2025-02-11 21:58:39.342 - Main Thread -> Timezone (local - UTC): -8h 2025-02-11 21:58:39.344 - Main Thread -> App Version: 0.12.23.42 2025-02-11 21:58:39.348 - Main Thread -> Running application with arguments: 2025-02-11 21:58:39.348 - Main Thread -> Runtime Framework: .NET 8.0.2 2025-02-11 21:58:39.469 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LimitedDefSetConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLimitedDefs": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"Game2": "0.12.23.42","System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"WarningAsError": false,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"Game2": "0.12.23.42","System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"SpawnPillars": true,"DumpJobs": false,"SaveValidationEnabled": false,"AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "0.12.23.42","System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "0.12.23.42","System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "0.12.23.42","System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} 2025-02-11 21:58:39.471 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-02-11 21:58:39.523 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-02-11 21:58:39.528 - Main Thread -> Sorting jobs for scene of 25 jobs with seed '0' 2025-02-11 21:58:39.568 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2025-02-11 21:58:39.568 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-02-11 21:58:39.568 - Main Thread -> Workers configured. 2025-02-11 21:58:39.568 - Main Thread -> [Crash Handler] : Logging runtime paths data 2025-02-11 21:58:39.568 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-02-11 21:58:39.568 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-02-11 21:58:39.568 - Main Thread -> App Data Path: C:\Users\Byrd\AppData\Roaming\SpaceEngineers2 2025-02-11 21:58:39.570 - Main Thread -> Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-02-11 21:58:39.570 - Main Thread -> Native crash tracking path set to C:\Users\Byrd\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-02-11 21:58:39.666 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Audio.Options.AudioOptionsPart","$Value": {"DeviceName": null,"MasterBusVolume": 0.5,"BusVolumes": [0.5,0,0.5,0.5]}} 2025-02-11 21:58:39.668 - Main Thread -> Loaded Options part: {"$Bundles": {"Game2": "0.12.23.42","System.Runtime": "1.0.0.0"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.EarlyAccessOptions","$Value": {"ShowDisclaimer": false}} 2025-02-11 21:58:39.680 - Main Thread -> Loaded Options part: {"$Bundles": {"Game2": "0.12.23.42","System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.GameOptions","$Value": {"LastPlayedWorlds": [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-02-05T05:25:28.7941720Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-02-12T05:54:35.7740052Z"}],"LatestGame": {"Name": "Concordia Research Facility 1"},"AutoSave": true,"EnableToastNotifications": true}} 2025-02-11 21:58:39.682 - Main Thread -> Loaded Options part: {"$Bundles": {"Game2": "0.12.23.42","System.Runtime": "1.0.0.0"},"$Type": "Game2:Keen.Game2.Client.UI.Menu.LoadMenu.LoadMenuOptionsPart","$Value": {"CurrentSortMethod": 1,"SortAscending": false}} 2025-02-11 21:58:39.684 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"AdapterName": "NVIDIA GeForce RTX 3070 + DISPLAY2","FullScreen": true,"Resolution": {"X": 1920,"Y": 1080},"VSyncMode": "VSync"}} 2025-02-11 21:58:39.702 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.42"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High"}} 2025-02-11 21:58:39.708 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-02-11 21:58:39.772 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-02-11 21:58:39.779 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-02-11 21:58:40.398 - Main Thread -> Info: Started loading definition set Engine 2025-02-11 21:58:40.500 - Main Thread -> Info: Finished loading definition set Engine 2025-02-11 21:58:40.565 - Main Thread -> STEAM_API: Steam Active Status: True 2025-02-11 21:58:40.565 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-02-11 21:58:40.565 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-02-11 21:58:40.577 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,208,533,248 bytes. 