2025-02-03 12:54:28.074 - Main Thread -> Timezone (local - UTC): -6h 2025-02-03 12:54:28.077 - Main Thread -> App Version: 0.12.23.34 2025-02-03 12:54:28.084 - Main Thread -> Running application with arguments: 2025-02-03 12:54:28.084 - Main Thread -> Runtime Framework: .NET 8.0.2 2025-02-03 12:54:28.289 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LimitedDefSetConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLimitedDefs": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"WarningAsError": false,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"SpawnPillars": true,"DumpJobs": false,"SaveValidationEnabled": false,"AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} 2025-02-03 12:54:28.292 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-02-03 12:54:28.370 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-02-03 12:54:28.379 - Main Thread -> Sorting jobs for scene of 25 jobs with seed '0' 2025-02-03 12:54:28.440 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2025-02-03 12:54:28.440 - Main Thread -> Workers configured. 2025-02-03 12:54:28.440 - Main Thread -> [Crash Handler] : Logging runtime paths data 2025-02-03 12:54:28.440 - Main Thread -> Command line argument 0: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-02-03 12:54:28.440 - Main Thread -> Working directory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-02-03 12:54:28.440 - Main Thread -> App Data Path: C:\Users\trist\AppData\Roaming\SpaceEngineers2 2025-02-03 12:54:28.442 - Main Thread -> Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-02-03 12:54:28.442 - Main Thread -> Native crash tracking path set to C:\Users\trist\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-02-03 12:54:28.469 - Main Thread -> Possible crash report corruption for CrashReport_250203_125400_400. Removing from the crash reports. 2025-02-03 12:54:28.478 - Main Thread -> Exception occurred: Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing Temp:crashreports\crashreport_250203_125400_400.vrg-crash:6:3: Expected depth to be zero at the end of the JSON payload. There is an open JSON object or array that should be closed. LineNumber: 5 | BytePositionInLine: 11. ---> System.Text.Json.JsonReaderException: Expected depth to be zero at the end of the JSON payload. There is an open JSON object or array that should be closed. LineNumber: 5 | BytePositionInLine: 11. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.TryReadType(Type hintType, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.DeserializeCrash(Stream source) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.SendReport(String crashString) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.SendReport(String crashString) 2025-02-03 12:54:28.478 - Main Thread -> InnerException: 2025-02-03 12:54:28.478 - Main Thread -> Exception occurred: System.Text.Json.JsonReaderException: Expected depth to be zero at the end of the JSON payload. There is an open JSON object or array that should be closed. LineNumber: 5 | BytePositionInLine: 11. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.TryReadType(Type hintType, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) 2025-02-03 12:54:28.511 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Audio.Options.AudioOptionsPart","$Value": {"DeviceName": null,"MasterBusVolume": 0,"BusVolumes": [0.5,0,0.5,0.5]}} 2025-02-03 12:54:28.532 - Main Thread -> Loaded Options part: {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.GameOptions","$Value": {"LastPlayedWorlds": [{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-02-03T18:31:54.3561850Z"},{"$Key": {"Name": "Empty World 3"},"$Value": "2025-02-03T18:18:19.6065904Z"},{"$Key": {"Name": "Empty World 2"},"$Value": "2025-02-03T18:20:37.9160797Z"},{"$Key": {"Name": "Empty World 4"},"$Value": "2025-02-03T18:24:46.5104090Z"},{"$Key": {"Name": "Empty World 5"},"$Value": "2025-02-03T18:31:56.0296806Z"},{"$Key": {"Name": "Carrier Building World"},"$Value": "2025-02-03T18:32:51.8999807Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-02-03T18:53:35.6696415Z"}],"LatestGame": {"Name": "$Content:CRF"},"AutoSave": true,"EnableToastNotifications": true}} 2025-02-03 12:54:28.536 - Main Thread -> Loaded Options part: {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0"},"$Type": "Game2:Keen.Game2.Client.UI.Options.GUIOptions","$Value": {"UIBackgroundOpacity": 0.95,"SpeedUnit": "MilesPerHour","HideCrosshairWithUI": false}} 2025-02-03 12:54:28.540 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"AdapterName": "NVIDIA GeForce RTX 3070 + DISPLAY2","FullScreen": true,"Resolution": {"X": 2560,"Y": 1440},"VSyncMode": "VSync"}} 2025-02-03 12:54:28.571 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "High","SerializedFieldOfView": 1.2217305,"SerializedShadow": "Extreme","SerializedLighting": "Extreme","SerializedTerrain": "High","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High"}} 2025-02-03 12:54:28.579 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-02-03 12:54:28.692 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-02-03 12:54:28.704 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-02-03 12:54:30.019 - Main Thread -> Info: Started loading definition set Engine 2025-02-03 12:54:30.179 - Main Thread -> Info: Finished loading definition set Engine 2025-02-03 12:54:30.315 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,215,734,016 bytes. 2025-02-03 12:54:30.331 - Main Thread -> Environment.ProcessorCount: 12 2025-02-03 12:54:30.331 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-02-03 12:54:30.331 - Main Thread -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-02-03 12:54:30.331 - Main Thread -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-02-03 12:54:30.374 - Main Thread -> CPU: AMD Ryzen 5 5600X 6-Core Processor, 12/6 Logical/Physical Cores, 3701MHz Nominal Maximum Frequency 2025-02-03 12:54:30.374 - Main Thread -> IntPtr.Size: 8 2025-02-03 12:54:30.374 - Main Thread -> Default Culture: 2025-02-03 12:54:30.374 - Main Thread -> Default UI Culture: 2025-02-03 12:54:30.375 - Main Thread -> LogEnvironmentInformation - START 2025-02-03 12:54:30.379 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2025-02-03 12:54:30.379 - Main Thread -> Win32_ComputerSystem.Model: ROG STRIX G15DK_G15DK 2025-02-03 12:54:30.379 - Main Thread -> Virtualized: False 2025-02-03 12:54:30.382 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 