2025-02-03 12:53:13.019 - Main Thread -> Timezone (local - UTC): -6h 2025-02-03 12:53:13.022 - Main Thread -> App Version: 0.12.23.34 2025-02-03 12:53:13.028 - Main Thread -> Running application with arguments: 2025-02-03 12:53:13.028 - Main Thread -> Runtime Framework: .NET 8.0.2 2025-02-03 12:53:13.222 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LimitedDefSetConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLimitedDefs": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"WarningAsError": false,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"SpawnPillars": true,"DumpJobs": false,"SaveValidationEnabled": false,"AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} 2025-02-03 12:53:13.225 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-02-03 12:53:13.303 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-02-03 12:53:13.310 - Main Thread -> Sorting jobs for scene of 25 jobs with seed '0' 2025-02-03 12:53:13.376 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2025-02-03 12:53:13.376 - Main Thread -> Workers configured. 2025-02-03 12:53:13.377 - Main Thread -> [Crash Handler] : Logging runtime paths data 2025-02-03 12:53:13.377 - Main Thread -> Command line argument 0: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-02-03 12:53:13.377 - Main Thread -> Working directory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-02-03 12:53:13.377 - Main Thread -> App Data Path: C:\Users\trist\AppData\Roaming\SpaceEngineers2 2025-02-03 12:53:13.379 - Main Thread -> Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-02-03 12:53:13.379 - Main Thread -> Native crash tracking path set to C:\Users\trist\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-02-03 12:53:13.404 - Main Thread -> Possible crash report corruption for CrashReport_250203_125255_160. Removing from the crash reports. 2025-02-03 12:53:13.413 - Main Thread -> Exception occurred: Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing Temp:crashreports\crashreport_250203_125255_160.vrg-crash:6:3: Expected depth to be zero at the end of the JSON payload. There is an open JSON object or array that should be closed. LineNumber: 5 | BytePositionInLine: 11. ---> System.Text.Json.JsonReaderException: Expected depth to be zero at the end of the JSON payload. There is an open JSON object or array that should be closed. LineNumber: 5 | BytePositionInLine: 11. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.TryReadType(Type hintType, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.DeserializeCrash(Stream source) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.SendReport(String crashString) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.SendReport(String crashString) 2025-02-03 12:53:13.413 - Main Thread -> InnerException: 2025-02-03 12:53:13.413 - Main Thread -> Exception occurred: System.Text.Json.JsonReaderException: Expected depth to be zero at the end of the JSON payload. There is an open JSON object or array that should be closed. LineNumber: 5 | BytePositionInLine: 11. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.TryReadType(Type hintType, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) 2025-02-03 12:53:13.445 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Audio.Options.AudioOptionsPart","$Value": {"DeviceName": null,"MasterBusVolume": 0,"BusVolumes": [0.5,0,0.5,0.5]}} 2025-02-03 12:53:13.465 - Main Thread -> Loaded Options part: {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.GameOptions","$Value": {"LastPlayedWorlds": [{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-02-03T18:31:54.3561850Z"},{"$Key": {"Name": "Empty World 3"},"$Value": "2025-02-03T18:18:19.6065904Z"},{"$Key": {"Name": "Empty World 2"},"$Value": "2025-02-03T18:20:37.9160797Z"},{"$Key": {"Name": "Empty World 4"},"$Value": "2025-02-03T18:24:46.5104090Z"},{"$Key": {"Name": "Empty World 5"},"$Value": "2025-02-03T18:31:56.0296806Z"},{"$Key": {"Name": "Carrier Building World"},"$Value": "2025-02-03T18:32:51.8999807Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-02-03T18:52:23.4640088Z"}],"LatestGame": {"Name": "$Content:CRF"},"AutoSave": true,"EnableToastNotifications": true}} 2025-02-03 12:53:13.470 - Main Thread -> Loaded Options part: {"$Bundles": {"Game2": "0.12.23.34","System.Runtime": "1.0.0.0"},"$Type": "Game2:Keen.Game2.Client.UI.Options.GUIOptions","$Value": {"UIBackgroundOpacity": 0.95,"SpeedUnit": "MilesPerHour","HideCrosshairWithUI": false}} 2025-02-03 12:53:13.474 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"AdapterName": "NVIDIA GeForce RTX 3070 + DISPLAY2","FullScreen": true,"Resolution": {"X": 2560,"Y": 1440},"VSyncMode": "VSync"}} 2025-02-03 12:53:13.506 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.34"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "High","SerializedFieldOfView": 1.2217305,"SerializedShadow": "Extreme","SerializedLighting": "Extreme","SerializedTerrain": "High","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High"}} 2025-02-03 12:53:13.514 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-02-03 12:53:13.625 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-02-03 12:53:13.637 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-02-03 12:53:14.976 - Main Thread -> Info: Started loading definition set Engine 2025-02-03 12:53:15.123 - Main Thread -> Info: Finished loading definition set Engine 2025-02-03 12:53:15.264 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,215,734,016 bytes. 