2025-01-30 15:19:09.433 - Main Thread -> Timezone (local - UTC): -7h 2025-01-30 15:19:09.436 - Main Thread -> App Version: 0.12.23.32 2025-01-30 15:19:09.443 - Main Thread -> Running application with arguments: 2025-01-30 15:19:09.443 - Main Thread -> Runtime Framework: .NET 8.0.12 2025-01-30 15:19:09.694 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LimitedDefSetConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLimitedDefs": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"Game2": "0.12.23.32","System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"WarningAsError": false,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"Game2": "0.12.23.32","System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"SpawnPillars": true,"DumpJobs": false,"SaveValidationEnabled": false,"AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "0.12.23.32","System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "0.12.23.32","System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "0.12.23.32","System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} 2025-01-30 15:19:09.698 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-01-30 15:19:09.793 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-01-30 15:19:09.800 - Main Thread -> Sorting jobs for scene of 25 jobs with seed '0' 2025-01-30 15:19:09.869 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2025-01-30 15:19:09.869 - Main Thread -> Workers configured. 2025-01-30 15:19:09.870 - Main Thread -> [Crash Handler] : Logging runtime paths data 2025-01-30 15:19:09.870 - Main Thread -> Command line argument 0: C:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-01-30 15:19:09.870 - Main Thread -> Working directory: C:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-01-30 15:19:09.870 - Main Thread -> App Data Path: C:\Users\gelatoman\AppData\Roaming\SpaceEngineers2 2025-01-30 15:19:09.872 - Main Thread -> Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-01-30 15:19:09.872 - Main Thread -> Native crash tracking path set to C:\Users\gelatoman\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-01-30 15:19:10.031 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Audio.Options.AudioOptionsPart","$Value": {"DeviceName": null,"MasterBusVolume": 0.5,"BusVolumes": [0.5,0,0.5,0.5]}} 2025-01-30 15:19:10.033 - Main Thread -> Loaded Options part: {"$Bundles": {"Game2": "0.12.23.32","System.Runtime": "1.0.0.0"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.EarlyAccessOptions","$Value": {"ShowDisclaimer": false}} 2025-01-30 15:19:10.055 - Main Thread -> Loaded Options part: {"$Bundles": {"Game2": "0.12.23.32","System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.GameOptions","$Value": {"LastPlayedWorlds": [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-01-29T21:31:14.5009055Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-01-29T21:28:40.9043464Z"},{"$Key": {"Name": "Concordia Research Facility 2"},"$Value": "2025-01-30T22:15:01.9596331Z"}],"LatestGame": {"Name": "Concordia Research Facility 2"},"AutoSave": true,"EnableToastNotifications": true}} 2025-01-30 15:19:10.060 - Main Thread -> Loaded Options part: {"$Bundles": {"Game2": "0.12.23.32","System.Runtime": "1.0.0.0"},"$Type": "Game2:Keen.Game2.Client.UI.Options.GUIOptions","$Value": {"UIBackgroundOpacity": 0.95,"SpeedUnit": "MetersPerSecond","HideCrosshairWithUI": false}} 2025-01-30 15:19:10.065 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"AdapterName": "AMD Radeon RX 6700 XT","FullScreen": true,"Resolution": {"X": 3840,"Y": 2160},"VSyncMode": "None"}} 2025-01-30 15:19:10.099 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.32"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "High","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High"}} 2025-01-30 15:19:10.108 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'C:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-01-30 15:19:10.225 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-01-30 15:19:10.246 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-01-30 15:19:11.672 - Main Thread -> Info: Started loading definition set Engine 2025-01-30 15:19:11.849 - Main Thread -> Info: Finished loading definition set Engine 2025-01-30 15:19:11.956 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,217,540,096 bytes. 2025-01-30 15:19:11.971 - Main Thread -> Environment.ProcessorCount: 12 2025-01-30 15:19:11.971 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-01-30 15:19:11.971 - Main Thread -> Environment.CommandLine: C:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-01-30 15:19:11.971 - Main Thread -> Environment.CurrentDirectory: C:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-01-30 15:19:12.011 - Main Thread -> CPU: AMD Ryzen 5 5600X 6-Core Processor, 12/6 Logical/Physical Cores, 3701MHz Nominal Maximum Frequency 2025-01-30 15:19:12.011 - Main Thread -> IntPtr.Size: 8 2025-01-30 15:19:12.011 - Main Thread -> Default Culture: 2025-01-30 15:19:12.011 - Main Thread -> Default UI Culture: 2025-01-30 15:19:12.012 - Main Thread -> LogEnvironmentInformation - START 2025-01-30 15:19:12.017 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2025-01-30 15:19:12.017 - Main Thread -> Win32_ComputerSystem.Model: X570 AORUS ELITE WIFI 2025-01-30 15:19:12.017 - Main Thread -> Virtualized: False 2025-01-30 15:19:12.019 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 5600X 6-Core Processor 2025-01-30 15:19:12.019 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,300,772,352 bytes 2025-01-30 15:19:12.019 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-01-30 15:19:12.019 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 19,578,425,344 bytes 2025-01-30 15:19:12.019 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,205,828,096 bytes 2025-01-30 15:19:12.023 - Main Thread -> Drive C: | Capacity: 4,000,106,504,192 bytes | Free space: 3,833,125,109,760 bytes 2025-01-30 15:19:12.023 - Main Thread -> Drive D: | Capacity: 524,283,904 bytes | Free space: 490,819,584 bytes 2025-01-30 15:19:12.023 - Main Thread -> Drive E: | Capacity: 1,999,873,593,344 bytes | Free space: 197,039,333,376 bytes 2025-01-30 15:19:12.023 - Main Thread -> LogEnvironmentInformation - END 2025-01-30 15:19:12.082 - Main Thread -> Initialize Voxels 2025-01-30 15:19:12.606 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-01-30 15:19:12.689 - Main Thread -> Sorting jobs for scene of 118 jobs with seed '0' 2025-01-30 15:19:12.699 - Main Thread -> Initializing Render System 2025-01-30 15:19:12.709 - Main Thread -> Render Device initialized 2025-01-30 15:19:12.711 - Main Thread -> LOADING_TIME|Render_Init|305.9864999999999 2025-01-30 15:19:12.711 - Main Thread -> LOADING_TIME_FULL|Render_Init|609.5677 2025-01-30 15:19:12.730 - Main Thread -> Initialize DebugDraw 2025-01-30 15:19:12.873 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-01-30 15:19:12.875 - Main Thread -> Initialize UI 2025-01-30 15:19:12.877 - Main Thread -> Initialize Stats 2025-01-30 15:19:12.878 - Main Thread -> Initialize DebugMenu 2025-01-30 15:19:12.895 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-01-30 15:19:13.008 - Main Thread -> Info: Started loading definition set Core 2025-01-30 15:19:13.572 - Main Thread -> 26 Layers added to the GameInputProcessorComponent 2025-01-30 15:19:13.573 - Main Thread -> 201 Mapping added to the GameInputProcessorComponent 2025-01-30 15:19:13.574 - Main Thread -> 5 Alias added to the GameInputProcessorComponent 2025-01-30 15:19:13.634 - Main Thread -> [Audio]: Loading Audio Configuration 2025-01-30 15:19:13.668 - Main Thread -> [Audio]: Loading master bank Master.bank. 2025-01-30 15:19:13.708 - Main Thread -> [Audio]: Loading bank 8465c9e8-1063-4181-a641-7becf148f8f6. 