2025-05-04 19:41:23.820 - Main Thread -> Timezone (local - UTC): -6h 2025-05-04 19:41:23.827 - Main Thread -> App Version: 1.2.200.4736 2025-05-04 19:41:23.841 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 5/4/2025 7:41:23 PM 2025-05-04 19:41:24.924 - Main Thread -> Running application with arguments: 2025-05-04 19:41:24.924 - Main Thread -> Runtime Framework: .NET 8.0.2 2025-05-04 19:41:25.288 - Main Thread -> Environment.ProcessorCount: 8 2025-05-04 19:41:25.288 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19043 2025-05-04 19:41:25.288 - Main Thread -> Environment.CommandLine: "Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2025-05-04 19:41:25.289 - Main Thread -> Environment.CurrentDirectory: Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-05-04 19:41:25.321 - Main Thread -> Cannot detect CPU via management interface, using fallback. Reason: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..ctor(String path) at System.Management.ManagementPath..cctor() --- End of inner exception stack trace --- at System.Management.ManagementPath.get_DefaultPath() at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementScope._Clone(ManagementScope scope) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at System.Management.ManagementObjectSearcher..ctor(String queryString) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetInfoCPU(UInt32& physicalCores, UInt32& logicalCores) 2025-05-04 19:41:25.323 - Main Thread -> CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz 2025-05-04 19:41:25.323 - Main Thread -> IntPtr.Size: 8 2025-05-04 19:41:25.323 - Main Thread -> Default Culture: en-US 2025-05-04 19:41:25.323 - Main Thread -> Default UI Culture: en-US 2025-05-04 19:41:25.325 - Main Thread -> LogEnvironmentInformation - START 2025-05-04 19:41:25.325 - Main Thread -> Error occured during enumerating environment information. Application is continuing. Exception: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..ctor(String path) at System.Management.ManagementPath..cctor() --- End of inner exception stack trace --- at System.Management.ManagementPath.get_DefaultPath() at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementScope._Clone(ManagementScope scope) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at System.Management.ManagementObjectSearcher..ctor(String queryString) at Keen.VRage.Platform.Windows.Sys.SystemLogHelper.LogEnvironmentInformation(Log log) 2025-05-04 19:41:25.325 - Main Thread -> LogEnvironmentInformation - END 2025-05-04 19:41:25.434 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "1.2.200.4736","System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "1.2.200.4736","System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"SpawnPillars": true,"DumpJobs": false,"SaveValidationEnabled": false}} {"$Bundles": {"Game2": "1.2.200.4736","System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "1.2.200.4736","System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "1.2.200.4736","System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Library.Suggestions.TestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TotalCoreConfigs": 23}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4736"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} 2025-05-04 19:41:25.439 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-05-04 19:41:25.591 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-05-04 19:41:25.603 - Main Thread -> Sorting jobs for scene of 27 jobs with seed '0' 2025-05-04 19:41:25.637 - Main Thread -> Initializing Engine... 2025-05-04 19:41:25.726 - Main Thread -> Initializing LibraryEngineComponent 2025-05-04 19:41:25.726 - Main Thread -> Configuring worker pool as: (workerCount: 6, highPriorityBias: 0, forceSynchronousExecution: False) 2025-05-04 19:41:25.726 - Main Thread -> Workers configured. 