2025-02-11 21:58:40.586 - Main Thread -> Environment.ProcessorCount: 24 2025-02-11 21:58:40.586 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26100 2025-02-11 21:58:40.586 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2025-02-11 21:58:40.586 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-02-11 21:58:40.617 - Main Thread -> CPU: AMD Ryzen 9 9900X 12-Core Processor, 24/12 Logical/Physical Cores, 4400MHz Nominal Maximum Frequency 2025-02-11 21:58:40.617 - Main Thread -> IntPtr.Size: 8 2025-02-11 21:58:40.617 - Main Thread -> Default Culture: 2025-02-11 21:58:40.617 - Main Thread -> Default UI Culture: 2025-02-11 21:58:40.617 - Main Thread -> LogEnvironmentInformation - START 2025-02-11 21:58:40.622 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2025-02-11 21:58:40.622 - Main Thread -> Win32_ComputerSystem.Model: X870 AORUS ELITE WIFI7 ICE 2025-02-11 21:58:40.622 - Main Thread -> Virtualized: False 2025-02-11 21:58:40.624 - Main Thread -> Environment.ProcessorName: AMD Ryzen 9 9900X 12-Core Processor 2025-02-11 21:58:40.624 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 66,156,662,784 bytes 2025-02-11 21:58:40.624 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-02-11 21:58:40.624 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 50,782,867,456 bytes 2025-02-11 21:58:40.624 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,197,885,952 bytes 2025-02-11 21:58:40.627 - Main Thread -> Drive C: | Capacity: 3,999,969,558,528 bytes | Free space: 3,474,248,974,336 bytes 2025-02-11 21:58:40.628 - Main Thread -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 2,612,592,242,688 bytes 2025-02-11 21:58:40.628 - Main Thread -> Drive F: | Capacity: 2,000,396,742,656 bytes | Free space: 1,941,642,883,072 bytes 2025-02-11 21:58:40.628 - Main Thread -> LogEnvironmentInformation - END 2025-02-11 21:58:40.660 - Main Thread -> Initialize Voxels 2025-02-11 21:58:40.972 - Main Thread -> RenderOptionsPart2.Preset = High 2025-02-11 21:58:41.014 - Main Thread -> Sorting jobs for scene of 118 jobs with seed '0' 2025-02-11 21:58:41.021 - Main Thread -> Initializing Render System 2025-02-11 21:58:41.027 - Main Thread -> Render Device initialized 2025-02-11 21:58:41.028 - Main Thread -> LOADING_TIME|Render_Init|89.71169999999995 2025-02-11 21:58:41.028 - Main Thread -> LOADING_TIME_FULL|Render_Init|351.5814 2025-02-11 21:58:41.039 - Main Thread -> Initialize DebugDraw 2025-02-11 21:58:41.071 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-02-11 21:58:41.072 - Main Thread -> Initialize UI 2025-02-11 21:58:41.073 - Main Thread -> Initialize Stats 2025-02-11 21:58:41.073 - Main Thread -> Initialize DebugMenu 2025-02-11 21:58:41.097 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium Shadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-11 21:58:41.142 - Main Thread -> Info: Started loading definition set Core 2025-02-11 21:58:41.356 - Main Thread -> 26 Layers added to the GameInputProcessorComponent 2025-02-11 21:58:41.357 - Main Thread -> 201 Mapping added to the GameInputProcessorComponent 2025-02-11 21:58:41.357 - Main Thread -> 5 Alias added to the GameInputProcessorComponent 2025-02-11 21:58:41.384 - Main Thread -> [Audio]: Loading Audio Configuration 2025-02-11 21:58:41.418 - Main Thread -> [Audio]: Loading master bank Master.bank. 2025-02-11 21:58:41.456 - Main Thread -> [Audio]: Loading bank 8465c9e8-1063-4181-a641-7becf148f8f6. 2025-02-11 21:58:41.495 - Main Thread -> [Audio]: Loading bank 1df979e8-575d-44ca-b859-6a05dbf8a828. 2025-02-11 21:58:41.537 - Main Thread -> [Audio]: Loading bank 2cea8e99-cb80-4652-b1bc-07a3d31f3f53. 2025-02-11 21:58:41.586 - Main Thread -> [Audio]: Loading bank c1e799d6-3b5c-4f41-b9a8-ae039a999706. 2025-02-11 21:58:41.628 - Main Thread -> [Audio]: Reloading paths. 2025-02-11 21:58:41.639 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium Shadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-11 21:58:41.639 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium Shadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-11 21:58:41.639 - Main Thread -> Info: Finished loading definition set Core 2025-02-11 21:58:41.927 - Render thread -> LOADING_TIME|Render_SystemCoreInit|800.8758 2025-02-11 21:58:42.006 - Main Thread -> Failed to find event type by name: TrashRemovalTriggered 2025-02-11 21:58:42.038 - Render thread -> LOADING_TIME|Render_CreateDevice|904.8134 2025-02-11 21:58:42.038 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1004.7161 2025-02-11 21:58:42.038 - Render thread -> Client frequency set to: 60.00024Hz 2025-02-11 21:58:42.038 - Render thread -> Render loop frequency capped to: 60.00024Hz 2025-02-11 21:58:42.039 - Render thread -> LOADING_TIME|Render_Window|6.257100000000037 2025-02-11 21:58:42.039 - Render thread -> LOADING_TIME_FULL|Render_Window|1011.7799 2025-02-11 21:58:42.150 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-02-11 21:58:42.151 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-02-11 21:58:42.466 - Render thread -> LOADING_TIME|Render_FirstFrame|407.1303 2025-02-11 21:58:42.466 - Render thread -> LOADING_TIME|Render|1427.9953 2025-02-11 21:58:42.466 - Render thread -> LOADING_TIME_FULL|Render|1789.7677 2025-02-11 21:58:42.556 - Main Thread -> LOADING_TIME|Application|3289.7134 2025-02-11 21:58:42.556 - Main Thread -> LOADING_TIME_FULL|Application|3612.8029 2025-02-11 21:58:42.556 - Main Thread -> LOADING_TIME|Main|3295.5638 2025-02-11 21:58:42.556 - Main Thread -> LOADING_TIME_FULL|Main|3618.6533 2025-02-11 21:58:42.562 - VRageWorker 3 -> Info: Started loading definition set World 2025-02-11 21:58:43.479 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:e15a14fb-4280-42f1-81cb-768feab9691f