2025-01-30 15:19:13.748 - Main Thread -> [Audio]: Loading bank 1df979e8-575d-44ca-b859-6a05dbf8a828. 2025-01-30 15:19:13.789 - Main Thread -> [Audio]: Loading bank 2cea8e99-cb80-4652-b1bc-07a3d31f3f53. 2025-01-30 15:19:13.838 - Main Thread -> [Audio]: Loading bank c1e799d6-3b5c-4f41-b9a8-ae039a999706. 2025-01-30 15:19:13.880 - Render thread -> LOADING_TIME|Render_SystemCoreInit|1046.5062 2025-01-30 15:19:13.880 - Main Thread -> [Audio]: Reloading paths. 2025-01-30 15:19:13.904 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-01-30 15:19:13.905 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-01-30 15:19:13.905 - Main Thread -> Info: Finished loading definition set Core 2025-01-30 15:19:13.930 - Render thread -> LOADING_TIME|Render_CreateDevice|1164.5112 2025-01-30 15:19:13.930 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1210.9709 2025-01-30 15:19:13.930 - Render thread -> Client frequency set to: 60.00024Hz 2025-01-30 15:19:13.930 - Render thread -> Render loop frequency capped to: 200Hz 2025-01-30 15:19:13.931 - Render thread -> LOADING_TIME|Render_Window|10.461000000000013 2025-01-30 15:19:13.931 - Render thread -> LOADING_TIME_FULL|Render_Window|1222.248 2025-01-30 15:19:14.301 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-01-30 15:19:14.303 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-01-30 15:19:14.316 - Render thread -> LOADING_TIME|Render_FirstFrame|375.2166 2025-01-30 15:19:14.316 - Render thread -> LOADING_TIME|Render|1865.9214000000002 2025-01-30 15:19:14.316 - Render thread -> LOADING_TIME_FULL|Render|2215.9623 2025-01-30 15:19:15.038 - Main Thread -> LOADING_TIME|Application|5709.2838 2025-01-30 15:19:15.038 - Main Thread -> LOADING_TIME_FULL|Application|6311.5661 2025-01-30 15:19:15.038 - Main Thread -> LOADING_TIME|Main|5718.5302 2025-01-30 15:19:15.038 - Main Thread -> LOADING_TIME_FULL|Main|6320.8125 2025-01-30 15:19:15.048 - VRageWorker 5 -> Info: Started loading definition set World 2025-01-30 15:19:17.108 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:e15a14fb-4280-42f1-81cb-768feab9691f Vanilla\Blocks\LandingGear\LandingGear\100\LandingGear100_ServerComposition.def". Member $Root.Ids[8]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-01-30 15:19:17.108 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:0695ae2a-4289-43ba-9fd6-052957c28e13 Vanilla\Blocks\GatlingCannon\GatlingCannon\200\GatlingCannon200_ServerComposition.def". Member $Root.Ids[4]: Block contains 9 fractures which is above the limit of 5 for a block of size 1.91 2025-01-30 15:19:17.110 - VRageWorker 3 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4df599f7-dea6-4f5b-b517-91e0d4aacb95 Vanilla\Blocks\Lights\Interior\50\InteriorLight50_ServerComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-01-30 15:19:17.110 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:49dece35-7926-43b1-9f21-9fe728117627 Vanilla\Blocks\GatlingCannon\GatlingCannon\200\GatlingCannon200_ClientComposition.def". Member $Root.Ids[5]: Block contains 9 fractures which is above the limit of 5 for a block of size 1.91 2025-01-30 15:19:17.111 - VRageWorker 3 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:f3fa7214-4c64-4f33-8b02-456f1b1f4eea Vanilla\Blocks\Lights\Interior\50\InteriorLight50_ClientComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-01-30 15:19:17.113 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:bdc9716f-8b96-4c72-b2a1-6bbf8a651e90 Vanilla\Blocks\Gyroscopes\Gyroscopes\50\Gyroscope50_ServerComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-01-30 15:19:17.114 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:b4d170be-6b9c-44fe-8a72-7254a2ccaa68 Vanilla\Blocks\Thrusters\Ion\100\IonThruster100_ServerComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-01-30 15:19:17.117 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:d9eb5e22-5cbf-4f41-86df-8de74933c5ea Vanilla\Blocks\ButtonPanels\ButtonPanels\250\ButtonPanel250_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.49 2025-01-30 15:19:17.117 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4030ca9e-c269-479c-bb2a-a6b64c2411fc Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 2 for a block of size 1.48 2025-01-30 15:19:17.118 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:07912b12-9f4f-4e98-90b1-755027b6fb6d Vanilla\Blocks\ButtonPanels\ButtonPanels\250\ButtonPanel250_ClientComposition.def". Member $Root.Ids[5]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.49 2025-01-30 15:19:17.121 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:f2202f8e-452b-49c1-8be8-17c6ad92f5c6 Vanilla\Blocks\Doors\SlideDoorNarrow\250\SlidingDoorNarrow250_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-01-30 15:19:17.121 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:eb6afe2b-d031-476f-9ca8-58743e68902f Vanilla\Blocks\Doors\SlideDoorNarrow\250\SlidingDoorNarrow250_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-01-30 15:19:17.160 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:ac386800-9f5e-4aaf-a3e7-9075dc4f0f30 Vanilla\Blocks\LandingGear\LandingGear\100\LandingGear100_ClientComposition.def". Member $Root.Ids[7]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-01-30 15:19:17.208 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:6b13f876-c695-4b23-b669-b280bec96ca1 Vanilla\Blocks\Gyroscopes\Gyroscopes\50\Gyroscope50_ClientComposition.def". Member $Root.Ids[5]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-01-30 15:19:17.208 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:35d3221d-27e2-4d5a-b4b8-f697b3f8db32 Vanilla\Blocks\Thrusters\Ion\100\IonThruster100_ClientComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-01-30 15:19:17.235 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:806005e8-3943-483d-8272-6063b44dd165 Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 2 for a block of size 1.48 2025-01-30 15:19:17.356 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:86748fb1-14b5-4d75-819e-c34529c340ad Vanilla\Blocks\Handrail\Straight\250\Handrail250_ServerComposition.def". Member $Root.Ids[4]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.41 2025-01-30 15:19:17.356 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:b1db4b6a-3901-40eb-95df-eeeed5db465f Vanilla\Blocks\Handrail\Straight\250\Handrail250_ClientComposition.def". Member $Root.Ids[5]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.41 2025-01-30 15:19:17.356 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4f9b7db1-2432-4eca-a0e7-41009cd33a57 Vanilla\Blocks\Handrail\Straight\125\Handrail125_ClientComposition.def". Member $Root.Ids[5]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.16 2025-01-30 15:19:17.356 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4500cfde-b999-42aa-970f-827a941dedfc Vanilla\Blocks\Handrail\Straight\125\Handrail125_ServerComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.16 2025-01-30 15:19:17.356 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:0651f84b-1021-47de-bf3d-68a932765871 Vanilla\Blocks\Handrail\Diagnoal\250\HandrailDiagonal250_ClientComposition.def". Member $Root.Ids[5]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.40 2025-01-30 15:19:17.357 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:3f07d84e-ed36-4eb0-aea2-0b9fafa68cbe