2025-03-15 11:37:38.458 - Main Thread -> Timezone (local - UTC): 1h 2025-03-15 11:37:38.461 - Main Thread -> App Version: 1.1.200.3832 2025-03-15 11:37:38.467 - Main Thread -> Running application with arguments: 2025-03-15 11:37:38.467 - Main Thread -> Runtime Framework: .NET 8.0.2 2025-03-15 11:37:38.607 - Main Thread -> Environment.ProcessorCount: 16 2025-03-15 11:37:38.607 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-03-15 11:37:38.607 - Main Thread -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-03-15 11:37:38.608 - Main Thread -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-03-15 11:37:38.750 - Main Thread -> CPU: AMD Ryzen 7 5800X 8-Core Processor, 16/8 Logical/Physical Cores, 3801MHz Nominal Maximum Frequency 2025-03-15 11:37:38.750 - Main Thread -> IntPtr.Size: 8 2025-03-15 11:37:38.750 - Main Thread -> Default Culture: en-GB 2025-03-15 11:37:38.750 - Main Thread -> Default UI Culture: en-GB 2025-03-15 11:37:38.751 - Main Thread -> LogEnvironmentInformation - START 2025-03-15 11:37:38.754 - Main Thread -> Win32_ComputerSystem.Manufacturer: System manufacturer 2025-03-15 11:37:38.754 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2025-03-15 11:37:38.760 - Main Thread -> Virtualized: False 2025-03-15 11:37:38.763 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 5800X 8-Core Processor 2025-03-15 11:37:38.763 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,618,285,056 bytes 2025-03-15 11:37:38.763 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-03-15 11:37:38.763 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 33,209,970,688 bytes 2025-03-15 11:37:38.763 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,318,160,896 bytes 2025-03-15 11:37:38.767 - Main Thread -> Drive C: | Capacity: 1,000,202,039,296 bytes | Free space: 722,633,707,520 bytes 2025-03-15 11:37:38.767 - Main Thread -> Drive E: | Capacity: 1,982,989,639,680 bytes | Free space: 49,010,782,208 bytes 2025-03-15 11:37:38.767 - Main Thread -> Drive F: | Capacity: 16,407,064,576 bytes | Free space: 16,336,117,760 bytes 2025-03-15 11:37:38.767 - Main Thread -> Drive G: | Capacity: 8,001,545,039,872 bytes | Free space: 60,745,785,344 bytes 2025-03-15 11:37:38.767 - Main Thread -> LogEnvironmentInformation - END 2025-03-15 11:37:38.894 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "1.1.200.3832","System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"WarningAsError": false,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "1.1.200.3832","System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"SpawnPillars": true,"DumpJobs": false,"SaveValidationEnabled": false}} {"$Bundles": {"Game2": "1.1.200.3832","System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "1.1.200.3832","System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "1.1.200.3832","System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LimitedDefSetConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLimitedDefs": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "1.1.200.3832"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} 2025-03-15 11:37:38.897 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-03-15 11:37:38.976 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-03-15 11:37:38.982 - Main Thread -> Sorting jobs for scene of 27 jobs with seed '0' 2025-03-15 11:37:39.098 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-03-15 11:37:39.098 - Main Thread -> Workers configured. 2025-03-15 11:37:39.099 - Main Thread -> [Crash Handler] : Logging runtime paths data 2025-03-15 11:37:39.099 - Main Thread -> Command line argument 0: G:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-03-15 11:37:39.099 - Main Thread -> Working directory: G:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-03-15 11:37:39.099 - Main Thread -> App Data Path: C:\Users\lorine\AppData\Roaming\SpaceEngineers2 2025-03-15 11:37:39.099 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-03-15 11:37:39.687 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: ST8000DM004-2U9188 : Type: HDD 2025-03-15 11:37:39.718 - Main Thread -> [Crash Handler]: For AppData found drive type: Seagate ZP1000GM30004 : Type: SSD 2025-03-15 11:37:39.721 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-03-15 11:37:39.721 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\lorine\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-03-15 11:37:39.739 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-03-15 11:37:39.781 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.5 BusVolumes: {"bus:/Music": 