2025-04-24 19:02:34.429 - Main Thread -> Timezone (local - UTC): 2h 2025-04-24 19:02:34.433 - Main Thread -> App Version: 1.2.200.4734 2025-04-24 19:02:34.442 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 24.04.2025 19:02:34 2025-04-24 19:02:34.642 - Main Thread -> Running application with arguments: 2025-04-24 19:02:34.643 - Main Thread -> Runtime Framework: .NET 8.0.11 2025-04-24 19:02:34.851 - Main Thread -> Environment.ProcessorCount: 8 2025-04-24 19:02:34.851 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-04-24 19:02:34.851 - Main Thread -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-04-24 19:02:34.851 - Main Thread -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-04-24 19:02:34.903 - Main Thread -> CPU: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz, 8/4 Logical/Physical Cores, 2496MHz Nominal Maximum Frequency 2025-04-24 19:02:34.903 - Main Thread -> IntPtr.Size: 8 2025-04-24 19:02:34.903 - Main Thread -> Default Culture: de-DE 2025-04-24 19:02:34.903 - Main Thread -> Default UI Culture: de-DE 2025-04-24 19:02:34.904 - Main Thread -> LogEnvironmentInformation - START 2025-04-24 19:02:34.925 - Main Thread -> Win32_ComputerSystem.Manufacturer: Dell Inc. 2025-04-24 19:02:34.925 - Main Thread -> Win32_ComputerSystem.Model: G3 3500 2025-04-24 19:02:34.935 - Main Thread -> Virtualized: False 2025-04-24 19:02:34.939 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz 2025-04-24 19:02:34.939 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 12,668,567,552 bytes 2025-04-24 19:02:34.939 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-04-24 19:02:34.939 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 4,761,645,056 bytes 2025-04-24 19:02:34.939 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,339,779,584 bytes 2025-04-24 19:02:34.947 - Main Thread -> Drive C: | Capacity: 487,281,651,712 bytes | Free space: 14,637,133,824 bytes 2025-04-24 19:02:34.947 - Main Thread -> Drive D: | Capacity: 500,090,007,552 bytes | Free space: 33,364,049,920 bytes 2025-04-24 19:02:34.947 - Main Thread -> LogEnvironmentInformation - END 2025-04-24 19:02:35.034 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "1.2.200.4734","System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "1.2.200.4734","System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"SpawnPillars": true,"DumpJobs": false,"SaveValidationEnabled": false}} {"$Bundles": {"Game2": "1.2.200.4734","System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "1.2.200.4734","System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "1.2.200.4734","System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Library.Suggestions.TestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TotalCoreConfigs": 23}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4734"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} 2025-04-24 19:02:35.038 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-04-24 19:02:35.166 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-04-24 19:02:35.174 - Main Thread -> Sorting jobs for scene of 27 jobs with seed '0' 2025-04-24 19:02:35.199 - Main Thread -> Initializing Engine... 2025-04-24 19:02:35.254 - Main Thread -> Initializing LibraryEngineComponent 2025-04-24 19:02:35.254 - Main Thread -> Configuring worker pool as: (workerCount: 6, highPriorityBias: 0, forceSynchronousExecution: False) 2025-04-24 19:02:35.254 - Main Thread -> Workers configured. 