2025-01-27 17:11:17.744 - Main Thread -> Timezone (local - UTC): -6h 2025-01-27 17:11:17.762 - Main Thread -> App Version: 0.12.23.28 2025-01-27 17:11:17.780 - Main Thread -> Running application with arguments: 2025-01-27 17:11:17.780 - Main Thread -> Runtime Framework: .NET 8.0.12 2025-01-27 17:11:18.512 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRun": false,"PerformanceTestRecordRate": 0,"RecordFrames": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LimitedDefSetConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLimitedDefs": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"Game2": "0.12.23.28","System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"ApplyRenderOptionsPart": true,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"WarningAsError": false,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": true,"UseUserShaderCacheOnly": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"Game2": "0.12.23.28","System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"SpawnPillars": true,"DumpJobs": false,"SaveValidationEnabled": false,"AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "0.12.23.28","System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "0.12.23.28","System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": false,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "0.12.23.28","System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.Tools.ToolbarBlockSelectionConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseGScreenSizeCategories": false,"RememberLastSelectedBlock": true,"HardRememberLastSelectedBlock": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} 2025-01-27 17:11:18.521 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-01-27 17:11:18.728 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-01-27 17:11:18.746 - Main Thread -> Sorting jobs for scene of 25 jobs with seed '0' 2025-01-27 17:11:19.024 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2025-01-27 17:11:19.025 - Main Thread -> Workers configured. 2025-01-27 17:11:19.026 - Main Thread -> [Crash Handler] : Logging runtime paths data 2025-01-27 17:11:19.027 - Main Thread -> Command line argument 0: Q:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-01-27 17:11:19.027 - Main Thread -> Working directory: Q:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-01-27 17:11:19.027 - Main Thread -> App Data Path: C:\Users\zorte\AppData\Roaming\SpaceEngineers2 2025-01-27 17:11:19.031 - Main Thread -> Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-01-27 17:11:19.032 - Main Thread -> Native crash tracking path set to C:\Users\zorte\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-01-27 17:11:19.179 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Audio.Options.AudioOptionsPart","$Value": {"DeviceName": null,"MasterBusVolume": 0.5,"BusVolumes": [0.5,0,0.5,0.5]}} 2025-01-27 17:11:19.268 - Main Thread -> Loaded Options part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "0.12.23.28"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedPreset2": "Medium","SerializedAntiAliasing": "FXAA","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.22,"SerializedShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium"}} 2025-01-27 17:11:19.301 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'Q:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'Q:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'Q:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'Q:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'Q:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-01-27 17:11:19.607 - Main Thread -> Info: Reading contentcache.json for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-01-27 17:11:19.650 - Main Thread -> Info: Reading contentcache.json for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-01-27 17:11:22.657 - Main Thread -> Info: Started loading definition set Engine 2025-01-27 17:11:25.112 - Main Thread -> Info: Finished loading definition set Engine 2025-01-27 17:11:27.225 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,213,126,144 bytes. 2025-01-27 17:11:27.261 - Main Thread -> Environment.ProcessorCount: 12 2025-01-27 17:11:27.261 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-01-27 17:11:27.261 - Main Thread -> Environment.CommandLine: Q:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-01-27 17:11:27.261 - Main Thread -> Environment.CurrentDirectory: Q:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-01-27 17:11:27.613 - Main Thread -> CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz, 12/6 Logical/Physical Cores, 2208MHz Nominal Maximum Frequency 2025-01-27 17:11:27.613 - Main Thread -> IntPtr.Size: 8 2025-01-27 17:11:27.613 - Main Thread -> Default Culture: 2025-01-27 17:11:27.613 - Main Thread -> Default UI Culture: 2025-01-27 17:11:27.615 - Main Thread -> LogEnvironmentInformation - START 2025-01-27 17:11:27.634 - Main Thread -> Win32_ComputerSystem.Manufacturer: HP 2025-01-27 17:11:27.634 - Main Thread -> Win32_ComputerSystem.Model: OMEN by HP Laptop 2025-01-27 17:11:27.634 - Main Thread -> Virtualized: False 2025-01-27 17:11:27.641 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 2025-01-27 17:11:27.641 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,230,149,120 bytes 2025-01-27 17:11:27.641 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-01-27 17:11:27.641 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 20,475,375,616 bytes 2025-01-27 17:11:27.641 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,199,602,176 bytes 2025-01-27 17:11:27.650 - Main Thread -> Drive C: | Capacity: 983,900,876,800 bytes | Free space: 185,164,763,136 bytes 2025-01-27 17:11:27.651 - Main Thread -> Drive D: | Capacity: 14,976,806,912 bytes | Free space: 1,765,777,408 bytes 2025-01-27 17:11:27.651 - Main Thread -> Drive G: | Capacity: 5,000,669,429,760 bytes | Free space: 570,911,621,120 bytes 2025-01-27 17:11:27.655 - Main Thread -> Drive Q: | Capacity: 498,073,595,904 bytes | Free space: 143,422,349,312 bytes 2025-01-27 17:11:27.655 - Main Thread -> Drive U: | Capacity: 5,000,963,026,944 bytes | Free space: 1,128,520,978,432 bytes 2025-01-27 17:11:27.656 - Main Thread -> LogEnvironmentInformation - END 2025-01-27 17:11:27.838 - Main Thread -> Initialize Voxels 2025-01-27 17:11:29.966 - Main Thread -> RenderOptionsPart2.Preset = Medium 2025-01-27 17:11:30.133 - Main Thread -> Sorting jobs for scene of 118 jobs with seed '0' 2025-01-27 17:11:30.192 - Main Thread -> Initializing Render System 2025-01-27 17:11:30.216 - Main Thread -> Render Device initialized 2025-01-27 17:11:30.219 - Main Thread -> LOADING_TIME|Render_Init|340.8621999999998 2025-01-27 17:11:30.219 - Main Thread -> LOADING_TIME_FULL|Render_Init|1486.9759 2025-01-27 17:11:30.246 - Main Thread -> Initialize DebugDraw 2025-01-27 17:11:30.704 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-01-27 17:11:30.708 - Main Thread -> Initialize UI 2025-01-27 17:11:30.711 - Main Thread -> Initialize Stats 2025-01-27 17:11:30.713 - Main Thread -> Initialize DebugMenu 2025-01-27 17:11:30.769 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Disabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-01-27 17:11:31.059 - Main Thread -> Corrupted event file: Analytics_20250127_135140.vrpt 2025-01-27 17:11:31.084 - Main Thread -> Info: Started loading definition set Core 2025-01-27 17:11:33.918 - Render thread -> LOADING_TIME|Render_SystemCoreInit|3092.3173 2025-01-27 17:11:37.268 - Render thread -> LOADING_TIME|Render_CreateDevice|3630.7946 2025-01-27 17:11:37.268 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|6990.0082 2025-01-27 17:11:37.270 - Render thread -> Client frequency set to: 60.00024Hz 2025-01-27 17:11:37.270 - Render thread -> Render loop frequency capped to: 60.00024Hz 2025-01-27 17:11:37.271 - Render thread -> LOADING_TIME|Render_Window|63.53610000000026 2025-01-27 17:11:37.271 - Render thread -> LOADING_TIME_FULL|Render_Window|7056.323 2025-01-27 17:11:37.757 - Render thread -> LOADING_TIME|Render_FirstFrame|294.6872 2025-01-27 17:11:37.757 - Render thread -> LOADING_TIME|Render|4521.6547 2025-01-27 17:11:37.757 - Render thread -> LOADING_TIME_FULL|Render|9026.982 2025-01-27 17:11:38.301 - Main Thread -> Corrupted event file: Analytics_20250127_135332.vrpt 2025-01-27 17:11:39.305 - Main Thread -> 26 Layers added to the GameInputProcessorComponent 2025-01-27 17:11:39.309 - Main Thread -> 201 Mapping added to the GameInputProcessorComponent 2025-01-27 17:11:39.309 - Main Thread -> 5 Alias added to the GameInputProcessorComponent 2025-01-27 17:11:39.484 - Main Thread -> [Audio]: Loading Audio Configuration 2025-01-27 17:11:40.698 - Main Thread -> [Audio]: Loading master bank. 2025-01-27 17:11:40.755 - Main Thread -> [Audio]: Loading bank f46b0232-4fb8-4c05-96f2-0aba718d8aa7. 2025-01-27 17:11:40.832 - Main Thread -> [Audio]: Loading bank ab437d59-7f3e-49f9-98a9-efff6eeb70fa. 2025-01-27 17:11:40.882 - Main Thread -> [Audio]: Loading bank 6e80ff5c-5d35-48ae-90c7-290a705d3603. 2025-01-27 17:11:40.921 - Main Thread -> [Audio]: Loading bank e72cf2da-fe5a-4018-b993-fe6f9cbf6349. 2025-01-27 17:11:40.965 - Main Thread -> [Audio]: Reloading paths. 2025-01-27 17:11:40.996 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Disabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-01-27 17:11:40.996 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Disabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-01-27 17:11:40.996 - Main Thread -> Info: Finished loading definition set Core 2025-01-27 17:11:42.768 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-01-27 17:11:42.776 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-01-27 17:11:44.860 - Main Thread -> LOADING_TIME|Application|30155.101399999996 2025-01-27 17:11:44.860 - Main Thread -> LOADING_TIME_FULL|Application|40137.448 2025-01-27 17:11:44.860 - Main Thread -> LOADING_TIME|Main|30504.6574 2025-01-27 17:11:44.860 - Main Thread -> LOADING_TIME_FULL|Main|40487.004 2025-01-27 17:11:45.157 - Main Thread -> Info: Active device changed to Keyboard 2025-01-27 17:11:45.810 - VRageWorker 3 -> Info: Started loading definition set World 2025-01-27 17:12:04.432 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Disabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-01-27 17:12:04.468 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-01-27 17:12:04.468 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-01-27 17:12:27.396 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:e15a14fb-4280-42f1-81cb-768feab9691f Vanilla\Blocks\LandingGear\LandingGear\100\LandingGear100_ServerComposition.def". Member $Root.Ids[8]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-01-27 17:12:27.409 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:49dece35-7926-43b1-9f21-9fe728117627 Vanilla\Blocks\GatlingCannon\GatlingCannon\200\GatlingCannon200_ClientComposition.def". Member $Root.Ids[5]: Block contains 9 fractures which is above the limit of 5 for a block of size 1.91 2025-01-27 17:12:27.409 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:0695ae2a-4289-43ba-9fd6-052957c28e13 Vanilla\Blocks\GatlingCannon\GatlingCannon\200\GatlingCannon200_ServerComposition.def". Member $Root.Ids[4]: Block contains 9 fractures which is above the limit of 5 for a block of size 1.91 2025-01-27 17:12:27.412 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:f3fa7214-4c64-4f33-8b02-456f1b1f4eea