2025-06-21 20:19:30.758 - Main Thread -> Timezone (local - UTC): -5h 2025-06-21 20:19:30.762 - Main Thread -> App Version: 1.2.200.4757 2025-06-21 20:19:30.768 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 6/21/2025 8:19:30 PM 2025-06-21 20:19:31.774 - Main Thread -> Running application with arguments: 2025-06-21 20:19:31.774 - Main Thread -> Runtime Framework: .NET 8.0.17 2025-06-21 20:19:31.905 - Main Thread -> Environment.ProcessorCount: 16 2025-06-21 20:19:31.905 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26100 2025-06-21 20:19:31.906 - Main Thread -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-06-21 20:19:31.906 - Main Thread -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers2 2025-06-21 20:19:32.065 - Main Thread -> CPU: AMD Ryzen 7 7700X 8-Core Processor, 16/8 Logical/Physical Cores, 4501MHz Nominal Maximum Frequency 2025-06-21 20:19:32.065 - Main Thread -> IntPtr.Size: 8 2025-06-21 20:19:32.065 - Main Thread -> Default Culture: en-US 2025-06-21 20:19:32.065 - Main Thread -> Default UI Culture: en-US 2025-06-21 20:19:32.066 - Main Thread -> LogEnvironmentInformation - START 2025-06-21 20:19:32.075 - Main Thread -> Win32_ComputerSystem.Manufacturer: Skytech Gaming 2025-06-21 20:19:32.075 - Main Thread -> Win32_ComputerSystem.Model: Blaze 4 2025-06-21 20:19:32.080 - Main Thread -> Virtualized: False 2025-06-21 20:19:32.083 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 7700X 8-Core Processor 2025-06-21 20:19:32.084 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 16,281,669,632 bytes 2025-06-21 20:19:32.084 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-06-21 20:19:32.084 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 7,350,751,232 bytes 2025-06-21 20:19:32.084 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,321,703,936 bytes 2025-06-21 20:19:32.089 - Main Thread -> Drive C: | Capacity: 999,137,734,656 bytes | Free space: 598,265,896,960 bytes 2025-06-21 20:19:32.089 - Main Thread -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 1,379,744,444,416 bytes 2025-06-21 20:19:32.089 - Main Thread -> LogEnvironmentInformation - END 2025-06-21 20:19:32.146 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "1.2.200.4757","System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "1.2.200.4757","System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"SpawnPillars": true,"DumpJobs": false,"SaveValidationEnabled": false}} {"$Bundles": {"Game2": "1.2.200.4757","System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "1.2.200.4757","System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "1.2.200.4757","System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Library.Suggestions.TestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TotalCoreConfigs": 23}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4757"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} 2025-06-21 20:19:32.149 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-06-21 20:19:32.219 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-06-21 20:19:32.224 - Main Thread -> Sorting jobs for scene of 27 jobs with seed '0' 2025-06-21 20:19:32.517 - Main Thread -> Initializing Engine... 2025-06-21 20:19:32.551 - Main Thread -> Initializing LibraryEngineComponent 2025-06-21 20:19:32.551 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-06-21 20:19:32.551 - Main Thread -> Workers configured. 