2025-05-04 20:05:54.493 - Main Thread -> Timezone (local - UTC): -6h 2025-05-04 20:05:54.500 - Main Thread -> App Version: 1.2.200.4736 2025-05-04 20:05:54.514 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 5/4/2025 8:05:54 PM 2025-05-04 20:05:55.544 - Main Thread -> Running application with arguments: 2025-05-04 20:05:55.544 - Main Thread -> Runtime Framework: .NET 8.0.2 2025-05-04 20:05:55.924 - Main Thread -> Environment.ProcessorCount: 8 2025-05-04 20:05:55.924 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19043 2025-05-04 20:05:55.924 - Main Thread -> Environment.CommandLine: "Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2025-05-04 20:05:55.925 - Main Thread -> Environment.CurrentDirectory: Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-05-04 20:05:55.962 - Main Thread -> Cannot detect CPU via management interface, using fallback. Reason: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..ctor(String path) at System.Management.ManagementPath..cctor() --- End of inner exception stack trace --- at System.Management.ManagementPath.get_DefaultPath() at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementScope._Clone(ManagementScope scope) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at System.Management.ManagementObjectSearcher..ctor(String queryString) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetInfoCPU(UInt32& physicalCores, UInt32& logicalCores) 2025-05-04 20:05:55.965 - Main Thread -> CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz 2025-05-04 20:05:55.965 - Main Thread -> IntPtr.Size: 8 2025-05-04 20:05:55.965 - Main Thread -> Default Culture: en-US 2025-05-04 20:05:55.965 - Main Thread -> Default UI Culture: en-US 2025-05-04 20:05:55.967 - Main Thread -> LogEnvironmentInformation - START 2025-05-04 20:05:55.967 - Main Thread -> Error occured during enumerating environment information. Application is continuing. Exception: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..ctor(String path) at System.Management.ManagementPath..cctor() --- End of inner exception stack trace --- at System.Management.ManagementPath.get_DefaultPath() at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementScope._Clone(ManagementScope scope) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at System.Management.ManagementObjectSearcher..ctor(String queryString) at Keen.VRage.Platform.Windows.Sys.SystemLogHelper.LogEnvironmentInformation(Log log) 2025-05-04 20:05:55.967 - Main Thread -> LogEnvironmentInformation - END 2025-05-04 20:05:56.084 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "1.2.200.4736","System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "1.2.200.4736","System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"SpawnPillars": true,"DumpJobs": false,"SaveValidationEnabled": false}} {"$Bundles": {"Game2": "1.2.200.4736","System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "1.2.200.4736","System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "1.2.200.4736","System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Library.Suggestions.TestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TotalCoreConfigs": 23}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} 2025-05-04 20:05:56.090 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-05-04 20:05:56.250 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-05-04 20:05:56.262 - Main Thread -> Sorting jobs for scene of 27 jobs with seed '0' 2025-05-04 20:05:56.297 - Main Thread -> Initializing Engine... 2025-05-04 20:05:56.377 - Main Thread -> Initializing LibraryEngineComponent 2025-05-04 20:05:56.377 - Main Thread -> Configuring worker pool as: (workerCount: 6, highPriorityBias: 0, forceSynchronousExecution: False) 2025-05-04 20:05:56.377 - Main Thread -> Workers configured. 