2025-04-24 19:02:35.255 - Main Thread -> [Crash Handler] : Logging runtime paths data 2025-04-24 19:02:35.255 - Main Thread -> Command line argument 0: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-04-24 19:02:35.255 - Main Thread -> Working directory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-04-24 19:02:35.255 - Main Thread -> App Data Path: C:\Users\tjr14\AppData\Roaming\SpaceEngineers2 2025-04-24 19:02:35.255 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-04-24 19:02:35.326 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: CT500MX500SSD1 : Type: SSD : Format: NTFS 2025-04-24 19:02:35.362 - Main Thread -> [Crash Handler]: For AppData found drive type: KBG40ZNS512G NVMe KIOXIA 512GB : Type: SSD : Format: NTFS 2025-04-24 19:02:35.365 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-04-24 19:02:35.365 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\tjr14\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-04-24 19:02:35.389 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-04-24 19:02:35.391 - Main Thread -> Initializing WatchdogComponent 2025-04-24 19:02:35.392 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-04-24 19:02:35.439 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.65 BusVolumes: {"bus:/Music": 0.5,"bus:/UI": 0.3,"bus:/SFX": 0.5} 2025-04-24 19:02:35.442 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-04-24 19:02:35.470 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-01-28T16:40:27.6162835Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-04-10T10:59:20.8720336Z"},{"$Key": {"Name": "Concordia Research Facility 2"},"$Value": "2025-04-14T17:51:49.2934505Z"},{"$Key": {"Name": "Polis-1 Station 1 1"},"$Value": "2025-03-14T20:52:44.3157530Z"},{"$Key": {"Name": "Building World"},"$Value": "2025-04-13T13:11:48.1118264Z"},{"$Key": {"Name": "Testing World"},"$Value": "2025-04-24T16:57:13.0383263Z"}] LatestGame: {"Name": "Testing World"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-04-24 19:02:35.477 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "MetersPerSecond" HideCrosshairWithUI: false 2025-04-24 19:02:35.481 - Main Thread -> Loaded Options part: LoadMenuOptionsPart : CurrentSortMethod: 1 SortAscending: false 2025-04-24 19:02:35.526 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedTexture: "Medium" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" 2025-04-24 19:02:35.527 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-04-24 19:02:35.528 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-04-24 19:02:35.538 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-04-24 19:02:35.689 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-04-24 19:02:37.364 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: CT500MX500SSD1 : Type: SSD : Format: NTFS 2025-04-24 19:02:37.364 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-04-24 19:02:37.420 - Main Thread -> [Crash Handler]: For Project Engine found drive type: CT500MX500SSD1 : Type: SSD : Format: NTFS 2025-04-24 19:02:37.523 - Main Thread -> Info: Started loading definition set Engine 2025-04-24 19:02:37.781 - Main Thread -> Info: Finished loading definition set Engine 2025-04-24 19:02:37.781 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-04-24 19:02:37.781 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-04-24 19:02:37.785 - Main Thread -> Initializing LocalizationEngineComponent 2025-04-24 19:02:38.002 - Main Thread -> STEAM_API: Steam Active Status: True 2025-04-24 19:02:38.002 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-04-24 19:02:38.002 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-04-24 19:02:38.038 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-04-24 19:02:38.038 - Main Thread -> Initializing MusicEngineComponent 2025-04-24 19:02:38.040 - Main Thread -> Initializing WinPlatformEngineComponent 2025-04-24 19:02:38.040 - Main Thread -> Initializing WinRenderEngineComponent 2025-04-24 19:02:38.046 - Main Thread -> Initializing WinMemoryEngineComponent 2025-04-24 19:02:38.046 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-04-24 19:02:38.048 - Main Thread -> Adjusting Main Memory Streaming Budget to 1,865,527,296 bytes. 