Vanilla\Blocks\Handrail\Diagnoal\250\HandrailDiagonal250_ServerComposition.def". Member $Root.Ids[4]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.40 2025-01-30 15:19:17.357 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:10e97a11-8425-4090-a0df-aa14e5f69885 Vanilla\Blocks\Handrail\Corner\250\HandrailCorner250_ClientComposition.def". Member $Root.Ids[5]: Block contains 12 fractures which is above the limit of 5 for a block of size 2.42 2025-01-30 15:19:17.358 - VRageWorker 3 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:9c81141e-fe59-4a61-ab7d-98400adc9003 Vanilla\Blocks\Handrail\Corner\125\HandrailCornerHalf125_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 2 for a block of size 1.17 2025-01-30 15:19:17.358 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:af63a471-457b-4d38-8a28-7c227a925493 Vanilla\Blocks\Handrail\Corner\125\HandrailCornerHalf125_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 2 for a block of size 1.17 2025-01-30 15:19:17.359 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:1516e120-9374-49d9-b52e-0e4f66825085 Vanilla\Blocks\Handrail\Corner\250\HandrailCorner250_ServerComposition.def". Member $Root.Ids[4]: Block contains 12 fractures which is above the limit of 5 for a block of size 2.42 2025-01-30 15:19:17.360 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:ad112ca6-6e46-4e9d-b986-bdbb79b0e5d8 Vanilla\Blocks\Walls\Corner\250\InteriorWallCorner250_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-01-30 15:19:17.360 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:56f6a42e-55da-42e0-a072-a14a0b5ca6f1 Vanilla\Blocks\Walls\Corner\250\InteriorWallCorner250_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-01-30 15:19:17.363 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:2e3ed033-9e9c-4755-a255-d8cef49b22a8 Vanilla\Blocks\Pillars\CurvedThin\250\InteriorWallPillarCurvedThin250_ClientComposition.def". Member $Root.Ids[5]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.47 2025-01-30 15:19:17.363 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:8aa2b903-efac-4f20-8714-a4e4c6dccb93 Vanilla\Blocks\Pillars\CurvedThin\250\InteriorWallPillarCurvedThin250_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.47 2025-01-30 15:19:17.376 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:78c5b1cb-15ac-4d60-aada-a43b8cd97970 Vanilla\Blocks\CoverWalls\CoverWalls\125\HalfCoverWall125_ClientComposition.def". Member $Root.Ids[5]: Block contains 3 fractures which is above the limit of 2 for a block of size 1.24 2025-01-30 15:19:17.376 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:d1f8aacb-40da-413d-b1e1-2c9f06fcd5ca Vanilla\Blocks\CoverWalls\CoverWalls\125\HalfCoverWall125_ServerComposition.def". Member $Root.Ids[4]: Block contains 3 fractures which is above the limit of 2 for a block of size 1.24 2025-01-30 15:22:16.340 - Main Thread -> LOCALIZATION WARNING: Could not find key Feel the Need to Create. Feel the Power to Destroy. in the culture set en-US. Evaluating to string id. 2025-01-30 15:22:17.276 - Main Thread -> Info: Blocks occupancy and mount points loaded in 621 ms (133 block definitions patched) 2025-01-30 15:22:17.375 - Main Thread -> Info: Finished loading definition set World 2025-01-30 15:22:17.868 - Main Thread -> Sorting jobs for scene of 332 jobs with seed '0' 2025-01-30 15:22:18.133 - Main Thread -> Loading save Concordia Research Facility 2 2025-01-30 15:22:20.037 - Main Thread -> Sorting jobs for scene of 296 jobs with seed '0' 2025-01-30 15:22:20.226 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-005.vx2' 2025-01-30 15:22:20.320 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-002.vx2' 2025-01-30 15:22:20.325 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_64_02.vx2' 2025-01-30 15:22:20.328 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_64_01.vx2' 2025-01-30 15:22:20.331 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_64_03.vx2' 2025-01-30 15:22:20.334 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-001.vx2' 2025-01-30 15:22:20.337 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-003.vx2' 2025-01-30 15:22:20.342 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-002.vx2' 2025-01-30 15:22:20.353 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_01.vx2' 2025-01-30 15:22:20.393 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-015.vx2' 2025-01-30 15:22:20.464 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-004.vx2' 2025-01-30 15:22:20.467 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-006.vx2' 2025-01-30 15:22:20.471 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-005.vx2' 2025-01-30 15:22:20.482 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-003.vx2' 2025-01-30 15:22:20.541 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-014.vx2' 2025-01-30 15:22:20.598 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-005.vx2' 2025-01-30 15:22:20.601 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_03.vx2' 2025-01-30 15:22:20.613 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-006.vx2' 2025-01-30 15:22:20.702 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_256_05.vx2' 2025-01-30 15:22:20.749 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-001.vx2' 2025-01-30 15:22:20.761 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_04.vx2' 2025-01-30 15:22:22.542 - Main Thread -> Sorting jobs for scene of 328 jobs with seed '0' 2025-01-30 15:22:22.786 - Main Thread -> Importing SE1 grid: se1gridstoimport\GridExport_Large Grid 4543.txt 2025-01-30 15:22:39.079 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter+<>c__DisplayClass14_0.UpdateGridData+WriteToFile(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.AbstractSerializer`1.Serialize(JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Keen.VRage.Library.Serialization.Json.IJsonSerializer>.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ShareableReferenceSerializer`1.Serialize(JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-01-30 15:22:39.081 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(Keen.Game2.Client.GameSystems.Blueprints.BlueprintEntityBundle) has thrown an exception: ---> System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.AbstractSerializer`1.Serialize(JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Keen.VRage.Library.Serialization.Json.IJsonSerializer>.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ShareableReferenceSerializer`1.Serialize(JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(BlueprintEntityBundle bundle) --- End of inner exception stack trace --- 2025-01-30 15:22:39.082 - Main Thread -> Error: Failed to import grids: System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.AbstractSerializer`1.Serialize(JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Keen.VRage.Library.Serialization.Json.IJsonSerializer>.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ShareableReferenceSerializer`1.Serialize(JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(BlueprintEntityBundle bundle) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.<>c__DisplayClass10_0.