0,"bus:/Reverb": 0,"bus:/UI": 0.5,"bus:/SFX": 0.5} 2025-03-15 11:37:39.787 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: true ContactInformation: "lorine_9965 on discord" 2025-03-15 11:37:39.807 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-03-10T20:39:50.9349790Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-01-27T19:01:37.6851064Z"},{"$Key": {"Name": "Concordia Research Facility 2"},"$Value": "2025-01-27T20:32:46.6049449Z"},{"$Key": {"Name": "Concordia Research Facility 3"},"$Value": "2025-01-29T13:05:55.6459225Z"},{"$Key": {"Name": "Concordia Research Facility 4"},"$Value": "2025-02-01T10:32:49.1246877Z"},{"$Key": {"Name": "Concordia Research Facility 5"},"$Value": "2025-01-31T19:49:36.4662605Z"},{"$Key": {"Name": "Concordia Research Facility 6"},"$Value": "2025-01-31T22:26:18.2818522Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-03-14T17:29:16.6885445Z"},{"$Key": {"Name": "Empty World 1"},"$Value": "2025-02-01T18:15:12.0663187Z"},{"$Key": {"Name": "Concordia Research Facility 7"},"$Value": "2025-02-01T12:51:50.5632744Z"},{"$Key": {"Name": "Concordia Research Facility 8"},"$Value": "2025-02-01T13:02:59.0615152Z"},{"$Key": {"Name": "Empty World 2"},"$Value": "2025-02-03T12:19:10.8909448Z"},{"$Key": {"Name": "Empty World 3"},"$Value": "2025-02-04T21:49:11.4738062Z"},{"$Key": {"Name": "Concordia Research Facility 9"},"$Value": "2025-02-10T19:03:25.1913980Z"},{"$Key": {"Name": "Concordia Research Facility 10"},"$Value": "2025-02-21T16:08:33.1391797Z"},{"$Key": {"Name": "Concordia Research Facility 11"},"$Value": "2025-02-25T13:57:32.3346117Z"},{"$Key": {"Name": "Concordia Research Facility 11 - Copy"},"$Value": "2025-02-23T12:30:41.1449798Z"},{"$Key": {"Name": "Concordia Research Facility 12"},"$Value": "2025-02-23T17:24:25.0154892Z"},{"$Key": {"Name": "Concordia Research Facility 13"},"$Value": "2025-03-14T17:28:46.2763472Z"},{"$Key": {"Name": "Concordia Research Facility 14"},"$Value": "2025-03-10T22:01:06.5066619Z"},{"$Key": {"Name": "Empty World 4"},"$Value": "2025-03-14T19:12:43.8331356Z"},{"$Key": {"Name": "steam_ugc_3438948225"},"$Value": "2025-03-14T20:11:15.0532829Z"},{"$Key": {"Name": "Polis-1 Station 1 1"},"$Value": "2025-03-14T20:44:57.9044747Z"}] LatestGame: {"Name": "steam_ugc_3442185640"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-03-15 11:37:39.815 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "MetersPerSecond" HideCrosshairWithUI: true 2025-03-15 11:37:39.821 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 1 2025-03-15 11:37:39.828 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : AdapterName: "NVIDIA GeForce RTX 4080" FullScreen: true Resolution: {"X": 1920,"Y": 1080} VSyncMode: "VSync" 2025-03-15 11:37:39.860 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedPreset2: "Extreme" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "High" SerializedFieldOfView: 1.7976891 SerializedShadow: "Extreme" SerializedLighting: "Extreme" SerializedTerrain: "High" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" 2025-03-15 11:37:39.873 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'G:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-03-15 11:37:39.976 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-03-15 11:37:40.027 - Main Thread -> [Crash Handler]: For Project Engine found drive type: ST8000DM004-2U9188 : Type: HDD 2025-03-15 11:37:40.027 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-03-15 11:37:41.164 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: ST8000DM004-2U9188 : Type: HDD 2025-03-15 11:37:41.358 - Main Thread -> Info: Started loading definition set Engine 2025-03-15 11:37:42.046 - Main Thread -> Info: Finished loading definition set Engine 2025-03-15 11:37:42.828 - Main Thread -> STEAM_API: Steam Active Status: True 2025-03-15 11:37:42.828 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-03-15 11:37:42.828 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-03-15 11:37:42.954 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,362,384,640 bytes. 2025-03-15 11:37:43.073 - Main Thread -> Initialize Voxels 2025-03-15 11:37:43.671 - Main Thread -> RenderOptionsPart2.Preset = Extreme 2025-03-15 11:37:43.741 - Main Thread -> Sorting jobs for scene of 122 jobs with seed '0' 2025-03-15 11:37:43.768 - Main Thread -> Initializing Render System 2025-03-15 11:37:43.777 - Main Thread -> Render Device initialized 2025-03-15 11:37:43.779 - Main Thread -> LOADING_TIME|Render_Init|219.58730000000003 2025-03-15 11:37:43.779 - Main Thread -> LOADING_TIME_FULL|Render_Init|684.1996 2025-03-15 11:37:43.797 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3438342527. Part of path wasn't found. 