.3092","System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "1.5.0.3092","System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "1.5.0.3092","System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "1.5.0.3092","System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} 2025-07-22 09:27:25.742 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-07-22 09:27:25.840 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-07-22 09:27:25.847 - Main Thread -> Sorting jobs for scene of 26 jobs with seed '0' 2025-07-22 09:27:25.866 - Main Thread -> Initializing Engine... 2025-07-22 09:27:25.917 - Main Thread -> Initializing LibraryEngineComponent 2025-07-22 09:27:25.917 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-07-22 09:27:25.917 - Main Thread -> Workers configured. 2025-07-22 09:27:25.918 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-07-22 09:27:25.918 - Main Thread -> Command line argument 0: F:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-07-22 09:27:25.918 - Main Thread -> Working directory: F:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-07-22 09:27:25.918 - Main Thread -> App Data Path: C:\Users\Pete\AppData\Roaming\SpaceEngineers2 2025-07-22 09:27:25.918 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-07-22 09:27:26.579 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 870 EVO 2TB : Type: SSD : Format: NTFS 2025-07-22 09:27:26.612 - Main Thread -> [Crash Handler]: For AppData found drive type: TEAM TM8FP4256G : Type: SSD : Format: NTFS 2025-07-22 09:27:26.614 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-07-22 09:27:26.614 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Pete\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-07-22 09:27:26.628 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-07-22 09:27:26.637 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-07-22 09:27:26.638 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-07-22 09:27:26.638 - Main Thread -> Initializing WatchdogComponent 2025-07-22 09:27:26.639 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-07-22 09:27:26.677 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 0.4,"bus:/UI": 1,"bus:/SFX": 1} 2025-07-22 09:27:26.679 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: true ContactInformation: "60_Thou" 2025-07-22 09:27:26.682 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-07-22 09:27:26.702 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-04-17T06:25:19.6498536Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-04-29T23:40:45.9272774Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-01-28T16:35:52.3971841Z"}] LatestGame: {"Name": "Concordia Research Facility 1"} LatestBackup: null AutoSave: false EnableToastNotifications: true 2025-07-22 09:27:26.707 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.1 SpeedUnit: "MetersPerSecond" HideCrosshairWithUI: true 2025-07-22 09:27:26.711 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "NVIDIA GeForce RTX 3060 Ti + DISPLAY13" FullScreen: true Resolution: {"X": 1920,"Y": 1080} 2025-07-22 09:27:26.744 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.2217305 SerializedShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" 2025-07-22 09:27:26.745 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-07-22 09:27:26.748 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-07-22 09:27:26.755 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'F:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'F:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'F:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'F:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'F:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-07-22 09:27:26.873 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-07-22 09:27:28.489 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 870 EVO 2TB : Type: SSD : Format: NTFS 2025-07-22 09:27:28.489 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-07-22 09:27:28.540 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 870 EVO 2TB : Type: SSD : Format: NTFS 2025-07-22 09:27:28.556 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-07-22 09:27:28.556 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-07-22 