2025-04-24 19:02:38.050 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-04-24 19:02:38.061 - Main Thread -> Initializing WinWindowsEngineComponent 2025-04-24 19:02:38.061 - Main Thread -> Initializing AudioEngineComponent 2025-04-24 19:02:38.061 - Main Thread -> Initializing WinSystemEngineComponent 2025-04-24 19:02:38.064 - Main Thread -> Initializing AnalyticsEventGameMetadataProviderComponent 2025-04-24 19:02:38.065 - Main Thread -> Initializing AnalyticsManagerComponent 2025-04-24 19:02:38.076 - Main Thread -> Initializing ElasticAnalyticsReporterComponent 2025-04-24 19:02:38.090 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-04-24 19:02:38.170 - Main Thread -> Initializing VoxelsEngineComponent 2025-04-24 19:02:38.176 - Main Thread -> Initializing Render12EngineComponent 2025-04-24 19:02:38.177 - Main Thread -> LOADING_BEGIN|Render 2025-04-24 19:02:38.177 - Main Thread -> LOADING_BEGIN|Render_Init 2025-04-24 19:02:39.188 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-04-24 19:02:39.193 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-04-24 19:02:39.298 - Main Thread -> Sorting jobs for scene of 123 jobs with seed '0' 2025-04-24 19:02:39.311 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-04-24 19:02:39.311 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-04-24 19:02:39.311 - Main Thread -> Initializing RenderDebugObjectManager 2025-04-24 19:02:39.317 - Main Thread -> Initializing RenderContracts 2025-04-24 19:02:39.326 - Main Thread -> Initializing MaterialSettings 2025-04-24 19:02:39.326 - Main Thread -> Initializing RenderSettingsManipulator 2025-04-24 19:02:39.326 - Main Thread -> Initializing RenderFrameStatistics 2025-04-24 19:02:39.326 - Main Thread -> Branching #1 2025-04-24 19:02:39.327 - Main Thread -> Creating Window 2025-04-24 19:02:39.327 - Main Thread -> Initializing RenderOutputManager 2025-04-24 19:02:39.327 - Render thread -> LOADING_BEGIN|Render_Window 2025-04-24 19:02:39.330 - Main Thread -> LOADING_TIME|Render_Init|201.04330000000004 2025-04-24 19:02:39.330 - Main Thread -> LOADING_TIME_FULL|Render_Init|1151.833 2025-04-24 19:02:39.330 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-04-24 19:02:39.332 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-04-24 19:02:39.333 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-04-24 19:02:39.334 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-04-24 19:02:39.371 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-04-24 19:02:39.378 - Main Thread -> Initializing WinInputEngineComponent 2025-04-24 19:02:39.517 - Main Thread -> Initializing InputEngineComponent 2025-04-24 19:02:39.522 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-04-24 19:02:39.522 - Main Thread -> Initializing UIEngineComponent 2025-04-24 19:02:39.524 - Main Thread -> Initialize UI 2025-04-24 19:02:39.524 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-04-24 19:02:39.525 - Main Thread -> Initializing DebugMenuEngineComponent 2025-04-24 19:02:39.526 - Main Thread -> Initialize Stats 2025-04-24 19:02:39.527 - Main Thread -> Initialize DebugMenu 2025-04-24 19:02:39.539 - Main Thread -> [Crash Handler] : [User Contact] : 2025-04-24 19:02:39.614 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-04-24 19:02:39.660 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-04-24 19:02:39.660 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-04-24 19:02:39.862 - Main Thread -> Info: Started loading definition set Core 2025-04-24 19:02:40.634 - Main Thread -> 27 Layers added to the GameInputProcessorComponent 2025-04-24 19:02:40.637 - Main Thread -> 207 Mapping added to the GameInputProcessorComponent 2025-04-24 19:02:40.637 - Main Thread -> 6 Alias added to the GameInputProcessorComponent 2025-04-24 19:02:40.655 - Render thread -> LOADING_TIME|Render_SystemCoreInit|995.4508 2025-04-24 19:02:40.757 - Main Thread -> [Audio]: Loading Audio Configuration 2025-04-24 19:02:40.848 - Main Thread -> [Audio]: Loading master bank. 2025-04-24 19:02:40.880 - Main Thread -> [Audio]: Reloading paths. 