<g__ImportGrid|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.ImportGrids() at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.g__ImportGridsAndLog|9_0() 2025-01-30 15:22:43.596 - Main Thread -> Info: Active device changed to Keyboard 2025-01-30 15:22:49.066 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-017.vx2' 2025-01-30 15:22:49.096 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-006.vx2' 2025-01-30 15:22:49.105 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-007.vx2' 2025-01-30 15:22:49.117 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-018.vx2' 2025-01-30 15:22:49.150 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_05.vx2' 2025-01-30 15:22:49.158 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_01.vx2' 2025-01-30 15:22:49.388 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-004.vx2' 2025-01-30 15:22:49.394 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_04.vx2' 2025-01-30 15:22:49.509 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_potato_500_06.vx2' 2025-01-30 15:22:49.586 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_05.vx2' 2025-01-30 15:22:49.663 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-016.vx2' 2025-01-30 15:22:49.679 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-019.vx2' 2025-01-30 15:22:51.257 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-01-30 15:22:52.718 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-01-30 15:22:52.718 - Main Thread -> STATS_RECORDING,11230,187.165918,224.1705407,674060200,0,Normal 2025-01-30 15:22:52.719 - Main Thread -> LOADING_TIME|Session|36401.1924 2025-01-30 15:23:22.583 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:23:22.583 - Main Thread -> STATISTICS,217.0324652,13022,13022,9790124000,687614800,17281130000,2.093,0.8365,0.4591,8.000697,31.61307 2025-01-30 15:23:43.007 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:J} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.015 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.035 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:LMB} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.035 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:RMB} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.035 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:R} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.035 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:T} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.037 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:Q} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.037 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:W} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.037 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:E} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.037 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:A} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.037 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:S} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.037 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:D} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.037 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:B} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.037 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:P} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.105 - Main Thread -> LOCALIZATION WARNING: Could not find key (unset) in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.106 - Main Thread -> LOCALIZATION WARNING: Could not find key Snapping: 2.5m in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.120 - Main Thread -> LOCALIZATION WARNING: Could not find key LMB in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.122 - Main Thread -> LOCALIZATION WARNING: Could not find key RMB in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.124 - Main Thread -> LOCALIZATION WARNING: Could not find key R in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.125 - Main Thread -> LOCALIZATION WARNING: Could not find key T in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.126 - Main Thread -> LOCALIZATION WARNING: Could not find key J in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:43.130 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:Control} in the culture set en-US. Evaluating to string id. 2025-01-30 15:23:44.834 - Main Thread -> LOCALIZATION WARNING: Could not find key Snapping: 0.25m in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:01.600 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-020.vx2' 2025-01-30 15:24:07.925 - Main Thread -> LOCALIZATION WARNING: Could not find key Q in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:07.926 - Main Thread -> LOCALIZATION WARNING: Could not find key W in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:07.926 - Main Thread -> LOCALIZATION WARNING: Could not find key E in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:07.927 - Main Thread -> LOCALIZATION WARNING: Could not find key A in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:07.927 - Main Thread -> LOCALIZATION WARNING: Could not find key S in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:07.928 - Main Thread -> LOCALIZATION WARNING: Could not find key D in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:07.929 - Main Thread -> LOCALIZATION WARNING: Could not find key B in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:07.932 - Main Thread -> LOCALIZATION WARNING: Could not find key P in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:08.815 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:MouseWheel} in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:14.729 - Main Thread -> LOCALIZATION WARNING: Could not find key Cockpit 1.5 m in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:16.038 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 0.5 m in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:16.640 - Main Thread -> LOCALIZATION WARNING: Could not find key Snapping: 0.5m in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:20.354 - Main Thread -> LOCALIZATION WARNING: Could not find key MouseWheel in the culture set en-US. Evaluating to string id. 2025-01-30 15:24:22.583 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:24:22.583 - Main Thread -> STATISTICS,275.4822314,16529,16529,9529057000,870597000,871432200,2.1411,0.8398,0.5638,5.43475,16.70138 2025-01-30 15:24:59.581 - Main Thread -> LOCALIZATION WARNING: Could not find key Snapping: 0m in the culture set en-US. Evaluating to string id. 2025-01-30 15:25:17.212 - Main Thread -> LOCALIZATION WARNING: Could not find key Gyroscope 0.5 m in the culture set en-US. Evaluating to string id. 2025-01-30 15:25:20.045 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2025-01-30 15:25:20.828 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope 2.5 m in the culture set en-US. Evaluating to string id. 2025-01-30 15:25:21.311 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Corner 2.5 m in the culture set en-US. Evaluating to string id. 2025-01-30 15:25:22.195 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2025-01-30 15:25:22.596 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:25:22.596 - Main Thread -> STATISTICS,335.3986584,20124,20124,9749549000,912890400,268568600,1.9214,0.9824001,0.5741,6.734898,33.09523 2025-01-30 15:25:32.995 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2025-01-30 15:25:34.711 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2025-01-30 15:25:42.798 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:Shift} in the culture set en-US. Evaluating to string id. 2025-01-30 15:25:42.809 - Main Thread -> LOCALIZATION WARNING: Could not find key SHIFT in the culture set en-US. Evaluating to string id. 2025-01-30 15:26:22.613 