09:27:28.636 - Main Thread -> Info: Started loading definition set Engine 2025-07-22 09:27:28.804 - Main Thread -> Info: Finished loading definition set Engine 2025-07-22 09:27:28.805 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-07-22 09:27:28.805 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-07-22 09:27:28.808 - Main Thread -> Initializing LocalizationEngineComponent 2025-07-22 09:27:28.921 - Main Thread -> STEAM_API: Steam Active Status: True 2025-07-22 09:27:28.922 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-07-22 09:27:28.922 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-07-22 09:27:28.924 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-07-22 09:27:28.924 - Main Thread -> Initializing MusicEngineComponent 2025-07-22 09:27:28.926 - Main Thread -> Initializing WinPlatformEngineComponent 2025-07-22 09:27:28.926 - Main Thread -> Initializing WinRenderEngineComponent 2025-07-22 09:27:28.928 - Main Thread -> Initializing WinMemoryEngineComponent 2025-07-22 09:27:28.928 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-07-22 09:27:28.930 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,363,897,088 bytes. 2025-07-22 09:27:28.932 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-07-22 09:27:28.944 - Main Thread -> Initializing WinWindowsEngineComponent 2025-07-22 09:27:28.944 - Main Thread -> Initializing AudioEngineComponent 2025-07-22 09:27:28.944 - Main Thread -> Initializing WinSystemEngineComponent 2025-07-22 09:27:28.946 - Main Thread -> Initializing AnalyticsEventGameMetadataProviderComponent 2025-07-22 09:27:28.947 - Main Thread -> Initializing AnalyticsManagerComponent 2025-07-22 09:27:29.103 - Main Thread -> Initializing ElasticAnalyticsReporterComponent 2025-07-22 09:27:29.126 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2025-07-22 09:27:29.127 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2025-07-22 09:27:29.128 - Main Thread -> Stream Analytics_DisabledBehaviors.vrpt is not readable or seekable for recovery. 2025-07-22 09:27:29.129 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-07-22 09:27:29.130 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-07-22 09:27:29.179 - Main Thread -> Initializing VoxelsEngineComponent 2025-07-22 09:27:29.184 - Main Thread -> Initializing Render12EngineComponent 2025-07-22 09:27:29.184 - Main Thread -> LOADING_BEGIN|Render 2025-07-22 09:27:29.184 - Main Thread -> LOADING_BEGIN|Render_Init 2025-07-22 09:27:30.110 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-07-22 09:27:30.114 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-07-22 09:27:30.210 - Main Thread -> Sorting jobs for scene of 122 jobs with seed '0' 2025-07-22 09:27:30.222 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-07-22 09:27:30.223 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-07-22 09:27:30.223 - Main Thread -> Initializing RenderDebugObjectManager 2025-07-22 09:27:30.225 - Main Thread -> Initializing RenderContracts 2025-07-22 09:27:30.230 - Main Thread -> Initializing MaterialSettings 2025-07-22 09:27:30.230 - Main Thread -> Initializing RenderSettingsManipulator 2025-07-22 09:27:30.230 - Main Thread -> Initializing RenderFrameStatistics 2025-07-22 09:27:30.230 - Main Thread -> Branching #1 2025-07-22 09:27:30.230 - Main Thread -> Creating Window 2025-07-22 09:27:30.231 - Main Thread -> Initializing RenderOutputManager 2025-07-22 09:27:30.231 - Render thread -> LOADING_BEGIN|Render_Window 2025-07-22 09:27:30.233 - Main Thread -> LOADING_TIME|Render_Init|159.45780000000002 2025-07-22 09:27:30.233 - Main Thread -> LOADING_TIME_FULL|Render_Init|1048.3711 2025-07-22 09:27:30.233 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-07-22 09:27:30.235 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-07-22 09:27:30.236 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-07-22 09:27:30.236 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-07-22 09:27:30.239 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-07-22 09:27:30.243 - Main Thread -> Initializing WinInputEngineComponent 2025-07-22 09:27:30.306 - Main Thread -> Initializing InputEngineComponent 2025-07-22 09:27:30.310 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-07-22 