2025-06-21 20:19:32.552 - Main Thread -> [Crash Handler] : Logging runtime paths data 2025-06-21 20:19:32.552 - Main Thread -> Command line argument 0: D:\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-06-21 20:19:32.552 - Main Thread -> Working directory: D:\Steam\steamapps\common\SpaceEngineers2 2025-06-21 20:19:32.552 - Main Thread -> App Data Path: C:\Users\Nathaniel Roderick\AppData\Roaming\SpaceEngineers2 2025-06-21 20:19:32.552 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-06-21 20:19:33.559 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 990 PRO 4TB : Type: SSD : Format: NTFS 2025-06-21 20:19:33.591 - Main Thread -> [Crash Handler]: For AppData found drive type: Lexar SSD NM610 PRO 1TB : Type: SSD : Format: NTFS 2025-06-21 20:19:33.593 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-06-21 20:19:33.593 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Nathaniel Roderick\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-06-21 20:19:33.609 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-06-21 20:19:33.610 - Main Thread -> Initializing WatchdogComponent 2025-06-21 20:19:33.611 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-06-21 20:19:33.647 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-06-21 20:19:33.654 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: true ContactInformation: "nateroderick@gmail.com" 2025-06-21 20:19:33.659 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-06-21 20:19:33.679 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-06-09T03:16:34.1246102Z"},{"$Key": {"Name": "Concordia Research Facility 5"},"$Value": "2025-06-09T03:19:55.9802935Z"},{"$Key": {"Name": "Concordia Research Facility 6"},"$Value": "2025-06-12T00:43:16.5956150Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-06-12T00:45:18.0576873Z"},{"$Key": {"Name": "Empty World 1"},"$Value": "2025-06-15T11:39:03.1435493Z"}] LatestGame: {"Name": "Empty World 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-06-21 20:19:33.687 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "MetersPerSecond" HideCrosshairWithUI: false 2025-06-21 20:19:33.716 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.2217305 SerializedShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" 2025-06-21 20:19:33.717 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-06-21 20:19:33.718 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-06-21 20:19:33.729 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\Steam\steamapps\common\SpaceEngineers2\GameData' in 'D:\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-06-21 20:19:33.806 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-06-21 20:19:34.735 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 990 PRO 4TB : Type: SSD : Format: NTFS 2025-06-21 20:19:34.736 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-06-21 20:19:34.793 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 990 PRO 4TB : Type: SSD : Format: NTFS 2025-06-21 20:19:34.940 - Main Thread -> Info: Started loading definition set Engine 2025-06-21 20:19:35.608 - Main Thread -> Info: Finished loading definition set Engine 2025-06-21 20:19:35.608 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-06-21 20:19:35.608 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-06-21 20:19:35.610 - Main Thread -> Initializing LocalizationEngineComponent 2025-06-21 20:19:36.205 - Main Thread -> STEAM_API: Steam Active Status: True 2025-06-21 20:19:36.206 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-06-21 20:19:36.206 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-06-21 20:19:36.241 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-06-21 20:19:36.241 - Main Thread -> Initializing MusicEngineComponent 2025-06-21 20:19:36.242 - Main Thread -> Initializing WinPlatformEngineComponent 2025-06-21 20:19:36.242 - Main Thread -> Initializing WinRenderEngineComponent 2025-06-21 20:19:36.578 - Main Thread -> Initializing WinMemoryEngineComponent 2025-06-21 20:19:36.578 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-06-21 20:19:36.580 - Main Thread -> Adjusting Main Memory Streaming Budget to 2,091,346,176 bytes. 