5600X 6-Core Processor 2025-02-03 12:54:30.382 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,271,875,072 bytes 2025-02-03 12:54:30.382 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-02-03 12:54:30.382 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 22,682,984,448 bytes 2025-02-03 12:54:30.382 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,207,564,800 bytes 2025-02-03 12:54:30.386 - Main Thread -> Drive C: | Capacity: 977,979,248,640 bytes | Free space: 48,566,272 bytes 2025-02-03 12:54:30.386 - Main Thread -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 25,353,658,368 bytes 2025-02-03 12:54:30.386 - Main Thread -> Drive E: | Capacity: 3,995,074,555,904 bytes | Free space: 600,026,910,720 bytes 2025-02-03 12:54:30.386 - Main Thread -> Drive F: | Capacity: 1,000,203,087,872 bytes | Free space: 203,231,784,960 bytes 2025-02-03 12:54:30.386 - Main Thread -> LogEnvironmentInformation - END 2025-02-03 12:54:30.429 - Main Thread -> Initialize Voxels 2025-02-03 12:54:31.158 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-02-03 12:54:31.269 - Main Thread -> Sorting jobs for scene of 118 jobs with seed '0' 2025-02-03 12:54:31.282 - Main Thread -> Initializing Render System 2025-02-03 12:54:31.292 - Main Thread -> Render Device initialized 2025-02-03 12:54:31.293 - Main Thread -> LOADING_TIME|Render_Init|148.70159999999998 2025-02-03 12:54:31.293 - Main Thread -> LOADING_TIME_FULL|Render_Init|834.5177 2025-02-03 12:54:31.312 - Main Thread -> Initialize DebugDraw 2025-02-03 12:54:31.426 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-02-03 12:54:31.428 - Main Thread -> Initialize UI 2025-02-03 12:54:31.429 - Main Thread -> Initialize Stats 2025-02-03 12:54:31.430 - Main Thread -> Initialize DebugMenu 2025-02-03 12:54:31.445 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-03 12:54:31.517 - Main Thread -> Info: Started loading definition set Core 2025-02-03 12:54:32.047 - Main Thread -> 26 Layers added to the GameInputProcessorComponent 2025-02-03 12:54:32.049 - Main Thread -> 201 Mapping added to the GameInputProcessorComponent 2025-02-03 12:54:32.049 - Main Thread -> 5 Alias added to the GameInputProcessorComponent 2025-02-03 12:54:32.236 - Main Thread -> [Audio]: Loading Audio Configuration 2025-02-03 12:54:32.414 - Render thread -> LOADING_TIME|Render_SystemCoreInit|974.7269 2025-02-03 12:54:32.428 - Main Thread -> [Audio]: Loading master bank Master.bank. 2025-02-03 12:54:32.511 - Main Thread -> [Audio]: Reloading paths. 2025-02-03 12:54:32.562 - Render thread -> LOADING_TIME|Render_CreateDevice|1122.1504 2025-02-03 12:54:32.562 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1260.6134 2025-02-03 12:54:32.563 - Render thread -> Client frequency set to: 60.00024Hz 2025-02-03 12:54:32.563 - Render thread -> Render loop frequency capped to: 60.00024Hz 2025-02-03 12:54:32.563 - Render thread -> LOADING_TIME|Render_Window|10.350500000000011 2025-02-03 12:54:32.563 - Render thread -> LOADING_TIME_FULL|Render_Window|1272.1184 2025-02-03 12:54:32.691 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-03 12:54:32.691 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-03 12:54:32.691 - Main Thread -> Info: Finished loading definition set Core 2025-02-03 12:54:32.728 - Render thread -> LOADING_TIME|Render_FirstFrame|143.2351 2025-02-03 12:54:32.728 - Render thread -> LOADING_TIME|Render|1445.9105 2025-02-03 12:54:32.728 - Render thread -> LOADING_TIME_FULL|Render|2270.1896 2025-02-03 12:54:33.450 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-02-03 12:54:33.455 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-02-03 12:54:33.915 - Main Thread -> LOADING_TIME|Application|5941.9184000000005 2025-02-03 12:54:33.915 - Main Thread -> LOADING_TIME_FULL|Application|6500.1758 2025-02-03 12:54:33.915 - Main Thread -> LOADING_TIME|Main|5952.2598 2025-02-03 12:54:33.915 - Main Thread -> LOADING_TIME_FULL|Main|6510.5172 2025-02-03 12:54:34.292 - VRageWorker 7 -> Info: Started loading definition set World 2025-02-03 12:54:36.047 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:e15a14fb-4280-42f1-81cb-768feab9691f Vanilla\Blocks\LandingGear\LandingGear\100\LandingGear100_ServerComposition.def". Member $Root.Ids[8]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-02-03 12:54:36.050 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:49dece35-7926-43b1-9f21-9fe728117627 Vanilla\Blocks\GatlingCannon\GatlingCannon\200\GatlingCannon200_ClientComposition.def". Member $Root.Ids[5]: Block contains 9 fractures which is above the limit of 5 for a block of size 1.91 2025-02-03 12:54:36.050 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:0695ae2a-4289-43ba-9fd6-052957c28e13 Vanilla\Blocks\GatlingCannon\GatlingCannon\200\GatlingCannon200_ServerComposition.def". Member $Root.Ids[4]: Block contains 9 fractures which is above the limit of 5 for a block of size 1.91 2025-02-03 12:54:36.053 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4df599f7-dea6-4f5b-b517-91e0d4aacb95 Vanilla\Blocks\Lights\Interior\50\InteriorLight50_ServerComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-02-03 12:54:36.053 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:f3fa7214-4c64-4f33-8b02-456f1b1f4eea Vanilla\Blocks\Lights\Interior\50\InteriorLight50_ClientComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-02-03 12:54:36.056 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:bdc9716f-8b96-4c72-b2a1-6bbf8a651e90 Vanilla\Blocks\Gyroscopes\Gyroscopes\50\Gyroscope50_ServerComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-02-03 12:54:36.058 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:b4d170be-6b9c-44fe-8a72-7254a2ccaa68 Vanilla\Blocks\Thrusters\Ion\100\IonThruster100_ServerComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-02-03 12:54:36.066 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4030ca9e-c269-479c-bb2a-a6b64c2411fc Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 2 for a block of size 1.48 2025-02-03 12:54:36.067 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:d9eb5e22-5cbf-4f41-86df-8de74933c5ea Vanilla\Blocks\ButtonPanels\ButtonPanels\250\ButtonPanel250_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.49 2025-02-03 12:54:36.069 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:07912b12-9f4f-4e98-90b1-755027b6fb6d Vanilla\Blocks\ButtonPanels\ButtonPanels\250\ButtonPanel250_ClientComposition.def". Member $Root.Ids[5]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.49 2025-02-03 12:54:36.070 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:f2202f8e-452b-49c1-8be8-17c6ad92f5c6 Vanilla\Blocks\Doors\SlideDoorNarrow\250\SlidingDoorNarrow250_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-02-03 12:54:36.070 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:eb6afe2b-d031-476f-9ca8-58743e68902f Vanilla\Blocks\Doors\SlideDoorNarrow\250\SlidingDoorNarrow250_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-02-03 12:54:36.086 - VRageWorker 3 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:ac386800-9f5e-4aaf-a3e7-9075dc4f0f30 Vanilla\Blocks\LandingGear\LandingGear\100\LandingGear100_ClientComposition.def". Member $Root.Ids[7]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-02-03 12:54:36.156 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:35d3221d-27e2-4d5a-b4b8-f697b3f8db32 Vanilla\Blocks\Thrusters\Ion\100\IonThruster100_ClientComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-02-03 12:54:36.156 - VRageWorker 3 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:6b13f876-c695-4b23-b669-b280bec96ca1 Vanilla\Blocks\Gyroscopes\Gyroscopes\50\Gyroscope50_ClientComposition.def". Member $Root.Ids[5]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-02-03 12:54:36.178 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:806005e8-3943-483d-8272-6063b44dd165 Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 2 for a block of size 1.48 2025-02-03 12:54:36.285 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:86748fb1-14b5-4d75-819e-c34529c340ad Vanilla\Blocks\Handrail\Straight\250\Handrail250_ServerComposition.def". Member $Root.Ids[4]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.41 2025-02-03 12:54:36.285 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:b1db4b6a-3901-40eb-95df-eeeed5db465f Vanilla\Blocks\Handrail\Straight\250\Handrail250_ClientComposition.def". Member $Root.Ids[5]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.41 2025-02-03 12:54:36.286 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4f9b7db1-2432-4eca-a0e7-41009cd33a57 Vanilla\Blocks\Handrail\Straight\125\Handrail125_ClientComposition.def". Member $Root.Ids[5]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.16 2025-02-03 12:54:36.286 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4500cfde-b999-42aa-970f-827a941dedfc Vanilla\Blocks\Handrail\Straight\125\Handrail125_ServerComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.16 2025-02-03 12:54:36.286 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:3f07d84e-ed36-4eb0-aea2-0b9fafa68cbe Vanilla\Blocks\Handrail\Diagnoal\250\HandrailDiagonal250_ServerComposition.def". Member $Root.Ids[4]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.40 2025-02-03 12:54:36.286 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:0651f84b-1021-47de-bf3d-68a932765871 Vanilla\Blocks\Handrail\Diagnoal\250\HandrailDiagonal250_ClientComposition.def". Member $Root.Ids[5]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.40 2025-02-03 12:54:36.287 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:1516e120-9374-49d9-b52e-0e4f66825085 Vanilla\Blocks\Handrail\Corner\250\HandrailCorner250_ServerComposition.def". Member $Root.Ids[4]: Block contains 12 fractures which is above the limit of 5 for a block of size 2.42 2025-02-03 12:54:36.287 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:10e97a11-8425-4090-a0df-aa14e5f69885 Vanilla\Blocks\Handrail\Corner\250\HandrailCorner250_ClientComposition.def". Member $Root.Ids[5]: Block contains 12 fractures which is above the limit of 5 for a block of size 2.42 2025-02-03 12:54:36.287 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:9c81141e-fe59-4a61-ab7d-98400adc9003 Vanilla\Blocks\Handrail\Corner\125\HandrailCornerHalf125_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 2 for a block of size 1.17 2025-02-03 12:54:36.287 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:af63a471-457b-4d38-8a28-7c227a925493 Vanilla\Blocks\Handrail\Corner\125\HandrailCornerHalf125_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 2 for a block of size 1.17 2025-02-03 12:54:36.299 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:ad112ca6-6e46-4e9d-b986-bdbb79b0e5d8 Vanilla\Blocks\Walls\Corner\250\InteriorWallCorner250_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-02-03 12:54:36.299 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:56f6a42e-55da-42e0-a072-a14a0b5ca6f1 Vanilla\Blocks\Walls\Corner\250\InteriorWallCorner250_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-02-03 12:54:36.301 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:8aa2b903-efac-4f20-8714-a4e4c6dccb93 Vanilla\Blocks\Pillars\CurvedThin\250\InteriorWallPillarCurvedThin250_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.47 2025-02-03 12:54:36.301 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:2e3ed033-9e9c-4755-a255-d8cef49b22a8 Vanilla\Blocks\Pillars\CurvedThin\250\InteriorWallPillarCurvedThin250_ClientComposition.def". Member $Root.Ids[5]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.47 2025-02-03 12:54:36.304 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:d1f8aacb-40da-413d-b1e1-2c9f06fcd5ca Vanilla\Blocks\CoverWalls\CoverWalls\125\HalfCoverWall125_ServerComposition.def". Member $Root.Ids[4]: Block contains 3 fractures which is above the limit of 2 for a block of size 1.24 2025-02-03 12:54:36.305 - VRageWorker 3 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:78c5b1cb-15ac-4d60-aada-a43b8cd97970 Vanilla\Blocks\CoverWalls\CoverWalls\125\HalfCoverWall125_ClientComposition.def". Member $Root.Ids[5]: Block contains 3 fractures which is above the limit of 2 for a block of size 1.24 2025-02-03 12:54:44.089 - Main Thread -> LOCALIZATION WARNING: Could not find key Concordia Research Facility in the culture set en-US. Evaluating to string id. 2025-02-03 12:54:44.104 - Main Thread -> LOCALIZATION WARNING: Could not find key Strange signals echo through the Delfos Asteroid Belt. Natural phenomena... or something else? in the culture set en-US. Evaluating to string id. 2025-02-03 12:54:44.961 - Main Thread -> Info: Blocks occupancy and mount points loaded in 548 ms (133 block definitions patched) 2025-02-03 12:54:45.028 - Main Thread -> Info: Finished loading definition set World 2025-02-03 12:54:45.451 - Main Thread -> Sorting