2025-05-10 15:47:01.257 - Main Thread -> Timezone (local - UTC): 1h 2025-05-10 15:47:01.262 - Main Thread -> App Version: 1.2.200.4739 2025-05-10 15:47:01.270 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 10/05/2025 15:47:01 2025-05-10 15:47:02.217 - Main Thread -> Running application with arguments: 2025-05-10 15:47:02.217 - Main Thread -> Runtime Framework: .NET 8.0.15 2025-05-10 15:47:02.388 - Main Thread -> Environment.ProcessorCount: 16 2025-05-10 15:47:02.388 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26100 2025-05-10 15:47:02.388 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2025-05-10 15:47:02.388 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-05-10 15:47:02.427 - Main Thread -> CPU: AMD Ryzen 7 5800X3D 8-Core Processor, 16/8 Logical/Physical Cores, 3401MHz Nominal Maximum Frequency 2025-05-10 15:47:02.428 - Main Thread -> IntPtr.Size: 8 2025-05-10 15:47:02.428 - Main Thread -> Default Culture: en-GB 2025-05-10 15:47:02.428 - Main Thread -> Default UI Culture: en-GB 2025-05-10 15:47:02.428 - Main Thread -> LogEnvironmentInformation - START 2025-05-10 15:47:02.435 - Main Thread -> Win32_ComputerSystem.Manufacturer: System manufacturer 2025-05-10 15:47:02.435 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2025-05-10 15:47:02.441 - Main Thread -> Virtualized: False 2025-05-10 15:47:02.444 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 5800X3D 8-Core Processor 2025-05-10 15:47:02.445 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,623,532,032 bytes 2025-05-10 15:47:02.445 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-05-10 15:47:02.445 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 53,152,034,816 bytes 2025-05-10 15:47:02.445 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,255,544,299,520 bytes 2025-05-10 15:47:02.449 - Main Thread -> Drive C: | Capacity: 1,999,653,302,272 bytes | Free space: 23,743,643,648 bytes 2025-05-10 15:47:02.450 - Main Thread -> Drive D: | Capacity: 240,055,742,464 bytes | Free space: 26,047,488,000 bytes 2025-05-10 15:47:02.450 - Main Thread -> Drive G: | Capacity: 999,686,144,000 bytes | Free space: 141,263,343,616 bytes 2025-05-10 15:47:02.450 - Main Thread -> Drive H: | Capacity: 4,000,797,868,032 bytes | Free space: 1,546,486,587,392 bytes 2025-05-10 15:47:02.450 - Main Thread -> Drive I: | Capacity: 2,000,397,791,232 bytes | Free space: 1,800,186,630,144 bytes 2025-05-10 15:47:02.451 - Main Thread -> LogEnvironmentInformation - END 2025-05-10 15:47:02.536 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "1.2.200.4739","System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "1.2.200.4739","System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"SpawnPillars": true,"DumpJobs": false,"SaveValidationEnabled": false}} {"$Bundles": {"Game2": "1.2.200.4739","System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "1.2.200.4739","System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "1.2.200.4739","System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Library.Suggestions.TestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TotalCoreConfigs": 23}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4739"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} 2025-05-10 15:47:02.540 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-05-10 15:47:02.635 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-05-10 15:47:02.642 - Main Thread -> Sorting jobs for scene of 27 jobs with seed '0' 2025-05-10 15:47:02.664 - Main Thread -> Initializing Engine... 2025-05-10 15:47:02.713 - Main Thread -> Initializing LibraryEngineComponent 2025-05-10 15:47:02.714 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-05-10 15:47:02.714 - Main Thread -> Workers configured. 