2025-02-03 12:53:15.285 - Main Thread -> Environment.ProcessorCount: 12 2025-02-03 12:53:15.285 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-02-03 12:53:15.285 - Main Thread -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-02-03 12:53:15.285 - Main Thread -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-02-03 12:53:15.327 - Main Thread -> CPU: AMD Ryzen 5 5600X 6-Core Processor, 12/6 Logical/Physical Cores, 3701MHz Nominal Maximum Frequency 2025-02-03 12:53:15.327 - Main Thread -> IntPtr.Size: 8 2025-02-03 12:53:15.327 - Main Thread -> Default Culture: 2025-02-03 12:53:15.327 - Main Thread -> Default UI Culture: 2025-02-03 12:53:15.328 - Main Thread -> LogEnvironmentInformation - START 2025-02-03 12:53:15.333 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2025-02-03 12:53:15.333 - Main Thread -> Win32_ComputerSystem.Model: ROG STRIX G15DK_G15DK 2025-02-03 12:53:15.333 - Main Thread -> Virtualized: False 2025-02-03 12:53:15.336 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 5600X 6-Core Processor 2025-02-03 12:53:15.336 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,271,875,072 bytes 2025-02-03 12:53:15.336 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-02-03 12:53:15.336 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 22,809,505,792 bytes 2025-02-03 12:53:15.336 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,205,725,696 bytes 2025-02-03 12:53:15.340 - Main Thread -> Drive C: | Capacity: 977,979,248,640 bytes | Free space: 50,442,240 bytes 2025-02-03 12:53:15.340 - Main Thread -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 25,353,658,368 bytes 2025-02-03 12:53:15.340 - Main Thread -> Drive E: | Capacity: 3,995,074,555,904 bytes | Free space: 600,055,259,136 bytes 2025-02-03 12:53:15.340 - Main Thread -> Drive F: | Capacity: 1,000,203,087,872 bytes | Free space: 203,231,784,960 bytes 2025-02-03 12:53:15.341 - Main Thread -> LogEnvironmentInformation - END 2025-02-03 12:53:15.386 - Main Thread -> Initialize Voxels 2025-02-03 12:53:16.112 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-02-03 12:53:16.198 - Main Thread -> Sorting jobs for scene of 118 jobs with seed '0' 2025-02-03 12:53:16.210 - Main Thread -> Initializing Render System 2025-02-03 12:53:16.221 - Main Thread -> Render Device initialized 2025-02-03 12:53:16.222 - Main Thread -> LOADING_TIME|Render_Init|122.45140000000004 2025-02-03 12:53:16.222 - Main Thread -> LOADING_TIME_FULL|Render_Init|805.1386 2025-02-03 12:53:16.240 - Main Thread -> Initialize DebugDraw 2025-02-03 12:53:16.355 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-02-03 12:53:16.357 - Main Thread -> Initialize UI 2025-02-03 12:53:16.359 - Main Thread -> Initialize Stats 2025-02-03 12:53:16.359 - Main Thread -> Initialize DebugMenu 2025-02-03 12:53:16.373 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-03 12:53:16.434 - Main Thread -> Info: Started loading definition set Core 2025-02-03 12:53:16.903 - Main Thread -> 26 Layers added to the GameInputProcessorComponent 2025-02-03 12:53:16.906 - Main Thread -> 201 Mapping added to the GameInputProcessorComponent 2025-02-03 12:53:16.907 - Main Thread -> 5 Alias added to the GameInputProcessorComponent 2025-02-03 12:53:17.119 - Main Thread -> [Audio]: Loading Audio Configuration 2025-02-03 12:53:17.297 - Main Thread -> [Audio]: Loading master bank Master.bank. 2025-02-03 12:53:17.302 - Render thread -> LOADING_TIME|Render_SystemCoreInit|924.5659 2025-02-03 12:53:17.344 - Main Thread -> [Audio]: Loading bank 8465c9e8-1063-4181-a641-7becf148f8f6. 2025-02-03 12:53:17.376 - Render thread -> LOADING_TIME|Render_CreateDevice|1079.4282 2025-02-03 12:53:17.376 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1145.1708 2025-02-03 12:53:17.376 - Render thread -> Client frequency set to: 60.00024Hz 2025-02-03 12:53:17.376 - Render thread -> Render loop frequency capped to: 60.00024Hz 2025-02-03 12:53:17.377 - Render thread -> LOADING_TIME|Render_Window|10.245699999999943 2025-02-03 12:53:17.377 - Render thread -> LOADING_TIME_FULL|Render_Window|1156.4368 2025-02-03 12:53:17.383 - Main Thread -> [Audio]: Loading bank 1df979e8-575d-44ca-b859-6a05dbf8a828. 2025-02-03 12:53:17.433 - Main Thread -> [Audio]: Loading bank 2cea8e99-cb80-4652-b1bc-07a3d31f3f53. 2025-02-03 12:53:17.474 - Main Thread -> [Audio]: Loading bank c1e799d6-3b5c-4f41-b9a8-ae039a999706. 2025-02-03 12:53:17.515 - Main Thread -> [Audio]: Reloading paths. 