Performance Main Thread: 5.39ms, 32.37 % Input: 177.67us Draw: 2.66us Platform: 20.79ns PCUCount: 548962 Session: 1.59ms Render Thread: 126.11ms, 2522.1 % GPU Average Frame: 22.55ms, 450.9 %, (Imprecise) Current Frame: 24.84ms, 496.7 %, (Imprecise) Average Work: 12.33ms, 246.5 %, (Imprecise) Current Work: 12.37ms, 247.5 %, (Imprecise) Render Frequency: 41.17Hz, 200.00Hz, VSync: Disabled Worker Pool: 0.00 % Load: 0.00 % Worker Count: 14 Spatial Trigger System Entity updates: 2 Total Trigger Updates: 4 Trigger Count: 5 RenderSceneStats Total Instance Count: 5884 Default: 3258 Reserved: 7 DefaultBufferHeap: 27 Allocated: 25 Tiled: 0 Managed Buffers: 25 Unused: 2 DefaultTextureHeap: 2329 Allocated: 2327 Tiled: 0 Asset Cache Textures: 2327 Unused: 2 Bindable Buffers: 242 Persistent Constant Buffers: 24 Read-Write Buffers: 206 Clearing Buffer: 1 Bindable Textures: 121 RO Textures: 14 RO Cube Texture: 1 Render Target Textures: 38 RW Render Target Textures: 50 Depth Stencils: 17 Cube Depth Stencils: 1 SwapChain: 2 Managed Textures: 530 Streamed Textures: 519 Generated textures: 11 Upload: 134 Data Uploader: 1 Bindable Buffers: 127 Upload Buffers: 126 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 74 Bindable Buffers: 74 Read Back Buffers: 74 System: 2418 ShaderFileCache: 1618 ShaderBytecode: 0 ShaderBytecode: 800 Streaming Raw Available: 22.99Gi Total Available: 22.99Gi Reserved Memory: 0 Current Usage: 7.155Gi Free Memory: 15.84Gi Target Unused: 2.299Gi Target Memory: 20.69Gi Occupied Non-Streaming: 3.094Gi Available Streaming: 19.9Gi Occupied Streaming: 3.636Gi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 255 Dispatch Count: 103 DispatchRays Count: 7 ExecuteIndirect Count: 64 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 1167 Alive Particles Count: 1300 Dead Particles Count: 6225 Percentage of the budget used: 0.26 Active Emitter Count: 114 Borrowed resources Queried: 442MiB Allocated: 454MiB Concurrently borrowed: 240MiB DRS Scale Mult: 1 LOD Distance Mult: 1 RenderMainTargetDrawStats MainView MainView[GeometrySingles][FirstPass] Real Instance Count: 8990 Safe Instance Count: 23442 Indices Count: 293418 Indices to Triangle Count: 97806 MainView[GeometrySingles][SecondPass] Real Instance Count: 10 Safe Instance Count: 23442 Indices Count: 462 Indices to Triangle Count: 154 Visible PointLight count: 9 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 8992 Visible Foliage count: 0 Visible ParticleEmitter count: 241 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 MainViewEffects MainViewEffects[GeometrySingles][FirstPass] Real Instance Count: 7 Safe Instance Count: 7 Indices Count: 239682 Indices to Triangle Count: 79894 MainViewEffects[GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][GeometrySingles][FirstPass] Real Instance Count: 2950 Safe Instance Count: 2950 Indices Count: 17538 Indices to Triangle Count: 5846 Cascade[0][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][GeometrySingles][FirstPass] Real Instance Count: 3118 Safe Instance Count: 3269 Indices Count: 18546 Indices to Triangle Count: 6182 Cascade[1][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][GeometrySingles][FirstPass] Real Instance Count: 6487 Safe Instance Count: 9239 Indices Count: 38850 Indices to Triangle Count: 12950 Cascade[2][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][GeometrySingles][FirstPass] Real Instance Count: 29696 Safe Instance Count: 32195 Indices Count: 177102 Indices to Triangle Count: 59034 Cascade[3][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][GeometrySingles][FirstPass] Real Instance Count: 24767 Safe Instance Count: 24785 Indices Count: 148602 Indices to Triangle Count: 49534 Cascade[4][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 389817 1: 2399548 2: 356018 3: 7444 4: 313792 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 23 HZB Mip-3 Count: 4606 HZB Mip-4 Count: 4334 HZB