jobs for scene of 332 jobs with seed '0' 2025-02-03 12:54:45.688 - Main Thread -> Loading save $Content:CRF 2025-02-03 12:54:47.405 - Main Thread -> Sorting jobs for scene of 296 jobs with seed '0' 2025-02-03 12:54:47.582 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-005.vx2' 2025-02-03 12:54:47.665 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-002.vx2' 2025-02-03 12:54:47.668 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_64_02.vx2' 2025-02-03 12:54:47.672 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_64_01.vx2' 2025-02-03 12:54:47.675 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_64_03.vx2' 2025-02-03 12:54:47.677 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-001.vx2' 2025-02-03 12:54:47.680 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-003.vx2' 2025-02-03 12:54:47.682 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-002.vx2' 2025-02-03 12:54:47.707 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_01.vx2' 2025-02-03 12:54:47.741 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-015.vx2' 2025-02-03 12:54:47.791 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-004.vx2' 2025-02-03 12:54:47.793 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-006.vx2' 2025-02-03 12:54:47.797 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-005.vx2' 2025-02-03 12:54:47.804 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-003.vx2' 2025-02-03 12:54:47.837 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-014.vx2' 2025-02-03 12:54:47.878 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-005.vx2' 2025-02-03 12:54:47.880 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_03.vx2' 2025-02-03 12:54:47.888 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-006.vx2' 2025-02-03 12:54:47.951 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_256_05.vx2' 2025-02-03 12:54:47.984 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-001.vx2' 2025-02-03 12:54:47.996 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_04.vx2' 2025-02-03 12:54:50.061 - Main Thread -> Sorting jobs for scene of 328 jobs with seed '0' 2025-02-03 12:54:59.727 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-017.vx2' 2025-02-03 12:54:59.754 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-006.vx2' 2025-02-03 12:54:59.762 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-007.vx2' 2025-02-03 12:54:59.772 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-018.vx2' 2025-02-03 12:54:59.802 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_05.vx2' 2025-02-03 12:54:59.811 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_01.vx2' 2025-02-03 12:55:00.049 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-004.vx2' 2025-02-03 12:55:00.062 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_04.vx2' 2025-02-03 12:55:00.219 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_potato_500_06.vx2' 2025-02-03 12:55:00.306 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_05.vx2' 2025-02-03 12:55:00.390 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-016.vx2' 2025-02-03 12:55:00.409 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-019.vx2' 2025-02-03 12:55:04.632 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:06.725 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-02-03 12:55:06.725 - Main Thread -> STATS_RECORDING,977,16.2832682,39.4018704,658548080,0,Normal 2025-02-03 12:55:06.726 - Main Thread -> LOADING_TIME|Session|22634.3214 2025-02-03 12:55:07.668 - VRageWorker 3 -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Game.SessionComponents.WorldSessionComponent+<>c__DisplayClass49_0.SaveWorldSession+WriteFileAsync(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 6\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Filesystem.StorageManagers.TrackingStream.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-02-03 12:55:07.879 - Main Thread -> Error: Failed to save : System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 6\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Filesystem.StorageManagers.TrackingStream.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__SerializeAndWriteAllDataOnParallel|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveWorldSession(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.SaveGameImplementation(String displayName) 2025-02-03 12:55:10.233 - Main Thread -> Info: Active device changed to Keyboard 2025-02-03 12:55:10.292 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long with Side Left in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:10.758 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:A} in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:10.759 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:D} in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:10.759 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:Q} in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:10.759 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:E} in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:10.999 - Main Thread -> LOCALIZATION WARNING: Could not find key (unset) in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:10.999 - Main Thread -> LOCALIZATION WARNING: Could not find key All Blocks in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.026 - Main Thread -> LOCALIZATION WARNING: Could not find key All in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.027 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.027 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.028 - Main Thread -> LOCALIZATION WARNING: Could not find key Inputs in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.028 - Main Thread -> LOCALIZATION WARNING: Could not find key Antennas in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.028 - Main Thread -> LOCALIZATION WARNING: Could not find key Cockpits in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.029 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.029 - Main Thread -> LOCALIZATION WARNING: Could not find key Fuel-Based Power in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.029 - Main Thread -> LOCALIZATION WARNING: Could not find key Renewable Energy in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.030 - Main Thread -> LOCALIZATION WARNING: Could not find key Doors in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.030 - Main Thread -> LOCALIZATION WARNING: Could not find key Lighting in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.030 - Main Thread -> LOCALIZATION WARNING: Could not find key Spotlights in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.031 - Main Thread -> LOCALIZATION WARNING: Could not find key Storage in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.031 - Main Thread -> LOCALIZATION WARNING: Could not find key Gravity in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.031 - Main Thread -> LOCALIZATION WARNING: Could not find key Gyroscopes in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.032 - Main Thread -> LOCALIZATION WARNING: Could not find key Parking in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.032 - Main Thread -> LOCALIZATION WARNING: Could not find key Space Propulsion in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.032 - Main Thread -> LOCALIZATION WARNING: Could not find key Components in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.033 - Main Thread -> LOCALIZATION WARNING: Could not find key Survival in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.033 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalks in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.033 - Main Thread -> LOCALIZATION WARNING: Could not find key Ramps in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.034 - Main Thread -> LOCALIZATION WARNING: Could not find key Walls in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.034 - Main Thread -> LOCALIZATION WARNING: Could not find key Windows in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.034 - Main Thread -> LOCALIZATION WARNING: Could not find key Mining in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.035 - Main Thread -> LOCALIZATION WARNING: Could not find key Static Weapons in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.183 - Main Thread -> LOCALIZATION WARNING: Could not find key Armor in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.184 - Main Thread -> LOCALIZATION WARNING: Could not find key Automation in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.184 - Main Thread -> LOCALIZATION WARNING: Could not find key Character Gear in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.185 - Main Thread -> LOCALIZATION WARNING: Could not find key Communication in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.185 - Main Thread -> LOCALIZATION WARNING: Could not find key Control in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.186 - Main Thread -> LOCALIZATION WARNING: Could not find key Creative Tools in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.186 - Main Thread -> LOCALIZATION WARNING: Could not find key Decor in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.187 - Main Thread -> LOCALIZATION WARNING: Could not find key Energy in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.187 - Main Thread -> LOCALIZATION WARNING: Could not find key Entrances in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.187 - Main Thread -> LOCALIZATION WARNING: Could not find key Illumination in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.188 - Main Thread -> LOCALIZATION WARNING: Could not find key Logistics in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.188 - Main Thread -> LOCALIZATION WARNING: Could not find key Movement in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.188 - Main Thread -> LOCALIZATION WARNING: Could not find key Production in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.189 - Main Thread -> LOCALIZATION WARNING: Could not find key Revival & Recharge in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.189 - Main Thread -> LOCALIZATION WARNING: Could not find key Structural in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.190 - Main Thread -> LOCALIZATION WARNING: Could not find key Tools in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:11.190 - Main Thread -> LOCALIZATION WARNING: Could not find key Weapons in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:47.820 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:J} in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:50.846 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:LMB} in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:50.846 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:RMB} in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:50.849 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:W} in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:50.849 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:S} in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:50.849 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:MouseWheel} in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:50.910 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-02-03 12:55:50.910 - Main Thread -> STATISTICS,44.1498234,2649,2649,10451050000,1355501000,5383752000,14357.25,1.329,0.3836,13.62336,17.20636 2025-02-03 12:55:50.939 - Main Thread -> LOCALIZATION WARNING: Could not find key LMB in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:50.941 - Main Thread -> LOCALIZATION WARNING: Could not find key RMB in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:50.943 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:Control} in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:55.612 - Main Thread -> LOCALIZATION WARNING: Could not find key Q in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:55.613 - Main Thread -> LOCALIZATION WARNING: Could not find key W in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:55.613 - Main Thread -> LOCALIZATION WARNING: Could not find key E in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:55.614 - Main Thread -> LOCALIZATION WARNING: Could not find key A in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:55.615 - Main Thread -> LOCALIZATION WARNING: Could not find key S in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:55.615 - Main Thread -> LOCALIZATION WARNING: Could not find key D in the culture set en-US. Evaluating to string id. 2025-02-03 12:55:55.617 - Main Thread -> LOCALIZATION WARNING: Could not find key MouseWheel in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:24.466 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:24.480 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:24.520 