2025-05-04 20:05:56.379 - Main Thread -> [Crash Handler] : Logging runtime paths data 2025-05-04 20:05:56.379 - Main Thread -> Command line argument 0: Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-05-04 20:05:56.379 - Main Thread -> Working directory: Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-05-04 20:05:56.379 - Main Thread -> App Data Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers2 2025-05-04 20:05:56.379 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-05-04 20:05:56.384 - Main Thread -> Wine Version: 10.0 2025-05-04 20:05:56.384 - Main Thread -> Wine Build ID: wine-10.0 2025-05-04 20:05:56.384 - Main Thread -> [Crash Handler] : [Process Tag Added] : Wine 2025-05-04 20:05:56.389 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2025-05-04 20:05:56.391 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Unknown : Type: Unspecified : Format: Unknown 2025-05-04 20:05:56.391 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2025-05-04 20:05:56.391 - Main Thread -> [Crash Handler]: For AppData found drive type: Unknown : Type: Unspecified : Format: Unknown 2025-05-04 20:05:56.392 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-05-04 20:05:56.392 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\users\steamuser\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-05-04 20:05:56.425 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2025-05-04 20:05:56.440 - Main Thread -> [Crash Handler]: Freeze dump was detected. Marking sudden death as freeze. 2025-05-04 20:05:56.567 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-05-04 20:05:56.570 - Main Thread -> Initializing WatchdogComponent 2025-05-04 20:05:56.580 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-05-04 20:05:56.635 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-05-04 20:05:56.640 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: true ContactInformation: "Discord: Evanpie711" 2025-05-04 20:05:56.643 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-05-04 20:05:56.681 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-05-05T02:00:35.5824539Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-05-05T01:43:59.5137312Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-05-05T02:01:55.3653471Z"}] LatestGame: {"Name": "Concordia Research Facility 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-05-04 20:05:56.689 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "NVIDIA GeForce GTX 1050" FullScreen: true Resolution: {"X": 1280,"Y": 720} 2025-05-04 20:05:56.748 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedPreset2: "Low" SerializedAntiAliasing: "None" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedShadow: "Low" SerializedLighting: "Low" SerializedTerrain: "Low" SerializedTexture: "Low" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "Low" 2025-05-04 20:05:56.749 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-05-04 20:05:56.751 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-05-04 20:05:56.770 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-05-04 20:05:56.986 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-05-04 20:05:58.880 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2025-05-04 20:05:58.880 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Unknown : Type: Unspecified : Format: Unknown 2025-05-04 20:05:58.885 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-05-04 20:05:58.914 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2025-05-04 20:05:58.914 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Unknown : Type: Unspecified : Format: Unknown 2025-05-04 20:05:59.052 - Main Thread -> Info: Started loading definition set Engine 2025-05-04 20:06:03.512 - Main Thread -> Info: Finished loading definition set Engine 2025-05-04 20:06:03.513 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-05-04 20:06:03.513 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-05-04 20:06:03.519 - Main Thread -> Initializing LocalizationEngineComponent 2025-05-04 20:06:03.614 - Main Thread -> STEAM_API: Steam Active Status: True 2025-05-04 20:06:03.614 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-05-04 20:06:03.614 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-05-04 20:06:03.672 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-05-04 20:06:03.672 - Main Thread -> Initializing MusicEngineComponent 2025-05-04 20:06:03.675 - Main Thread -> Initializing WinPlatformEngineComponent 2025-05-04 20:06:03.675 - Main Thread -> Initializing WinRenderEngineComponent 2025-05-04 20:06:03.679 - Main Thread -> Initializing WinMemoryEngineComponent 2025-05-04 20:06:03.680 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-05-04 20:06:03.682 - Main Thread -> Adjusting Main Memory Streaming Budget to 2,118,002,944 bytes. 