Mip-5 Count: 887 HZB Mip-6 Count: 293 HZB Mip-7 Count: 3 HZB Mip-8 Count: 20 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][GeometrySingles][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][GeometrySingles][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Foliage count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 7.04GiB Default: 6.73GiB Reserved: 38.89MiB DefaultBufferHeap: 832.00MiB Allocated: 800.00MiB Tiled: 0.00B Managed Buffers: 800.00MiB Unused: 32.00MiB DefaultTextureHeap: 160.00MiB Allocated: 145.69MiB Tiled: 0.00B Asset Cache Textures: 145.69MiB Unused: 14.31MiB Bindable Buffers: 975.53MiB Persistent Constant Buffers: 164.00KiB Read-Write Buffers: 622.80MiB Clearing Buffer: 576.00KiB Bindable Textures: 1.11GiB RO Textures: 12.25MiB RO Cube Texture: 64.00KiB Render Target Textures: 259.31MiB RW Render Target Textures: 659.88MiB Depth Stencils: 200.06MiB Cube Depth Stencils: 64.00KiB SwapChain: 30.00MiB Managed Textures: 3.64GiB Streamed Textures: 3.64GiB Generated textures: 704.00KiB Upload: 279.88MiB Data Uploader: 256.00MiB Bindable Buffers: 22.38MiB Upload Buffers: 6.38MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 2.26MiB Bindable Buffers: 2.26MiB Read Back Buffers: 2.26MiB System: 31.83MiB ShaderFileCache: 19.56MiB ShaderBytecode: 0.00B ShaderBytecode: 12.27MiB Memory: 19.26GiB Process Memory: 19.26GiB GC: 6.66GiB GC Total: 6.66GiB GC Committed Total: 8.44GiB GC Total Allocated: 32.37GiB GC Total Pause Duration: 8.85s GC Collection Count 0: 1,733 GC Collection Count 1: 766 GC Collection Count 2: 18 Havok Memory: 704.37MiB Native Allocators: 522.61MiB Heap: 521.79MiB Bump: 832.00KiB Systems: 7.40GiB DCS_Scenes: 269.93MiB Render12: 7.04GiB Default: 6.73GiB Reserved: 38.89MiB DefaultBufferHeap: 832.00MiB Allocated: 800.00MiB Tiled: 0.00B Managed Buffers: 800.00MiB Unused: 32.00MiB DefaultTextureHeap: 160.00MiB Allocated: 145.69MiB Tiled: 0.00B Asset Cache Textures: 145.69MiB Unused: 14.31MiB Bindable Buffers: 975.53MiB Persistent Constant Buffers: 164.00KiB Read-Write Buffers: 622.80MiB Clearing Buffer: 576.00KiB Bindable Textures: 1.11GiB RO Textures: 12.25MiB RO Cube Texture: 64.00KiB Render Target Textures: 259.31MiB RW Render Target Textures: 659.88MiB Depth Stencils: 200.06MiB Cube Depth Stencils: 64.00KiB SwapChain: 30.00MiB Managed Textures: 3.64GiB Streamed Textures: 3.64GiB Generated textures: 704.00KiB Upload: 279.88MiB Data Uploader: 256.00MiB Bindable Buffers: 22.38MiB Upload Buffers: 6.38MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 2.26MiB Bindable Buffers: 2.26MiB Read Back Buffers: 2.26MiB System: 31.83MiB 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0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B AudioEventInstance Pooled Count: 254.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable OneShotAudioEventInstance3D Pooled Count: 255.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable LoopingAudioEventInstance3D Pooled Count: 254.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for HashSet`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for RenderDrawCommandBuffer Pooled Count: 89.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 2.00 Active (borrowed) Count: 104.00 Bytes Pooled: 16B Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 519.00 Bytes Pooled: 0B Default for SynchronizationContextContinuation Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 5.00 Active (borrowed) Count: 11.00 Bytes Pooled: 40B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 54,054.00 Bytes Pooled: 0B Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 623.00 Bytes Pooled: unavailable Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 623.00 Bytes Pooled: unavailable Default for ModelImporter Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ForEachLoopWork`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 7.00 Active (borrowed) Count: 9.00 Bytes Pooled: 56B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: unavailable Default for List`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Dictionary`2 Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 3.