2025-05-04 19:41:25.728 - Main Thread -> [Crash Handler] : Logging runtime paths data 2025-05-04 19:41:25.728 - Main Thread -> Command line argument 0: Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-05-04 19:41:25.728 - Main Thread -> Working directory: Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-05-04 19:41:25.728 - Main Thread -> App Data Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers2 2025-05-04 19:41:25.728 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-05-04 19:41:25.734 - Main Thread -> Wine Version: 10.0 2025-05-04 19:41:25.734 - Main Thread -> Wine Build ID: wine-10.0 2025-05-04 19:41:25.734 - Main Thread -> [Crash Handler] : [Process Tag Added] : Wine 2025-05-04 19:41:25.738 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2025-05-04 19:41:25.740 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Unknown : Type: Unspecified : Format: Unknown 2025-05-04 19:41:25.741 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2025-05-04 19:41:25.741 - Main Thread -> [Crash Handler]: For AppData found drive type: Unknown : Type: Unspecified : Format: Unknown 2025-05-04 19:41:25.742 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-05-04 19:41:25.742 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\users\steamuser\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-05-04 19:41:25.780 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-05-04 19:41:25.782 - Main Thread -> Initializing WatchdogComponent 2025-05-04 19:41:25.784 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-05-04 19:41:25.848 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-05-04 19:41:25.887 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-05-05T01:40:10.0551896Z"}] LatestGame: {"Name": "$Content:CRF"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-05-04 19:41:25.945 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedPreset2: "Low" SerializedAntiAliasing: "None" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.22 SerializedShadow: "Low" SerializedLighting: "Low" SerializedTerrain: "Low" SerializedTexture: "Low" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "Low" 2025-05-04 19:41:25.946 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-05-04 19:41:25.949 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-05-04 19:41:25.968 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'Z:\media\gamedisk\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-05-04 19:41:26.185 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-05-04 19:41:28.177 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2025-05-04 19:41:28.178 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Unknown : Type: Unspecified : Format: Unknown 2025-05-04 19:41:28.184 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-05-04 19:41:28.213 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2025-05-04 19:41:28.213 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Unknown : Type: Unspecified : Format: Unknown 2025-05-04 19:41:28.355 - Main Thread -> Info: Started loading definition set Engine 2025-05-04 19:41:32.751 - Main Thread -> Info: Finished loading definition set Engine 2025-05-04 19:41:32.752 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-05-04 19:41:32.752 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-05-04 19:41:32.756 - Main Thread -> Initializing LocalizationEngineComponent 2025-05-04 19:41:32.840 - Main Thread -> STEAM_API: Steam Active Status: True 2025-05-04 19:41:32.840 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-05-04 19:41:32.841 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-05-04 19:41:32.895 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-05-04 19:41:32.896 - Main Thread -> Initializing MusicEngineComponent 2025-05-04 19:41:32.898 - Main Thread -> Initializing WinPlatformEngineComponent 2025-05-04 19:41:32.898 - Main Thread -> Initializing WinRenderEngineComponent 2025-05-04 19:41:32.902 - Main Thread -> Initializing WinMemoryEngineComponent 2025-05-04 19:41:32.903 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-05-04 19:41:32.906 - Main Thread -> Adjusting Main Memory Streaming Budget to 2,118,002,944 bytes. 2025-05-04 19:41:32.908 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-05-04 19:41:32.926 - Main Thread -> Initializing WinWindowsEngineComponent 2025-05-04 19:41:32.927 - Main Thread -> Initializing AudioEngineComponent 2025-05-04 19:41:32.927 - Main Thread -> Initializing WinSystemEngineComponent 2025-05-04 19:41:32.930 - Main Thread -> Initializing AnalyticsEventGameMetadataProviderComponent 2025-05-04 19:41:32.931 - Main Thread -> Initializing AnalyticsManagerComponent 2025-05-04 19:41:32.935 - Main Thread -> Cannot detect CPU via management interface, using fallback. Reason: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..ctor(String path) at System.Management.ManagementScope..ctor(String path) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetPathDriveType(String path) --- End of inner exception stack trace --- at