Vanilla\Blocks\LandingGear\LandingGear\100\LandingGear100_ServerComposition.def". Member $Root.Ids[8]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-02-11 21:58:43.480 - VRageWorker 12 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:0695ae2a-4289-43ba-9fd6-052957c28e13 Vanilla\Blocks\GatlingCannon\GatlingCannon\200\GatlingCannon200_ServerComposition.def". Member $Root.Ids[4]: Block contains 9 fractures which is above the limit of 5 for a block of size 1.91 2025-02-11 21:58:43.482 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4df599f7-dea6-4f5b-b517-91e0d4aacb95 Vanilla\Blocks\Lights\Interior\50\InteriorLight50_ServerComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-02-11 21:58:43.483 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:49dece35-7926-43b1-9f21-9fe728117627 Vanilla\Blocks\GatlingCannon\GatlingCannon\200\GatlingCannon200_ClientComposition.def". Member $Root.Ids[5]: Block contains 9 fractures which is above the limit of 5 for a block of size 1.91 2025-02-11 21:58:43.484 - VRageWorker 11 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:bdc9716f-8b96-4c72-b2a1-6bbf8a651e90 Vanilla\Blocks\Gyroscopes\Gyroscopes\50\Gyroscope50_ServerComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-02-11 21:58:43.485 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:f3fa7214-4c64-4f33-8b02-456f1b1f4eea Vanilla\Blocks\Lights\Interior\50\InteriorLight50_ClientComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-02-11 21:58:43.485 - VRageWorker 13 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:b4d170be-6b9c-44fe-8a72-7254a2ccaa68 Vanilla\Blocks\Thrusters\Ion\100\IonThruster100_ServerComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-02-11 21:58:43.487 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:d9eb5e22-5cbf-4f41-86df-8de74933c5ea Vanilla\Blocks\ButtonPanels\ButtonPanels\250\ButtonPanel250_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.49 2025-02-11 21:58:43.487 - VRageWorker 12 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4030ca9e-c269-479c-bb2a-a6b64c2411fc Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 2 for a block of size 1.48 2025-02-11 21:58:43.488 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:f2202f8e-452b-49c1-8be8-17c6ad92f5c6 Vanilla\Blocks\Doors\SlideDoorNarrow\250\SlidingDoorNarrow250_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-02-11 21:58:43.491 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:07912b12-9f4f-4e98-90b1-755027b6fb6d Vanilla\Blocks\ButtonPanels\ButtonPanels\250\ButtonPanel250_ClientComposition.def". Member $Root.Ids[5]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.49 2025-02-11 21:58:43.492 - VRageWorker 11 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:eb6afe2b-d031-476f-9ca8-58743e68902f Vanilla\Blocks\Doors\SlideDoorNarrow\250\SlidingDoorNarrow250_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-02-11 21:58:43.530 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:ac386800-9f5e-4aaf-a3e7-9075dc4f0f30 Vanilla\Blocks\LandingGear\LandingGear\100\LandingGear100_ClientComposition.def". Member $Root.Ids[7]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-02-11 21:58:43.554 - VRageWorker 3 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:35d3221d-27e2-4d5a-b4b8-f697b3f8db32 Vanilla\Blocks\Thrusters\Ion\100\IonThruster100_ClientComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-02-11 21:58:43.555 - VRageWorker 13 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:6b13f876-c695-4b23-b669-b280bec96ca1 Vanilla\Blocks\Gyroscopes\Gyroscopes\50\Gyroscope50_ClientComposition.def". Member $Root.Ids[5]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-02-11 21:58:43.562 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:806005e8-3943-483d-8272-6063b44dd165 Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 2 for a block of size 1.48 2025-02-11 21:58:43.612 - VRageWorker 10 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:b1db4b6a-3901-40eb-95df-eeeed5db465f Vanilla\Blocks\Handrail\Straight\250\Handrail250_ClientComposition.def". Member $Root.Ids[5]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.41 2025-02-11 21:58:43.613 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4f9b7db1-2432-4eca-a0e7-41009cd33a57 Vanilla\Blocks\Handrail\Straight\125\Handrail125_ClientComposition.def". Member $Root.Ids[5]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.16 2025-02-11 21:58:43.613 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:86748fb1-14b5-4d75-819e-c34529c340ad Vanilla\Blocks\Handrail\Straight\250\Handrail250_ServerComposition.def". Member $Root.Ids[4]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.41 2025-02-11 21:58:43.613 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:0651f84b-1021-47de-bf3d-68a932765871 Vanilla\Blocks\Handrail\Diagnoal\250\HandrailDiagonal250_ClientComposition.def". Member $Root.Ids[5]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.40 2025-02-11 21:58:43.613 - VRageWorker 11 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:3f07d84e-ed36-4eb0-aea2-0b9fafa68cbe