2025-04-24 19:02:41.417 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-04-24 19:02:41.417 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled Shadow = High Lighting = High Texture = Medium Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-04-24 19:02:41.417 - Main Thread -> Info: Finished loading definition set Core 2025-04-24 19:02:41.459 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-04-24 19:02:41.496 - Render thread -> LOADING_TIME|Render_CreateDevice|1327.4137 2025-04-24 19:02:41.496 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2161.4773 2025-04-24 19:02:41.497 - Render thread -> Client frequency set to: 60.00024Hz 2025-04-24 19:02:41.497 - Render thread -> Render loop frequency capped to: 60.00024Hz 2025-04-24 19:02:41.497 - Render thread -> LOADING_TIME|Render_Window|6.888599999999769 2025-04-24 19:02:41.497 - Render thread -> LOADING_TIME_FULL|Render_Window|2169.8298 2025-04-24 19:02:41.521 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-04-24 19:02:41.738 - Render thread -> LOADING_TIME|Render_FirstFrame|217.6057 2025-04-24 19:02:41.738 - Render thread -> LOADING_TIME|Render|1776.8836999999999 2025-04-24 19:02:41.738 - Render thread -> LOADING_TIME_FULL|Render|3561.737 2025-04-24 19:02:42.316 - Main Thread -> Info: [Input]: Device connected: Maus[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-04-24 19:02:42.326 - Main Thread -> Info: [Input]: Device connected: Tastatur[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-04-24 19:02:42.607 - Main Thread -> LOADING_TIME|Application|8227.8047 2025-04-24 19:02:42.607 - Main Thread -> LOADING_TIME_FULL|Application|8933.5547 2025-04-24 19:02:42.607 - Main Thread -> LOADING_TIME|Main|8240.6436 2025-04-24 19:02:42.607 - Main Thread -> LOADING_TIME_FULL|Main|8946.3936 2025-04-24 19:02:44.309 - VRageWorker 0 -> Info: Started loading definition set World 2025-04-24 19:02:51.003 - VRageWorker 4 -> LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-04-24 19:02:51.012 - VRageWorker 0 -> LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-04-24 19:02:51.012 - VRageWorker 4 -> LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-04-24 19:02:51.123 - VRageWorker 4 -> LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-04-24 19:02:59.571 - Main Thread -> Info: Blocks occupancy and mount points loaded in 850 ms (162 block definitions patched) 2025-04-24 19:02:59.653 - Main Thread -> Info: Finished loading definition set World 2025-04-24 19:02:59.859 - Main Thread -> Found corrupted back up for container Building World at .backups\250413-151812-588_0. Deleting 2025-04-24 19:02:59.865 - Main Thread -> [SkipWaitMonitor]: Unawaited task ContainerInfo.LoadFromDirectoryAsync(Keen.VRage.Library.Filesystem.IFileReader, string, object) has thrown an exception. 2025-04-24 19:02:59.873 - Main Thread -> Info: Unawaited exception: System.IO.FileNotFoundException: .container-info wasn't found in the provided filesystem path .backups\250413-151812-588_0 at Keen.VRage.Library.Filesystem.StorageManagers.ContainerInfo`1.LoadFromDirectoryAsync(IFileReader baseSystem, String subPath, Object lifetime) 2025-04-24 19:02:59.878 - Main Thread -> [Crash Handler] : A fatal exception was caught by the crash handler. Preparing the crash report. 