2025-03-15 11:37:43.797 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3438342754. Part of path wasn't found. 2025-03-15 11:37:43.798 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3438342992. Part of path wasn't found. 2025-03-15 11:37:43.798 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3438343239. Part of path wasn't found. 2025-03-15 11:37:43.798 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3438343560. Part of path wasn't found. 2025-03-15 11:37:43.799 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3438343918. Part of path wasn't found. 2025-03-15 11:37:43.799 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3438344242. Part of path wasn't found. 2025-03-15 11:37:43.799 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3438344573. Part of path wasn't found. 2025-03-15 11:37:43.799 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3438948225. Part of path wasn't found. 2025-03-15 11:37:43.800 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439478192. Part of path wasn't found. 2025-03-15 11:37:43.800 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439478369. Part of path wasn't found. 2025-03-15 11:37:43.800 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439478572. Part of path wasn't found. 2025-03-15 11:37:43.800 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439480506. Part of path wasn't found. 2025-03-15 11:37:43.800 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439480694. Part of path wasn't found. 2025-03-15 11:37:43.801 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439489369. Part of path wasn't found. 2025-03-15 11:37:43.801 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439489576. Part of path wasn't found. 2025-03-15 11:37:43.801 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439490643. Part of path wasn't found. 2025-03-15 11:37:43.801 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439490853. Part of path wasn't found. 2025-03-15 11:37:43.801 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439491039. Part of path wasn't found. 2025-03-15 11:37:43.802 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439491993. Part of path wasn't found. 2025-03-15 11:37:43.802 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439492290. Part of path wasn't found. 2025-03-15 11:37:43.802 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439492571. Part of path wasn't found. 2025-03-15 11:37:43.802 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439492812. Part of path wasn't found. 2025-03-15 11:37:43.802 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439494433. Part of path wasn't found. 2025-03-15 11:37:43.803 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439494732. Part of path wasn't found. 2025-03-15 11:37:43.803 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439495002. Part of path wasn't found. 2025-03-15 11:37:43.803 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3439495287. Part of path wasn't found. 2025-03-15 11:37:43.803 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442177854. Part of path wasn't found. 2025-03-15 11:37:43.804 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442179065. Part of path wasn't found. 2025-03-15 11:37:43.804 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442180336. Part of path wasn't found. 2025-03-15 11:37:43.804 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442183009. Part of path wasn't found. 2025-03-15 11:37:43.804 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442183249. Part of path wasn't found. 2025-03-15 11:37:43.805 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442183400. Part of path wasn't found. 2025-03-15 11:37:43.805 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442184462. Part of path wasn't found. 2025-03-15 11:37:43.805 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442184537. Part of path wasn't found. 2025-03-15 11:37:43.805 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442184617. Part of path wasn't found. 2025-03-15 11:37:43.805 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442185048. Part of path wasn't found. 2025-03-15 11:37:43.806 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442185336. Part of path wasn't found. 2025-03-15 11:37:43.806 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442185417. Part of path wasn't found. 2025-03-15 11:37:43.806 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442185640. Part of path wasn't found. 