2025-02-03 12:53:17.518 - Render thread -> LOADING_TIME|Render_FirstFrame|119.6922 2025-02-03 12:53:17.518 - Render thread -> LOADING_TIME|Render|1354.0085 2025-02-03 12:53:17.518 - Render thread -> LOADING_TIME_FULL|Render|2102.4383 2025-02-03 12:53:17.527 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-03 12:53:17.527 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High Shadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-02-03 12:53:17.527 - Main Thread -> Info: Finished loading definition set Core 2025-02-03 12:53:18.314 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-02-03 12:53:18.317 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-02-03 12:53:18.798 - Main Thread -> LOADING_TIME|Application|5885.277700000001 2025-02-03 12:53:18.799 - Main Thread -> LOADING_TIME_FULL|Application|6454.0042 2025-02-03 12:53:18.799 - Main Thread -> LOADING_TIME|Main|5895.4735 2025-02-03 12:53:18.799 - Main Thread -> LOADING_TIME_FULL|Main|6464.2 2025-02-03 12:53:19.037 - VRageWorker 5 -> Info: Started loading definition set World 2025-02-03 12:53:20.906 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:e15a14fb-4280-42f1-81cb-768feab9691f Vanilla\Blocks\LandingGear\LandingGear\100\LandingGear100_ServerComposition.def". Member $Root.Ids[8]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-02-03 12:53:20.909 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:49dece35-7926-43b1-9f21-9fe728117627 Vanilla\Blocks\GatlingCannon\GatlingCannon\200\GatlingCannon200_ClientComposition.def". Member $Root.Ids[5]: Block contains 9 fractures which is above the limit of 5 for a block of size 1.91 2025-02-03 12:53:20.910 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:0695ae2a-4289-43ba-9fd6-052957c28e13 Vanilla\Blocks\GatlingCannon\GatlingCannon\200\GatlingCannon200_ServerComposition.def". Member $Root.Ids[4]: Block contains 9 fractures which is above the limit of 5 for a block of size 1.91 2025-02-03 12:53:20.913 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:f3fa7214-4c64-4f33-8b02-456f1b1f4eea Vanilla\Blocks\Lights\Interior\50\InteriorLight50_ClientComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-02-03 12:53:20.913 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4df599f7-dea6-4f5b-b517-91e0d4aacb95 Vanilla\Blocks\Lights\Interior\50\InteriorLight50_ServerComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-02-03 12:53:20.917 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:bdc9716f-8b96-4c72-b2a1-6bbf8a651e90 Vanilla\Blocks\Gyroscopes\Gyroscopes\50\Gyroscope50_ServerComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-02-03 12:53:20.919 - VRageWorker 3 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:b4d170be-6b9c-44fe-8a72-7254a2ccaa68 Vanilla\Blocks\Thrusters\Ion\100\IonThruster100_ServerComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-02-03 12:53:20.921 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4030ca9e-c269-479c-bb2a-a6b64c2411fc Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 2 for a block of size 1.48 2025-02-03 12:53:20.924 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:d9eb5e22-5cbf-4f41-86df-8de74933c5ea Vanilla\Blocks\ButtonPanels\ButtonPanels\250\ButtonPanel250_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.49 2025-02-03 12:53:20.927 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:07912b12-9f4f-4e98-90b1-755027b6fb6d Vanilla\Blocks\ButtonPanels\ButtonPanels\250\ButtonPanel250_ClientComposition.def". Member $Root.Ids[5]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.49 2025-02-03 12:53:20.928 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:f2202f8e-452b-49c1-8be8-17c6ad92f5c6 Vanilla\Blocks\Doors\SlideDoorNarrow\250\SlidingDoorNarrow250_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-02-03 12:53:20.929 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:eb6afe2b-d031-476f-9ca8-58743e68902f Vanilla\Blocks\Doors\SlideDoorNarrow\250\SlidingDoorNarrow250_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-02-03 12:53:20.961 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:ac386800-9f5e-4aaf-a3e7-9075dc4f0f30 Vanilla\Blocks\LandingGear\LandingGear\100\LandingGear100_ClientComposition.def". Member $Root.Ids[7]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-02-03 12:53:21.008 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:35d3221d-27e2-4d5a-b4b8-f697b3f8db32 Vanilla\Blocks\Thrusters\Ion\100\IonThruster100_ClientComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-02-03 12:53:21.009 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:6b13f876-c695-4b23-b669-b280bec96ca1 Vanilla\Blocks\Gyroscopes\Gyroscopes\50\Gyroscope50_ClientComposition.def". Member $Root.Ids[5]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-02-03 12:53:21.028 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:806005e8-3943-483d-8272-6063b44dd165 Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 2 for a block of size 1.48 2025-02-03 12:53:21.131 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:86748fb1-14b5-4d75-819e-c34529c340ad Vanilla\Blocks\Handrail\Straight\250\Handrail250_ServerComposition.def". Member $Root.Ids[4]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.41 2025-02-03 12:53:21.131 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:b1db4b6a-3901-40eb-95df-eeeed5db465f