2025-05-10 15:47:02.715 - Main Thread -> [Crash Handler] : Logging runtime paths data 2025-05-10 15:47:02.715 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-05-10 15:47:02.715 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-05-10 15:47:02.715 - Main Thread -> App Data Path: C:\Users\chris\AppData\Roaming\SpaceEngineers2 2025-05-10 15:47:02.715 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-05-10 15:47:03.392 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: WD Blue SN570 2TB : Type: SSD : Format: NTFS 2025-05-10 15:47:03.471 - Main Thread -> [Crash Handler]: For AppData found drive type: WD Blue SN570 2TB : Type: SSD : Format: NTFS 2025-05-10 15:47:03.475 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-05-10 15:47:03.475 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\chris\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-05-10 15:47:03.497 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-05-10 15:47:03.498 - Main Thread -> Initializing WatchdogComponent 2025-05-10 15:47:03.500 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-05-10 15:47:03.511 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-05-10 15:47:03.513 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-05-10 15:47:03.521 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-05-10 15:47:03.680 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-05-10 15:47:05.234 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: WD Blue SN570 2TB : Type: SSD : Format: NTFS 2025-05-10 15:47:05.234 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-05-10 15:47:05.331 - Main Thread -> [Crash Handler]: For Project Engine found drive type: WD Blue SN570 2TB : Type: SSD : Format: NTFS 2025-05-10 15:47:05.403 - Main Thread -> Info: Started loading definition set Engine 2025-05-10 15:47:05.681 - Main Thread -> Info: Finished loading definition set Engine 2025-05-10 15:47:05.681 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-05-10 15:47:05.681 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-05-10 15:47:05.684 - Main Thread -> Initializing LocalizationEngineComponent 2025-05-10 15:47:05.803 - Main Thread -> STEAM_API: Steam Active Status: True 2025-05-10 15:47:05.804 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-05-10 15:47:05.804 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-05-10 15:47:05.833 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-05-10 15:47:05.833 - Main Thread -> Initializing MusicEngineComponent 2025-05-10 15:47:05.835 - Main Thread -> Initializing WinPlatformEngineComponent 2025-05-10 15:47:05.835 - Main Thread -> Initializing WinRenderEngineComponent 2025-05-10 15:47:05.839 - Main Thread -> Initializing WinMemoryEngineComponent 2025-05-10 15:47:05.839 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-05-10 15:47:05.841 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,362,712,576 bytes. 2025-05-10 15:47:05.842 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-05-10 15:47:05.852 - Main Thread -> Initializing WinWindowsEngineComponent 2025-05-10 15:47:05.852 - Main Thread -> Initializing AudioEngineComponent 2025-05-10 15:47:05.852 - Main Thread -> Initializing WinSystemEngineComponent 2025-05-10 15:47:05.855 - Main Thread -> Initializing AnalyticsEventGameMetadataProviderComponent 2025-05-10 15:47:05.855 - Main Thread -> Initializing AnalyticsManagerComponent 2025-05-10 15:47:05.863 - Main Thread -> Initializing ElasticAnalyticsReporterComponent 2025-05-10 15:47:05.871 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-05-10 15:47:05.943 - Main Thread -> Initializing VoxelsEngineComponent 2025-05-10 15:47:05.949 - Main Thread -> Initializing Render12EngineComponent 2025-05-10 15:47:05.949 - Main Thread -> LOADING_BEGIN|Render 2025-05-10 15:47:05.949 - Main Thread -> LOADING_BEGIN|Render_Init 2025-05-10 15:47:06.206 - Main Thread -> Info: Preset auto-detection is done and it is set 'High' 2025-05-10 15:47:06.207 - Main Thread -> RenderOptionsPart2.Preset = High 2025-05-10 15:47:06.237 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-05-10 15:47:06.300 - Main Thread -> Sorting jobs for scene of 123 jobs with seed '0' 2025-05-10 15:47:06.314 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-05-10 15:47:06.315 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-05-10 15:47:06.315 - Main Thread -> Initializing RenderDebugObjectManager 2025-05-10 15:47:06.320 - Main Thread -> Initializing RenderContracts 2025-05-10 15:47:06.326 - Main Thread -> Initializing MaterialSettings 2025-05-10 15:47:06.326 - Main Thread -> Initializing RenderSettingsManipulator 2025-05-10 15:47:06.326 - Main Thread -> Initializing RenderFrameStatistics 2025-05-10 15:47:06.327 - Main Thread -> Branching #1 2025-05-10 15:47:06.327 - Main Thread -> Creating Window 2025-05-10 15:47:06.327 - Main Thread -> Initializing RenderOutputManager 2025-05-10 