Vanilla\Blocks\Lights\Interior\50\InteriorLight50_ClientComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-01-27 17:12:27.413 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4df599f7-dea6-4f5b-b517-91e0d4aacb95 Vanilla\Blocks\Lights\Interior\50\InteriorLight50_ServerComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-01-27 17:12:27.421 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:bdc9716f-8b96-4c72-b2a1-6bbf8a651e90 Vanilla\Blocks\Gyroscopes\Gyroscopes\50\Gyroscope50_ServerComposition.def". Member $Root.Ids[4]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-01-27 17:12:27.424 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:b4d170be-6b9c-44fe-8a72-7254a2ccaa68 Vanilla\Blocks\Thrusters\Ion\100\IonThruster100_ServerComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-01-27 17:12:27.431 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:07912b12-9f4f-4e98-90b1-755027b6fb6d Vanilla\Blocks\ButtonPanels\ButtonPanels\250\ButtonPanel250_ClientComposition.def". Member $Root.Ids[5]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.49 2025-01-27 17:12:27.431 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4030ca9e-c269-479c-bb2a-a6b64c2411fc Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 2 for a block of size 1.48 2025-01-27 17:12:27.433 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:d9eb5e22-5cbf-4f41-86df-8de74933c5ea Vanilla\Blocks\ButtonPanels\ButtonPanels\250\ButtonPanel250_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.49 2025-01-27 17:12:27.435 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:eb6afe2b-d031-476f-9ca8-58743e68902f Vanilla\Blocks\Doors\SlideDoorNarrow\250\SlidingDoorNarrow250_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-01-27 17:12:27.436 - VRageWorker 7 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:f2202f8e-452b-49c1-8be8-17c6ad92f5c6 Vanilla\Blocks\Doors\SlideDoorNarrow\250\SlidingDoorNarrow250_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-01-27 17:12:27.515 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:ac386800-9f5e-4aaf-a3e7-9075dc4f0f30 Vanilla\Blocks\LandingGear\LandingGear\100\LandingGear100_ClientComposition.def". Member $Root.Ids[7]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-01-27 17:12:27.586 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:6b13f876-c695-4b23-b669-b280bec96ca1 Vanilla\Blocks\Gyroscopes\Gyroscopes\50\Gyroscope50_ClientComposition.def". Member $Root.Ids[5]: Block contains 2 fractures which is above the limit of 1 for a block of size 0.50 2025-01-27 17:12:27.587 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:35d3221d-27e2-4d5a-b4b8-f697b3f8db32 Vanilla\Blocks\Thrusters\Ion\100\IonThruster100_ClientComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.00 2025-01-27 17:12:27.621 - VRageWorker 9 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:806005e8-3943-483d-8272-6063b44dd165 Vanilla\Blocks\Cockpit\Cockpit\150\Cockpit150_ClientComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 2 for a block of size 1.48 2025-01-27 17:12:27.836 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:86748fb1-14b5-4d75-819e-c34529c340ad Vanilla\Blocks\Handrail\Straight\250\Handrail250_ServerComposition.def". Member $Root.Ids[4]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.41 2025-01-27 17:12:27.837 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:b1db4b6a-3901-40eb-95df-eeeed5db465f Vanilla\Blocks\Handrail\Straight\250\Handrail250_ClientComposition.def". Member $Root.Ids[5]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.41 2025-01-27 17:12:27.837 - VRageWorker 4 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4500cfde-b999-42aa-970f-827a941dedfc Vanilla\Blocks\Handrail\Straight\125\Handrail125_ServerComposition.def". Member $Root.Ids[4]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.16 2025-01-27 17:12:27.837 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:4f9b7db1-2432-4eca-a0e7-41009cd33a57 Vanilla\Blocks\Handrail\Straight\125\Handrail125_ClientComposition.def". Member $Root.Ids[5]: Block contains 4 fractures which is above the limit of 2 for a block of size 1.16 2025-01-27 17:12:27.838 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:3f07d84e-ed36-4eb0-aea2-0b9fafa68cbe Vanilla\Blocks\Handrail\Diagnoal\250\HandrailDiagonal250_ServerComposition.def". Member $Root.Ids[4]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.40 2025-01-27 17:12:27.838 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:1516e120-9374-49d9-b52e-0e4f66825085 Vanilla\Blocks\Handrail\Corner\250\HandrailCorner250_ServerComposition.def". Member $Root.Ids[4]: Block contains 12 fractures which is above the limit of 5 for a block of size 2.42 2025-01-27 17:12:27.838 - VRageWorker 6 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:0651f84b-1021-47de-bf3d-68a932765871 Vanilla\Blocks\Handrail\Diagnoal\250\HandrailDiagonal250_ClientComposition.def". Member $Root.Ids[5]: Block contains 6 fractures which is above the limit of 5 for a block of size 2.40 2025-01-27 17:12:27.841 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:10e97a11-8425-4090-a0df-aa14e5f69885 Vanilla\Blocks\Handrail\Corner\250\HandrailCorner250_ClientComposition.def". Member $Root.Ids[5]: Block contains 12 fractures which is above the limit of 5 for a block of size 2.42 2025-01-27 17:12:27.841 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:af63a471-457b-4d38-8a28-7c227a925493 Vanilla\Blocks\Handrail\Corner\125\HandrailCornerHalf125_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 2 for a block of size 1.17 2025-01-27 17:12:27.841 - VRageWorker 8 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:9c81141e-fe59-4a61-ab7d-98400adc9003 