System.Management.ManagementPath.get_DefaultPath() at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementScope._Clone(ManagementScope scope) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at System.Management.ManagementObjectSearcher..ctor(String queryString) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetInfoCPU(UInt32& physicalCores, UInt32& logicalCores) 2025-05-04 19:41:32.944 - Main Thread -> Initializing ElasticAnalyticsReporterComponent 2025-05-04 19:41:32.963 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-05-04 19:41:33.018 - Main Thread -> Initializing VoxelsEngineComponent 2025-05-04 19:41:33.024 - Main Thread -> Initializing Render12EngineComponent 2025-05-04 19:41:33.025 - Main Thread -> LOADING_BEGIN|Render 2025-05-04 19:41:33.025 - Main Thread -> LOADING_BEGIN|Render_Init 2025-05-04 19:41:33.836 - Main Thread -> RenderOptionsPart2.Preset = Low 2025-05-04 19:41:33.842 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-05-04 19:41:33.970 - Main Thread -> Sorting jobs for scene of 123 jobs with seed '0' 2025-05-04 19:41:33.993 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-05-04 19:41:33.994 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-05-04 19:41:33.994 - Main Thread -> Initializing RenderDebugObjectManager 2025-05-04 19:41:34.003 - Main Thread -> Initializing RenderContracts 2025-05-04 19:41:34.009 - Main Thread -> Initializing MaterialSettings 2025-05-04 19:41:34.009 - Main Thread -> Initializing RenderSettingsManipulator 2025-05-04 19:41:34.009 - Main Thread -> Initializing RenderFrameStatistics 2025-05-04 19:41:34.010 - Main Thread -> Branching #1 2025-05-04 19:41:34.010 - Main Thread -> Creating Window 2025-05-04 19:41:34.011 - Main Thread -> Initializing RenderOutputManager 2025-05-04 19:41:34.011 - Render thread -> LOADING_BEGIN|Render_Window 2025-05-04 19:41:34.015 - Main Thread -> LOADING_TIME|Render_Init|415.63509999999997 2025-05-04 19:41:34.015 - Main Thread -> LOADING_TIME_FULL|Render_Init|988.1818 2025-05-04 19:41:34.015 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-05-04 19:41:34.018 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-05-04 19:41:34.019 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-05-04 19:41:34.034 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-05-04 19:41:34.045 - Main Thread -> Initializing WinInputEngineComponent 2025-05-04 19:41:34.046 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-05-04 19:41:34.111 - Main Thread -> Initializing InputEngineComponent 2025-05-04 19:41:34.120 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-05-04 19:41:34.120 - Main Thread -> Initializing UIEngineComponent 2025-05-04 19:41:34.124 - Main Thread -> Initialize UI 2025-05-04 19:41:34.125 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-05-04 19:41:34.126 - Main Thread -> Initializing DebugMenuEngineComponent 2025-05-04 19:41:34.128 - Main Thread -> Initialize Stats 2025-05-04 19:41:34.130 - Main Thread -> Initialize DebugMenu 2025-05-04 19:41:34.150 - Main Thread -> [Crash Handler] : [User Contact] : 2025-05-04 19:41:34.311 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled Shadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-05-04 19:41:34.360 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-05-04 19:41:34.360 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-05-04 19:41:34.583 - Main Thread -> Info: Started loading definition set Core 2025-05-04 19:41:35.362 - Render thread -> LOADING_TIME|Render_SystemCoreInit|1002.2739 2025-05-04 19:41:41.062 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-05-04 19:41:41.104 - Render thread -> LOADING_TIME|Render_CreateDevice|1332.3845000000001 2025-05-04 19:41:41.104 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|7058.5904 2025-05-04 19:41:41.105 - Render thread -> Client frequency set to: 60.00024Hz 2025-05-04 19:41:41.105 - Render thread -> Render loop frequency capped to: 200Hz 2025-05-04 19:41:41.105 - Render thread -> LOADING_TIME|Render_Window|34.21429999999964 2025-05-04 19:41:41.105 - Render thread -> LOADING_TIME_FULL|Render_Window|7094.1654 2025-05-04 19:41:41.130 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-05-04 19:41:41.353 - Render thread -> LOADING_TIME|Render_FirstFrame|223.1445 2025-05-04 19:41:41.353 - Render thread -> LOADING_TIME|Render|2030.0913999999993 2025-05-04 19:41:41.353 - Render thread -> LOADING_TIME_FULL|Render|8328.844 2025-05-04 19:41:49.600 - Main Thread -> Failed to fetch enabled events (0): 2025-05-04 19:41:50.981 - Main Thread -> 27 Layers added to the GameInputProcessorComponent 2025-05-04 19:41:50.984 - Main Thread -> 207 Mapping added to the GameInputProcessorComponent 2025-05-04 19:41:50.984 - Main Thread -> 6 Alias added to the GameInputProcessorComponent 2025-05-04 19:41:51.038 - Main Thread -> [Audio]: Loading Audio Configuration 2025-05-04 19:41:51.257 - Main Thread -> [Audio]: Loading master bank. 2025-05-04 19:41:51.307 - Main Thread -> [Audio]: Reloading paths. 