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long 5 m in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:24.620 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:24.853 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Light 0.5 m in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:29.605 - Main Thread -> LOCALIZATION WARNING: Could not find key Snapping: 0m in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:29.619 - Main Thread -> LOCALIZATION WARNING: Could not find key Snapping: 2.5m in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:40.358 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:40.374 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Long Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:40.408 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:40.442 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:43.331 - Main Thread -> LOCALIZATION WARNING: Could not find key Press 'F' to enter in the culture set en-US. Evaluating to string id. 2025-02-03 12:56:50.919 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-02-03 12:56:50.919 - Main Thread -> STATISTICS,80.6996772,4842,4842,11874510000,1886840000,5571807000,2.1521,0.9703,0.4923,14.23234,27.6439 2025-02-03 12:57:12.654 - VRageWorker 2 -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Game.SessionComponents.WorldSessionComponent+<>c__DisplayClass49_0.SaveWorldSession+WriteFileAsync(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\CTest\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-02-03 12:57:12.664 - Main Thread -> Error: Failed to save CTest: System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\CTest\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__SerializeAndWriteAllDataOnParallel|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveWorldSession(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.SaveGameImplementation(String displayName) 2025-02-03 12:57:50.930 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-02-03 12:57:50.930 - Main Thread -> STATISTICS,140.2327724,8414,8414,11902770000,1310742000,1247273000,2.3634,1.2634,0.4073,13.71774,24.26796 2025-02-03 12:58:50.946 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-02-03 12:58:50.946 - Main Thread -> STATISTICS,200.249199,12015,12015,11827750000,1301729000,57271300,2.3613,0.9666,0.4331,15.53085,26.2532 2025-02-03 12:59:50.963 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-02-03 12:59:50.963 - Main Thread -> STATISTICS,260.2656256,15616,15616,11820760000,1299801000,47854590,2.7436,1.2594,0.6099,13.68245,23.53418 2025-02-03 13:00:48.357 - VRageWorker 8 -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Game.SessionComponents.WorldSessionComponent+<>c__DisplayClass49_0.SaveWorldSession+WriteFileAsync(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 6\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-02-03 13:00:48.365 - Main Thread -> Error: Failed to save : System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 6\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__SerializeAndWriteAllDataOnParallel|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveWorldSession(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.SaveGameImplementation(String displayName) 2025-02-03 13:00:50.964 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-02-03 13:00:50.964 - Main Thread -> STATISTICS,319.832054,19190,19190,12387450000,2003762000,1192079000,1.8326,0.8331,0.6527,13.70743,26.69512 2025-02-03 13:01:50.981 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-02-03 13:01:50.981 - Main Thread -> STATISTICS,379.8484806,22791,22791,12302020000,1991541000,54222850,1.9811,0.8866,0.5589,12.82433,24.01813 2025-02-03 13:02:10.222 - VRageWorker 4 -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Game.SessionComponents.WorldSessionComponent+<>c__DisplayClass49_0.SaveWorldSession+WriteFileAsync(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 6\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-02-03 13:02:10.224 - Main Thread -> Error: Failed to save : System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 6\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__SerializeAndWriteAllDataOnParallel|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveWorldSession(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.SaveGameImplementation(String displayName) 2025-02-03 13:02:50.988 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-02-03 13:02:50.988 - Main Thread -> STATISTICS,439.5315752,26372,26372,13033410000,2799475000,1197240000,2.4999,1.1977,0.4932,13.99305,24.09322 2025-02-03 13:03:14.781 - Main Thread -> LOCALIZATION WARNING: Could not find key J in the culture set en-US. Evaluating to string id. 2025-02-03 13:03:23.226 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-02-03 13:03:40.200 - VRageWorker 4 -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Game.SessionComponents.WorldSessionComponent+<>c__DisplayClass49_0.SaveWorldSession+WriteFileAsync(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 6\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-02-03 13:03:40.202 - Main Thread -> Error: Failed to save : System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 6\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__SerializeAndWriteAllDataOnParallel|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveWorldSession(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.SaveGameImplementation(String displayName) 2025-02-03 13:03:47.955 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:R} in the culture set en-US. Evaluating to string id. 2025-02-03 13:03:47.955 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:T} in the culture set en-US. Evaluating to string id. 2025-02-03 13:03:47.955 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:B} in the culture set en-US. Evaluating to string id. 2025-02-03 13:03:47.956 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:P} in the culture set en-US. Evaluating to string id. 2025-02-03 13:03:47.962 - Main Thread -> LOCALIZATION WARNING: Could not find key R in the culture set en-US. Evaluating to string id. 2025-02-03 13:03:47.963 - Main Thread -> LOCALIZATION WARNING: Could not find key T in the culture set en-US. Evaluating to string id. 2025-02-03 13:03:47.971 - Main Thread -> LOCALIZATION WARNING: Could not find key Snapping: 0.25m in the culture set