2025-06-21 20:19:36.580 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-06-21 20:19:36.587 - Main Thread -> Initializing WinWindowsEngineComponent 2025-06-21 20:19:36.587 - Main Thread -> Initializing AudioEngineComponent 2025-06-21 20:19:36.587 - Main Thread -> Initializing WinSystemEngineComponent 2025-06-21 20:19:36.589 - Main Thread -> Initializing AnalyticsEventGameMetadataProviderComponent 2025-06-21 20:19:36.589 - Main Thread -> Initializing AnalyticsManagerComponent 2025-06-21 20:19:36.603 - Main Thread -> Initializing ElasticAnalyticsReporterComponent 2025-06-21 20:19:36.636 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-06-21 20:19:36.758 - Main Thread -> Initializing VoxelsEngineComponent 2025-06-21 20:19:36.794 - Main Thread -> Initializing Render12EngineComponent 2025-06-21 20:19:36.794 - Main Thread -> LOADING_BEGIN|Render 2025-06-21 20:19:36.794 - Main Thread -> LOADING_BEGIN|Render_Init 2025-06-21 20:19:39.672 - Main Thread -> RenderOptionsPart2.Preset = High 2025-06-21 20:19:39.675 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-06-21 20:19:39.720 - Main Thread -> Sorting jobs for scene of 123 jobs with seed '0' 2025-06-21 20:19:39.765 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-06-21 20:19:39.766 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-06-21 20:19:39.766 - Main Thread -> Initializing RenderDebugObjectManager 2025-06-21 20:19:39.769 - Main Thread -> Initializing RenderContracts 2025-06-21 20:19:39.772 - Main Thread -> Initializing MaterialSettings 2025-06-21 20:19:39.772 - Main Thread -> Initializing RenderSettingsManipulator 2025-06-21 20:19:39.772 - Main Thread -> Initializing RenderFrameStatistics 2025-06-21 20:19:39.772 - Main Thread -> Branching #1 2025-06-21 20:19:39.772 - Main Thread -> Creating Window 2025-06-21 20:19:39.772 - Main Thread -> Initializing RenderOutputManager 2025-06-21 20:19:39.773 - Render thread -> LOADING_BEGIN|Render_Window 2025-06-21 20:19:39.774 - Main Thread -> LOADING_TIME|Render_Init|2128.9213 2025-06-21 20:19:39.774 - Main Thread -> LOADING_TIME_FULL|Render_Init|2979.1017 2025-06-21 20:19:39.774 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-06-21 20:19:39.775 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-06-21 20:19:39.776 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-06-21 20:19:39.791 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-06-21 20:19:39.843 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-06-21 20:19:40.410 - Main Thread -> Initializing WinInputEngineComponent 2025-06-21 20:19:40.447 - Main Thread -> Initializing InputEngineComponent 2025-06-21 20:19:40.450 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-06-21 20:19:40.450 - Main Thread -> Initializing UIEngineComponent 2025-06-21 20:19:40.451 - Main Thread -> Initialize UI 2025-06-21 20:19:40.452 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-06-21 20:19:40.452 - Main Thread -> Initializing DebugMenuEngineComponent 2025-06-21 20:19:40.452 - Main Thread -> Initialize Stats 2025-06-21 20:19:40.453 - Main Thread -> Initialize DebugMenu 2025-06-21 20:19:40.460 - Main Thread -> [Crash Handler] : [User Contact] : nateroderick@gmail.com 2025-06-21 20:19:40.505 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-06-21 20:19:40.505 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-06-21 20:19:40.516 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium Shadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-06-21 20:19:40.737 - Main Thread -> Info: Started loading definition set Core 2025-06-21 20:19:41.291 - Render thread -> LOADING_TIME|Render_SystemCoreInit|785.5515 2025-06-21 20:19:41.943 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-06-21 20:19:41.966 - Render thread -> LOADING_TIME|Render_CreateDevice|1501.2475 2025-06-21 20:19:41.966 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2174.7437 2025-06-21 20:19:41.966 - Render thread -> Client frequency set to: 60.00024Hz 2025-06-21 20:19:41.966 - Render thread -> Render loop frequency capped to: 200Hz 2025-06-21 20:19:41.967 - Render thread -> LOADING_TIME|Render_Window|18.13000000000011 2025-06-21 20:19:41.967 - Render thread -> LOADING_TIME_FULL|Render_Window|2193.7138 2025-06-21 20:19:42.839 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-06-21 20:19:42.920 - Render thread -> LOADING_TIME|Render_FirstFrame|81.325 2025-06-21 20:19:42.920 - Render thread -> LOADING_TIME|Render|4602.4256000000005 2025-06-21 20:19:42.920 - Render thread -> LOADING_TIME_FULL|Render|6126.1022 2025-06-21 20:19:42.939 - Main Thread -> 27 Layers added to the GameInputProcessorComponent 2025-06-21 20:19:42.940 - Main Thread -> 207 Mapping added to the GameInputProcessorComponent 2025-06-21 20:19:42.940 - Main Thread -> 6 Alias added to the GameInputProcessorComponent 2025-06-21 20:19:42.966 - Main Thread -> [Audio]: Loading Audio Configuration 2025-06-21 20:19:43.095 - Main Thread -> [Audio]: Loading master bank. 2025-06-21 20:19:43.113 - Main Thread -> [Audio]: Loading bank ff30ac81-53df-4b27-a4af-e3361beb4bcf. 2025-06-21 20:19:43.162 - Main Thread -> [Audio]: Loading bank b5fbb3fd-b032-41c8-921a-4c45d8706e6c. 2025-06-21 20:19:43.213 - Main Thread -> [Audio]: Loading bank 0a16f84a-d886-4a92-9b5a-036eafe10c73. 2025-06-21 20:19:43.234 - Main Thread -> [Audio]: Loading bank ac085388-8a4c-42db-a7b1-b865c7b6fb93. 2025-06-21 20:19:43.263 - Main Thread -> [Audio]: Reloading paths. 2025-06-21 20:19:43.286 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium Shadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-06-21 20:19:43.286 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium Shadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-06-21 20:19:43.286 - Main Thread -> Info: Finished loading definition set Core 2025-06-21 20:19:43.663 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-06-21 20:19:43.664 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-06-21 20:19:43.958 - Main Thread -> LOADING_TIME|Application|13507.5807 2025-06-21 20:19:43.958 - Main Thread -> LOADING_TIME_FULL|Application|19146.3963 2025-06-21 20:19:43.958 - Main Thread -> LOADING_TIME|Main|13521.875699999999 2025-06-21 20:19:43.958 - Main Thread -> LOADING_TIME_FULL|Main|19160.6913 2025-06-21 20:19:45.145 - VRageWorker 12 -> Info: Started loading definition set World 2025-06-21 20:19:47.162 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\MainMenuData\UI\Terminal\Scanlines.png' 2025-06-21 20:19:47.164 - VRageWorker 13 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\Screens\MainMenu\Loading1.png' 2025-06-21 20:19:47.164 - VRageWorker 1 -> Exception occurred: System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Keen.VRage.Library.Memory.HeapAllocator.InternalAllocator.Allocate(UIntPtr size) at Keen.VRage.Library.Memory.HeapAllocator.Allocate(UIntPtr size, String debugName) at Keen.VRage.Library.Memory.Buffer`1.AllocateBuffer(Int32& desiredCapacity, Allocator allocator) at Keen.VRage.Library.Memory.Buffer`1..ctor(Int32 initialCapacity, Int32 initialCount, Allocator allocator, String debugName) at Keen.VRage.Render12.Resources.Textures.DDSBodyLoader.LoadDDSBodyAsync(FileHandle file, DXGIImageHeader imageHeader, Int32 mipOffset) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-06-21 20:19:47.164 - VRageWorker 13 -> Exception occurred: System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Keen.VRage.Library.Memory.HeapAllocator.InternalAllocator.Allocate(UIntPtr size) at Keen.VRage.Library.Memory.HeapAllocator.Allocate(UIntPtr size, String debugName) at Keen.VRage.Library.Memory.Buffer`1.AllocateBuffer(Int32& desiredCapacity, Allocator allocator) at Keen.VRage.Library.Memory.Buffer`1..ctor(Int32 initialCapacity, Int32 initialCount, Allocator allocator, String