Vanilla\Blocks\Handrail\Corner\125\HandrailCornerHalf125_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 2 for a block of size 1.17 2025-01-27 17:12:27.845 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:56f6a42e-55da-42e0-a072-a14a0b5ca6f1 Vanilla\Blocks\Walls\Corner\250\InteriorWallCorner250_ServerComposition.def". Member $Root.Ids[4]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-01-27 17:12:27.845 - VRageWorker 0 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:ad112ca6-6e46-4e9d-b986-bdbb79b0e5d8 Vanilla\Blocks\Walls\Corner\250\InteriorWallCorner250_ClientComposition.def". Member $Root.Ids[5]: Block contains 8 fractures which is above the limit of 5 for a block of size 2.49 2025-01-27 17:12:27.853 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:8aa2b903-efac-4f20-8714-a4e4c6dccb93 Vanilla\Blocks\Pillars\CurvedThin\250\InteriorWallPillarCurvedThin250_ServerComposition.def". Member $Root.Ids[4]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.47 2025-01-27 17:12:27.853 - VRageWorker 1 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:2e3ed033-9e9c-4755-a255-d8cef49b22a8 Vanilla\Blocks\Pillars\CurvedThin\250\InteriorWallPillarCurvedThin250_ClientComposition.def". Member $Root.Ids[5]: Block contains 7 fractures which is above the limit of 5 for a block of size 2.47 2025-01-27 17:12:27.863 - VRageWorker 5 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:d1f8aacb-40da-413d-b1e1-2c9f06fcd5ca Vanilla\Blocks\CoverWalls\CoverWalls\125\HalfCoverWall125_ServerComposition.def". Member $Root.Ids[4]: Block contains 3 fractures which is above the limit of 2 for a block of size 1.24 2025-01-27 17:12:27.863 - VRageWorker 2 -> Info: During definition validation of definition "Keen.VRage.DCS.Definitions.EntityCompositeDefinition:78c5b1cb-15ac-4d60-aada-a43b8cd97970 Vanilla\Blocks\CoverWalls\CoverWalls\125\HalfCoverWall125_ClientComposition.def". Member $Root.Ids[5]: Block contains 3 fractures which is above the limit of 2 for a block of size 1.24 2025-01-27 17:12:40.638 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:12:43.137 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:12:43.687 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:12:45.270 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:12:45.370 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:14:52.903 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:14:59.402 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:15:19.336 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:15:21.104 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:15:31.103 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:15:33.403 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:15:33.936 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:15:35.337 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:15:38.042 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:15:51.807 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:15:54.557 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:16:16.007 - Main Thread -> Elastic http response error GatewayTimeout: {"ok":false,"message":"Post \"https://10.11.174.54:18978/behaviors-tnt-prod/_doc\": dial tcp 10.11.174.54:18978: i/o timeout"} 2025-01-27 17:16:34.670 - Main Thread -> LOCALIZATION WARNING: Could not find key (unset) in the culture set en-US. Evaluating to string id. 2025-01-27 17:16:56.931 - Main Thread -> LOCALIZATION WARNING: Could not find key Concordia Research Facility in the culture set en-US. Evaluating to string id. 2025-01-27 17:16:56.954 - Main Thread -> LOCALIZATION WARNING: Could not find key The first space engineer built with the same tools we use today - but without the luxury of learning from others' mistakes. in the culture set en-US. Evaluating to string id. 2025-01-27 17:16:58.814 - Main Thread -> Info: Blocks occupancy and mount points loaded in 1436 ms (133 block definitions patched) 2025-01-27 17:16:58.966 - Main Thread -> Info: Finished loading definition set World 2025-01-27 17:17:00.477 - Main Thread -> Sorting jobs for scene of 332 jobs with seed '0' 2025-01-27 17:17:00.958 - Main Thread -> Loading save $Content:CRF 2025-01-27 17:17:03.513 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Keen.VRage.DCS.Builders.EntityBuilder?, Keen.VRage.DCS.Builders.EntityBuilder?) has thrown an exception: ---> System.Exception: Failed to allocate 00000000-0000-0000-0000-000000000000 (Game Server) ---> Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.AsyncInstantiate(EntityBuilder builder) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) --- End of inner exception stack trace --- 2025-01-27 17:17:03.517 - Main Thread -> Error: Loading of save '$Content:CRF' ended with exception. 2025-01-27 17:17:03.522 - Main Thread -> Exception occurred: System.Exception: Failed to allocate 00000000-0000-0000-0000-000000000000 (Game Server) ---> Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.AsyncInstantiate(EntityBuilder builder) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.TransitionToGame(Nullable`1 server, Nullable`1 client, String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.BuildAndRunSinglePlayerGame(Boolean buildDefaultObjects, Boolean isMission, Nullable`1 saveToLoad, String overrideDisplayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.LoadGameAsync(WorldLoadArgs args) 2025-01-27 17:17:03.522 - Main Thread -> InnerException: 2025-01-27 17:17:03.522 - Main Thread -> Exception occurred: Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) 2025-01-27 17:17:03.523 - Main Thread -> InnerException: 2025-01-27 17:17:03.523 - Main Thread -> Exception occurred: System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) 2025-01-27 17:17:03.524 - Main Thread -> LOADING_TIME|Session|6586.6023 2025-01-27 17:17:13.818 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:17:16.656 - Main Thread -> LOCALIZATION WARNING: Could not find key The Legion's archives tell of signals from deep within Byblos. None who investigated returned. in the culture set en-US. Evaluating to string id. 2025-01-27 17:17:17.304 - Main Thread -> Loading save $Content:CRF 2025-01-27 17:17:18.883 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Keen.VRage.DCS.Builders.EntityBuilder?, Keen.VRage.DCS.Builders.EntityBuilder?) has thrown an exception: ---> System.Exception: Failed to allocate 00000000-0000-0000-0000-000000000000 (Game Server) ---> Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.AsyncInstantiate(EntityBuilder builder) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) --- End of inner exception stack trace --- 2025-01-27 17:17:18.883 - Main Thread -> Error: Loading of save '$Content:CRF' ended with exception. 2025-01-27 17:17:18.884 - Main Thread -> Exception occurred: System.Exception: Failed to allocate 00000000-0000-0000-0000-000000000000 (Game Server) ---> Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.AsyncInstantiate(EntityBuilder builder) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.TransitionToGame(Nullable`1 server, Nullable`1 client, String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.BuildAndRunSinglePlayerGame(Boolean buildDefaultObjects, Boolean isMission, Nullable`1 saveToLoad, String overrideDisplayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.LoadGameAsync(WorldLoadArgs args) 2025-01-27 17:17:18.884 - Main Thread -> InnerException: 2025-01-27 17:17:18.885 - Main Thread -> Exception occurred: Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) 2025-01-27 17:17:18.885 - Main Thread -> InnerException: 2025-01-27 17:17:18.885 - Main Thread -> Exception occurred: System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) 2025-01-27 17:17:18.896 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:17:20.657 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:17:23.054 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:17:30.354 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:17:31.509 - Main Thread -> LOCALIZATION WARNING: Could not find key The waters of the planet Byblos run deep. What lies beneath is barely documented. in the culture set en-US. Evaluating to string id. 2025-01-27 17:17:32.153 - Main Thread -> Loading save $Content:CRF 2025-01-27 17:17:33.690 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Keen.VRage.DCS.Builders.EntityBuilder?, Keen.VRage.DCS.Builders.EntityBuilder?) has thrown an exception: ---> System.Exception: Failed to allocate 00000000-0000-0000-0000-000000000000 (Game Server) ---> Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.AsyncInstantiate(EntityBuilder builder) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) --- End of inner exception stack trace --- 2025-01-27 17:17:33.690 - Main Thread -> Error: Loading of save '$Content:CRF' ended with exception. 2025-01-27 17:17:33.691 - Main Thread -> Exception occurred: System.Exception: Failed to allocate 00000000-0000-0000-0000-000000000000 (Game Server) ---> Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.AsyncInstantiate(EntityBuilder builder) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.TransitionToGame(Nullable`1 server, Nullable`1 client, String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.BuildAndRunSinglePlayerGame(Boolean buildDefaultObjects, Boolean isMission, Nullable`1 saveToLoad, String overrideDisplayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.LoadGameAsync(WorldLoadArgs args) 2025-01-27 17:17:33.691 - Main Thread -> InnerException: 2025-01-27 17:17:33.692 - Main Thread -> Exception occurred: Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) 2025-01-27 17:17:33.692 - Main Thread -> InnerException: 2025-01-27 17:17:33.692 - Main Thread -> Exception occurred: System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) 2025-01-27 17:17:37.180 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:17:53.430 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:17:59.713 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:18:06.496 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:18:08.352 - Main Thread -> LOCALIZATION WARNING: Could not find key Every expedition into planet Byblos' depths returns with different stories. Not all can be true. in the culture set en-US. Evaluating to string id. 2025-01-27 17:18:08.994 - Main Thread -> Loading save $Content:CRF 2025-01-27 17:18:10.612 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Keen.VRage.DCS.Builders.EntityBuilder?, Keen.VRage.DCS.Builders.EntityBuilder?) has thrown an exception: ---> System.Exception: Failed to allocate 00000000-0000-0000-0000-000000000000 (Game Server) ---> Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.AsyncInstantiate(EntityBuilder builder) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) --- End of inner exception stack trace --- 2025-01-27 17:18:10.612 - Main Thread -> Error: Loading of save '$Content:CRF' ended with exception. 