2025-03-15 11:37:43.806 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442185908. Part of path wasn't found. 2025-03-15 11:37:43.806 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442192301. Part of path wasn't found. 2025-03-15 11:37:43.807 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442192423. Part of path wasn't found. 2025-03-15 11:37:43.807 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442192759. Part of path wasn't found. 2025-03-15 11:37:43.807 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442194051. Part of path wasn't found. 2025-03-15 11:37:43.807 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442195368. Part of path wasn't found. 2025-03-15 11:37:43.807 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442195999. Part of path wasn't found. 2025-03-15 11:37:43.808 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442198411. Part of path wasn't found. 2025-03-15 11:37:43.808 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442199760. Part of path wasn't found. 2025-03-15 11:37:43.808 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442205195. Part of path wasn't found. 2025-03-15 11:37:43.808 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442205944. Part of path wasn't found. 2025-03-15 11:37:43.808 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442206577. Part of path wasn't found. 2025-03-15 11:37:43.809 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442208068. Part of path wasn't found. 2025-03-15 11:37:43.809 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442214658. Part of path wasn't found. 2025-03-15 11:37:43.809 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442227528. Part of path wasn't found. 2025-03-15 11:37:43.809 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442227699. Part of path wasn't found. 2025-03-15 11:37:43.810 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442239561. Part of path wasn't found. 2025-03-15 11:37:43.810 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442260493. Part of path wasn't found. 2025-03-15 11:37:43.810 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442262612. Part of path wasn't found. 2025-03-15 11:37:43.810 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442299562. Part of path wasn't found. 2025-03-15 11:37:43.810 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442307782. Part of path wasn't found. 2025-03-15 11:37:43.811 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442312206. Part of path wasn't found. 2025-03-15 11:37:43.811 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442312581. Part of path wasn't found. 2025-03-15 11:37:43.811 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442332328. Part of path wasn't found. 2025-03-15 11:37:43.811 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442334072. Part of path wasn't found. 2025-03-15 11:37:43.811 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442353917. Part of path wasn't found. 2025-03-15 11:37:43.812 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442381758. Part of path wasn't found. 2025-03-15 11:37:43.812 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442414119. Part of path wasn't found. 2025-03-15 11:37:43.812 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442426836. Part of path wasn't found. 2025-03-15 11:37:43.812 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442460991. Part of path wasn't found. 2025-03-15 11:37:43.812 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442474825. Part of path wasn't found. 2025-03-15 11:37:43.813 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442484794. Part of path wasn't found. 2025-03-15 11:37:43.813 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442495990. Part of path wasn't found. 2025-03-15 11:37:43.813 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442573155. Part of path wasn't found. 2025-03-15 11:37:43.813 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442690477. Part of path wasn't found. 2025-03-15 11:37:43.813 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442706348. Part of path wasn't found. 2025-03-15 11:37:43.814 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442725789. Part of path wasn't found. 2025-03-15 11:37:43.814 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442770681. Part of path wasn't found. 2025-03-15 11:37:43.814 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442828680. Part of path wasn't found. 