debugName) at Keen.VRage.Render12.Resources.Textures.DDSBodyLoader.LoadDDSBodyAsync(FileHandle file, DXGIImageHeader imageHeader, Int32 mipOffset) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-06-21 20:19:50.203 - Monitor Worker -> [Watchdog]: The application froze with freeze type RenderThreadFreeze. Capturing dump. 2025-06-21 20:19:57.218 - VRageWorker 1 -> VideoMemoryInfo report: Budget: 7,529,824,256.00 Bytes CurrentUsage: 723,333,120.00 Bytes AvailableForReservation: 3,899,129,856.00 Bytes CurrentReservation: 0.00 Bytes 2025-06-21 20:19:57.218 - VRageWorker 9 -> VideoMemoryInfo report: Budget: 7,529,824,256.00 Bytes CurrentUsage: 723,333,120.00 Bytes AvailableForReservation: 3,899,129,856.00 Bytes CurrentReservation: 0.00 Bytes 2025-06-21 20:20:01.588 - VRageWorker 5 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\UI\Screens\MainMenu\Loading2.png' 2025-06-21 20:20:01.588 - VRageWorker 5 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Not enough memory resources are available to complete this operation. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-06-21 20:20:05.413 - Main Thread -> [Crash Handler] : Process ran out of memory. Attempting to write exception report. 2025-06-21 20:20:05.413 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashOOM 2025-06-21 20:20:05.413 - Main Thread -> [Crash Handler] : A fatal exception was caught by the crash handler. Preparing the crash report. 2025-06-21 20:20:07.415 - Main Thread -> Exception occurred: System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at Avalonia.Animation.TransitionBase.Avalonia.Animation.ITransition.Apply(Animatable control, IClock clock, Object oldValue, Object newValue) at Avalonia.Animation.Animatable.OnPropertyChangedCore(AvaloniaPropertyChangedEventArgs change) at Avalonia.AvaloniaObject.RaisePropertyChanged[T](AvaloniaProperty`1 property, Optional`1 oldValue, BindingValue`1 newValue, BindingPriority priority, Boolean isEffectiveValue) at Avalonia.PropertyStore.EffectiveValue`1.SetAndRaiseCore(ValueStore owner, StyledProperty`1 property, T value, BindingPriority priority, Boolean isOverriddenCurrentValue, Boolean isCoercedDefaultValue) at Avalonia.PropertyStore.EffectiveValue`1.SetAndRaise(ValueStore owner, IValueEntry value, BindingPriority priority) at Avalonia.PropertyStore.ValueStore.ReevaluateEffectiveValue(AvaloniaProperty property, EffectiveValue current, IValueEntry changedValueEntry, Boolean ignoreLocalValue) at Avalonia.PropertyStore.ValueStore.OnFrameActivationChanged(ValueFrame frame) at Avalonia.Styling.StyleInstance.Avalonia.Styling.Activators.IStyleActivatorSink.OnNext(Boolean value) at Avalonia.Styling.Activators.StyleActivatorBase.ReevaluateIsActive() at Avalonia.Styling.Activators.StyleClassActivator.Avalonia.Controls.IClassesChangedListener.Changed() at Avalonia.Controls.Classes.NotifyChanged() at Avalonia.Controls.Classes.Avalonia.Controls.IPseudoClasses.Add(String name) at Avalonia.Controls.PseudolassesExtensions.Set(IPseudoClasses classes, String name, Boolean value) at Avalonia.Controls.Button.UpdatePseudoClasses() at Avalonia.Controls.Button.OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) at Avalonia.AvaloniaObject.OnPropertyChangedCore(AvaloniaPropertyChangedEventArgs change) at Avalonia.Animation.Animatable.OnPropertyChangedCore(AvaloniaPropertyChangedEventArgs change) at Avalonia.AvaloniaObject.RaisePropertyChanged[T](AvaloniaProperty`1 property, Optional`1 oldValue, BindingValue`1 newValue, BindingPriority priority, Boolean isEffectiveValue) at Avalonia.AvaloniaObject.SetAndRaise[T](DirectPropertyBase`1 property, T& field, T value) at Avalonia.Controls.Button.set_IsPressed(Boolean value) at Avalonia.Controls.Button.OnPointerPressed(PointerPressedEventArgs e) at Avalonia.Input.InputElement.<>c.