Vanilla\Blocks\Handrail\Diagnoal\250\HandrailDiagonal250_ServerComposition.def". Member $Root.Ids[4]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.40 2025-02-11 21:58:43.613 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4500cfde-b999-42aa-970f-827a941dedfc Vanilla\Blocks\Handrail\Straight\125\Handrail125_ServerComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.16 2025-02-11 21:58:43.613 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:1516e120-9374-49d9-b52e-0e4f66825085 Vanilla\Blocks\Handrail\Corner\250\HandrailCorner250_ServerComposition.def". Member $Root.Ids[4]: Block contains 12 fractures which is above the limit of 5 for a block of size 2.42 2025-02-11 21:58:43.614 - VRageWorker 3 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:10e97a11-8425-4090-a0df-aa14e5f69885 Vanilla\Blocks\Handrail\Corner\250\HandrailCorner250_ClientComposition.def". Member $Root.Ids[5]: Block contains 12 fractures which is above the limit of 5 for a block of size 2.42 2025-02-11 21:58:43.614 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:9c81141e-fe59-4a61-ab7d-98400adc9003 Vanilla\Blocks\Handrail\Corner\125\HandrailCornerHalf125_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 2 for a block of size 1.17 2025-02-11 21:58:43.614 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:af63a471-457b-4d38-8a28-7c227a925493 Vanilla\Blocks\Handrail\Corner\125\HandrailCornerHalf125_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 2 for a block of size 1.17 2025-02-11 21:58:43.617 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:ad112ca6-6e46-4e9d-b986-bdbb79b0e5d8 Vanilla\Blocks\Walls\Corner\250\InteriorWallCorner250_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-02-11 21:58:43.618 - VRageWorker 12 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:56f6a42e-55da-42e0-a072-a14a0b5ca6f1 Vanilla\Blocks\Walls\Corner\250\InteriorWallCorner250_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-02-11 21:58:43.620 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:8aa2b903-efac-4f20-8714-a4e4c6dccb93 Vanilla\Blocks\Pillars\CurvedThin\250\InteriorWallPillarCurvedThin250_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.47 2025-02-11 21:58:43.620 - VRageWorker 3 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:2e3ed033-9e9c-4755-a255-d8cef49b22a8 Vanilla\Blocks\Pillars\CurvedThin\250\InteriorWallPillarCurvedThin250_ClientComposition.def". Member $Root.Ids[5]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.47 2025-02-11 21:58:43.620 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:d1f8aacb-40da-413d-b1e1-2c9f06fcd5ca Vanilla\Blocks\CoverWalls\CoverWalls\125\HalfCoverWall125_ServerComposition.def". Member $Root.Ids[4]: Block contains 3 fractures which is above the limit of 2 for a block of size 1.24 2025-02-11 21:58:43.620 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:78c5b1cb-15ac-4d60-aada-a43b8cd97970 Vanilla\Blocks\CoverWalls\CoverWalls\125\HalfCoverWall125_ClientComposition.def". Member $Root.Ids[5]: Block contains 3 fractures which is above the limit of 2 for a block of size 1.24 2025-02-11 21:59:33.530 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium Shadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-11 21:59:33.530 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,208,533,248 bytes. 2025-02-11 21:59:33.532 - Main Thread -> [VRAGE_CORE]: Disposing of the engine systems initiated. 2025-02-11 21:59:33.532 - Main Thread -> [VRAGE_CORE]: Disposing the engine entity. 2025-02-11 21:59:33.579 - Render thread -> VideoMemoryInfo report: Budget: 7,602,176,000.00 Bytes CurrentUsage: 1,323,175,936.00 Bytes AvailableForReservation: 3,935,305,728.00 Bytes CurrentReservation: 0.00 Bytes 2025-02-11 21:59:33.579 - Render thread -> Info: CoreSystems.Dispose - Entering 2025-02-11 21:59:33.581 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True 2025-02-11 21:59:33.581 - Render thread -> Info: CoreSystems.Dispose - Post-EndLifetime 2025-02-11 21:59:33.581 - Render thread -> Info: CoreSystems.Dispose - Post-GlobalMeshBuilder 2025-02-11 21:59:33.582 - Render thread -> Info: CoreSystems.Dispose - Post-DestroyEntityInternal 2025-02-11 21:59:33.582 - Render thread -> Info: CoreSystems.Dispose - Post-Settings.PreDispose 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.TwoPassCullingJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.TwoPassCullingJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.FoliageRendering 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.TransparentStage.ParticleEmissionJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.TransparentStage.ParticleEmitterProcessingJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.ScreenSpaceReflection.ScreenSpaceReflections 