09:27:30.311 - Main Thread -> Initializing UIEngineComponent 2025-07-22 09:27:30.313 - Main Thread -> Initialize UI 2025-07-22 09:27:30.314 - Main Thread -> Initializing DebugMenuEngineComponent 2025-07-22 09:27:30.314 - Main Thread -> Initialize Stats 2025-07-22 09:27:30.315 - Main Thread -> Initialize DebugMenu 2025-07-22 09:27:30.325 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-07-22 09:27:30.326 - Main Thread -> [Crash Handler] : [User Contact] : 60_Thou 2025-07-22 09:27:30.332 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium Shadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-07-22 09:27:30.470 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-07-22 09:27:30.470 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-07-22 09:27:30.510 - Main Thread -> Info: Started loading definition set Core 2025-07-22 09:27:30.930 - Main Thread -> 27 Layers added to the GameInputProcessorComponent 2025-07-22 09:27:30.932 - Main Thread -> 206 Mapping added to the GameInputProcessorComponent 2025-07-22 09:27:30.933 - Main Thread -> 6 Alias added to the GameInputProcessorComponent 2025-07-22 09:27:31.265 - Render thread -> LOADING_TIME|Render_SystemCoreInit|794.6214 2025-07-22 09:27:31.753 - Main Thread -> [Audio]: Loading Audio Configuration 2025-07-22 09:27:31.892 - Main Thread -> [Audio]: Loading master bank. 2025-07-22 09:27:31.933 - Main Thread -> [Audio]: Loading bank 63eb9091-4e16-40e7-96c6-d2328a9b1cca. 2025-07-22 09:27:32.031 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-07-22 09:27:32.081 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-07-22 09:27:32.253 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-07-22 09:27:32.389 - Main Thread -> [Audio]: Reloading paths. 2025-07-22 09:27:32.417 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium Shadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-07-22 09:27:32.417 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium Shadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-07-22 09:27:32.417 - Main Thread -> Info: Finished loading definition set Core 2025-07-22 09:27:32.603 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-07-22 09:27:32.636 - Render thread -> LOADING_TIME|Render_CreateDevice|1015.5259999999998 2025-07-22 09:27:32.636 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2397.3738 2025-07-22 09:27:32.637 - Render thread -> Client frequency set to: 60.00024Hz 2025-07-22 09:27:32.637 - Render thread -> Render loop frequency capped to: 200Hz 2025-07-22 09:27:32.637 - Render thread -> LOADING_TIME|Render_Window|7.695600000000013 2025-07-22 09:27:32.637 - Render thread -> LOADING_TIME_FULL|Render_Window|2406.2372 2025-07-22 09:27:32.660 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-07-22 09:27:32.830 - Render thread -> LOADING_TIME|Render_FirstFrame|169.6009 2025-07-22 09:27:32.830 - Render thread -> LOADING_TIME|Render|1375.6923000000002 2025-07-22 09:27:32.830 - Render thread -> LOADING_TIME_FULL|Render|3646.4534 2025-07-22 09:27:33.132 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-07-22 09:27:33.135 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-07-22 09:27:48.755 - Main Thread -> LOADING_TIME|Application|23781.8019 2025-07-22 09:27:48.755 - Main Thread -> LOADING_TIME_FULL|Application|24465.2073 2025-07-22 09:27:48.755 - Main Thread -> LOADING_TIME|Main|23793.183100000002 2025-07-22 09:27:48.755 - Main Thread -> LOADING_TIME_FULL|Main|24476.5885 2025-07-22 09:27:48.911 - VRageWorker 2 -> Info: Started loading definition set World 2025-07-22 09:27:50.753 - VRageWorker 0 -> LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-07-22 09:27:50.753 - VRageWorker 8 -> LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-07-22 09:27:50.753 - VRageWorker 13 -> LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-07-22 09:27:50.778 - VRageWorker 1 -> LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-07-22 09:29:14.537 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-07-22 09:29:14.537 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-07-22 09:29:46.227 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > OptionsScreen[id:3]] 2025-07-22 09:29:51.879 - Main Thread -> LOADING_BEGIN|ApplicationExit 2025-07-22 09:29:51.894 - Main Thread -> Aborting Game Data load 2025-07-22 09:29:51.934 - Main Thread -> Exception occurred: System.Threading.Tasks.TaskCanceledException: A task was canceled. at Keen.VRage.Library.Threading.PromiseTask.HandleResult(Int64 resultState) at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.