<.cctor>b__32_8(InputElement x, PointerPressedEventArgs e) at Avalonia.Interactivity.RoutedEvent`1.<>c__DisplayClass1_0`1.g__Adapter|0(Object sender, RoutedEventArgs e) at Avalonia.Interactivity.RoutedEvent.<>c__DisplayClass23_0.b__0(ValueTuple`2 args) at Avalonia.Reactive.AnonymousObserver`1.OnNext(T value) at Avalonia.Reactive.LightweightObservableBase`1.PublishNext(T value) at Avalonia.Reactive.LightweightSubject`1.OnNext(T value) at Avalonia.Interactivity.RoutedEvent.InvokeRaised(Object sender, RoutedEventArgs e) at Avalonia.Interactivity.EventRoute.RaiseEventImpl(RoutedEventArgs e) at Avalonia.Interactivity.EventRoute.RaiseEvent(Interactive source, RoutedEventArgs e) at Avalonia.Interactivity.Interactive.RaiseEvent(RoutedEventArgs e) at Avalonia.Input.MouseDevice.MouseDown(IMouseDevice device, UInt64 timestamp, IInputElement root, Point p, PointerPointProperties properties, KeyModifiers inputModifiers, IInputElement hitTest) at Avalonia.Input.MouseDevice.ProcessRawEvent(RawPointerEventArgs e) at Avalonia.Input.MouseDevice.ProcessRawEvent(RawInputEventArgs e) at Avalonia.Input.InputManager.ProcessInput(RawInputEventArgs e) at Avalonia.Controls.TopLevel.HandleInput(RawInputEventArgs e) at Keen.VRage.UI.AvaloniaInterface.Input.MouseDevice.ProcessEvent(RawPointerEventArgs e) at Keen.VRage.UI.AvaloniaInterface.Input.MouseDevice.OnButtonPressed(MouseButton button, ControlActivation activation) at Keen.VRage.UI.AvaloniaInterface.Input.MouseDevice.<>c__DisplayClass10_0.b__3(Boolean _, ControlActivation activation) at Keen.VRage.Input.InputControl`1.Activate(Delegate delegate, ControlActivation activation) at Keen.VRage.Input.InputContext.Dispatch(InputActionDefinition action, InputControl control, ControlActivation activation) at Keen.VRage.Input.GameInputProcessorComponent.DispatchActions(List`1 changedControls) at Keen.VRage.Input.ActionInputProcessorBaseComponent.Update(HashSet`1 changedDevices, IEnumerable`1 activeDevices) at Keen.VRage.Input.InputDeviceManager.ProcessInput(IInputProcessor inputProcessor) at Keen.VRage.Input.GameInputProcessorComponent.ProcessInput() at Keen.VRage.Input.GameInputProcessorComponent.ProcessInput_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-06-21 20:20:08.420 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-06-21 20:20:08.420 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2025-06-21 20:20:22.620 - Main Thread -> LOCALIZATION WARNING: Could not find key We apologize for inconvenience. See the log for details. in the culture set en-US. Evaluating to string id. 2025-06-21 20:20:22.620 - Main Thread -> LOCALIZATION WARNING: Could not find key Application has crashed! in the culture set en-US. Evaluating to string id. 2025-06-21 20:20:22.634 - VRageWorker 4 -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Definitions.DefinitionLoaderBase+DefinitionLoaderDesignTimeLocator.LocateObjectBuilderAsync(System.Guid) has thrown an exception. 2025-06-21 20:20:22.635 - VRageWorker 4 -> Info: Unawaited exception: System.TypeInitializationException: The type initializer for 'TypeInfoHolder' threw an exception. ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at Keen.VRage.Voxels.Storage.Planet.PlanetBiomeDefinitionObjectBuilder.TypeInfoHolder.OresPerCubicKilometerAccessor() at Keen.VRage.Voxels.Storage.Planet.PlanetBiomeDefinitionObjectBuilder.TypeInfoHolder..cctor() --- End of inner exception stack trace --- at Keen.VRage.Voxels.Storage.Planet.PlanetBiomeDefinitionObjectBuilder.GetTypeInfo() at Keen.VRage.Library.Definitions.DefinitionLoaderBase.ValidateDefinitionAsync(DefinitionObjectBuilder builder, ValidationListenerBase listener) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Definitions.DefinitionLoader.ProcessDefinitionAsync(DefinitionObjectBuilder builder, DefinitionLoadingData data) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ContinuationModificationToken.GetResult() at