en-US. Evaluating to string id. 2025-02-03 13:03:51.006 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-02-03 13:03:51.006 - Main Thread -> STATISTICS,484.6313948,29078,29078,13681440000,2216653000,2656025000,2.6398,1.2531,0.7338,12.96517,24.99338 2025-02-03 13:03:52.112 - VRageWorker 9 -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Game.SessionComponents.WorldSessionComponent+<>c__DisplayClass49_0.SaveWorldSession+WriteFileAsync(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 6\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-02-03 13:03:52.122 - Main Thread -> Error: Failed to save : System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 6\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__SerializeAndWriteAllDataOnParallel|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveWorldSession(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.SaveGameImplementation(String displayName) 2025-02-03 13:03:55.316 - Main Thread -> LOCALIZATION WARNING: Could not find key Five thousand years of isolation changes a people. The Ellickites are living proof. in the culture set en-US. Evaluating to string id. 2025-02-03 13:03:55.546 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-02-03 13:03:55.546 - Main Thread -> AGGREGATE_MEDIAN,12145294230.069,1767420008.55172,27049.9310344828,2.2932896696,13.1121181818,22.2020409091 2025-02-03 13:03:55.546 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-02-03 13:03:55.546 - Main Thread -> AGGREGATE_PEAKS,12397705427.8621,1850727584.55172,3948815.44827586,11.4237417764,23.7021772727,34.3904318182 2025-02-03 13:03:55.546 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-02-03 13:03:55.546 - Main Thread -> AGGREGATE_AVERAGE,12137359484.6684,1738438029.42964,485195.261903082,4.6566323584,14.8822149819,24.1797258538 2025-02-03 13:03:55.546 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-02-03 13:03:55.546 - Main Thread -> AGGREGATE_MAX,13812977664,2887281248,807973616,16393.71484375,9605.74,9580.1949 2025-02-03 13:03:55.546 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-02-03 13:03:55.546 - Main Thread -> AGGREGATE_MIN,9650360320,658172960,0,0.9205000401,4.2222,1.3875 2025-02-03 13:03:55.546 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-02-03 13:03:55.546 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,745857311.76321,552066603.81449,9764408.68217523,143.0818510073,90.9852494528,90.6164948993 2025-02-03 13:03:55.546 - Main Thread -> Global GC Memory Delta: 2025-02-03 13:03:55.546 - Main Thread -> Frame start-0: 3973056576 2025-02-03 13:03:55.546 - Main Thread -> Frame start-0: 4215058856 2025-02-03 13:03:55.546 - Main Thread -> Frame start-end: 17972285312 2025-02-03 13:03:55.546 - Main Thread -> Frame 0: 242002280 2025-02-03 13:03:55.546 - Main Thread -> Frame 0-end: 13999228736 2025-02-03 13:03:55.546 - Main Thread -> Frame end: 13757226456 2025-02-03 13:03:55.546 - Main Thread -> Percentile frames: 2025-02-03 13:03:55.546 - Main Thread -> MEDIAN_FRAME,28326,28307,28195,28179,21531,21533 2025-02-03 13:03:55.546 - Main Thread -> PEAK_FRAME,28343,28300,28149,28341,21664,21818 2025-02-03 13:04:04.091 - Main Thread -> LOCALIZATION WARNING: Could not find key The paint gun can also be used to swap a colour with another on your entire grid! in the culture set en-US. Evaluating to string id. 2025-02-03 13:04:04.430 - Main Thread -> Loading save $Content:CRF 2025-02-03 13:04:05.593 - Main Thread -> Sorting jobs for scene of 296 jobs with seed '0' 2025-02-03 13:04:06.438 - Main Thread -> Sorting jobs for scene of 328 jobs with seed '0' 2025-02-03 13:04:13.606 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-02-03 13:04:13.606 - Main Thread -> STATS_RECORDING,29994,499.8980004,586.2835544,1177267208,0,Normal 2025-02-03 13:04:14.058 - VRageWorker 2 -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Game.SessionComponents.WorldSessionComponent+<>c__DisplayClass49_0.SaveWorldSession+WriteFileAsync(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 7\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-02-03 13:04:14.071 - Main Thread -> Error: Failed to save : System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 7\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__SerializeAndWriteAllDataOnParallel|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveWorldSession(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.SaveGameImplementation(String displayName) 2025-02-03 13:04:31.254 - VRageWorker 0 -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Game.SessionComponents.WorldSessionComponent+<>c__DisplayClass49_0.SaveWorldSession+WriteFileAsync(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 7\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-02-03 13:04:31.261 - Main Thread -> Error: Failed to save : System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 7\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__SerializeAndWriteAllDataOnParallel|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveWorldSession(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.SaveGameImplementation(String displayName) 2025-02-03 13:04:34.178 - VRageWorker 2 -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Game.SessionComponents.WorldSessionComponent+<>c__DisplayClass49_0.SaveWorldSession+WriteFileAsync(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 7\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-02-03 13:04:34.182 - Main Thread -> Error: Failed to save : System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 7\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__SerializeAndWriteAllDataOnParallel|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveWorldSession(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.SaveGameImplementation(String displayName) 2025-02-03 13:04:37.729 - Main Thread -> LOCALIZATION WARNING: Could not find key The first Space Engineer in the Almagest built with hope and raw materials. We stand on the shoulder of a giant. in the culture set en-US. Evaluating to string id. 2025-02-03 13:04:37.958 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-02-03 13:04:37.958 - Main Thread -> AGGREGATE_MEDIAN,13094010880,1674007732,16364,1.9606500268,14.4785,30.9955 2025-02-03 13:04:37.958 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-02-03 13:04:37.958 - Main Thread -> AGGREGATE_PEAKS,13212231680,1684852592,24216780,7.2139003277,23.3235,46.9043 