2025-05-04 20:06:03.684 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-05-04 20:06:03.703 - Main Thread -> Initializing WinWindowsEngineComponent 2025-05-04 20:06:03.704 - Main Thread -> Initializing AudioEngineComponent 2025-05-04 20:06:03.704 - Main Thread -> Initializing WinSystemEngineComponent 2025-05-04 20:06:03.707 - Main Thread -> Initializing AnalyticsEventGameMetadataProviderComponent 2025-05-04 20:06:03.707 - Main Thread -> Initializing AnalyticsManagerComponent 2025-05-04 20:06:03.711 - Main Thread -> Cannot detect CPU via management interface, using fallback. Reason: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..ctor(String path) at System.Management.ManagementScope..ctor(String path) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetPathDriveType(String path) --- End of inner exception stack trace --- at System.Management.ManagementPath.get_DefaultPath() at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementScope._Clone(ManagementScope scope) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at System.Management.ManagementObjectSearcher..ctor(String queryString) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetInfoCPU(UInt32& physicalCores, UInt32& logicalCores) 2025-05-04 20:06:03.718 - Main Thread -> Initializing ElasticAnalyticsReporterComponent 2025-05-04 20:06:03.735 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-05-04 20:06:03.788 - Main Thread -> Initializing VoxelsEngineComponent 2025-05-04 20:06:03.794 - Main Thread -> Initializing Render12EngineComponent 2025-05-04 20:06:03.795 - Main Thread -> LOADING_BEGIN|Render 2025-05-04 20:06:03.795 - Main Thread -> LOADING_BEGIN|Render_Init 2025-05-04 20:06:04.663 - Main Thread -> RenderOptionsPart2.Preset = Low 2025-05-04 20:06:04.673 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-05-04 20:06:04.785 - Main Thread -> Sorting jobs for scene of 123 jobs with seed '0' 2025-05-04 20:06:04.806 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-05-04 20:06:04.807 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-05-04 20:06:04.807 - Main Thread -> Initializing RenderDebugObjectManager 2025-05-04 20:06:04.815 - Main Thread -> Initializing RenderContracts 2025-05-04 20:06:04.821 - Main Thread -> Initializing MaterialSettings 2025-05-04 20:06:04.821 - Main Thread -> Initializing RenderSettingsManipulator 2025-05-04 20:06:04.822 - Main Thread -> Initializing RenderFrameStatistics 2025-05-04 20:06:04.822 - Main Thread -> Branching #1 2025-05-04 20:06:04.822 - Main Thread -> Creating Window 2025-05-04 20:06:04.823 - Main Thread -> Initializing RenderOutputManager 2025-05-04 20:06:04.824 - Render thread -> LOADING_BEGIN|Render_Window 2025-05-04 20:06:04.827 - Main Thread -> LOADING_TIME|Render_Init|402.89149999999995 2025-05-04 20:06:04.827 - Main Thread -> LOADING_TIME_FULL|Render_Init|1031.1087 2025-05-04 20:06:04.827 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-05-04 20:06:04.830 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-05-04 20:06:04.831 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-05-04 20:06:04.846 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-05-04 20:06:04.858 - Main Thread -> Initializing WinInputEngineComponent 2025-05-04 20:06:04.858 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-05-04 20:06:04.921 - Main Thread -> Initializing InputEngineComponent 2025-05-04 20:06:04.929 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-05-04 20:06:04.929 - Main Thread -> Initializing UIEngineComponent 2025-05-04 20:06:04.934 - Main Thread -> Initialize UI 2025-05-04 20:06:04.934 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-05-04 20:06:04.935 - Main Thread -> Initializing DebugMenuEngineComponent 2025-05-04 20:06:04.937 - Main Thread -> Initialize Stats 2025-05-04 20:06:04.939 - Main Thread -> Initialize DebugMenu 2025-05-04 20:06:04.957 - Main Thread -> [Crash Handler] : [User Contact] : Discord: Evanpie711 2025-05-04 20:06:05.044 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled Shadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-05-04 20:06:05.173 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-05-04 20:06:05.173 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-05-04 20:06:05.341 - Main Thread -> Info: Started loading definition set Core 2025-05-04 20:06:06.159 - Render thread -> LOADING_TIME|Render_SystemCoreInit|985.7469 2025-05-04 20:06:12.110 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-05-04 20:06:12.147 - Render thread -> LOADING_TIME|Render_CreateDevice|1309.6876000000002 2025-05-04 20:06:12.147 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|7288.3697 2025-05-04 20:06:12.147 - Render thread -> Client frequency set to: 60.00024Hz 2025-05-04 20:06:12.147 - Render thread -> Render loop frequency