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.CloudJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.Upsampling.UpsamplingJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.CopyJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.DepthCopyJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.CopyJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.HighlightJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.UnlitPassJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.DebugHistogramJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.FXAAJob 2025-02-11 21:59:33.582 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.BloomJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.EyeAdaptationJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.HBAOJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.TopMostPassJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.TransparentStage.ResolveOITJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.EnvironmentProbeBlending 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.CubeTextureMipMapGenerationJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.IndirectAtmosphereJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.SkyboxMotionVectorsJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.IndirectEnvironmentPassJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.HologramPassJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.DecalSortingPassJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.GBufferDecalPassJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.GBufferPassJob 2025-02-11 21:59:33.583 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.WaterJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.PostProcessStage.WaterTracingJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.WaterVolumePassJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.GeometryStage.Passes.DepthPassJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.DepthPyramidJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.AtmosphereAdditiveJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.AtmosphereMultiplyJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.AtmosphereLUTJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.MipMapPreFilterJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.LocalLightsJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.AmbientLightJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.CloudShadowJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.CascadeStatsJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.DirectionalLightJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.DirectionalLightShadowJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.ClusteringStage.ClusteringJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.CulledGeometrySortJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.CulledGeometrySortJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.CullingEntityProxyJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.CullingEntityProxyJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.CullingEntityProxyJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.CullingEntityProxyJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.CascadeShadowsMergeJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.DrawCommandsGenerationJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.DrawCommandsGenerationJob 2025-02-11 21:59:33.584 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.DrawCommandsGenerationJob 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.DrawCommandsGenerationJob 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.DrawCommandsGenerationJob 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.DrawCommandsGenerationJob 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.CullingGeometryJob 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.CullingGeometryJob 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.CullingGeometryJob 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.CullingGeometryJob 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.CullingGeometryJob 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.CullingGeometryJob 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.ScreenshotsManager 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.DebugStage.DebugPassJob 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.UIStage.MainUISystem 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.EnvironmentProbeManager 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.DynamicLODManager 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.DynamicResolutionManager 2025-02-11 21:59:33.585 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.DrawContextManager 2025-02-11 21:59:33.684 - Render thread -> Disposing Keen.VRage.Render12.Utils.OffscreenTargetManager 2025-02-11 21:59:33.684 - Render thread -> Disposing Keen.VRage.Render12.UIStage.Vectors.VectorImageManager 2025-02-11 21:59:33.684 - Render thread -> Disposing Keen.VRage.Render12.UIStage.FontBase.FontManager 2025-02-11 21:59:33.685 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-02-11 21:59:33.685 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-02-11 21:59:33.685 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-02-11 