2025-01-27 17:18:10.613 - Main Thread -> Exception occurred: System.Exception: Failed to allocate 00000000-0000-0000-0000-000000000000 (Game Server) ---> Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.AsyncInstantiate(EntityBuilder builder) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.TransitionToGame(Nullable`1 server, Nullable`1 client, String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.BuildAndRunSinglePlayerGame(Boolean buildDefaultObjects, Boolean isMission, Nullable`1 saveToLoad, String overrideDisplayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.LoadGameAsync(WorldLoadArgs args) 2025-01-27 17:18:10.613 - Main Thread -> InnerException: 2025-01-27 17:18:10.614 - Main Thread -> Exception occurred: Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) 2025-01-27 17:18:10.614 - Main Thread -> InnerException: 2025-01-27 17:18:10.614 - Main Thread -> Exception occurred: System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) 2025-01-27 17:18:18.518 - Main Thread -> LOCALIZATION WARNING: Could not find key Empty World in the culture set en-US. Evaluating to string id. 2025-01-27 17:18:18.523 - Main Thread -> LOCALIZATION WARNING: Could not find key Each faction sees their own future for The Almagest. All are willing to fight for them. in the culture set en-US. Evaluating to string id. 2025-01-27 17:18:19.168 - Main Thread -> Loading save $Content:EmptyWorld 2025-01-27 17:18:19.329 - Main Thread -> Sorting jobs for scene of 296 jobs with seed '0' 2025-01-27 17:18:20.389 - Main Thread -> Sorting jobs for scene of 328 jobs with seed '0' 2025-01-27 17:18:21.558 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-001.vx2' 2025-01-27 17:18:21.602 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-004.vx2' 2025-01-27 17:18:21.619 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_64_03.vx2' 2025-01-27 17:18:21.642 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-005.vx2' 2025-01-27 17:18:21.711 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-002.vx2' 2025-01-27 17:18:21.731 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_64_01.vx2' 2025-01-27 17:18:21.750 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-003.vx2' 2025-01-27 17:18:21.771 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-017.vx2' 2025-01-27 17:18:21.865 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-006.vx2' 2025-01-27 17:18:21.903 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_03.vx2' 2025-01-27 17:18:22.571 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_64_02.vx2' 2025-01-27 17:18:22.589 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_02.vx2' 2025-01-27 17:18:22.617 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-003.vx2' 2025-01-27 17:18:22.649 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_03.vx2' 2025-01-27 17:18:22.682 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid64-006.vx2' 2025-01-27 17:18:22.708 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-005.vx2' 2025-01-27 17:18:22.747 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-018.vx2' 2025-01-27 17:18:22.858 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_01.vx2' 2025-01-27 17:18:22.887 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_02.vx2' 2025-01-27 17:18:23.271 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-001.vx2' 2025-01-27 17:18:23.295 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-002.vx2' 2025-01-27 17:18:23.317 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_potato_500_05.vx2' 2025-01-27 17:18:23.513 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_05.vx2' 2025-01-27 17:18:23.535 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-004.vx2' 2025-01-27 17:18:23.556 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_04.vx2' 2025-01-27 17:18:23.710 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid128-007.vx2' 2025-01-27 17:18:23.733 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_round_500_05.vx2' 2025-01-27 17:18:23.938 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-016.vx2' 2025-01-27 17:18:23.977 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid_composite_128_04.vx2' 2025-01-27 17:18:24.026 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-020.vx2' 2025-01-27 17:18:24.060 - Main Thread -> Loading voxel storage from file 'Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\asteroids\asteroid256-019.vx2' 2025-01-27 17:18:24.883 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-01-27 17:18:26.220 - Main Thread -> Elastic http response error GatewayTimeout: {"ok":false,"message":"Post \"https://10.11.174.54:18978/behaviors-tnt-prod/_doc\": dial tcp 10.11.174.54:18978: i/o timeout"} 2025-01-27 17:18:27.234 - Main Thread -> Elastic http response error GatewayTimeout: {"ok":false,"message":"Post \"https://10.11.174.54:18978/behaviors-tnt-prod/_doc\": dial tcp 10.11.174.54:18978: i/o timeout"} 2025-01-27 17:18:30.595 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-01-27 17:18:30.596 - Main Thread -> STATS_RECORDING,23044,384.0651304,446.4035169,438701840,7936,Normal 2025-01-27 17:18:31.136 - Main Thread -> Elastic http response error GatewayTimeout: {"ok":false,"message":"Post \"https://10.11.174.54:18978/events-tnt-prod/_doc\": dial tcp 10.11.174.54:18978: i/o timeout"} 2025-01-27 17:18:52.225 - Main Thread -> LOCALIZATION WARNING: Could not find key The first colonists thought they were alone. Were they? in the culture set en-US. Evaluating to string id. 2025-01-27 17:18:54.187 - Main Thread -> The container type 'SaveGames' doesn't contain a .container-info file in the container '250127-171854-072_0' it attempted to load. 2025-01-27 17:18:54.416 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-27 17:18:54.416 - Main Thread -> AGGREGATE_MEDIAN,4454379520,457763492,8196,2.3926500082,10.0178,16.6687 2025-01-27 17:18:54.416 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-27 17:18:54.416 - Main Thread -> AGGREGATE_PEAKS,4495360000,467217220,443764,12.8375501633,15.0982,20.649 2025-01-27 17:18:54.416 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-27 17:18:54.416 - Main Thread -> AGGREGATE_AVERAGE,4462363019.65479,456793141.288994,48917.8780680918,5.1245250569,12.6942620517,19.8790256047 2025-01-27 17:18:54.416 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-27 