capped to: 200Hz 2025-05-04 20:06:12.148 - Render thread -> LOADING_TIME|Render_Window|33.908800000000156 2025-05-04 20:06:12.148 - Render thread -> LOADING_TIME_FULL|Render_Window|7323.8918 2025-05-04 20:06:12.176 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-05-04 20:06:12.435 - Render thread -> LOADING_TIME|Render_FirstFrame|258.657 2025-05-04 20:06:12.435 - Render thread -> LOADING_TIME|Render|2033.9828000000007 2025-05-04 20:06:12.435 - Render thread -> LOADING_TIME_FULL|Render|8640.8821 2025-05-04 20:06:21.926 - Main Thread -> 27 Layers added to the GameInputProcessorComponent 2025-05-04 20:06:21.928 - Main Thread -> 207 Mapping added to the GameInputProcessorComponent 2025-05-04 20:06:21.928 - Main Thread -> 6 Alias added to the GameInputProcessorComponent 2025-05-04 20:06:21.982 - Main Thread -> [Audio]: Loading Audio Configuration 2025-05-04 20:06:22.212 - Main Thread -> [Audio]: Loading master bank. 2025-05-04 20:06:22.261 - Main Thread -> [Audio]: Reloading paths. 2025-05-04 20:06:22.642 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled Shadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-05-04 20:06:22.642 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled Shadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-05-04 20:06:22.642 - Main Thread -> Info: Finished loading definition set Core 2025-05-04 20:06:23.855 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-05-04 20:06:23.861 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-05-04 20:06:24.269 - Main Thread -> LOADING_TIME|Application|29831.6368 2025-05-04 20:06:24.269 - Main Thread -> LOADING_TIME_FULL|Application|30933.977 2025-05-04 20:06:24.269 - Main Thread -> LOADING_TIME|Main|29871.907600000002 2025-05-04 20:06:24.269 - Main Thread -> LOADING_TIME_FULL|Main|30974.2478 2025-05-04 20:06:24.288 - Main Thread -> Cannot detect CPU frequency via management interface. System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..ctor(String path) at System.Management.ManagementScope..ctor(String path) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetPathDriveType(String path) --- End of inner exception stack trace --- at System.Management.ManagementPath.get_DefaultPath() at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementScope._Clone(ManagementScope scope) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at System.Management.ManagementObjectSearcher..ctor(String queryString) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetMaxClockSpeedCpu() 2025-05-04 20:06:24.295 - Main Thread -> [Crash Handler] : [Process Tag Added] : MinRequirementsNotMet 2025-05-04 20:06:27.087 - Main Thread -> ClearScreenPinningResources [DialogPresenterScreen[id:3]] 2025-05-04 20:06:27.681 - VRageWorker 4 -> Info: Started loading definition set World 2025-05-04 20:06:34.250 - Main Thread -> LOADING_BEGIN|Session 2025-05-04 20:06:34.251 - Main Thread -> ClearScreenPinningResources [NotificationsScreen[id:4]] 2025-05-04 20:06:34.260 - Main Thread -> ClearScreenPinningResources [MainMenuScreen[id:2]] 2025-05-04 20:06:34.260 - Main Thread -> ClearScreenPinningResources [MainMenuBackgroundScreen[id:1]] 2025-05-04 20:08:27.546 - VRageWorker 1 -> LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-05-04 20:08:27.551 - VRageWorker 2 -> LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-05-04 20:08:27.551 - VRageWorker 5 -> LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-05-04 20:08:27.647 - VRageWorker 5 -> LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-05-04 20:08:29.592 - Main Thread -> Info: Blocks occupancy and mount points loaded in 1753 ms (172 block definitions patched) 2025-05-04 20:08:29.726 - Main Thread -> Info: Finished loading definition set World 2025-05-04 20:08:30.299 - Main Thread -> Sorting jobs for scene of 363 jobs with seed '0' 2025-05-04 20:08:30.650 - Main Thread -> Loading save Concordia Research Facility 1 - version: 1.2.200.4736 1.2.200.4736 2025-05-04 20:08:32.802 - Main Thread -> Sorting jobs for scene of 320 jobs with seed '0' 2025-05-04 20:08:34.584 - Monitor Worker -> [Watchdog]: The application froze with freeze type StartingGame. Capturing dump. 2025-05-04 20:08:36.819 - Main Thread -> Sorting jobs for scene of 349 jobs with seed '0' 2025-05-04 20:08:57.913 - Render thread -> Frame [8902] Parallel Render Command Batch RCB-1 created 60500910 2025-05-04 20:08:58.393 - Render thread -> VideoMemoryInfo report: Budget: 1,763,311,616.00 