2025-03-15 11:37:43.814 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3442894085. Part of path wasn't found. 2025-03-15 11:37:43.814 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3443281959. Part of path wasn't found. 2025-03-15 11:37:43.815 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3443285105. Part of path wasn't found. 2025-03-15 11:37:43.815 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3443353462. Part of path wasn't found. 2025-03-15 11:37:43.815 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3443446100. Part of path wasn't found. 2025-03-15 11:37:43.815 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3443660214. Part of path wasn't found. 2025-03-15 11:37:43.815 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3443880849. Part of path wasn't found. 2025-03-15 11:37:43.816 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3443978225. Part of path wasn't found. 2025-03-15 11:37:43.816 - Main Thread -> Attempted to invalidate nodes on path SteamPreviewImageCache\.\3444324581. Part of path wasn't found. 2025-03-15 11:37:43.821 - Main Thread -> Initialize DebugDraw 2025-03-15 11:37:44.096 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-03-15 11:37:44.097 - Main Thread -> Initialize UI 2025-03-15 11:37:44.098 - Main Thread -> Initialize Stats 2025-03-15 11:37:44.099 - Main Thread -> Initialize DebugMenu 2025-03-15 11:37:44.160 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:37:44.917 - Main Thread -> Info: Started loading definition set Core 2025-03-15 11:37:45.020 - Render thread -> LOADING_TIME|Render_SystemCoreInit|912.7836 2025-03-15 11:37:45.832 - Render thread -> LOADING_TIME|Render_CreateDevice|1238.0462999999997 2025-03-15 11:37:45.832 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2048.6856 2025-03-15 11:37:45.833 - Render thread -> Client frequency set to: 60.00024Hz 2025-03-15 11:37:45.833 - Render thread -> Render loop frequency capped to: 200Hz 2025-03-15 11:37:45.833 - Render thread -> LOADING_TIME|Render_Window|6.80410000000029 2025-03-15 11:37:45.833 - Render thread -> LOADING_TIME_FULL|Render_Window|2056.5974 2025-03-15 11:37:46.031 - Render thread -> LOADING_TIME|Render_FirstFrame|99.9257 2025-03-15 11:37:46.031 - Render thread -> LOADING_TIME|Render|1662.0461999999998 2025-03-15 11:37:46.031 - Render thread -> LOADING_TIME_FULL|Render|2937.2978 2025-03-15 11:37:47.182 - Main Thread -> 27 Layers added to the GameInputProcessorComponent 2025-03-15 11:37:47.183 - Main Thread -> 205 Mapping added to the GameInputProcessorComponent 2025-03-15 11:37:47.183 - Main Thread -> 6 Alias added to the GameInputProcessorComponent 2025-03-15 11:37:47.239 - Main Thread -> [Audio]: Loading Audio Configuration 2025-03-15 11:37:47.419 - Main Thread -> [Audio]: Loading master bank. 2025-03-15 11:37:47.444 - Main Thread -> [Audio]: Loading bank 0257b15b-21be-4cc8-82f3-6e32f6e5f017. 2025-03-15 11:37:47.473 - Main Thread -> [Audio]: Loading bank 02aa9d50-0da3-4a50-b368-d04d9f372fce. 2025-03-15 11:37:47.515 - Main Thread -> [Audio]: Loading bank 63c4b083-4295-45d8-af20-9df59087df68. 2025-03-15 11:37:47.535 - Main Thread -> [Audio]: Loading bank fcad6995-aed6-49ef-b573-baa843cb26a8. 2025-03-15 11:37:47.555 - Main Thread -> [Audio]: Reloading paths. 2025-03-15 11:37:47.566 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:37:47.567 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:37:47.567 - Main Thread -> Info: Finished loading definition set Core 2025-03-15 11:37:48.144 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-03-15 11:37:48.147 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-03-15 11:37:48.371 - Main Thread -> LOADING_TIME|Application|10244.8272 2025-03-15 11:37:48.371 - Main Thread -> LOADING_TIME_FULL|Application|14117.942 2025-03-15 11:37:48.371 - Main Thread -> LOADING_TIME|Main|10253.8541 2025-03-15 11:37:48.371 - Main Thread -> LOADING_TIME_FULL|Main|14126.9689 2025-03-15 11:37:48.767 - Monitor Worker -> [Watchdog]: Setting the monitoring state to Waiting with name LoadingApplication 2025-03-15 11:37:48.767 - Monitor Worker -> [Watchdog]: Setting the monitoring state to Pulsing. 