17:18:54.416 - Main Thread -> AGGREGATE_MAX,4503994368,473715192,11831920,1347.3963623047,1779.6834,1938.0808 2025-01-27 17:18:54.416 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-27 17:18:54.416 - Main Thread -> AGGREGATE_MIN,4434538496,438710008,0,0.9952999949,2.3467,1.4602 2025-01-27 17:18:54.416 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,RenderThreadTime,GPUTime 2025-01-27 17:18:54.416 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,13595400.4612548,3863326.70141369,515167.899333874,52.2783663029,71.7391649051,74.6224604352 2025-01-27 17:18:54.417 - Main Thread -> Global GC Memory Delta: 2025-01-27 17:18:54.417 - Main Thread -> Frame start-0: 3557723432 2025-01-27 17:18:54.417 - Main Thread -> Frame start-0: 3609327216 2025-01-27 17:18:54.417 - Main Thread -> Frame start-end: 3671110496 2025-01-27 17:18:54.417 - Main Thread -> Frame 0: 51603784 2025-01-27 17:18:54.417 - Main Thread -> Frame 0-end: 113387064 2025-01-27 17:18:54.417 - Main Thread -> Frame end: 61783280 2025-01-27 17:18:54.417 - Main Thread -> Percentile frames: 2025-01-27 17:18:54.417 - Main Thread -> MEDIAN_FRAME,1076,1133,1175,1007,335,99 2025-01-27 17:18:54.417 - Main Thread -> PEAK_FRAME,1256,1260,1213,1251,653,959 2025-01-27 17:18:58.415 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:19:03.865 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:19:04.765 - Main Thread -> Elastic http response error GatewayTimeout: {"ok":false,"message":"Post \"https://10.11.135.237:18615/behaviors-tnt-prod/_doc\": dial tcp 10.11.135.237:18615: i/o timeout"} 2025-01-27 17:19:07.481 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:19:09.137 - Main Thread -> LOCALIZATION WARNING: Could not find key To reset the 3rd person camera position double tap 'Alt'. in the culture set en-US. Evaluating to string id. 2025-01-27 17:19:09.776 - Main Thread -> Loading save $Content:CRF 2025-01-27 17:19:11.316 - Main Thread -> Info: Unawaited exception: Keen.VRage.Library.Threading.UnawaitedTaskException: Unawaited task Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Keen.VRage.DCS.Builders.EntityBuilder?, Keen.VRage.DCS.Builders.EntityBuilder?) has thrown an exception: ---> System.Exception: Failed to allocate 00000000-0000-0000-0000-000000000000 (Game Server) ---> Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.AsyncInstantiate(EntityBuilder builder) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) --- End of inner exception stack trace --- 2025-01-27 17:19:11.317 - Main Thread -> Error: Loading of save '$Content:CRF' ended with exception. 2025-01-27 17:19:11.317 - Main Thread -> Exception occurred: System.Exception: Failed to allocate 00000000-0000-0000-0000-000000000000 (Game Server) ---> Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.AsyncInstantiate(EntityBuilder builder) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreScene.TransitionToGame(Nullable`1 gameServer, Nullable`1 gameClient) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.TransitionToGame(Nullable`1 server, Nullable`1 client, String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.BuildAndRunSinglePlayerGame(Boolean buildDefaultObjects, Boolean isMission, Nullable`1 saveToLoad, String overrideDisplayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.GameAppComponent.LoadGameAsync(WorldLoadArgs args) 2025-01-27 17:19:11.317 - Main Thread -> InnerException: 2025-01-27 17:19:11.318 - Main Thread -> Exception occurred: Keen.VRage.Library.Serialization.Json.JsonSerializationException: While processing AppData:savegames\$content:crf\savegame:1354521:19: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. ---> System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) --- End of inner exception stack trace --- at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Throw(String message, Exception innerException) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Deserialize[T](IJsonSerializer`1 serializer) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass54_0.<g__TryReadFile|3>d`1.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.LoadWorldSession(Container`1 saveGameContainer, SessionBuilder sessionBuilder, Func`1 sessionFactory) at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass42_0.<g__AsyncSection|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ExceptionTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.Init(WorldSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|9_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass9_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) 2025-01-27 17:19:11.318 - Main Thread -> InnerException: 2025-01-27 17:19:11.318 - Main Thread -> Exception occurred: System.Text.Json.JsonReaderException: '0x00' is an invalid start of a property name. Expected a '"'. LineNumber: 1354520 | BytePositionInLine: 18. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.PowerableBlockObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, PowerableBlockObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.Core.Game.Components.HierarchyComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, HierarchyComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, KeyedCollectionPair`2& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.KeyedCollectionPair`2.Serializer.Deserialize(JsonDeserializationContext& source, SerializerFlags flags) at Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilderObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityObjectBuilderObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.ObjectBuilderInitializer`2.DeserializeMembers(JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Extensions.JsonObjectSerializerExtensions.DeserializeMembersAndNotify(IJsonObjectSerializer