Bytes CurrentUsage: 1,575,354,368.00 Bytes AvailableForReservation: 1,202,716,672.00 Bytes CurrentReservation: 0.00 Bytes 2025-05-04 20:08:58.409 - Render thread -> Exception in render! Exception: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreatePlacedResource[T](ID3D12Heap heap, UInt64 heapOffset, ResourceDescription resourceDescription, ResourceStates initialState, Nullable`1 clearValue) at Keen.VRage.Render12.Resources.BindableTextures.ResizableRenderTargetTexture.Resize(CopyCommandList commandList, Vector2I resolution) at Keen.VRage.Render12.Resources.BindableTextures.ResizableRenderTargetTexture.Initialize(String debugName, Format format, Vector2I resolution, Color clearColor, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager.CreateResizableRenderTarget(String debugName, Format format, Vector2I resolution, Nullable`1 clearColor) at Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager.BorrowResizableRenderTargetTexture(String debugName, Format format, Vector2I maxResolution, Nullable`1 clearColor) at Keen.VRage.Render12.Core.Systems.SceneDrawSystem.ExecuteLights(DirectCommandList commandList, ResizableRenderTargetTexture lBuffer) at Keen.VRage.Render12.Core.Systems.SceneDrawSystem.Draw(Vector2I finalResolution, Boolean isComputeQueueBranched) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__DrawInternal|30_0(<>c__DisplayClass30_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Draw(Boolean draw) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrame() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrameGuard() 2025-05-04 20:08:58.409 - Render thread -> Additional information -- Statistics: 2025-05-04 20:08:58.410 - Render thread -> [Crash Handler] : Process ran out of memory. Attempting to write exception report. 2025-05-04 20:08:58.410 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashOOM 2025-05-04 20:08:58.410 - Render thread -> [Crash Handler] : A fatal exception was caught by the crash handler. Preparing the crash report. 2025-05-04 20:08:58.417 - Render thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreatePlacedResource[T](ID3D12Heap heap, UInt64 heapOffset, ResourceDescription resourceDescription, ResourceStates initialState, Nullable`1 clearValue) at Keen.VRage.Render12.Resources.BindableTextures.ResizableRenderTargetTexture.Resize(CopyCommandList commandList, Vector2I resolution) at Keen.VRage.Render12.Resources.BindableTextures.ResizableRenderTargetTexture.Initialize(String debugName, Format format, Vector2I resolution, Color clearColor, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager.CreateResizableRenderTarget(String debugName, Format format, Vector2I resolution, Nullable`1 clearColor) at Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager.BorrowResizableRenderTargetTexture(String debugName, Format format, Vector2I maxResolution, Nullable`1 clearColor) at Keen.VRage.Render12.Core.Systems.SceneDrawSystem.ExecuteLights(DirectCommandList commandList, ResizableRenderTargetTexture lBuffer) at Keen.VRage.Render12.Core.Systems.SceneDrawSystem.Draw(Vector2I finalResolution, Boolean isComputeQueueBranched) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__DrawInternal|30_0(<>c__DisplayClass30_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Draw(Boolean draw) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrame() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrameGuard() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.<>c__DisplayClass112_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2025-05-04 20:09:06.666 - VRageWorker 1 -> Error: Invalid file texture '079da0f2-4755-491e-8688-b68b91b2fad3\Textures\SunGlare\SunBigRays.DDS' 2025-05-04 20:09:06.671 - VRageWorker 5 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Explosion_A.dds' 2025-05-04 20:09:06.671 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Fire_A.dds' 2025-05-04 20:09:06.671 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Monochrome\Smoke_A.dds' 2025-05-04 20:09:06.672 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.672 - VRageWorker 5 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.672 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.672 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.672 - VRageWorker 5 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Monochrome\Smoke_A_new.dds' 2025-05-04 20:09:06.672 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Monochrome\Debris_Sprite_A.dds' 