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable Default for ResourceCompletion Pooled Count: 314.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 97.00 Active (borrowed) Count: 57,988.00 Bytes Pooled: 776B Default for StitchOperation Pooled Count: 30.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for CompoundStitchOperation Pooled Count: 104.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelUpdateBatchTracker Pooled Count: 54.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for CellData Pooled Count: 170.00 Active (borrowed) Count: 4,224.00 Bytes Pooled: unavailable Default for ClipmapMeshJob Pooled Count: 162.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VrSewGuide Pooled Count: 18.00 Active (borrowed) Count: 130.00 Bytes Pooled: unavailable Default for VrVoxelMesh Pooled Count: 16.00 Active (borrowed) Count: 108.00 Bytes Pooled: unavailable Default for ClipmapSewJob Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Animation Clip Requests Pooled Count: 15.00 Active (borrowed) Count: 16.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 6.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 9.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable Default for VoxelCell Pooled Count: 2.00 Active (borrowed) Count: 108.00 Bytes Pooled: unavailable Default for AsyncStateMachineOptional Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Resource Streaming Total Memory Main Budget: 4.99GiB Used: 21.44MiB Pressure: 21.44MiB Pinned: 21.44MiB Graphics Budget: 19.90GiB Used: 3.63GiB Pressure: 2.91GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 17.99us Registered Resources: 0 Loaded Resources: 314 Priority Updates: 9 Changed Priorities: 8 Pending State Transitions: 0 Memory Main Budget: 4.99GiB Used: 21.44MiB Pressure: 21.44MiB Pinned: 21.44MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 0.00s Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 265.01us Registered Resources: 2,428 Loaded Resources: 2,428 Priority Updates: 164 Changed Priorities: 164 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 19.90GiB Used: 3.63GiB Pressure: 2.91GiB Pinned: 0.00B Audio MemoryAllocation: 124.07649Mi MaxMemoryAllocation: 124.11119Mi BufferUsage: 0.0014880676 CpuUsage: Update: 0.4 %, Stream: 0.0 %, DSP: 0.5 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 21.3 ms, Total Size: 85.3 ms, Avg: 53.3 ms Events: 517 snapshot:/MusicFadeOut: 1 event:/SFX/Explosions/DestroyMetalBlock: 64 event:/SFX/Explosions/DestroyMetalBlockSmall: 64 event:/SFX/Impacts/ImpactMetalRock: 64 event:/SFX/Impacts/ImpactMetalMetal: 64 event:/SFX/Explosions/DamageIncrementalMetal: 64 event:/SFX/Explosions/ExpMetalMetal: 64 event:/SFX/Explosions/ExpMetalRock: 64 event:/SFX/Explosions/DestroyMetalBlockDetail: 64 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/SFX/Character/JetpackIdle: 1 event:/Music/Space/TT_Moog8_long: 1 event:/SFX/Character/JetpackRun: 1 event:/UI/ui_Terminal: 0 event:/UI/Gscreen_insert: 0 event:/SFX/Character/JetpackCharge: 1 event:/SFX/Character/MagBootsProxi: 0 event:/SFX/Impacts/ImpactCharacterMetal: 0 event:/UI/Block/PlaceBlock: 0 Voxel Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 1 Created: 1 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 26 Created: 27 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Game Grids (Server): 2 FloatingObjects (Server): 0 Armor Blocks (Server): 548962 Simple Blocks (Server): 0 Functional Blocks (Server): 0 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 2 FloatingObjects (Client): 0 Armor Blocks (Client): 548866 Simple Blocks (Client): 0 Functional Blocks (Client): 0 Animation Budget Runtime: 95.4us Runtime Avg: 101.4us Optimization: 0.0 %