Vanilla\Blocks\Handrail\Straight\250\Handrail250_ClientComposition.def". Member $Root.Ids[5]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.41 2025-02-03 12:53:21.131 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4500cfde-b999-42aa-970f-827a941dedfc Vanilla\Blocks\Handrail\Straight\125\Handrail125_ServerComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.16 2025-02-03 12:53:21.131 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4f9b7db1-2432-4eca-a0e7-41009cd33a57 Vanilla\Blocks\Handrail\Straight\125\Handrail125_ClientComposition.def". Member $Root.Ids[5]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.16 2025-02-03 12:53:21.131 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:0651f84b-1021-47de-bf3d-68a932765871 Vanilla\Blocks\Handrail\Diagnoal\250\HandrailDiagonal250_ClientComposition.def". Member $Root.Ids[5]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.40 2025-02-03 12:53:21.132 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:3f07d84e-ed36-4eb0-aea2-0b9fafa68cbe Vanilla\Blocks\Handrail\Diagnoal\250\HandrailDiagonal250_ServerComposition.def". Member $Root.Ids[4]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.40 2025-02-03 12:53:21.132 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:1516e120-9374-49d9-b52e-0e4f66825085 Vanilla\Blocks\Handrail\Corner\250\HandrailCorner250_ServerComposition.def". Member $Root.Ids[4]: Block contains 12 fractures which is above the limit of 5 for a block of size 2.42 2025-02-03 12:53:21.132 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:10e97a11-8425-4090-a0df-aa14e5f69885 Vanilla\Blocks\Handrail\Corner\250\HandrailCorner250_ClientComposition.def". Member $Root.Ids[5]: Block contains 12 fractures which is above the limit of 5 for a block of size 2.42 2025-02-03 12:53:21.132 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:af63a471-457b-4d38-8a28-7c227a925493 Vanilla\Blocks\Handrail\Corner\125\HandrailCornerHalf125_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 2 for a block of size 1.17 2025-02-03 12:53:21.133 - VRageWorker 3 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:9c81141e-fe59-4a61-ab7d-98400adc9003 Vanilla\Blocks\Handrail\Corner\125\HandrailCornerHalf125_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 2 for a block of size 1.17 2025-02-03 12:53:21.135 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:56f6a42e-55da-42e0-a072-a14a0b5ca6f1 Vanilla\Blocks\Walls\Corner\250\InteriorWallCorner250_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-02-03 12:53:21.135 - VRageWorker 3 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:ad112ca6-6e46-4e9d-b986-bdbb79b0e5d8 Vanilla\Blocks\Walls\Corner\250\InteriorWallCorner250_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-02-03 12:53:21.148 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:2e3ed033-9e9c-4755-a255-d8cef49b22a8 Vanilla\Blocks\Pillars\CurvedThin\250\InteriorWallPillarCurvedThin250_ClientComposition.def". Member $Root.Ids[5]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.47 2025-02-03 12:53:21.148 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:8aa2b903-efac-4f20-8714-a4e4c6dccb93 Vanilla\Blocks\Pillars\CurvedThin\250\InteriorWallPillarCurvedThin250_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.47 2025-02-03 12:53:21.150 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:78c5b1cb-15ac-4d60-aada-a43b8cd97970 Vanilla\Blocks\CoverWalls\CoverWalls\125\HalfCoverWall125_ClientComposition.def". Member $Root.Ids[5]: Block contains 3 fractures which is above the limit of 2 for a block of size 1.24 2025-02-03 12:53:21.150 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:d1f8aacb-40da-413d-b1e1-2c9f06fcd5ca Vanilla\Blocks\CoverWalls\CoverWalls\125\HalfCoverWall125_ServerComposition.def". Member $Root.Ids[4]: Block contains 3 fractures which is above the limit of 2 for a block of size 1.24 2025-02-03 12:53:30.261 - Main Thread -> LOCALIZATION WARNING: Could not find key Concordia Research Facility in the culture set en-US. Evaluating to string id. 2025-02-03 12:53:30.274 - Main Thread -> LOCALIZATION WARNING: Could not find key To create a new grid in free space press 'J'. in the culture set en-US. Evaluating to string id. 2025-02-03 12:53:31.165 - Main Thread -> Info: Blocks occupancy and mount points loaded in 573 ms (133 block definitions patched) 2025-02-03 12:53:31.255 - Main Thread -> Info: Finished loading definition set World 2025-02-03 12:53:31.682 - Main Thread -> Sorting jobs for scene of 332 jobs with seed '0' 2025-02-03 12:53:31.919 - Main Thread -> Loading save $Content:CRF 2025-02-03 12:53:33.465 - Main Thread -> Sorting jobs for scene of 296 jobs with seed '0' 2025-02-03 12:53:33.617 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-005.vx2' 2025-02-03 12:53:33.701 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-002.vx2' 2025-02-03 12:53:33.704 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_64_02.vx2' 2025-02-03 12:53:33.707 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_64_01.vx2' 2025-02-03 12:53:33.709 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_64_03.vx2' 