21:59:33.686 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-02-11 21:59:33.686 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.IBLManager 2025-02-11 21:59:33.686 - Render thread -> Disposing Keen.VRage.Render12.PrepareStage.ImpostorBakingManager 2025-02-11 21:59:33.686 - Render thread -> Disposing Keen.VRage.Render12.SceneSystem.Materials.MaterialsManager 2025-02-11 21:59:33.687 - Render thread -> Disposing Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-02-11 21:59:33.687 - Render thread -> Disposing Keen.VRage.Render12.SceneSystem.SceneManager 2025-02-11 21:59:33.695 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-02-11 21:59:33.695 - Render thread -> Disposing Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingSceneManager 2025-02-11 21:59:33.696 - Render thread -> Disposing Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingBLASManager 2025-02-11 21:59:33.696 - Render thread -> Disposing Keen.VRage.Render12.Resources.Models.ModelManager 2025-02-11 21:59:33.697 - Render thread -> Disposing Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-02-11 21:59:33.697 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-02-11 21:59:33.698 - Render thread -> Disposing Keen.VRage.Render12.Core.Profiling.GPUStats 2025-02-11 21:59:33.698 - Render thread -> Disposing Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-02-11 21:59:33.698 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-02-11 21:59:33.698 - Render thread -> Disposing Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-02-11 21:59:33.698 - Render thread -> Disposing Keen.VRage.Render12.Core.Device.SwapChain 2025-02-11 21:59:33.704 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.LoadingMonitor 2025-02-11 21:59:33.704 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-02-11 21:59:33.705 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-02-11 21:59:33.710 - Render thread -> Disposing Keen.VRage.Render12.LightingStage.LocalLightsManager 2025-02-11 21:59:33.711 - Render thread -> Disposing Keen.VRage.Render12.Resources.ManagedResources.ManagedRuntimeBufferManager 2025-02-11 21:59:33.711 - Render thread -> Disposing Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-02-11 21:59:33.750 - Render thread -> Disposing Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-02-11 21:59:33.751 - Render thread -> Disposing Keen.VRage.Render12.Utils.ClearingManager 2025-02-11 21:59:33.751 - Render thread -> Disposing Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-02-11 21:59:33.751 - Render thread -> Disposing Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-02-11 21:59:33.751 - Render thread -> Disposing Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-02-11 21:59:33.752 - Render thread -> Disposing Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-02-11 21:59:33.752 - Render thread -> Disposing Keen.VRage.Render12.Resources.PipelineStates.RayTracingPSOManager 2025-02-11 21:59:33.752 - Render thread -> Disposing Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-02-11 21:59:33.755 - Render thread -> Disposing Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-02-11 21:59:33.783 - Render thread -> Disposing Keen.VRage.Render12.Resources.RootSignature.RootSignatureManager 2025-02-11 21:59:33.785 - Render thread -> Disposing Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-02-11 21:59:33.796 - Render thread -> Disposing Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-02-11 21:59:33.797 - Render thread -> Disposing Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-02-11 21:59:33.797 - Render thread -> Disposing Keen.VRage.Render12.Resources.D3DHeapManager 2025-02-11 21:59:33.797 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.DataUploader 2025-02-11 21:59:33.812 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-02-11 21:59:33.815 - Render thread -> Disposing Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-02-11 21:59:33.816 - Render thread -> Disposing Keen.VRage.Render12.Resources.Utilities.ObjectPoolMonitor 2025-02-11 21:59:33.816 - Render thread -> Disposing Keen.VRage.Render12.Core.Device.DeviceContext 2025-02-11 21:59:33.857 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-02-11 21:59:33.857 - Render thread -> Disposing Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-02-11 21:59:33.857 - Render thread -> Info: CoreSystems.Dispose - Exiting 2025-02-11 21:59:33.875 - Main Thread -> Elastic http response error BadRequest: 2025-02-11 21:59:33.880 - Main Thread -> Elastic http response error BadRequest: 2025-02-11 21:59:34.024 - Main Thread -> [VRAGE_CORE]: Disposing filesystem, crash handler and definition manager. 2025-02-11 21:59:34.026 - Main Thread -> [VRAGE_CORE]: Exiting application loop. 2025-02-11 21:59:34.026 - Main Thread -> [VRAGE_CORE]: Disposing pools. 2025-02-11 21:59:34.036 - Main Thread -> LOADING_TIME|ApplicationExit|528.8248 2025-02-11 21:59:34.036 - Main Thread -> [VRAGE_CORE]: Disposing logs and creating termination log. 2025-02-11 21:59:34.037 - Main Thread -> WriteLine Closed