2025-04-18 03:24:21.986 - Main Thread -> Timezone (local - UTC): 2h 2025-04-18 03:24:21.989 - Main Thread -> App Version: 1.2.200.4730 2025-04-18 03:24:21.995 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 18-04-2025 03:24:21 2025-04-18 03:24:22.083 - Main Thread -> Running application with arguments: 2025-04-18 03:24:22.083 - Main Thread -> Runtime Framework: .NET 8.0.14 2025-04-18 03:24:22.202 - Main Thread -> Environment.ProcessorCount: 24 2025-04-18 03:24:22.203 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-04-18 03:24:22.203 - Main Thread -> Environment.CommandLine: E:\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-04-18 03:24:22.203 - Main Thread -> Environment.CurrentDirectory: E:\Steam\steamapps\common\SpaceEngineers2 2025-04-18 03:24:22.293 - Main Thread -> CPU: AMD Ryzen 9 7900X 12-Core Processor, 24/12 Logical/Physical Cores, 4701MHz Nominal Maximum Frequency 2025-04-18 03:24:22.293 - Main Thread -> IntPtr.Size: 8 2025-04-18 03:24:22.293 - Main Thread -> Default Culture: da-DK 2025-04-18 03:24:22.293 - Main Thread -> Default UI Culture: da-DK 2025-04-18 03:24:22.293 - Main Thread -> LogEnvironmentInformation - START 2025-04-18 03:24:22.300 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2025-04-18 03:24:22.300 - Main Thread -> Win32_ComputerSystem.Model: X670E AORUS MASTER 2025-04-18 03:24:22.311 - Main Thread -> Virtualized: False 2025-04-18 03:24:22.313 - Main Thread -> Environment.ProcessorName: AMD Ryzen 9 7900X 12-Core Processor 2025-04-18 03:24:22.314 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 137,025,536,000 bytes 2025-04-18 03:24:22.314 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-04-18 03:24:22.314 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 127,493,619,712 bytes 2025-04-18 03:24:22.314 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,303,886,336 bytes 2025-04-18 03:24:22.318 - Main Thread -> Drive C: | Capacity: 536,185,626,624 bytes | Free space: 426,093,371,392 bytes 2025-04-18 03:24:22.318 - Main Thread -> Drive D: | Capacity: 1,356,144,308,224 bytes | Free space: 1,080,619,741,184 bytes 2025-04-18 03:24:22.318 - Main Thread -> Drive E: | Capacity: 6,001,165,070,336 bytes | Free space: 1,523,557,609,472 bytes 2025-04-18 03:24:22.318 - Main Thread -> Drive J: | Capacity: 4,000,785,100,800 bytes | Free space: 2,513,258,516,480 bytes 2025-04-18 03:24:22.318 - Main Thread -> Drive Z: | Capacity: 107,371,032,576 bytes | Free space: 91,456,561,152 bytes 2025-04-18 03:24:22.319 - Main Thread -> LogEnvironmentInformation - END 2025-04-18 03:24:22.385 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "1.2.200.4730","System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "1.2.200.4730","System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"SpawnPillars": true,"DumpJobs": false,"SaveValidationEnabled": false}} {"$Bundles": {"Game2": "1.2.200.4730","System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "1.2.200.4730","System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "1.2.200.4730","System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Library.Suggestions.TestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TotalCoreConfigs": 23}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.2.200.4730"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} 2025-04-18 03:24:22.388 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-04-18 03:24:22.459 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-04-18 03:24:22.465 - Main Thread -> Sorting jobs for scene of 27 jobs with seed '0' 2025-04-18 03:24:22.576 - Main Thread -> Initializing Engine... 2025-04-18 03:24:22.675 - Main Thread -> Initializing LibraryEngineComponent 2025-04-18 03:24:22.675 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2025-04-18 03:24:22.675 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-04-18 03:24:22.675 - Main Thread -> Workers configured. 2025-04-18 03:24:22.676 - Main Thread -> [Crash Handler] : Logging runtime paths data 2025-04-18 03:24:22.676 - Main Thread -> Command line argument 0: E:\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-04-18 03:24:22.676 - Main Thread -> Working directory: E:\Steam\steamapps\common\SpaceEngineers2 2025-04-18 03:24:22.676 - Main Thread -> App Data Path: D:\Users\Allan Sten Hansen\AppData\Roaming\SpaceEngineers2 2025-04-18 03:24:22.676 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-04-18 03:24:23.424 - Main Thread -> [Windows System Helper]: No partitions found for path E:\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.exe. Cannot proceed detecting the drive. 2025-04-18 03:24:23.425 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Unknown : Type: Unspecified : Format: Unknown 2025-04-18 03:24:23.489 - Main Thread -> [Crash Handler]: For AppData found drive type: WD Blue SN5000 2TB : Type: SSD : Format: NTFS 2025-04-18 03:24:23.491 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-04-18 03:24:23.491 - Main Thread -> [Crash Handler]: Native crash tracking path set to D:\Users\Allan Sten Hansen\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-04-18 03:24:23.624 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-04-18 03:24:23.625 - Main Thread -> Initializing WatchdogComponent 2025-04-18 03:24:23.626 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-04-18 03:24:23.655 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.5 BusVolumes: {"bus:/Music": 0.35,"bus:/UI": 0.65,"bus:/SFX": 0.75} 2025-04-18 03:24:23.657 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: true ContactInformation: "azfalt@azfalt.dk Azfalt_Black" 2025-04-18 03:24:23.659 