2025-05-04 19:41:51.646 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled Shadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-05-04 19:41:51.646 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled Shadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-05-04 19:41:51.646 - Main Thread -> Info: Finished loading definition set Core 2025-05-04 19:41:52.905 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-05-04 19:41:52.923 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-05-04 19:41:53.266 - Main Thread -> LOADING_TIME|Application|29503.4925 2025-05-04 19:41:53.266 - Main Thread -> LOADING_TIME_FULL|Application|30595.4677 2025-05-04 19:41:53.266 - Main Thread -> LOADING_TIME|Main|29545.219699999998 2025-05-04 19:41:53.266 - Main Thread -> LOADING_TIME_FULL|Main|30637.1949 2025-05-04 19:41:53.295 - Main Thread -> Cannot detect CPU frequency via management interface. System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..ctor(String path) at System.Management.ManagementScope..ctor(String path) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetPathDriveType(String path) --- End of inner exception stack trace --- at System.Management.ManagementPath.get_DefaultPath() at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementScope._Clone(ManagementScope scope) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at System.Management.ManagementObjectSearcher..ctor(String queryString) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetMaxClockSpeedCpu() 2025-05-04 19:41:53.302 - Main Thread -> [Crash Handler] : [Process Tag Added] : MinRequirementsNotMet 2025-05-04 19:41:56.808 - Main Thread -> ClearScreenPinningResources [DialogPresenterScreen[id:4]] 2025-05-04 19:41:58.166 - VRageWorker 4 -> Info: Started loading definition set World 2025-05-04 19:42:01.391 - Main Thread -> ClearScreenPinningResources [DisclaimerScreen[id:1]] 2025-05-04 19:42:04.811 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled Shadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-05-04 19:42:04.861 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-05-04 19:42:04.861 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-05-04 19:42:33.818 - Main Thread -> [Crash Handler] : [User Contact] : 2025-05-04 19:42:37.151 - Main Thread -> Info: Active device changed to Keyboard 2025-05-04 19:42:52.661 - Main Thread -> [Crash Handler] : [User Contact] : Discord: Evanpie711 2025-05-04 19:43:08.991 - Main Thread -> ClearScreenPinningResources [DialogPresenterScreen[id:5]] 2025-05-04 19:43:16.327 - Main Thread -> ClearScreenPinningResources [DialogPresenterScreen[id:6]] 2025-05-04 19:43:19.480 - Main Thread -> ClearScreenPinningResources [OptionsScreen[id:7]] 2025-05-04 19:43:25.709 - Main Thread -> LOCALIZATION WARNING: Could not find key by Keen Software House in the culture set en-US. Evaluating to string id. 2025-05-04 19:43:25.885 - Main Thread -> LOCALIZATION WARNING: Could not find key Type in the culture set en-US. Evaluating to string id. 2025-05-04 19:43:29.286 - Main Thread -> LOCALIZATION WARNING: Could not find key Empty World in the culture set en-US. Evaluating to string id. 2025-05-04 19:43:29.353 - Main Thread -> LOADING_BEGIN|Session 2025-05-04 19:43:29.361 - Main Thread -> ClearScreenPinningResources [ScenarioSelectionScreen[id:8]] 2025-05-04 19:43:29.361 - Main Thread -> ClearScreenPinningResources [NewGameMenuScreen[id:9]] 2025-05-04 19:43:29.361 - Main Thread -> ClearScreenPinningResources [NotificationsScreen[id:10]] 2025-05-04 19:43:29.363 - Main Thread -> ClearScreenPinningResources [MainMenuScreen[id:3]] 2025-05-04 19:43:29.363 - Main Thread -> ClearScreenPinningResources [MainMenuBackgroundScreen[id:2]] 2025-05-04 19:43:56.025 - VRageWorker 5 -> LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-05-04 19:43:56.032 - VRageWorker 0 -> LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-05-04 19:43:56.032 - VRageWorker 1 -> LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-05-04 