serializer, JsonDeserializationContext& source, Object& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, EntityBundle value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Core.Game.Systems.EntityBundle.Serializer.DeserializeInto(JsonDeserializationContext& source, EntityBundle& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeGeneric[T](JsonDeserializationContext& source, IJsonSerializer`1 serializer, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Serializers.GenericListSerializer`6.DeserializeInto(JsonDeserializationContext& source, TCollection& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.TryDeserializeMember(JsonDeserializationContext& source, Int32 propertyHash, ReadOnlySpan`1& property, WorldSessionComponentObjectBuilder value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeIntoSlow(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.Game2.Game.SessionComponents.WorldSessionComponentObjectBuilder.Serializer.DeserializeInto(JsonDeserializationContext& source, WorldSessionComponentObjectBuilder& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonHelper.DeserializeReference[T](JsonDeserializationContext& source, T& value, SerializerFlags flags) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.DeserializeInto[T](IJsonSerializer`1 serializer, T& value, Type& serializedType) 2025-01-27 17:19:11.322 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:19:16.636 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:25:09.435 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:25:11.552 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:25:20.804 - Main Thread -> Info: Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2025-01-27 17:25:20.943 - Main Thread -> [Audio]: Loading Audio Configuration 2025-01-27 17:25:21.214 - Main Thread -> [Audio]: Loading master bank. 2025-01-27 17:25:21.250 - Main Thread -> [Audio]: Loading bank f46b0232-4fb8-4c05-96f2-0aba718d8aa7. 2025-01-27 17:25:21.311 - Main Thread -> [Audio]: Loading bank ab437d59-7f3e-49f9-98a9-efff6eeb70fa. 2025-01-27 17:25:21.351 - Main Thread -> [Audio]: Loading bank 6e80ff5c-5d35-48ae-90c7-290a705d3603. 2025-01-27 17:25:21.401 - Main Thread -> [Audio]: Loading bank e72cf2da-fe5a-4018-b993-fe6f9cbf6349. 2025-01-27 17:25:21.441 - Main Thread -> [Audio]: Reloading paths. 2025-01-27 17:25:21.442 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Disabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-01-27 17:25:21.442 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Disabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-01-27 17:25:21.453 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Disabled Raytracing = Disabled Shadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-01-27 17:25:21.454 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,213,126,144 bytes. 2025-01-27 17:25:21.456 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:25:21.458 - Main Thread -> Elastic http response error ServiceUnavailable: {"ok":false,"message":"The requested resource is currently unavailable."} 2025-01-27 17:25:21.526 - Render thread -> VideoMemoryInfo report: Budget: 7,646,216,192.00 Bytes CurrentUsage: 2,537,988,096.00 Bytes AvailableForReservation: 3,957,325,824.00 Bytes CurrentReservation: 0.00 Bytes 2025-01-27 17:25:21.526 - Render thread -> Info: CoreSystems.Dispose - Entering 2025-01-27 17:25:21.533 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True 2025-01-27 17:25:22.418 - Render thread -> Info: CoreSystems.Dispose - Exiting 2025-01-27 17:25:22.906 - Main Thread -> LOADING_TIME|ApplicationExit|2382.6766 2025-01-27 17:25:22.909 - Main Thread -> Errors and or Warnings were detected. First message: Error: line 361: Loading of save '$Content:CRF' ended with exception. 2025-01-27 17:25:30.659 - Main Thread -> Exception occurred: Keen.VRage.Core.Platform.CrashReporting.FirstLogMessageException: Error: line 361: Loading of save '$Content:CRF' ended with exception. at Keen.VRage.Library.Diagnostics.LogExtensions.Error(Log self, String message) at Keen.Game2.GameAppComponent.LoadGameAsync(WorldLoadArgs args) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueueContinuation.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.SetCompleted() at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.SetException(Exception ex) at Keen.VRage.Library.Threading.TaskMethodBuilder.SetException(Exception exception) at Keen.Game2.GameAppComponent.BuildAndRunSinglePlayerGame(Boolean buildDefaultObjects, Boolean isMission, Nullable`1 saveToLoad, String overrideDisplayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueueContinuation.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.SetCompleted() at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.SetException(Exception ex) at Keen.VRage.Library.Threading.TaskMethodBuilder.SetException(Exception exception) at Keen.Game2.GameAppComponent.TransitionToGame(Nullable`1 server, Nullable`1 client, String displayName) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueueContinuation.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.SetCompleted() at Keen.VRage.Library.Threading.AsyncStateMachineTask`1.SetResult() at Keen.Game2.GameAppComponent.NextFrame() at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.g__Activate|16_0(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.ActivateWithDiagnostics(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) at Keen.VRage.Core.Platform.CrashReporting.DiagnosticReporter.ReportIfNeeded() at Keen.VRage.Core.VRageCore.Dispose(Boolean disposing) at Keen.Game2.GameApp.Dispose(Boolean disposing) at Keen.VRage.Library.Utils.ManualSingleton`1.Dispose() at Keen.Game2.Program.Main(String[] args)