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-04-18 03:24:23.677 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-04-01T23:13:41.7541619Z"},{"$Key": {"Name": "Building Nostromo again"},"$Value": "2025-04-06T14:18:57.9768890Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-04-02T11:07:06.0655468Z"},{"$Key": {"Name": "Building Nostromo again test"},"$Value": "2025-04-09T17:07:29.4704217Z"},{"$Key": {"Name": "Building Nostromo again test 2"},"$Value": "2025-04-18T01:13:24.5536451Z"}] LatestGame: {"Name": "Building Nostromo again test 2"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-04-18 03:24:23.681 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.8 SpeedUnit: "MilesPerHour" HideCrosshairWithUI: false 2025-04-18 03:24:23.684 - Main Thread -> Loaded Options part: LoadMenuOptionsPart : CurrentSortMethod: 0 SortAscending: true 2025-04-18 03:24:23.688 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "AMD Radeon RX 6900 XT + DISPLAY1" FullScreen: true Resolution: {"X": 1920,"Y": 1080} 2025-04-18 03:24:23.715 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "High" SerializedFieldOfView: 1.5707964 SerializedShadow: "Extreme" SerializedLighting: "Extreme" SerializedTerrain: "High" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" 2025-04-18 03:24:23.715 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-04-18 03:24:23.716 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-04-18 03:24:23.724 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'E:\Steam\steamapps\common\SpaceEngineers2\GameData' in 'E:\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'E:\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'E:\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'E:\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-04-18 03:24:23.831 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-04-18 03:24:24.930 - Main Thread -> [Windows System Helper]: No partitions found for path E:\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla. Cannot proceed detecting the drive. 2025-04-18 03:24:24.930 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Unknown : Type: Unspecified : Format: Unknown 2025-04-18 03:24:24.931 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-04-18 03:24:24.991 - Main Thread -> [Windows System Helper]: No partitions found for path E:\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine. Cannot proceed detecting the drive. 2025-04-18 03:24:24.991 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Unknown : Type: Unspecified : Format: Unknown 2025-04-18 03:24:25.064 - Main Thread -> Info: Started loading definition set Engine 2025-04-18 03:24:25.402 - Main Thread -> Info: Finished loading definition set Engine 2025-04-18 03:24:25.403 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-04-18 03:24:25.403 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-04-18 03:24:25.405 - Main Thread -> Initializing LocalizationEngineComponent 2025-04-18 03:24:25.519 - Main Thread -> STEAM_API: Steam Active Status: True 2025-04-18 03:24:25.519 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-04-18 03:24:25.520 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-04-18 03:24:25.548 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-04-18 03:24:25.548 - Main Thread -> Initializing MusicEngineComponent 2025-04-18 03:24:25.550 - Main Thread -> Initializing WinPlatformEngineComponent 2025-04-18 03:24:25.550 - Main Thread -> Initializing WinRenderEngineComponent 2025-04-18 03:24:25.636 - Main Thread -> Initializing WinMemoryEngineComponent 2025-04-18 03:24:25.636 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-04-18 03:24:25.637 - Main Thread -> Adjusting Main Memory Streaming Budget to 9,637,837,824 bytes. 2025-04-18 03:24:25.638 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-04-18 03:24:25.646 - Main Thread -> Initializing WinWindowsEngineComponent 2025-04-18 03:24:25.646 - Main Thread -> Initializing AudioEngineComponent 2025-04-18 03:24:25.646 - Main Thread -> Initializing WinSystemEngineComponent 2025-04-18 03:24:25.649 - Main Thread -> Initializing AnalyticsEventGameMetadataProviderComponent 2025-04-18 03:24:25.649 - Main Thread -> Initializing AnalyticsManagerComponent 2025-04-18 03:24:25.657 - Main Thread -> Initializing ElasticAnalyticsReporterComponent 2025-04-18 03:24:25.671 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-04-18 03:24:25.747 - Main Thread -> Initializing VoxelsEngineComponent 2025-04-18 03:24:25.763 - Main Thread -> Initializing Render12EngineComponent 2025-04-18 03:24:25.763 - Main Thread -> LOADING_BEGIN|Render 2025-04-18 03:24:25.763 - Main Thread -> LOADING_BEGIN|Render_Init 2025-04-18 03:24:26.599 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-04-18 03:24:26.602 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-04-18 03:24:26.659 - Main Thread -> Sorting jobs for scene of 123 jobs with seed '0' 2025-04-18 03:24:26.677 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-04-18 03:24:26.677 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-04-18 03:24:26.677 - Main Thread -> Initializing RenderDebugObjectManager 2025-04-18 03:24:26.682 - Main Thread -> Initializing RenderContracts 2025-04-18 03:24:26.689 - Main Thread -> Initializing MaterialSettings 2025-04-18 03:24:26.689 - Main Thread -> Initializing RenderSettingsManipulator 2025-04-18 03:24:26.689 - Main Thread -> Initializing RenderFrameStatistics 2025-04-18 03:24:26.689 - Main Thread -> Branching #1 2025-04-18 03:24:26.690 - Main Thread -> Creating Window 2025-04-18 03:24:26.690 - Main Thread -> Initializing