19:43:56.131 - VRageWorker 4 -> LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-05-04 19:43:57.915 - Main Thread -> Info: Blocks occupancy and mount points loaded in 1571 ms (172 block definitions patched) 2025-05-04 19:43:58.052 - Main Thread -> Info: Finished loading definition set World 2025-05-04 19:43:58.594 - Main Thread -> Sorting jobs for scene of 363 jobs with seed '0' 2025-05-04 19:43:58.951 - Main Thread -> Loading save $Content:EmptyWorld - version: 1.1.200.3834 1.1.200.3834 2025-05-04 19:43:59.163 - Main Thread -> Sorting jobs for scene of 320 jobs with seed '0' 2025-05-04 19:43:59.844 - Main Thread -> Sorting jobs for scene of 349 jobs with seed '0' 2025-05-04 19:44:17.320 - Render thread -> Frame [8362] Parallel Render Command Batch RCB-1 created 9704422 2025-05-04 19:44:22.915 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBodyLOD3\MiroslavSokolBodyLOD3_cm.dds' 2025-05-04 19:44:22.922 - VRageWorker 4 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBootsProps\MiroslavSokolBootsProps_nr.dds' 2025-05-04 19:44:22.923 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBottomSuit\MiroslavSokolBottomSuit_cm.dds' 2025-05-04 19:44:22.923 - VRageWorker 5 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBottomSuit\MiroslavSokolBottomSuit_add.dds' 2025-05-04 19:44:22.923 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.923 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBottomSuit\MiroslavSokolBottomSuit_nr.dds' 2025-05-04 19:44:22.923 - VRageWorker 3 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBootsProps\MiroslavSokolBootsProps_cm.dds' 2025-05-04 19:44:22.923 - VRageWorker 4 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.923 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.923 - VRageWorker 5 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.923 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.923 - VRageWorker 3 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.923 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolLastLod\MiroslavSokolLastLod_cm.dds' 2025-05-04 19:44:22.923 - VRageWorker 4 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBootsProps\MiroslavSokolBootsProps_add.dds' 2025-05-04 19:44:22.923 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolLastLod\MiroslavSokolLastLod_nr.dds' 2025-05-04 19:44:22.923 - VRageWorker 5 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBottomSuitLOD1\MiroslavSokolBottomSuitLOD1_nr.dds' 2025-05-04 19:44:22.923 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.923 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBottomSuitLOD1\MiroslavSokolBottomSuitLOD1_cm.dds' 2025-05-04 19:44:22.923 - VRageWorker 3 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolLastLod\MiroslavSokolLod_add.dds' 2025-05-04 19:44:22.923 - VRageWorker 4 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.923 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.923 - VRageWorker 5 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.923 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.923 - VRageWorker 3 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.923 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBottomSuitLOD1\MiroslavSokolBottomSuitLOD1_add.dds' 2025-05-04 19:44:22.924 - VRageWorker 4 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolUpSuitLOD1\MiroslavSokolUpSuitLOD1_add.dds' 2025-05-04 19:44:22.924 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolUpSuit\MiroslavSokolUpSuit_add.dds' 2025-05-04 19:44:22.924 - VRageWorker 5 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolUpSuitLOD1\MiroslavSokolUpSuitLOD1_nr.dds' 2025-05-04 19:44:22.924 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.924 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolUpSuit\MiroslavSokolUpSuit_cm.dds' 2025-05-04 19:44:22.924 - VRageWorker 3 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolUpSuit\MiroslavSokolUpSuit_nr.dds' 2025-05-04 19:44:22.924 - VRageWorker 4 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.924 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.924 - VRageWorker 5 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.924 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.924 - VRageWorker 3 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.924 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolUpSuitLOD1\MiroslavSokolUpSuitLOD1_cm.dds' 2025-05-04 19:44:22.924 