<>c__DisplayClass26_0.<g__ClearStateUponFailure|4>d.MoveNext() 2025-07-22 09:29:51.934 - Main Thread -> End of NOT FATAL exception 2025-07-22 09:29:51.949 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium Shadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-07-22 09:29:51.949 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,363,897,088 bytes. 2025-07-22 09:29:51.951 - Main Thread -> [VRAGE_CORE]: Disposing of the engine systems initiated. 2025-07-22 09:29:51.952 - Main Thread -> [VRAGE_CORE]: Disposing the engine entity. 2025-07-22 09:29:51.953 - Main Thread -> ClearScreenPinningResources [Grid[id:6]#WatermarkPanel > WatermarkOverlayScreen[id:5]] 2025-07-22 09:29:51.953 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > NotificationsScreen[id:7]] 2025-07-22 09:29:51.953 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > MainMenuBackgroundScreen[id:1]] 2025-07-22 09:29:51.953 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > MainMenuScreen[id:2]] 2025-07-22 09:29:51.955 - Main Thread -> ClearScreenPinningResources [MainMenuScreen[id:2]] 2025-07-22 09:29:51.955 - Main Thread -> ClearScreenPinningResources [Grid[id:4]#ContentPanel > DialogPresenterScreen[id:8]] 2025-07-22 09:29:51.956 - Main Thread -> ClearScreenPinningResources [MainMenuBackgroundScreen[id:1]] 2025-07-22 09:29:51.956 - Main Thread -> ClearScreenPinningResources [MainMenuScreen[id:2]] 2025-07-22 09:29:51.980 - Render thread -> VideoMemoryInfo report: Budget: 7,608,467,456.00 Bytes CurrentUsage: 1,299,722,240.00 Bytes AvailableForReservation: 3,938,451,456.00 Bytes CurrentReservation: 0.00 Bytes 2025-07-22 09:29:51.980 - Render thread -> Info: CoreSystems.Dispose - Entering 2025-07-22 09:29:51.982 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True 2025-07-22 09:29:52.211 - Render thread -> Info: CoreSystems.Dispose - Exiting 2025-07-22 09:29:52.361 - Main Thread -> Error serializing event SessionEnd: System.Threading.Tasks.TaskCanceledException: The lifetime for the task has ended and the task was canceled. at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Core.Analytics.ElasticAnalyticsReporterComponent.SendEventToElasticOrStore(ParsedAnalyticsEvent eventToSend) 2025-07-22 09:29:52.554 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 1 times 2025-07-22 09:29:52.554 - Main Thread -> Audio Event event:/Music/MainMenu/MainMenu was created 1 times 2025-07-22 09:29:52.554 - Main Thread -> Audio Event event:/UI/HudMouseOver was created 19 times 2025-07-22 09:29:52.554 - Main Thread -> Audio Event event:/UI/HudClick was created 10 times 2025-07-22 09:29:52.588 - Main Thread -> [Project Manager] Unloading Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-07-22 09:29:52.601 - Main Thread -> [Project Manager] Unloading Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.5.0.3092"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-07-22 09:29:52.687 - Main Thread -> [VRAGE_CORE]: Disposing filesystem, crash handler and definition manager. 2025-07-22 09:29:52.689 - Main Thread -> [VRAGE_CORE]: Exiting application loop. 2025-07-22 09:29:52.689 - Main Thread -> [VRAGE_CORE]: Disposing pools. 2025-07-22 09:29:52.706 - Main Thread -> LOADING_TIME|ApplicationExit|826.2218 2025-07-22 09:29:52.706 - Main Thread -> [VRAGE_CORE]: Disposing logs and creating termination log. 2025-07-22 09:29:52.707 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-07-22 09:29:52.707 - Main Thread -> Message repeated 8 time(s): LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-07-22 09:29:52.707 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-07-22 09:29:52.707 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-07-22 09:29:52.707 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-07-22 09:29:52.707 - Main Thread -> Message repeated 8 time(s): LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-07-22 09:29:52.707 - Main Thread -> WriteLine Closed