Keen.VRage.Library.Definitions.DefinitionLoader.InitDefinitionAsync(Guid id) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Definitions.DefinitionLoader.DefinitionLoadingTask.Activate() --- End of stack trace from previous location --- at Keen.VRage.Library.Definitions.DefinitionLoader.DefinitionLoadingTask.HandleResult(Int64 resultState) at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Definitions.DefinitionLoaderBase.DefinitionLoaderDesignTimeLocator.LocateObjectBuilderAsyncInternal[TDefinition,TObjectBuilder](Guid id) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Definitions.DefinitionLoaderBase.DefinitionLoaderDesignTimeLocator.LocateObjectBuilderAsync[TDefinition,TObjectBuilder](Guid id) 2025-06-21 20:20:22.637 - VRageWorker 4 -> Error: During definition validation of definition "Keen.VRage.Voxels.Storage.Planet.BiomeMapDefinitionObjectBuilder:eedd617f-27ee-4ac3-b70b-fed84c3d1f1a Vanilla\Environment\Planets\EarthLike\Biomes\EarthLike_Biomes.def". Member $Root: Unhandled exception thrown: The type initializer for 'TypeInfoHolder' threw an exception. 2025-06-21 20:20:22.637 - VRageWorker 0 -> Error: During definition validation of definition "Keen.VRage.Voxels.Storage.Planet.BiomeMapDefinitionObjectBuilder:0e3f5c51-07ba-4e2e-821a-6e16f6d61bdf Vanilla\Environment\Planets\EarthLike\Biomes\EarthLike_EarthLike_Biomes.def". Member $Root: Unhandled exception thrown: The type initializer for 'TypeInfoHolder' threw an exception. 2025-06-21 20:20:22.938 - VRageWorker 2 -> Error: During definition validation of definition "Keen.VRage.Voxels.Storage.Planet.BiomeMapDefinitionObjectBuilder:c8e10a5b-9b75-494f-95c9-ba40e1bc7adc Vanilla\Environment\Planets\Kemik\Biomes\Kemik_Biomes.def". Member $Root: Unhandled exception thrown: The type initializer for 'TypeInfoHolder' threw an exception. 2025-06-21 20:20:23.040 - VRageWorker 11 -> Error: During definition validation of definition "Keen.VRage.Voxels.Storage.Planet.BiomeMapDefinitionObjectBuilder:38396c73-900e-4515-b7b3-c0378a83afeb Vanilla\Environment\Planets\MarsLike\Biomes\MarsLike_Biomes.def". Member $Root: Unhandled exception thrown: The type initializer for 'TypeInfoHolder' threw an exception. 2025-06-21 20:20:23.584 - VRageWorker 2 -> Error: During definition validation of definition "Keen.VRage.Voxels.Storage.Planet.BiomeMapDefinitionObjectBuilder:f00aeb8e-4462-49c6-b087-0cf796d4fe33 Vanilla\Environment\Planets\Testerran\Biomes\Testerran_Biomes.def". Member $Root: Unhandled exception thrown: The type initializer for 'TypeInfoHolder' threw an exception. 2025-06-21 20:20:23.628 - VRageWorker 0 -> Error: During definition validation of definition "Keen.VRage.Voxels.Storage.Planet.BiomeMapDefinitionObjectBuilder:9fbc0ea8-02d9-467e-b0b2-87e93a1eb41e Vanilla\Environment\Planets\Verdure\Biomes\Verdure_Biomes.def". Member $Root: Unhandled exception thrown: The type initializer for 'TypeInfoHolder' threw an exception. 2025-06-21 20:20:23.939 - VRageWorker 1 -> Error: During definition validation of definition "Keen.VRage.Voxels.Storage.Planet.BiomeMapDefinitionObjectBuilder:f24656cb-3de8-4bdb-8ede-689cf331e4a0 Vanilla\Environment\Planets\WaterPlanet\Biomes\WaterPlanet_Biomes.def". Member $Root: Unhandled exception thrown: The type initializer for 'TypeInfoHolder' threw an exception. 2025-06-21 20:20:35.528 - Main Thread -> [CrashHandler]: Starting crash report sender... 2025-06-21 20:20:35.529 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Application has crashed! in the culture set en-US. Evaluating to string id. 2025-06-21 20:20:35.529 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key We apologize for inconvenience. See the log for details. in the culture set en-US. Evaluating to string id. 2025-06-21 20:20:35.529 - Main Thread -> WriteLine Closed