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolHelmetVisor\MiroslavSokolHelmetVisor_nr.dds' 2025-05-04 19:44:22.924 - VRageWorker 5 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolHelmetVisor\MiroslavSokolHelmetVisor_add.dds' 2025-05-04 19:44:22.924 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.924 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.924 - VRageWorker 4 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolHelmetVisor\MiroslavSokolHelmetVisor_cm.dds' 2025-05-04 19:44:22.924 - VRageWorker 5 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.924 - VRageWorker 4 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.925 - VRageWorker 4 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBackPlate\MiroslavSokolBackPlate_cm.dds' 2025-05-04 19:44:22.926 - VRageWorker 4 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.926 - VRageWorker 0 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBackPlate\MiroslavSokolBackPlate_nr.dds' 2025-05-04 19:44:22.926 - VRageWorker 1 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBackPlateLOD1\MiroslavSokolBackPlateLOD1_nr.dds' 2025-05-04 19:44:22.926 - VRageWorker 0 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.926 - VRageWorker 2 -> Error: Invalid file texture '56dacb76-e25e-468a-9432-21964a9a0569\Characters\MiroslavSokol\Materials\Default\MiroslavSokolBackPlateLOD1\MiroslavSokolBackPlateLOD1_add.dds' 2025-05-04 19:44:22.926 - VRageWorker 1 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:22.926 - VRageWorker 2 -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.Textures.ImageTaskOutput..ctor(String debugName, Format format, Vector2I targetSize, Int32 depth, Int32 mipLevels, DXGITextureDimension dimension, ImageBody imageBody, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.TryLoadDDSAsync(String debugName, FileHandle fileHandle, DXGIImageHeader ddsHeader, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.LoadInternalAsync(String debugName, FileHandle fileHandle, ManagedResourceType resourceType, Int32 targetMipLevel, AllocationGroup allocationGroup) 2025-05-04 19:44:23.183 - Render thread -> VideoMemoryInfo report: Budget: 1,704,067,072.00 Bytes CurrentUsage: 1,507,131,392.00 Bytes AvailableForReservation: 1,202,716,672.00 Bytes CurrentReservation: 0.00 Bytes 2025-05-04 19:44:23.191 - Render thread -> Exception in render! Exception: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.BindableTextures.DepthStencilTexture.Initialize(String debugName, Format resourceFormat, Format dsvFormat, Format depthFormat, Format stencilFormat, Vector2I resolution, DepthStencilValue depthStencilValue, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager.CreateDepthStencil(String debugName, DepthStencilFormat format, Vector2I resolution, Nullable`1 depthStencilValue) at Keen.VRage.Render12.LightingStage.LocalShadowTexturePool.AllocateSingleShadowMap(Int32& descriptorIndex, DepthStencilTexture& texture, Boolean tryForce) at Keen.VRage.Render12.LightingStage.LocalShadowStreamHandle.AllocateShadowMapTexture(Int32& descriptorIndex, Boolean tryForce) at Keen.VRage.Render12.LightingStage.LocalShadowStreamHandleBase.TryAttachDepthTexture(DepthTextureInfo& depthTextureInfo, Boolean tryForce, TimeSpan fadeTime) at Keen.VRage.Render12.LightingStage.LocalLightsManager.g__AssignShadowTextures|29_0[T](PooledList`1 shadowMapLights, PooledList`1 shadowMaskLights, PooledList`1 allLights, Int32& maxShadowMaps, Int32& maxShadowMasks, Int32& requestedShadowMaps, Int32& requestedShadowMasks, Boolean forceChangeTexture) at Keen.VRage.Render12.LightingStage.LocalLightsManager.ProcessShadowPriorities() at Keen.VRage.Render12.LightingStage.LocalLightsManager.UpdateShadowStreaming() at Keen.VRage.Render12.SceneSystem.Components.RenderSystemComponent_GeneratedContainer.OnAfterTransformPropagation_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.Render12.SceneSystem.SceneManager.Tick() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__DrawInternal|30_0(<>c__DisplayClass30_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Draw(Boolean draw) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrame() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrameGuard() 2025-05-04 19:44:23.191 - Render thread -> Additional information -- Statistics: 2025-05-04 19:44:23.193 - Render thread -> [Crash Handler] : Process ran out of memory. Attempting to write exception report. 