15:47:06.327 - Render thread -> LOADING_BEGIN|Render_Window 2025-05-10 15:47:06.329 - Main Thread -> LOADING_TIME|Render_Init|159.22010000000003 2025-05-10 15:47:06.329 - Main Thread -> LOADING_TIME_FULL|Render_Init|379.3242 2025-05-10 15:47:06.329 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-05-10 15:47:06.331 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-05-10 15:47:06.332 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-05-10 15:47:06.335 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-05-10 15:47:06.340 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-05-10 15:47:06.356 - Main Thread -> Initializing WinInputEngineComponent 2025-05-10 15:47:06.396 - Main Thread -> DirectInput initialization error: SharpDX.SharpDXException: HRESULT: [0x80004001], Module: [General], ApiCode: [E_NOTIMPL/Not implemented], Message: Not implemented at SharpDX.Result.CheckError() at SharpDX.DirectInput.DInput.DirectInput8Create(IntPtr hinst, Int32 dwVersion, Guid riidltf, IntPtr& vOutOut, ComObject unkOuterRef) at SharpDX.DirectInput.DirectInput..ctor() at Keen.VRage.Platform.Windows.EngineComponents.WinInputEngineComponent.Init(InputObjectBuilder ob) 2025-05-10 15:47:06.421 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-05-10 15:47:06.421 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-05-10 15:47:07.370 - Render thread -> LOADING_TIME|Render_SystemCoreInit|948.9805 2025-05-10 15:47:07.557 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-05-10 15:47:07.581 - Render thread -> LOADING_TIME|Render_CreateDevice|1047.3667 2025-05-10 15:47:07.581 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1245.7836 2025-05-10 15:47:07.582 - Render thread -> Client frequency set to: 59.997Hz 2025-05-10 15:47:07.582 - Render thread -> Render loop frequency capped to: 200Hz 2025-05-10 15:47:07.583 - Render thread -> [Crash Handler] : [Process Tag Added] : GPUNotSupported 2025-05-10 15:47:07.591 - Render thread -> [Crash Handler] : A fatal exception was caught by the crash handler. Preparing the crash report. 2025-05-10 15:47:07.593 - VRageWorker 5 -> Assertion Failure: Tried using disposed continuation queue with: LazyJobSnapshotHandler.InitializeAsync(TSettings) Warning: the completion was discarded without running it. at C:\BuildAgent\work\62f70c59b3d75c5d\KeenSWH\Stable_VS1.2\VRage\Sources\Library\VRage.Library\Threading\ContinuationQueue.cs:365 il offset: 28 at Keen.VRage.Library.Threading.ContinuationQueue.HandleDisposedQueue(Object queue, ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.Enqueue(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueueContinuation.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.SetCompleted() at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.SetResult(TResult result) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.SetResult(T result) at Keen.VRage.Render12.Utils.LazyJobSnapshotHandler`2.CreateSnapshotAsync(TSettings settings) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.TaskBuilder.g__InvokeCompletion|7_0(ICompletion completion) at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) at Keen.VRage.Library.Threading.ParallelWorkHandle.DoWork() at Keen.VRage.Library.Threading.ThreadPoolWorker.WorkLoop() 2025-05-10 15:47:07.593 - VRageWorker 10 -> Assertion Failure: Tried using disposed continuation queue with: LazyJobSnapshotHandler.InitializeAsync(TSettings) Warning: the completion was discarded without running it. at C:\BuildAgent\work\62f70c59b3d75c5d\KeenSWH\Stable_VS1.2\VRage\Sources\Library\VRage.Library\Threading\ContinuationQueue.cs:365 il offset: 28 at Keen.VRage.Library.Threading.ContinuationQueue.HandleDisposedQueue(Object queue, ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.Enqueue(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueueContinuation.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.SetCompleted() at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.SetResult(TResult result) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.SetResult(T result) at Keen.VRage.Render12.Utils.LazyJobSnapshotHandler`2.CreateSnapshotAsync(TSettings settings) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.TaskBuilder.g__InvokeCompletion|7_0(ICompletion completion) at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) at Keen.VRage.Library.Threading.ParallelWorkHandle.DoWork() at Keen.VRage.Library.Threading.ThreadPoolWorker.WorkLoop() 2025-05-10 15:47:07.593 - VRageWorker 11 -> Assertion Failure: Tried using disposed continuation queue with: LazyJobSnapshotHandler.InitializeAsync(TSettings) Warning: the completion was discarded without running it. at C:\BuildAgent\work\62f70c59b3d75c5d\KeenSWH\Stable_VS1.2\VRage\Sources\Library\VRage.Library\Threading\ContinuationQueue.cs:365 il offset: 28 at Keen.VRage.Library.Threading.ContinuationQueue.HandleDisposedQueue(Object queue, ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.Enqueue(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueueContinuation.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.SetCompleted() at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.SetResult(TResult result) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.SetResult(T result) at Keen.VRage.Render12.Utils.LazyJobSnapshotHandler`2.CreateSnapshotAsync(TSettings settings) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.TaskBuilder.g__InvokeCompletion|7_0(ICompletion completion) at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) at Keen.VRage.Library.Threading.ParallelWorkHandle.DoWork() at Keen.VRage.Library.Threading.ThreadPoolWorker.WorkLoop() 2025-05-10 15:47:07.593 - Render thread -> Exception occurred: Keen.VRage.Render.Data.RenderException: Unable to initialize DirectX12 renderer. Please apply windows updates and update to latest graphics drivers. ---> System.ObjectDisposedException: Cannot access a disposed object. Object name: 'Microsoft.Win32.SafeHandles.SafeWaitHandle'. at System.Runtime.InteropServices.SafeHandle.DangerousAddRef(Boolean& success) at Interop.Kernel32.SetEvent(SafeWaitHandle handle) at System.Threading.EventWaitHandle.Set() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) --- End of inner exception stack trace --- at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2025-05-10 15:47:07.593 - Render thread -> InnerException: 2025-05-10 15:47:07.593 - Render thread -> Exception occurred: System.ObjectDisposedException: Cannot access a disposed object. Object name: 'Microsoft.Win32.SafeHandles.SafeWaitHandle'. at System.Runtime.InteropServices.SafeHandle.DangerousAddRef(Boolean& success) at Interop.Kernel32.SetEvent(SafeWaitHandle handle) at System.Threading.EventWaitHandle.Set() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) 2025-05-10 15:47:08.577 - Render thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-05-10 15:47:08.577 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2025-05-10 15:47:08.595 - Render thread -> LOCALIZATION WARNING: Could not find key No supported GPU found in the culture set en-US. Evaluating to string id. 2025-05-10 15:47:26.401 - Main Thread -> Assertion Failure: Render Thread completion task did not finished in time; 'completionInTime' evaluated to false at C:\BuildAgent\work\62f70c59b3d75c5d\KeenSWH\Stable_VS1.2\VRage\Sources\Render\VRage.Render\EngineComponents\RenderEngineComponent.cs:331 il offset: 134 at Keen.VRage.Render.EngineComponents.RenderEngineComponent.Destroy() at Keen.VRage.DCS.Builders.EntityAllocator.DestroyEntity(Entity entity, Int32 componentsToDestroy) at Keen.VRage.DCS.Builders.EntityAllocator.g__UnrollInitFailure|10_2(EntityAllocator thiz, Exception initException, Int32 componentsToUnroll, <>c__DisplayClass10_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.GameApp..ctor(CoreSettings& settings, String[] args) at Keen.Game2.Program.Main(String[] args) 2025-05-10 15:47:27.401 - Main Thread -> Assertion Failure: Render Thread did not exited in time; 'joinInTime' evaluated to false at C:\BuildAgent\work\62f70c59b3d75c5d\KeenSWH\Stable_VS1.2\VRage\Sources\Render\VRage.Render\EngineComponents\RenderEngineComponent.cs:334 il offset: 177 at Keen.VRage.Render.EngineComponents.RenderEngineComponent.Destroy() at Keen.VRage.DCS.Builders.EntityAllocator.DestroyEntity(Entity entity, Int32 componentsToDestroy) at Keen.VRage.DCS.Builders.EntityAllocator.g__UnrollInitFailure|10_2(EntityAllocator thiz, Exception initException, Int32 componentsToUnroll, <>c__DisplayClass10_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.GameApp..ctor(CoreSettings& settings, String[] args) at Keen.Game2.Program.Main(String[] args)