2025-02-03 13:04:37.958 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-02-03 13:04:37.958 - Main Thread -> AGGREGATE_AVERAGE,13097091851.2103,1530194715.35966,860585.533381192,3.212245576,17.755184,34.9098774286 2025-02-03 13:04:37.958 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-02-03 13:04:37.958 - Main Thread -> AGGREGATE_MAX,13469380608,1936888056,76421736,424.2658081055,897.9794,843.8743 2025-02-03 13:04:37.958 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-02-03 13:04:37.958 - Main Thread -> AGGREGATE_MIN,12843970560,1177275432,0,0.7376000285,4.2536,1.3773 2025-02-03 13:04:37.958 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-02-03 13:04:37.958 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,56367160.9234171,188768546.896815,5742265.48582041,18.2293279775,55.1266148785,52.7237372298 2025-02-03 13:04:37.958 - Main Thread -> Global GC Memory Delta: 2025-02-03 13:04:37.958 - Main Thread -> Frame start-0: 19474336912 2025-02-03 13:04:37.958 - Main Thread -> Frame start-0: 19546895488 2025-02-03 13:04:37.958 - Main Thread -> Frame start-end: 20745691136 2025-02-03 13:04:37.958 - Main Thread -> Frame 0: 72558576 2025-02-03 13:04:37.958 - Main Thread -> Frame 0-end: 1271354224 2025-02-03 13:04:37.958 - Main Thread -> Frame end: 1198795648 2025-02-03 13:04:37.958 - Main Thread -> Percentile frames: 2025-02-03 13:04:37.958 - Main Thread -> MEDIAN_FRAME,1045,1255,1345,1223,504,352 2025-02-03 13:04:37.958 - Main Thread -> PEAK_FRAME,1013,1239,1171,1097,6,24 2025-02-03 13:04:45.639 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-02-03 13:04:45.639 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-02-03 13:04:48.049 - Main Thread -> Audio collected the following error messages: 2025-02-03 13:04:48.049 - Main Thread -> [Audio]: Loading Audio Configuration 2025-02-03 13:04:48.080 - Main Thread -> [Audio]: Loading master bank Master.bank. 2025-02-03 13:04:48.128 - Main Thread -> [Audio]: Loading bank 8465c9e8-1063-4181-a641-7becf148f8f6. 2025-02-03 13:04:48.208 - Main Thread -> [Audio]: Loading bank 1df979e8-575d-44ca-b859-6a05dbf8a828. 2025-02-03 13:04:48.258 - Main Thread -> [Audio]: Loading bank 2cea8e99-cb80-4652-b1bc-07a3d31f3f53. 2025-02-03 13:04:48.298 - Main Thread -> [Audio]: Loading bank c1e799d6-3b5c-4f41-b9a8-ae039a999706. 2025-02-03 13:04:48.339 - Main Thread -> [Audio]: Reloading paths. 2025-02-03 13:04:48.529 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-03 13:04:48.529 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-03 13:04:48.545 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-03 13:04:48.546 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,215,734,016 bytes. 2025-02-03 13:04:48.574 - Render thread -> VideoMemoryInfo report: Budget: 6,874,857,472.00 Bytes CurrentUsage: 6,811,594,752.00 Bytes AvailableForReservation: 3,935,305,728.00 Bytes CurrentReservation: 0.00 Bytes 2025-02-03 13:04:48.574 - Render thread -> Info: CoreSystems.Dispose - Entering 2025-02-03 13:04:48.579 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True 2025-02-03 13:04:48.579 - Render thread -> Info: CoreSystems.Dispose - Post-EndLifetime 2025-02-03 13:04:48.579 - Render thread -> Info: CoreSystems.Dispose - Post-GlobalMeshBuilder 2025-02-03 13:04:48.579 - Render thread -> Info: CoreSystems.Dispose - Post-DestroyEntityInternal 2025-02-03 13:04:48.579 - Render thread -> Info: CoreSystems.Dispose - Post-Settings.PreDispose 2025-02-03 13:04:50.503 - Render thread -> Info: CoreSystems.Dispose - Exiting 2025-02-03 13:04:50.707 - Main Thread -> Info: Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2025-02-03 13:04:50.809 - Main Thread -> Audio collected the following error messages: 2025-02-03 13:04:50.965 - Main Thread -> LOADING_TIME|ApplicationExit|3047.5608 2025-02-03 13:04:50.966 - Main Thread -> Errors and or Warnings were detected. First message: Error: line 304: Failed to save : System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 6\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Filesystem.StorageManagers.TrackingStream.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__SerializeAndWriteAllDataOnParallel|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveWorldSession(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.SaveGameImplementation(String displayName) 2025-02-03 13:04:53.798 - Main Thread -> Exception occurred: Keen.VRage.Core.Platform.CrashReporting.FirstLogMessageException: Error: line 304: Failed to save : System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\SaveGames\Concordia Research Facility 6\savegame' at System.IO.Strategies.OSFileStreamStrategy.Write(ReadOnlySpan`1 buffer) at System.IO.Strategies.OSFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Strategies.BufferedFileStreamStrategy.WriteSpan(ReadOnlySpan`1 source, ArraySegment`1 arraySegment) at System.IO.Strategies.BufferedFileStreamStrategy.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Filesystem.StorageManagers.TrackingStream.Write(Byte[] buffer, Int32 offset, Int32 count) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.Serialize[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__WriteFileAsync|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass49_0.<g__SerializeAndWriteAllDataOnParallel|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveWorldSession(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.SaveGameImplementation(String displayName) at Keen.VRage.Library.Diagnostics.LogExtensions.Error(Log self, String message) at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.SaveGameImplementation(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.SetCompleted() at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.SetException(Exception ex) at Keen.VRage.Library.Threading.TaskMethodBuilder.SetException(Exception exception) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.SaveWorldSession(String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.g__Activate|20_0(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.ActivateWithDiagnostics(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) at Keen.VRage.Core.Platform.CrashReporting.DiagnosticReporter.ReportIfNeeded() at Keen.VRage.Core.VRageCore.Dispose(Boolean disposing) at Keen.Game2.GameApp.Dispose(Boolean disposing) at Keen.VRage.Library.Utils.ManualSingleton`1.Dispose() at Keen.Game2.Program.Main(String[] args)