RenderOutputManager 2025-04-18 03:24:26.690 - Render thread -> LOADING_BEGIN|Render_Window 2025-04-18 03:24:26.692 - Main Thread -> LOADING_TIME|Render_Init|453.34130000000005 2025-04-18 03:24:26.692 - Main Thread -> LOADING_TIME_FULL|Render_Init|928.166 2025-04-18 03:24:26.692 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-04-18 03:24:26.693 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-04-18 03:24:26.694 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-04-18 03:24:26.696 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-04-18 03:24:26.769 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-04-18 03:24:26.858 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-04-18 03:24:26.858 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-04-18 03:24:26.939 - Main Thread -> Initializing WinInputEngineComponent 2025-04-18 03:24:26.982 - Main Thread -> Initializing InputEngineComponent 2025-04-18 03:24:26.985 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-04-18 03:24:26.985 - Main Thread -> Initializing UIEngineComponent 2025-04-18 03:24:26.989 - Main Thread -> Initialize UI 2025-04-18 03:24:26.989 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-04-18 03:24:26.989 - Main Thread -> Initializing DebugMenuEngineComponent 2025-04-18 03:24:26.990 - Main Thread -> Initialize Stats 2025-04-18 03:24:26.990 - Main Thread -> Initialize DebugMenu 2025-04-18 03:24:27.000 - Main Thread -> [Crash Handler] : [User Contact] : azfalt@azfalt.dk Azfalt_Black 2025-04-18 03:24:27.027 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-04-18 03:24:27.181 - Main Thread -> Info: Started loading definition set Core 2025-04-18 03:24:27.521 - Render thread -> LOADING_TIME|Render_SystemCoreInit|663.4454 2025-04-18 03:24:27.847 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-04-18 03:24:27.870 - Render thread -> LOADING_TIME|Render_CreateDevice|834.9533999999999 2025-04-18 03:24:27.870 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1174.0276 2025-04-18 03:24:27.870 - Render thread -> Client frequency set to: 60.00024Hz 2025-04-18 03:24:27.870 - Render thread -> Render loop frequency capped to: 200Hz 2025-04-18 03:24:27.870 - Render thread -> LOADING_TIME|Render_Window|5.505100000000084 2025-04-18 03:24:27.870 - Render thread -> LOADING_TIME_FULL|Render_Window|1180.1846 2025-04-18 03:24:27.959 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-04-18 03:24:28.236 - Render thread -> LOADING_TIME|Render_FirstFrame|276.4059 2025-04-18 03:24:28.236 - Render thread -> LOADING_TIME|Render|1659.1475000000003 2025-04-18 03:24:28.236 - Render thread -> LOADING_TIME_FULL|Render|2473.0464 2025-04-18 03:24:28.250 - Main Thread -> 27 Layers added to the GameInputProcessorComponent 2025-04-18 03:24:28.251 - Main Thread -> 207 Mapping added to the GameInputProcessorComponent 2025-04-18 03:24:28.252 - Main Thread -> 6 Alias added to the GameInputProcessorComponent 2025-04-18 03:24:28.278 - Main Thread -> [Audio]: Loading Audio Configuration 2025-04-18 03:24:28.376 - Main Thread -> [Audio]: Loading master bank. 2025-04-18 03:24:28.393 - Main Thread -> [Audio]: Reloading paths. 2025-04-18 03:24:28.748 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-04-18 03:24:28.748 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-04-18 03:24:28.748 - Main Thread -> Info: Finished loading definition set Core 2025-04-18 03:24:29.258 - Main Thread -> Info: [Input]: Device connected: Mus[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-04-18 03:24:29.260 - Main Thread -> Info: [Input]: Device connected: Tastatur[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-04-18 03:24:29.761 - Main Thread -> LOADING_TIME|Application|7833.5797999999995 2025-04-18 03:24:29.761 - Main Thread -> LOADING_TIME_FULL|Application|8926.7686 2025-04-18 03:24:29.761 - Main Thread -> LOADING_TIME|Main|7843.931500000001 2025-04-18 03:24:29.761 - Main Thread -> LOADING_TIME_FULL|Main|8937.1203 2025-04-18 03:24:30.258 - VRageWorker 3 -> Info: Started loading definition set World 2025-04-18 03:24:35.270 - VRageWorker 1 -> LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2025-04-18 03:24:35.271 - VRageWorker 8 -> LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2025-04-18 03:24:35.271 - VRageWorker 8 -> LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2025-04-18 03:24:35.330 - VRageWorker 6 -> LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2025-04-18 03:24:36.901 - Main Thread -> LOADING_BEGIN|Session 2025-04-18 03:24:36.903 - Main Thread -> ClearScreenPinningResources [NotificationsScreen[id:3]] 2025-04-18 03:24:36.910 - Main Thread -> ClearScreenPinningResources [MainMenuScreen[id:2]] 2025-04-18 03:24:36.910 - Main Thread -> ClearScreenPinningResources [MainMenuBackgroundScreen[id:1]] 2025-04-18 03:24:37.846 - Main Thread -> Info: Blocks occupancy and mount points loaded in 635 ms (152 block definitions patched) 2025-04-18 03:24:37.892 - Main Thread -> Info: Finished loading definition set World 2025-04-18 03:24:38.137 - Main Thread -> Sorting jobs for scene of 363 jobs with seed '0' 2025-04-18 03:24:38.379 - Main Thread -> Loading save Building Nostromo again test 2 - version: 1.2.200.4730 1.2.200.4730 2025-04-18 03:24:42.392 - Main Thread -> Sorting jobs for scene of 320 jobs with seed '0' 2025-04-18 03:24:47.343 - Main Thread -> Sorting jobs for scene of 348 jobs with seed '0' 2025-04-18 03:24:55.054 - Render thread -> Frame [5165] Parallel Render Command Batch RCB-1 created 36819905 2025-04-18 03:25:02.800 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:J} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.834 