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:26:22.613 - Main Thread -> STATISTICS,395.415085,23725,23725,9714102000,618076000,391018500,2.4573,1.0825,0.3356,6.465542,28.56689 2025-01-30 15:27:09.994 - Main Thread -> LOCALIZATION WARNING: Could not find key Create Blueprint in the culture set en-US. Evaluating to string id. 2025-01-30 15:27:19.676 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long with Side Left in the culture set en-US. Evaluating to string id. 2025-01-30 15:27:22.617 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:27:22.617 - Main Thread -> STATISTICS,454.8815138,27293,27293,9746702000,684878100,576143400,1.8947,0.8517,0.2955,5.969773,20.13325 2025-01-30 15:27:25.205 - Main Thread -> LOCALIZATION WARNING: Could not find key Gravity Generator 5 m in the culture set en-US. Evaluating to string id. 2025-01-30 15:27:28.382 - Main Thread -> LOCALIZATION WARNING: Could not find key Green Station in the culture set en-US. Evaluating to string id. 2025-01-30 15:27:56.201 - Main Thread -> The container type 'SaveGames' doesn't contain a .container-info file in the container '250130-152755-949_0' it attempted to load. 2025-01-30 15:28:12.560 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:MMB} in the culture set en-US. Evaluating to string id. 2025-01-30 15:28:12.578 - Main Thread -> LOCALIZATION WARNING: Could not find key MMB in the culture set en-US. Evaluating to string id. 2025-01-30 15:28:22.620 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:28:22.620 - Main Thread -> STATISTICS,514.497942,30870,30870,9892213000,924211600,565680100,2.4984,0.9786,0.3982,5.561676,15.31659 2025-01-30 15:29:22.621 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:29:22.621 - Main Thread -> STATISTICS,574.497702,34470,34470,9906549000,996335100,277526500,4.3195,2.0367,0.7406,8.158182,32.16723 2025-01-30 15:30:22.636 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:30:22.636 - Main Thread -> STATISTICS,634.5141286,38071,38071,9773875000,607841200,214376400,1.9728,0.9015,0.558,7.108874,31.22119 2025-01-30 15:31:22.637 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:31:22.637 - Main Thread -> STATISTICS,694.5138886,41671,41671,9922187000,650208300,233525200,3.5235,2.0757,0.5862,7.128738,36.88488 2025-01-30 15:31:48.192 - Main Thread -> LOCALIZATION WARNING: Could not find key "What we build here will outlast us all." - Marie Gaia, Pro-Consul of the Legion of Engineers in the culture set en-US. Evaluating to string id. 2025-01-30 15:31:48.423 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:31:48.423 - Main Thread -> AGGREGATE_MEDIAN,9766097152,765478483.25,42493.25,2.504346855,6.2163863636,24.2657636364 2025-01-30 15:31:48.423 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:31:48.423 - Main Thread -> AGGREGATE_PEAKS,9823075328,791980814.5,1496502,12.3153968453,10.6784318182,40.4126272727 2025-01-30 15:31:48.423 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:31:48.423 - Main Thread -> AGGREGATE_AVERAGE,9770250053.43987,768104892.53931,114112.354621901,3.0017501642,6.7139904632,25.2766177813 2025-01-30 15:31:48.423 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:31:48.423 - Main Thread -> AGGREGATE_MAX,10493227008,1020486072,147992848,709.7827758789,874.3478,883.068 2025-01-30 15:31:48.423 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:31:48.423 - Main Thread -> AGGREGATE_MIN,9250025472,592270928,0,0.6616999507,0.8831,1.2661 2025-01-30 15:31:48.423 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:31:48.423 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,157182733.669896,138065801.190621,1181312.97246105,6.5054351776,9.8711567564,12.1670101273 2025-01-30 15:31:48.423 - Main Thread -> Global GC Memory Delta: 2025-01-30 15:31:48.423 - Main Thread -> Frame start-0: 17110067768 2025-01-30 15:31:48.423 - Main Thread -> Frame start-0: 17241394552 2025-01-30 15:31:48.423 - Main Thread -> Frame start-end: 20891734664 2025-01-30 15:31:48.423 - Main Thread -> Frame 0: 131326784 2025-01-30 15:31:48.423 - Main Thread -> Frame 0-end: 3781666896 2025-01-30 15:31:48.423 - Main Thread -> Frame end: 3650340112 2025-01-30 15:31:48.423 - Main Thread -> Percentile frames: 2025-01-30 15:31:48.423 - Main Thread -> MEDIAN_FRAME,31748,31921,31916,31678,21054,21029 2025-01-30 15:31:48.423 - Main Thread -> PEAK_FRAME,31145,31855,31117,31610,21015,21121 2025-01-30 15:32:11.987 - Main Thread -> LOCALIZATION WARNING: Could not find key Concordia Research Facility in the culture set en-US. Evaluating to string id. 2025-01-30 15:32:11.991 - Main Thread -> LOCALIZATION WARNING: Could not find key The first step into space was a leap. Every step since has been a choice. in the culture set en-US. Evaluating to string id. 2025-01-30 15:32:12.410 - Main Thread -> Loading save $Content:CRF 2025-01-30 15:32:13.867 - Main Thread -> Sorting jobs for scene of 296 jobs with seed '0' 2025-01-30 15:32:14.847 - Main Thread -> Sorting jobs for scene of 328 jobs with seed '0' 2025-01-30 15:32:14.984 - Main Thread -> Importing SE1 grid: se1gridstoimport\GridExport_Large Grid 4543.txt 2025-01-30 15:32:34.284 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter+<>c__DisplayClass14_0.UpdateGridData+WriteToFile(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-01-30 15:32:34.284 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(Keen.Game2.Client.GameSystems.Blueprints.BlueprintEntityBundle) has thrown an exception: ---> System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(BlueprintEntityBundle bundle) --- End of inner exception stack trace --- 2025-01-30 15:32:34.285 - Main Thread -> Error: Failed to import grids: System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(BlueprintEntityBundle bundle) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.<>c__DisplayClass10_0.<g__ImportGrid|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.ImportGrids() at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.g__ImportGridsAndLog|9_0() 2025-01-30 15:32:41.496 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-01-30 15:32:41.496 - Main Thread -> STATS_RECORDING,44814,746.8970124,812.9485162,5796620968,16264,Low 2025-01-30 15:33:14.869 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:33:14.869 - Main Thread -> STATISTICS,779.8468806,46791,46791,16557880000,6038233000,35814260000,1.8599,0.8462,0.2471,6.065651,25.89463 2025-01-30 15:34:14.875 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:34:14.875 - Main Thread -> STATISTICS,839.7299744,50384,50384,14357400000,764101400,83267580,2.4247,0.8935,0.4798,12.82511,28.89935 2025-01-30 15:35:14.891 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:35:14.891 - Main Thread -> STATISTICS,899.6464014,53979,53979,12202830000,775801200,222179300,2.5824,0.9224,0.4784,9.626255,27.19146 2025-01-30 15:36:14.907 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:36:14.907 - Main Thread -> STATISTICS,959.662828,57580,57580,11734140000,826291300,164962300,1.4265,0.6406,0.2648,6.057204,14.5409 2025-01-30 15:37:14.924 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:37:14.924 - Main Thread -> STATISTICS,1019.6792546,61181,61181,11824850000,890969500,205226000,1.4022,0.718,0.273,5.52169,17.58518 2025-01-30 15:37:43.574 - Main Thread -> The container type 'SaveGames' doesn't contain a .container-info file in the container '250130-153743-310_0' it attempted to load. 2025-01-30 15:38:14.928 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:38:14.928 - Main Thread -> STATISTICS,1079.1790166,64751,64751,11713780000,1151828000,539672600,2.2659,1.0543,0.3071,5.91827,15.82377 2025-01-30 15:38:53.134 - Main Thread -> LOCALIZATION WARNING: Could not find key Innovation often means simplification. in the culture set en-US. Evaluating to string id. 2025-01-30 15:38:53.362 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:38:53.363 - Main Thread -> AGGREGATE_MEDIAN,13073165089.3913,2031704810.08696,19181.5652173913,2.0694043533,6.4097473684,18.6746578947 2025-01-30 15:38:53.363 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:38:53.363 - Main Thread -> AGGREGATE_PEAKS,13321037913.0435,2271263894.6087,1507998.26086957,8.3526303561,13.0422421053,36.1417263158 2025-01-30 15:38:53.363 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:38:53.363 - Main Thread -> AGGREGATE_AVERAGE,13077164605.2264,2121413763.4332,79574.0467541809,2.4577756072,7.0426739534,20.1937272466 2025-01-30 15:38:53.363 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:38:53.363 - Main Thread -> AGGREGATE_MAX,17375956992,6054966840,150548304,521.5317993164,1014.151,981.1959 2025-01-30 15:38:53.363 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:38:53.363 - Main Thread -> AGGREGATE_MIN,11656433664,763379872,0,0.5799999833,3.6838,9.2463 2025-01-30 15:38:53.363 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:38:53.363 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,2071114650.3895,2188158654.59662,1463393.64316917,4.9814297874,10.5697559415,12.4907028467 2025-01-30 15:38:53.363 - Main Thread -> Global GC Memory Delta: 2025-01-30 15:38:53.363 - Main Thread -> Frame start-0: 35286025872 2025-01-30 15:38:53.363 - Main Thread -> Frame start-0: 35378638240 2025-01-30 15:38:53.363 - Main Thread -> Frame start-end: 37148683336 2025-01-30 15:38:53.363 - Main Thread -> Frame 0: 92612368 2025-01-30 15:38:53.363 - Main Thread -> Frame 0-end: 1862657464 2025-01-30 15:38:53.363 - Main Thread -> Frame end: 1770045096 2025-01-30 15:38:53.363 - Main Thread -> Percentile frames: 2025-01-30 15:38:53.363 - Main Thread -> MEDIAN_FRAME,22176,22217,22164,22046,18101,18266 2025-01-30 15:38:53.363 - Main Thread -> PEAK_FRAME,22244,22186,22023,22191,18034,18324 2025-01-30 15:38:54.504 - Main Thread -> Loading save Concordia Research Facility 2 2025-01-30 15:38:55.356 - Main Thread -> Sorting jobs for scene of 296 jobs with seed '0' 2025-01-30 15:38:56.251 - Main Thread -> Sorting jobs for scene of 328 jobs with seed '0' 2025-01-30 15:38:56.398 - Main Thread -> Importing SE1 grid: se1gridstoimport\GridExport_Large Grid 4543.txt 2025-01-30 15:39:13.380 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter+<>c__DisplayClass14_0.UpdateGridData+WriteToFile(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-01-30 15:39:13.380 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(Keen.Game2.Client.GameSystems.Blueprints.BlueprintEntityBundle) has thrown an exception: ---> System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(BlueprintEntityBundle bundle) --- End of inner exception stack trace --- 2025-01-30 15:39:13.380 - Main Thread -> Error: Failed to import grids: System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(BlueprintEntityBundle bundle) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.<>c__DisplayClass10_0.<g__ImportGrid|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.ImportGrids() at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.g__ImportGridsAndLog|9_0() 2025-01-30 15:39:18.293 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-01-30 15:39:18.293 - Main Thread -> STATS_RECORDING,67182,1119.6955212,1209.7456286,5868409400,0,Low 2025-01-30 15:39:56.276 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:39:56.276 - Main Thread -> STATISTICS,1157.6787026,69461,69461,16303480000,5865852000,51159220000,1.6496,0.7335,0.521,7.061584,28.59098 2025-01-30 15:40:05.426 - Main Thread -> LOCALIZATION WARNING: Could not find key {KeyCode:Escape} in the culture set en-US. Evaluating to string id. 2025-01-30 15:40:05.434 - Main Thread -> LOCALIZATION WARNING: Could not find key Escape in the culture set en-US. Evaluating to string id. 2025-01-30 15:40:56.292 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:40:56.292 - Main Thread -> STATISTICS,1217.6951292,73062,73062,16274530000,5887637000,113668100,1.9075,0.7533,0.446,5.052268,18.73803 2025-01-30 15:41:56.301 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:41:56.301 - Main Thread -> STATISTICS,1277.6115562,76657,76657,14259610000,870222000,64577540,2.3875,1.1085,0.3861,5.945851,18.94192 2025-01-30 15:42:56.317 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:42:56.317 - Main Thread -> STATISTICS,1337.6279828,80258,80258,14424440000,857446000,75014140,1.7116,0.7847,0.512,5.323257,19.45332 2025-01-30 15:43:56.334 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:43:56.334 - Main Thread -> STATISTICS,1397.6444094,83859,83859,14050290000,854887700,63860740,1.6737,0.7781,0.4536,5.343806,17.82174 2025-01-30 15:44:19.734 - Main Thread -> The container type 'SaveGames' doesn't contain a .container-info file in the container '250130-154419-506_0' it attempted to load. 2025-01-30 15:44:56.343 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:44:56.343 - Main Thread -> STATISTICS,1457.160838,87430,87430,14139310000,1093942000,376721400,3.8672,1.7212,0.9968,6.505575,18.93315 2025-01-30 15:45:56.358 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:45:56.358 - Main Thread -> STATISTICS,1517.1772646,91031,91031,14236130000,1082311000,71098370,1.9595,0.8394,0.517,6.352498,19.49549 2025-01-30 15:46:56.374 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:46:56.375 - Main Thread -> STATISTICS,1577.1936912,94632,94632,14083230000,1093919000,61378560,1.6874,0.7557,0.2905,5.054368,19.13651 2025-01-30 15:47:56.391 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:47:56.391 - Main Thread -> STATISTICS,1637.2101178,98233,98233,14083600000,1087845000,60411900,1.4333,0.6782,0.2917,5.02918,18.7337 2025-01-30 15:48:18.224 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_potato_500_04.vx2' 2025-01-30 15:48:56.408 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:48:56.408 - Main Thread -> STATISTICS,1697.2265444,101834,101834,14090140000,1090462000,68370430,1.5768,0.735,0.4602,5.067877,18.35912 2025-01-30 15:49:20.273 - Main Thread -> The container type 'SaveGames' doesn't contain a .container-info file in the container '250130-154920-028_0' it attempted to load. 2025-01-30 15:49:56.413 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:49:56.413 - Main Thread -> STATISTICS,1756.742973,105405,105405,14097770000,1318248000,370749400,1.9524,0.9251,0.302,5.254148,19.7855 2025-01-30 15:50:56.430 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:50:56.430 - Main Thread -> STATISTICS,1816.7593996,109006,109006,14090890000,1377395000,172515300,1.7151,0.801,0.4767,6.361955,24.27656 2025-01-30 15:51:56.446 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:51:56.446 - Main Thread -> STATISTICS,1876.7758262,112607,112607,14128500000,1368566000,74547200,2.2407,0.7805,0.3778,6.809724,24.57818 2025-01-30 15:52:56.447 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:52:56.447 - Main Thread -> STATISTICS,1936.7755862,116207,116207,14136590000,1376458000,74620930,2.8959,1.1988,0.7292,6.79352,24.5461 2025-01-30 15:53:56.462 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:53:56.462 - Main Thread -> STATISTICS,1996.7920128,119808,119808,14128670000,1369070000,75984900,1.8588,0.9054,0.2972,6.404282,22.62139 2025-01-30 15:54:20.790 - Main Thread -> The container type 'SaveGames' doesn't contain a .container-info file in the container '250130-155420-547_0' it attempted to load. 2025-01-30 15:54:56.466 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:54:56.466 - Main Thread -> STATISTICS,2056.325108,123380,123380,14335150000,1631731000,426901500,1.7957,0.7239,0.476,6.6515,21.86661 2025-01-30 15:55:56.483 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:55:56.483 - Main Thread -> STATISTICS,2116.3415346,126981,126981,14255960000,1629488000,64258050,2.1801,0.8758,0.7748,6.143331,21.04316 2025-01-30 15:56:38.386 - Main Thread -> LOCALIZATION WARNING: Could not find key Efficient design isn't just about saving resources - it's about saving time. in the culture set en-US. Evaluating to string id. 2025-01-30 15:56:38.616 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:56:38.616 - Main Thread -> AGGREGATE_MEDIAN,14394538276.5714,1659742148.06349,18608,1.9634222246,5.636656,19.24472 2025-01-30 15:56:38.616 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:56:38.616 - Main Thread -> AGGREGATE_PEAKS,14494978438.0952,1669131593.90476,537860.444444444,4.9675095081,10.44735,35.261876 2025-01-30 15:56:38.616 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:56:38.616 - Main Thread -> AGGREGATE_AVERAGE,14404374075.0795,1659792759.36581,41530.6021049929,2.149021345,6.016941772,20.809630202 2025-01-30 15:56:38.616 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:56:38.616 - Main Thread -> AGGREGATE_MAX,16802328576,5889816288,74706824,508.467376709,999.787,979.8432 2025-01-30 15:56:38.616 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:56:38.616 - Main Thread -> AGGREGATE_MIN,13827026944,852372616,0,0.4719000161,0.8968,1.6979 2025-01-30 15:56:38.616 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:56:38.616 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,672817270.287019,1398711237.69539,758252.986337924,3.6956283425,8.0078311444,9.6886624346 2025-01-30 15:56:38.616 - Main Thread -> Global GC Memory Delta: 2025-01-30 15:56:38.616 - Main Thread -> Frame start-0: 50959977440 2025-01-30 15:56:38.616 - Main Thread -> Frame start-0: 51037796000 2025-01-30 15:56:38.616 - Main Thread -> Frame start-end: 53626315368 2025-01-30 15:56:38.616 - Main Thread -> Frame 0: 77818560 2025-01-30 15:56:38.616 - Main Thread -> Frame 0-end: 2666337928 2025-01-30 15:56:38.616 - Main Thread -> Frame end: 2588519368 2025-01-30 15:56:38.616 - Main Thread -> Percentile frames: 2025-01-30 15:56:38.616 - Main Thread -> MEDIAN_FRAME,62129,62121,62061,62004,49751,49146 2025-01-30 15:56:38.616 - Main Thread -> PEAK_FRAME,62035,62325,62320,62187,49685,49623 2025-01-30 15:56:51.915 - Main Thread -> LOCALIZATION WARNING: Could not find key Blueprint Snapping: Snapping entire blueprint sections to existing grids transformed construction. What once took hours of manual alignment now takes seconds. in the culture set en-US. Evaluating to string id. 2025-01-30 15:56:52.400 - Main Thread -> Loading save Concordia Research Facility 2 2025-01-30 15:56:53.548 - Main Thread -> Sorting jobs for scene of 296 jobs with seed '0' 2025-01-30 15:56:54.455 - Main Thread -> Sorting jobs for scene of 328 jobs with seed '0' 2025-01-30 15:56:54.606 - Main Thread -> Importing SE1 grid: se1gridstoimport\GridExport_Large Grid 4543.txt 2025-01-30 15:57:12.173 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter+<>c__DisplayClass14_0.UpdateGridData+WriteToFile(string, T, Keen.VRage.Library.Serialization.CustomSerializationContext[]) has thrown an exception: ---> System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of inner exception stack trace --- 2025-01-30 15:57:12.173 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(Keen.Game2.Client.GameSystems.Blueprints.BlueprintEntityBundle) has thrown an exception: ---> System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(BlueprintEntityBundle bundle) --- End of inner exception stack trace --- 2025-01-30 15:57:12.174 - Main Thread -> Error: Failed to import grids: System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(BlueprintEntityBundle bundle) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.<>c__DisplayClass10_0.<g__ImportGrid|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.ImportGrids() at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.g__ImportGridsAndLog|9_0() 2025-01-30 15:57:17.257 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-01-30 15:57:17.257 - Main Thread -> STATS_RECORDING,130408,2173.4579728,2288.709718,5916345368,0,Low 2025-01-30 15:57:54.472 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime 2025-01-30 15:57:54.472 - Main Thread -> STATISTICS,2210.6744906,132641,132641,17347350000,5924592000,67518440000,2.485,0.9954,0.3763,8.765091,51.99072 2025-01-30 15:58:09.741 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-01-30 15:58:09.741 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-01-30 15:58:32.332 - Main Thread -> The container type 'SaveGames' doesn't contain a .container-info file in the container '250130-155832-086_0' it attempted to load. 2025-01-30 15:58:42.514 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:58:42.514 - Main Thread -> AGGREGATE_MEDIAN,17268467302.4,5986632281.6,22897.6,2.4612999916,6.8506333333,35.1754666667 2025-01-30 15:58:42.514 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:58:42.514 - Main Thread -> AGGREGATE_PEAKS,17851849932.8,6004486556.8,2229249.6,14.1871800423,12.9158666667,70.8644 2025-01-30 15:58:42.514 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:58:42.514 - Main Thread -> AGGREGATE_AVERAGE,17279423134.7989,5973699212.20071,117030.460687475,3.0489290571,7.9581279007,38.5051153047 2025-01-30 15:58:42.514 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:58:42.514 - Main Thread -> AGGREGATE_MAX,18803658752,6223524360,76816480,432.8722839355,922.5046,897.905 2025-01-30 15:58:42.514 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:58:42.514 - Main Thread -> AGGREGATE_MIN,17083064320,5914096704,0,0.5429000258,3.9275,19.2777 2025-01-30 15:58:42.514 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-30 15:58:42.514 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,184112537.720641,94116865.1998564,1609553.75274656,8.2051229467,19.6136617725,22.0489011792 2025-01-30 15:58:42.514 - Main Thread -> Global GC Memory Delta: 2025-01-30 15:58:42.514 - Main Thread -> Frame start-0: 67405405056 2025-01-30 15:58:42.514 - Main Thread -> Frame start-0: 67465578936 2025-01-30 15:58:42.514 - Main Thread -> Frame start-end: 68057987128 2025-01-30 15:58:42.514 - Main Thread -> Frame 0: 60173880 2025-01-30 15:58:42.514 - Main Thread -> Frame 0-end: 652582072 2025-01-30 15:58:42.514 - Main Thread -> Frame end: 592408192 2025-01-30 15:58:42.514 - Main Thread -> Percentile frames: 2025-01-30 15:58:42.514 - Main Thread -> MEDIAN_FRAME,4048,4759,4535,4520,2130,2134 2025-01-30 15:58:42.514 - Main Thread -> PEAK_FRAME,4530,4724,4429,4457,2178,2004 2025-01-30 15:58:43.196 - Main Thread -> Info: Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2025-01-30 15:58:43.196 - Main Thread -> Info: Audio Event Instance for event:/UI/HudMouseOver not returned to pool 2025-01-30 15:58:43.309 - Main Thread -> [Audio]: Loading Audio Configuration 2025-01-30 15:58:43.325 - Main Thread -> [Audio]: Loading master bank Master.bank. 2025-01-30 15:58:43.366 - Main Thread -> [Audio]: Loading bank 8465c9e8-1063-4181-a641-7becf148f8f6. 