2025-02-03 12:53:33.713 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-001.vx2' 2025-02-03 12:53:33.715 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-003.vx2' 2025-02-03 12:53:33.719 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-002.vx2' 2025-02-03 12:53:33.728 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_01.vx2' 2025-02-03 12:53:33.759 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-015.vx2' 2025-02-03 12:53:33.821 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-004.vx2' 2025-02-03 12:53:33.824 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-006.vx2' 2025-02-03 12:53:33.828 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-005.vx2' 2025-02-03 12:53:33.839 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-003.vx2' 2025-02-03 12:53:33.879 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-014.vx2' 2025-02-03 12:53:33.919 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-005.vx2' 2025-02-03 12:53:33.921 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_03.vx2' 2025-02-03 12:53:33.931 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-006.vx2' 2025-02-03 12:53:34.001 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_256_05.vx2' 2025-02-03 12:53:34.036 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-001.vx2' 2025-02-03 12:53:34.048 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_04.vx2' 2025-02-03 12:53:35.910 - Main Thread -> Sorting jobs for scene of 328 jobs with seed '0' 2025-02-03 12:53:45.993 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-017.vx2' 2025-02-03 12:53:46.021 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-006.vx2' 2025-02-03 12:53:46.028 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-007.vx2' 2025-02-03 12:53:46.039 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-018.vx2' 2025-02-03 12:53:46.068 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_05.vx2' 2025-02-03 12:53:46.079 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_01.vx2' 2025-02-03 12:53:46.313 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-004.vx2' 2025-02-03 12:53:46.325 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_04.vx2' 2025-02-03 12:53:46.523 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_potato_500_06.vx2' 2025-02-03 12:53:46.622 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_05.vx2' 2025-02-03 12:53:46.741 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-016.vx2' 2025-02-03 12:53:46.755 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-019.vx2' 2025-02-03 12:53:51.007 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-02-03 12:53:53.148 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-02-03 12:53:53.149 - Main Thread -> STATS_RECORDING,1135,18.916591,40.8947238,662960984,0,Normal 2025-02-03 12:53:53.150 - Main Thread -> LOADING_TIME|Session|22886.4441 2025-02-03 12:53:55.661 - Main Thread -> Info: Active device changed to Keyboard 2025-02-03 12:54:00.110 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long with Side Left in the culture set en-US. Evaluating to string id. 2025-02-03 12:54:00.218 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(Keen.VRage.Library.Filesystem.StorageManagers.ContainerCollectionBase, string, bool) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\Blueprints\Grid 10' at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.NativeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.LocalFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.RootSubtreeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.StorageManagers.TransactionalFileSystem..ctor(IFileSystem storageSystem, String collectionName, String containerName) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.CreateLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly, Func`3 streamCreationDelegate) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetOrCreateLocalFileSystem(String objectPath, ContainerCollectionBase collection, String containerName, Boolean external) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(ContainerCollectionBase collection, String containerName, Boolean readOnly) --- End of inner exception stack trace --- 2025-02-03 12:54:00.219 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.Blueprint.GetScreenshotFilenames(object) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\Blueprints\Grid 10' at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.NativeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.LocalFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.RootSubtreeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.StorageManagers.TransactionalFileSystem..ctor(IFileSystem storageSystem, String collectionName, String containerName) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.CreateLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly, Func`3 streamCreationDelegate) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetOrCreateLocalFileSystem(String objectPath, ContainerCollectionBase collection, String containerName, Boolean external) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.Blueprint.GetScreenshotFilenames(Object lifetime) --- End of inner exception stack trace --- 2025-02-03 12:54:00.220 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.Blueprint.LoadThumbnailAsync(object) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\Blueprints\Grid 10' at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.NativeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.LocalFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.RootSubtreeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.StorageManagers.TransactionalFileSystem..ctor(IFileSystem storageSystem, String collectionName, String containerName) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.CreateLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly, Func`3 streamCreationDelegate) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetOrCreateLocalFileSystem(String objectPath, ContainerCollectionBase collection, String containerName, Boolean external) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.Blueprint.GetScreenshotFilenames(Object lifetime) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.Blueprint.LoadThumbnailAsync(Object lifetime) --- End of inner exception stack trace --- 2025-02-03 12:54:00.220 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(Keen.VRage.Library.Filesystem.StorageManagers.ContainerCollectionBase, string, bool) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\Blueprints\Grid 11' at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.NativeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.LocalFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.RootSubtreeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.StorageManagers.TransactionalFileSystem..ctor(IFileSystem storageSystem, String collectionName, String containerName) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.CreateLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly, Func`3 streamCreationDelegate) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetOrCreateLocalFileSystem(String objectPath, ContainerCollectionBase collection, String containerName, Boolean external) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(ContainerCollectionBase collection, String containerName, Boolean readOnly) --- End of inner exception stack trace --- 2025-02-03 12:54:00.221 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.Blueprint.GetScreenshotFilenames(object) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\Blueprints\Grid 11' at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.NativeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.LocalFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.RootSubtreeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.StorageManagers.TransactionalFileSystem..ctor(IFileSystem storageSystem, String collectionName, String containerName) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.CreateLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly, Func`3 streamCreationDelegate) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetOrCreateLocalFileSystem(String objectPath, ContainerCollectionBase collection, String containerName, Boolean external) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.Blueprint.GetScreenshotFilenames(Object lifetime) --- End of inner exception stack trace --- 2025-02-03 12:54:00.221 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.Blueprint.LoadThumbnailAsync(object) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\Blueprints\Grid 11' at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.NativeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.LocalFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.RootSubtreeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.StorageManagers.TransactionalFileSystem..ctor(IFileSystem storageSystem, String collectionName, String containerName) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.CreateLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly, Func`3 streamCreationDelegate) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetOrCreateLocalFileSystem(String objectPath, ContainerCollectionBase collection, String containerName, Boolean external) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.Blueprint.GetScreenshotFilenames(Object lifetime) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.Blueprint.LoadThumbnailAsync(Object lifetime) --- End of inner exception stack trace --- 2025-02-03 12:54:00.221 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(Keen.VRage.Library.Filesystem.StorageManagers.ContainerCollectionBase, string, bool) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\Blueprints\Grid 12' at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.NativeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.LocalFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.RootSubtreeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.StorageManagers.TransactionalFileSystem..ctor(IFileSystem storageSystem, String collectionName, String