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:LMB} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.834 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:RMB} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.834 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:R} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.834 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:T} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.835 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:Q} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.835 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:W} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.835 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:E} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.835 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:A} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.835 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:S} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.835 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:D} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.835 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:B} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.835 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:P} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.844 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.919 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.919 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing On: Catwalk Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.920 - Main Thread -> LOCALIZATION WARNING: Could not find key Snapping: 0.25m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.942 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:02.972 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:Control} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:06.558 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-04-18 03:25:06.558 - Main Thread -> STATS_RECORDING,783,13.0499478,45.879134,1725508408,0,Normal 2025-04-18 03:25:06.561 - Main Thread -> LOADING_TIME|Session|29659.8697 2025-04-18 03:25:06.570 - Main Thread -> ClearScreenPinningResources [LoadingTransitionScreen[id:4]] 2025-04-18 03:25:08.730 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing On: Light Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:08.890 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing On: Light Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:10.307 - Main Thread -> Info: Active device changed to Tastatur 2025-04-18 03:25:10.524 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing On: Detailing Cube 0.25 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:12.041 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing On: Light Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:12.074 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing On: Light Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:13.043 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:Shift} in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:19.707 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:19.708 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:22.364 - Main Thread -> LOCALIZATION WARNING: Could not find key Snapping: 0.5m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:24.224 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:24.225 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:30.614 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing On: Light Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:35.790 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing On: Light Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:36.124 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing On: Detailing Slope 0.25 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:39.058 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing On: Interior Light 0.5 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:25:47.373 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-04-18 03:25:47.373 - Main Thread -> STATISTICS,53.8664512,3232,3232,10725810000,1762108000,7070749000,1.3336,0.5904,0.2942,11.07671,16.81179,162722 2025-04-18 03:26:47.389 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-04-18 03:26:47.389 - Main Thread -> STATISTICS,113.8828778,6833,6833,10848470000,1882648000,257542100,1.7455,0.7307,0.3331,11.60853,17.6907,162726 2025-04-18 03:26:52.523 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Cube 0.25 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:26:52.523 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Detailing Cube 0.25 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:27:02.406 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Slope 0.25 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:27:02.407 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Detailing Slope 0.25 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:27:18.472 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Corner 0.25 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:27:18.473 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Detailing Corner 0.25 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:27:18.722 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Inverted Corner 0.25 m in the culture set en-US. Evaluating to string id. 2025-04-18 03:27:18.723 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Detailing Inverted Corner 0.25 m in the culture set en-US. Evaluating to string id.