2025-03-15 11:37:49.287 - VRageWorker 4 -> Info: Started loading definition set World 2025-03-15 11:37:49.478 - Splash Screen Thread -> Game Form Closing. Reason: UserClosing 2025-03-15 11:37:58.010 - Main Thread -> LOCALIZATION WARNING: Could not find key Want a more precise landing gear lock? Keep autolock off and press 'P' to manually lock to a surface. in the culture set en-US. Evaluating to string id. 2025-03-15 11:37:58.772 - Monitor Worker -> [Watchdog]: Setting the monitoring state to Waiting with name StartingGame 2025-03-15 11:38:01.046 - Main Thread -> Info: Blocks occupancy and mount points loaded in 457 ms (133 block definitions patched) 2025-03-15 11:38:01.104 - Main Thread -> Info: Finished loading definition set World 2025-03-15 11:38:01.949 - Main Thread -> Sorting jobs for scene of 355 jobs with seed '0' 2025-03-15 11:38:02.125 - Main Thread -> Loading save Polis-1 Station 1 1 - version: 1.1.200.3832 2025-03-15 11:38:15.083 - Main Thread -> Sorting jobs for scene of 315 jobs with seed '0' 2025-03-15 11:38:20.517 - Main Thread -> Sorting jobs for scene of 338 jobs with seed '0' 2025-03-15 11:38:32.315 - Render thread -> Frame [2574] Parallel Render Command Batch RCB-1 created 26523732 2025-03-15 11:38:44.095 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-03-15 11:38:45.468 - Main Thread -> Info: Active device changed to Keyboard 2025-03-15 11:38:46.098 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-03-15 11:38:46.098 - Main Thread -> STATS_RECORDING,789,13.1499474,71.9215572,2348373696,0,Normal 2025-03-15 11:38:46.100 - Main Thread -> LOADING_TIME|Session|48101.3086 2025-03-15 11:38:46.828 - Monitor Worker -> [Watchdog]: Setting the monitoring state to Pulsing. 2025-03-15 11:39:07.487 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-03-15 11:39:07.488 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-03-15 11:39:08.439 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:08.538 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:08.555 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:08.589 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:08.606 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:08.622 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:08.639 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:08.689 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:09.023 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:09.090 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:09.157 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:09.191 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:09.674 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:09.691 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:09.707 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:09.724 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:09.757 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:09.924 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:10.074 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:10.474 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:10.674 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:39:20.541 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-03-15 11:39:20.541 - Main Thread -> STATISTICS,45.6164842,2737,2737,12033740000,2435617000,8918223000,2.6547,0.8635,0.3021,7.984433,16.83391,354061 2025-03-15 11:40:20.557 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-03-15 11:40:20.557 - Main Thread -> STATISTICS,97.8829418,5873,5873,12163800000,2450171000,87664640,1.5261,0.7903,0.2248,8.957463,18.80138,354061 2025-03-15 11:40:33.495 - Main Thread -> LOCALIZATION WARNING: Could not find key (unset) in the culture set en-US. Evaluating to string id. 2025-03-15 11:40:33.496 - Main Thread -> LOCALIZATION WARNING: Could not find key Exit To Main Menu in the culture set en-US. Evaluating to string id. 2025-03-15 11:40:33.496 - Main Thread -> LOCALIZATION WARNING: Could not find key Do you want to save your current world before exiting? in the culture set en-US. Evaluating to string id. 2025-03-15 11:40:33.496 - Main Thread -> LOCALIZATION WARNING: Could not find key Yes in the culture set en-US. Evaluating to string id. 2025-03-15 11:40:33.496 - Main Thread -> LOCALIZATION WARNING: Could not find key No in the culture set en-US. Evaluating to string id. 2025-03-15 11:40:33.496 - Main Thread -> LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id. 2025-03-15 11:40:34.877 - Main Thread -> LOCALIZATION WARNING: Could not find key The first step into space was a leap. Every step since has been a choice. in the culture set en-US. Evaluating to string id. 2025-03-15 11:40:40.663 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-03-15 11:40:40.663 - Main Thread -> AGGREGATE_MEDIAN,12107276288,2431396105.33333,20258.6666666667,1.862833341,354061,9.0187,16.6670571429 2025-03-15 11:40:40.663 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-03-15 11:40:40.663 - Main Thread -> AGGREGATE_PEAKS,12330033152,2449483798.66667,189225.333333333,26.0808833838,354061,13.9408428571,34.3215571429 2025-03-15 11:40:40.663 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-03-15 11:40:40.663 - Main Thread -> AGGREGATE_AVERAGE,12108009926.1136,2431139547.13425,556949.409315069,5.7263991231,354061,9.2937653138,18.0222952965 2025-03-15 11:40:40.663 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-03-15 11:40:40.663 - Main Thread -> AGGREGATE_MAX,13280669696,2454882048,2809053608,114.7011947632,354061,59.5595,66.8181 2025-03-15 11:40:40.663 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-03-15 11:40:40.663 - Main Thread -> AGGREGATE_MIN,11822206976,1533775536,0,0.6722000241,354061,4.0263,11.7842 2025-03-15 11:40:40.663 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-03-15 11:40:40.663 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,101343516.346703,51941320.9102992,37963937.5257833,10.1194833564,0,1.6420564163,6.3961687002 2025-03-15 11:40:40.663 - Main Thread -> Global GC Memory Delta: 2025-03-15 11:40:40.663 - Main Thread -> Frame start-0: 8238462288 2025-03-15 11:40:40.663 - Main Thread -> Frame start-0: 8776055928 2025-03-15 11:40:40.663 - Main Thread -> Frame start-end: 11825353944 2025-03-15 11:40:40.663 - Main Thread -> Frame 0: 537593640 2025-03-15 11:40:40.663 - Main Thread -> Frame 0-end: 3586891656 2025-03-15 11:40:40.663 - Main Thread -> Frame end: 3049298016 2025-03-15 11:40:40.663 - Main Thread -> Percentile frames: 2025-03-15 11:40:40.663 - Main Thread -> MEDIAN_FRAME,5328,5297,5314,5374,5238,6343,6321 2025-03-15 11:40:40.663 - Main Thread -> PEAK_FRAME,5467,5068,5410,5198,5154,6270,6140 2025-03-15 11:40:40.875 - Monitor Worker -> [Watchdog]: Setting the monitoring state to Waiting with name ReturningToMenu 2025-03-15 11:40:47.883 - Monitor Worker -> [Watchdog]: Setting the monitoring state to Pulsing. 2025-03-15 11:40:48.896 - Main Thread -> LOCALIZATION WARNING: Could not find key Exit To Windows in the culture set en-US. Evaluating to string id. 2025-03-15 11:40:48.896 - Main Thread -> LOCALIZATION WARNING: Could not find key Are you sure you want to exit? in the culture set en-US. Evaluating to string id. 2025-03-15 11:40:49.773 - Main Thread -> [Audio]: Loading Audio Configuration 2025-03-15 11:40:49.790 - Main Thread -> [Audio]: Loading master bank. 2025-03-15 11:40:49.811 - Main Thread -> [Audio]: Loading bank 0257b15b-21be-4cc8-82f3-6e32f6e5f017. 2025-03-15 11:40:49.843 - Main Thread -> [Audio]: Loading bank 02aa9d50-0da3-4a50-b368-d04d9f372fce. 2025-03-15 11:40:49.862 - Main Thread -> [Audio]: Loading bank 63c4b083-4295-45d8-af20-9df59087df68. 2025-03-15 11:40:49.883 - Monitor Worker -> [Watchdog]: Setting the monitoring state to Waiting with name ApplicationEnd 2025-03-15 11:40:49.892 - Main Thread -> [Audio]: Loading bank fcad6995-aed6-49ef-b573-baa843cb26a8. 2025-03-15 11:40:49.913 - Main Thread -> [Audio]: Reloading paths. 2025-03-15 11:40:49.913 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:40:49.913 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:40:49.920 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-03-15 11:40:49.920 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,362,384,640 bytes. 2025-03-15 11:40:49.921 - Main Thread -> [VRAGE_CORE]: Disposing of the engine systems initiated. 2025-03-15 11:40:49.921 - Main Thread -> [VRAGE_CORE]: Disposing the engine entity. 2025-03-15 11:40:49.999 - Render thread -> VideoMemoryInfo report: Budget: 16,024,338,432.00 Bytes CurrentUsage: 6,405,779,456.00 Bytes AvailableForReservation: 8,146,386,944.00 Bytes CurrentReservation: 0.00 Bytes 2025-03-15 11:40:50.000 - Render thread -> Info: CoreSystems.Dispose - Entering 2025-03-15 11:40:50.004 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True 2025-03-15 11:40:50.446 - Render thread -> Info: CoreSystems.Dispose - Exiting 2025-03-15 11:40:50.884 - Main Thread -> [Watchdog]: Setting the monitoring state to Waiting with name ApplicationClosed 2025-03-15 11:40:50.885 - Main Thread -> [VRAGE_CORE]: Disposing filesystem, crash handler and definition manager. 2025-03-15 11:40:50.887 - Main Thread -> [VRAGE_CORE]: Exiting application loop. 2025-03-15 11:40:50.888 - Main Thread -> [VRAGE_CORE]: Disposing pools. 2025-03-15 11:40:51.182 - Main Thread -> LOADING_TIME|ApplicationExit|1598.1678 2025-03-15 11:40:51.182 - Main Thread -> [VRAGE_CORE]: Disposing logs and creating termination log. 2025-03-15 11:40:51.183 - Main Thread -> Message repeated 2 time(s): Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2025-03-15 11:40:51.183 - Main Thread -> WriteLine Closed