containerName) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.CreateLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly, Func`3 streamCreationDelegate) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetOrCreateLocalFileSystem(String objectPath, ContainerCollectionBase collection, String containerName, Boolean external) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(ContainerCollectionBase collection, String containerName, Boolean readOnly) --- End of inner exception stack trace --- 2025-02-03 12:54:00.221 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.Blueprint.GetScreenshotFilenames(object) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\Blueprints\Grid 12' at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.NativeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.LocalFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.RootSubtreeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.StorageManagers.TransactionalFileSystem..ctor(IFileSystem storageSystem, String collectionName, String containerName) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.CreateLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly, Func`3 streamCreationDelegate) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetOrCreateLocalFileSystem(String objectPath, ContainerCollectionBase collection, String containerName, Boolean external) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.Blueprint.GetScreenshotFilenames(Object lifetime) --- End of inner exception stack trace --- 2025-02-03 12:54:00.221 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.Blueprint.LoadThumbnailAsync(object) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\Blueprints\Grid 12' at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.NativeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.LocalFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.RootSubtreeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.StorageManagers.TransactionalFileSystem..ctor(IFileSystem storageSystem, String collectionName, String containerName) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.CreateLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly, Func`3 streamCreationDelegate) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetOrCreateLocalFileSystem(String objectPath, ContainerCollectionBase collection, String containerName, Boolean external) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.Blueprint.GetScreenshotFilenames(Object lifetime) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.Blueprint.LoadThumbnailAsync(Object lifetime) --- End of inner exception stack trace --- 2025-02-03 12:54:00.222 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(Keen.VRage.Library.Filesystem.StorageManagers.ContainerCollectionBase, string, bool) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\Blueprints\Grid 13' at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.NativeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.LocalFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.RootSubtreeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.StorageManagers.TransactionalFileSystem..ctor(IFileSystem storageSystem, String collectionName, String containerName) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.CreateLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly, Func`3 streamCreationDelegate) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetOrCreateLocalFileSystem(String objectPath, ContainerCollectionBase collection, String containerName, Boolean external) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(ContainerCollectionBase collection, String containerName, Boolean readOnly) --- End of inner exception stack trace --- 2025-02-03 12:54:00.222 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.Blueprint.GetScreenshotFilenames(object) has thrown an exception: ---> System.IO.IOException: There is not enough space on the disk. : 'C:\Users\trist\AppData\Roaming\SpaceEngineers2\Temp\.appDataTemp\Blueprints\Grid 13' at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.NativeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.LocalFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.RootSubtreeFileSystem.CreateDirectory(String path) at Keen.VRage.Library.Filesystem.StorageManagers.TransactionalFileSystem..ctor(IFileSystem storageSystem, String collectionName, String containerName) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.CreateLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly, Func`3 streamCreationDelegate) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetOrCreateLocalFileSystem(String objectPath, ContainerCollectionBase collection, String containerName, Boolean external) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystem(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Filesystem.StorageManagers.ContainerStorageManager.GetLocalFileSystemAsync(ContainerCollectionBase collection, String containerName, Boolean readOnly) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.Blueprint.GetScreenshotFilenames(Object lifetime) --- End of inner exception stack trace ---