2025-05-04 19:44:23.193 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashOOM 2025-05-04 19:44:23.193 - Render thread -> [Crash Handler] : A fatal exception was caught by the crash handler. Preparing the crash report. 2025-05-04 19:44:23.193 - Render thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: [Out of memory. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedTexture(String debugName, Vector2I resolution, Format format, ResourceFlags resourceFlags, HeapProperties heapProperties, AllocationGroup allocationGroup, Int32 arraySize, Int32 mipLevels, Nullable`1 clearValue, Nullable`1 initialResourceStates, AllocationFlag allocationFlag, Nullable`1 depth) at Keen.VRage.Render12.Resources.BindableTextures.DepthStencilTexture.Initialize(String debugName, Format resourceFormat, Format dsvFormat, Format depthFormat, Format stencilFormat, Vector2I resolution, DepthStencilValue depthStencilValue, AllocationGroup allocationGroup) at Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager.CreateDepthStencil(String debugName, DepthStencilFormat format, Vector2I resolution, Nullable`1 depthStencilValue) at Keen.VRage.Render12.LightingStage.LocalShadowTexturePool.AllocateSingleShadowMap(Int32& descriptorIndex, DepthStencilTexture& texture, Boolean tryForce) at Keen.VRage.Render12.LightingStage.LocalShadowStreamHandle.AllocateShadowMapTexture(Int32& descriptorIndex, Boolean tryForce) at Keen.VRage.Render12.LightingStage.LocalShadowStreamHandleBase.TryAttachDepthTexture(DepthTextureInfo& depthTextureInfo, Boolean tryForce, TimeSpan fadeTime) at Keen.VRage.Render12.LightingStage.LocalLightsManager.g__AssignShadowTextures|29_0[T](PooledList`1 shadowMapLights, PooledList`1 shadowMaskLights, PooledList`1 allLights, Int32& maxShadowMaps, Int32& maxShadowMasks, Int32& requestedShadowMaps, Int32& requestedShadowMasks, Boolean forceChangeTexture) at Keen.VRage.Render12.LightingStage.LocalLightsManager.ProcessShadowPriorities() at Keen.VRage.Render12.LightingStage.LocalLightsManager.UpdateShadowStreaming() at Keen.VRage.Render12.SceneSystem.Components.RenderSystemComponent_GeneratedContainer.OnAfterTransformPropagation_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.Render12.SceneSystem.SceneManager.Tick() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__DrawInternal|30_0(<>c__DisplayClass30_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Draw(Boolean draw) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrame() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrameGuard() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.<>c__DisplayClass112_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2025-05-04 19:44:29.787 - Render thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-05-04 19:44:29.788 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2025-05-04 19:44:29.849 - Render thread -> LOCALIZATION WARNING: Could not find key We apologize for inconvenience. See the log for details. in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:29.849 - Render thread -> LOCALIZATION WARNING: Could not find key Application has crashed! in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:36.870 - Render thread -> [CrashHandler]: Starting crash report sender... 2025-05-04 19:44:36.878 - Render thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:36.878 - Render thread -> Message repeated 32 time(s): LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:36.878 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Application has crashed! in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:36.878 - Render thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:36.878 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Empty World in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:36.878 - Render thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:36.878 - Render thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:36.878 - Render thread -> Message repeated 32 time(s): LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:36.878 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Type in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:36.878 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key We apologize for inconvenience. See the log for details. in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:36.878 - Render thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key by Keen Software House in the culture set en-US. Evaluating to string id. 2025-05-04 19:44:36.878 - Render thread -> WriteLine Closed