2025-04-24 19:02:59.885 - Main Thread -> Exception occurred: System.IO.FileNotFoundException: .container-info wasn't found in the provided filesystem path .backups\250413-151812-588_0 at Keen.VRage.Library.Filesystem.StorageManagers.ContainerInfo`1.LoadFromDirectoryAsync(IFileReader baseSystem, String subPath, Object lifetime) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.GetBackupsAsync[T](Container`1 container)+MoveNext() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.GetBackupsAsync[T](Container`1 container)+System.Threading.Tasks.Sources.IValueTaskSource.GetResult() at Keen.Game2.Client.UI.Menu.LoadMenu.SaveSettingsScreenViewModel.LoadSaves() at Keen.Game2.Client.UI.Menu.LoadMenu.SaveSettingsScreenViewModel.LoadSaves() at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.VRage.Library.Threading.TaskExtensions.SkipWait(Task task) at Keen.Game2.Client.UI.Menu.LoadMenu.SaveSettingsScreenViewModel..ctor(WorldSessionSaveGameMetaDataWrapper saveWrapper, SharedUIComponent sharedUI, Action`2 loadAction, VersionExt version, IWorldDataLoader dataLoader) at Keen.Game2.Client.UI.Library.SharedUIComponent.OpenSaveSettingsScreen(WorldSessionSaveGameMetaDataWrapper saveWrapper, Action`2 loadGameAction) at Keen.Game2.Client.UI.Menu.LoadMenu.LoadMenuScreenViewModel.OpenAdvancedSettings() at Keen.VRage.UI.Shared.Helpers.SimpleCommand.ConditionalDelegateCommand.Execute(Object parameter) at Avalonia.Controls.Button.OnClick() at Avalonia.Controls.Button.OnPointerReleased(PointerReleasedEventArgs e) at Avalonia.Input.InputElement.<>c.<.cctor>b__32_9(InputElement x, PointerReleasedEventArgs e) at Avalonia.Reactive.LightweightObservableBase`1.PublishNext(T value) at Avalonia.Interactivity.EventRoute.RaiseEventImpl(RoutedEventArgs e) at Avalonia.Interactivity.Interactive.RaiseEvent(RoutedEventArgs e) at Avalonia.Input.MouseDevice.MouseUp(IMouseDevice device, UInt64 timestamp, IInputRoot root, Point p, PointerPointProperties props, KeyModifiers inputModifiers, IInputElement hitTest) at Avalonia.Input.MouseDevice.ProcessRawEvent(RawPointerEventArgs e) at Avalonia.Controls.TopLevel.HandleInput(RawInputEventArgs e) at Keen.VRage.UI.AvaloniaInterface.Input.MouseDevice.ProcessEvent(RawPointerEventArgs e) at Keen.VRage.UI.AvaloniaInterface.Input.MouseDevice.OnButtonPressed(MouseButton button, ControlActivation activation) at Keen.VRage.UI.AvaloniaInterface.Input.MouseDevice.<>c__DisplayClass10_0.b__3(Boolean _, ControlActivation activation) at Keen.VRage.Input.InputControl`1.Activate(Delegate delegate, ControlActivation activation) at Keen.VRage.Input.InputContext.Dispatch(InputActionDefinition action, InputControl control, ControlActivation activation) at Keen.VRage.Input.GameInputProcessorComponent.DispatchActions(List`1 changedControls) at Keen.VRage.Input.ActionInputProcessorBaseComponent.Update(HashSet`1 changedDevices, IEnumerable`1 activeDevices) at Keen.VRage.Input.InputDeviceManager.ProcessInput(IInputProcessor inputProcessor) at Keen.VRage.Input.GameInputProcessorComponent.ProcessInput() at Keen.VRage.Input.GameInputProcessorComponent.ProcessInput_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-04-24 19:03:02.038 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-04-24 19:03:02.038 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2025-04-24 19:03:02.164 - Main Thread -> LOCALIZATION WARNING: Could not find key We apologize for inconvenience. See the log for details. in the culture set en-US. Evaluating to string id. 2025-04-24 19:03:02.164 - Main Thread -> LOCALIZATION WARNING: Could not find key Application has crashed! in the culture set en-US. Evaluating to string id. 2025-04-24 19:03:04.278 - Main Thread -> [CrashHandler]: Starting crash report sender... 2025-04-24 19:03:04.280 - Main Thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-04-24 19:03:04.280 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Application has crashed! in the culture set en-US. Evaluating to string id. 2025-04-24 19:03:04.280 - Main Thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-04-24 19:03:04.280 - Main Thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-04-24 19:03:04.280 - Main Thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-04-24 19:03:04.280 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key We apologize for inconvenience. See the log for details. in the culture set en-US. Evaluating to string id. 2025-04-24 19:03:04.280 - Main Thread -> WriteLine Closed