2025-05-04 20:09:06.672 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Monochrome\Debris_A.dds' 2025-05-04 20:09:06.672 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Monochrome\Electricity_A.dds' 2025-05-04 20:09:06.672 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.672 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.672 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.672 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Monochrome\Smoke_Sprite_Sheet_A_90f.dds' 2025-05-04 20:09:06.672 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Explosion_B.dds' 2025-05-04 20:09:06.672 - VRageWorker 5 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.672 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.673 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.673 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Monochrome\ThrusterFlame_Dot_Alphamask.dds' 2025-05-04 20:09:06.673 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\MuzzleFire_Atlas.dds' 2025-05-04 20:09:06.673 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.673 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.673 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Monochrome\ThrusterFlame_OuterShell.dds' 2025-05-04 20:09:06.673 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Monochrome\PaintGunSpray.dds' 2025-05-04 20:09:06.673 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.673 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.673 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Monochrome\ThrusterFlame_Dot.dds' 2025-05-04 20:09:06.673 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Monochrome\ThrusterFlame_C.dds' 2025-05-04 20:09:06.674 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.674 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:06.674 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\System\Particles\Textures\Monochrome\glass_A.dds' 2025-05-04 20:09:06.674 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 20:09:09.825 - Render thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-05-04 20:09:09.825 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2025-05-04 20:09:10.112 - Render thread -> Assertion Failure: Cannot block-wait without a VRage continuation queue.; 'SynchronizationContext.Current?.Queue' was null at C:\BuildAgent\work\62f70c59b3d75c5d\KeenSWH\Stable_VS1.2\VRage\Sources\VRage\VRage.Core\Analytics\ElasticAnalyticsReporter.cs:110 il offset: 37 at Keen.VRage.Core.Analytics.ElasticAnalyticsReporterComponent.ReportEvent(ParsedAnalyticsEvent eventToSend, Boolean block) at Keen.VRage.Core.Analytics.AnalyticsReporterBaseComponent.ReportEvent(IAnalyticsEvent analyticsEvent, EventGameMetadata gameMetadata, Exception exception, Boolean block) at Keen.VRage.Core.Analytics.AnalyticsManagerComponent.ReportEvent(IAnalyticsEvent analyticsEvent, EventGameMetadata gameMetadata, Exception exception, Boolean block) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.HandlePrimaryException(Exception ex) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.OnUnhandledException(Exception ex) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.<>c.b__68_0(Object _, UnhandledExceptionEventArgs args) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2025-05-04 20:09:10.755 - Render thread -> LOCALIZATION WARNING: Could not find key We apologize for inconvenience. See the log for details. in the culture set en-US. Evaluating to string id. 2025-05-04 20:09:10.755 - Render thread -> LOCALIZATION WARNING: Could not find key Application has crashed! in the culture set en-US. Evaluating to string id. 2025-05-04 20:09:15.648 - Render thread -> [CrashHandler]: Starting crash report sender... 2025-05-04 20:09:15.657 - Render thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-05-04 20:09:15.657 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Application has crashed! in the culture set en-US. Evaluating to string id. 2025-05-04 20:09:15.657 - Render thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-05-04 20:09:15.657 - Render thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-05-04 20:09:15.657 - Render thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-05-04 20:09:15.657 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key We apologize for inconvenience. See the log for details. in the culture set en-US. Evaluating to string id. 2025-05-04 20:09:15.657 - Render thread -> WriteLine Closed