2025-01-30 15:58:43.425 - Main Thread -> [Audio]: Loading bank 1df979e8-575d-44ca-b859-6a05dbf8a828. 2025-01-30 15:58:43.466 - Main Thread -> [Audio]: Loading bank 2cea8e99-cb80-4652-b1bc-07a3d31f3f53. 2025-01-30 15:58:43.515 - Main Thread -> [Audio]: Loading bank c1e799d6-3b5c-4f41-b9a8-ae039a999706. 2025-01-30 15:58:43.555 - Main Thread -> [Audio]: Reloading paths. 2025-01-30 15:58:43.555 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-01-30 15:58:43.556 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-01-30 15:58:43.583 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-01-30 15:58:43.583 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,217,540,096 bytes. 2025-01-30 15:58:43.798 - Render thread -> VideoMemoryInfo report: Budget: 8,900,032,102.00 Bytes CurrentUsage: 6,518,194,176.00 Bytes AvailableForReservation: 6,139,531,264.00 Bytes CurrentReservation: 0.00 Bytes 2025-01-30 15:58:43.798 - Render thread -> Info: CoreSystems.Dispose - Entering 2025-01-30 15:58:43.814 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True 2025-01-30 15:58:44.672 - Render thread -> Info: CoreSystems.Dispose - Exiting 2025-01-30 15:58:45.040 - Main Thread -> LOADING_TIME|ApplicationExit|2530.2058 2025-01-30 15:58:45.041 - Main Thread -> Errors and or Warnings were detected. First message: Error: line 339: Failed to import grids: System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.AbstractSerializer`1.Serialize(JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Keen.VRage.Library.Serialization.Json.IJsonSerializer>.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ShareableReferenceSerializer`1.Serialize(JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(BlueprintEntityBundle bundle) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.<>c__DisplayClass10_0.<g__ImportGrid|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.ImportGrids() at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.g__ImportGridsAndLog|9_0() 2025-01-30 15:58:47.951 - Main Thread -> Exception occurred: Keen.VRage.Core.Platform.CrashReporting.FirstLogMessageException: Error: line 339: Failed to import grids: System.OutOfMemoryException: Cannot allocate a buffer of size 2147487666. at System.Text.Json.ThrowHelper.ThrowOutOfMemoryException(UInt32 capacity) at System.Text.Json.Utf8JsonWriter.Grow(Int32 requiredSize) at System.Text.Json.Utf8JsonWriter.WritePropertyName(ReadOnlySpan`1 utf8PropertyName) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.AbstractSerializer`1.Serialize(JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.SerializerBase`3.Keen.VRage.Library.Serialization.Json.IJsonSerializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeGeneric[T](JsonSerializationContext& destination, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.SerializeMembers(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Keen.VRage.Library.Serialization.Json.IJsonSerializer>.Serialize(JsonSerializationContext& destination, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionSerializerBase`4.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderSerializer`2.SerializeMembers(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.SerializeMembersAndNotify(IJsonObjectSerializer serializer, JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.Serialize(JsonSerializationContext& destination, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.SerializeMembers(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.Serialize(JsonSerializationContext& destination, Object value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.CollectBundlesAndSerialize(JsonSerializationContext& destination, IJsonSerializer serializer, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.SerializeReference[T](JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ShareableReferenceSerializer`1.Serialize(JsonSerializationContext& destination, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonSerializationContext.Serialize[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Keen.VRage.Library.Serialization.IStreamSerializer.Serialize(SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](IStreamSerializer`1 serializer, SerializationContext context, T& value) at Keen.VRage.Library.Serialization.SerializationHelper.SerializeAsync[T](SerializationContext context, T& value, SerializerFormat format) at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.<>c__DisplayClass14_0.<g__WriteToFile|2>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.BlueprintWriter.UpdateGridData(BlueprintEntityBundle bundle) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.<>c__DisplayClass10_0.<g__ImportGrid|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.ImportGrids() at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.g__ImportGridsAndLog|9_0() at Keen.VRage.Library.Diagnostics.LogExtensions.Error(Log self, String message) at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.g__ImportGridsAndLog|9_0() at Keen.VRage.Library.Threading.TaskMethodBuilder.Start[TStateMachine](TStateMachine& stateMachine) at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.g__ImportGridsAndLog|9_0() at Keen.Game2.Client.GameSystems.Blueprints.LegacyBlueprintImporterComponent.Keen.VRage.Core.Game.Systems.IInSceneListener.OnAddedToScene() at Keen.VRage.Core.Game.Systems.SessionEntityLifetimeHandler.AddToSimulation(Entity entity) at Keen.VRage.Core.Game.Systems.Session.AddEntityToSceneCore(Entity entity) at Keen.VRage.Core.Game.Systems.Session.AddEntityBundleToScene(ReadOnlySpan`1 entities) at Keen.VRage.Core.Game.Systems.Session.AddEntityToScene(Entity entity) at Keen.VRage.Core.Game.Systems.Session.InitSessionComponents(EntityBuilder sessionComponents) at Keen.VRage.Core.Game.Systems.SessionMarshal.InitSessionComponents(Session session, EntityBuilder sessionComponents) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.g__InstantiateSession|7() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() at Keen.VRage.Library.Threading.TaskMethodBuilder.Start[TStateMachine](TStateMachine& stateMachine) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.g__AsyncSection|3() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.InitAsync(WorldSessionComponentObjectBuilder ob) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.AsyncInstantiate(EntityBuilder builder) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.AsyncInstantiate(EntityBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) at Keen.VRage.Library.Threading.TaskMethodBuilder.Start[TStateMachine](TStateMachine& stateMachine) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) at Keen.Game2.GameAppComponent.TransitionToGame(Nullable`1 server, Nullable`1 client, String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueueContinuation.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.SetCompleted() at Keen.VRage.Library.Threading.AsyncStateMachineTask`1.SetResult() at Keen.Game2.GameAppComponent.NextFrame() at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.g__Activate|20_0(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.ActivateWithDiagnostics(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) at Keen.VRage.Core.Platform.CrashReporting.DiagnosticReporter.ReportIfNeeded() at Keen.VRage.Core.VRageCore.Dispose(Boolean disposing) at Keen.Game2.GameApp.Dispose(Boolean disposing) at Keen.VRage.Library.Utils.ManualSingleton`1.Dispose() at Keen.Game2.Program.Main(String[] args)